Top 100 Stats (Famitsu)
Total Software/# of games
PSP - 7,959,421 - 31
PS3 - 6,674,346 - 24
WII - 6,386,085 - 21
3DS - 5,206,558 - 11
NDS - 3,183,597 - 13
Total 3rd-party software/# of games
PSP - 7,689,160 - 29
PS3 - 6,510,080 - 23
3DS - 1,895,218 - 6
NDS - 1,517,658 - 6
WII - 1,198,197 - 6
Total 1st-party software/# of games
WII - 5,187,888 - 15
3DS - 3,311,340 - 5
NDS - 1,665,939 - 7
PSP - 270,261 - 2
PS3 - 164,266 - 1
Publisher Breakdown
1. Nintendo - 9,031,126 - 23
2. Namco Bandai Games - 4,264,346 - 16
3. Square Enix - 3,358,444 - 8
4. Capcom - 3,287,315 - 9
5. Level 5 - 1,653,550 - 7
6. SEGA - 1,507,957 - 6
7. Konami - 1,463,271 - 7
8. Koei-Tecmo - 1,292,169 - 5
9. Nintendo/Pokemon Co. - 1,134,041 - 4
10. SCEI - 434,527 - 3
Others - 1,983,261 - 12
Kinect has continued to do very, very well. It has made fools of most sales hounds, including myself.
Damian, support games you like. If they're on the iPhone, then go nuts. It's not the customer's responsibility to steward the industry to the safest economic paths. If iPhone's pricing model ends up being bad for the industry, that'll be their problem to solve, not ours.
You didn't read what he posted. I'd suggest finding a hobby that doesn't require someone else to make your toys for you. Or accept jrpgs outside of japan will only live on through Pokemon.
Personally, I'm looking forward to the day the IOS/social gaming/casual gaming bubble busts. It's gonna happen eventually...
Kinect has continued to do very, very well. It has made fools of most sales hounds, including myself.
Damian, support games you like. If they're on the iPhone, then go nuts. It's not the customer's responsibility to steward the industry to the safest economic paths. If iPhone's pricing model ends up being bad for the industry, that'll be their problem to solve, not ours.
I am looking to buy an ios device for a game called "the shadow sun" but i have big hands. I've had a horrendous experience with the ipod touch. Clearly it wasnt designed for people above the age of 15. So i dotn knwo if i should get an Ipad or an Iphone.
I don't know if I would buy a device for one game but yeah my problem with touches and iphones is that it really does become a problem if you have largish sized hands. I always had an issue with that on my iphone because my fingers obscured the screen so much. That problem is completely eliminated with ipad games. Although like I said, I wouldn't buy an ipad for just one game. (or even a couple of games). You really have to have some actual use for the device along with the gaming to justify it and I consider myself a real fan of ios gaming but I'm also not delusional.
Lol vgchartz
Only overestimated by about 400k this time, good for them!
So what's the big secret about sales data. ::)Individuals can get into trouble through their companies for leaking NPD data since its a paid service.
But most of it comes out in financials and PR anyways. It's sort of pathetic that this forum which is completely OK with piracy and all kinds of other things is still beholden to NPD and are deathly afraid of releasing any numbers.
But most of it comes out in financials and PR anyways. It's sort of pathetic that this forum which is completely OK with piracy and all kinds of other things is still beholden to NPD and are deathly afraid of releasing any numbers.
I honestly think the amount of secrecy surrounding sales in the industry is fuckin' weird but if it's what they wanna do we just have to deal basically.
I honestly think the amount of secrecy surrounding sales in the industry is fuckin' weird but if it's what they wanna do we just have to deal basically.
It's always sad to see a game you really like get low scores, but there are people on GAF that flip their lid when a game with near-perfect scores gets a single score that isn't in line with the others.
I wish e-heroes like Andrex could focus on the real NPD - the Nougat and Peanuts Delegation. They have been withholding data on the sales of kit kats, snickers, and hundred grand for decades. I need to know what impact Hershey's bliss has had on cookies and cream. Is milky way dark a dying market? Should I preorder a case to contribute to future development of the brand?
I'm fine with that. Things change. Things don't remain the same. That's the lesson of life. There will also always be a hardcore market although some people may not like what may define "hardcore".
I would say I find it amusing that the usual suspects crop up in the npd threads/elsewhere claiming to not give a shit, but its honestly perplexing and irritating.
I like sales because it gives perspective. Perspective means I don't act like an ass because one of my pet franchises isn't performing and gets shitbinned. RIP Viewtiful Joe.
I'm fine with that. Things change. Things don't remain the same. That's the lesson of life. There will also always be a hardcore market although some people may not like what may define "hardcore".
This just made me remember when, to be the best possible experience, multiplayer gaming required that all the players physically move their desktop PCs and monitors (heavy CRT jobbies at that) to a single location, wired everything up on the LAN, and one of the players usually had to be an IT guy to get the network up and running.
To me, that was hardcore. Just to play the game, we'd do all that. And now we bitch and whine if some minor feature of the game was not included in the hand-holding tutorial portion of the game. And we bitch if the tutorial is too long as well.
"Hardcore" -- :lol
I would say I find it amusing that the usual suspects crop up in the npd threads/elsewhere claiming to not give a shit, but its honestly perplexing and irritating.
I like sales because it gives perspective. Perspective means I don't act like an ass because one of my pet franchises isn't performing and gets shitbinned. RIP Viewtiful Joe.
I'm not against sales talk, just andrex's sense of blind entitlement
But most of it comes out in financials and PR anyways. It's sort of pathetic that this forum which is completely OK with piracy and all kinds of other things is still beholden to NPD and are deathly afraid of releasing any numbers.
There is no such thing as the casual gaming bubble that is somehow going to burst. There have always been casual gamers. Do you think it was just hardcore gamers buying up Tetris for Gameboy in 1989? They played casual games on NES, GameBoy, PSX, etc... The type of simple little puzzle games and brain age sort of software. It's just previously they HAD to buy a game system for those little simple fixes.You didn't read what he posted. I'd suggest finding a hobby that doesn't require someone else to make your toys for you. Or accept jrpgs outside of japan will only live on through Pokemon.
That's bullshit and you know it.
Personally, I'm looking forward to the day the IOS/social gaming/casual gaming bubble busts. It's gonna happen eventually...
Right, except for pokemon. Final Fantasy is surely and slowly losing it institution status.Yeah it's really the exception. Really in general outside of Nintendo Japanese games have lost the interest of gamers in the west.
Right, except for pokemon. Final Fantasy is surely and slowly losing it institution status.Yeah it's really the exception. Really in general outside of Nintendo Japanese games have lost the interest of gamers in the west.
Right, except for pokemon. Final Fantasy is surely and slowly losing it institution status.Yeah it's really the exception. Really in general outside of Nintendo Japanese games have lost the interest of gamers in the west.
And that's a shame, since mechanically, many Japanese games are much better than western ones...
I don't get why some people see this market as some kind of threat. It's always been there, it's just that they used to have to use the same hardware as "us". Dudebro games are doing just fine. iOS is never going to kill off the CoD's, Halo's, GTA's, etc... It's not the same market. It's like thinking because some kiddie Disney movies does great that's bad news for big action sci-fi blockbusters. It's nonsense.I think it's reactionary based on market analysis that investment needed to concentrate on the casual market. Big Studio X announces another quarterly loss, meanwhile Zynga would announce massive profits. You'd see an announcement that EA was closing Pandemic Studios a week after purchasing Play Fish. Shaky starts for the new handhelds had analysts suggesting that the end is near as smartphones and tablets are the one-stop shop for portable gaming. You see this stuff, and people start to erroneously think that Farmville presents a threat to their favorite AAA franchise.
Right, except for pokemon. Final Fantasy is surely and slowly losing it institution status.Yeah it's really the exception. Really in general outside of Nintendo Japanese games have lost the interest of gamers in the west.
And that's a shame, since mechanically, many Japanese games are much better than western ones...
Ahahahahahahahahahshahahshshshsa
My first example of pulling the "hardcore" card was as a kid when graphic adventures came around and displaced text adventures. I felt they were dumbing down the genre. :)
There is no such thing as the casual gaming bubble that is somehow going to burst. There have always been casual gamers. Do you think it was just hardcore gamers buying up Tetris for Gameboy in 1989? They played casual games on NES, GameBoy, PSX, etc... The type of simple little puzzle games and brain age sort of software. It's just previously they HAD to buy a game system for those little simple fixes.You didn't read what he posted. I'd suggest finding a hobby that doesn't require someone else to make your toys for you. Or accept jrpgs outside of japan will only live on through Pokemon.
That's bullshit and you know it.
Personally, I'm looking forward to the day the IOS/social gaming/casual gaming bubble busts. It's gonna happen eventually...
Now they don't. They are already buying smart phones and tablets because well, everyone is. They are devices that became a part of regular life and they just happen to play the simple Tetris, Angry Birds, etc. sort of casual games they have always liked. They have no reason to buy a game console for those anymore. Devices they are already buying for other reasons meet their needs.
There is no such thing as a casual gaming bubble. They have always been here and always been part of the industry. It is just they no longer need to buy game systems to meet their needs for simple addictive well made casual games. They can get them on their iPhones and iPads.
115 million iPhones and 55 million iPad's are projected to sell in 2012 alone. And nearly all of them will probably be buying some games. The market isn't going away just because you may not like it. It's always been here. It is just they are buying their Tetris/Brain Age equivalents that they have been buying for decades on devices they already want for non-gaming reasons.
I don't get why some people see this market as some kind of threat. It's always been there, it's just that they used to have to use the same hardware as "us". Dudebro games are doing just fine. iOS is never going to kill off the CoD's, Halo's, GTA's, etc... It's not the same market. It's like thinking because some kiddie Disney movies does great that's bad news for big action sci-fi blockbusters. It's nonsense.
The only thing you could argue is going away is the western japafag market. JRPG's and the like are dying off here. Who knows what happened to them, the anime obsessed teenagers of the 90's/00's grew up and play Skyrim and Saints Row now I guess.
I just saw the Vita numbers. How low can it go...
I wouldn't be surprised to see the ps4 try to pull off a wii scenario in the future. The whole tech arms race is yielding no success.
Right, except for pokemon. Final Fantasy is surely and slowly losing it institution status.Yeah it's really the exception. Really in general outside of Nintendo Japanese games have lost the interest of gamers in the west.
I think people know absolutely fuck all about the future of iOS gaming.
Using Cheebs' theory that because 170+ million units of whatever shit Apple pushes out this year, that iOS gaming will be huge has worked out so handsomely well for the PC, hasn't it? In just one facet of PCs, in 2010, Intel says that over 85 million netbooks have sold (the number is probably double that if not more currently). How well has that translated to netbook friendly PC gaming? The assumption that because people have a device that can work for gaming instantly translates to a booming gaming business clearly is not the case.
I could just as easily see iOS gaming backfire due to the glut of low quality shit. People will look at what's out there, say "fuck that" and download another light app instead. Like many things, if consumers keep getting burned, even with 99 cent applications, people will start shying away. While I'm not saying iOS gaming will fail, the fact that it has a shitware ratio that makes the Atari 2600 look great in comparison can't be healthy for the future of the platform.
I think people know absolutely fuck all about the future of iOS gaming.Well, it depends on what we're talking about. Will it ever completely replace dedicated handhelds? That remains to be seen. Right now, it doesn't seem like there's a major stakeholder (i.e. Apple or any smartphone-centric developer) trying to bring a big-event title to the platform. I've never seen an iOS game advertised outside of having a 2 second placement in a montage of different games. I don't ever know when anything is coming out unless I've been uncharacteristically following the title specifically. So, there's nothing out there that even comes close to matching the enthusiasm of something like "new Monster Hunter!" or "new Pokemon!" day.
these are posts that would otherwise be made in other threads
In 8 days this thread got 3 pages long. A sales thread. On EvilBore.Otoh this is the only sales thread.
This is not the good old EvilBore :'(
A weekly UK PC download chart goes into public beta next month, entertainment trade body UKIE has announced.
A closed beta has been running for a few months now, but the general public will finally be able to view the data from February.
A number of key industry players have contributed to getting the chart - which is the first of its kind - off the ground, including Disney Interactive Studios, Focus Multimedia, Get Games, Green Man Gaming, Mastertronic, NCsoft, Sega, Square-Enix, Ubisoft and Warner Bros.
There was no mention of Steam in UKIE's announcement.
"UKIE is committed to measuring the size of the digital games market and is delighted to announce that it will be launching a public Beta of the UKIE PC Download Chart in February," commented UKIE CEO Jo Twist.
"Having this digital data alongside our UKIE Games Charts for boxed products, will allow the games industry to lobby government even more effectively, and allow our members to make informed and fact based commercial decisions."
Geoff Heath, head of UKIE's Digital Group, called for more publishers to get involved with the project.
"We all hear that digital sales are growing but we don't know by how much or in which area. UKIE's PC Download Chart is a first step to getting a full understanding of where the industry is developing but this is just the beginning and we still need more input from industry. We need your data!"
UKIE, which sends out the weekly top 40 data that you see on this site every Monday, also announced its intent to get PlayStation Network and Xbox Live Arcade charts off the ground next.
-Beyond the Labyrthin [Konami RPG on 3DS] sold 14k in its first week
Basically shit week for everything
Except, Rhythm Thief did fine. If it comes to the US I see there being at least 1 sequel.
-Beyond the Labyrthin [Konami RPG on 3DS] sold 14k in its first week
:o That's not good, but then again I guess we couldn't have expected much better.
Notes from Japan:
-FFXIII-2 has topped out at 750k~
-Vita has dropped to 17k, 3DS to 80k [still the top console]
-Top 4 games on the 3DS, no Vita games in top 20 [meaning the lowest was sub-5.5k]
-Beyond the Labyrthin [Konami RPG on 3DS] sold 14k in its first week
Notes from Japan:
-FFXIII-2 has topped out at 750k~
-Vita has dropped to 17k, 3DS to 80k [still the top console]
-Top 4 games on the 3DS, no Vita games in top 20 [meaning the lowest was sub-5.5k]
-Beyond the Labyrthin [Konami RPG on 3DS] sold 14k in its first week
You're wrong -- the 17k number is for PSP. The Vita is at 15k.
That's the real reason why this thread is so short. No need to say anything at all about numbers like that. 15k :lolThere is one thing you could say:
Wait for the Vita redesign....and Versus XIII port...
(Millions of U.S. dollars)
Sales and Operating Revenue --> $ 23,370
Operating Loss --> $ 1,176
Net Loss --> $ 2,038
Hardware Sales Ap-Jn Jl-Sp Oc-Dc Ja-Mr FY LTD
FY 2006/07 - - 1.7 1.8 3.5 3.5
FY 2007/08 0.7 1.3 4.9 2.2 9.1 12.6
FY 2008/09 1.6 2.4 4.5 1.6 10.1 22.7
FY 2009/10 1.1 3.2 6.5 2.2 13.0 35.7
FY 2010/11 2.4 3.5 6.3 2.1 14.3 50.0
FY 2011/12 1.8 3.7 6.5 - 12.0 62.0
Software Sales Ap-Jn Jl-Sp Oc-Dc Ja-Mr FY LTD
FY 2006/07 - - 5.2 8.1 13.3 13.3
FY 2007/08 4.7 10.4 26.0 16.8 57.9 71.2
FY 2008/09 22.8 21.2 40.8 18.9 103.7 174.9
FY 2009/10 14.8 23.9 47.6 29.3 115.6 290.5
FY 2010/11 24.8 35.3 57.6 30.2 147.9 438.4
FY 2011/12 26.1 37.4 66.2 - 129.7 568.1
TOKYO (Reuters) - Japan's ailing electronics giant, Sony Corp, warned investors on Thursday it was heading for a worse-than-expected $2.9 billion annual loss, revealing the daunting task ahead for its incoming chief executive, Kazuo Hirai.
The company, overtaken by more innovative rivals such as Apple and Samsung over the past decade, gave the forecast in its third-quarter results, surprising a market that had been expecting a full-year loss of barely half that amount.
Sony said it expected to make a loss of 220 billion yen ($2.9 billion) for the year to March, its fourth straight year of red ink, including a hefty $1.2 billion operating loss for the third quarter and a steep slide in sales at its troubled TV unit.
"It won't be easy for Sony to regain its lost ground under new leadership, as its overall competitiveness has sharply weakened," said Kim Young-Chan, analyst at Shinhan Investment Corp in Seoul.
"It's got structural problems that will take years to fix. "It's not just Sony but Japanese IT firms have similar problems. They are failing to innovate and produce industry-leading products in almost every major area from TVs to displays, tablets and smartphones."
The market had been expecting a net loss of 132.8 billion yen ($1.7 billion) for the full year to March, according to Thomson Reuters I/B/E/S data.
Sony kept its annual LCD TV sales forecast unchanged at 20 million on Thursday, but cut its forecasts for digital camera and PlayStation 3 hardware sales.
The company is installing Hirai, a company veteran, to stop the rot in its troubled TV business and to rekindle the innovative spirit that had made it a king of the global consumer electronics industry in the 1980s and into 1990s.
Hirai, who revived Sony's PlayStation gaming business, was named on Wednesday to take over from Howard Stringer effective April 1.
Sony shares closed down 2.6 percent ahead of the results in a market that rose 0.8 percent.
There is unlikely to be a honeymoon period for Hirai, who is under immediate pressure to sort out Sony's ailing TV business after it fell behind South Korean rivals such as Samsung Electronics in a market where prices are tumbling.
Above all, Hirai will strive to recapture the innovative flair that led Sony to dream up the Walkman personal music-player in the 1980s and the PlayStation in the 1990s, and regain ground lost since then to Apple Inc and Samsung whose iPhones, iPods and Galaxy gadgets are snapped up by consumers.
Some analysts believe 51-year-old Hirai -- tall, urbane and a fluent English speaker -- can rekindle the flame, saying he has a good grasp of the overall business and is likely to know how to break down its silos and integrate its divisions.
Others are not so sure.
"The biggest issue is top management ... There needs to be a vision for the products, for innovation," said a former Sony executive who felt that a new management mindset was needed.
He told Reuters he believed Sony would ultimately shut the TV business unless it came up with fresh ideas to revive it. "There is still a chance in home electronics, but I imagine the day may come when they will pull the plug on TVs," he said.
Hirai, who made his name hauling the wayward PlayStation division back into the black two years ago, sketched out his priorities in a statement on Wednesday night.
He said Sony needed to drive growth of its core electronics businesses, such as digital imaging, games and mobile devices, turn around its TV business and accelerate innovation.
Hirai's predecessor, Welsh-born Stringer, a former journalist who ran U.S. broadcaster CBS, had been brought in as a rare foreign CEO in Japan to shake things up, but many analysts see his major achievement as cost-cutting.
Wait until the Vita's start flying off the shelves in America.
I think the more interesting part is the idea that Sony truly can't launch a next gen console right now with these financials, not that they were going to in the near future. The Playstation 3 will continue on because it literally has to. They can't even cut the price again to spur sales at the moment because it would kill their bottom line. There definitely ain't gonna be a PS4 until 2014 earliest. Hell maybe 2015.
And I was joking about the Vita but good lord they better hope that thing takes off in Japan because it is dead on arrival in America. I would be terrified to put that product on the current market. A $250 to $300 handheld system in the age of tablets, iphones, a 3DS, and actual cheaper consoles. Not pretty.
Yeah that's not happening with a company as maddeningly conservative as the one we're talking about here.QuoteWell the Weeoooooo is supposedly going to be a smidge ahead of the current machines
or, you know, just 20% behind X720 - depending on which random nonsense one choses to believe.
Yeah that's not happening with a company as maddeningly conservative as the one we're talking about here.
It’s not good times over at THQ headquarters, which expected to spend today’s quarterly earnings all pumping its fists about the great sales of WWE 12 and Saints Row: The Third, and instead had to explain how uDraw turned into a monstrously bad bet for it.
THQ is sitting on no less than 1.4 million unsold uDraw tablets. The success of uDraw on Wii convinced THQ it could see similar results on Xbox 360 and PlayStation 3. That wasn’t the case.
“Unfortunately, we were wrong,” said THQ CEO Brian Farrell.
That’s an understatement.
Here are the most interesting bits I jotted down from today’s call:
THQ lost roughly $30 million on their high-definition uDraw bet.
Confidence was misplaced on uDraw, but it was a catalyst to “evaluate our business from top to bottom.”
THQ has ceased production of uDraw hardware, has a plan to move the rest of the units through retail channels, but has no further plans for uDraw.
The plan is to now “transform THQ into a smaller, more agile entertainment company.”
Looking toward the future, it “intends to launch new franchises as future platforms are introduced.”
Saints Row: The Third represents largest “owned IP” launch in THQ history.
uDraw was approximately $100M below expectations.
THQ’s quarterly earnings would have doubled without uDraw in the mix.
THQ is going “to be a smaller company,” and next year, net sales should be “roughly half.”
Darksiders was not marketed aggressively enough, but Darksiders 2 will “build on the quality of the experience,” and THQ hopes to elevate the brand into a “mass market event” by doubling marketing.
Characterized Metro: Last Light as a sequel to a game that was a “high quality title that had very limited marketing,” and delaying the sequel to “fully realize the value of this hidden gem to enhance and polish the gameplay.” Also, way more marketing.
Homefront ultimately shipped nearly 3 million copies, and sold 1 million in its first week.
THQ said Homefront’s online consumer experience “suffered from technical issues.”
The upcoming Warhammer 40,000: Dark Millenium Online is a game where THQ has to be “realistic about [their] resources” and is seeking a partner to work on the game with.
uDraw was meant to be a bridge to “core to digital future” and turned to be a “plank.”
THQ now has “very realistic expectations” (read: lower) for future sales of games.
As for Patrice Désilets next game, he’s still in “early pre-production on his project,” and there will be more detail on that “at the right time, but he’s “pleased with progress at building the team.”
In addition to collaborating on the MMO, Relic is “highly focused on RTS.”
As for the future of Saints Row, Volition is “dedicated to the Saints Row franchise.”
Only downside is that the MMO sounds like it's in trouble for sure. But since I don't play MMOs I'm not as bothered by that.
uDraw was approximately $100M below expectations.
THQ has said it has no further plans for uDraw after it revealed that the failed expansion of its tablet peripheral to PS3 and Xbox 360 has cost it $80 million in lost revenue.
Speaking during an investor call after the publication of its dismal third-quarter results, the publisher said it had shipped a million uDraw tablets to retailers, leaving 1.4 million units of manufactured stock left unsold.
I havent even heard of uDraw!
So when are uDraws going to show up at Big Lots for $25?
3DS 75,018
PS3 23,293
Vita 17,141
PSP 15,847
Wii 8,814
Xbox 360 1,382
DSi LL 1,090
DSi 669
PS2 481
The hardware sales wouldn't be so worrying for the Vita if the software was actually selling, but I think total software sales might actually be LOWER than the hardware sales.
Has the "Vita has no games" meme started yet?
My first example of pulling the "hardcore" card was as a kid when graphic adventures came around and displaced text adventures. I felt they were dumbing down the genre. :)
My man.
:raised_on_infocom.txt
Has the "Vita has no games" meme started yet?
3DS 67,558
PS3 22,002
PSP 15,860
Vita 13,939
Wii 8,206
PS2 1,239
Xbox 360 1,139
DSi LL 957
DSi 651
Suikoden - 62k
Gravity Daze 43k
The High Street may be having a tough time, but the UK games market is still incredibly healthy, MCV research shows today.(http://www.mcvuk.com/_media/images/bigmarketvalue.jpg)
For the first time, we can reveal the true value of the UK games market, showing that consumers spent over £3bn on their hobby in 2011.
It's proof that mobile, downloads and licensed toys are picking up the slack as other parts of the market soften.
This impressive figure – £3.226bn to be precise - includes data on online, mobile, and merchandising.
And it flies in the face of conventional wisdom which says market shrinkage hit during the last 12 months.
In fact, when you combine data from some of the most respected research agencies, as we have below, you see game brands are more powerful than ever, even if the core High Street is facing some of its most challenging trading weeks.
Add online revenues to boxed market data and it’s clear digital made up 30 per cent of a £2bn UK software market last year.
2011 was also a watershed year for spin-off toys, DVDs and soundtracks, making £70m in revenue last year.
BRITAIN'S £3.266 BILLION GAMES BONANZA
£520m SPENT ON ONLINE GAMES
Xbox Live subscriptions, casual games, social gaming, download to own and streaming/on-demand games
Source: Nick Parker/IHS Screen Digest
£158m SPENT ON MOBILE GAMING
Download-to-own apps and in-game purchases
Source: Juniper Research
£60m SPENT ON TOYS & MERCHANDISE
Spin-off toys and products based on video game properties such as Sonic, Moshi Monsters and Mario
Source: NPD Group
£7.5m SPENT ON GAMES MUSIC & FILMS
Soundtracks and movie/anime spin-offs
Source: Official Charts Company and label estimates
£2.2m SPENT ON EVENT TICKETS
Price paid by attendees to get into consumer shows like Eurogamer Expo, GAMEfest, MCM Expo
Source: Industry estimates
£452m SPENT ON CONSOLE HARDWARE
Pure games machines such as 360, PS3, Wii, 3DS/DS, PSP, etc.
Source: GfK Chart-Track annual data
£646m SPENT ON PERIPHERALS & ACCESSORIES
Peripherals plus Xbox Live and PlayStation Network pre-paid cards
Source: GfK Chart-Track annual data
£1.42bn SPENT ON BOXED SOFTWARE
PC and console games sold on the High Street, at supermarkets or via online retailers
Source: GfK Chart-Track annual data
...THAT'S A MARKET WORTH AT LEAST £3.266 BILLION.
(And 30% bigger than the allegedly 'declining' UK market figures published in January)
Fantastic PC (and soon Xbox 360) RPG, The Witcher 2, sold 1,110,055 copies last year, developer CD Projekt Red has revealed.
Of those copies, 270,000 were sold via digital distribution platforms: 40,000 on GOG.com, which leaves the lion's share of the remainder presumably to Steam (numbers not disclosed).
But most "remarkable" to CDPR managing director Adam Badowski, was that 401,543 copies of The Witcher 1 were sold last year.
PlayStation Vita launch title Uncharted: Golden Abyss has claimed top spot in the new UK all-format charts.
Vita exclusive FIFA Football was second.
The two games accounted for 50 per cent of the total Vita software sold last week. There were 23 launch titles in total.
Other Vita games managing a place in the top 40 included WipEout 2048 (11th place), Ridge Racer (28th) and Everybody's Golf (32nd). And multi-platform game Rayman Origins shot up from 36th to 5th after the release of its Vita version.
Almost a year after Nintendo’s 3DS launch (week 12, 2011) and we welcome Sony’s Vita hand-held, available in Wi-Fi and 3G versions (79% of Vita sales in week 1 were for the Wi-Fi version).UFC3 last week sales were about 33k,according to gaf pal sales genius
There are 23 Vita launch titles at retail (compared to 16 for 3DS week 1), but 2 key Vita titles account for 50% of sales units and lie at No1 & No2 on the All Formats Chart. Sony’s Vita ‘Uncharted: Golden Abyss’ is the new No1 (31% of week 1 Vita sales) and EA’s Vita ‘FIFA Football’ is the new No2 (18% of Vita sales).
In comparison, the week 1 No1 on 3DS ‘Super Street Fighter IV 3D Edition’ accounted for 15% of 3DS week 1 software sales. Last week’s No1, THQ’s ‘UFC Undisputed 3’ drops to No3 (-53%) and Ubisoft’s ‘Rayman Origins’ climbs 31 places to No5 (+197%), powered by a new Vita version, No4 on the Vita Top 20.
The biggest non-Vita launch is EA’s re-boot of UK developer Bullfrog’s ‘Syndicate’ which debuted back in week 26, 1993 for Amiga and PC. The new ‘Syndicate’ is Swedish (developed by StarBreeze) and debuts here at No7 for 360/PS3/PC.
The next new entry at No11 is Sony’s Vita ‘Wipeout 2048’, actually No3 on the Vita Top 20. Following on from that we have Nintendo’s Wii ‘The Last Story’ at No15, developed by Mistwalker, the studio of Hironobu Sakaguchi, creator of the Final Fantasy series of videogames.
New at No17 is Bethesda’s ‘Fallout: New Vegas Ultimate Edition’ which contains all mission expansion add-on packs.
31 + 18 are bigger than 15 ???
System A sell 1,000 units.
System A sells 1 game
Game X accounts for 100% of the games sold
What is the attach rate?
pfff, we both know australia doesn't have any jobs
Sony Computer Entertainment Inc, today announced that the sales of the PlayStation®Vita (PS Vita) portable entertainment system reached over 1.2 million units worldwide as of February 26, 2012. PS Vita experienced an initial burst of momentum when it launched on December 17, 2011 in Japan followed by Hong Kong, Taiwan and South Korea. Newly launched in North and Latin America, Europe and PAL territories as well as in Singapore on February 22, 2012, sales have exceeded expectations surpassing over 1.2 million units worldwide, firmly establishing PS Vita as the must-have portable entertainment device across the world. Software sales across the globe have surpassed 2.0 million units at both retail and on PlayStation®Network.
“PS Vita was designed to deliver the ultimate portable entertainment experience, and we couldn’t be more thrilled with the reaction we’re seeing from consumers and the pace at which PS Vita is selling,” said Andrew House, President and Group CEO, Sony Computer Entertainment Inc. “The market has responded and there is clear demand for a mobile device capable of providing a revolutionary combination of rich gaming and social connectivity within a real world context. To sustain momentum, we’re working closely with 3rd party developers and publishers to ensure the best games and franchises possible will be available on PS Vita, and our software line up for the remainder of 2012 will have something for everyone across the globe.”
PS Vita introduces new ways to play, delivering deep and immersive gameplay experiences that have never been offered on any other handheld gaming device. Equipped with dual analog sticks, a vibrant 5-inch high definition OLED multi-touch screen, powerful quad core processor, six-axis motion sensing system, built in microphone, and front and rear cameras, PS Vita is the ultimate portable entertainment system. In addition to the ultimate portable gaming experience, by having both Wi-Fi and 3G network connectivity, together with various applications, PS Vita will enable infinite possibilities for users to “encounter,” “connect,” “discover,” “share” and “play” with friends wherever they are.
With more than 25 titles currently available in North and Latin America, Europe and the PAL territories and Japan* respectively including EA SPORTS FIFA Football, Ultimate Marvel vs Capcom®3 from Capcom, UNCHARTEDTM: Golden Abyss, WipEout® 2048 and Escape Plan from SCE Worldwide Studios, as well as over 70 titles in development, PS Vita is poised to drive continued momentum across the globe.
Japan followed by Hong Kong, Taiwan and South Korea. Newly launched in North and Latin America, Europe and PAL territories as well as in Singapore on February 22, 2012,
firmly establishing PS Vita as the must-have portable entertainment device across the world.
Compare to PSP which sold 500k in its first week in NA, 1 million in EU in its first week, and hundreds of thousands more than the Vita in Japan (still digging for the exact number). Basically at this point the PSP was over the 2 million mark and well on its way to 3.
With the market today, what would have been a good first week in NA and Europe?
Sales of Sony's PS Vita console got off to a "disappointing" start in the UK, it has been confirmed.http://www.pocketgamer.biz/r/PG.Biz/PlayStation+Vita/news.asp?c=38346 (http://www.pocketgamer.biz/r/PG.Biz/PlayStation+Vita/news.asp?c=38346)
Week one Chart-Track figures reveal that Sony's new handheld device sold "around one quarter" of the number of the 185,000 PSP units shifted in the UK during its first week on sale back in September 2005.
Half-hearted
Although exact data has not been publicly announced by either Chart-Track or Sony, industry sources have confirmed that the figure is "just over half" of the 89,000 sold by the Nintendo 3DS in its first week almost a year ago.
With pre-orders of Vita reportedly around the 70,000 mark, Sony will be hoping that the generally positive critical reception to its new device will coax cash-strapped consumers into shelling out for its next generation handheld.
The news comes hours after Sony elected to publish a global figure for Vita sales to date of 1.2 million.
With total Japanese sales confirmed as being 578,812 on February 19th, the remaining 600,000 will have been split between the remaining worldwide territories.
Figures from other Western territories have yet to emerge.
'We all saw it coming'
Meanwhile, one senior source felt that the low UK sales should not come as a surprise.
"It's disappointing, sure, but we all saw it coming," said the source.
"Realistically, I think a lot of people can see it's technically a great system, but people just don't have the cash to shell out for the same game twice. A lot will be waiting for a true system seller before taking the plunge, or, more likely, be happier continuing to pay 69p for dozens of mobile games.
"The market has changed," the source concluded.
so that means it did 500k in the US?
so that means it did 500k in the US?
Probably not, because the remaining 570k is split between the US, the rest of Europe [since that article is just the UK], other Asian countries, and Australia.
At this rate the Vita may not even be able to catch up with the Xbox360.
Famous Michael Pachter Nintendo in disarray talk
http://www.youtube.com/watch?v=_DfMWgcjNuU
EA is fucking around
:lol
Pachter :bow2
He really trashed Nintendo---Nintendo RIP
You can criticize Pachter for being short sighted or only concerned with the bottom line which a profit generating focus often is but don't bring him into the fanboy wars because that's not what he is about.I'm not a fan of Pachter, but it's not because I think he's a dumb fanboy who picks on my favorite systems/games. All in all, I'm sure that the guy must be decent at what he does as far as predicting stock prices, but I've never really considered his analysis to be very on point. He might ultimately know how predict what happens on the DOW (I don't really follow this kind of thing, so I'm giving the benefit of the doubt), but in delving into his predictions about market trends and reasons behind market trends? I don't know. The guy just really doesn't seem to "get it," or at least can't articulate very well his reasoning.
You can criticize Pachter for being short sighted or only concerned with the bottom line which a profit generating focus often is but don't bring him into the fanboy wars because that's not what he is about.I'm not a fan of Pachter, but it's not because I think he's a dumb fanboy who picks on my favorite systems/games. All in all, I'm sure that the guy must be decent at what he does as far as predicting stock prices, but I've never really considered his analysis to be very on point. He might ultimately know how predict what happens on the DOW (I don't really follow this kind of thing, so I'm giving the benefit of the doubt), but in delving into his predictions about market trends and reasons behind market trends? I don't know. The guy just really doesn't seem to "get it," or at least can't articulate very well his reasoning.
Moreover, he ventured into "I kind of think he's a douche" territory for me around the time when there was that backlash against Team Bondi's bad working conditions, and on GameTrailers or whatever he answered a question pondering the need for unions. His response basically boiled down "conditions might have been a little bad, but salaried employees should anticipate working well beyond 40 hours a week without added compensation... and hey, they'll probably get bonuses because the game did well!" The studio ended up shutting down because the game didn't do well enough.
That's the thing. Its all right to not like him or more accurately not be interested in his views because he is coming from a very singular viewpoint. It's not surprising that's he anti-union and probably anti consumer in many cases. There's an entire party (and some would say two parties) that have this exact same philosophy in this country. But I don't think this is generally what blows up GAF threads into 18 pages. It's OMG he said something not 100% positive about some videogame company I care deeply about. Every blog was posting those quotes like it was some shocking smackdown condemantion of Nintendo. It's just an off the cuff answer to a question. There is nothing there to inspire the level of examination that was given from one random dude.Yeah, I should have clarified that I wasn't disagreeing with you so much as needlessly chiming in. I agree.
Actually the fun thing is, Pachter *does* like poking fanboy nests. He's admitted as much. That's why it's important to understand the difference between Pachter the analyst and Pachter the commentator. Gamers don't often hear Pachter the analyst because that information is how he feeds his family so he doesn't really spread it around for free. Pachter the commentator is often asked analyst questions but takes the opportunity to just have fun a lot of the time, which is why his accuracy suffers in this area.
It's kind of funny. A lot of people don't realize Pachter was a GAFer long before there was a michaelpachter account.
It's kind of funny. A lot of people don't realize Pachter was a GAFer long before there was a michaelpachter account.Heh. I kind of figured that after he achieved minor notoriety in the gaming world, a little bit of trolling may have been a secondary motivator just because I can see why that sort of thing might be kind of fun. I've also known that there's more to his job than just making hyperbolic "Nintendo is doomed!" predictions. However, I didn't suspect that the gap between his public persona and his career was that large. My read was always just that I assumed -- given that he still has a job -- that he must be pretty good at predicting the "what" of trends. However, I assumed he was not the greatest at understanding the "why," or at least articulating it in interviews.
I dont understand why he is so up on Sony thoguh like since forever. They are most likely to fold before Nintnedo.
Sony have one of the biggest movies of all time coming out this summer.
Sony have one of the biggest movies of all time coming out this summer.
Total Recall?
The thing people (i.e. fanboy gamers) don't get with video game market analysis is that they simply don't understand what makes a company successful.
Nintendo fans would have been screaming BUY NINTENDO - and look what has happened to Nintendo over the last few years. Pachter is right - the fanboys are wrong, and they'd lose investors money.
Buying Nintendo stock now would be like pissing your money away. If you want a stock tip check which publicly traded companies are involved with the NASA mission to mars scheduled for 2018/2020(if any). Space flight develops great tech and their stocks are sure to rise
The thing people (i.e. fanboy gamers) don't get with video game market analysis is that they simply don't understand what makes a company successful.
Nintendo fans would have been screaming BUY NINTENDO - and look what has happened to Nintendo over the last few years. Pachter is right - the fanboys are wrong, and they'd lose investors money.
I'd say buy Nintendo now definitely, basically only way to go is up. In 2007/2008 you'd have to be a moron to buy in then. Buy low, sell high.
You should quit your job at the power plant and become a professional stock . . . market guy.
UKIE's PC download chart is officially here, with Star Wars: The Old Republic sitting at the top.
The new chart is still in beta and represents sales from January. UKIE estimates that it represents around 40 per cent of the overall digital PC market.
The chart was put together by UKIE's digital group, which consists of 25 organisations. Any company can joint the Group, UKIE member or not. The data is compiled by the members of this group (publishers and developers), so doesn't come directly from retailers such as Steam.
UK PC Download Chart: Full Game January 2012
1. Star Wars: The Old Republic - EA
2. From Dust - Ubisoft
3. Bastion - Warner Bros
4. Battlefield 3 - EA
5. Batman: Arkham City - Warner Bros
6. Deus Ex: Human Revolution (Standard Edition) - Square Enix
7. Anno 2070 - Ubisoft
8. Assassin's Creed 2 (Collector's Edition) - Ubisoft
9. Assassin's Creed Revelations - Ubisoft
10. Hitman Collection - Square Enix
11. Anno 2070 (Collector's Edition) - Ubisoft
12. Assassin's Creed - Ubisoft
13. The Sims 3 - EA
14. FEAR 3 - Warner Bros
15. R.U.S.E. - Ubisoft
16. Dark Messiah of Might and Magic - Ubisoft
17. Hitman: Blood Money - Square Enix
18. Heroes of Might & Magic 6 - Ubisoft
19. Batman Arkham Asylum (Game of the Year) - Warner Bros
20. LEGO Harry Potter: Years 5-7 - Warner Bros
01./00. [PS3] One Piece: Pirate Warriors # <ACT> (Bandai Namco Games) {2012.03.01} (¥8.190) - 655.774 / NEW
02./00. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 43.155 / NEW
03./02. [3DS] Harvest Moon: The Land of Origin <SLG> (Marvelous AQL) {2012.02.23} (¥5.040) - 27.378 / 108.509 (-66%)
04./00. [PSP] Great Battle Full Blast # <ACT> (Bandai Namco Games) {2012.03.01} (¥6.280) - 24.289 / NEW
05./15. [3DS] Theatrhythm Final Fantasy <ACT> (Square Enix) {2012.02.16} (¥6.090) - 21.540 / 99.532 (+100%)
06./08. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 18.945 / 1.546.212 (-9%)
07./03. [PS3] Naruto Shippuden: Narutimate Storm Generation <FTG> (Bandai Namco Games) {2012.02.23} (¥7.330) - 17.917 / 83.675 (-73%)
08./07. [3DS] Super Mario 3D Land <ACT> (Nintendo) {2011.11.03} (¥4.800) - 16.142 / 1.386.318 (-25%)
09./09. [3DS] Monster Hunter 3G # <ACT> (Capcom) {2011.12.10} (¥5.800) - 15.836 / 1.283.511 (-11%)
10./01. [PSP] Tales of the Heroes: Twin Brave # <ACT> (Bandai Namco Games) {2012.02.23} (¥6.280) - 12.358 / 97.668 (-86%)
If they brought over Fist of the North Star they'll bring over One Piece.
Buying the shit out of Pirate Warriors when/if it comes west
VGChartzNo wonder I havent seen sales formatted in that way before.
Why is chartz unable to form legitimate data sharing partnerships within the industry? I mean how hard can it be to hire a statistician, a mathematician and reach out to retail/digital to get a good amount of data to plug into mathematical models?
I mean how hard can it be to hire a statistician, a mathematician and reach out to retail/digital to get a good amount of data to plug into mathematical models?
Actually, taking this further lets say for example we as boreans want to start up a new tracker. How many staff and which positions would you think needs filling? Ignore data acquisition for the moment, let's assume it's a trivial matter of promising x% of subs. Let us also assume we are doing one territory, U.S. for example.
Oscar, want to try your hand at generating numbers? Nothing we'd release ever just to see how close to more reputable trackers we'd come
I actually studied math at uni for 3 years. Stats for 2 years. (Was an elective, dropped it in my last year because i was already covered by math). I studied Bsc -computer science, math, physics, stats, applied math (1 year) Went into the job market thereafter and was really unhappy with my options so I took a job but studied on. I'm 6 months from completing a Bcom in economics, management and business management currently. So it's not like I dont have a background in these things.
Are you distinguished mentally-challenged?
Andrex quoting Chartz numbers in 3, 2, 1 ...
Momo is trying to punk Oscar.
Xbox 360 continues to hold the number one spot in the U.S., selling more units than any other console for 14 months straight. Sustained consumer demand for Xbox 360 and Kinect have helped maintain its number one spot, even in the seventh year on the market.
February 2012 U.S. NPD highlights:
· Holding 42 percent share of current-generation console sales, Xbox 360 sold 426,000 units in February, maintaining the number-one console spot in the U.S. This marks the 12th consecutive month Xbox 360 has held more than 40 percent of the current-generation console market share. (Source: NPD Group, February 2012)
· Total retail spend on the Xbox 360 platform in February (hardware, software and accessories) reached $383 million, the most for any console in the U.S. (Source: NPD Group, February 2012)
· During the month of February, Xbox 360 held five of the top 10 U.S. console game titles including: "Kingdoms of Amalur: Reckoning," "Call of Duty: Modern Warfare 3," "UFC Undisputed," "NBA 2K12," and "Elder Scrolls V: Skyrim." (Source: NPD Group, February 2012)
This year, Xbox 360 will again deliver an interactive entertainment portfolio of blockbuster titles, experiences and add-on content, including additions to the famed "Halo" and "Fable" franchises. The more than 50 Xbox LIVE entertainment partners will continue to expand with many more launching throughout the year. Later this year, Xbox 360 will deliver entirely new groundbreaking experiences like "Kinect Sesame Street TV" and "Nat Geo TV," forever changing the way people interact with their favorite TV entertainment.
Another month, another milestone for Mario: Super Mario Galaxy became the ninth Wii game to sell more than 5 million units in the United States, according to the NPD Group, which tracks video game sales in the United States. The Wii system, which crossed 39 million units sold in February, now has nearly twice as many 5-million sellers* as competing current-generation consoles combined.
“Wii continues its record-breaking run by surpassing 39 million units in its 64th month, a pace that is unmatched by any other system in U.S. history,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Titles like Super Mario Galaxy help explain why Wii continues to resonate with consumers. The fact that one of the best-reviewed games of all time is available for a suggested retail price of $19.99 speaks to Nintendo’s combination of quality, family fun and value that is unmatched in our industry.”
Other Nintendo milestones achieved in February include:
Super Mario 3D Land and Mario Kart 7 for Nintendo 3DS each sold more than 100,000 units, bringing the life-to-date totals to more than 1.85 million and 1.45 million respectively.
Pokémon Black Version and Pokémon White Version for Nintendo DS have now sold more than 4 million combined units in the United States.
Nintendo sold 625,000 total hardware units in February and saw double-digit growth across each of its product lines compared to January. This includes:
Nintendo 3DS: 262,000, a 53 percent increase
Wii: 228,000, a 50 percent increase
Nintendo DS: 135,000, a 76 percent increase
Total: 625,000, a 57 percent increase
* The Wii games to surpass 5 million units sold in the United States include: Wii Play (13.06 million), Mario Kart Wii (11.3 million), New Super Mario Bros. Wii (8.86 million), Wii Fit (8.18 million), Wii FitPlus (7.32 million), Wii Sports Resort (6.45 million), Just Dance 2 (5.61) million, Super Smash Bros. Brawl (5.43 million) and Super Mario Galaxy (5.04 million). Just Dance 3 is poised to be the next title added to the list with a lifetime total of 4.61 million.
Too bad we're not getting any Sony numbers.
luckily with the power of math we can determine the vita's numbers within a range.
that range is 218k - 230k.
THE POWER OF MATH
Those numbers are kinda ouch worthy I think...
that *would* be awfully surprising
if mercs had sold well
if
however, the reality is: revelaitons could have sold 4x mercs first month and still come in under uncharted vita.
mercs came to a good total but it did so by legging it out. we'll see how rev does.
as I said, numbers are soft all around
the industry is fucked
It's Capcom. They're always thinking about porting it.
What's wrong with Vita numbers? They seem pretty high for a relatively expensive machine.
So glad FF13-2 is there :bow :bow2
What's wrong with Vita numbers? They seem pretty high for a relatively expensive machine.
NPD Launch Months
GBA - 870K
PSP - 619K
NDS - 480K
3DS - ~400K
PSV - 225K
A reminder, the 3DS was the same price at its launch.
01. Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)** Activision Blizzzard- It's a huge game (in the states)
Why?
So glad FF13-2 is there :bow :bow2
cept isn't under 400k bad?
Im really starting to buy into the school of thought that there are four sets of console gamers
- Nintendo fans
- Motion/Casuals/Party gamers
- Cod/Madden/FIFA gamers
- Us
It's like these people play nothing else but CoD. The fuck.
So glad FF13-2 is there :bow :bow2
cept isn't under 400k bad?
Who cares. I got my copy and had a blast playing it.
dood, you have *every* other thread on the bore to say "who cares about sales". This is the sales thread. Start wanking to numbers or gtfo.
I expect an apple only handheld future ten years from ow
put pokemon on iOS and I might try it again
most 3ds owners had the hardware purchased for them by their parents. revelaitons am doomed. nintendo remains KIDDY
So glad FF13-2 is there :bow :bow2
cept isn't under 400k bad?
Who cares. I got my copy and had a blast playing it.
Yup
3rd best selling Vita game
#2 is a game I see a lot of Boreans enjoying, particularly MAF
wow that vita game has terrible graphics, but i guess i shouldn't be surprised
if you really wanted to cut andrex to the quick you could post some pictures of pokemon still looking like a goddam 15 year old game
wow that vita game has terrible graphics, but i guess i shouldn't be surprised
(http://cache.kotaku.com/assets/images/9/2007/09/medium_argh1myeyes.jpg)
That joke might make some sense if Wipeout wasn't a futuristic racing game.
Pokemon's style is okay, although their decision to go with 3d elements on the ds hardware compromises things for sure. Black and White had persistent animated sprites which is ... still playing catch up to 15 years ago. but its progress on their part. I kinda hope they don't switch to 3d modeling though because the Stadium series feels a lot slower when battles play out.
There's complicated reasons why pokemon as is wouldn't work out so well with a capacitive screen, mostly to do with how much the game does certain calculations based on the tile based world. Random Number Generator abusers would rage at moving up instead of left at certain points.
Anyway, should be interesting to see how Kid Icarus does next month as I've heard its being advertised on channels like ESPN of all places. Not sure what segment of that demographic they're shooting for.
Pokemon's style is okay, although their decision to go with 3d elements on the ds hardware compromises things for sure. Black and White had persistent animated sprites which is ... still playing catch up to 15 years ago. but its progress on their part. I kinda hope they don't switch to 3d modeling though because the Stadium series feels a lot slower when battles play out.
There's complicated reasons why pokemon as is wouldn't work out so well with a capacitive screen, mostly to do with how much the game does certain calculations based on the tile based world. Random Number Generator abusers would rage at moving up instead of left at certain points.
Anyway, should be interesting to see how Kid Icarus does next month as I've heard its being advertised on channels like ESPN of all places. Not sure what segment of that demographic they're shooting for.
(http://i.minus.com/ibcaAMyh68FbB8.gif)
They're not doomed, they just make shit hardware that plagues the console space with how cheap and low tech it is.This in a nutshell.
They're not doomed, they just make shit hardware that plagues the console space with how cheap and low tech it is.
Urge to kill rising.
Urge to kill rising.
Am i wrong?
Nah, just frustrated.
People can make fun of Nintendo all they want, that's never bothered me and I do it on occassion myself. The problem comes when they want to spread misinformation.What misinformation is being spread in them going as low end as they can in their specs, hmm?
People can make fun of Nintendo all they want, that's never bothered me and I do it on occassion myself. The problem comes when they want to spread misinformation.Yes. It certainly ranks pretty high in my list of "Stuff that Matters." Dirty lies that infest the all-important console wars arena are a big problem.
Annual research by the research agency Media Create indicated that of the $1.65 billion of the Otaku industry in 2007, doujin sales made up 48% ($792 million)
People can make fun of Nintendo all they want, that's never bothered me and I do it on occassion myself. The problem comes when they want to spread misinformation.What misinformation is being spread in them going as low end as they can in their specs, hmm?
People can make fun of Nintendo all they want, that's never bothered me and I do it on occassion myself. The problem comes when they want to spread misinformation.What misinformation is being spread in them going as low end as they can in their specs, hmm?
I'd be mighty interested in how those numbers break down. I really didnt think (game) doujinshi made much if any money outside of a rare few. I can't see that 798 million being mostly hentai/art/music/manga/anime
yeah you know probably the reason you haven't seen anyone buying/selling hentai doujins is because you don't live in japanOne would think it would come up more frequently due to the places I visit online, anime forums in particular doujins are discussed to death.
A vendor was selling some hentai doujin at A-Kon in Dallas a year or two back.:lol
People can make fun of Nintendo all they want, that's never bothered me and I do it on occassion myself. The problem comes when they want to spread misinformation.What misinformation is being spread in them going as low end as they can in their specs, hmm?
Why do they need high-end hardware when their flagship franchise (Pokémon) continues to use graphics that would be embarrassing on the Super Nintendo?
01./01. [PS3] One Piece: Pirate Warriors # <ACT> (Bandai Namco Games) {2012.03.01} (¥8.190) - 90.133 / 745.907 (-86%)
02./00. [3DS] Hatsune Miku and Future Stars: Project Mirai # <ACT> (Sega) {2012.03.08} (¥6.090) - 86.676 / NEW
03./00. [PS3] Street Fighter X Tekken # <FTG> (Capcom) {2012.03.08} (¥6.990) - 58.471 / NEW
04./00. [PS3] Mobile Suit Gundam UC # <ACT> (Bandai Namco Games) {2012.03.08} (¥5.040) - 51.669 / NEW
05./00. [3DS] Metal Gear Solid 3: Snake Eater 3D # <ADV> (Konami) {2012.03.08} (¥5.980) - 38.374 / NEW
06./02. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 23.587 / 66.741 (-45%)
07./06. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 17.813 / 1.564.025 (-6%)
08./08. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800) - 17.336 / 1.403.654 (+7%)
09./03. [3DS] Harvest Moon: The Land of Origin <SLG> (Marvelous AQL) {2012.02.23} (¥5.040) - 16.378 / 124.886 (-40%)
10./09. [3DS] Monster Hunter 3G # <ACT> (Capcom) {2011.12.10} (¥5.800) - 14.286 / 1.297.797 (-10%)
11./05. [3DS] Theatrhythm Final Fantasy <ACT> (Square Enix) {2012.02.16} (¥6.090) - 12.811 / 112.344 (-41%)
12./00. [3DS] Girls RPG: Cinderella Life <RPG> (Level 5) {2012.03.08} (¥4.980) - 9.519 / NEW
13./07. [PS3] Naruto Shippuden: Narutimate Storm Generation <FTG> (Bandai Namco Games) {2012.02.23} (¥7.330) - 8.591 / 92.266 (-52%)
14./00. [360] Street Fighter X Tekken # <FTG> (Capcom) {2012.03.08} (¥6.990) - 8.527 / NEW
15./00. [PSV] Unit 13 <ACT> (Sony Computer Entertainment) {2012.03.08} (¥4.980) - 8.089 / NEW
16./11. [3DS] Doraemon: Nobita and the Island of Miracles <ETC> (FuRyu) {2012.03.01} (¥5.229) - 6.546 / 18.775 (-46%)
17./10. [PSP] Tales of the Heroes: Twin Brave # <ACT> (Bandai Namco Games) {2012.02.23} (¥6.280) - 5.164 / 102.831 (-58%)
18./16. [WII] Just Dance Wii <ACT> (Nintendo) {2011.10.13} (¥5.800) - 5.152 / 560.301 (-15%)
19./18. [PSP] Monster Hunter Freedom 3 (PSP the Best) <ACT> (Capcom) {2011.09.22} (¥2.990) - 5.104 / 212.627 (-1%)
20./22. [WII] Wii Sports Resort with Wii Remote Plus # <SPT> (Nintendo) {2010.11.11} (¥5.800) - 5.000 / 887.800
Top 20
3DS - 10
PS3 - 4
PSP - 2
WII - 2
360 - 1
PSV - 1
Dat Vita.
Still over 10k units sold.
Is that good for MGS3D? Bad?Pretty low. I expect it should do better abroad though
Where did Binary Domain debut? :/
Dat Vita.
Still over 10k units sold.
oh godWhere did Binary Domain debut? :/
Week 1:
02./00. [PS3] Binary Domain <ACT> (Sega) {2012.02.16} (¥8.390) - 73.683 / NEW
Week 2:
11./02. [PS3] Binary Domain <ACT> (Sega) {2012.02.16} (¥8.390) - 14.905 / 88.589 (-80%)
Week 3:
14./11. [PS3] Binary Domain <ACT> (Sega) {2012.02.16} (¥8.390) - 6.775 / 95.364 (-55%)
Is that good for MGS3D? Bad?
Not bad for what I was expecting.
Pretty horrible for the series.
That's honestly way better than I thought it would do.Doesnt seem like nearly enough to get a second nagoshiation. Unless Europe can be awesome :(
Launching just a couple of days ago on March 16, Apple reports that 3 million new iPads have already been sold. Around 1 million units of last year's iPad 2 were estimated to have been sold during its opening weekend.
Some time last year, someone posted some screens that showed MGS 3DS was nothing like the cool looking demo, and in fact was as ugly as one of those terrible third party racing games for the Wii that everyone likes to post when making fun its graphics. I haven't seen anything from the game since, but if it's anything like it was, then it deserved to bomb.
Some people in the GAF Media Create threads are fucking insane and care more about numbers than actually playing games, so take that as you will.
Yay, that old bullshit again. ::)
People interested in numbers are if anything more likely to play more games than those who aren't, because the meta-game of clearing games becomes a numbers-based activity in and of itself. I can't speak for everyone on there, but I can vouch that most of the old number-crunchers from the Media Create threads play more games than most people around here, by a longshot.
I'm one of those people who said MGS sold better than I was expecting. Are you going to tell me I don't play games?
I really get annoyed by that attitude. Yeah, these guys spend a lot of time reading sales data and doing graphs. You spend a lot of time watching cartoons about giant robots. Does that affect how many games you play? Or is it a separate hobby that you can somehow manage to juggle?
Grasshopper considering Shadows of the Damned sequel
By Martin Robinson Published 22 March, 2012
EA would "probably" be behind it.
...
Eurogamer asked Yamaoka whether, considering the lacklustre sales of Shadows of the Damned, a sequel's still likely.
"I'm thinking of a sequel, actually," came Yamaoka's short reply. "I can't tell you here, but clearly I'd like to."
Asked whether it's something that EA, who worked in partnership with Grasshopper on Shadows of the Damned, would back any sequel, Yamaoka's reply was equally curt, if a little more definitive. "Probably," he said, before conceding: "Well, yes."
Sales guys, I need your expertise! I keep running into this theory by Ninthings that Nintendo kept the gaming market alive this gen by providing a cheaper development option for devs.
Did Shadows of the Damned sell well? That game was pretty disappointing, don't think I'd play a sequel unless it has a director who has made good games in the past.
They are idiots. Nintendo made a lot of money for themselves with the Wii. But Third Parties have always disliked them because the only reason people buy Nintendo hardware is to buy Nintendo games.This is my perception of the scenario as well. I'm not knowledgeable about sales, so I couldn't tell for sure. It's weird that this mindset/self delusion is so widespread when it should easily (?) be proven true or false by looking at sales data for the platform. I dont know where to get the number myself sadly :(
Did Shadows of the Damned sell well? That game was pretty disappointing, don't think I'd play a sequel unless it has a director who has made good games in the past.It sold about 5 copies worldwide, all to the same guy
Sales guys, I need your expertise! I keep running into this theory by Ninthings that Nintendo kept the gaming market alive this gen by providing a cheaper development option for devs.
Japan stuff:
Vita still holding at 10k
Kid Icarus sold 132k in first week
er, Kid Icarus is a frigging smash relative to expectations, Andrex. Game is sold out *everywhere*. Nobody, not the retailers, not Nintendo expected it to do so well.
I just quickly skimmed the Media Create thread, and there was *one* guy saying "not the hottest debut, but not so bad" amid *everyone else* talking about how it completely sold out and did really well. If you look at a crowd of 50 people and only notice the one guy saying something bad, you've got a problem. A PROBLEM IN THE BRAIN.
I doubt Nintendo will be too happy with Kid Icarus first week sales. It will be interesting to see if it will have any legs.
Angry Birds Space was downloaded 10m times in like four days. How does it feel to lose to that, Ninthings?
Whats the development costs on a Pokemon game?12 donuts, 3 packs of gum and 4 buckets of coffee
Angry Birds in Space (first four days, worldwide sales):
10,000,000 * $0.99 =
$9,900,000
Pokemon Black/White (first month NA + first week JP sales):
((2,500,000 * $34.99) + (2,500,000 * ¥4800)) = $87,475,000 + ¥12,000,000,000 (about $140,400,000 at the time) =
$227,875,000
That's the kind of losing you should be aspiring for, Triumph.
Vita is fucking dead.Not until the SEGA Nomad II launches
Whatever ninthings, I hope it feels good to cling to a dying publisher who shits out shitty shit out of their shithole.
And your chosen weapon to attack the guys who are shitting out shitty shit out of their shithole is... Angry Birds?
Personally I think it will have great legs but who knows the future.
umm honest question here but is there any game that reached a million other than mario kart and mario land?
maybe that hatsune miku game? love plus?
Personally I think it will have great legs but who knows the future.
You're getting philosophical now that you've hit your teens.
umm honest question here but is there any game that reached a million other than mario kart and mario land?
maybe that hatsune miku game? love plus?
Monster Hunter
doesn't it have like a great total of 6 world? some of which feature recycled content? (like pinocchio) it rather seems to tend more on the half-assed side than on the good one
doesn't it have like a great total of 6 world? some of which feature recycled content? (like pinocchio) it rather seems to tend more on the half-assed side than on the good one
This and XIII-2 are the first two games to come out of the Wada "2 year dev cycle!" mantra to save the company. Will it help the company? Sure. Will it help the games? Certainly not. Some games were out of hand at SE with ridiculously long dev times, but most big budget SE games benefited from the extra time to deliver more quality products.
I used to love SE games, I still kinda like them, but I don't think I will care for their games as much from here on out as they try to be budget-conscious and provide weaker game experiences because of it.
An entry in a game series can't do worse than the previous entry in sales simply because it appears to be a less interesting entry from all available information to the public? (trailers/cms/etc...)
The disney worlds in the DDD are the less popular ones, the trailers and commercials haven't been amazing, and Nomura has gone on record to tell the public that the game is just an opening chapter of a later game will probably end on a cliffhanger where you will have to wait 3-5 years until KH3. To some people, that is the definition of "pick up when it bombas"
http://4.bp.blogspot.com/-lBQYzFStstU/T3sWEY9xIaI/AAAAAAAABfw/DadYOXEb_hY/s1600/PS+Vita+iPhone+Advertisment.png
:lol
How is it working for you Sony? Oh wait don't answer!
# Brand UK Units Titles
1 FIFA 28.1m 36
2 Mario 22.2m 72
3 Call of Duty 19.3m 17
4 Sims 18.0m 70
5 Grand Theft Auto 16.2m 18
6 Sonic the Hedgehog 13.3m 57
7 Star Wars 13.2m 96
8 Need For Speed 10.8m 25
9 LEGO 10.1m 47
10 Pokemon 9.4m 61
Title Count shows the number of iterations of each game all the way back to the ‘80s. Only sales since 1996 are included.
This analysis is up to and including week ending February 11th, 2012. Some brands will already have added to their Title Count (e.g FIFA Street, Uncharted, UFC, Syndicate).
Brands can be companies, characters, a series and so on. FIFA and Mario are both brands, despite one being licensed and a company and the other an original IP.
Uk not Eu.
The funniest thing about the quality uptick in the Sonic games is that sales have been trending downward with each one. Sonic fans *want* shitty games, it's clear. Sonic 4 outsold the shit out of Generations.
Vita's not going to sell, period.
Vita's not going to sell, period.
Fixed for accuracy.
I think that the target market Sony's aiming for on the Vita won't be buying one. They're 10x more likely to stick with an iOS device or their PCs. I would believe the economy excuse but considering how over 30 million iPads, 45 million iPods, and 65 million iPhones were sold last year, I don't think the economy is so fragile that the Vita just can't exist. It is just that there is a low demand for the Vita.
As a former Dreamcast owner, it's okay to realize that a system you have invested time and money in will be a flop. Best thing to hope for is that someone cracks the thing wide open, turning the Vita into an amazing general all purpose media device. Hell, I bet it can do some very advanced emulation. If it can do stuff like Model 3 and Atomiswave perfectly, I might have to get one for that reason alone.
Here's the full chart, as posted on the PlayStation Blog (http://blog.us.playstation.com/2012/04/06/march-2012-psn-top-sellers-journey-soars):
- Journey
- Infamous: Festival of Blood
- Resident Evil 4
- MotorStorm RC
- Killzone 3 Multiplayer
- Mass Effect 3
- Gotham City Impostors
- Grand Theft Auto 4
- Mass Effect 2
- The Simpsons Arcade Game
- Rayman 3 HD
- NBA Jam: On Fire Edition
- Warriors Orochi 3
- The House of the Dead 3
- Limbo
- Call of Duty 4: Modern Warfare
- Real Steel
- Mortal Kombat Arcade Kollection
- Star Wars: The Force Unleashed 2
- Sonic CD
E3 is right around the corner in June, and while Nintendo's Wii U is likely to grab the spotlight with no next-gen announcements planned from Microsoft and Sony, Nintendo's rivals could apply some pressure to the market with hardware price cuts. In fact, Wedbush Securities analyst Michael Pachter sees a PS3 price drop as a likely outcome at E3.
Pachter also believes that Microsoft will "consider" a price cut. The Xbox 360 has been outselling the PS3 in the US each month, but the sales appear to be gradually slowing.
"We expect hardware sales to rebound once price cuts are implemented, but expect a recurrence of the dip next holiday, partially buffered by some modest contribution from the introduction of the PS Vita in February and the Wii U later this year. Recent slowing of Xbox 360 hardware sales could cause Microsoft to consider a price cut by E3. We do not expect an announcement of a next- generation console from Microsoft until the Xbox 360 core model is priced below $200, likely around this time next year. PS3 hardware sales should continue to lag those of the Xbox 360, and we expect sales to trend downward by 10 - 20% monthly, until Sony cuts prices once again, likely at E3," he wrote.
(Reuters) - Sony Corp. said on Tuesday it will post a record net loss for the year that ended March 31 of 520 billion yen ($6.4 billion), more than double a February forecast as a result of additional tax expenses.
The consumer electronics company, said, however, it plans to return to an operating profit this financial year, forecasting a profit of 180 billion yen after an estimated loss of 95 billion yen for the year just ended.
($1 = 81.3900 Japanese yen)
Don't forget you'll actually have to buy PS3 games.
200?
PS3 is 250
3DS 72,115
PS3 19,370
PSP 14,804
Vita 8,931
Wii 7,099
Xbox 360 3,764
PS2 1,355
DSi LL 793
DSi 743
4k for xbawks?!
what happened?
This is the first week that the Vita dropped below 10k.
I honestly thought Vita would do much better in Japan than it has been doing... then that way get all the quality Japanese games and hopefully eventually get a model with AV out. So I can get the experience of HD-quality console games out of Japan again. :-\
no i post with my g15 keyoardI think it's broken :-\
I honestly thought Vita would do much better in Japan than it has been doing... then that way get all the quality Japanese games and hopefully eventually get a model with AV out. So I can get the experience of HD-quality console games out of Japan again. :-\I grabbed a Vita from work today and I'm testing out all the majigs on here. I'd honestly love it much more if it had HDMI out, so I'll see if they add that to the hw before I buy my own. The software on offer is good.
I honestly thought Vita would do much better in Japan than it has been doing... then that way get all the quality Japanese games and hopefully eventually get a model with AV out. So I can get the experience of HD-quality console games out of Japan again. :-\
There's always Wii U.
I honestly thought Vita would do much better in Japan than it has been doing... then that way get all the quality Japanese games and hopefully eventually get a model with AV out. So I can get the experience of HD-quality console games out of Japan again. :-\
There's always Wii U.
Because Japanese 3rd parties really took to the N64, Gamecube (OK maybe a tad for this), or Wii :lol
Talk to Western devs and try to get quality games ports--old,new,day and date,etc it doesn't matter just get something that Western core audience is interested in
This is bad advice. It's chasing a market that does not exist. The Western core audience isn't going to give up their TVs to play their core games, and their iPhones/Androids likely take care of everything else.
This is basically the fundamental misstep of the PSP in Western markets, and it's likely the Vita will follow. There is a market for dedicated handheld gaming devices in America, and they all ride the school bus.
that's not fair, sometimes andrex's mom drives him
i predict ps1 and portover app support via playstation suite announcement (presented as if it is some new amazing thing they hadn't already talked about), a cod demo, a lbp demo, and another vague wall of logos
i will bet after e3 you'll get at least 4gb in the box
maybe they will have some laughable, clunky peripheral to announce that makes use of the mystery port on the top of the unit
Vita is fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuucked.
“Nearly two months after hitting the North American market, the PS Vita ecosystem continues to grow with impressive hardware, software, and peripherals sales among big-box retailers, smaller retail shops and digital. We are seeing strong digital downloads across the board, including full digital-only purchases and extremely high conversion rates for digital demos to full game purchases with titles such as Unit 13, which showcases PS Vita's unique 3G and shooter capabilities. We look forward to furthering the PS Vita momentum with upcoming blockbuster titles like Mortal Kombat and Resistance: Burning Skies, and apps including Skype.”
-- Dan Race, Sr. Director of Corporate Communications at SCEA
wellduh but all that matters is it says vita in that jpg
i've posted here forever
MLB THA SHOW VITA outsold Kid Icarus :lol :lol :lol :lol :lol
Give them jobs to actually spend money.
clearly the solution to the problem of people only buying one or two skus per month is to strangle the used games business like an infant hitler in its crib. that will definitely make things better.
methodis, you are aware the present sony is about two bad fiscal years away from bankruptcy, right? south korea is making a goddam fool of the japanese ce industry, and sony is basically the posterboy for that. they aren't laughing their way to anything resembling a bank.
methodis, you are aware the present sony is about two bad fiscal years away from bankruptcy, right? south korea is making a goddam fool of the japanese ce industry, and sony is basically the posterboy for that. they aren't laughing their way to anything resembling a bank.
methodis could you please teach andrex how to troll
i dont spend many hours on here. i've been unemployed since december 3rd.
It's more than just the economy hurting the downward sale numbers of your average game. Every industry got hit by the recession and many have come back.
Oscar, how well do Musou games usually sell?
Well, not especially well, but they sometimes do well enough. One recent one did numbers like Kid Icarus for example. Considering how little advertising they get, I think it's pretty easy to call them successful.
I don't think there is anything wrong with the generation lasting as long as it did. I still get impressed with some graphics I see from the 360 and PS3. As for the Wii, that shit was outdated from the get-go. Besides, the SKUs are still at $199 or higher. If it were previous generations, all consoles would be $99-129 at this point. Not $299.
Anyone (Oscar) know how much Okami Wii ended up selling?165,900 in the US
20,000 sales across both platforms for Binary Domain :(Motherfuckers :-\
Anyone (Oscar) know how much Okami Wii ended up selling?165,900 in the US
38,519 in Japan
the fun thing is neither of those okami numbers are right
japanese sales are a little higher (arch didn't account the best price version that sold an additional 12k copies) and the NPD sales are a good chunk higher, nearly 50% more.
Okamiden did a lot worse than the other versions of Okami, but it still managed over 100k, so that makes it more successful than Bionic Commando 2009, Dark Void, any Yakuza game, Binary Domain, etc.
sorry methodis, frequency is older than the monthly data I have, and sold too poorly to make it on the LTD data I have. amplitude sold too poorly to make the LTD cutoff, but i have some monthly data and it looks like it most likely ended up under 50k.
So is the ds dead or is this week an exception?
Maybe sony should've been less stupid about bc
So is the ds dead or is this week an exception?
Maybe sony should've been less stupid about bc
DS or 3DS? DS hardware has been mostly dead since the price drop (since, as Oscar said, a 3DS can completely supersede it. Dat BC.)
So is the ds dead or is this week an exception?
Maybe sony should've been less stupid about bc
DS or 3DS? DS hardware has been mostly dead since the price drop (since, as Oscar said, a 3DS can completely supersede it. Dat BC.)
Eh, I still use my DS to play DS games because the BC isn't good enough quality on 3DS. Then again it's still better than no BC at all that the Vita has for UMD games.
Dat 6k barrier.
3DS 84,760
PS3 16,390
PSP 11,779
Vita 8,206
Wii 7,025
Xbox 360 1,282
PS2 1,172
DSi LL 760
DSi 516
01./00. [3DS] Fire Emblem: Awakening # <SLG> (Nintendo) {2012.04.19} (¥4.800) - 242.600 / NEW
02./00. [3DS] Code of Princess <RPG> (Agatsuma Entertainment) {2012.04.19} (¥6.090) - 19.554 / NEW
03./03. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800) - 14.491 / 1.519.303 (-20%)
04./01. [PSP] 2nd Super Robot Wars Z: Saisei-hen <SLG> (Bandai Namco Games) {2012.04.05} (¥7.330) - 13.560 / 313.402 (-61%)
05./06. [3DS] Monster Hunter 3G # <ACT> (Capcom) {2011.12.10} (¥5.800) - 13.069 / 1.403.296 (-13%)
06./02. [3DS] Kingdom Hearts 3D -Dream Drop Distance- # <RPG> (Square Enix) {2012.03.29} (¥6.090) - 12.881 / 289.668 (-39%)
07./05. [3DS] Kid Icarus: Uprising <ACT> (Nintendo) {2012.03.22} (¥5.800) - 10.915 / 231.558 (-28%)
08./08. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 10.892 / 1.660.759 (-11%)
09./00. [3DS] Cho-ricchi! Tamagotchi no Puchi Puchi Omisecchi <ETC> (Bandai Namco Games) {2012.04.19} (¥5.040) - 8.453 / NEW
10./00. [NDS] Detective Conan: Prelude from the Past <ADV> (Bandai Namco Games) {2012.04.19} (¥5.040) - 8.312 / NEW
11./07. [PS3] Pro Baseball Spirits 2012 <SPT> (Konami) {2012.03.29} (¥7.980) - 7.954 / 139.758 (-45%)
12./04. [PSP] Pro Baseball Spirits 2012 <SPT> (Konami) {2012.03.29} (¥5.980) - 7.833 / 111.919 (-54%)
13./09. [NDS] Pokemon Conquest <SLG> (Pokemon Co.) {2012.03.17} (¥5.800) - 6.976 / 302.950 (-33%)
14./10. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 6.104 / 137.326 (-26%)
15./14. [WII] Wii Sports Resort with Wii Remote Plus # <SPT> (Nintendo) {2010.11.11} (¥5.800) - 4.567 / 919.259 (+8%)
16./00. [PSP] Seinaru Kana: Orichalcum no Na no Motoni # <SLG> (CyberFront) {2012.04.19} (¥6.090) - 4.406 / NEW
17./00. [PS3] The Lord of the Rings: War in the North <RPG> (Warner Entertainment Japan) {2012.04.19} (¥7.980) - 4.199 / NEW
18./00. [PSP] Detective Conan: Prelude from the Past <ADV> (Bandai Namco Games) {2012.04.19} (¥5.040) - 4.037 / NEW
19./17. [WII] Mario Kart Wii <RCE> (Nintendo) {2008.04.10} (¥5.800) - 3.967 / 3.550.906 (+13%)
20./00. [PSP] Miyako: Awayuki no Utage # <ADV> (Idea Factory) {2012.04.19} (¥6.090) - 3.824 / NEW
Japan seems very fond of just buying what everyone else is buying, the gap between number 1 and 2 is so big.
Kingdom Hearts will get a bump next week - it's been price slashed new just about everywhere, 2980 yen - 3980 yen.
Fire Emblem did very well - i've got it on standby for my trip to the UK
p.s. I'm almost certain next gen is going to bomb in Japan - Wii U will dominate.
Is Detective Conan about Conan the Barbarian solving crimes? Please don't tell me if it isn't, I couldn't take it.
I know how to use Google. I just didn't want to because it was going to turn out my dream of a Conan the Barbarian murder mystery series was still never going to happen. Hate u Japan :'(Is Detective Conan about Conan the Barbarian solving crimes? Please don't tell me if it isn't, I couldn't take it.
http://bit.ly/sNgndj
According to a new report from market research firm Newzoo, over 90 percent of revenue taken from mobile games in the U.S. is spent on in-app purchases and from within mobile games, as opposed to money spent on downloading games.
Famitsu Sales: Week 18, 2012 (Apr 23 - Apr 29)
01./00. [PS3] Resident Evil: Operation Raccoon City <STG> (Capcom) {2012.04.26} (¥6.990)
02./00. [WII] Mario Party 9 <ETC> (Nintendo) {2012.04.26} (¥5.800)
03./01. [3DS] Fire Emblem: Awakening <SLG> (Nintendo) {2012.04.19} (¥4.800)
04./00. [PSV] Ciel Nosurge: Ushinawareta Hoshi e Sasagu Uta # <ADV> (Gust) {2012.04.26} (¥5.040)
05./00. [PSP] Conception: Please Give Birth to My Child!! <RPG> (Spike Chunsoft) {2012.04.26} (¥6.279)
06./00. [PSP] Steins;Gate: Hiyoku Renri no Darling # <ADV> (5pb.) {2012.04.26} (¥6.090)
07./03. [3DS] Monster Hunter 3G # <ACT> (Capcom) {2011.12.10} (¥5.800)
08./00. [3DS] Dynasty Warriors Vs. <ACT> (Koei Tecmo) {2012.04.26} (¥6.090)
09./00. [PSP] Even in a Game, Listen to Me Girls. I Am Your Father! # <ADV> (Bandai Namco Games) {2012.04.26} (¥6.280)
10./05. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800)
They buy that and not Revelations. :fbm Taste just as bad as Americans unfortunately.
Be funny if RE6 did worse.
btw, looks like the gamers are already pretty happy with their ORCs, game's got a 42/100 rating on mk2.
If 250k+ bought that POS, Reisdent Evil 6 should do really well in the Fall.Unless this satisfies their itch for RE and/or sours them on RE
ah yes, guns, japanese are known for going goofy for guns
you fucking moron
They buy that and not Revelations. :fbm Taste just as bad as Americans unfortunately.
I don't think this has much to do with the taste.
The problem is that Resident Evil fanbase is on PS360 and those people don't give much shit about 3DS.
How come that doesn't work in America w/gaf?Because 4chan is the US version of 2ch?
Who perpetrates the yoge kusoge meme? Yep, the 3% of Japanese gamers who frequent 2ch and mk2.
It means shit western gamesWho perpetrates the yoge kusoge meme? Yep, the 3% of Japanese gamers who frequent 2ch and mk2.
Is it a dumb question to ask what the yoge kusoge meme is?
Just based on context it seems like it's a mentality that if it is made in the west it's obviously crap.
Ubisoft wants to replicate the success of its Montreal branch with its Toronto studio, and it plans to invest $500 million CAD ($505 million) and quadruple the office's headcount to 800+ employees to get there.
The Montreal branch, which the publisher is using as a model for the Toronto arm, is one of the largest game studios in the world with some 2,100 employees. It's also responsible for the Assassin's Creed and Tom Clancy's Splinter Cell series.
Founded in 2009, the Toronto studio is working on the next Splinter Cell game. Right now it has around 210 programmers and designers, but it intends to expand the team to more than 800 over the next ten years, according to a report from Canadian business newspaper Financial Post.
Similar to how Ubisoft brought in veterans from its Parisian headquarters to help set up the Montreal office 15 years ago, the company has moved a number of Montreal workers to Toronto -- including managing director Jade Raymond -- to make sure the studio is filled with veteran talent that can mentor younger employees.
"We are, in a way, applying the same recipe," said Ubisoft Montreal CEO Yannis Mallat. "We've been sending over experienced, senior people from Ubisoft Montreal as a guarantee that they immediately get traction and speed and knowledge in place so that they can recruit the best people. You can't hope to have a studio up and running in one year by just hiring junior people."
Ubisoft is receiving a lot of help from Ontario's government to build this studio in the province's capital, as the publisher was promised $263 million CAD ($266 million) over the course of ten years to set up the Toronto branch in 2009. The company's also able to take advantage of local tax credits to save on labor costs.
Many other big publishers and developers have branches in Toronto, including Zynga, Rockstar, Disney Interactive Studios, and Capcom. The city is also home to indie studios like Capybara Games and DrinkBox Studios.
I live in Toronto.
But has no programming experience, can't draw to save his life, has no music skills, nor a business background. :fbm
I live in Toronto.
But has no programming experience, can't draw to save his life, has no music skills, nor a business background. :fbm
Slant Six is Canadian.
I live in Toronto.
But has no programming experience, can't draw to save his life, has no music skills, nor a business background. :fbmSlant Six is Canadian.
You could probably get a job there.
Its prob just a reaction to the Western "Japan is dead" trend, much like anything in Japanese gaming is a response to the west...
:teehee
No, it's an old-ass meme, predating the internet, and it kind of has its roots in fact, if you think about it. Think back to the NES era, or even the SNES era. Now, consider *only* console games (because Japan was using completely different computers at the time, they didn't have access to most of the great Western PC games of those eras). Western gaming doesn't look too good from that angle.
The problem is that the meme, like every fucking meme ever, is a product of its time/place and only its time/place. It needs to be retired badly and it slowly is going out thanks to the high quality of Western games on consoles these days. Stuff like ORC that is high profile, complete dogshit, and can directly be compared to Japanese installments, though... it doesn't help.
Just based on context it seems like it's a mentality that if it is made in the west it's obviously crap.
I play more Japanese games, but I've still played tons of fantastic Western developed titles this generation.
And HELL YEAH to Bionic Commando 2009. :rock
Selected Operating Highlights and Metrics:
*On a non-GAAP basis
Strong results driven by the successful launches of Mass Effect™ 3, FIFA Street 4, SSX™ and Kingdoms of Amalur: Reckoning™.
FIFA 12 established the best year in franchise history - with downloads and micro-transactions totaling $108 million*. FIFA Ultimate Team — a pure digital companion to recent FIFA titles was the second best-selling EA offering in the UK in fiscal 12.
Battlefield 3™ had a record year, establishing itself as one of EA's premier game services and in the process successfully took share in the growing First-Person-Shooter market.
Battlefield 3 players are still deeply engaged — 6.3 million MAUs in March. New content downloads available in May and June.
Q4 full-game downloads were up 76 percent* year-over-year, contributing $60 million* in the quarter, driven in part by Mass Effect 3 and STAR WARS®: The Old Republic™.
STAR WARS®: The Old Republic™ active subscribers are 1.3 million. Two new content packs — Legacy and Allies, available in Q1.
EA's Play4Free brands are generating an average of nearly $2 million* per week. Several more EA brands will be introduced in the Play4Free portal in fiscal 13.
EA shattered its goal for digital revenue growth — generating more than $1.2 billion* in fiscal 12 for a 47 percent year-over-year growth, and driving operating margin to 10%. Another 40 percent increase in digital non-GAAP revenue and continued operating margin expansion is forecasted for fiscal 13.
EA's Origin™ platform for games and services has registered 11 million players and generated approximately $150 million* in just ten months. EA's Nucleus database has registered 220 million consumers.
Casual game leader PopCap™ — acquired by EA in August — is growing on mobile and social platforms with new games like Solitaire Blitz™ and Lucky Gem Casino™. A new version of Bejeweled™ is EA's top grossing game on the Apple® App StoreSM.
EA repurchased 27.7 million shares for $529 million through March 31, 2012, and as of the call, the $600 million share repurchase program has been completed.
In fiscal 13, EA will invest $80 million in development of games for Gen4 console systems.
Mass Effect 3 Sales Exceed $200 Million at Retail
Let's Dress Up My Magical Fucking Horse Again
vita dropped during golden week.
hunh.
Bad? I take it you don't know what golden week is?vita dropped during golden week.
hunh.
So is that good or bad? ??? Err, slightly bad or really bad?
IsntcGW like Easter?Not so much, it's a week that you have like 4 days off.
But how can that be? I was told it had the best launch lineup in the history of videogaming, dammit!
Isnt GW like Easter? But why would you buy games on Easter?
Golden Week is a week where three holidays are near each other, and it often works out to an entire week off (not this year, though). The kids are home, families are taking road trips to visit other places, and shops run probably some of the best sales of the year (I saw 3G Vitas going for 18,500 yen at one shop, for example). It's "Golden" because shops rack up some of the best sales of the year during the week. Of course, games being toys, the Xmas/New Year's combo usually outdoes it, but GW is still probably the best sales period of the year outside of that.
Depends on why, I suppose. But at this point, 10k is no different from 8k is no different from 5k. None of them are acceptable numbers for a healthy system.
vita dropped during golden week.
hunh.
So is that good or bad? ??? Err, slightly bad or really bad?
vita dropped during golden week.
hunh.
So is that good or bad? ??? Err, slightly bad or really bad?
This is a bad concern troll.
