THE BORE

General => Video Game Bored => Topic started by: Joe Molotov on September 06, 2016, 04:22:20 PM

Title: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on September 06, 2016, 04:22:20 PM
Dragon Quest VIIr next Friday, fam. :snob

spoiler (click to show/hide)
sponsored thread from Bad-Dragon.com  :doge
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Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 06, 2016, 04:42:50 PM
I'll pick it up. It's the only mainline game that I haven't finished, not counting DQ10.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on September 06, 2016, 07:44:02 PM
Hell yes!!! VII was my favorite after III despite never having finished it. I played like 80 hours when I got to the disc change and when I did my memory card died. I didn't have the heart to restart. I can't wait.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on September 06, 2016, 07:54:25 PM
Don't forget Builders
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on September 06, 2016, 07:57:11 PM
I'm keeping an eye on DQ Builders as well.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on September 06, 2016, 08:01:17 PM
will there be a PC version of builders? I'm genuinely interested in the game but have no real desire to have a next gen console at the moment.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on September 06, 2016, 08:52:47 PM
GOTY 2016
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 07, 2016, 01:13:58 AM
Going to buy VII on 3DS.  This will be the first DQ RPG I try playing.  :)
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 07, 2016, 07:44:10 AM
I'm buying the fuck out of 7 and builders. also have all the dq phone ports installed bc it's awesome to have them all right there in my hand
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on September 07, 2016, 09:48:10 AM
I'm buying the fuck out of 7 and builders. also have all the dq phone ports installed bc it's awesome to have them all right there in my hand

How are the phone ports? I've heard that they either have weird scaling/stretching issues or are missing content from their other releases.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 07, 2016, 09:56:30 AM
Preordered for $32 at Amazon.  :rock
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 07, 2016, 04:13:31 PM
I'm buying the fuck out of 7 and builders. also have all the dq phone ports installed bc it's awesome to have them all right there in my hand

How are the phone ports? I've heard that they either have weird scaling/stretching issues or are missing content from their other releases.

iirc only 1&2 have the stretching (and still look good) and 3 had missing content (no monster animations or bonus dungeons). also 8 is locked at a really low framerate for some reason. otherwise they're all really good ports, especially 4-6. all hi res, fast loading, and high quality soundtracks. plus the controls are the best use of virtual dpad I've ever used. it's so easy and convenient to play them one handed, and ofc it's very easy to look away or pause bc it won't get you a game over. i honestly prefer playing them on phone now.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on September 07, 2016, 04:24:32 PM
I'm just gonna wait 4 more days and get SMT4 instead :3
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 07, 2016, 05:01:42 PM
sorry to hear that bro. hope things get better for you.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 07, 2016, 08:02:57 PM
>Not getting both.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on September 08, 2016, 04:04:57 AM
Playing Rise of Iron and SMT4 on the side :aah
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on September 08, 2016, 08:48:08 AM
Super excited to get the definitive version of 7 in just a week! :hyper
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on September 08, 2016, 09:24:18 AM
But the midi soundtrack :(
VII is probably the most evocative DQ OST :doge
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 08, 2016, 09:27:10 AM
Unless it is a rhythm game, I play handheld games with the sound off while listening to podcasts. The internal speakers are terrible and I can't be bothered with wearing headphones for longer sessions. I won't miss the orchestral soundtrack.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 08, 2016, 11:55:49 AM
I'm just gonna wait 4 more days and get SMT4 instead :3

I'd rather play SMT4-2 than DQVII too :P  Shown by the fact I still have DQVII 3DS sitting on my shelf a year later and haven't played it.  But DQ is good stuff.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 08, 2016, 01:34:45 PM
this is why the bore is losing hearts and minds
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 14, 2016, 02:30:02 PM
Just noticed how good this character would be as an emoticon.

(http://i.imgur.com/lwEfCza.png)
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on September 15, 2016, 01:19:05 AM
Can't wait to enjoy this game again. Such a fantastically melancholic game.

I'm buying the fuck out of 7 and builders. also have all the dq phone ports installed bc it's awesome to have them all right there in my hand

How are the phone ports? I've heard that they either have weird scaling/stretching issues or are missing content from their other releases.

The ports/remakes of 1-3 were all more than playable. I finished them and they were probably the best controls/UI for a console RPG converted to mobile. I can't speak for the ports of 4-6 but I think those actually had some content added back that the DS versions missed.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 15, 2016, 03:08:13 AM
The lack of party chat in DQ4 wasn't a big deal to me. I'd rather have good controls than more dialogue.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 15, 2016, 06:48:47 AM
the touch controls for dq are fantastic
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 15, 2016, 07:03:44 AM
They're perhaps better than in many other games. I'd still rather have physical buttons.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on September 15, 2016, 09:07:18 AM
The lack of party chat in DQ4 wasn't a big deal to me. I'd rather have good controls than more dialogue.

Does the phone port have the extremely overdone accents that the DS version does? In that case I'd definitely prefer physical buttons to more dialogue :P
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 15, 2016, 11:12:17 AM
The lack of party chat in DQ4 wasn't a big deal to me. I'd rather have good controls than more dialogue.

Does the phone port have the extremely overdone accents that the DS version does? In that case I'd definitely prefer physical buttons to more dialogue :P

1-3 have new translations. no played up accents except 1 which uses old english. they also use some of the names from the nes games like erdrick.

4-6 use the ds translations and 8 uses the ps2 translation.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on September 16, 2016, 02:37:37 AM
Preordered ages ago... Gotta wait for tomorrow for it to ship tho.

Feels bad man. [/sekritnazipepe]

Best Buy had my copy and though their website said it was ready for pick up they wouldn't let me have it early, alas. I'm an adult, I'll be fine waiting a few more hours.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 16, 2016, 03:25:59 AM
My copy shipped yesterday morning. It should be waiting for me once I get home from the office. Now I just need to decide if I want to continue with Persona Q or play this in between.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on September 16, 2016, 08:56:46 AM
Wearing my Slime tee in honor of today's monumental release. Can't wait till work is over!!
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on September 16, 2016, 09:04:20 AM
Amazon says my copy is "shipping soon." :-\
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 16, 2016, 10:15:23 AM
My Amazon copy shipped and will be delivered today.

:idont
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 16, 2016, 10:25:04 AM
SIX MORE HOURS TIL I CAN PLAY THIS
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on September 16, 2016, 11:11:01 AM
not fucking with shipping. walking into a store and picking it up.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 16, 2016, 12:00:21 PM
Delivery went well. Now I just need to decide if I want to go with Arch or Auster.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 16, 2016, 12:36:33 PM
they changed Gabo's name to Ruff. please sign my petition to get Square to recall and destroy all copies of this game bc how dare they
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on September 16, 2016, 01:36:24 PM
I heard they still have the stupid ass accents  :-\
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on September 16, 2016, 01:39:27 PM
wow all these game-breaking issues, good thing i decided to get the much more professionally translated shin megani tensei 4: apocalypse on tuesday
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 16, 2016, 02:38:41 PM
Yawn, it starts off as slow as the PS1 version.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on September 16, 2016, 02:47:40 PM
Just let DQ massage your prostate, demi. There's no need to be upset.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on September 16, 2016, 03:51:27 PM
Yawn, it starts off as slow as the PS1 version.
I have my copy but haven't started yet. I thought I heard it was supposed to start faster than PS1?
How could it possibly be slower?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 16, 2016, 04:53:02 PM
I'm now past the first real dungeon, and it is indeed faster. Still, there is an awful lot of running back and forth in the beginning that feels entirely unnecessary.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 16, 2016, 09:21:30 PM
holy fuck the whole world is in 3d like dq8 this is fucking amazing Jesus skeeting Christ
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 16, 2016, 10:04:22 PM
I'm now past the first real dungeon, and it is indeed faster. Still, there is an awful lot of running back and forth in the beginning that feels entirely unnecessary.

