Hey Manabyte, you still obsessing over Larry Hyrb?Dammit, he still posts here? :-\
(http://i1.ytimg.com/vi/pt5dDtQT_xg/hqdefault.jpg)
You mean it came free in a $50 game called Zone of the Enders.I mean, it was never going to be a full game. So I dunno what people expected. It's the prologue just like the Tanker mission in MGS2.
Which... came free... as a demo...
The point of this game kinda eludes me. A DLC game getting framed as a main installment rubs me the wrong way, but I guess I can't really give a fair shake to it. I'd rather have Kojima working on something new and interesting. Maybe they're using it as a tech demo for PS4/Xbone? :teeheeIt's not being "framed as a main installment" tho. PR has repeatedly stated that Ground Zeroes is the prologue to The Phantom Pain, and both games are cross-gen. And to the widest possible audience for this game, it'll cost $20. Not unreasonable imo.
This nicca Manabyte shows just in time to shit on the X1. Does he have a bat signal?I can understand the technical deficiencies of the X1, but Manabyte is such a jackass.
This nicca Manabyte shows just in time to shit on the X1. Does he have a bat signal?I can understand the technical deficiencies of the X1, but Manabyte is such a jackass.
Mainline games starring Snake can die in a fire.
Mainline games starring Snake can die in a fire.
good thing this game doesnt star Snake!
I may check this out once it hits the bargain bin. But after MGS4, my opinion is that I only care about more Rising games. Mainline games starring Snake can die in a fire.
Naked Snake. Big Boss. Solid Snake. Who cares? It's the same shit.
:tophatNaked Snake. Big Boss. Solid Snake. Who cares? It's the same shit.
Snake and Big Boss are two pretty substantially different characters.
I've played all 4 "games" and I'm not 100% sure what the difference isSame here.
I wouldn't call it negligible. It's about 4-6 inch difference depending on how cold it is.I'm going to need pics of this in action :larry
Oh please like I don't know this. I just don't care, because it's stupid to get technical over two shitty characters.Naked Snake. Big Boss. Solid Snake. Who cares? It's the same shit.
Snake and Big Boss are two pretty substantially different characters.
:umadNope. You're characterizations of the characters are also why they suck.
As I said, this is mostly caused by Hayter. It's so hard to not see them as the same character when they sound the exact same despite having different personalities. I recognize them as two different characters, but in my mind, when I think of Big Boss, due to MGS3, it's hard for me to separate him from Solid Snake. Casting Hayter as Big Boss was a mistake.
Then why do Liquid and Solidus have different voices. No, it's distinguished mentally-challenged.more than like to avoid spoiling who they are. Also Liquid was raised in another country.
I mean, it was never going to be a full game. So I dunno what people expected. It's the prologue just like the Tanker mission in MGS2.
Whatever they are characters in a MGS game. So they are awful.
Demos were free? My friend paid for ZOE to play MGS2 demo. We played the mGS2 demo more than we did ZOE. Back then, most demos weren't free. You had to pay for a magazine, or you had to buy a game to get a demo. I know people who hate Dragon Quest who bought DQVIII for the FFXII demo. They didn't bother with DQVIII. These days, most demos are free due to online services.
Plus, there's no proof that Ground Zeroes doesn't stand on its own.
There's potential for great gameplay? Have you played 3?
Disagree with the idea that there's potential for great gameplay in a series that imo - 4 aside - has great gameplay. :yeshrug
Disagree with the idea that there's potential for great gameplay in a series that imo - 4 aside - has great gameplay. :yeshrugYou're kidding right? The first three chapters of 4 DO have great gameplay. GREAT! And the ten minutes of gameplay after that are great too!
I'm not the one who likes MGS here so.... :winWhatever they are characters in a MGS game. So they are awful.
taco
Do they?Disagree with the idea that there's potential for great gameplay in a series that imo - 4 aside - has great gameplay. :yeshrugYou're kidding right? The first three chapters of 4 DO have great gameplay. GREAT! And the ten minutes of gameplay after that are great too!
No thoughts on Acid? The best MG series yet?
whoa whoa whoa. My definition of good gameplay is "I had fun with it". I'm not very good at dissecting game design. I'm tapping right nowI'm not the one who likes MGS here so....Whatever they are characters in a MGS game. So they are awful.
tacoDo they?Disagree with the idea that there's potential for great gameplay in a series that imo - 4 aside - has great gameplay. :yeshrugYou're kidding right? The first three chapters of 4 DO have great gameplay. GREAT! And the ten minutes of gameplay after that are great too!