I think the Vita is beyond saving and dropping the price won't change the fact that there is a lack of heavy hitters that will cause people to buy Vitas en masse. I guess I should wait to say that until E3 but let's be honest here. I wouldn't doubt that Sony has already written off the Vita already and is thinking of an intelligent way to shed it without looking terrible by doing it.
10k was just a psychological barrier. Next one is 5k I guess and then 10k per month (which will never happen). Vita won't get as low as 5k/ week as well.
a lot of devs don't have access to NPD numbers, actually, haha
I've been the source for more than a few developers wanting to find out the NPD numbers on their own games
That's true, but they don't usually make those decisions based on NPD data. Particularly Japanese publishers. As for Western publishers, I wouldn't expect anything more on the 3DS than there was on the DS.
(http://pocketfullofapps.com/wp-content/uploads/2011/08/i-GgW57X4-L.jpg)
On topic.
Sure. I have an iPhone, though, and y'know, I'll take a lot of $40 3DS/DS/PSP games over 40 of some of the more popular iOS games. I'm not saying there aren't any great, deep games on there, because there are, particularly in certain genres. But without buttons, I'm sorry, some genres you're just doing the latest version of the Wiitard Waggle.
And that's not even touching on how the shift to IAP models are completely fucking up the designs on most iOS games these days.
Yeah. A balance would be nice. Unfortunately, this IAP model works out really well for the game companies, so I actually expect things to move towards it rather than away from it.
Resident Evil Operation Raccoon City: 1,700,000 (NA+EU only)
Monster Hunter 3 (Tri) G: 1,600,000 (Japan only)
Street Fighter X Tekken: 1,400,000
Either ORC sold a shit-ton in Europe or Capcom really, really overshipped it. NA only accounts for about 600k of sales.
Retailer exclusive
Acclaimed Wii RPG Xenoblade Chronicles was a retailer exclusive, so is excluded from NPD's monthly report.
WORLDWIDE LTD VITA SALES
1 800 000 units
Not good, right?
so apparently the ds outsold vita. interesting.
EDIT:
PSP < PS2 < Vita < Wii < DS < 3DS < 150k < PS3 < 200k < 360
that's the current estimate
You called?Either ORC sold a shit-ton in Europe or Capcom really, really overshipped it. NA only accounts for about 600k of sales.
Holy beezy.
The console industry is in trouble. One of two things is happening here. Either we're in a slow-motion industry crash, or there was a grave miscalculation on the part of MS/Sony with regards to how long this generation should run. This year is *awful* compared to last year, which was already down from the prior year, and pretty much everyone is losing money in the console space.
The continuing high prices and especially long generation is the result of decisions made early on, they really need to keep making a profit on this hardware. MS/Sony were totally trying to murder each other feature/spec-wise early in the match, and now they're kind of both resting on the ropes trying to catch their breath, calling a temporary truce. Sorry for the shitty analogy.
the holding company posted a 21.8 billion yen of net income ($273 million) with forecasting of 40 billion yen for the next period (2013)http://www.neogaf.com/forum/showpost.php?p=37773017&postcount=1
operation income/loss results by segment:
Pachinco & Pachislots = 71 billion yen ($889.4 million) profit
Amusement Machine Sales (Arcade) = 7.4 billion yen ($92.8 million) profit
Amusement Center Operations = 355 million yen ($4.4 million) profit
Consumer business (Video Game Software) = 15.1 billion yen ($189 million) loss
this year the consumer business segment is losing quite a lot than usual! this is the worst performance since the merger (i have no idea if the re-structuring loss is included or not which is around $83.2 million)
Arcade Major titles:
StarHorse3 Season I A NEW LEGEND BEGINS | 10.1 billion yen
WORLD CLUB Champion Football Series | 3.6 billion yen
SEGA NETWORK MAHJONG MJ5 | 2.8 billion yen
BORDER BREAK Series | 2.3 billion yen
SENGOKU TAISEN | 1.2 billion yen
Video Games Major titles
Mario & Sonic at the London 2012 OlympicGames (Wii/3DS) | 3.28 million copy
Sonic Generations (PS3/360/PC/3DS) | 1.85 million copy
Virtua Tennis™ 4 (PS3/360/Wii/PSV/PC) | 1 million copy
Football Manager 2012 (PC/PSP) | 710 thousands of copies
Yakuza: Dead Souls | 550 thousands of copies
SEGA sold in total 17.2 million copy of games worldwide (6.1 in U.S / 8.3 in Europe / 2.8 in Japan)
RGG of the End was a much softer seller than the usual installment, and Sonic's numbers keep going down.They seem to realize that...
The traditional console business just isn't worth it anymore.
Vita sold less than DSi last month. :lol Between 50k and 83k.
Jeeze I even feel bad for laughing at that. :-\
Vita sold less than DSi last month. :lol Between 50k and 83k.
Jeeze I even feel bad for laughing at that. :-\
Dude it's my job to test Vita games :gloomy :gloomy :gloomy
Vita sold less than DSi last month. :lol Between 50k and 83k.
Jeeze I even feel bad for laughing at that. :-\
Vita sold less than DSi last month. :lol Between 50k and 83k.
Jeeze I even feel bad for laughing at that. :-\
Dude it's my job to test Vita games :gloomy :gloomy :gloomy
Be proud, you're one of the few who will ever play them. ;)
Or 2 million less people will buy RE6 cause of ORC.Something I am speculating will happen as well.
I sold a billion copies of myself today
Consoles are dying and the only alternative is playing shitty touch screen games with an IAP model.
Looks like the master race might end out ekeing out a victory afterall.
Consoles are dying and the only alternative is playing shitty touch screen games with an IAP model.
Looks like the master race might end out ekeing out a victory afterall.
Same year as the Linux desktop. Which may actually happen if Windows 8 flops and Steam coming!
/cries
Consoles are dying and the only alternative is playing shitty touch screen games with an IAP model.
Looks like the master race might end out ekeing out a victory afterall.
Same year as the Linux desktop. Which may actually happen if Windows 8 flops and Steam coming!
/cries
With emulation, there's enough gaming to last me several lifetimes.
I just don't have much time for bullshit these days. I want to sit down and play a game, sans bullshit. I don't want to play on a touch screen just as I didn't want to waggle. If none of the next generation consoles have the bullshit quota that I desire, I can walk away. It's nothing to me to spend the rest of my gaming life playing MAME or Dolphin or PCSX2.
Consoles are dying and the only alternative is playing shitty touch screen games with an IAP model.
Looks like the master race might end out ekeing out a victory afterall.
Same year as the Linux desktop. Which may actually happen if Windows 8 flops and Steam coming!
/cries
With emulation, there's enough gaming to last me several lifetimes.
I just don't have much time for bullshit these days. I want to sit down and play a game, sans bullshit. I don't want to play on a touch screen just as I didn't want to waggle. If none of the next generation consoles have the bullshit quota that I desire, I can walk away. It's nothing to me to spend the rest of my gaming life playing MAME or Dolphin or PCSX2.
Amen brother.
True Gamestop story:
Customer: What's the difference between a PSP and a PS Vita?
Clerk: It's got touchscreen.
:gloomy :gloomy :gloomy
DmC Devil May Cry: 2 Million
Dragon's Dogma: 1.5 Million
Lost Planet 3: 1.4 Million
lawl hope capcom employees are preparing for the storm
I just saw the April NPD thread on gaf
ugh, things are pretty bad all around. I'm glad the few people here on the bore working at game companies are at the few stable ones that aren't going out of business anytime soon, because industry is looking grim.
No room left for innovation, creativity, or originality outside the indie scene. The main console scene is money + marketing + pray to the sky effect.
I wasn't around for any of the crashes. Whats the main affect on the consumer?
I wasn't around for any of the crashes. Whats the main affect on the consumer?
A lot of companies went bankrupt and people started playing more Japanese games [Europeans started playing more home PC games].
I wasn't around for any of the crashes. Whats the main affect on the consumer?
A lot of companies went bankrupt and people started playing more Japanese games [Europeans started playing more home PC games].
IIRC people played a lot of Japanese games before the NES as well - Donkey Kong, Frogger, Pac Man, Space Invaders, Dig Dug, Galaga, etc. One of the only times when things were split evenly Japan/US.
That being said, if it means more people playing Japanese games, bring on the crash :rock
I don't think it's a crash, it's a shift.
F2P, mobile games, niche indie titles, casual games.
The market is diverse now with something there for everybody. As everybody has been saying for a long time now middle tier games and companies will go away. Thing is NPD won't track this and it might seem like a crash but it's not.
Personally I'm looking to get out of this business I think since the future of a QA lead and then manager with massive overtime and the uncertainty of how platforms perform is not something I want as a future family man. If I had some higher up job I could stay but now it's not looking good and I've been working in QA/Localisation for 4 years now.
We'll see about all the crash talk. I'll bookmark a few posts. :smug
I don't think it's a crash, it's a shift.
F2P, mobile games, niche indie titles, casual games.
The market is diverse now with something there for everybody. As everybody has been saying for a long time now middle tier games and companies will go away. Thing is NPD won't track this and it might seem like a crash but it's not.
Personally I'm looking to get out of this business I think since the future of a QA lead and then manager with massive overtime and the uncertainty of how platforms perform is not something I want as a future family man. If I had some higher up job I could stay but now it's not looking good and I've been working in QA/Localisation for 4 years now.
I don't know bro, a 32% year over year contraction is indicative of more than just a simple shift.
I wouldn't call it a shift at all. The customers are shifting, yes, but the industry itself isn't. The traditional console/game industry's days are numbered, and when it crashes, it's going to take most of the companies with it. Related to its crash, a different industry is rising up in F2P and mobile, and for the most part its kings are not familiar faces at all.
So your scenario does *not* describe a crash of the traditional home console market?
Question for Oscar, or anyone who's been following Japanese sales for years: How has the Fire Pro Wrestling series done? Did FPW Returns (2005) bomb? There's a whole bunch of FPW games, so I assume the series was successful at some point, but had a steady decline somewhere... I'd guess starting with the Dreamcast version (FPWD).
I wish they would make a new one for the Vita or something.
Nah, my post, the one you quoted, made a separation between the console business (the main industry as we've known it for a long time) and its successor industry. Games will always be around, but consoles and many of the old giants attached to them have a brief and painful future ahead of them.ah yup, sorry i missed the distinction. we agree then!
Question for Oscar, or anyone who's been following Japanese sales for years: How has the Fire Pro Wrestling series done? Did FPW Returns (2005) bomb? There's a whole bunch of FPW games, so I assume the series was successful at some point, but had a steady decline somewhere... I'd guess starting with the Dreamcast version (FPWD).
I wish they would make a new one for the Vita or something.
Following major losses the year prior, Square Enix returned to profitability in fiscal 2012. Net sales were up 2.1% to 127,896 million yen. Operating income was up 46.2% to 10,713 million yen. Net income went from a 12,043 million yen loss in FY2011 to a 6,060 million yen gain.
In its earnings report today, Square Enix credited the favorable results to increased sales of console games, boosted by Deus Ex Human Revolution and Final Fantasy XIII-2. The company also saw continued expansion in growth areas such as web and smartphones, with such titles as Sengoku IXA and Final Fantasy Brigade performing well.
- The boxed retail market is dead. Specialty stores pull way back in scale, general retailers that carry games reduce shelf space to nil.
I think you're a bit Oscar, also forgetting that this gen is playing out during the worst economic crisis in decades. Japans, US, Germany, UK, all these huge economies have flatlined or worse in the past 4/5 years.
I don't know if the economy will ever bounce back, but if it will luxury products like console games will bounce back too.
I wasn't around for any of the crashes. Whats the main affect on the consumer?
A lot of companies went bankrupt and people started playing more Japanese games [Europeans started playing more home PC games].
IIRC people played a lot of Japanese games before the NES as well - Donkey Kong, Frogger, Pac Man, Space Invaders, Dig Dug, Galaga, etc. One of the only times when things were split evenly Japan/US.
That being said, if it means more people playing Japanese games, bring on the crash :rock
This time Japanese gaming will probably die too; we'll all be playing like Middle Eastern games this time around, like Garshasp 2 and MARG BAR AMRIKA RAMPAGE ALLAH AKBAR!
- and in the end, customers interested in games are playing on their phones and/or tablets, with steam picking up most of what qualifies as the hardcore gaming contingent today. console industry is dead, Japanese gaming has retreated back into itself for another round of the galapagos shuffle, games are back to making money hand over fist relative to their investment. one million copies of uncharted 4: drake's unavoidable blowjob are buried in the nevada desert.
I agree with most of Oscar's post except consoles going away. I do think that it might be time for one of the big three to bow out, but I think there will always be a market for dedicated gaming hardware (that also sort of acts like a DRM machine.)
I have a feeling that Eastern European games will weather the crash the best... then a new generation of kids will grow up obsessed with Eastern European media, religiously listen to cheesy dance-pop music and have a fetish for Slavic women.spoiler (click to show/hide)I'm already 2/3 of the way there![close]
I agree with most of Oscar's post except consoles going away. I do think that it might be time for one of the big three to bow out, but I think there will always be a market for dedicated gaming hardware (that also sort of acts like a DRM machine.)
I also think it's time for Nintendo to go third party. :P
Sony is hemorrhaging money hand-over-fist,I believe Kaz is killing off the non-profitable and non-salvageable divisions
Sony is hemorrhaging money hand-over-fist,I believe Kaz is killing off the non-profitable and non-salvageable divisions
Nintendo abandoning their carefully controlled hardware/software ecosystem?
Crazy talk.
Although there will be tons of unhappy people if WiiU doesn't quite match Wii sales.
Nintendo abandoning their carefully controlled hardware/software ecosystem?
Crazy talk.
Although there will be tons of unhappy people if WiiU doesn't quite match Wii sales.
Its extremely unlikely Wii U will capture the same market the Wii did for lots and lots of reasons. Which is not to say they won't be successful and carve out their own niche.
Nintendo abandoning their carefully controlled hardware/software ecosystem?
Crazy talk.
Although there will be tons of unhappy people if WiiU doesn't quite match Wii sales.
And for what its worth Minecraft sold a million copies on 360 in 5 days. Trials Evolutions sold hundreds of thousands of copies in a similar period. That's the future to me. Those games sold more than the retail npd titles. For me that shows there is still great consumer demand for gaming on consoles or simple devices in your home. That's the transformation. It's what people want to play and how much they are willing to pay for it relative to what it is giving them that is the key. That's why devs are in trouble. Because their model isn't adapting quickly enough to what consumers actually want.
Oh wow, Carnival Games. I forgot that shit even existed. Wasn't there one for Kinect? I'm guessing it sold like games on Kinect do.
And for what its worth Minecraft sold a million copies on 360 in 5 days. Trials Evolutions sold hundreds of thousands of copies in a similar period. That's the future to me. Those games sold more than the retail npd titles. For me that shows there is still great consumer demand for gaming on consoles or simple devices in your home. That's the transformation. It's what people want to play and how much they are willing to pay for it relative to what it is giving them that is the key. That's why devs are in trouble. Because their model isn't adapting quickly enough to what consumers actually want.
I don't agree. It's like saying back in 2007 (and many people did) that Carnival Games and Wii Play were the future of gaming. After all, they were simple low budget games that sold shitloads of copies while larger budget titles were underperforming with publishers and developers alike struggling to get out of the quicksand trap known as next gen budgets (sry for the run on sentence). In the end, other publishers pumped out Carnival Games and Wii Play clones to very little success.
For that reason alone, I'm not sure that developers are supposed to bank their futures on one-off titles like hipster legos (Minecraft).
And the proper price.
QuoteAnd the proper price.
That gets back to what I said before. Smart Phones/Tablets have completely shifted the value seen in games by the general public, $60 for something that isn't Diablo 3 or the new Call Of Duty isn't good value. They don't care how much it cost you to develop, they want it priced at a point that they think it is good value.
QuoteAnd the proper price.
That gets back to what I said before. Smart Phones/Tablets have completely shifted the value seen in games by the general public, $60 for something that isn't Diablo 3 or the new Call Of Duty isn't good value. They don't care how much it cost you to develop, they want it priced at a point that they think it is good value.
Smart TVs are all a sack of shit at this point. Until they have something like android for TVs I'm not going to bother upgrading.
That is actually something I want.Smart TVs are all a sack of shit at this point. Until they have something like android for TVs I'm not going to bother upgrading.
[IMG]http://i.imgur.com/EpZAf.jpg[img]
Full Android. And yes, it's by Sony. Actually was priced really well too when it came out.
Oh wow, Carnival Games. I forgot that shit even existed. Wasn't there one for Kinect? I'm guessing it sold like games on Kinect do.
(http://ecx.images-amazon.com/images/I/61r1I2hlyLL._SL500_AA300_.jpg)
I just remember when people found out it sold hundreds of thousands of copies, along with the amazing sales of Wii Play and Wii Fit that boggled all those with common sense, people, specifically Nintards, crowed that this was the real future of gaming.
Now I'm not saying that smaller budget titles with larger risks are doomed to fail, I'm just saying that I've heard this spiel before, except replace Wii Play with Minecraft.
Sony x Panasonic TVs = DEATH OF BOTH
RUN WHILE YOU STILL CAN
3DS 46,425
PS3 12,996
PSP 12,247
Vita 6,340
Wii 6,073
PS2 1,212
Xbox 360 1,023
DSi LL 819
DSi 387
Vita won't get as low as 5k/ week as well.
are there new game releases in Japan or is the Vita's situation more or less the same as North America? because there's a lot of nothing for us.
RIP videogame industry.
Does anyone want to go collect some Pogs?
Damn right you are. After Vita's incredible E3 (the first one?) I would have never, ever, ever thought it would be bombing like this. It was supposed to crush the 3DS after all and fight on level ground with iPad.
Look where it is now, lol.
Nintendo’s 3DS could hit the 1m unit sales milestone next month.
PocketGamer has reported numbers from GfK Chart-Track’s exclusive hardware reports, which are widely distributed around the press but not authorised for publication.
If the machine does reach that number in June, it will mean that 3DS has taken three months longer than its predecessor the DS.
There is of course a hefty price difference to note between the two machines – the average selling price of a 3DS during its first ten weeks is £202, whereas DS was selling for just £98.
Even now, after Nintendo’s price cut, the 3DS still costs £140.
However, MCV’s figures suggest that Nintendo’s machine may struggle to reach the barrier as soon as June, owing to the increasingly stagnant UK games market.
Total global 3DS sales stood at 17.13m as of the end of March. Nintendo expects unit sales of 18.5m in the current fiscal year.
Sony, by contrast, forecasts 10m Vita unit sales in FY2013. Lifetime sales of its new handheld stand at only 1.8m.
UK Vita sales have just passed the 100,000 unit mark after ten weeks on the market. Worryingly, that’s less than a third of the number PSP shifted in the same time period, although PSP did enjoy a particularly strong start in the UK.
According to a source, this week's Gfk Chart-Track report shows the 3DS has sold nearly 950,000 units after 61 weeks on sale.
I always wanted to own a GameGear but was turned off by the fact it looked like it ate batteries like a fiend. Actually, I'd like to own a lot of failed handhelds just for the sake of owning them. Gizmondo had some games that I thought looked pretty cool.
3DS has topped the six million mark in domestic sales, Famitsu.com reported today. According to retail tracker Enterbrain, Famitsu's publisher, the system crossed the mark this past week in its sixty-fifth week since launch.
The system's total from February 26, 2011 through May 20, 2012, is 6,017,206 units.
The previous major sales milestone for the system was the five million mark, which it crossed at the 52 week mark according to Media Create data. The system beat DS and Game Boy Advance to that milestone, making it the fastest system ever to five million.
-adriasang
yeah, it's why rumors of Wii U getting a new name aren't wild. Nintendo cluttered homes with Wii *blank* peripherals for years.Super Wii would make more sense and follow the whole back to the roots thing they were claiming to set out to do with the Wii.
UK numbers suck all around though. What a lot of people don't realise in the pal charts is that rank means very little. Whenever we get solid numbers it turns out that things trending in the top ten are selling only a few thousand units. The top five does only slightly better. Kinda like the japan situation.
Yes, they are quite low compared to, say, America or Japan, but the 3DS is falling behind the DS even in those pitiful numbers, and we haven't even hit the DS's real take-off point yet. The 3DS has major issues to tackle in NA and EU and sticking one's head in the sand isn't going to make that go away.
Yes, they are quite low compared to, say, America or Japan, but the 3DS is falling behind the DS even in those pitiful numbers, and we haven't even hit the DS's real take-off point yet. The 3DS has major issues to tackle in NA and EU and sticking one's head in the sand isn't going to make that go away.
Yes yes Oscar, of course. Revision + NSMB seemed to be the DS's take-off point, and we're likely reaching a similar point later this year for 3DS. I highly doubt Nintendo's buried their heads anywhere (except they ass for Wii U's name.)
I seem to remember that UK sales in particular are pitiful when you get to see the raw numbers instead of dubious rankings. Its not a region that really matters in a grand scheme. Kinda like Australia.
WKC sold a little more, but only a little.
Luckily no one said Ireland was part of the UK.Yeah but you have like Republic of Ireland, Northern Ireland, South West Ireland, Around-the-corner-from-the-seven-eleven Ireland. It's not like you would have known they were specifically talking about the republic.
http://www.vg247.com/2012/05/23/diablo-iii-sells-6-3-million-in-first-week-3-5-million-in-first-24-hours/
PC gaming no longer dead. :bow2
Didn't Persona 2 for PSP already come out? I'm sure I saw it on PSN once
I like that Andrex only posts negative Sony sales each week :lol
Didn't Persona 2 for PSP already come out? I'm sure I saw it on PSN once
Innocent Sin did, but this is Eternal Punishment.
It sold 25,000 in it's first week, by the way.
Number one game of the week is My Little Sister Can't Be This Cute 2 for PSP.
Thanks for paraphrasing my post, Taco-chan. That was super helpful. Cuz we're on a new page.
Both official statements and anonymous whispers suggest Kingdoms of Amalur: Reckoning developer 38 Studios is seriously on the rocks, with employees going uncompensated and management resignations.
According to Joystiq‘s sources, 38 Studios employees have not been paid since May 1.
Staffers are normally paid twice a month. The source also noted that employee health care is expected to close down at midnight on Thursday.
The source was uncertain as to whether the studio would close but said the outlook is bleak.
At a press conference following an EDC meeting with 38 Studios founder Curt Schilling, as reported by NBC 10′s Brian Crandall, Rhode Island governor Lincoln Chafee said experts had advised him Kingdoms of Amalur: Reckoning was a “flop” and definitely “not successful“.
The developer’s senior staff are said to be quitting, with former CEO Jennifer MacLean confirming her departure.
Chafee said he’s doing everything possible to prevent the company’s closure.
The Providence Journal reports 38 Studios has applied for “millions of dollars” in film tax credits but has not yet received the funding; it has also drawn a blank with external investment.
Sounds like they banked way too hard on pulling in a few guys with deep pockets and then found out that nobody was interested. Too bad, too, because Amalur wasn't half bad.
Sounds like they banked way too hard on pulling in a few guys with deep pockets and then found out that nobody was interested. Too bad, too, because Amalur wasn't half bad.
Terrible name. Very little marketing. But let's get to the truth. Bethesda had a stranglehold on this genre even before this and especially after Skyrim. There is no reason to make a big budget wanna be Skryrim unless you are going to market the shit out of it which is all kinds of risky, or have it be budget euro style.
Sounds like they banked way too hard on pulling in a few guys with deep pockets and then found out that nobody was interested. Too bad, too, because Amalur wasn't half bad.
Terrible name. Very little marketing. But let's get to the truth. Bethesda had a stranglehold on this genre even before this and especially after Skyrim. There is no reason to make a big budget wanna be Skryrim unless you are going to market the shit out of it which is all kinds of risky, or have it be budget euro style.
Amalur's not really that much like Skyrim, though, it's more like a single-player World of Warcraft.
The thing that really annoys me about Amalur is that I got the impression that this was once a fairly unique game that 38 Studios stepped in and said "make it like this to match our MMO" and it became a really boring game with a lifeless world and a story you don't care about. What's more annoying is that it looks NOTHING like the MMO, so what the fuck was the point?
Report: 38 Studios Lays Off Entire Staff
Is the Amalur studio shutting its doors?
by Andrew Goldfarb MAY 24, 2012
Following recent financial problems, reports are indicating that the entire staff of 38 Studios has been laid off.
According to Kotaku, Big Huge Games was shut down by 38 Studios earlier today. Following that news, The Verge reports that 38 has let go its entire staff.
For now these reports are unconfirmed, but we’ve reached out to 38 Studios to try to clarify the situation. In addition to the release of Kingdoms of Amalur: Reckoning in February, 38 recently revealed its MMO, Project Copernicus.
We’ll continue to update this story as we learn new information.
That was quick.
[Update: During a Rhode Island press conference this afternoon, Governor Lincoln Chafee said that 38 Studios ran into such dire financial trouble in part because Kingdoms of Amalur: Reckoning failed to live up to expectations.
"The game failed," Chafee said, noting that in order to break even, the game needed to sell more than 3 million copies, and it unfortunately did not come close to hitting that lofty goal.]
The actual sales of Amalur (1.5m or something?)
Any new intellectual property has it hard these days, but Kingdoms of Amalur: Reckoning seems to be doing okay with 410,000 copies sold in the US since launching a couple months back. WPRI.com reports the RPG from 38 Studios and Big Huge Games moved another 80,000 units in March, according to NPD data.
As NPD spokesman David Riley notes, it's "an impressive figure for just two months, no matter how you slice it."
It's even more impressive when one takes into consideration the data only covers the US and doesn't tally PC sales made through digital distribution networks (as EA recently stressed). In that case, the Reckoning portion of the Amalur franchise is doing well for a new IP.
I got it for $30 on Amazon [boxed version].
via Dalthian on GAF: "There might not be a single Vita title that sold even 1,000 units this week. Wow."
Actually, judging by the drop in sales from the first to the second, Dissidia probably wouldn't do much for the Vita. And Type Zero was a bit of a fail in terms of sales, so I think that's the wrong tree to bark up as well. If we're looking at what really worked for the PSP, we're again back around to Monster Hunter. I guess it might be worth seeing if something like Crisis Core could strike twice as well, but I have a feeling the returns would be greatly diminished on that as well. Throw in a Metal Gear and a Kingdom Hearts and that's pretty much the top 10 PSP sellers in Japan covered.
So why doesn't Sony pay Capcom for MH on Vita? Because Nintendo paid more? Or is there some bad blood between the two?
There are only two current platforms Capcom has never made an exclusive for. Both just happen to be Sony platforms. Take from that what you will.
Capcom hates shitty sales?
Schilling: Investor for Reckoning sequel pulled out over “devastating” comments made by RI governor
Curt Schilling has told The Providence Journal he could end up losing $50 million of his own money due to his studio’s failure, furthermore claiming comments Rhode Island governor Lincoln Chafee made regarding the firm were “devastating,” and “scared offSchilling said he invested $50 million of his person fortune into the studio, and $50 million of a planned $75 million loan which was co-signed by Rhode Island was thrown into development Project Copernicus – confirming comments made by a source close to the matter yesterday.
Schilling also confirmed yesterday’s rumor that a sequel to Kingdoms of Amalur: Reckoning was in the works with a private investor on board for it. However, due to the governor’s comments, the investor dropped out of the deal, taking its $35 million with it.
He also told the paper that state economic-development officials “reneged on a deal to approve film tax credits,” which he said 38 Studios was legally entitled to which would allow the firm to defer the $1.12-million payment due the state on May 1. Because of this, the studio was unable to pay its employees and ended up laying off 291 employees in Rhode Island and 100 others in its Maryland office.
$35 million for a sequel to a b list game?
Yes, El Shaddai was a very, very, very big bomba.
So far the winner is Mercury Meltdown Revolution on the Wii.
K, yeah, just checked all the likely candidates, and it's Mercury Meltdown Revolution on the Wii by a country mile. Second is the Metal Slug Anthology on the Wii, and third is Muramasa.
__________________________________________________________________
|System | This Week | Last Week | YTD | LTD |
------------------------------------------------------------------
| 3DS | 55,212 | 45,752 | 1,774,655 | 6,056,799 |
| PS3 | 14,771 | 12,026 | 558,532 | 8,194,918 |
| PSP | 10,617 | 10,652 | 393,729 | 19,123,091 |
| PSV | 6,675 | 6,347 | 270,135 | 710,120 |
| WII | 6,149 | 5,956 | 224,295 | 12,387,516 |
| 360 | 3,069 | 825 | 32,259 | 1,568,303 |
| NDS | 1,059 | 1,108 | 39,634 | 32,848,119 |
| PS2 | 1,027 | 1,166 | 24,889 | 21,798,996 |
------------------------------------------------------------------
| DSiLL | 628 | 683 | 22,778 | 2,317,096 |
| DSi | 431 | 425 | 16,856 | 5,850,908 |
------------------------------------------------------------------
Erm, that's an outstanding debut for Dragon's Dogma. The only fully new IPs that have passed that in taco-chan's (estimated at 12 years) lifetime have been DMC and Onimusha. The high fives at Capcom must be palpable today.
What's origins?
Though the Ultimate Fighting Franchise games appeared to be one of THQ's few successes, the company says it sold the brand's exclusive license to Electronic Arts because it failed to break even on the latest release.
THQ management told Wedbush analyst Michael Pachter that UFC Undisputed 3, which released for Xbox 360 and PlayStation in February, fell short of hitting its break-even point of 2 million copies sold.
That was in spite of UFC Undisputed 3 becoming the third biggest-selling game in the U.S. in February, and THQ previously noting the title received better-than-expected sales. The series' second most recent release, UFC Undisputed 2010, also underperformed.
After holding the exclusive license to publish UFC games for several years, THQ sold the contract to EA recently -- the transfer resulted in an unspecified number of layoffs at THQ's San Diego studio, which worked on the franchise.
THQ will focus now on breaking even on a title-by-title basis by releasing low-cost triple-A titles, such as Obsidian Entertainment's South Park: The Stick of Truth, which will release next March.
South Park requires a relatively smaller investment than other titles due to its simple animation. That project's break-even point is also 2 million units, though the publisher believes it can sell well above that, THQ told Pachter.
THQ also intends to enter the free-to-play market and make it a significant portion of the company's business in the future, particularly with the next generation of home consoles.
to be fair, I think the game will do REALLY well. maybe 5 million units.
to be fair, I think the game will do REALLY well. maybe 5 million units.
You don't think South Park rpg can sell 5m ww? South Park is a huge brand and this is being made by a premiere developer.
Kinda known in Europe but less than Beavis and Butthead.
Is South Park even a thing outside of the US? That's not a rhetorical question, I really don't know.
Did Futurama ever get a game? I figure it would be around that level.
I don't care what it sells: I'm going to get itSame here, it should be more fun than whichever mainstream cover shooter is debuting that month
Haha, the South Park N64 games were so goddamn bad. I had the PC version of the FPS game, holy hell was it boring.
QuoteThough the Ultimate Fighting Franchise games appeared to be one of THQ's few successes, the company says it sold the brand's exclusive license to Electronic Arts because it failed to break even on the latest release.
THQ management told Wedbush analyst Michael Pachter that UFC Undisputed 3, which released for Xbox 360 and PlayStation in February, fell short of hitting its break-even point of 2 million copies sold.
That was in spite of UFC Undisputed 3 becoming the third biggest-selling game in the U.S. in February, and THQ previously noting the title received better-than-expected sales. The series' second most recent release, UFC Undisputed 2010, also underperformed.
After holding the exclusive license to publish UFC games for several years, THQ sold the contract to EA recently -- the transfer resulted in an unspecified number of layoffs at THQ's San Diego studio, which worked on the franchise.
THQ will focus now on breaking even on a title-by-title basis by releasing low-cost triple-A titles, such as Obsidian Entertainment's South Park: The Stick of Truth, which will release next March.
South Park requires a relatively smaller investment than other titles due to its simple animation. That project's break-even point is also 2 million units, though the publisher believes it can sell well above that, THQ told Pachter.
THQ also intends to enter the free-to-play market and make it a significant portion of the company's business in the future, particularly with the next generation of home consoles.
:lol
Wasn't San Diego the WWE All-Stars team? They came from Midway after working on the TNA game.
Just to put things in perspective, the generally well-received Simpsons Movie game failed to break 500k in NA on 360/PS3 combined.
Just to put things in perspective, the generally well-received Simpsons Movie game failed to break 500k in NA on 360/PS3 combined.
I like how even though they admit UFC sold better than expected, it failed to meet expectations.
I like how even though they admit UFC sold better than expected, it failed to meet expectations.
I'm still pretty much a Segafan, no not pretty much, still am.
Those numbers in isolation is kind of a weird metric of success, it excludes the two other big regions and we have no idea what kind of budgets DC games were made on. Also was the hardware side profitable for them? I always figured the hardware side is what killed SEGA (assumed they went razorblade). I was way too young to be into the sales side then. I own(ed) 4 dreamcasts, 2 Saturns, 4/5 Mega Drives, 1 Sega CD, 1 32 X, 1 Master System and 1 Game Gear so I was pretty far gone up until it came crashing down :lol
Do you guys know if there's a list like that for GBA games?
I picture everyone on here (dudes and dudettes alike) as the same babyfat, pasty-faced thirteen-year-olds, tears of petulant rage streaming down their chubby cheeks whenever anyone makes fun of Nintendo, anime, or Sega Sports.
Well, except Tazz, who I prefer to think of as a crochety old grandmother holed up in some musty corner, her rocking chair creaking and knitting needles clacking. Occasionally, she'll get some kind of Tourette's fit going and hurl cats at all the surly children.
I see myself as a sort of the 50's Ward Cleaver dad of this forum, back from work at the office, my smoker's pipe at a jaunty, Church-of-the-Subgenius angle between my teeth as I mug ingratiatingly to the studio audience. I try to sit down and have a nice page through the paper, but one of the brats starts squalling so I hafta beat him but good somewhere off camera. Then it's back to the fake smiles and canned punchlines that everyone loves so much
I can't wait until the hype can finally diminish. That will happen with the PS2 launch. The people who say it blows the DC away graphically (I'm not even talking about the people in this forum, just general mainstreamers) will finally be able to compare the systems. I am very confident that once people look at the better DC games, and compare them to the better PS2 games... The DC will impress more. We will probably hear "OMG! This doesn't look better than the DC and it costs twice as much!! Crap!"
Obviously the hype can not be used nearly as much now that it's here. We can compare and see the real truth of the matter. The PS2 does not blow the DC away and infact looks inferior in some ways. Woo hoo!! Bring on the PS2 I can't wait until a friend gets a PS2 and I can bring over my DC. He'll get out Tekken, I will get out Soul Calibur He might have RR5, then I can show F355. He'll show Madden 2001, I will show NFL 2K1 and hook it up for online play. He'll show NBA Live 2001 and I will show NBA 2K1 and well.. hook it up for online play He can bring out Unreal Tournament, and I can bring out Q3A with well... online play. Then the realization can come that the DC not only holds up well to the PS2 but is actually better in some ways!
But don't get all whiny on me now Sony fans, I'm well aware that the PS2 will hold the mainstream market and sell a lot of systems. The thing is, that now when we get people saying that crap about the PS2 being so much better looking, blah blah. We can actually compare stuff on each system, heh. And then yep.. The DC can speak for itself and they can just stop all the BS claims about the PS2.
Since this is a sales thread and all, here's a link to Dreamcast hardware and software sales as of 2003:
http://www.goodcowfilms.com/farm/basement/ga-archive/sega-dc-sales-03-04-2003.htm
As a former Segafag and Dreamcast evangelist, these numbers are pretty sobering. I was at Blast City when the Dreamcast was out and remembered all of the talk about how super successful the system was until its surprise and sudden cancellation. In hindsight, it was a huge fucking failure.
Pretty sure the guy that made that video posts here. And he is awesome.
Pretty sure the guy that made that video posts here. And he is awesome.
No Vita games in top 20
3DS sold 101k, Vita sold 7.5k
It won't ever happen, they'll just let it fade away like the PSP Go.
Well, except for Corporal Dan
Mr. Singh is Sho Nuff's dad? :o
I thought inversion and that dubai shooter released years ago. Inversion is from the timeshift people, right? because that's an alright shooter. And didn't they make the battleship game? or was it Halo HD?
I had never heard of Inversion until Takao's post. not a good sign~Namco Bandai thats why
Video games are really dead. Sniper Elite got into the top 10 :lol :lol
360: 160K
PS3: 124K
3DS: 113.5K
Wii: 71K
PSV: >50K, <56.8K
I saw NPD came out and the numbers are :o
Dragon's Dogma was a nuclear bomb, max payne did seem to do well, and hardware are low across the board with Vita about 56k at most.
The only winner seemed to be Diablo 3 since it was number one on the list.
rough numbers stolen from GAFQuote360: 160K
PS3: 124K
3DS: 113.5K
Wii: 71K
PSV: >50K, <56.8K
:o :o :o :o :o :o
They should have dropped prices on these consoles a long time ago. And Kinect tricked ms into thinking they had the new wii. That fad is over.
There'll be a burgeoning market for choose your own adventure books soon to fill the void.
Halo 5 Foreword - 800 MS Points
Gamestop pre-order bonus: print-at-home Cortana bookmark PDF
Dragon's Bomba did 92k.
Poor Fortus :'(
Dragon's Bomba did 92k.
Poor Fortus :'(
Wasn't it reported that DD was Capcom's most expensive game to date?
Wasn't it reported that DD was Capcom's most expensive game to date?
Wasn't it reported that DD was Capcom's most expensive game to date?
It locked up their entire internal staff for like 4 years, which forced them to outsource every other game to western developers.
Wasn't it reported that DD was Capcom's most expensive game to date?
It locked up their entire internal staff for like 4 years, which forced them to outsource every other game to western developers.
Hey oscar, any hint about how bad starhawk did?
SCEAi.e. sub 200k (i speculate)
According to the May NPD report, exclusive PlayStation 3 titles again posted strong results with MLB12: The Show and Starhawk. PlayStation also continues to experience accelerated digital sales growth for the PS3 and PS Vita platforms. As demonstrated at E3 last week, our commitment to gamers is stronger than ever with upcoming 2013 PS3 exclusive titles, including Beyond: Two Souls, God of War: Ascension and The Last of Us, as well as PS Vita titles PlayStation All-Stars Battle Royale and Assassin's Creed III: Liberation which will continue PlayStation's momentum into the new year.
TL;DR, but I assume it's because they didn't support the Wii enough.
I think we will see sequels/spinoffs for Dragon's Dogma simply as an attempt to recoup costs.
Is it any good?
@Oblivion are you suggesting borechartz should be created?
Is it any good?
metacritic is around a 50. I don't know anyone that's actually played it
@Oblivion are you suggesting borechartz should be created?
Is it any good?
metacritic is around a 50. I don't know anyone that's actually played it
@Oblivion are you suggesting borechartz should be created?
DO IT
Btw I have no idea how vgchartz continues to exist. I used to have an NPD subscription and I'd look at both numbers just for laughs. Vgchartz was off by so much that it was absurd -- they'd say a title had sold 50k when it had actually done 3,500.
What does VGChartz base their estimations on?
What does VGChartz base their estimations on?
Calling the local Gamestop and Wal-Mart and asking how many copies of games/systems are sold. Then multiplying those numbers by the number of Gamestops and Wal-Marts in the country.
Isn't even that giving ioi too much credit?
I'm 99% sure someone said that he takes NPD numbers and just adds 15% or some weird arbitrary number.
Isn't even that giving ioi too much credit?
I'm 99% sure someone said that he takes NPD numbers and just adds 15% or some weird arbitrary number.
That's only after NPD releases their numbers. First he makes up his BS numbers, then he goes back and "adjusts" them once he gets NPD numbers.
Sales of Rockstar and Take-Two's Max Payne 3 in its US launch month were 440,000 units, according to data from the NPD Grou
Week Ending Week Weekly Change Total
19th May 2012 1 251,009 N/A 251,009
26th May 2012 2 85,616 -65.9% 336,625
02nd June 2012 3 64,342 -24.8% 400,967
Week Ending Week Weekly Change Total
19th May 2012 1 127,665 N/A 127,665
26th May 2012 2 53,141 -58.4% 180,806
02nd June 2012 3 33,054 -37.8% 213,860
Just Forbes:dizzy
http://www.forbes.com/sites/petercohan/2012/05/25/bloody-hypocrite-schillings-38-studios-fires-413/2/ (http://www.forbes.com/sites/petercohan/2012/05/25/bloody-hypocrite-schillings-38-studios-fires-413/2/)
:usacry
They've published a lot more (http://www.gamefaqs.com/features/company/72290.html) than I was expecting. For your sanity, do not look for all those games, lol.
Edit: Oh shit, El Shaddai's a enormous bomba then. I'm surprised it's even getting a social game.
Yes, El Shaddai was a very, very, very big bomba. Anyway, I'll poke through that list and see if I can find any standouts.
Yeah, NPD just keeps getting worse and worse with their paranoia, and apparently they're not much better if professional sources have to use the chartzzzzzzz. Like knowing the exact numbers of a few games or systems is really going to stop someone from buying the subscription.
Ignition is/was terrible. Usually when those little guys set out to do localizations, they have a lateness problem, but not a quality problem. But man oh man, Ignition did some awful localization work. So happy they're basically done.
Ignition is/was terrible. Usually when those little guys set out to do localizations, they have a lateness problem, but not a quality problem. But man oh man, Ignition did some awful localization work. So happy they're basically done.
Their responses to the hate were great as well. "Yeah, I know, this last game wasn't that good, but we had budget problems and etc etc you can trust us that our next project is getting our full support and won't have any localization issues!" I guess it's a kind of 'fool me once...' situation.
"Don't worry guys KOF12 will get a patch real soon which will make online play smooth as butter!"
I've never seen the show but I've heard tons of people talk about it, so I'm surprised that the Game of Thrones game is bombing so hard. Would have probably been better if it was developed by their Japanese team aside from some random western team, the actual game looked like your shitty generic westaboo RPG.
so whats this bullshit about Dragons Dogma selling 1 million copies? Last time I checked a tracker for it it was bombingThink that's their goal? It's done well in Japan but pretty much tanked over here.
:o
I thought they said it was the only part making a profit? Were they straight up lying?
so whats this bullshit about Dragons Dogma selling 1 million copies? Last time I checked a tracker for it it was bombing
Hm, at least regarding the consoles there can be the hope that a new generation might spark interest again.
June!
01 Lego Batman 2: DC Super Heroes (360, Wii, PS3, NDS, 3DS, PSV, PC)
02 Ghost Recon: Future Soldier (360, PS3, PC)
03 Diablo 3 (PC)
04 Max Payne 3 (360, PS3, PC)
05 NBA 2K12 (360, PS3, Wii, PSP, PS2, PC)
06 Batman: Arkham City (360, PS3, PC)
07 Pokemon Conquest (NDS)
08 Modern Warfare 3 (360, PS3, Wii, PC)
09 Battlefield 3 (360, PS3, PC)
10 The Amazing Spider-Man (360, PS3, 3DS, NDS, Wii)
Only 20m? I expected more considering people won't shut the hell up about it.
Maybe that figure is only for iPad 3... can't remember.
[/quote
Wiki sez 67.1 million (as of 31 March 2012).
I'm not completely sure this is just generation fatigue, but I guess we'll find out after another year and a half of horrifyingly bad sales.
PS2 - 55 million
Gamecube - 13 million
Xbox - 15 million
Total - 83 million
PS3 - 23 million
Xbox - 37 million
Wii - 43 million
Total - 103 million
Well, that's one way to make it look good, but if you look at the messy details like 2/3 of last gen's systems being on the market for 4 (xbox) or 5 (gamecube) years versus all three systems being on the market for 6+ years this gen, or that the trend of the last three years has been a massive decline the likes of which we haven't seen in this industry since the early 80s, it doesn't really do much to allay concerns.
but I will say, if it's all so healthy, it's kind of odd that virtually everyone is losing money hand over fist.
It really hit me how quickly dedicated handhelds are dying off during all the iOS July 4th sales. Warner Brothers had all their titles on sale for $.99, so on a whim I picked up both Harry Potter Lego games for a total of $2. They are the EXACT same games as the ones on 3DS and PS Vita. Only those are $20 each. Are the controls optimal? No. But they're good enough, and for a savings of $38 off the pair good enough is...well, good enough. There's no way Sony or Nintendo can compete with that. Nintendo has their chest of franchises, so yeah, they'll squeak by for a while longer, but Sony is absolutely fucked for sure.
It seems like we have the debate every NPD thread. It's clear that the market has contracted somewhat but the reasons and whether its a permanent decline seem to be where the debates lies. I definitely think the handheld market has contracted because of ipad, and iphones. I think there is still a market for a Nintendo kid oriented hand-held but the Vita's market what little it ever had has been cannibalized to the point where it doesn't have a real mass market place in America.
It really hit me how quickly dedicated handhelds are dying off during all the iOS July 4th sales. Warner Brothers had all their titles on sale for $.99, so on a whim I picked up both Harry Potter Lego games for a total of $2. They are the EXACT same games as the ones on 3DS and PS Vita. Only those are $20 each. Are the controls optimal? No. But they're good enough, and for a savings of $38 off the pair good enough is...well, good enough. There's no way Sony or Nintendo can compete with that. Nintendo has their chest of franchises, so yeah, they'll squeak by for a while longer, but Sony is absolutely fucked for sure.
There's no way Sony or Nintendo competing with publishers who price their own content stupidly? Because all I'm getting from your post is that Warner Bros. is underpricing on iOS and overpricing on Vita/3DS for the same content.
So ... why are they pricing Lego Harry Potter for iPhone at $2? Because they can't charge any more? Yeah. And $2 is fine ... when you're Lego Harry Potter and everybody will buy you. You're shit out of luck if you're not targeting the widest possible market with $2 games. I do think there's an issue for games like Lego Harry Potter ... but it is an issue, and not a clear direction. Pretty well nobody but Apple is making big money off iDevice games, so it just looks like there are hard times ahead either way and they might ultimately just be devaluing their property. The market is a real mess. iDevice triumphalists (and I am not calling you one) remind me a lot of tea partiers. The parallels are uncanny, actually.
So ... why are they pricing Lego Harry Potter for iPhone at $2? Because they can't charge any more?
Who's arguing? Stand down.So ... why are they pricing Lego Harry Potter for iPhone at $2? Because they can't charge any more?Point is, no one can sell a retail cartridge/card game for $5, much less $1
, and they can't match the flexible pricing structure of iOS/Android in their digital services, either. They can't compete.Can't? Nonsense. Won't? Maybe.
Well, that's one way to make it look good, but if you look at the messy details like 2/3 of last gen's systems being on the market for 4 (xbox) or 5 (gamecube) years versus all three systems being on the market for 6+ years this gen, or that the trend of the last three years has been a massive decline the likes of which we haven't seen in this industry since the early 80s, it doesn't really do much to allay concerns.
Around 17.56 million people were out of work in the 17-country euro zone in May, or 11.1 per cent of the working population, a new high since euro-area records began in 1995, the EU's statistics office Eurostat said.
iPhone sales: 26 million units, a 28 percent growth over the year-ago quarter
iPad sales: 17 million units, an 84 percent growth over the year-ago quarter
Mac sales: 4 million units, a 2 percent growth over the year-ago quarter
iPod sales: 6.8 million units, a 10 percent decline from the year-ago quarter
Apple is still getting slammed by the financial industry because of these iPhone sales though, since the sales are down from 35 mill for Q1. Apparently this drop off was larger than prognosticated
:lol Android
pilnov1, c'mon son
Why couldnt sony make a playstation phone when people cared. They are truly run by distinguished mentally-challenged fellows.
Android phones despite whatever I think about them sell fine. It's the tablet market where they are struggling big time.
Android phones despite whatever I think about them sell fine. It's the tablet market where they are struggling big time.
Yup.
I think the N7 is going to turn that around though. It's going to at least eat up almost all of the Kindle Fire's market in the next few months. It will be interesting to see how the iPad Mini does, being the first of the iPhone/iPad line to enter an already crowded market.
Did you get yours yet? I know you said you were out of town when it shipped. Interested to hear your thoughts on it.
So is there any single game that can "save" Vita?A price drop combined with Monster Hunter, Kingdom Hearts 3 and Metal Gear Solid 5 would do the trick. A more likely scenario of what we'll get is a bundle with a packed-in memory card and another portable version of Gran Turismo.
MonHun?
Cause I do not think God of War, Uncharted, Killzone etc. yadda yadda did or will do two shits for the platform. Neither would Sony Smash Bros. Sony needs to pay Nintendo for a Mario game.
Really annoying to see some people in THAT OTHER PLACE allowing the "but we don't know digital sales, they could be a hojillion!" excuse when many of the same folk vehemently opposed such talk about non-Nintendo digital sales. Annoying, but not unexpected.
I'll buy a Vita if Sony announces some new games for it at E3 2014.
Given how Sony barely cared to promote the thing, I really wonder if they will just "streamline operations," ditch the Vita, and focus entirely on the PS4.
Nah, even the PSP wasn't in this bad of shape in Japan pre-MH boom. Sony would need something on the cultural impact level of MH to even pull out of the redzone into the yellow, let alone green. Nothing we would expect from Sony has the oomph to bring the Vita back, and surprise miracles are called that for a reason.
As for the 3DS, I haven't completely written it off outside Japan yet, but if the first Pokemon game comes out and underperforms, I'll be ready to call it a ballgame then. For now, it's still pacing ahead of the DS over the same span, for similar yet less beneficial to Nintendo reasons.
3ds pokemon will do fine in Japan, it's the west where there is doubt. That's what he was saying. Gosh.
I would shit a brick if any 3DS game did those sales at any point in the lifetime of the system in America.
Its just not ever going to happen. That's not to say the 3DS won't and can't have a long and healthy life, I actually think it'll do somewhat well. But the new normal for this kinda thing is going to scale way downwards from the previous generation.
and that could very well be the case with the next line of big boy systems too.
I would shit a brick if any 3DS game did those sales at any point in the lifetime of the system in America.
Its just not ever going to happen. That's not to say the 3DS won't and can't have a long and healthy life, I actually think it'll do somewhat well. But the new normal for this kinda thing is going to scale way downwards from the previous generation.
and that could very well be the case with the next line of big boy systems too.
That million for each version would already be a decline of 20% from the previous installment. I expect it to sell less. More than that would be a pretty clear signal, I'd think.
And a 3DS game has already done those kind of numbers in North America: Mario Kart 7 did 1.2 million in its first month.
Given how Sony barely cared to promote the thing, I really wonder if they will just "streamline operations," ditch the Vita, and focus entirely on the PS4.
definitely seems that way, but we'll never know exactly how much of one because they hid it amongst the profits of the xbox, like how nintendo hid the gamecube in the gba.
cosign if you played most of those games
I don't see how your two points are meaningfully different from the prior handheld market situation, EmCee. Western support has never been there for Nintendo's handhelds outside the odd title and a ton of cartoon/movie tie-in shit, and I certainly hope you didn't get the impression that Japanese localizations were selling more than 30-50k even in the DS's prime, outside of Square Enix's stuff, Mega Man, and Castlevania.
Want to see what sold Nintendo handhelds?
DS Top 15:
New Super Mario Bros., Mario Kart, Super Mario 64 DS, Brain Age, Mario Party, Pokemon Diamond, Brain Age 2, Cooking Mama, Pokemon Pearl, Nintendo Dogs Daschund, Pokemon Platinum, Lego Star Wars Complete, Pokemon Soul Silver, Animal Crossing, Nintendo Dogs Labrador.
GBA Top 15:
Super Mario Advance 2, Super Mario Advance, Pokemon Fire Red, Pokemon Emerald, Namco Museum, Pokemon Ruby, Super Mario Advance 4, Pokemon Sapphire, Mario Kart, Pokemon Leaf Green, Frogger for some fucking reason, Pac-Man Collection, Link to the Past, Cars, Finding Nemo.
Trauma Centre did fine, yeah. The first one, anyway. I don't see any reason to expect 3DS games can't have hits on its level, though. But you're right, there is a difference in the library. I think a lot of that is owing to the fact that the 3DS really doesn't bring anything new and interesting interface-wise to the table. Adding to that, a lot of things that might have made experimental cart releases are launching into the eShop, some of them never making it out of one region.
The DS was pretty amazing. I don't think we're going to see a dedicated handheld like it ever again. But make no mistake - for us, having stuff like Trauma Centre made it better, but for the masses, it's Mario and Pokemon, all day, all night.
http://www.youtube.com/watch?v=OuZqh_U2JG4
Mojang, the Swedish indie developer that still only has Minecraft to its credit, made a profit of around 60 million SEK (almost 7.2 million Euro) last year, and this year looks set to more than double it, according to CEO Carl Manneh.
The studio is currently working on a role playing card game called Scrolls, and working with smaller developers to publish their games (currently we know of Cobalt, which is still in alpha testing). But their main cash cow is still Minecraft, which still sells just as well as it did before release (!), in addition to the new Xbox 360 version, which sells around 17,000 units daily and several smartphone versions. But last year, when the company pulled in around 550 million SEK, 425 million went straight to Notch Development, founder Markus ‘Notch’ Perssons own company. This year, most of the money will go straight to Mojang, since they have officially taken over the development of the game from Persson. Who still stands to make quite a wad of cash as he is one of the biggest owners of Mojang.
“Since Mojang keeps more of the earnings from the new Minecraft versions, our turnover increases a lot this year,” Manneh tells IT24. “Our profits will more than double. Markus’ company will also make more money, though perhaps not as high a percentage as Mojang.”
Mojang has also moved into a bigger office, one with more than one bathroom, and their future looks very bright. If you want to read more about them, check out Thomas Arnroth’s article at IT24. If you want to meet them, you can always go to Minecon, which will be held in Eurodisney in November. All of Eurodisney.
But their main cash cow is still Minecraft, which still sells just as well as it did before release (!), in addition to the new Xbox 360 version, which sells around 17,000 units daily and several smartphone versions.
http://www.mcvnordic.com/news/read/mojang-more-than-doubles-second-year-profits/0100884QuoteMojang, the Swedish indie developer that still only has Minecraft to its credit, made a profit of around 60 million SEK (almost 7.2 million Euro) last year, and this year looks set to more than double it, according to CEO Carl Manneh.
The studio is currently working on a role playing card game called Scrolls, and working with smaller developers to publish their games (currently we know of Cobalt, which is still in alpha testing). But their main cash cow is still Minecraft, which still sells just as well as it did before release (!), in addition to the new Xbox 360 version, which sells around 17,000 units daily and several smartphone versions. But last year, when the company pulled in around 550 million SEK, 425 million went straight to Notch Development, founder Markus ‘Notch’ Perssons own company. This year, most of the money will go straight to Mojang, since they have officially taken over the development of the game from Persson. Who still stands to make quite a wad of cash as he is one of the biggest owners of Mojang.
“Since Mojang keeps more of the earnings from the new Minecraft versions, our turnover increases a lot this year,” Manneh tells IT24. “Our profits will more than double. Markus’ company will also make more money, though perhaps not as high a percentage as Mojang.”
Mojang has also moved into a bigger office, one with more than one bathroom, and their future looks very bright. If you want to read more about them, check out Thomas Arnroth’s article at IT24. If you want to meet them, you can always go to Minecon, which will be held in Eurodisney in November. All of Eurodisney.
:lolQuoteBut their main cash cow is still Minecraft, which still sells just as well as it did before release (!), in addition to the new Xbox 360 version, which sells around 17,000 units daily and several smartphone versions.
That shit is $20,xbots have officially gone crazy
:yuck :yuck
Isn't Richard Garriott at NCSoft?
Isn't Richard Garriott at NCSoft?
Richard Garriott hasn't been at NCSoft since 2008. And given that he sued them to the tune of $28 million after his departure, he's not likely to ever be back.
He's currently at his own company, Portalarium, working on a Facebook MMO.
This seemed up your guys' alley.
http://www.kdbdw.com/bbs/download/161672.pdf?attachmentId=161672
NCSoft rumored to be looking for a Merger & Acquisition of a western company. Possibly a joint venture between NCSoft and Nexon.
For some reason, I don't think it's EA. Maybe THQ? But THQs lineup doesn't really fit either company's online specialty.
http://www.mcvnordic.com/news/read/mojang-more-than-doubles-second-year-profits/0100884Quote...
:lolQuoteBut their main cash cow is still Minecraft, which still sells just as well as it did before release (!), in addition to the new Xbox 360 version, which sells around 17,000 units daily and several smartphone versions.
That shit is $20,xbots have officially gone crazy
:yuck :yuck
yeah, $20 for a videogame, insane ::)
Minecraft is very, very good and deserving of it's success
GameTrailers' use the 7-10 scale though and they spend half of the review saying it felt uninspired and unoriginal. It's most likely a good game, but I'm not sure the average customer needs four New Super Mario Bros. games.
Sorry, but those console hardware sales *are* bad. You can think salt is sweet and rhinos fly, but it ain't so.
Last year 360 sales were 277k, Wii was 190k, and PS3 was 148k. And *those* sales were bad already. 2010, 360 was 444k, Wii was 255k, PS3 215k. 2009, the 360 was 200k, the Wii was 250k, and the PS3 was 115k.
Console hardware sales are way down. You don't even want to *look* at last gen. They're taking it just as hard in the ass as the handhelds are, except with the console hardware we can at least make believe the reason is that the generation is long in the tooth. We can make believe that. It's not true, though.
The truth is that for the masses, their gaming needs are being met by social PC games and smartphone games that give them dozens of hours of entertainment for pennies on the dollar compared to console games. Handhelds are smarting the most from this, but it's absolutely affecting consoles too, and not in a small way. People have a choice between free/99 cents and $40-60, and there's little surprise in the outcome.
Well Brawl is vastly superior to Melee, so it shouldn't be too much of a surprise.
Well Brawl is vastly superior to Melee, so it shouldn't be too much of a surprise.
True story, I played Melee and the original SSB with friends for years. I played Brawl for a week, even with its powerpoint online mode.
Man, I never knew I went through the Pokemon aging cycle. I aged 2 years while everyone else aged 7...
Brawl sold better than Melee on the Sins of the Father principle. Often with games (movies too), at least in the short term, the success of a product rests on the reputation of its predecessor. MGS1 was off da hook, MGS2 sold like crazy. MGS2 made people's heads hurt, MGS3 sold like poop. Melee was following the rather low-key SSB, so its first month was slow. Brawl was following the extremely beloved Melee, so its first month was nuts. The next SSB is probably going to open worse than Brawl.
Well Brawl is vastly superior to Melee, so it shouldn't be too much of a surprise.
I like to think of that as the Sonic principle. Adventure got a free pass cause of the 2D games, Unleashed got raked to hell on the back of 2006's abominable sins, Colors was only lukewarm received when it should have gotten much more enthusiasm from gamers, and Generations won the hearts of the gaming press for furrydom once more.
(Although for Colors and Generations there might be a console bias.)
It won't help the next Smash that the Wii U will sell a lot less than the Wii, I'm sure.
That doesn't make sense, though. First of all, you're skipping installments to fit your curve. Unleashed was not the Sonic game that immediately followed 2006, the rather successful Secret Rings (million seller) was. After that was Unleashed, which sold about the same number of copies as Secret Rings, then Black Knight, which sold quite poorly, then Colors, which sold poorly but better than Black Knight. Then, the real killer here, is Sonic Generations, which series-wise followed the well-liked Colors, and console-wise followed the fairly well-liked Unleashed, but proceeded to sell the lowest numbers for the series to date.
Sonic as a series actually contradicts my Sins of the Father theory.
I just want a physical copy of a game that will work 30 years from now, without worry about servers going down.
I know the sales figures of the Vita in a large UK retailer so far this year.Dat Sony brand power. Vita is completely dead, anyone with any sense would sell theirs now whilst it still has some value. It's a shame it wasn't the 3DS in its place though.
Without stating any specific details, more copies of Sin and Punishment 2 were sold nationwide since March than the Vita. Also, more PS2s and PSPs.
Its pretty fucking dire.
From GAF:QuoteI know the sales figures of the Vita in a large UK retailer so far this year.Dat Sony brand power. Vita is completely dead, anyone with any sense would sell theirs now whilst it still has some value. It's a shame it wasn't the 3DS in its place though.
Without stating any specific details, more copies of Sin and Punishment 2 were sold nationwide since March than the Vita. Also, more PS2s and PSPs.
Its pretty fucking dire.
Bububu Killzone: On-Rails.
Bububu Killzone: On-Rails.
Is it really on rails or are you tugging me under the table while my parents sit across from us?
Bububu Killzone: On-Rails.
Is it really on rails or are you tugging me under the table while my parents sit across from us?
Dat family dinner footjob :drool
Takao: but it looks kinda like on-rails. This is a full fledged FPS? Not some gallery shooter or something like that?
The Vita is deader than dead at this point. I could see the scant shelf space dedicated to the Vita get cleared out for the Wii U this fall by retailers, narrowing down the places you could get Vita hardware, software, and accessories to places like Gamestop.
The Vita has outsold the Virtual Boy and the Neo Geo Pocket now. It should soon pass the Turbo Express but it's not quite there yet. Down the road it might pass the Wonderswan. It has a chance (albeit not guaranteed by any means) of passing the Atari Lynx provided Sony doesn't just write the whole thing off within a year. It will never pass the Game Gear, though.
Yep, but I've no doubt they managed to distribute all of those shipped phones eventually, even if they went out the door as $0 with contract, or as Paygo phones. The Vita will eventually sell everything Sony shipped, too. Maybe.
- Nintendo DS
- Game Boy and Game Boy Color
- Game Boy Advance
- PlayStation Portable
- Nintendo 3DS
- Game Gear
- N-Gage
- Neo Geo Pocket and Neo Geo Pocket Color
- → PlayStation Vita ←
- TurboExpress
- Nomad
Yep, but I've no doubt they managed to distribute all of those shipped phones eventually, even if they went out the door as $0 with contract, or as Paygo phones. The Vita will eventually sell everything Sony shipped, too. Maybe.
That's bad.
eShop sales are 5% of retail (according to Iwata), and yeah, a million is great, but it's selling considerably worse (and showing much weaker legs) than the other two NSMB games. Selling basically half as well half as quickly.
Apparently Darksiders II did only 247K, sooo.... not pretty all around.
Madden is next reporting period I believe. It's already done like a million units.
New Super Mario Bros. 2 Emerges as the Best-Selling Video Game of August
Even with only five days of reported data, Nintendo 3DS XL and New Super Mario Bros. 2 still had major impacts on the August video game market. The new hardware, which features 90 percent larger screens than the original Nintendo 3DS, and the new side-scrolling Mario adventure both launched on Aug. 19 and helped Nintendo achieve the following:
•Nintendo 3DS software sales increased by more than 68 percent over sales in July.
•Nintendo 3DS hardware sales increased by more than 36 percent over sales in July.
•The No. 1 and No. 2 top-selling software SKUs for the month are both exclusive to Nintendo 3DS. New Super Mario Bros. 2 sold more than 240,000 units to finish No. 1, and KINGDOM HEARTS 3D [Dream Drop Distance] from Square Enix sold more than 180,000 copies to finish No. 2.
“Software sells hardware, and no one sells either quite like Mario,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “In addition to helping New Super Mario Bros. 2 get off to a great start, Nintendo 3DS XL is driving increased interest in titles such as Kid Icarus: Uprising, The Legend of Zelda: Ocarina of Time 3D and Mario Kart 7. These games have been on the market for more than six months but provide a completely new experience on the larger screens. Combine these titles with the upcoming Paper Mario: Sticker Star and a robust list of third-party games, and Nintendo 3DS is poised to be high on holiday wish lists this year.”
For more information about Nintendo, visit http://www.nintendo.com.
Kingdom Hearts: Dream Drop Distance - 180k~ (2012/3DS)
Kingdom Hearts: Birth By Sleep - 225k (2010/PSP)
Same amount of days for tracking. Yeash. Square Enix really needs to bring a new console iteration.
At least the Vita's still out there, making the 3DS look good by comparison.
Who keeps buying Kingdom Hearts games
Vita has had its' worse NPD yet. Not entirely shocking given there hasn't been a single retail release since June.
BBS still did better on PSP in 2010. Square Enix really does need a console iteration to revitalize that series.
BBS still did better on PSP in 2010. Square Enix really does need a console iteration to revitalize that series.
What was the PSP's install base then?
Apparently Darksiders II did only 247K, sooo.... not pretty all around.
Ouch.
Apparently Darksiders II did only 247K, sooo.... not pretty all around.
Ouch.
shit, I was assuming it was gonna do 500k at least.
RIP videogames
psp < vita < 40k < wii < ds < 100k < ps3 < 150k < 3ds < 360
Vitalol
3DSXLlol
Can you try to explain why this happens? I mean the install base of the PS360 is humongous. What games are those people buying?
We have trouble seeing it because we're balls deep in this addiction, but most of the people who own consoles really do only dust them off a couple times a year.
August is typically a slow month, Borys, so that's part of it. Part of it is also that people just aren't interested in those games for full retail price when there's a very rich library of older titles probably being sold at half or less the price. Another part is that the generation is long in the tooth so a lot of those 40-50 million PS3/360 owners aren't really active gamers anymore. If they got the console for Xmas when they were in Junior High School, they're in University now, haha. If they got in University, they're probably married with kids now.
I also strongly think iOS (and to a lesser extent Android) are bleeding off a lot of gamers. The games are so cheap and generally will fulfill the sparse gaming needs of the average owner, at least enough to hold them between tentpole releases.
Also, at the end of the day, don't forget that attach rates are like 10 games for each console right now. That works out to less than 2 games per year for each owner. We have trouble seeing it because we're balls deep in this addiction, but most of the people who own consoles really do only dust them off a couple times a year.
August home console HW total:
2002 = 710K
2003 = 540K
2004 = 538K
2005 = 440K
2006 = 516K
2007 = 1014K
2008 = 977K
2009 = 808K
2010 = 827K (+PS2)
2011 = 716K (+PS2)
2012 = 403K
The Last Story sold more than the Vita? :lol
The Last Story sold more than the Vita? :lol
The Last Story sold more than 40k? That's actually somewhat impressive.
Shame only Nintendo realizes it.
Shame only Nintendo realizes it.
Shame only Nintendo realizes it.
Then why is Nintendo releasing a current gen console? ???
Wii U is X360+ in terms of graphics.
It's pretty much a disaster waiting to happen, IMO.
This gen is dead dead dead
From GAFQuoteAugust home console HW total:
2002 = 710K
2003 = 540K
2004 = 538K
2005 = 440K
2006 = 516K
2007 = 1014K
2008 = 977K
2009 = 808K
2010 = 827K (+PS2)
2011 = 716K (+PS2)
2012 = 403K
Wii U is X360+ in terms of graphics.
It's pretty much a disaster waiting to happen, IMO.
The wii was an xbox+ in terms of graphics....
No one gives a fuck about hardware sales. It's about games.
And games the Wii did not get.
No one gives a fuck about hardware sales. It's about games.
And games the Wii did not get.
Ehn, I don't think so. It might not have gotten as many ports as it's going to, but those ports aren't going to mean much. I think the difference between Nintendo hardware with only Nintendo games and oddball experimental third party games and Nintendo hardware with only Nintendo games, oddball experimental third party games, and year-old ports with clunky crap added in would not be substantial, while having the extra hardware boost would ensure that in a year, it would actually be getting some multiplat stuff on time instead of landing right back in the same position the Wii found itself in. Development for this generation's consoles is winding up now, so while there might be a short window the WiiU gets some timely multiplat action, it's going to be very, very short.
I just can't see anyone aside from the Nintendo faithful getting excited/interested by the WiiU. People are clearly really, really tired of this generation, so tossing another (for all intents and purposes) current generation console out there with ports of games people can already buy now on cheaper consoles isn't going to cut it. The Wii sold because they were able to frame the console as something new and exciting because of the motion controls. The tablet controller just doesn't have the same gusto. I'm not sure what the game plan is here, to be honest, and the last time I felt like that, we were talking about the Vita.
but guys if nintendo pushed too high the budgets would've been insane and the entire video game industry would be dead nintendo is saving the industry by giving studios an affordable option
Honestly, this is a valid point, but it's the escalator to nowhere the industry's been on for a very long time. The industry created a model where the audience expects the envelope to be pushed every five years or so, but gave no thought to where that would eventually lead with regards to budget vs demand. And now here we are.
It's like how people are like "wait, SEGA's saying they might not be able to do another Project Diva game on Vita because the sales weren't enough? But it sold as well as the PSP ones!" Well yes, but with the Vita, we've officially hit the point that consoles hit in the last transition - the budgets are getting stupid high and the audience isn't growing one iota.
Sony’s Market Cap Value on September 2000: $100 billion (Source: Bloomberg) Sony’s Market Cap Value on December 2007: $54 billion (Source: ycharts.com) Sony’s Market Cap Value on December 12, 2011: $18 billion (Source: Bloomberg) Now lets skip to the most recent day that the stock market opened on. Sony’s Market Cap Value on September 7th, 2012: $11.69 billion (Marketwatch/Wall Street Journal)Nintendo’s Market Cap Value on September 7th, 2012: $15.9 billion (Marketwatch/Wall Street Journal) (Please Note: Market Cap Values typically change every day/week so any numbers posted for September 6th, 2012 will slightly change the next day or week.) click this link for enlarged pic.
According to the Businessweek article (Via gizmodo.com):“Stringer also encountered a hardware-worshipping culture that mistrusted him because he wasn’t an engineer. He was a ‘content guy’ who supposedly cared less about making devices than pushing movies and music. ‘Whenever I mentioned content,’ [Stringer] says, ‘people would roll their eyes because, ‘This is an electronics company, and content is secondary.”
Is Hiroko Tabuci correct in her Wall Street Journal article about Sony’s engineers having too much power and control over Sony’s product lines? She is correct, but Sony’s executives should always take more accountability/responsibility for the company’s actions more than anyone else. When Howard Stringer was in office, all he did was blame earthquakes and the fall of the yen/dollar/euro, instead of admitting that Sony released products that weren’t major hits. The fact remains that Sony’s executives make a lot of excuses, they poorly communicate with their engineers, and this causes disorganization and confusion within the company. A great example would be when Sony’s PlayStation network was hacked by Lulzsec. Sony was more concerned about hiring lawyers and getting their insurance company to pay for the damage, than getting their engineers to fix the problem in a swift and efficient manner. Because there is a lack of communication between the branches of Sony, Sony’s product line has no real identity right now. Every division and branch is made up of people who are doing their own thing, and not caring about what the rest of Sony is doing. That’s why the only thing that comes to a consumer’s mind about Sony products right now is, “Oh yeah. That’s the company that makes stuff I can’t afford unless I get multiple jobs. They put out $600 game consoles at launch, and $40,000 4K resolution televisions“. Sony is stuck. Everyone expects amazing quality and technological leaps from Sony products, but most people don’t have the money to buy them due to economical reasons. If Sony changed their strategy and started manufacturing cheap products, it would go against everything that the Sony brand stands for. Sony is an example of a company that has become so large that they’ve lost focus of their main priorities. This is also a company that thinks they can afford tons of failures as long as they have a few successes along the way. But at what cost? At what cost can you keep launching products that don’t make a profit until the third or fourth year that it is released? At what cost can you keep launching failed proprietary formats like the UMD, or failed peripherals like PlayStation Move? Sony releases brilliant products time from time. I am especially a big fan of their PlayStation brand. But Sony is not the Sony of the 90′s. Sony is not today’s Apple. Sony is not today’s Samsung. Sony is not today’s Microsoft. It won’t be easy for Sony to return to their glory days after ten years of negative trends.
wii u should've been released last holiday season
wii u should've been released last holiday season
The Vita really seems to be emblematic of Sony's problems. Expensive price point + lots of bells and whistles + short on compelling software + "Oh well" attitude about it from Sony corporate.
I heard an ad on the local rap station on friday for playstation vita giveaway. Guess that's the only way to move that system. :teehee
My source never leaked a number. Maybe because it was Gamestop exclusive, I dunno. I expect it probably did about the same as Last Story, though. Can't see any reason why it would have done differently.
Was TLS GameStop exclusive too?
Was TLS GameStop exclusive too?
You can get new copies of TLS on Amazon, so no.
Its probably like Europe, no numbers indicates monstrous sales. Sony should have made Vita GS exclusive.
but guys if nintendo pushed too high the budgets would've been insane and the entire video game industry would be dead nintendo is saving the industry by giving studios an affordable option
Honestly, this is a valid point, but it's the escalator to nowhere the industry's been on for a very long time. The industry created a model where the audience expects the envelope to be pushed every five years or so, but gave no thought to where that would eventually lead with regards to budget vs demand. And now here we are.
It's like how people are like "wait, SEGA's saying they might not be able to do another Project Diva game on Vita because the sales weren't enough? But it sold as well as the PSP ones!" Well yes, but with the Vita, we've officially hit the point that consoles hit in the last transition - the budgets are getting stupid high and the audience isn't growing one iota.
They get you coming and going.
I think there will be a convergence a couple of generations from now. You'd just take your tablet and load it on a dock that has some ports, like a couple USB ports (where controllers could be used, keyboards, etc.) and an HDMI port. I think eventually the console manufacturing game won't be worth the diminishing returns so Microsoft will drop the Xbox and focus on their Surface line (whatever that turns in to), Nintendo will stick with handheld consoles, and Sony probably won't even exist in 10 years or at least not be in the game hardware biz once they get purchased by Gree.I don't really understand how anyone can look at the upheaval in the industry and believe that there will even be "a couple more generations" as we know them, let alone that those changes will take as long to play out as you're making them out to.
Probably won't be for another 10-15 years but I could definitely see it play out that way.
fucking sony beating sega again :(spoiler (click to show/hide)the vita has now officially fallen behind the dreamcast's pace[close]
fucking sony beating sega again :(spoiler (click to show/hide)the vita has now officially fallen behind the dreamcast's pace[close]
Wait, you're saying Sony beat the Dreamcast at failing... and that's a bad thing for Sega? :lol
being the best at failing is all we had left :'(
Well Sega let Platinum fly the coop, that's about on par with Capcom's possibly biggest mistake outside killing Megaman.As much shit as people are going to give SEGA for backing the fuck away from Plat or Capcom from Megaman, I cant imagine it being a mistake at all for them. Putting money into niche retail franchises isnt going to keep SEGA ticking over, their current strategy of cleverly budgeted DD games + retail and localized guaranteed money makers is probably the best business model in the industry.
no, it's got a looooooong way to go to catch the saturn.
Yeah, Saturn did good in Japan. I think it outsold the N64 there.
Yep, albeit only by a few hundred thousand units. Also outsold the Gamecube in Japan by about two million units.
fucking sony beating sega again :(spoiler (click to show/hide)the vita has now officially fallen behind the dreamcast's pace[close]
Wait, you're saying Sony beat the Dreamcast at failing... and that's a bad thing for Sega? :lol
being the best at failing is all we had left :'(
Well Sega let Platinum fly the coop, that's about on par with Capcom's possibly biggest mistake outside killing Megaman.
And hey, it's doing better than the Saturn! (I assume.)
- Madworld sold more in NA than both versions of Vanquish put together. Heck, throw in Infinite Space's NA sales, too. Still lower than Madworld.:fbm
01./00. [PS3] Resident Evil 6 <ADV> (Capcom) {2012.10.04} (¥7.990) - 634.933 / NEW
02./00. [PS3] World Soccer Winning Eleven 2013 <SPT> (Konami) {2012.10.04} (¥7.980) - 223.884 / NEW
03./00. [PSP] Summon Night 3 <RPG> (Bandai Namco Games) {2012.10.04} (¥3.990) - 51.453 / NEW
04./00. [PSP] Sol Trigger <RPG> (Image Epoch) {2012.10.04} (¥6.279) - 42.037 / NEW
05./00. [360] Resident Evil 6 <ADV> (Capcom) {2012.10.04} (¥7.990) - 41.652 / NEW
PS3 42,218
3DSLL 39,046
3DS 24,623
PSP 17,769
Vita 7,957
Xbox 360 4,894
Wii 4,849
PS2 894
DSi LL 344
DSi 330
Weird the LL is selling more than the normal version.
U.S. retail video game sales declined 24 percent year-over-year in Sepetember 2012 from $1.11 billion to $848.3 million, according to NPD.
Oscar, did MH3 outsell Bayonetta in the US?
It's complicated, but no. Basically, Bayonetta (combined) > MHTri (combined) > Bayonetta 360 > MHTri (no ccp) > Bayonetta PS3 > MHTri (ccp bundle). The combined numbers are very very close to each other, though.
1. Madden NFL 13 (360, PS3, Wii, PSV) Electronic Arts - Over 2.55M (up 11% over Madden 12)
2. Borderlands 2 (360, PS3, PC) Take Two Interactive - 1.48M (up 234% over Borderlands 1)
3. FIFA Soccer 13 (360, Ps3, PSV, Wii, 3DS, PSP) Electronic Arts
4. New Super Mario Bros. 2 (3DS) Nintendo - 295K
5. Guild Wars 2 (PC) NCSoft
6. NHL 13 (360, PS3) Electronic Arts
7. World of Warcraft: Mists of Pandaria (PC) Activision Blizzard
8. NCAA Footbal 13 (360, PS3) Electronic Arts
9. Lego Batman 2: DC Super Heroes (Wii, 360, NDS, PS3, 3DS, PSV, PC) Warner Bros. Interactive
10. Battlefield 3 (360, PS3, PC) Electronic Arts
When the hell did FIFA become popular in the States?
When the hell did FIFA become popular in the States?
football is like the third most popular sport in america now a days, it goes Football, MLB, Soccer, NBA, NHL
There's an AKB game coming to Vita. Unfortunately the same game is coming to PSP on the same day. 3DS is getting its AKB game shortly, too.
It's neither here nor there, though. AKB is on their way out these days, and the Guam game dropped like a rock compared to the first one. I can't see the third one doing any better in a post-Acchan AKB world.
Don't worry, man. They're fading fast. I give them another year or so before they're in Morning Musume country.
Who, coincidentally, are trying to make a comeback!
PSV | 4.842
what is happening?
This week MCQuotePSV | 4.842
Vita is now totally in xbox territory.Selling low like this must mean that most of the shops have Vita buried under piles of non-selling stuff.
what is happening?
Can't wait for dem saaaack Black Friday deals
Very few people in Japan care about the Vita, most of them don't even know it exists. I try to talk to people about it and a lot of them don't know what it is, even when I tell them it's the "new PSP" they'll just nod their heads. Don't even bother trying to ask them about the games the system has.
On the other hand, absolutely everyone knows the 3DS exists and can usually name a couple of games for it.
Not surprising to see it do so piss-poor here.
Can't wait for dem saaaack Black Friday deals
Walmart deals are the best thus far: http://bfads.net/Ad/Walmart-2012/Page2
Very few people in Japan care about the Vita, most of them don't even know it exists. I try to talk to people about it and a lot of them don't know what it is, even when I tell them it's the "new PSP" they'll just nod their heads. Don't even bother trying to ask them about the games the system has.
On the other hand, absolutely everyone knows the 3DS exists and can usually name a couple of games for it.
Not surprising to see it do so piss-poor here.
The Vita is done. It's a matter of when not if Sony dispatches it behind the shed. I suspect it will be quietly discontinued to "streamline operations" to focus on the PS4. It has quite a few good games for it so I'll get one at a fire sale and can get all of the games for a few bucks a pop.
I don't think I'd even want one at clearance prices. What does it have? Wipeout?
I don't think I'd even want one at clearance prices. What does it have? Wipeout?I'm not going to pretend that it's the best system ever, but I have enjoyed:
It has a better library then 3DS.I agree, but the 3DS has a far brighter future.
Vita is now at the point where it's not even appealing to me in a fire sale.
I don't think I'd even want one at clearance prices. What does it have? Wipeout?
Oscar, would you mind telling me the DBZ Budokai HD Collection's sales next month? It definitely won't chart, and I don't think any of the people on GAF with NPD access care.
Vita's sales :'(
Work related?
It has a better library then 3DS.I agree, but the 3DS has a far brighter future.
Way to be part of the problem. :mafIt has a better library then 3DS.I agree, but the 3DS has a far brighter future.
Yep. The Vita's library is more appealing to me, but I'm getting a 3DS instead because it might actually have a future. Oh well.
It has a better library then 3DS.I agree, but the 3DS has a far brighter future.
Yep. The Vita's library is more appealing to me, but I'm getting a 3DS instead because it might actually have a future. Oh well.
Vita is apparently at about 35k...
PSP < 10k < PSV < Wii < 50K < 100k < DS < 150k < PS3 < 200K < 3DS < 250K < 360
Wow, that new Medal of Honor game did decently considering how it was murdered in the reviews and overall seems to be a pretty below-average game.
-Medal of Honor 2010 was over 1 million, so this is a ~70% drop.
I get where you're coming from but it doesn't add up, if the games you want are on the Vita...
I mean if you had the choice of getting a 3DS or Vita right now, free of charge what would you do?
Warning to anyone planning on going to Wal Mart for BF... Last year when I went they had only a few of each game sitting on palletts in the middle of the aisle. They were allowed to be scavenged before the official sale time. And everything that was in the cases where games usually are were actually full price. They had very few games actually on sale. It was a nice bait and switch.Yeah its very deceptive, I await them being sued for this shit eventually. They also have them in different departments. I'm gonna get my games from M$ store and price match Walmart there.
“The Last Story has been an amazing title for XSEED Games and it has become our most successful title to date,” said Ken Berry, Executive Vice President at XSEED Games. “This is a must have title for RPG fans, and we’re looking forward to more players discovering the magic that lies in Lazulis Island.”
XSEED Games, an independent-minded publisher, is pleased to celebrate the success of its hit action RPG, The Last Story, by announcing that it is releasing an all-new standalone version of the Wii™ exclusive, which started shipping today to select retailers throughout North America at an MSRP of $29.99.
my condolences to the suckers who brought into it. Damm
Nintendo sold more than 1 million hardware units over the last week, the company has confirmed to CNET.
Nintendo of America president Reggie Fils-Aime told CNET in a phone interview today that during the last week, its internal data has shown total U.S. hardware sales have reached more than 1.2 million units. That figure includes the Wii U, Wii, 3DS, and DS.
According to Fils-Aime, Nintendo sold over 700,000 consoles during the last week. The Wii U topped the Wii with 400,000 units sold. The Wii, which Nintendo launched all the way back in 2006, was able to muster 300,000 Wii sales during the last week.
"Wii U is essentially sold out of retail and we are doing our best to continually replenish stock," Fils-Aime said. "Retailers are also doing their best to get the product to store shelves. But as soon as product hits retail, they're selling out immediately.
On the portable side, Nintendo sold more than 500,000 hardware units, including 250,000 3DS and 275,000 DS devices. Fils-Aime explained to CNET that the DS outsold the 3DS because of the "significant" deals retailers were offering on Black Friday.
Wii > PS2 > Wii U > 360 > PS3~=GC~=XBOX
Console launch numbers:QuoteWii > PS2 > Wii U > 360 > PS3~=GC~=XBOX
So, not terrible, but it also isn't a good sign that it can be found on shelves in places.
