THE BORE

General => Video Game Bored => Topic started by: Himu on February 18, 2014, 11:28:19 PM

Title: MGSV
Post by: Himu on February 18, 2014, 11:28:19 PM
GT has a comparison video of the versions. ps3 version doesn't look bad. Grabbing.

http://www.gametrailers.com/videos/8n0uaa/metal-gear-solid-v--ground-zeroes-console-quality-comparison
Title: Re: MGSV
Post by: ManaByte on February 19, 2014, 12:16:02 AM
Xbone version looks just like the Xbox 360 one.
Title: Re: MGSV
Post by: Rahxephon91 on February 19, 2014, 12:53:53 AM
Looks really good on PS3.
Title: Re: MGSV
Post by: MCD on February 19, 2014, 12:59:20 AM
X1 version is closer to the original last gen vision so it is superior by default.
Title: Re: MGSV
Post by: ferrarimanf355 on February 19, 2014, 01:05:18 AM
Hey Manabyte, you still obsessing over Larry Hyrb?

(http://i1.ytimg.com/vi/pt5dDtQT_xg/hqdefault.jpg)
Dammit, he still posts here?  :-\
Title: Re: MGSV
Post by: Phoenix Dark on February 19, 2014, 02:32:20 AM
Good lord XB1...

Someone is gonna write an awesome behind the scenes account of the XB1 design peocess, hopefully.
Title: Re: MGSV
Post by: Himu on February 19, 2014, 03:34:15 AM
This nicca Manabyte shows just in time to shit on the X1. Does he have a bat signal?
Title: Re: MGSV
Post by: Diunx on February 19, 2014, 09:08:35 AM
Will get the ps3 version once it hits 10.

and :neogaf at failbox one.
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 10:35:15 AM
PS4 version definitely looks better but from the hooplah on GAF I was expecting much worse from the Xbone version. 
Title: Re: MGSV
Post by: Madrun Badrun on February 19, 2014, 10:37:00 AM
I'll wait until they pack both games together.  MGS4 sucked balls.
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 10:42:22 AM
SHUT THE FUCK UP MGSV WAS THE SHIT!

I never watched the end though.  Couldn't sit through it.

But yeah, I'm not buying Ground Zeroes.  Can be finished in two hours? LOL Fuck you
Title: Re: MGSV
Post by: fistfulofmetal on February 19, 2014, 10:48:54 AM
I mean, it was never going to be a full game. So I dunno what people expected. It's the prologue just like the Tanker mission in MGS2.
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 10:56:19 AM
Yep.  The price is what's a turn off.  Make that shit $10-$20 bucks which is about what it's worth. 
Title: Re: MGSV
Post by: Raban on February 19, 2014, 10:58:51 AM
I mean, it was never going to be a full game. So I dunno what people expected. It's the prologue just like the Tanker mission in MGS2.

Which... came free... as a demo...
You mean it came free in a $50 game called Zone of the Enders.

The point of this game kinda eludes me. A DLC game getting framed as a main installment rubs me the wrong way, but I guess I can't really give a fair shake to it. I'd rather have Kojima working on something new and interesting. Maybe they're using it as a tech demo for PS4/Xbone? :teehee
It's not being "framed as a main installment" tho. PR has repeatedly stated that Ground Zeroes is the prologue to The Phantom Pain, and both games are cross-gen. And to the widest possible audience for this game, it'll cost $20. Not unreasonable imo.
Title: Re: MGSV
Post by: ferrarimanf355 on February 19, 2014, 11:35:50 AM
This nicca Manabyte shows just in time to shit on the X1. Does he have a bat signal?
I can understand the technical deficiencies of the X1, but Manabyte is such a jackass.
Title: Re: MGSV
Post by: ManaByte on February 19, 2014, 12:16:18 PM
This nicca Manabyte shows just in time to shit on the X1. Does he have a bat signal?
I can understand the technical deficiencies of the X1, but Manabyte is such a jackass.

The XB1 hardware isn't going to magically change with the full game dude.
Title: Re: MGSV
Post by: Mr. Gundam on February 19, 2014, 02:21:04 PM
The textures are cleaner and the lights seem brighter on the PS4/XBO, but other than that I can't tell much of a difference.
Title: Re: MGSV
Post by: Steve Youngblood on February 19, 2014, 02:29:16 PM
I may check this out once it hits the bargain bin. But after MGS4, my opinion is that I only care about more Rising games. Mainline games starring Snake can die in a fire.
Title: Re: MGSV
Post by: fistfulofmetal on February 19, 2014, 02:32:14 PM
Mainline games starring Snake can die in a fire.

good thing this game doesnt star Snake!
Title: Re: MGSV
Post by: Steve Youngblood on February 19, 2014, 02:34:58 PM
Mainline games starring Snake can die in a fire.

good thing this game doesnt star Snake!

I was going to grant you this technicality and say something like "OK, you got me, fine. Let me amend that to Snake OR Big Boss." But I decided to check Wikipedia (the authority on anything and everything!) to check and see if he was officially Big Boss at this point, and I was greeted with this: "players control returning protagonist Naked Snake (also known as Big Boss)." So there.
Title: Re: MGSV
Post by: fistfulofmetal on February 19, 2014, 02:36:14 PM
I'm pretty sure he officially became Big Boss at the end of Peace Walker (never finished but read the plot). So he is officially Big Boss in this game.
Title: Re: MGSV
Post by: Rahxephon91 on February 19, 2014, 03:31:44 PM
Naked Snake. Big Boss. Solid Snake. Who cares? It's the same shit.
Title: Re: MGSV
Post by: Sho Nuff on February 19, 2014, 03:33:59 PM
Will buy on closeout on PS3
Title: Re: MGSV
Post by: brob on February 19, 2014, 03:45:02 PM
I may check this out once it hits the bargain bin. But after MGS4, my opinion is that I only care about more Rising games. Mainline games starring Snake can die in a fire.

A game with snake can still be good, but I have severe doubts that a game made by Kojima Productions can be. Outsourcing has resulted in some very good Konami games these last few years so I would hope they burn KojiPro to the ground soon and lean heavy on outside developers.
Title: Re: MGSV
Post by: Himu on February 19, 2014, 03:50:53 PM
I am going to get this because I am a fool.
Title: Re: MGSV
Post by: fistfulofmetal on February 19, 2014, 03:54:59 PM
Naked Snake. Big Boss. Solid Snake. Who cares? It's the same shit.

Snake and Big Boss are two pretty substantially different characters.
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 03:59:43 PM
Naked Snake. Big Boss. Solid Snake. Who cares? It's the same shit.

Snake and Big Boss are two pretty substantially different characters.
:tophat

Where the fuck is that fedora emote? 
Title: Re: MGSV
Post by: fistfulofmetal on February 19, 2014, 04:08:00 PM
 :yeshrug

it's true
Title: Re: MGSV
Post by: Steve Contra on February 19, 2014, 04:26:45 PM
I've played all 4 "games" and I'm not 100% sure what the difference is
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 04:29:39 PM
I've played all 4 "games" and I'm not 100% sure what the difference is
Same here. 
Title: Re: MGSV
Post by: cool breeze on February 19, 2014, 04:44:49 PM
there are some notable differences.  solid snake has a sharper face than naked snake, etc.

iirc kojima flat out said he wants to fill in every gap between mgs3 and metal gear 1.  eventually it's going to be like the star wars prequels where we meet all the metal gear characters as young people.  that already happened in portable ops when naked snake met young campbell and young gray fox, but kojima erased that from canon when he made peace walker...instead snake meets young master miller and otacon's father.

 
Title: Re: MGSV
Post by: Himu on February 19, 2014, 05:12:09 PM
snake and naked snake is like a negligible difference.
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 05:22:36 PM
I wouldn't call it negligible.  It's about 4-6 inch difference depending on how cold it is.
Title: Re: MGSV
Post by: Himu on February 19, 2014, 05:26:49 PM
I think the main problem with Snake and Big Boss is that...they had Hayter play both characters. Maybe Big Boss will come off as different this time since Hayter isn't playing as him.
Title: Re: MGSV
Post by: Steve Contra on February 19, 2014, 05:30:31 PM
I wouldn't call it negligible.  It's about 4-6 inch difference depending on how cold it is.
I'm going to need pics of this in action :larry

spoiler (click to show/hide)
:phil
[close]
Title: Re: MGSV
Post by: Himu on February 19, 2014, 05:36:12 PM
:drool :drool :drool
Title: Re: MGSV
Post by: fistfulofmetal on February 19, 2014, 05:38:45 PM
Their character motivations and ideals are pretty different. Big Boss in MGS3 is pretty much the polar opposite to Snake in MGS1, 2 and 4. The arc and direction the characters take are purposefully meant to be different. To say they are the same character just goes to show you don't understand the story.


 :smug
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 05:39:24 PM
I have an animated gif if you really wanna get your twinkie warmed up.
Title: Re: MGSV
Post by: Rahxephon91 on February 19, 2014, 06:42:39 PM
Naked Snake. Big Boss. Solid Snake. Who cares? It's the same shit.

Snake and Big Boss are two pretty substantially different characters.
Oh please like I don't know this. I just don't care, because it's stupid to get technical over two shitty characters.

Again no one gives a shit. The stories in these games are crap. Even if it's not the actual Solid Snake(who has been crapped on thanks to 4) it's not like Big Boss is better. The character has been crapped on in any every appearance since three.

It really dosen't matter who you play as. They basically do the same thing.
Title: Re: MGSV
Post by: Steve Contra on February 19, 2014, 06:58:10 PM
Snake is the one that looks like Big Boss.  Big Boss is the one that looks like Snake.
Title: Re: MGSV
Post by: cool breeze on February 19, 2014, 07:11:05 PM
the difference is really the year and setting.  there are some james bond style gadgets in mgs3 and peace walker, but it's different than the future tech from mgs1/2/4.
Title: Re: MGSV
Post by: Raban on February 19, 2014, 10:20:57 PM
They're pretty genuinely different characters. David Hayter failed to really distinguish them with his voice, but if you pay attention to the characters' motivations, actions, and interactions with other characters, there is a significant difference.

Jack is much more down to earth, personable, and even "blue-collar" in a sense. He has a really great understanding of international politics but more or less resigns himself to the fate of being a tool to whatever government needs him, hence why he created Outer Heaven and basically invented the concept of a PMC (in the Metal Gear universe). It's also shown in a few ways that Jack isn't against bedding a woman or getting close to/emotionally involved with others.

David is a cold, calculated, born killer. He's distant and cynical to pretty much everyone except Otacon, previously a loner by choice. We're talking about someone who was completely happy to live as a wolf musher in Alaska until the day he died if it wasn't for his former superior officer dragging him back into wet work. After the events of MGS1 he takes on a much more hopeful view and founds an "organization" (really it's just Snake and Otacon) called Philanthropy, dedicated to disarming Metal Gears and ending nuclear proliferation.

Calling these characters the same is like saying Alucard and Dracula are the same character because their names are flipped. We're talking about two characters that fight to the death, twice based on their disparate ideals. And they're the same to y'all? ::)
Title: Re: MGSV
Post by: Himu on February 19, 2014, 10:26:07 PM
As I said, this is mostly caused by Hayter. It's so hard to not see them as the same character when they sound the exact same despite having different personalities.  I recognize them as two different characters, but in my mind, when I think of Big Boss, due to MGS3, it's hard for me to separate him from Solid Snake. Casting Hayter as Big Boss was a mistake.
Title: Re: MGSV
Post by: Rahxephon91 on February 19, 2014, 10:35:11 PM
Whatever they are characters in a MGS game. So they are awful.
Title: Re: MGSV
Post by: Raban on February 19, 2014, 10:36:04 PM
:umad
Title: Re: MGSV
Post by: Himu on February 19, 2014, 10:37:06 PM
I'd say MGS actually does characterization very well. At least 1 and 3 did. Since this is not an even number MGS, we may be in the green.
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 10:43:49 PM
I have beat all the major iterations of MGS and watched all the cut scenes to completion (except the end of IV. As I said fuck that).  But I couldn't confidently tell you any of the story really.  Oh well.  I love the shit out of these games.
Title: Re: MGSV
Post by: Himu on February 19, 2014, 10:48:15 PM
I think 1 taken by itself has a pretty easy to digest story.

After that, all bets are off.
Title: Re: MGSV
Post by: Mupepe on February 19, 2014, 10:59:02 PM
1's story is pretty damn simple and was the best.

I just rewatched the video in the OP on my PC (watched it on my cell earlier) and man I was really thinking the difference between last gen and current gen would be bigger.   
Title: Re: MGSV
Post by: Rahxephon91 on February 19, 2014, 11:10:48 PM
:umad
Nope. You're characterizations of the characters are also why they suck.

Jack dosen't see himself as a tool of the government. Or he didn't. His motivations change with each game. The entire reason he creates Outer Heaven has nothing to do with reseinging himself to fate.  After Snake Eater, he feels extremely sour about governments role in Snake Eater(which has changed 2 times now)  after the Boss got a raw deal. Thats the entire thing in the cutscene where he refuses to shake the FBI guy's hand is about. Except Kojima couldn't leave that alone, so now we have what 2 maybe three games trying to explain that one cutscene. Either way MGS3 leads us to believe that Big Boss creates Outer Haven because of his respect of the Boss and her ideals. Or did he? If anything here his version of the world is free of government and almost anarchy. MGS4 leads us to believe that for whatever stupid reason all of MGS is some ideological battle between Big Boss and Zero. So actually all this has been a proxy war between Zero and Big Boss who have different interpretations of the Boss' World. Big Boss thinks her world is a world where soldiers are always needed. His determination against government and the Patriots is what earns him the respect of Ocelot, Eva, and others. So was that what Big Boss was about? Because here comes PW and it's PMC nonsense which reveals he actually got over the boss, so forget everything you knew from MGS3. Snake "IS A GUN" and thus now his PMC things are merely weapons for the world. But yet aren't they fighting against Zero and The Patriots take on the Bosses ideas? Who even knows anymore. It was so simple back in MGS3.

Who the fuck knows anymore and why should we care? Big Boss as a character now is awful and convoluted. Dude should have only been in one game.

Also I believe MGS3 Big Boss is as you described a very Blue collar hero. He's kind of dumb, but a man's man. Now he's all sad as well. Big Boss in PW is so damn uninteresting and moody that I have no doubt that MGSV will amp up the moodiness just like MGS4 did, because thats what people like.

Internet fegs: "Man that microwave scene was so traumatic. I could feel Snake's pain!"

Me: "Man wasn't it great when Snake was the boss and had like extreme confidence in MGS2. That scene where he tells Raiden to basically shut up and straight up about the whole "betrayal" thing. Man that dude is a cool character."

Internet fegs:  "NO MGS2 SUCKS

Internet fegs: "Man RAIDEN SO COOL NOW FUCKING BADASS!"

ME: " Why because he is all angsty and saying stupid crap like "JACK IS DEAD" or is it because he breakdances on cow robots?"

Internet fegs: "NO HE FUCKING BADASS. HE DOES COOL SHIT. HE's NOT GAY LIKE HE WAS IN MGS2"

ME: Yep the guy that got a girl pregnant was gay. Not the angsty cry baby in MGS4. Man I would have liked to see MGS2 Raiden. The one that was left with Grey Foxes beliefs from Snake. Too bad that didn't happen.

I'm pretty sure MGS5 Big Boss is going to be just as unbearable as every MGS lead has been since MGS3. Thank god for Rising. That was a game where they actually made Raiden cool, because there he realizes "fuck I'm just going to be a dark hero and enjoy this". None of this "woe my family crap".


And man I sure love you're version of Snake. Remember that guy that had a cool arc in MGS1 where he became more human and found a reason to fight as inspired by Grey Fox. Who then passes on these really inspirational "we have to make a future we can pass on to the next generation" and "find something to believe in and fight for" ideologies to Raiden in MGS2. Yes a character that basically created an organizations that puts his life on the line everyday because of those believes. Well that character is now gone in MGS4. Now we have a sad and depressing man and it's really just because he's old. He's facing death, but Solid Snake faces death all the time. Where did cool and inspirational hero go? Now all we have is very old and depressing Snake. What a waste of a character. Kojima couldn't write a character out of what he created for a full game, so he had to make some very contrived arc for the dude. Terrible.
Title: Re: MGSV
Post by: Positive Touch on February 19, 2014, 11:15:25 PM
welp this thread killed any lingering interest i had in this game
Title: Re: MGSV
Post by: Raban on February 19, 2014, 11:17:27 PM
Yeah I'm not responding to that wall of text. Enjoy your victory, Rahx. I'm gonna be over here playing my dumb Japanese GI Joe game and not overthinking the fun out of it.
Title: Re: MGSV
Post by: Himu on February 19, 2014, 11:20:59 PM
Except you over thought it earlier on this page.
Title: Re: MGSV
Post by: Rahxephon91 on February 19, 2014, 11:21:58 PM
Not over thinking? You're the one who wanted to talk about the characters. I was content with thinking that since its MGS it's already bad and you shouldn't care about it's story or characters. You  asked for that text.
Title: Re: MGSV
Post by: fistfulofmetal on February 19, 2014, 11:22:26 PM
As I said, this is mostly caused by Hayter. It's so hard to not see them as the same character when they sound the exact same despite having different personalities.  I recognize them as two different characters, but in my mind, when I think of Big Boss, due to MGS3, it's hard for me to separate him from Solid Snake. Casting Hayter as Big Boss was a mistake.