I guess on the fact that the actual stealth and controls work sure, but thats really it.
MGS4 was supposed to be about "stealth on the Battlefield" just like MGS3 was about "stealth and survival in the jungle". So you'd have to deal with the dynamic changing of a Battlefield and the people on the Battlefield.
MGS4 never does much with this. Beyond having a few set pieces(such as the Villa in Chapter 2 and following the convoy in 1) the levels aren't anything beyond whats been in previous games. The entire team up with faction things is half assed as you don't even have to do much to be with the militia and they are the only one's you be side with.
At the end of the day, chapter 1 is the only chapter I think is good the whole way through, because the actual level design has some cool scale, is big, nd provides some cool stealth. Chapter 2 is almost there, but the end with having to find Namoi is boring. Chapter 3 is nauseatingly boring as I slowly follow this dude and on replays it's even worse. The less said about 4 the better. And chapter 5 basically has one area of actual stealth. Either way after chapter 2, the game drops it's "jungle" basically. Which is a shame, because that sounded awesome.
between raban's lengthy explanation of how tomax and xamot are, like, totally different guys and rahx's imaginary argument with an imaginary opponent, I'm about ready to downgrade MGS fans to "sub-Zelda" here.I've got shit else to do and I might as well make use of all the bullshit game trivia I've committed to memory. The original MGS is what made me fall in love with games.
I'll wait until they pack both games together. MGS4 sucked balls.
Is there an Open World Institute to certify whether games meet the proper criteria for being open world or not?
They need to port the Ac!d games asap. I've only played Ac!d 2 but it was fuckin god tier game
for osmeone who doesnt wanna sit thru 30 minutes of that wahats the controverseyI don't know about controversy. I don't know why the series not being Sony exclusive would matter since it's been that way since the HD edition(360 version is better!). I guess Kojima wasn't lying when he talking about V touching "taboo" material. I mean I guess V is going to be so serious they needed a real actor for the lead.
As far as the game part goes, this game looks pretty fantastic. I think MGS's quirky stealth and ai mechanics are going to go really well with an open world.
Apparently it's not open world, just a slightly bigger MGS area. At least from what I've heard.
TRU has $10 GC if you buy this.are these deals also online or b&m only?
I thought all the talk about this game being short meant like 5 hours but reviews are saying they beat it in less than 2. Holy shit.
So is this more or less the demo from ZOE for MGS2? Lots of replayability to find little hidden things? I can't believe how short it is still, thank you bestbuy for the 20% off.
no, its actually longer. don't listen to the MGStards who pretend its 2 or more horus long. I am by no means a good gamer and I just beat it in 1 hour 21 minutes. There's no "side missions" during the main map and it's kinda laughable how small it is; i'd argue the tanker with ZOE had more content and more to do (atleast there was a boss fight):umad
but it really shows how i dont like the new direction of MGS; the open world Portable Ops / Peace Walker shit isn't fun. It's not fun having to carry bodies around a map backtracking and shit nor is it fun to have one map and the game just go "have fun". I want my linear story telling and gameplay.
and Kiefer is shit.
2/10
Did you not play/pay attention to Peace Walker? I think it's pretty plot relevant. And what's the suspension of disbelief? So you have no problem believing that loli anime girls are 10,000 year old demons but what happens in this game is just too far? Please :shaq
spoiler (click to show/hide)How is it magical timing? The fucking XOF soldiers were right there looking at Snake leave on the helicopter, I'm pretty sure it was remote-detonated. And as far as Paz' death, I think that's pretty significant. She knew a great deal about Cypher and Major Zero and she would've been a crucial ally to Snake and his army. She could've at least told them what XOF now knows through her torture. Now that she's dead, Snake has no leads on the organization that destroyed mother base. It set up XOF and Skullface as adversaries that are clearly thinking two steps ahead. How is that not badass?[close]
Kinda crazy how
I liked it :yeshrug not saying it's fine art, but it's not any better or worse than what Kojima has already done. I dunno why y'all expect anything other than hating this if you think Kojima is a hack. Dude makes severely authored experiences moreso than any dev I can think of (save for maybe Moleneux). If you don't like him, how are you gonna like anything he makes?What? The dude made MGS3 and MGS1. This is much worse then that.