Walking through Best Buy and Wal-Mart several days ago and could hear people going, "Huh? What happened to the Wii?" while looking at the damn display for the Wii U.
Console launch numbers:QuoteWii > PS2 > Wii U > 360 > PS3~=GC~=XBOX
So, not terrible, but it also isn't a good sign that it can be found on shelves in places.
3DS is crashing and burning, fuck. Give us actual good hardware design/3DS Lite, Nintendo!
Who cares, we're talking about sales. Nintendo overshipped, but the bottom line is what counts in this discussion. With a sufficient amount of stock, any console might not have sold out.
I doubt it would be last, but now we've stepped into dream speculation land in what should be a sales thread.
Im 100% sure the new xbox will have a bigger launch then wiiu
Those casuals are not going to buy a whole new system at launch, especially if it's expensive.
unprecedented preorder numbers!
GS have 550k preorders alone!
Preorders all sold out in hours
... 400k
Nintendo fans in shock and disbelief?
NO! AMAZING SALES! MY GOD!!!!QuoteThose casuals are not going to buy a whole new system at launch, especially if it's expensive.
you know - the Wii U is expensive to most people as well - including casuals. This is like a rerun of the 3DS/Vita argument which went :
1) 3DS is $249 so the Vita is going to be $399 ! lol
2) Oh the Vita is going to be $249 as well? Oh wow
3) Lol , the 3DS is now $150 - Lol at the price of the Vita lol. So overpriced.
I just checked the internal data for our Black Friday numbers* and wanted to let you know that over the Holiday weekend:
Xbox 360 sold more than 750,000 consoles in the U.S. alone –exceeding internal forecasts.
Three month Xbox LIVE Gold Subscription sales increased more than 50 percent compared to last year’s Black Friday week.
We saw incredible activity on Xbox over the weekend. For example, on Sunday alone we had more than 14 million people on Xbox LIVE across the world, racking up more than 72 million hours of use in just one day.
Compared to 2011, we’ve seen a 43 percent increase in U.S. entertainment application hours logged on Xbox LIVE during the week of Black Friday.
* Sunday, Nov. 18 – Friday, Nov. 23
2012 November NPD Coverage: October 28-November 24 (4 weeks, October was 4 weeks)
unprecedented preorder numbers!
GS have 550k preorders alone!
Preorders all sold out in hours
... 400k
Nintendo fans in shock and disbelief?
NO! AMAZING SALES! MY GOD!!!!
Right on time :bow2
http://majornelson.com/2012/11/27/xbox-360-black-friday-report/QuoteI just checked the internal data for our Black Friday numbers* and wanted to let you know that over the Holiday weekend:
Xbox 360 sold more than 750,000 consoles in the U.S. alone –exceeding internal forecasts.
Three month Xbox LIVE Gold Subscription sales increased more than 50 percent compared to last year’s Black Friday week.
We saw incredible activity on Xbox over the weekend. For example, on Sunday alone we had more than 14 million people on Xbox LIVE across the world, racking up more than 72 million hours of use in just one day.
Compared to 2011, we’ve seen a 43 percent increase in U.S. entertainment application hours logged on Xbox LIVE during the week of Black Friday.
With the 360 still selling so well, it there a chance the 720 could slip into 2014?God I hope not, it its past time for actual next gen machines.
360 :piss WiiWho
I'm willing to wager that SCE thought that The Last of Us would make 2012.
2010
September
Sports Champions
Kung Fu Rider
M.A.G.
EyePet
Start the Party!
echochrome 2 (PSN)
October
TV Superstars
Hustle Kings
PAIN (PSN)
The Fight: Lights Out
The Shoot
High Velocity Bowling (PSN)
Heavy Rain
November
Sly Collection
SingStar Dance
Buzz! The Ultimate Music Quiz
Gran Turismo 5
Supply constrainted
Don't you own a PC, Himuro? I think pretty much all of the interesting XBLA games except Shadow Complex and Geometry Wars are available on Steam now.not the japanesse stuff
Don't you own a PC, Himuro? I think pretty much all of the interesting XBLA games except Shadow Complex and Geometry Wars are available on Steam now.not the japanesse stuff
My bed.
So, random question. Where did Oscar go?
I'm not sure if he's comfortable sharing his twitter account on here considering he deleted his original Segata account to separate himself from the identity. Posting his new one here, with his real name even, kinda defeats that.
I think there is a chance that next xbox slips into early 2014.
As for PS4,latest batch of rumors strongly point at 2013 release...near final dev kits in January,final devkits around E3,devs having production milestones in August
PS3 holiday lineup is a bit slim too,I bet PS4 will have a pretty strong launch lineup.
Media Create Sales: Week 47, 2012 (Nov 19 - Nov 25) (http://www.neogaf.com/forum/showthread.php?t=501734)
Media Create Sales: Week 47, 2012 (Nov 19 - Nov 25) (http://www.neogaf.com/forum/showthread.php?t=501734)
In contrast to America, 3DS up YoY to no one's surprise and should surpass PS3 LTD in the next week or two.Vita has pulled itself out of the quadruple digits.Edit- Oops, that was the PSP, my bad. :lol Vita remains in the quadruple digits. Japanese want Pokemon games for 3DS. EX Troopers 3DS kinda bombed, and EX Troopers for PS3 super bombed. AC 3DS still dominating. Bravely Default probably topping out around 270k, which ain't bad.
News at 11.
´Rich @RichIGN
In less than two years the Nintendo 3DS has surpassed lifetime sales of the GameCube, 2/3 of the N64 and nearly half of SNES. Interesting...
Expand Collapse
I don't follow Japanese sales figures, but has handheld/mobile completely destroyed the console scene over there? Did the Wii sell well?
I'm a bit surprised that the PS3 version of EX Troopers sold so badly. It seems like a game that could use dual analog sticks and high resolution.
Damn it. I wanted EX troopers to come here.
And why would digital/eShop be a better match? I see people say things like that all the time and it always confuses me.
Why do Japanese keep buying handhelds? Don't they have mobiles/tablets?
I prefer physical on consoles, and digital by a country mile on PC.
Digital only titles are a big turn off for me. I know I'm an old fogey dinsosaur and all, but I like having some sort of physical item to show for my hard earned dollars.
Yeah, you're probably right, but I thought since there was a PS3 version maybe there was a slight chance.
There was no chance it was ever coming out here anyway.
I prefer physical on consoles, and digital by a country mile on PC.Yeah pretty much the same. I'm sorry I just like having a shelf of stuff.
Yeah pretty much the same. I'm sorry I just like having a shelf of stuff.
I think there is a chance that next xbox slips into early 2014.
As for PS4,latest batch of rumors strongly point at 2013 release...near final dev kits in January,final devkits around E3,devs having production milestones in August
PS3 holiday lineup is a bit slim too,I bet PS4 will have a pretty strong launch lineup.
yeah, the 2012 holiday lineup is so bad that Sony didn't waste money advertising it! Microsoft had one huge game with Halo 4 and the 360 is still the place where people buy multiplatform games. Everything has been pushed or initially scheduled for first half 2013.
Gen has gone on so long that all these publishers are spent. I remember after the 360 released you still had big games coming for the PS2/Xbox. I'd imagine most have been prepping for next gen for some time now. Also remember when the E3 shows leading up to this gen where Microsoft showed off Mass Effect, Splinter Cell Hobo, and Too Human. Sony first showed off Infamous, Uncharted, Assassin's Creed, Resistance, Heavenly Sword, Lair, Motorstorm, and Killzone 2. What's funny is that now there is more or less parity of third party support.
hey guys, andrex directed me here on twitter
right now my family is having a bit of a situation that requires my full attention, and stuff with my business is demanding extra time (end of year report cards for the students and stuff), so i've had no time for fun stuffs like forums
i don't mind if you guys pm my twitter around, but i'd rather not have my real name explicitly connected to oscar/segata so i'd appreciate if you didn't post it openly on the forums
if all goes well i should be back here talking shit about whatever is going on come january or so. if all goes well.
hey guys, andrex directed me here on twitter
right now my family is having a bit of a situation that requires my full attention, and stuff with my business is demanding extra time (end of year report cards for the students and stuff), so i've had no time for fun stuffs like forums
i don't mind if you guys pm my twitter around, but i'd rather not have my real name explicitly connected to oscar/segata so i'd appreciate if you didn't post it openly on the forums
if all goes well i should be back here talking shit about whatever is going on come january or so. if all goes well.
hey guys, andrex directed me here on twitter
right now my family is having a bit of a situation that requires my full attention, and stuff with my business is demanding extra time (end of year report cards for the students and stuff), so i've had no time for fun stuffs like forums
i don't mind if you guys pm my twitter around, but i'd rather not have my real name explicitly connected to oscar/segata so i'd appreciate if you didn't post it openly on the forums
if all goes well i should be back here talking shit about whatever is going on come january or so. if all goes well.
hey guys, andrex directed me here on twitter
right now my family is having a bit of a situation that requires my full attention, and stuff with my business is demanding extra time (end of year report cards for the students and stuff), so i've had no time for fun stuffs like forums
i don't mind if you guys pm my twitter around, but i'd rather not have my real name explicitly connected to oscar/segata so i'd appreciate if you didn't post it openly on the forums
if all goes well i should be back here talking shit about whatever is going on come january or so. if all goes well.
I prefer physical on consoles, and digital by a country mile on PC.
PS3 did 525k Black Friday week. Vita did 160k.
Those aren't terrible Vita numbers, though I wish they were higher. : /
Sony sold over 525,000 PlayStation 3s and 160,000 PS Vitas in North America during the week of Black Friday (Nov. 18-24), it has announced.
The Vita has lots of awesome PSP games, though. :smug
Can't believe I missed thisQuoteSony sold over 525,000 PlayStation 3s and 160,000 PS Vitas in North America during the week of Black Friday (Nov. 18-24), it has announced.
meh
Nintendo and MS numbers are US only
In total, more than 525,000 PS3 consoles were sold in the US during Black Friday week1
It was Steve Youngblood earlier in this thread, and he edited out Oscar's Twitter account three minutes after he posted it.
Nintendo’s highest Wii U entry is Nintendo Land at 11th place, surpassing fellow console releases New Super Mario Bros. U and ZombiU. Bear in mind however that it’s a single format, has just come out and is in limited supply.
Nintendo’s high-end Premium Wii U SKU was by far the most attractive to UK buyers over the console’s launch weekend.
That’s according to data from GfK Chart-Track, which says that the £300 bundle won around a 60 per cent share of the console’s launch weekend sales.
The ZombiU bundle accounted for 30 per cent, leaving Nintendo’s entry-level 8GB Basic pack grabbing just 10 per cent.
The machine was helped by a 24-strong launch software line-up what Chart-Track describes as “more than any other home console ever launched in the UK”. Wii launched with just 14 games, for instance.
The highest Wii U entry in the software charts was bundled game Nintendo Land, although it failed to break into the Top Ten, debuting at No.11. Fellow first party release New Super Mario Bros U entered the listings in 13th with Ubisoft claiming the highest charting third party title – ZombiU in 17th.
No other Wii U exclusives charted.
Square Enix’s ‘Hitman Absolution’ drops from a debut last week at No2 to No4 this week (-51%) and Ubsioft drop 1 place to No5 with ‘Assassin’s Creed III’ (53,923), which this week gains 2 Wii U SKU’s (Standard edition and Join or Die edition). Ubisoft’s ‘Just Dance 4’ moves up 1 place to No6 (+48%) and also gets a Wii U edition. Warner’s ‘Lego The Lord of the Rings’ is at No7 (+6%) and Microsoft’s ‘Halo 4’ drops 3 places to No8 (-12%). Activision’s ‘Skylanders Giants’ is at No9 (+4%) also with a Wii U version and EA’s ‘Need For Speed Most Wanted’ takes No10 (+28%). The Top 3 Wii U titles all debut in the Top 40 with Nintendo’s ‘Nintendo Land’ at No11, ‘New Super Mario Bros. U’ at No 14 and Ubisoft’s ‘Zombi U’ at No17. In summary, there were 5 Wii U SKU’s of titles within the Top 10 and 10 Wii U versions of titles within the Top 40.
Wii U hardware:
60% Nintendo Land Bundles.
30% ZombiU Bundles.
10% Basic
Wii U Software
Assassin's Creed III, 3% or 1618 copies.
Call of Duty Black Ops II 1%
Sonic All Stars Racing Transformed 38%
Just Dance 4 3%
The only 3 games charting, there are no Wii U only charts on the site yet.
1- Nintendo Land* (rumored to be 26k on here)
2- New Super Mario Bros U
3- ZombiU*
*including hardware bundles.
I'm sure we can add a few dozen sales if digital downloads are included.
Blops and Ass Creed 3 sold 2500 in total it seems. On 40k consoles. That's dramatic, will Activision/Ubi even bother porting games?
and thanks for well wishes and welcome backs, i hope my son will be alright, but we've still got a ways ahead of us even though he's out of the hospital now.
Maybe them wasting 10 years on Gamecube hardware made them ignorant to the requirements of HD development, and now they're struggling to cope with making both Wii U and 3DS games.
I still think a huge problem for them is that a lot of people have no idea what the fuck it even is. At a glance it looks like a $300 peripheral for the Wii.
I think the bigger problem is that even if people don't know what it is, they don't want it. Nothing out there is really compelling that isn't on the 360 or PS3, especially if there isn't a significant upgrade in visuals. Even in the early 360 days when a lot of early games were PS2+ at best, you could tell that there was a difference in quality to a noticeable degree. With the Wii U, the visuals are on par or worse.
ZombiU is this generation's Red Steel so it isn't worth acknowledging.
I hope Nintendo is working their asses off making Mario Galaxy quality software for this thing. I suspect they aren't, thinking that pumping out half assed wares that try to recapture the blue ocean will still net them the kind of sales they received on the Wii and DS heyday. I can't wait to see what desperate attempt to grab the brass ring they will try but I'm sure we'll find out at the next E3!
Should have been a standalone tablet with a HDMI dongle, yo. Would be flying off shelves.
1. Nintendo Land (Nintendo) - 25,709
2. New Super Mario Bros U (Nintendo)
3. Zombi U (Ubisoft)
4. Sonic & All Stars Racing Transformed (Sega)
5. Batman: Arkham City – Armoured Edition (Warner Bros)
6. Call of Duty: Black Ops II (Activision) - 2,000
7. Sports Connection (Ubisoft)
8. Assassin’s Creed III (Ubisoft)
9. Just Dance 4 (Ubisoft)
10. Tekken Tag Tournament 2 (Namco Bandai)
11. Rabbids Land (Ubisoft)
12. Epic Mickey 2: The Power of Two (Disney)
13. Tank! Tank! Tank! (Namco Bandai)
14. FIFA 13 (EA)
15. Darksiders II (THQ)
16. Family Party: 30 Games Obstacle Arcade (Namco Bandai)
17. Mass Effect 3 (EA)
18. Ben 10: Omniverse (Namco Bandai)
19. Skylanders Giants (Activision)
20. Game Party Champions (Warner Bros)
Should have been a standalone tablet with a HDMI dongle, yo. Would be flying off shelves.
I'm sure this was their long term plan that would converge their console and portable brands, but I doubt the tech is ready unless they were going to have gamecube era graphics.
Ahh, Andrex seems to have gone back to stanning for Nintendo a bit more.. good to see, it just didn't feel "right" when he was pissed and complaining about them.
Honestly, WiiU sounds awful in its implementation, but I still prefer Nintendo's first party games waaaaay more than the other 2. I know that the Monolith title will be amazing when it comes out, at the very least. So I will be getting one eventually.
WiiU softwareQuote1. Nintendo Land (Nintendo) - 25,709
2. New Super Mario Bros U (Nintendo)
3. Zombi U (Ubisoft)
4. Sonic & All Stars Racing Transformed (Sega)
5. Batman: Arkham City – Armoured Edition (Warner Bros)
6. Call of Duty: Black Ops II (Activision) - 2,000
7. Sports Connection (Ubisoft)
8. Assassin’s Creed III (Ubisoft)
9. Just Dance 4 (Ubisoft)
10. Tekken Tag Tournament 2 (Namco Bandai)
11. Rabbids Land (Ubisoft)
12. Epic Mickey 2: The Power of Two (Disney)
13. Tank! Tank! Tank! (Namco Bandai)
14. FIFA 13 (EA)
15. Darksiders II (THQ)
16. Family Party: 30 Games Obstacle Arcade (Namco Bandai)
17. Mass Effect 3 (EA)
18. Ben 10: Omniverse (Namco Bandai)
19. Skylanders Giants (Activision)
20. Game Party Champions (Warner Bros)
Last 5 are in microscopic area
WiiU softwareQuote1. Nintendo Land (Nintendo) - 25,709
2. New Super Mario Bros U (Nintendo)
3. Zombi U (Ubisoft)
4. Sonic & All Stars Racing Transformed (Sega)
5. Batman: Arkham City – Armoured Edition (Warner Bros)
6. Call of Duty: Black Ops II (Activision) - 2,000
7. Sports Connection (Ubisoft)
8. Assassin’s Creed III (Ubisoft)
9. Just Dance 4 (Ubisoft)
10. Tekken Tag Tournament 2 (Namco Bandai)
11. Rabbids Land (Ubisoft)
12. Epic Mickey 2: The Power of Two (Disney)
13. Tank! Tank! Tank! (Namco Bandai)
14. FIFA 13 (EA)
15. Darksiders II (THQ)
16. Family Party: 30 Games Obstacle Arcade (Namco Bandai)
17. Mass Effect 3 (EA)
18. Ben 10: Omniverse (Namco Bandai)
19. Skylanders Giants (Activision)
20. Game Party Champions (Warner Bros)
Last 5 are in microscopic area
Tank Tank Tank does not deserve to be that high.
and thanks for well wishes and welcome backs, i hope my son will be alright, but we've still got a ways ahead of us even though he's out of the hospital now.
Vita had a better launch in the UK than Wii U. :rofl
WiiU softwareQuote1. Nintendo Land (Nintendo) - 25,709
2. New Super Mario Bros U (Nintendo)
3. Zombi U (Ubisoft)
4. Sonic & All Stars Racing Transformed (Sega)
5. Batman: Arkham City – Armoured Edition (Warner Bros)
6. Call of Duty: Black Ops II (Activision) - 2,000
7. Sports Connection (Ubisoft)
8. Assassin’s Creed III (Ubisoft)
9. Just Dance 4 (Ubisoft)
10. Tekken Tag Tournament 2 (Namco Bandai)
11. Rabbids Land (Ubisoft)
12. Epic Mickey 2: The Power of Two (Disney)
13. Tank! Tank! Tank! (Namco Bandai)
14. FIFA 13 (EA)
15. Darksiders II (THQ)
16. Family Party: 30 Games Obstacle Arcade (Namco Bandai)
17. Mass Effect 3 (EA)
18. Ben 10: Omniverse (Namco Bandai)
19. Skylanders Giants (Activision)
20. Game Party Champions (Warner Bros)
Last 5 are in microscopic area
Vita had a better launch in the UK than Wii U. :rofl
This is fucking damning if thats really the case, DAMNING
Are these UK sales? These sales can't be US sales.
WiiU softwareQuote1. Nintendo Land (Nintendo) - 25,709
2. New Super Mario Bros U (Nintendo)
3. Zombi U (Ubisoft)
4. Sonic & All Stars Racing Transformed (Sega)
5. Batman: Arkham City Armoured Edition (Warner Bros)
6. Call of Duty: Black Ops II (Activision) - 2,000
7. Sports Connection (Ubisoft)
8. Assassins Creed III (Ubisoft)
9. Just Dance 4 (Ubisoft)
10. Tekken Tag Tournament 2 (Namco Bandai)
11. Rabbids Land (Ubisoft)
12. Epic Mickey 2: The Power of Two (Disney)
13. Tank! Tank! Tank! (Namco Bandai)
14. FIFA 13 (EA)
15. Darksiders II (THQ)
16. Family Party: 30 Games Obstacle Arcade (Namco Bandai)
17. Mass Effect 3 (EA)
18. Ben 10: Omniverse (Namco Bandai)
19. Skylanders Giants (Activision)
20. Game Party Champions (Warner Bros)
Last 5 are in microscopic area
If COD @ 6th place is 2k then what is Ben 10 @ 18th place?
Are these UK sales? These sales can't be US sales.
16. Family Party: 30 Games Obstacle Arcade (Namco Bandai)
17. Mass Effect 3 (EA)
You reap what you sow, Ninfans
basically, across the spectrum it looks like nintendo-system-only gamers aren't really buying the types of games they were crying about not getting during the previous generation
basically, across the spectrum it looks like nintendo-system-only gamers aren't really buying the types of games they were crying about not getting during the previous generation
I complained about Nintendo systems not getting that kind of third-part support at one time myself, but you know what I did to rectify that problem? I bought the system that had all those games I wanted.
Well, you play games, not message boards. Looks like a lot of Nintendo fans just wanted those games as bullet points for forum debates, not to actually buy and play.
The official Wii U theme song:
http://www.youtube.com/watch?v=17lkdqoLt44
Specs are a problem when it comes to third parties, but only really in the future with the next Sony and MS consoles.
I am amazed that Tank Tank Tank outsold ANYTHING :lol
Specs are a problem when it comes to third parties, but only really in the future with the next Sony and MS consoles.
I disagree,specs are a problem right now.This gen has lasted way too long and releasing something comparable to current systems = suicide.
Specs don't matter to the casuals, but I'm not sure they really care about Nintendo's "tablet" either. A system with good specs had a chance of actually getting back some of the "core" or dudebro gamers that the x360 has a monopoly of.
Who the fuck is the WiiU for?
2) people are sufficiently satisfied gaming on their smartphones/tablets and are not as interested in a game box anymore.
It doesn't even get hot enough for the exhaust vents to dry your tears :(
It doesn't even get hot enough for the exhaust vents to dry your tears :(
I've spent the last year talking to publishers and developers off the record. They've been waiting for Durango in particular. There are things they want to do that they haven't been able to pull off, and many feel that the shrinkage in the market is due to hardware stagnation. The big guys and popular developers that haven't already gone iOS are hitching their wagons to Durango in a big, big way. Which terrifies them, by the way. They are not in any way sure that it's going to turn things around, business wise.
I'm not saying the next Playstation isn't part of the equation, but they've seemed much less clear as to what it will even be. Granted, I haven't talked to everyone, obviously.
What was TVii supposed to be again? Cause you'd think Netflix or Hulu would suffice when it comes to TV shows and movies.
Wii U will make it just off of the strength of existing Nintendo IPs. The Gamecube was like that too. I'm still standing behind my prediction of 30-35 million units sold.
Who is Aegies?polygon, powered by Internet Explorer.
It doesn't even get hot enough for the exhaust vents to dry your tears :(
:rofl I can imagine this being said on a cruncheons ep
Wii U will make it just off of the strength of existing Nintendo IPs. The Gamecube was like that too. I'm still standing behind my prediction of 30-35 million units sold.
Except Nintendo doesn't make em as good as they used to imho. Wii was a step down from GCN which was a step down from N64 which was...
I've never understood the love for the N64. That thing was a gigantic piece of shit. The Gamecube is so much better.
Wii U will make it just off of the strength of existing Nintendo IPs. The Gamecube was like that too. I'm still standing behind my prediction of 30-35 million units sold.
Wii U will make it just off of the strength of existing Nintendo IPs. The Gamecube was like that too. I'm still standing behind my prediction of 30-35 million units sold.
Except Nintendo doesn't make em as good as they used to imho. Wii was a step down from GCN which was a step down from N64 which was...
I've never understood the love for the N64. That thing was a gigantic piece of shit. The Gamecube is so much better.
Wii U will make it just off of the strength of existing Nintendo IPs. The Gamecube was like that too. I'm still standing behind my prediction of 30-35 million units sold.
Except Nintendo doesn't make em as good as they used to imho. Wii was a step down from GCN which was a step down from N64 which was...
I've never understood the love for the N64. That thing was a gigantic piece of shit. The Gamecube is so much better.
Baten Kaitos 1 and 2, REmake, Wind Waker, Tales of Symphonia, Super Robot Wars GC, Gundam Ace Pilot, Fire Emblem.
It was pretty shitty if that was the only system you owned, but it was a great 2nd console for the generation.
4-player local multiplayer on the N64 was utterly amazing in the late-90's. I can't hate.
While the doofuses played Star Fox 64 in the other room, I was rocking faces over QUAKEWORLD. Team Fortress :punch
4-player local multiplayer on the N64 was utterly amazing in the late-90's. I can't hate.
that shit was a joke if you had access to some REAL t1 gaming goodness back in the day. quake, diablo, starcraft, unreal, fuck even a c-grade fps killed whatever was going on with the n64 at the time. it was like the divide between 360 and wii, except 100x more laughable
so in college while other people were socializing face-to-face, you guys were shut-in in the room next door playing with internet people and sneering at them for their poor taste
there's a little gaffer in everyone, i suppose
so in college while other people were socializing face-to-face, you guys were shut-in in the room next door playing with internet people and sneering at them for their poor taste
there's a little gaffer in everyone, i suppose
we had internet cafes in st louis fucking county back then; im sure they had them around where you lived too. you take your nerd friends up there, meet a rival group of nerds, and game all day SOCIALLY. and no one has to degrade themselves by playing an n64.
Anyways - the controller was perfect for a set of games and utter shiiiiiite for everything else. It was clearly fantastic for Mario, was great for ISS64 and great for Golden Eye... but year, it hamstrung every other game pretty much.
Mario 64 was pretty crappy. Probably the most overrated game this side of Animal Crossing.
It's kind of funny - i had a year in industry and one of the guys there was a pro-Doom player. He came to the house and showed me MOUSE LOOK on quake... MY WORLD, OH MY GOD, TURNED UPSIDE DOWN! :O
Played this every weekend with my friend in 1998/1999.
http://www.youtube.com/watch?v=rAQUd1eHawE
it was definitely crap (though i got many hours out of the wrasslin games),
10 years of PSO was the biggest time sink for me, and pso2 is launching soon :'(500 hours since July :-[
Do you guys still ever play with other peeps at your/their house?
anyone who likes Smash Brothers needs to go play on the railway tracks
Mario 64 was pretty crappy. Probably the most overrated game this side of Animal Crossing.
Mario 64 suffers from the same thing as many influential "firsts" (including SMB1) - it was completely brilliant in its time, but is has been copied and improved upon quite a lot since, so a lot of its shine is lost now. It's not like you can't appreciate it, but if you weren't there at the time, it's hard to get the full impact.Yeah. When I hear people talking about the classic in any media, a classic which handled something so well, so originally, that it spawned the cliché and then they think oh that's just so clichéd, they don't understand the context. Some people just seem willingly ignorant of how hard it is to do something original, and do it well, and how simple it is to ape that success afterwords to lesser effect.
Do you guys still ever play with other peeps at your/their house?
I play Fifa with friends whenever I can (this year 1 time, last year looaaads). I also play Walking Dead with my fiancee (well she watches advises).
anyone who likes Smash Brothers needs to go play on the railway tracks
You are truly irredeemable.Mario 64 was pretty crappy. Probably the most overrated game this side of Animal Crossing.
My least favorite 3D Mario. Nice for what it is, but not much beyond that.
But I want to replay it soon to see if that opinion is close to the truth.
I didn't like mario 64 even at launch.
Did you play it at launch Andrex?
Do you guys still ever play with other peeps at your/their house?Hardly. A friend came over this past weekend though and we played a couple Halo 4 matches online. Good times.
Did you play it at launch Andrex?
Do you guys still ever play with other peeps at your/their house?
I play Fifa with friends whenever I can (this year 1 time, last year looaaads). I also play Walking Dead with my fiancee (well she watches advises).
Do you guys still ever play with other peeps at your/their house?
I play Fifa with friends whenever I can (this year 1 time, last year looaaads). I also play Walking Dead with my fiancee (well she watches advises).
Most of my friends don't play video games period. The remaining few just noodle around with various iOS games like Bejeweled and Angry Birds. Most women my age (mid-late 20s) disdain video games and video game players. They tend to associate them with manchildren who aren't doing shit with their lives, even if they fritter it away on Facebook, Pinterest, reality shows, and rewatching Sex and the City for the 5000th time.
It's the main reason why I'm on forums: I can discuss nerdery with people who know what the hell I'm talking about.
Probably the worst thing you can think is that shared hobbies is a good indicator of relationship success.
NPD reports Xbox 360 sells 1.26M consoles in Nov, nearly 2x all other consoles & >WiiU+Wii combinedhttps://twitter.com/aarongreenberg/statuses/276831169973211136
Nintendo DS only hardware to see year-over-year increase.
The culprit, he says, was Wii U hardware sales, which came in about $50 million below expected, and sales of Nintendo handhelds, the DS and 3DS. "Wii U hardware was sold out, we checked, so it's a supply issue," he says. But Wii U software sales "was abysmal, only Super Mario sold any meaningful units."
NPD analyst Liam Callahan noted that fewer games were released in November, compared to November 2011. However, the top five games had 5% more sales, unit-wise, than the top five from 2011.http://www.usatoday.com/story/tech/gaming/2012/12/06/npd-video-game-sales-november/1752081/
"These new titles are holding their own and generating the same number of dollars per title on average," he said. "Unfortunately, declines this month stemmed from softer sales from catalog titles, which launched outside of this month, with dollar sales down 11 percent, collectively."
Other optimistic points: November's 11% overall decline was the smallest year-over-year decrease in 2012. "This is a sign of momentum going into the December holiday period," Callahan says.
And Wii U sales generated 21% more revenue than the Wii launch in November 2006, he said. "With an average price 35% higher for the Wii U at launch, compared to the Wii, this is an example of how consumers are willing to come out and spend when they see the value of the product."
Callahan compared this time period to November 2005 when the industry began transitioning to the Xbox 360 and, the following year, the Wii and PlayStation 3. Retail video game sales, he says, "are nearly twice as big as they were then. This really demonstrates the long-term health of retail sales even as many platforms are quite late in their lifecycles."
Wedbush Securities analyst Michael Pachter deemed the November sales results -- a record 12 months of declines -- as "worse than I expected."
The culprit, he says, was Wii U hardware sales, which came in about $50 million below expected, and sales of Nintendo handhelds, the DS and 3DS. "Wii U hardware was sold out, we checked, so it's a supply issue," he says. But Wii U software sales "was abysmal, only Super Mario sold any meaningful units."
Steady Wii U sales should help the industry to growth in early 2013, along with arrival of new games such as BioShock Infinite, Pachter says. Then, the eventual new consoles should lead to an industry rebound in 20
QuoteThe culprit, he says, was Wii U hardware sales, which came in about $50 million below expected, and sales of Nintendo handhelds, the DS and 3DS. "Wii U hardware was sold out, we checked, so it's a supply issue," he says. But Wii U software sales "was abysmal, only Super Mario sold any meaningful units."
Not sold out here ???
And shit, I didn't realize 3DS was that dire. Hopefully the end of consoles as we know it.
Wii U: Following its launch on Nov. 18 and with only seven days of sales captured in the data, Wii U sold more than 425,000 units, nearly matching the Wii system’s first-week total of 475,000. On the software front, New Super Mario Bros. U sold more than 243,000 units, an attach rate of nearly 60 percent.
Nintendo 3DS: The platform kicked off its second holiday season by selling nearly 540,000 units and has now sold nearly 6.5 million units life to date. Additionally, Mario Kart 7 became the second Nintendo 3DS game to cross 2 million units sold in the U.S.
Wii: In its seventh November, Wii sold 420,000 units and has now sold more than 40 million units in the United States alone.
Nintendo DS: In its 97th month overall, Nintendo DS sold more than 370,000 units and will cross 53 million units sold life to date in the next few days.
Mario
ZombiU
Scribblenaus
cod
jd4
nland
mickey
batman
sonic
skylanders
ac3
sing
nfl13
espn
ng3
no me3?
:maf
Just Dance 4 above Assassin's Creed, Batman, Sonic All-Stars Racing, and more. Wii U is gonna get amazing third party support this gen.
Also, PSAll-Stars Bomba Royale. 80k
so, is Zombiu going to be a retail release or XBLA/PSN?
Surprised to see Nthingland so low, considering it's ostensibly attached to half of all systems sold. Did that include bundles numbers
Scribblenauts being so high is surprising to me.
Image above clearly stats they're not counting hard bundles with the software numbers.
High is relative, it's high for Wii U titles.
4-player local multiplayer on the N64 was utterly amazing in the late-90's. I can't hate.
that shit was a joke if you had access to some REAL t1 gaming goodness back in the day. quake, diablo, starcraft, unreal, fuck even a c-grade fps killed whatever was going on with the n64 at the time. it was like the divide between 360 and wii, except 100x more laughable
6.5 million 3DSs in America in nearly two years isn't very good at all. It's not terrible, but it's way behind Nintendo's usual handheld sales. Being down year-on-year, as you recognize, is also terrible given it's just the second year. That's not even the worst news, though. The hardware sales are, what I would say, disappointing but passable. The software? Yikes. More than ever, people are just buying this handheld for Mario Kart and Super Mario and buying literally nothing else.
I predict games becoming more and more like Hollywood in the sense that there are very few BIG, MAJOR big budget publishers, there will be a thriving indie scene.
6.5 million 3DSs in America in nearly two years isn't very good at all. It's not terrible, but it's way behind Nintendo's usual handheld sales. Being down year-on-year, as you recognize, is also terrible given it's just the second year. That's not even the worst news, though. The hardware sales are, what I would say, disappointing but passable. The software? Yikes. More than ever, people are just buying this handheld for Mario Kart and Super Mario and buying literally nothing else.
There is nothing else on that shit, where's my Castlevania and Sonic and Mega Man and Advance Wars
except way smaller
except way smaller
Console gaming is just contracting back to a hobbyists market. It wont die but the boom period is well and truly over.
lol looks like it bombed.
It's been a pretty shitty year for my Playstation. Don't think I played any new exclusives on it this year.
Microsoft's Halo 4 sold 3.2 million units in the US during November, according to NPS sales data leaked by analyst firm Cowen and Company.
The title was the second biggest boxed game in the region during the month, with Activision's Call of Duty: Black Ops 2 topping the charts with 7.5 million units sold.
Ubisoft's Assassin's Creed III also performed well, shifting 2.9 million units, while further down the sales chart was Electronic Arts' Need for Speed: Most Wanted, selling 509,000 units.
right now the whole industry seems to be banking on the hope and prayer that a new generation will turn everything around.
that's a possible route for delivering more hardware, but at the end of the day, the software prices can't stay as high as they are now and hope to yank people away from their tablets and PCs.
I've been saying it for a long-ass time, but it's scary how closely the games industry is mirroring the American comics industry's trajectory. Geeks gonna geek, I guess.
What happened to comics? ( i never read a comic)
Assassin's Creed 3 did like triple what Assassin's Creed games normally do; nearly 3 million. I guess the change in setting or something really paid off.
What happened to comics? ( i never read a comic)
Speculator comics flooding the market, for the most part. Expensive gimmick covers, multipart storylines which went on forever and you HAD to buy everything to understand what was going on, multiple shitty spinoff titles, that kind of thing. Comic shop owners overordering and getting stuck with piles of comics like the return of Superman storyline, Image comics titles going for like a year between issues and people losing interest. Tons of startup companies popping up overnight to cash in on the boom and producing absolute shit that they expected people to pay upwards of $5 for (and this was the 90s, remember) just because they slapped a hologram cover on it.
the parallels to me are:
Gimmick covers = "limited" editions and preorder bonuses
Neverending crossovers = DLC and microtransactions
Delayed issues and titles = Delayed games
Retailers over ordering = same
Upstarts flooding the market with crap that has no hope of selling anywhere other than a bargain bin
Both thinking every game/comic has to command top dollar
Assassin's Creed 3 did like triple what Assassin's Creed games normally do; nearly 3 million. I guess the change in setting or something really paid off.
It's the setting.
So comics aren't apt, because there wasn't a big indie scene, but broadcast television is? :wtfWhat happened to comics? ( i never read a comic)
Speculator comics flooding the market, for the most part. Expensive gimmick covers, multipart storylines which went on forever and you HAD to buy everything to understand what was going on, multiple shitty spinoff titles, that kind of thing. Comic shop owners overordering and getting stuck with piles of comics like the return of Superman storyline, Image comics titles going for like a year between issues and people losing interest. Tons of startup companies popping up overnight to cash in on the boom and producing absolute shit that they expected people to pay upwards of $5 for (and this was the 90s, remember) just because they slapped a hologram cover on it.
the parallels to me are:
Gimmick covers = "limited" editions and preorder bonuses
Neverending crossovers = DLC and microtransactions
Delayed issues and titles = Delayed games
Retailers over ordering = same
Upstarts flooding the market with crap that has no hope of selling anywhere other than a bargain bin
Both thinking every game/comic has to command top dollar
While you have a lot of points, the gaming industry has what the comic industry didn't have, or had but wasn't as sucessfull: an indie scene. Minecraft is huge on 360 and pc and phones and it's indie. Angry Birds? Indie. Indie games are ACTUALLY SELLING thanks to dd services. Did american comics have that? I find Toxic Adam's comparison surprisingly more apt though you raise A LOT of on point parallels, namely the point of reaching for top dollar.
"A bit less"? Would love to know your definition of 'a bit' and where you heard that from.
I'd say its more like 'a gulf,' personally.
:(
Also, the games industry has :bow Kickstarter :bow2 :smug
What happened to comics? ( i never read a comic)
Speculator comics flooding the market, for the most part. Expensive gimmick covers, multipart storylines which went on forever and you HAD to buy everything to understand what was going on, multiple shitty spinoff titles, that kind of thing. Comic shop owners overordering and getting stuck with piles of comics like the return of Superman storyline, Image comics titles going for like a year between issues and people losing interest. Tons of startup companies popping up overnight to cash in on the boom and producing absolute shit that they expected people to pay upwards of $5 for (and this was the 90s, remember) just because they slapped a hologram cover on it.
the parallels to me are:
Gimmick covers = "limited" editions and preorder bonuses
Neverending crossovers = DLC and microtransactions
Delayed issues and titles = Delayed games
Retailers over ordering = same
Upstarts flooding the market with crap that has no hope of selling anywhere other than a bargain bin
Both thinking every game/comic has to command top dollar
I think the parallel is more towards broadcast television. The major players will all be there and still very valuable entities, but the measuring stick of what is considered a 'success' will be greatly diminished.
Consumer dilution across the board. But there will still be a select few titles that breakout and sell millions and millions.
I think as long as there are 14-20 year old males, there will always be a market for a dedicated console. It's the perfect tool for escape and filling up hours of your time.
‘Call of Duty: Black Ops II’ takes the crown for a 4th week at No1 (-15%).
It becomes the 4th title to hold four consecutive weeks at the top of our All Formats Chart in 2012 along with both FIFA 12, FIFA 13 and Lego Batman 2 (which has 5 weeks). ‘Far Cry 3’ (-8%) holds the No2 ahead of EA’s ‘FIFA 13’ (+18%) which stays at No3 despite a strong increase in sales. Retailer promotions continue to propel ‘Just Dance 4’ (+54%) up the chart from No6 to No4 ahead of another Ubisoft title ‘Assassin’s Creed III’ (+10%) at No5. ‘Hitman Absolution’ (-3%) slips to No6 while ‘Halo 4’ (52,340 / +36%) climbs a spot to No7.
A strong sales push sees ‘WWE ’13’ (+124%) back into the Top 10 at No10. Further down the chart the release of Sega’s ‘Sonic & All Stars Racing Transformed’ (+39%) on PS Vita sees the title continue its week on week climb to No16. There’s also a debut for ‘Paper Mario Sticker Star’ new for Nintendo 3DS at No40.
Week 49, 2012 - Individual Formats (Units)
01 (01) 360 Call Of Duty: Black Ops Ii (Activision Blizzard)
02 (04) WII Just Dance 4 (Ubisoft)
03 (02) PS3 Call Of Duty: Black Ops Ii (Activision Blizzard)
04 (03) 360 Far Cry 3 (Ubisoft)
05 (05) 360 Halo 4 (Microsoft)
06 (06) 360 Fifa 13 (Electronic Arts)
07 (09) 360 Assassin's Creed Iii (Ubisoft)
08 (12) PS3 Fifa 13 (Electronic Arts)
09 (08) PS3 Far Cry 3 (Ubisoft)
10 (07) 360 Hitman Absolution (Square Enix Europe)
11 (10) PS3 Hitman Absolution (Square Enix Europe)
12 (13) PS3 Assassin's Creed Iii (Ubisoft)
13 (32) 360 Wwe '13 (Thq)
14 (24) PS3 Need For Speed Most Wanted (Electronic Arts)
15 (15) PC Football Manager 2013 (Sega)
16 (19) 360 Need For Speed Most Wanted (Electronic Arts)
17 (20) 3DS New Super Mario Bros. 2 (Nintendo)
18 (17) 360 Lego The Lord Of The Rings (Warner Bros. Interactive)
19 (18) WII Skylanders Giants (Activision Blizzard)
20 (__) PS3 Wwe '13 (Thq)
21 (29) 360 The Elder Scrolls V: Skyrim (Bethesda Softworks)
22 (22) PS3 Book Of Spells (Sony Computer Ent.)
23 (21) 360 Forza Horizon (Microsoft)
24 (30) 360 Forza Motorsport 4 (Microsoft)
25 (26) NDS Moshi Monsters: Moshlings Theme Park (Mind Candy)
26 (28) 360 Skylanders Giants (Activision Blizzard)
27 (11) WiiU Nintendo Land (Nintendo)
28 (__) WII Just Dance Disney Party (Ubisoft)
29 (33) 3DS Mario Kart 7 (Nintendo)
30 (31) PS3 Lego The Lord Of The Rings (Warner Bros. Interactive)
31 (37) 360 Medal Of Honor: Warfighter (Electronic Arts)
32 (35) 3DS Professor Layton And The Miracle Mask (Nintendo)
33 (23) WII Lego The Lord Of The Rings (Warner Bros. Interactive)
34 (__) PS3 Medal Of Honor: Warfighter (Electronic Arts)
35 (40) 3DS Super Mario 3d Land (Nintendo)
36 (14) WiiU New Super Mario Bros. U (Nintendo)
37 (25) 360 Dishonored (Bethesda Softworks)
38 (__) 360 Dance Central 2 (Microsoft)
39 (__) 360 F1 2012 (Codemasters)
40 (__) NDS Paper Mario Sticker Star (Nintendo)
whoa NSMB WiiU bombed
Do the UK charts include bundled games in the chart?Yes.
whoa NSMB WiiU bombed
And I'm glad it did.
Such a lazy product.
1. New Super Mario Bros. U WiiU 160.140
2. Monster Hunter 3 Ultimate WiiU 106.454
3. Nintendo Land WiiU 66.583
4. ZombiU WiiU 10.680
5. Warriors Orochi 3 Hyper WiiU 7.252
6. Tekken Tag Tournament 2 WiiU 4.951
Wonderbook outsold all of the Wii U games :lol
PS2: 630,552
GBA: 611,504
NDS: 441,485
Wii: 371,936
3DS: 371,326
PSV: 321,407
Weeoo has no Uguu
Weeoo has no Uguu :uguu
Football Manager :bow2
Steam > WiiU
So the Wii U launched well everywhere. Did someone page the Doom Brigade to spin these numbers into doomed?
Is Wii U still sold out?
So the Wii U launched well everywhere. Did someone page the Doom Brigade to spin these numbers into doomed?
XFE U LIAR!! PIX OR IT DIDNT HAPPEN
XFE U LIAR!! PIX OR IT DIDNT HAPPEN
(https://pbs.twimg.com/media/A9ySdf6CQAMziDK.jpg:large)
:o :o :o
I can't believe this is coming as such a surprise to anyone. But I've gone up and down this several times now.
Double my pleasure, though. It's been joyous watching the Vitards twisting in the wind this year, I'll gladly take a second helping of that next year with Nintard Tear dressing.
NSMBU is sorta a lazy effort, but I didn't want it to bomb that hard. Granted, it's a 2D Mario game so it may have legs.
Still, if the game doesn't do as well as Nintendo expected, maybe they'll finally ditch that shitty style with the next 2D title.
Now to see if Sony and Microsoft will learn from the mistakes of 2012's failures with their next consoles.
01 (01) 360 Call Of Duty: Black Ops Ii (Activision Blizzard)
02 (04) WII Just Dance 4 (Ubisoft)
03 (02) PS3 Call Of Duty: Black Ops Ii (Activision Blizzard)
04 (03) 360 Far Cry 3 (Ubisoft)
05 (05) 360 Halo 4 (Microsoft) - 52,340
06 (06) 360 Fifa 13 (Electronic Arts)
07 (09) 360 Assassin's Creed Iii (Ubisoft) - 32,030
08 (12) PS3 Fifa 13 (Electronic Arts)
09 (08) PS3 Far Cry 3 (Ubisoft)
10 (07) 360 Hitman Absolution (Square Enix Europe) - >29,441
11 (10) PS3 Hitman Absolution (Square Enix Europe) - <26,099
12 (13) PS3 Assassin's Creed Iii (Ubisoft) - 24,912
13 (32) 360 Wwe '13 (Thq)
14 (24) PS3 Need For Speed Most Wanted (Electronic Arts) - <23,553
15 (15) PC Football Manager 2013 (Sega)
16 (19) 360 Need For Speed Most Wanted (Electronic Arts) - <20,936
17 (20) 3DS New Super Mario Bros. 2 (Nintendo)
18 (17) 360 Lego The Lord Of The Rings (Warner Bros. Interactive)
19 (18) WII Skylanders Giants (Activision Blizzard) - <18,578
20 (__) PS3 Wwe '13 (Thq) - <16,045
21 (29) 360 The Elder Scrolls V: Skyrim (Bethesda Softworks)
22 (22) PS3 Book Of Spells (Sony Computer Ent.)
23 (21) 360 Forza Horizon (Microsoft)
24 (30) 360 Forza Motorsport 4 (Microsoft)
25 (26) NDS Moshi Monsters: Moshlings Theme Park (Mind Candy)
26 (28) 360 Skylanders Giants (Activision Blizzard) - <10,556
27 (11) WiiU Nintendo Land (Nintendo)
28 (__) WII Just Dance Disney Party (Ubisoft)
29 (33) 3DS Mario Kart 7 (Nintendo)
30 (31) PS3 Lego The Lord Of The Rings (Warner Bros. Interactive)
31 (37) 360 Medal Of Honor: Warfighter (Electronic Arts)
32 (35) 3DS Professor Layton And The Miracle Mask (Nintendo)
33 (23) WII Lego The Lord Of The Rings (Warner Bros. Interactive)
34 (__) PS3 Medal Of Honor: Warfighter (Electronic Arts)
35 (40) 3DS Super Mario 3d Land (Nintendo)
36 (14) WiiU New Super Mario Bros. U (Nintendo)
37 (25) 360 Dishonored (Bethesda Softworks)
38 (__) 360 Dance Central 2 (Microsoft)
39 (__) 360 F1 2012 (Codemasters)
40 (__) 3DS Paper Mario Sticker Star (Nintendo)
What are the odds of Ninty hitting one out of the park next year? A mario with rayman quality visuals, im not talking some core new ip even lol.
Zero. We might see a very pretty 3d Mario game though.
http://www.4gamer.net/games/117/G011794/20121212048/
----------------------------------------------------------------------------------------
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
----------------------------------------------------------------------------------------
| 3DS # | 319.025 | 211.499 | 367.691 | 4.836.260 | 3.601.990 | 9.118.403 |
| WIU | 126.916 | 308.142 | | 435.058 | | 435.058 |
| PS3 | 42.976 | 36.994 | 65.119 | 1.122.851 | 1.405.753 | 8.759.236 |
| PSP # | 33.002 | 19.637 | 64.468 | 791.854 | 1.915.285 | 19.521.238 |
| PSV | 14.446 | 11.039 | 324.859 | 649.081 | 324.859 | 1.089.067 |
| WII | 10.346 | 6.714 | 60.916 | 455.825 | 759.199 | 12.619.046 |
| 360 | 1.760 | 1.216 | 3.584 | 74.114 | 108.850 | 1.610.159 |
| PS2 | 1.102 | 904 | 1.400 | 56.107 | 74.773 | 21.830.214 |
| NDS # | 541 | 424 | 9.155 | 67.524 | 637.589 | 32.876.010 |
----------------------------------------------------------------------------------------
| ALL | 550.114 | 596.569 | 897.192 | 8.488.674 | 8.828.298 | 107.858.431 |
----------------------------------------------------------------------------------------
| 3DSLL | 206.973 | 136.373 | | 1.687.841 | | 1.687.841 |
| 3DS | 112.052 | 75.126 | 367.691 | 3.148.419 | 3.601.990 | 7.430.562 |
| DSiLL | 221 | 179 | 5.600 | 37.008 | 334.909 | 2.331.327 |
| DSi | 320 | 245 | 3.523 | 30.516 | 282.017 | 5.864.566 |
| PSP | 33.002 | 19.637 | 64.468 | 791.854 | 1.899.745 | 19.345.251 |
----------------------------------------------------------------------------------------
If liking C-tier Japanesey games is wrong, I don't wanna be right. :uguuLiking C-Tier Japanese games these days means you're a pedo.
If liking C-tier Japanesey games is wrong, I don't wanna be right. :uguuLiking C-Tier Japanese games these days means you're a pedo.
Weekly Japanese Sales
Can someone take Vita out behind the shed and put him out of his misery?
Japan is irrelevant Andrex so yeah congrats? Japans devs are right up there with eastern euro jank for most part so maybe you can get some c tier games on your ds.
Japan is irrelevant Andrex so yeah congrats? Japans devs are right up there with eastern euro jank for most part so maybe you can get some c tier games on your ds.
You know you're talking with gamers when one of the largest markets in the world (and still one of the largest producers of games) is irrelevant.
The sales numbers in Japan aren't that far from America's, what with how much the latter has weakened in the last few years. Taking population size into account, it's considerably stronger than America's. The companies themselves are financially healthier on the whole, too.
But gamers, I guess
Worst thing is he was not trolling but being serious.
C'mon, K, that is just a missed analysis on your part.
You cannot compare Japanase market to CoD sales in the West and say it is broken. FF/ DQ move around the same numbers in Japan alone as CoD does in the US alone.
I think so too, but lets be honest here, what greatness has come out of Japan this gen?
Square is a wreck, Nintendo is in shambles, Namco and Konami dont seem to make games anymore. Sega?
Two best games from nippon last 7 years have been Dead Rising and Demon/Dark Souls.
Now ofc this is my taste, but Japan looks on life support to me.
Japan is irrelevant Andrex so yeah congrats? Japans devs are right up there with eastern euro jank for most part so maybe you can get some c tier games on your ds.
You know you're talking with gamers when one of the largest markets in the world (and still one of the largest producers of games) is irrelevant.
The sales numbers in Japan aren't that far from America's, what with how much the latter has weakened in the last few years. Taking population size into account, it's considerably stronger than America's. The companies themselves are financially healthier on the whole, too.
But gamers, I guess
Japanese developers need to get their shit regarding pc versions, good japanese games are the only thing I'm missing as a now pc only gamer. Things have gotten better slightly over the course of this generation but still not nearly good enough. I guess in a lot of cases it's just not viable, as typical pc gamers are rarely interested in japanese games but they still could/should try to build an audience.
Lager, dude, what has happened here is this: other regions stepped their shit up considerably this gen, especially in the console market. Before this gen, if you weren't on a PC, and you were a reasonably hardcore gamer, you pretty much had to be playing some Japanese games. This gen, you could have your needs met and more without touching a Japanese game. Which is pretty much what you did, Lager. It's fairly telling which J-games you did list. Like most gamers, your needs are met quite well by going where you're told to go, and this gen that roadmap only included a couple of stops in Japan.
Now, this is compounded by the fact that you don't really play handhelds, which is where a lot of Japan's focus has been this gen. You're the western equivalent of a Japanese DS owner saying western developers are irrelevant. It's a claim borne of ignorance, and that ignorance is fine, but the claim makes you look foolish.
I can't imagine what kind of person is fucking looking forward to Lightning Returns but calls Dragon Quest garbage, but hey, gamers, so(http://i.minus.com/iOYF1vPnsYjll.gif)
currently have 42 DS games and there are maybe 20 more I want to pick up eventually. Despite having terrible graphics compared to other modern systems, most of the games are quite enjoyable. The stylus controls added a lot to games like Etrian Odyssey, Professor Layton and Inazuma Eleven.
The Last Remnant>>>>FF shit
Wow it is like the personification of bad taste. SoD over DQ really?
I remember this game. I tried to play it on my xbox and it ran worse then Oblvion when on a hoarse. I then tried it on my PC and realized it was a shit game anyway.
The Last Remnant>>>>FF shit
"Best 3D platformer Mirror's Edge"
???
"Best 3D platformer Mirror's Edge"
???
Not that I agree it's the best or anything, but why are you challenging this when we all know you've never played Mirror's Edge, as it wasn't a Wii game.
"Best 3D platformer Mirror's Edge"
???
Not that I agree it's the best or anything, but why are you challenging this when we all know you've never played Mirror's Edge, as it wasn't a Wii game.
It's on PC though, so I could have played it. I didn't because it didn't appeal to me at the time.
I remember this game. I tried to play it on my xbox and it ran worse then Oblvion when on a hoarse. I then tried it on my PC and realized it was a shit game anyway.
The Last Remnant>>>>FF shit
and Japan are both fairly healthy,they have its problems by they are far away from crashing.
"Best 3D platformer Mirror's Edge"
???
Not that I agree it's the best or anything, but why are you challenging this when we all know you've never played Mirror's Edge, as it wasn't a Wii game.
It's on PC though, so I could have played it. I didn't because it didn't appeal to me at the time.
We all know that you don't really play PC games except for emulated Dolphin stuff. Again, though, you didn't play it. So, why the emoticon as though it was a baffling statement?
Pff Andrex Ive never judged Galaxy cause Ive never played it, but since everyone loves it id like to try it too someday. You dismissing ME just like that is really weird, especially since its one of the very few really unique games this gen.
blah blah topic not supposed to be about whether or not andrex is a stupid whiny attention whorey cunt or not
/backseatmod
Pff Andrex Ive never judged Galaxy cause Ive never played it, but since everyone loves it id like to try it too someday. You dismissing ME just like that is really weird, especially since its one of the very few really unique games this gen.
How could you slag off Japan if you haven't played lots of their best games this gen? :P
It'd be like me saying the western console market is horrible when the only thing I've played this year from that market was Mass Effect 3.
I remember this game. I tried to play it on my xbox and it ran worse then Oblvion when on a hoarse. I then tried it on my PC and realized it was a shit game anyway.
The Last Remnant>>>>FF shit
Wait Ill just make seperate thread lets not think shit up SALES TALK (sic!)
Compared to the disaster called Western market,yes.
You consider it complicated? The pc version even makes the game easier.I remember this game. I tried to play it on my xbox and it ran worse then Oblvion when on a hoarse. I then tried it on my PC and realized it was a shit game anyway.
The Last Remnant>>>>FF shit
You don't like it because it's too complicated and is actually a game.
31 (31) PSV Call Of Duty: Black Ops Declassified (Activision Blizzard)
Quote31 (31) PSV Call Of Duty: Black Ops Declassified (Activision Blizzard)
i asked the kids at the xmas gathering last night if they wanted a WiiU--
2 said "meh"
1 said "no, i've got an xbox and an iphone"
1 said "what's a wiiu"
of course, 3 of them didn't know what my vita was and the other just wanted to play Dissidia on it :'(
The adults were all like "wow, they make a portable playstation now?! what will they come up with next?"
i asked the kids at the xmas gathering last night if they wanted a WiiU--
2 said "meh"
1 said "no, i've got an xbox and an iphone"
1 said "what's a wiiu"
of course, 3 of them didn't know what my vita was and the other just wanted to play Dissidia on it :'(
The adults were all like "wow, they make a portable playstation now?! what will they come up with next?"
Good job fighting the good fight, educating the filthy masses about the wonders of the Vita. :american
3DS - 411.272
WiiU - 122.843
PSP - 65.859
PS3 - 47.626
PSV - 21.266
WII - 13.049
360 - 1.689
PS2 - 928
NDS - 745
Everything rising, except for Ps2, X360 and WiiU
3DS - 1.109.204
Wii U - 557.901
PS3 - 157.405
PSP - 134.439
PS Vita - 57.817
Wii - 35.659
Xbox 360 - 5.882
Famitsu:
360 WK 51, 2006 - 19,511
PSV WK 51, 2012 - 19,056
Best Buy:Nintendo Wii U Console Basic Set and Free Nintendo Land Game...$299 (http://www.bestbuy.com/site/Nintendo+Wii+U+Console+Basic+Set+and+Free+Nintendo+Land+Game/9999196000050006.p?PID=1312731&id=pcmprd195200050006&ref=39&loc=01&URL=http://www.bestbuy.com/site/olspage.jsp?id=pcmprd195200050006&skuId=9999196000050006&type=product&AID=10597222&skuId=9999196000050006&CJPID=1727731)
:violin
heheheQuoteFamitsu:
360 WK 51, 2006 - 19,511
PSV WK 51, 2012 - 19,056
heheheQuoteFamitsu:
360 WK 51, 2006 - 19,511
PSV WK 51, 2012 - 19,056
Blue Dragon,week 49heheheQuoteFamitsu:
360 WK 51, 2006 - 19,511
PSV WK 51, 2012 - 19,056
are we sure that wasn't Idolmaster or Tales of Vesperia release week? :-\
RIP Vita, you weren't long for this world, but it wasn't your fault :'(
heheheQuoteFamitsu:
360 WK 51, 2006 - 19,511
PSV WK 51, 2012 - 19,056
are we sure that wasn't Idolmaster or Tales of Vesperia release week? :-\
RIP Vita, you weren't long for this world, but it wasn't your fault :'(
Blue Dragon,week 49heheheQuoteFamitsu:
360 WK 51, 2006 - 19,511
PSV WK 51, 2012 - 19,056
are we sure that wasn't Idolmaster or Tales of Vesperia release week? :-\
RIP Vita, you weren't long for this world, but it wasn't your fault :'(
heheheQuoteFamitsu:
360 WK 51, 2006 - 19,511
PSV WK 51, 2012 - 19,056
are we sure that wasn't Idolmaster or Tales of Vesperia release week? :-\
RIP Vita, you weren't long for this world, but it wasn't your fault :'(
After using it for a while now i agree with this. A damn shame :maf
Its so sad cause vita is so good, prob the best dedicated handheld ever going to be made.
Still I wouldnt buy one unless its like 99.
Fuckin Sony hit a homerun with the hardware no one cares about.
I know, right?! I'm thinking it might be some of my favorite hardware ever, with a nice and simple UI.
Its so sad cause vita is so good, prob the best dedicated handheld ever going to be made.
Still I wouldnt buy one unless its like 99.
Fuckin Sony hit a homerun with the hardware no one cares about.
they're not totally blameless though. i love BC and all, but they gotta actually announce stuff to get people excited. it's not an apple product that just sells itself. Get some hats, fill them with money.
nintendo could contribute only games, hands off everything else.
Oh, I think they could improve on Sony's UI designs a bit too. Not that Nintendo is particularly good at it, but Sony is awful at it. That new PSN shop is somehow even worse than the previous one.
Other than uncharted and wipe out what what does Sony actually make internally?
I'd be all over a Motorstorm game (that's not RC) on the Vita. First game was over rated to hell and back but the second game in particular was good solid fun (if a bit broken in the late stages)
Seems like the action plan during the early psp days was to dust off some of the old big franchises from the ps1 era that weren't quite working out on PS2, then as time went on, bring more PS2 and even a few PS3 franchises on it. Vita seemed to avoid this, relying more on PS3 IPs than anything else.P4>30k?
I finally took some time to really look over the last NPD numbers. Man, the WiiU is a joke. Like, as craptacular as the PS Vita big hitters did (and man did they do craptacular, weep for P4), they outsold almost everything on the WiiU. The PS3 version of Blops 2 literally sold more than 100x the WiiU version.
Automatic preprogrammed ninthing excuse process I'm trying to suppress says:
- New platform
- Install base
- Crap marketing for the previous Wii installments
- Came out earlier on PS360, diehards won't wait
- Install base
bzzt, end of line.
sold about half of CoDBlops Vita stand-alone SKU.
Automatic preprogrammed ninthing excuse process I'm trying to suppress says:
- New platform
- Install base
- Crap marketing for the previous Wii installments
- Came out earlier on PS360, diehards won't wait
- Install base
bzzt, end of line.
sold about half of CoDBlops Vita stand-alone SKU.
You wanna see Wii U go down in flames? Wait for the January one.
Automatic preprogrammed ninthing excuse process I'm trying to suppress says:
- New platform
- Install base
- Crap marketing for the previous Wii installments
- Came out earlier on PS360, diehards won't wait
- Install base
bzzt, end of line.
sold about half of CoDBlops Vita stand-alone SKU.
Oh, so this is why you said "tons of stock" 1st week. Makes sense now. :)QuoteEverything rising, except for Ps2, X360 and WiiU
guys, it's because the Wii U is sold out everywhere*
* - "sold out" is the japanese phrase for "in stock"
nintendo could contribute only games, hands off everything else.Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.
Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.You must be blissfully unaware that both the Vita and 3DS launched at $249
Only the tard packs.Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.You must be blissfully unaware that both the Vita and 3DS launched at $249
Difference is is that the $250 Sony handheld didn't come with PSP level hardware.Only the tard packs.Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.You must be blissfully unaware that both the Vita and 3DS launched at $249
My Ninthing imperative took over so I bought a launch 3DS, but the world didn't need a $250 Nintendo handheld either. I hope Iwata learned his lesson.
Too bad, if it had it might have a future.Difference is is that the $250 Sony handheld didn't come with PSP level hardware.Only the tard packs.Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.You must be blissfully unaware that both the Vita and 3DS launched at $249
My Ninthing imperative took over so I bought a launch 3DS, but the world didn't need a $250 Nintendo handheld either. I hope Iwata learned his lesson.
3DS is successful (only in Japan mind) in spite of its embarrassing hardware.Too bad, if it had it might have a future.Difference is is that the $250 Sony handheld didn't come with PSP level hardware.Only the tard packs.Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.You must be blissfully unaware that both the Vita and 3DS launched at $249
My Ninthing imperative took over so I bought a launch 3DS, but the world didn't need a $250 Nintendo handheld either. I hope Iwata learned his lesson.
Well, yeah? Welcome to every Nintendo handheld ever.3DS is successful (only in Japan mind) in spite of its embarrassing hardware.Too bad, if it had it might have a future.Difference is is that the $250 Sony handheld didn't come with PSP level hardware.Only the tard packs.Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.You must be blissfully unaware that both the Vita and 3DS launched at $249
My Ninthing imperative took over so I bought a launch 3DS, but the world didn't need a $250 Nintendo handheld either. I hope Iwata learned his lesson.
FTFY.Well, yeah? Welcome to every single thing Nintendo has released post GC/GBA ever.3DS is successful (only in Japan mind) in spite of its embarrassing hardware.Too bad, if it had it might have a future.Difference is is that the $250 Sony handheld didn't come with PSP level hardware.Only the tard packs.Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.You must be blissfully unaware that both the Vita and 3DS launched at $249
My Ninthing imperative took over so I bought a launch 3DS, but the world didn't need a $250 Nintendo handheld either. I hope Iwata learned his lesson.
All the Game Boys were pitifully underpowered in their day. Learn some history.FTFY.Well, yeah? Welcome to every single thing Nintendo has released post GC/GBA ever.3DS is successful (only in Japan mind) in spite of its embarrassing hardware.Too bad, if it had it might have a future.Difference is is that the $250 Sony handheld didn't come with PSP level hardware.Only the tard packs.Thanks but no thanks. The world doesn't need a $300 Nintendo handheld with $100 memory cards.You must be blissfully unaware that both the Vita and 3DS launched at $249
My Ninthing imperative took over so I bought a launch 3DS, but the world didn't need a $250 Nintendo handheld either. I hope Iwata learned his lesson.
Uuh so but they had their place back then and no real competition.Sounds like 3DS in Japan these days then.
I'm 99% sure they have iPads in Japan.Uuh so but they had their place back then and no real competition.Sounds like 3DS in Japan these days then.
I'm 99% sure Japan doesn't care too much either. GBC and GBA esxisted just fine alonside Keitai.I'm 99% sure they have iPads in Japan.Uuh so but they had their place back then and no real competition.Sounds like 3DS in Japan these days then.
US, UK, France, Germany and Japan hardware sales this year:Yeah... Those numbers are most likely voodoochartzzz numbers. I doubt Gamestm have access to worldwide sales figures.
(http://thesilentchief.com/wp-content/uploads/2012/12/2012sales.jpg)
They don't match Madeupchartzzzz though. The J-figures also don't match Famistu/MC though, so you might be right. ioi loves to "tweak".US, UK, France, Germany and Japan hardware sales this year:Yeah... Those numbers are most likely voodoochartzzz numbers. I doubt Gamestm have access to worldwide sales figures.
(http://thesilentchief.com/wp-content/uploads/2012/12/2012sales.jpg)
- ...install base?
yet the install base of the WiiU is somehow some amazing reason to drop X360/PS3 versions and go WiiU exclusive
I treat the Vita like I did the Dreamcast: I know it's doomed so I'm just riding the wave of good shit while it lasts.
The Game Gear did fairly well but certainly was no threat to the GB at any time. I'd argue no competitor really "got" portable gaming til the Wonderswan and Neo Pocket and by then Pokemon was out and nothing was going to get in its way.
Who said this? You're just making stuff up now.
I treat the Vita like I did the Dreamcast: I know it's doomed so I'm just riding the wave of good shit while it lasts.
There is an argument over at GAF that Nintendo will somehow convince PS3/360 owners to buy mutliplatform ports on the WiiU instead of the HD twins. The lack of a universal achievement/trophy system will prevent that from happening. People love their cheevos and kinda like their trophies.
What ports?
Why won't those lazy publishers learn?
It depends how much hardball Zavvi played with Nintendo tbh. From everything I have been hearing and from all retailers I have been speaking to, Nintendo are very very desperate in Europe. They don't want to cut the price, but they also want to sell enough units meet shareholder targets. Soft price cuts like these are a good way to do that without pissing off people who already bought them.
Don't be surprised if this £225 price point moves around to different retailers once a week and then goes back up to the official £300 SRP.
zomgwtfbbq guy is some bank analyst for real. He has some quality insight.He also said PS3's replaced Wii as the casual go to based on Wonderbook sales. Everybody has their own lens.
zomgwtfbbq guy is some bank analyst for real. He has some quality insight.He also said PS3's replaced Wii as the casual go to based on Wonderbook sales. Everybody has their own lens.
sold about half of CoDBlops Vita stand-alone SKU.
sold about half of CoDBlops Vita stand-alone SKU.
haha, holy shit. How did ACIII Wii U compare to the Liberation stand-alone? Guessing it did even worse, given the wider gap in release timing.
That would not be an incorrect guess. Liberation approximately 4x the WiiU AC3. And again, I have to stress - that Liberation number already ain't pretty.
I guess you can give the WiiU this: the WiiU version of Sonic Racing handily outsold the 360/PS3 versions, by double in the 360's case and triple in the PS3's. All three each sold under 20k units.
Where did they publish Ninja Gaiden?
Anyway, Sonic would be useless to Nintendo. Kid Icarus, they found a way to fit him into a genre where they didn't have much. Sonic's just another colorful platformer mascot. Nintendo needs another one of those like they need another way to region lock something.
Sonic Ep2 seemed like shit.
sold about half of CoDBlops Vita stand-alone SKU.
haha, holy shit. How did ACIII Wii U compare to the Liberation stand-alone? Guessing it did even worse, given the wider gap in release timing.
That would not be an incorrect guess. Liberation approximately 4x the WiiU AC3. And again, I have to stress - that Liberation number already ain't pretty.
I guess you can give the WiiU this: the WiiU version of Sonic Racing handily outsold the 360/PS3 versions, by double in the 360's case and triple in the PS3's. All three each sold under 20k units.
sold about half of CoDBlops Vita stand-alone SKU.
haha, holy shit. How did ACIII Wii U compare to the Liberation stand-alone? Guessing it did even worse, given the wider gap in release timing.
That would not be an incorrect guess. Liberation approximately 4x the WiiU AC3. And again, I have to stress - that Liberation number already ain't pretty.
I guess you can give the WiiU this: the WiiU version of Sonic Racing handily outsold the 360/PS3 versions, by double in the 360's case and triple in the PS3's. All three each sold under 20k units.
Is anything actually selling anymore besides Call of Duty in the US?
Skyrim.
Don't forget iOS games.
RIP gaming. :'(
Don't forget iOS games.
RIP gaming. :'(
Hate to break it to you,but smartphones are a legit gaming platform now.
Don't forget iOS games.
RIP gaming. :'(
Hate to break it to you,but smartphones are a legit gaming platform now.
what do you mean "legit"? as in sales or being able to accurately turn and move Tetris pieces 100% of the time with touch controls?
Tales of the Abyss 3DS did 45k iirc, did P4G at least outsell that?Seems like the action plan during the early psp days was to dust off some of the old big franchises from the ps1 era that weren't quite working out on PS2, then as time went on, bring more PS2 and even a few PS3 franchises on it. Vita seemed to avoid this, relying more on PS3 IPs than anything else.P4>30k?
I finally took some time to really look over the last NPD numbers. Man, the WiiU is a joke. Like, as craptacular as the PS Vita big hitters did (and man did they do craptacular, weep for P4), they outsold almost everything on the WiiU. The PS3 version of Blops 2 literally sold more than 100x the WiiU version.
Yeah but what about those tetris pieces maxy :violin
Don't forget iOS games.
RIP gaming. :'(
Hate to break it to you,but smartphones are a legit gaming platform now.
what do you mean "legit"? as in sales or being able to accurately turn and move Tetris pieces 100% of the time with touch controls?
Legit as having enough good content to even remotely please people like us here.Handhelds are in deep shit not because people stopped caring about games...people just moved on to more attractive platform--smartphones.
Tales of the Abyss 3DS did 45k iirc, did P4G at least outsell that?Seems like the action plan during the early psp days was to dust off some of the old big franchises from the ps1 era that weren't quite working out on PS2, then as time went on, bring more PS2 and even a few PS3 franchises on it. Vita seemed to avoid this, relying more on PS3 IPs than anything else.P4>30k?
I finally took some time to really look over the last NPD numbers. Man, the WiiU is a joke. Like, as craptacular as the PS Vita big hitters did (and man did they do craptacular, weep for P4), they outsold almost everything on the WiiU. The PS3 version of Blops 2 literally sold more than 100x the WiiU version.
Don't forget iOS games.
RIP gaming. :'(
Hate to break it to you,but smartphones are a legit gaming platform now.
what do you mean "legit"? as in sales or being able to accurately turn and move Tetris pieces 100% of the time with touch controls?
Legit as having enough good content to even remotely please people like us here.Handhelds are in deep shit not because people stopped caring about games...people just moved on to more attractive platform--smartphones.
so sales-wise then. Controls like shit, but eh, it was $.99.
Thats like, your opinion grandpa. Kids these days are growing up on these controls.
It had super low print runs initially, as did a lot of 3rd party 3DS games in late 2011/early 2012. Sonic Generations and Skylanders in particular were basically sold out for months.Tales of the Abyss 3DS did 45k iirc, did P4G at least outsell that?Seems like the action plan during the early psp days was to dust off some of the old big franchises from the ps1 era that weren't quite working out on PS2, then as time went on, bring more PS2 and even a few PS3 franchises on it. Vita seemed to avoid this, relying more on PS3 IPs than anything else.P4>30k?
I finally took some time to really look over the last NPD numbers. Man, the WiiU is a joke. Like, as craptacular as the PS Vita big hitters did (and man did they do craptacular, weep for P4), they outsold almost everything on the WiiU. The PS3 version of Blops 2 literally sold more than 100x the WiiU version.
TotA did 45k in the US? Hmmm... wonder if it had any legs... I heard it was a limited print but I can still find it new on Amazon and GameStop.com.
Thats like, your opinion grandpa. Kids these days are growing up on these controls.
So you're saying they'll never be as good at games as me.
Thats like, your opinion grandpa. Kids these days are growing up on these controls.
So you're saying they'll never be as good at games as me.
WiiU has games?
Don't forget iOS games.
RIP gaming. :'(
Hate to break it to you,but smartphones are a legit gaming platform now.
what do you mean "legit"? as in sales or being able to accurately turn and move Tetris pieces 100% of the time with touch controls?
Legit as having enough good content to even remotely please people like us here.Handhelds are in deep shit not because people stopped caring about games...people just moved on to more attractive platform--smartphones.
so sales-wise then. Controls like shit, but eh, it was $.99.
Thats like, your opinion grandpa. Kids these days are growing up on these controls.
Thats like, your opinion grandpa. Kids these days are growing up on these controls.
So you're saying they'll never be as good at games as me.
Says the kid who wants easier Nintendo games with skippable levels.
the reason why handhelds are failing is because you can pay $40 for FIFA 13 on vita or 3Ds or you can pay $10 for it on iOS and its literally the same game just not as pretty and with touch controls. They need to reduce the price of games.
Don't forget iOS games.
RIP gaming. :'(
Hate to break it to you,but smartphones are a legit gaming platform now.
what do you mean "legit"? as in sales or being able to accurately turn and move Tetris pieces 100% of the time with touch controls?
Legit as having enough good content to even remotely please people like us here.Handhelds are in deep shit not because people stopped caring about games...people just moved on to more attractive platform--smartphones.
Don't forget iOS games.
RIP gaming. :'(
Hate to break it to you,but smartphones are a legit gaming platform now.
what do you mean "legit"? as in sales or being able to accurately turn and move Tetris pieces 100% of the time with touch controls?
Legit as having enough good content to even remotely please people like us here.Handhelds are in deep shit not because people stopped caring about games...people just moved on to more attractive platform--smartphones.
this is bullshit, smartphones are more attractive to Joe Public to game on but handhelds will always have their niche imo. That is gamers who want to play platformers and RPGs on a portable device without wrangling with bullshit touch screen controls (me)
Suck my dick
as i said, i was away from my numbers, so i was just confirming that p4 wasn't close to 45k. abyss is a bit higher than that now. your estimate is fairly close.
More in topic, we have our Individual Formats UK Top 40 ( with a surprise!)
http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110032
I have a feeling Tales localizations are in for a dry spell again after both Abyss and Graces failed to meet Namco's (silly) expectations.
With that in mind, mainline Tales games should stick to the PS3. That's where they're pushing big numbers in Japan, and the other platforms aren't even close.
Tales of the Abyss 3DS did 45k iirc, did P4G at least outsell that?
No, not even close
Speaking of which, I'm very interested in hearing more about Super Meat Boy: The Game. Leave it to the guys who made the tightest-controlling 2D platformer of all time to make a decent one for iOS.
Oh my fucking god. The fuck is you doing here, punk?
Why do you want to fight with me? Who the hell are you? XD
Why do you want to fight with me? Who the hell are you? XD
Someone who'd like to see you cry. You and your disingenuous fellow toadstools ruined sale-age for me.
Said it before, but I'd take 3DS ports of Symphonia, Vesperia, Graces F, or Xilia. :heart
And yet, you will get none of those.
Namco got burned hard on Tales DS games. Now, that was partly their fault by leading with the awful Tempest, but I imagine they're holding it against the DS anyway. Abyss likely didn't convince them the 3DS was any different. They've announced/released more Tales games on Vita than 3DS at this point, which should send a clear message.
Also who is this Mpl dude.
Cjelly, is that you? XD
Cjelly, is that you? XD
I swear half of my problem with you is caused by your unapologetic use of XD. Stop doing that.
I'm not Cjelly, but I'll drop this if you type this three times: "Heavenly Father Iwata, I am your faithful Ninthing warrior. Grant me the sale numbers to extinguish the Takaos of the world, and the longevity to see Sony go under."
Also who is this Mpl dude.
sales-age guy. if i remember right, his favourite plastic toys tend to be the nintendo ones, so you boys should get along well enough.
:D Shaka :D
I always think of you when I see that smiley, does it make you want to punch through the screen?
Don't forget iOS games.
RIP gaming. :'(
Hate to break it to you,but smartphones are a legit gaming platform now.
what do you mean "legit"? as in sales or being able to accurately turn and move Tetris pieces 100% of the time with touch controls?
Legit as having enough good content to even remotely please people like us here.Handhelds are in deep shit not because people stopped caring about games...people just moved on to more attractive platform--smartphones.
this is bullshit, smartphones are more attractive to Joe Public to game on but handhelds will always have their niche imo. That is gamers who want to play platformers and RPGs on a portable device without wrangling with bullshit touch screen controls (me)
Niche as Vita?
That has certainly done wonders in terms of future support ;)
All we need is AceBandage here and our domination would be certain.
It's no doubt Nintendo is facing some big problems in recognition right now in UK. They lost the relevance they had in the past. IMHO, it's due to smartphones / tablets having a relatively bigger impact there compared to other territories ( even compared to US) and the competitiveness between retailers / supermarkets that brings big titles like Hitman Absolution to have half the launch price after just a week, and many HD titles seeing deals after few weeks, since Nintendo and Nintendo published titles aren't so keen to discounts.
QuoteIt's no doubt Nintendo is facing some big problems in recognition right now in UK. They lost the relevance they had in the past. IMHO, it's due to smartphones / tablets having a relatively bigger impact there compared to other territories ( even compared to US) and the competitiveness between retailers / supermarkets that brings big titles like Hitman Absolution to have half the launch price after just a week, and many HD titles seeing deals after few weeks, since Nintendo and Nintendo published titles aren't so keen to discounts.
Here is another theory.
Wii has caused first major Nintendo fanbase erosion.
/credit goes to Oscar
Any birdies know what the Vita has sold to-date worldwide since May 11, 2012?
Any birdies know what the Vita has sold to-date worldwide since May 11, 2012?
Jesus Christ. Go to xhamster like the rest of us.
Any birdies know what the Vita has sold to-date worldwide since May 11, 2012?
Jesus Christ. Go to xhamster like the rest of us.
Any birdies know what the Vita has sold to-date worldwide since May 11, 2012?
Jesus Christ. Go to xhamster like the rest of us.
Since Vita has supposedly sold 2.2 million units by June 2012, that number is probably up to 2.5-2.6 million at best.
Any birdies know what the Vita has sold to-date worldwide since May 11, 2012?
Jesus Christ. Go to xhamster like the rest of us.
Any birdies know what the Vita has sold to-date worldwide since May 11, 2012?
Jesus Christ. Go to xhamster like the rest of us.
Any birdies know what the Vita has sold to-date worldwide since May 11, 2012?
Jesus Christ. Go to xhamster like the rest of us.
Any birdies know what the Vita has sold to-date worldwide since May 11, 2012?
Jesus Christ. Go to xhamster like the rest of us.
:rofl :rofl :rofl
newsfeed
I want to tempt you. So hard.
If you think it's worthless discussion or you have no interest in it, I've got great news for you. You can just avoid this thread
I rarely use sales as fodder in a non-sales argument. I just like numbers and knowing how close the industry as a whole is spiraling towards the toilet drain, which is why I always like to see when a game does well. That's usually my hope when I ask for numbers on a certain game.
I rarely use sales as fodder in a non-sales argument. I just like numbers and knowing how close the industry as a whole is spiraling towards the toilet drain, which is why I always like to see when a game does well. That's usually my hope when I ask for numbers on a certain game.
Units don't give you the whole picture though
I rarely use sales as fodder in a non-sales argument. I just like numbers and knowing how close the industry as a whole is spiraling towards the toilet drain, which is why I always like to see when a game does well. That's usually my hope when I ask for numbers on a certain game.
Units don't give you the whole picture though
Coincidence? Probably, but NO FUCKING WAY.
Oh damn you DCharlie, I liked your sports analogy because I had a counter.
Counterpoint: THE SEATTLE FUCKING MARINERS.
The Mariners continually turn a profit every single season with ticket sales and merchandise. They pride themselves on being family friendly, so much so that they ask fans not bring in signs or wear shirts that say anything negative about the opposition (ie. they banned Yankees Suck shirts a while back). They also lobbied strongly against a strip club that ended up being built across the street from the stadium.
Back to that profit thing. The Mariners are terrible. They've been terrible for almost ten years now and pretty much for the entirety of the club's existence. They also refuse to spend money on acquiring any actual talent that would make the team better. They have the money to spend, but they won't, instead just putting out a shit team and making money. The fans here in Seattle fucking hate it, no one talks about how they're making money, everyone wants them to spend that money and get players.
Guess who owns the Mariners?
(http://brooklynking.com/wp-content/uploads/2008/05/hiroshi-yamauchi.jpg)
Guess who runs the team on a daily basis for Pimp Daddy Nintendo Man?
Howard Lincoln, the former chairman of Nintendo of America and the current Chairman and Chief Executive Officer of the Seattle Mariners baseball team, representing absentee majority owner Hiroshi Yamauchi. (In August 2004, Yamauchi's shares were transferred to Nintendo as an estate planning measure, but as he remains chairman emeritus of Nintendo's board of directors, he is still considered the team's owner.)
Coincidence? Probably, but NO FUCKING WAY.
Oh damn you DCharlie, I liked your sports analogy because I had a counter.
Counterpoint: THE SEATTLE FUCKING MARINERS.
The Mariners continually turn a profit every single season with ticket sales and merchandise. They pride themselves on being family friendly, so much so that they ask fans not bring in signs or wear shirts that say anything negative about the opposition (ie. they banned Yankees Suck shirts a while back). They also lobbied strongly against a strip club that ended up being built across the street from the stadium.
Back to that profit thing. The Mariners are terrible. They've been terrible for almost ten years now and pretty much for the entirety of the club's existence. They also refuse to spend money on acquiring any actual talent that would make the team better. They have the money to spend, but they won't, instead just putting out a shit team and making money. The fans here in Seattle fucking hate it, no one talks about how they're making money, everyone wants them to spend that money and get players.
Guess who owns the Mariners?
(http://brooklynking.com/wp-content/uploads/2008/05/hiroshi-yamauchi.jpg)
Guess who runs the team on a daily basis for Pimp Daddy Nintendo Man?
Howard Lincoln, the former chairman of Nintendo of America and the current Chairman and Chief Executive Officer of the Seattle Mariners baseball team, representing absentee majority owner Hiroshi Yamauchi. (In August 2004, Yamauchi's shares were transferred to Nintendo as an estate planning measure, but as he remains chairman emeritus of Nintendo's board of directors, he is still considered the team's owner.)
Coincidence? Probably, but NO FUCKING WAY.
Wait, Seriously?
I can't call that a coincidence at all :o
So Anarchy Reigns is launching in a couple of days, as one of the 6 people that pre-ordered it I feel a confident this will sell sub 300K WWThat seems like a safe guess since it only sold 30k in Japan and there is no hype for it whatsoever.
