I think platinum games issue is a marketing problem more than anything else.
But Rising was marketed well.
I'm not convinced that all gamers want serious narratives.
Of course not, but lets look at new ips that have caught on this gen. Uncharted, Assassin's Creed, Mass Effect, Gears of War, Call of Duty. I'm sure there's more, but all these games have more "realistic" and/or seemingly more "serious" storytelling/tone. I think thats whats in vogue now. Of course I'm not trying to say this is some complete absolute, but I think it's true.
Saints Row puts a good end to that argument and sells pretty damn well for what it is.
It really dosen't though, because it ignores the other point of my argument other then the fact that of course it's not absolute. Saints Row isn't strange. It's over the top gangster crap that any American can get where it's coming from. It's type of humor is pretty much present in American comedies. It's nothing like the wackyness of Bayonetta, not even close.
You seriously think people aren't going to buy a Metal Gear title because it has....action?
That's not what I said. I said people weren't interested in it because of the over the top "silliness" it has. People buy action games all the time, but thier is a huge difference in tone between God of War and Rising, and that's probably what turned people off. Read the threads when the game was announced, it was all "this looks stupid" "this looks completely dumb compared to Kojima!".
Plats games don't sell because the advertising for them is terrible and there's very little awareness of them.
Thats probably part of it, but I'm not sure marketing would really help that much. i thought Bayo had enough awareness, doesnt seem like it sold enough. Rising sure did and it's a Metal Gear game, apparently that wasn't enough.
It doesn't help that 4 poisoned the well for the fan base. MGS for me used to be a day one franchise. I have yet to buy PW, HD Collection, or Rising.
But it really didn't. 4 was extremely popular and well received, the audience loved the game. Even with how stupid MGS4 is, it sure is'nt seen the same way as Rising and that's probably why the fanbase did not turn out for the game.
Rahx's post ignores fact
How? Because I ignore the fact that Bayo is probably their biggest title? Relative to what though? And while you say their games don't have enough awareness, I don't think that was the case with Bayo and yet how well did it do?
just appears to be a sweeping indictment on all gamers who haven't bought Vanquish or share his tastes.
But it's not. I look at whats popular today, Skyrim, Gears of war, Call of Duty, Uncharted, Mass Effect, Dark Souls, Battlefield, Red Dead Redemption, The Witcher, ect ect, games that got a lot of media coverage and that caught on with a lot of gamers this gen and well I notice that really it's not quality that separates Plats games, it's possibly the way they look. But I also like most of those games listed, so its not like I'm against them.
I'm not sure what makes you sure marketing would really help? What makes you think people would be receptive to the marketing?
You really think a game like Vanquish wouldnt sell gang busters with a proper marketing back I g behind it?
No I don't.