This is where I am and it's really annoying.  Not a good first impression, but will keep on since I know this game is huge and is supposed to take a while to get going.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Freyj on September 16, 2016, 10:56:04 PM
It's probably the slowest DQ game by a mile, but has my favorite vignettes in the series.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 17, 2016, 01:54:06 PM
lol the intro is just as long, except the removed the first dungeon. all the conversation triggers are all the same. i dont mind,  it's just that i knew that passed a lot of people off and turned them off to the game.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on September 17, 2016, 04:16:01 PM
well they should get checked for ADHD, and consider their future as inferior people with weak genes
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Freyj on September 17, 2016, 10:06:50 PM
Anyone running this on a N3DS with the CFW CPU option enabled? Slowdown is irritating, but I'm still holding out on buying a N3DS.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 17, 2016, 10:17:49 PM
i got a regular n3ds and it runs slow but it's like a millisecond of menu slowdown so w/e
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 18, 2016, 09:03:54 AM
Holy shit this game rules.  :rock
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 18, 2016, 08:17:57 PM
lol the intro is just as long, except the removed the first dungeon. all the conversation triggers are all the same. i dont mind,  it's just that i knew that passed a lot of people off and turned them off to the game.

They removed dungeons from this game?  That explains a lot.   :lol
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 18, 2016, 08:48:59 PM
buh? they just took a puzzle dungeon (no monsters) out of the first scenario.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 19, 2016, 08:10:17 PM
Already 25 hours in and have my tier 2 vocations lel.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on September 20, 2016, 01:52:32 AM
I'm like 5 or 6 hours in and don't have Gabo er Ruff yet. I did two of those new dungeons, they were pretty meh.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 20, 2016, 03:24:14 AM
Just got to the first island, took a while!  But I like it.  Didn't realize the battles were slower 3d animation in this one.  Looks nice, though prefer quick 2d battles.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 20, 2016, 03:37:20 AM
Ok, I skimmed through the ps1 version to compare since I never played it.  Pretty happy with the cell shaded character model improvements, towns look nice, world map is fine, I could go either way as I like 2d maps, battles I kinda wish they stayed 2d like ps1 with better animation, but I guess I'll live with slower 3d combat.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 20, 2016, 05:13:59 AM
My biggest complaint is the slight input lag in text menus. A quick battle option with "repeat last command" or "all attack" would be nice too.

I've reached the fourth island (the one with the mechs) and I should soon reach the point where I stopped playing the PS1 version.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 20, 2016, 08:00:37 AM
I'd like an option to speed up all text.  Press a button and the conversation window skips right to the end. 

But hey, I'm more than four hours in.  That's a lot for me when it comes to JRPGs.  :doge
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 20, 2016, 12:33:10 PM
damn did ANYONE finish this game back in the day? the original version was still fantastic...
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on September 20, 2016, 03:13:57 PM
damn did ANYONE finish this game back in the day? the original version was still fantastic...

Not back in the day, but I finished the original one some 5-or-6 years ago...
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 20, 2016, 04:14:48 PM
damn did ANYONE finish this game back in the day? the original version was still fantastic...

I heard it was like 130 hours long, which made me never want to play it.  I'm sure it was a great game, but that's so much time for a single game.  Only reason I'm gonna eventually play through it on 3DS is supposedly it's down to 50-60.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 20, 2016, 05:31:38 PM
I'm like ~27 hours in and from eyeballing an online guide I think I'm about halfway done.

I never played the PS1 version, but from reading online, there are a number of QOL features added in the 3DS version to make things easier (most notably a radar for the puzzle pieces and an NPC that gives hints as to where the pieces are located in the world).
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on September 20, 2016, 06:17:06 PM
Do you need to pre plan and stress out about your class selection or can you pretty much wing it? DQ8 drove me nuts with that.

Bought this but playing FF4 now so won't start right away.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 20, 2016, 09:08:38 PM
You'll want to level up the right vocations to get to the advanced classes, but it's spelled out for you and there is no guesswork.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 20, 2016, 09:55:29 PM
Do you need to pre plan and stress out about your class selection or can you pretty much wing it? DQ8 drove me nuts with that.

Really?  I've never put a lot of thought into classes and stuff in DQ.  Like I pick one class for each character and call it a day and never have a problem through the final boss.  Post-game bosses like DQIX's extensive stuff is a different matter, but unless I really love I game I just drop it at that point if the story is done and I can't beat a post-game boss without grinding for hours.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on September 20, 2016, 10:39:54 PM
In DQ8 you don't get enough skill points for every specialization, especially if you don't grind to 100. And you only get moves at specific specialty levels, which are not known to the player, and if you are 1 point short you don't get shit.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 20, 2016, 10:57:05 PM
dq7 you're free to change classes whenever so the only limits are how much time you wanna spend developing each class
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Freyj on September 21, 2016, 12:58:35 AM
I used a fragment guide for the PS1 version, because that was pretty obnoxious otherwise iirc, but it never felt like a 130 hours, maybe 80-90? I've certainly had far less patience with other, shorter games.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on September 21, 2016, 02:05:47 AM
Do you need to pre plan and stress out about your class selection or can you pretty much wing it? DQ8 drove me nuts with that.

Bought this but playing FF4 now so won't start right away.

Nah they took out the only planning aspect of classes from the original, which was the Hybrid Skills. They rolled these into some of the classes as normal skills.

I think they also got rid of the thing where any time you switched jobs you'd be in a nerfed state until you won a certain number of battles.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on September 21, 2016, 08:32:43 AM
So I've been playing this game and enjoying it but MAAAN OH MAAAN is it slow.

To refresh my memory I loaded up the original PS1 version and I completely forgot how much a trainwreck the game is at the beginning. This remake is a vast improvement so far.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 21, 2016, 09:03:32 AM
With emulation you can always frame-skip past the slow parts.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 21, 2016, 09:23:14 AM
Does VIII have this much of a slow pace?  Wondering if I should sell this and just wait for that instead (or get it on my phone).
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on September 21, 2016, 09:40:21 AM
8 starts off pretty quickly and it's a better game overall. The 3DS port is gimped in comparison with the PS2 and has inferior graphics. If you just want to play 8 and don't care if it's on a handheld then get the PS2 version instead, it's still the best version and is cheaper.