But do the Mariners play with whimsy?
I envision an amazing gif of a touchdown against the Mariners with Nintendo Whimsy flashing big.
I think it will get 100k by price point and word of mouthSo Anarchy Reigns is launching in a couple of days, as one of the 6 people that pre-ordered it I feel a confident this will sell sub 300K WW
I suspect it won't even reach 60k WW.
Where do those numbers come from?VGChartz.
rememebver when i used to be thte worst poster in a thread now i have to put effort in not sucking
rememebver when i used to be thte worst poster in a thread now i have to put effort in not sucking:lol
http://www.youtube.com/watch?v=17lkdqoLt44
The official Wii U theme song, now more than ever.
"The company's first party software sales represent less than 10 percent of overall sales on its consoles
Nice tidbit but it's so obvious.2005 - God of War
Uncharted, God of War etc. sales pale in comparison to yearly CoD/ Skyrim/ Madden. Besides you do not get a new Uncharted/ GoWar every year.
Even if Sony's first party output isn't dominating the sales charts, it's one of the most important things that drives the sales of the hardware.That sounds like a contradiction.
2012's TOP BOXED GAMES PUBLISHERS
1. EA
2. Activision
3. Ubisoft
4. Nintendo
5. Microsoft
6. Sega
7. Warner Bros
8. Take-Two
9. THQ
10. Square Enix
It's not. Exclusives together with price is what makes people buy a PS3 over a 360 or a gaming PC. For people who are only interesting in Call of Duty and FIFA/Madden (depending on which side of the pond you live) the price is the deciding factor. For people with a bit more diverse taste it's a combination of the two.QuoteEven if Sony's first party output isn't dominating the sales charts, it's one of the most important things that drives the sales of the hardware.That sounds like a contradiction.
So this is more like some psychological stuff,since software sales don't reflect that.Like people buying PS3 because they know it has large pool of exclusives and then cherry picking one of them and buy other nine from third parties?It's not. Exclusives together with price is what makes people buy a PS3 over a 360 or a gaming PC. For people who are only interesting in Call of Duty and FIFA/Madden (depending on which side of the pond you live) the price is the deciding factor. For people with a bit more diverse taste it's a combination of the two.QuoteEven if Sony's first party output isn't dominating the sales charts, it's one of the most important things that drives the sales of the hardware.That sounds like a contradiction.
Just left the office so it'll have to wait til tomorrow. Off the top of my head, 1 and 2 are just over a million each. 3 is a lot lower.
Just left the office so it'll have to wait til tomorrow. Off the top of my head, 1 and 2 are just over a million each. 3 is a lot lower.
That's surprisingly low. I guess the hype this series have on the tubes is extremely disproportionate.
How much did the Killzone games sell Oscar?
Gaikai was a really fucking smart pick-up.
This generation has proved to me how little shit I give about Sony's first party games. The only games I genuinely ended up caring for are U2 and Infamous 1.
No WiiU exclusive in top 40... WiiU is deader then Vita which has 3 games there.
(http://i.imgur.com/Pxv4P.png)
A modern Dark Cloud without those nasty randomized dungeons would be nice.
A modern Dark Cloud without those nasty randomized dungeons would be nice.
I don't think you get the point of Dark Cloud. >:( :maf
How do you suggest they fix it then? Clearly the combat is a bigger problem than dungeon layout.
cloud-based H :-\ ME
Yes, but from your language you made it seem like the problem was that they were random. :smug Of course they could do a lot to expand upon the dungeons, but the idea of them being random wasn't why they were bad.
I think you two lameos should stop around now.
I think you two lameos should stop around now.
The Top 20 Games of 2012:
1. Call of Duty: Black Ops II - Activision
2. FIFA 13 - Electronic Arts
3. Assassin's Creed III - Ubisoft
4. Halo 4 - Microsoft
5. Hitman Absolution - Square Enix
6. Just Dance 4 - Ubisoft
7. Far Cry 3 - Ubisoft
8. FIFA 12 - Electronic Arts
9. The Elder Scrolls V: Skyrim - Bethesda
10. Borderlands 2 - 2K Games
11. Mass Effect 3 - Electronic Arts
12. LEGO Batman 2: DC Super Heroes - Warner Bros
13. Need for Speed: Most Wanted - Electronic Arts
14. FIFA Street - Electronic Arts
15. Mario & Sonic: London 2012 Olympic Games
16. Skylanders Giants - Activision
17. Battlefield 3 - Electronic Arts
18. Call of Duty: Modern Warfare 3 - Activision
19. Max Payne 3 - Rockstar
20. Sleeping Dogs - Square Enix
UKQuoteThe Top 20 Games of 2012:
1. Call of Duty: Black Ops II - Activision
2. FIFA 13 - Electronic Arts
3. Assassin's Creed III - Ubisoft
4. Halo 4 - Microsoft
5. Hitman Absolution - Square Enix
6. Just Dance 4 - Ubisoft
7. Far Cry 3 - Ubisoft
8. FIFA 12 - Electronic Arts
9. The Elder Scrolls V: Skyrim - Bethesda
10. Borderlands 2 - 2K Games
11. Mass Effect 3 - Electronic Arts
12. LEGO Batman 2: DC Super Heroes - Warner Bros
13. Need for Speed: Most Wanted - Electronic Arts
14. FIFA Street - Electronic Arts
15. Mario & Sonic: London 2012 Olympic Games
16. Skylanders Giants - Activision
17. Battlefield 3 - Electronic Arts
18. Call of Duty: Modern Warfare 3 - Activision
19. Max Payne 3 - Rockstar
20. Sleeping Dogs - Square Enix
sales are below expectations :(
titanic.gif
Yeah, it is. Nothing else is even close. It's double the 2nd best seller. Vita's only got four games over 100k in NA.UMV3, Unit 13 & Restistance?
Yeah, it is. Nothing else is even close. It's double the 2nd best seller. Vita's only got four games over 100k in NA.
3:
:lol @ yuzo trying his luck.
Yeah, it is. Nothing else is even close. It's double the 2nd best seller. Vita's only got four games over 100k in NA.
I'm broad enough with numbers I give here that my source is at little risk. I'm not an Ask Zoltan machine, though. I give my hints when and to whom I feel like.You're right, I totally would. But I know there's over 25 at least, so I will anyway. :D
Yuzo, my gut tells me you will use the info for evil purposes, so you get nothing today, sorry.
It does, but the bundled software you're thinking of is very close to 100k and likely passed it in December.
Yeah, they just built the thing at the bottom of the sea so they wouldn't have to bother trying.titanic.gif
didn't even need that pesky iceburg.
the only remarkable thing is that wiiU stuff is selling even worse.
VGchartzzz has WiiU at 2.21mln sold WW.
LMAO, does that mean dec NPD is going to be over 1mln WiiU's sold?
i would hope nobody was under the mistaken impression that vita (or 3ds outside japan) software is selling anywhere near acceptable numbers.
the only remarkable thing is that wiiU stuff is selling even worse.
So basically people are just buying Mario 3D Land, Mario Kart 7, and Zelda, and nothing else?
The company, which grew from making playing cards in the late 19th century into the blockbuster Super Mario video game series, is pinning its hopes on the Wii U after posting a first operating loss last year, as gamers ditch console games to play on smartphones and tablets.
"At the end of the Christmas season, it wasn't as though stores in the U.S. had no Wii U left in stock, as it was when Wii was first sold in that popular boom. But sales are not bad, and I feel it's selling steadily," Nintendo President Satoru Iwata said in an interview.
Iwata gave no details on sales or forecasts, but said Nintendo needed to focus on developing attractive software for its 3DS handheld device to draw new users, and increase Wii U sales as it battles competition from popular mobile devices. The Wii U carries video content from Netflix Inc and Hulu, and has a dedicated social gaming network called Miiverse, which allows users to interact and share games tips.
Iwata acknowledged the challenge of producing two Wii U models at the same time, as most customers wanted the premium package, which sold out quickly in many places, while there was a glut of the slightly cheaper Wii U model on store shelves.
Crysis 3 won't receive a Wii U version, it has been confirmed.
Despite being a "possibility" last year, CEO and founder of Crytek Cevat Yerli said "there is no Wii U version" due to a lack of "business drive" between publisher EA and Nintendo.
"There has been discussions between Nintendo and EA and Crytek, but the bottom line is that there is that there's not enough business drive in it," he told Digital Spy.
"It's a purely business decision. I'd love to see it on Wii U, but what I love to see and what gets done at the end of the day are two different things. Even so, I could initiate it but someone has to sell it, right?"
Dealing with EA is also very tough
http://www.digitalspy.co.uk/gaming/news/a448410/crysis-3-not-coming-to-wii-u-due-to-lack-of-business-drive.htmlQuoteCrysis 3 won't receive a Wii U version, it has been confirmed.
Despite being a "possibility" last year, CEO and founder of Crytek Cevat Yerli said "there is no Wii U version" due to a lack of "business drive" between publisher EA and Nintendo.
"There has been discussions between Nintendo and EA and Crytek, but the bottom line is that there is that there's not enough business drive in it," he told Digital Spy.
"It's a purely business decision. I'd love to see it on Wii U, but what I love to see and what gets done at the end of the day are two different things. Even so, I could initiate it but someone has to sell it, right?"
2012 YOY USD
SOFTWARE ¥271.21 billion (-1.3%) $3.106 billion
HARDWARE ¥177.98 billion (-1.0%) $2.040 billion
TOTAL ¥449.19 billion (-1.1%) $5.144 billion
Physical retail sales only.
2012 had 53 weeks, 2011, 52.
2012 / TOTAL PUBLISHER RELEASE DATE
1 [NDS] Pokémon Black 2 / White 2 2,879,027 / 2,879,027 Pokemon Co. 2012-06-23
2 [3DS] Animal Crossing: New Leaf 2,286,977 / 2,286,977 Nintendo 2012-11-08
3 [3DS] New Super Mario Bros. 2 1,780,493 / 1,780,493 Nintendo 2012-07-28
4 [3DS] Dragon Quest Monsters:TW3D 899,410 / 899,410 Square Enix 2012-05-31
5 [PS3] One Piece: Pirate Warriors 825,860 / 825,860 Bandai Namco 2012-03-01
6 [3DS] Mario Kart 7 822,542 / 1,904,933 Nintendo 2011-12-01
7 [PS3] Resident Evil 6 821,053 / 821,053 Capcom 2012-10-04
8 [3DS] Monster Hunter 3 Ultimate 776,171 / 1,585,493 Capcom 2011-12-10
9 [3DS] Super Mario 3D Land 738,109 / 1,780,620 Nintendo 2011-11-03
10 [WII] Dragon Quest X Online 633,827 / 633,827 Square Enix 2012-08-02
2012 / TOTAL
3DS 5,626,763 / 9,762,502
PS3 1,327,185 / 8,744,333
PSP 941,992 / 19,179,100
Vita 674,365 / 1,077,159
Wii U 638,339 / 638,339
Wii 492,999 / 12,660,742
Xbox 360 67,273 / 1,588,011
DS 28,627 / 32,863,798
Asphalt Urban GT (Gameloft)
Feel the Magic: XY/XX (Sega)
Madden NFL 2005 (Electronic Arts)
Ping Pals (THQ)
Ridge Racer DS (Namco)
Spider-Man 2 (Activision)
Sprung (Ubisoft)
Metroid Prime Hunters: First Hunt (Nintendo)
Super Mario 64 DS (Nintendo)
The Urbz: Sims in the City (Electronic Arts)
Tiger Woods PGA Tour (Electronic Arts)
It's weird that they made the same mistake twice: launching a system with no memorable software. The 3DS quickly rebounded though, and I figured the WiiU would have a killer app from Nintendo, plus a big third party title. Nope...
What if they launched with Mario Kart, and an exclusive third party fps for NA/EU instead of the pos Zombie game.
Wasn't the DS the same way until Nintendo Dogs came out?
Wii U will do fine in Japan, probably PS3 levels if not more, which is about as much as you can expect home consoles to do there nowadays. They'll sail the sales sea smoothly on the back of MH HD ports, Animal Crossing, Kirby, Mario, DQ, and if they're lucky some exclusive Tales games.
Nintendo really only has to worry about the west, and man, they definitely have to be sweating.
Wasn't the DS the same way until Nintendo Dogs came out?
DS LaunchQuoteAsphalt Urban GT (Gameloft)
Feel the Magic: XY/XX (Sega)
Madden NFL 2005 (Electronic Arts)
Ping Pals (THQ)
Ridge Racer DS (Namco)
Spider-Man 2 (Activision)
Sprung (Ubisoft)
Metroid Prime Hunters: First Hunt (Nintendo)
Super Mario 64 DS (Nintendo)
The Urbz: Sims in the City (Electronic Arts)
Tiger Woods PGA Tour (Electronic Arts)
I dunno if you guys are joking but it will do massively better than PS3 and massively worse than the Wii.
Why would it do PS3 levels? :lol
I jsut dont' see why anyone in their right mind would buy super outdated tech in the WiiU once the PS4 comes out. If Sony manage to get the same price / cheaper than a WiiU then its game over for nintendo in japan
The 3DS had a price cut before the Vita hit and it's backwards compatible hth
Also the PS4 will get so many more games then Wii U :lol
The reason why PS3 is still selling now.
This second wind is called GAMES
$50 price drop at e3, all models come with nintendoland...maybe pro controller pack-in?
Why would it do PS3 levels? :lol
Why wouldn't it? PS3 succeeded in Japan despite Sony's homeland "efforts," while Nintendo has pretty much staked their flag on the island nation.
I that case Nintendo would have to get current PS3 demographics.You know,people that buy Yakuza,Tales and that sort of stuff and they are currently deeply rooted to PS3.
Why would they move to WiiU?
Sony fucking up PS4 like Vita + Nintendo plan B is a different thing though.
How is nintendo targetting that demographic? Re6 on wiiu? Ffxiii LR?
???
Crysis 3?
Is there something like Gran Turismo?
I that case Nintendo would have to get current PS3 demographics.You know,people that buy Yakuza,Tales and that sort of stuff and they are currently deeply rooted to PS3.
Why would they move to WiiU?
Sony fucking up PS4 like Vita + Nintendo plan B is a different thing though.
Nintendo getting Tales wouldn't be some massive deal, they've pulled off more shocking things before. Actually, I remember Iwata spotlighting Graces before it even had a name. Shame it didn't sell that well (or did it?)
Nintendo's been pretty aggressive at courting the "PS demographic" lately. I'm not saying it's a sure thing, but I'd be more surprised if they didn't attempt anything.
I that case Nintendo would have to get current PS3 demographics.You know,people that buy Yakuza,Tales and that sort of stuff and they are currently deeply rooted to PS3.
Why would they move to WiiU?
Sony fucking up PS4 like Vita + Nintendo plan B is a different thing though.
Nintendo getting Tales wouldn't be some massive deal, they've pulled off more shocking things before. Actually, I remember Iwata spotlighting Graces before it even had a name. Shame it didn't sell that well (or did it?)
Nintendo's been pretty aggressive at courting the "PS demographic" lately. I'm not saying it's a sure thing, but I'd be more surprised if they didn't attempt anything.
Dunno,but there is one more thing you have to consider,
Third party has pretty much avoided Wii in Japan even when it was selling much much better than PS3.
I'm still unsure what turned it around for that systemI that case Nintendo would have to get current PS3 demographics.You know,people that buy Yakuza,Tales and that sort of stuff and they are currently deeply rooted to PS3.
Why would they move to WiiU?
Sony fucking up PS4 like Vita + Nintendo plan B is a different thing though.
Nintendo getting Tales wouldn't be some massive deal, they've pulled off more shocking things before. Actually, I remember Iwata spotlighting Graces before it even had a name. Shame it didn't sell that well (or did it?)
Nintendo's been pretty aggressive at courting the "PS demographic" lately. I'm not saying it's a sure thing, but I'd be more surprised if they didn't attempt anything.
Dunno,but there is one more thing you have to consider,
Third party has pretty much avoided Wii in Japan even when it was selling much much better than PS3.
I that case Nintendo would have to get current PS3 demographics.You know,people that buy Yakuza,Tales and that sort of stuff and they are currently deeply rooted to PS3.
Why would they move to WiiU?
Sony fucking up PS4 like Vita + Nintendo plan B is a different thing though.
Nintendo getting Tales wouldn't be some massive deal, they've pulled off more shocking things before. Actually, I remember Iwata spotlighting Graces before it even had a name. Shame it didn't sell that well (or did it?)
Games,what else.Guaranteed main entries in popular franchises.
Games,what else.Guaranteed main entries in popular franchises.
Well that's part of my confusion, as to why the games started coming and why they started selling.
Games,what else.Guaranteed main entries in popular franchises.
Well that's part of my confusion, as to why the games started coming and why they started selling.
1. MS exclusivity windows were up and they could start work on PS3 versions.
2. Fanbase was there, but buying into the system very slowly. The sales of certain titles (RGG series, One Piece Musou, Hokuto Musou, Gundam EXVS, MGS4, SRWOG, FFXIII, Tales) would back this up.
3. Devs didn't want to make Wii games. Although, they did try. Wii got Super Robot Wars and Tales titles, so someone tried.
I don't know, I'm sure Oscar can fill you in.
Bayonetta did alright, but on Wii U they'll both do worse.
For the most part, people also seem to buy Nintendo consoles for Nintendo games.
depends on what you mean by well. it ill probably hit 150k ww
For the most part, people also seem to buy Nintendo consoles for Nintendo games.I'd kinda rebuy another Wii for Dokapon Kingdom alone, well or a PS2. Cant find that game in print anywhere reliable :/
Is DQX considered an uber flop?Isn't it an MMO? Don't think it has to do the usual DQ numbers to be successful. Plus it can continue to be a source of revenue long after its release. Like FFXI.
How is nintendo targetting that demographic? Re6 on wiiu? Ffxiii LR?
???
Crysis 3?
Is there something like Gran Turismo?
I meant on the 3DS, which gave hints at their current strategy.
MH, RE, MGS. All games which were traditionally associated with PS in Japan all got entries on 3DS, while the Vita didn't (well, it got MGS HD Collection.)
So far, Nintendo seems to be continuing this with Wii U. Publishing Bayo 2 and NG3+, collabing with the Tekken team, etc.
This isn't the same Nintendo as the one from the GameCube era which truly didn't care about third parties enough to actually reach out to them.
Yea, FF sure has been doing great since FF11It has, but I thought you were asking about sales and since it's an MMO a decent player base can generate a lot of money. XI has had a decent playerbase and made more money then any other FF. I don't know what the quality opinion on DQ is since I don't like the series. The people at 8-4 seem to like it though.
The thing is that MH is going to be a multiplatform game whether fans of either side of the trenches like it or not.
This whole fake concern about splitting the fan base? Lol - Capcom don't give a flying toss. Their remit is to expand everywhere.
Timed exclusivity is almost up - bidding war will start all over again and whoever wins gets MH. Capcom will not give a fuck if that turns out to be MS or Sony, and it might not even matter what the installed username of the winning platform is.
The thing is that MH is going to be a multiplatform game whether fans of either side of the trenches like it or not.
This whole fake concern about splitting the fan base? Lol - Capcom don't give a flying toss. Their remit is to expand everywhere.
Timed exclusivity is almost up - bidding war will start all over again and whoever wins gets MH. Capcom will not give a fuck if that turns out to be MS or Sony, and it might not even matter what the installed username of the winning platform is.
I agree with some of what he's saying. I mean, it's Capcom. They're going to put the games where the cheddar is. If they even have a passing thought about splitting the user base, they'll just separate the line again (a la Tri/3rd Portable/Frontier). This is the company that gave a timed exclusive on their biggest franchise to the Gamecube. This is the company that put a ton of exclusive games on the Dreamcast. Monster Hunter is WiiU/3DS-only today. Tomorrow, things could entirely change, and it's not even something you can guess at by just looking at install bases, given their history.
Capcom "ports" everything doesn't apply to their handling of Monster Hunter (well, aside from MHP, MHP2, MHG Wii, MH Frontier, MH Tri G U, well, okay, it sometimes applies), but I don't see why we would restrict our prediction of Capcom's behaviour to a single series. As a company they tend to spread their IPs out over multiple platforms and outside of Nintendo paying an inordinate amount of money, I can't see any reason to think they'll do anything different with MH.
I should stress, I don't see them porting 4 outside of its ecosystem for the time being. But I certainly could see them reviving the Portable brand. Even on a dying Vita, they'd get enough sales to make it worth their while, and it would have very little chance of disrupting their "main" MH business, just as Tri Wii didn't disrupt sales on Portable.
You think MS is going to bid for MH? Lol.
word.
Andrex, think about it this way: Did Nintendo at one point give up on the Gamecube? Did that mean they weren't going to try ever aga-
wait, that's a bad example.
I don't think MS is going to toss the sacks of cash around in the same ways they did last gen, but there's no way they're not even going to try. Japan's home console market may be smaller than it once was, but it's still pretty large by world standards.
What other popular Japanese franchise would you suggest they moneyhat?
What is going to be even funnier is when MH5 is revealed as an iOS exclusive in 2014 and all the "fans" from all side decide they hated it anyways
That's actually kind of offensive.
MS exclusivity window is as convincing a theory as anything I've thought of, guess it could be that. Hmm...Bayonetta did alright, but on Wii U they'll both do worse.
Hmm, I dunno. Bayo 2 I can see doing well, Nintendo's usually a good publisher if anything else.
That's actually kind of offensive.
That's actually kind of offensive.
In sorry Japan used to be regarded as the future, now the hottest tech is coming from korea.
What is offensive about what ive said? Its just an observation.
I dont that between the stagnant economy of the past 20 years and this kind of stuff im alone in this observation.
This list would not be complete if we did not discuss the elephant in the room: Dutch directness. Now you’ve heard the rumours, the stereotypes, the hearsay, and the clichés -and I’m here to tell you, that like the majority of gossip, they are, in fact…all absolutely true! Dutch people are direct. Direct to the point of shocking at times. Direct to the point of “what the f@#$ did he just say to me?!?. If you plan to spend any times in the lowlands you had better get used to it, and fast!
That's actually kind of offensive.
In sorry Japan used to be regarded as the future, now the hottest tech is coming from korea.
What is offensive about what ive said? Its just an observation.
I dont that between the stagnant economy of the past 20 years and this kind of stuff im alone in this observation.
korea has pretty much replaced japan wholesale as the official exotic eastern fantasy land for disenfranchised westerners.
japan has a very 90s ring to it by comparison. i guess once korea developed the surgical artistry to create a gattica race of impossibly perfect looking people, it was only a matter of time.
Global games retailer GameStop has fared better than the overall games market by posting a sales drop of just 4.6 per cent for the nine weeks ending December 29th.
Global sales for the period were $2.88bn. Like-for-like sales fell 4.4 per cent, with the US declining 3.5 per cent and international falling 6.4 per cent.
Hardware sales in the period fell 2.7 per cent despite 320,000 Wii U unit sales. New game software sales dipped 5.1 per cent while pre-owned nosedived by 15.6 per cent – a number GameStop blames on “limited inventory due to fewer new titles released throughout 2012 and less promotional activity negatively impacted sales compared to last year”.
Digital sales were the exception, however, climbing over 40 per cent. Global e-commerce sales were up 20.5 per cent.
GameStop has changed fourth quarter predictions from between -7.0 per cent and -4.0 per cent to between -9.0 per cent and -7.5 per cent.
“GameStop experienced mixed results during the holiday selling period. Our successful Wii U launch, strong digital growth and continued momentum in the mobile space were countered by a decline in store traffic,” CEO Paul Raines stated.
GameStop's sales report includes the nine weeks leading up to 29th December last year, although Wii U sales will only cover the six weeks since the US launch on 18th November, and then in Europe and Australia since the 30th.
So you mean this perception is cultural and koreas rise opposite to japan is overrated?Japan is on the cutting edge and creates a lot of tech while Korea takes tech from elsewhere and bundles it with a free night with one of the girls generation to facilitate their palms being greased. At least that's my perception of the matter, Korean "advancement" feels more like a clever advertising campaign to me than actual sweat and elbow grease.
So you mean this perception is cultural and koreas rise opposite to japan is overrated?Japan is on the cutting edge and creates a lot of tech while Korea takes tech from elsewhere and bundles it with a free night with one of the girls generation to facilitate their palms being greased. At least that's my perception of the matter, Korean "advancement" feels more like a clever advertising campaign to me than actual sweat and elbow grease.
http://www.mcvuk.com/news/read/digital-up-pre-owned-down-as-gamestop-reports-4-6-sales-drop/0108976QuoteGlobal games retailer GameStop has fared better than the overall games market by posting a sales drop of just 4.6 per cent for the nine weeks ending December 29th.
Global sales for the period were $2.88bn. Like-for-like sales fell 4.4 per cent, with the US declining 3.5 per cent and international falling 6.4 per cent.
Hardware sales in the period fell 2.7 per cent despite 320,000 Wii U unit sales. New game software sales dipped 5.1 per cent while pre-owned nosedived by 15.6 per cent – a number GameStop blames on “limited inventory due to fewer new titles released throughout 2012 and less promotional activity negatively impacted sales compared to last year”.
Digital sales were the exception, however, climbing over 40 per cent. Global e-commerce sales were up 20.5 per cent.
GameStop has changed fourth quarter predictions from between -7.0 per cent and -4.0 per cent to between -9.0 per cent and -7.5 per cent.
“GameStop experienced mixed results during the holiday selling period. Our successful Wii U launch, strong digital growth and continued momentum in the mobile space were countered by a decline in store traffic,” CEO Paul Raines stated.QuoteGameStop's sales report includes the nine weeks leading up to 29th December last year, although Wii U sales will only cover the six weeks since the US launch on 18th November, and then in Europe and Australia since the 30th.
http://www.mcvuk.com/news/read/digital-up-pre-owned-down-as-gamestop-reports-4-6-sales-drop/0108976QuoteGlobal games retailer GameStop has fared better than the overall games market by posting a sales drop of just 4.6 per cent for the nine weeks ending December 29th.
Global sales for the period were $2.88bn. Like-for-like sales fell 4.4 per cent, with the US declining 3.5 per cent and international falling 6.4 per cent.
Hardware sales in the period fell 2.7 per cent despite 320,000 Wii U unit sales. New game software sales dipped 5.1 per cent while pre-owned nosedived by 15.6 per cent – a number GameStop blames on “limited inventory due to fewer new titles released throughout 2012 and less promotional activity negatively impacted sales compared to last year”.
Digital sales were the exception, however, climbing over 40 per cent. Global e-commerce sales were up 20.5 per cent.
GameStop has changed fourth quarter predictions from between -7.0 per cent and -4.0 per cent to between -9.0 per cent and -7.5 per cent.
“GameStop experienced mixed results during the holiday selling period. Our successful Wii U launch, strong digital growth and continued momentum in the mobile space were countered by a decline in store traffic,” CEO Paul Raines stated.QuoteGameStop's sales report includes the nine weeks leading up to 29th December last year, although Wii U sales will only cover the six weeks since the US launch on 18th November, and then in Europe and Australia since the 30th.
320.000 units sold???
But people preordered 500.000 units (http://www.destructoid.com/gamestop-wii-u-preorders-1-2m-games-for-500-000-systems-238689.phtml)
180k canceled preorders
GameStop has 1.2 million preorders for Wii U games, and that's for the 500,000 consoles they were allocated. That's 2.4 games for every console, double the preorder numbers the Wii saw.
Read more at http://www.destructoid.com/gamestop-wii-u-preorders-1-2m-games-for-500-000-systems-238689.phtml#BqEu9zftdqbQ5Txd.99
they assault you with WiiU stuff at the store near me. Door is plastered with "WiiU in stock!" Then there's a table with a bunch of WiiU stuff in front, a bunch of displays, all shoved in a tiny spot. From my one store, I extrapolate that the entire corporation is desperately trying to sell them.The more systems sold of any variety, the better it is for Gamestop. They suffer just as much as the console manufacturer if a system flops since their business is centered wholly around video games with no diversification. They need hardware sales to go up across the board.
they assault you with WiiU stuff at the store near me. Door is plastered with "WiiU in stock!" Then there's a table with a bunch of WiiU stuff in front, a bunch of displays, all shoved in a tiny spot. From my one store, I extrapolate that the entire corporation is desperately trying to sell them.
allocated isn't sold.
3DS LL 156,184
3DS 123,075
Wii U 67,083
PS3 64,352
PSP 54,873
Vita 33,309
Wii 5,632
Xbox 360 1,893
01./01. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 133.134 / 2.103.089 (-17%)
02./03. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 90.264 / 1.834.055 (+38%)
03./04. [3DS] Paper Mario: Sticker Star <ADV> (Nintendo) {2012.12.06} (¥4.800) - 68.262 / 470.394 (+16%)
04./07. [3DS] Inazuma Eleven Go 2: Chrono Stone - Neppuu / Raimei <RPG> (Level 5) {2012.12.13} (¥5.500) - 51.519 / 365.536 (+1%)
05./06. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985) - 50.319 / 419.710 (-12%)
06./02. [3DS] Fantasy Life <RPG> (Level 5) {2012.12.27} (¥5.800) - 42.291 / 159.361 (-64%)
07./09. [WIU] Nintendo Land <ETC> (Nintendo) {2012.12.08} (¥4.935) - 41.426 / 250.473 (-6%)
08./05. [PSP] One Piece: Romance Dawn - Bouken no Yoake # <RPG> (Bandai Namco Games) {2012.12.20} (¥5.980) - 40.137 / 264.739 (-30%)
09./12. [3DS] Magician's Quest: Magical Town <ETC> (Konami) {2012.12.20} (¥4.980) - 38.986 / 119.735 (+33%)
10./17. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040) - 35.624 / 373.096 (+72%)
11./11. [3DS] Pokèmon Mystery Dungeon: Gates to Infinity <RPG> (Pokèmon Co.) {2012.11.23} (¥4.800) - 35.190 / 408.889 (+10%)
12./00. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040) - 34.529 / 375.062
13./15. [3DS] Monster Hunter 3 Ultimate (Best Price!) <ACT> (Capcom) {2012.11.15} (¥3.800) - 32.007 / 155.601 (+25%)
14./20. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 30.291 / 1.939.257 (+63%)
15./00. [3DS] Professor Layton Vs. Ace Attorney <ADV> (Level 5) {2012.11.29} (¥5.980) - 30.235 / 249.689
16./08. [PS3] Fist of the North Star: Ken's Rage 2 # <ACT> (Koei Tecmo) {2012.12.20} (¥8.190) - 29.180 / 194.157 (-40%)
17./13. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 28.001 / 349.960 (+6%)
18./10. [PS3] Yakuza 5 # <ADV> (Sega) {2012.12.06} (¥8.800) - 26.631 / 544.855 (-31%)
19./00. [3DS] Style Savvy: Trendsetters <ETC> (Nintendo) {2012.09.27} (¥4.800) - 23.172 / 282.642
20./00. [3DS] Kobito Zukan: Kobito Kansatsu Set <ETC> (Nippon Columbia) {2012.07.26} (¥5.040) - 21.110 / 226.888
3DO had Naughty Dog support
3DO had Naughty Dog support
(http://upload.wikimedia.org/wikipedia/en/c/cc/Way_of_the_Warrior_cover.png)
Street Fighter who??
The 3DO was strangely popular in Saudi. I know people to this day who claim its a better system than the PSX :lolspoiler (click to show/hide)I own a Panasonic 3DO and spent an obscene amount of time playing Gex when I was younger :-[[close]
I spent a lot of time on Fidonet/Usenet message boards back then. It was pretty sad to see all the people that were vesting all their faith into the M2 being a savior.
Although not as sad as the Jaguar fans that held up Tempest 2000 as the game that was going to turn sales back around.
If I remember correctly it was the most expensive out of all of them by a longshot, and Saudi opinion dictates that it's better cause of it. I remember that my cousins were still trying to convince me that the 3DO has better graphics than the first XBox when I bought it cause it had full motion games like Mad Dog. :lol Which they attributed to the graphics engine :rofl
Also Saudi was Sega land until the Playstation dropped. The only time it was ever Nintendo was with the NES, and judging by the people I know who do game it's still more of a Sony place with some Xfags here and there.
I have a copy of the box art for Night Trap for the 3D0 in my basement. I've never owned the game or anything, no idea how it ended in my house. ???
anyone ever get to try a Virtuality machine?
(http://www.amigahistory.co.uk/1000cs.jpg)
i think there was one game where you shot pterodactyls...
i remember game magazines talking them up like they might be the future. Each machine cost $60,000 and had 3 games with the most rudimentary 3D graphics possible.
http://www.amigahistory.co.uk/virtuality.html
People used to be a lot more fixated on making games realistic and as literally immersive as possible. It was always about "when will graphics be indistinguishable from real life." I suppose we're still sort of headed in that direction, but it's not like the absolute pinnacle of graphic design...it's just realism. Just like realistic paintings are often just kinda whatever.
Always wanted to try one. My shitty podunk arcade back in the day had one of those Time Trotter hologram machines and I thought THTAT would be the future.
I don't remember how it played just that it was kickin rad
allocated isn't sold.
http://www.youtube.com/watch?v=GFL6d-cbK60
anyone ever get to try a Virtuality machine?
(http://www.amigahistory.co.uk/1000cs.jpg)
i think there was one game where you shot pterodactyls...
i remember game magazines talking them up like they might be the future. Each machine cost $60,000 and had 3 games with the most rudimentary 3D graphics possible.
http://www.amigahistory.co.uk/virtuality.html
People used to be a lot more fixated on making games realistic and as literally immersive as possible. It was always about "when will graphics be indistinguishable from real life." I suppose we're still sort of headed in that direction, but it's not like the absolute pinnacle of graphic design...it's just realism. Just like realistic paintings are often just kinda whatever.
But as a kid, I'd hear about stuff like this or the Jaguar being 64 MOTHERFUCKING BITS WOOWWWWWW and my mind would race over what it looked like :lol
all the other ones were deleted or lost on an old laptop.allocated isn't sold.
http://www.youtube.com/watch?v=GFL6d-cbK60
Holy shit i just pissed myself in bed.
Anyway, two things I wanted to post about but wasn't at a keyboard and didn't feel like pecking out on my phone:
a) People wondering with what games the WiiU could sell decent numbers in Japan, firing off things like Tales, Yakuza, and Gran Turismo. Those games are certainly popular, with sales of over 600k for Tales of Xilia (much lower for other Tales), 550k being a reliable notch for Yakuza games, and Gran Turismo even in its sunset selling over 600k. It would be nice for Nintendo if they could attract those fanbases, but I think we all realize at least 2/3 of those aren't happening. The thing is, though, Nintendo, in Japan, doesn't need anyone but themselves.
If we look at a dark time for Nintendo, the Gamecube era, they were able to sell 4 million of them with a top ten (top 15 even) consisting entirely of their own titles. While its top title (Smash) didn't sell as well as PS3's top title (FF13), the rest of the numbers don't look very different from the PS3 software sales-wise. Their software is a powerful hardware seller, there's no question of it. Think of it like this: if Activision-Blizzard announced they were making a console, and all of their games would be exclusive to that console, and no other third parties got on board, do you think they could sell at least 4 million of those consoles? I think it would be trivially easy.
Anywhere up to 6 million is not that hard in Japan for Nintendo. 4 million is practically a baseline, no matter what Sony does. Going past 6 million requires popularity outside their traditional circles and/or legs, neither of which I think the WiiU has, but it's not going to be below 4 million, short of Nintendo pulling a SEGA, which probably isn't in the cards this generation.
b) I want to address this question from Andy:Well that's part of my confusion, as to why the games started coming and why they started selling.
The Playstation 3 could probably go down in history as the luckiest console ever. It has survived and in some extents thrived through none of its own efforts. Here's what went down:
- PS1/PS2 were smashing successes, so it was a no-brainer for third parties to plan projects for the PS3. Nobody in the world doubted the PS3 before those $599 words were spoken, and even then, most thought it would be a hindrance as opposed to a dealbreaker. So, at least as far as pre-launch support goes, the PS3 already had a ton of stuff coming.
- Xbox 360 launched a year earlier. At the time, Microsoft made it a priority to get as many third party games on Xbox as possible, particularly games that were the backbone of the PS2. A lot of money was thrown around on timed exclusives and breaking previous Sony exclusives.
- Nintendo's finger is in its bum at this point.
- As the PS3 was not out anyway, these timed exclusives were a no-brainer for many third parties. The incentives were high enough to almost pay for the entire game in some cases. It gave them practice working with next generation technology and allowed them to develop engines that they could probably use for the PS3.
- The Xbox 360 does a belly flop in Japan, but is unexpectedly strong overseas for software. This made it still worth developing for, particularly when development could be shared with the PS3 or subsidized by exclusives with MS, but the PS3 is coming and it's obviously going to rock things, so let's get to work on our PS3 projects and porting over those timed exclusives.
- Nintendo's finger is in its bum at this point.
- The PS3 releases, belly flops. The Wii releases, rises to heaven. This is awful. Everything in the development pipeline is for the PS3/360. Engines were developed for that level of tech. A few PS2 games are repurposed and tinkered to try to get some Wii cake. No choice but to go forward on the expensive projects already planned for PS3, and with the 360 selling so much software overseas, that should offset things.
- Nintendo pulls its finger out of its bum, sniffs it a bit, offers it around, there are a few takers who end up passing out. Back in the bum it goes.
- The initially planned PS3 releases come out and sales are for the most part underwhelming. SEGA sees strong success with Yakuza, Konami sees a good result on MGS4, everything else is doing worse than expected, albeit better than the quick efforts they had to throw together for the unexpected Wii success. Fortunately, 360 sales overseas are stronger than expected. Unfortunately, the 360 shows no life in Japan.
- It's clear that the 360 market is where the money is. Nintendo's console as usual has a somewhat unique base of owners that can be hard to read for most third parties. Overseas sales are booming on 360 software, so that's where development shifts to. PS3 ports are trivially cheap/easy and while they don't sell terribly well overseas, the domestic sales are decent enough.
- As Japan doesn't care about the 360, all of those multiplat titles shared between PS3/360 might as well be considered PS3 exclusives for Japanese gamers. Many of these games are awesome, so PS3 owners buy them. 360 versions basically end up subsidizing the PS3 library in Japan.
- Nintendo puts a second finger up its bum.
Why do japanese people like handhelds so much? Why not play on mobiles?Oscar already did a nice write-up, but it's worth summarizing as, "without Japan (Sony, Toshiba, Sharp), Korea (LG/Samsung) would not be where it is." Then again, this was also true of Japan in the '70s, so we'll wait to see if the strategy of "copy other people's stuff and sell it cheaper" leads to the same "now innovate!" inspiration that informed Japan in the '80s and early '90s.
When did the country become technologically backwards?
Why did they stop pushing tech?
Why is Korea LG/Samsung > Sony now?
Great post from Oscar.
Im wondering about the money MS threw around, is this really true? I mean everyone says MS moneyhatted shit, but did they really? (outside of the GTA DLC biz, im talking early days here.)
Time Traveler was a novelty. What was the name of the fighting game Sega made for the same arcade system?
3DO had Naughty Dog support
(http://upload.wikimedia.org/wikipedia/en/c/cc/Way_of_the_Warrior_cover.png)
Street Fighter who??
They can fail all they want as long they bring some Japanese games over here.
They can fail all they want as long they bring some Japanese games over here.
If Oscars words are to go by they will develop for the 360 simply because they like the western sales.
Just a reminder,NPD is today.About 6 hours left
It would be sad if MS locked down the exclusive rights to:
- FF15
- MonHun5
I would be very, very mad then :maf
Just a reminder,NPD is today.About 6 hours left
I'm honestly hoping for fireworks one way or the other, but my prediction is that it'll be some middling figure like 500 to 600K for the Wii U where Nintendo fans declare another great December that is devoid of context (third most successful December after PS2 and Wii! Good job Reggie!) and Nintendo critics argue that the situation is much worse than the numbers paint. Any meaningful conclusions will be delayed until January's numbers come in.
TOKYO--Sony Corp. (6758.TO) is looking to sell one of its main buildings in Tokyo barely two years after it was completed, as the Japanese electronics giant steps up its shedding of nonessential assets to raise cash, a person with knowledge of the proposed sale said Thursday.
The company is considering selling Sony City Osaki building for about 100 billion yen ($1.1 billion) to 130 billion yen ($1.5 billion), the person said. Employees are expected to stay at the location since the potential buyer is likely to lease the building to Sony.
Completed in 2011 and located in one of Tokyo's main office areas, the 124,000 square-meter, 25-story building houses around 5,000 employees in television, audio, and other divisions.
Wut. I never said or meant that, as anyone who knows me would understand. I am simply talking about sales. Which continues to be true. "Best and fastest selling." Totals and pace it reached those totals.
NPD reports Xbox 360 sold over 1.4M units in December, more than 2x all other consoles. Thanks to all for continued support!
Xbox 360 ended 2012 as the best-selling console in the U.S., selling 1.4 million units in December. Xbox 360 was the must-have gift this holiday season with more than $1.27 billion spent on Xbox 360 retail including games, consoles and accessories in December. (Source: NPD Group, December 2012)
December 2012 NPD highlights:
· Xbox 360 sold 1.4 million units in December – more than double the amount of the second place console in the U.S. in the month of December. This marks the 24th consecutive month Xbox 360 has held the number one spot in the U.S. (Source: NPD Group, December 2012)
· During the month of December, Xbox 360 held seven of the top 10 console game titles including: “Halo 4,” “Assassin’s Creed III,” “Just Dance 4,” “NBA 2K13,” “Far Cry 3,” “Call of Duty: Black Ops 2” and “Madden NFL 13.” (Source: NPD Group, December 2012)
This holiday, Xbox delivered incredible value offerings paired with a strong lineup of entertainment experiences, along with exclusive blockbuster games like “Halo 4,” “Forza Horizon,” “Dance Central 3” and “Fable: The Journey,” as well as new family friendly titles such as “Kinect Nat Geo TV,” “Kinect Sesame Street TV,” and “Nike+ Kinect Training,” and third party titles like “Call of Duty: Black Ops 2” and “Assassin’s Creed III.”
Even though the holidays are over, consumers can still get the best all-in-one entertainment experience starting at $99 with a two-year Xbox LIVE Gold commitment at $14.99/month. The Xbox 360 Entertainment For All Plan offers access to the best entertainment experiences including TV, movies, music, and sports, plus the hottest blockbuster games – all in one package. *
We expect 2013 will be another big year for Xbox 360 and we’re eager to continue to expand and grow the offerings available on the platform.
Huh, pretty good numbers for NSMB2. Wouldn't have thought it.:wtf
Wii U Hardware Sales Surpass Wii Sales by More Than $30 Million through First Six Weeks
With more than 460,000 units sold in December, Wii U has now sold nearly 890,000 units in the United States after only 41 days on the market, according to the NPD Group. To date, Wii U hardware sales have generated more than $300 million in the U.S. alone; Wii hardware had generated just more than $270 million at the same point in its lifecycle.
Nintendo News
Wii U Hardware Sales Surpass Wii Sales by More Than $30 Million through First Six Weeks
With more than 460,000 units sold in December, Wii U has now sold nearly 890,000 units in the United States after only 41 days on the market, according to the NPD Group. To date, Wii U hardware sales have generated more than $300 million in the U.S. alone; Wii hardware had generated just more than $270 million at the same point in its lifecycle.
“While the Wii launch established new benchmarks in the United States, Wii U has surpassed its predecessor in perhaps the most important category: revenue generation,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “The demand for the Deluxe SKU, which was essentially sold out at retail this holiday, and the strong attach rate of New Super Mario Bros. U, shows that we have the value and the games to drive momentum in 2013. We look forward to offering great new experiences and bringing smiles to millions of new faces throughout the year.”
Nintendo sold more than 2.65 million hardware units in the United States in the month of December. 2012 marked the 11th consecutive year that Nintendo has sold at least 8 million hardware units in the U.S. Other Nintendo sales milestones achieved in December 2012 and beyond that time frame, include:
New Super Mario Bros. U has now sold more than 580,000 units, an attach rate of more than 65 percent.
Nintendo 3DS sold more than 1.25 million units in December and has crossed 7.7 million units sold life to date.
New Super Mario Bros. 2 became the fourth Nintendo 3DS title to surpass 1 million units sold in the U.S., and has now sold more than 1.45 million units life to date.
Nintendo 3DS continues to outpace the historic sales rate of Nintendo DS.
Wii sold nearly 475,000 units and crossed 40.8 million units sold life to date.
Ubisoft’s Just Dance 3 became the 10th Wii title to sell more than 5 million units life to date.
Nintendo DS sold nearly 470,000 units and crossed 53 million units sold life to date.
not a single WiiU game in the top 10 :lol :lol
it has to get better
WiiU software must be really bad.
Pretty stoked here. With this failure, my prediction success is back above 2/3 correct on hardware. Been nothing but wins lately.
Vita > 1/10 3DS
cod bundle ~ 70%
the 3ds is such a shit ocnsole. doesn't deserve it's sales.
my question is, if the Wiiu only sold 460k, then how could Mario sell 506k? that doenst add up ???
PSP < 50K < ... < 200K < PSV < 250K < ... < 600k < PS3 < 650K
mr cream is reliable
Vita>125k
lol
mr cream is reliable
Vita>125k
lol
Shortages?
what killed your 100% 3ds?QuoteVita > 1/10 3DS
cod bundle ~ 70%
confirm plz oscar
creamsugar is perfectly reliable.
since i started bothering paying attention to sales and trends, i've been wrong on five pieces of hardware. PSP, DS, X360, 3DS, and half-wrong on the Wii and PS3. Called the PSP to crush the DS, thought the 360 was barely going to surpass the original, thought the 3DS would do a lot worse than it is, and while I called the first half of the Wii and PS3's lifespans, I was dead wrong about the last half.
I can't remember what I predicted about the DSi, but I know I was against it in principle because I thought it would muddy the waters for the DS's actual successor.
mr cream is reliable
Vita>125k
lol
Shortages?
it has to get better
360 - 1400K
3DS - 1250K
PS3 - 625K
WII - 475K
WIU - 460K
PSV - 225K
is the vita more powerful than the wiiu?It wouldn't be a problem if the WiiU had a cool selling point like the Wii did, but it doesn't. At all.
Decent 3DS numbers, probably a lot of kids got that for Christmas.
:piss Wii U :piss2
I wish it was like stocks where you can put money on WiiU bombingShort Nintendo? Though I guess that wouldn't be accurate enough as any negative Wii U sales might be offset by revenue from 3DS sales or from Yamauchi's love hotel.
I'm finding it hard to see a scenario where MS doesn't crush next gen out of the ballpark.
The only scenario is the one where next gen craps out for everyone, I think. I wonder if Sony has the resources to battle MS properly next gen. Them selling that building is another piece of evidence backing the rumours that their liquid assets are insufficient to keep the lights on these days, so to speak.
3DS SW 3rd party LTD
500k
bird (Yes it's no.1)
400k
ssf4
logo sw3
kh3d
sonic
300k
mario sonic
skylanders
logo potc
200k
re:r
asphalt
logo batman2
rayman
cars2
150k
Vita SW LTD
Include bundle, and I have no idea which one is 1st party so I post all.
317k
cod
300k
u:ga
ac3
200k
mk
nfl
umvc3
u13
mlb12
mr:rt
100k
2048
lbp
r:bs
fifa
gr
golf
rayman
logo batman2
nfs
mgshd
persona4
little deviants
50k
others, not all
50k
ngasp
pasbr
40k
rr
lumines
30k
ro
katamari
disgaea3
sfxtk
20k
theres literally only 5 games on amazons coming soon for vita. The end is near :'( :'( :'(
http://www.amazon.com/s/ref=lp_3010556011_nr_p_n_date_2?rh=n%3A468642%2Cn%3A%2111846801%2Cn%3A3010556011%2Cp_n_date%3A1249090011&bbn=3010556011&ie=UTF8&qid=1357877319&rnid=1249087011
If Nintendo never dropped the price of the 3DS I think it woudlve been very different
Yes the splitting of the market is there but there is still a market with the 3ds selling 1.25 million last month.
SCEA did a piss poor job on letting consumers know it even existed. Even with a shift to tablets/smartphones, when the hardware manufacturer does its best to pretend it doesn't even exist, it's pretty much doomed from the get go nor does it inspire much faith in publishers and developers to waste their time.
Again, it's why it baffles me to think that Sony is going to pull it together for PS4. They've been fucking things up so much for so long that it will be a miracle if they can get a new console released in a competent faction.
I know this isnt the vita thread but i didnt want to put a damper on the vita in the offical thread.
Can the vita be the next dreamcast?
*both have great hardware at the time.
*both have arguably great software.
*both are gettign trounced saleswise by thier competitor.
*both have companies in the red.
Surprisingly, Far Cry 3 accomplished the second-most successful December launch NPD has recorded since it started monitoring sales in 1995,:bow2
Zombiiiiiiiiiii is the only 3rd party Wii U game > 100k (LTD)
And super super wonder wonder book still < 40k (LTD)
QuoteSurprisingly, Far Cry 3 accomplished the second-most successful December launch NPD has recorded since it started monitoring sales in 1995,:bow2
Yes the splitting of the market is there but there is still a market with the 3ds selling 1.25 million last month.
In western societies there is a market at this stage for one kid friendly handheld device that is on the cheap-ish side and has the Disney like image of Nintendo and their franchises to push it. Not a wanna be console that costs a decent amount and doesn't really have a definable market. Who is the vita for? Serious question.
This would be a valid reason if we would live in Japan and handhelds mattered, or if youre a handheld gamer for some niche games.
Most of people in the west that are not children don't really care about handhelds, they car about home consoles and the next COD.
they also care a lot about their smartphones.
but hey, some of us do live in japan, buttmunch
Borys posted this in WiiU thread,it deserves to be mentioned in sales thread
http://www.nintendo.com/wiiu/features/compare/
No wonder that people say things like this
"Why can't I buy that controller for my Wii?Stupid."
" What a ripoff >:("
who wouldve guessed that people like to dance
In a statement passed to VG247, UK score-keepers GfK Chart Track have announced that Skylanders is the 3rd best-selling game franchise in Britain to date, behind Call of Duty at first and FIFA at third.
The franchise has amassed $500 million in America alone since it began, and the second game in the series – Skylanders: Giants – has made $195 million in America since it launched last year. The figure covers sales of the actual game, accessories and toy packs.
ohn Coyne, VP of Consumer Marketing at Activision said of the stats, “Just a year ago, the concept of bringing toys to life in a virtual world was an untested play pattern that Activision and Toys For Bob believed in. Now the category has been established in the market and embraced by parents and kids everywhere.
According to GfK it's already the third-bestselling franchise in the UK, after EA's FIFA and Call of Duty.
In the US, NPD data says Skylanders is outselling popular rival brands such as Beyblades, WWE and Star Wars.
Skylanders sequel Skylanders Giants (which adds newer, bigger figures that light-up to the series - pictured) generated more than $195 million in US sales, inclusive of accessory packs and figures, in 2012 - which Activision's announcement today happily points out "eclipsed domestic box office sales for each of the top holiday kids feature films including Wreck-It Ralph and Rise of the Guardians".
That's 40 per cent of the US revenues made in just two months, while original release Skylanders generated the other $300m+ over a year.
“Just a year ago, the concept of bringing toys to life in a virtual world was an untested play pattern that Activision and Toys For Bob believed in. Now the category has been established in the market and embraced by parents and kids everywhere,” said John Coyne, VP of consumer marketing at Activision Publishing in the announcement.
“We’re humbled by the continued support and acclaim from parents, kids and critics alike, but more importantly, it’s gratifying to see kids excited about the adventures that await them both in the digital and physical worlds.”
Toys R Us, which has been a key retailer for the game, even sang the series praises:
“Even before the concept was fully formed, we were immediately taken with the charm and magic behind the Skylanders property and following the highly successful introduction of Skylanders Spyro’s Adventures, we knew that Skylanders Giants would be a top-seller in 2012,” said Richard Barry, EVP and chief merchandising officer.
“We believe that Skylanders is one of the most innovative and exciting toy properties to hit the market and are thrilled to continue our strong support of the brand.”
theres literally only 5 games on amazons coming soon for vita. The end is near :'( :'( :'(
http://www.amazon.com/s/ref=lp_3010556011_nr_p_n_date_2?rh=n%3A468642%2Cn%3A%2111846801%2Cn%3A3010556011%2Cp_n_date%3A1249090011&bbn=3010556011&ie=UTF8&qid=1357877319&rnid=1249087011
theres literally only 5 games on amazons coming soon for vita. The end is near :'( :'( :'(
http://www.amazon.com/s/ref=lp_3010556011_nr_p_n_date_2?rh=n%3A468642%2Cn%3A%2111846801%2Cn%3A3010556011%2Cp_n_date%3A1249090011&bbn=3010556011&ie=UTF8&qid=1357877319&rnid=1249087011
maybe this was Kaz's plan all along?
“I would say it’s on the low end of what we expected,” said Mr. Hirai. He noted, however, that it takes 5-10 years before he can say a product has been successful. He said similar questions were asked about the PlayStation 3 early in its cycle, but he now sees that console as a success. “Long term is what is important,” he said.
Ah, right you are. He should have said Activision, not Ubi, then. :wag
I don't know why Nintendo doesn't get on it. They already sell a bucketload of Pokemon games and a bucketload of Pokemon toys. It should be trivial to bring them together. Maybe they don't think it would make them any more money than the current layout.
Vtia
2012 UK All Formats Chart - Source: GfK Chart-Track
NB: 2012 had two games selling over one million. 2011 had five.
1. Black Ops 2
2. FIFA 13
3. Assassin's Creed III
4. Halo IV
5. Hitman Absolution
6. Just Dance 4
7. Far Cry 3
8. FIFA 12
9. Skyrim
10. Borderlands 2
11. Mass Effect 3
12. LEGO Batman 2
13. Need for Speed: Most Wanted
14. FIFA Street
15. Mario & Sonic London 2012
16. Skylanders Giants
17. Battlefield 3
18. Modern Warfare 3
19. Max Payne 3
20. Sleeping Dogs
21. Resident Evil 6
22. London 2012
23. Ghost Recon: Future Soldier
24. Dishonoured
25. WWE 13
26. LEGO Lord of the Rings
27. Forza Motorsport 4
28. New Super Mario Bros 2
29. Medal of Honour Warfighter
30. Assassin's Creed Revelations
31. Just Dance 3
32. Mario Kart 7
33. F1 2012
34. Batman Arkham City
35. Football Manager 2013
36. Super Mario 3D Land
37. Forza Horizon
38. Saints Row The Third
39. Skylanders: Spyro's Adventure
40. LEGO Harry Potter 5-7
41. Sniper Elite V2
42. Sonic Generations
43. Rayman Origins
44. Final Fantasy XIII-2
45. Dead Island Game of the Year
46. Zumba Fitness
47. Amazing Spider-man
48. Moshi Monsters: Moshlings Theme Park
49. LEGO Pirates of the Caribbean
50. SSX
51. Kinect Star Wars
52. Tiger Woods 13
53. Moshi Monsters: Moshling Zoo
54. The Sims 3
55. Zumba Fitness 2
56. Black Ops
57. Need for Speed: The Run
58. Prototype 2
59. Diablo III
60. Mario Kart Wii
61. RAGE
62. UFC Undisputed 3
63. WWE 12
64. Cars 2
65. Metal Gear Solid HD Collection
66. PES 2013
67. Skate 3
68. GTA IV: Episodes
69. Football Manager 2012
70. Uncharted 3
71. Pokemon Black V2
72. Darksiders II
73. LEGO Harry Potter 1-4
74. Mario Party 9
75. Kinect Sports
76. F1 2011
77. Kingdoms of Amalur
78. Gran Turismo 5
79. Sonic Racing Transformed
80. uDraw Instant Artist
81. GTA IV
82. Professor Layton: Miracle Mask
83. Angry Birds Trilogy
84. Kinect Disneyland Adventures
85. LEGO Batman
86. LEGO Star Wars III
87. Pokemon White V2
88. Toy Story 3
89. Guild Wars 2
90. The Sims 3: Pets
91. Uncharted Golden Abyss
92. Doom 3: BFG
93. Rocksmith
94. Resident Evil: Operation Raccoon City
95. Wii Fit Plus
96. Wonderbook: Book of Spells
97. Dance Central 2
98. DiRT Showdown
99. 007 Legends
100. Halo Anniversary
Vita is 120k for DECEMBER?
ahahahahahha
the only question is how much longer Sony will try (or pretend to try) to stave off the inevitable.
too early to say if it's guaranteed dead at this point. I don't think NPD is the best predictor...sales are an after the fact indicator of whether the content out there motivates people to buy one. There isn't a whole lot out there for the Vita and hasn't been since launch. But it hasn't even been a full year yet, so it's not hard to imagine some kind of software push before they give up completely. Shitty versions of Assassin's Creed (well, a shittier version of the shit they put on consoles) and Call of Duty are apparently not gonna cut it. I'm not sure what would cut it...I'm happy with ports and BC, personally :lol
I'll be more secure in calling it's time of death if the months leading up to E3 are devoid of announcements and if E3 has some pathetic showing of games just stave off the declaration of failure to a less high-profile time.
maybe this was Kaz's plan all along?
Sony is burning according to many on The Bore. And while the Vita is definitely having its problems, I'm asking myself, was this the master plan the whole time? Sony finished with a red ledger in it's last fiscal year. This is the fourth annual loss in a row. There were a variety of factors that contributed to that loss, many still affecting the company, but Sony still gave guidance that they would return to profitability by their fiscal end this March.
During the US Holiday season, the Vita sold 225,000 units. You've all seen the reactions to those numbers earlier in the thread. This is not the time to have that discussion. The Vita is also the only hardware Sony is currently selling at a loss. The PS3 (now profitable) sold 625,000 units and remarkably the PSP sold ~50,000 units. That's 675,000 units of money making hardware over a 60 day trading period.
So was this the real strategy? Launch the Vita to the hardcore fans and begin to build their install base while taking a small loss-to-small profit, but protect the bottom line by pulling every last dollar out of the PS3/PSP? Clearly Vtia is not performing to guidance or expectation, but the continued success of the PS3/PSP will improve the companies profitability.
Sony is a business after all, and their number one responsibility is to make money.
the only question is how much longer Sony will try (or pretend to try) to stave off the inevitable.
I'm not sure how "hard" they're trying, but according to recent interviews it sounds like they are trying to initiate talks with devs but they're understandably not biting ("I see instead of holding bags of cash you're only holding that *thing*, lol thanks but no thanks~"). Devs haven't even shown lots of confidence or enthusiasm towards the PS4, so a Vita resurgence is highly, highly, unlikely at this point if things continue at the same trajectory.
I've reached the point where I don't really care and think the only reason people keep bringing it up is to deflect and make anything underperforming look better. I mean, my god, these numbers don't lie! It's dead.
Well, yeah, "at least it's selling better than Vita" isn't a very high bar to clear.
There's always Ys to look forward to~
Fake, Joe never makes posts longer than 20 words :smug
Yeah,460k.They're both bad.
I don't think hardware sales are particularly bad--more like meh,whatever.Software sales on the other hand...uhoh
As to Vita resurgence talk, it's silly. The differences between the PSP and Vita are many, and none of them favour Vita. Here in Japan, many department stores (Japan's answer to Walmart) have flat out stopped carrying Vita and its software. Even big electronics stores have cut Vita shelf space down to relatively nothing. It's pretty much in 360 ville now. PSP never got even close to this bad.
too early to say if it's guaranteed dead at this point. I don't think NPD is the best predictor...sales are an after the fact indicator of whether the content out there motivates people to buy one. There isn't a whole lot out there for the Vita and hasn't been since launch. But it hasn't even been a full year yet, so it's not hard to imagine some kind of software push before they give up completely. Shitty versions of Assassin's Creed (well, a shittier version of the shit they put on consoles) and Call of Duty are apparently not gonna cut it. I'm not sure what would cut it...I'm happy with ports and BC, personally :lol
I'll be more secure in calling it's time of death if the months leading up to E3 are devoid of announcements and if E3 has some pathetic showing of games just stave off the declaration of failure to a less high-profile time.
Vita has two E3s, two Gamescoms, two TGSes, and (in Japan) two holiday seasons under its belt. The dearth of significant new software announcements in 2012 ought to speak for itself. If there's any renewed software push, it'll have to come from Sony itself, which has no real established system-seller IP on handhelds and seems unlikely to create any.
I sympathize with people who want to keep playing the "wait for" game, but Sony simply doesn't deserve any benefit of the doubt at this point, and hasn't since TGS.
well they aren't going to suddenly stop production of it tomorrow because of this NPD. I'm not sure why taking the wait and see approach is bad, consider that's what we'll get to do until it's officially dead. I guess it's not as dramatic as calling it already dead.
I'm love ma vita, but I've already loaded a handgun and dug a spot in the yard for it
The Wal Mart here has only like 6 vita games and theyre hidden in between the "B Roll" of PS3 games around a corner. Wanted to take apicture cuz its so sad :(
WiiU was set up the same way, but mixed in with the Wii games
autism the post
Vita's partially fucked in Japan due to the OG PSP still thriving. There's an article or two about some JP PSP game most days on Siliconera.
Oscar, why didn't Japanese third parties give vita the time of day?
um. methodis is... right?
I actually think that's probably the strategy they'll end up going with. They probably hoped to turn their fortunes around outside Japan with the Vita. Now that that isn't happening, there's no reason not to just go back to focusing on PSP domestically.
I hope Ys gets a release in English. I'm not as confident as I was in the past.
I don't think that relationship is in very good shape. And there are other sony partnerships with publishers that have seen friction over the last six months.
I'm finding it hard to see a scenario where MS doesn't crush next gen out of the ballpark.
The only scenario is the one where next gen craps out for everyone, I think. I wonder if Sony has the resources to battle MS properly next gen. Them selling that building is another piece of evidence backing the rumours that their liquid assets are insufficient to keep the lights on these days, so to speak.
I fully believe PS4 will be again more powerful and faster than Xbox 720 (just like this gen with PS3 and 360)
So oscar you think this is it for sony? A failed gen and its over?
Why would you ever listen to what maxy says, K. His allegiance is well known.
I cannot imagine Microsoft's blitzkrieg, though. It will consume Northern America.
I say we rename this thread "Ask Oscar."
I say we rename this thread "Ask Oscar."
This is the best you're going to get.
i sure dont think wiiu will be nintendo's last console; they can invest some of their megabux into serious r&d and try to come out with a better console a few years down the line. alternatively if they really hit bad times i dont think it'd be that hard for them to find a way to market an inexpensive toy that does shit-all except deliver the latest nintendo franchises to millions of eager children around the world.
i sure dont think wiiu will be nintendo's last console; they can invest some of their megabux into serious r&d and try to come out with a better console a few years down the line. alternatively if they really hit bad times i dont think it'd be that hard for them to find a way to market an inexpensive toy that does shit-all except deliver the latest nintendo franchises to millions of eager children around the world.Extremely custom silicon would make BC problematic and Nintendo is kinda in love with Gamecube stuff.Just look at WiiU,Gamecube still lives there.
So oscar you think this is it for sony? A failed gen and its over?
I think what happens to Sony was going to happen in most permutations of success or failure of their gaming business. They're not in financial trouble because of PS3 or Vita or anything like that. They're a company in trouble because of major failings in other areas both within the company and within the domestic economy.
Gamers seem to think somewhat naively that Sony runs around the Playstation business, when it's really no more or less important than Ericsson or Sony Insurance.
I firmly believe that either Panasonic or Sony aren't going to survive in their existing forms. One will make it, the other won't. I think Kaz Hirai is so far showing to be unwilling to do what needs to be done to make the company stable again, so I'm not confident Sony will be the survivor.
They need to start making some Nexus phones, ditch Vaio for Chromebooks, and redouble down on their Google TV efforts. Only then can Sony truly achieve salvation.
Sony might strike back with their bet with Crystal LCDs so we will see.No,they won't. If they keep TVs, they'll be out of business.
So you are fine with just LG and Samsung dominating?That's going to happen anyway. Not really worth talking about at this point.
They need to start making some Nexus phones, ditch Vaio for Chromebooks, and redouble down on their Google TV efforts. Only then can Sony truly achieve salvation."How to Go Out of Business"
by
Andrex
Sony might strike back with their bet with Crystal LCDs so we will see.
Oscar, Japanese companies must not drop TVs. I am using a Sammy TV but I'd hate for the market to be just Korea and Chinese products.
Never went with Sony because expensive as fuck with nothing special about their TVs.
As for Korean dominating, well I don't have any problem but we always need competition to innovate.
maxy, can you hint use where are you from? Russia? Southern America?
Analysis: Why the PS3 77m report is likely false. #1
IDC a research firm has recently reported that the PS3 has apparently overtaken the Xbox 360, 77m to 76m, widely discussed in this thread. Myself and others that follow sales have noticed and argued why it's very unlikely this is the case and that IDC are either lying or mistaken (I'm thinking the latter which I'll get to shortly.) Either way it's no surprise from the company that gave us this little gem. This is doing the rounds on most of the sites without anyone bothering to do much research, and people here are using it in debates.
First off I'll go back to the last solid PS3 shipment number we got before Sony merged PS2 and PS3 quarterly shipments. This would be a LTD of 63.9m as of March 31st, the end of Sony's FY. That Q the PS3 was down 0.2m YOY.
The following Q's looked like this.
Q2 Apr/June: 2.8m PS2 + PS3
Q3 July/Sep: 3.5m PS2 + PS3
In Q2 2011 the PS3 shipped 1.8m, it's noted in the financials that the PS3 was down this Q but it's unclear whether they mean in terms of Revenue or Units. What we do know is that the PS3 was down around 160,000 units in the US (NPD) and up in Japan 50,000 units. So between the two, down 110,000 units. No other data for Europe or around the world.
In Q3 we know for Sure PS3 was down, as it shipped 3.7m by itself in 2011, in Q3 this year it sold 3.5m with the PS2 included as well. It was down in the US by 260,000 units and down in Japan 275,000 units. So those two regions combined 525,000. Again no data for Europe or elsewhere. In the same period last year the PS2 shipped 1.2 million.
By end of September the sheer maximum amount of PS3's there could be on shelves was 70.2 million, that is without Sony shipping any PS2 at all, the likelyhood of that is low.
It's debatable what PS3 is truly at end of September, anywhere from 63.9 - 70.2.
I imagine (feel free to debate this!) Q2 broke down into around 1.8m PS3 (flat) and 1m PS2 (down 400k) and Q3 being 2.8m PS3 (down 900k) and PS2 700k (down 500k).
This would put PS3 at about 68.5m. It may be higher, it may be lower It's a good average for what we've got to work with though.
Fast forward to today and we apparently have 77 million PS3's. For comparison, last Q4 Sony shipped 6.5m PS3's. Even if we go off that highest figure 70.2, that means they would have had to have shipped 6.8m this Q. Of course it wasn't at 70.2, more likely the 68.5 I arrived at. So make that 8.5m Sony would have had to have shipped this Q to reach 77 mill.
This makes no sense given;
A) They're down in the US this Q around 550,000 units, and down in Japan around 125,000 units. So 675,000 combined.
B) Reaching 77m means PS3 just had it's best ever year shipping 15 million! This is up 700k on its previous best, despite being down Q1,Q3 (probably Q2 given the sales data we have) and down in the US this year over 1.14m and down in Japan over 330,000k.
C) Sony were not even forecasting 15m shipped. They expected around 13m PS3, and 16m PS2 + PS3 combined for their FY (ends march, Q1 will likely be similar to this years, certainly not up!)
We don't have any data for Europe, the strongest market for Sony. This doesn't automatically mean it's up or even flat there though. the US is 360's strongest market and that's dropped 25% there. Simply having 'PS3 is a beast in Europe' as your argument won't do when you have no numbers or evidence to back it up.
Lastly we have the 70m figure from Sony at the start of Nov, which means Sony would have had to have shipped 7m between Nov-Dec. This is more than what they've done any other Q in PS3 history despite having a month shaved off (where retailers are buying in prep of the holiday.)
My thoughts on how IDC arrived at these numbers. Well, they either guessed. Or they have seen Sony's financials, which state PS3 + PS2 shipped around 6.8m combined and added that onto the previous combined figure of 70.2m.
Is there a way the 77m figure is true? Sure, Sony shipped 8.5m during this Q. For that to happen they would have had to have stuffed the channels (big time).
MS did this last holiday you say? Well, 360 had it's best ever year in actual sell through last year in the US. In its biggest market it was actually very slightly up during the holiday. (2011) All evidence we have for PS3 this year does not suggest the same. There are other arguments as to how that figure they shipped isn't as abnormal as many think.
Croatia is beautiful and you got some good footballers :fbm
maxy, can you hint use where are you from? Russia? Southern America?
hahaha
I mentioned it a few years ago.
Croatia,hello neighbor.
Forgive him Maxy he is a Man City supporter.
Nomaxy, can you hint use where are you from? Russia? Southern America?
hahaha
I mentioned it a few years ago.
Croatia,hello neighbor.
Can you hook me up with some Croatian women? 8)
are there attractive croatia girls ive never really noticedOf course there are.
Analysis: Why the PS3 77m report is likely false. #1
IDC a research firm has recently reported that the PS3 has apparently overtaken the Xbox 360, 77m to 76m, widely discussed in this thread. Myself and others that follow sales have noticed and argued why it's very unlikely this is the case and that IDC are either lying or mistaken (I'm thinking the latter which I'll get to shortly.) Either way it's no surprise from the company that gave us this little gem. This is doing the rounds on most of the sites without anyone bothering to do much research, and people here are using it in debates.
First off I'll go back to the last solid PS3 shipment number we got before Sony merged PS2 and PS3 quarterly shipments. This would be a LTD of 63.9m as of March 31st, the end of Sony's FY. That Q the PS3 was down 0.2m YOY.
The following Q's looked like this.
Q2 Apr/June: 2.8m PS2 + PS3
Q3 July/Sep: 3.5m PS2 + PS3
In Q2 2011 the PS3 shipped 1.8m, it's noted in the financials that the PS3 was down this Q but it's unclear whether they mean in terms of Revenue or Units. What we do know is that the PS3 was down around 160,000 units in the US (NPD) and up in Japan 50,000 units. So between the two, down 110,000 units. No other data for Europe or around the world.
In Q3 we know for Sure PS3 was down, as it shipped 3.7m by itself in 2011, in Q3 this year it sold 3.5m with the PS2 included as well. It was down in the US by 260,000 units and down in Japan 275,000 units. So those two regions combined 525,000. Again no data for Europe or elsewhere. In the same period last year the PS2 shipped 1.2 million.
By end of September the sheer maximum amount of PS3's there could be on shelves was 70.2 million, that is without Sony shipping any PS2 at all, the likelyhood of that is low.
It's debatable what PS3 is truly at end of September, anywhere from 63.9 - 70.2.
I imagine (feel free to debate this!) Q2 broke down into around 1.8m PS3 (flat) and 1m PS2 (down 400k) and Q3 being 2.8m PS3 (down 900k) and PS2 700k (down 500k).
This would put PS3 at about 68.5m. It may be higher, it may be lower It's a good average for what we've got to work with though.
Fast forward to today and we apparently have 77 million PS3's. For comparison, last Q4 Sony shipped 6.5m PS3's. Even if we go off that highest figure 70.2, that means they would have had to have shipped 6.8m this Q. Of course it wasn't at 70.2, more likely the 68.5 I arrived at. So make that 8.5m Sony would have had to have shipped this Q to reach 77 mill.
This makes no sense given;
A) They're down in the US this Q around 550,000 units, and down in Japan around 125,000 units. So 675,000 combined.
B) Reaching 77m means PS3 just had it's best ever year shipping 15 million! This is up 700k on its previous best, despite being down Q1,Q3 (probably Q2 given the sales data we have) and down in the US this year over 1.14m and down in Japan over 330,000k.
C) Sony were not even forecasting 15m shipped. They expected around 13m PS3, and 16m PS2 + PS3 combined for their FY (ends march, Q1 will likely be similar to this years, certainly not up!)
We don't have any data for Europe, the strongest market for Sony. This doesn't automatically mean it's up or even flat there though. the US is 360's strongest market and that's dropped 25% there. Simply having 'PS3 is a beast in Europe' as your argument won't do when you have no numbers or evidence to back it up.
Lastly we have the 70m figure from Sony at the start of Nov, which means Sony would have had to have shipped 7m between Nov-Dec. This is more than what they've done any other Q in PS3 history despite having a month shaved off (where retailers are buying in prep of the holiday.)
My thoughts on how IDC arrived at these numbers. Well, they either guessed. Or they have seen Sony's financials, which state PS3 + PS2 shipped around 6.8m combined and added that onto the previous combined figure of 70.2m.
Is there a way the 77m figure is true? Sure, Sony shipped 8.5m during this Q. For that to happen they would have had to have stuffed the channels (big time).
MS did this last holiday you say? Well, 360 had it's best ever year in actual sell through last year in the US. In its biggest market it was actually very slightly up during the holiday. (2011) All evidence we have for PS3 this year does not suggest the same. There are other arguments as to how that figure they shipped isn't as abnormal as many think.
No offense OP, but you seem to get a little too passionate about PS3 competing against 360. I mean, the figures not adding up was already pointed out by a number of posters in the original thread. Most of us said it would be wise to just wait for the official shipment figures since it seemed a little early for the PS3 to be overtaking the 360.
However, it's going to happen eventually. It's best you accept it sooner rather than later. More than likely, PS3 will end up passing the Wii at some stage too within the next few years. It's an inevitability. Maybe you dislike this fact, but maybe you can take some solace in the fact that it's happening at a point that it doesn't really affect the generation.
Wii already pretty much spanked both the 360 and PS3 when it mattered most. And 360 was very competitive and gained a lot of mindshare and performed very well. Even if the PS3 eventually ends up "number one", it'll happen when it has no bearing on the outcome of this generation. Is that not enough for you?
If you guys were made CEO of Nintendo for 2013, what would you do?
If you guys were made CEO of Nintendo for 2013, what would you do?
If you guys were made CEO of Nintendo for 2013, what would you do? Within reason of course - licensing IPs for smartphone games isn't going to happen, for instance.
I think the WiiU could have a turn around but the problem is that its window is limited by tech. Still, it has an opportunity to reach a solid user base and build for a profitable short term future. But that will require a software output Nintendo hasn't really done on a console in a long time.
If you guys were made CEO of Nintendo for 2013, what would you do? Within reason of course - licensing IPs for smartphone games isn't going to happen, for instance.
I think the WiiU could have a turn around but the problem is that its window is limited by tech. Still, it has an opportunity to reach a solid user base and build for a profitable short term future. But that will require a software output Nintendo hasn't really done on a console in a long time.
i'd make some ultra low powered piece of shit out of a rasberry pi or something coupled with some nostalgia baiting "an old friend is coming back" marketing campaign, call it the (prefix) nintendo entertainment system and sell it for $90 with a 500% margin. then sack everyone above minimum wage and get some postgrads to shit out 2D incarnations of nintendo IPs for the rest of time.
essentially what they're doing now, but with the fat trimmed.
http://www.computerandvideogames.com/386207/wii-u-game-sales-far-behind-launch-levels-for-gamecube-and-wii/
Wii U software sales are "struggling a bit" in the US, according to Cowen & Company analyst Doug Creutz.
Reacting to last night's release of NPD sales data for the US market in December, Cowen said in a research note: "Software sales for the Wii U remained well behind launch levels for the original Wii and GameCube in December.
"Totals for the November-December period were -43% lower than software sales for the Wii and -50% lower than those for the GameCube."
Sales stuffQuotehttp://www.computerandvideogames.com/386207/wii-u-game-sales-far-behind-launch-levels-for-gamecube-and-wii/QuoteWii U software sales are "struggling a bit" in the US, according to Cowen & Company analyst Doug Creutz.
Reacting to last night's release of NPD sales data for the US market in December, Cowen said in a research note: "Software sales for the Wii U remained well behind launch levels for the original Wii and GameCube in December.
"Totals for the November-December period were -43% lower than software sales for the Wii and -50% lower than those for the GameCube."
Yeah, Epic Mickey 2 is a disaster in every sense of the word. The 3DS version'll probably leg out fine, since I doubt it cost Disney much to commission Dreamrift, but the rest? Yikes.
According to Stump, Nirolak, and John Harker, that number is way too low. According to Stump the Wii version of EM2 sold more than 270k on its own.
Oscar san please shine some light on us.
Yeah, the number in the article doesn't match what I've got either. It's a disaster but it's not that bad.
Wii U Are Already Dead.
Come on. Please tell me there's a name to go with this picare there attractive croatia girls ive never really noticedOf course there are.
(http://thebox.vn/Uploaded/CTV1/2012_06_20/cogai1.jpg)
Time to eat Cro.
Wii U :lol ITS OVER.
Wii U :lol ITS OVER.
Might be a little early to be saying this. Maybe.
Wii U :lol ITS OVER.
Might be a little early to be saying this. Maybe.
(http://i2.minus.com/iXYUgcNW1sD6t.png)
It's becoming abundantly clear that Nintendo's policy of not revealing future in production titles, no matter how extensive it is, is a complete failure.
It's gonna be more GCN/N64 then PS3.
No luck, but . . .Come on. Please tell me there's a name to go with this picare there attractive croatia girls ive never really noticedOf course there are.
(http://thebox.vn/Uploaded/CTV1/2012_06_20/cogai1.jpg)
Time to eat Cro.
Yellow teeth, yuck.
:humpNo luck, but . . .Come on. Please tell me there's a name to go with this picare there attractive croatia girls ive never really noticedOf course there are.
(http://thebox.vn/Uploaded/CTV1/2012_06_20/cogai1.jpg)
Time to eat Cro.
(http://dantri4.vcmedia.vn/i:y0V2Vnsx49nhQPv7HdH/Image/2012/06/croatia1406125_d09ab/nhung-co-ve-co-gai-cam-co-co-dong-dt-croatia-to-ra-vuot-troi-ve-nhan-sac.jpg)
(http://dantri4.vcmedia.vn/i:y0V2Vnsx49nhQPv7HdH/Image/2012/06/croatia1406122_c428e/dang-tiecnbspco-gai-deu-chung-cam-giac-buon-that-tran-nhu-cac-cdv-croatia-khac.jpg)
(http://dantri4.vcmedia.vn/i:y0V2Vnsx49nhQPv7HdH/Image/2012/06/croatia1406123_5ab36/tran-le.jpg)
I could see them pulling back on Marvel licenses, though Spidey and the X-Men are tied up until 2017 with Activision. Kingdom Hearts, though, I doubt they'll do anything to mess with. It's not like this is the first time Disney's gotten serious about games since KH started.
Jesus Andrex are you ok with Nintendo doing like this?
3DS is dooomed.
have nintendo games ever really sold that well outside of mario?
have nintendo games ever really sold that well outside of mario?
i too like to state facts without examples
um. methodis is... right?
basically, everyone probably guessed the situation with smartphones/handhelds in each of the major reasons, so they behaved accordingly. for what it's worth, i don't feel like the 3DS is getting great support either, probably because after a few high profile splatters, everyone knows it's a one-market system.
have nintendo games ever really sold that well outside of mario?
You are so fucking stupid. Nintendo is almost consistently in the top three publishers in sales every year. You really think that's just Mario?
Why the fuck do I not have your dense ass on ignore?
Wii U :lol ITS OVER.
(http://i.imgur.com/MtOLs.jpg)
Does anyone have worldwide sales numbers for Castlevania Lords Of Shadow? Did it sell over a million copies or just ship a million?
have nintendo games ever really sold that well outside of mario?
You are so fucking stupid. Nintendo is almost consistently in the top three publishers in sales every year. You really think that's just Mario?
Why the fuck do I not have your dense ass on ignore?
why have you suddenly starting taking me seriously ??? ???
Oscar is like that. He can't help giving (last) chance to idiots and... never learns. Again and again.
bork, I'll help you out when I get to the office, but I believe it's over a mill WW, if not much more than that.
not fun anymore for an xfagAccept reality,bro.You will feel much better afterwards.
If the only MGS I've played is 2, and I didn't like it too much after the boat, should I try MGS3 on 3DS?
Sony said it has agreed to sell its U.S.headquarters building in New York City for $1.1 billion to a consortium led by real estate developer The Chetrit Group.
After repayment of debt related to the building and other transaction costs, Sony said it is expected to receive net cash proceeds of about $770 million. A gain on the sale of about $685 million would be recorded as operating income, it added.
Nokia also did the same thing in Finland but at least they are getting back bit by bit now.Last I checked Nokia was still in bad shape
http://www.wpcentral.com/nokia-rising-stock-breaks-through-4-share-upon-news-strong-demandNokia also did the same thing in Finland but at least they are getting back bit by bit now.Last I checked Nokia was still in bad shape
Via LSA: http://www.lsa-conso.fr/premier-bila...-france,137328
Numbers by P. Lavoué from Nintendo France.
Wii U 2012 : 120k / 38M€
Wii 2006 : 180k
Basic pack: 10%; ZombiU pack: 15%; Premium: 75%.
3DS 2012 : almost 950k
ps3 2012 : 700k
Wii 2012 : 372k
Xbox360 2012 : 360k
:lolWii U :lol ITS OVER.
(http://i.imgur.com/MtOLs.jpg)
I spoke with Liam Callahan, an analyst with the NPD Group, and he was kind enough to pull the data for the Wii U and the previous six consoles that launched in the U.S.
In the figures below, I'm only considering the first four calendar months that a system was out. So, except for the PlayStation 2, which launched in October 2000, all of these windows run from November of one year through February of the following year.
Just took this photo at a Walmart, asked an employee and was told that the games were getting recalled to other stores that sell Vita games at a higher rate. Meaning only select locations will carry the games now.
(http://www.imgur.com/wCxXUw7.jpeg)
Capcom end FIFA 13’s run at the top as ‘DMC’ (Devil May Cry) debuts at No1.
It may be a quiet time of year, but it still represents Capcom’s first All Formats No1 since ‘Resident Evil 5’ back in week 13 2009 (Resident Evil 6 could only manage No2). Released on Tuesday and developed by Cambridge indie developer Ninja Theory (the first time a Devil May Cry title has been developed outside of Capcom), DMC sells over a third of what ‘Devil May Cry 4’ did at launch when it also reached No1, back in week 6 2008.
‘FIFA 13’ (-40%) drops to No2 ahead of ‘Call of Duty: Black Ops II’ (-26%), while ‘Far Cry 3’ (-49%) falls 2 places to No4. There is no change at No5 and No6 with ‘Need for Speed Most Wanted’ (-35%) and ‘Just Dance 4’ (-18%) both non-movers. ‘Football Manager 2013’ (-16%) is up one place to No7, while sales of ‘Hitman Absolution’ (-50%) are cut in half, knocking it from No4 to No8. The Top 10 is rounded off by ‘Skyrim’ (-20%) at No9 and ‘Assassin’s Creed III’ (-21%) at No10. DMC is the only new release to chart this week.