Complete Spoilres for a 2 hour game:spoiler (click to show/hide)A group of bad guys led by a man named Skullface put on the FOX patch backwards so it spells XOF (this is literally something that happens) and pretend they're Americans and then go to a prison camp where Chico and Paz are being held and literally have Chico rape Paz all the while they fuk her too. Skullface manages to convince Chico to sell out the location of Outer Heaven (even tho its said once u beat the game that you could see the place from the coastline...) and Skullface has Chico call Snake to divert his attention away as a fake rescue mission. XOF departs slightly before Snake arrives at the prison and then Snake locates Chico who is out of it. Paz isn't where she was supposed to be so Snake goes looking for her. He finds her and they escape on a helicopter. Chico shows Snake a scar on Pazs stomache and then Snake has a medic cut her open and rip out a nucleur bomb. Snake thinks everything is saved until they arrive back at Outer Heaven were surprise it is now burning and destroyed. Miller comes aboard the escape helicopter flips out at now presumed bombless Paz when all of a sudden Paz wakes up and opens the helicopter door where she says "I have another bomb in my" then she jumps out and blows up, implying that Skullface used Chico (who is a child) to rape Paz (who is a child) and take her v card so he could shove a bomb up her vagina. The end.[close]
I didn't think my opinion of Raban's story tastes could get lower after Other M, but...Real talk, story just isn't a significant factor when it comes to my feelings on a game. I view it like extra credit: it can only add to the experience.
I didn't think my opinion of Raban's story tastes could get lower after Other M, but...Real talk, story just isn't a significant factor when it comes to my feelings on a game. I view it like extra credit: it can only add to the experience.
wait i thought meth was kidding. were those spoilers real? lol what garbage
I just started this shit and wtf, no more hayter? Sutherland?? Oh god. His voice is awful as snake.
btw I dont pay attention to stories in any games. I think they're all fairly shitty and they lose my interest quickly. The constant dialogue in the mgs games just amps that annoyance up. I do like the style of the cutscenes. I just couldn't tell you what happened
it's not any better or worse than what Kojima has already done.
i cant seem to remember any kid-rape in the old games
It's laughably stupid and ultimately forgettable.What the hell are you talking about? The first three games are great . They were'nt forgettable for one and yeah they were silly, knowingly so, when they needed to be. Ground Zeros is not all showing that same kind of tact.
The game play is fun. They can blow up as many vag's as they wanf
Why grossed out? The story never ruined my enjoyment before and still hasn't. But as I said I never really pay attention the stories. Hell I'm writing this while the final cut scene plays
Maybe you're just getting older, and have less tolerance for how aggressively distinguished mentally-challenged his games are.
Maybe you're just getting older, and have less tolerance for how aggressively distinguished mentally-challenged his games are.
Nope.
I'm just surprised is all. I thought that we unilaterally decided his games are just throwing tinfoil hat poop at the walls and enjoying whether or not it looks like something or not.
Actually no. My argument is that MGS has always been goofy and silly(though that dosen't make it stupid), so serious things like rape don't fit what has been a very over the top GI Joe/military fantasy series. My problem is MGS5 isn't seemingly trying to present itself as off the wall crazy like the previous games. It hasn't shown itself to have that goofyness. The series hasn't earned stuff like that.Nostalgia or could it be that the new games are just bad? No that could be it. No it has to be nostalgia AKA the easy way out argument choice. Coming from the peps who just want to lazily go "derp it's all crazy derp derp".
The argument is that you're surprised that something is crazy and off the wall in a goddamned MGS game :lol
For a forum that laughs at people who take stories in games too seriously, you're doing the same thing right now.Yes I am, I don't actually follow the rest of the forum in that "video game stories are bad". Thats the MO for Oscar and the others, but I've clearly always taken stories in games seriously because I like them. I am taking the story seriously, because obviously I enjoy the narrative. All my posts in MGS threads make that annoyingly clear. So no I don't agree that the games have bad stories and have always been bad, because as far as I'm concerned they haven't.
Oh noooo gang rape and vagina bombs! in a series where a hand takes over someones mind, there's a mount rushmore of snakes, and Raiden went full DBZ in the last one.Yes there's fun crazy like the later and just kind of wrong crazy as in the former.