The mobile version is a pretty interesting port which has a few drawbacks that prevent it from being a clear recommendation. Most notably the framerate along with lack of VO and orchestrated score are the big negatives with the forced portrait mode and touch-screen integration being surprising positives. If you have a 6 Plus sized screen then the resolution and size of the display are pretty big advantages as the game is easier to play and the visuals looks really nice and sharp. If you have an older phone then the performance might might it unplayable.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 21, 2016, 10:55:07 AM
8 starts off pretty quickly and it's a better game overall. The 3DS port is gimped in comparison with the PS2 and has inferior graphics. If you just want to play 8 and don't care if it's on a handheld then get the PS2 version instead, it's still the best version and is cheaper.

The mobile version is a pretty interesting port which has a few drawbacks that prevent it from being a clear recommendation. Most notably the framerate along with lack of VO and orchestrated score are the big negatives with the forced portrait mode and touch-screen integration being surprising positives. If you have a 6 Plus sized screen then the resolution and size of the display are pretty big advantages as the game is easier to play and the visuals looks really nice and sharp. If you have an older phone then the performance might might it unplayable.

Thanks.  I'm looking to play on a portable and don't mind the lack of VO/midi music.  Don't think the framerate would be an issue either since there's no action.  I have a Note 5 so the screen is nice and large, but I'm more interested in playing it on a 3DS.  What is gimped in comparison to the PS2 version, or was it the framerate/audio stuff that you already mentioned?

EDIT: Just watched a video of VIII on mobile.  I take back what I said about not caring about the framerate...that is hideous.  :lol
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on September 21, 2016, 11:03:55 AM
8 starts off pretty quickly and it's a better game overall. The 3DS port is gimped in comparison with the PS2 and has inferior graphics. If you just want to play 8 and don't care if it's on a handheld then get the PS2 version instead, it's still the best version and is cheaper.

The mobile version is a pretty interesting port which has a few drawbacks that prevent it from being a clear recommendation. Most notably the framerate along with lack of VO and orchestrated score are the big negatives with the forced portrait mode and touch-screen integration being surprising positives. If you have a 6 Plus sized screen then the resolution and size of the display are pretty big advantages as the game is easier to play and the visuals looks really nice and sharp. If you have an older phone then the performance might might it unplayable.

I remember the PS2 having pretty shitty load times for basic things like going in and out of battles. I'm assuming the DS version improves that? I'd take that over the graphical or audio fidelity honestly.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 21, 2016, 01:11:24 PM
http://www.usgamer.net/articles/retronauts-explores-the-slow-burn-strength-of-dragon-quest-vii

Jeremy Parish wrote up an article talking about how he liked the games intro, and I'd agree. it's not perfect and even the 3ds version could have some bullshit removed, but to me it feels just like any other dq vignette minutes the monsters. it's also sets up the game world in a better way than a 10 minute intro or a text crawl could've. in the context of the game and the series i think it works great.

and bork if you're not liking 7 then you prolly won't enjoy 8. 8 is by far the most-loved game in the series in the West, but it doesn't play all that different that the first 7. same game progression (talk a lot at a town, fight thru a short dungeon, repeat) and the battle system is similar except there's no classes in 8. i never played 9 or 10, but the first 8 games in the series have iterative differences in pacing and combat, not major changes.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Himu on September 21, 2016, 06:40:40 PM
dq8 is not a better game than dq7 in any sense of the word. ps2 version of dq8 blows. You have to wait for the alchemy pot. Added voice acting and orchestrated ost adds load times and ui sluggishness. slower battles. dq8 in general is more padded than 7. In 7, generally things happen for a reason. It has a slow burn to its storytelling. 8? Not so much. When you want to get the ship, enjoy. You'll have to backtrack and do a dungeon just to use it. A lot of the stories feel like filler and the game needed to be edited. There's a part where you can't do something in a castle, so you have to go and get a harp, do a dungeon, go back just to use the harp. So much of 8 is stretched and dragged out for no reason. 7, despite its infamous length, has far more brevity if you can imagine. dq7 also has better stories and writing. dq8 has a plot focus where almost every town/city is ravaged by the villain Dhoulmagus, so it gets boring after a while. It lacks not only 7's emotional highs but also its story variety. Complaining about dq7's slow burn storytelling but giving dq8 a pass is pretty LOL to me.

Mobile version (specicially, ios, not android) is better than dq8 ps2 western version because it's faster, and the alchemy pot is instant like in 9 and a more balanced (read: challenging) game difficulty. dq8 3ds is the best version of the game. It has the added bonuses of dq8 mobile, including instant alchemy pot, added stories, and two bonus characters, and a turbo battle mode. Still highly suggest for a first dq, but if 7 isn't working for you, which is the most story-based dq, then there's small chance dq8 will.

bebpo is also crazy again, dq7 3ds has the fastest battle system in the series.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 21, 2016, 07:43:39 PM
Uh, I was going to agree with you until that last line.  DQ8 is slow as shit, which is why I'm a fan of 4-6.  But are you seriously trying to tell me the DQ7 battles where you have to watch your characters jump out and attack aka DQ8 is faster than first person 4-6 of just quick slash effects?  Err...no?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Himu on September 21, 2016, 07:52:09 PM
In old dq, I can generally read every line even on the fastest text speed. On fast speed mode in dq7r, I can't always read it because the text goes by so fast.

dq7r does not have dq8's battle system. They're not even similar. Have you even been playing dq7r? In the remake, the view is made so that so it allows you to see your characters actions but also is presented in an almost first person view. So it has the benefits of both: fast speed of first person combat and the animated charm of dq8 and 9.

Believe when I say it's the fastest in the series and if it's not, it's close to it. dq7 original is already the fastest in the series. Having animations doesn't necessariy make the battle system slow and comparing it to DQ8 makes me think you haven't actually played this remake at all and have been watching clips on youtube where people play it on the normal speed option.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on September 21, 2016, 09:17:39 PM
http://www.usgamer.net/articles/retronauts-explores-the-slow-burn-strength-of-dragon-quest-vii

Jeremy Parish wrote up an article talking about how he liked the games intro, and I'd agree. it's not perfect and even the 3ds version could have some bullshit removed, but to me it feels just like any other dq vignette minutes the monsters. it's also sets up the game world in a better way than a 10 minute intro or a text crawl could've. in the context of the game and the series i think it works great.

and bork if you're not liking 7 then you prolly won't enjoy 8. 8 is by far the most-loved game in the series in the West, but it doesn't play all that different that the first 7. same game progression (talk a lot at a town, fight thru a short dungeon, repeat) and the battle system is similar except there's no classes in 8. i never played 9 or 10, but the first 8 games in the series have iterative differences in pacing and combat, not major changes.

I'm not sure how I feel about it yet.  Right now I feel it's just dragging on and I'm not really finding it challenging.  I'm gonna keep going, but if it's not for me, there's always Dragon Quest Heroes II that I need to get back to.

I'm just not a big fan of turn-based RPGs- the majority are so incredibly boring to me.  As I was running around in DQ7, I kept wishing it was more like Zelda.