Sub 1k you think? Making WiiU sales sub 1k?
TOP 10 NINTENDO Wii U, WEEK ENDING 19 January 2013
1 1 NEW SUPER MARIO BROS. U
2 2 NINTENDO LAND
3 3 ZOMBI U
4 4 SONIC & ALL STARS RACING TRANSFORMED
6 5 CALL OF DUTY: BLACK OPS II <330
10 6 ASSASSIN'S CREED III
5 7 NINJA GAIDEN 3: RAZOR'S EDGE
8 8 BATMAN: ARKHAM CITY - ARMOURED EDITION
9 9 SPORTS CONNECTION
- 10 TEKKEN TAG TOURNAMENT 2
Going to be very tough to get consumers on board to spend hundreds of dollars on an entertainment device that doesn't start with an "i".
E3 is going to be full of lulz as Microsoft and Sony try to appeal to different types of consumers when they unveil various features for their new hardware. Some of these ideas are going to fall flat on their asses, much to our amusement. I can't wait!
Set Top boxes are and have always been the deserted dregs of home media, stretching all the way back to the early 2000s. Everyone and their mother has tried their hand at it including Apple but consumers just don't give a damn. I doubt set top capabilities are enough to "save" any console.
Or a new netflix machine.
Set Top boxes are and have always been the deserted dregs of home media, stretching all the way back to the early 2000s. Everyone and their mother has tried their hand at it including Apple but consumers just don't give a damn. I doubt set top capabilities are enough to "save" any console.
The CD-I is from 2000 ???
I believe his point is that the CD-I didn't come out in 2000...it was released in 1991.
I believe his point is that the CD-I didn't come out in 2000...it was released in 1991.
...and...?
Maybe. DMC's a much more lucrative brand than Mega ever was, though. They might be able to pull a New Coke/ Coca Cola Classic out of this if they're smart.
I doubt, seriously, that a DMC 5 would have sold better or substantially more then the latest installment.Kind of faulty logic with the RE6 comparison. Since RE6's slow down is sales has to do with it's bad world of mouth. If RE6 was meet with a very positive reception the game would have been bigger.
kinda like how RE6 is an actual improvement over part 5 but sold worse. Just like how GTA5 will kick ass but not as much as IV did, or as Halo 4 didn't light em' up quite as much as Halo 3, same with Hitman Absolution and doubly so with Medal of Honor.
save Borderlands 2 and Battlefield 3, I can't really think of any recent franchise title that has sold better then its predecessor, and I would imagine that part of this is brand fatigue and part of this is the industry contraction.
Welp, DMC is dead. Time for an Onimusha reboot!
3DS LL 51,015
3DS 30,840
PS3 19,697
Wii U 16,654
PSP 15,343
Vita 9,036
Wii 2,199
Xbox 360 706
On Wednesday morning, Capcom addressed questions concerning PS Vita’s omission from the re-release of “Resident Evil Revelations”. Mike Lunn, Product Manager at Capcom, replied to questions from fans and shared a couple of reasons as to why the PS Vita wasn’t a platform of choice.
Yesterday, Capcom announced “Resident Evil Revelations Unveiled Edition” for release on Xbox 360, PS3, PC, and Wii U on May 21 in North America. Immediately, fans noticed that the PlayStation Vita has been omitted from this new release and now fans are wondering why Capcom chose not to put this once 3DS exclusive on Sony’s handheld.
Well, the reasons may surprise you.
When asked why there is no PS Vita version, he replied:
…. when we were developing Revelations for new platforms we really wanted to hone in on the experience you get with a large format screen, surround sound, etc. This type of setup really helps players get sucked into the horror vibe and enjoy the game to its fullest extent.
He later added:
3DS and PS-vita infrastructure let alone developing games for them are extremely different beasts. Even just the screens as you mention are completely different resolutions/functions.
Wii never dropped below 20.000 units until the week 117. (2009.02.16 - 16.973)
Wii never dropped below 15.000 units until the week 124. (2009.04.06 - 13.349)
Wii never dropped below 10.000 units until the week 224. (2011.03.07 - 9.519)
I doubt, seriously, that a DMC 5 would have sold better or substantially more then the latest installment.
kinda like how RE6 is an actual improvement over part 5 but sold worse. Just like how GTA5 will kick ass but not as much as IV did, or as Halo 4 didn't light em' up quite as much as Halo 3, same with Hitman Absolution and doubly so with Medal of Honor.
save Borderlands 2 and Battlefield 3, I can't really think of any recent franchise title that has sold better then its predecessor, and I would imagine that part of this is brand fatigue and part of this is the industry contraction.
You need to remember DMC4 left a sour taste in a lot of people's mouths. DMC5 wasn't a slam dunk no matter you look at it.
Microsoft Corporation
Revenue ---> $21,456
Operating Income ---> $7,771
Net Income ---> $6,377
Entertainment & Devices Division
Revenue ---> $3,772
Operating Income ---> $596
You're making the classic mistake of taking forum goers as the general population.I doubt, seriously, that a DMC 5 would have sold better or substantially more then the latest installment.
kinda like how RE6 is an actual improvement over part 5 but sold worse. Just like how GTA5 will kick ass but not as much as IV did, or as Halo 4 didn't light em' up quite as much as Halo 3, same with Hitman Absolution and doubly so with Medal of Honor.
save Borderlands 2 and Battlefield 3, I can't really think of any recent franchise title that has sold better then its predecessor, and I would imagine that part of this is brand fatigue and part of this is the industry contraction.You need to remember DMC4 left a sour taste in a lot of people's mouths. DMC5 wasn't a slam dunk no matter you look at it.
yes, DMC5 would have both outsold and reviewed better than DmC, if Capcom addressed things that needed to be changed in 4.
It has been 5 years since DMC4 (2/2008), there's no brand fatigue. The only brand fatigue was brought on by Capcom taking years to even announce a sequel. Before DmC was rumored/announced, people were clamoring for DMC5. The series had/has lots of fans.
You're making the classic mistake of taking forum goers as the general population.I doubt, seriously, that a DMC 5 would have sold better or substantially more then the latest installment.
kinda like how RE6 is an actual improvement over part 5 but sold worse. Just like how GTA5 will kick ass but not as much as IV did, or as Halo 4 didn't light em' up quite as much as Halo 3, same with Hitman Absolution and doubly so with Medal of Honor.
save Borderlands 2 and Battlefield 3, I can't really think of any recent franchise title that has sold better then its predecessor, and I would imagine that part of this is brand fatigue and part of this is the industry contraction.You need to remember DMC4 left a sour taste in a lot of people's mouths. DMC5 wasn't a slam dunk no matter you look at it.
yes, DMC5 would have both outsold and reviewed better than DmC, if Capcom addressed things that needed to be changed in 4.
It has been 5 years since DMC4 (2/2008), there's no brand fatigue. The only brand fatigue was brought on by Capcom taking years to even announce a sequel. Before DmC was rumored/announced, people were clamoring for DMC5. The series had/has lots of fans.
Or... are you?
intrigue!
what was the name of the dragon quest pokemon clone on the game boy color?
609k is... pretty horrible for a mainline Dragon Quest, even excusing it's an MMO on a dead platform.
I wonder if the Wii U version will blow past that easily or if it'll be just as much as an uphill battle.
haha, you really have no idea what you're talking about
I doubt, seriously, that a DMC 5 would have sold better or substantially more then the latest installment.
kinda like how RE6 is an actual improvement over part 5 but sold worse. Just like how GTA5 will kick ass but not as much as IV did, or as Halo 4 didn't light em' up quite as much as Halo 3, same with Hitman Absolution and doubly so with Medal of Honor.
save Borderlands 2 and Battlefield 3, I can't really think of any recent franchise title that has sold better then its predecessor, and I would imagine that part of this is brand fatigue and part of this is the industry contraction.
Also will this rebound like the 3DS after a flurry of software/Mario Kart?
I don't understand Nintendo's reasoning for not having some big launch title for the homeland
and nothing on the horizon.
Any devils advocate defense of the WiiU strategy in Japan so far? I don't understand Nintendo's reasoning for not having some big launch title for the homeland, and nothing on the horizon. Also will this rebound like the 3DS after a flurry of software/Mario Kart?
Also will this rebound like the 3DS after a flurry of software/Mario Kart?
It's possible, I suppose, but two of the factors for the 3DS's resurgence seems to be that the Japanese still like playing dedicated handhelds and every other dedicated handheld is either at the end of its life [DS and PSP] or never had any life to begin with [Vita]. Home consoles haven't looked good in Japan for a while [both the Wii and the PS3 have been in the dumps for months] and the PS4, at least, is likely to have far more life to it than the Vita ever did. The Wii U just isn't in a very good situation right now and I don't see what Nintendo can do, other than launch a massive flurry of must-have titles very soon, to make any kind of a turn around.
Also, I've said this in many places, but the Vita is SO not dead! People give up on these systems waaaaaay too quickly. Ragnarok Odyssey has been doing great, and the system seems to have a very bright future ahead of it.
People seem to assume that new systems must be absolute runaway successes for all parties IMMEDIATELY or they're simply never going to be successful at all. But the past has proven this incorrect time and time again, and I think the Vita is no exception there. All this "doom and gloom" about it seems so silly, considering it's not even a year old here in North America yet! It hasn't even learned to crawl, much less walk. Give it time, though, and it'll be zoomin' all over the place. ;)
Quote from: wyrdwad, XSEED GamesAlso, I've said this in many places, but the Vita is SO not dead! People give up on these systems waaaaaay too quickly. Ragnarok Odyssey has been doing great, and the system seems to have a very bright future ahead of it.
People seem to assume that new systems must be absolute runaway successes for all parties IMMEDIATELY or they're simply never going to be successful at all. But the past has proven this incorrect time and time again, and I think the Vita is no exception there. All this "doom and gloom" about it seems so silly, considering it's not even a year old here in North America yet! It hasn't even learned to crawl, much less walk. Give it time, though, and it'll be zoomin' all over the place. ;)
Granted, XSEED doesn't exactly need a large userbase to sell their games to, so they should do fine supporting Vita for the foreseeable future... but looking at the bigger picture, the amount of willful ignorance and/or fanboyish delusion required to believe this is pretty remarkable.
On another note, Nintendo's earnings release on Wednesday should be fun. I hope Iwata is asked some good, tough questions, particularly about third-party support.
Worth mentioning that in the past Wyrdwad has clearly demonstrated he has no access to sales data outside XSeed's own. So, yeah, from his perspective, Vita probably seems fine. But from his perspective, a game that barely sold 50k was his company's greatest success.
You guys should get Sam Bishop to post here, he posts on SA and is the most blatant shill for Sony and the Vita you'll ever see from a "professional journalist". Holy hell, you could quote every single post he makes and have a field day with it. Before the launch he was claiming that people who thought that the Vita would fail were certifiably insane, and is still delusional about how this E3 Sony is going to go big and everyone will turn around and realize what an amazing system it is and it'll be the best selling thing ever. When people asked him if he actually had any real knowledge about E3 announcements (you know, since he's actually in the press scene), he said that he didn't, but it it's only logical for Sony to focus on the Vita this year.
Sadly people don't call him out on his stupid shit that often, although when they do he just waves it off saying "I'll admit I got a little excited and may have exaggerated a bit there, but you know..." What an embarrassment to the industry.
You guys should get Sam Bishop to post here, he posts on SA and is the most blatant shill for Sony and the Vita you'll ever see from a "professional journalist". Holy hell, you could quote every single post he makes and have a field day with it. Before the launch he was claiming that people who thought that the Vita would fail were certifiably insane, and is still delusional about how this E3 Sony is going to go big and everyone will turn around and realize what an amazing system it is and it'll be the best selling thing ever. When people asked him if he actually had any real knowledge about E3 announcements (you know, since he's actually in the press scene), he said that he didn't, but it it's only logical for Sony to focus on the Vita this year.
Sadly people don't call him out on his stupid shit that often, although when they do he just waves it off saying "I'll admit I got a little excited and may have exaggerated a bit there, but you know..." What an embarrassment to the industry.
(http://i.imgur.com/GjlsMgj.gif)http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110032
DMC bomba
3 Wii games
no WiiU games
Nintendo has a really big WiiU problem,they should not be digging tunnels bellow UK top 40*.Japan is headed into that direction too and I have a feeling that January NPD will be brutal.
Question for Japan people,what is the used WiiU stores situation?What is the price compared to retail?Are stores full of it?
*Anecdotal stuff
In my country(consoles/games imported from UK) there is like just one retailer that caries WiiU,very expensive shop that mostly imports foreign magazines and books.The rest of the gaming oriented shops literally have no mention of WiiU and they are full of Wii,PS3,360,PC stuff.No preorders,no call to ask,nothing.I have noticed this before but I thought it was a typical few weeks after disease.Main capital,btw
For comparison Wii,PS3,360 were available as soon as they could get them.
(http://www.abload.de/img/amekbv.gif)
there is no way it sold more than 20k
According to Gamasutra, it was the fourth best-selling game in the UK during its first week. Investment banking firm Piper Jaffray estimated it to be one of the best-selling games in the United States during the month of April 2012, along with Mass Effect 3 and Prototype 2.
I sincerely doubt it sold more than 500k. It's not a Yoshi or Kirby game, after all. Is 500k the number you've arbitrarily decided to be the 'gamers care' line, Lager?
I personally think selling out on GS' website and every store in a 100 miles radius, and selling new copies for $100+, used for $80+ by non-GS retailers/eBay sellers meant someone cares, and more importantly it met Nintendo's projected sales, but WHAT DO I KNOW?
Eurogamer has been told by UK numbers firm Chart-Track that, after five weeks on sale, the Wii U's initial sales figure counted for 50.1 per cent of the system's total. This indicates that Wii U sales in the UK were at the 80,000 units mark at the beginning of January. It's a huge drop-off in sales momentum after the console's initial weekend on sale, but one that is typical of other UK hardware launches: pre-orders and pent up customer demand will always make for a huge first week and, by comparison, first-week sales for the original Wii counted for 50.4 per cent of its sales total after the same five-week period. For Xbox 360 it was 54.6 per cent, and for PlayStation 3 it was 71.7 per cent.
Wii U numbers as a whole are far less than other recent home console launches. We know that PlayStation 3 sold 165,000 units over its opening weekend in the UK, so another 29.3 per cent of sales would count for 48,345 units - pushing its five-week total to 208,000. Xbox 360 sold 70,000 in its opening weekend, so therefore sold 101,000 over five weeks. Finally, the Wii sold 105,000 units in its opening weekend, meaning in five weeks it had sold over 210,000. This leaves the Wii U, in the UK at least, lagging some way behind. But it's important to note that launch sales are just that. In the UK the PS3 outsold Xbox 360 by 2:1 at launch, but Microsoft's console has ended up selling significantly more than Sony's over its lifetime on these shores.
In terms of money made, it took four weeks for the Wii U to earn £18 million - the amount that the original Wii made in its launch week. That's despite all three Wii U launch bundles costing more, with the most popular Premium bundle priced at least £100 higher per unit
"The performance so far is below my expectations," said Michael Pachter, famed crystal ball gazer at Wedbush Securities. "In fairness, [Nintendo's] forecast of 5.5 million global consoles shipped by 31st March was the reason my expectations were higher. The stock at retail suggests that they did ship around a million to the US [in time for Christmas], but they were not sold out. By way of comparison, they sold 1,090,000 Wiis in November and December 2006 in the US and were sold out.
"This device is simply not as highly in demand," he continued, "and although I didn't expect it to be over the long run, I did expect Nintendo fanboys to support it in bigger numbers at launch. It really is amazing that there are so few true hardcore Nintendo fanboys in the US, but they make so much noise."
Lifetime Xbox 360 sales look certain to overtake those of current-gen leader Nintendo Wii in the UK.
Microsoft's console was less than 200,000 sales behind Wii at the end of December, having sold over four times more units than Wii in 2012, according to data supplied to CVG by GFK Chart-Track.
Nintendo UK confirmed before Christmas that around 8 million Wii consoles had been sold in the UK.
Despite a reported 33% decline in video game console sales last year, Xbox 360 is said to have outsold its current-gen rivals by a "significant margin" in Britain during 2012.
Nintendo DS and PlayStation 2 remain the UK's first and second best selling games consoles respectively, with Wii and Xbox 360 currently in third and fourth spots.
well, i'm glad we finally have that important momo data.Guess my reply was late, was replying to Lager of yesterday.
Traditional brick and mortar isn’t going away anytime soon – and used game sales are still a viable force. But day one digital purchase options are becoming more and more frequent on consoles and DLC is one of the fastest growing segments in the industry.
To adapt, the retailer has been in the process of pivoting for a while now. And Brad Schliesser, director of digital content for GameStop, says the efforts are paying off.
Store clerks, who inform customers about the DLC options at the point of purchase, are helping raise awareness, he says. And a notable number of those customers are being converted to buyers.
"What struck us was that 50 percent of the people that were buying DLC from GameStop had never purchased DLC before," says Schliesser. "I always believed if all we did was take customers who were shopping at the Microsoft storefront or the PlayStation storefront and make them our customers, that doesn't benefit the whole. If we were going to be a significant player in the content market, we had to widen the pie."
The goal, says Schliesser, is not to convert core gamers, who are already comfortable with purchasing directly from console companies. Instead, the company is hoping to rope in the people who either do not have a credit card or are uncomfortable entering their credit card information onto the systems – which it already reaches through Xbox Live subscription card sales.
Buyers tend to favor the Xbox 360 when purchasing DLC from GameStop. Sales for that system account for 65 percent of GameStop’s overall DLC sales, says Schliesser. The PlayStation 3 makes up 28-30 percent. And other devices fill the gap.
Those other devices include Steam. Valve’s digital distribution service offers brick and mortar purchases through GameStop – and while it hasn’t been a notable sales driver to date, it is showing promise.
"I would say that Steam is gaining in significance," says Schliesser. "We did extremely well in the Steam summer sale. They’ve been a fantastic partner, coming together with an agreement to sell the currency. They've also promoted the currency on their platform. I think they also are seeing the benefit of being able to reach out to customers that aren't able to pay with a credit card."
One of the hurdles facing the company today is when customers buy their DLC at the store, they simply receive a code, which they must enter when they get home, then wait for the content to download. That's not exactly a seamless experience.
Schliesser says GameStop is painfully aware of this and is already talking with console companies about making the process smoother. Specifically, customers would purchase the content at GameStop; then the retailer (through a secure handshake with the console company) would confirm the transaction had taken place and the DLC would be instantly put into the user’s account.
Originally, in fact, that was the plan.
"We thought we'd have to have that in place," he says. "Making this a little easier for consumers is the icing on the cake. Our goal on this is 'let's make it a better process for the consumer.' … Our goal in 2013 would be to get one partner to convert to a 'push to box' model."
(http://images.eurogamer.net/2013/articles/1/5/5/1/3/0/1/135938879316.jpg/EG11/resize/600x-1/quality/91)
(reported in Millions of yen)
1 USD ~ 90.90 yen
1 Euro ~ 122.60 yen
Net Sales ---> ¥543,033
Operating Loss ---> ¥5,857
Net Income ---> ¥ 14,545
January 30, 2013
3DS NDS Wii Wii U
Hardware 15.00 2.30 4.00 4.00
Software 50.00 33.00 50.00 16.00
-------------------------------------------------------
October 24, 2012
3DS NDS Wii Wii U
Hardware 17.50 2.50 5.00 5.50
Software 70.00 37.00 50.50 24.00
Hardware Ap-Jn Jl-Sp Oc-Dc Ja-Mr FY LTD
FY 2012/13 - - 3.06 - 3.06 3.06
Software Ap-Jn Jl-Sp Oc-Dc Ja-Mr FY LTD
FY 2012/13 - - 11.69 - 11.69 11.69
On February 1, Grasshopper Manufacture, the developer behind No More Heroes, Lollipop Chainsaw, and the upcoming Killer is Dead, will join GungHo Group, both companies have announced.Japanese links
GungHo is fusing the planning and development power of Grasshopper Manufacture with the power of managing online games cultivated by both companies to produce higher quality content.
4Gamer published an interview with GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda discussing the union.
Media Create Sales: Week 4, 2013 (Jan 21 - Jan 27)
01./02. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 82.370 / 2.366.126 (-15%)
02./01. [PS3] DmC: Devil May Cry <ACT> (Capcom) {2013.01.17} (¥6.990) - 31.627 / 142.056 (-71%)
03./00. [PSP] Gintama no Sugoroku <TBL> (Bandai Namco Games) {2013.01.24} (¥6.280) - 27.011 / NEW
04./00. [PSV] Demon Gaze <RPG> (Kadokawa Games) {2013.01.24} (¥6.090) - 25.316 / NEW
05./00. [3DS] Fantasy Life <RPG> (Level 5) {2012.12.27} (¥5.800) - 25.042 / 187.772
06./00. [PSV] Genkai Totsuki Monster Monpiece # <SLG> (Compile Heart) {2013.01.24} (¥7.140) - 24.978 / NEW
07./00. [PS3] Kamisama to Unmei Kakumei no Paradox # <RPG> (Nippon Ichi Software) {2013.01.24} (¥7.140) - 23.417 / NEW
08./00. [PS3] Hitman: Absolution <ACT> (Square Enix) {2013.01.24} (¥7.980) - 22.233 / NEW
09./03. [PSP] Digimon Adventure <RPG> (Bandai Namco Games) {2013.01.17} (¥6.280) - 13.991 / 61.798 (-71%)
10./04. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 12.834 / 1.886.476 (-28%)
11./05. [3DS] Monster Hunter 3 Ultimate (Best Price!) <ACT> (Capcom) {2012.11.15} (¥3.800) - 12.105 / 196.243 (-12%)
12./06. [3DS] Inazuma Eleven Go 2: Chrono Stone - Neppuu / Raimei <RPG> (Level 5) {2012.12.13} (¥5.500) - 8.942 / 400.331 (-26%)
13./08. [3DS] Paper Mario: Sticker Star <ADV> (Nintendo) {2012.12.06} (¥4.800) - 8.185 / 504.107 (-26%)
14./12. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040) - 7.640 / 401.125 (-9%)
15./09. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985) - 6.883 / 448.591 (-28%)
16./19. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 6.852 / 367.165 (+17%)
17./07. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040) - 6.761 / 406.143 (-42%)
18./15. [PS3] Call of Duty: Black Ops II - Dubbed Edition <ACT> (Square Enix) {2012.12.20} (¥7.980) - 6.111 / 112.964 (-17%)
19./10. [PS3] Fist of the North Star: Ken's Rage 2 # <ACT> (Koei Tecmo) {2012.12.20} (¥8.190) - 5.983 / 222.794 (-36%)
20./11. [WIU] Nintendo Land <ETC> (Nintendo) {2012.12.08} (¥4.935) - 5.914 / 276.831 (-32%)
3DS LL 48,226
3DS 26,898
PS3 18,322
Wii U 13,746
PSP 12,897
Vita 9,748
Wii 2,093
Xbox 360 611
3DS: 79.793
PS3: 17.242
PSP: 14.058
WIIU: 12.335
WII: 2.170
PSV: 8.495
360: 511
Looks like the Wii U will be joining the Vita in about a couple of months
Monster Hunter 3 Ultimate (Best Price!)
Japan desperately needs a popular new home console right about now.
Wii U pretty close to Vita. Pretty sad to see a new home console struggling like that :-\
bye bye grasshopper
enjoy your iphone gatchapon games
Thing is with those numbers Wii U looks dead in the water with no big games/any games coming to boost those numbers any time soon.
It is very much dead in the water. This is Nintendo's biggest botch-up since the Virtual Boy. Probably their second-biggest botch-up of all time, even.
Nintendo results:
As expected,forecast cuts across the board.WiiU and 3DS software got pretty hefty cuts.
You can clearly see US = Xbox land and EU = Sony land in the above. Well except the UK. Fooking brits.
Great find, maxy.
jesus christ, nintendo moves a lot of software. i can't believe NSMB DS is still selling over a million a year.
it costs a lot more to make these goods then you're assuming. And Nintendo's overall sales/revenue have been sliding downward for a long time now.jesus christ, nintendo moves a lot of software. i can't believe NSMB DS is still selling over a million a year.
I'm more surprised stuff like that isn't keeping them more above the water. DS and Wii systems have to be like 95% pure profit, double for the software at this point.
Mojang brought in a reported revenue of almost $240 million in 2012, with around $100 million coming from license fees.
While the huge success of Minecraft continues to surprise, Manneh believes there is potential for future growth in a number of global markets, and he expects the company to make progress in that area in the coming year. Manneh singled out Brazil in this regard, which is Minecraft's third largest territory in terms of number of players, but a very tough market for online monetisation due to a lack of credit cards.
There are tons of kids I work with who are massively obsessed with Minecraft.
Huh. My 18-year old nephew plays nothing but Dark Souls these days. I asked him about Minecraft, and he didn't even know what it was. Go figure.
Huh. My 18-year old nephew plays nothing but Dark Souls these days. I asked him about Minecraft, and he didn't even know what it was. Go figure.
Is he into hunting monsters?
:bow
I've bought Minecraft for the PC, 360, and ios for my son.I've got terrible news for you. Your son might bespoiler (click to show/hide)He doesn't play any of them anymore. :'([close]
While physical retail software sales appear to have trailed off at this stage in the Xbox 360′s life cycle, XBLA has reportedly experienced its strongest year yet in 2012. According to the Research and Analysis division of Forecasting & Analyzing Digital Entertainment, LLC (FADE), the XBLA marketplace saw revenues of $290 million, doubling its reported revenue from the previous year.
Three games in particular were clearly behind this strong performance. It’s perhaps no surprise that Minecraft leads the pack, agonizingly close to the 5 million sales mark with 4,997,000 unit sales, translating to a gross revenue of $97,388,000.
In second place, Trials Evolution shifted 1,002,000 units for a gross revenue of $14,298,000. Similarly, the XBLA version of Telltale’s The Walking Dead generated $10,277,000 in gross revenue from 2,615,000 unit sales.
The remaining seven games in FADE’s top 10 don’t quite reach the lofty heights of the aforementioned, all of them posting between 300,000 and 200,000 unit sales. It’s interesting to note, however, older games like 2008′s Castle Crashers and 2009′s Trials HD continue to enjoy relatively strong sales.
FADE’s top 10 XBLA titles in 2012 are as follows, ordered by gross revenues:
Minecraft (4J Studios) – 4,997,000 units/$97,388,000
Trials Evolution (RedLynx, LTD) – 1,002,000 units/$14,298,000
The Walking Dead (Telltale Games) – 2,615,000 units/$10,277,000
Counter-Strike: Global Offensive (Valve) – 273,000/$3,973,000
Castle Crashers (The Behemoth) – 252,000 units/$3,778,000
Gotham City Impostors (Monolith Productions) – 258,000 units/$3,698,000
I Am Alive (Ubisoft) – 245,000 units/$3,609,000
Tony Hawk’s Pro Skater HD (Robomodo) – 226,000 units/$3,261,000
Alan Wake’s American Nightmare (Remedy Entertainment) – 206,000 units/$2,903,000
Trials HD (RedLynx, LTD) – 203,000/$2,799,000
VG Chartzzzz,StoneyIs it? Didn't know. Sorry about that. Just quickly glanced at a GAF thread.
Basically, I'm wondering if legitimate fans of sales statistics dislike them simply because the numbers aren't reliably sourced and can't be validated, or because they are perceived to be charlatans?I believe it's a bit of both. They use to have a "system" where they polled a certain number of stores with their "contacts" and then extrapolated numbers from that but it was often insanely inaccurate so whenever real numbers were released or leaked they would change the numbers to match those.
How much does it cost for an NPD game sales subscription?
Here's how VGChartzzz gets its numbers:
1. Call a few stores and ask about sales
2. Ask people on forums what they bought
3. Extrapolate those numbers to the entire country
4. Alter their site's numbers based on NPD and publisher shipped numbers
who are the people that run that shit site? do they actually make money off that or do they do this bullshit in their free time?
The ZZZ's make it legit.
... then they're probably accurate minus ioi's tendency to add an arbitrary percentage to Nintendo games (he feels the official tracking services lowball them).
many times I've seen VGChartz sourced in mainstream news articles, I'm guessing because even USA Today (or whatever) doesn't have a better source to go to.My former boss, bless his gullible heart came at me with chartz sales numbers. I informed him why reading the back of a cereal box and picking a number at random would be more beneficial than what he is doing, he seemed to understand but the following month he came back with those same numbers and I was like " :-\ " and he was like "there are no other sources" and I was like "there is no milk in the canteen but you wont catch me drinking cyanide". The work I've done in the gaming industry has left me baffled by how little actual intelligence there is going around and I'm glad that I have moved on :-/
Which is kinda nuts, of course.
Capcom Co., Ltd. would like to announce that net sales increased to 72,699 million yen (up 44.6% from the same term last year) in the 9 months of fiscal year ending March 31, 2013. As for profits, operating income increased to 9,838 million yen (up 45.9 % from the same term last year), and ordinary income increased to 10,054 million yen (up 72.6 % from the same term last year). Net income for the current period increased to 6,645 million yen (up 104.9 % from the same term last year).- Resident Evil 6: 4.8 million (up from 4.5 million initial shipment -- New RE6 Forecast: 5 million)
Capcom: "the flagship title "Resident Evil 6" (for PlayStation 3 and Xbox 360), despite recording brisk sales when it debuted, subsequently lost its momentum, resulting in the failure to achieve planned sales and fulfill its role as a driver of sales expansion."
Additionally, the "Monster Hunter Frontier Online" series has remained a perennial favorite and has continued to bring in stable income.
basically, the exact numbers are going to be fluff for those types of places anyway. they're not going to pay the ridic cost of an NPD subscription for that, and NPD doesn't really release any useful information anymore. so they go to ioi, because, well, even if he's wrong, he sounds like he's not, and that's really the important thing in journalism.
The whole thing's been a master class in PR disaster from the very beginning all the way until release. I'd like to think this would help disavow some people of the myth that there's no such thing as bad PR, but that's probably entirely too optimistic.
right, the accuracy of the data is irrelevant. it just needs to be roundabouts the ballpark so they can present to investors and have a vague sort of sourced strategy on the booksIt's the same phenomena that causes metacritic to have such a strong influence on the industry. Companies need quantitative information to justify business decisions, even if the data only has a dubious, or rather nonexistent connection to reality.
Shit, I hope that VGChartzzzz ends up being the place to go to, give the NPD some competition with the way they protect their numbers, they keep getting more and more paranoid. Like giving out a few numbers for a few titles for message board users and the press is going to discourage someone for buying the subscription, people who get that are probably more interested in the additional detailed data that it comes with.NPD doesn't give a fuck about VGcharts. The people who use it are games and small companies that could never afford NPD's subscription anyways. I doubt NPD has had a single subscriber go "Oh we have VGchartz now, guess we don't have to pay that 20k anymore!"
Resident Evil 6: 4.8 million (up from 4.5 million initial shipment -- New RE6 Forecast: 5 million)
Capcom: "the flagship title "Resident Evil 6" (for PlayStation 3 and Xbox 360), despite recording brisk sales when it debuted, subsequently lost its momentum, resulting in the failure to achieve planned sales and fulfill its role as a driver of sales expansion."
Square-Enix had a strong run of IP last year, but its latest financial report makes for uneasy reading. The Japanese firm has published a loss of ¥5.7 billion for the nine-month period ended December 31st 2012, and cites the increasingly difficult console market as a key factor.
- Year-on-year profits are up ¥5 billion for the nine-year period ended December 31st 2012.
- The company’s financial project for the end of year is ¥3.5 billion, which is down 42.2% year-on-year. The company is still banking on big sales of Tomb Raider.
- Game sales were positive for the period, up ¥95.7 billion to ¥102.7 billion.
- Square-Enix cites, “the increasingly difficult condition of the world-wide console game market” as a key issue in its financial report.
It’s an about-face for the company, which posted a ¥5 billion profit year-on-year for the previous period, begging questions about the console market’s volatility in the run-up to next-gen formats.
Although profits were down, game sales were up from ¥95.7 billion to ¥102.7 billion, in a year that saw Hitman: Absolution, Final Fantasy XIII-2 and Sleeping Dogs go to market. It also published Call of Duty: Black Ops 2 in Japan, to no avail.
The company still has high hopes for its year-end financial report – presumably as Tomb Raider has yet to launch – with its net profit projection sitting at ¥3.5 billion, which is a 42.2% year-on-year decrease. Still, black is better than red.
In a statement issued this morning – via GI.biz – Square-Enix discussed its slumping financials:
“During the nine-month period ended December 31, 2012, the Company has not recovered the operating loss posted in the six-month period ended September 30, 2012. [This is] primarily due to the increasingly difficult condition of the world-wide console game market, under which the Group is struggling to achieve a fair expected return on its investment.
“On the other hand, content for other platforms such as PCs, smartphones and SNS such as ‘Sengoku Ixa,’ a browser game, and ‘Final Fantasy Brigade,’ a social networking game for Mobage, are generating an acceptable profit.
“In addition, newly released game titles, such as ‘Kaku-San-Sei Million Arthur,’ a social networking game released in April, 2012 serving more than 1 million registered users, have been expanding at a satisfactory pace. Registered users of Final Fantasy Artniks,’ a social networking game released in November, 2012 for Gree, exceeded 1 million at the end of December, 2012.”
All of this happened because they didn’t trust and invested on PS3 brand.:rofl
It's a new IP for definite. I don't want to say more than that because we're only a few months away and it'll be much more impressive to have a full reveal. It'd be unfair to GG, and this is going to be a really huge event for them. Plus I know very little, and it's no point putting it out there. It' be more detrimental than anything else. I can tell you it's not like Killzone.
I can spill the following comfortably though since I think this developer is a bit of a joke, and I think people are beginning to suspect this anyway. Versus XIII will have another unveiling later this year regarding development for the next generation. It won't have the "Versus XIII" part in the title. It will definitely release in 2014. You can have my account deleted if this information turns out to be inaccurate. News is fresh on this and I'm really confident about it. FF15 and FF16 are underway, both next generation projects. There's a chance FF15, in particular, may be an exclusive release. Kind of. And with that, I'm off to sleep.
That's either a testament to how starved the audience is for console JRPGs
With NG3 and DmC both falling flat on their faces in search of GoW level sales, will Japanese devs stop trying to westernize their franchises?
Square-Enix had a strong run of IP last year, but its latest financial report makes for uneasy reading. The Japanese firm has published a loss of ¥5.7 billion for the nine-month period ended December 31st 2012, and cites the increasingly difficult console market as a key factor.
- Year-on-year profits are up ¥5 billion for the nine-year period ended December 31st 2012.
- The company’s financial project for the end of year is ¥3.5 billion, which is down 42.2% year-on-year. The company is still banking on big sales of Tomb Raider.
- Game sales were positive for the period, up ¥95.7 billion to ¥102.7 billion.
- Square-Enix cites, “the increasingly difficult condition of the world-wide console game market” as a key issue in its financial report.
It’s an about-face for the company, which posted a ¥5 billion profit year-on-year for the previous period, begging questions about the console market’s volatility in the run-up to next-gen formats.
Although profits were down, game sales were up from ¥95.7 billion to ¥102.7 billion, in a year that saw Hitman: Absolution, Final Fantasy XIII-2 and Sleeping Dogs go to market. It also published Call of Duty: Black Ops 2 in Japan, to no avail.
The company still has high hopes for its year-end financial report – presumably as Tomb Raider has yet to launch – with its net profit projection sitting at ¥3.5 billion, which is a 42.2% year-on-year decrease. Still, black is better than red.
In a statement issued this morning – via GI.biz – Square-Enix discussed its slumping financials:
“During the nine-month period ended December 31, 2012, the Company has not recovered the operating loss posted in the six-month period ended September 30, 2012. [This is] primarily due to the increasingly difficult condition of the world-wide console game market, under which the Group is struggling to achieve a fair expected return on its investment.
“On the other hand, content for other platforms such as PCs, smartphones and SNS such as ‘Sengoku Ixa,’ a browser game, and ‘Final Fantasy Brigade,’ a social networking game for Mobage, are generating an acceptable profit.
“In addition, newly released game titles, such as ‘Kaku-San-Sei Million Arthur,’ a social networking game released in April, 2012 serving more than 1 million registered users, have been expanding at a satisfactory pace. Registered users of Final Fantasy Artniks,’ a social networking game released in November, 2012 for Gree, exceeded 1 million at the end of December, 2012.”
The company is still banking on big sales of Tomb Raider.
Management Commentshttp://ir.take2games.com/phoenix.zhtml?c=86428&p=irol-newsArticle&ID=1781747&highlight=
“Take-Two’s positive business momentum continued in the third quarter, enabling us to deliver growth and profits that exceeded our outlook,” said Strauss Zelnick, Chairman and CEO of Take-Two. “Our results benefited from the record-breaking launch of NBA 2K13, along with continued strong demand for Borderlands 2, the successful launch of XCOM: Enemy Unknown, and robust holiday sales of our catalog and growing portfolio of digitally delivered offerings. With consumer anticipation building for the launches of BioShock Infinite and Grand Theft Auto V, we are well positioned for a solid finish to fiscal year 2013 and substantial revenue and earnings growth in fiscal year 2014.
“I am also pleased to report that our Board of Directors has authorized the Company to return capital to shareholders through the repurchase of its common stock. Given our strong balance sheet and favorable business outlook in both the short and long-term, we have ample capital to pursue a variety of investment opportunities.”
Q: Talk about GTA's move from Spring to September and how is relates to coming next-gen consoles.
A: GTA stands alone. It's a unique IP. We're all excited about it. We think it's gonna blow people away at a level people don't anticipate. The delay is required to deliver what people expect. September's an open field and a great window. For next gen, nothing's been announced yet, but assuming new consoles are coming, it'll be a light install base initially. I'm sure we'll have an extraordinary array of next-gen offerings.
Q: MLB 2K. Profitable release?
A: Range of losses were announced based on a inherited legacy deal ($30mil). Expectations of a new release reflect a new deal. We're optimistic and enthusiastic both creatively and financially.
Q: GTA V. How should we think about post-sale revenue compared to previous GTA? Full game downloads: primarily from Steam? How does this differ from retail?
A: Couldn't be more enthusiastic about GTA. Full game downloads come from many places: Steam, etc...
Q: Next-gen. Allegedly more focused on media than games. How does this impact you?
A: If that happens. I'd be happy to debate if they will become set top boxes or not. Our job is to make high quality entertainment and meet consumers on their devices, whilst being flexible with business models. Broad based models on next-gen is probably a good thing. Also, they'll be more likely to penetrate than they are now.
Q: Basketball franchises/Borderlands 2. Help us understand the attach rate you're getting.
A: We don't talk about attach rates. Every year, Visual Concepts try to make NBA 2K even better, this year 90+ Metacritic, multi-plat experience, in game purchases. This all means happy consumers, spending more money, making more money. Same with Borderlands. We want to give consumers more value than what they paid for.
Q: Great property coming up in March (BioShock). How do you view retail in 3-6 months and how is pre-order activity?
A: Retail landscape interesting, go back 9 months, things were looking bleak, people were saying it's in decline. We denied this. Like all entertainment business, our industry relies on hits, and it's affected by changing console cycles (we're heading into the end of one). We have the highest expectations for BioShock.
Q: Digital: Your success in digital, how is the margin profile looking against retail? What opportunities are there in creating ongoing relationships with customers, e.g. Season Pass?
A: The margins are pretty much in line with retail, but time to time this changes based on the title, usually a better digital margin. Our properties have been standard bearers for this, e.g. Borderlands, GTA. We see the lifecycle extending greatly and we'll continue to experiment. With tablets becoming bigger, episodic approaches may increase too. We're flexible. We'll try anything that delights consumers so long as it aligns with our high quality.
Q: What are you thinking about next-gen development budgets with key titles, e.g. sports.
A: We don't believe budgets will change significantly, if anything, group wide, our spending will become tighter. Can't go into specifics though.
Q: Install base today is large, 360/PS3 will continue to be major influencers, similar to prior transition, I'm sure there will be cross-generational software post-launch. How do you go about developing for both current and next-gen when clearly development teams want to be innovating but clearly there's a tradeoff to accommodate for current install base?
A: We can't talk about next-gen. We're not the ones to talk about if first. We're all excited about the possibilities and working diligently on them. 4 elements of transition success: 1) strong IP, 2) strong teams, 3) strong tech, 4) strong balance sheet. We have all four.
Q: Facebook is developing for core gamers, does this reset your opinion?
A: Facebook is incredible serving hundreds of millions of people, could be a great platform.
Q: I'm hearing current-gen portability is easier. Philosophically, you see Bungie doing a dual-gen approach, not going specific, if you had the opportunity to do a dual-gen launch?
A: There is not one gamer who will sit out GTA V hoping that there will be something better down the line. GTA V will blow everyone away. We have to wait for announcements. We're always looking over a shoulder. We're planning as well as we can and we think we are well positioned.
Q: Ouya, Valve - lots of people trying to create new solutions. Where do you see the best opportunity?
A: All of the above. We go with the audience. We don't spend resources unless there's a demonstrated audience. We've always been willing to support meaningful initiatives without a large install base. We will be wherever the consumers are.
Q: Timing on NBA expansion into Taiwan/Philippines, different demographics across tablets.
A: We haven't seen meaningful differences across tablet purchases, not sure we can read into it that well. Still in early experimentation mode. We haven't spoken about expanding into other territories, always balancing opportunity with risk. Encouraged by what we're seeing in Asia.
Q: How is NBA 2K online doing in Asia?
A: We're pleased with the tracking in China. We don't have anything at this point to say on further rollout.
Q: On digital delivery, you mention it represents 23% of net revenue. Where is most of this coming from?
A: Borderlands 2/NBA 2K13 for this quarter, and the rest of the catalogue.
Event over! Most of the above is paraphrased/written very briefly, so don't read much into the phrasing! :)
"Are full game downloads primarily because of Steam?"
"Full game downloads come from an array of places including Steam. They're slightly higher than others but not significantly so."
With NG3 and DmC both falling flat on their faces in search of GoW level sales, will Japanese devs stop trying to westernize their franchises?
I think they're already stopping this... Tales producer Hideo Baba has said on multiple occasions that Namco Bandai is going this route, and you have the whole "Japanese Hamburger" comment from Hayashi on NG3... Capcom and SE haven't gotten the memo yet though :P
SE should quit pussyfooting and go ahead and make FFXIV F2P. We all know it's inevitable 6-9 months after launch anyway.
They also released gta on the og xbox as an upgrade to the ps2 games maxy, gtav enhanced edition will be there man. But i think this will mean pc version would be even later then.
They will announce ps4/720/pc version but delay the pc version by 3/6 months just before release somewhere in 2014.
Rockstar will not release a next gen version of GTAVLies.
Sony Corporation (Reported in Millions of U.S. dollars)
Sales ---> $22,391
Operating Income ---> $534
Net Loss ---> $124
-------------------------------------------
Game (Reported in Millions of U.S. dollars)
Sales ---> $3,086
Operating Income ---> $53
Game business is turning an okay profit, too bad it's not enough to staunch the bleeding.
I am surprised Ubi doesn't make money on all their DS shovelware. I thought they were all over that shit.
Is that Rayman info true or rumor?
Interesting piece of info
Vita digital sales
15-20%, more important in US than EU.
Interesting piece of info
Vita digital sales
15-20%, more important in US than EU.
where'd you see that?
interesting, i fall right in that. I have 2 physical games, and a lot more digital full titles. apparently $40 can still be within my impulse buy range (but that's how i got VLR and Persona 4, so it's okay.)
34,000 units of software were sold for Weeoo TOTAL in the UK this month
That Rayman decision makes more and more sense
34,000 units of software were sold for Weeoo TOTAL in the UK this month
That Rayman decision makes more and more sense
In financial news, MSN Japan has reported that Square Enix is in the red after failing to meet sales expectations for the period of April to December 2012, the first time the company has reported a loss since the merging of former rivals Square and Enix in 2003. Square Enix’s business in the mobile market seems to have performed well, in particular their Sengoku IXA game and their Final Fantasy social games, but they haven’t had a real smash hit in their core home console market in some time.
“The slump is reportedly down to the company’s new online RPG venture, Dragon Quest X,” reports MSN. “While the disappointing financial turn for the company can be partially attributed to the burden of running the new online service, it is also down to game sales not meeting expectations. The Wii (and soon to be Wii U) game is however, making ‘steady progress’ according to Square Enix.
Football Managers success surprises me so much. I mean it's a great game but for what it is (a crazy hardcore sim game) it's insane how well it does. Makes me wonder why Sega never forced them to do other sports also.
upfront sales were by several orders of magnitude higher than any MMO ever in Japan. as recently as a month ago, Square-Enix had been expressing satisfaction with how well it was doing. I'm guess subscriptions are falling off hard, but I don't know what they were expecting. DQ fans are usually older than FF fans and not nearly as obsessed with the franchise on a regular basis.
it's not really re-jiggable into an offline game, and even if it were, that would be pointless. gotta strike while the iron is hot, and for DQX, that time is over.
Journey was a financial disaster, Chen tells me. Pushed back twice, the game bankrupt thatgamecompany. Eventually, it did make it's money back plus some, but not Minecraft money, Chen says. While it was well received, it wasn't well received by a big enough audience for Chen.
"I wouldn't say that the development of Journey was a successful example of game development," he said. "We bankrupted the company."
"I think to have a financial success, that is going to change everyone, it has to be much bigger than a game on the Playstation platform."
Chen is quick to point out how much he appreciates the support of Sony and their willingness to delay the game not one year, but two, at the insistence of the developers. Had Sony pushed thatgamecompany to his their initial deadline it's likely Journey wouldn't have been realized.
But Chen feels that limiting the game to a single platform prevented it from achieving a broader, bigger success.
And it's not really the money that's motivating him, it's the obligation he feels to prove something to the game industry and publishers.
"My resolution is to create a big financial success,"he said.
For Chen, that means creating a game that can be played on any platform. That's why he sought out venture capital funding, and received it, and that's why the game the team is working on now won't be exclusive to any one system.
I wonder how much funding their next game will secure if they just barely survived this last game.TGC? Most of the team left and the rest are on iOS from here on out.
Wedbush / EEDAR January 2012 hardware sales estimates (change year-on-year):
360 - 180,000 (-33%) / 260,000 (-4%)
3DS - 160,000 (-7%) / 120,000 (-30%)
PS3 - 145,000 (-24%) / 120,000 (-37%)
Wii U - 125,000 (n/a) / 110,000 (n/a)
DS - 60,000 (-21%) / 31,000 (-59%)
Wii - 52,200 (-66%) / 39,000 (-74%)
Vita - 45,000 (n/a) / 35,000 (n/a)
PSP - 7,500 (-63%) / (n/a)
PS2 - 300 (-96%) / (n/a)
Total - 775,000 (-13%) / 715,000 (-20%)
I wonder how much funding their next game will secure if they just barely survived this last game.TGC? Most of the team left and the rest are on iOS from here on out.
For Chen, that means creating a game that can be played on any platform. That's why he sought out venture capital funding, and received it, and that's why the game the team is working on now won't be exclusive to any one system.
Woah I need to check that out then. When did it come out
DQX should be an offline game.
STOP FUCKING MAKING BELOVED FRANCHISES INTO MMOS GODDAMMIT.
Ok, I'm good now.
Wada's special "sorry we suck shit" letter said that they are basically putting all their eggs in the MMO basket.
which is smart because, you know, Final Fantasy XI made so much damn money.
in a time when people barely knew what a MMO was and after you told them what it was and that's what the next FF game was, they shit their pants.
and said time was also pre-WoW.
so, he specifically mentions that they want to be more influenced by WoW.
I'm pretty sure Japan is actually located several jillion light years away, so in their space-time continuum, it's 2006.
WoW was entirely irrelevant to FFXI's success. FFXI's success was almost entirely contingent on Japan, and in Japan, WoW does not exist.
It's kind of funny. In the rest of the world, new MMOs can't succeed because customers are pretty much satisfied with WoW and there's little room for anything else. In Japan, new MMOs can't succeed because the people don't give a rat's ass about MMOs.
Yes, in NA it was like late January.
You were talking about it being a disaster for Level 5 in another thread; I was curious about the extent of the disaster.
If it had been a regularly budgeted title, it would have been fine with the sales it pulled. It's not a regularly budgeted title though. The voice cast in Japan is full of expensive celebrities, they paid Ghibli to design the characters and do some animation (this had to have cost a bloody arm and a leg, given Ghibli had kept a pretty big distance from the games industry before), had a huge advertising campaign, and of course, also has that book that they had to have created and printed (though at least with the PS3 version they were mostly redistributing unsold copies of the DS version's book). This is all on top of the game's production budget, which was probably on the upper end of the JRPG spectrum.
It's not going to kill Level 5, but it was a very high profile failure for the company. Probably the most money they've gambled on anything, and probably the poorest result they've had (outside ol' Gundam Age, anyway).
DQ7 remakesoldshipped 1M units in Japan. Biggest 3DS software launch ever.
Methinks DQ series are never leaving Nintendo domain again.
Ni No Kuni looks so pretty, how come it sold so bad?Are you asking about Japan or West?Not sure what exactly graphics has to do with sales,it's just one of many many factors,pretty minor one imo.West is more sensitive to graphics but not as much as some people think.
The PS Vita exclusive action rpg from Game Arts has shipped some 250k copies across Japan, Asia and North America.
This newest figure was shared this week by the game’s publisher ( in Japan & Europe ) GungHo President & CEO, Kazuki Morishita, during an interview with Cnet Japan. Morishita also expressed satisfaction with the attachment rate for the title but didn’t provide any details on its percentage.
http://thesilentchief.com/2013/02/08/ragnarok-odyssey-ships-250k-copies/
Disney's marketing does everything in their power to sabotage their releases of Ghibli movies in America. They made that deal with Ghibli for two reasons: to hog some of Ghibli's critical/Oscar prestige, and to bury the fuck out of a potential competitor.
Disney's marketing does everything in their power to sabotage their releases of Ghibli movies in America. They made that deal with Ghibli for two reasons: to hog some of Ghibli's critical/Oscar prestige, and to bury the fuck out of a potential competitor.
So Lasseter really is an evil fuck.
But he's more or less in charge now, right? Has been for a few years, and as a self professed Miyazaki fan this somehow keeps happening anyway. Speaking of which I haven't seen the newer ghibli thing yet.
But he's more or less in charge now, right? Has been for a few years, and as a self professed Miyazaki fan this somehow keeps happening anyway. Speaking of which I haven't seen the newer ghibli thing yet.
But he's more or less in charge now, right? Has been for a few years, and as a self professed Miyazaki fan this somehow keeps happening anyway. Speaking of which I haven't seen the newer ghibli thing yet.
Well, they have gotten better since he took over. Princess Mononoke, Spirited Away, and Howl's Moving Castle only played on a few hundred screens, but Ponyo and Arrietty both got semi-wide releases. Marketing is still pretty non-existent though.
Microsoft has just revealed in advance of the January NPD report that its Xbox 360 console has once again topped the competition, selling 281,000 units in January, marking the 25th consecutive month that Xbox 360 has been the top selling console in the US.
Overall, more than $338 million was spent on Xbox 360 retail (including games, consoles and accessories) in January, while Xbpx 360 held 44 percent share of the current-generation console market.
Call of Duty continues to top the charts as 2013 gets off to slow start
After an abysmal 2012 for video games retail, US game sales in January were perhaps slightly more encouraging (depending on your viewpoint), as total industry sales climbed nine percent to $834.7 million. Hardware sales increased four percent to $205 million while software (including PC games) was flat at almost $393 million. Accessories, however, jumped 30 percent to $256.6 million, thanks to Skylanders and point or subscription cards.
The news is tempered somewhat by the fact that January was a five-week reporting period for The NPD Group. NPD explained that a 'Leap Week' is needed every five to six years "in order to preserve the seasonal integrity of the months." The last adjustment was made in January 2007, and NPD said this is "consistent with the US-based National Retail Federation's (NRF) published Retailer Calendar, which most retailers and NPD follow."
So in truth, software sales for the month, when normalized for a normal reporting period, were actually down 19 percent, NPD explained.
With the exception of Capcom's new Devil May Cry, January saw no major releases to speak of on the top ten, so 2012's year-end hot sellers like Call of Duty and Far Cry 3 continued to top the charts. That said, new releases did fare a bit better than in past January periods. "While the number of new SKUs was relatively consistent for January 2013 compared to January 2012, performance of new SKUs this year versus last was six times as high, lifted by the success of titles like DMC: Devil May Cry and Ni No Kuni: Wrath of the White Witch," observed NPD industry analyst Liam Callahan.
From a publisher's standpoint, Ubisoft fared quite well with three of the top ten - see the full chart below.
(http://i.minus.com/jfrxy8sexAGpi.png)
While the number of new SKUs was relatively consistent for January 2013 compared to January 2012, performance of new SKUs this year versus last was six times as high, lifted by the success of titles like DMC: Devil May Cry and Ni No Kuni: Wrath of the White Witch," observed NPD industry analyst Liam Callahan.
A rough month for Nintendo: NPD informs us that Wii U's third-month sales are 38% lower than the original Wii's were.
Considering they're also touting DmC (which, looking at its position and typical January numbers for the yearly franchises, is a fucking gigabomb), I wouldn't get too excited yet.
Just waiting for my numbers now.
Number incomingQuoteA rough month for Nintendo: NPD informs us that Wii U's third-month sales are 38% lower than the original Wii's were.
@gamasutra 4:00 PM
Correction to previous tweets: CUMULATIVE three-month Wii U sales are down 38% vs. Wii's first three months on the market. Apologies!
Correction to previous tweets: CUMULATIVE three-month Wii U sales are down 38% vs. Wii's first three months on the market. Apologies!
QuoteCorrection to previous tweets: CUMULATIVE three-month Wii U sales are down 38% vs. Wii's first three months on the market. Apologies!
I was just about to blame Bore
Yeah, 55k seems about right. That was an awesome football yank by Gamasutra, haha.
Also very bad.
Lowest PS3 has been is 82k during April 2007. X360 never has been under 100k if I remember right.
WiiU more or less than the Vita? We need to know this.
Nintendo dont even care I think they want to soft relaunch Wii U like 3DS on purpose.
(http://img.photobucket.com/albums/v180/Triumph/gahiggidy.gif)QuoteNintendo dont even care I think they want to soft relaunch Wii U like 3DS on purpose.
Sure they do buddy
I'm going to keep you kids in suspense a while longer.
(Only have rough numbers right now and it's too close to call til I get my proper numbers)
(http://i.imgur.com/2X8iNV2.jpg)
(http://img.photobucket.com/albums/v180/Triumph/gahiggidy.gif)QuoteNintendo dont even care I think they want to soft relaunch Wii U like 3DS on purpose.
Sure they do buddy
I'm going to keep you kids in suspense a while longer.
(Only have rough numbers right now and it's too close to call til I get my proper numbers)
I'm ready. Console warz is back baybee
(http://www.reactiongifs.com/wp-content/uploads/2011/05/MichealJacksonPopcorn.gif)
OMG Ancel's expression now makes sense :lol
can someone explain that for people who dont read gaming sites all day
If that Wii U number is right then yeah that Wii U needs a game changer like immediately or it's gonna be over.
If that Wii U number is right then yeah that Wii U needs a game changer like immediately or it's gonna be over.
It's already over. It was over before it even launched. This comes as a surprise to not one person except everyone making the decisions at Nintendo. And I bet it's not even a surprise to some of them.
Methodis, that's false. As badly as the WiiU is doing, its numbers in the US are already past the VB's worldwide lifetime sales. This month does look an awful lot like the Saturn numbers in America, though. The first two months were significantly better than Saturn's, though.
THIS IS THE GREATEST VALENTINES DAY EVER
If that Wii U number is right then yeah that Wii U needs a game changer like immediately or it's gonna be over.
As far as this is concerned...these sales numbers aren't official. With that said, if they are...
I'm not that concerned. And I'm a pretty ultra-hardcore Nintendo fan. I would only be concerned and pissed off it there was no software coming down the horizon. March, for instance. SO LONG AS NOA MARKETING DOESN'T FUCK IT UP, Lego City Undercover is going to move some systems. It's a big time title and it's going to draw in a lot of the younger crowd also that Activision has been concerned about with Wii U.
...that was a gaf c/p, stoney. consider the source :P
So how long until I'll be playing Mario on my Xbox 720 or PS4?
How long until Iwata and Reggie steps down?
If Iwata resigns, Reggie probably won't be long after him.
Reg doesn't need this kind of loser stink on his rep. The man invented the fucking Bigfoot Pizza.
Reg doesn't need this kind of loser stink on his rep. The man invented the fucking Bigfoot Pizza.
what DmC's range?
and Vita :violin
DmC is under 200k.
If Iwata resigns, Reggie probably won't be long after him.
Reg doesn't need this kind of loser stink on his rep. The man invented the fucking Bigfoot Pizza.
Man, two days ago the discussion out there was about how bad those 110k-125k Wedbush/EEDAR projections looked. 55K is crazy low. Not that I'm a sales expert or anything, but I never dreamed that it'd come in this low already.
what DmC's range?
and Vita :violin
DmC is under 200k.
ouch
how much was DMC 4s first month again
530k.
Man, two days ago the discussion out there was about how bad those 110k-125k Wedbush/EEDAR projections looked. 55K is crazy low. Not that I'm a sales expert or anything, but I never dreamed that it'd come in this low already.
Reading the GAF predictions is always hilarious in hindsight.
Well, I think DmC's number is a good bit lower than anyone was expecting, so there's a good chance stores over-ordered, which means you'll get your cheap dirtperson version pretty soon. Or you can wait til Capcom does a decent Steam sale for the proper version.
Man, two days ago the discussion out there was about how bad those 110k-125k Wedbush/EEDAR projections looked. 55K is crazy low. Not that I'm a sales expert or anything, but I never dreamed that it'd come in this low already.
Reading the GAF predictions is always hilarious in hindsight.
Reading gaf anything is often hilarious in hindsight. I remember reading so many posts saying how the Wii U had the best collection of launch games ever for any launch!
Oscar, what are your worldwide LTD projections for Wii U? GC-level? Or if lower, how far below?
EDIT: I originally typed Vita when I meant Wii U. Considering last month's sales, that's pretty amusing.
I'd originally considered that it would probably do somewhere between the GC and the N64, so around 25-27 million. I'm definitely revising that down. Considerably. We could be looking at SEGA Saturn-ville here.
Reading gaf anything is often hilarious in hindsight. I remember reading so many posts saying how the Wii U had the best collection of launch games ever for any launch!Low bar, but the GameCube had better exclusive in its launch period--Super Smash Bros. Melee, Rogue Squadron II, Super Monkey Ball, Pikmin, Wave Race: BS, Luigi's Mansion. Next year, it had REmake Metroid Prime, Sunshine, Animal Crossing, Eternal Crappiness, and Wind Waker. Well, the Wii U is getting Wind Waker.
Oscar, what are your worldwide LTD projections for Wii U? GC-level? Or if lower, how far below?
EDIT: I originally typed Vita when I meant Wii U. Considering last month's sales, that's pretty amusing.
I'd originally considered that it would probably do somewhere between the GC and the N64, so around 25-27 million. I'm definitely revising that down. Considerably. We could be looking at SEGA Saturn-ville here.
The numbers aren't great but the WiiU is still the top selling next gen console on the market. And by the time the PS4 hits the market at $400-500, the WiiU will have a nice price cut and a host of top selling franchises ready to launch. This isn't over. We don't know what Retro has been working on, I have a feeling they'll provide the killer app gamers are looking for.
Just a couple moves can fix this, I really don't see a point in jumping to conclusions. Nintendo is potentially going to purchase Valve, given their financial problems. Also given the ridiculous modern day slavery situation at Ubisoft, I think master talents like Ancel could flock to Nintendo. Those two moves alone would shore up the US and UK markets, and Japan will fall in line for Animal Crossing WiiU.
Nintendo buying Valve is right up there with those old Microsoft buying Nintendo rumours
naughty naughty, father brain
now nobody gets any cake
what happened?
what happened?
either way, shop's closed up for the time being.
what happened?
Father brain blabbed the DmC numbers to GAF and people where asking for a PM to the site
@gamasutra 4:00 PM(http://i.imgur.com/iqEA0MN.jpg)
Correction to previous tweets: CUMULATIVE three-month Wii U sales are down 38% vs. Wii's first three months on the market. Apologies!
either way, shop's closed up for the time being.
I'll never get those Funky Barn numbers.
either way, shop's closed up for the time being.
I'll never get those Funky Barn numbers.
Actually really curious if you really got funky barn
either way, shop's closed up for the time being.
I'll never get those Funky Barn numbers.
Actually really curious if you really got funky barn
I wish I could say yes, but no, I don't own it and have never played the game. I can say that -- though I spend very little time on the Miiverse -- Funky Barn did have the best community!
Nintendo buying Valve is right up there with those old Microsoft buying Nintendo rumours
NPD November 2006: PS3 - 197K
NPD December 2006: PS3 - 491K
NPD January 2007: PS3 - 244K - LTD 932K
NPD November 2012: Wii U - 425K
NPD December 2012: Wii U - 460K
NPD January 2013: Wii U - ~55K - LTD 940K
Reading gaf anything is often hilarious in hindsight. I remember reading so many posts saying how the Wii U had the best collection of launch games ever for any launch!Low bar, but the GameCube had better exclusive in its launch period--Super Smash Bros. Melee, Rogue Squadron II, Super Monkey Ball, Pikmin, Wave Race: BS, Luigi's Mansion. Next year, it had REmake Metroid Prime, Sunshine, Animal Crossing, Eternal Crappiness, and Wind Waker. Well, the Wii U is getting Wind Waker.
Personally I thought Nintendo could exploit some of the Wii brand recognition but seems like this is not the case at all.I think this is part of the problem. You say Wii and people think waggle wands, I doubt they want a tablet add-on for their Wii.
Everyone calm down:QuoteNPD November 2006: PS3 - 197K
NPD December 2006: PS3 - 491K
NPD January 2007: PS3 - 244K - LTD 932K
NPD November 2012: Wii U - 425K
NPD December 2012: Wii U - 460K
NPD January 2013: Wii U - ~55K - LTD 940K
Don't worry guys, panic Nintendo is best Nintendo!
http://www.youtube.com/watch?v=9iC45-tMR34
Wii U is dead, ninfags. DEAD. D E A D.
i think he'll be back before long
i wonder which of the two of us people will believe
GAF at the moment:
- MS has gone off the deep end and is only about that Apple money with Netflix/ Hulu/ Smart Glass and other non games. They will fail miserably.
- Nintendo is stuck in the past and nobody will remember that Wii U even exist when PS4 hits. Something somethign Retro FPS something something saviour of Wii U something something.
- Sony is the true saviour of console gaming. Lots of "current 360 owners" are jumping ship and going PS4 exclusive this gen. Like they really own a 360 now, yeah right...
Why is Iwata still in charge? His project (Wii U) is a failure.
Feels good to be part of the PC mustard rice. :smugThe thing is that unlike 10 years ago today you have so much choice,almost everything that has a screen plays games,one click on internet bam games...games everywhere
Why is Iwata still in charge? His project (Wii U) is a failure.
Only a matter of time before he gets Gunpei'd.
This seems like an unfair dig at me and accusation of bias that I don't think is relevant to the discussion at hand. I'd ask you to stop and, if you choose to proceed, will ask for mod attention to it.I don't get why gaffers are so confident in Sony when the only device doing worse than the Wii U right now is Sony's Vita
Fanboi logic works that way. Failures are quickly forgotten and swept under the history rug when there is a chance for a big victory around the corner.
“Sony and Nintendo refuse to acknowledge they don’t have a market like they had 20 years ago,” Pachter said. “They’re desperately clinging to the notion they can get it back.”
If this hits gaf...don't have any popcorn,dammit
http://www.bloomberg.com/news/2013-02-14/sony-revamps-aging-playstation-in-bid-to-recapture-cool.html
Michael PachterQuote“Sony and Nintendo refuse to acknowledge they don’t have a market like they had 20 years ago,” Pachter said. “They’re desperately clinging to the notion they can get it back.”
Would be hilarious if X was an Aliens: Colonial Marines situation where that video was actually a mock-up and the real game doesn't look anywhere near as good.
The Wii U looks like it’s going to have more Gamecube-like appeal: long-time Nintendo fans will like it, but it won’t do well in the rest of the market.
The solution most people suggest is for Nintendo to exit the cut-throat, usually-low-margin hardware business and just make their well-known games for other platforms. But Nintendo’s hardware business isn’t low-margin at all. Suggesting Nintendo leave it would be like suggesting that Apple leave the hardware business.
Unlike Apple, Nintendo’s just not selling a lot of hardware anymore. That’s a big problem. But becoming a software-only business would almost certainly bring in far less revenue, especially if they wanted to sell their games on iOS, where nobody can sell games for $50.
Nintendo needs the profits of the high end, but they can’t compete there anymore. All of the growth is happening at the low end, which is mostly games that they can’t or won’t make. And even if they succeeded in casual gaming, it probably wouldn’t bring the kind of profit that they need.
I don’t think Nintendo has a bright future. I see them staying in the shrinking hardware business until the bitter end, and then becoming roughly like Sega today: a shell of the former company, probably acquired for relatively little by someone big, endlessly whoring out their old franchises in mostly mediocre games that will leave their old fans longing for the good old days.
What is amazing is that there are STILL delusional nintards in the NPD thread spinning this into an "exception" other than a rule. Their subconsciousness cannot deal with Wii U being dead and buried and on the short way to being discontinued in the US and Europe.
Wii U is dead, ninfags. DEAD. D E A D.
I love the smell of meltdowns in the morning :lolThis seems like an unfair dig at me and accusation of bias that I don't think is relevant to the discussion at hand. I'd ask you to stop and, if you choose to proceed, will ask for mod attention to it.
This seems like an unfair dig at me and accusation of bias that I don't think is relevant to the discussion at hand. I'd ask you to stop and, if you choose to proceed, will ask for mod attention to it.:rofl
Thanks.
gaf doesn't like Bloomberg article...
I like how they are dismissing Apple influence.QuoteThis seems like an unfair dig at me and accusation of bias that I don't think is relevant to the discussion at hand. I'd ask you to stop and, if you choose to proceed, will ask for mod attention to it.:rofl
Thanks.
Who said that?
i wonder if he put on his fedora just to type that.I love the smell of meltdowns in the morning :lolThis seems like an unfair dig at me and accusation of bias that I don't think is relevant to the discussion at hand. I'd ask you to stop and, if you choose to proceed, will ask for mod attention to it.
Thanks.
The Wii U sold just 46,000 hardware units in January at brick and mortar locations — a shockingly low number for a console that was just released in late November. To put it in perspective, the Wii sold 348,000 units during that system's comparable period in 2007.
Officially, according to NPD data, Nintendo has sold 57,000 Wii U units this year. The adjusted figure of 46,000 is a more accurate comparison to the 2007 figures, though, due to reporting calendar irregularities. (January's NPD results are a skewed due to the addition of a "leap week" the group has to add every five or six years to balance its reporting periods. NPD measures the year into 12 reporting periods of four or five weeks. That results in some date discrepancies, which require the leap week to be added occasionally.)
When is the nest release for the Wii U that anyone could reasonably buy a console for, or is there just not anything yet?
GAF at the moment:
- MS has gone off the deep end and is only about that Apple money with Netflix/ Hulu/ Smart Glass and other non games. They will fail miserably.
- Nintendo is stuck in the past and nobody will remember that Wii U even exist when PS4 hits. Something somethign Retro FPS something something saviour of Wii U something something.
- Sony is the true saviour of console gaming. Lots of "current 360 owners" are jumping ship and going PS4 exclusive this gen. Like they really own a 360 now, yeah right...
gaf doesn't like Bloomberg article...
I like how they are dismissing Apple influence.QuoteThis seems like an unfair dig at me and accusation of bias that I don't think is relevant to the discussion at hand. I'd ask you to stop and, if you choose to proceed, will ask for mod attention to it.:rofl
Thanks.
Who said that?
http://www.neogaf.com/forum/showpost.php?p=47755738&postcount=3184
I hope y'all are enjoying yourselfs, I know I am.
This new gen is shaping up delish.
I hope y'all are enjoying yourselfs, I know I am.
This new gen is shaping up delish.
Since I'm off the console bandwagon [and the games I really want are now getting made through Kickstarter], I can sit back and enjoy this regardless of the next generation goes.
I hope y'all are enjoying yourselfs, I know I am.
This new gen is shaping up delish.
The best part is that this is going to keep happening once a month for the foreseeable future, with the faithful ninthing's responses just getting worse and worse each time.
Shit, and we've got the Sony thing in five days, and you KNOW they're going to show a bunch of BS videos where you can make out every pore in Drake's skin or whatever, forever annihilating the nintards' hopes that the weeeeeeooooooooo was in fact a next gen console.
BU BU BU BU BU GRAFIX DON'T MATTER MAN IT'S ALL 'BOUT DAT WHIMSY
I hope y'all are enjoying yourselfs, I know I am.
This new gen is shaping up delish.
The best part is that this is going to keep happening once a month for the foreseeable future, with the faithful ninthing's responses just getting worse and worse each time.
Shit, and we've got the Sony thing in five days, and you KNOW they're going to show a bunch of BS videos where you can make out every pore in Drake's skin or whatever, forever annihilating the nintards' hopes that the weeeeeeooooooooo was in fact a next gen console.
BU BU BU BU BU GRAFIX DON'T MATTER MAN IT'S ALL 'BOUT DAT WHIMSY
But if imagine if sony delivers a huge turd too. Imagine the confusion.
http://www.gamasutra.com/view/news/186741/At_57K_sold_Wii_Us_January_performance_is_historically_abysmal.php#.UR55Gx2gr0c
(http://www.gamesetwatch.com/weakest-month-by-console-v2.png)
Notice first three figures(months).
Vita ~ 34k (cod bundle ~ 40%)
level5 ~ 112k
Capcom may cry ~ 187k (PS3 ~ 52%)
Black ~ 83%
White ~ 17%
200k < PS3 < 250k and more closer to 200k
100k < Wii < 150k and more closer to 100k
100k < 3DS < 150k and more closer to 150k
50K < DS < 100K and more closer to 50k
PSP ~ 10k
u top 20 sw
nsmbu
su
sonic
zombi
cod
batman
mickey
jd4
ac3
skylanders
nfl13
espn
wipeout
nland
rabbids
avengers
nba
ng3re
sing party
fifa
So is 112k pretty good for Ni no Kuni? I don't know.Depends,do you think Tales games sell well in US?
So is 112k pretty good for Ni no Kuni? I don't know.Depends,do you think Tales games sell well in US?
So can someone explain this Lego City thing and why Nfans are convinced it will save the system. It's multi console right? I don't get this at allLego Established Product (Star Wars, Batman, Etc.) games have always sold especially well on Ninty consoles and this is a U exclusive... I watched the preview vid for it on GB and the humor seemed like it'd be lame to anyone with an age of two digits or more. So basically catnip for core N enthusiasts? A Lego sandbox world doesn't seem like a bad thing to play around in honestly but as always with exclusives there's more enthusiasm than deserved for this thing.
So can someone explain this Lego City thing and why Nfans are convinced it will save the system. It's multi console right? I don't get this at all
Yes, DS > Wii U
So can someone explain this Lego City thing and why Nfans are convinced it will save the system. It's multi console right? I don't get this at allIt's all they've got right now?
It makes me happy to see NG3 and DmC flop so hard.
Yeah, there's no way it's anything other than a timed exclusive. The LEGO guys are probably sweating, though. More than half of their sales were on Wii versions in the past... with the WiiU faceplanting, their little money factory is suddenly a lot less profitable.
I mean, provided the LEGO guys aren't already in "KILL ME" mode from being forced to make LEGO games forever.
Will boost Q4 operating profit by $1.23 billion
Sony Corporation is expected to raise ¥115 billion ($1.23 bn / £798m) in operating profit for the fourth quarter from the sale of shares of its subsidiary medical services business M3.
The company announced today it is selling 6 per cent of M3, or 95,000 shares, but will remain the major shareholder in the business.
3DS LL 66,139
3DS 31,832
PS3 16,934
Wii U 10,744
PSP 10,501
Vita 8,044
Wii 1,655
Xbox 360 506
Media Create Sales: Week 7, 2013 (Feb 11 - Feb 17)
01./01. [3DS] Dragon Quest VII: Fighters of Eden <RPG> (Square Enix) {2013.02.07} (¥6.090) - 184.993 / 1.012.916 (-78%)
02./02. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 78.178 / 2.591.602 (-4%)
03./04. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 11.784 / 1.922.492 (+1%)
04./06. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 10.076 / 396.225 (+14%)
05./05. [3DS] Monster Hunter 3 Ultimate (Best Price!) <ACT> (Capcom) {2012.11.15} (¥3.800) - 9.138 / 227.235 (-13%)
06./03. [3DS] Fantasy Life <RPG> (Level 5) {2012.12.27} (¥5.800) - 8.751 / 230.471 (-34%)
07./09. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040) - 7.331 / 423.364 (-2%)
08./12. [3DS] Paper Mario: Sticker Star <ADV> (Nintendo) {2012.12.06} (¥4.800) - 6.847 / 524.944 (+6%)
09./10. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040) - 6.614 / 427.429 (-10%)
10./16. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 5.817 / 1.978.257 (+3%)
11./14. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985) - 5.671 / 466.457 (-3%)
12./00. [PSV] Sakura-Sou no Pet na Kanojo # <ADV> (Kadokawa Games) {2013.02.14} (¥6.804) - 5.472 / NEW
13./13. [3DS] Inazuma Eleven Go 2: Chrono Stone - Neppuu / Raimei <RPG> (Level 5) {2012.12.13} (¥5.500) - 5.348 / 419.554 (-13%)
14./00. [PSP] Sakura-Sou no Pet na Kanojo # <ADV> (Kadokawa Games) {2013.02.14} (¥6.279) - 5.115 / NEW
15./18. [PS3] Call of Duty: Black Ops II - Dubbed Edition <ACT> (Square Enix) {2012.12.20} (¥7.980) - 4.828 / 128.939 (-3%)
16./19. [WIU] Nintendo Land <ETC> (Nintendo) {2012.12.08} (¥4.935) - 4.199 / 290.677 (-6%)
17./07. [PSV] Demon Gaze <RPG> (Kadokawa Games) {2013.01.24} (¥6.090) - 4.083 / 47.993 (-50%)
18./23. [NDS] Pokèmon Black 2 / White 2 <RPG> (Pokèmon Co.) {2012.06.23} (¥4.800) - 3.966 / 2.966.056
19./08. [PS3] DmC: Devil May Cry <ACT> (Capcom) {2013.01.17} (¥6.990) - 3.938 / 168.627 (-47%)
20./20. [PS3] Fist of the North Star: Ken's Rage 2 # <ACT> (Koei Tecmo) {2012.12.20} (¥8.190) - 3.527 / 235.577 (-18%)
$48,000: Staff Salaries - 8 people for 10 weeks
$30,000: Animation and Clean-up Contracting
$4,000: Voice recording
$2,000: Hit-box Contracting
$5,000: Audio Implementation Contracting
$20,000: QA Testing
$10,000: 1st Party Certification
$10,500: IndieGoGo and Payment Processing Fees
$20,500: Manufacturing and Shipping Physical Perks
The gaf thread actually ticked me off a little bit. so much venomous ignorance. wtf, people are saying it doesn't actually cost that much, so what the hell are they actually saying? The skullgirls devs are trying to scam the whole world to split up $150k between the 10 people that work there? :roll
as a veteran creator of Kaz gifs, I have to say that number sounds way off :greenshinobi
The gaf thread actually ticked me off a little bit. so much venomous ignorance. wtf, people are saying it doesn't actually cost that much, so what the hell are they actually saying? The skullgirls devs are trying to scam the whole world to split up $150k between the 10 people that work there? :roll
as a veteran creator of Kaz gifs, I have to say that number sounds way off :greenshinobi
NUH UH MODDERS DO THIS KIND OF THING FOR FREE
MAN I CAN'T WAIT FOR THE MUGEN FINALS AT EVO
The gaf thread actually ticked me off a little bit. so much venomous ignorance. wtf, people are saying it doesn't actually cost that much, so what the hell are they actually saying? The skullgirls devs are trying to scam the whole world to split up $150k between the 10 people that work there? :roll
as a veteran creator of Kaz gifs, I have to say that number sounds way off :greenshinobi
The gaf thread actually ticked me off a little bit. so much venomous ignorance. wtf, people are saying it doesn't actually cost that much, so what the hell are they actually saying? The skullgirls devs are trying to scam the whole world to split up $150k between the 10 people that work there? :roll
as a veteran creator of Kaz gifs, I have to say that number sounds way off :greenshinobi
People generally have no idea how much things cost.
http://www.indiegogo.com/projects/333003?show_todos=true
here's the indie go-go. I think i'll get the $30 one.
how much can I sell that TF2 hat for :smug
$30 for one hat isn't good value. Bioshock is giving up 5-6 for $50
No one wants a Skullgirls hat regardless of how limited it isApparently 811 people in one day want the hat.
Are these hats just hats? Like little cosmetic customization that tells everybody playing with you how much time/money you spent on the game?
Brian Provinciano - @BriProv (creator of Retro City Rampage)
https://twitter.com/BriProv
Indies should definitely jump onto the PS Vita. RCR's sold much more on PSN than XBLA and more on PS Vita than even PS3.
@psnstores This doesn't include PS Plus. It's _SOLD_ far more on PSN than XBLA. With PS Plus, there are a bajillion more copies out there
@werezompire Steam's done far better than XBLA too, but PSN has still done the best.
Now to see NA response.Ninja Theory will make Donte into a cyborg for DmC Too.
Wii U is sub 10k this week in Japan. I'm not sure how they'll manage to jolt those sales when there are no (notable?) releases for 7-8 weeks.
8GB DDR5 expansion packhttp://ecx.images-amazon.com/images/I/51BYD6JR7KL._SL500_SS500_.jpg
Yeah, it's really weird how this keeps happening for nintendo consoles. Not your first fucking rodeo by a longshot guys, how and why do you let this keep happening? :derp
What's the Wii Sports that's going to sell the WiiU by itself during the gap before the Nintendo franchises pour in?
GameCube had Smash and Wii had Twilight Princess at least.
What's the Wii Sports that's going to sell the WiiU by itself during the gap before the Nintendo franchises pour in?I think the audience that was interested in Wii Sports and Wii Fit has moved on and neither of their Wii U successors will sell particularly well. Mario Kart, Smash Brothers, and 3D Mario are still going to be as popular as ever though. If they want a system seller for a wider audience they will have to come up with something new and that will take time.
I think the audience that was interested in Wii Sports and Wii Fit has moved on and neither of their Wii U successors will sell particularly well. Mario Kart, Smash Brothers, and 3D Mario are still going to be as popular as ever though. If they want a system seller for a wider audience they will have to come up with something new and that will take time.I'm not sure they've necessarily moved on, but the Wii U certainly isn't what they wanted more of. If they even know what it really is.
The Wii U is definitely not the way to keep those people as Nintendo-centric customers and I've never understood how it was supposed to be.I think it could work in theory. The people I know who really enjoyed Wii Sports are the same who loved Singstar before they moved on to Guitar Hero and then to board games. Kinect dance games are really popular in other places, but they haven't really caught on here. My point is that there is a demand for social living room activities and the asymmetrical games shown in Nintendo Land could very well be excellent for this. Too bad that there isn't any software that really shows off what the system is capable of. I'm sure it could be a big hit with role-playing nerds, jeopardy and trivial pursuit nerds, karaoke nerds and many other sub-groups that already enjoy asymmetrical interactions.
Wii U is sub 10k this week in Japan. I'm not sure how they'll manage to jolt those sales when there are no (notable?) releases for 7-8 weeks.
NEW YORK, Feb 26 (Reuters) - A patent infringement trial over 3-D display technology has pit an inventor against videogaming giant Nintendo Co.The patent relates to technology that inventor Seijiro Tomita developed for providing 3-D images without the need for 3-D glasses.
In opening arguments on Monday, Tomita's attorney, Joe Diamante of Stroock & Stroock & Lavan, told a jury in U.S. District Court in Manhattan that Nintendo used technology that the inventor developed for its handheld 3DS videogame system. Tomita is a former longtime Sony Corp employee.But Scott Lindvall of Kaye Scholer, an attorney for the Super Mario Bros franchise creator, said the 3DS doesn't use key aspects of Tomita's patent.
Lindvall also said a 2003 meeting that Tomita cites in his argument was merely one of several the company held with vendors selling 3-D display technology.Tomita sued Nintendo and its U.S. unit in 2011 for patent infringement and is seeking damages.His attorney cited an expert's damage estimate that Tomita is entitled to about $9.80 for every 3DS sold. The 3DS, a colorful cellphone-size product, costs $169.99 on the company's website.The trial is before U.S. District Judge Jed Rakoff.
Feb 28 (Reuters) - Sony Corp has sold one of its most prized Tokyo office buildings to Japanese real estate trust Nippon Building Fund Inc and one other investor for 111 billion yen ($1.2 billion), its second high-profile building sale this year.
The 25-storey Sony City Osaki building, completed in March 2011, houses 5,000 of its workers on a site once known as the "holy land" for Japan's television manufacturing industry, where Sony's Trinitron TV was launched in 1968.
Nippon Building Fund will take a 60 percent stake in the property, while another investor, which Sony did not name, will hold a 40 percent interest in the property, where Sony will continue to work for the next five years.
Last month Sony agreed to sell its U.S. headquarters building in New York City for $1.1 billion, the highest price paid for a single U.S. office property in two years.
It and other Japanese consumer electronics makers are selling assets to bring in cash as they fight to end losses at their television units, besieged by competition from South Korean rivals such as Samsung Electronics Co Ltd.
Sony City Osaki, near the firm's Tokyo headquarters, is the nerve centre of its struggling TV and audio divisions.
The firm expects to report a gain on the sale of around 41 billion yen, to be recorded as operating income in the fourth quarter of the fiscal year that ends in March, it said in a statement.
Before the sale was announced, Sony had forecast net operating profit of 130 billion yen for the full year.
The transaction is the most expensive office property sale in Japan in almost four years, excluding a transfer of a property between two companies in the same group.
Japanese property fund manager Secured Capital bought an office building in central Tokyo's Marunouchi district in 2009 for about 140 billion yen. ($1 = 91.6050 Japanese yen) (Additional reporting by Tim Kelly; Editing by Daniel Magnowski)
Wii U is sub 10k this week in Japan. I'm not sure how they'll manage to jolt those sales when there are no (notable?) releases for 7-8 weeks.
You left out the part about how the Vita outsold the Wii U:
Vita - 11,456
Wii U - 9,633
Don't worry guys, panic Nintendo is best Nintendo. A year from now, it will be selling 100,000 units a week.