Seems pretty easy to me. They're the same VA cuz one is a clone of another.

It makes sense.
Title: Re: MGSV
Post by: Himu on February 19, 2014, 11:23:31 PM
Then why do Liquid and Solidus have different voices. No, it's distinguished mentally-challenged.
Title: Re: MGSV
Post by: fistfulofmetal on February 19, 2014, 11:26:53 PM
Then why do Liquid and Solidus have different voices. No, it's distinguished mentally-challenged.
more than like to avoid spoiling who they are. Also Liquid was raised in another country.

It makes sense.
Title: Re: MGSV
Post by: Rahxephon91 on February 19, 2014, 11:27:21 PM
Big Boss also has a different voice in 4.

Eh, I don't really care. I like Hayter and I guess at that point so did Kojima(though I still think he is in V). So he kept him playing the lead in his game. It's the same on the Japanese side too. It dosen't really break reality for me, the games are already insane. They look similar and are related so whatever.

And really I don't need any story justification for "we like this dude so we kept hiring him". I've never even thought about how it dosen't make sense for them to sound the same, because it dosen't matter.
Title: Re: MGSV
Post by: Himu on February 19, 2014, 11:31:15 PM
Usually when voice actors play family members, they voice them in a different way. Dan Castellaneta plays Grandpa Simpson AND Homer and they sound completely different, even in flashbacks that show Abe as a young man. This merely shows Hayter's lack of range and if not that, Kojima being Kojima.
Title: Re: MGSV
Post by: Diunx on February 20, 2014, 10:28:13 AM
I mean, it was never going to be a full game. So I dunno what people expected. It's the prologue just like the Tanker mission in MGS2.

Sorry I'm just a bitter old man that still remembers a time long ago where demos were free.
Title: Re: MGSV
Post by: Himu on February 20, 2014, 10:29:35 AM
Demos were free? My friend paid for ZOE to play MGS2 demo. We played the mGS2 demo more than we did ZOE. Back then, most demos weren't free. You had to pay for a magazine, or you had to buy a game to get a demo. I know people who hate Dragon Quest who bought DQVIII for the FFXII demo. They didn't bother with DQVIII. These days, most demos are free due to online services.

Plus, there's no proof that Ground Zeroes doesn't stand on its own.
Title: Re: MGSV
Post by: Diunx on February 20, 2014, 10:31:53 AM
Whatever they are characters in a MGS game. So they are awful.

taco
Title: Re: MGSV
Post by: Diunx on February 20, 2014, 10:32:45 AM
Demos were free? My friend paid for ZOE to play MGS2 demo. We played the mGS2 demo more than we did ZOE. Back then, most demos weren't free. You had to pay for a magazine, or you had to buy a game to get a demo. I know people who hate Dragon Quest who bought DQVIII for the FFXII demo. They didn't bother with DQVIII. These days, most demos are free due to online services.

Plus, there's no proof that Ground Zeroes doesn't stand on its own.

The demo came free with the game, if your friend wasn't interested in zoe that was his problem.
Title: Re: MGSV
Post by: Himu on February 20, 2014, 10:35:42 AM
No one has, nor will, give a shit about ZOE. The only reason ANYONE got that game was MGS2 demo. Free my ass.
Title: Re: MGSV
Post by: Steve Youngblood on February 20, 2014, 10:38:43 AM
I'm certainly not going to defend the manner in which he argued his point, but I'll throw my hat in with Rahx in terms of Metal Gear's characters/story. Shit sucks. There's potential for decent gameplay in that series, but the cinematic nonsense really puts me off. I only really cared for 1, and that's probably because I was 14 when I played it originally.

I dug Rising because it was so ridiculously over the top and clearly didn't take itself seriously.
Title: Re: MGSV
Post by: Himu on February 20, 2014, 10:41:11 AM
There's potential for great gameplay? Have you played 3?
Title: Re: MGSV
Post by: Steve Youngblood on February 20, 2014, 10:43:32 AM
There's potential for great gameplay? Have you played 3?

Is this a question, or are you clarifying that the gameplay can be "great" and not "decent" with this? Yes, I played 3. I enjoyed it, but not as much as some did clearly. It's certainly leagues ahead of 2 and 4 in my book.
Title: Re: MGSV
Post by: Himu on February 20, 2014, 10:50:07 AM
Disagree with the idea that there's potential for great gameplay in a series that imo -  4 aside - has great gameplay. :yeshrug
Title: Re: MGSV
Post by: Steve Youngblood on February 20, 2014, 11:07:33 AM
Disagree with the idea that there's potential for great gameplay in a series that imo -  4 aside - has great gameplay. :yeshrug

Well, you should note that I said "potential" for "decent" gameplay. And all I mean by that is that I think if you're into that style of game (and I am sometimes), I think the series is capable of some fun sandbox scenarios, particularly if you have the patience to play it on higher difficulties. I'm not the world's biggest stealth fan in the world, but I understand the appeal. Four's first two acts in particular I think demonstrated some nice potential for that kind of open-ended gameplay.
Title: Re: MGSV
Post by: Himu on February 20, 2014, 11:10:22 AM
Honestly every MGSV vid reminds me of MGS3 but more refined.
Title: Re: MGSV
Post by: Steve Youngblood on February 20, 2014, 11:16:50 AM
I think I read your post wrong. Anyway, to circle back a bit, I'll conclude that I never thought the gameplay was bad in the series. However, I do find the narrative aspects extremely problematic. I know, I know, a real gamer would just skip over them and call it a day to get back to the real substance of the gameplay, but cutscenes and codec conversations clearly are a heavy, heavy focus of the series. My utter disdain for the series' lore at this point is a big negative. I never did finish 4 just because I was that annoyed by the endless interruptions to gameplay (the fact that I often don't finish games these days probably factors in as well).

Like I said, I'll probably check out Ground Zeroes at some point just to see what new bells and whistles were thrown into the Fox Engine. But, any enthusiasm I had for the series has long since dissipated. Ground Zeroes is probably in "I'll pick it up for $10" territory.
Title: Re: MGSV
Post by: Himu on February 20, 2014, 11:21:33 AM
I like the codec and narrative on first run. I skip them on replays. The only one that truly felt really heavy narrative wise was 4 and I've never replayed it. I've replayed 1-3 multiple times though.
Title: Re: MGSV
Post by: Mupepe on February 20, 2014, 01:29:24 PM
Disagree with the idea that there's potential for great gameplay in a series that imo -  4 aside - has great gameplay. :yeshrug
You're kidding right?  The first three chapters of 4 DO have great gameplay.  GREAT!  And the ten minutes of gameplay after that are great too!
Title: Re: MGSV
Post by: Himu on February 20, 2014, 01:30:54 PM
To me, onnly Acts 1 and 2 have great gameplay, and they're very short. There's a great moment in Act 5 where you sneak on board the ship which is fantastic, but after that, the movie starts again so it's a fun relapse.
Title: Re: MGSV
Post by: Rahxephon91 on February 20, 2014, 02:10:29 PM
Whatever they are characters in a MGS game. So they are awful.

taco
I'm not the one who likes MGS here so.... :win


Disagree with the idea that there's potential for great gameplay in a series that imo -  4 aside - has great gameplay. :yeshrug
You're kidding right?  The first three chapters of 4 DO have great gameplay.  GREAT!  And the ten minutes of gameplay after that are great too!
Do they?

I guess on the fact that the actual stealth and controls work sure, but thats really it.

MGS4 was supposed to be about "stealth on the Battlefield" just like MGS3 was about "stealth and survival in the jungle". So you'd have to deal with the dynamic changing of a Battlefield and the people on the Battlefield.

MGS4 never does much with this. Beyond having a few set pieces(such as the Villa in Chapter 2 and following the convoy in 1) the levels aren't anything beyond whats been in previous games. The entire team up with faction things is half assed as you don't even have to do much to be with the militia and they are the only one's you be side with.

At the end of the day, chapter 1 is the only chapter I think is good the whole way through, because the actual level design has some cool scale, is big, nd provides some cool stealth. Chapter 2 is almost there, but the end with having to find Namoi is boring. Chapter 3 is nauseatingly boring as I slowly follow this dude and on replays it's even worse. The less said about 4 the better. And chapter 5 basically has one area of actual stealth. Either way after chapter 2, the game drops it's "jungle" basically. Which is a shame, because that sounded awesome.
Title: Re: MGSV
Post by: mjemirzian on February 20, 2014, 02:19:25 PM
Maybe I'm not a big stealth gamer but I could never get into MGS series. I enjoyed MGR but even then I skipped most of the cutscenes. From an outsiders perspective the story seems so convoluted and silly that it's not worth the effort digging in.
Title: Re: MGSV
Post by: demi on February 20, 2014, 02:23:02 PM
No thoughts on Acid? The best MG series yet?
Title: Re: MGSV
Post by: Steve Youngblood on February 20, 2014, 02:25:07 PM
No thoughts on Acid? The best MG series yet?

I wrote it off back in the day when a Metal Gear card game seemed stupid. However, after having developed much more appreciation for board/card games in recent years, I feel like it's something I need to check out. I wish they'd put those games up on PSN so I could play on the Vita.
Title: Re: MGSV
Post by: mjemirzian on February 20, 2014, 02:25:15 PM
Haven't played it, I saw it's some kind of turn based card game hybrid?
Title: Re: MGSV
Post by: Himu on February 20, 2014, 02:26:03 PM
it's a strategy game. kicks ass. you'd like it.
Title: Re: MGSV
Post by: Mupepe on February 20, 2014, 03:08:00 PM
Whatever they are characters in a MGS game. So they are awful.

taco
I'm not the one who likes MGS here so....


Disagree with the idea that there's potential for great gameplay in a series that imo -  4 aside - has great gameplay. :yeshrug
You're kidding right?  The first three chapters of 4 DO have great gameplay.  GREAT!  And the ten minutes of gameplay after that are great too!
Do they?

I guess on the fact that the actual stealth and controls work sure, but thats really it.

MGS4 was supposed to be about "stealth on the Battlefield" just like MGS3 was about "stealth and survival in the jungle". So you'd have to deal with the dynamic changing of a Battlefield and the people on the Battlefield.

MGS4 never does much with this. Beyond having a few set pieces(such as the Villa in Chapter 2 and following the convoy in 1) the levels aren't anything beyond whats been in previous games. The entire team up with faction things is half assed as you don't even have to do much to be with the militia and they are the only one's you be side with.

At the end of the day, chapter 1 is the only chapter I think is good the whole way through, because the actual level design has some cool scale, is big, nd provides some cool stealth. Chapter 2 is almost there, but the end with having to find Namoi is boring. Chapter 3 is nauseatingly boring as I slowly follow this dude and on replays it's even worse. The less said about 4 the better. And chapter 5 basically has one area of actual stealth. Either way after chapter 2, the game drops it's "jungle" basically. Which is a shame, because that sounded awesome.
whoa whoa whoa.  My definition of good gameplay is "I had fun with it".  I'm not very good at dissecting game design.  I'm tapping right now
Title: Re: MGSV
Post by: Rahxephon91 on February 20, 2014, 06:29:23 PM
What is imaginary about it? You don't even like the series to begin with.
Title: Re: MGSV
Post by: Raban on February 20, 2014, 06:37:44 PM
between raban's lengthy explanation of how tomax and xamot are, like, totally different guys and rahx's imaginary argument with an imaginary opponent, I'm about ready to downgrade MGS fans to "sub-Zelda" here.
I've got shit else to do and I might as well make use of all the bullshit game trivia I've committed to memory. The original MGS is what made me fall in love with games.
spoiler (click to show/hide)
actually it was Ocarina of Time first, which I guess explains a lot going off of your comment :-[ kill me :'(
[close]
Title: Re: MGSV
Post by: fistfulofmetal on February 20, 2014, 07:27:15 PM
i enjoy when other people take the time to argue my points for me and then in the end they're remembered for sperging out and not me  8)
Title: Re: MGSV
Post by: Raban on February 20, 2014, 07:29:49 PM
oh nobody doubts you're just as spergy as the rest of us, mr. library-of-natalie-portman-photos
Title: Re: MGSV
Post by: Mupepe on February 20, 2014, 11:26:12 PM
What's mine, Oscar?

I just bought peace walker hd. Unf unf
Title: Re: MGSV
Post by: The Sceneman on February 20, 2014, 11:41:51 PM
Yeah same here. Can't go wrong for 5 bucks lol
Title: Re: MGSV
Post by: recursivelyenumerable on February 22, 2014, 08:47:05 PM
Is there a pithy term for when a series continuity gets so fubar'd it becomes basically impossible to do anything good with it story-wise, even on dumb comic book / video game story terms? MGS4+, KH2+, etc.

(no it's not "jump the shark" - this is about the story equivalent of some horrible PHP or VB6 codebase where it's impossible to improve anything without introducing more bugs than you fix)
Title: Re: MGSV
Post by: Himu on February 22, 2014, 09:00:24 PM
New 52 is NOT BAD. :maf
Title: Re: MGSV
Post by: Himu on February 22, 2014, 10:18:28 PM
It has some good books. :yeshrug to be fair I jumped back in with the 52 so I don't know how it was pre reboot.
Title: Re: MGSV
Post by: a slime appears on February 23, 2014, 09:39:49 AM
I'll wait until they pack both games together.  MGS4 sucked balls.

Yeah, completely agree. I'll definitely rent Ground Zeroes though since I'm a big fan of the series and I can't wait to check out an early preview of a next-gen MGS. However paying $40 for a three hour game is ridiculous, especially after the last one's endless cutscenes. MGS4 was easily the worst big budget game I have ever played, no exaggeration. I would place Enter the Matrix above that pile of shit.
Title: Re: MGSV
Post by: cool breeze on March 06, 2014, 02:27:10 PM
http://www.youtube.com/watch?v=TjRksu1AqJQ
Title: Re: MGSV
Post by: Rahxephon91 on March 06, 2014, 03:54:16 PM
As far as the game part goes, this game looks pretty fantastic. I think MGS's quirky stealth and ai mechanics are going to go really well with an open world.
Title: Re: MGSV
Post by: The Sceneman on March 06, 2014, 05:45:13 PM
It's gonna be better than Arkham City at least.

Playing Peace Walker has got my blood so hot and crazy for MGSV. Bring it on.
Title: Re: MGSV
Post by: recursivelyenumerable on March 06, 2014, 10:00:03 PM
Is there an Open World Institute to certify whether games meet the proper criteria for being open world or not?
Title: Re: MGSV
Post by: helios on March 06, 2014, 11:22:01 PM
(http://i.imgur.com/C4zdlJA.gif)
Title: Re: MGSV
Post by: The Sceneman on March 07, 2014, 01:40:17 AM
They need to port the Ac!d games asap. I've only played Ac!d 2 but it was fuckin god tier game
Title: Re: MGSV
Post by: The Sceneman on March 07, 2014, 01:40:54 AM
Is there an Open World Institute to certify whether games meet the proper criteria for being open world or not?

Not yet, but The Bore suits just fine right now as a proxy institute.
Title: Re: MGSV
Post by: Positive Touch on March 07, 2014, 01:53:17 AM
They need to port the Ac!d games asap. I've only played Ac!d 2 but it was fuckin god tier game

1 kind of sucks an ass tho. lots of tedious backtracking
Title: Re: MGSV
Post by: The Sceneman on March 07, 2014, 03:14:37 AM
Sounds like I played the winning title then :D
Title: Re: MGSV
Post by: Rahxephon91 on March 13, 2014, 03:11:21 AM
You ready for grim  torture and rape in you're MGS?

http://www.youtube.com/watch?v=zSKH_N9JLzk&feature=youtu.be

Spoilers obviously.
Title: Re: MGSV
Post by: Himu on March 13, 2014, 04:45:49 AM
is there any hope or chance this game will bomb
Title: Re: MGSV
Post by: Trent Dole on March 13, 2014, 08:19:35 AM
It's crossgen and multiplat, enough fools will buy this.
Title: Re: MGSV
Post by: MyNameIsMethodis on March 13, 2014, 10:03:14 AM
for osmeone who doesnt wanna sit thru 30 minutes of that wahats the controversey
Title: Re: MGSV
Post by: Mupepe on March 13, 2014, 10:13:25 AM
Can't wait to buy this :hyper :hyper
Title: Re: MGSV
Post by: Rahxephon91 on March 13, 2014, 08:07:01 PM
for osmeone who doesnt wanna sit thru 30 minutes of that wahats the controversey
I don't know about controversy. I don't know why the series not being Sony exclusive would matter since it's been that way since the HD edition(360 version is better!). I guess Kojima wasn't lying when he talking about V touching "taboo" material. I mean I guess V is going to be so serious they needed a real actor for the lead.