But I don't want to come off like I'm totally down on the game either.  It has its charms and it has been easier for me to get into than Square RPGs.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on September 22, 2016, 08:41:47 AM
dq8 is not a better game than dq7 in any sense of the word. ps2 version of dq8 blows. You have to wait for the alchemy pot. Added voice acting and orchestrated ost adds load times and ui sluggishness. slower battles. dq8 in general is more padded than 7. In 7, generally things happen for a reason. It has a slow burn to its storytelling. 8? Not so much. When you want to get the ship, enjoy. You'll have to backtrack and do a dungeon just to use it. A lot of the stories feel like filler and the game needed to be edited. There's a part where you can't do something in a castle, so you have to go and get a harp, do a dungeon, go back just to use the harp. So much of 8 is stretched and dragged out for no reason. 7, despite its infamous length, has far more brevity if you can imagine. dq7 also has better stories and writing. dq8 has a plot focus where almost every town/city is ravaged by the villain Dhoulmagus, so it gets boring after a while. It lacks not only 7's emotional highs but also its story variety. Complaining about dq7's slow burn storytelling but giving dq8 a pass is pretty LOL to me.

Mobile version (specicially, ios, not android) is better than dq8 ps2 western version because it's faster, and the alchemy pot is instant like in 9 and a more balanced (read: challenging) game difficulty. dq8 3ds is the best version of the game. It has the added bonuses of dq8 mobile, including instant alchemy pot, added stories, and two bonus characters, and a turbo battle mode. Still highly suggest for a first dq, but if 7 isn't working for you, which is the most story-based dq, then there's small chance dq8 will.

bebpo is also crazy again, dq7 3ds has the fastest battle system in the series.

Man, that's a lot of words for "I'm wrong".
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Himu on September 22, 2016, 10:02:47 AM
dq8 is not a better game than dq7 in any sense of the word. ps2 version of dq8 blows. You have to wait for the alchemy pot. Added voice acting and orchestrated ost adds load times and ui sluggishness. slower battles. dq8 in general is more padded than 7. In 7, generally things happen for a reason. It has a slow burn to its storytelling. 8? Not so much. When you want to get the ship, enjoy. You'll have to backtrack and do a dungeon just to use it. A lot of the stories feel like filler and the game needed to be edited. There's a part where you can't do something in a castle, so you have to go and get a harp, do a dungeon, go back just to use the harp. So much of 8 is stretched and dragged out for no reason. 7, despite its infamous length, has far more brevity if you can imagine. dq7 also has better stories and writing. dq8 has a plot focus where almost every town/city is ravaged by the villain Dhoulmagus, so it gets boring after a while. It lacks not only 7's emotional highs but also its story variety. Complaining about dq7's slow burn storytelling but giving dq8 a pass is pretty LOL to me.

Mobile version (specicially, ios, not android) is better than dq8 ps2 western version because it's faster, and the alchemy pot is instant like in 9 and a more balanced (read: challenging) game difficulty. dq8 3ds is the best version of the game. It has the added bonuses of dq8 mobile, including instant alchemy pot, added stories, and two bonus characters, and a turbo battle mode. Still highly suggest for a first dq, but if 7 isn't working for you, which is the most story-based dq, then there's small chance dq8 will.

bebpo is also crazy again, dq7 3ds has the fastest battle system in the series.

Man, that's a lot of words for "I'm wrong".

Pretty common opinion among DQ fans though? I don't know a single DQ fan who is knowledgeable about the series and has played every entry who likes DQ8 more than 7. That's usually the people who like DQ8, but haven't really played much of the series. Most are going to agree 7 is the better game. The mainstream media may prefer 8, who knows, but that doesn't make them dq fans necessarily. You're quite literally the first dq fan I've seen who prefers 8 to 7.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on September 22, 2016, 10:35:54 AM
DQ8 is pretty popular in Europe since it was the first entry we got.

At the moment I prefer DQ8 to 7, but maybe I'll change my mind after having played this version.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on September 22, 2016, 11:02:43 AM
I haven't played 7 but he's spot on about 8 relative to other games in the series.

Himu what is turbo battle mode in the 3DS version of DQ8?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 22, 2016, 11:06:06 AM
I've seen a lot of people who prefer DQ8 as the best in the franchise.  It definitely has the best sense of exploration.

I mean, outside of the battles being slow, there's really nothing particularly bad about DQ8 as a DQ game, and let's not pretend the other DQ games all don't have their flaws.  DQ5 is the only entry I don't have issues with.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on September 22, 2016, 11:10:11 AM
To me, the speed is why I like DQ over most other RPGs. I think it's key to the whole design, the feedback loop of town->dungeon grind->equip->beat dungeon.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on September 22, 2016, 11:14:28 AM
I like 8 more than 7, Himu. I think it's because a number of factors - DQ8 came after years of disappointing RPGs and had an amazing world map, great characters, absolutely stunning production values. Its vignettes admittedly aren't as interesting as 7's, though.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on September 22, 2016, 11:16:26 AM
I prefer the original Dragon Warrior.  :snob
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on September 22, 2016, 11:26:59 AM
Real talk tho, I loved Dragon Warrior I on the NES. It was one of the first NES games I owned, and I beat it probably 3 or 4 times at least (and then again on the GBC later). I had the huge fold-out map from Nintendo Power and I wore that thing out pouring over it.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 22, 2016, 11:39:15 AM
i still play dq1 all the time. unlike a lot of 80s rpgs it isn't filed with clutter and repetition (especially later ports that make it easier) and its just a fun little game about exploration.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 22, 2016, 06:17:31 PM
Maybe I should play DQ1 someday.  I like FF1 quite a bit, but that's because I actually like and have nostalgic attachment to the FF series.  I like DQ, but I'm definitely not a DQ fan.  The games are occasionally charming little short stories with cute slimes and other monsters, and some of the games have nice worlds to explore.  But outside of 5 the overall stories are zzz, the characters are zzz, and the gameplay is fairly simple.  It's part of why I couldn't get into DQH, is that I don't really care about any of these DQ characters outside maybe Yangus and maybe Torneko.  DQ Builders is a better fanservice game because I care more about the DQ aesthetics and slimes and monsters than I do any of the actual DQ characters.  Hell, even the developers thought their non-MC playable characters were so good that they removed them all from IX and X!
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Freyj on September 22, 2016, 08:11:29 PM
The gameplay is simple, but it still manages to be leagues ahead of pretty much every other JRPG franchise out there. Buff/debuff matters, gear matters, new spells matter. That seems like a bunch of "of course" points, but strangely enough most JRPGs can't seem to hit many if any of them. Of course, things like that mattered much less to the younger, more weeb me.

It took me a long time to warm to the series.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 22, 2016, 08:28:13 PM
I agree with you on the buff/debuff.  But buff/debuff gameplay ala SMT only works in games that are challenging enough to require the strategy to use them.  I think a lot of DQs are pretty easy.  But I do remember a few where buffs mattered.  Idk, the series is good but for me the games are very forgettable because they don't have memorable characters or memorable stories.  I loved 4-6 but I don't remember anything about 4 other than Torneko has a chapter and in 6 there's a flying carpet.  5 I remember the story a little more.  DQ8 I barely remember anything about and DQ9 I remember absolutely nothing because I didn't like it.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 22, 2016, 09:15:36 PM
I just fought a challenging boss that nearly killed me.  :doge

:piss Kasnooze :piss2
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 22, 2016, 09:57:41 PM
this thread is a dumpster fire now
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on September 22, 2016, 10:55:33 PM
Eh, I'm just being bitchy about DQ.  I love 4-6, and 8 was my first real exposure and enjoyed exploring the world map at the time.  I'm sure I'll enjoy DQ7 3DS when I have more time to play it.  The series 8-bit aesthetic with the fonts, sound effects is lovely and the monster designs are adorably charming.  If I love seeing each new demon in SMT for the cool factor, I always enjoy running into new DQ monsters for the charm factor, especially if they're well animated.