Didn't Oscar recently post a list of what the different Nintendo teams are working on? I don't think there are many secret unannounced projects left. Some of the games they've announced at the Nintendo Direct events are far from being released this year and they don't have enough internal teams to release quality Wii U games on a regular schedule.
I didn't read all that shit, but Nintendo's problem isn't just games. They designed a console based around a concept no one gives a shit about that presents an obstacle to cutting the price.
None of those things will make anyone give a shit about it
If it's so easy to cut the price, where's the price cut? Do you think it is soon? Is it a given that Iwata steps down in one year?
You bought one, dcharlie.
we've had three market crashes. interesting who was steering the ship for all three of those.
People asking if I think we're going to have another crash. That's like standing in the wreckage and wondering if the plane will be okay.
:'(:lol :heh :sabu :rofl
I think industry will be fine because everyone is looking for new business models, new games etc. Nintendo doesn't.
seeing more and more industry people admitting we're in a crash now, albeit a slower one than 1983 or 1977. made me think of some interesting food for thought.
we've had seven console generations. the first two were dominated by western developers/game design philosophy and western business practices led the way. the next four were dominated by japanese developers/game design philosophy and japanese business practices led the way. the latest was dominated by western developers/game design philosophy and western business practices led the way.
we've had three market crashes. interesting who was steering the ship for all three of those.
It's not like Glorious Nihon was totally innocent in all of this...
oh, certainly. but it is funny who ends up holding the bomb when it goes off.spoiler (click to show/hide)for reals though, i think apple has probably done more to destroy the games industry than pretty much anyone ever. they never really gave a fuck about games, so they've allowed some very, very unhealthy shit to happen in their ecosystem that is, in the end, probably going to kill the whole thing. and by whole thing, i mean the games business, not apple's products.[close]
:'(
I think industry will be fine because everyone is looking for new business models, new games etc. Nintendo doesn't.
If you don’t like EA, don’t buy their games. If you don’t like their microtransactions, don’t spend money on them. It’s that simple. EA has many smart people working for them (Hi, Frank, JR, and Patrick!) and they wouldn’t attempt these things if they didn’t work. Turns out, they do. I assure you there are teams of analysts studying the numbers behind consumer behavior over there that are studying how you, the gamer, spends his hard earned cash.
If you’re currently raging about this on GAF, or on the IGN forums, or on Gamespot, guess what? You’re the vocal minority. Your average guy that buys just Madden and GTA every year doesn’t know, nor does he care. He has no problem throwing a few bucks more at a game because, hey, why not?
Shit, I had no idea. I figured Ni no Kuni was selling 30 million copies per hour, because it's being talked about a lot on a video game forum. Thanks for clearing that up, Django.
Dismissing arguments and consumer dissatisfaction on a discussion forum with a sweeping hand of "just vote with your wallet and shut up; you're not relevant" is up there toward the height of stupidity, especially when it's being framed on your blog in between soapboxing about what you think the video game industry should be doing differently. Have some perspective.
I see gaf mods still enjoy acting rotten and nasty while hypocritically banning anyone they dislike by stalking their posts until they spot the slightest excuse to do so.
I see gaf mods still enjoy acting rotten and nasty while hypocritically banning anyone they dislike by stalking their posts until they spot the slightest excuse to do so.
Just out of curiosity, care to show any examples in the CliffyB thread? Looks like volpone got nailed in there for voicing an anti-GAF view but I could have missed something. (http://www.neogaf.com/forum/showpost.php?p=48580998&postcount=746)
a forum is a colossal waste of time for all involved.Correct. :lol
Just out of curiosity, care to show any examples in the CliffyB thread? Looks like volpone got nailed in there for voicing an anti-GAF view but I could have missed something. (http://www.neogaf.com/forum/showpost.php?p=48580998&postcount=746)I dunno, haven't looked at the thread. I don't feel like wading through that shit.
I think more people are going to vote with their wallets this next generation, but it's going to be out of necessity rather than any real sense of outrage over DLC, microtransactions, or used game passes. Times are already tight, and starting next year they're gonna get a lot tighter for a lot more people.
Psychologically speaking, stuff like Real Racing 3 is about half a stone's throw away from gambling.
Psychologically speaking, stuff like Real Racing 3 is about half a stone's throw away from gambling.
Real Racing 3 disgusts me in a way that I didn't think disposable entertainment could.
(http://i.imgur.com/BMEThvR.jpg)
Psychologically speaking, stuff like Real Racing 3 is about half a stone's throw away from gambling.
Real Racing 3 disgusts me in a way that I didn't think disposable entertainment could.
(http://assets.sbnation.com/assets/2252875/2013-03-01_11.57.35.png)
a forum is a colossal waste of time for all involved.Correct. :lolJust out of curiosity, care to show any examples in the CliffyB thread? Looks like volpone got nailed in there for voicing an anti-GAF view but I could have missed something. (http://www.neogaf.com/forum/showpost.php?p=48580998&postcount=746)I dunno, haven't looked at the thread. I don't feel like wading through that shit.
Badly behaving, power tripping hypocrite mods seem to gather wherever RPGs are discussed, or they seem to be primarily fans of RPGs. Just an observation.
Yeah I disagree.
There is of course a money thing going on here but what you are really seeing is the divide between how people play games. Traditional gamers sit down for hours and play the same game for extended time. And there is a new generation that simply doesn't do that anymore. Gaming is something they do in burst or between things. So playing on their phone or ipad is something they bounce around with. And for them the ability to play it free is worth the bursting style gameplay that these timers introduce. I totally understand why traditional hardcore gamers don't like it. But its not going anywhere for certain section of the market especially ipad and iphone. The system is nothing new. Iphone and ipad games have been doing this for a long time now. What seems to have happened is here is a game with traditional hardcore appeal doing it.
It is a beautiful game but those timers are insane.
Then again if you play casually I don't think its a huge deal. I did a few races in bed, upgrades where done while browsing bore, went to sleep.
I would much rather have two versions, one 9.99 with everything fucking normal as a normal game. And one freemium.
I absolutely hate the idea of having to spend real money on every little thing in a game after I purchase it [or even get it for free]. I want to spend a one-time amount and then have access to everything the game has to offer.
Yeah, because that's TOTALLY comparable! You can't see it, but I'm rolling my eyes at you.Aw I just thought it was a funny pic. Chill out bro. :-[
I absolutely hate the idea of having to spend real money on every little thing in a game after I purchase it [or even get it for free]. I want to spend a one-time amount and then have access to everything the game has to offer.
Yeah, because that's TOTALLY comparable! You can't see it, but I'm rolling my eyes at you.Aw I just thought it was a funny pic. Chill out bro. :-[
I forgot the name of the mod I was thinking of on gaf. Wasn't any of those guys. I was actually thinking of another forum entirely.
I absolutely hate the idea of having to spend real money on every little thing in a game after I purchase it [or even get it for free]. I want to spend a one-time amount and then have access to everything the game has to offer.
And I think plenty of hardcore gamers are like that if not all. The problem is that model works far less well on mobile platforms. But even something as popular as League of Legends doesn't offer everything for one cheap price even though it doesn't have an energy system like most mobile titles do.
The reality is when I tell somebody I know who isn't a gamer that they should try out some mobile title if its costs anything there is no way they will actually download it. If its free they may download it. That is the reality you are working with on that platform.
“Activision didn’t expect much from Wii U sales of Black Ops 2, but they sure didn’t expect it to be that abysmal. Activision gave Wii U owners the best version of Blops 2 with Off TV features, and Nintendo fans didn’t support it. It’s easy for Nintendo fans to trash publishers for not giving them ports, but publishers have wisened up. They realize Nintendo fans are all talk. Nintendo fans are vocal with their mouths, but when it’s time to open their wallets, they’ll spend that $60 on New Super Mario Bros instead.”
Its 23000 and it went offline yesterday.
What do you mean "it went offline"? Did they switch off the servers?!
Serves me right for taking Derpian's word.
Right now a variety of companies are employing psychologists to create traps in their games. They are deliberately taking advantage of the weaknesses of the human mind to exploit people for more money than they can reasonably afford in many cases. Psychologically speaking, stuff like Real Racing 3 is about half a stone's throw away from gambling. If the industry thinks they're going to be able to make an industry of any serious size based on this stuff, I hope they're ready for government regulation, cuz it's going to come swift and hard sooner or later. Japan's already gotten a taste of the blood in the water on this one. I imagine others aren't far behind. :)
Old news. It's already up again.
Lager's brain is generally five to ten steps behind his mouth.
Your numbers were.
what if NPD confused Wii U and Wii, like many consumers?
perhaps the "Wii" sales are really miscategorized "Wii U" sales
No offense, but your whole post was at best misleading poop. It would look better on you if you just admitted your error than these two "not my fault you didn't realize there was a bunch of critical info I left out for some reason which entirely changes what my post says" spin posts you've made.
"Japan’s Sony Corp. continues its financial restructuring plans and selling of unnecessary assets by announcing the sale of all of its shares, equal to a 13% stake, in the mobile game developer DeNA. Nomura Securities has already been named as the buyer, and will paying an estimated 40.9 billion yen (approx. $438 million).
As the 2012 fiscal year comes to a close at the end of this month, Sony will be recording the share sale as operating income in the fourth quarter, helping to boost the bottom line with the $438 million gain. A statement about the sale read “Sony is transforming its business portfolio and reorganizing its assets in an effort to strengthen its corporate structure. This sale is made as a part of that initiative.” The exact price of the 17,722,500 shares is to be revealed tomorrow, March 5th, while Sony expects the deal will be completed by March 7th."
Sony Computer Entertainment Japan president Hiroshi Kawano has said during a One Piece: Pirate Warriors 2 presentation in Japan today that PlayStation Vita sales in the country have increased about four times the amount of units the platform was moving two weeks prior—before the system’s February 28 price drop.
Two weeks prior it sold about 10k. So the price drop plus boob ninjas resulted in 40k for the week? We'll have to see where it is in a few weeks. Some pretty high profile software is rolling out alongside this price drop.
Joe's favorite anime.
I am disturbed yet intrigued at the same time
I am disturbed yet intrigued at the same time
(http://www.abload.de/img/vita-senrankagura-4ibrpo.gif)(http://www.abload.de/img/vita-senrankagura-4ibrpo.gif)(http://www.abload.de/img/vita-senrankagura-4ibrpo.gif)
People say it's actually a pretty good, ultra-perverted, musou game.
Apparently Dead Space 4 was canned due to tepid DS3 sales.
I guess that means I will be able to get Dead Space 3 for less than $10 for the Summer Steam sale :hyper
It isn't on Steam, and probably never will be unless EA gets a stick out of their ass.
Dead Space 1 was a balls to the walls stinker, cant see any kind of sequel improving the formulaBest 3 hour game that took 8 hours to beat ever.
Vita 62,543
3DS LL 50,265
3DS 27,174
PS3 25,725
PSP 11,171
Wii U 10,021
Wii 1,383
Xbox 360 486
QuoteVita 62,543
3DS LL 50,265
3DS 27,174
PS3 25,725
PSP 11,171
Wii U 10,021
Wii 1,383
Xbox 360 486
(http://i41.tinypic.com/aewnwz.jpg)QuoteVita 62,543
3DS LL 50,265
3DS 27,174
PS3 25,725
PSP 11,171
Wii U 10,021
Wii 1,383
Xbox 360 486
WiiU is avoiding market saturation which is a good thing. 62k Vitas sold just means 62k fewer people purchasing a Vita next weeki like this new "growth potential" excuse.
Amazingly, that number is actually up from last week, Zero Hero.:badass
WiiU is avoiding market saturation which is a good thing. 62k Vitas sold just means 62k fewer people purchasing a Vita next week
Amazingly, that number is actually up from last week, Zero Hero.:badassspoiler (click to show/hide)I don't really care about sales in Nippon.[close]
Japan's Most Desirable Handheld, ladies and gentlemen
just remember....VITA MEANS LIFE. :usacry
I hear ya. :)Amazingly, that number is actually up from last week, Zero Hero.:badassspoiler (click to show/hide)I don't really care about sales in Nippon.[close]
That wasn't meant as a correction and was more a "you think that's bad..." remark.
WiiU is avoiding market saturation which is a good thing. 62k Vitas sold just means 62k fewer people purchasing a Vita next week
Did you post this at GAF? :rofl
I advise everyone to let it all out, shoot their load, and savor it. Because I highly doubt things will continue this way for long. Even with SS, PSO2, and Tales coming up, as each of them will contribute a bump, but won't have the legs to sustain those sales, let alone raise them.
I really hope I'm wrong, but deep down everyone knows it's the reality.
I advise everyone to let it all out, shoot their load, and savor it. Because I highly doubt things will continue this way for long. Even with SS, PSO2, and Tales coming up, as each of them will contribute a bump, but won't have the legs to sustain those sales, let alone raise them.
I really hope I'm wrong, but deep down everyone knows it's the reality.
This is me right now, Jin:
(http://www.abload.de/img/vita-senrankagura-4ibrpo.gif)
First day sellthrough
Hatsune Miku: Project Diva F < 60%
Soul Sacrifice [Limited Edition] - 70%
Tales of Hearts R - 50-60%
Far Cry 3 -70-80%
Ultra Man - zz
Doraemon - zzzz
Karl Stewart @CrystalDKarl
Wow, 1m gamers playing in less than 48hrs! @tombraider fans, you're AMAZING Hearing some stores are running low..more copies are on the way!
Who's masturbating, Vitards or trolls? Without shipment numbers I'm not sure how to interpret them.
(Although on the one hand it's a new IP so that sell-through is decent, on the other a *lot* is riding on this title)
Who's masturbating, Vitards or trolls? Without shipment numbers I'm not sure how to interpret them.
(Although on the one hand it's a new IP so that sell-through is decent, on the other a *lot* is riding on this title)
As i said this thread is for this week Vita sales with the price-cut.If it is a sales thread like Mediacreate it should have more data like LTD or the same number this time last year.This is what a sales thread is about.This thread is a report for this week numbers.We will not using this thread for Vita sales like 7 weeks after.
When i said ''this is not a sales thread''i was talking metaphorically.I hope you know that means.If you didnt understand in the first place its not my problem.
Oscar, how many mills did Max Payne 3 sell? 4?
Sequel likely?
NPD tracks at a combined total of under 900k to date for 360/PS3. I'd say a Max sequel is less likely than several possible Rockstar IPs after the somewhat tepid response to 3 from all corners.
Oscar, how many mills did Max Payne 3 sell? 4?
Sequel likely?
NPD tracks at a combined total of under 900k to date for 360/PS3. I'd say a Max sequel is less likely than several possible Rockstar IPs after the somewhat tepid response to 3 from all corners.
MP3 keys are out of stock on Steam, so it probably sold a few thousand copies this weekend.Max Payne 3 was also part of The Mother of All Xbox Sales, with a US$14.99 sales price. I imagine a number of people picked it up at that price, though I think it is over 7GB, so that might have hampered sales in the 20GB and 60GB tier crowd. Bang, bang, though: I got mine.
Momentum.(http://i.imgur.com/UHoWJFQ.jpg)
The more Rockstar IPs unworthy of further sequels the closer we are to Bully II kinda sorta maybe? Fuckin' make Bully II already, assholes. :gun:dap
Max Payne 3 was also part of The Mother of All Xbox Sales, with a US$14.99 sales price. I imagine a number of people picked it up at that price, though I think it is over 7GB, so that might have hampered sales in the 20GB and 60GB tier crowd. Bang, bang, though: I got mine.
The future of the Xbox brand is "cloud centric" rather than "device centric", according to Phil Harrison, corporate vice president of Microsoft's Interactive Entertainment Business.
"Increasingly, the games are going to sit on the cloud," Harrison said. "Instead of being device centric, they will be cloud centric.
"This vision is what influenced me to join Microsoft in the first place," he added.
I'm guessing that is more in line with always online DRM and server side processing rather than streaming the full game. Like SimCity 5.
Um,I will eat my hat if MS doesn't have game streaming service up and ready in next year or two.Console wars are all about checking boxes,no way that MS lets cloud streaming box unchecked.Rango is even rumored to be some kind of streaming box that will feed every screen you have.Developing a streaming platform takes time. They have all the components at their disposal, but putting everything together isn't easy. If they wanted feature parity then they should have bought OnLive when Sony bought Gaikai.
there are some design choices in Max Payne 3 that need to be punished and squashed out immediately.
We're already seeing "huge narrative-related phrases on walls" in other games (DMC) and that's probably the gaudiest, head-hammering shit ever.
Square Enix and Crystal Dynamics’ reboot of ‘Tomb Raider’ (360/PS3/PC) sees the title debuting at No1 as the biggest launch of the year so far, comfortably outselling previous best this year ‘Aliens: Colonial Marines’ by more than double the week 1 sell-through (in week 7, 2013).
‘Tomb Raider’ week 1 All Format sales set a new record for the franchise, with the previous best actually set by Crystal Dynamics’ first game in this series, ‘Tomb Raider: Legend’ from 2006 with around half the sales shown here. This is the 10th Tomb Raider game in the series (original Tomb Raider launched in 1996, week 43 on Sega’s Saturn, week 47 on Sony’s PS1) and is the first version to launch as an ‘Event’ title (Tuesday 5th March, 2013).
Both the 360 and PS3 versions of ‘Tomb Raider’ set new week 1 records as the fastest selling individual formats of any Tomb Raider release so far, a record previously held by ‘Tomb Raider: Angel of Darkness’ on PS2 way back in week 27, 2003. Debuting strongly at No2 is EA’s ‘SimCity’ for PC, the sixth game in the series which dates back to 1989 and which was last seen as a new release back in week 46, 2007 with the fifth instalment, ‘Sim City Societies’. Namco Bandai debut at No3 with 360/PS3 ‘Naruto Shippuden: Ultimate Ninja Storm 3’ and EA bring up the last of the new entries at No4 with ‘The Sims 3: University Life’, the ninth expansion pack for ‘The Sims 3’. EA’s ‘FIFA 13’ drops 3 places to No5 (-32%) and last week’s No1, EA’s ‘Crysis 3’ is forced down to No6 (-55%).
That pc percentage only covers boxed retail sales right?Yes.
It's really obvious who it is, I just don't know if we're supposed to acknowledge it or not
Do you ever see Nintendo having to leave the hardware business like Sega?
Having to? "No never"
Wanting to? "not while their biggest share holder is Yamauchi and not while Iwata is CEO. They are deeply rooted in tradition in what made Nintendo great and the formula for Nintendo success has been manufacture a console and sell it at a profit."
"I think that model is broken for Nintendo and I think they are no longer able to compete the way they did in the past and sell their consoles at a large profit. 3DS is barely making a profit and WiiU is barely making a profit. Maybe $5-$10. Nintendo's hardware profits are so low it really doesn't make sense for them."
"....I think Mr. Iwata is a pretty poor CEO and has done a poor job of running the company."
"...I think if Nintendo went the Sega route they would be immensely more profitable, but it's not in their DNA."
"...I think that if Yamauchi and Iwata are no longer there, then maybe [they leave the console business]."
even i know who it is u heathens
1. Call of Duty: Black Ops II, Activision Blizzard –––– 2,672,364
2. FIFA 13, Electronic Arts –––– 2,601,877
3. The Dark Knight Rises, Warner Home Video –––– 1,694,434
4. The Twilight Saga – Breaking Dawn – Part 1, Entertainment One –––– 1,515,604
5. Our Version of Events (Emeli Sande), Universal Music –––– 1,446,844
6. Now That's What I Call Music 83 (Various Artists), EMI Music/Universal Music –––– 1,389,006
7. Avengers Assemble, Walt Disney Studios ––– 1,349,937
8. TED, Universal Pictures –––– 1,188,295
9. War Horse, Walt Disney Studios –––– 986,870
10. The Hunger Games, Elevation Sales –––– 946,592
11. Mrs Brown's Boys – Series One, Universal Pictures ––– 913,145
12. The Best Exotic Marigold Hotel, 20th Century Fox ––– 888,629
13. Assassin's Creed III, Ubisoft ––– 886,198
14. Now That's What I Call Music 82 (Various Artists), EMI Music/Universal Music ––– 866,031
15. Prometheus, 20th Century Fox ––– 853,079
16. Ice Age 4 – Continental Drift, 20th Century Fox ––– 819,009
17. 21 (Adele), XL Beggars ––– 816,317
18. Sherlock Holmes – A Game of Shadows, Warner Home Video ––– 816,126
19. + (Ed Sheeran), Warner Music ––– 811,038
20. Now That's What I Call Music 81 (Various Artists), EMI Music/Universal Music ––– 756,035
21. Halo 4, Microsoft ––– 753,489
22. Born To Die (Lana del Rey), Universal Music ––– 743,210
23. Brave, Walt Disney Studios ––– 743,021
24. Bridesmaids, Universal Pictures ––– 710,185
25. Tinker Tailor Soldier Spy, Elevation Sales ––– 707,875
26. Johnny English Reborn, Universal Pictures –––– 694,651
27. Mrs Brown's Boys – Series Two, Universal Pictures –––– 670,956
28. The Amazing Spider-Man, Sony Pictures –––– 656,620
29. The Woman In Black, Momentum Pictures –––– 654,589
30. Take Me Home One Direction, Sony Music ––– 643,433
31. Right Place Right Time, Olly Murs ––– Sony Music 597,370
32. The Adventures of TinTin – The Secrets Of, Paramount –––– 597,282
33. Babel Mumford & Sons, Universal Music –––– 592,173
34. Mrs Brown's Live Tour – Good Mourning, Universal Pictures ––– 585,925
35. Michael McIntyre Showtime, Universal Pictures –––– 579,011
36. Hitman Absolution, Square Enix –––– 571,248
37. Just Dance 4, Ubisoft –––– 562,453
38. Despicable Me, Universal Pictures –––– 549,111
39. Mission Impossible – Ghost Protocol, Paramount –––– 545,502
40. Far Cry 3, Ubisoft -––– 540,237
2010
Call of Duty: Black Ops [Activision Blizzard] – 3,266,298
FIFA 11 [Electronic Arts] – 2,390,231
Just Dance [Ubisoft] – 1,305,338
Red Dead Redemption [Take-Two] – 1,135,559
Wii Fit Plus [Nintendo] – 920,811
Just Dance 2 [Ubisoft ] – 903,866
Assassin’s Creed: Brotherhood [Ubisoft] – 880,755
Wii Sports Resort [Nintendo] – 818,554
Halo: Reach [Microsoft] – 781,331
2011
Call of Duty: Modern Warfare 3 [Activision Blizzard] - 2,814,609
FIFA 12 [Electronic Arts] - 2,193,302
Battlefield 3 [Electronic Arts] - 1,186,895
Zumba Fitness [Majesco Entertainment] - 1,077,508
The Elder Scrolls V: Skyrim [Bethesda Softworks] - 1,024,228
Just Dance 3 [Ubisoft] - 820,333
Assassin’s Creed: Revelations [Ubisoft] - 732,566
2012
Call of Duty: Black Ops II [Activision Blizzard] – 2,672,364
FIFA 13 [Electronic Arts] – 2,601,877
Assassin's Creed III [Ubisoft] – 886,198
Halo 4 [Microsoft] – 753,489
Hitman Absolution [Square Enix] – 571,248
Just Dance 4 [Ubisoft] – 562,453
Far Cry 3 [Ubisoft] – 540,237
The rationale for people stating Nintendo 'should' go third party always stinks of people who would suddenly like their games again in a hypothetical scenario. Nintendo would benefit from behaving like they acknowledge their competitors and doing some semi-aggressive counter programming in software and hardware (inhouse and moneyhats) first and foremost. There was really no equivalent in the West quite like getting Monster Hunter and Dragon Quest on their platforms in Japan.
The problem with the Handheld/Console Hybrid imo is that Nintendo couldn't do as many versions of their franchises as they can now. Something like Mario Kart or the New Mario Bros game come out once per generation each for the console and the handheld. They would loose their long term sales if they would just do 2 iterations per Hybrid cycle and probably wear those franchises even thinner then they do now. Of course they could instead use their teams to develop just one Mario Kart per generation and let them do another game instead of the second but how likely is it that those would sell anywhere near the numbers of the heavy hitters?
Of course, the market for a purely Nintendo console might disappear in the future, but for now I feel Nintendo can make enough money by selling their big franchises a second time on a console, even if the console might only sell 20 - 30 million units. It all comes down to how much R&D Nintendo has to spent on the development of the console and what amount of the console they can sell without a loss.
I don't get why Pachter is so high on Sony and Microsoft. He has them selling more units this generation than last gen in that SXSW presentation. That seems pretty optimistic to me.I share his prediction. The total market is still growing and if people aren't buying dedicated handhelds or the Wii U then there is plenty of room for the other two home consoles. People aren't going to play Madden or Call of Duty on their tablets.
Haha, the market for consoles is absolutely not growing. Yes, this generation sold more consoles than the last, but divide the total by years and it looks a lot less pretty. That's not even talking about software.
Haha, the market for consoles is absolutely not growing. Yes, this generation sold more consoles than the last, but divide the total by years and it looks a lot less pretty. That's not even talking about software.
Can you say anything about US software PS2 vs 360,PS3,Wii ?
Nintendo's stuff was crazy balls this gen but I think we can all agree that train has sailed. CoD did somewhat better than GTA, most everything else did worse than equally-ranked PS2 games. The US market is up a bit, but not enough to make up for the vanished JP console market and the shrunken Euro market.
I could definitely see Wii U being their last console. Nintendo clearly doesn't feel like competing against Sony and Microsoft yet probably can't think of a good enough gimmick to try to overcome the power gap. Instead I could see that the 4DS can plug into the TV instead. Then Nintendo can treat that as both the next handheld and next console for them. However, I don't see any real benefit for Nintendo to make Durango and PS4 games.
Porting some of their NES games to iOS and Android would probably be a pretty good source of revenue for them as well. I'm sure Super Mario Bros. would sell millions of copies if not tens of millions.
You don't think the next generation is going to last as long as this one? The new systems might sell at a slower pace, but I wouldn't be surprised if the LTD ends up higher than the current gen.
What I want out of Nintendo is a powerful (~WiiU level) handheld that comes in 2 sizes - either a tablet (WiiU controller) or handheld (DS) size... all the hardware is localized to the handheld, but you can also buy for ~$50 a "base" that plugs into the TV via HDMI that you can stream the handheld to. Basically, the reverse of the WiiU concept. (and this way, you don't have to worry about a wired connection to the TV via one long HDMI cable the way you do with the later PSP revisions).
It's going to go on indefinitely, because it's going to be the last generation.
Consumers do want video games. Luckily, video games are provided on their browsers, phones, and tablets at a fraction of the cost of console games.Tablet gaming is adequate for a lot of people, but it's still far from providing the same experiences that enthusiasts get from their consoles. When was the last time you heard of someone ditching Call of Duty for Modern Combat just because it was cheaper? If you for instance look at the the Top 40 Entertainment UK list that was released yesterday you'll see that most of the popular games on it would be very difficult to adapt to phones/tablets. Advanced browser games could easily work from a technical perspective, but projects like Quake Live never really caught on in popularity.
Vita 63,581
3DS LL 39,801
3DS 21,207
PS3 19,567
PSP 18,023
Wii U 9,454
Wii 1,363
Xbox 360 738
01./00. [PS3] Hatsune Miku: Project Diva f <ACT> (Sega) {2013.03.07} (¥7.329) - 110.229 / NEW
02./00. [PSV] Soul Sacrifice # <ACT> (Sony Computer Entertainment) {2013.03.07} (¥5.980) - 92.396 / NEW
03./00. [PSP] Uta no Prince-Sama: All Star # <ACT> (Broccoli) {2013.03.07} (¥6.090) - 67.217 / NEW
04./05. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 63.285 / 2.802.940 (-14%)
05./00. [PSV] Tales of Hearts R # <RPG> (Bandai Namco Games) {2013.03.07} (¥6.480) - 55.258 / NEW
06./01. [PS3] Dynasty Warriors 8 # <ACT> (Koei Tecmo) {2013.02.28} (¥7.560) - 46.866 / 250.090 (-77%)
07./00. [PS3] Far Cry 3 <ACT> (Ubisoft) {2013.03.07} (¥7.770) - 33.281 / NEW
08./02. [3DS] Professor Layton and the Legacy of Civilization A <ADV> (Level 5) {2013.02.28} (¥5.500) - 30.078 / 160.764 (-77%)
09./10. [3DS] Dragon Quest VII: Fighters of Eden <RPG> (Square Enix) {2013.02.07} (¥6.090) - 24.045 / 1.159.265 (-49%)
10./00. [PSV] Soul Sacrifice: "United Front" Double Pack <ACT> (Sony Computer Entertainment) {2013.03.07} (¥7.980) - 22.050 / NEW
11./04. [3DS] Dragon Ball Heroes: Ultimate Mission <TBL> (Bandai Namco Games) {2013.02.28} (¥5.800) - 21.915 / 110.302 (-75%)
12./08. [PS3] Metal Gear Rising: Revengeance # <ACT> (Konami) {2013.02.21} (¥6.980) - 17.833 / 386.908 (-70%)
13./03. [PSV] Senran Kagura Shinovi Versus: Otome Shoujotachi no Shoumei # <ACT> (Marvelous AQL) {2013.02.28} (¥6.980) - 17.138 / 111.461 (-82%)
14./00. [3DS] Doraemon: Nobita to Himitsu Dougu Hakubutsukan <ETC> (FuRyu) {2013.03.07} (¥5.229) - 12.768 / NEW
15./07. [PSV] Phantasy Star Online 2: Special Package <RPG> (Sega) {2013.02.28} (¥5.229) - 10.031 / 71.258 (-84%)
16./00. [PS3] Crysis 3 <ACT> (Electronic Arts) {2013.03.07} (¥7.665) - 9.602 / NEW
17./06. [PS3] Macross 30: Ginga o Tsunagu Utagoe # <RPG> (Bandai Namco Games) {2013.02.28} (¥8.380) - 9.294 / 72.383 (-85%)
18./09. [PSP] Shining Ark <RPG> (Sega) {2013.02.28} (¥6.279) - 9.161 / 63.999 (-83%)
19./13. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 8.452 / 1.950.816 (-17%)
20./14. [3DS] Monster Hunter 3 Ultimate (Best Price!) <ACT> (Capcom) {2012.11.15} (¥3.800) - 8.096 / 252.737 (-12%)
Come on NA release of Project Diva! :lawd
How is metal gear rising doing?
Why do you guys think Andrex left a while ago? It's like how animals can pick up on natural disasters way before humans and bail out.
Not bad, but that's pretty much it for notable software for the foreseeable future.
Andrex left because Lager is so dumb it's physically painful. He might have returned already but I tried to talk him out of it.
http://www.siliconera.com/2013/03/13/yes-that-hatsune-miku-project-diva-f-facebook-banner-actually-matters/Come on NA release of Project Diva! :lawd
Hell yeah, really hope I can get some HD Luka rhythm-game action! :uguu
Quote from: CNETIn a research note to investors today, Wedbush analyst Michael Pachter said that he believes Nintendo sold just 80,000 Wii U units in February -- the same number of original Wii units that sold. What's worse, the Wii U's sales were about half of the 165,000 PlayStation 3 units sold last month and far behind the Xbox 360's 225,000 unit sales, according to Pachter.
http://playxbla.com/wp-content/uploads/2013/03/Minecraft_FOB_v1.4-735x1024.jpg (http://playxbla.com/wp-content/uploads/2013/03/Minecraft_FOB_v1.4-735x1024.jpg)Smart. I should get this for my nephew. He loves Minecraft on PC and recently got a 4GB 360.
April 30th, $19.99
interesting
Not bad, but that's pretty much it for notable software for the foreseeable future.
Andrex left because Lager is so dumb it's physically painful. He might have returned already but I tried to talk him out of it.
*shrugs*Remember when Crushed was an awful stereotype and then turned awesome when it wasn't working for him? I miss Crushed :'(
I have a hard time feeling bad for someone who asked not to be treated like a stereotype but acted like a stereotype. Granted yeah he's not as bad as your average gaffer, but still...
*shrugs*Remember when Crushed was an awful stereotype and then turned awesome when it wasn't working for him? I miss Crushed :'(
I have a hard time feeling bad for someone who asked not to be treated like a stereotype but acted like a stereotype. Granted yeah he's not as bad as your average gaffer, but still...
:orly*shrugs*Remember when Crushed was an awful stereotype and then turned awesome when it wasn't working for him? I miss Crushed :'(
I have a hard time feeling bad for someone who asked not to be treated like a stereotype but acted like a stereotype. Granted yeah he's not as bad as your average gaffer, but still...
Same. Crushed seemed to really get the bore, shame he's gone.
think his name on the game got them any sales or recognition?
think his name on the game got them any sales or recognition?
I don't think so, but that won't stop him for swooping in to take some unearned credit.
Who's in the top 5 bad posters anyway? Lager has never bothered me, then again not even Methodis has. I see past his shenanigans as shenanigans and just reply with humour.
(Reuters) - A federal jury in New York on Wednesday found that video game company Nintendo Co infringed an inventor's 3-D display technology patent with its handheld 3DS videogame system.
The jury awarded the inventor, Seijiro Tomita, $30.2 million in compensatory damages.
Sure,but multiple years give you the most important thing---trends.Without the total hours you still don't know why the trends changed. For instance, a rise in video-on-demand percentage could be because the customers really like the quality of the service. But the trend could also have changed because people just got tired of playing video games on their consoles.
I'm still here. I just put him on ignore. Better for everyone that way; I have a hard time not yelling at stupid people.
Sure,but multiple years give you the most important thing---trends.Without the total hours you still don't know why the trends changed. For instance, a rise in video-on-demand percentage could be because the customers really like the quality of the service. But the trend could also have changed because people just got tired of playing video games on their consoles.
Microsoft has announced that Xbox 360 users amassed a total of 18 billion hours on their systems over 2012, an increase of 10 percent over 2011.
The company’s data shows that an average user spent over 87 hours a month on their Xbox 360, another 10 percent increase over 2011.
Weird that MS is the one banking on services when both PS3/Wii are the streamboxes.That's share of time spent. It doesn't really say much about usage at all.
Sales of consoles are down 31% in the Netherlands. From 800k in 2011 to 500k in 2012.
1. Dead Space 3 (360, PS3, PC) Electronic Arts
2. Call of Duty: Black Ops II (360, PS3, Wii U PC) Activision Blizzard
3. Crysis 3 (360, PS3, PC) Electronic Arts
4. NBA 2K13 (360, PS3, Wii, Wii U, PSP, PC) Take-Two Interactive
5. Metal Gear Rising: Revengeance (PS3, 360) Konami
6. Aliens: Colonial Marines 2013 (360, PS3, PC) Sega
7. Just Dance 4 (Wii, 360, PS3, Wii U) Ubisoft
8. Far Cry 3 (360, PS3, PC) Ubisoft
9. Sly Cooper: Thieves in Time (PS3, PSV) Sony
10. Madden NFL 13 (360, PS3, Wii, PSV, Wii U) Electronic Arts
Whooole lotta bomba this month, haha. Even in the top ten.
In fact I'm pretty comfortable calling the bottom half of the new releases bombas, and even the top half is worth considering.
Burn, industry, burn
In a separate statement, Nintendo reported that 455,000 units of hardware were sold in the U.S. in February, pushing 3DS past 8 million units to date.
QuoteIn a separate statement, Nintendo reported that 455,000 units of hardware were sold in the U.S. in February, pushing 3DS past 8 million units to date.
:zzz
Can you say how MGR did and how it fared vs DmC?
Dunno,close to 8 million obviously.QuoteIn a separate statement, Nintendo reported that 455,000 units of hardware were sold in the U.S. in February, pushing 3DS past 8 million units to date.
:zzz
What was 3ds ltd before this month?
Wii U ~ 66k
MGRR: PS3~65%, total > 1/3 DS3
Samsung doesn't have a formal name for it just yet, but this concept device is expected to launch sometime this summer. It's basically a first-party Bluetooth controller with a full complement of face buttons, dual analog sticks, a D-pad and even shoulder buttons on the back. It's powered by dual AAA batteries and connects wirelessly, the phone held in place by an expanding clamp up top that looks plenty big enough to support a Note II (we tried, it fit fine) and maybe even something like the Note 8.0!
QuoteMGRR: PS3~65%, total > 1/3 DS3
Ouch :'(
QuoteMGRR: PS3~65%, total > 1/3 DS3
Ouch :'(
not even Metal Gear can break platinums curse
Ni no kuni ~ 50k this month, and better than DMC (360+PS3).
The future is here
(http://i.imgur.com/CcwgfUp.jpg)QuoteSamsung doesn't have a formal name for it just yet, but this concept device is expected to launch sometime this summer. It's basically a first-party Bluetooth controller with a full complement of face buttons, dual analog sticks, a D-pad and even shoulder buttons on the back. It's powered by dual AAA batteries and connects wirelessly, the phone held in place by an expanding clamp up top that looks plenty big enough to support a Note II (we tried, it fit fine) and maybe even something like the Note 8.0!
Ni no kuni ~ 50k this month, and better than DMC (360+PS3).
PSP < 10k
100k < DS < 150k < 3DS < 200k < PS3 < 250k
And then Sony Ecosystem (PS3 + PSV + PSP) > Xbox 360 about 7K.
MGRR > 190k
DS3 < 610k
MGRR > 3DS
DS3 < Microsony Ecosystem
In fact I'm pretty comfortable calling the bottom half of the new releases bombas, and even the top half is worth considering.
Burn, industry, burn
Cream againQuoteNi no kuni ~ 50k this month, and better than DMC (360+PS3).
:jada
In the long run Dead Space 2 ended up behind Dead Space by about 200k or so.
Cream againQuoteNi no kuni ~ 50k this month, and better than DMC (360+PS3).
:jada
Better than DMC this month or LTD?
In the long run Dead Space 2 ended up behind Dead Space by about 200k or so.
SMH
All the focus on pre-ordering and day one killed sales outside of the first month, not surprisingWhen I was a kid when I'd get a 5 year old video game as a gift I'd still be jumping up and down and happily playing. With today's media coverage of every single sneeze and fart a game makes I sometimes feel I 'know' it before even playing and when this is stacked with any other negative thing about a game I tend to pass.
In the long run Dead Space 2 ended up behind Dead Space by about 200k or so.
SMH
All the focus on pre-ordering and day one killed sales outside of the first month, not surprising
ehn, i don't think additional length would have helped it much. but oh well, this was probably pretty cheap from the point platinum was brought in to completion, and with the strong japanese numbers, i'm sure konami made some money on it. i hope it was successful enough from their pov to work with platinum again. with the wii u in freefall, i'm very worried about platinum's future now.
Looks like I picked the right week to stop making games!
(http://2.bp.blogspot.com/_bpdWsOrotV0/TTncIdHZnqI/AAAAAAAAECI/w23EbQAHfto/s1600/lloyd%2Bbridges%2Bairplane%2B1.jpg)
1. Call of Duty: Black Ops II (360, PS3, Wii U, PC)* Activision Blizzard
2. Just Dance 4 (Wii, 360, Wii U, PS3) Ubisoft
3. Halo 4 (360)* Microsoft
4. Assassin's Creed III (360, PS3, PC, Wii U)* Ubisoft
5. Madden NFL 13 (360, PS3, Wii, PSV, Wii U) Electronic Arts
6. Far Cry 3 (360, PS3, PC) Ubisoft
7. NBA 2K13 (360, PS3, Wii, Wii U, PSP, PC)* Take 2 Interactive
8. Skylander Giants (Wii, 360, PS3, 3DS, Wii U)* Activision Blizzard
9. New Super Mario Bros. 2 (3DS) Nintendo
10. FIFA Soccer 13 (360, PS3, Wii, PSV, Wii U, 3DS, PSP) Electronic Arts
1. Call of Duty: Modern Warfare 3 (X360, PS3, PC) - Activision
2. Just Dance 3 (Wii, 360, PS3) - Ubisoft
3. The Elder Scrolls V: Skyrim (360, PS3, PC) - Bethesda Softworks
4. NBA 2K12 (360, PS3, PS2, PSP, Wii, PC) - Take-Two
5. Battlefield 3 (X360, PS3, PC) - EA
6. Madden NFL 12 (X360, PS3, Wii, PS2, PSP) - EA
7. Mario Kart 7 (3DS) - Nintendo
8. Skylanders: Spyro's Adventure (360, PS3, Wii, 3DS, PC) - Activision Blizzard
9. Zumba Fitness 2 (Wii) - Majesco
10. Saints Row: The Third (360, PS3, PC) - THQ
Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)
2.Final Fantasy XIII-2 (PS3, 360)
3.UFC Undisputed 3 (360, PS3)
4.Kingdoms of Amalur: Reckoning (360, PS3, PC)
5.Just Dance 3 (Wii, 360, PS3)
6.NBA 2K12 (360, PS3, PSP, Wii, PC, PS2)
7.SoulCalibur 5 (360, PS3)
8.Elder Scrolls V: Skyrim (360, PS3, PC)
9.Twisted Metal 2012 (PS3)
10.Battlefield 3 (360, PS3, PC)
01. Mass Effect 3 (360, PS3, PC)** Electronic Arts -Over 1.14 Million, possibly by a lot ("More than twice ME2 debut")
02. Resident Evil: Operation Raccoon City (360, PS3)** Capcom USA -582K
03. MLB 12: The Show (PS3, PSV) Sony (Corp)
04. NBA 2K12 (360, PS3, Wii, PSP, PC, PS2) Take 2 Interactive
05. SSX 2012 (360, PS3) Electronic Arts
06. Street Fighter X Tekken (PS3, 360)** Capcom USA
07. Mario Party 9 (Wii) Nintendo - 230K
08. Call of Duty: Modern Warfar 3 (360, PS3, Wii, PC)** Activision Blizzard
09. Naruto Shippuden: Ultimate Ninja (360, PS3) Namco Bandai Games
10. Major League Baseball 2K12 (360, PS3, Wii, NDS, PSP, PC, PS2) Take 2 Interactive
•1.) Prototype 2 (360, PS3)
•2.) Kinect: Star Wars (360)
•3.) Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)
•4.) Tiger Woods PGA Tour 13 (360, PS3)
•5.) NBA 2K12 (360, PS3, Wii, PSP, PC, PS2)
•6.) The Witcher 2: Assassin of Kings (360, PC)
•7.) Mario Party 9 (Wii)
•8.) Mass Effect 3 (360, PS3, PC)
•9.) Just Dance 3 (Wii, 360, PS3)
•10.) MLB 12: The Show (PS3, PSV)
So what's all this Platinum doom talk in here about?Platinum :(
I thought Japan loved action games. Is the problem that they're not on handhelds?
It sold just fine in Japan.
So what's all this Platinum doom talk in here about?Selling well in one region might not be enough depending on development costs.
So what's all this Platinum doom talk in here about?Platinum :(
I thought Japan loved action games. Is the problem that they're not on handhelds?
It sold just fine in Japan.
Right, Lager's going full tard now. Have a great summer, man!
So in 6 months nothing released and youre saying its not a niche genre? :lol
Dude.
So in 6 months nothing released and youre saying its not a niche genre? :lol
Dude.
Well, there was this new games that came out recently. Had something to do with tombs, maybe you raided them. Something like that.
Crysis 3 - 260k
Well that series is gonna end soon.
That's retail sales, right? It's primarily a PC franchise and there you have to take digital sales into account.
That's retail sales, right? It's primarily a PC franchise and there you have to take digital sales into account.
The Wii U's struggles continued last month, as Nintendo's latest console moved 66,000 units in the US, according to a Macquarie Capital analyst note on yesterday's NPD numbers.
While the Wii U was far outpaced by sales of the Xbox 360 (302,000) and PlayStation 3 (263,000), Macquarie's Ben Schachter described it as a good performance, noting it was up 45 percent month-over-month. The improvement also suggests Nintendo will be able to meet its recently reduced sales targets for the fiscal year, he added.
The Wii U Deluxe model continues to account for the bulk of interest in the system, Schachter said. He noted that more than 70 percent of consumer demand is for that edition, which comes in black, is bundled with the Nintendo Land game, and costs $350 as opposed to the standard edition's $300 tag.
While Schachter was mildly positive on the Wii U's numbers, his attitude toward the console market as a whole was a bit dimmer in the short term.
"With yet another month of double-digit declines (despite the relatively easier y/y comps in 2012), it remains clear that beyond the most important core titles, the industry as a whole continues to deteriorate," Schachter wrote. "We continue to believe that top AAA titles will remain relatively strong, but everything else in packaged goods will deteriorate ahead of the console transition. We believe gamers are questioning paying top dollar for an average experience (especially for younger demographics),when they are able to get other enjoyable experiences from a free or low-cost app."
Lager must be the greatest fisherman ever cause he keeps getting bites :lol
Soft launch typically suggests that things will strengthen over time...
Also what makes platinum games a niche within a niche is their looks, bro's that like god of war wont pick up bayonetta.
Same goes for vanquish I think compared to bro shooters.
Platinum just doesn't make games people want. It's not really about the gameplay, it's the looks. They make unappealing games.(http://i.imgur.com/Exp6mkp.jpg)
I look at Platinum's games, I see the complete over the topness and I see something that's awesome. People see that and it looks dumb. It's looks "strange".
Bayonetta looks pretty fucking silly I bet to your average person. Here's this strange witch chick that uses hair? what?And then she's fighting these angel things in strange maybe European settings? God of War is way easier to comprehend and well it also doesn't seem as silly. Now I think God of War is dumb, but hell in my days at Gamestop, I'm not sure that's quite the general consensus.
With Vanquish, it's just like wtf is this? A robot dude fighting robots? Naw that's got nothing on military people killing stuff in Gears. I mean I think Gears is ok, but I think Vanquish is amazing. But many people kept telling me hot it looked stupid with it's robot man rocketing around.
It's pretty obvious why Anarchy Reigns failed.
And well Rising well, I mean the Metal Gear community was seemingly furious when the game was announced. Well, I guess because it looked stupid and over the top. Not the grandiose epic from the masterful Kojima.
And I think that's the problem, they just aren't making games that are capturing the western audience. They aren't making games with supposedly serious subject material that are pushing serious narrative. They are making over the top dumb things and I don't think that's what your average consumer wants. The look of their games is well again silly. It's not very "anime" enough for the crowd that that would appeal to and I guess they look "dumb". The games they are make are good, but it's hard to make people get to the point when they are actually playing them.
Exactly. Bayo - their most successful game - is banana land. Rahx's post ignores fact and just appears to be a sweeping indictment on all gamers who haven't bought Vanquish or share his tastes. You really think a game like Vanquish wouldnt sell gang busters with a proper marketing back I g behind it? To my memory, I was surprised vanquish even came out when it did. I remember zero commercials. Plus these games aren't even on steam. Vanquish would clean up shop during a steam sale, guaranteed.
I think platinum games issue is a marketing problem more than anything else.But Rising was marketed well.
I'm not convinced that all gamers want serious narratives.Of course not, but lets look at new ips that have caught on this gen. Uncharted, Assassin's Creed, Mass Effect, Gears of War, Call of Duty. I'm sure there's more, but all these games have more "realistic" and/or seemingly more "serious" storytelling/tone. I think thats whats in vogue now. Of course I'm not trying to say this is some complete absolute, but I think it's true.
Saints Row puts a good end to that argument and sells pretty damn well for what it is.It really dosen't though, because it ignores the other point of my argument other then the fact that of course it's not absolute. Saints Row isn't strange. It's over the top gangster crap that any American can get where it's coming from. It's type of humor is pretty much present in American comedies. It's nothing like the wackyness of Bayonetta, not even close.
You seriously think people aren't going to buy a Metal Gear title because it has....action?That's not what I said. I said people weren't interested in it because of the over the top "silliness" it has. People buy action games all the time, but thier is a huge difference in tone between God of War and Rising, and that's probably what turned people off. Read the threads when the game was announced, it was all "this looks stupid" "this looks completely dumb compared to Kojima!".
Plats games don't sell because the advertising for them is terrible and there's very little awareness of them.Thats probably part of it, but I'm not sure marketing would really help that much. i thought Bayo had enough awareness, doesnt seem like it sold enough. Rising sure did and it's a Metal Gear game, apparently that wasn't enough.
It doesn't help that 4 poisoned the well for the fan base. MGS for me used to be a day one franchise. I have yet to buy PW, HD Collection, or Rising.But it really didn't. 4 was extremely popular and well received, the audience loved the game. Even with how stupid MGS4 is, it sure is'nt seen the same way as Rising and that's probably why the fanbase did not turn out for the game.
Rahx's post ignores factHow? Because I ignore the fact that Bayo is probably their biggest title? Relative to what though? And while you say their games don't have enough awareness, I don't think that was the case with Bayo and yet how well did it do?
just appears to be a sweeping indictment on all gamers who haven't bought Vanquish or share his tastes.But it's not. I look at whats popular today, Skyrim, Gears of war, Call of Duty, Uncharted, Mass Effect, Dark Souls, Battlefield, Red Dead Redemption, The Witcher, ect ect, games that got a lot of media coverage and that caught on with a lot of gamers this gen and well I notice that really it's not quality that separates Plats games, it's possibly the way they look. But I also like most of those games listed, so its not like I'm against them.
You really think a game like Vanquish wouldnt sell gang busters with a proper marketing back I g behind it?No I don't.
How well was MGR marketed? Are we talking a commercial the week of release or plenty of media fellatio (Tomb Raider, Far cry 3, Skyrim) for the better part of a year?It was marketed about as well as a game like that can be. "High Profile" announcement, Constant media updates, commercials, web stuff, and at least some media attention based on the fact that it's a metal gear game. I'm not sure what more any reasonable company could do for it. It's not going to get the Rockstar games or CoD treatment, it dosen't deserve it. You say Far Cry 3, it probably got more if not the same level of marketing that game did. I don't even remember seeing that much crap for Far Cry 3. It did get a lot of word of mouth though. The game's existence was made well aware, Konami did as much as any other company would for Rising. Maybe it just didn't catch the public's eye. You mention Skyrim and Tomb Raider, but it's not like the marketing for those games were so above Rising, but they did have kind of more word of mouth. I get this strange feeling people did not care about Rising until well the reviews starting coming out and well why was that?I know Tomb Raider was getting attention, because it was this more gritty reboot of a famed franchisee. Likewise Skyrim was riding off Bethesda's momentum and looked to be an even more "get lost in this extremely detailed world". A world that would probably be more appealing right now then the world of a equally good jrpg. Hell whats also extremely popular with perhaps the same crowd that's bying video games? Game of Thrones. How would you describer GoTs? Well I would describe it as this very serious and realistic take on fantasy, and maybe thats why it's caught on. Good storytelling now doubt, but is that all it needed to make it a hit? But that's my point, right now this kind of realistic and seriously toned stuff is what's popular. Nolan's Batman makes tons of money and yes while there is stuff like The Avengers, it doesn't change my point. I'm not saying everything needs to be "realistic", but I think people right now are more receptive to things that don't seem wacky.
In the age of the AAA game, simply having a commercial on TV does not mean "marketed well". Look at the new Gears of WarYou sure the problem isn't just you? I mean you we're both just saying anecdotal evidence really, but I mean I'm not sure anyone who would have been interested in Rising would have not known. That type of gamer is online, watches channels where commercials of the game would be, some of them read forums, and so on. What more did you want? It had about the same level of crap as most AAA games that aren't CoD or Rockstar's stuff. It also has a name that's quite well known.
I have no clue when that game comes out but I'm seeing it all over the place ALREADY. that is good marketing. I didn't even know MGR was coming out last month until the demo by comparison.
You mention popular games that are popular based on how they look,I mention popular games that are the complete oppisate in style, tone, and storytelling then what Plat does. But I don't mean they are popular because of that. I mean if they weren't good games, it wouldn't matter. But I think their subject material is more inviting to people then that of Plats games.
using Dark souls as an example when - and I'd love to be proven wrong by factual sales data - I'm sure Bayonetta sold about as well if not better than Dark Souls.In the US? I have no idea. I'm sure Dark Souls has sold almost as well if not better, but it's a series that will continue to grow, unlike Bayo. And it's not because of its looks, its mostly about gameplay. But would the game had caught on with a more typical anime art design? With a story like Tales of? Same gameplay, but more like your everyday jrpg? I doubt it.
I much prefer wacky and silly games... anything super realistic or Lord of the Rings-esque I tend to tune out...It's the usual crazy PC/Steam fegs who are in every thread port begging, just ignore them.
Also, why does everyone think (insert niche Japanese game here) will sell better on PC? Does PC have a history of people who are into Japanese games? As far as I can tell, no. On GAF, the average PC "master race" kid tends to mock anything even remotely Japanese or "console-ish", as they wipe off cheeto-dust on their too-tight Metallica t-shirt. Maybe they'll get some sales in a Steam sale when they are marked down to $5.
I much prefer wacky and silly games... anything super realistic or Lord of the Rings-esque I tend to tune out...
Also, why does everyone think (insert niche Japanese game here) will sell better on PC? Does PC have a history of people who are into Japanese games? As far as I can tell, no. On GAF, the average PC "master race" kid tends to mock anything even remotely Japanese or "console-ish", as they wipe off cheeto-dust on their too-tight Metallica t-shirt. Maybe they'll get some sales in a Steam sale when they are marked down to $5. Besides, the majority of Japanese games nowadays don't really push the technical envelope, so it's not like they'd have an advantage being on a PC as opposed to a console/handheld.
Also, why does everyone think (insert niche Japanese game here) will sell better on PC? Does PC have a history of people who are into Japanese games?Right now there is a high demand and low supply of Japanese games on Steam which means that even crap like Recettear, Chantelise, and Fortune Summoners sell pretty well. Getting quality titles like Ys out before there is any competition is a sure way to make a decent amount of sales. Final Fantasy 7/8 will also sell like crazy on brand name alone if they price it right.
I much prefer wacky and silly games... anything super realistic or Lord of the Rings-esque I tend to tune out...
Also, why does everyone think (insert niche Japanese game here) will sell better on PC? Does PC have a history of people who are into Japanese games? As far as I can tell, no. On GAF, the average PC "master race" kid tends to mock anything even remotely Japanese or "console-ish", as they wipe off cheeto-dust on their too-tight Metallica t-shirt. Maybe they'll get some sales in a Steam sale when they are marked down to $5.
It's the usual crazy PC/Steam fegs who are in every thread port begging, just ignore them.
I am not poor so I don't read PC threads, sorry.
It has sold well enough to motivate XSeed to release more Falcom games on the platform.Also Sine Mora. I thought there was more than this. Oh well.
Shoot 'em ups:
• eXceed - Gun Bullet Children
• eXceed 2nd - Vampire REX
• eXceed 3rd - Jade Penetrate Black Package
I am not poor so I don't read PC threads, sorry.
You are fegburt, with a gaming pc and peripherals to play shitty hentai games :smug
It has sold well enough to motivate XSeed to release more Falcom games on the platform.I bought all of those last year, people look at me funny when they observe me playing bullet hell games :(
Shoot 'em ups:
• eXceed - Gun Bullet Children
• eXceed 2nd - Vampire REX
• eXceed 3rd - Jade Penetrate Black Package
I bought all of those last year, people look at me funny when they observe me playing bullet hell games :(
Are they any good?Yeah if you can get used to the pixel width hit zone of bullet hells and 'get' the whole pattern finding thing you'd like it. It runs like shit on Win7 though, escape throws you back to desktop, alt+ tab doesnt work etc.
A very likely storyI bought all of those last year, people look at me funny when they observe me playing bullet hell games :(
They're probably looking at you funny because those games are full of pedobait and moe.
:shh don't mention social awareness to momo :shh:maf
I much prefer wacky and silly games... anything super realistic or Lord of the Rings-esque I tend to tune out...
Also, why does everyone think (insert niche Japanese game here) will sell better on PC? Does PC have a history of people who are into Japanese games? As far as I can tell, no. On GAF, the average PC "master race" kid tends to mock anything even remotely Japanese or "console-ish", as they wipe off cheeto-dust on their too-tight Metallica t-shirt. Maybe they'll get some sales in a Steam sale when they are marked down to $5.
Hasn't Derrick01 suffered enough?spoiler (click to show/hide)He's an annoying fuckwit that needs to diaf.[close]
Isnt derrick just a borys wannabe?
I saw gaffots are obsessed with him though.
Nah, some seem to have taken a liking to him. They were humoring him by showing awareness of his notoriety in a thread recently, I forget what it was.
wtf happened to this thread
The WRPG's are casual thread? Well I don't laugh with him but laugh at him, and the other notorious PC Gaf twatters.Yeah, that's the one. Salsa Shark proved that he earned his place on my ignore list.
wtf happened to this threadwill try to fix
Last year's hardware units: 1.7mm
This year's hardware units: 1.1mm
A decrease of 36%. :(
PSV: down almost 190K
Wii: down almost 130K
Xbox 360: down 125K
PS3: down almost 90K
3DS: down over 70K
NDS: down about 35K
Square Enix take a second week at the top with ‘Tomb Raider’ (-72%) holding off a host of new debutants to remain at No1.
It means Sony have to settle for second spot with Demi God Kratos returning in ‘God of War Ascension’ at No2. Ascension becomes the 6th title in the series but fails to emulate the success of God of War III which took the No1 spot in Week 11 2010 with more than double the sales. It does however become the second biggest Week 1 in the series surpassing the debut week of God of War II which took the No1 back in Week 17 2007.
Activision Blizzard and developer Blizzard Entertainment round off the No3 spot with ‘StarCraft II: Heart of the Swarm’. The PC title shares something in common with current chart topper ‘Tomb Raider’ being another ‘Event’ title with a Tuesday launch. There’s also a debut at No4 as City Interactive return with ‘Sniper: Ghost Warrior 2’. In its first week it doesn’t break the Top 3 however it does top its predecessor which has never climbed higher than No8 in our All Formats chart.
Three new titles in our top 4 means last week’s No2 ‘SimCity’ (-50%) drops to No5 ahead of ‘FIFA 13’ (-14%) at No6. Ubisoft’s ‘Far Cry 3’ (-3%) climbs a spot to No7 above EA’s ‘Crysis 3’ (-42%) which slips to No8. ‘Call of Duty: Black Ops II’ (-14%) drops to No9 while ‘The Sims 3: University Life’ (-57%) which made its debut at No4 last week slides to No10.
01 (01) 360 TOMB RAIDER SQUARE ENIX EUROPE)
02 (NE) PS3 GOD OF WAR: ASCENSION (SONY COMPUTER ENT.)
03 (02) PS3 TOMB RAIDER (SQUARE ENIX EUROPE)
04 (NE) PC STARCRAFT II: HEART OF THE SWARM (ACTIVISION BLIZZARD)
05 (03) PC SIMCITY (ELECTRONIC ARTS)
06 (NE) 360 SNIPER: GHOST WARRIOR 2 (CITY INTERACTIVE)
07 (NE) PS3 SNIPER: GHOST WARRIOR 2 (CITY INTERACTIVE)
08 (04) PC THE SIMS 3: UNIVERSITY LIFE (ELECTRONIC ARTS)
09 (09) 360 FIFA 13 (ELECTRONIC ARTS)
10 (11) 360 FAR CRY 3 (UBISOFT)
Still no WiiU games but next week has few candidates...Monster Hunter, NFS:MW,Walking Dead
Still no WiiU games but next week has few candidates...Monster Hunter, NFS:MW,Walking Dead
Is the interest in this genuine or just WiiU owners desperate for games?
Electronic Arts Inc. (NASDAQ: EA) today announced that SimCity™ recorded more than 1.1 million units sold through in the first two weeks, making this the biggest SimCity launch of all time. Roughly 54 percent of those sales have been of digital versions of the game, downloaded directly to players’ PCs via Origin™ or other digital download services.
There is nothing wrong with bitching when your rights are slowly being eroded away.
That being said, its a separate issue from whether said bitching will actually have an impact in the real world or that it extends beyond a niche segment of people on the internet.
REDWOOD CITY, Calif.—(BUSINESS WIRE)— Electronic Arts Inc. (NASDAQ: EA) today announced that John Riccitiello will step down as Chief Executive Officer and as a member of the Board of Directors, effective March 30. The Board has appointed Larry Probst as Executive Chairman to ensure a smooth transition and to lead EA's executive team while the Board conducts a search for a permanent CEO. The Board will consider internal and external candidates with the assistance of a leading executive search firm.
Mr. Probst has played a leadership role at EA since 1991. In addition to serving as Chairman of the Board since 1994, he previously served as the Company's CEO from 1991 to 2007. As CEO, Probst successfully grew the Company's annual revenues from $175 million to approximately $3 billion, led EA into new platforms such as mobile, online and other emerging markets and expanded its international presence to more than 75 countries.
"We thank John for his contributions to EA since he was appointed CEO in 2007, especially the passion, dedication and energy he brought to the Company every single day," said Mr. Probst. "John has worked hard to lead the Company through challenging transitions in our industry, and was instrumental in driving our very significant growth in digital revenues. We appreciate John's leadership and the many important strategic initiatives he has driven for the Company. We have mutually agreed that this is the right time for a leadership transition."
On behalf of the Board, Lead Director Richard A. Simonson stated, "As we begin the CEO search, we are fortunate that Larry, who has a proven track record with our employees, partners and customers, has agreed to assume a day-to-day leadership role as Executive Chairman. He has 16 years of experience as CEO of EA and a deep understanding of the Company's strategy, management team, business potential and industry trends."
Mr. Riccitiello stated, "EA is an outstanding company with creative and talented employees, and it has been an honor to serve as the Company's CEO. I am proud of what we have accomplished together, and after six years I feel it is the right time for me pass the baton and let new leadership take the Company into its next phase of innovation and growth. I remain very optimistic about EA's future - there is a world class team driving the Company's transition to the next generation of game consoles."
3DS LL 47,985
Vita 36,028
3DS 21,454
PS3 20,676
PSP 12,721
Wii U 9,539
Wii 1,323
Xbox 360 543
01./00. [PS3] Kingdom Hearts HD 1.5 ReMIX <RPG> (Square Enix) {2013.03.14} (¥6.980) - 131.940 / NEW
02./00. [PSP] Sword Art Online: Infinity Moment # <RPG> (Bandai Namco Games) {2013.03.14} (¥6.280) - 129.222 / NEW
03./00. [3DS] Super Robot Wars UX # <SLG> (Bandai Namco Games) {2013.03.14} (¥7.140) - 120.751 / NEW
04./03. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 60.736 / 3.217.990 (-12%)
05./02. [PSV] Soul Sacrifice # <ACT> (Sony Computer Entertainment) {2013.03.07} (¥5.980) - 26.561 / 132.424 (-75%)
06./05. [PS3] Dynasty Warriors 8 # <ACT> (Koei Tecmo) {2013.02.28} (¥7.560) - 22.492 / 284.417 (-54%)
07./00. [PS3] God of War: Ascension # <ACT> (Sony Computer Entertainment) {2013.03.14} (¥5.980) - 19.844 / NEW
08./01. [PS3] Hatsune Miku: Project Diva f <ACT> (Sega) {2013.03.07} (¥7.329) - 17.070 / 130.792 (-85%)
09./07. [PS3] Far Cry 3 <ACT> (Ubisoft) {2013.03.07} (¥7.770) - 15.994 / 50.757 (-54%)
10./08. [3DS] Professor Layton and the Legacy of Civilization A <ADV> (Level 5) {2013.02.28} (¥5.500) - 15.588 / 178.820 (-49%)
11./09. [3DS] Dragon Quest VII: Fighters of Eden <RPG> (Square Enix) {2013.02.07} (¥6.090) - 14.678 / 1.169.209 (-36%)
12./00. [PS3] Darkstalkers Resurrection <FTG> (Capcom) {2013.03.14} (¥2.990) - 11.589 / NEW
13./10. [3DS] Dragon Ball Heroes: Ultimate Mission <TBL> (Bandai Namco Games) {2013.02.28} (¥5.800) - 10.937 / 122.453 (-49%)
14./11. [PS3] Metal Gear Rising: Revengeance # <ACT> (Konami) {2013.02.21} (¥6.980) - 8.484 / 420.069 (-54%)
15./13. [3DS] Doraemon: Nobita to Himitsu Dougu Hakubutsukan <ADV> (FuRyu) {2013.03.07} (¥5.229) - 8.349 / 20.311 (-30%)
16./00. [PSP] Frontier Gate: Boost+ <RPG> (Konami) {2013.03.14} (¥3.990) - 7.879 / NEW
17./00. [PS3] Winning Post 7 2013 <SLG> (Koei Tecmo) {2013.03.14} (¥7.560) - 7.645 / NEW
18./06. [PSV] Tales of Hearts R # <RPG> (Bandai Namco Games) {2013.03.07} (¥6.480) - 6.845 / 55.023 (-86%)
19./19. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 6.449 / 1.977.525 (+0%)
20./04. [PSP] Uta no Prince-Sama: All Star # <ACT> (Broccoli) {2013.03.07} (¥6.090) - 6.328 / 67.989 (-90%)
21./12. [PSV] Senran Kagura Shinovi Versus: Otome Shoujotachi no Shoumei # <ACT> (Marvelous AQL) {2013.02.28} (¥6.980) - 5.938 / 112.600 (-60%)
22./18. [3DS] Monster Hunter 3 Ultimate (Best Price!) # <ACT> (Capcom) {2012.11.15} (¥3.800) - 5.748 / 242.388 (-13%)
23./15. [PS3] Macross 30: Ginga o Tsunagu Utagoe # <RPG> (Bandai Namco Games) {2013.02.28} (¥8.380) - 4.474 / 74.676 (-53%)
24./17. [PSV] Phantasy Star Online 2: Special Package <RPG> (Sega) {2013.02.28} (¥5.229) - 4.461 / 68.253 (-44%)
25./27. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 4.215 / 1.990.248 (+10%)
26./00. [PSP] Winning Post 7 2013 <SLG> (Koei Tecmo) {2013.03.14} (¥5.040) - 3.909 / NEW
27./20. [3DS] Touch Detective: Nameko Shigeru <PZL> (Success) {2013.02.28} (¥3.990) - 3.751 / 36.472 (-41%)
28./16. [PSP] Shining Ark <RPG> (Sega) {2013.02.28} (¥6.279) - 3.655 / 77.909 (-59%)
29./00. [360] Darkstalkers Resurrection <FTG> (Capcom) {2013.03.14} (¥2.990) - 3.624 / NEW
30./28. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985) - 3.528 / 489.971 (-8%)
Depending on how much of a full version it is, I think PSO2 will carry the Vita through this generation much like Monster Hunter did the PSP (but in a lesser way, about 20% of the monster hunter player base in size)
I have a friend who's super hardcore into PSO, has followed the series from the beginning and is thinking about getting a Vita to play it on, but he's still not sold yet.Tell him to play it on PC, I'll only be playing the Vita version as an afk thing
Could always play on both since there's crossplay blocks and all.I have a friend who's super hardcore into PSO, has followed the series from the beginning and is thinking about getting a Vita to play it on, but he's still not sold yet.Tell him to play it on PC, I'll only be playing the Vita version as an afk thing
• Continue to add good PS+ freebies. In Europe we just got Zero Escape: Virtue's Last Reward
On why Microsoft isn't in the handheld market:
The reason is that the handheld market sucks, and to the extend there is a handheld market and Nintendo owns it.
About PS Vita:
The Vita is a joke. It's a wonderful, wonderful, wonderful piece of hardware and nobody owns one. The reason nobody owns one is It's too good, It does too much. Developers aren't making games for it because the market is to small.
More about Vita:
You're not going to get a big install base with the Vita at this price, and even though It's a really slick device, if there is not a lot of people who own it, you're not going to get a lot of sotfware. And It's a vicious cycle, if you don't have software, you're not going to buy the Vita. If you don't have Vitas, you're not going to get software. So, the Vita sucks, Sony has no prayer of making money on the Vita.
About the handheld market:
The handheld market is not as big as It used to be. With the 3DS I think Nintendo is probably going to continue to do ok, 15 million a year, that's a nice market for handhelds. With the Vita on the market, they (Sony) are going to make 5 million a year, why do we need a third (handheld)? All that would happend is that demand of 20 million handhelds will get split three ways instead of two. Nobody makes money selling five millions units a year.
The fourth instalment in the Gears of War series is a prequel and as such cannot match the launch week sales of its hugely popular predecessor which sold 4 times more in its first week. Sales of ‘Tomb Raider’ drop by 44%, but it still manages to stay ahead of another ‘survival’ themed title, Activision Blizzard’s ‘The Walking Dead: Survival Instinct’, a new entry at No3.
A survivor of another kind is ‘FIFA 13’ (+32%), 26 weeks never outside the Top 6 and up 2 places this week to No4. In their second weeks of release ‘Sniper: Ghost Warrior 2’ (-37%) and ‘God of War: Ascension’ (-61%) both fall one place and four places respectively to No’s 5 and 6. ‘Monster Hunter 3: Ultimate Edition’ debuts at No7 with the 3DS version accounting for 55% of sales and Wii U the rest. The Wii U title accounts for almost 50% of the value generated by all Wii U software this week. ‘SimCity’ (-33%) drops from No5 to No8, ahead of previous All Formats No1s ‘Far Cry 3’ (+18%) at No9 and ‘Call of Duty: Black Ops II’ (+27%) at No10.
Price promotions give a boost to ‘Metal Gear Rising: Revengeance’ (+114%), up from No19 to No11 and ‘Aliens: Colonial Marines’ (+71%) up from No21 to No16.
01 (NE) 360 GEARS OF WAR: JUDGMENT (MICROSOFT)
02 (01) 360 TOMB RAIDER (SQUARE ENIX EUROPE)
03 (NE) 360 THE WALKING DEAD: SURVIVAL INSTINCT (ACTIVISION BLIZZARD)
04 (03) PS3 TOMB RAIDER (SQUARE ENIX EUROPE)
05 (02) PS3 GOD OF WAR: ASCENSION (SONY COMPUTER ENT.)
06 (05) PC SIMCITY (ELECTRONIC ARTS)
07 (NE) PS3 THE WALKING DEAD: SURVIVAL INSTINCT (ACTIVISION BLIZZARD)
08 (06) 360 SNIPER: GHOST WARRIOR 2 (CITY INTERACTIVE)
09 (09) 360 FIFA 13 (ELECTRONIC ARTS)
10 (NE) 3DS MONSTER HUNTER 3 ULTIMATE (CAPCOM)
11 (07) PS3 SNIPER: GHOST WARRIOR 2 (CITY INTERACTIVE)
12 (NE) WIU MONSTER HUNTER 3 ULTIMATE (CAPCOM)
13 (12) PS3 FIFA 13 (ELECTRONIC ARTS)
14 (13) 360 CALL OF DUTY: BLACK OPS II (ACTIVISION BLIZZARD)
15 (10) 360 FAR CRY 3 (UBISOFT)
16 (28) PS3 METAL GEAR RISING: REVENGEANCE (KONAMI)
17 (11) 360 CRYSIS 3 (ELECTRONIC ARTS)
18 (14) 360 FORZA HORIZON (MICROSOFT)
19 (18) 360 HALO 4 (MICROSOFT)
20 (17) PS3 FAR CRY 3 (UBISOFT)
21 (16) PS3 CALL OF DUTY: BLACK OPS II (ACTIVISION BLIZZARD)
22 (21) 360 ASSASSIN'S CREED III (UBISOFT)
23 (04) PC STARCRAFT II: HEART OF THE SWARM (ACTIVISION BLIZZARD)
24 (08) PC THE SIMS 3: UNIVERSITY LIFE (ELECTRONIC ARTS)
25 (15) 360 THE ELDER SCROLLS V: SKYRIM (BETHESDA SOFTWORKS)
26 (38) 360 ALIENS: COLONIAL MARINES (SEGA)
27 (34) PS3 ASSASSIN'S CREED III (UBISOFT)
28 (__) 360 METAL GEAR RISING: REVENGEANCE (KONAMI)
29 (22) WII JUST DANCE 4 (UBISOFT)
30 (30) PC FOOTBALL MANAGER 2013 (SEGA)
31 (20) 360 HITMAN ABSOLUTION (SQUARE ENIX EUROPE)
32 (19) PS3 CRYSIS 3 (ELECTRONIC ARTS)
33 (26) 360 NEED FOR SPEED MOST WANTED (ELECTRONIC ARTS)
34 (37) WII SKYLANDERS GIANTS (ACTIVISION BLIZZARD)
35 (24) 360 GRAND THEFT AUTO IV (TAKE 2)
36 (__) WIU NINTENDO LAND (NINTENDO)
37 (__) WII ABBA: YOU CAN DANCE (UBISOFT)
38 (27) 360 GRAND THEFT AUTO EPISODES - LIBERTY CITY (TAKE 2)
39 (__) 360 DEAD ISLAND GOTY EDITION (KOCH MEDIA)
40 (23) 360 DEAD SPACE 3 (ELECTRONIC ARTS)
first day sellthrough
Luigi's Mansion - high (500k shipment)
One Piece - (Vita version 50-60%) / (PS3 version Treasure Box decent)
Disgaea - 60% (Limited Edition)
My Rainbow Wedding - low
Pro Baseball Spirits - (60-70% PS3 version) / (PS3>PSP>PSV)
Atelier - low
Dead or Alive - low
Castlevania - 30%
Need for Speed - dead
Gears of War - good
Pro Baseball Spirits - (60-70% PS3 version) / (PS3>PSP>PSV)
QuotePro Baseball Spirits - (60-70% PS3 version) / (PS3>PSP>PSV)I'm buying the PS3 version today - the Vita game is soooooooooo amazing. With an extra presentation layer i don't know what i'd do to my pants.
Vita 41,073
3DS LL 40,924
3DS 35,629
PS3 22,942
PSP 12,690
Wii U 11,398
Wii 1,720
Xbox 360 610
Media Create Sales: Week 12, 2013 (Mar 18 - Mar 24)
01./00. [3DS] Luigi's Mansion: Dark Moon <ACT> (Nintendo) {2013.03.20} (¥4.800) - 280.151 / NEW
02./00. [PS3] One Piece: Pirate Warriors 2 # <ACT> (Bandai Namco Games) {2013.03.20} (¥8.190) - 274.625 / NEW
03./00. [PS3] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥7.980) - 101.389 / NEW
04./00. [PSP] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥3.980) - 80.618 / NEW
05./00. [PSV] One Piece: Pirate Warriors 2 # <ACT> (Bandai Namco Games) {2013.03.20} (¥7.140) - 60.315 / NEW
06./04. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 56.876 / 2.918.394 (-3%)
07./00. [PS3] Disgaea D2 # <SLG> (Nippon Ichi Software) {2013.03.20} (¥7.140) - 55.443 / NEW
08./00. [3DS] Pretty Rhythm: My Deco Rainbow Wedding <ACT> (Takara Tomy) {2013.03.20} (¥6.279) - 33.466 / NEW
09./02. [PS3] Kingdom Hearts HD 1.5 ReMIX <RPG> (Square Enix) {2013.03.14} (¥6.980) - 29.401 / 157.815 (-77%)
10./00. [PSV] Atelier Meruru Plus: The Alchemist of Arland 3 # <RPG> (Gust) {2013.03.20} (¥6.090) - 25.095 / NEW
11./00. [PSV] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥7.980) - 23.621 / NEW
12./00. [360] Gears of War: Judgment # <ACT> (Microsoft Game Studios) {2013.03.21} (¥7.140) - 23.345 / NEW
13./03. [3DS] Super Robot Wars UX # <SLG> (Bandai Namco Games) {2013.03.14} (¥7.140) - 18.818 / 134.202 (-84%)
14./01. [PSP] Sword Art Online: Infinity Moment # <RPG> (Bandai Namco Games) {2013.03.14} (¥6.280) - 18.002 / 156.182 (-87%)
15./05. [PSV] Soul Sacrifice # <ACT> (Sony Computer Entertainment) {2013.03.07} (¥5.980) - 15.488 / 137.006 (-47%)
16./00. [3DS] Castlevania: Lords of Shadow - Mirror of Fate <ACT> (Konami) {2013.03.20} (¥4.980) - 14.138 / NEW
17./00. [PSV] Dead or Alive 5+ # <FTG> (Koei Tecmo) {2013.03.20} (¥6.090) - 13.291 / NEW
18./07. [PS3] Dynasty Warriors 8 # <ACT> (Koei Tecmo) {2013.02.28} (¥7.560) - 11.523 / 283.734 (-48%)
19./06. [PS3] Hatsune Miku: Project Diva f <ACT> (Sega) {2013.03.07} (¥7.329) - 11.482 / 147.959 (-56%)
20./14. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 10.497 / 1.970.061 (+20%)
Minecraft: Xbox 360 Edition has now sold over SIX MILLION copies !!!https://twitter.com/4JStudios/status/316638746315476992
Goddamn. Gonna get a disc copy once it drops so I can play it with my nephew. I'm still not really sure what this game is about.
‘Bioshock Infinite’ debuts at the top of our All Formats chart this week with the Tuesday release becoming the second biggest launch of the year.
In taking top spot it also sets a record as the biggest week 1 for a Bioshock title with almost nine thousand more sales than predecessor ‘Bioshock 2’ which took the No1 back in Week 6 2010. Despite its success it’s unable to become 2013’s biggest release with Square Enix’s ‘Tomb Raider’ (+45%) in No2 still holding the honour following its release in Week 10. ‘Tomb Raider also sees a strong boost in sales this week with price promotions ensuring it easily holds second place ahead of several other new releases.
It means ‘Gears of War: Judgment’ (-63%) slips to No3 above EA’s ‘FIFA 13’ (+86%) which benefits from strong sales to retain the No4 spot. There’s a debut at No5 for developer Next Level Games and ‘Luigi’s Mansion 2’ landing on 3DS. It’s the second ghost hunting outing for Mario’s little brother following on from ‘Luigi’s Mansion’ which landed at No3 on Nintendo’s Game Cube back in Week 18 2002. The first of two new entries for EA in our Top 10 sees ‘Army of Two: The Devil’s Cartel’ land at No6 with just over a hundred sales separating it from ‘Call of Duty: Black Ops II’ (+67%) in No7. At No8 ‘Tiger Woods PGA Tour 14’ is the second of EA’s new releases and along with ‘Crysis 3’ (+64%) at No10 it means they have four titles in our Top 10 this week.
Elsewhere in the chart Wii U exclusive and developer Traveller’s Tales new title ‘Lego City Undercover’ lands at No12. There’s also the return of Sly Cooper with developer Sanzaru Games bringing the light fingered raccoon back for his 4th outing in ‘Sly Cooper: Thieves In Time’ at No31 for PS3 and Vita.
Bioshock 2 - 121k (90%)90% is the Chart-Track coverage
Bioshock Infinite - 130k (90%)
http://www.guardian.co.uk/technology/gamesblog/2013/apr/02/games-xbox
Missing 3% from LEs (UKIE only give top 4 SKU %), so these should be slightly higher.
Bioshock Infinite;
X360 (64%) ~83k
PS3 (28%) ~36k
PC (5%) ~6.5k
Week 13, 2013 - Individual Formats (Units)
01 (NE) 360 BIOSHOCK INFINITE (TAKE 2)
02 (NE) PS3 BIOSHOCK INFINITE (TAKE 2) ~36k
03 (01) 360 GEARS OF WAR: JUDGMENT (MICROSOFT)
04 (02) 360 TOMB RAIDER (SQUARE ENIX EUROPE)
05 (NE) 3DS LUIGI'S MANSION 2 (NINTENDO)
06 (04) PS3 TOMB RAIDER (SQUARE ENIX EUROPE)
07 (09) 360 FIFA 13 (ELECTRONIC ARTS)
08 (NE) WIU LEGO CITY UNDERCOVER (NINTENDO)
09 (NE) PC BIOSHOCK INFINITE (TAKE 2)~6.5k
10 (NE) 360 ARMY OF TWO: THE DEVIL'S CARTEL (ELECTRONIC ARTS)
11 (06) PC SIMCITY (ELECTRONIC ARTS)
12 (13) PS3 FIFA 13 (ELECTRONIC ARTS)
13 (19) 360 HALO 4 (MICROSOFT)
14 (14) 360 CALL OF DUTY: BLACK OPS II (ACTIVISION BLIZZARD)
15 (NE) 360 TIGER WOODS PGA TOUR 14 (ELECTRONIC ARTS)
16 (05) PS3 GOD OF WAR: ASCENSION (SONY COMPUTER ENT.)
17 (22) 360 ASSASSIN'S CREED III (UBISOFT)
18 (17) 360 CRYSIS 3 (ELECTRONIC ARTS)
19 (15) 360 FAR CRY 3 (UBISOFT)
20 (21) PS3 CALL OF DUTY: BLACK OPS II (ACTIVISION BLIZZARD)
21 (NE) PS3 TIGER WOODS PGA TOUR 14 (ELECTRONIC ARTS)
22 (27) PS3 ASSASSIN'S CREED III (UBISOFT)
23 (08) 360 SNIPER: GHOST WARRIOR 2 (CITY INTERACTIVE)
24 (29) WII JUST DANCE 4 (UBISOFT)
25 (NE) PS3 ARMY OF TWO: THE DEVIL'S CARTEL (ELECTRONIC ARTS)
26 (03) 360 THE WALKING DEAD: SURVIVAL INSTINCT (ACTIVISION BLIZZARD)
27 (20) PS3 FAR CRY 3 (UBISOFT)
28 (07) PS3 THE WALKING DEAD: SURVIVAL INSTINCT (ACTIVISION BLIZZARD)
29 (32) PS3 CRYSIS 3 (ELECTRONIC ARTS)
30 (18) 360 FORZA HORIZON (MICROSOFT)
31 (34) WII SKYLANDERS GIANTS (ACTIVISION BLIZZARD)
32 (11) PS3 SNIPER: GHOST WARRIOR 2 (CITY INTERACTIVE)
33 (33) 360 NEED FOR SPEED MOST WANTED (ELECTRONIC ARTS)
34 (NE) PS3 SLY COOPER: THIEVES IN TIME (SONY COMPUTER ENT.)
35 (25) 360 THE ELDER SCROLLS V: SKYRIM (BETHESDA SOFTWORKS)
36 (26) 360 ALIENS: COLONIAL MARINES (SEGA)
37 (__) PS3 NEED FOR SPEED MOST WANTED (ELECTRONIC ARTS)
38 (__) 360 DISHONORED (BETHESDA SOFTWORKS)
39 (24) PC THE SIMS 3: UNIVERSITY LIFE (ELECTRONIC ARTS)
40 (31) 360 HITMAN ABSOLUTION (SQUARE ENIX EUROPE)
3DS LL 38,442
Vita 31,795
3DS 28,538
Wii U 22,829
PS3 19,069
PSP 12,594
Wii 1,858
Xbox 360 598
06./00. [WIU] Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online # <RPG> (Square Enix) {2013.03.30} (¥6.980) - 33.302 / NEW
Similar to the Nintendo question...say you were put in charge of all Vita operations for the next 12 months. What would you do specifically in the US and Japan to spur sales? Let's assume you can't lower the price any more
Quote06./00. [WIU] Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online # <RPG> (Square Enix) {2013.03.30} (¥6.980) - 33.302 / NEW
lol
Again, tried to warn people who were spouting "it's got Mohan and DQX!" over and over that they weren't the megatons people were thinking they were
Note to Square,make non online mainline DQ games.