It's just graphic torture and rape being depicted.....I don't know if MGS and Kojima quality storytelling has earned the right to do that. MGS has been "serious", but also goofy. I love MGS3 and its really goofy and the story gets a bit emotional. Sure while Volgin beats up Eva and he did torture Sakalov it didn't seem (somehow) to be as grim dark as V is trying to be with this "Paz rape and pity sex" in the radio datalog here and Snake shooting kids in the V trailer. I kind of want MGS to retain it's dumb humor and that has been hardly presented in V media which wasn't true for trailers of 2 and 3. MGS going all dark and super serious isn't what I'm personally asking for.
Title: Re: MGSV
Post by: demi on March 16, 2014, 11:15:05 AM
TRU has $10 GC if you buy this.
Title: Re: MGSV
Post by: tiesto on March 16, 2014, 04:30:14 PM
As far as the game part goes, this game looks pretty fantastic. I think MGS's quirky stealth and ai mechanics are going to go really well with an open world.

Apparently it's not open world, just a slightly bigger MGS area. At least from what I've heard.

Good to hear...
Title: Re: MGSV
Post by: Mupepe on March 16, 2014, 09:42:04 PM
TRU has $10 GC if you buy this.
are these deals also online or b&m only?
Title: Re: MGSV
Post by: demi on March 16, 2014, 10:06:16 PM
in-store only
Title: Re: MGSV
Post by: Hock on March 18, 2014, 03:39:21 AM
I thought all the talk about this game being short meant like 5 hours but reviews are saying they beat it in less than 2. Holy shit.
Title: Re: MGSV
Post by: magus on March 18, 2014, 05:12:50 AM
I thought all the talk about this game being short meant like 5 hours but reviews are saying they beat it in less than 2. Holy shit.

It took me 1 hour to do the main mission and 15 minute for each side mission (there are 4) which take place on the same base... I saw a video doing the main in less than 30 minutes and i spent lot of time trying to steal this tank so take that as you will
Title: Re: MGSV
Post by: G The Resurrected on March 18, 2014, 06:58:03 AM
So is this more or less the demo from ZOE for MGS2? Lots of replayability to find little hidden things? I can't believe how short it is still, thank you bestbuy for the 20% off.
Title: Re: MGSV
Post by: magus on March 18, 2014, 07:17:14 AM
So is this more or less the demo from ZOE for MGS2? Lots of replayability to find little hidden things? I can't believe how short it is still, thank you bestbuy for the 20% off.

yeah there is a lot of replayability at least, each mission has a normal mode and an hard mode and you can't do hard mode without completing normal mode,everytime you finish a mission you unlock weapons based on your rank and there is also a leaderboard where to post your score,finishing each mode also unlock trials like "find all the soldiers" there are more audio logs to find in case the default 49 minutes of audiologs aren't enough for you and there are patches hidden through the game which i have no idea how to get,but if you get them all you unlock a last side mission which change based upon version of the game you are playing (apparently putting both mission on both the 360 and PS3 version would have given the game too much content oh and by the way for the content of the actual mission...)

spoiler (click to show/hide)
the 360 one has you playing as raiden and finding special snatcher soldiers and is called jamais vu
the ps3 one as you recreate scene from the original MGS1 complete with pixelated snake and original genome soldiers and is called deja vu
[close]

wow seeing this getting 8 really drives it home how dumb gaming journo's are and how site like ign and gamespot are ads first and actual criticism second,most of the review seems to be handwaving the game lenght argument on the fact that there is more content in the form of the thing i mentioned above but honestly there isn't enough of it to make it feel like a proper game (i mean the side mission don't even take place on their own map so when you do the challenge like finding all the enemy soldiers you are already replaying the same section for like the sixth time!) and it all feels pretty tacked on to address these sort of criticism... (did i mention an handy progression percentage saying 9% appear after you finish the main mission?)

like they probably added more stuff when they made all those VR missions for the complete version of MGS2
Title: Re: MGSV
Post by: Positive Touch on March 18, 2014, 12:19:53 PM
thanks to Twitter I was reminded that the mgs4 ending was 90 min long, making that single cutscene about as long as this 30$ game.

lol kojimafans
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 12:55:22 PM
no, its actually longer. don't listen to the MGStards who pretend its 2 or more horus long. I am by no means a good gamer and I just beat it in 1 hour 21 minutes. There's no "side missions" during the main map and it's kinda laughable how small it is; i'd argue the tanker with ZOE had more content and more to do (atleast there was a boss fight)

but it really shows how i dont like the new direction of MGS; the open world Portable Ops / Peace Walker shit isn't fun. It's not fun having to carry bodies around a map backtracking and shit nor is it fun to have one map and the game just go "have fun". I want my linear story telling and gameplay.

and Kiefer is shit.


2/10
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 12:57:35 PM
Also anyone saying "with cutscenes" is a fucking idiot. There's literally 2 cutscenes in this; the one that opens the game that is just one long shot of a fucking cancer looking dude walking and then the ending where kojimas childish humor comes into play when a characters vagina becomes a integral plot point.
Title: Re: MGSV
Post by: Sho Nuff on March 18, 2014, 01:02:56 PM
Ugh
Title: Re: MGSV
Post by: Mr. Gundam on March 18, 2014, 03:21:31 PM
Ugh. I'd really like to check this out, but I don't want to reward their behavior with $30 of my own money.
Title: Re: MGSV
Post by: Raban on March 18, 2014, 04:02:23 PM
no, its actually longer. don't listen to the MGStards who pretend its 2 or more horus long. I am by no means a good gamer and I just beat it in 1 hour 21 minutes. There's no "side missions" during the main map and it's kinda laughable how small it is; i'd argue the tanker with ZOE had more content and more to do (atleast there was a boss fight)

but it really shows how i dont like the new direction of MGS; the open world Portable Ops / Peace Walker shit isn't fun. It's not fun having to carry bodies around a map backtracking and shit nor is it fun to have one map and the game just go "have fun". I want my linear story telling and gameplay.

and Kiefer is shit.


2/10
:umad
I just finished it, game is great. Will play again to find all the secrets. It's basically $20 to fuck around in a Groznyj Grad-type stage with improved mechanics and lots of hidden shit. It's REALLY easy to get caught in this game, I had to restart four times but my final rankings said I got 0 alerts and 0 kills in 58ish minutes and a B ranking so 8)

Methodis is totally off base about the ending, there's absolutely no cheeky Kojima humor in this so I don't know wtf he's talking about. It's all played completely straight and is actually almost too melodramatic, but still enough to get me hype for the full game. Love Snake's new voice and after I took some time with it I really love the new mechanics. They brought the first-person button back :heart
Title: Re: MGSV
Post by: magus on March 18, 2014, 04:04:56 PM
the ending is stupid,somewhat plot irrelevant,completly made up for shock value and involve a level of suspension of disbelief that i don't think you would be able to find in normal people
Title: Re: MGSV
Post by: Raban on March 18, 2014, 04:06:53 PM
Did you not play/pay attention to Peace Walker? I think it's pretty plot relevant. And what's the suspension of disbelief? So you have no problem believing that loli anime girls are 10,000 year old demons but what happens in this game is just too far? Please :shaq
Title: Re: MGSV
Post by: magus on March 18, 2014, 04:29:13 PM
Did you not play/pay attention to Peace Walker? I think it's pretty plot relevant. And what's the suspension of disbelief? So you have no problem believing that loli anime girls are 10,000 year old demons but what happens in this game is just too far? Please :shaq

spoiler (click to show/hide)
the death of paz serve nothing to the plot and yes magical vagina bombs that explode with such perfect timing is more hard to believe than ocelot magic liquid hand let alone thousand year old loli!
[close]
Title: Re: MGSV
Post by: Raban on March 18, 2014, 04:38:19 PM
spoiler (click to show/hide)
How is it magical timing? The fucking XOF soldiers were right there looking at Snake leave on the helicopter, I'm pretty sure it was remote-detonated. And as far as Paz' death, I think that's pretty significant. She knew a great deal about Cypher and Major Zero and she would've been a crucial ally to Snake and his army. She could've at least told them what XOF now knows through her torture. Now that she's dead, Snake has no leads on the organization that destroyed mother base. It set up XOF and Skullface as adversaries that are clearly thinking two steps ahead. How is that not badass?
[close]
Title: Re: MGSV
Post by: Mupepe on March 18, 2014, 04:41:05 PM
I can't wait to play it tonight :hyper
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 05:40:58 PM
you do realize youre defending a plot where the big twist is that the name of the unit of bad guys is FOX spelled backwards right raban?

spoiler (click to show/hide)
and magical timing vagina bombs are horrid and cheesy. especially since it just magically goes off when she jumps out and not at any other time
[close]
Title: Re: MGSV
Post by: Howard Alan Treesong on March 18, 2014, 05:58:00 PM
some real Mark Millar-level plotting in this one, sounds like

gross/10

will not play
Title: Re: MGSV
Post by: magus on March 18, 2014, 06:36:13 PM
spoiler (click to show/hide)
How is it magical timing? The fucking XOF soldiers were right there looking at Snake leave on the helicopter, I'm pretty sure it was remote-detonated. And as far as Paz' death, I think that's pretty significant. She knew a great deal about Cypher and Major Zero and she would've been a crucial ally to Snake and his army. She could've at least told them what XOF now knows through her torture. Now that she's dead, Snake has no leads on the organization that destroyed mother base. It set up XOF and Skullface as adversaries that are clearly thinking two steps ahead. How is that not badass?
[close]

spoiler (click to show/hide)
if it's remote detonated why they don't detonate that shit right as snake is inside the helicopter? as methodis says it just goes magicaly off as soon as she jump out of the airplane... i heard of motion triggered bomb but i didn't know drama triggered bomb were a thing

and really it doesn't matter what paz knew,we know big boss doesn't get zero at the end otherwise mgs4 doesn't happen so why am i supposed to care again?
[close]

Quote
Kinda crazy how

spoiler (click to show/hide)
pixelated dog.....?
[close]
Title: Re: MGSV
Post by: Himu on March 18, 2014, 06:52:26 PM
I still don't understand any of these plot revelations. Someone please Kojimaexplain.
Title: Re: MGSV
Post by: Rahxephon91 on March 18, 2014, 07:03:16 PM
Well that was a bad way to advertise MGS5.
Title: Re: MGSV
Post by: Steve Contra on March 18, 2014, 07:09:32 PM
Sounds fucking terrible.  My hope is that consumers will punish Konami for charging 30$ for a demo when Phantom Pain comes out.
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 07:12:35 PM
Complete Spoilres for a 2 hour game:

spoiler (click to show/hide)
A group of bad guys led by a man named Skullface put on the FOX patch backwards so it spells XOF (this is literally something that happens) and pretend they're Americans and then go to a prison camp where Chico and Paz are being held and literally have Chico rape Paz all the while they fuk her too. Skullface manages to convince Chico to sell out the location of Outer Heaven (even tho its said once u beat the game that you could see the place from the coastline...) and Skullface has Chico call Snake to divert his attention away as a fake rescue mission. XOF departs slightly before Snake arrives at the prison and then Snake locates Chico who is out of it. Paz isn't where she was supposed to be so Snake goes looking for her. He finds her and they escape on a helicopter. Chico shows Snake a scar on Pazs stomache and then Snake has a medic cut her open and rip out a nucleur bomb. Snake thinks everything is saved until they arrive back at Outer Heaven were surprise it is now burning and destroyed. Miller comes aboard the escape helicopter flips out at now presumed bombless Paz when all of a sudden Paz wakes up and opens the helicopter door where she says "I have another bomb in my" then she jumps out and blows up, implying that Skullface used Chico (who is a child) to rape Paz (who is a child) and take her v card so he could shove a bomb up her vagina. The end.
[close]
Title: Re: MGSV
Post by: Howard Alan Treesong on March 18, 2014, 07:22:30 PM
how do I murder Kojima in the digital realm
Title: Re: MGSV
Post by: Rahxephon91 on March 18, 2014, 07:27:15 PM
Seems like the actual game will be pretty fun. Probably the best playing one and most fun to play with a real MGS3 like bent. Though, I don't know the third person shooting felt a bit off. Still, the stealth seemed pretty great and the games movement is very well done. Game also looks great. So as far as a game it should be pretty cool.

Ground Zero's is pretty awful though. The main mission feels shorter then even MGS3's prologue and even less happens in it. Or so it feels. You just go and rescue to people who are pretty close together, you don't even need to stealth around most of the base. Kojima could have easily padded this with little detours that would have taken you around the base and where there to allow you to get access to you're targets. Maybe, have a computer system you need to take out to get to chico. I don't know, something because there's nothing here. Could have easily thrown in one boss battle stopping you from getting to Paz. It's just really lazy. Instead of having a simple firefight at Motherbase to top off the game, it's just a cutscene. This is a really lazily put together thing. So lazy that they couldn't even put in a new trailer of MGS5 or even one of the longer ones. Just a crapily cut together i minute one with scenes we've already seen.

As for the story. Yes it does seem they remote controlled the back up vagina bomb, because you do see a quick glance of a enemy soldier looking out of a passing helio. What happens is that this pretty much sets the base for the coming conflict. Mother Base and pretty much everything you created in PW is gone and this is the opening Salvo in what I assume is Zero's war with the boss. MGS5 is all about us seeing what Snake did that made him evil. Though this is kind of fair story premise, it still dosen't make much sense. If he was so evil and the world hated him so much, how did he make Foxhound in MG1 and 2? Again, this desire to keep adding to a plot that was pretty clear with MGS3 makes no sense to me.

Whatever, I'm sure MGS5 will be a fun play.
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 07:31:23 PM
I think (plot spoilers)

spoiler (click to show/hide)
Big Boss will set up Al Queida in Afghanistan
[close]
thus he is super bad now
Title: Re: MGSV
Post by: Raban on March 18, 2014, 07:38:21 PM
I liked it :yeshrug not saying it's fine art, but it's not any better or worse than what Kojima has already done. I dunno why y'all expect anything other than hating this if you think Kojima is a hack. Dude makes severely authored experiences moreso than any dev I can think of (save for maybe Moleneux). If you don't like him, how are you gonna like anything he makes?

Whatever. I just wanted to toss in my two cents since playing it. Now I'll crawl back into my hole until The Phantom Pain comes out so y'all can ignore my praise for that game too like I'm The Sceneman for overbudget Japanese games.
Title: Re: MGSV
Post by: Sho Nuff on March 18, 2014, 07:39:36 PM
This game is available in Redboxes starting today, grabbing my Filthy Poor 360 Version on the way home. WILL I GET MY $1.99 WORTH?
Title: Re: MGSV
Post by: Rahxephon91 on March 18, 2014, 07:49:16 PM
I liked it :yeshrug not saying it's fine art, but it's not any better or worse than what Kojima has already done. I dunno why y'all expect anything other than hating this if you think Kojima is a hack. Dude makes severely authored experiences moreso than any dev I can think of (save for maybe Moleneux). If you don't like him, how are you gonna like anything he makes?


What? The dude made MGS3 and MGS1. This is much worse then that.

Actually this part of MGS5 feels extremely lazy and un-authored. It just seems like they threw some shit together and called it a day.
Title: Re: MGSV
Post by: brob on March 18, 2014, 07:51:51 PM
these spoilers :rofl

Also, here's a speedrun of the main mission on hard

spoiler (click to show/hide)
under ten minutes
http://www.youtube.com/watch?v=-T-M0olX-jw&sns=em
[close]
Title: Re: MGSV
Post by: Tasty on March 18, 2014, 07:53:34 PM
I didn't think my opinion of Raban's story tastes could get lower after Other M, but...
Title: Re: MGSV
Post by: Positive Touch on March 18, 2014, 07:57:10 PM
Complete Spoilres for a 2 hour game:

spoiler (click to show/hide)
A group of bad guys led by a man named Skullface put on the FOX patch backwards so it spells XOF (this is literally something that happens) and pretend they're Americans and then go to a prison camp where Chico and Paz are being held and literally have Chico rape Paz all the while they fuk her too. Skullface manages to convince Chico to sell out the location of Outer Heaven (even tho its said once u beat the game that you could see the place from the coastline...) and Skullface has Chico call Snake to divert his attention away as a fake rescue mission. XOF departs slightly before Snake arrives at the prison and then Snake locates Chico who is out of it. Paz isn't where she was supposed to be so Snake goes looking for her. He finds her and they escape on a helicopter. Chico shows Snake a scar on Pazs stomache and then Snake has a medic cut her open and rip out a nucleur bomb. Snake thinks everything is saved until they arrive back at Outer Heaven were surprise it is now burning and destroyed. Miller comes aboard the escape helicopter flips out at now presumed bombless Paz when all of a sudden Paz wakes up and opens the helicopter door where she says "I have another bomb in my" then she jumps out and blows up, implying that Skullface used Chico (who is a child) to rape Paz (who is a child) and take her v card so he could shove a bomb up her vagina. The end.
[close]

jesus FUCKING CHRIST

this almost makes me want a kotaku controversy to make kojima defend his shitty shittyness
Title: Re: MGSV
Post by: Mupepe on March 18, 2014, 08:27:53 PM
I'm still wondering how anyone tries to keep up with or understand any of the mgs stories. They all suck. Not expecting this one to be any better. Mgs1 was the only one with a story that didn't make me tune it out.
Title: Re: MGSV
Post by: Rahxephon91 on March 18, 2014, 08:29:00 PM
They really weren't hard to follow or bad until 4.
Title: Re: MGSV
Post by: Huff on March 18, 2014, 08:32:54 PM
wait i thought meth was kidding. were those spoilers real? lol what garbage
Title: Re: MGSV
Post by: Raban on March 18, 2014, 08:34:43 PM
I didn't think my opinion of Raban's story tastes could get lower after Other M, but...
Real talk, story just isn't a significant factor when it comes to my feelings on a game. I view it like extra credit: it can only add to the experience.
Title: Re: MGSV
Post by: Stoney Mason on March 18, 2014, 08:41:47 PM
I didn't think my opinion of Raban's story tastes could get lower after Other M, but...
Real talk, story just isn't a significant factor when it comes to my feelings on a game. I view it like extra credit: it can only add to the experience.

