Finished the campaign. Was really short. Like, probably the shortest FPS campaign I've ever played. Like even though it's 4-5 hours, a lot of the game is just walking/running around. I mean I turned out the difficulty to hard from Ash-boss onwards but then there's only like 4-5 FPS rooms in the entire second half of the game. The last stage has no FPS since it's all auto-aim is just a little platforming and boss fight, the second to last stage has like one FPS area where you take out the AA gunners and then one FPS room with a team, the stage before that is all mech, the stage before that on the satellite dish is pretty much all platforming and dodging with a mech boss, the time warp stage before is mostly narrative/exploration and there's only like 2 rooms where you have to fight (elevator and final room before getting back to BT). I couldn't really tell if I liked the FPS segments on hard any better since there just weren't many of them.
Mech stuff was great, absolute best moment of the game was the beginning of the mech stage where you drop down and run with a team of mechs in giant MECH WAR. Really enjoyed the mechs stuff although some of the boss fights were really tough for me on hard because of all the cooldowns (I'm used to at least being able to dodge/dash continuously without cooldown). The final boss was pretty easy but the flying boss before that took me about 40 tries and I was ready to throw the game out the window. Now that was a boss I should've actually used keyboard & mouse for so I could aim at the moving guy, using a dual shock 4 I had to stick to auto-lock on weapons because I couldn't aim fast enough to hit the guy and most of the auto-lock stuff just didn't do enough damage while he'd keep wrecking me. Eventually I got a tip from someone to use TONE and put down a shield and shoot through to lock on and do the lock-on for big damage, which got me through it.
The movement and platforming was ok. Coming from Doom tbh TF2 feels sluggish and floaty to me and the platforming was so easy it was just kind of a press A to win thing that was cute, but didn't require much thought or effort between the mech or FPS or story. I really enjoy the wall running, but when you're not sliding or wall running the standard on-foot moving is really slow when you're not moving straight forward. Like I didn't realize until pretty far in that if you side/circle strafe at all it instantly drops you down to walk speed even when not shooting. Coming from Doom where I was always side-strafing I'd rotate left or right around enemies a lot on instinct and I'd move slow as molasses. Also being in a super suit the physics are super floaty which as a personal taste thing I didn't like. I think I enjoyed the titan parts the best because in a titan you actually feel like you have weight and I love the A button bulky heavy dashes. On foot you're flying around with like paper weight and it just feels so much worse than something like Mirror's Edge where you're wall running but actually have weight to it. Eh, just didn't click.
I definitely enjoyed the campaign, which is a positive since I don't usually like FPS campaigns. It was like an 8/10 experience. Good and fun, but super short & don't really get the hype at all. Especially when I just finished Doom 2016 a few days before and that was easily like 9.5/10 near-perfect campaign for me. I'm glad I dig the MP in TF2 and will be playing it a bunch, otherwise if all I played was the campaign I'd probably regret buying it at full price rather than like $20.