If I remember right remakes for the first and second game are planned, that'd be cool since I played around with the second many moons ago but never stuck with it for some reason.
So Yakuza 0 in a few days, Yakuza remake this summer, and then Yakuza 6 this time next year?hell, they pretty much gave up on the series three times now. Y2 got a veeeery belated release (pretty much the last significant Western PS2 game, unless you're into weab shit), Y3 got an even more tardy release that only happened because Sega of America was shamed into it by Atlus offering Sega Japan a good deal for it, and Y5 only got translated for a digital only release because Sony America sponsored it. Which is how we're now three games behind Japan (only two pretty soon) just for PS4 released entries into the series. Aye yie yie.
It's really strange that Sega of all companies is taking a chance on the series in the west. Not expecting to somehow start crushing buildings but I do hope for somewhat decent sales this go around.
Also holy crap at Kamurocho. Sex shops and strip clubs everywhere. :lol It's clearly based on Kabukicho, lol. I wonder how many English speakers playing the game will miss what the names of the shops and descriptions on fliers say, because none of it is translated.
Also holy crap at Kamurocho. Sex shops and strip clubs everywhere. :lol It's clearly based on Kabukicho, lol. I wonder how many English speakers playing the game will miss what the names of the shops and descriptions on fliers say, because none of it is translated.
I definitely will. If you see anything funny please post in the thread!
Also, am I reading the game wrong or is this basically the evolution of Shenmue? Except that it's fun and the story is actually interesting, lol.
(https://66.media.tumblr.com/c508f95af5b65b4481c6d3f4d8af65d7/tumblr_nzgqkb7tOf1s82c3do1_400.gif)(https://66.media.tumblr.com/c508f95af5b65b4481c6d3f4d8af65d7/tumblr_nzgqkb7tOf1s82c3do1_400.gif)(https://66.media.tumblr.com/c508f95af5b65b4481c6d3f4d8af65d7/tumblr_nzgqkb7tOf1s82c3do1_400.gif)
This is PS4 only in the west, right? No PC or PS3? I haven't played a Yukuza game since beating the first on PS2. This looks like a good point to get back into the franchise.
(http://www.videogamesblogger.com/wp-content/uploads/2014/10/yakuza-zero-club-dancing-purple-rain-gif-animated-videogame-ps4-ps3.gif)Yeah, loving the game. It put a big, huge, movie nerdy smile on my face when I saw this guy, Riki Takeuchi in the game. Love that guy. There's gotta be a bunch of gangster-associated actors in this thing that I don't recognize as readily, but Riki, he's hard to miss. But yeah, this game is friggin ace. Nothing else on the market like it.
Fun fact that people forget: The first Yakuza on PS2 had English voice acting for the western release. And Goro Majima was voiced by Mark Hamill. So if you've ever wondered what it would be like to hear Luke Skywalker call people "motherfucker" a lot, check it out.
:piss collecting purposes :piss2
3 starts really slow and you might be done with it there
For all intents and purposes this is my first Yakuza game. Tried 4 but immediately said fuck this and checked out after watching the included recap vids.
Currently have played 70+ hours. Completed the real estate stuff, now working on Cabaret Club. I think I have about 6 chapters left.
This is a fun game :)
Yakuza 2 got reprinted, and unfortunately its still $50 for a copy. YikesYakuza1-4 got reprinted (Dead Souls... anybody clamoring for that... I'll just wait...)
... I still want to get it too
Yakuza 2 got reprinted, and unfortunately its still $50 for a copy. YikesYakuza1-4 got reprinted (Dead Souls... anybody clamoring for that... I'll just wait...)
... I still want to get it too
Even though its likely a miniscule order, its still a great friggin sign that Sega is making some dollars on the series stateside at least. Hope Kiwami and 6 get as much support.
$30, nice.
$30, nice.
$24 if you have Amazon Prime. :rock
My PS4 started spitting out the disc just when I was half way done with the media king area :(
My PS4 started spitting out the disc just when I was half way done with the media king area :(
Did you do the screw tighten/rubber foot removal?
Read this thread months ago when it came out and was then and am now, shocked at the reaction considering Yakuza is essentially the same as its been since 2006. All I can ask is,"where tf have you people been?" ??? I'm genuinely curious and this isn't a judgement.
Also, Chrono, is it possible that your love or GTA and other open world games like that lead to your disappointment with Y0? Since it is very different even though it can look similar to people on the surface.In some ways, yes. In other ways, absolutely not. Y0 feels like it was developed by a team that never realized this console generation or even the previous one happened. There are many ways now to deal with save/load flow, player on-boarding, or even unifying your own in game presentation structure (cinematics). No one is asking Sega to invent the wheel. There are heaps of examples out there.
It's just a Japanese game and you're not used to Japanese games like that. It does pretty standard stuff. Japanese games have done the "not all cinematics are voiced" thing forever. yakuza isn't popular enough for that and its budget just keeps increasing. This just kind of shows how much you play story-oriented Japanese games. It's not your thing and was hardly made in a vacuum. You're placing completely different expectations upon it.
What's the problem with yakuza 0's UI? Was straight forward to me but then again been playing yak games for a decade so maybe I'm immune to it. I'm also used to jp jank, not that I think yak is jank.
What's the problem with yakuza 0's UI? Was straight forward to me but then again been playing yak games for a decade so maybe I'm immune to it. I'm also used to jp jank, not that I think yak is jank.
Yeah, as a longtime fan who also just said the game has always been this way, I'm guessing you're well used to it. And you play many more Japanese games than I, so you're inured to it.