I roughly feel the same unless the story is being shoved down your throat like in a Kojima game. That being said I think all his games have absurd plotting and such so in this specific case it would be less of an issue for me.

My larger problem here is still the amount of content relative to the price rather than story issues but that's just me.
Title: Re: MGSV
Post by: magus on March 18, 2014, 08:44:53 PM
wait i thought meth was kidding. were those spoilers real? lol what garbage

it's all true :lol

spoiler (click to show/hide)
but you don't get to see the actual rape part, instead as you play you find audiotape's that simply implies it happens
[close]
Title: Re: MGSV
Post by: Mupepe on March 18, 2014, 08:45:24 PM
I just started this shit and wtf, no more hayter? Sutherland?? Oh god. His voice is awful as snake.

btw I dont pay attention to stories in any games. I think they're all fairly shitty and they lose my interest quickly. The constant dialogue in the mgs games just amps that annoyance up. I do like the style of the cutscenes. I just couldn't tell you what happened
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 08:46:57 PM
it doesnt fit, which is weird. somehow hayter fit even as big boss. if they had did this for MGS3 it'd prob be better but whatevs
Title: Re: MGSV
Post by: Himu on March 18, 2014, 08:48:05 PM
Holy shit. I cannot support a product like this after reading that.
Title: Re: MGSV
Post by: Stoney Mason on March 18, 2014, 08:50:51 PM
I thought it was slightly weird to switch actors not because I don't think Sutherland could do a good job but because ultimately I don't think it would have any actual effect on sales. It's not like people are going to buy the game because its Sutherland (Although I guess it will ensure slightly more free promotion on mainstream outlets) I thought Hayter got worse and worse at it as it went on but the fan base didn't seem to mind so to me it seemed like a no-brainer to keep him.
Title: Re: MGSV
Post by: bud on March 18, 2014, 08:53:18 PM
I just started this shit and wtf, no more hayter? Sutherland?? Oh god. His voice is awful as snake.

btw I dont pay attention to stories in any games. I think they're all fairly shitty and they lose my interest quickly. The constant dialogue in the mgs games just amps that annoyance up. I do like the style of the cutscenes. I just couldn't tell you what happened

i'm not really feeling sutherland either, but, to be honest, hayter's voice acting wasn't very good.

he was fantastic in mgs1, mgs2 was good enough, but mgs4 was downright embarrassing.
Title: Re: MGSV
Post by: Mupepe on March 18, 2014, 09:00:54 PM
Hayter wasn't a good VA in 4 for sure. But thats just snakes voice to me. It was jarring and hayter has a gruffness in his voice that is definitely missing with Sutherland.
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 09:10:56 PM
has 24 aged well
Title: Re: MGSV
Post by: Hock on March 18, 2014, 09:33:54 PM
Why can't I just get another (relatively) simple fun spy adventure like MGS3? What is this shit?
Title: Re: MGSV
Post by: Himu on March 18, 2014, 09:41:25 PM
it's not any better or worse than what Kojima has already done.

:what

No. No. This is 100% not factual.
Title: Re: MGSV
Post by: Raban on March 18, 2014, 09:56:08 PM
It just means y'all were way more impressed by the previous games than I was. I played them recently and the story had the same effect in those games that it does here. It's laughably stupid and ultimately forgettable.

All the care and butthurt in here tho, dayum. Vacation-time.
Title: Re: MGSV
Post by: Positive Touch on March 18, 2014, 09:57:51 PM
i cant seem to remember any kid-rape in the old games
Title: Re: MGSV
Post by: Himu on March 18, 2014, 09:58:48 PM
Or vagina explosions
Title: Re: MGSV
Post by: Tasty on March 18, 2014, 09:59:53 PM
i cant seem to remember any kid-rape in the old games

Obviously Raban was using his imagination to insert some back then :hitler
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 10:01:02 PM
kojima raped my childhood by confusing me into thinking he was a good game maker does that count
Title: Re: MGSV
Post by: Rahxephon91 on March 18, 2014, 10:08:57 PM
MGS1's idea of torture was putting Snake on some giant metal table looking sci fi thing and electrocuting him. A lazer out of golden eye would almost fit here. All while Ocelot breaks the 4th wall.

MGS2 makes penis jokes during it's "torture".

Ground Zeros has implied rape, sticking a bomb in a girl's vagina, and torture that is so graphic they thought they needed a "red" band trailer. All played seriously.

Yeah there's quite a difference in tone and direction with the previous games and this.

It's laughably stupid and ultimately forgettable.


What the hell are you talking about? The first three games are great . They were'nt  forgettable for one and yeah they were  silly, knowingly so, when they needed to be. Ground Zeros is not all showing that same kind of tact.

Please don't lump all these MGS games as this same trash, because they aren't. Not at all.
Title: Re: MGSV
Post by: Mupepe on March 18, 2014, 10:14:13 PM
The game play is fun. They can blow up as many vag's as they wanf
Title: Re: MGSV
Post by: Himu on March 18, 2014, 10:15:29 PM
In MGS3 Big Boss loses his eye. Totally the same thing as rape and vagina explosions.
Title: Re: MGSV
Post by: MyNameIsMethodis on March 18, 2014, 10:17:35 PM
The Peace Walker storyline is so stupid anyways, it's odd how Kojima went from MGS2 and 3 to the tone set in Peace Walker and 5. 4 was kinda in the middle I guess, but even that had some MGS3 story ish moments (like the noir part).

Sunny ruined everything.
Title: Re: MGSV
Post by: Mupepe on March 18, 2014, 10:20:21 PM
I just finished it in 80 minutes. I had fun!
Title: Re: MGSV
Post by: Mupepe on March 18, 2014, 10:21:12 PM
They need more scenes of eggs frying in this game for me to take it seriously
Title: Re: MGSV
Post by: Himu on March 18, 2014, 10:22:34 PM
The game play is fun. They can blow up as many vag's as they wanf

I can see the game play being fun. But after 4 I'm not willing to let bad story get in the way of my enjoyment. I found 1-3 to be very entertaining but reading this just makes me feel grossed out.
Title: Re: MGSV
Post by: Mupepe on March 18, 2014, 10:29:55 PM
Why grossed out? The story never ruined my enjoyment before and still hasn't. But as I said I never really pay attention the stories. Hell I'm writing this while the final cut scene plays
Title: Re: MGSV
Post by: Himu on March 18, 2014, 11:10:49 PM
Why grossed out? The story never ruined my enjoyment before and still hasn't. But as I said I never really pay attention the stories. Hell I'm writing this while the final cut scene plays

It is impossible to not pay attention to the story in a title where story is such a big focus. I tolerate mgs1-3 because they're fun and don't take themselves too seriously. I cannot seriously play a game where story is a main advertised feature when it has rape and vagins explosions. Especially as someone who typically likes mgs characters.
Title: Re: MGSV
Post by: thisismyusername on March 19, 2014, 12:02:29 AM
Eh, I didn't catch the Vagina bomb until you guys mentioned it. When Paz said "no, there's another one" I'm like "WTF, we just went through your stomach and took a huge-ass C4 out of you..."  ??? Then she exploded anyway and I'm like "brain? head? boobs? something?"

Anyway, I don't mind the "more serious" tone, personally. But I don't think Kojima is built for it and as ya'lls reactions show, that's the truth.

As for me paying $20  (:patel Konami/Retail) for the PS3 version, I don't feel burned with a "tech demo" since I feel the area you stealth around in is plenty big enough to mess about in and the side-missions provide me with enough variety for my $20. :yeshrug

My major issues is the controls and the graphics at times on the PS3 verison. At times the Fox engine can look really good for the console-age, but at other times it's really apparent the console-age really shouldn't support this engine.  :-\
Title: Re: MGSV
Post by: Himu on March 19, 2014, 12:12:07 AM
Maybe you're just getting older, and have less tolerance for how aggressively distinguished mentally-challenged his games are.

Nope.
Title: Re: MGSV
Post by: thisismyusername on March 19, 2014, 12:14:47 AM
Raban, you're not helping my case with me being happy being in pig-shit by liking my post.  :lol :'(

spoiler (click to show/hide)
I'll take it anyway. Himu can be offended by Snukes while I :yeshrug and just roll with it. Kojima!
[close]
Title: Re: MGSV
Post by: Himu on March 19, 2014, 12:16:24 AM
:yeshrug I'm about to go play FFX/X-2 HD. Don't care. :yeshrug

Just find the defense for this thing hilarious.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 12:41:00 AM
Maybe you're just getting older, and have less tolerance for how aggressively distinguished mentally-challenged his games are.

Nope.

I'm just surprised is all. I thought that we unilaterally decided his games are just throwing tinfoil hat poop at the walls and enjoying whether or not it looks like something or not.

I really enjoy 1-3, even today. I hated 4, but I figured he got it out of his system because it was the final chapter in a saga and all that. Metal Gear Solid franchise is great at characters, and they usually have unique and interesting scenarios and plot points.  This has nothing to do with me getting older in any shape or form.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 12:55:59 AM
:beli

Yes, it's nostalgia that MGS1-3 don't have gang rapes and vagina bombs. :what

Title: Re: MGSV
Post by: Rahxephon91 on March 19, 2014, 01:00:26 AM
Nostalgia or could it be that the new games are just bad? No that could be it. No it has to be nostalgia AKA the easy way out argument choice. Coming from the peps who just want to lazily go "derp it's all crazy derp derp".

Man Seinfeld is really good even today. Oh I guess it isn't, it's just nostalgia.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 01:01:00 AM
Ya know, I'm out of this thread. I'm not going to get this, but when critiques are downplayed due to nostalgia (tm) by people who are defending gang rape and the choices of a egomaniac, it's time to bail and let them enjoy their junk food.
Title: Re: MGSV
Post by: thisismyusername on March 19, 2014, 01:01:39 AM
Stay offended. :umad

Meanwhile: MGS3 is the only decent story writing from Kojima, wacky-antics aside. Why? Because he actually had a fucking proper ending that self-contained itself (until MGS4, "5"/Peace Walker and now 5/Ground Zeroes, The Phantom Pain came in to ruin that).

If MGS1 didn't end on a semi-cliff-hanger ending for Otacon and Meryls ending with Snake, that would've been decent as well. Otherwise MGS1's "story" is pretty good and most of that has to be from Bluestein's translation.
Title: Re: MGSV
Post by: FatalT on March 19, 2014, 01:33:50 AM
If you listen to the audio tape where Skull Face shoves the second bomb up Paz's vagina, you'll hear the weirdest damn noises in the world. Her vagina must be like, a slippery vacuum or something. SCHCHLURRPP SCCHHLURRPP. I don't think Kojima knows how vaginas work.
Title: Re: MGSV
Post by: Rahxephon91 on March 19, 2014, 01:34:33 AM
Nostalgia or could it be that the new games are just bad? No that could be it. No it has to be nostalgia AKA the easy way out argument choice. Coming from the peps who just want to lazily go "derp it's all crazy derp derp".

The argument is that you're surprised that something is crazy and off the wall in a goddamned MGS game  :lol


Actually no. My argument is that MGS has always been goofy and silly(though that dosen't make it stupid), so serious things like rape don't fit what has been a very over the top GI Joe/military fantasy series. My problem is MGS5 isn't seemingly trying to present itself as off the wall crazy like the previous games. It hasn't shown itself to have that goofyness.  The series hasn't earned stuff like that.

Quote
For a forum that laughs at people who take stories in games too seriously, you're doing the same thing right now.
Yes I am, I don't actually follow the rest of the forum in that "video game stories are bad". Thats the MO for Oscar and the others, but I've clearly always taken stories in games seriously because I like them. I am taking the story seriously, because obviously I enjoy the narrative. All my posts in MGS threads make that annoyingly clear. So no I don't agree that the games have bad stories and have always been bad, because as far as I'm concerned they haven't.

Quote
Oh noooo gang rape and vagina bombs! in a series where a hand takes over someones mind, there's a mount rushmore of snakes, and Raiden went full DBZ in the last one.
Yes there's fun crazy like the later and just kind of wrong crazy as in the former.
Quote
Who the fuck cares?
I do clearly. MGS 1-3 where crazy, but they were'nt these stupid and confusing games people in retrospect like to to claim they are.
Title: Re: MGSV
Post by: FatalT on March 19, 2014, 01:41:11 AM
(http://thesnakesoup.org/briefing/images/2010/05/03/pazazz.jpg)

SCCHHLLLOOOURRRPRPPP!
Title: Re: MGSV
Post by: Raban on March 19, 2014, 01:42:34 AM
:dead
please lock this thread
Title: Re: MGSV
Post by: FatalT on March 19, 2014, 01:49:14 AM
(http://i.imgur.com/CTtdb19.png)

*PAZ VAGINA GOES NOM NOM SCHCLUROURUUOOURP*

CHICO IT'S OKAY, YOU WON'T HURT ME WITH YOUR LITTLE BOY PENIS ~UGUU~
Title: Re: MGSV
Post by: demi on March 19, 2014, 01:49:23 AM
I could justify spending $30 on this for vagina bombs.
Title: Re: MGSV
Post by: Hock on March 19, 2014, 01:55:09 AM
I get what everyone is saying and usually I agree, I'm totally onboard with Kojima craziness as long as it isn't as boring and tedious as it was for most of 4.  But man this particular plot point sounds really misguided in more of a "this is kinda insensitive and gross" way and not a "this is insane and wacky" way.  I'm not gonna refuse to buy the actual MGS5 when it comes out over it, but Kojima deserves the shit he gets for this.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 02:22:20 AM
I get that it's a line, I'm not debating against that. I'm just surprised that something Kojima did is suddenly rustling jimmies, which is probably what he wanted, but not this way.

(http://i.imgur.com/kWf9T.png)
Title: Re: MGSV
Post by: Sho Nuff on March 19, 2014, 05:16:24 AM
Just finished it, didn't read this thread so I was not at all ready for the fucked up shit that appeared

Also listened to all the tapes and seriously wtf, it's impossible to treat any of this as serious drama when the bad guy sounds like fucking Vegeta

Thank god for Redbox
Title: Re: MGSV
Post by: Positive Touch on March 19, 2014, 07:12:32 AM
kid-rape is now ok if 1)she is secretly 9000 year old demon
                             2)was coerced by ancient vampire/cyborg ninja/NANOMACHINES 
Title: Re: MGSV
Post by: Positive Touch on March 19, 2014, 07:20:55 AM
i mean a completely acceptable act as long as it is placed in proper context
Title: Re: MGSV
Post by: magus on March 19, 2014, 08:18:38 AM
Raban, you're not helping my case with me being happy being in pig-shit by liking my post.  :lol :'(

spoiler (click to show/hide)
I'll take it anyway. Himu can be offended by Snukes while I :yeshrug and just roll with it. Kojima!
[close]

snuke?

Quote
The episode begins when a new student enrolls in Ms. Garrison's class. He is named Bahir Hassam Abdul Hakeem, a child of Muslim parents whose mere presence makes Cartman paranoid to the point that he leaves class, asking Ms. Garrison whether Bahir has been searched for bombs. Angered by this, Ms. Garrison tells Cartman to stop being so intolerant, stating that most Muslims do not resort to terrorism, but Cartman ignorantly states that not all Muslims are terrorists, but most of them are. Suspecting that the Muslim kid and his parents are involved in a terrorist attack, Cartman calls Kyle (who is at home sick), on his cell phone during recess, and Cartman asks him to do a web search for Bahir's background. Cartman also asks Kyle to see if there are important events that day, and figures that Bahir may target Hillary Clinton, who is in town for a political rally. Cartman takes this as a terrorist threat, then proceeds to call the CIA, stubbornly claiming that he will only speak directly to the President.

A short while later, the school is evacuated via a fire alarm and announcement from Principal Victoria. Bahir goes with Butters to hang out, and Butters starts to accept Bahir as a friend. As that is happening, the CIA calls Clinton's convoy to warn them of a possible threat. They decide to continue the rally, and as she is doing so, her security finds that there is a nuclear device in Hillary Clinton's vagina. This was referred to as a "Snuke" (a suitcase nuke designed to fit in a woman's "snizz") in Clinton's "snatch". To try to locate the detonator, Cartman tortures Bahir's parents by farting in their faces. Cartman gets no response and once he hears that Bahir is at Butters' house, Cartman runs off.