Who the fuck cares?I do clearly. MGS 1-3 where crazy, but they were'nt these stupid and confusing games people in retrospect like to to claim they are.
I get that it's a line, I'm not debating against that. I'm just surprised that something Kojima did is suddenly rustling jimmies, which is probably what he wanted, but not this way.
Raban, you're not helping my case with me being happy being in pig-shit by liking my post. :lol :'(spoiler (click to show/hide)I'll take it anyway. Himu can be offended by Snukes while I :yeshrug and just roll with it. Kojima![close]
The episode begins when a new student enrolls in Ms. Garrison's class. He is named Bahir Hassam Abdul Hakeem, a child of Muslim parents whose mere presence makes Cartman paranoid to the point that he leaves class, asking Ms. Garrison whether Bahir has been searched for bombs. Angered by this, Ms. Garrison tells Cartman to stop being so intolerant, stating that most Muslims do not resort to terrorism, but Cartman ignorantly states that not all Muslims are terrorists, but most of them are. Suspecting that the Muslim kid and his parents are involved in a terrorist attack, Cartman calls Kyle (who is at home sick), on his cell phone during recess, and Cartman asks him to do a web search for Bahir's background. Cartman also asks Kyle to see if there are important events that day, and figures that Bahir may target Hillary Clinton, who is in town for a political rally. Cartman takes this as a terrorist threat, then proceeds to call the CIA, stubbornly claiming that he will only speak directly to the President.
A short while later, the school is evacuated via a fire alarm and announcement from Principal Victoria. Bahir goes with Butters to hang out, and Butters starts to accept Bahir as a friend. As that is happening, the CIA calls Clinton's convoy to warn them of a possible threat. They decide to continue the rally, and as she is doing so, her security finds that there is a nuclear device in Hillary Clinton's vagina. This was referred to as a "Snuke" (a suitcase nuke designed to fit in a woman's "snizz") in Clinton's "snatch". To try to locate the detonator, Cartman tortures Bahir's parents by farting in their faces. Cartman gets no response and once he hears that Bahir is at Butters' house, Cartman runs off.
While Cartman attempts to accost Bahir while running away from Butters' house, a group of Russian neo-soviets abduct both Cartman and Bahir, the former for alerting the CIA to the attempted terrorist attack. While they threaten their prisoners, their conversation reveals that the Russians who placed the snuke are merely pawns in service of America's oldest rival - the British. The Russians are a distraction while an 18th-century style fleet of British wooden sailing vessels make a surprise attack to "put an end to the American Revolution". After Kyle, Stan, the FBI, ATF, Homeland Security, the President's personal staff, Central Intelligence Agency, and finally a single NSA representative take over Kyle's bedroom (and end up relieving each other of duty in the space of a few minutes), they all work towards finishing what Kyle and Stan had started: uncovering the terrorists' intentions, finishing just as Cartman finds out about the plan himself. They raid the mercenaries, but the Russians then warn the federal agents that the detonator is set to go off when the clock reaches 1:00. However, the power is cut and the clock is reset, blinking 12:00 repeatedly once the power comes back on. The various American soldiers open fire on the Russian terrorists and free Eric and Bahir. Meanwhile, the United States Air Force attacks and effortlessly destroys the British fleet. Upon hearing the news of the attack's failure from the fleet's leader, the Queen commits suicide.
Stick of Truth already had a Snuke as well. Anusnuke.
Not impossible, sis. I have played all the games in the main series and I couldn't explain anything regarding the story for these games.Why grossed out? The story never ruined my enjoyment before and still hasn't. But as I said I never really pay attention the stories. Hell I'm writing this while the final cut scene plays
It is impossible to not pay attention to the story in a title where story is such a big focus. I tolerate mgs1-3 because they're fun and don't take themselves too seriously. I cannot seriously play a game where story is a main advertised feature when it has rape and vagins explosions. Especially as someone who typically likes mgs characters.
Just finished it, didn't read this thread so I was not at all ready for the fucked up shit that appearedUhhhh Vegeta had the best voice in DBZ by far... And he's the best villain too. They were all downhill after Vegeta.
Also listened to all the tapes and seriously wtf, it's impossible to treat any of this as serious drama when the bad guy sounds like fucking Vegeta
Thank god for Redbox
I just finished it in 80 minutes. I had fun!