Just so that I can speak coherently about the things I am complaining and droning on about, I fired up the game and I am looking at the menus that bothered me so much. I'm just going to focus on the pause menu and the notebook as a worthy sample.
Tooling around the Pause Menu, I'm torn between wanting less choices or more on the first screen. They could have easily taken the nine headings and better pared them down by category. It's also inconsistent because the Title Menu displays "new" every time there is new information or data under a category. That is not used here so there model is inconsistent.
These Pause Menu headers are not straightforward. As an example Notebook/Help immediately presents a choice of Notebook or Characters. This should've been an additional heading on the Pause Menu, or an L1/R1 tab choice, just as Inventory handles its own subcategories. Additionally, offering a "Notebook" and "Characters" choice after selecting the similarly worded "Notebook/Help" header is disorienting and sloppy.
Once I'm in Notebook, there are a wealth of "new" marked headers showing. This is all useful information, but the "new" label didn't propagate to its parent on the Pause Menu or even the notebook/character selection dialog, so it's effectively invisible to the player unless they drill down out of curiosity.
Lastly, on this Notebook, there are a set of four headers on the left, and their subcategories on the right. Using a directional input on any left column category will automatically display its subcategory headings on the right column. The left and right columns do not distinguish themselves as which one is active. The buttons display at full brightness and identical border treatment in either case, and even have an identical glossy highlight, so the only way to tell what is actually selected is to wait for an intermittently animating flash to move across the button. In fact the left column of categories sports a giant drop shadow, so just moving the drop shadow to the right-hand column when it is active would have gone a long way to emphasizing where the focus is, just as Windows and MacOS have done for 20 years. On top of this, to actually move between the columns requires and except or back choice rather than just letting the player use left and right to move between them. It's a small note, but would alleviate player stress in the UI.
UI doesn't bother me much. I have a thing for heavy micromanagement and like how PS2 the whole thing was.
I do see that I'm in the minority of that, though.
apparently i must have preordered this, bc i got a notification saying i should be getting a copy today. pretty cool bc it's been years since i played the original.
well amazon says it was only $30 so i'm not too worried about it. i have damn near the whole series already and haven't played past 2 yet so this is just another one on the pile lol
have you played any of the series before?
then why would you... i am confused
Collectors are the morons who buy and keep games they don't like just to have it right?
Nah the biggest problem with the original was the combat system and long combat load times. That and the SHOTTEH FOCK OP voice acting, Mark Hammil aside. 2 fixed all three.
Right after that I went in to get a burger and he just showed up. After that was him jumping me when I walked past an alley, another where he jumped into some random brawl, and I see him walking around while doing side quests.
Do any sort of side activity and he's bound to show up.
Nah the biggest problem with the original was the combat system and long combat load times. That and the SHOTTEH FOCK OP voice acting, Mark Hammil aside. 2 fixed all three.
i was referring to the load times when I said the game barely worked. 30-60 loads of a random battle? no thanks. also almost forgot about the dub. I'd be tempted to consider it a positive, bc it's fucking hilarious.
Collectors are the morons who buy and keep games they don't like just to have it right?
TVC, have you figured out to use the corresponding style for a heat move when he starts heating up? Boss fights were a lot easier once I figured that out.
The best ones are 2 and if you're willing to import, Kenzan.
I have no problem with collectors. Just found it odd going from "I've never liked a yakuza game before" to "I want to collect them" is all.
i hate all of you
"I'm gonna do everything! platinum here I come!"
*plays one game of mahjong *
"yeah nevermind fuck this shit"
"I'm gonna do everything! platinum here I come!"
*plays one game of mahjong *
"yeah nevermind fuck this shit"
Yeah, I gave my copy back to the gracious loaner on Friday night, bought him burgers and beers for his kindness. I'll admit, if I see it for ¥1500 down the line, I may bite — but when I came back to the game after a 3 week vacation, I was like:
(http://i.imgur.com/xdXXC.gif)
I beat Kiwami. It was good, but Zero is far, far better.
funny because I read an article where they got some real yakuza to play y3 and one of the things they didn't like was how Kazuya dressed like a low-grade dork lol
I mean what does Kiwami change about the story? The main cutscenes are all the same. To the point of using the same rigging. I plan to play Kiwami after 0, but I can't see either as being a bad start.
Where's the Kiwami 2 localisation announcement :shaq2 Guess they are waiting to avoid people skipping 6 for it. Which is what I planned to do :yeshrug
Can we downroad it in the us?With a Japanese psn account you can, not sure if there's any restrictions like needing PS+.
Yakuza 6 demo 37 GB WUT
Yakuza 6 demo 37 GB WUT
Hard to fit all that awesome into anything smaller
Yeah, you're downloading the whole game with most of it locked out. Super lazy.
Yeah, you're downloading the whole game with most of it locked out. Super lazy.
Normally I get really worked up about calling out devs as lazy, but your assessment is accurate AF.
really or j/k?
That's crazy, was about to ask if they can patch a demo
Is there anything they can really do at this point
I wish they would just push up the release date since it’s clearly done :-/.
The whole thing makes me wonder if the game is pushed back because of delays manufacturing the tstochkes for the song of life/special edition.
sounds like a terrible idea.
Releasing three days before God of War sounds like a terrible idea. I wonder if it's something to do with the limited edition bonus shit.
Don't remind me of Ishin. :mjcry
0 comes before 1!
Does Ishin have English subtitles?
I didnt think that one was localized, and I don’t speak Japanese.
Fuuuuuck.
I really hope they localize that shit. Hokuto is probably my favorite anime series.
Dude, you can talk to a chick who sells her panties and coach a dominatrix and jerk off to porno.
Play that shit!