While Cartman attempts to accost Bahir while running away from Butters' house, a group of Russian neo-soviets abduct both Cartman and Bahir, the former for alerting the CIA to the attempted terrorist attack. While they threaten their prisoners, their conversation reveals that the Russians who placed the snuke are merely pawns in service of America's oldest rival - the British. The Russians are a distraction while an 18th-century style fleet of British wooden sailing vessels make a surprise attack to "put an end to the American Revolution". After Kyle, Stan, the FBI, ATF, Homeland Security, the President's personal staff, Central Intelligence Agency, and finally a single NSA representative take over Kyle's bedroom (and end up relieving each other of duty in the space of a few minutes), they all work towards finishing what Kyle and Stan had started: uncovering the terrorists' intentions, finishing just as Cartman finds out about the plan himself. They raid the mercenaries, but the Russians then warn the federal agents that the detonator is set to go off when the clock reaches 1:00. However, the power is cut and the clock is reset, blinking 12:00 repeatedly once the power comes back on. The various American soldiers open fire on the Russian terrorists and free Eric and Bahir. Meanwhile, the United States Air Force attacks and effortlessly destroys the British fleet. Upon hearing the news of the attack's failure from the fleet's leader, the Queen commits suicide.

wow when your serious spy story sounds exactly like a south park parody of 24 you know you fucked it up :neogaf
Title: Re: MGSV
Post by: demi on March 19, 2014, 09:04:09 AM
Stick of Truth already had a Snuke as well. Anusnuke.
Title: Re: MGSV
Post by: Huff on March 19, 2014, 09:05:41 AM
another reason to not trust wraths opinions on vidya. ya got bad taste brah
Title: Re: MGSV
Post by: magus on March 19, 2014, 09:24:48 AM
Stick of Truth already had a Snuke as well. Anusnuke.

i know, i didn't want to spoil it >:(
Title: Re: MGSV
Post by: Mupepe on March 19, 2014, 09:37:32 AM
Why grossed out? The story never ruined my enjoyment before and still hasn't. But as I said I never really pay attention the stories. Hell I'm writing this while the final cut scene plays

It is impossible to not pay attention to the story in a title where story is such a big focus. I tolerate mgs1-3 because they're fun and don't take themselves too seriously. I cannot seriously play a game where story is a main advertised feature when it has rape and vagins explosions. Especially as someone who typically likes mgs characters.
Not impossible, sis.  I have played all the games in the main series and I couldn't explain anything regarding the story for these games.

I'll just say I can't seem to get offended by video games I guess.  That's not a knock against anyone that finds it offensive though.  I can understand that point of view
Title: Re: MGSV
Post by: Mupepe on March 19, 2014, 09:38:39 AM
Just finished it, didn't read this thread so I was not at all ready for the fucked up shit that appeared

Also listened to all the tapes and seriously wtf, it's impossible to treat any of this as serious drama when the bad guy sounds like fucking Vegeta

Thank god for Redbox
Uhhhh Vegeta had the best voice in DBZ by far... And he's the best villain too.  They were all downhill after Vegeta.

VEGETA
Title: Re: MGSV
Post by: Himu on March 19, 2014, 11:00:17 AM
The older I get the more story and story presentation becomes important to me. Not so much in a Buy games for story sense but if I'm playing a game and story and characters drive me insane it is impossible for me to enjoy the game. I already established that with mgs4. The stuff starts to stick out. Plus I LIKE game stories for the most part.
Title: Re: MGSV
Post by: Mupepe on March 19, 2014, 11:20:54 AM
I see.  I'm the opposite.  I used to care about stories a lot more in games but now as I get older I care less and less.  Oh my god I'm going to be a mobile gaming dude soon
Title: Re: MGSV
Post by: Steve Contra on March 19, 2014, 12:24:35 PM
This game brought me a little joy.  The joy of laughing at suckers who bought this shit for 30$
Title: Re: MGSV
Post by: Diunx on March 19, 2014, 12:37:45 PM
Himuro just fucking spoiled the game for me with his fucking gaf like rant in FB :snoop

Demand limits and censorship in your stories brehs.  :heh
Title: Re: MGSV
Post by: Steve Contra on March 19, 2014, 12:39:55 PM
Diunx preemptively stanning a game that'll cost three months his salary for 70 minutes of gameplay  :neogaf
Title: Re: MGSV
Post by: MyNameIsMethodis on March 19, 2014, 12:41:16 PM
I think we never saw shit like this before because Sony had the wrathful hand of publishing down onKojima to stop him from going full distinguished mentally-challenged fellow. But once Microsoft ocmes in with buckets of money theres no more control of Kojima. Shame.
Title: Re: MGSV
Post by: Diunx on March 19, 2014, 12:42:24 PM
I just finished it in 80 minutes. I had fun!

Are there any side missions?
Title: Re: MGSV
Post by: Tasty on March 19, 2014, 12:52:40 PM
I think we never saw shit like this before because Sony had the wrathful hand of publishing down onKojima to stop him from going full distinguished mentally-challenged fellow. But once Microsoft ocmes in with buckets of money theres no more control of Kojima. Shame.

:what
Title: Re: MGSV
Post by: Raban on March 19, 2014, 01:04:17 PM
I think we never saw shit like this before because Sony had the wrathful hand of publishing down onKojima to stop him from going full distinguished mentally-challenged fellow. But once Microsoft ocmes in with buckets of money theres no more control of Kojima. Shame.
:spin
Title: Re: MGSV
Post by: Mupepe on March 19, 2014, 01:06:16 PM
I just finished it in 80 minutes. I had fun!

Are there any side missions?
Yeah there are.  I heard they are super short though.  I haven't had a chance to play any yet.
Title: Re: MGSV
Post by: Diunx on March 19, 2014, 01:12:00 PM
Meh will wait till is 10 on ebay, will youtube those rape scenes tho  :shaq
Title: Re: MGSV
Post by: Mupepe on March 19, 2014, 01:14:32 PM
yeah I ended up getting it for $10 bucks with credit plus I got the ten buck gift card from TRU.  So I'm pretty happy with it.
Title: Re: MGSV
Post by: FatalT on March 19, 2014, 03:06:48 PM
Himuro just fucking spoiled the game for me with his fucking gaf like rant in FB :snoop

Demand limits and censorship in your stories brehs.  :heh

He did you a favor. Now you can avoid this turd!
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:10:53 PM
TIL metal gear fans look forward gang rapes and vaginas exploding and get mad when you "spoil" these "features" for them.
Title: Re: MGSV
Post by: cool breeze on March 19, 2014, 03:13:03 PM
I blame everyone who joked about chronic diarrhea being integral to mgs4's plot.  or the pedophilia in mgs peace walker.  or the incest in mgs2.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:16:40 PM
The diarrhea stuff in MGS4 was pretty bad. Just utterly baffling writing.

I haven't played Peace Walker.

The Otakon step mom thing was hilarious to me. Hahahahahahahahaha. Otakon you pussy. Hahaha. That game. :lol
Title: Re: MGSV
Post by: FatalT on March 19, 2014, 03:16:44 PM
SCCHHPOORRRLLSCCCHHH! That's the sound of a bomb going in your vagina Diunx <3
Title: Re: MGSV
Post by: Positive Touch on March 19, 2014, 03:17:22 PM
it's still funny to me that mgs2's story is so crammed full of dumb shit that I always forget it had a whole subplot about incest
Title: Re: MGSV
Post by: Diunx on March 19, 2014, 03:18:28 PM
TIL metal gear fans look forward gang rapes and vaginas exploding and get mad when you "spoil" these "features" for them.

Just because you feel Kojima crossed some imaginary line that you a some other prudes created doesn't mean you have to go around ruining the storyline to people that haven't played the game yet.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:19:28 PM
Exploding vaginas and gang rape is "ruining the story".

Also, prudes. :obama
Title: Re: MGSV
Post by: Positive Touch on March 19, 2014, 03:20:12 PM
the base they built in peace walker also gets blown up
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:20:52 PM
it's still funny to me that mgs2's story is so crammed full of dumb shit that I always forget it had a whole subplot about incest

ahahahaha the part where she's scared of bugs, so you STEP ON THEM.

EMMAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!! :tocry tocry :heh :sabu :lol :dead

That game is so funny man.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:22:43 PM
if anyone talks about Feng Shui or Movies when you save in MGSV I DON'T WANNA KNOW, okay?

Title: Re: MGSV
Post by: Positive Touch on March 19, 2014, 03:22:54 PM
did you say nerd
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:24:45 PM
https://www.youtube.com/watch?v=1pZWiDKho-w
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:25:40 PM
Jack, you DON'T HAVE A TV WHAT KIND OF PERSON ARE YOU

:heh
Title: Re: MGSV
Post by: Steve Contra on March 19, 2014, 03:29:47 PM
Wait until Diunx turns 16, maturity will really spoil MGS's storyline
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:31:27 PM
Okay. Okay. best MGS2 moment:

President JOHNSON grabs Raiden's JOHNSON.

https://www.youtube.com/watch?v=qYd6McAUTeE

:lol :lol :lol
Title: Re: MGSV
Post by: MyNameIsMethodis on March 19, 2014, 03:32:32 PM
dis is kinda funny coming from the guy who is curerntly playing FFX-2
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:34:50 PM
:what

They are both CLEARLY cheesecake. MGS2 and FFX-2 are HILARIOUS. ???
Title: Re: MGSV
Post by: MyNameIsMethodis on March 19, 2014, 03:35:53 PM
o i thought u were being sarcastic about the humor
Title: Re: MGSV
Post by: Diunx on March 19, 2014, 03:39:44 PM
if anyone talks about Feng Shui or Movies when you save in MGSV I DON'T WANNA KNOW, okay?



Yeah they are completely the same thing :snoop

I'm out this thread, Himu just pressed the full distinguished mentally-challenged fellow button.
Title: Re: MGSV
Post by: MyNameIsMethodis on March 19, 2014, 03:42:15 PM
there isn't even a codec anymore in MGS5 so don't hold ur hopes up
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:45:07 PM
if anyone talks about Feng Shui or Movies when you save in MGSV I DON'T WANNA KNOW, okay?



Yeah they are completely the same thing :snoop

I'm out this thread, Himu just pressed the full distinguished mentally-challenged fellow button.

Jack you DON'T HAVE A TV.
Title: Re: MGSV
Post by: FatalT on March 19, 2014, 03:45:52 PM
(http://i.imgur.com/C4uUGgy.jpg)

Huh...welp.
Title: Re: MGSV
Post by: magus on March 19, 2014, 03:50:37 PM
but when is it okay to put a bomb inside the vagina of a female to kill your male archrival?
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:51:14 PM
Man, there need to be cheesecake B-movie like games like MGS2. I'm not talking the Bulletstorm crappy dialogue kind either. Maybe the Duke Nukem 3d kind. I'm not sure. But there needs to be more cheese and more B-movie shit so I can laugh more.
Title: Re: MGSV
Post by: Rufus on March 19, 2014, 03:56:12 PM
The best scene in MGS2 is right after Evee (sic?) dies, when Snake, Otacon and Raiden do their slow motion walk towards the camera. :lol
Title: Re: MGSV
Post by: Himu on March 19, 2014, 03:56:39 PM
AAHHAHAHA. YES, that is amazing. :lol
Title: Re: MGSV
Post by: MyNameIsMethodis on March 19, 2014, 03:58:45 PM
i marked out hardcore to that scene but to be fair i was only like 12 at time time :(
Title: Re: MGSV
Post by: Himu on March 19, 2014, 04:00:22 PM
http://youtu.be/dw5OY20JJjQ

8:29

Oh my GODDDDD :rofl
Title: Re: MGSV
Post by: MyNameIsMethodis on March 19, 2014, 04:01:53 PM
i like how derpy the cutscenes look now a days
Title: Re: MGSV
Post by: Himu on March 19, 2014, 04:02:39 PM
The entire Otacon fucked his stepmom revelation :rofl
Title: Re: MGSV
Post by: MyNameIsMethodis on March 19, 2014, 04:04:12 PM
even the cheesy solid snake otacon bro shake is in that clip
Title: Re: MGSV
Post by: Himu on March 19, 2014, 04:09:15 PM
https://www.youtube.com/watch?v=dw5OY20JJjQ

9:49 - 10:33

:rofl :dead

Title: Re: MGSV
Post by: Rufus on March 19, 2014, 05:45:49 PM
It's just wonderful in the entire context of the game, the tragedy they're trying to convey and the "acting".
Title: Re: MGSV
Post by: Sho Nuff on March 19, 2014, 06:16:11 PM
Fuck now I really want to play MGS2 and 3 again
Title: Re: MGSV
Post by: Steve Contra on March 19, 2014, 06:47:00 PM
3 is so good.  All the ideas Kojima had actually ended up with...gameplay.  Too bad 4 shit it's pants in more ways than 1.
Title: Re: MGSV
Post by: Rahxephon91 on March 19, 2014, 07:04:43 PM
MGS3 is my favorite game ever basically. I love MGS2 and find it pretty interesting no matter how crazy it is.

MGS1 though is still pretty much the perfect "the action movie the game" game. Even after all these Uncharteds and Gears of whatever, I don't think anything has beat MGS1.

Yes it has a goofy story with faulty science. So does every action movie, but it creates a world where you believe all it's talk about genes. It has a charismatic villain which I don't think any Uncharted really had. It ramps up the set-pieces extremely well. The cast from the hero and villains are beaming with so much personality and purpose. It's just a good game.

So many people seem to equate ridiculous and crazy with stupid and I don't understand it. I read comic books about super powered dudes in capes, by thier very definition they are ridiculous. But these comics create a world where this is fine and you go with it. You get ridiculous stories, but they are fun and plenty of times legitimately dumb. I don't think they are stupid, because there's a craft in doing that stuff right. For the most part MGS did it well. MGS4 went too crazy and seemed to not understand the series character's and plots too much for me. Plus as a game it did'nt work. PW was just devoid of fun and really un-needed. MGS5 may be a fun game, maybe even great, but I'm not sure if it's going to retain the self awareness and balance it self.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 08:20:49 PM
3 is so good.  All the ideas Kojima had actually ended up with...gameplay.  Too bad 4 shit it's pants in more ways than 1.

No. See. Liking MGS2 and 3 come down to:

........



.......



...



...............



....................................



......................................................................




spoiler (click to show/hide)
NOSTALGIAAAAAAAAA!!!!!!!
[close]

Apparently.

Fuck now I really want to play MGS2 and 3 again

Yeah buying the HD collection seems like the best choice for fans who want to reexperience Metal Gear Solid before it went to shit.

MGS2 with its hilarious absurdity and amazing ganeplay and MGS3 with its bad ass absurdity and amazing game play. :bow

It's just wonderful in the entire context of the game, the tragedy they're trying to convey and the "acting".

About the whole game is like that. I always wondered why people had a problem with mgs2 because when I played the game I thought it was genuine comedy. Game is hilarious as it revels in postmodern absurdity. Not that I'd know because I've only gone through the story once. Skipping every run after that but fuck, the first time man. :lawd
Title: Re: MGSV
Post by: Rufus on March 19, 2014, 09:45:58 PM
I played it in one sitting with my cousin the first time. I like it as a game, but the plot is just bananas.
Title: Re: MGSV
Post by: Himu on March 19, 2014, 09:57:50 PM
I'm the same way about 2. The gameplay is fantastic, especially Substance extras like VR missions. The thing about the story is that it's crazy, but it's hilarious crazy to me. I can see why the shift from MGS1 to 2 would turn you off, though.

It'd be worth checking out MGS Collection, Oscar. Especially since you haven't played 3. 3 is an even better blend of serious and silly than 1.

The thing about old MGS games is that they were silly, but I could laugh at them. Raidenovich and his relationship with Volgin, the Otacon stepmother scandal, JACK YOU DON'T EVEN  HAVE A TV, Ocelot's entire being consumed by a dude's hand. It was amazing to me in how the series would consistently make dramatic "serious" events into comedy. I didn't get that with 4 and 5 looks :kobeyuck in terms of thematic content.

here's the deal, as established by this page: the tone of old mgs and new mgs is completely different and arguing that MGS has always been absurd is completely obfuscating the point. I can understand if story doesn't bother you, but I refuse to believe it from Raban who had problems with GTAV being a story about being a man.
Title: Re: MGSV
Post by: Madrun Badrun on March 19, 2014, 11:00:53 PM
Almost got the game, then you guys said it had implied gang rape.  WTF?  Glad I didn't get it.  I can't support that.  I was looking forward to this and it's so disappointing to find out it was only implied. 
Title: Re: MGSV
Post by: El Babua on March 20, 2014, 12:30:37 AM
The first sign the series was going to shit was when Portable Ops came out. I was the biggest MGS fanboy at the time and even I thought the story in that game was stupid as fuck.Somehow thought Kojima would redeem us with MGS4...
Title: Re: MGSV
Post by: Himu on March 20, 2014, 12:34:28 AM
Himu, I don't see a point to getting invested in MGS3's story knowing it leads here, now.  Maybe in another five years I'll be moderately interested again.