I think we never saw shit like this before because Sony had the wrathful hand of publishing down onKojima to stop him from going full distinguished mentally-challenged fellow. But once Microsoft ocmes in with buckets of money theres no more control of Kojima. Shame.
I think we never saw shit like this before because Sony had the wrathful hand of publishing down onKojima to stop him from going full distinguished mentally-challenged fellow. But once Microsoft ocmes in with buckets of money theres no more control of Kojima. Shame.:spin
Yeah there are. I heard they are super short though. I haven't had a chance to play any yet.I just finished it in 80 minutes. I had fun!
Are there any side missions?
Himuro just fucking spoiled the game for me with his fucking gaf like rant in FB :snoop
Demand limits and censorship in your stories brehs. :heh
TIL metal gear fans look forward gang rapes and vaginas exploding and get mad when you "spoil" these "features" for them.
it's still funny to me that mgs2's story is so crammed full of dumb shit that I always forget it had a whole subplot about incest
if anyone talks about Feng Shui or Movies when you save in MGSV I DON'T WANNA KNOW, okay?
if anyone talks about Feng Shui or Movies when you save in MGSV I DON'T WANNA KNOW, okay?
Yeah they are completely the same thing :snoop
I'm out this thread, Himu just pressed the full distinguished mentally-challenged fellow button.
3 is so good. All the ideas Kojima had actually ended up with...gameplay. Too bad 4 shit it's pants in more ways than 1.
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..........................................................................................................spoiler (click to show/hide)NOSTALGIAAAAAAAAA!!!!!!![close]
Fuck now I really want to play MGS2 and 3 again
It's just wonderful in the entire context of the game, the tragedy they're trying to convey and the "acting".
Himu, I don't see a point to getting invested in MGS3's story knowing it leads here, now. Maybe in another five years I'll be moderately interested again.
but I still know where it goes. It's enough to kill the minor interest I had.
Apparently Kojima hates it.
We're discussing the nature of the story in which one of the characters names is HOT COLDMAN.People seriously discuss a series where the character is named Batman :yeshrug
We're discussing the nature of the story in which one of the characters names is HOT COLDMAN.
We're discussing the nature of the story in which one of the characters names is HOT COLDMAN.
sorry we're reflecting on the good old days of a fat man code-named FAT MAN rollerskating, planting bombs, and drinking wine through a straw.
sorry we're reflecting on the good old days of a fat man code-named FAT MAN rollerskating, planting bombs, and drinking wine through a straw.
:lol
I love that fucking game. :lol :dead
sorry we're reflecting on the good old days of a fat man code-named FAT MAN rollerskating, planting bombs, and drinking wine through a straw.
:lol
I love that fucking game. :lol :dead
remember when you blowed up like 6 metal gear all at once?
https://www.youtube.com/watch?v=z9GwJt3pHl4
I didn't bother with Online in 4. Signing on through a web browser? :kobeyuck The fuck was that?
https://www.facebook.com/photo.php?v=10151944759201576
https://www.facebook.com/photo.php?v=10151944759201576
https://www.facebook.com/photo.php?v=10151944759201576
but I still know where it goes. It's enough to kill the minor interest I had.
Play 3. Play 1. Ignore the rest.
Trust me on this, and I say this as a semi-Peace Walker fan, stupid story and all.
Though maybe play AC!D 1/2 and Rising if you were doing side-stories. AC!D's story can be safely ignored for the card game. Rising's story can also be safely skipped by Armstrong is too damn amazing to ignore the cheese.
Oh, I already have Rising. And I've played through MGS1 many times. I also liked Ghost Babel, if that counts.
wow, hating on Metal Gear Online? must've sucked at it
Are we talking MGS3 MGO or MGS4 MGO because I haven't played either and could not give two fucks about playing Metal Gear Solid with others.
If it's MGS4 MGO lol. Barren ass game with barren ass features, let's put in an online mode instead of fun stuff like VR.
Fuck this game so hard. I don't care if it means I suck as a gamer but I can't beat this fucking ground zeroes for the life of me on normal and restarting the same checkpoint over and over again while some dumbass sees me and instantly sets the alarms is just fucking bullshit. I've never had a problem with an MGS game before but I just can't beat this last checkpoint in the main mission and it's pissing me off so much.
Yeah, let's make Ground Zeroes a bunch of shitty fucking escort missions with no radar and guys everywhere and terrible checkpointing! GEE THAT SURE SOUNDS FUN
You grew up with Japanese Snake? You got MGS in Japanese in 1998? Why?