IMO they should have brought it in at an earlier chapter.
PSnow is the streaming thing, right?
I really don’t like the idea of streaming vidya, but I suppose I will if it is my only option.
3/4/5 were censored in America, right?
That’s not too bad,
The hostess stuff is fun, too bad they removed it... and it’s not like it’s really all that risqué. It’s maybe pg-13
Problems with the collector's edition goods.
Speaking of the devil:
https://www.reddit.com/r/yakuzagames/comments/86mval/kiwami_2_will_keep_the_licensed_music_from_the/
Just opened the essence of art edition... the art book is ok, but would have preferred a steel book.
Yakuza 3,4 and 5 remastered announced for PS4. Yeah, booooyyyyy.
I started up on 6 again after finishing up God of War for trade. This game is so much better.
Yakuza 3,4 and 5 remastered announced for PS4. Yeah, booooyyyyy.
I started up on 6 again after finishing up God of War for trade. This game is so much better.
Needs to be noted that this was for Japan-only, but given how well these games have done I'm sure we'll get them too. Hope so since that could mean Yakuza 3 without shit cut from it.
Also revealed in the video, Nagoshi states that there will not be cut content in the remasters, which is great news for those who played the PS3 originals outside Japan.
Nice, hadn't had time to get to 6 but maybe now I'll just wait and play them in the proper orderThe Yakuza saga is a hell of a roller coaster, and has my strongest recommendation. 0 is the best game in the series so you're starting on top.
Now all that's left on current gen... Ishin :tocry
So I just finished this up, and am watching the ending credits at the moment.
Overall, it’s a good, even excellent game, but I’m sort of disappointed all the same.
I enjoyed the enhancements of the new engine, but you can really tell that on some level there was a lot of content developed on the old engine that was never brought over to the new one. Like, there’s a lot more reuse of heat actions in 6 than 0 or Kiwami. A lot more environmental objects have unique animations in 0 then 6.
It also feels like there are less sub stories than in the older games. I’m guessing this is also because of the new engine.
I also feel like the combat is sort of dumbed down compared to zero and Kiwami. Even after almost completely maxing everything out. It’s still good... and in some ways it’s more straightforward. Occasionally, in Kiwami or zero you can run into an enemy where it’s not clear how you should approach them. Like I found high level dancing Majima freaking hard as shit in Kiwami. Nothing in 6 is really like that.
I feel like the next game on this engine will be a lot better.
tbf some people whining about lost saves just didn't know there's no auto save :taylor
Love how 'metal' the logo is! :lol
(https://gematsu.com/wp-content/uploads/2018/08/Fist-of-the-North-Star-Lost-Paradise_2018_08-03-18_001-600x739.jpg)
:rock
Well, Youtube compression plays its part of course, but you're not wrong. It's what happens when you target 1080p 60Hz on old hardware like the standard PS4. You have to get the magnifying glass out to see the differences.
I also feel advances in lighting and shadows are not as apparent to people as increased polycounts and resolutions are/were.
Both are pretty meh tbh.(https://i.kym-cdn.com/photos/images/newsfeed/000/483/928/fb0.jpg)
Okinawa part is the best part of the game. The rest is old, boring, tired yakuza. Seeing Kiryu interact with the kids and the Okinawa setting in general were a fresh breath of air for the series. Of course they had to rehash what had came before and made a non sensical story surrounding the orphanage. Game would have been better if it were just in Okinawa. My opinion.
Fuck Kamurocho past Yakuza 2 and fuck it hard. Let’s take the same location and put it in 7 games with the same places and the same stores and the same same same same. :trash Kamudogshit.
I do think it’s funny how they dubbed it to try to make it a big success in the West and if bombed, then they cheaper out and went sub only and it did good.
Talk about Sega USA totally misreading the audience.
However, I’m talking about niche gamers. I remember on gaf when that trailer dropped many who were going to get it didn’t because the dub. Didn’t play a big part in why it didn’t take off but since we agree this is a niche series for a niche audience people on niche gaming enthusiast boards thought the dub was bad enough to make the game a skip.
Lmao they’ll never do the psp games. Samurai games though, I’m expecting a Kenzan port announced soon to ps4.
Other samurai game came out on ps4 already
Describing Yakuza as Japanese GTA is inaccurate and yet, it’s hard for me to come up with a better descriptor that’s reasonably succinct.
It’s definitely a niche formula, but I think one of the difficulties people have with it is that it’s a difficult game to understand what it’s like without playing it. I showed Yakuza 0 to a few friends who then immediately bought it on PSN, but they didn’t really have much interest until actually playing it.
Its sort of a weird series, because the sum is definitely greater than its parts. Like none of the systems or story or whatever are really all that amazing on their own, but they come together very well.
Describing Yakuza as Japanese GTA is inaccurate and yet, it’s hard for me to come up with a better descriptor that’s reasonably succinct.
It’s definitely a niche formula, but I think one of the difficulties people have with it is that it’s a difficult game to understand what it’s like without playing it. I showed Yakuza 0 to a few friends who then immediately bought it on PSN, but they didn’t really have much interest until actually playing it.
Its sort of a weird series, because the sum is definitely greater than its parts. Like none of the systems or story or whatever are really all that amazing on their own, but they come together very well.
"Open-world brawler."
You're welcome.
Describing Yakuza as Japanese GTA is inaccurate and yet, it’s hard for me to come up with a better descriptor that’s reasonably succinct.
It’s definitely a niche formula, but I think one of the difficulties people have with it is that it’s a difficult game to understand what it’s like without playing it. I showed Yakuza 0 to a few friends who then immediately bought it on PSN, but they didn’t really have much interest until actually playing it.