Not really. You can easily ignore everything post MGS3 and pre-MG1. The ending makes it obvious why and how Big Boss got a vendetta with the US gov and made Outer Heaven. No new games were necessary. He could have made a 3d remake of MG1 and 2. Instead, he keeps milking a story we already know without half the charm that was present in 3. You can play 3 and call it quits, dude.
Title: Re: MGSV
Post by: thisismyusername on March 20, 2014, 12:43:07 AM
but I still know where it goes.  It's enough to kill the minor interest I had.

Play 3. Play 1. Ignore the rest.

Trust me on this, and I say this as a semi-Peace Walker fan, stupid story and all.

Though maybe play AC!D 1/2 and Rising if you were doing side-stories. AC!D's story can be safely ignored for the card game. Rising's story can also be safely skipped by Armstrong is too damn amazing to ignore the cheese.
Title: Re: MGSV
Post by: tiesto on March 20, 2014, 12:46:25 AM
Will the Ground Zeroes content be in the Phantom Pain when it comes out? Or is it a separate thing?
Title: Re: MGSV
Post by: Madrun Badrun on March 20, 2014, 12:47:44 AM
3 is one of the best games ever made and is an awesome James bond parody with a pretty self contained story.  You're missing out.
Title: Re: MGSV
Post by: thisismyusername on March 20, 2014, 12:47:51 AM
We dunno. We do know that saves for Ground Zeroes will carry something over to Phantom Pain. What that is... no clue.

If you can wait, I'm sure there will be a sale on physical and digital Ground Zeroes eventually so if they don't pack it in, you can probably get a good deal on one of those later.
Title: Re: MGSV
Post by: MyNameIsMethodis on March 20, 2014, 09:08:13 AM
Ghost Babel rules shame it never came out on virtual console
Title: Re: MGSV
Post by: magus on March 20, 2014, 11:20:33 AM
Apparently Kojima hates it.

really? ghost babel fucking rocks,the music is so amazing

https://www.youtube.com/watch?v=mU9T4MrWUVU&list=PLE2696BC7049490BB
https://www.youtube.com/watch?v=iUuq4V6kZKs&list=PLE2696BC7049490BB

ghost babel had a cast of cheesy animal themed villain that really fitted the metal gear mood and ground zero has a boring guy that looks like a resident evil zombie, ghost babel had a metal gear, no metal gear on ground zero

ground zero :snoop
Title: Re: MGSV
Post by: Sho Nuff on March 20, 2014, 12:36:45 PM
Omg Ghost Babel rox so hard
Title: Re: MGSV
Post by: Purple Filth on March 20, 2014, 12:39:22 PM
just read the spoilers and :larry

sounds like some anime bullshit so i'm not that surprised
Title: Re: MGSV
Post by: Steve Contra on March 20, 2014, 01:35:52 PM
We're discussing the nature of the story in which one of the characters names is HOT COLDMAN.
People seriously discuss a series where the character is named Batman  :yeshrug
Title: Re: MGSV
Post by: Himu on March 20, 2014, 01:37:52 PM
We're discussing the nature of the story in which one of the characters names is HOT COLDMAN.

So?
Title: Re: MGSV
Post by: cool breeze on March 20, 2014, 01:39:39 PM
sorry we're reflecting on the good old days of a fat man code-named FAT MAN rollerskating, planting bombs, and drinking wine through a straw.

Title: Re: MGSV
Post by: Stoney Mason on March 20, 2014, 01:41:13 PM
We're discussing the nature of the story in which one of the characters names is HOT COLDMAN.

Personally I've never treated the series beyond the level of say Resident Evil. Meaning the whole thing is a comic story level of goof. It's camp meets comic book, meets anime. Some of the games definitely do it better than others. But overall yeah I would agree.

For what its worth I was talking to some random dude on Xbox Live who I play with who thought the story in Ground Zero was amazing. Specifically the parts that I think most of us would find laughable/offensive. So as always opinions (and taste) vary.
Title: Re: MGSV
Post by: Himu on March 20, 2014, 01:43:00 PM
sorry we're reflecting on the good old days of a fat man code-named FAT MAN rollerskating, planting bombs, and drinking wine through a straw.

:lol

I love that fucking game. :lol :dead
Title: Re: MGSV
Post by: magus on March 20, 2014, 02:07:33 PM
sorry we're reflecting on the good old days of a fat man code-named FAT MAN rollerskating, planting bombs, and drinking wine through a straw.

:lol

I love that fucking game. :lol :dead

remember when you blowed up like 6 metal gear all at once?

https://www.youtube.com/watch?v=z9GwJt3pHl4

Title: Re: MGSV
Post by: Himu on March 20, 2014, 02:29:44 PM
sorry we're reflecting on the good old days of a fat man code-named FAT MAN rollerskating, planting bombs, and drinking wine through a straw.

:lol

I love that fucking game. :lol :dead

remember when you blowed up like 6 metal gear all at once?

https://www.youtube.com/watch?v=z9GwJt3pHl4

Or the giant guard in Substance VR room?

https://www.youtube.com/watch?v=hDEo6tXJw_E

Man, MGS used to be about fun.

Shame we only have NOSTALGIA for it and just can't APPRECIATE the amazing rape and vagina bomb story that is in V!
Title: Re: MGSV
Post by: Himu on March 20, 2014, 02:37:29 PM
Also this boss fight.

https://www.youtube.com/watch?v=dgxqeX_LEI4

:bow

Classic game.
Title: Re: MGSV
Post by: Positive Touch on March 20, 2014, 03:26:33 PM
it's insane how much content ghost Babel has, and pathetic that Kojima never modeled his later games on that or integral & substance. you have the best stealth system in gaming and a team of fantastic level designers and you fall to capitalize on that. not only that but you ditch the bonus modes in favor of a bullshit multiplayer mode? god dammit Kojima
Title: Re: MGSV
Post by: Himu on March 20, 2014, 03:30:05 PM
Metal Gear Online :zzz :zzz :zzz :zzz :zzz Don't wanna sneak with other people.
Title: Re: MGSV
Post by: Raban on March 20, 2014, 04:08:31 PM
wow, hating on Metal Gear Online? must've sucked at it
Title: Re: MGSV
Post by: Himu on March 20, 2014, 04:54:30 PM
No. Like most of the gaming population, never played it.
Title: Re: MGSV
Post by: Steve Contra on March 20, 2014, 04:57:43 PM
Metal Gear Online was awesome, but I have a soft spot for janky multiplayer modes in games.
Title: Re: MGSV
Post by: Rahxephon91 on March 20, 2014, 05:07:25 PM
Metal Gear Online was fun in 4, but Konami's handling of it was awful. I stopped playing it and then decided to come back, but having to download a huge ass patch from Konami's servers proved extremely slow. So I gave up.

I guess with V were just going to get a regular western made online mode.
Title: Re: MGSV
Post by: Steve Contra on March 20, 2014, 05:27:30 PM
I didn't bother with Online in 4.  Signing on through a web browser?   :kobeyuck  The fuck was that?
Title: Re: MGSV
Post by: Howard Alan Treesong on March 20, 2014, 05:32:29 PM
I didn't bother with Online in 4.  Signing on through a web browser?   :kobeyuck  The fuck was that?

(http://www.bubblews.com/assets/images/news/1933496231_1393925892.jpg)
Title: Re: MGSV
Post by: Rahxephon91 on March 20, 2014, 06:35:23 PM
https://www.facebook.com/photo.php?v=10151944759201576
Title: Re: MGSV
Post by: magus on March 20, 2014, 06:45:06 PM
https://www.facebook.com/photo.php?v=10151944759201576

i haven't had anything like that happen to me but i once got discovered,climbed a watchtower and hide there while being chased... then the alarm turned off,the guy who was on the watchtower climbed back up,i punched him down,the alarm sounded again then after a while it quieted again :lol

the funniest part is still hearing the soldier shooting even if they apparently have no idea where you are
Title: Re: MGSV
Post by: Himu on March 20, 2014, 07:08:37 PM
https://www.facebook.com/photo.php?v=10151944759201576

Ahahhaha
Title: Re: MGSV
Post by: bork on March 20, 2014, 07:27:52 PM
https://www.facebook.com/photo.php?v=10151944759201576

 :rofl :rofl :rofl
Title: Re: MGSV
Post by: bork on March 20, 2014, 07:39:44 PM
but I still know where it goes.  It's enough to kill the minor interest I had.

Play 3. Play 1. Ignore the rest.

Trust me on this, and I say this as a semi-Peace Walker fan, stupid story and all.

Though maybe play AC!D 1/2 and Rising if you were doing side-stories. AC!D's story can be safely ignored for the card game. Rising's story can also be safely skipped by Armstrong is too damn amazing to ignore the cheese.

Oh, I already have Rising.  And I've played through MGS1 many times.  I also liked Ghost Babel, if that counts.

Oscar, our tastes in Metal Gear seem to be exactly the same.  I liked MGS1, Ghost Babel, and MGS3.  MGS3 is definitely worth a play through.  Peace Walker was fun at first, but as I got further into it I lost a lot of interest.  Maybe one day I'll finish it.  Actually Ground Zeroes' release makes me want to play PW now.
Title: Re: MGSV
Post by: thisismyusername on March 20, 2014, 08:42:23 PM
wow, hating on Metal Gear Online? must've sucked at it

There's no "sucking" at it. It's a terrible addition to a single-player focused story-movie-game. That time and resource could be better spent on polishing the singleplayer instead of making an online mode that barely anyone would play. Oh and then never fix the glitches or exploits (boxing) that were in the game.
Title: Re: MGSV
Post by: Himu on March 20, 2014, 08:43:47 PM
Are we talking MGS3 MGO or MGS4 MGO because I haven't played either and could not give two fucks about playing Metal Gear Solid with others.

If it's MGS4 MGO lol. Barren ass game with barren ass features, let's put in an online mode instead of fun stuff like VR.
Title: Re: MGSV
Post by: thisismyusername on March 20, 2014, 08:47:37 PM
Are we talking MGS3 MGO or MGS4 MGO because I haven't played either and could not give two fucks about playing Metal Gear Solid with others.

If it's MGS4 MGO lol. Barren ass game with barren ass features, let's put in an online mode instead of fun stuff like VR.

WhyNotBoth?.gif

They were "popular" with a niche playerbase, and that's cool and all: But, again: That time and effort would've been better spent on expanding the single-player content or polishing AI/etc.

With Kojima Productions LA/US team making MGO: I feel 1) it's not going to appease the Japanese/MGO1->3 (Port Ops counts in this) playerbase and 2) it's not going to appease the western gaming/people that ignored MGO crowd and so 3) the rest of us that like the singleplayer stuff probably won't get very much support/expansion in that regard.

(Of course, there's talk Kojima is wanting a mission creator like Infamous 2 did in-engine for people to make missions in. However, if Infamous 2 is an indication, a lot of those missions will be shit and not enough quality)
Title: Re: MGSV
Post by: Raban on March 20, 2014, 08:49:12 PM
The only one I played was MGS3's online, and I really enjoyed it. Was it the best use of Kojipro's resources? Probably not, but I had fun and so did my friends and it made for a really unique online experience that I'm not gonna forget.
Title: Re: MGSV
Post by: Hock on March 21, 2014, 12:05:36 AM
Ugh watching those videos really make me want to play MGS2 again, really glad I have that HD collection now.
Title: Re: MGSV
Post by: Bebpo on March 21, 2014, 02:32:45 AM
Fuck this game so hard.  I don't care if it means I suck as a gamer but I can't beat this fucking ground zeroes for the life of me on normal and restarting the same checkpoint over and over again while some dumbass sees me and instantly sets the alarms is just fucking bullshit.  I've never had a problem with an MGS game before but I just can't beat this last checkpoint in the main mission and it's pissing me off so much. 

Yeah, let's make Ground Zeroes a bunch of shitty fucking escort missions with no radar and guys everywhere and terrible checkpointing!  GEE THAT SURE SOUNDS FUN
Title: Re: MGSV
Post by: Bebpo on March 21, 2014, 04:04:50 AM
Beat it, and have a loooot of thoughts on it from a gameplay-perspective.  Still letting it sink in.  I think Kojima may have come through on taking the MGS sandbox gameplay to the next level, but at least on the first play where you don't know wtf you are doing, the game feels VERY punishing which sucks because good MGS gameplay is about fucking around having fun and it's not fun when you get spotted from further than you can even shoot, you get totally murdered when alarms sound, and then you die and lose the last 15 mins of progress because the auto-saving is kind of crappy (game really needs a save anywhere ability since it's non-linear open-world).

But I feel like on replays when I know what I'm doing and where all the weapons/ammo/easter eggs are it'll be a lot of fun to mess around in the sandbox.


I feel like MGS4's Act 1 & 2 were the perfect mix of guided MGS level design with plenty of options for approaching the situation.  GZ may be a little too open and too unfocused that it feels a little missing something.  Too early to tell.  This is definitely a demo that's going to need a bunch of playthroughs to get used to.  I kind of feel Kojima's line about how GZ exists because PP is huge and open and MGS players will have trouble adjusting actually seems pretty true.  The game doesn't feel like MGS1->Peace Walker which all felt like subsequent advancements of the same gameplay.  This feels like a whole new gameplay style and playing the old school MGS way gets you killed.  So it'll take a little while to adjust to learning how to not die and enjoy the new MGS style.  GZ will give a chance to get used to that before PP comes so PP will be less frustrating.
Title: Re: MGSV
Post by: fistfulofmetal on March 21, 2014, 07:02:19 AM
i played it for about 20 minutes on tuesday.

had a difficult time adjusting to the controls because i wanted it to control like MGS.

but it seems cool.

didn't really progress much, just dicked around. i'll probably put more time into it this weekend.
Title: Re: MGSV
Post by: thisismyusername on March 21, 2014, 09:46:13 AM
Fuck this game so hard.  I don't care if it means I suck as a gamer but I can't beat this fucking ground zeroes for the life of me on normal and restarting the same checkpoint over and over again while some dumbass sees me and instantly sets the alarms is just fucking bullshit.  I've never had a problem with an MGS game before but I just can't beat this last checkpoint in the main mission and it's pissing me off so much. 

Yeah, let's make Ground Zeroes a bunch of shitty fucking escort missions with no radar and guys everywhere and terrible checkpointing!  GEE THAT SURE SOUNDS FUN

Use the Binocs, Beiber-fever. ;)

They're pretty much the "soliton radar/directional microphone" for the game. If you get into a good spot and take a few minutes to do a 360 and mark anyone you see, you shouldn't have issues with anything besides the sound and long-distance spotting. Frankly, the long-distance spotting is fine with me insofar as line of sight in light. There's been times where they see me in dark that seems a little "WTF" since I wasn't making any noise crawling but damn if they don't know I'm there.
Title: Re: MGSV
Post by: Raban on March 21, 2014, 11:28:57 AM
Bebs I had the same issue at first, it was really tough and I got frustrated but once you understand how the stealth works it's actually more forgiving than MGS3 or 4 in certain ways. Things like being able to crouch-walk right up to guards at full speed without being caught make it a little easier to dispatch enemies, you just really have to watch where those guard towers are looking.
Title: Re: MGSV
Post by: Bebpo on March 21, 2014, 05:59:23 PM
I dunno if it's well known already, but on the Japanese version if you turn language to English and subtitles on, you get a fully english game with Japanese voices. First Japanese game I can think of that lets you do this.

As someone who sticks to JPN MGS because I grew up on the Japanese Snake and cast, I really appreciate it since the kanji is pretty crazy in this. Probably the toughest Japanese in an MGS game to date, especially because a lot of the story is told without visual context over the radio as you're playing instead of traditional cutscenes.
Title: Re: MGSV
Post by: Himu on March 21, 2014, 06:28:50 PM
You grew up with Japanese Snake? You got MGS in Japanese in 1998? Why?
Title: Re: MGSV
Post by: Bebpo on March 21, 2014, 06:34:40 PM
You grew up with Japanese Snake? You got MGS in Japanese in 1998? Why?

Because it came out in Japan first and I wanted to play it right away.
Title: Re: MGSV
Post by: Himu on March 21, 2014, 06:40:44 PM
Ah. And those days it was far easier to play imports too. All I had to do was go to a store at a mall and buy a mod chip. Now you have to order online and buy jp systems and shit.
Title: Re: MGSV
Post by: Himu on March 21, 2014, 06:42:20 PM
Oh now we get to do a time jump to explain bebs' origins.  It'll turn out that his kind, gentle teacher became the dude that tried to sucker him on that timeshare.

will we need three extraneous posts to explain why bebpo betrayed the us government
Title: Re: MGSV
Post by: Bebpo on March 22, 2014, 04:40:11 AM
lol

Anyhow, went through this for a 2nd time tonight on Vita Remote Play and wow, it plays and looks really good on Vita.  Felt as good as playing Peace Walker on PSP.  It's a lot slower paced game so it works fine on the Vita controls and could not notice any minor lag at all (same thing when playing Infamous SS tonight on remote play; I wonder if some of these PS4 patches have been improving remote play performance).