Oh now we get to do a time jump to explain bebs' origins. It'll turn out that his kind, gentle teacher became the dude that tried to sucker him on that timeshare.
You grew up with Japanese Snake? You got MGS in Japanese in 1998? Why?
Because it came out in Japan first and I wanted to play it right away.
I'm never going to understand MGS series fans, hahaha.
Otoh, for me, MGS3 is my favorite game of all time. When I play MGS3, each area I think "can I do this?" with dozens of possibilities for getting across the area and just doing things because I can and then when I try them and most of them end up being possible it's pure fun. The game is just a giant playground with neat swings and slides and toys to play with. I love finding all the secret codec calls and hearing medic joke with Snake about godzilla movies and Major Zero's James Bond fanboy-ism creep into his work. I like finding the little frogs and throwing snakes at guards because...because I can throw snakes at guards! It's just such a kid fantasy game of having a blast along with flying saucer guards, ghost valleys, bosses that can die because you turned your system off for a week, epic chases, and heart-felt moments. It's really the perfect game for my tastes, fantastic replayable gameplay and a story with lots to get out of it and a very solid main tale. But if you just run through the story in 12 hours from start to finish, you don't get enough half of that experience.:mynicca
You play some games and all the patterns are so obvious. You play the first levels of The Last of Us, and for the sake of tutorials the human enemies stare at brick walls, waiting for you to take them down. In Assassin's Creed you have the bushes laid out strangely and assets assembled weirdly. Or patrols in Deus Ex: Human Revolution that are super short and stop right before the corners for some reason... and those vents. Those practices destroy the entire credibility of the scene, the stage, and it pulls me out of the game since I'm shown the patterns. In other words, the aesthetics have effectively yielded before the mechanics and the game world has transgressed itself to reach the player, instead of staying true to itself.
I don't understand why so many people are calling so many games open-world games when they're not. There is usually a fundamental distinction between mission mode and free roam mode. When you play a lot of open-world games, you're actually inside a corridor you're forbidden to leave, or you're set on a course of action you can't derail from. You might be inside a city, but you're inside a corridor inside a city. Is that open-world? I'm not sure.*COUGH*gtav*COUGH*
Eurogamer: Stealth now is very different to stealth as it was when the first Metal Gear game released. It now seems more action focused. Why has it evolved this way?:dead
Jordan Amaro: Money!
http://www.eurogamer.net/articles/2014-03-23-stealth-vs-stealth
Jordan Amaro, designer/guy working on MGS5, talking about stealth gameplay. Guy is on point talking about stealth gameplay.
Don't worry, he's just Kojima's latest pet gaijin. He'll tire of his opinion-having ways after one game and flush him down the toilet, leaving him to work on mediocre iOS games.
Falling for Bebpo enthusiasm
You're too old for such rookie mistakes
This is making me want to replay MGS4 since MGS4 is the only MGS I haven't played a handful of times and I hardly remember it at this point because it was bad and because of that. Would be interesting to do a replay for the gameplay-side even if Acts 3/4 are gonna suck.
This is making me want to replay MGS4 since MGS4 is the only MGS I haven't played a handful of times and I hardly remember it at this point because it was bad and because of that. Would be interesting to do a replay for the gameplay-side even if Acts 3/4 are gonna suck.
this post got me to replay MGS4 because I was in the same situation. I replayed acts 1 and 2 back in 2008 and that's it.
Revisiting it now...it's not positive experience. There's less gameplay than I remembered and more cutscenes. Once in a while I'll look up from my phone and see what's happening on screen. There's 5 minutes of Snake trying to peak around a corner in a cutscene, 5 minutes looking at a footprint, 5 minutes of checking a body for a bomb, 10 minutes of otacon and naomi pantomiming. There's one bit where a cutscenes leads up to an elevator, it jumps back to gameplay where you press forward for 10 seconds, and it's right back into another cutscene. There's a 50 minute long (timed by saves, not an exaggeration) cutscene ending act 3. It's actually crazy.
The gameplay of acts 1 and 2 is still great. Octocamo, taking advantage of the militias fighting the pmcs, controls and other improvements to MGS3 stealth, etc. It's so disappointing there wasn't a full game with this gameplay. Here it's maybe ~2-3 hours of the whole game. Act 3 is a dumb tailing mission. So far Act 4 is "avoid the cameras."