Its sort of a weird series, because the sum is definitely greater than its parts. Like none of the systems or story or whatever are really all that amazing on their own, but they come together very well.
"Open-world brawler."
You're welcome.
Welp, helped pick out goofy american clothes for a kid and then played zzz baseball with a bunch of kids on the beach in Y3. Now I think I'm finally going to Kamurocho for real. This is not a good game for when you only have 30-45 mins a day to play.
Welp, helped pick out goofy american clothes for a kid and then played zzz baseball with a bunch of kids on the beach in Y3. Now I think I'm finally going to Kamurocho for real. This is not a good game for when you only have 30-45 mins a day to play.
IIRC Yakuza 0 already has an easy config file modification that allows you to save anywhere. The series is already best on PC.
:rejoice
Baseball in Yakuza 6 is boring as hell too.
That minigame is not the flavor. The only good mini games really are ones where you’re pimping, talking to these instathots, going to the club, or watching porno.
Yakuza 3 sucks :yeshrug
Play 0.
Never played Yakuza before but I really wanna try 0.
4 has rooftops and undergrounds which they then cut again for later games.
4 stars multiple characters so it makes up for it4 has rooftops and undergrounds which they then cut again for later games.
That doesn’t really sound as interesting as a new city.
5’s story isn’t that great and the series gets long winded after 3. 3 for all intents and purposes should have been the last Kiryu game. The stories get more and more dumb are further away from what made 1 and 2 stories great. The reason 0 gets so much praise is because it’s a return to form on the quality that was in 1 and 2. I think the series experiences a massive quality downgrade as time goes on but hey, you might disagree. You’re free to form your own opinion. :)
I think it'd sell pretty well since Yakuza has a strong western audience now and people would be excited for something different like a samurai epic where you play as Miyamoto Musashi.
Oh, you're just tired of the franchise. Yeah, I fully understand. I dropped Phoenix Wright around game 3 and even changing protagonists doesn't make a difference since it's the same formula.
I actually don't mind Kiryu being the lead. If they made 100 games with good improving gameplay and entertaining stories in varied locals I'd be fine with Kiryu in every one of them like Link is in every Zelda. The stuff that burns me out on Yakuza (and I was there too, I mean I dropped the series at Y3 because of burn out after 1->2->Kenzan -> 3 and only came back once for Isshin in the last 9 years) is the combat/gameplay being repetitive and the same old same old location with Kamurocho. Kiryu being the MC for each game doesn't bother me at all, but maybe I'll feel different after playing 4/5 with new leads.
Kiryu reminds me a lot of Luffy from One Piece. He's just the most likeable heart of gold, saves kittens out of trees and gives the smack down to anyone that deserves it, character ever so I'm fine with him.
Ideally I'd like to see them continue to do more games like Kenzan and Isshin where it's a different setting/characters but they're played by the digital actors of Kiryu and other mainstay RGG members. It was a brilliant idea, and I'd like to see them do other settings than just samurai samurai samurai. Obviously the RGG/Yakuza engine fucking sucks at non-melee combat so that's the only limiting factor. They could probably do a sci-fi setting on a space colony where guns were prohibited because of danger of blasting holes in the colony.
Fwiw, I remember Kenzan, where you play the story of Musashi, being really good story-wise and Isshin I don't remember anything about it because the story is just ok and bloated (was during that Y4/Y5 era).
I'm hoping that after they port 3/4/5 to PS4 and release them in the west (they've already stated the only reason they are porting 3/4/5 PS3 -> PS4 is for the western audience, so they are coming for sure), that they'll port Kenzan from PS3->PS4 next and localize and release it. I think it'd sell pretty well since Yakuza has a strong western audience now and people would be excited for something different like a samurai epic where you play as Miyamoto Musashi.
They have a sidequest location revealer in later games??????????? :o
I’m literally playing Y3 with an iPad on my lap and constantly switching between looking at the tv and looking at the iPad for the next sidequest location.
:lol Of course it has to take place in Kamurocho.
Looks pretty fun.
I’m sure it takes place in Kamurucho because it’s cheaper not to make a new map (this is a Sega game, right?)
If this "new IP" really had to be Yakuza 6.5, I at least would have wanted to either get 1) no combat at all, or 2) a different locale, even if it's another locale from Yakuza.Looks pretty fun.
I’m sure it takes place in Kamurucho because it’s cheaper not to make a new map (this is a Sega game, right?)
Most Yakuza games still had at least one new smaller locale and there were also were a couple of completely original Samurai maps inbetween. So this might actually be a stilistic choice, which I think is even lamer.
https://twitter.com/JusticeKazzy_/status/1039115652911583234
https://www.youtube.com/watch?v=nEIlMFq40dQ
Damn, Sega moves fast- Judge Eyes releases on 12/13 and has already been announced for localization, to be released early next year. The working title is "Project Judge."
They really crank these games out. It feels like they've dethroned Omega Force's musou releases at this point, but that's probably more due to the larger frequency of localized releases over the past year, lol.
Damn, Sega moves fast- Judge Eyes releases on 12/13 and has already been announced for localization, to be released early next year. The working title is "Project Judge."
They really crank these games out. It feels like they've dethroned Omega Force's musou releases at this point, but that's probably more due to the larger frequency of localized releases over the past year, lol.
Damn, Sega moves fast- Judge Eyes releases on 12/13 and has already been announced for localization, to be released early next year. The working title is "Project Judge."
They really crank these games out. It feels like they've dethroned Omega Force's musou releases at this point, but that's probably more due to the larger frequency of localized releases over the past year, lol.
