I always heard so many good things about Space Station Silicon Valley but it wasn't until early last year that I got to play it and I was a little disappointed. don't get me wrong it's a really fun game, I guess I just expect more scope when instead it's these rather compact levels with straightforward tasks to complete; like the missions in a GTA game chopped up in to discrete levels.
when I got a hold of Body Harvest, a game that I'd heard much less acclaim for, I was way more impressed. In many ways that game has mechanics that are superior to its spiritual successor, GTA3 (such as the more intuitive in-vehicle shooting; multiple, complex interiors; several unique continents) on a system much weaker than the PS2. I'm glad you name-drop David Jones, though, who has to be one of the saddest people in the games industry. bullied out of a developer whose success he had an integral role in, it's clear that he's a mastermind when it comes to designing open-world games, but his magnum opus APB was a commercial failure and it doesn't seem like he'll ever come back to the industry after that.
it's also kinda sad that Nintendo terminated their 3-game deal after Silicon Valley for whatever reason.
EDIT: I just read that David Jones was working on a Facebook game in 2012