I played the demo originally at TGS '07 and thought it was awesome. Then I got a PS3 in 2009, since I was waiting for a system revision, and finally I was able to play MGS4. I am a fan of the series and I was VERY excited to play the game!I do really love MGS4, but I think these criticisms and many others are totally legitimate. It's just that the overbearing story doesn't actually detract from the experience for me. I don't know why, because I typically loathe anime; but the ridiculous, over-the-top cutscenes executed in the most grandiose and epic way possible reads as delightfully entertaining to me. I like spending 5 minutes to look at a footprint. I like the 50 minute cutscene of Ocelot revealing the power of SOP. I like the painfully long sequences in the NOMAD (did you know you can take control of the Mk.II during these scenes and explore the ship as a little robot while the characters chat in the background?). Whether or not they produce the same tense and ultimately rewarding experiences that MGS' stealth gameplay is known for is irrelevant to me.
I kept trying to play Act 1 and just couldn't stomach it. I don't understand what people see in MGS4 but all I got out of it in my attempts were incredibly small gameplay areas with paint-by-numbers stealth segments, a robot you can use to practically dismantle every stealth opportunity, constant gameplay interruptions with incoherent cutscenes, hilariously unnecessary control complexity, and generally a complete disregard for player agency in level design. I mean it was detestable on every level.
Last summer I finally said fuck it, manned-up, and just plowed on through the rest of the game. I'm not exaggerating or kidding when I say it's the worst "AAA" game I've ever played. I'm not the type of guy to say "YOUR OPINION IS WRONG" because that's fucking horse shit and I think those types of people are assholes, but man-oh-man do I get close to that when someone tells me they love MGS4. Which is a real shame because there's some genuinely great mechanics in there but unfortunately they're completely ruined because of everything else.
I played the demo originally at TGS '07 and thought it was awesome. Then I got a PS3 in 2009, since I was waiting for a system revision, and finally I was able to play MGS4. I am a fan of the series and I was VERY excited to play the game!I do really love MGS4, but I think these criticisms and many others are totally legitimate. It's just that the overbearing story doesn't actually detract from the experience for me. I don't know why, because I typically loathe anime; but the ridiculous, over-the-top cutscenes executed in the most grandiose and epic way possible reads as delightfully entertaining to me. I like spending 5 minutes to look at a footprint. I like the 50 minute cutscene of Ocelot revealing the power of SOP. I like the painfully long sequences in the NOMAD (did you know you can take control of the Mk.II during these scenes and explore the ship as a little robot while the characters chat in the background?). Whether or not they produce the same tense and ultimately rewarding experiences that MGS' stealth gameplay is known for is irrelevant to me.
I kept trying to play Act 1 and just couldn't stomach it. I don't understand what people see in MGS4 but all I got out of it in my attempts were incredibly small gameplay areas with paint-by-numbers stealth segments, a robot you can use to practically dismantle every stealth opportunity, constant gameplay interruptions with incoherent cutscenes, hilariously unnecessary control complexity, and generally a complete disregard for player agency in level design. I mean it was detestable on every level.
Last summer I finally said fuck it, manned-up, and just plowed on through the rest of the game. I'm not exaggerating or kidding when I say it's the worst "AAA" game I've ever played. I'm not the type of guy to say "YOUR OPINION IS WRONG" because that's fucking horse shit and I think those types of people are assholes, but man-oh-man do I get close to that when someone tells me they love MGS4. Which is a real shame because there's some genuinely great mechanics in there but unfortunately they're completely ruined because of everything else.
Seeing Kojima's unedited, doubtlessly absurd vision come to life in MGS4 is the burning trainwreck I can't hide my glee for. Many Bore members take pleasure in the rampant idiocy and self-humiliation of GAFfers every single day here. I'd much rather take part in one person's multi-million-dollar rampant idiocy and self-humiliation once every few years.
If you know it's awful but you still love it; I can't hate! :-*
For all the shit I heap onto MGS4 I can admire the the love and passion poured into that project. MGS4 is a rarity in the game industry, a creative gone unbridled, and it's worth respecting for that alone.spoiler (click to show/hide)THAT'S ALL YER GETTIN' OUTTA ME. FUCK THAT GAME[close]
For those who don't know, the guy having a shootout-romance with Meryl there is the one who shits himself earlier in the game. Several times, I think.