I am never catching up :'(
Mahjong is the one thing I wish they would localize into something else.
I have no idea how to play that shit either.
Fotns was definitely the best Fist game ever made but probably the worst Yakuza. What’s there is good, but just seems like it was really rushed...
The PC version of Yakuza: Kiwami will launch via Steam on February 19.
[N]ow optimized for PC with 4K resolutions, uncapped framerates, customisable controls and ultra-widescreen support.
I picked up the PS4 port of Yakuza 4 to play down the line in a few months after I've cleared my backlog up some. Gave it a whirl just to see how it is and did the intro with Akiyama and uhhhhhh
-The music is crazy awesome jazz funk straight out of Cowboy Bebop
-While you're playing as Akiyama who fights with Capoeira style
-And is voiced by Koichi Yamadera who plays Spike in Cowboy Bebop
???
Seems way too on point to just be a coincidence. I am totally fine with 1/4th of Y4 being a Cowboy Bebop nod Yakuza game. Just kinda out of left field.
Anyone know if Judgment is worth my time?
Is it kilamscloset or something like that? I might order. Seems too good to be true... but don’t care if they fell off a truck or whatever.
Hopefully Sega prioritizes the 3-5 remasters in the West next so I can get around to playing 6 before it needs a remaster.
Will you continue to release new Kiwami remakes?
Daisuke Sato, producer: “Personally, Yakuza: Kenzan is quite suitable to get a ‘Kiwami’ makeover. Kenzan was the first Yakuza game on the PlayStation 3, and only released in Japan. A lot of Western players mentioned that they want to play this game in English, and Asian players also want the game to release in Chinese. And because Kenzan was an early PS3 game, if it were to receive a simple HD remaster it would feel like it’s missing something, so in my opinion a ‘Kiwami’ version would be better.”
You’ve mentioned that re-negotiating contracts is quite troublesome. Would you consider making games like Kenzan that don’t really require contracts?
Sato: “Because Yakuza: Kenzan! is an early game, the overall appearances of the characters are quite old, and so if we were to create a ‘Kiwami’ version, we could possibly find new actors to contract and swap the models out.”
My $40 copy of Judgement from eBay came last night, and it works!
No idea how that works out, but it’s a good deal.
That Yakuza 5 PS3 case inclusion is super weird.
So I'm curious if they'll make some actual giant leap this time or not. It's most definitely going to be Kamurocho again but what's different?
Fair enough, sorry for being combative.
I do have low expectations for the most part, but I am curious mostly cause they're having an event for it soon and kinda kept this game in the dark for a while (which they don't usually do) outside of like one persona like turn based minigame?
Fair enough, sorry for being combative.
I do have low expectations for the most part, but I am curious mostly cause they're having an event for it soon and kinda kept this game in the dark for a while (which they don't usually do) outside of like one persona like turn based minigame?
It's okay. And if the new main character doesn't work out expect them to bring back Kiryu.
They played it safe with that series for a full decade. I'm very cynical about whatever direction they take to make things different. It's basically Japanese Assassin's Creed, so that's why I say to keep your expectations low.
https://www.youtube.com/watch?v=hPw6yXvIVXQ
Can't wait for Black Friday 2020 when the whole set is $20 :jeb
Can't wait for Black Friday 2020 when the whole set is $20 :jeb
This is supposedly a "limited print run," so it may end up selling out and getting scalper resale mark-ups.
Yeah Yakuza 7 is full JRPG now.
Shit looks wack as fuck
but i didn't want ff7 to change either ???
lol at saying people that didn't play the games long enough (dumbest gatekeeping ever?) shouldn't care...cool i guess. what a weird couple of posts.
Also yeah you got plenty of Yak games to play.yep played and really liked 4, having the different missions for the characters was a nice change of pace, and 5 sounds like it took that to anther level so that should be fun. them sorta "backporting" that idea to 0 and fleshing out majima's past was really cool to see. the zombie one was a neat side story too.
Did you play 4? One of the more refreshing ones.
I am ultimately open-minded about the change.
One potential positive is that Yakuza is theoretically a game about being in a gang, but it’s game design is such that you are almost always a lone wolf... so you never really feel like you are the chairman, or ex-chairman, or whatever.
The idea of a Yakuza game where you actually control your family, and bring people out on missions with you, and maybe have some kind of Fire Emblem type of development system for their relationships, specialties, and load outs could be interesting if well done.
Don’t care that FFVII Remake is action.
Don’t care that Yakuza 7 is turn based.
It feels good to be open to games doing whatever.
fuck the police :hmph
Do you like everything?No. I just am not cynical and don’t go off the deep end when game developers don’t make things the way 16 year old me would have wanted them.
Or just everything except Nintendo? :teehee ;)
QuoteDo you like everything?No. I just am not cynical and don’t go off the deep end when game developers don’t make things the way 16 year old me would have wanted them.
Or just everything except Nintendo? :teehee ;)
AAHAHAHAHAHA
NOW YOU KNOW WHAT ITS LIKE ACTION FANS
KISS MY ASS
AHAHAHAHA YOU REAP WHAT YOU SOW
THIS KARMIC JUSTICE FOR FF7 REMAKE.
NOW YOU KNOW HOW IT FEELS.
BAHAHAHAHA
I am ultimately open-minded about the change.
One potential positive is that Yakuza is theoretically a game about being in a gang, but it’s game design is such that you are almost always a lone wolf... so you never really feel like you are the chairman, or ex-chairman, or whatever.