I'm looking forward to DQ11 for hopefully a nice big 3d world to explore and find treasures in.

That's about as nice as you're gonna get from me on DQ.  You're not going to get me saying anything nice about DQ9 though even though I sorta enjoyed my 60 hours or so through it.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on September 22, 2016, 11:13:13 PM
Why the fuck aren't we talking about DQ3
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 22, 2016, 11:42:19 PM
dq3 is great game yes (although I'm ashamed to say i never beat it)
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on September 23, 2016, 12:58:41 AM
3 is tied with 7 for my favourite. Had about a 30 save file on my old phone but then it died.  :'(
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on September 23, 2016, 02:18:34 AM
I just wish DQ games had more interesting spells honestly. There's sap and oomph and that's about it. And then in later games (DQ8 especially) bosses just use Wave of Ice and undo all that.

I get why they don't, because it keeps the systems super easy to understand, but it reduces most of the strategic complexity to buff, heal, damage and repeat.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 23, 2016, 07:16:57 AM
snooze works great against big enemy groups, as do other attacks that stun enemies or make them dance. attacks that blind work great on big enemies and frequently work on bosses.

that stuff combined with abilities that attack various group configurations are why i think dq battles are so great. the games are balanced with the idea that you'll constantly be using spells and abilities. if you're just using regular attacks every round then you're fucking up and wasting time.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on September 23, 2016, 06:21:29 PM
It's a bit ironic in that DQ is one of the few JRPG series where buff/debuff actually matters. But there's like 3, maybe 4 of those kinds of spells.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 25, 2016, 09:23:49 AM
I'm tapping out after ~50 hours and doing all the color fragments.  It was fun while it lasted, but I'm getting burnt out and there was one fragment that was beyond annoying to get and that's when I threw in the towel.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 25, 2016, 10:12:36 AM
wait what? you finished all the islands in 50 hours?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 25, 2016, 10:19:23 AM
Yeah.  And apparently there are even more islands with Mysterious Fragments. 

I liked the game a lot, but I've had my fill.  :doge
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 25, 2016, 12:53:30 PM
yeah there's a few more scenarios  after you finish all the main pillars, but i think you're like 80% done with the game. and if you're bored with it then yeah, move on, but from what i remember the endgame had a bunch of stuff that was way weirder and more out there than the rest of the game that was pretty cool to see. 
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on September 25, 2016, 01:03:29 PM
50 hours? That seems REALLY short.

I'm just hitting my stride now at 12.

Is it just me or does the game seem a lot easier but at the same time it seems the random encounter rate is a bit higher? I know it's not really random but in dungeons they always spawn in an unavoidable spot.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on September 25, 2016, 01:10:52 PM
yeah i was surprised at that. you gotta be doing nothing but running to exactly where you need to go to finish it that fast. I'm only at the robot level and I'm at 15 hours already.

and i HATE the lack of random battles. it just doesn't work in this game. on the overworld you'll never get into a fight at all, and in dungeons it's every three steps. really fucking annoying.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on September 25, 2016, 06:07:44 PM
I didn't realize I was that close to the end.  :ohhh

I'll go ahead and finish it.

Also it was actually 55 hours to finish all the main islands.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on September 26, 2016, 09:56:59 AM
Sell me your copy Archie since you're done with it
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on September 27, 2016, 12:31:12 AM
50 hours? That seems REALLY short.

I'm just hitting my stride now at 12.

Is it just me or does the game seem a lot easier but at the same time it seems the random encounter rate is a bit higher? I know it's not really random but in dungeons they always spawn in an unavoidable spot.

I would agree with this. I've only had 2 characters die so far (Almost done with the Herb garden scenario) but I feel like I'm fighting all the time. I also avoided encounters a bit more in the PS version to keep my levels low for Dharma which isn't an issue this time around. I'm level 14-15 at this point.

The battles aren't bad on the world map, but the dungeons should've been made a little wider to accommodate for the monster hit boxes.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on September 27, 2016, 07:15:21 PM
https://store.playstation.com/#!/en-us/games/dragon-quest-builders-demo/cid=UP0082-CUSA05700_00-BUILDERS00000000
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on September 28, 2016, 01:46:52 AM
I played it, almost lost track of what time it was. I've never played Minecraft so I can't compare but it was pretty fun.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on September 28, 2016, 09:52:21 AM
Yet another Vita game :rejoice

Vita means Life
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on September 29, 2016, 08:58:50 AM
DQ Builders is honestly really cool. I enjoyed the demo.

:mynicca
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on October 02, 2016, 08:35:44 PM
Spent two hours doing Casino shit in DQ7 yesterday. Got every item from Lucky Panel but 1, got enough coins from slots to get the Bottlenose Shield and 2 Magic Vestments. Next part gonna be pretty easy. Its funny to think about the fact that my dopey fisherman's son hero is decked out in full plate, a heavy helmet, and a giant war hammer.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on October 02, 2016, 09:33:53 PM
Played some of the DQ Builders demo and it was pretty fun. I never had any interest in Minecraft, but give it some direction, good graphics, and chock it full of DQ nostalgia and I'm in.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on October 12, 2016, 12:43:29 AM
Builders on Vita is super-small.  Pretty much the same size as the demo at under 300 MB.

The game does not have PSTV support or cross-save support, though.  That sucks...I would have gotten this on PS4 if I knew that before getting it off PSN today.  Oh well.  Might be time to hack my second PSTV and use the antiblacklist app to run this.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on October 12, 2016, 02:34:08 AM
Apparently the PS4 version is only about 1 GB. My copy should arrive this Friday.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on October 12, 2016, 10:12:45 AM
How the fuck do they not have cross save on a game like this

Or any game
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on October 12, 2016, 10:23:00 AM
Apparently it's due the save file size.  The game size is small...the save size is 2GB.

:dead
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on October 12, 2016, 11:19:37 AM
lazy devs
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on October 12, 2016, 07:30:43 PM
Apparently it's due the save file size.  The game size is small...the save size is 2GB.

:dead

Seems like a Vita only issue. The PS4 save file is only 34mb for me. ???
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on October 12, 2016, 08:04:39 PM
i assume file gets larger the further you go in the game
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on October 12, 2016, 08:08:08 PM
Yeah, it must get larger-- the PSN store says the PS4 version's save file needs 2GB minimum of free space.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Akala on October 12, 2016, 11:38:20 PM
Builders is awesome but my Cantlin is a ghetto :(
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on October 13, 2016, 03:20:38 AM
I'm not really playing dq7 right now because I'm concurrently playing three 50-80 hour jrpgs with Persona 5, Tokyo Xanadu, and Tales of Berseria, so I really don't need a fourth.  But I was at a thing where I had time to kill with my 3DS so I played the first story/dungeon island!

It was...a really nice short story!  I totally forgot that when DQ is good it tells simple but cool non-generic stories.  The twist & ending was nice. 