Note to Square,make non online mainline DQ games.
What do you expect? Sales figures bring out the worst sort of fanboys and obsessives.
But to throw some healthy shame on myself - I bought both (well, I upgraded my DqX - I suspect that's where a lot of the "sales" are because it was 3480yen online if you already had the Wii version rather than 6800 new on WiiU)
... Game is 720p as well. Oops.
Note to Square,make non online mainline DQ games.
1.retool dqx as a single-player only game
2.rerelase it as a special edition with additional content/stupid preoder toys
3.get money
Are you at least getting more stable frames? Have textures been uprezzed?
QuoteAre you at least getting more stable frames? Have textures been uprezzed?
Bwaaaaaahahahahahahhaahahaaaaaa.... "Preeze understando"
QuoteAre you at least getting more stable frames? Have textures been uprezzed?
Bwaaaaaahahahahahahhaahahaaaaaa.... "Preeze understando"
Wait not even stable frame rates? WTF. Bad Nintendo Bad.
Who can forget the 6 Wii U speculation threads.
Who can forget the 6 Wii U speculation threads.
And those Spec threads :lol
Where have you been gauging responses/interest? Because the internet has been full of blowhards who're skewing my impression.
PS4 will release in October and cost £300, according to a newspaper interview with Sony gaming CEO Andrew House.
Just reading the general media response and stuff. Enthusiast press and non-enthusiast press. Sony's usually pretty good at whipping up hype, but the PS4 seems to have passed with all the power of a puff human interest piece.
Found this on OA. PS4 to cost 300 pounds apparently.QuotePS4 will release in October and cost £300, according to a newspaper interview with Sony gaming CEO Andrew House.
PS4 will release in October and cost £300, according to a newspaper interview with Sony gaming CEO Andrew House.http://www.nowgamer.com/news/1873749/ps4_october_release_will_cost_300_sony_ceo_interview.html
The CEO of Sony Computer Entertainment spoke to British tabloid newspaper The Sun, in a business section article that states Sony's upcoming next-gen PlayStation 4 console will launch in October for £300.
House said that the console will attempt to appeal to female gamers more and that 'it's not all about shooting games'.
He told the paper: "We’re not going down the route of making the console pink of course…
“I think the key is to have people – and increasingly women – with different sensibilities creating different games. It is not all about shoot em up games.”
This may turn out to be untrue, but given that the information comes from an article which is an interview with SCE's head honcho via a national newspaper, it does lend the source some credibility.
But it is interesting to note that House is never directly quoted on the price/release date information, so this may be The Sun's own interpretation.
Have Sony been making all the right noises? The response to the PS4 announcement was surprisingly lukewarm, as near as I can tell.
Expect a big announcement from Sony about its next-gen PlayStation 4 console this month or possibly in early May, a source familiar with the company's marketing strategy told PCMag this week.http://www.pcmag.com/article2/0,2817,2417397,00.asp
...
GDC was probably the last big stage for the company to talk up the successor to the PlayStation 3 before the E3 gaming conference in June, unless Sony manufactures its own event. That's precisely what Sony plans to do, according to the source, who said late April/early May will be the likeliest timeframe for a full-blown launch of the PS4.
They did the same thing with the Vita; had a small thing showing it off first with first party game and third party logos then they had the big launch event at E3 I think it was
I expect some pretty nasty surprises for PC fans from both Sony and MS.Do you mean you expect to see a greater amount of console exclusive games? It might be nasty for PC fanboys who refuse to buy a dirty peasant console.
[360] Bioshock - 63% (~20k)
[PS3] Bioshock - 31% (~10k)
[PC] Bioshock - 5% (~1.6k)
[360] FIFA - 50% (<10k)
[PS3] FIFA - 28% (<5.7k)
[WII] FIFA - 6% (<1.2k)
[PSV] FIFA - 6% (<1.2k)
[360] Defiance - 76% (<20K)
[PS3] Defiance - 18% (<4.9K)
[PC] Defiance - 6% (<1.6K)
01 (01) 360 BIOSHOCK INFINITE (TAKE 2) - ~20k
02 (NE) 360 DEFIANCE (TRION WORLDS)
03 (04) 360 TOMB RAIDER (SQUARE ENIX EUROPE)
04 (06) PS3 TOMB RAIDER (SQUARE ENIX EUROPE)
05 (05) 3DS LUIGI'S MANSION 2 (NINTENDO)
06 (02) PS3 BIOSHOCK INFINITE (TAKE 2) - ~10k
07 (07) 360 FIFA 13 (ELECTRONIC ARTS)
08 (03) 360 GEARS OF WAR: JUDGMENT (MICROSOFT)
09 (12) PS3 FIFA 13 (ELECTRONIC ARTS) - <5.7k
10 (13) 360 HALO 4 (MICROSOFT)
11 (14) 360 CALL OF DUTY: BLACK OPS II (ACTIVISION BLIZZARD)
12 (11) PC SIMCITY (ELECTRONIC ARTS)
13 (22) PS3 ASSASSIN'S CREED III (UBISOFT)
14 (NE) PS3 DEFIANCE (TRION WORLDS) - <4.9K
15 (20) PS3 CALL OF DUTY: BLACK OPS II (ACTIVISION BLIZZARD)
16 (17) 360 ASSASSIN'S CREED III (UBISOFT)
17 (24) WII JUST DANCE 4 (UBISOFT)
18 (18) 360 CRYSIS 3 (ELECTRONIC ARTS)
19 (19) 360 FAR CRY 3 (UBISOFT)
20 (16) PS3 GOD OF WAR: ASCENSION (SONY COMPUTER ENT.)
21 (__) PC THE SIMS 3 (ELECTRONIC ARTS)
22 (33) 360 NEED FOR SPEED MOST WANTED (ELECTRONIC ARTS)
23 (31) WII SKYLANDERS GIANTS (ACTIVISION BLIZZARD
24 (10) 360 ARMY OF TWO: THE DEVIL'S CARTEL (ELECTRONIC ARTS)
25 (08) WIU LEGO CITY UNDERCOVER (NINTENDO)
26 (39) PC THE SIMS 3: UNIVERSITY LIFE (ELECTRONIC ARTS)
27 (15) 360 TIGER WOODS PGA TOUR 14 (ELECTRONIC ARTS)
28 (37) PS3 NEED FOR SPEED MOST WANTED (ELECTRONIC ARTS)
29 (23) 360 SNIPER: GHOST WARRIOR 2 (CITY INTERACTIVE)
30 (__) 360 GRAND THEFT AUTO IV (TAKE 2)
31 (29) PS3 CRYSIS 3 (ELECTRONIC ARTS)
32 (__) 360 GRAND THEFT AUTO EPISODES - LIBERTY CITY (TAKE 2)
33 (__) PC FOOTBALL MANAGER 2013 (SEGA)
34 (27) PS3 FAR CRY 3 (UBISOFT)
35 (35) 360 THE ELDER SCROLLS V: SKYRIM (BETHESDA SOFTWORKS)
36 (__) 360 LEGO BATMAN 2: DC SUPER HEROES (WARNER BROS. INTERACTIVE)
37 (40) 360 HITMAN ABSOLUTION (SQUARE ENIX EUROPE)
38 (21) PS3 TIGER WOODS PGA TOUR 14 (ELECTRONIC ARTS)
39 (30) 360 FORZA HORIZON (MICROSOFT)
40 (__) 360 BATTLEFIELD 3 (ELECTRONIC ARTS)
** (09) PC BIOSHOCK INFINITE (TAKE 2) - ~1.6k
3DS LL 34,180
3DS 22,684
Vita 19,328
PS3 16,807
Wii U 14,783
PSP 8,876
Wii 1,718
360 536
Vita shortages
Vita shortages
:dead2
04./08. [PS3] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥7.980) - 15.411 / 141.665 (-38%)
05./09. [PSP] Pro Baseball Spirits 2013 <SPT> (Konami) {2013.03.20} (¥3.980) - 14.086 / 117.839 (-39%)
Darkstalkers Resurrection isn’t doing as well as he’d hoped, Capcom USA’s senior VP, Christian Svensson, shares on the company forums.
In a forum thread on Capcom Unity, one of the site’s users points out that Darkstalkers Resurrection was among the top-selling games on PlayStation Network games during the month of March (the game ranked #7 on the PSN charts). Unfortunately, Svensson says, it’s not as high on the chart as it needs to be in order to be considered successful.
“Sadly, it’s not as high on that list as it really needs to be to be successful,” Svensson wrote in his candid response.
“We’re working on promotions and the like to improve the situation. We’ve not given up. But I’m disappointed in the opening sales response relative to any other fighting title we’ve put out on the same platforms given the frequency and urgency of requests we’ve had here over the last several years and the quality of the execution. It is the most fully featured and probably best project of this type we’ve done.”
Svensson adds: “And before people jump to the wrong conclusions, I’m not blaming fans who did buy it and supported the brand. I’m very thankful for those guys (thank you, to all of you). I’m more disappointed by my misread of the information in this particular case.”
Last week, Svensson also hinted that Capcom would probably slow down on re-releasing their older fighting games for current platforms in light of waning sales. At the time, he explained: “It seems the novelty of such projects is wearing off even within just the fighting game community based upon the sales data of our last two launches.”
Read more at http://www.siliconera.com/2013/04/10/capcom-usa-senior-vp-disappointed-by-darkstalkers-resurrection-sales/#M5PwXuR4yRTWoZBP.99
Yannis Mallat on next-gen trends, rising development costs, and managing a team of more than 2,700 people
If you're expecting the next generation of consoles to change everything, you may be a bit disappointed. Speaking with GamesIndustry International at the Game Developers Conference last month, Ubisoft Montreal CEO Yannis Mallat said he expects a continuation of market trends that have emerged in recent years.
"On one end of the spectrum you will have all the big, AAA blockbuster games that [offer] more and more production values, more value for the players, but there will be fewer of them taking a bigger chunk of the market," Mallat said.
On the other end of the spectrum, the developer said mobile initiatives, tablets, and Facebook will continue to bring in new customers to the gaming industry. The problem is with what falls in the middle of the spectrum.
"The in-between, the belly of the market, is the one that just collapsed in a way and disappeared," Mallat said. "Meaning there is no room for B-games, if I should say so, which proves the point of quality. I think that companies that put quality and consumer value as a primary focus, as we've been doing at Ubisoft, will enjoy great success."
That's not to say the new consoles will have no impact; Mallat said the arrival of a new generation of consoles will bring with it new perspectives and innovations, giving the recently struggling packaged goods market some much-needed traction. It also means rising development costs, but Mallat said he's actually found those "very manageable" of late.
"It's a question of bringing quality content to the gamers and enjoying great success thanks to that," Mallat explained. "So it's OK to invest more when you get more in return."
He noted Ubisoft's strong performance last year, saying the company is investing a lot in new technology, but still managing costs the right way. He added that the way the publisher uses larger development teams and cross-studio collaboration has also resulted in productivity jumps.
As the head of both Ubisoft Montreal and Ubisoft Toronto, Mallat understands a bit about the logistics of managing those larger teams. The Montreal studio has roughly 2,400 developers, with another 300 or so in Toronto. When asked how he manages that many people, Mallat chalked it up to lean management and a bottom-up approach that empowers the creative talent.
"That's my recipe for AAA games," Mallat said. "You gather as much talent as possible, and you give them three things: Trust, means, and insane challenges. Usually they come back with pretty good stuff."
As for how big the studio can conceivably get before the current structure starts to break down, Mallat brushed the questions aside, saying, "I was asking myself the same question years ago when we were 1,400. Then I stopped asking myself that question, and we're still here and we're fine. I think it's working."
They really thought Darkstalkers was a ticket to the gravy train? LOL,why?
So apparently Dark Souls sold 300 000 units on pc. Nice sales for something that seems to have been an afterthought at best.
http://www.shacknews.com/article/78672/dark-souls-pc-was-half-assed-but-dark-souls-2
The latest demo was already running on a pc.
::)I didn't play Demons Souls, played through some of Dark Souls. And this has what to do with the PC version being a sub-par port? I'm sorry, is there a problem that I don't like how Dark Souls plays? ::)
Did you even play the first game?
How many of those 300,000K were at $30 or more though? It was already selling for $15 about two months after release.
360 DS2 in Japan?
:mindblown
::)I didn't play Demons Souls, played through some of Dark Souls. And this has what to do with the PC version being a sub-par port? I'm sorry, is there a problem that I don't like Dark Souls? ::)
Did you even play the first game?
I was just really hoping they let you change the resolution, up the framerate to 60, and have real mouse camera controls in DS2. I like the DS atmosphere, it's got some very cool environments. I'll give DS2's combat a fair shake.
(http://www.abload.de/img/c_l1365732815_11umso0.jpg)I don't play DS lol.
MCD,please report.
not really sales related, but dark souls' success-related. there's a dark souls cafe/restaurant opening up in tokyo later this year. nice to see the guys at from getting some appreciation worldwide after
How many of those 300,000K were at $30 or more though? It was already selling for $15 about two months after release.
not really sales related, but dark souls' success-related. there's a dark souls cafe/restaurant opening up in tokyo later this year. nice to see the guys at from getting some appreciation worldwide after years of flying under the radar.
Is today npd day?No, it's April 18 at 4 PM EDT.
75,00077,777
3DS LL 28,139
3DS 18,584
Vita 14,112
PS3 14,039
Wii U 9,984
PSP 7,566
Wii 1,383
Xbox 360 492
and just like that, Capcom's fortunes reverse with Monster Hunter Online, co-dev'd with Tencent:
http://www.neogaf.com/forum/showpost.php?p=54379722&postcount=1
now they're just gonna have to find vaults big enough for all the yen
and just like that, Capcom's fortunes reverse with Monster Hunter Online, co-dev'd with Tencent:
http://www.neogaf.com/forum/showpost.php?p=54379722&postcount=1
now they're just gonna have to find vaults big enough for all the yen
The Entertainment and Devices Division posted revenue of $2.53 billion, an increase of 56% from the prior year period. Adjusting for the recognition of revenue related to the Video Game Deferral, the division's non-GAAP revenue increased 33% for the third quarter. Xbox LIVE now has over 46 million members worldwide, an 18% increase from the prior year period.
Continued leadership position in console market
1.3M consoles sold, down 9%
Xbox LIVE members >46 million, up 18%
Transactional revenue grew double the rate of member growth
Windows Phone momentum
161 billion minutes of calls on Skype in quarter, up 56%
EDD revenue increased, primarily due to higher Xbox 360 platform and Windows Phone revenue. Xbox 360 platform revenue increased $641 million or 55%, primarily due to the recognition of $380 million of revenue related to the Video Game Deferral and higher Xbox LIVE revenue. Windows Phone revenue increased $259 million, including patent licensing revenue and increased sales of Windows Phone licenses.
EDD operating income increased, primarily due to revenue growth, offset in part by higher cost of revenue and research and development expenses. Cost of revenue increased $275 million or 23%, due mainly to increased royalties on Xbox LIVE content and video games. Research and development expenses increased $113 million or 28%, primarily reflecting higher headcount-related expenses.
Overall Industry:
The overall retail industry is down 10% year over year.
Software:
NPD Group's U.S. Games Industry Sales (New Physical Sales Channel*) - March 2013
5-week month; Reporting Period 3/3/13 through 4/6/13
Software
1. Bioshock Infinite (360, PS3, PC)** Take 2 Interactive
2. Tomb Raider 2013 (360, PS3)** Square Enix Inc
3. Gears of War: Judgement (360) Microsoft
4. God of War: Ascension (PS3)** Sony
5. Call of Duty: Black Ops II (360, PS3, PC, NWU)** Activision Blizzard
6. Luigi's Mansion: Dark Moon (3DS) Nintendo - 365K (415K with digital)
7. MLB 13: The Show (PS3, PSV) Sony
8. NBA 2K13 (360, PS3, WII, NWU, PSP, PC)** Take 2 Interactive
9. The Walking Dead: Survival Instinct (360, PS3, NWU) Activision Blizzard
10. Naruto Shippuden: Ultimate Ninja Storm 3 (360, PS3) Namco Bandai Games
**(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware)
XX. Pokemon Mystery Dungeon: Gates To Infinity - 145K retail + digital
XX. Fire Emblem - 64K retail + digital
Hardware:
Xbox 360: 261K (-29.6%)
Wii U™ owners have a ton of great games to look forward to from Nintendo and its third-party partners, including Game & Wario™ on June 23, Pikmin™ 3 on Aug. 4, Disney's Planes from Disney Interactive on Aug. 6 and Tom Clancy's Splinter Cell® Blacklist™ from Ubisoft® on Aug. 20. At the upcoming E3 trade show in June in Los Angeles, Nintendo expects to show attendees upcoming Wii U games from the Mario Kart™, Super Mario Bros.™ and Super Smash Bros.™ franchises.They skipped Activision's Fast & Furious tie-in game for next month. The system is saved!
THERE IS LITERALLY NO WIIU GAMES FOR TWO MONTHS
Wii U™ owners have a ton of great games to look forward to from Nintendo and its third-party partners, including Game & Wario™ on June 23, Pikmin™ 3 on Aug. 4, Disney's Planes from Disney Interactive on Aug. 6 and Tom Clancy's Splinter Cell® Blacklist™ from Ubisoft® on Aug. 20. At the upcoming E3 trade show in June in Los Angeles, Nintendo expects to show attendees upcoming Wii U games from the Mario Kart™, Super Mario Bros.™ and Super Smash Bros.™ franchises.
THERE IS LITERALLY NO WIIU GAMES FOR TWO MONTHS
Where are the weeeooooooooo system numbers???
gears beat god of war in the battle of why
good for luigi mansion, tho. at least I'm assuming it's good. it's doing well in Japan, too.
gears beat god of war in the battle of whyWhat a battle too. Judgement has to be the most pointless "prequel" I've ever seen. Nothing of importance/relevance happens. No greater insight in the Gears "lore" is gained. Even the characters are lifeless and I guess the lame excuse is that they are young. Eh wouldn't Cole Train be more obnoxious when he's young and the war has yet to take it's toll?
hw
(http://i.minus.com/jjj2lAJCyOmNW.png)
(http://i.minus.com/jBvBtl3wW5oHU.png)
psp<psv<u<ds<wii<ps3<3ds<360
360+u>ps3+wii
The WiiU would be bombing in any case. As Nintendo opted to not even try this time, we'll have to wait and see if the console market has been affected like the handheld market has. I think it has, though.
100k < lego < hunter 3ds+wiiu < 130k
nfs < 10k
IGN4.7 ~ 30k
No new game > 1m
600k < gowj < gowa < tr, but the diff between each other is less than 10k
hunter / lego fan could be sad
Quote from: creamsugar gaf100k < lego < hunter 3ds+wiiu < 130k
nfs < 10k
IGN4.7 ~ 30k
Is Castlevania 3DS at ~30k bad enough to get Iga back?
has anyone seen andrex after this MH news?
SoftWare 13,597K(▲5%)
・Gears of War Judgment: 620K
・Bioshock Infinite 870K
・God of War Ascension 570K
・Tomb Raider 640K
・Luigi's Mansion Dark Moon 360K
Hardware 990K(▲32%)
・3DS 230K(+1%)
・Wii 91K(▲47%)
・Wii U 67K
・PS3 211K(▲36%)
・360 261K(▲30%)
360 - 261K
3DS - 230K
PS3 - 211K
Wii - 91K
NDS - 86K
Wii U - 67K
PSV - 33K
PSP - 8K
NDS, PSV, and PSP are calculated.
Hey, 66,666 would've won again.:lol
has anyone seen andrex after this MH news?
Hey, 66,666 would've won again.
Kinect is almost 2X Wii u this month too
standalone
Kinect is almost 2X Wii u this month too
standalone
Kinect is almost 2X Wii u this month too
standalone
As for the above Need for Speed U question, the vita version has like 100k on the Wii u, Hell it outsold it this month too:dead. If you were still crazy enough to have any hope left then this sufficiently wraps up any future EA support. The Nintenyearolds will still continue to blame third parties for Wii U's lack of sales though.
QuoteAs for the above Need for Speed U question, the vita version has like 100k on the Wii u, Hell it outsold it this month too:dead. If you were still crazy enough to have any hope left then this sufficiently wraps up any future EA support. The Nintenyearolds will still continue to blame third parties though for Wii U's lack of sales though.
QuoteAs for the above Need for Speed U question, the vita version has like 100k on the Wii u, Hell it outsold it this month too:dead. If you were still crazy enough to have any hope left then this sufficiently wraps up any future EA support. The Nintenyearolds will still continue to blame third parties though for Wii U's lack of sales though.
WOW
Edit: What's the source of this?
Kinect is almost 2X Wii u this month too
standalone
what the fuck are people playing on this? I don't even mean like "what awesome hardcore game" but seriously, is there support for it? you just don't hear about it these days.
edit: i mean the kinect :teehee
QuoteAs for the above Need for Speed U question, the vita version has like 100k on the Wii u, Hell it outsold it this month too:dead. If you were still crazy enough to have any hope left then this sufficiently wraps up any future EA support. The Nintenyearolds will still continue to blame third parties though for Wii U's lack of sales though.
WOW
Edit: What's the source of this?
Harker
Update: Number one game BioShock Infinite sold 878,000 units on home consoles during the month, according to data supplied by Cowen and Company. The analysts now expect the game to be on track to sell 4.5 million units (including PC sales) for its first year on sale.
WOW at NFS :lol :lol :lol :lol :lol :lol :lol :lol :lol
If that isn't a bonafide sign for EA bailing I don't know what is.
Kinect is almost 2X Wii u this month too
standalone
QuoteAs for the above Need for Speed U question, the vita version has like 100k on the Wii u, Hell it outsold it this month too:dead. If you were still crazy enough to have any hope left then this sufficiently wraps up any future EA support. The Nintenyearolds will still continue to blame third parties for Wii U's lack of sales though.
gaf:deadkobe
he said this too
He's being generous with NFSU being "10k", by the way.... Wowzer.
6 years? We got 3 Bioshocks this gen.
No Sales For U either
No Sales For U either
Man, I just liked a methodis post. FEELS WEIRD MAN
Man, I just liked a methodis post. FEELS WEIRD MAN
Wii U bombing brings us all together.
OF ALL TIME
:yeshrug
I do wonder what Nintendo's battle plan is. Are they really gonna brush the console off till the holidays when they could relaunch it? Third parties and retailers would be asking for blood and abandon it long before if it keeps this up.
[For NFS]10k is a fair round up, mind you...
You're generally looking around 6-8k sales for most games per month, outside a couple focused launch titles
John Harker on Wii U game sales:Quote[For NFS]10k is a fair round up, mind you...
You're generally looking around 6-8k sales for most games per month, outside a couple focused launch titles
EA will come crawling back to Nintendo after selling millions of units on PS360/PS4rango and PC.
Seems the true god of Nintards is Emily Rogers.
When Iwata and Reggie get fired and then get replaced by people we've never heard of watch how quick Twatta and Sneggie are thrown under a bus by nthings and how the new replacements -regardless of who they are- will be the GREATEST THINGS EVER!
Andrex seems to like a lot of this page.Quit being such a goddamn pussy and just start fucking posting again already, taco. :-*
http://www.20min.ch/digital/games/story/50-Millionen-Dollar-fuer-den-Gott-des-Krieges-26382714
GOW:A development...about $50 million.
(http://i.imgur.com/WBN0D.gif)
(Old, but you get the idea)
Analysts don't understand the game industry. Zelda and Mario will increase profits significantly; I suggest you buy more stock.
Analysts don't understand the game industry. Zelda and Mario will increase profits significantly; I suggest you buy more stock.
Not this time. Zelda doesn't look lived in.
Hardware Ap-Jn Jl-Sp Oc-Dc Ja-Mr FY LTD
FY 2012/13 - - 3.06 0.39 3.45 3.45
Software Ap-Jn Jl-Sp Oc-Dc Ja-Mr FY LTD
FY 2012/13 - - 11.69 1.73 13.42 13.42
More ridiculous: they forecast 9 million Wii Us sold this coming year, with no price drop.
Continental Europe sure likes Sony.
Lionel Messi reveals secret Playstation life
Barcelona News: Lionel Messi reveals he likes to play Playstation against strangers without them knowing who he is
fun fact, Thomas has been picked by over twice as many people in the last week as it has been in total in the 11 months preceding. (https://twitter.com/mikeBithell/status/330368929534996480)
Quote from: Creator of Thomas Was Alonefun fact, Thomas has been picked by over twice as many people in the last week as it has been in total in the 11 months preceding. (https://twitter.com/mikeBithell/status/330368929534996480)
He credits PS+ for the sales. It was only a 20% discount, I'm surprised it sold so much more than the PC version
You're honestly wondering if they're gonna cancel the Vita in 13 days?
don't quit your day job
You're honestly wondering if they're gonna cancel the Vita in 13 days?
don't quit your day job
Heh. I'd give it a 10-15% chance of happening, in all seriousness.
it's not happening before Final Fantasy X and X-2 HD come out, as well as all the indie games they've been courting which are all PS3/Vita cross buy. I don't think they can just cancel a system all of the sudden, they'd have a shitstorm on their hands. They'd have to wind it down. They still have a crap ton of 1st party IPs to try out on the thing too.
I think they dropped the loss incurring strategy after the PS3 debacle.The PS4 will likely also sell at a loss, but a less outrageous one.
I think so too, but they also didn't invest bazillions in RD and making their own chips now.What's with the two different fonts and two different colors? Those are a design nightmare.
Link to my source just for Oscar (http://hotsauceandsalsa.com/images/slap-my-ass-and-call-me-sally.jpg)spoiler (click to show/hide):nsfw[close]
Shahid Kamal Ahmad on Twitter:
He talked about games he signed: Thomas Was Alone, Hotline Miami, Rotating Octopus Character, Limbo, Luftrausers, Velocity Ultra, Terraria and Floating Cloud God Saves the HD Pilgrims.
BUT he added this: "Oh and the P game".
I asked about what "P" game and he told me: "the one that people will say to me “WTF?!” Or “COOL!”
He added: "And I’m hoping to get some more stuff signed before E3. Something for everyone".
I asked about E3 show, hoping Sony won't forget about Vita, and told me this: "I’m sure you will enjoy the show, nobody has forgotten about Vita, trust me".
Then he said: "Oh and there is an AMAZING big title coming to Vita. I can’t tell you anything about it, except that you are gonna be hooked for hours".
sounds like persona 5 vita exclusive confirmed
PSV/WiiU combo sounds like the best situation for atlus tbh
We’re back with April’s North American top sellers (see Europe’s charts here).
DrinkBox Studios’ action-platformer Guacamelee! fought its way up the charts to #1 on both the PS3 and PS Vita charts. Hot titles from last month, Tomb Raider and Terraria, follow up in second and third place, respectively, while Telltale’s award-winning The Walking Dead grabs a spot in the top 10.
Both Call of Duty: Black Ops II and Skyrim dominate the downloadable content section. Soul Sacrifice rose to the number two spot, even though it only released the last day of the month. In the PSM list, Beats Trellis continues to be popular among the community. On with the show!
Top 20 PS3 & PSN Games
Guacamelee!
Tomb Raider
Terraria
Grand Theft Auto IV
Borderlands 2
Resident Evil 6
The Walking Dead – Season Pass
Injustice: Gods Among Us
BioShock Infinite
Defiance
Far Cry 3 Blood Dragon
Dragon’s Dogma: Dark Arisen
Resident Evil 4
Journey
Yu-Gi-Oh! 5D’s Decade Duels Plus
Call of Duty: Black Ops II
Borderlands
MLB 13 The Show
Dragon Fantasy Book I
Grand Theft Auto: Episodes from Liberty City
Top 10 PS Vita Games
Guacamelee!
Soul Sacrifice
Dragon Fantasy Book I PS Vita
Atelier Totori Plus: The Adventurer of Arland
Urban Trial Freestyle
Machinarium
Thomas Was Alone
Nun Attack
Mortal Kombat PS Vita
Persona 4 Golden
Top 10 PS3 Add-Ons
Call of Duty: Black Ops II Nuketown Zombies Map
Call of Duty: Black Ops II – Revolution
Borderlands 2: Ultimate Vault Hunter Upgrade Pack
Call of Duty: Black Ops II – Season Pass
TES V: Skyrim Hearthfire
TES V: Skyrim Dawnguard
TES V: Skyrim Dragonborn
Injustice: Gods Among Us – Season Pass
METAL GEAR RISING: REVENGEANCE Jetstream DLC
Ultimate Ninja Storm 3 Ninja Costumes + ROAD TO NINJA Pack
Top 5 PlayStation Mobile
Beats Trellis
Quiet, Please!
Castle Invasion
Switch Galaxy
Snake
Click here for more information on how to get PlayStation Mobile games for your PS Vita or PlayStation certified device.
Top 5 PS2 Classics
Grand Theft Auto: San Andreas
Grand Theft Auto: Vice City
Bully
Grand Theft Auto: Vice City Stories
Grand Theft Auto: Liberty City Stories
Top 5 PS1 Classics
Resident Evil 2 (PS3/PSP/PS Vita)
Resident Evil 3: Nemesis (PS3/PSP/PS Vita)
Resident Evil Director’s Cut (PS3/PSP/PS Vita)
FINAL FANTASY VII (PS3/PSP/PS Vita)
FINAL FANTASY IX (PS3/PSP/PS Vita)
Top 5 PSP Games
Grand Theft Auto: Vice City Stories
Black Rock Shooter The Game
Grand Theft Auto: Liberty City Stories
God of War: Ghost of Sparta
Monster Hunter Freedom Unite
Top 5 PS minis
The Impossible Game
Monopoly
Jetpack Joyride
One Epic Game
Carnivores: Dinosaur Hunter
If you’re not on your PS3 or PS Vita, you can check out these games and more via the the PlayStation Store on the web. See you next month with May’s top sellers!
Guacamelee! deserves every sale it got and then some. It's my GOTY, yes it is even better than Bioshock Infinite.
I'd put father brain's scenario at a roughly 0% chance of happening. Even if they internally decide(d) to give up on the thing, they're not going to come out and say it. That kind of thing really only happens when you are permanently checking out of the market.
I'd put father brain's scenario at a roughly 0% chance of happening. Even if they internally decide(d) to give up on the thing, they're not going to come out and say it. That kind of thing really only happens when you are permanently checking out of the market.
Are you saying that you expect Sony to try again with a third dedicated handheld platform
how did you get that from that
he meant permanently checking out of the handheld market.
and see my post above, it's from one of the guys who approves games at Sony. they seem to have a push ready for E3. how strong it is, we'll see, but it doesn't sound token.
I'll explain when I'm at a keyboard, unless one of you numbskulls manages to piece it together before then.
Like watching a bunch of monkeys trying to start a car with a banana, I swear.
Takao on gaf called the "P" game--
Plants Vs. Zombies 2
fuck
I'll explain when I'm at a keyboard, unless one of you numbskulls manages to piece it together before then.
Like watching a bunch of monkeys trying to start a car with a banana, I swear.
Oh, were you just referring to the corporate strategy meeting on the 22nd? Yeah, that was probably pretty ridiculous for me to suggest.
I'll explain when I'm at a keyboard, unless one of you numbskulls manages to piece it together before then.
Like watching a bunch of monkeys trying to start a car with a banana, I swear.
Oh, were you just referring to the corporate strategy meeting on the 22nd? Yeah, that was probably pretty ridiculous for me to suggest.
wtf he's saying they'd never announce "the end" of vita because why would you do that? sales would dry up immediately. instead you let devs put their games out, sell out of your remaining stock, and never speak publicly about it again.
jesus ITS NOT THAT HARD
fucking THANK you
The only times in the past this has been done is when the parent company is in dire financial straits and needs to recall/write-off/liquidate the whole shebang for some quick cash, because it pretty much stops sales dead forever. Think Neo Geo Pocket Color and Dreamcast.
Vita is more like GameCube. They'll just let it quietly and slowly die without acknowledgement.
Against the might of Nintendo, Ouya seemed like an ant. Sure, it had raised $8.6 million in crowdfunding on Kickstarter, but to put out a real game console in lots of retail stores takes a huge investment. It had no credibility even with all of the support from indie game developers who didn’t have the cash to make big-budget console games.
Now the scales may be tipping.
Ouya has been lifted by premiere Silicon Valley venture capital firms Kleiner Perkins Caufield & Byers and Mayfield Fund. Both are lending their credibility; Kleiner’s Bing Gordon is joining the Ouya board. Their money will let Ouya make more consoles that will seem like a bargain to console fans — at $99 for the hardware and tons of free-to-try Android games.If Ouya hits its targets, it may be able to raise more money as it needs it. Julie Uhrman, the chief executive of Ouya, told GamesBeat, “What I love about Bing is that he is not constrained by conventional thinking and is a great supporter of game developers.”
We’re not sure what the valuation was, but Ouya just got a lot more expensive as a potential acquisition. Nintendo should have grabbed it while it had the chance. Nintendo, meanwhile, had its window to sell Wii U game consoles during the last six months. It had a shortage of hits, and the big games from top publishers either didn’t materialize or didn’t sell well. Nintendo generated some good digital revenue through the app store on the Wii U platform, but it hasn’t had a huge breakout hit on that front.
Now the Wii U is dead in the water. Nintendo sold 3.45 million Wii U consoles as of March 31, and since December, Nintendo sold just 390,000 Wii Us. That’s a horrible start for a new game console, and it must be viewed in this context: Apple sold 56 million iPhones and iPads in one quarter.
As Apple was gathering steam, Nintendo was resting on its laurels and watching the money come in from the Wii. It squandered a chance to do something about the situation. Somehow, with the design of its new console, Nintendo whiffed, and it is in the process of moving from No. 1 in consoles sold in a generation to No. 3 or maybe even No. 4.
Gordon said in an interview this week, “My own take on Nintendo is that the Wii was a spectacular head fake.” But Microsoft’s Kinect and its Xbox Live service have staked out the high end of the game business. Sony, by comparison, “is starting to look like the new Sega of the game business,” Gordon said. That means that it may soon exit hardware, as Sega did with the ill-fated Dreamcast.
“Once you have a tablet, there is not much reason to buy a Nintendo,” Gordon said. “What they have left is the Miyamoto exclusive box. If you want his games, then you spend the $300 on whatever Miyamoto makes. But that’s a box for tens of millions, not hundreds of millions.”
Guacamelee! deserves every sale it got and then some. It's my GOTY, yes it is even better than Bioshock Infinite.
NPD will track Ouya,right?
Against the might of Nintendo, Ouya seemed like an ant. Sure, it had raised $8.6 million in crowdfunding on Kickstarter, but to put out a real game console in lots of retail stores takes a huge investment. It had no credibility even with all of the support from indie game developers who didn’t have the cash to make big-budget console games.
Now the scales may be tipping.
NPD will track Ouya,right?
http://venturebeat.com/2013/05/10/the-deanbeat-why-nintendo-should-have-bought-ouya-and-other-might-have-beens/QuoteAgainst the might of Nintendo, Ouya seemed like an ant. Sure, it had raised $8.6 million in crowdfunding on Kickstarter, but to put out a real game console in lots of retail stores takes a huge investment. It had no credibility even with all of the support from indie game developers who didn’t have the cash to make big-budget console games.
Now the scales may be tipping.
Here are the latest Media Create Console Hardware Sales in Japan for the week of Apr 29 - May 05, 3DS sold 76k this week, followed by PS Vita, sold 22k, and PS3, sold 17k units....
Platform This week YTD
3DS LL 50,190 992,513
3DS 26,273 577,287
PS Vita 22,051 427,960
PS3 17,415 380,772
Wii U 13,173 281,960
PSP 8,443 250,347
Wii 2,238 34,643
XB360 596 12,177
“There are still many unknown factors, such as pricing, launch dates and quantities, the level of first-party support and, importantly, consumer purchase intent in a world where consoles are no longer just competing with each other, but also with new platforms, such as smartphones and tablets," said Activision CEO Bobby Kotick.
Not only are next-gen consoles competing with each other and mobile devices, but a wave of Android consoles are set to arrive in June like the OUYA and Nvidia's Project Shield. Throw in the fact that customers can purchase a high performance desktop or notebook at a low price – and they do more than just play games, movies and TV shows – and there's a wider arena than just the Big Three duking it out at Walmart. It's a different playing field than it was three or four years ago.
Kotick, who spoke during the company's recent Q1 2013 Earning conference call, hinted that Microsoft and Sony will likely face the same challenges as Nintendo has faced since the Holiday 2012 season. So far the back half of 2013 looks more "challenging" than previously expected.
"While we have had a solid start to the year, we now believe that the risks and uncertainties in the back half of 2013 are more challenging than our earlier view, especially in the holiday quarter," said Kotick. "The shift in release dates of competing products, the disappointing launch of the Wii U, uncertainties regarding next-generation hardware, and subscriber declines in our World of Warcraft business all raise concerns, as do continued challenges in the global economy."
Because of this, Activision will remain cautious. "The newest console, the Wii U, has had a very slow start,” Kotick added later. "All of these factors further heighten our concerns heading into the back half of the year, particularly during the very competitive fourth quarter."
PhotoKano is #14.Oh god they made a game out of this :maf
PhotoKano is #14.Oh god they made a game out of this :maf
(http://i.imgur.com/YB6BNer.gif)PhotoKano is #14.Oh god they made a game out of this :maf
Yeah, and it's exactly what you imagine it would be.
PhotoKano is #14.Oh god they made a game out of this :maf
Girlfriend is kanojou. They might be doing something cheeky with the title because kanno means inspiration.
Joke ruined!
(http://i.imgur.com/Q7D7rKi.gif)PhotoKano is #14.Oh god they made a game out of this :maf
Of course they did...it was a game before it was your favorite anime. :expert
Ubisoft: "Find something that works, then hammer it into the ground."The Nintendo Gameplan
Xbox 360 continues to hold the number one spot in the U.S., selling more units in April than any other console; marking the 28th consecutive month as the best-selling console in the U.S.
April 2013 NPD highlights:
· Holding 42 percent share of current-generation console sales, Xbox 360 sold 130,000 units in April, maintaining the number-one console spot in the U.S. (Source: NPD Group, April 2013)
· Total retail spend on the Xbox 360 platform in April (hardware, software and accessories) reached $208 million, the most for any console in the U.S. (Source: NPD Group, April 2013)
· During the month of April, Xbox 360 held six of the top 10 console game titles including: “NBA 2K13,” “Dead Island: Riptide,” “BioShock Infinite,” Defiance,” Injustice: Gods Among Us” and “Call of Duty: Black Ops 2.” Source: NPD Group, April 2013)
Looking forward to next week, Tuesday, May 21 will mark the beginning of a new generation of games, TV and entertainment. On that day, Microsoft will hold a special press event on the Xbox Campus at 10 a.m. PST and we invite you to join us via the live global stream that will be available on Xbox LIVE, Xbox.com and live on Spike TV in the U.S. and Canada.
Then, on June 10 at 9:30 a.m. PST, Microsoft will continue the conversation and showcase our full lineup of blockbuster games at the Xbox E3 media briefing at The Galen Center in Los Angeles. The briefing will air live on Spike TV in the U.S. and Canada and on Xbox.com and Xbox LIVE globally.
April NPD data is in: Injustice: Gods Among Us was the month's top-selling title; total industry sales slide 25 percent to $495.2 million.
25%? What came out in April last year?
25%? What came out in April last year?
25% fewer iPad games
Hahaha hooooooly shit, everyone has got to be praying hard this is just generational fatigue, that's fucking horrible
The percentage in MS PR is include WiiU.
360>ps3>100k>50k>Wii>40k>WiiU>30k
Hahaha hooooooly shit, everyone has got to be praying hard this is just generational fatigue, that's fucking horrible
don't worry. generational transitions are always difficult. this is just a temporary speedbump on the road to PS4 and Xbox Loop. there is no such thing as an iPhone.
Nintendo April Numbers:
-Lego City 3DS: 94K digital and physical combined
-Luigi’s Mansion: Dark Moon: 140K digital and physical combined
Nintendo LTD Numbers:
-Luigi’s Mansion: Dark Moon: 530K digital and physical combined LTD
-New Super Mario Bros. U: 770K digital and physical combined LTD
Wii U between 40k and 33k. Vita below 20k.
it's like I'm part of an exclusive club who owns both!
There's Game & Wario!
No wonder EA wants nothing to do with that system. I can expect others to follow suit. I hope to hell Nintendo has more than just a modest price cut and a 3D Mario.
Wii U between 40k and 33k. Vita below 20k.
it's like I'm part of an exclusive club who owns both!
(http://chicksinthehuddle.com/wp-content/uploads/2009/02/to-crying-210x300.jpg)
Jesus fucking Christ, I am watching the industry burn and I don't even give a shit.
Jesus fucking Christ, I am watching the industry burn and I don't even give a shit.
Jesus fucking Christ, I am watching the industry burn and I don't even give a shit.
You want Sega to do a smart sensible thing? That's not happened for a while now and isn't likely to anytime soon.Jesus fucking Christ, I am watching the industry burn and I don't even give a shit.
Same here, but it could've at least given me Phantasy Star 5 and Skies of Arcadia 2 before it decided to kick the bucket.
I guess that's the good thing about being an RPG fan - a neverending backlog of long-ass games to play.
Nintendo should probably [..] Actually put some effort in:rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl
an offline old-style phantasy star and a sequel to skies of arcadia aren't really what i would call smart and sensible things. i would call them fanservice, and sega's lost more than enough money going down that road to last a lifetime. fun facts about those two series: phantasy star portable (the first psp phantasy star) is the highest selling installment of the entire series, by leaps and bounds. skies of arcadia sold under 200k on DC and even less on GC.
smart and sensible sega looks a lot like the sega of the last year. i mean, minus porting stupid dreamcast shit like jet set radio that nobody cares about.
Yakuza was never going to fly in North America. Positioning it as a Japanese GTA was absolutely disastrous, because it is not that, at all. But even properly marketed, I don't think there's any real place for it. Even in film, extremely high quality gangster movies made in Asia seem to need to be reshot with whiteys to get any attention.
Jesus fucking Christ, I am watching the industry burn and I don't even give a shit.
The industry is doomed after nearly decade old consoles are starting to slow down, with the next gen on the horizon?
I agree with Anihawk on GAF. Nintendo should probably kill the WiiU next year and start over, with some system that mixes console and handheld gaming (to consolidate brands). Actually put some effort into the Virtual Console thing, and just release games nonstop.
at this point nintendo probably ought to consider a wii u hail mary rebranding/relaunch, or start outlining an exit strategy for it
at this point nintendo probably ought to consider a wii u hail mary rebranding/relaunch, or start outlining an exit strategy for it
Allow you to sync your Vita with your WiiU and use it as a Gamepad and play your VC roms on it.
Atlus - gone, IP/name absorbed by SEGA, Konami, or SE.
WHERE'S MY TO CRY
Atlus - gone, IP/name absorbed by SEGA, Konami, or SE.
WHERE'S MY TO CRY
Atlus - gone, IP/name absorbed by SEGA, Konami, or SE.
WHERE'S MY TO CRY
?
Ummmm, Oscar's doom and gloom is mostly about the console industry, which is not at all fine.
Major Nelson and Aaron Greenberg can certainly be counted on for REAL TALK when it comes to the console business.
an offline old-style phantasy star and a sequel to skies of arcadia aren't really what i would call smart and sensible things. i would call them fanservice, and sega's lost more than enough money going down that road to last a lifetime. fun facts about those two series: phantasy star portable (the first psp phantasy star) is the highest selling installment of the entire series, by leaps and bounds. skies of arcadia sold under 200k on DC and even less on GC.
smart and sensible sega looks a lot like the sega of the last year. i mean, minus porting stupid dreamcast shit like jet set radio that nobody cares about.
the game should allow you to select whichforeignersenemy combatant army you want to kill and have many to choose from-- the asian army, the african army, the arab army, etc.
the game should allow you to select whichforeignersenemy combatant army you want to kill and have many to choose from-- the asian army, the african army, the arab army, etc.
Gay army, Mexican army, UN army, etc.
SMTIV opened higher (180k) than SMTIII (150k) and double what Strange Journey (90k) did. Just a bit behind P4 (210k) in terms of modern megaten sales.
Good for series/developers. Unfortunately I bet it was the generic animu art that did it (like how Fire Emblem was saved by anime art in the recent game). So I'm pretty sure Kaneko SMT art is dead and after Devil Survivor 2, SMTIV, and probably P5 being more anime than P4 already was, we're going in a single megaten direction and it's filled to the brim with :uguu
SMTIV opened higher (180k) than SMTIII (150k) and double what Strange Journey (90k) did. Just a bit behind P4 (210k) in terms of modern megaten sales.
Good for series/developers. Unfortunately I bet it was the generic animu art that did it (like how Fire Emblem was saved by anime art in the recent game). So I'm pretty sure Kaneko SMT art is dead and after Devil Survivor 2, SMTIV, and probably P5 being more anime than P4 already was, we're going in a single megaten direction and it's filled to the brim with :uguu
Someone get me a gun so I can eat a lead salad.
SMTIV opened higher (180k) than SMTIII (150k) and double what Strange Journey (90k) did. Just a bit behind P4 (210k) in terms of modern megaten sales.
Good for series/developers. Unfortunately I bet it was the generic animu art that did it (like how Fire Emblem was saved by anime art in the recent game). So I'm pretty sure Kaneko SMT art is dead and after Devil Survivor 2, SMTIV, and probably P5 being more anime than P4 already was, we're going in a single megaten direction and it's filled to the brim with :uguu
Someone get me a gun so I can eat a lead salad.
Wanna have a suicide party?
The sub model is dead. The only games that can survive on subs are World of Warcraft and very niche stuff like EVE Online. SE is going to have a rude awakening when FF14 relaunches.
It's better to burn out than to fade away
Ehn, the game is still excellent. I'm not happy Kaneko is probably done, but excellent SMT games with different art are still excellent SMT games.
1. Injustice: Gods Among Us (360, PS3, NWU)**
2. Call of Duty: Black Ops II (360, PS3, PC, NWU)**
3. Donkey Kong Country Returns (3DS, WII)
4. Dead Island: Riptide (360, PS3, PC)**
5. Luigi's Mansion: Dark Moon (3DS)
6. Metro: Last Light (360, PS3, PC)
7. NBA 2K13 (360, PS3, WII, NWU, PSP, PC)**
8. Bioshock Infinite (360, PS3, PC)**
9. Battlefield 3 (360, PS3, PC)**
10. Lego Batman 2: DC Super Heroes (360, WII, NDS, PS3, 3DS, NWU, PSV, PC)
**(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware)
Wow dead thread.
Larry Hryb @majornelson 4m
#NPD Report Card: In May, #Xbox360 sold 114,00 units in the US.
In May, Xbox 360 sold 114,000 units, more than any other console in the U.S. May marked the 29th consecutive month that Xbox 360 was the best-selling console in the U.S.
May 2013 NPD highlights:
· Total retail spend on the Xbox 360 platform in May (hardware, software and accessories) reached $149.8 million, the most for any console in the U.S. (Source: NPD Group, May2013)
· During the month of May, Xbox 360 held seven of the top 10 console game titles including: “Dead Island: Riptide,” “Injustice: Gods Among Us,” “Metro: Last Light,” NBA 2K13,” Call of Duty: Black Ops II,” “BioShock Infinite” and “Halo 4.” (Source: NPD Group, May2013)
On May 21, Microsoft introduced the world to Xbox One. Last week at E3, Xbox One showcased a new generation of gaming with exclusive titles like “Forza Motorsport 5,” “Ryse: Son of Rome,” “Killer Instinct,” “Dead Rising 3” and more. In addition, Chief Marketing and Strategy Officer, Yusuf Mehdi, introduced the new Xbox 360 on the Xbox stage, which sports a sleek and stylish design that aligns with the new Xbox One family and will continue to drive Xbox 360 sales.
The E3 Xbox briefing drove consumer excitement for Xbox One, which has seen impressive pre-order sales; Amazon sold through most of their day one inventory in the first four hours of availability. To reserve your Xbox One system today, and for the full list of launch countries and prices, visit http://www.xbox.com for participating retailers.
We look forward to sharing further details on Xbox One in the coming months. Please check out Xbox Wire for the latest Xbox One and Xbox 360 news.
You guys forgot the best news. These are the lowest software sales in 13 years.
Fuse probably missed Top Hundred :roflQuote from: Purple FilthAnything you can share?
It's on Patcher's twitter.
You guys forgot the best news. These are the lowest software sales in 13 years.
FUSE missing on that fucking list :lolYou guys forgot the best news. These are the lowest software sales in 13 years.
Next gen save us :P
Anything you can share?
Reggie should be picking up a newspaper to look for a new job.
Along with everyone else in the industry, haw haw
Low current gen sales are just further signs that consumers are ready for the next-gen experience that only the X-Box Onetm can offer.FUSE missing on that fucking list :lolYou guys forgot the best news. These are the lowest software sales in 13 years.
Next gen save us :P
Anything you can share?
Reggie should be picking up a newspaper to look for a new job.
Along with everyone else in the industry, haw haw
Have some faith Oscar, have some faith.
Oh don't worry, I do
Low current gen sales are just further signs that consumers are ready for the next-gen experience that only the X-Box Onetm can offer.FUSE missing on that fucking list :lolYou guys forgot the best news. These are the lowest software sales in 13 years.
Next gen save us :P
Anything you can share?
Reggie should be picking up a newspaper to look for a new job.
Along with everyone else in the industry, haw haw
You guys forgot the best news. These are the lowest software sales in 13 years.
Not Maxy, just a regular consumer excited for the exclusives like Fantasia, Killer Instinct, Call of Duty and Halo on the X-Box Onetm
:jawalrusNot Maxy, just a regular consumer excited for the exclusives like Fantasia, Killer Instinct, Call of Duty and Halo on the X-Box Onetm
:what
You guys forgot the best news. These are the lowest software sales in 13 years.
You guys forgot the best news. These are the lowest software sales in 13 years.
Get ready for dat Kickstarter/Indie/Euro-Jank/Steam/OUYA future, guys. :jawalrus
Nintendo’s 3DS edged out the 360 as the top selling platform across hardware and portables.
It's better to burn out than to fade away
Ehn, the game is still excellent. I'm not happy Kaneko is probably done, but excellent SMT games with different art are still excellent SMT games.
You guys forgot the best news. These are the lowest software sales in 13 years.
Get ready for dat Kickstarter/Indie/Euro-Jank/Steam/OUYA future, guys. :jawalrus
:dead
QuoteNintendo’s 3DS edged out the 360 as the top selling platform across hardware and portables.
:rock All 3DS future :rock
QuoteNintendo’s 3DS edged out the 360 as the top selling platform across hardware and portables.
:rock All 3DS future :rock
116k 2 years after launch
QuoteNintendo’s 3DS edged out the 360 as the top selling platform across hardware and portables.
:rock All 3DS future :rock
116k 2 years after launch
QuoteNintendo’s 3DS edged out the 360 as the top selling platform across hardware and portables.
:rock All 3DS future :rock
Apparently 3DS only did 113k last year so I guess this is a rebound
this reminds me, how many people will still have 360s & ps3s by the time bioshock dlc is released for those season passes? do they give refunds if nothing is released? cant imagine there's too many happy people at 2k nowadays :lol
:wag
Borderlands 2 Season Pass was worth it
BL2 is probably the best current example of how to improve for a sequel this gen
I'm okay with the game industry cratering, it gives me time to catch up on all those sweet sweet 16-bit JRPGs I missed out on the first time.
BL2 is probably the best current example of how to improve for a sequel this gen
AssCreed 2?
Honestly, Season Passes that aren't from EA are scams at this point. Uncharted 3's was :lol and the GAF hissy-fit was hilarious over that. (So glad I didn't buy into that thanks to them fucking up Uncharted 2's multiplayer six months in)The entire purpose of Season Passes are to be scams. A large percentage of users lose interest in a game and never buy the DLC by the time it comes out. So season passes exist to con those users out of their money NOW since they won't give it later. That's why the quality of DLC doesn't matter: because the target of season passes were never going to play it anyway.
Though I guess I can kinda give Ubisoft a pass since they released their Ass Creed 3 stuff "on-time" like they did the previous outings but the price-saving wasn't really worth it.
I know people like AC2 and think it's a great improvement, but I think it's the exact opposite. It didn't really fix AC 1 in they way I wanted. It just made it GTA when it should have became Hitman.BL2 is probably the best current example of how to improve for a sequel this gen
AssCreed 2?
Honestly, Season Passes that aren't from EA are scams at this point. Uncharted 3's was :lol and the GAF hissy-fit was hilarious over that. (So glad I didn't buy into that thanks to them fucking up Uncharted 2's multiplayer six months in)
Though I guess I can kinda give Ubisoft a pass since they released their Ass Creed 3 stuff "on-time" like they did the previous outings but the price-saving wasn't really worth it.
http://www.youtube.com/watch?v=KM7hLzhAdD8"I'M HERE TO ASK YOU ONE QUESTION AND ONE QUESTION ONLY. EXPLOSIONS!?"
:bow
Some numbers out
Wii U ~ 33k
Vita < 16k
PS3 86 - 90K
Flamenco post if you are okay
BL2 is probably the best current example of how to improve for a sequel this gen, and has (IMO) the best dlc of any game this gen also. Can't recommend it enough, especially now that it's cheaper. Hours and hours of fun. Only possible way I'd say don't get it would be if you just don't like shootin shit.
Honestly, Season Passes that aren't from EA are scams at this point. Uncharted 3's was :lol and the GAF hissy-fit was hilarious over that. (So glad I didn't buy into that thanks to them fucking up Uncharted 2's multiplayer six months in)The entire purpose of Season Passes are to be scams. A large percentage of users lose interest in a game and never buy the DLC by the time it comes out. So season passes exist to con those users out of their money NOW since they won't give it later. That's why the quality of DLC doesn't matter: because the target of season passes were never going to play it anyway.
Though I guess I can kinda give Ubisoft a pass since they released their Ass Creed 3 stuff "on-time" like they did the previous outings but the price-saving wasn't really worth it.
Honestly, Season Passes that aren't from EA are scams at this point. Uncharted 3's was :lol and the GAF hissy-fit was hilarious over that. (So glad I didn't buy into that thanks to them fucking up Uncharted 2's multiplayer six months in)
Though I guess I can kinda give Ubisoft a pass since they released their Ass Creed 3 stuff "on-time" like they did the previous outings but the price-saving wasn't really worth it.
What happened with UC3?
Some numbers out
Wii U ~ 33k
Vita < 16k
PS3 86 - 90K
Flamenco post if you are okay
Some numbers out
Wii U ~ 33k
Vita < 16k
PS3 86 - 90K
Flamenco post if you are okay
Fzero and what? I forgot. Skies?
Nah,this machine is designed just for the Yanks.Low current gen sales are just further signs that consumers are ready for the next-gen experience that only the X-Box Onetm can offer.FUSE missing on that fucking list :lolYou guys forgot the best news. These are the lowest software sales in 13 years.
Next gen save us :P
Anything you can share?
Reggie should be picking up a newspaper to look for a new job.
Along with everyone else in the industry, haw haw
...maxy?
Yeah, Sony hasn't had a chance like this since PS1. Here's hoping they don't pull a Sony.
I think the difference was that nintendo actually made good games before going 3rd party; sega didn't.
Wii U Sales:
:lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol
Lego Batman 2: DC Super Heroes, Fast & Furious: Showdown, and Sniper Elite V2 combined sold 4000 copies.
:lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol
How is this even physically possible? Why would any publisher ever support Wii U given these pathetic sales? There is literally no way ninthings can spin third parties not supporting Wii U as being bad for them.
45k for Soul Sacrifice isn't that bad.
45k for Soul Sacrifice isn't that bad.
Market is so different now, all the right moves might not be enough.
Kickstarter future and death of AAA games indeed.
You have to compare the sales to what it did in Japan and take into account the cost of localization.
One-man iPhone games don't sell for $40 and you're neglecting Japanese and European sales. There are plenty of companies that are sustainable with those kind of numbers.
XSEED would love those numbers.
Fuse Sales: <20K
Surprise, surprise, games from a terrible developer fail to sell when they don't have a legion of Sony fanbabies blindly buying their games to prop up mothership Sony.
Fuse Sales: <20Kgoddamn
Surprise, surprise, games from a terrible developer fail to sell when they don't have a legion of Sony fanbabies blindly buying their games to prop up mothership Sony.
Which will sell more lifetime: Fuse, Haze, or Ryse?
Yesterday the clerk at Gamestop told me they're requiring a $100 deposit because too many people pre-ordered Wii U's and ended up not picking them up. Corporate didn't like that so figured if people are parting with $100 they're a bit more serious with picking the system up day 1.
:lol dead rising 3 moving units, okDunno,Zombimania is still alive and kicking,in both games and movies.
can anyone tell me ok how companies determine piracy rates? was reading up on how companies skip out on android while citing piracy rates, but all i can find for evidence is articles with devs talking piracy v purchase ratios.
I'm just gonna carry on playing the free games I get from Gold and PS+ and try not to pay too much attention to either new system until next Fall.
Is it confirmed that Dead Rising 3 is a launch title?This holiday.
Is it confirmed that Dead Rising 3 is a launch title?
Which will sell more lifetime: Fuse, Haze, or Ryse?
:lol dead rising 3 moving units, ok
can anyone tell me ok how companies determine piracy rates? was reading up on how companies skip out on android while citing piracy rates, but all i can find for evidence is articles with devs talking piracy v purchase ratios.
On Android/iOS, they just check leaderboards versus unit sales. Some have the game do a small phone home.
(http://i.imgur.com/Ny2Vu95.jpg)
:bow
that fucking korn picture, every time :lol
WiiU 4.236
:dead
The Wii U has less chance at being a viable console than I have getting back together with Fit Girl.
Xbox 360 is this generation's best-selling home games console in the UK, says GfK Chart-Track.
Microsoft's platform will overtake Wii in a matter of days, the stat tracker says. Xbox 360 is regularly outselling all rivals in hardware terms, and has now shifted 8.4m consoles across the country.
“This is an historic milestone and our sincere thanks goes to each and every person that has bought and enjoyed Xbox 360 over the past eight years," Director of Xbox and entertainment Harvey Eagle told MCV
The big exclusives also have difficulty with 45,000 sales for God of War: Ascension and only 26,000 for Gears of War: Judgment. All sales of console games is down 13%, sales of consoles down 22% and sales of portable consoles down 33%!(http://cdn-static.gamekult.com/gamekult-com/images/photos/30/50/16/03/marche-francais-la-next-gen-vite-ME3050160334_1.jpg)
At e3 I overheard that a certain AAA new IP needs to sell 10 million copies...to break even. No I'm not saying which one. You can guess. :)
You think TitanFall is going to get a PS4 port? I hope so. I mean I assume it will or the 2nd one at least.
You think TitanFall is going to get a PS4 port? I hope so. I mean I assume it will or the 2nd one at least.I think GAF insider CBoaT mentioned it was a 1 year timed exclusive. Several news outlets have been hinting at it as well.
Titanfall.That or Destiny
Titanfall is a source engine game, no sp campaign and all the work that goes with that, shit is cheap.Not cheap. Not in the slightest.
I can only assume that such a budget was approved during the time when they thought the menace of used games had been defeated, and game sales were going to increase tenfold as a result. And it would have worked too, if not for manufactures being giant pansies that couldn't withstand Twitter campaigns.
How come Titanfall is so expensive? I don't see anything special really in production values.The gameplay has "expensive" written all over it. Plus building a new online infrastructure for this type of game costs some serious bucks.
How long does that licensing agreement the NFL signed with EA run? Just wondering...
in the ps3 version, once you reach a certain level, the framerate frequently drops to the single digits and the game crashes constantly. they've said they're working on a patch, but I don't think it's out yet. probably too late to salvage the game's sales, though. i'd be surprised if even a quarter of the people who bought the ps3 version haven't already sold it to the shop.
How long does that licensing agreement the NFL signed with EA run? Just wondering...
NFL 2K15
:rejoice
How long does that licensing agreement the NFL signed with EA run? Just wondering...
NFL 2K15
:rejoice
I'd love to see an ubisoft football game just to see how ubisoft it would be. checklists for everything (25 sacks to unlock dan marino jersey, etc) and somehow fit in borgia towers.
Also a Watchdogs-esque mode where you play a security guard attempting to prevent various terrorist attacks at the stadium.
Why even release something so buggy.
Whole QA department must be going like TOLD YAspoiler (click to show/hide)There was no QA[close]
How long does that licensing agreement the NFL signed with EA run? Just wondering...
Titanfall is a source engine game, no sp campaign and all the work that goes with that, shit is cheap.
Titanfall is a source engine game, no sp campaign and all the work that goes with that, shit is cheap.
Sometimes I worry about the way your head works.
Fortunately the hardware’s focus on accessibility and familiarity made it easy to incorporate indies. Cerny always aimed to nurture creativity at any level. “We wanted the focus to be on the games that the creative directors wanted to make, rather than the minutiae of the hardware. That’s universal,” says Cerny. “That’s true whether you’re talking Destiny with their 700-strong team or you’re talking one guy doing everything. They want to focus on the creative vision.
Media Create Sales: Week 28, 2013 (Jul 08 - Jul 14)
01./00. [WIU] Pikmin 3 <ACT> (Nintendo) {2013.07.13} (¥5.985) - 92.720 / NEW
02./00. [3DS] Youkai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) - 53.654 / NEW
03./01. [PS3] Earth Defense Force 2025 <ACT> (D3 Publisher) {2013.07.04} (¥6.980) - 37.024 / 191.713 (-76%)
04./05. [3DS] Friend Collection: New Life # <ETC> (Nintendo) {2013.04.18} (¥4.800) - 26.065 / 1.259.847 (-19%)
05./00. [WIU] New Super Luigi U <ACT> (Nintendo) {2013.07.13} (¥3.885) - 24.881 / NEW
06./02. [PSV] Toukiden # <ACT> (Koei Tecmo) {2013.06.27} (¥6.090) - 20.853 / 186.963 (-52%)
07./03. [PSP] Toukiden <ACT> (Koei Tecmo) {2013.06.27} (¥5.040) - 19.262 / 118.404 (-42%)
08./00. [PS3] Dead Island: Riptide <ADV> (Spike Chunsoft) {2013.07.11} (¥7.329) - 18.462 / NEW
09./00. [PS3] Metal Gear Solid: The Legacy Collection <ADV> (Konami) {2013.07.11} (¥7.980) - 17.599 / NEW
10./07. [3DS] Donkey Kong Country Returns 3D <ACT> (Nintendo) {2013.06.13} (¥4.800) - 12.963 / 206.322 (-31%)
11./04. [PS3] Gundam Breaker <ACT> (Bandai Namco Games) {2013.06.27} (¥7.980) - 10.224 / 242.819 (-68%)
12./11. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 10.088 / 3.325.123 (-11%)
13./12. [3DS] Luigi's Mansion: Dark Moon <ACT> (Nintendo) {2013.03.20} (¥4.800) - 9.184 / 825.026 (-15%)
14./08. [PS3] The Last of Us <ADV> (Sony Computer Entertainment) {2013.06.20} (¥5.980) - 9.158 / 173.181 (-35%)
15./00. [PSP] Hanayaka Kana, Ware ga Ichizoku - Tasogare Polarstar # <ADV> (Idea Factory) {2013.07.11} (¥6.090) - 9.046 / NEW
16./20. [PSP] Dangan-Ronpa (PSP the Best) # <ADV> (Spike) {2011.11.23} (¥2.940) - 6.106 / 91.204 (+67%)
17./13. [3DS] Digimon World Re:Digitize Decode <RPG> (Bandai Namco Games) {2013.06.27} (¥5.480) - 5.912 / 50.952 (-45%)
18./10. [3DS] Etrian Odyssey Untold: The Millenium Girl <RPG> (Atlus) {2013.06.27} (¥6.279) - 5.870 / 106.914 (-54%)
19./15. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 5.203 / 516.866 (+12%)
20./14. [PS3] Atelier Escha & Logy: The Alchemist of Empty Twilight # <RPG> (Gust) {2013.06.27} (¥7.140) - 5.031 / 72.873 (-51%)
http://www.neogaf.com/forum/showpost.php?p=71047806&postcount=38:dead
That guy is the founder of serebii. In other words, the special fellow SUPREME!
http://www.neogaf.com/forum/showpost.php?p=71047806&postcount=38
That guy is the founder of serebii. In other words, the special fellow SUPREME!
More so, why isn't he using the proper English name: Celebi? :-\
I'm gonna use the weather to spin X1 bombing. This is genius.it does rain a lot in redmond
Software
(New Physical Retail only; across all platforms incl. PC)
1. The Last Of Us (PS3)** Sony (Corp)
2. Animal Crossing: New Leaf (3DS) Nintendo
3. Minecraft (360) Microsoft (Corp)
4. Call of Duty: Black Ops II (360, PS3, PC, NWU)** Activision Blizzard (Corp)
5. NBA 2K13 (360, PS3, WII, NWU, PSP, PC)** Take 2 Interactive (Corp)
6. Injustice: Gods Among Us (360, PS3, NWU)** Warner Bros. Interactive
7. Donkey Kong Country Returns (3DS, WII) Nintendo
8. Deadpool (360, PS3) Activision Blizzard (Corp)
9. Battlefield 3 (360, PS3, PC)** Electronic Arts
10. Luigi's Mansion: Dark Moon (3DS) Nintendo
**(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware)
“To quote Nintendo during E3, 'software sells hardware', which is evident in this month's 3DS results. Strong double-digit increases in the 3DS hardware sales were coupled with triple-digit digit increases in software for June sales. 3DS software sales momentum is building due to a steady flow of content over the past few months, leading to positive year-to-date sales results,” NPD analyst Liam Callahan said. “Animal Crossing: New Leaf also sold well in the context of first-party games for the 3DS, having the third highest first-month sales next to two launches from holiday 2011: Mario Kart 7, and Super Mario 3D Land.”
One new piece of hardware NPD started tracking this past month was Ouya. It's been a slow uptake, however. "June 2012 was the first month of retail sales for Ouya (not counting direct sales through ouya.tv) and were relatively light for a new console," Callahan added. "This may be due to the lack of a major marquee title driving consumers to seek out the console, low awareness due to Ouya being a new brand, or low inventory volume due to manufacturing constraints.”
Callahan also put some context around Naughty Dog's hit, The Last of Us: “The Last of Us was the top selling game at retail in the month of June. To put this in context, it had the second highest first-month sales of a PS3 first-party game, after God of War 3 in March 2010. The Last of Us was also the third highest game to launch during the month of June since NPD began tracking sales in 1995.”
Soooo.... don't suppose anyone can post hardware figures before 10 pm tonight? It's, uh, for science. Yeah. :shh
Well, I think I'll just make an educated guess and say the Wii U sold for shit again last month if I don't hear back from anybody. :P
Well, I think I'll just make an educated guess and say the Wii U sold for shit again last month if I don't hear back from anybody. :P
If AZ Greg's post wasn't a guess, its possibly done a worse weekly average in the US this month than Japan.
wario ~ 12k
mc > 350k
TLOU ~ 985K (2 editions)
3DS - 225K
360 - 140K
PS3 - 108K
Wii - 53K
Wii U - 42K
Vita - 27K
http://m.neogaf.com/showpost.php?p=71459966
This is a serious post, brought to you by the same person who produced this megahit. (http://m.neogaf.com/showthread.php?t=480527)
http://m.neogaf.com/showpost.php?p=71459966
This is a serious post, brought to you by the same person who produced this megahit. (http://m.neogaf.com/showthread.php?t=480527) This guy *literally* can't address Nintendo without PR speak.
I haven't really been following for a while, but why does PS3 sell so bad in the US? I would have thought high sales of TLoU would have at least pushed it ahead of Xbox this month.
http://m.neogaf.com/showpost.php?p=71459966
This is a serious post, brought to you by the same person who produced this megahit. (http://m.neogaf.com/showthread.php?t=480527) This guy *literally* can't address Nintendo without PR speak. Goddamn. : lol
it sells that bad everywhere right now. The hardware market is kaput right now. New systems are announced, dated, and priced.
Software is dead for the most part, too. TLoU sold well to the Uncharted crowd, but the thing about them is, they already have PS3s.
it sells that bad everywhere right now. The hardware market is kaput right now. New systems are announced, dated, and priced.
Software is dead for the most part, too. TLoU sold well to the Uncharted crowd, but the thing about them is, they already have PS3s.
http://m.neogaf.com/showpost.php?p=71459966
This is a serious post, brought to you by the same person who produced this megahit. (http://m.neogaf.com/showthread.php?t=480527) This guy *literally* can't address Nintendo without PR speak. Goddamn. :lol
The only time brands mean anything is when all other factors are equal. In that case, the reigning champion usually wins again.
http://m.neogaf.com/showpost.php?p=71459966http://www.neogaf.com/forum/showpost.php?p=71460371&postcount=270
This is a serious post, brought to you by the same person who produced this megahit. (http://m.neogaf.com/showthread.php?t=480527) This guy *literally* can't address Nintendo without PR speak. Goddamn. :lol
I assume you mean NA sales, right?
I assume you mean NA sales, right?
In the west in general sorry I didn't specify.
Well, generally, I can't help you with Euro numbers, but broadly, NA JRPG sales are as follows:
(10 million and under)
Each Pokemon generation as a whole
(5 million and under)
Kingdom Hearts
Pokemon Diamond
(3 million and under)
Kingdom Hearts 2
Most individual Pokemon main games
Final Fantasy 7, 10
Mario & Luigi 3
Super Paper Mario
(2 million and under)
Most other Final Fantasy main games
Paper Mario 2
Pokemon Mystery Dungeon 2 (combined)
Mario & Luigi 1
Kingdom Hearts GBA
Pokemon Mystery Dungeon DS (1)
Crisis Core
(1 million and under)
Star Ocean 3
Kingdom Hearts 358 Days divided by the Square Root of Nomura
Pokemon Mystery Dungeon GBA
Legend of Dragoon
Final Fantasy Tic-Tacs (1, Advance)
Dragon Quest 8
Final Fantasy 3 DS
Pokemon Mystery Dungeon 2 (each version)
Golden Sun 1, 2
Paper Mario: Sticker Star
Mario & Luigi 2
Final Fantasy Crystal Chronicles
Chrono Cross
Paper Mario 1
(500k and under)
That is essentially a complete list, going back to the PSX. I'll have to see what I can find from before then. As you can see, for a genre they're generally not associated with, Nintendo pretty much runs the show saleswise for JRPGs.
Holy hell Kingdom Hearts GBA sold well, I always thought it looked like some weird cash-in card game. Was it even any good?
I stopped playing near the end but yeah, I enjoyed it. The only card based game that hit with me.
misplaced post
edit: umm so how bout dem Vita sales? :-[
Naw, iphone came out 2007. 2008 had a 3 million increase. It's AFTER 2008 when the dip starts. For reference, ipad is 2010. And holyyyyy shit 2012.
2012 and 2013 is where the ~40% drop offs came. Those are what I consider more alarming.
their parent company is currently bankrupt and is auctioning off pieces of itself
i guess what i'm saying is that they don't
You're telling me that old hardware isn't selling anymore, and is in a steady decline? Whoa what a shock!
150k for AC retail+digital seems pretty low for LTD.
150k for AC retail+digital seems pretty low for LTD.
That's because it's not, it's July's number that got mixed in with NSMBU and LM's LTDs.
Man, I remember a few years ago when it was just, "Kids don't have a DS anymore, they have an iPod Touch!"
Now I can't remember the last time I saw a kid in public WITHOUT an iPad. It's gone from "the new thing kids have" to "the new thing kids ARE"
Man, I remember a few years ago when it was just, "Kids don't have a DS anymore, they have an iPod Touch!"
Now I can't remember the last time I saw a kid in public WITHOUT an iPad. It's gone from "the new thing kids have" to "the new thing kids ARE"
You're telling me that old hardware isn't selling anymore, and is in a steady decline? Whoa what a shock!
It's not in steady decline, it's in free fall. And the three pieces of new hardware introduced so far have completely floundered. And software is also in the toilet. We have literally never seen percent declines this steep year over year over year since the mid-80s.
But sure, nothing's wrong that more new hardware won't fix. I'm sure people will give up their smartphones and tablets with their embarrassment of free/cheap games for new consoles from Sony and MS with $60-70 games again.
Not even going to bother with the PS4 or Xbone.
PC all the way for me!
Man, I remember a few years ago when it was just, "Kids don't have a DS anymore, they have an iPod Touch!"
Now I can't remember the last time I saw a kid in public WITHOUT an iPad. It's gone from "the new thing kids have" to "the new thing kids ARE"
Not even going to bother with the PS4 or Xbone.
PC all the way for me!
Yeah, I realized I'd MUCH rather put that $400 toward building HTPC 3.0 sooner
it's going to be cheaper for me to just swap out my videocard whenever stuff demands it anyway, so the idea of buying a next gen console just feels like paying $400+$50 a year for a USB key to unlock a fistful of mediocre exclusives.
The Wonderful 5258
Welp, shoulda stuck with the original idea of using Nintendo characters.
Welp, shoulda stuck with the original idea of using Nintendo characters.
Then it would have sold 10k.
Wii U software sales are, uh, pretty bad.
2005: 900k+
2006: 1.2 million+
2007: 1.7 million+
2008: 2 million+
2009: 1.3 million+
2010: 1.2 million+
2011: 1 million+
2012: 600k+
2013: 360k
that should paint the picture nicely
man, looks like things starting coincidentally going sour once the iphone came out, then really shit the bed once ipad came out
fancy zat
are those US sales? I'm arguing with someone who does't think there's been a shift in kid spending/playing habits to tablets and that my saying so is "privilege"
are those US sales? I'm arguing with someone who does't think there's been a shift in kid spending/playing habits to tablets and that my saying so is "privilege"
Does that someone know anyone with kids? I see way more kids messing around with tablets and smartphones than traditional handheld game systems.
When I was at Otakon a few weeks ago, everyone and their mother had a 3DS.
are those US sales? I'm arguing with someone who does't think there's been a shift in kid spending/playing habits to tablets and that my saying so is "privilege"
Does that someone know anyone with kids? I see way more kids messing around with tablets and smartphones than traditional handheld game systems.
I SAID THIS EXACTLY, I asked if they had actually seen any children lately or were just making assumptions, but again I am speaking from a position of white privilege to say that every single fucking kid in the world now has a tablet
I pointed out that a proprietary platform used only for $40 games seemed a lot more privileged to me ... we're probably not on speaking terms any more
It's very hot in Japan now.
When I was at Otakon a few weeks ago, everyone and their mother had a 3DS.
----------------------------------------------------------------------------------------
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
----------------------------------------------------------------------------------------
| 3DS # | 79.191 | 67.022 | 64.159 | 2.536.671 | 3.059.106 | 12.316.551 |
| PS3 | 13.790 | 20.090 | 11.813 | 605.864 | 777.991 | 9.465.948 |
| PSV | 7.314 | 8.405 | 14.106 | 692.892 | 519.554 | 1.823.717 |
| WIU | 5.702 | 6.741 | | 440.612 | | 1.067.899 |
| PSP # | 5.493 | 6.218 | 9.065 | 358.117 | 557.689 | 19.987.128 |
| WII | 978 | 1.141 | 6.958 | 58.115 | 385.611 | 12.696.951 |
| 360 | 201 | 177 | 815 | 18.181 | 48.512 | 1.632.015 |
----------------------------------------------------------------------------------------
| ALL | 112.669 | 109.794 | 109.263 | 4.710.452 | 5.449.852 | 58.990.209 |
----------------------------------------------------------------------------------------
| 3DSLL | 60.077 | 49.149 | 38.913 | 1.662.722 | 526.563 | 3.753.093 |
| 3DS | 19.114 | 17.873 | 25.246 | 873.949 | 2.532.543 | 8.563.458 |
| PSP | 5.493 | 6.218 | 9.065 | 358.117 | 557.689 | 19.811.141 |
----------------------------------------------------------------------------------------
Friend Collection: New Life
New FFXIV is that bad?
Is the FFXIV drop because it's average/bad or because the servers weren't working?
Holy hell at those second week 90%+ drops on JoJo and FF. that is indicative of some seriously bad word of mouth.
Jojo though - man - second hand copies at sub 3000 yen one week after and a GLUT of them. that 40/40!
Hardware:
Xbox 360: 96K (-50.3%) Best Selling Console (http://www.neogaf.com/forum/showthread.php?t=676577)
QuoteHardware:
Xbox 360: 96K (-50.3%) Best Selling Console (http://www.neogaf.com/forum/showthread.php?t=676577)
:fbm
can't wait to see the excuses when the new consoles are out and underperforming
can't wait to see the excuses when the new consoles are out and underperforming
Quotecan't wait to see the excuses when the new consoles are out and underperforming
i think both Sony and MS will be one step ahead of that game and will deliberately undership to change the narative to "WHAT A SELLOUT! PHEW!"
can't wait to see the excuses when the new consoles are out and underperforming
At this point I'm expecting PS4 to underperform and Xbox One to under-underperform
can't wait to see the excuses when the new consoles are out and underperforming
According to Nintendo, 190,000 copies of Mario & Luigi: Dream Team were sold in August (combining physical and digital sales), while Pikmin 3 sold 115,000. New Super Luigi U has sold 120,000 combined units across physical and digital.
Nintendo reports that the following 3DS games have sold at least 250,000 combined copies so far in 2013:
Luigi's Mansion: Dark Moon (863,000)
Animal Crossing: New Leaf (739,000)
New Super Mario Bros. 2 (406,000 in 2013, 1.85 million total)
Fire Emblem Awakening (390,000)
Mario Kart 7 (352,000 in 2013, 2.84 million total)
Pokemon Mystery Dungeon: Gates to Infinity (298,000)
Donkey Kong Country Returns 3D (268,000)
Super Mario 3D Land (265,000 in 2013, 2.86 million total)
LEGO City Undercover: The Chase Begins (264,000)
So what happens when PS4 and Xbox One have fairly tepid sales this time next year?
I'll handle this, Andy. What did you guys expect? I don't know what's up with all these third parties releasing shoddy ports, but if you're not going to treat Wii U customers well, they're not going to buy your game. And when you leave out absolutely critical functionality like local co-op, what do you expect?This better be a GAF repost.
I'll handle this, Andy. What did you guys expect? I don't know what's up with all these third parties releasing shoddy ports, but if you're not going to treat Wii U customers well, they're not going to buy your game. And when you leave out absolutely critical functionality like local co-op, what do you expect?This better be a GAF repost.
Monster Hunter 4 sold over 2 million in its first four days. Pretty much cemented now as Japan's new DQ. Capcom's gotta be loving that.
Monster Hunter 4 sold over 2 million in its first four days. Pretty much cemented now as Japan's new DQ. Capcom's gotta be loving that.
Monster Hunter 4 sold over 2 million in its first four days. Pretty much cemented now as Japan's new DQ. Capcom's gotta be loving that.
Just wanna know when is this gonna hit stateside before picking up a 3ds
Have any of the console entries sold more than Tri (WW and JP)? (Honestly asking.)
Probably MH2, maybe? Frontier?
No, Tri sold the most of the home versions. The takeaway here is that, like Animal Crossing, the home console fanbase for the series just isn't as strong as the portable fanbase, and thus, consoles should be relegated to side versions and/or HD ports.
Monster Hunter 4 sold over 2 million in its first four days. Pretty much cemented now as Japan's new DQ. Capcom's gotta be loving that.
Just wanna know when is this gonna hit stateside before picking up a 3ds
Gonna be a year wait at least I'd bet, you might as well should just get MH3U (2013 GOTY.)
i'm sure the next project is basically MH4G
MH4, even early on, destroys MH3G and i'm glad skipping it (despite buying it multiple times) made everything feel fresher, but truth is that it does feel a darn sight different.
I'm not rushing things - basically this is a 1000+ hour experience so there's no point getting too het up about progress. So far, 8 hours on the clock and the HR1 dosjaggi fight with base armour and weaponry was ZOMG ZOMG ZOMG ZOMG levels of brilliant. It's hard to put into words why it's so much better, but there was more cat and mouse chasing, the variable height adds a ton of different tactics, the Jaggi bolting through a column and smashing it was :O, my two cats jumping on it and holding on for deal life as it swung to throw them off.... droooooooooooooooooooooooooooooooooooooooool.
Game is solid sold out in shinjuku, aki, shibuya and my local town. No second hand versions either. Places are pushing the download cards and people are gobbling them up (apparently most downloaded game to date already)
There's always a lot of fear for me with games like this and my initial reaction to this project was that there was a lot of ways they could screw this up, but as long as it doesn't screw things up from this point onwards? yeah - they nailed this +++. The already easy Story mode seems to have been made even easier (e.g. DosJaggi HR1 fight - 18 mins vs 2* story battle - 5 mins) and that's a good thing.
The biggest problem that the game as is the amount of text and the super annoying interuptions up until a certain point in the game. But hey - even that's shutting up. Plus no forced weapon tutorial! Huzzah based capgods!
Can't stop thinking about it... want to get my hunt on.
Fun fact:
MH4 sold more in 4 days than there are overall Vitas in Japan.
I want a thread dedicated to the prices of corporate bonds issued by the hardware manufacturers :philspoiler (click to show/hide)And then we'd really see how fucked Sony is[close]
02. [PSX] Final Fantasy VIII
07. [PSX] Final Fantasy IX
Sales of sequels are largely dependent on the quality of their direct predecessors. Those figures make perfect sense.Quote02. [PSX] Final Fantasy VIII
07. [PSX] Final Fantasy IX
:stahp
Sales of sequels are largely dependent on the quality of their direct predecessors. Those figures make perfect sense.Quote02. [PSX] Final Fantasy VIII
07. [PSX] Final Fantasy IX
:stahp
02. [PSX] Final Fantasy VIII (Square) {1999.02.11} - 2.504.044 / 3.501.588
06. [PSX] Final Fantasy VII (Square) {1997.01.31} - 2.034.879 / 3.277.776
Quote02. [PSX] Final Fantasy VIII
07. [PSX] Final Fantasy IX
:stahp
FF9 had other stuff going against it, too. Basically had no hope of outselling 8 even had 8 been great.
Eh, i always preferred FF8 to FF7.
Final Fantasy - 4 ---> Long hours, grind, fantasy monsters
Dragon Quest - 3 ---> Long hours, grind, fantasy monsters
Monster Hunter - 2 ---> Long hours, grind, fantasy monsters
Pokémon - 1 ---> Long hours, grind, fantasy monsters
I sees a parterns!
It would be interesting to see games with the highest first-week sales versus games that sold the most overall.
Replace the whole list except Pokemon with Nintendo games, more or less.