The idea of a Yakuza game where you actually control your family, and bring people out on missions with you, and maybe have some kind of Fire Emblem type of development system for their relationships, specialties, and load outs could be interesting if well done.
bro a cop jrpg would be dope
imagine a cop jrpg where you're in japan. they don't have guns so you use your cop kung fu instead :lol
bro a cop jrpg would be dope
imagine a cop jrpg where you're in japan. they don't have guns so you use your cop kung fu instead :lol
:confusedspoiler (click to show/hide)Cops do carry guns- they just don't have to use them very much compared to a lot of other countries. :)[close]
https://twitter.com/mochi_wsj/status/1166942120847925248
well at least they'll walk it back if people hate it (duh) and won't just drop the series
More studios should say something like that. "We know this is a change from what you're used to, and we'll go back if you don't like it, but we hope you like the new style". I can respect that a lot more than changing things up and getting mad at audiences for not following along or it killing a series for failing.
bro a cop jrpg would be dope
imagine a cop jrpg where you're in japan. they don't have guns so you use your cop kung fu instead :lol
Is the gameplay change really going to alienate western audiences?
Persona 5 has done pretty great and that first screw game me Persona vibes.
Now obviously despite some genre aping, Yakuza was never a jrpg.
Yes because it makes sense to compare Persona 5 doing maybe now 3 million sales and costing nowhere near the budget of a main line FF game. As an example that FFVII Remake, a clearly expensive AAA game with high sales goals, should be turn based.
Word is going around, the new city might be three times the size of Kamurocho.
(https://pbs.twimg.com/media/EDHEM-TUEAARp4c?format=jpg&name=orig)
Yeah if you ignore context.
Yeah let’s compare the Gaming landscapes of 97 and 2001 to 2019. Hey I guess according to you FFVII Remake also dosent need voice acting because VII, VIII, and IX sold well.
Like this is stupid. You want to compare a niche series to a mainstream one and then your proof of arguments is “well 10 years ago blah blah blah”. That was ten years ago. VIII Remake is coming out in the development and market realities of 2020. Those realities that also decided that XV should be an action game. A move that probably helped that game to great success.
It makes little sense to compare Persona 5 to FF. Persona 5 trades on it self being JRPG as fuck. It trades on being the most Japanese game possible. FF is a jrpg for the world. It may have anime inspired characters and art direction but they don’t look anywhere as clearly anime as P5. It is a game for a world audience. Budgeted for that as well. We’re talking about two niche series here and you want to compare them to FF. How fucking dumb is that? Persona 5 reaching 3 million sales world wide is probably the peak of that series. A Yakuza selling that would be a miracle. A mainline FF selling just that would be a bomb. Does scale not make sense to you?
Like go ahead, name a turn based game of recent times that has anywhere the budget or sales goals of a modern main FF game. Better yet name a AAA game like FF that dosent have action or at least real time combat. I can’t think of a game at the same level of production of VII Remake that dosent. The closet is DQ and that’s probably an exception.
You also miss the point that no one is saying a turn based FF wouldn’t do well. What people are saying is that an action rpg makes complete sense when your big rpgs are action games. It even makes more sense when you realize even action games have rpg elements now. These entire genres are merging and clearly most of the gaming population is fine, interested, and/or likes this approach. Would the Witcher 3 done as well if it was turn based? Would Mass Effect been a big hit if it didn’t ape cover shooter mechanics that were the trend back then? Probably not. So I’m not sure why you can’t understand that the people who want VII Remake to be as big as possible have decided to make an action based system. I don’t even know why you find this troubling as a fan. When the series has constantly dabbled with real time elements. The ATB is not turn based completely, XII offered actual movement with its atb. XIII is not turn based at all and is largely timed based. XIV is an mmo and has far more action elements then XI. XV is an action game with wait elements. X was basicly the last time the series was ever 100% tun based and its an exception in the series itself. It’s sequel dosent even have the same battle system. So what of VII Remake being action? It’s not even incorrect for the series itself.
You love comparing this to REMake but always forget that ReMake came out in what 2002 when that type of survival horror game was still being made and was popular enough. Then casually make up shit about RE2 Remake. A modern remake that stayed true to the survival roots yet because it was a modern AAA game in 2029 realized it probably needed to play like an over the shoulder game. So I don’t know how that makes sense to you, but action based VII Remake dosent. Where it also seems like they still have materia and wait modes and dosent go to far where it’s not an actual rpg.
Persona 5 did great. The series has strong word of mouth. Built up from the gaming communities hype of 3 and 4. You’re right a Japanese turn based game wouldn’t have done as well last gen. You know what else wouldn’t have? Fucking Yakuza 0. Probably the this gen is not last gen. Japanese games on a whole are doing better.
It's less that you're open to anything, and more that you're just loyal to certain franchises and refuse to admit it. You're a fanboy. That's fine. But you refuse to admit that and use a poor wall of logic to defend your fanboy preferences while also demeaning and be condescending or even much less understanding to other people's preferences. Which makes you more than a fanboy now. Now, it just makes you an aIve never seen someone project so hard in my life.
Where do you two draw all this energy from? :goty2
Post battle clip please
Might as well just watch the "April Fool's" video since it's the same thing but with 8-bit music added.
https://www.youtube.com/watch?v=noioqCv92hM
If the game really is as crazy as this, I'm all for it. :lol
Looks kind of lame actually.
Everything about the April fools thing looks cool except for the speed. And honestly the little clip looks slow af too.
A normal Yakuza game, with the same encounter rate and no other changes other than this combat system would be like 200 hours.
The latest issue of Weekly Famitsu has new information on Yakuza: Like a Dragon (Yakuza 7: Whereabouts of Light and Darkness).
Get the tidbits below.
