How has Dark Souls 3 made 1 obsolete?
I still prefer 1.
The lack of 8-way rolling is the biggest problem with it, but the pace and progression up until the end of Anor Londo is still the best in any of these games so far, in my opinion.
Besides, in later entries (Bloodborne included) the health pool of enemies just because a chore to grind down.
Bosses in DkS1 were tough, but they didn't take 40 minutes to take down, because of their massive health bar.
It's actually why i stopped playing halfway through the first DkS3 dlc, and am thinking of skipping their future games.
Even in games like Ninja Gaiden, i like that bosses don't take that many hits to go down, but it's just hard to find an opening and they punish you dearly for mistakes.
Nothing worse, to me, than attacking an enemy, and see a miniscule sliver of health go down in their HP, fuck that shit.
Healthbars aside though, DkS3 does have some of the best bosses in the series.