there was another popularity contest with the 3 top winner getting an uvo and the results are in the 3 winner are
Satan
goes from D/B to D/R, HP buff on top of the 3.5x atk
Dmeta
goes from D/L to D/B, leader skill now extend to god type and active now also heal bind by 1 turn
Rsonia
get additional attack when making 6+ combo, time extension awakening also added
- New Series of monster based on the norns/moirai, all of them provide a buff to one color, another buff to a different color and i seems to understand both buff to creature that are both of those colors, also all of them have an active that change the whole board into their own 2 colors + hearts
Urd
Fire atk x2.5, water atk x1.5, (fire/water or water/fire monster atk x3.75)
Verdandi
Wood atk x2.5, fire hp x2
Skuld
Water atk x2.5,wood rcv x2
New egyptian monsters
Osiris
AS: rightmost column change to wood
LS: small hp and rcv increase to wood monsters, x3.5 when doing combo 6+
Hathor
AS: ?
LS: small hp and rcv increase to light monsters, x4 atk when matching 5 colors or 4 color and hearts
- New technical dungeon boss, hathor (D/L)
- artwork for the other insect dragon
- there was an art contest where the winner would get their monster featured in the game
- detective conan is getting a collaboration
- more balance tweaks
Active skill changes
Ripper dragons: 15/10 -> 15/8
Kagutsuchi: 30/15 -> 25/10
Cao Cao: 14/10 ->14/9
Sun Quan: 18/14 -> 18/13
Liu Bei: 15/11 -> 15/10
Apocalypse: 20/15 -> 16/11
Angel Luci: 35/25 -> 35/20
Satan: 35/25 -> 35/20
Lakshmi: Gains orb-enhance
Ultimate Archer, King Slimes, Mari & Eva, GC Crab, Izanagi, Robin, B/W Batman, AB. Wingman, Biscuit, Pitou, Hello Kitty Tyrra, Tamadrapurin, I Love Padbear: Gains nuke (overwrite)
Draggie: gains 1-turn delay
Draggie Knight and evos: gains 1-turn delay
GZL: gains 50% armor reduction
LZL: gains "heal 4x of monster RCV"
Thoth: gains 2-turn bind recover
Xuanzang (Light): gains heal 3000
Xuanzang (Dark): 7x -> 10x
Dmeta: 1-turn bind recover
Norse enhance nukes go from 10x to 30x
Awoken Neptune: 2x ATK for both attackers and devil for 1 turn instead of just attackers
Durga: 1.5x -> 2x for god enhance
Leader Skill changes
GGY: Affects Dragon in addition to Physical
RGY: Affects Balance in addition to Dragon
Pirate Zaerog: Gains small HP boost
Minerva/Neptune/Ceres/Venus/Hades: 1.5x ATK for devil (dark version) or god (light version) in addition to damage reduction
Bodin, Rodin: 1.5x HP, 2.5x ATK for God, Water and God, Fire
Amaterasu: 1.5x ATK for God types in addition to auto-heal
Lmeta, Bmeta: Gains small HP boost for healers
Added sub-types
F/F Horus gains Balance
F/L Horus gains Attacker
L/D Ra gains Physical
L/L Ra gains Healer
Uvo Angel Luci gains Balance
Added Awakenings
L/L Fagan gains 2nd skillboost, light row enhance, 2-prong
D/L Fagan gains 2x bind-resist, 2nd 2-prong
Uvo Beelze gains skillboost, 2nd 2-prong and poison resist
Uvo Hera-Ur gains skillboost
Parvati auto-heal (4th awakening) changed to time extension
Indra 1st and 2nd awakenings are now time extension and additional skill-bind resist
Orochi 2nd HP boost changed to 2-prong
Susano Attack boost changed to 2-prong
Uriel/Gabriel/Michael Attack boost changed to skill-bind resist
Raphael attack boost changed to light row enhance, bind recover changed to skillboost
Angel Luci attack boosts changed to 2-prong and skill-boost
Awoken Zeus Olympios light resist changed to skill-boost, attack boost changed to 2-prong
DQ Hera dark resist changed to skill-boost, attack boost changed to 2-prong
Zaerog attack boost changed to 2-prong
Apollo/Persephone attack boost changed to 2-prong
Izanagi attack boost changed to blind resist
Durga poison resist changed to time extension
also they are looking into improving the orb enchancing awakening by making them increase the damage that enchanced orbs do