Now I'll shelve it again for a few months until I've got rpg time, but definitely gonna come back to this and probably play it through. 
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on October 13, 2016, 08:24:25 AM
I'm concurrently playing three 50-80 hour jrpgs with Persona 5, Tokyo Xanadu, and Tales of Berseria

 :dizzy
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on October 13, 2016, 08:40:20 AM
I can't keep up with more than one RPG at a time. Now that I'm close to 40 hours into DQ7 I'm going to try to stick with it before I pick up anything new.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on October 13, 2016, 06:44:10 PM
Yeah, I know.  I usually try to stick to 1 rpg at a time because otherwise I never get to anything else for months.  Unfortunately Japan decided to release all their big jrpgs within 2 weeks of each other (and if FFXV hadn't been delayed, there would've been 4 jrpgs back to back released), so I ended up in this position  :larry  I'm like 25 hours into each right now, so my goal is to try to finish them all by the end of November so I can be rpg-clear before going into FFXV and then just be back to playing 1 rpg at a time. 

Although to be honest this whole "attack my rpg backlog of 30-50 j/w/srpgs by trying to get through 12 rpgs a year, 1/month" thing has only been a partial success.  I mean I played a lot of good rpgs this year and if I finish TX, Berseria, P5 and FFXV I'll be exactly at 12 cleared since I'm at 8 cleared right now.  But the downside is getting through one 50-60 hour rpg a month while also working and having a social life means I'm hardly playing anything else in 2016.  I think my 2017 rpg goal will be 6 rpgs per year, 3 new releases, 3 backlog.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on October 13, 2016, 08:31:31 PM
I played DQ7 and SMT4A back to back.  :derp

I don't want to touch a RPG for a long fucking time after I finish 4A.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on October 13, 2016, 10:10:44 PM
I can only really do one console, one portable RPG at a time... multiple at the same time makes me forget all the weird-ass town names and characters and plot points even more than I already do :P
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: recursivelyenumerable on October 14, 2016, 01:14:32 AM
I always thought Dragon Quest/Warrior 1 was really nicely designed in terms of how its quest and world were structured.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on October 15, 2016, 04:32:57 PM
DQB is good
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on October 16, 2016, 12:12:40 AM
DQB is good

Yup, almost done with chapter 1 and totally loving it. I need an orange flower and I can't remember where they are :( The game could use a few minor UI improvements (but what DQ game couldn't?) but the overall package is quite good.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on October 16, 2016, 01:41:44 AM
I only played an hour of it yesterday, but Builders is indeed quite good.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on October 16, 2016, 08:51:52 AM
DQB is good

Yup, almost done with chapter 1 and totally loving it. I need an orange flower and I can't remember where they are :( The game could use a few minor UI improvements (but what DQ game couldn't?) but the overall package is quite good.

I think I got one near the person who teaches you about the hammer. I threw it on the ground though since I didn't have the magic box yet
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on October 16, 2016, 02:46:38 PM
Over the weekend, any time I'd turn on my PS4, my entire friendlist was just a giant WALL of DQB.  I can't remember the last game that had so many people all playing it.  GTAV?  I wonder if DQB is gonna do alright in sales.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on October 16, 2016, 05:02:50 PM
The demo provided just the right amount of content to help people decide if they were in for it or not. I was on the fence and the demo pushed me over.

I also had a few people on my friends list ask me to stream it so they could see and then when I told them there was a demo they pretty much all went and tried it out.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on October 17, 2016, 07:51:59 AM
Over the weekend, any time I'd turn on my PS4, my entire friendlist was just a giant WALL of DQB.  I can't remember the last game that had so many people all playing it.  GTAV?  I wonder if DQB is gonna do alright in sales.

Not my friends list.  Just 1-2 people playing.  The last time I can remember a shit-ton of people all playing the same game was when Overwatch came out.  Before that it was Destiny.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on October 18, 2016, 09:24:58 AM
Yeah, I'm the only one playing this game on my friend's list.

I'm putting in the good word though. Most people want Minecraft but with actual gameplay which this game nails pretty well.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: AdmiralViscen on October 18, 2016, 12:18:09 PM
This game is real fuckin good

Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on October 23, 2016, 12:20:02 PM
About 40 hours into DQ7. Just got the flying carpet. Seems to be going WAY faster than the PS1 iteration.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on October 23, 2016, 12:35:04 PM
I made it to Rimuldar in DQB. They nailed the nostalgia aspect in the game... some fussy camera issues and an (imo) too short weapon length are my only issues with the game so far.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on October 23, 2016, 03:18:00 PM
I made it to Rimuldar in DQB. They nailed the nostalgia aspect in the game... some fussy camera issues and an (imo) too short weapon length are my only issues with the game so far.

What system you playing on?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on October 23, 2016, 10:35:19 PM
I made it to Rimuldar in DQB. They nailed the nostalgia aspect in the game... some fussy camera issues and an (imo) too short weapon length are my only issues with the game so far.

What system you playing on?

PS4... are there issues with the Vita ver?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Akala on October 26, 2016, 02:49:29 PM
Got smoked in chapter 3 fight, feels like I am missing something. Just before first portal...loving the game so far.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on October 26, 2016, 02:57:10 PM
I made it to Rimuldar in DQB. They nailed the nostalgia aspect in the game... some fussy camera issues and an (imo) too short weapon length are my only issues with the game so far.

What system you playing on?

PS4... are there issues with the Vita ver?

n/m I was reading on my phone and thought you said DQ8 :lol
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on October 26, 2016, 10:44:18 PM
Still plugging away at DQ7, I think there's a fairly good chance I'll finish the main islands between 50 to 55 hours. That's almost 30 hours faster than I did it on the PS1
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on November 04, 2016, 08:25:26 AM
Dragon Quest VIII coming out January, 20th 2017.

https://www.youtube.com/watch?v=1kcG9I9oElc
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on November 04, 2016, 10:55:25 AM
played thru the Android version just last year but i will definitely be buying this anyways. dq never gets old.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on November 04, 2016, 11:15:19 AM
I don't get the hate DQVIII gets. It's fuckin lovely.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on November 04, 2016, 11:25:20 AM
they're pallandos, dq8 gets you mad pussy

and it has daddy yangus
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on November 04, 2016, 12:59:41 PM
I don't get the hate DQVIII gets. It's fuckin lovely.

What hate?  I thought people loved that one?  ???
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: MMaRsu on November 04, 2016, 01:18:17 PM
DQ8 is the only DQ game I've ever played and I really like it. I need to finish it tho
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on November 04, 2016, 03:04:24 PM
I don't get the hate DQVIII gets. It's fuckin lovely.

A few people complain how the battles are a bit slower than the rest of the series. Screw 'em I say, DQ8 is fucking amazing and easily my favorite ps2 game.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Joe Molotov on November 04, 2016, 06:15:23 PM
Whip girls :lawd
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: eleuin on November 04, 2016, 06:32:20 PM
I appreciated the ability to go into first person view  :doge
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on November 04, 2016, 09:23:37 PM
DQ8 is one of the best DQ. Haters be distinguished mentally-challenged fellows.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on November 04, 2016, 10:06:24 PM
It was a cool game for the time and the sense of scale was pretty groundbreaking for console gaming, especially jrpgs and Japan.
that being said, it's the one DQ game I would never want to replay.  It's very long, slow and not all that interesting.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on November 08, 2016, 09:46:09 AM
DQ7 3DS destroys the original PS1 game; completely changed my opinion on it. Went from being my least favorite in the series to a mid/good-tier entry in the franchise.

