Author Topic: THE WITCHER 3: WILDE HUNT  (Read 195416 times)

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Great Rumbler

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1020 on: July 08, 2015, 09:33:14 AM »
New patch is out on PC, it's pretty substantial:

Quote
A new, alternative (optional) movement response mode for Geralt.

A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player’s map.

Crafting and alchemy components no longer add to the overall inventory weight.

Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.

Multiple sorting options are now available in the Inventory.

Alchemy formulas and crafting diagrams can be “pinned”, meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.

Dozens of fixes for quest related issues, both major and minor.

A few performance enhancements, including the optimization of FX, scenes and general gameplay.

Various improvements to horse behavior.
dog

toku

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1021 on: July 08, 2015, 09:59:36 AM »
I know everyone excited about that stash but I'm actually most excited about pinning alchemy recipe ingredients in shop menus.

Brehvolution

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1022 on: July 08, 2015, 10:44:12 AM »
Finally, a books tab and read ones greyed out. :clap
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Human Snorenado

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1023 on: July 08, 2015, 02:05:04 PM »
:rejoice stash space
yar

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1024 on: July 11, 2015, 11:15:10 AM »
I think Im stuck with the Champion of Champions quest

spoiler (click to show/hide)
talked to Ulle the Unlucky and now??? Fast.forward a few days?
[close]

Rufus

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1025 on: July 11, 2015, 11:37:12 AM »
I don't remember it well, but you should be fighting the champion now that the arena is open again (I assume?). Don't remember if you have to wait or not.

Cerveza mas fina

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1026 on: July 11, 2015, 11:49:13 AM »
Arena is not open though ;(

Rufus

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1027 on: July 11, 2015, 12:20:35 PM »
Is Ulle still there?

fistfulofmetal

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1028 on: July 11, 2015, 02:25:24 PM »
Waiting for the patch before I pick this back up.
nat

toku

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1029 on: July 11, 2015, 06:37:53 PM »
Waiting for the patch before I pick this back up.

Same.

Sho Nuff

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1030 on: July 11, 2015, 09:49:54 PM »
I just started this game and the story makes Dragon Age Inquisition look like a bad fanfic

Stoney Mason

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1031 on: July 11, 2015, 10:39:13 PM »
Pretty much

Re: THE WITCHER 3: WILDE HUNT
« Reply #1032 on: July 12, 2015, 08:15:07 AM »
I think Im stuck with the Champion of Champions quest

spoiler (click to show/hide)
talked to Ulle the Unlucky and now??? Fast.forward a few days?
[close]

You just talked to him? Or you actually saved him? I remember this. Not a lot going on here story-wise but I'll spoiler tag it just in case.

spoiler (click to show/hide)
When you talk to him, he tells you that he loses to everyone who challenges him but always comes back. So when the battle starts, you land a few blows on him and he "loses" long before his health bar is depleted. The trick to this one is to throw the fight. Let him hit you and after a short period (again, well before your health bar is depleted), he'll thank you for letting him win thus breaking his curse to lose for all eternity.
[close]

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1033 on: July 12, 2015, 10:21:40 AM »
I just started this game and the story makes Dragon Age Inquisition look like a bad fanfic

I just started Dragon Age and I feel the same.

There is room for both, but I can already feel Dragon Age will be popcorn game whereas Witcher is an all time classic.

Cerveza mas fina

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1034 on: July 12, 2015, 10:22:36 AM »
I think Im stuck with the Champion of Champions quest

spoiler (click to show/hide)
talked to Ulle the Unlucky and now??? Fast.forward a few days?
[close]

You just talked to him? Or you actually saved him? I remember this. Not a lot going on here story-wise but I'll spoiler tag it just in case.

spoiler (click to show/hide)
When you talk to him, he tells you that he loses to everyone who challenges him but always comes back. So when the battle starts, you land a few blows on him and he "loses" long before his health bar is depleted. The trick to this one is to throw the fight. Let him hit you and after a short period (again, well before your health bar is depleted), he'll thank you for letting him win thus breaking his curse to lose for all eternity.
[close]

Oh man thanks for that! Will try :)

toku

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1035 on: July 17, 2015, 03:31:44 PM »
Update is live.