This time around I took my time and explored the whole base, taking out all the enemies.  Was a lot easier, but still not all that easy and set off a bunch of alerts and died a bunch of times still.  I killed everyone just to be sure they wouldn't come back so got an E rank (got C rank first run; just not doing well on GZ)  took me about 2 hours each run so far.  Now that I kind of know where the enemies are and weapons are and a lot of the tricks, I think 3rd run will be more fun and I'll start going for doing it in under an hour with better ranks.  Because of the way the mission is set up:

spoiler (click to show/hide)
Having to escort a character through the map to a landing zone, land a helicopter and get out safely without the helicopter being blow up, I think there's no real easy way to just sneak in and out and have a relaxing easy time through the game.  To get the helicopter safely landed you're going to need to take out the guys near a landing spot and either you're going to sneak your escort halfway across the entire map to a remote landing where there's only a few guys (which is tough sneaking) or you're going to have to take out a tooon of guys to make a clear landing in the base (which is tough to do too without setting off alarms).
[close]
It just seems like the scenario Kojima made for the mission is a pretty challenging one.  Definitely still feels tougher than anything in any other MGS game to date.

But it is kind of fun and there's some cool stuff in the area to find, and weapons/items to mess around with.  Liked the little bit of story there was more the 2nd time around since the first time I was just kind of rushing to see if there was any big surprise in the ending, but just enjoying it, it's alright and moves the MGS universe plot along to the next plot point.  Kind of interested in PP's story now. 

Hopefully they'll take the year between GZ and PP and player feedback from GZ to balance the game a bit.  The auto-save/checkpoint system is incredibly weird and unpredictable and kind of non-sense.  They should just let players save the game whenever there's no alert going.
Title: Re: MGSV
Post by: thisismyusername on March 22, 2014, 09:52:46 AM
Well, I dunno if you know this but:

spoiler (click to show/hide)
If you go for Paz first, you have a kinda easier time extracting her. Then you take the prisoners to that same spot you took her/Chico to remove them from the cut-scene and begging BB to take them with him. Then extract Chico as well
[close]

Boom. Mission over with no guard hinderances really. IIRC the normal way drops an APC on your ass which can be a little tricky. If you're fast and go the left/under the bridge route and take out the cameras (two of which) on that route and the guards with the tranq, you shouldn't have issues besides having to hide the bodies in the dark if you aren't rushing/#YOLO about it.

(Of course, you don't want to extract Paz first beyond putting her in that cave to the right of the helicopter drop so you can grab her after you get the "to-be" executed prisoner to get the bonus for having Chico, him, and Paz in the helicopter)
Title: Re: MGSV
Post by: Bebpo on March 22, 2014, 05:36:46 PM
Did one of the side ops all kill mode and kind of got a feel for what regular guns you can use without getting found or when caution alarms kick in. 

Do you know if getting a caution alarm (aka, you fire a rocket and everyone's like "explosion somewhere, go look around", but not being found) counts as an alert for scoring?  If it only marks you down for alerts where you're found, that gives some room to play around with.  Like I was hanging out in a rocket launcher armory and would pop out and rocket some dude flying then go hide back in the armory while they looked around and repeat a few times until I took out a bunch of dudes in the area.


There's definitely some fun to be had with this new engine.  I cleared the "Eliminate the 2 dudes" side ops by rocketing them from a distance.  The second one set off an alert where they found me and I was rocket fighting from behind a crate vs. endless spawning dudes.  So I called down a helicopter right in the middle of the hot zone, jumped into a tank and tried to survive and take out as many guys as possible while the heli was arriving, then when it landed I jumped out of the tank and sprinted and leaped into the copter and flew out beating the mission.  Pretty cool!
Title: Re: MGSV
Post by: Bebpo on March 27, 2014, 12:02:59 AM
Been playing this so much.  Probably the best game I'll play all year.  Every time I play I learn something new and get better at the game.  Got my first A rank on the main mission tonight at 37 mins, 1 alert, no retries, 2 kills, all prisoners rescued.  I still have some issues with how tough it is and how easily you can get spotted, but the game gives you A LOT of abilities to not get spotted and survive. 

Things that helped:

1) RUNNING AWAY IF ALERT GOES OFF and then hide for a minute and the alert is called off like MGS1-4. You still get an alert but that's better than a retry and keeps the flow of the game versus staying around the area and fighting infinite spawning dudes until they kill you and you lose progress.  Alternatively you can hit start -> restart checkpoint and spawn from the latest major thing you did with alarm off.

2) Covered vehicles are awesome! As long as you don't run into anything/anyone and don't fire any weapons you can move through the level undetected! This helps a lot I've found for taking a truck after mission objectives are done to near the landing zone and then dispatching the 1 or 2 guys around the zone and getting on the helicopter all quick.

3) If you don't mind bad ranks and lots of negative points, the starting rifle with suppressor is AWESOME. Using the first person aim you can take out so many guys and security cameras and everything as an undetected ninja from far. Very easy to get through the levels completely undetected if you murder like crazy with suppressor. Now once suppressor breaks, you're fucked, but all fun and games until then!

4) FIRST PERSON SHOOTING, holy crap! This is basically essential in MGSV. I was struggling a lot because the stupid Tranq gun has the worst reticule ever in over the shoulder and unless you're like right in the guy's face, half the time you don't get a headshot instant ZZZ. But with first person it's a lot easier to get headshots from a distance and some of the weapons like rifles have fantastic headshot range in first person. Now I play it like MGS1-3 and do all my shooting in first person.


Himuro is going to shit his pants when he plays the full PP.  The gameplay in MGSV is fantastic and incredibly repayable; it's MGS3 on crack.  One of the main reasons MGS4 sucked outside the stupid story conclusion was that it was the first MGS that wasn't replayable from a gameplay perspective because Acts 3/4 are boring and on-rails basically and Act 5 is one area.  It's nice being back to a highly fun and replayable MGS where every time you play it, it plays out differently because of all the items/weapons you have and the different ways you can approach the situation.  If I'm getting 10-20 hours out of replaying this one camp, I can't imagine how much fun I'll have with a full RDR style open-world map with lots of these bases and other things throughout.

Very hyped for PP, also 60fps and good IQ is nice.  At times it may look less fancy than stuff like Infamous/Ryse/Killzone, but it looks great and if PP keeps the same IQ and locked 60fps it's going to be amazing to play.


This is making me want to replay MGS4 since MGS4 is the only MGS I haven't played a handful of times and I hardly remember it at this point because it was bad and because of that.  Would be interesting to do a replay for the gameplay-side even if Acts 3/4 are gonna suck.
Title: Re: MGSV
Post by: Mr. Gundam on March 27, 2014, 12:21:26 AM
The escort/stealth end section was a fucking pain in the ass until I said screw it. I left Paz alone, hijacked a jeep then hijacked a tank and killed everyone, blew up the other tank, etc. THEN I went back and took Paz to where Chico was along the shoreline.

I had fun with the game and am looking forward to Phantom Pain, but thank God I rented this at Red Box.

:rock $2 :rock
Title: Re: MGSV
Post by: Bebpo on March 27, 2014, 03:01:49 AM
Got all the XOF patches, almost have all the tapes.  (8:30 playtime).  Getting good at this.  Doing crazy shit and not getting killed at all.  I love how everytime I play this it plays out completely different.  So many stories already.  This could end up being my 2nd favorite MGS after MGS3 when PP comes out just solely on the gameplay quality.  If the story's good too (yeah, probably not) that'd be great.
Title: Re: MGSV
Post by: a slime appears on March 27, 2014, 10:40:24 AM
You grew up with Japanese Snake? You got MGS in Japanese in 1998? Why?

Because it came out in Japan first and I wanted to play it right away.

:lol

I did the same! I played through and BEAT the original MGS in Japanese.

It only came out like a month before the US version and Metal Gear wasn't exactly a known name at the time so why did you go through the import process to play a game a month early?
Title: Re: MGSV
Post by: Bebpo on March 27, 2014, 10:47:55 AM
Because EGM did a cover story and it sounded cool.  Pretty much it.  Also graphics were amazing at the time.
Title: Re: MGSV
Post by: thisismyusername on March 27, 2014, 12:14:25 PM
Beb: I disagree with the over-the-shoulder for the tranq. It's a T "dot" sight, basically. Distances can be a little tricky at first, yeah, but once you get into the "feeling" for it, it's actually pretty accurate compared to the scope-sway that the FPS view has.
Title: Re: MGSV
Post by: Bebpo on March 28, 2014, 06:26:45 PM
Eh, it's not worth risking it in a alarm or not situation when FPS means you can headshot for sure, especially up close and in slow motion.


Anyhow, the deja vu mission is amazing.  Especially the 2nd time with the MGS1 skins on everyone and the snow.  The FOX...DIE stuff is LOL.  There's soooo many awesome hidden Kojima things in Ground Zeroes.  Got all the tapes, finished all the missions, found all the easter eggs in 12 hours.  Did everything other than play the stuff on hard, and go for trials & trophies.  Gonna listen to all the tapes and then call it a day for a while.  Although this has made me want to go back and do another run through MGS1-4/PW before PP hits.

After sinking a lot of great time into Ground Zeroes, I can say as an MGS fan that was turned off of the series completely by MGS4 and then mildly enjoyed PW, this is the real deal and MGS is back at it's prime again.  Taking the stealth sneaking formula and pushing it creatively forward in gameplay like MGS3 did when it came out.  The 12 hours I put into this, after I got the hang of it in the first few hours, have been the most fun gaming I've had in the start of 2014 and there's a good chance GZ will be a runner up for my 2014 goty.  It's just so, so much fun and so varied. 

I'm actually worried slightly about PP in that I wonder if Kojima has given too much with GZs in this one area.  This area has so many gameplay opportunities that I'm just wondering how much more PP will be able to bring and if PP won't just feel like GZ situations repeated over and over again.  GZ has tanks, choppers, security cameras, open area sneaking, tight corridor sneaking, escort missions, sabotage missions, on-rails missions, driving, interrogating, etc.... hopefully PP brings a lot more new stuff to play with and it's not just like GZs in new locations.
Title: Re: MGSV
Post by: Himu on March 28, 2014, 08:15:14 PM
MGS1 had crazy hype levels before release so I don't blame Bebpo. The trailer that was in OPM at the time was cray. And then they had a DEMO and it just sealed it. Entire grade was talking about that fucking demo, then the game dropped.

So I don't blame Bebpo for importing if it came out one month early.
Title: Re: MGSV
Post by: Bebpo on March 28, 2014, 08:48:12 PM
I'm never going to understand MGS series fans, hahaha.

:P

Yeah, MGS breaks people into a lot of different groups.  There's people that play MGS for the story, people that play it for the gameplay, people into the lore, people who hate the cutscenes, people who dislike the gameplay. 

For example, my brother's an MGS fan.  He plays all the console games since MGS1.  He didn't think MGS3 was anything special because he just ran through it once to see the story and then was done.  Each area was just a linear experience of getting to the next point to see the next cutscene. For him, GZ's would be lame because he'd run through it in an hour for the story and then never touch it again.  He liked MGS4 because it was just another linear MGS4 story experience, no different from the rest but bigger explosions and better graphics.

Otoh, for me, MGS3 is my favorite game of all time.  When I play MGS3, each area I think "can I do this?" with dozens of possibilities for getting across the area and just doing things because I can and then when I try them and most of them end up being possible it's pure fun.  The game is just a giant playground with neat swings and slides and toys to play with.  I love finding all the secret codec calls and hearing medic joke with Snake about godzilla movies and Major Zero's James Bond fanboy-ism creep into his work.  I like finding the little frogs and throwing snakes at guards because...because I can throw snakes at guards!  It's just such a kid fantasy game of having a blast along with flying saucer guards, ghost valleys, bosses that can die because you turned your system off for a week, epic chases, and heart-felt moments.  It's really the perfect game for my tastes, fantastic replayable gameplay and a story with lots to get out of it and a very solid main tale.  But if you just run through the story in 12 hours from start to finish, you don't get enough half of that experience.

MGS4 started open but ended up being a linear movie experience, and a shitty movie at that trying to die all the nonsense lore together.  GZ's is taking the opposite route and going back to MGS3's "here's the key's, now go do anything you want".  Even for the story being darker in GZ's there's still tons of jokes, in-joke easter eggs, silly ways to fuck with guards; the campy charm is still there.  But like MGS3, GZ is a game where you gotta want to have fun to do so.  PP will probably be the same if GZ's is a good indicator.  It's basically MGS3-2 with every aspect (outside of plot) being taken with a generational leap forward due to new ideas and just simply new possibilities of having a giant integrated sandbox world.

My original worry about MGS5 being sandbox was that I've never played an open-world sandbox stealth game that was able to keep the intensity of carefully designed levels that test stealth skills.  Also most sandbox games are all too easy and there's little challenge (see Assassin's Creed).  Thankfully GZ pulled it off wonderfully.  The game is challenging and guards, cameras, noise, darkness/light, explosions are all always a constant threat.  In the open areas, just by changing the guard spawn locations in the different missions, you get incredibly different experiences and you're always on alert and playing the smartest you've played in a stealth game.  Most realistic as well.  And then inside buildings the game transitions perfectly into MGS1 style level design set pieces with guards at specific spots and you needing to find your way through the levels with options, but fewer options.

Yeah, I know I'm an MGS fan and I gush a lot when MGS is good, but that's because when MGS is good, it's the highest point of the game medium to me, personally.  I hardly ever replay games, even my favorites.  But MGS1-3 I've played 3-5 times each easily, even Portable Ops and Peace Walker I've played at least twice.  It's just such a fun series to play.  MGS4 burned me bad, so bad that I wanted nothing to do with the series anymore, and was embarrassed to be an MGS fan because it was such awful fanboy drivel.  For the last 6 years I'd given up my MGS fandom, and didn't even watch the announce trailer for Ground Zeroes as it was just "meh, more crappy post-MGS4 mgs", but after playing it a ton, I was totally wrong and GZ is the real deal and the true sequel to my favorite game of all time, so yeah I'm a little excited since it's been 10+ years since I've played an MGS game this good.
Title: Re: MGSV
Post by: Raban on March 29, 2014, 12:48:04 AM
Otoh, for me, MGS3 is my favorite game of all time.  When I play MGS3, each area I think "can I do this?" with dozens of possibilities for getting across the area and just doing things because I can and then when I try them and most of them end up being possible it's pure fun.  The game is just a giant playground with neat swings and slides and toys to play with.  I love finding all the secret codec calls and hearing medic joke with Snake about godzilla movies and Major Zero's James Bond fanboy-ism creep into his work.  I like finding the little frogs and throwing snakes at guards because...because I can throw snakes at guards!  It's just such a kid fantasy game of having a blast along with flying saucer guards, ghost valleys, bosses that can die because you turned your system off for a week, epic chases, and heart-felt moments.  It's really the perfect game for my tastes, fantastic replayable gameplay and a story with lots to get out of it and a very solid main tale.  But if you just run through the story in 12 hours from start to finish, you don't get enough half of that experience.
:mynicca

Title: Re: MGSV
Post by: Purple Filth on March 29, 2014, 11:48:49 PM
http://i.imgur.com/5OkBXSF.jpg (http://i.imgur.com/5OkBXSF.jpg)

you know what Kojima, make this happen.  :lol
Title: Re: MGSV
Post by: Raban on March 30, 2014, 12:09:35 AM
:dead :deadpos
Title: Re: MGSV
Post by: Rufus on March 30, 2014, 01:55:34 AM
Yes please. :lol
Title: Re: MGSV
Post by: Sho Nuff on March 30, 2014, 03:39:59 AM
YES. QUIET IS CHICO. YES.
Title: Re: MGSV
Post by: cool breeze on March 30, 2014, 02:22:30 PM
that would be amazing.  I have the utmost confidence that kojima will handle it with the tact of ace ventura pet detective.
Title: Re: MGSV
Post by: cool breeze on April 04, 2014, 03:49:01 PM
http://www.eurogamer.net/articles/2014-03-23-stealth-vs-stealth

Jordan Amaro, designer/guy working on MGS5, talking about stealth gameplay.   Guy is on point talking about stealth gameplay.
Title: Re: MGSV
Post by: Raban on April 04, 2014, 04:05:49 PM
Holy shit that interview is amazing. Jordan Amaro sounds like my kinda guy.
Quote
You play some games and all the patterns are so obvious. You play the first levels of The Last of Us, and for the sake of tutorials the human enemies stare at brick walls, waiting for you to take them down. In Assassin's Creed you have the bushes laid out strangely and assets assembled weirdly. Or patrols in Deus Ex: Human Revolution that are super short and stop right before the corners for some reason... and those vents. Those practices destroy the entire credibility of the scene, the stage, and it pulls me out of the game since I'm shown the patterns. In other words, the aesthetics have effectively yielded before the mechanics and the game world has transgressed itself to reach the player, instead of staying true to itself.
Quote
I don't understand why so many people are calling so many games open-world games when they're not. There is usually a fundamental distinction between mission mode and free roam mode. When you play a lot of open-world games, you're actually inside a corridor you're forbidden to leave, or you're set on a course of action you can't derail from. You might be inside a city, but you're inside a corridor inside a city. Is that open-world? I'm not sure.
*COUGH*gtav*COUGH*
Quote
Eurogamer: Stealth now is very different to stealth as it was when the first Metal Gear game released. It now seems more action focused. Why has it evolved this way?