Characters
Saeko Mukouda (voiced by Sumire Uesaka) – Cabaret hostess.
Kouichi Adachi (voiced by Akio Ootsuka) – A former detective. He has received an unreasonable demotion by Horinouchi, the Superintendent General of the Metropolitan Police, for revolting against him. He is working with protagonist Ichiban Kasuga to get closer to Masumi Arakawa, who holds the evidence.
Live Command RPG Battle
When a battle begins, the regular people and those wearing delinquent-like outfits on the field will transform into RPG-like enemy characters with mohawks, or be half-naked, and have weapons.
Summons
By paying money on your smartphone in battle, you can summon help. A large number of characters can be summoned, including Gary Buster Holmes, Gonda Wara, a crayfish, and more. Summons can support you in battle through attack, recovery, and more.
Play Spots
Dragon Kart – A racing game set on a course in the streets of Yokosuka. Pick up boxes to obtain weapons like a rocket launcher or Gatling gun.
Traditional Movie Theater – Ichiban Kasuga always falls asleep in the middle of a movie. This is a button-pressing (rhythm game?) where Kasuga battles the temptation of a sheep man in order to overcome that sleepiness.
PachiSlot – PachiSlot games Million God: Kamigami no Gaisen Another God Hades: Ubowareta ZEUS Ver., PachiSlot Fist of the Blue Sky: Houyuu, and PachiSlot Moujuuou: Ouja no Houkou appear. Settings do not reset when you leave the parlor, but rather change with specific timing. Machines located closer to the entrance have higher rates, which reflect the settings of real life parlors. This is the only PachiSlot simulator running on PlayStation 4.
Yakuza: Like a Dragon is due out for PlayStation 4 on January 16, 2020 in Japan, and in 2020 in the Americas and Europe.
https://www.youtube.com/watch?time_continue=42&v=2rabEooWDC4
It just looks really dumb now. And wow do the party members look shitty.
I kind of think a one person battle system like Lightning Returns or the Last Ranker would have been better.
Sega will release the paid downloadable content “Additional Challenge Expansion Pack” for Yakuza: Like a Dragon “soon” in Japan, which will add additional challenge elements such as “New Game Plus” and a “High Difficulty Mode” limited to a second playthrough, the company announced.
Never played any of the Yakuza games. Saw Zero in Gamepass and thought I would give it a shot. Possibly the most boring opening thirty minutes of a game I have ever played. Felt like a damn Poodle on a short leach. Then the dialogue, oh fuck me running, shut up already. Even fast forwarding through he dialog and skipping cutscene after cutscene it just would not stop. Combat felt like nothing special and I estimated it would be 45 hours in before they let you have a weapon that was not a piece of furniture or lead pipe. Camera was wonky and I just gave up after playing though all the karaoke songs, which was the only thing I had found enjoyable due my love of boom boom rocket and rock band blitz. Even there, you got to do one song at the beginning and only after a couple hundred button presses to speed up conversation and roughly twenty five skipped cut scenes and loading screens I made it far enough to walk down a street without being told, "FUCK YOU mission is not this way" and was able to play more songs.
Zero also has the longest intro/tutorial of any of the series that I've played. It takes FOREVER
how much is changed in kiwami from the original? because coming from 0 with no other yakuza experience it feels extremely similar to 0 but slightly to a lot worse in almost every respect, like a cheaply put together sequel of that game
What are you stupid
Dead Souls rules
Dead Souls rules
:doge
Is Yak 5 really twice as long as the rest of them? Saw on howlongtobeat, seems most are around 20 and 5 is ~40?
They wanted it to be the series San Andreas and bloated it up with multiple districts. Never played it because you can gtfo with anything idols.
what's the word with this new turn based yakuza? do i need to have played any of the other ones to understand it? just want a cool jrpg to play
Despite being labeled in Japan as Yakuza 7, this is a soft reboot of the Yakuza franchise. The protagonist and gameplay are both different from previous games. You don’t need to play other Yakuza titles to follow the story, but references will be made to previous narratives. The story will feel more rewarding if you’ve played at least one Yakuza title prior to starting Like a Dragon.
I wonder what the decisioning was to not do a Kiwami version for 3-4-5 and instead just do straight ports with only graphics/framerate improved.
I wonder what the decisioning was to not do a Kiwami version for 3-4-5 and instead just do straight ports with only graphics/framerate improved.
(https://i.giphy.com/media/Zl8rba0dlhlqU/200.webp)
Oh I thought 1/2 were PS3 as well
But everyone keeps saying 0 is the bestttt (possibly because a lot of people started with 0)I started with 1 on the PS2. I'd say 0 is up there, but to me 2 and 4 are the real standouts. Haven't played 6.
But everyone keeps saying 0 is the bestttt (possibly because a lot of people started with 0)
But everyone keeps saying 0 is the bestttt (possibly because a lot of people started with 0)
oh now I remember, Haruka was the no-go for 5, in 6 it's the baby.
anyway, 7 tomorrow :rash
Playing the early parts of koozer 7, idk if I like the new main character so far, he’s too much of a jabroni
Playing the early parts of koozer 7, idk if I like the new main character so far, he’s too much of a jabroni
I love that the diaper fetish people from Yakuza 2 are a summon in 7.
i want to buy it, but whenever i go and see all the different editions and dlc... it is just... off putting
If you hate extended parts in JRPGs where you don't have a full party, play the store management minigame until the first checkpoint. You're welcome.
i want to buy it, but whenever i go and see all the different editions and dlc... it is just... off putting
:confused just buy the game
i want to buy it, but whenever i go and see all the different editions and dlc... it is just... off putting
:confused just buy the game
i probably should, but it really got that kind of effect on me with any games, when i see 5 different editions and dlc tiers.