Great Rumbler

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1036 on: July 17, 2015, 03:59:43 PM »
Update is live.

The PC version update isn't yet, apparently because of some last minute NVidia/AMD stuff.
dog

Human Snorenado

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1037 on: July 17, 2015, 04:25:41 PM »
yar

fistfulofmetal

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1038 on: July 18, 2015, 02:17:10 PM »
The patch on console seems to be all fucky. Lowers performance (wut?)

I'm downloading the patch right now. Fingers crossed.
nat

fistfulofmetal

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1039 on: July 18, 2015, 04:08:35 PM »
Performance seems more stable. I run it at 30fps and I managed to turn some settings up more and it remains locked.

The new movement style isn't a HUGE difference but it's definitely more snappy. Enough to notice.
nat

fistfulofmetal

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1040 on: July 18, 2015, 06:59:38 PM »
It looks like they rebalanced some of the gear as well. I'm wearing some Griffin armor that I'd upgraded twice and now post 1.07 it's too high level for me. If I take it off I can't put it back on, lmao
nat

Steve Contra

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1041 on: July 20, 2015, 03:09:44 PM »
Despite having too much talking and dumb story shit this game is :lawd

No fucking fetch quests or gather shit or anything :lawd
vin

Brehvolution

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1042 on: July 21, 2015, 09:45:22 AM »
This game is
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fistfulofmetal

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1043 on: July 22, 2015, 08:03:55 PM »
Right before you find Ciri:

spoiler (click to show/hide)
What's with the rando Snow White and the Seven Dwarves thing?
[close]
nat

Great Rumbler

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1044 on: July 22, 2015, 08:53:19 PM »
Right before you find Ciri:

spoiler (click to show/hide)
What's with the rando Snow White and the Seven Dwarves thing?
[close]

Just a subtle reference, I guess. They mentioned at least one other fairy tale earlier in the game.
dog

Brehvolution

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sarslip

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1046 on: July 23, 2015, 10:02:07 AM »
Jarl Winslow

Geraldo of Riviera

Yennefer Hudson



sorry i needed to get that out


toku

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1047 on: July 27, 2015, 01:54:36 PM »
Fianl free DLC gonna be New Game+


Human Snorenado

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1048 on: July 27, 2015, 03:13:26 PM »
:rejoice
yar

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1049 on: July 28, 2015, 07:50:54 AM »
I just sold it like 3 days ago  :lol

Brehvolution

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1050 on: July 28, 2015, 10:28:53 AM »
I just sold it like 3 days ago  :lol

Breh, this is a gem to keep forever.

I'm about 30 hours in on my 2nd time through. So many awesome swords this time. :lawd A nice reward for exploration.
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Re: THE WITCHER 3: WILDE HUNT
« Reply #1051 on: July 28, 2015, 10:37:27 AM »
I knooooow, but I also know I've never replayed any game in my life. Just being realistic.

Stoney Mason

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1052 on: July 28, 2015, 11:45:52 AM »
Don't really care about new game +

More interested in them eventually releasing the editing tools.

Brehvolution

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1053 on: July 28, 2015, 04:40:14 PM »
http://www.gameinformer.com/b/news/archive/2015/07/28/here-is-what-happens-when-you-start-the-witcher-3s-new-game-plus.aspx?utm_content=buffera170b&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
Regarding NG+
Quote
Regarding some of the questions that appeared since yesterday, here are some answers.

Enemies will be stronger obviously.

What carries over?
Player experience (if you're below level 30 when finishing the vanilla game, you will be bumped to level 30 for the start of NG+), items (excluding: quest items, books & letters, Gwent cards, usable items, trophies) and alchemy recipes.

When starting New Game Plus you can select any difficulty level.

You can obtain the Death Match achievement when playing the NG+ mode.

What's the starting level of the character when beginning NG+?
The same that you had when finishing the game, if above 30, otherwise you start at 30. You also get a free Clearing Potion at the start so you can reset your skills and try a different build.

