Arkham Origins has the best bosses, art direction and least awful story. But on replay I sadly found that the levels are mostly braindead. Like you go down a hallway, see the trigger for electro, you choose electro and press x. Then you see the sign for glue, click glue on your menu and press x. There's no actual puzzles, exploration or challenges sorrounding any of it, it's just menu work based on triggers in front of you (except optional riddler trophies). Also the open world felt like an obligation the developers had to do after City, but they didn't really do anything interesting with it. Still, a very good game thanks to the other factors (and there's still the stealth) - definitely better than Knight.