Excited for DQ8 for 3DS. While the iOS port has been great for the past couple of years, I just can't get into a huge time sink like that on my phone.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on November 11, 2016, 11:36:36 AM
Finished the main islands in Dq7. took me a little longer than projected (63 hours) But even so that's still almost 20 hours faster than the same spot I got to in the PS1 version. Now off to the final dungeon set. I suspect this will probably take me another 5ish hours.

Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on November 11, 2016, 02:17:58 PM
I'm finishing up the desert level and I'm at 30 hours rn. i like like to talk to all the townspeople after every story event.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on November 11, 2016, 04:05:13 PM
really having gotten this far, I am struck by how obtuse the game is, easily the most obtuse DQ entry. They really did a great job in making it easier. There was/still is a bunch of stuff of "How as I to remember that?! I looked around forever for the floating shrines because how was I to remember it was next to a city that I visited like 30 hours ago? I don't know how I ever got this far in the original version honestly. (that's probably why I was able to shave 20 hours off my play time)
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on November 12, 2016, 02:45:33 PM
It took me 76 hours to reach the end. Overall I thought it was average. The final boss was pretty tough, especially since I ran out of MP halfway through the battle and I had no items equipped.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on November 12, 2016, 06:20:35 PM
Got to the boss of chapter 2 in builders and got destroyed, haven't touched it since :(

Anyone got tips for him?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on November 12, 2016, 10:25:45 PM
Got to the boss of chapter 2 in builders and got destroyed, haven't touched it since :(

Anyone got tips for him?

Heh, I JUST beat that boss, what a fucking annoying ass fight that was.

Anyways, I just kinda brute forced it, with a lot of herbs and some Falcon Swords, but... before starting the battle, build a tower-like structure in the middle of your town, and put Ballistas that face the direction of the largest platform, since after his attacks he will stop and rest. Hang out on the tower structure, make sure to avoid the lightning sparks (you can see where they will appear) and fire. I have not found a way to avoid the tornado, it doesn't do any damage just sends you flying to another part of the town. When reinforcements arrive, brute force them with your Falcon Swords.

If you've done all the puzzles (one of the optional challenges), you get an item that blocks status effects. This is of course very helpful.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on November 13, 2016, 05:09:48 PM
Playing Dragon Quest Heroes (the musou) - game is lit
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on November 13, 2016, 08:49:42 PM
Now at the final dungeon in VII. Trying to decide whether I take my party in with their current jobs I'm leveling up so I don't waste fights. Or if I just go in full bear with the jobs I've mastered and blast through the end.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on November 14, 2016, 03:04:26 AM
Now at the final dungeon in VII. Trying to decide whether I take my party in with their current jobs I'm leveling up so I don't waste fights. Or if I just go in full bear with the jobs I've mastered and blast through the end.
Be careful. You can't use Evac once you've reached the final boss. If you want to collect all the treasures, then you have to teleport out of the dungeon and go back before the branching point.

I beat the game with a party of Hero (Max), Champion (Max), Champion (lvl 5), Druid (lvl 5). Grinding those last job levels would have been a pain.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on November 20, 2016, 11:01:38 PM
So I finished it at 85 hours. I spent a lot of time leveling jobs and even with that it's only 5 hours more than what I spent on the PS1 version to just get to the point where I completed the main islands. I think it would be about 20-25 hours faster than the PS1 version at least.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archie4208 on December 17, 2016, 06:33:37 AM
https://www.youtube.com/watch?v=WCMRiZx78Jk

https://www.youtube.com/watch?v=KdHYS2OWYW0
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: tiesto on December 17, 2016, 10:50:00 AM
Looks stunning!!!
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on December 17, 2016, 01:29:24 PM
No battles, meh
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Rahxephon91 on December 17, 2016, 03:19:32 PM
Actually looks like a DQ game I'd be interested in. Hopefully the battles aren't in first person and the English version has voice acting.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Himu on December 17, 2016, 03:38:54 PM
(http://i.imgur.com/I4o95Dz.gif)

TAKE ME NOW, JESUS
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Himu on December 17, 2016, 03:47:12 PM
how come Kamyu is shown in the party but he's not running alongside the hero? Is it like DQVIII where the party members don't follow you around? That'd suck if true.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on December 18, 2016, 02:26:04 PM
That 3DS version looks too good to be real. I'm all over both versions day one. I really think the PS4 version will get a lot of the people who liked 8 and none of the other games.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on December 19, 2016, 07:19:43 PM
3DS looked pretty standard. There are better looking games on that system.

I'm hoping Switch is day and date with PS4 and measure up graphically.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on December 27, 2016, 09:06:57 AM
Dragon Quest iOS sales

DQ1 $2
DQ2 $3
DQ3 $7
DQ4 $10
DQ5 $10
DQ6 $10
DQ8 $15
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on December 27, 2016, 09:17:32 AM
BUY THEM ALL

the ios versions of 4-6 are the best versions available.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on December 27, 2016, 12:08:22 PM
I prefer the NDS versions, but that price is hard to beat.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on January 12, 2017, 12:47:57 AM
Is DQ7 supposed to be grindy at times?  I was out and played a bit the other day (I play like 1 story arc every month or so when I'm out waiting for a while for something).  I got to the dungeon of the fire worshipping people early on (2nd island - past) where as you go down the dungeon people throw their fire hats in the volcano.  It was a long dungeon with fights every 2 feet because it would keep spawning enemies right in your face in a narrow hallway.  Anyhow I got to the bottom then up, then jumped down the center and got to the big face boss, but at that point I had 0 MP left on any of the 3 and no healing items so was totally fucked.  Since I don't see any way to shortcut to the boss, I'm thinking I just need to buy a bunch of HP heal herbs and grind a little to get stronger + all the best equip and then try to go through the whole dungeon and all the mobs without using any of my MP to heal (or attack) so that when I get to the boss I'm at 100% and can do the fight.

Unless I'm missing something?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on January 12, 2017, 01:07:00 AM
On the 3DS version? I don't think it is grindy at all, the difficulty dropped pretty drastically for most of the game.

On the PS1 version? That was probably one of the first difficulty spikes.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on January 12, 2017, 01:16:39 AM
3ds version is pretty easy. I'm like a third of the way thru and no grinding at all. just get better at dodging enemies
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on January 12, 2017, 01:23:06 AM
No, I'm just talking about that spot.  Am I missing something?  There's about 10-20 forced encounters on the way down to the boss and at lvl.9 MP is really limited like 20/30mp total for healing/attack magic. 

On the 3DS version? I don't think it is grindy at all, the difficulty dropped pretty drastically for most of the game.