:noah
« Last Edit: July 28, 2015, 05:14:38 PM by Brehvolution »
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Steve Contra

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1054 on: July 28, 2015, 04:44:02 PM »
This game brehs :noah

Everyone else has lots of catching up to do.
vin

Great Rumbler

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1055 on: July 28, 2015, 09:51:40 PM »
Through Space and Time :noah
dog

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1056 on: July 29, 2015, 03:52:20 AM »
This game brehs :noah

Everyone else has lots of catching up to do.

Oh how I'd wish this would spur EA and Bethesda to do better.

I fully expect ME4 to be like DA3 Ubisoft but in space and the next TES to be a borefest like Skyrim and Oblivion.

These guys have a formula that the masses buy into and I doubt they will change it just cause of things like "quality".

Steve Contra

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1057 on: July 29, 2015, 12:59:19 PM »
spoiler (click to show/hide)
Geralt doesn't fuck around.  I banged Keira and killed her for stealing the mage's notes in the same 24 hour period.  Mistake a Witcher for someone who gives a fuck breh. :bolo
[close]
vin

Rufus

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1058 on: July 29, 2015, 04:50:51 PM »
At least you
spoiler (click to show/hide)
gave her a quick, though possibly dismembering end. If you let her go to Radovid, this is what happens to her: http://i.imgur.com/XMAVhHD.jpg
[close]
« Last Edit: July 29, 2015, 05:26:07 PM by Rufus »

Steve Contra

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1059 on: July 29, 2015, 05:13:49 PM »
 :kobeyuck
vin

fistfulofmetal

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1060 on: July 29, 2015, 05:25:19 PM »
Dang, that's brutal.
nat

toku

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1061 on: July 30, 2015, 12:12:41 AM »
At least you
spoiler (click to show/hide)
gave her a quick, though possibly dismembering end. If you let her go to Radovid, this is what happens to her: http://i.imgur.com/XMAVhHD.jpg
[close]

jesus fuck

Cerveza mas fina

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1062 on: July 30, 2015, 03:46:24 AM »
Daaamn

In my game
spoiler (click to show/hide)
she runs of with one of the other witchers :)
[close]

Rufus

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1063 on: July 30, 2015, 09:48:41 AM »
Daaamn

In my game
spoiler (click to show/hide)
she runs of with one of the other witchers :)
[close]
I was really glad to get that outcome. :uguu

sarslip

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1064 on: July 30, 2015, 12:06:38 PM »
yeah that Time and Space quest, made me think what Cyberpunk will be like :gladbron

Brehvolution

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1065 on: July 30, 2015, 12:11:19 PM »
Daaamn

In my game
spoiler (click to show/hide)
she runs of with one of the other witchers :)
[close]

In mine
spoiler (click to show/hide)
Banged her and I sent her to Kal moren(sp) and she helped in the fight at the end.
[close]
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Rufus

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1066 on: July 30, 2015, 12:17:53 PM »
Kaer Morhen, you heathen.

Cerveza mas fina

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1067 on: July 30, 2015, 03:50:36 PM »
Daaamn

In my game
spoiler (click to show/hide)
she runs of with one of the other witchers :)
[close]

In mine
spoiler (click to show/hide)
Banged her and I sent her to Kal moren(sp) and she helped in the fight at the end.
[close]
Yeah she helped.me too than she did.that

Great Rumbler

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1068 on: July 30, 2015, 04:02:34 PM »
King Radovid spoilers:

spoiler (click to show/hide)
Helped kill Radovid, defended Roche and co against Dijkstra's treachery. You know, Dijkstra, I really liked you as a character, but you don't go messing with my friends, okay?
[close]
dog

Great Rumbler

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1069 on: July 30, 2015, 10:17:23 PM »
77 hours on the clock so far, but I'm getting close to the end. Still got a ton of places that I want to check out in Skellige, though.
dog

Rufus

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1070 on: July 31, 2015, 05:31:05 PM »
From the upcoming patch 1.08:
Quote
In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values.