It's how you unlock an optional party member and it significantly lowers the grind in chapter 8 since you also get a ton of money for upgrades and stuff.If you hate extended parts in JRPGs where you don't have a full party, play the store management minigame until the first checkpoint. You're welcome.
:confused
Are you saying that doing that will advance the story?
Pretty happy with my party by chapter 11, except I wish I could change out Kasuga, because bodyguard is just shit in the long run and I don't wanna restart with another jab. :goty
I hit the 50 substories done in 3, with 80 total, and I like to at least do all the substories in these games even if I'm not going to platty (which I've only done on Kiwami 2), but I'm at the stage where you just have to keep wandering around hoping to trigger a new story and I'm not really sure I want to do that instead of just moving on to 4.
I think I'm about to go Game Over in that economy minigame :rogan
The lack of substory and key locators are some real QOL stuff I miss in 3 and presumably 4-5 as well.
https://youtu.be/q7gzFBnfRfo
If you're broke just take out a loan. :trumpsI think I'm about to go Game Over in that economy minigame :rogan
Yup, practically broke now :rogan No new funds from Nick(?) after the second boss was a death sentence. Whatever, I hope lv 3 friendship with the economy woman is good enough to keep her in my party, plus I got several million Yen out of it.
You could change your focus to the Mario Kart storyline, but that shit is pretty wack so far gameplaywise. :larry The developers of F-Zero GX made this...
If you're broke just take out a loan. :trumps
The Kazuma Kiryu games aren't directly related to Y7, right? I've only played the first Yakuza game so far.
Yakuza 7 $35 on Amazon & Best BuyI grabbed the steelbook from Best Buy, guess it’s time I start in on this series, (I have Zero, Kiwami 1 & 2, 4, and now 7.)
Got my copy
https://amzn.to/3mEsUVm
The Kazuma Kiryu games aren't directly related to Y7, right? I've only played the first Yakuza game so far.
Right, it's different characters, different gangs, in a different town. There are supposed to be some connections though.
The Kazuma Kiryu games aren't directly related to Y7, right? I've only played the first Yakuza game so far.
Simple mod to fix bug with English combat where you weren’t able to see if an enemy is weak against your attack.
https://steamcommunity.com/app/1235140/discussions/0/2988663148706092290/#c2972901184175627499
Any advice before I start Yakuza Zero?
Any advice before I start Yakuza Zero?
they must have patched it, it was showing up for me for the first time last night :oreilly
Simple mod to fix bug with English combat where you weren’t able to see if an enemy is weak against your attack.
https://steamcommunity.com/app/1235140/discussions/0/2988663148706092290/#c2972901184175627499
they must have patched it, it was showing up for me for the first time last night :oreilly
Does it just show weak when you hit them? Or can you see if they are weak before you hit attack? I’ve been getting the WEAK! Pop ups since launch
Finished Judgment tonight
Not sure where the praise for this one came from just like Yakuza 0
- story was blah
- combat sucks
- stupid ass gimmicks (Keihin Gang; HP loss)
+ minigames were cool (Paradise VR Dice, Kamuro of the Dead HOTD throwback)
+ the only game I beat Amon in (on Easy LUL) (bonus: his theme slaps (https://www.youtube.com/watch?v=DjWaZCAhbFs))
+ Pretty easy to get Platinum, I didnt bother though
I'd rank this one on the lower half of the scale
Are they shitting me withspoiler (click to show/hide)Majima[close]
:brazilcry :shaq2 :titus
Maxed out the Business minigame. It gets pretty easy after the first stock meeting or two. but $3 Million Yen each time you do another stock meeting after that!
https://twitter.com/gematsucom/status/1329784881396772870
If nothing else was coming out this week, I'd probably try to grind out all the achievements, but well...you know. :lol
Got to the final chapter last night. Pretty sure I’m gonna have to grind a bit to get the final boss down. Having to grind is the only negative thing in the game. The difficult spike at the the one boss people weee talking about earlier is really big.
also hearing the LEGENDS in english is so off putting. lmao
Quick Qs for anyone who beat Y7, please make your answer as spoiler-free as possible.
Chapter 10 spoilers:spoiler (click to show/hide)So I just got Joon-gi in my party, and I’m hesitant on how to balance the main story and the substories.
1. I know that you leave Yokohama at some point. Does the game give you the choice of when to leave so you can cleanup any loose substories and mini games? Or does it force you to leave without asking?
2. Nanba hasn’t joined back yet, does he still get XP? Or should I wait until he gets back to do non-story stuff so he doesn’t get too left behind?[close]
The main story is feeling pretty urgent right now, so it would feel off to do the weird side stuff during that, though I’ll do it if I have to.
Started playing Yakuza Kiwami again after not touching it since December and I was wondering are the sidequests in these games generally good? I haven't been seeking them out. And is anything missable? Last thing I did was rescue the kid from Majima at the batting cages.
is judgement any good?I haven't played it myself, but it's supposed to be great.
Can't wait for 8kuza :rejoice
Guess I’ll be skipping Yakuza games from here on out. Yakuza 7 just looks like nothing I like about these games and instead doubling down on the stupid shit. Still need to finish the first Judgement which feels slow, but good otherwise.
I remember when the mainline Yakuza games would sell like 500k at launch in Japan.
He also tails everyone every 5 minutes
Still waiting for LJ edition with the DLC to hit 60% off before getting it. They shit these games out way too quickly with copious asset reuse to reward bad DLC practices. Would’ve gotten it at launch otherwise.
All the new stuff looks pretty hype :hyper