Jordan Amaro: Money!
:dead
Title: Re: MGSV
Post by: a slime appears on April 04, 2014, 05:14:34 PM
http://www.eurogamer.net/articles/2014-03-23-stealth-vs-stealth

Jordan Amaro, designer/guy working on MGS5, talking about stealth gameplay.   Guy is on point talking about stealth gameplay.

That was the most compelling thing I've ever read about MGS5. Amaro gets stealth, plain and simple.

I know the interview wasn't a competition but Amaro really does make Bithell sound like a dolt half the time. It's surprising because Bithell is a really smart guy that knows his stuff but when he says shit like "I wonder if that's simply because you've got the game design brain" it makes me slap my forehead. One thing though, I find it incredibly disappointing that Amaro kept saying "in the west" as a means to discredit a gameplay mechanic. It's as if he forgets that Kojima operates in a bubble and gameplay innovation outside his team is relegated to small studios and independents in Asia. Yeah I get it, Last of Us was a shit stealth game but he's kind of forgetting everything else.
Title: Re: MGSV
Post by: Raban on April 04, 2014, 05:23:29 PM
Yeah he should play Dishonored. That game does a lot of what he talks about in that interview. Encouraging the player to express themselves inside the rules of the game world instead of teaching the player to follow obvious patterns.
Title: Re: MGSV
Post by: a slime appears on April 06, 2014, 11:16:35 AM
Don't worry, he's just Kojima's latest pet gaijin.  He'll tire of his opinion-having ways after one game and flush him down the toilet, leaving him to work on mediocre iOS games.

:lol There are a bunch of westerners at Kojima Productions right now but I guess Amaro is the only vocal one.


So I bought the game so I guess I'm officially a crazy MGS fan? Who the fuck buys a $30 demo.  :-\

Bebpo's enthusiasm and the interview with Amaro convinced me to get it. :hyper
Title: Re: MGSV
Post by: a slime appears on April 06, 2014, 11:38:10 AM
 :-*

spoiler (click to show/hide)
I was just trying to be nice and supportive. Didn't want him to feel too bad when I tear into this after South Park. I AM JOKING BEBPO DON'T HATE ME.
[close]
Title: Re: MGSV
Post by: Bebpo on April 06, 2014, 02:38:08 PM
Falling for Bebpo enthusiasm

You're too old for such rookie mistakes

 :'(

It's good though!  I haven't played it in a week but I've still been thinking about it.  Really hyped for the Phantom Pain and hoping they'll announce a release date by TGS for spring 2015.  Until then, plan to pop in GZ every few months and have a good time and keep my skills up.
Title: Re: MGSV
Post by: a slime appears on April 08, 2014, 08:19:09 AM
After playing a ton of BF4 and Infamous I'm spoiled by physics on props. It was rather funny that I couldn't drive through a tiny little metal fence in my huge ass APC. :-\

Metal Gear finally doesn't have shit controls anymore so I'm happy with that.
Title: Re: MGSV
Post by: cool breeze on April 08, 2014, 11:06:57 AM
This is making me want to replay MGS4 since MGS4 is the only MGS I haven't played a handful of times and I hardly remember it at this point because it was bad and because of that.  Would be interesting to do a replay for the gameplay-side even if Acts 3/4 are gonna suck.

this post got me to replay MGS4 because I was in the same situation.  I replayed acts 1 and 2 back in 2008 and that's it.

Revisiting it now...it's not positive experience.  There's less gameplay than I remembered and more cutscenes.  Once in a while I'll look up from my phone and see what's happening on screen.  There's 5 minutes of Snake trying to peak around a corner in a cutscene, 5 minutes looking at a footprint, 5 minutes of checking a body for a bomb, 10 minutes of otacon and naomi pantomiming.  There's one bit where a cutscenes leads up to an elevator, it jumps back to gameplay where you press forward for 10 seconds, and it's right back into another cutscene.  There's a 50 minute long (timed by saves, not an exaggeration) cutscene ending act 3.  It's actually crazy.
 
The gameplay of acts 1 and 2 is still great.  Octocamo, taking advantage of the militias fighting the pmcs, controls and other improvements to MGS3 stealth, etc.  It's so disappointing there wasn't a full game with this gameplay.  Here it's maybe ~2-3 hours of the whole game.  Act 3 is a dumb tailing mission.  So far Act 4 is "avoid the cameras."
Title: Re: MGSV
Post by: a slime appears on April 08, 2014, 11:21:19 AM
This is making me want to replay MGS4 since MGS4 is the only MGS I haven't played a handful of times and I hardly remember it at this point because it was bad and because of that.  Would be interesting to do a replay for the gameplay-side even if Acts 3/4 are gonna suck.

this post got me to replay MGS4 because I was in the same situation.  I replayed acts 1 and 2 back in 2008 and that's it.

Revisiting it now...it's not positive experience.  There's less gameplay than I remembered and more cutscenes.  Once in a while I'll look up from my phone and see what's happening on screen.  There's 5 minutes of Snake trying to peak around a corner in a cutscene, 5 minutes looking at a footprint, 5 minutes of checking a body for a bomb, 10 minutes of otacon and naomi pantomiming.  There's one bit where a cutscenes leads up to an elevator, it jumps back to gameplay where you press forward for 10 seconds, and it's right back into another cutscene.  There's a 50 minute long (timed by saves, not an exaggeration) cutscene ending act 3.  It's actually crazy.
 
The gameplay of acts 1 and 2 is still great.  Octocamo, taking advantage of the militias fighting the pmcs, controls and other improvements to MGS3 stealth, etc.  It's so disappointing there wasn't a full game with this gameplay.  Here it's maybe ~2-3 hours of the whole game.  Act 3 is a dumb tailing mission.  So far Act 4 is "avoid the cameras."

I played the demo originally at TGS '07 and thought it was awesome. Then I got a PS3 in 2009, since I was waiting for a system revision, and finally I was able to play MGS4. I am a fan of the series and I was VERY excited to play the game!

I kept trying to play Act 1 and just couldn't stomach it. I don't understand what people see in MGS4 but all I got out of it in my attempts were incredibly small gameplay areas with paint-by-numbers stealth segments, a robot you can use to practically dismantle every stealth opportunity, constant gameplay interruptions with incoherent cutscenes, hilariously unnecessary control complexity, and generally a complete disregard for player agency in level design. I mean it was detestable on every level.

Last summer I finally said fuck it, manned-up, and just plowed on through the rest of the game. I'm not exaggerating or kidding when I say it's the worst "AAA" game I've ever played. I'm not the type of guy to say "YOUR OPINION IS WRONG" because that's fucking horse shit and I think those types of people are assholes, but man-oh-man do I get close to that when someone tells me they love MGS4. Which is a real shame because there's some genuinely great mechanics in there but unfortunately they're completely ruined because of everything else.
Title: Re: MGSV
Post by: brob on April 08, 2014, 12:21:31 PM
I like the controls in MGS4, but there isn't a whole lot else in the game I like. Curing PTSD with gravure photo sessions maybe.
Title: Re: MGSV
Post by: Raban on April 08, 2014, 12:35:21 PM
I played the demo originally at TGS '07 and thought it was awesome. Then I got a PS3 in 2009, since I was waiting for a system revision, and finally I was able to play MGS4. I am a fan of the series and I was VERY excited to play the game!

I kept trying to play Act 1 and just couldn't stomach it. I don't understand what people see in MGS4 but all I got out of it in my attempts were incredibly small gameplay areas with paint-by-numbers stealth segments, a robot you can use to practically dismantle every stealth opportunity, constant gameplay interruptions with incoherent cutscenes, hilariously unnecessary control complexity, and generally a complete disregard for player agency in level design. I mean it was detestable on every level.

Last summer I finally said fuck it, manned-up, and just plowed on through the rest of the game. I'm not exaggerating or kidding when I say it's the worst "AAA" game I've ever played. I'm not the type of guy to say "YOUR OPINION IS WRONG" because that's fucking horse shit and I think those types of people are assholes, but man-oh-man do I get close to that when someone tells me they love MGS4. Which is a real shame because there's some genuinely great mechanics in there but unfortunately they're completely ruined because of everything else.
I do really love MGS4, but I think these criticisms and many others are totally legitimate. It's just that the overbearing story doesn't actually detract from the experience for me. I don't know why, because I typically loathe anime; but the ridiculous, over-the-top cutscenes executed in the most grandiose and epic way possible reads as delightfully entertaining to me. I like spending 5 minutes to look at a footprint. I like the 50 minute cutscene of Ocelot revealing the power of SOP. I like the painfully long sequences in the NOMAD (did you know you can take control of the Mk.II during these scenes and explore the ship as a little robot while the characters chat in the background?). Whether or not they produce the same tense and ultimately rewarding experiences that MGS' stealth gameplay is known for is irrelevant to me.

Seeing Kojima's unedited, doubtlessly absurd vision come to life in MGS4 is the burning trainwreck I can't hide my glee for. Many Bore members take pleasure in the rampant idiocy and self-humiliation of GAFfers every single day here. I'd much rather take part in one person's multi-million-dollar rampant idiocy and self-humiliation once every few years.
Title: Re: MGSV
Post by: cool breeze on April 08, 2014, 12:48:05 PM
some of the cutscenes are unreal.  I like to imagine kojima writing "and then the hairless white monkey wearing a black leather diaper burps after drinking soda he got the vending machine inside sisqo's apc."  "snake drops his cigarette for an excuse to peak up naomi's skirt as she tells him he'll be a walking biological weapon in three months and die in six."
Title: Re: MGSV
Post by: a slime appears on April 08, 2014, 12:52:42 PM
I played the demo originally at TGS '07 and thought it was awesome. Then I got a PS3 in 2009, since I was waiting for a system revision, and finally I was able to play MGS4. I am a fan of the series and I was VERY excited to play the game!

I kept trying to play Act 1 and just couldn't stomach it. I don't understand what people see in MGS4 but all I got out of it in my attempts were incredibly small gameplay areas with paint-by-numbers stealth segments, a robot you can use to practically dismantle every stealth opportunity, constant gameplay interruptions with incoherent cutscenes, hilariously unnecessary control complexity, and generally a complete disregard for player agency in level design. I mean it was detestable on every level.

Last summer I finally said fuck it, manned-up, and just plowed on through the rest of the game. I'm not exaggerating or kidding when I say it's the worst "AAA" game I've ever played. I'm not the type of guy to say "YOUR OPINION IS WRONG" because that's fucking horse shit and I think those types of people are assholes, but man-oh-man do I get close to that when someone tells me they love MGS4. Which is a real shame because there's some genuinely great mechanics in there but unfortunately they're completely ruined because of everything else.
I do really love MGS4, but I think these criticisms and many others are totally legitimate. It's just that the overbearing story doesn't actually detract from the experience for me. I don't know why, because I typically loathe anime; but the ridiculous, over-the-top cutscenes executed in the most grandiose and epic way possible reads as delightfully entertaining to me. I like spending 5 minutes to look at a footprint. I like the 50 minute cutscene of Ocelot revealing the power of SOP. I like the painfully long sequences in the NOMAD (did you know you can take control of the Mk.II during these scenes and explore the ship as a little robot while the characters chat in the background?). Whether or not they produce the same tense and ultimately rewarding experiences that MGS' stealth gameplay is known for is irrelevant to me.

Seeing Kojima's unedited, doubtlessly absurd vision come to life in MGS4 is the burning trainwreck I can't hide my glee for. Many Bore members take pleasure in the rampant idiocy and self-humiliation of GAFfers every single day here. I'd much rather take part in one person's multi-million-dollar rampant idiocy and self-humiliation once every few years.

If you know it's awful but you still love it; I can't hate! :-*

For all the shit I heap onto MGS4 I can admire the the love and passion poured into that project. MGS4 is a rarity in the game industry, a creative gone unbridled, and it's worth respecting for that alone.

spoiler (click to show/hide)
THAT'S ALL YER GETTIN' OUTTA ME. FUCK THAT GAME
[close]
Title: Re: MGSV
Post by: Stoney Mason on April 08, 2014, 01:14:38 PM
If you know it's awful but you still love it; I can't hate! :-*

For all the shit I heap onto MGS4 I can admire the the love and passion poured into that project. MGS4 is a rarity in the game industry, a creative gone unbridled, and it's worth respecting for that alone.

spoiler (click to show/hide)
THAT'S ALL YER GETTIN' OUTTA ME. FUCK THAT GAME
[close]

I would essentially say that about all his work.

You have some crazy people who can't see the very real flaws in his games and thinks he eats and shits rainbows. (Not directed at anyone here)

The reason to like a kojima metal gear game is because in a day and age of big games always feeling like the work of a big studio process, his games still feel like a singular vision was involved in many respects. That might be a good thing in some respects and its certainly a bad one in others. But its unique in this day and age.

I feel roughly about Kojima and his work as I do about a controversial movie director. Some of his work I don't like but I respect and like a world where he still exists and is doing his thing. 
Title: Re: MGSV
Post by: Rahxephon91 on April 08, 2014, 01:15:38 PM
There's nothing to respect about MGS4.
Title: Re: MGSV
Post by: cool breeze on April 09, 2014, 08:12:26 PM
http://www.youtube.com/watch?v=OSzDZhzxsP4

http://www.youtube.com/watch?v=Yg03q100E4g
Title: Re: MGSV
Post by: Rufus on April 09, 2014, 09:33:51 PM
For those who don't know, the guy having a shootout-romance with Meryl there is the one who shits himself earlier in the game. Several times, I think.
Title: Re: MGSV
Post by: Purple Filth on April 10, 2014, 11:54:48 AM
For those who don't know, the guy having a shootout-romance with Meryl there is the one who shits himself earlier in the game. Several times, I think.

and IIRC you knock him out and steal his clothes in MGS1
Title: Re: MGSV
Post by: a slime appears on April 30, 2014, 09:06:20 PM
Ok so I finally found time to play Ground Zeroes and here are a bunch of my silly-ass incoherent impressions:

What did I Play: Only the primary mission of the game which is called "Ground Zeroes." Supposedly this is the biggest bit of gameplay and is where all the story takes place so I figured it would be fair to post impressions after beating it. I plan on doing all the side-ops so maybe my opinions might change! Just kidding, it won't.

Story: A mixture of cold war naval gazing and complete fucking stupidity. I do find their perverse interpretation of the communist atrocities that happened in South America to be crass and insulting but this isn't a political thread so I'll leave it at that. Fortunately the writing sticks to MGS standards and by that I mean it's godawful. The game assumes everyone has played Peace Walker (the only good handheld MG is Ghost Babel) so reading the backstory is mandatory to make any sense of it. Speaking of which, they spend effort introducing a character who seems to be quite important but ultimately he just fucking bails and you never hear of him again. Maybe he plays a big part in the side-ops, I dunno, but I it does make the writing staff seem incompetent. Also, Kiefer Sutherland nails the attitude and character and I definitely prefer him to Hayter.

Gameplay: To be succinct, it's awesome. It took the franchise 13 years but it finally doesn't have shit controls and it's pretty easy to stealth-it-up. I'm also digging the "open world" stealth scenarios and it's really fun to approach every new area with a different tactic. Granted Splinter Cell has been doing this since 2002 but it's cool to see MGS catch up. Although I restarted 9 times I beat the "Ground Zeroes" mission in a little over 90 minutes. This is without using weapons, rescuing everyone, never being spotted, and only knocking out guards. I took my time and it's still only an hour and a half. VR Missions has more gameplay than this.

Graphics: I'm playing it on the PS4 but it's clearly a last-gen game with poor looking environments. Also it's 2014, if I'm ramming a huge fucking APC into a tiny little chain link fence that fucker better fall over in a goddamn triple-A game. 60 FPS at 1080p is splendid, don't get me wrong, but there's very minimal effort put in this port beyond higher texture resolutions on some objects and better lighting. Say what you will about AC4 but at least Ubi put some effort in porting the game to next-gen systems. I honestly expected more out of Kojima Productions.

Other Notes: I played all of "Ground Zeroes" with the companion app on my iPad. It was impressive seeing how seamlessly the radar followed my character (very low update delay) and tinkering with the heat maps on player navigation and combat was cool. While I liked having a giant radar available all the time and being able to quickly select new cassette tapes to play, it's pretty bare bones and curiously not properly formated for the iPad's resolution. Which is crazy to me because if anyone is going to own a tablet it's going to be an iPad, lol.

Summary: Only idiots and fans need apply. Paying any sort of money for this is criminal let alone the original $40 asking price. If you absolutely need to play this bit of throwaway content that can be summarized in a paragraph on this forum (http://www.thebore.com/forum/index.php?topic=41572.msg1837146#msg1837146) then for the love of god, RENT IT.