What? :heh

fistfulofmetal

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1071 on: July 31, 2015, 05:55:57 PM »
It's super dumb that they didn't think of that before rebalancing the armor. It fucked me over when I was doing one of the latter main-line quests that ended with Geralt waking up without any of his stuff equipped. I had to stop and go run around the game world without any armor on and craft some armor real quick.
nat

toku

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1072 on: July 31, 2015, 06:36:37 PM »
yea I got a haircut and it took off most of my armor  :lol

Joe Molotov

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1073 on: July 31, 2015, 08:34:38 PM »
They're adding more Polish to the game, brehs.
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Brehvolution

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1074 on: August 04, 2015, 01:45:43 PM »
Exploration brehs. :noah

I have better swords at level 19 than I did at level 33 on my first time around. They have great names too like Ultimatum or Moon Blade. Goddamn this game is so fucking good. :lawd
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toku

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1075 on: August 05, 2015, 11:09:52 PM »

Rufus

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1076 on: August 05, 2015, 11:21:47 PM »
The command line shows they tried all other women you can have sex with. :lol

Great Rumbler

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1077 on: August 07, 2015, 09:27:18 AM »
New patch is out today:

Quote
PERFORMANCE:
Overall improvements to performance, including some issues that may have been caused by 1.07.

UI:
[Japanese Only][PS4 Only] Fixes an issue where the background text of certain books would flicker.
Fixes an issue where part of the Kaer Morhen map would not display properly.

GAMEPLAY:
Fixes a rare issue where items would disappear from the stash.
Fixes a very rare issue which would cause Geralt to get stuck when trying to run.
The interaction pop-up will no longer appear on lootable objects that are empty.
Fixes an occasional glitch in one of the dwarf combat animations.
Heads chopped off during finishers will no longer disappear.
"Players can perform a roll just before landing to significantly reduce the damage caused by falling.
We've added a tutorial pop-up window explaining this to make it clearer."
In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values.
Fixes an issue where players were unable to compare their items with ones sold by merchants.

ACHIEVEMENTS:
Players will now be able to complete the Card Collector achievement.
Achievements are now working properly again and will be unlocked if players meet their requirements after installing this patch (PC version).

GRAPHICS:
Fixes an issue where interiors would sometimes not display properly on the minimap.
Fixes an issue where certain world elements would sometimes be missing and noticeable visual glitches would be present while in Novigrad.

QUEST:
Fixes an issue where players were unable to finish the "It Takes Three to Tango" quest, even though they had obtained wine at the Kingfisher.
Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest "Something Ends, Something Begins."
The entrance to the area where the Sunstone is obtained will no longer be blocked off if the player exits it prematurely during "The Sunstone" quest.
Fixes an issue where players were unable to complete the "Get Junior" quest on certain occasions.
Fixes an issue where players were unable to finish the "Scavenger Hunt: Viper School Gear" quest due to a closed gate.
Fixes an issue where some players were unable to investigate rooms during the "Family Matters" quest, effectively blocking their progression.
Fixes an issue where players were unable to finish the "Hey, You Wanna Look at my Stuff?" quest.
Fixes an issue where players were unable to talk to Roche during the "An Eye for an Eye" quest.
Fixes an issue where Roche would stay at his camp instead of going to the Oxenfurt Bridge in the "Get Junior" quest.
Fixes an issue where, under certain circumstances, Yennefer would not appear in Oxenfurt during the "The Great Escape" quest.
Drowners will have a harder time killing Nidas during the "Black Pearl" quest.
Fixes an issue which led to an infinite loading screen during the "To Bait a Forktail..." quest under certain circumstances.
Fixes a rare issue where the basement was locked during the "King's Gambit" quest.
Fixes an issue where players were unable to free the merchant during the Person in Distress event in the Claywich area.
The trolls at the Circle of Elements will no longer attack Geralt if he opts for a peaceful resolution.
Fixes an issue where players were unable to talk to Roche during the "Brothers in Arms" quest.
Fixes an issue where Zoltan's card was unobtainable.

GENERAL:
Preparatory features paving the way for the introduction of New Game + in the future.
dog

Great Rumbler

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1078 on: August 14, 2015, 08:47:45 AM »
New update came out today.

It's mod tools.

 :aah
dog

pilonv1

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Re: THE WITCHER 3: WILDE HUNT
« Reply #1079 on: August 14, 2015, 09:08:45 AM »
OMG does this mean I'll finally get a FOV fix?
itm