Nintendo for about half a decade has been raking in huge profits selling shitty little minigames for full price. Now that people are selling those minigames for a small fraction of the costs, it will be a harder sell to explain to people why people should pay $40 for Yoshi Touch and Go 2 when they could find an iOS alternative (that probably does the job better) for 99 cents. Especially if Nintendo sells 2 million copies of Yoshi Touch and Go 2 but could have sold over 3 million if it wasn't for those iOS alternatives, that is tens of millions of dollars they are losing out on. I can see why Nintendo is mad.
Not that I sympathize with them. Nintendo has shown us time and time again that they'd rather just rehash and port than develop compelling new content. Games like Super Mario Galaxy are proof that they still have it in them to make great games, which makes their policy all the more insidious and shitty. I hope iOS completely drains Nintendo's quick buck bottom line, lighting a fire under their ass to start producing legitimate efforts, not half ass a 1998 port that has been lapped by the emulation community over half a decade ago. Not producing underpowered hardware with a gimmick while charging premium prices in the hopes that people are stupid enough to overvalue the gimmickry.
That said, the 3DS Mario has piqued my interest. If it turns out well, I'll probably get a 3DS.