On the PS1 version? That was probably one of the first difficulty spikes.

hmmm

3ds version is pretty easy. I'm like a third of the way thru and no grinding at all. just get better at dodging enemies

You cannot dodge enemies in the volcano.  It's literally a 1 person path 90% of the time and it spawns enemy after enemy.  I guess I could try running in all the battles.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bebpo on January 12, 2017, 03:24:18 AM
Ok, figured it out.  First time through I missed the recovery spot on 2 floors above the volcano guy and since it was a long dungeon with a lot of fights I was out of MP and couldn't heal.  Didn't even need the recovery spot on my 2nd run since I just didn't use any magic on the normal enemies and got to the boss with full MP anyhow. 
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on February 06, 2017, 12:22:53 PM
Playing through DQVIII, really awesome. I love how much more user friendly/modern the game feels especially after DQVII which, while fun, was almost aggressively time wasting (I mean they named one of the towns Nottagain). I love the streamlined everything and I realize that I missed having a present antagonist through out the game, though I miss the episodic nature of DQVII. Only just finished Maella Abbey but really loving this (just wish the graphics were clearer, would have loved to see an HD remake on the PS4 instead, but this is good too)
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Lucretius on February 06, 2017, 02:52:38 PM
DQVIII is up there with FFXII as a game that truly deserves an HD remaster. Regardless of what you think of the gameplay merits of both games, neither game could fully shine graphically on PS2. DQVIII looks like a dream when emulated in 1080p.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on February 06, 2017, 03:44:05 PM
Do you want to fuck Yangus yet?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Mr. Gundam on February 06, 2017, 10:10:50 PM
Having fun with Dragon Quest Builders, but damn, my daughter loves this game. She liked World of Final Fantasy and the battle system, so I wonder how she'd handle a regular DQ game.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Fifstar on March 15, 2017, 04:40:50 AM
I've been playing DQ VII for the last two months. Just finished the part in the Desert with the statue. The first islands after you unlock the jobs.
I was close to just stop playing the game, because the first 20 hours were kinda boring and dragged out for no reason.
In a way, the game is really handholding. It's talk to person x to trigger event y - the game. Or talk to a whole village to trigger the next event, which is worse.
Of course lots of jrpgs are like these but dq7 really pushes that structure into your face instead of cleverly hiding it. It repeats island after island.
Doesn't help that in the beginning dungeons are so short, enemies are easy and you have barely any interesting abilities. So both fighting and the general structure are repetitive and boring.

Thankfully the game feels much better after getting the classes. Finally you have abilites to choose in battle, a sense of progression f.
The dungeon and boss in the desert also felt much more satisfying than the stuff before.
Still, while the game has the typical DQ charm and the vignettes are nice, I would have a hard time recommending the game because the first 20 hours of the game are a drag.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on March 15, 2017, 07:50:13 AM
Hours 21 to 90 are also kind of a drag. The game has many issues.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on March 15, 2017, 09:54:59 AM
you have a lot more combat options, but the pacing stays deliberate the whole game. tbh that's what I enjoy about the series bc i always play rpgs very methodically like that, but I can see how it might not be for everyone.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on March 15, 2017, 10:44:59 AM
Most of the combat options aren't worth using though. Once you unlock a powerful skill then you will spam it for 20 hours and then unlock a more powerful skill to replace it with. The only interesting fights are bosses.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on March 15, 2017, 11:03:15 AM
there is a ton of redundant stuff. like for a melee class you'll want to find an attack all move and then you don't need to really mess with any other melee classes. they wanted to give a bunch of options but most of them don't matter, especially when you factor in all the monster classes.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: archnemesis on March 15, 2017, 11:17:07 AM
I prefer combat systems where you have to exploit enemy weaknesses or consider strategic placement. There you have to put in some thought even if you're facing trash mobs.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Fifstar on March 15, 2017, 11:51:50 AM
I'll see how I like the game moving further. For now the game feels different as the episodes around Alltrades Abbey and all Al-balad really hint at the greater evil threatening the world.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: I'm a Puppy! on March 15, 2017, 05:54:10 PM
I loved DQ7 and it was in my #1 slot for the series (well between 1 and 2, typically DQ3 would win).
Replaying it again sorta pointed out to me how it hadn't aged well, especially after DQVIII. I actually find it strange in that DQ3 is way older but it doesn't have the same aging issues. Still one of my favorites but it's a bit of an odd duck
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on March 15, 2017, 11:41:05 PM
I prefer combat systems where you have to exploit enemy weaknesses or consider strategic placement. There you have to put in some thought even if you're facing trash mobs.

Combat in DQ games has never really been all that intricate. There's only about 4 buff/debuff spells and then a bunch of different attack spells that all do varying amounts of damage.

One of the classes in the re-worked DQ7 has an all enemy attack that makes trash mob fights pretty much a joke.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: a slime appears on March 21, 2017, 08:59:41 AM
Dragon Quest Heroes I & II for Switch being published here by Nintendo:
http://www.gamestop.com/nintendo-switch/games/dragon-quest-heroes-1-2/141912
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on March 21, 2017, 09:23:08 AM
Wonder when it's going to come out.  I would definitely rather have this on Switch over PS4/PC for the portable aspect. 
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on June 20, 2017, 01:33:34 AM
http://gematsu.com/2017/06/dragon-quest-xi-nintendo-direct-set-june-21
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on June 20, 2017, 07:07:49 AM
u.s. release date when?!?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bork on June 20, 2017, 10:13:16 AM
Dragon Quest Heroes I & II for Switch being published here by Nintendo:
http://www.gamestop.com/nintendo-switch/games/dragon-quest-heroes-1-2/141912

Guess this is not happening?  It has been removed from various online retailer sites.  :-\
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: demi on June 20, 2017, 03:46:38 PM
This eBay seller has Dragon Quest Heroes 2 (PS4) for only $22 after coupon

https://twitter.com/videogamedeals/status/877249066614312961
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Valkyrie on June 21, 2017, 07:45:53 AM
https://www.youtube.com/watch?v=1S8aGM5WfVE

Both 3D and 2D mode. Also, cross play. :lawd
2D seems a bit nude though.

No talk about a Switch version yet.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bulleta©™® on July 03, 2017, 08:30:36 PM
(http://i.imgur.com/zzKaJGV.png)

I got the Dragon Warrior 1 randomizer working yesterday. It's all right. Zelda 1 and FF1 seem better, but it's a quick play on this, too.
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: bluemax on July 03, 2017, 10:18:02 PM
Is there really that much to randomize?
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Positive Touch on July 03, 2017, 10:22:11 PM
quick reminder that everyone should play dragon quest builders because its a fantastic game
Title: Re: Making a Dragon Quest thread and no one can stop me. (Dragonphile Support Group)
Post by: Bulleta©™® on July 03, 2017, 10:35:03 PM
Is there really that much to randomize?

You can totally change the overworld layout, so you don't know where to go. Also you can change what monsters fight you where, and what the monsters do. Another thing you can change is the contents of chests being mixed around (I've gotten Erdrick's Sword a couple times in the starting castle treasury which you need a magic key for). Shops can be mixed around, but the prices are the same. The Fairy Flute/Erdrick's Armor/Erdrick's Token can be mixed around, so the item on the ground can be the armor instead (those 3 items mix together).

You can also make it so you get remake amounts of xp and money, the text is sped up too. When you learn spells can be changed, but it seems like you learn them all a lot sooner (lv15 or less usually).

What isn't changed is the prices of stuff, the dungeon layouts, and town layouts.

There was a tournament for it last month or so, you can probably find vids of it on youtube. Game should take 2 hours or less probably.