1. Xbox 360 - Call of Duty: Modern Warfare 2
2. Xbox - Halo 2
3. Xbox 360 - Call of Duty: Black Ops
4. Xbox 360 - Call of Duty Black Ops 2
5. Xbox - Halo
6. Xbox 360 - Call of Duty: Modern Warfare
7. Xbox 360 - Halo 3
8. Xbox 360 - Gears of War 2
9. PS3 - Call of Duty: Modern Warfare 2
10. Xbox 360 - Gears of War
Borys was doing 1 day sales, Andrex.
First month or LTD? I think it'll do about a million over time. First month? Maybe 200kish? Digital launching early is going to bleed off a lot of first-month physical sales.
Didn't the original only do like 3 million on a larger userbase?
In the US? 2.5 million. WW? Like 5 million? Wait, are we supposed to just be guessing for NA?
So the empty space thing is fake?
Monster Hunter without buttons just makes me want to die.
Monster Hunter without buttons just makes me want to die.
Unless it's tap to win QTEs I don't even know how it'd be possible. What was Dynamic Hunting like?
Sounds like we could use more info on Monster Hunter Smart
Maybe Wired could have gotten some instead of hunting around for empty rooms
That makes no sense.
Sounds like we could use more info on Monster Hunter SmartIt looks fucking amazing.
Maybe Wired could have gotten some instead of hunting around for empty rooms
Sounds like we could use more info on Monster Hunter SmartIt looks fucking amazing.
Maybe Wired could have gotten some instead of hunting around for empty rooms
http://youtu.be/6zHrreNJmsM
:bow iOS
:piss andrex
After five days on sale in launch week it is already the 24th biggest-selling game ever in the UK. Breaking that down, it's the 11th biggest on Xbox 360 and 10th biggest on PlayStation 3. Xbox 360 accounted for 57 per cent of sales, PS3 43 per cent.
More astonishing figures: GTA5's launch week was 2.4 times greater than GTA4's. It shifted almost 250,000 more units than previous record-holder, 2010's Call of Duty: Black Ops.
see the thing is
i hesitate to even slap the game journalist tag onto feit
he's a game journalist like i'm a professional weightlifter
it's not his job, he does it somewhat infrequently, and he's got little interest in it beyond using it as an excuse to socialize.
"Dunno, I keep seeing people posting pics of the goods area (which is always giant and empty) and proclaiming the death of TGS!"
feit is a nice guy, but there's no questioning he was working an angle with his story on TGS, and it's an angle consistent with the fact that he's the reason i have the hashtag #ohjapan muted on twitter.
Can someone tell me why GTAV has sold so more on launch week than all past GTA titles combined? I don't understand. I agree it looked like a great title but more than every gta launch combined?Hmm... maybe cause it was released at the very end of this gen? Everyone who would ever want a 360 or PS3 has one by now. Plus it's been 5 years since the last GTA game.
Can someone tell me why GTAV has sold so more on launch week than all past GTA titles combined? I don't understand. I agree it looked like a great title but more than every gta launch combined?I have no idea but maybe it's because the very large install base (~160 million) and lack of competition from other games.
The Legend of Zelda series: (List ordered by first week sales):shaq2
[N64] The Legend of Zelda: Ocarina of Time (Nintendo) {1998.11.21} - 386.234 / 1.147.068
[NDS] The Legend of Zelda: Spirit Tracks (Nintendo) {2009.12.23} - 320.940 / 740.109
[N64] The Legend of Zelda: Majora's Mask (Nintendo) {2000.04.27} - 314.044 / 601.539
[NDS] The Legend of Zelda: Phantom Hourglass (Nintendo) {2007.06.23} - 288.282 / 902.386
[GCN] The Legend of Zelda: The Wind Waker (Nintendo) {2002.12.13} - 287.346 / 742.609
[WII] The Legend of Zelda: Skyward Sword (Nintendo) {2011.11.23} - 194.894 / 337.452
[NGB] The Legend of Zelda: Oracle of Ages (Nintendo) {2001.02.27} - 191.802 / 373.361
[NGB] The Legend of Zelda: Oracle of Seasons (Nintendo) {2001.02.27} - 190.029 / 372.693
[3DS] The Legend of Zelda: Ocarina of Time 3D (Nintendo) {2011.06.16} - 182.998 / 586.505
[WII] The Legend of Zelda: Twilight Princess (Nintendo) {2006.12.02} - 145.068 / 554.109
[GBA] The Legend of Zelda: Minish Cap (Nintendo) {2004.11.04} - 92.882 / 235.400
[GBA] The Legend of Zelda: A Link to the Past + Four Swords (Nintendo) {2003.03.14} - 84.107 / 293.989
[GCN] The Legend of Zelda: Four Swords (Nintendo) {2004.03.18} - 54.782 / 127.399
[NGB] The Legend of Zelda: Link's Awakening DX (Nintendo) {1998.12.12} - 49.513 / 314.224
[GBA] Famicom Mini: The Legend of Zelda (Nintendo) {2004.02.14} - 36.861 / 217.901
[GBA] Famicom Mini: Zelda II - The Adventure of Link (Nintendo) {2004.08.10} - 35.335 / 141.826
[WIU] The Legend of Zelda: The Wind Waker HD (Nintendo) {2013.09.26} - 31.154 / NEW
OoT 3D first week outselling TP's first week. :snoop
Feeling pretty good about my WW 200k first month/1 million LTD prediction now.Is a million WW seriously possible based on the Japanese sales (I know they exclude the eShop but Nintendo aren't known for their high DD ratios).
Luigi's Mansion 2 outsold all but one Zelda game in Japan? Is it that Zelda isn't popular in Japan (everywhere?) or was Luigi's Mansion 2 hugely successful?
How was Phantom Hourglass so successful? That was one of the worst games in the series (Spirit Tracks is the only one worse)...
It was better than Windwaker, real talk.
okay, i've sorted it, feit is some bizarre hybrid nintard/he-man japan hater. today he was admonishing japan because something he respected (windwaker hd) was outsold by something he found disgusting (oreimo, though if we listed everything that beat wwhd we'd be here forever). being skeeved by oreimo is fine, but neither one sold much at all, so i don't really see how japan failed here.
A lot of my favorite JP tactics game series or developers are gone, but thankfully western indie devs are picking up the slack.
I'm not sure it's a good comparison to compare sales of a HD remake on a struggling system to random uguu crap.
MH4 sold out again.... lol.
I just bought Farland Story for Saturn, you ever play that one?I've heard of it, never played it. Looks like a pretty average fantasy SRPG.
360 | 362 | 346
Quote360 | 362 | 346
well... i laughed.
Outside of the 3DS, those hardware numbers are utterly abysmal.*Sigh*, people can be so shortsighted. There were many angles Sony took to make the vita salvageable so this is not the only picture. If the 2000 version won't spike sale (which we have no Idea other than one picture and heresy) then Sony will rely on the Vita TV to boost the Vita-line's userbase. If that fails they can rely on the synergy of the ps4 and remote play. If that fails I believe they'll start to bundle the Vita with the ps4 to increase the userbase.
Annual Activision bullet-fest Call of Duty: Ghosts has zipped straight to the top of the UK all-formats chart.
62 per cent of sales were recorded on Xbox 360, 34 per cent on PlayStation 3 and 3 per cent on PS4, even though the copies won't be playable for another three weeks.
Wii U and physical PC sales counted for less than a single per cent of the game's total.
Sales-wise, the PlayStation 4 version of Ghosts was this week's seventh best-selling game, if all SKUs were counted separately - more than the PS3 versions of Battlefield 4 and Assassin's Creed 4.
Battlefield 4 was second this week, while Assassin's Creed 4 fell to third.
FIFA 14 was fourth, GTA5 was fifth and Batman: Arkham Origins was sixth, ahead of WWE 2K14, Minecraft: Xbox 360 Edition, Football Manager 2014 and Skylanders Swap Force.
Outside of the top 10, Nintendo's latest Professor Layton title, the excellent Azaran Legacy for 3DS, turned up in 13th.
Call of Duty: Ghosts UK launch sales are around 50 per cent lower than Call of Duty: Black Ops II, retail sources have told MCV.
Grand Theft Auto V Week One sales = FIFA 14 week one + Call of Duty: Ghosts week one + Battlefield 4 week one + Pokemon X and Y week one + Assassin's Creed IV week One + Batman week one.
I'm hoping CoD:Ghosts has a noticeable dip this year
I'm hoping CoD:Ghosts has a noticeable dip this year
Everything will dip this year cause this industry is going down in flames.
Purge by fire. :rejoice
The industry managed to rack up $791.1 million in total sales for new hardware and software at retail in October, according to data-tracking firm The NPD Group’s latest report. That’s up 5 percent from 2012, when the industry generated $755.7 million in revenue. That doesn’t match the monster $1.08-billion September total, but that wasn’t expected.http://venturebeat.com/2013/11/14/october-2013-npd-pokemon-powers-3ds-to-sixth-straight-month-at-top/
Again, software sales made up for slipping hardware numbers. New game sales were up 12 percent to $482.5 million. That’s compared to $432.6 million in 2012. Consoles only produced $171.7 million, which is down 8 percent from $187.4 million in the same period last year.
Nintendo 3DS marked its sixth consecutive month as the country’s best-selling video game hardware system, with more than 452,000 units sold, thanks in part to the launch of Nintendo 2DS and sales of Pokémon X and Pokémon Y. Sales of Nintendo 3DS hardware in October doubled last month’s tally*, and marked the most units any portable video game system or home console has sold in a single month in 2013.
Pokémon X and Pokémon Y were the No. 1 and No. 2 top-selling titles last month, with more than 1.7 million units combined, making October the biggest month for Nintendo 3DS software all year. Total Nintendo 3DS first-party software sales hit more than 2 million units sold, the highest tally since the report for December 2011, which included sales of hit games Super Mario 3D Land and Mario Kart 7.
Nintendo PRQuoteNintendo 3DS marked its sixth consecutive month as the country’s best-selling video game hardware system, with more than 452,000 units sold, thanks in part to the launch of Nintendo 2DS and sales of Pokémon X and Pokémon Y. Sales of Nintendo 3DS hardware in October doubled last month’s tally*, and marked the most units any portable video game system or home console has sold in a single month in 2013.
Pokémon X and Pokémon Y were the No. 1 and No. 2 top-selling titles last month, with more than 1.7 million units combined, making October the biggest month for Nintendo 3DS software all year. Total Nintendo 3DS first-party software sales hit more than 2 million units sold, the highest tally since the report for December 2011, which included sales of hit games Super Mario 3D Land and Mario Kart 7.
Batman outperformed AC? Was that AC's second month?
Batman outperformed AC? Was that AC's second month?
Nintendo PRQuoteNintendo 3DS marked its sixth consecutive month as the country’s best-selling video game hardware system, with more than 452,000 units sold, thanks in part to the launch of Nintendo 2DS and sales of Pokémon X and Pokémon Y. Sales of Nintendo 3DS hardware in October doubled last month’s tally*, and marked the most units any portable video game system or home console has sold in a single month in 2013.
Pokémon X and Pokémon Y were the No. 1 and No. 2 top-selling titles last month, with more than 1.7 million units combined, making October the biggest month for Nintendo 3DS software all year. Total Nintendo 3DS first-party software sales hit more than 2 million units sold, the highest tally since the report for December 2011, which included sales of hit games Super Mario 3D Land and Mario Kart 7.
X>Y :comeon
The stupid deer/antler thing is cooler than a dragon-ass motherfucker? :comeon
Still surprise me that 3DS isn't getting a lot of games. This industry is fucked up.It's not? Maybe just a lot of them are staying in its homeland. Last I looked the thing had plenty of software I'd have at in the states.
2DS Win.
Star wars
3ds: 3.4k
psv: 0.4k
Super Hedgehog Galaxy < 30k (2 platforms)
120k< The REAL Ellen Page < 125k
PSV < 30k < Wii < 40k < 50k < Wii U < 60k < 100k < PS3 < 120k
I dunno I think it could outsell the PS3 and 360 next year.
Vita wouldn't sell well if SCEA actually gave a shit, but the numbers would be higher than they are now. Screw you SCEA.
Vita wouldn't sell well if SCEA actually gave a shit, but the numbers would be higher than they are now. Screw you SCEA.
More like screw Sega. I'm sitting here waiting for a western release of PSO2 so I can grind on the go but Sega don't care. :(
So the WiiU is officially done now. There's no way it outsells the PS4, PS3, or 360 in November. Nor will it outsell those consoles or the XB1 in December. And next year...nope.
GG
Oh I dont know, 10k being a number most of those titles wish they could have sold being a factor perhaps.
They probably should at this point.
I can't see Ubisoft showing similar support in 2014.
They probably should at this point.
I can't see Ubisoft showing similar support in 2014.
Barring some kind of legitimate second wind (not the Mario 3D World bump, an actual significant increase of sales that is sustained over the course of several months), I can't see the Wii U getting even token ports after this holiday season.
I'd imagine there will be plenty of cross-gen efforts in 2014 though. Destiny and Titanfall are big titles that are coming to both gens largely to maximize profits; the PS4 and XB1 won't have install bases large enough to make either game a success so early in 2014. Likewise I think the Maddens and CoDs will continue to appear on the 360 and PS3 at least through 2014, maybe into 2015. I don't remember how long EA supported the PS2/Xbox but iirc they had ports on them for at least a couple years.
The difference will be that confused parents and gamers waiting for proper next-gen titles before jumping in will continue to buy 360/PS3 titles. No such market exists for the WiiU. Those people don't give a shit about Madden and there's nothing EA can do about it. I thought the Wii could lead to some interesting innovations, and while EA did use the controller it never caught on with audiences. Likewise the WiiU has obvious appliances to Madden (create your own routes and plays with the game pad), but they'll never be appreciated by an audience that only plays Nintendo games.
Sony just confirmed 1M PS4s sold through in NA in 24 hours. Biggest opening number in NA for a "PlayStation" device in history.
Console gaming is dead, long live console gaming. ???
Console gaming is dead, long live console gaming. ???
Wii u never sold out
Wii u never sold out
XB1 will probably do half of that in all of November.
Wii u never sold out
No, but Nintendo sold out.
To the casuals.
:yeshrug
WiiU sold 1.4m in NA this year. Ouch.Things would be even worse.
It's over for them. They had a great one year window to establish themselves in. Really makes me wonder if they would have been better off launching the console this holiday season instead of last year. $300 October launch with Mario 3D World, Pikmin, CoD (lol I know) as launch titles plus Mario Kart for December. And at least 50 VC titles.
Fix = get their handheld fanbase into buying their console by merging the two. Wii U should be a docking station to the 3DS.
Wii u never sold out
I could be wrong but I seem to remember some shortage talk(after first week or so).November NPD(425k) was week after Nintendo PR(400k).
December was600k something.
400k something
http://www.youtube.com/watch?v=SEMnZipkO8Y
WiiU sold 1.4m in NA this year. Ouch.Things would be even worse.
It's over for them. They had a great one year window to establish themselves in. Really makes me wonder if they would have been better off launching the console this holiday season instead of last year. $300 October launch with Mario 3D World, Pikmin, CoD (lol I know) as launch titles plus Mario Kart for December. And at least 50 VC titles.
My little theory...*short version*
I think that Wii has caused major Nintendo core fanbase erosion.
Casuals?
Confusing marketing,smartphones and tablets took care of them.WiiU fanbase =Nintendo fans that play everything else on other systems
Fix?
Go back in time and c/p Sony.
Wii u never sold out
No, but Nintendo sold out.
To the casuals.
:yeshrug
I'll give you a pity like simply because I laughed and then felt bad because I know you're feeling pain while saying that.
Wii u never sold out
I could be wrong but I seem to remember some shortage talk(after first week or so).November NPD(425k) was week after Nintendo PR(400k).
December was600k something.
400k something
If you pull up the original Wii U thread you will see this same talking point shot down in November 2012 with links to Target.com, walmart.com, gamestop.com, bestbuy.com all in stock. It never happened.
Nintards reported that since their local Walmart or Target didn't have them in stock, therefore it was sold out nationwide.
I made a nice profit selling my launch Wii U so I can't complain. It was funny seeing fully stocked Wii U shelves in the middle of December.
Microsoft’s Xbox One sold around 150k units in its first 48 hours in the UK, MCV understands.http://www.mcvuk.com/news/read/xbox-one-sells-150k-units-in-first-week-in-uk/0124857
Chart-Track this morning confirmed that Xbox One doubled the week one UK sales of its predecessor Xbox 360, which was launched worldwide in 2005.
Numbers released the week after Xbox 360’s launch showed that the console sold 70k in the UK in the same period, although MCV has since been informed that the Xbox One number is in fact slightly over double this.
Perhaps more tellingly this means that Xbox One is, according to the same source, now just a few thousand units short of beating the Wii U’s total UK sales accrued since its release a year ago this week.
It has finally happened. The epic conclusion to Lightning's saga launched in Japan last week and the first week sales are in. The results are disastrous, showing another 50% drop from the already low launch sales of previous entry.
http://www.4gamer.net/games/117/G011794/20131127061/
Lightning Returns Final Fantasy XIII (PS3) - 277,082
Comparison of launch week sales for the FFXIII series:
2009: Final Fantasy XIII (PS3) - 1,501,964
2011: Final Fantasy XIII-2 (PS3) - 524,217
2013: Lightning Returns Final Fantasy XIII (PS3) - 277,082
DAT DECLINE.
Media Create Sales: Week 47, 2013 (Nov 18 - Nov 24)
01./00. [PS3] Lightning Returns: Final Fantasy XIII <RPG> (Square Enix) {2013.11.21} (¥7.770) - 277.082 / NEW
02./00. [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985) - 99.588 / NEW
03./00. [3DS] One Piece: Unlimited World Red # <ACT> (Bandai Namco Games) {2013.11.21} (¥5.980) - 83.605 / NEW
04./05. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 72.932 / 3.002.738 (-12%)
05./00. [3DS] Aikatsu! 2-nin no My Princess <SLG> (Bandai Namco Games) {2013.11.21} (¥5.480) - 72.087 / NEW
06./01. [PSV] God Eater 2 # <ACT> (Bandai Namco Games) {2013.11.14} (¥5.980) - 39.052 / 305.378 (-85%)
07./03. [PS3] World Soccer Winning Eleven 2014 <SPT> (Konami) {2013.11.14} (¥7.980) - 35.879 / 187.678 (-76%)
08./02. [PS3] Call of Duty: Ghosts - Subtitled Edition <ACT> (Square Enix) {2013.11.14} (¥7.980) - 29.252 / 219.883 (-85%)
09./07. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 21.120 / 2.959.789 (-20%)
10./00. [PSP] God Eater 2 # <ACT> (Bandai Namco Games) {2013.11.14} (¥5.980) - 20.508 / 132.531
11./00. [PS3] Monster Hunter Frontier G: Beginner's Package <ACT> (Capcom) {2013.11.20} (¥6.090) - 19.334 / NEW
12./00. [WIU] Taiko no Tatsujin: Wii U Version! # <ACT> (Bandai Namco Games) {2013.11.21} (¥5.480) - 19.265 / NEW
13./00. [PSV] New Atelier Rorona: Hajimari no Monogatari - The Alchemist of Arland # <RPG> (Gust) {2013.11.21} (¥6.090) - 17.536 / NEW
14./00. [PS3] New Atelier Rorona: Hajimari no Monogatari - The Alchemist of Arland # <RPG> (Gust) {2013.11.21} (¥7.140) - 14.060 / NEW
15./09. [PS3] Grand Theft Auto V <ACT> (Take-Two Interactive Japan) {2013.10.10} (¥7.770) - 13.548 / 593.370 (-33%)
16./06. [3DS] Daigasso! Band Brothers P <ACT> (Nintendo) {2013.11.14} (¥4.800) - 12.635 / 52.831 (-69%)
17./12. [PS3] Jikkyou Powerful Pro Baseball 2013 <SPT> (Konami) {2013.10.24} (¥3.980) - 9.485 / 190.659 (-30%)
18./10. [PS3] Battlefield 4 <ACT> (Electronic Arts) {2013.11.07} (¥7.665) - 9.134 / 150.124 (-53%)
19./11. [PSP] World Soccer Winning Eleven 2014 <SPT> (Konami) {2013.11.14} (¥3.980) - 7.624 / 24.600 (-55%)
20./16. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! <ACT> (Bandai Namco Games) {2013.10.17} (¥4.980) - 7.046 / 102.350 (-12%)
FAMITSU HARDWARE SALES, WEEK 47, 2013 (November 18th - November 24th):
3DS - 70,912
PSV - 32,138
WIU - 20,177
PS3 - 12,106
PSP - 3,296
WII - 813
360 - 385
PSP GO VITA TV
w1 29,109 42,172
w2 13,992 7,868
3D World did shitty with a minor bump in HW :sabu
honestly i'm happy to see both games bomb :sabu
http://i.imgur.com/nljIHxM.png
Because I have a feeling Smash on 3DS is going to be the inferior version, by quite a lot.
Using 3D Land as a guide indicates that this will not outsellsunshine actually
Because I have a feeling Smash on 3DS is going to be the inferior version, by quite a lot.
Unless the online is ass, outside of super anal people (like you) I doubt the majority of the world will care and will get it on whichever platform they own (most likely the 3DS).
I'm sure you'll be back in a month from their launch to tell me "I told you so," but I just can't see people buying a Wii U for Smash.
Using 3D Land as a guide indicates that this will not outsellsunshine actually
Using the only metric we have in the graph - first week sales to LTD ratio, and assuming it doesn't massively deviate from past performance of more recent entries - it could be more front loaded like SMG2 and end up in the ballpark of 750k (a little bit worse than sunshine), or perform in a less front-loaded way like 3D Land (which might require HW sales improvement). If it could have legs and achieve a similar ratio to SM3DL, it would end up in the ballpark of 1.3m.
Being as acclaimed as it is I think it could fall somewhere between the two, and would be a shame if it didn't at least do that. But I'm showing a lot of possibly misplaced faith in Nintendo there, assuming that they will try and take action to stop this clusterfuck continuing forever.
Using 3D Land as a guide indicates that this will not outsellsunshine actually
Using the only metric we have in the graph - first week sales to LTD ratio, and assuming it doesn't massively deviate from past performance of more recent entries - it could be more front loaded like SMG2 and end up in the ballpark of 750k (a little bit worse than sunshine), or perform in a less front-loaded way like 3D Land (which might require HW sales improvement). If it could have legs and achieve a similar ratio to SM3DL, it would end up in the ballpark of 1.3m.
Being as acclaimed as it is I think it could fall somewhere between the two, and would be a shame if it didn't at least do that. But I'm showing a lot of possibly misplaced faith in Nintendo there, assuming that they will try and take action to stop this clusterfuck continuing forever.
344,608 is 18% of 3D Land's 1,883,293. If 3D World's launch of 106,697 is 18% of the game's legs, it will have a tail of around 575k, and an LTD below 700k, well short of Sunshine.
I think handhelds generally have longer tails than consoles anywho
9am maths!
Save your money on Knack - it will be free on PS+ in the matter of 6 months. There are better games to be bought on the PS4.
I'm just glad Knack is bundled over there so people are being forced to play itHow many people have you chained up and forced to play Knack so far? :o
(http://i.imgur.com/c2AKs5k.jpg)
Ouch.
Originally Posted by Road
PS4 software was 32% greater than XB1, but PS4 hardware was 67% greater?
Am I understanding this right? Also, is this money or units?
Thanks.
Think about the type of buyer, the PS4 is being marketed as a cheaper next-gen console so it will naturally attract people who buy games at a lesser rate. Bone, by virtue of being more expensive, will attract the most hardcore gamers from the outset, and these people will have a more voracious gaming appetite. Over time this will equalise.
Also take into account that the best launch title (Resogun) comes free with PS+.
PS2 and Wii were hugely successful. The follow ups were/are not. I suppose the opposite works too. Most people don't seem to care about brand loyalty.
Although you can argue PS2 killed the dreamcast. I know the fire still burns for sega kids.
PS2 and Wii were hugely successful. The follow ups were/are not. I suppose the opposite works too. Most people don't seem to care about brand loyalty.
Although you can argue PS2 killed the dreamcast. I know the fire still burns for sega kids.
But ps3 was successful and is the second most popular console world wide. It is successful considering what obstacles it had. Comparing wii u to ps3 is..well...
In what is shaping up to be a historic year for gamers, I’m delighted to share an important new milestone with you. PS4’s North American debut on November 15th was PlayStation’s largest ever, with more than one million gamers picking up a PS4 in just 24 hours. Now, with PS4’s global launch expanding to a total of 32 countries worldwide, including Europe and Latin America, I’m proud to announce that more than 2.1 million PS4s have been sold.
Also god DAMN at those ps4 launch figures. We may be in for a new ps2 generation where there's one dominant console.
PS2 and Wii were hugely successful. The follow ups were/are not. I suppose the opposite works too. Most people don't seem to care about brand loyalty.
Although you can argue PS2 killed the dreamcast. I know the fire still burns for sega kids.
But ps3 was successful and is the second most popular console world wide. It is successful considering what obstacles it had. Comparing wii u to ps3 is..well...
Honestly,I think PS3 was in big danger of becoming WiiU like.But unlike Nintendo,Sony chose to fight.They literally poured $5 billion into it and started taking online seriously.
To be fair,Sony had lot of goodwill coming from PS2 and pricing was the real problem but if ignore option was chosen,time would kill any remaining goodwill.People forget things very quickly these days.
PS2 and Wii were hugely successful. The follow ups were/are not. I suppose the opposite works too. Most people don't seem to care about brand loyalty.
Although you can argue PS2 killed the dreamcast. I know the fire still burns for sega kids.
But ps3 was successful and is the second most popular console world wide. It is successful considering what obstacles it had. Comparing wii u to ps3 is..well...
Honestly,I think PS3 was in big danger of becoming WiiU like.But unlike Nintendo,Sony chose to fight.They literally poured $5 billion into it and started taking online seriously.
To be fair,Sony had lot of goodwill coming from PS2 and pricing was the real problem but if ignore option was chosen,time would kill any remaining goodwill.People forget things very quickly these days.
Considering the fact the difference between Wii U and PS3 launch sales, I highly doubt ps3 would ever have been Wii U status.
Launch sales aren't that telling, lets check back in six months and see where we're at.
is there a jpeg or a gif of the emperor saying something like "good good let your autism fuel you" or something
ah yes, two weeks into a product's life cycle, definitely time to start counting them chickens, dc
Quoteah yes, two weeks into a product's life cycle, definitely time to start counting them chickens, dc
well, i'm sure doom mongers would have been all over it if it'd have bombed, so i'll take any tickertape parade going !
Unlike the data that the NPD Group reports in the U.S., this data includes software that is bundled with hardware. And, in the case of the Xbox One, that includes thousands of bundled copies of Forza 5 and FIFA 14. That accounts for approximately one third of the total software units listed above for the Xbox One.
More than 8.4 million Wii consoles were sold in the UK, and it wasn't until this past summer that Microsoft's previous console, the Xbox 360, was able to surpass Nintendo's installed base.
Pay no attention to little shits that annoy you.
That's fine. It will make the eventual victory all the sweeter.
But I'm paid off by Big Mobile, so pay no heed to me.
Sellthrough:
[PS3] Gran Turismo 6 - 30-40%
[WII] [WIU] Dragon Quest X - more than 80%
[3DS] Attack on Titan - 40-50%
[3DS] Bravely Default - 40%
[3DS] Inazuma Eleven Go 3 - 20%
[WIU] Mario & Sonic - 5%
[3DS] Gaist Crusher - bomba rabbids
To be fair Oscar, I only posted what I thought you meant. I in no way think you're actually bought off and that's stupid to think so.
Too many real feels in here. :-\
This is like watching my parents get divorced but even worse.
If Based Gaben would buy me a new computer, I would shill for Steam all day long and feel no shame about it.
Oscar, would you recommend subscribing to this? http://www.vgchartz.com/pro/VGChartz-Pro.pdf
That was dc's accusation, anyway. Still pretty upset about that.
If Based Gaben would buy me a new computer, I would shill for Steam all day long and feel no shame about it.
Oscar, would you recommend subscribing to this? http://www.vgchartz.com/pro/VGChartz-Pro.pdfI like how "sales data" is just one of the boxes on the page that says what makes up their sales numbers.
Mobile gaming just needs to play to the format's strengths- bite sized content (15-20 minute gaming sessions) and no overly complicated controls. Catering to/exploiting compulsion certainly helps but ain't mandatory for success in the realm.
"Traditional" gamers are hostile to it because a) they're a bunch of wankers b) in the back of their minds, some of them have to know the trajectory that console gaming is on is unsustainable over the long haul. Look at Tiesto, the poor fucker- he'll probably just stop playing new content at some point this gen rather than evolve.
Racing games have been a dead genre for a while, it just took longer to catch up to Gran Turismo. I'm sure Europe will float it to success as usual though.
Media Create Sales: Week 49, 2013 (Dec 02 - Dec 08)
01./00. [PS3] Gran Turismo 6 # <RCE> (Sony Computer Entertainment) {2013.12.05} (¥6.980) - 204.784 / NEW
02./00. [WII] Dragon Quest X: Nemureru Yuusha to Michibiki no Meiyuu Online <RPG> (Square Enix) {2013.12.05} (¥3.990) - 117.432 / NEW
03./02. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 111.790 / 3.200.919 (+29%)
04./00. [3DS] Attack on Titan: The Last Wings of Mankind <ACT> (Spike Chunsoft) {2013.12.05} (¥6.090) - 93.471 / NEW
05./00. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova <RPG> (Level 5) {2013.12.05} (¥5.500) - 91.643 / NEW
06./00. [WIU] Dragon Quest X: Nemureru Yuusha to Michibiki no Meiyuu Online <RPG> (Square Enix) {2013.12.05} (¥3.990) - 70.648 / NEW
07./04. [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985) - 43.844 / 183.245 (+10%)
08./00. [3DS] Bravely Default: For the Sequel <RPG> (Square Enix) {2013.12.05} (¥4.990) - 35.617 / NEW
09./00. [3DS] Yu-Gi-Oh! Zexal Clash! Duel Carnival! <TBL> (Konami) {2013.12.05} (¥4.980) - 26.497 / NEW
10./03. [PS3] Lightning Returns: Final Fantasy XIII <RPG> (Square Enix) {2013.11.21} (¥7.770) - 21.600 / 358.755 (-64%)
11./10. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 20.601 / 3.002.358 (-6%)
12./01. [3DS] Hatsune Miku: Project Mirai 2 # <ACT> (Sega) {2013.11.28} (¥6.279) - 18.225 / 106.933 (-79%)
13./06. [PS3] Assassin's Creed IV: Black Flag <ACT> (Ubisoft) {2013.11.28} (¥7.770) - 16.920 / 52.269 (-52%)
14./07. [PS3] World Soccer Winning Eleven 2014 <SPT> (Konami) {2013.11.14} (¥7.980) - 15.523 / 228.367 (-38%)
15./08. [3DS] One Piece: Unlimited World Red # <ADV> (Bandai Namco Games) {2013.11.21} (¥5.980) - 15.145 / 123.374 (-38%)
16./26. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 15.039 / 3.496.578
17./24. [3DS] Friend Collection: New Life # <ETC> (Nintendo) {2013.04.18} (¥4.800) - 12.816 / 1.523.528
18./17. [3DS] Aikatsu! 2-nin no My Princess <SLG> (Bandai Namco Games) {2013.11.21} (¥5.480) - 12.737 / 99.261 (-12%)
19./12. [PSV] God Eater 2 # <ACT> (Bandai Namco Games) {2013.11.14} (¥5.980) - 12.610 / 338.544 (-39%)
20./13. [PSP] God Eater 2 <ACT> (Bandai Namco Games) {2013.11.14} (¥5.980) - 11.337 / 161.939 (-37%)
Oh. You mean the Xbox One, the system that has a better hardcore gamer software launch lineup than ps4? :what
Oh. You mean the Xbox One, the system that has a better hardcore gamer software launch lineup than ps4? :what
Neither system had a good launch lineup. One was just less shitty than the other.
Basically what Shaka said. Don't try to pretend like the asshole hardcore gamer set hasn't basically been publicly masturbating at the prospect of the PS4 shitting all over the Xbone saleswise for months now.
Note: I have no dog in this fight. If I were getting one, I'd probably get a PS4 because multi-player gaming is less important to me, it's $100 less, etc. But I don't give a shit. I just like laughing at assholes.
There really isn't a loser between the two. I think that's why certain folk are upset.
There really isn't a loser between the two. I think that's why certain folk are upset.
Fine is being outsold 3/2 2/1 worldwide by ps4 yes?
1-1 in american and 3:1 in europe, 5:1 in japan.
Let's wait for some sell-through numbers before anyone melts down. Shipping a ton of units and reports of piles of units sitting in stores unsold aren't logically incongruent.
All of the hardware companies have been guilty at times of channel-stuffing and using the shipped numbers to puff themselves up.
I'm happy the HD Twins are doing well as it shows the market for core gaming is still healthy as long as you reasonably budget your games and don't ass fuck your customers like Forza/NBA2K14/GT6 are doing.
Microsoft said they sold over a million units to consumers in less than 24 hours over their 13 release countries. I initially thought they were talking about shipments because the sales day wasn't even over in most of the world by the time that press release was out. I didn't even know you could track sales that quickly.
What ripoff in NBA2k14? I heard GT6 wasn't that bad.http://www.pastapadre.com/2013/12/10/vc-implementation-threatens-the-future-of-the-nba-2k-series
TOKYO—Japan overtook the U.S. to become the world's No. 1 country in app store revenue, thanks to an explosion in growth of smartphone and tablet games.
Japanese consumers spent roughly 10% more than U.S. consumers did on all apps found on smartphones and tablets in October, according to app tracker App Annie. That amount is triple the spending in South Korea and six times that in Great Britain. Just a year ago, Japanese consumers spent 40% less than U.S. consumers.
Iwata should resign because of the comments he made in regards to the wii u and retiring, however why Miyamoto? It isnt like Nintendo is in the red.
I'm not talking about resigning. I'm talking about they're going to need new fucking jobs. All Nintendo has left is the handheld market, and that's pretty much only healthy in Japan. If the smartphone market continues to expand here the way it has in the last couple of years, they're not even going to have that anymore.
iwata better start prepping his resume
miyamoto too, if anyone's willing to hire a manchild whose genius expired in the clinton years
@geoffkeighley
Xbox One sold 909,132 units in November in US
@CVG_News 1m
Correction: Xbox One outsells PS4 in the US, though Sony's console outsells across North America (inc Canada)
Ps4 vs Xbox1 is boring. Can't wait for wiiu
I managed to click on a thread in between crashes. People rolling with 3DS beating PS4? Nintendo Family is BACK.
uh, Mario came out in November, right?
No Mario, no Zelda
:rofl
I managed to click on a thread in between crashes. People rolling with 3DS beating PS4? Nintendo Family is BACK.
uh, Mario came out in November, right?
Sounds like 3DS is under 800k, so less than PS4. That's not great for Nintendo given the 2DS sales, Zelda, and Pokemon.
No Mario, no Zelda
:rofl
"Mario 3D World sold more than 215,000, both digital and retail"
Zelda: ALBW sold 280,000 digital and retail. If you count the hardware bundle, 405,000
WiiU with a 340% increase over October's numbers (50k), which would put November sales around 220k.someone made a point of 3.4x vs 4.4x; it would be hilarious if they were fudging their percentage.
Shut it down.
WiiU with a 340% increase over October's numbers (50k), which would put November sales around 220k.
Shut it down.
No Mario, no Zelda
:rofl
No Pokemon.
You guys are insane lol. Look on how many platforms those games on the Top 10 are.
You're right haha, there are a ton of platforms there. Just because Mario and Zelda aren't on there doesn't mean they sold poorly.
so will Iwata be rewarded with another promotion?
and apparently Mario 3D World has the worst attach rate for a 3D Mario. Even nintendo owners are tired of mario. Then why did they buy a Wii U?
so will Iwata be rewarded with another promotion?
and apparently Mario 3D World has the worst attach rate for a 3D Mario. Even nintendo owners are tired of mario. Then why did they buy a Wii U?
so will Iwata be rewarded with another promotion?
and apparently Mario 3D World has the worst attach rate for a 3D Mario. Even nintendo owners are tired of mario. Then why did they buy a Wii U?
Watch Nintendo make a new Luigi to respond to this news.
Iwata should resign because of the comments he made in regards to the wii u and retiring, however why Miyamoto? It isnt like Nintendo is in the red.
I'm not talking about resigning. I'm talking about they're going to need new fucking jobs. All Nintendo has left is the handheld market, and that's pretty much only healthy in Japan. If the smartphone market continues to expand here the way it has in the last couple of years, they're not even going to have that anymore.
Knack didn't break 100k (at retail...). Is selling better than internal expectations.
Ps4 was about 200k over xb1. Barely moved 100k the rest of the month after launch. Sacrificing huge NA lead for huge WW lead. Xb1 will win December
Why didn't they release it in 2010?
Why didn't they release it in 2010?
Being on top of the console mountain seems to make each console company arrogant and lazy and think their current success is always going to last. Has happened to all of the big three at various times of their success. Only failure seems to make them hungry and open to change.
Tearaway ~14k
i don't know how to respond
by that logic, the Dreamcast 2 is gonna kick sooooooo much ass.Are you implying that the original dreamcast had anything wrong with it? There was nothing wrong with the original DC, it was just undermined by ps2 marketing by the likes of EB games etc.
ACThought this was interesting, especially considering EA's partnerships with MS. Seeing how surprisingly healthy the bone's lead is, I'm not sure for how long Sony can hold onto this lead, but if they do for a while, I wonder how long it'll take EA to reevaluate their support. Maybe they won't, if money hats continue pouring from MS and better attach rates from Sony— sounds like a win-win.
1 - 30.95%
4 - 69.05%
NSF
1 - 16.71%
4 - 48.42%
360 - 17.77%
3 - 17.11%
NFL
1 - 40.12%
4 - 59.88%
2K14
1 - 34.84%
4 - 65.16%
FIFA 14
1 - 35.43%
4 - 64.57%
NBA 14
1 - 43.40%
4 - 56.60%
Breakdown of EA's next gen software between the bone and PS4:Quote from: creamsugarACThought this was interesting, especially considering EA's partnerships with MS. Seeing how surprisingly healthy the bone's lead is, I'm not sure for how long Sony can hold onto this lead, but if they do for a while, I wonder how long it'll take EA to reevaluate their support. Maybe they won't, if money hats continue pouring from MS and better attach rates from Sony— sounds like a win-win.
1 - 30.95%
4 - 69.05%
NSF
1 - 16.71%
4 - 48.42%
360 - 17.77%
3 - 17.11%
NFL
1 - 40.12%
4 - 59.88%
2K14
1 - 34.84%
4 - 65.16%
FIFA 14
1 - 35.43%
4 - 64.57%
NBA 14
1 - 43.40%
4 - 56.60%
So what's the main argument for Nintendo not going third party for consoles? I highly doubt they are making that much money off royalties given that third partys have abandoned them. Ntards keep saying it is an awful idea, but they aren't very credible.Get some facts before you try to debate: http://www.laserlemming.com/2013/12/12/it-prints-money-why-the-wiiu-is-here-to-stay/
Huh? What? What lead does MS have?
NBA Live 14is that a percentage number, or actual copies sold? Because I think it could be about either.
1 - 43.40%
4 - 56.60%
Tearaway ~14k
i don't know how to respond
I figure Japan will be in major trouble with Nintendo's next handheld that's on Vita power level or so. Gonna be really hard for devs to half-ass a simple series budget game and get people to not notice and buy it in droves by that point. But I guess that's when those games will go mobile and most of Japan's population will too.
i agree with your conclusion and this is already underway. the biggest game this year in japan with the general gaming audience is a free-to-play puzzle game with static sprites, and that whole expanded audience nintendo pulled in last gen is playing line pop and line bubble now.
Tearaway ~14k
i don't know how to respond
I remember when people said that PSP software sucked because of piracy but Sony would love to have those numbers now. Maybe Sony should just let people hack the Vita again.
Maybe it's just because 10+ years have passed, and Nintendo have released more installments in their tentpole franchises, but I just don't see Sega circa Dreamcast death having titles with the same clout as Mario, Zelda, or even Donkey Kong. What franchises did they have back then that had that sort of clout? Sonic? The 2k sports games? Waning interest in arcade type games helped kill Sega too.
But seriously... if Knack can sell 100k outside of bundles on PS4, how much would Mario 3D world do? Anyone wanna wager a guess?
Now that I have an ipad I'm more open to the idea of Japan moving to mobile. But when will we get a Bravely Default, good epic single player jrpg for mobile?
:kobeyuck at Japanese gamers' tastes. 10x worse than dudebros. Glad they're not driving the direction of mainstream gaming.
yeah, me too, i've been looking forward to the market crash for too long to have it ruined by a sudden shift to a financially-sustainable model.
Sonic, 2K, Shenmue, Crazy Taxi, Virtua Fighter, etc would see a major uptick in sales.
OTOH, N64 had some of the best selling games of all time.
Call of Duty: Ghosts platform split:
XBO - 6.42%
PS4 - 7.39%
360 - 55.45%
PS3 - 30.42%
Wii U - 0.33%
Nintendo is a toy company, they will do fine if they close the home console market and focus only on handhelds.
Hell, if they close handheld market as well they can make Pokemon toys.
Sonic, 2K, Shenmue, Crazy Taxi, Virtua Fighter, etc would see a major uptick in sales.
They certainly had a rich history of arcade properties but unfortunately the arcade was dying/dead at that moment. And the console market was moving toward story driven cinematic games (Shemnue aside). How do you evolve Crazy Taxi when the market is completely moving away from the conditions that made something like Crazy Taxi possible? It was a painful problem they weren't able to solve without becoming something completely different now than what they were.
Sega games werent big sellers before they went 3rd party.
At least I think I saw numbers and it was all in the 200/300k range (saturn and DC).
SEGA had a few first party million-sellers in NA alone on DC. Most of their stuff sold between 300k and 600k in NA though, but seriously, they were moving like half a million units of stuff like Virtua Tennis and Bass Fishing.
Worldwide they had at least 15 million sellers on DC, with a few of them over 2 million. They had a similar number worldwide on Saturn. This revisionist history stuff is hilarious. They were pretty much the #3 publisher in software sales when they checked out of the hardware business.
Sega games werent big sellers before they went 3rd party.
At least I think I saw numbers and it was all in the 200/300k range (saturn and DC).
SEGA had a few first party million-sellers in NA alone on DC. Most of their stuff sold between 300k and 600k in NA though, but seriously, they were moving like half a million units of stuff like Virtua Tennis and Bass Fishing.
Worldwide they had at least 15 million sellers on DC, with a few of them over 2 million. They had a similar number worldwide on Saturn. This revisionist history stuff is hilarious. They were pretty much the #3 publisher in software sales when they checked out of the hardware business.
Schooled.
Jelly I don't suckle your clit, sis?
It's interesting how MK and Injustice were able to have some success the last few years even though MK and American fighters in general became irrelevant for years.
MK has literally never not sold well. Yes, even when you thought it was selling badly, it was still moving more than SF4 ended up with.
how does pokemon x/y compare to previous game? i always tought that was nintendo savior and i don't care about sales enough to understand if 400.000 copies between the two version is good or bad
In the US, Black and White sold more than 1.08 million copies on day one
At the very least, it's easily the fastest selling 3DS game worldwide to-date.
Media Create Sales: Week 50, 2013 (Dec 09 - Dec 15)
01./00. [3DS] PazuDora Z: Puzzle & Dragons Z <RPG> (GungHo Online Entertainment) {2013.12.12} (¥4.400) - 543.630 / NEW
02./03. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 159.244 / 3.360.163 (+42%)
03./07. [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985) - 57.862 / 241.107 (+32%)
04./00. [PS3] Nobunaga's Ambition: Creativity # <SLG> (Koei Tecmo) {2013.12.12} (¥9.240) - 54.590 / NEW
05./04. [3DS] Attack on Titan: The Last Wings of Mankind <ACT> (Spike Chunsoft) {2013.12.05} (¥6.090) - 42.311 / 135.782 (-55%)
06./00. [PS3] Call of Duty: Ghosts - Dubbed Edition <ACT> (Square Enix) {2013.12.12} (¥7.980) - 37.519 / NEW
07./01. [PS3] Gran Turismo 6 # <RCE> (Sony Computer Entertainment) {2013.12.05} (¥6.980) - 37.306 / 242.090 (-82%)
08./05. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova <RPG> (Level 5) {2013.12.05} (¥5.500) - 30.517 / 122.160 (-67%)
09./11. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 27.921 / 3.030.279 (+36%)
10./16. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 26.409 / 3.522.987 (+76%)
11./17. [3DS] Friend Collection: New Life # <ETC> (Nintendo) {2013.04.18} (¥4.800) - 22.189 / 1.545.717 (+73%)
12./18. [3DS] Aikatsu! 2-nin no My Princess <SLG> (Bandai Namco Games) {2013.11.21} (¥5.480) - 18.415 / 117.675 (+45%)
13./15. [3DS] One Piece: Unlimited World Red # <ADV> (Bandai Namco Games) {2013.11.21} (¥5.980) - 17.906 / 141.280 (+18%)
14./00. [PS3] Dishonored: Game of the Year Edition <RPG> (Bethesda Softworks) {2013.12.12} (¥3.990) - 17.628 / 350.022
15./27. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 15.128 / 2.158.254
16./14. [PS3] World Soccer Winning Eleven 2014 <SPT> (Konami) {2013.11.14} (¥7.980) - 15.058 / 243.425 (-3%)
17./29. [3DS] Luigi's Mansion: Dark Moon <ACT> (Nintendo) {2013.03.20} (¥4.800) - 15.051 / 958.510
18./10. [PS3] Lightning Returns: Final Fantasy XIII <RPG> (Square Enix) {2013.11.21} (¥7.770) - 14.837 / 373.592 (-31%)
19./12. [3DS] Hatsune Miku: Project Mirai 2 # <ACT> (Sega) {2013.11.28} (¥6.279) - 14.566 / 121.499 (-20%)
20./25. [WIU] Taiko no Tatsujin: Wii U Version! # <ACT> (Bandai Namco Games) {2013.11.21} (¥5.480) - 13.980 / 51.436
3DS LL 130,710
Wii U 74,903
3DS 50,846
Vita 30,440
PS3 23,959
PSP 6,475
Vita TV 5,506
Wii 1,197
Xbox 360 536
01./00. [3DS] PazuDora Z: Puzzle & Dragons Z <RPG> (GungHo Online Entertainment)
Holy fucking shit at Puzzles & Dragons.
Yep, Japan gaming has moved to the mobile. Those are insane numbers that almost no games on the planet sees outside Pokemon and a few others. I fully expect everyone to go mobile and then port the bigger selling games to 3DS and its successor for the next 10 years.
Holy fucking shit at Puzzles & Dragons.
Yep, Japan gaming has moved to the mobile. Those are insane numbers that almost no games on the planet sees outside Pokemon and a few others. I fully expect everyone to go mobile and then port the bigger selling games to 3DS and its successor for the next 10 years.
Holy fucking shit at Puzzles & Dragons.
Yep, Japan gaming has moved to the mobile. Those are insane numbers that almost no games on the planet sees outside Pokemon and a few others. I fully expect everyone to go mobile and then port the bigger selling games to 3DS and its successor for the next 10 years.
i told you to play the game and you still haven't done it :beli
to be honest i'm kinda disappointed to see it doing only half a million,i was hoping it would sell like MH4 and pokemon
(http://i.imgur.com/nEXCtBx.png)
:bow :bow2Nintendo is a toy company, they will do fine if they close the home console market and focus only on handhelds.
Hell, if they close handheld market as well they can make Pokemon toys.
This would actually be a great time for nintendo to grow, if they released pokemon on phones with some iap.
Its cause everyone is playing it on mobile, handhelds are getting obsolete even in Japan.
The Mobile games category was the big winner with $266 million, up 14 percent over last month and 52 percent over last year. Mobile publisher King has filed for an initial public offering and added Pet Rescue Saga to its list of top-grossing games on iOS. Pet Rescue Saga generated $360,000 per day, while Candy Crush Saga brought in $850,000 per day.
Probably. Pokemon regularly sells 5-10 million each game at $40 a pop. Even the most lucrative IAP pap is chump change in comparison.
Actually, Candy Crush is probably closing in on the low end of Pokemon software profits, I'd think. It's been out a year, so if it's averaging $850,000 per day, that's over $300 mill. Nintendo doesn't get the full $40 of each Pokemon sold, so they probably haven't pulled much more than that with recent Pokemon games. I suspect Candy Crush is nowhere near finished its reign of terror either, so it'll probably end up making more money than the recent Pokemon releases quite handily.
But that's neither here nor there. Pointing to Candy Crush Saga and saying "Look! It's so simple, just do that!" is like pointing at GTA5, Call of Duty, or hell, even Pokemon itself and saying the same. Markets shouldn't be judged by the outliers. It's possible Nintendo could make more money on mobile, but it's equally possible that they wouldn't, I feel. The mobile market is a very different animal from the traditional console business, which is why the old Japanese game companies are having so much trouble cracking it, while upstarts are making money hand over fist.
All video games are psychological exploitation, Andy, and there's no such thing as positive exploitation. :wag
All video games are psychological exploitation, Andy, and there's no such thing as positive exploitation. :wag
:what :neogafAll video games are psychological exploitation, Andy, and there's no such thing as positive exploitation. :wag
I worked at a company that used the term "wales" in regular feature planning meetings. Games can definitely exploit people in an aggressive way, something you yourself have warned against on this very forum so I don't know why you're finger wagging me except to try and rake in likes.
Oh, and farming for Likes by backing Candy Crush on a traditional gaming message board? That's the kind of plan I'd expect a Nintendo/Google fan to come up with: a loser plan.
My girlfriend is a Candy Crush addict :-\
But that's neither here nor there. Pointing to Candy Crush Saga and saying "Look! It's so simple, just do that!" is like pointing at GTA5, Call of Duty, or hell, even Pokemon itself and saying the same. Markets shouldn't be judged by the outliers. It's possible Nintendo could make more money on mobile, but it's equally possible that they wouldn't, I feel. The mobile market is a very different animal from the traditional console business, which is why the old Japanese game companies are having so much trouble cracking it, while upstarts are making money hand over fist.
If you think video games are bad, TCGs (trading card games, like Magic or... Pokemans) are the WORST. It's basically socially acceptable scratch off tickets for minors- every 8th pack has a mythic rare or whatever they're called in it! Just buy 8 packs! Better yet, just buy a box and get 4 of em...
Its really suprising they havent been banned yet in some countries.
But that's neither here nor there. Pointing to Candy Crush Saga and saying "Look! It's so simple, just do that!" is like pointing at GTA5, Call of Duty, or hell, even Pokemon itself and saying the same. Markets shouldn't be judged by the outliers. It's possible Nintendo could make more money on mobile, but it's equally possible that they wouldn't, I feel. The mobile market is a very different animal from the traditional console business, which is why the old Japanese game companies are having so much trouble cracking it, while upstarts are making money hand over fist.
Sure its not certain but im sure they could leverage a lot of their fans.
They could also offer it next to their handheld pokemons and see how the split looks.
There's a huge Pokemon following not limited to children out there. I wouldn't have believed that myself but jesus christ I've seen it.
There's a huge Pokemon following not limited to children out there. I wouldn't have believed that myself but jesus christ I've seen it.(http://i49.photobucket.com/albums/f278/katietiedrich/comic146.png)
My girlfriend is a Candy Crush addict :-\
Sounds like she has more long term potential than the Mass Effect fan
Yup.There's a huge Pokemon following not limited to children out there. I wouldn't have believed that myself but jesus christ I've seen it.(http://i49.photobucket.com/albums/fng)
:sabu this picture is pathetic. It isn't like everyone starts playing Pokemon like you're in second grade again. It's that there are enough neckbeards around to play Pokemon with and the jocks are too busy fratting it up to make fun of them like they used to.
:sabu this picture is pathetic. It isn't like everyone starts playing Pokemon like you're in second grade again. It's that there are enough neckbeards around to play Pokemon with and the jocks are too busy fratting it up to make fun of them like they used to.
idk i didnt quote it cause the art was so annoying though :lolOh, I see. I thought we had somehow sucked up all her bandwidth. I didn't scroll up back to my post to check.
Media Create Sales: Week 51, 2013 (Dec 16 - Dec 22)
01./01. [3DS] PazuDora Z: Puzzle & Dragons Z <RPG> (GungHo Online Entertainment) {2013.12.12} (¥4.400) - 256.373 / 800.003 (-53%)
02./02. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 212.666 / 3.572.829 (+34%)
03./00. [PS3] New Dynasty Warriors: Gundam <ACT> (Bandai Namco Games) {2013.12.19} (¥7.980) - 126.019 / NEW
04./00. [PS3] Drakengard 3 <RPG> (Square Enix) {2013.12.19} (¥7.980) - 114.024 / NEW
05./03. [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985) - 86.408 / 327.514 (+49%)
06./00. [PSV] New Dynasty Warriors: Gundam <ACT> (Bandai Namco Games) {2013.12.19} (¥6.980) - 52.667 / NEW
07./10. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 41.137 / 3.564.124 (+56%)
08./11. [3DS] Friend Collection: New Life # <ETC> (Nintendo) {2013.04.18} (¥4.800) - 38.405 / 1.584.122 (+73%)
09./09. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 37.034 / 3.067.313 (+33%)
10./08. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova <RPG> (Level 5) {2013.12.05} (¥5.500) - 33.328 / 155.488 (+9%)
11./05. [3DS] Attack on Titan: The Last Wings of Mankind <ACT> (Spike Chunsoft) {2013.12.05} (¥6.090) - 30.363 / 166.145 (-28%)
12./12. [3DS] Aikatsu! 2-nin no My Princess <SLG> (Bandai Namco Games) {2013.11.21} (¥5.480) - 29.223 / 146.898 (+59%)
13./14. [3DS] Disney Magic Castle: My Happy Life # <ETC> (Bandai Namco Games) {2013.08.01} (¥5.480) - 28.562 / 378.584 (+62%)
14./13. [3DS] One Piece: Unlimited World Red # <ADV> (Bandai Namco Games) {2013.11.21} (¥5.980) - 28.108 / 169.388 (+57%)
15./17. [3DS] Luigi's Mansion: Dark Moon <ACT> (Nintendo) {2013.03.20} (¥4.800) - 26.931 / 985.442 (+79%)
16./00. [PSV] Gekijouban Puella Magi Madoka Magica: The Battle Pentagram # <RPG> (Bandai Namco Games) {2013.12.19} (¥5.980) - 26.363 / NEW
17./21. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 25.082 / 2.205.807
18./22. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! <ACT> (Bandai Namco Games) {2013.10.17} (¥4.980) - 24.842 / 158.239
19./15. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 24.154 / 2.182.408 (+60%)
20./23. [WIU] Wii Party U <ETC> (Nintendo) {2013.10.31} (¥4.935) - 23.972 / 119.100
It's so weird how often DC replies on the Bore to people who aren't here. Keep it in the GAF thread!
I expect the air will come out completely once the holidays are up.
The whole console industry is running on fumes now.Fixed.
That is 900k pieces of new hardware within a month and yet 8 years old console has no trouble selling more software.
QuoteThat is 900k pieces of new hardware within a month and yet 8 years old console has no trouble selling more software.
i am often baffled by this logic - an 8 year old console with a vastly bigger userbase has no trouble outselling, software wise, two new platforms that have a much smaller userbase.... why is this such a mystery?
QuoteThat is 900k pieces of new hardware within a month and yet 8 years old console has no trouble selling more software.
i am often baffled by this logic - an 8 year old console with a vastly bigger userbase has no trouble outselling, software wise, two new platforms that have a much smaller userbase.... why is this such a mystery?
QuoteThat is 900k pieces of new hardware within a month and yet 8 years old console has no trouble selling more software.
i am often baffled by this logic - an 8 year old console with a vastly bigger userbase has no trouble outselling, software wise, two new platforms that have a much smaller userbase.... why is this such a mystery?
MATHS IS HARD
ANECDOTAL EVIDENCE INCOMING:Same with my best buy. Tons and tons of Call of Duty Xbone versions.
My local Best Buy was almost cleaned out of PS4 games [still had about 20 copies of Killzone left, but that was it], still a lot of Xbone games, though.
QuoteThat is 900k pieces of new hardware within a month and yet 8 years old console has no trouble selling more software.
i am often baffled by this logic - an 8 year old console with a vastly bigger userbase has no trouble outselling, software wise, two new platforms that have a much smaller userbase.... why is this such a mystery?
Somebody didn't check the last 2 Media Create threads.
2013: http://www.mcvuk.com/news/read/gta-v...o-no-5/0126323
Grand Theft Auto V (Video Game) – Rockstar – 3,670,234
FIFA 14 (Video Game) – EA – 2,656,763
Call Of Duty: Ghosts (Video Game) – Activision Blizzard – 1,991,994
Battlefield 4 (Video Game) – Electronic Arts – 838,869
Assassin's Creed IV: Black Flag (Video Game) – Ubisoft – 776,888
2012: http://www.mcvuk.com/news/read/call-...buster/0112263
Call of Duty: Black Ops II, Activision Blizzard –––– 2,672,364
FIFA 13, Electronic Arts –––– 2,601,877
Assassin's Creed III, Ubisoft ––– 886,198
Halo 4, Microsoft ––– 753,489
Hitman Absolution, Square Enix –––– 571,248
Just Dance 4, Ubisoft –––– 562,453
Far Cry 3, Ubisoft -––– 540,237
2011: http://www.mcvuk.com/news/read/adele...roperty/089677
Call of Duty: Modern Warfare 3 - 2,814,609
FIFA 12 - 2,193,302
Battlefield 3 - 1,186,895
Zumba Fitness - 1,077,508
The Elder Scrolls V: Skyrim - 1,024,228
Just Dance 3 - 820,333
Assassin’s Creed: Revelations - 732,566
2010
Call of Duty: Black Ops [Activision Blizzard] – 3,266,298
FIFA 11 [Electronic Arts] – 2,390,231
Just Dance [Ubisoft] – 1,305,338
Red Dead Redemption [Take-Two] – 1,135,559
Wii Fit Plus [Nintendo] – 920,811
Just Dance 2 [Ubisoft ] – 903,866
Assassin’s Creed: Brotherhood [Ubisoft] – 880,755
Wii Sports Resort [Nintendo] – 818,554
Halo: Reach [Microsoft] – 781,331
I believe Titanfall will beat Destiny fairly easily. In fact, I have a feeling Destiny will be a pretty expensive bomb.
I'm with Shaka this time.
Titanfall--aiming at COD userbase,next gen COD with mechs
Destiny--will play like halo with numbers popping up,aiming at ???
It's hard to gauge the hype for Destiny now and I myself would rather play Titanfall (will do on PC), but:
-it is launching to about 85/90 million higher install base then Titanfall
-from the makers of Halo
-launching for holiday period
-Activision Blizzard has the marketing budget to make it sell
According to Macroaxis, a financial engineering tool website that analyzes companies and determines their well-being, Sony Entertainment has a discouraging 79% chance of going bankrupt in the next 2 years
“Based on latest financial disclosure Sony Corporation has Probability Of Bankruptcy of 78%. This is 182.34% higher than that of Consumer Goods sector, and 163.57% higher than that of Electronic Equipment industry, The Probability Of Bankruptcy for all stocks is 122.48% lower than the firm.”
While it wouldn’t be factual to say that SNE will fail in the next 2 years (it’s all a guess), the 78.49% figure is based off of real, actual numbers. Many will consider this number overly inflated, but it all doesn’t sound too far-fetched when you take into consideration some of the things that have been happening over in Sony Land. Last year, Sony’s market value was slashed down to “junk” status, and they’ve sold multiple HQ buildings as well.
Not to mention, Sony still hasn’t recovered from all of the money they’ve lost on the PS3, and the Vita is still not profitable and isn’t selling as well as it should.
For comparative purposes, Macroaxis is stating that Nintendo has only a 22% chance of failing in the next 2 years , which is very ironic considering the fact that the majority of gamers and journalists online are always claiming that Nintendo is in imminent danger, when in reality Nintendo is very healthy and Sony is the actually the one closest to failing out of the console manufacturers. Microsoft is sitting off to the side with only 1% chance of failure.
Gut feeling tells me Titanfall will be the better game out of those two but not the bigger seller.
I'm on the opposite end of that spectrum. I'll probably enjoy Destiny more and I see Titanfall selling way more.
I would imagine the last-gen versions are being farmed out to someone else?
Gut feeling tells me Titanfall will be the better game out of those two but not the bigger seller.
Titanfall also seems like a sure thing and on xbox one I have no doubt it indeed will be a big deal but I wonder if all that excitement hasn't been a little lost on the 360 crowd who are really the audience that needs to be marketed too and so far I would argue they haven't necessarily done a great job with that.I really wish EA would say something about the 360 version of Titanfall. We know literally nothing at this point and the game is three months away.
Destiny is subscription free as far as Bungie has said. Fwiw I don't think either of these games are gonna light the world on fire, but they'll absolutely be successful for their respective publishers.Gut feeling tells me Titanfall will be the better game out of those two but not the bigger seller.
I dunno, I could see it selling big. There's a 360 version so unless people completely sold their last console they'll probably pick that up since no PS4 version.
As it is, I can't see Destiny selling well. But that's because Bungie has no "effective track record" on consoles besides Halo which was X-box exclusive. Oni didn't light the charts on fire, IIRC. And Bungie was Mac/PC before that... so we'll see if they strike out or hit it big. But as it is, I have no interest in Destiny as soon as it was called a "FPSMMO." Subscriptions to play. :yuck
Source engine on 360,don't be surprised if it runs at 30 fps.Titanfall also seems like a sure thing and on xbox one I have no doubt it indeed will be a big deal but I wonder if all that excitement hasn't been a little lost on the 360 crowd who are really the audience that needs to be marketed too and so far I would argue they haven't necessarily done a great job with that.I really wish EA would say something about the 360 version of Titanfall. We know literally nothing at this point and the game is three months away.
Macroaxis seems like a legit company.
They have banner ads promoting other companies on their website.
Thats a telltale sign of a succesful business.
Next thing you link to is VGchartz? You need to check your sources brah.
Here is our in depth business analysis for free (LOL) also please buy a wardrobe.
(http://i.imgur.com/CpoQKF5.jpg)
I don't think Titanfall or Destiny will light the world on fire. Sci-fi doesn't have as broad an appeal as modern military.
Which ones multiplat again? That ones gonna sell more.
At least survival games rely on some strategy, unlike CoD
Famitsu Sales: Week 52, 2013 (Dec 23 - Dec 29)
01./00. [3DS] The Legend of Zelda: A Link Between Worlds # <ADV> (Nintendo) {2013.12.26} (¥4.800) - 225.418 / NEW <80-100%>
02./01. [3DS] PazuDora Z: Puzzle & Dragons Z <RPG> (GungHo Online Entertainment) {2013.12.12} (¥4.400) - 198.968 / 1.005.697 <80-100%> (-27%)
03./00. [PS3] Final Fantasy X/X-2 HD Remaster <RPG> (Square Enix) {2013.12.26} (¥7.140) - 182.638 / NEW <60-80%>
04./02. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 156.483 / 3.976.829 <80-100%> (-32%)
05./00. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack # <RPG> (Square Enix) {2013.12.26} (¥7.140) - 134.645 / NEW <80-100%>
06./03. [WIU] Wii Party U # <ETC> (Nintendo) {2013.10.31} (¥4.935) - 87.262 / 518.766 <60-80%> (-32%)
07./04. [WIU] New Super Mario Bros. U # <ACT> (Nintendo) {2012.12.08} (¥5.985) - 75.131 / 965.794 <80-100%> (-34%)
08./07. [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985) - 71.159 / 410.041 <60-80%> (-23%)
09./08. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 40.338 / 3.293.312 <80-100%> (-13%)
10./10. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 37.300 / 4.017.159 <80-100%> (-17%)
11./05. [PS3] New Dynasty Warriors: Gundam <ACT> (Bandai Namco Games) {2013.12.19} (¥7.980) - 37.294 / 150.787 <80-100%> (-67%)
12./13. [3DS] Friend Collection: New Life # <ETC> (Nintendo) {2013.04.18} (¥4.800) - 28.424 / 1.580.067 <80-100%> (-29%)
13./14. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! <ACT> (Bandai Namco Games) {2013.10.17} (¥4.980) - 28.323 / 194.918 <80-100%> (-10%)
14./16. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova <RPG> (Level 5) {2013.12.05} (¥5.500) - 26.566 / 169.867 <60-80%> (-10%)
15./12. [3DS] Disney Magic Castle: My Happy Life # <ETC> (Bandai Namco Games) {2013.08.01} (¥5.480) - 24.935 / 427.070 <80-100%> (-38%)
16./15. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 23.623 / 2.225.734 <80-100%> (-23%)
17./11. [3DS] Aikatsu! 2-nin no My Princess <SLG> (Bandai Namco Games) {2013.11.21} (¥5.480) - 23.120 / 170.716 <60-80%> (-43%)
18./17. [3DS] One Piece: Unlimited World Red # <ADV> (Bandai Namco Games) {2013.11.21} (¥5.980) - 22.639 / 186.817 <60-80%> (-17%)
19./00. [PSV] Final Fantasy X HD Remaster <RPG> (Square Enix) {2013.12.26} (¥3.990) - 22.619 / NEW <80-100%>
20./18. [WIU] Taiko no Tatsujin: Wii U Version! # <ACT> (Bandai Namco Games) {2013.11.21} (¥5.480) - 22.204 / 96.076 <40-60%> (-14%)
21./06. [PS3] Drakengard 3 <RPG> (Square Enix) {2013.12.19} (¥7.980) - 22.043 / 125.530 <80-100%> (-79%)
22./20. [PS3] Gran Turismo 6 # <RCE> (Sony Computer Entertainment) {2013.12.05} (¥6.980) - 21.512 / 282.686 <60-80%> (-9%)
23./21. [3DS] Youkai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) - 18.747 / 286.453 <80-100%> (-19%)
24./09. [PSV] New Dynasty Warriors: Gundam <ACT> (Bandai Namco Games) {2013.12.19} (¥6.980) - 16.689 / 61.578 <80-100%> (-63%)
25./23. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 16.524 / 2.166.003 <80-100%> (-21%)
26./27. [WIU] Wii Fit U [Wii U Family Premium Set Black/White] <ETC> (Nintendo) {2013.10.31} (¥34.800) - 14.458 / 58.769 <40-60%> (-10%)
27./24. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800) - 14.277 / 1.945.812 <80-100%> (-29%)
28./00. [PS3] Grand Theft Auto V <ACT> (Take-Two Interactive Japan) {2013.10.10} (¥7.770) - 13.733 / 605.882 <80-100%>
29./29. [3DS] Mario & Luigi: Dream Team # <RPG> (Nintendo) {2013.07.18} (¥4.800) - 13.506 / 392.732 <80-100%> (-6%)
30./25. [3DS] Luigi's Mansion: Dark Moon <ACT> (Nintendo) {2013.03.20} (¥4.800) - 13.427 / 982.737 <80-100%> (-25%)
I don't think Titanfall or Destiny will light the world on fire. Sci-fi doesn't have as broad an appeal as modern military.
http://news.xbox.com/2014/01/xbox-one-january-thank-you
3 million sold through in 2013.
It looks like December NPD will be good for Xbone(UK hardware is at 360k and LagerPD claims selling like shit outside of UK).
But seriously,Nintendo should enter into biggest fuck up Guinness book.
I'm not too surprised about DayZ, since a lot of people played and loved the Arma II mod, but Starbound has really come out of nowhere. Good on them.
I'm not too surprised about DayZ, since a lot of people played and loved the Arma II mod, but Starbound has really come out of nowhere. Good on them.
I'm not too surprised about DayZ, since a lot of people played and loved the Arma II mod, but Starbound has really come out of nowhere. Good on them.
honestly i'm annoyed to see all these retro sandbox game gaining popularity,you can't throw a stone without hitting one... example's
Uh, is this like Dwarf Fortress?
OMG Dwarf Fortress is awesome, right? We want a Dwarf Fortress feel, in that we want to build complex, inter-related simulations that you can manage, and just watch your settlers live their lives in an ant-farmish kind of way...until disaster happens, then maybe some of them stop living their lives all together. We won't have the incredible depth of Dwarf Fortress at the start, but as long as there's support for the game, we'll keep adding more and more things to do.
Isn't this a Terraria clone?
With only the basics features implemented so far, Crea does look reasonably similar to Terraria. As we build onto the basics that will change. In the end Crea will be a completely unique experience. Read our "Crea's Vision" updates for more information.
Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
quotes from kickstarter and steam page'sQuoteUh, is this like Dwarf Fortress?
OMG Dwarf Fortress is awesome, right? We want a Dwarf Fortress feel, in that we want to build complex, inter-related simulations that you can manage, and just watch your settlers live their lives in an ant-farmish kind of way...until disaster happens, then maybe some of them stop living their lives all together. We won't have the incredible depth of Dwarf Fortress at the start, but as long as there's support for the game, we'll keep adding more and more things to do.QuoteIsn't this a Terraria clone?
With only the basics features implemented so far, Crea does look reasonably similar to Terraria. As we build onto the basics that will change. In the end Crea will be a completely unique experience. Read our "Crea's Vision" updates for more information.QuoteCraft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
:teehee
Xbone sales are very strong. Barely 1mil behind the PS4 despite $100 price difference.
Xbone sales are very strong. Barely 1mil behind the PS4 despite $100 price difference.
quotes from kickstarter and steam page'sQuoteUh, is this like Dwarf Fortress?
OMG Dwarf Fortress is awesome, right? We want a Dwarf Fortress feel, in that we want to build complex, inter-related simulations that you can manage, and just watch your settlers live their lives in an ant-farmish kind of way...until disaster happens, then maybe some of them stop living their lives all together. We won't have the incredible depth of Dwarf Fortress at the start, but as long as there's support for the game, we'll keep adding more and more things to do.QuoteIsn't this a Terraria clone?
With only the basics features implemented so far, Crea does look reasonably similar to Terraria. As we build onto the basics that will change. In the end Crea will be a completely unique experience. Read our "Crea's Vision" updates for more information.QuoteCraft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
:teehee
Oscar, what are your thoughts on PS4 selling 4.2 million to consumers (as of December 28th) and 9.8 million software units (2.3 attach rate)?
Does it align with any of your projections? And given the upcoming software releases and the pre-launch dust settling down, what trajectory do you think it'll follow?
one of them even goes as far as copying the 3D 8-bit visuals of minecraft!
Oscar how sad is EA now that the bone is tracking 40/50% under the PS4?
By the time Titanfall launches gap will be at 2 million at least.
I wonder if there is some clause to the contract.
Just to be clear whats the third place and second place console for last gen
At this precise point last gen? PS3 was third, Wii was second.
I think the one thing we can decisively say about this gen so far is that the Weeeeoooooo has been an unmitigated disastrophe in every possible sense of the word.
Best selling 10 games in 2013:
01. [3DS] Pokemon X / Y - 3.976.829
02. [3DS] Monster Hunter 4 - 3.293.312
03. [3DS] Animal Crossing: New Leaf - 1.730.182
04. [3DS] Friend Collection: New Life - 1.580.067
05. [3DS] Dragon Quest VII: Fighters of Eden - 1.277.377
06. [3DS] PazuDora Z: Puzzle & Dragons Z - 1.005.697
07. [3DS] Luigi's Mansion: Dark Moon - 982.737
08. [PS3] Grand Theft Auto V - 605.882
09. [WIU] New Super Mario Bros. U - 584.479
10. [WIU] Wii Party U - 518.766
10. [WIU] Wii Party U - 518.766
Jesus. We're gonna have to bomb that country again until it's right.
plz plz plz localize DQ7 fuck
spoiler (click to show/hide)stream games on Nintendo handhelds/mobile[close]
Is it true that Xbones are easy to find in NA? I don't trust the sonybots in GAF.
I mean, demand being so low shortly after launch sounds like a disaster.
Is it true that Xbones are easy to find in NA? I don't trust the sonybots in GAF.
I mean, demand being so low shortly after launch sounds like a disaster.
My local Best Buy has literally a hundred. It's like this huge 20 foot stack.
From reading GAF it seems like the XB1 is fairly popular.
http://forum.beyond3d.com/showpost.php?p=1819791&postcount=508:lol
I don't know how trustworthy that is. But if that's true.... then I hink that Xbox U might done in NA
Is it true that Xbones are easy to find in NA? I don't trust the sonybots in GAF.
I mean, demand being so low shortly after launch sounds like a disaster.
sigh. Will PC gamers ever get that large massive chip off their shoulder?
Never.
If PC gaming were a person it would be Paul Levesque.
Never.
If PC gaming were a person it would be Paul Levesque.
I mean we are living in a world where steam is very popular. Normal regular people recognize the PC market is fine. It's like everybody is still stuck in 2006 or something and that the word is against them. PC games sell fine. Mobile games sell fine. Console games sell fine. You don't have to chest thump your platform everytime one does.
I will never understand boasting that some PC game sold 1M copies. In the console space GTA sold 20M copies, every single post MW COD sells 20M copies, BF4 sold 10M copies. Why should I be impressed by 1M sold on the PC? Aren't there 800M PCs in the world?
I will never understand boasting that some PC game sold 1M copies. GTA sold 20M copies, every single post MW COD sells 20M copies, BF4 sold 10M copies. Why should I be impressed by 1M sold on the PC? Aren't there 800M PCs in the world?
I am dead serious BTW. A good selling PC game should be measured the same as good selling console game i.e. 4-5M copies. Diablo 3 is a great PC seler (over 10M copies). SC2 is. The Sims 3 are. Minecraft is. Not a game selling 1M copies be it DayZ or Rome: Total War.
Borys I think anyone with half a brain knew that was going to the case before either system fucking launched. I'm surprised Meth hasn't started stanning for xbone in order to be a proper contrarian distinguished mentally-challenged fellow which seems to be his schtick here. Maybe once we're far enough into the new gen to just be calling it current gen?
I don't think consumers are stupid, theres no way a $400 xbone would even beat a PS4; the PS4 is still more powerful. It would take a $350 one to get above
i dunno, generally things don't turn around in individual regions once someone's got an edge. and the only region left up for grabs isn't going to go MS's way at all, so i think we can tie a ribbon on this thing. if they dropped price tomorrow maybe, but you know they're going to hold off as long as possible on a price drop.
sigh. Will PC gamers ever get that large massive chip off their shoulder?
Steam hits 75 million active accounts. (https://twitter.com/DaveOshry/status/423523609286836224)
That's kinda sales related, right?
It makes me sad to see COD beat out BF4 when BF4 is such a better game.
It makes me sad to see COD beat out BF4 when BF4 is such a better game.
It worked out of the box.
Stoney, and it's becoming apparent that yearly/bi-yearly is wearing on them.
Its npd day right
Come on, Wii U! Iwata needs a new pair of shoes!
Come on, Wii U! Iwata needs a new pair of shoes!
that's about how much they sold, yeah
NPD: Xbox One and Xbox 360 were the top selling consoles for each generation in the US in December. 908k (Xbox One) and 643k (Xbox 360)
You guys...are taking..major nelsons word? :gurl
Also, those numbers are *awful* if they're the best sellers of the month.
(http://abload.de/img/138991395288zqojr.jpg)
No Pokemon :stahp
"According to the latest NPD report, PlayStation 4 remains the cumulative leader for next gen console sales in the US since the launch on November 15," said Sony's senior director of corporate communications, Dan Race.
Is Pokemon like, almost irrelevant now in NA? Because the sales for X+Y seem to indicate such.
No Pokemon :stahp
Stoney, and it's becoming apparent that yearly/bi-yearly is wearing on them.
I wouldn't disagree with that based on the state of the BF 4 launch. I was more going for what they've already been doing and what is most likely to happen in the future.
It did 1.7? Not bad. Better than Final Fantasy XIII first month.
No Pokemon :stahp
No Pokemon :stahp
5 Wii U games in the Top 10, tho. :hitler
It makes me sad to see COD beat out BF4 when BF4 is such a better game.
It worked out of the box.
I bought every COD between MW2 to BO2 and was a big fan. But BF4 multiplayer slaughters them all. I haven't played Ghosts, but it looks like more of the same. They both cost $60. Content wise, Ghosts is a slice of pizza where BF4 is a whole pizza. Graphics wise, it's not even fair to compare the 2. Activision was so outclassed it's embarrassing.
"Middling" when the 3DS is probably on top for December. :hitler
That is not contrary to what I said, Andy.
(http://abload.de/img/138991395288zqojr.jpg)
No Pokemon :stahp
(https://31.media.tumblr.com/feb75e5db87346784bd15f4512a5cd5c/tumblr_mzh2rud5Kd1rpeq1jo1_500.jpg)
Pretty weak spinning from sfags here.
What? Not a single x1 exclusive is on top selling sw. Same for ps4. And every title in the top 10 is a multiplat title. Where is the evidence they're selling better on X1?
Is this month's chart indicative of the overall trend tho? It seems like XBO software is moving at a decent clipWhat? Not a single x1 exclusive is on top selling sw. Same for ps4. And every title in the top 10 is a multiplat title. Where is the evidence they're selling better on X1?
the platform order in the brackets tells you the order of sales on multiplats. XBO is indeed selling more of most of the multiplat games.
Is this month's chart indicative of the overall trend tho? It seems like XBO software is moving at a decent clipWhat? Not a single x1 exclusive is on top selling sw. Same for ps4. And every title in the top 10 is a multiplat title. Where is the evidence they're selling better on X1?
the platform order in the brackets tells you the order of sales on multiplats. XBO is indeed selling more of most of the multiplat games.
Aaron Greenberg @aarongreenberg 1m:leon
Some good #NPD SW facts: #XboxOne YTD 2013: 4.8M retail games vs. 4.2M for PS4. COD & BF4 both sold better on #XboxOne.
@aarongreenberg: Last #NPD fact: 1st/2nd party (exclusives) SW sales for #XboxOne 1.5M units vs. 599K for PS4. Led by Dead Rising, Forza 5 and Ryse.Alright, welp. Less to celebrate about, but with another huge XBO exclusive on the way I don't see that gap closing.
so sony is selling more 3rd party games
Meanwhile Nintendo's gap is wide open. :noah:kobeyuck
@aarongreenberg: Last #NPD fact: 1st/2nd party (exclusives) SW sales for #XboxOne 1.5M units vs. 599K for PS4. Led by Dead Rising, Forza 5 and Ryse.
so sony is selling more 3rd party games
ps4 ltd
cod
800k
600k
bf
550k
ac
500k
450k
2k14
kz
400k
25
300k
nfs
250k
14
200k
KNACK
150k
logo
100k
example: cod>800k, 150k>logo>100k
not a single store has a single ps4 in astock available for over 200 miles around me, yet I can easily walk into a store and buy 20 xbones if I wanted to. Yet npd says Xbone sells better? uh-huhhhh
anyone who believes the npd in the modern age is a dunce
http://www.neogaf.com/forum/showthread.php?p=97410062#post97410062
Wii U ~481,000
http://www.neogaf.com/forum/showthread.php?p=97410062#post97410062
Wii U ~481,000
Nintendo Cuts Forecasts to Loss of 25B Yen From 55B Yen Profit
In the year-end sales season which constitutes the highest proportion of the annual sales volume, software sales
with a relatively high margin were significantly lower than our original forecasts mainly due to the fact that
hardware sales did not reach their expected level. As a result, the total of selling, general and administrative
expenses will surpass gross profit, which leads to an operating loss.
The reason why we will post ordinary income despite the operating loss situation is that we now assume that
the yen will be weaker than our original assumptions at the beginning of the fiscal year, which results in foreign
exchange gains.
On the other hand, we expect to post a net loss because we need to reverse deferred tax assets in relation to the
losses carried over from the previous fiscal years mainly in the United States, as we can no longer expect our
financial performance to recover in the current fiscal year.
Exchange rate assumptions for the fourth financial quarter as well as for the end of the full fiscal year have
been revised from 90 yen to 100 yen per U.S. dollar, and from 120 yen to 140 yen per euro in consideration of
the recent exchange rate situation
I don't think they'd know what to do or how to do it, so it really doesn't matter.
can't wait for Fire Emblem on a Steam Sale
Nintendo President Satoshi Iwata will hold a news conference at 4:30 p.m. (0730 GMT) in Osaka regarding the estimated losses.
Nintendo should be fine when heavy hitters like bayo 2 and x come out.
Nintendo should be fine when heavy hitters like bayo 2 and x come out.
Son, you have gone full distinguished mentally-challenged fellow.
So even more mario and zelda?
They will run their ips further into the ground
will the definitive edition of smash bros u be on ps4/xb1 or will nintendo also publish on pc?
I'll be interested in the long term effects. Will this be enough to spur them to actually try to change anything significantly to improve things for the future. I mean real actual change and not just another band-aid. Because the current future prospects and trajectory are not looking good.
so, yeah, hardware numbers only saw a minor rise from last year in spite of the two extra consoles, and software is down. and last year wasn't any prize pig, either.
dumed.
can't wait for Fire Emblem on a Steam Sale
:rejoice
pff, my prediction entails nintendo moving to a market with cheaper games with low budget and iterative sequels making tons of cash.
your way requires them to understand the overseas market and make HD games that can run on a variety of configurations and have proper internet functionality.
i'm betting on oscar here.
POLACK FIGHT
Nintendo's solution: MOAR MARIO
I said in a different thread elsewhere but if you love Mario, the Wii U is going to be the system for you. At least that means we might be more likely to get Galaxy 3. I wouldn't be too shocked if we get Sunshine HD and Mario 64 HD. The latter sold 10 million on DS, they can probably rope 2-3 million people to get a HD release of the game.
Saturn was their best console. If it didn't appeal to you, I question your alleged SEGA fan credentials.
I was talked out of Saturn too. Nomad :lol 32x :lol Game Gear :lol
My friend had a nomad. by the time 1997 rolled around people with saturns were laughed at. I didn't want to be laughed at. :(
I had a friend who kept his nomad hooked up to his TV :wtf
tbh the idea was cool at the time to those of us with the gameboy but no one wanted it. you always had that one friend in your group who'd buy these weirder systems. one friend tried to sell me on an atari lynx.
Kingdom Hearts 1.5 sold over 400,000 in 2013 ??? Makes you wonder what that franchise could have been if it wasn't so mishandled. Sora :'(
Kingdom Hearts 1.5 sold over 400,000 in 2013 ??? Makes you wonder what that franchise could have been if it wasn't so mishandled. Sora :'(
Kingdom Hearts 1.5 sold over 400,000 in 2013 ??? Makes you wonder what that franchise could have been if it wasn't so mishandled. Sora :'(
I dunno, 400k sounds really good to me for a 1. A JRPG, and 2. HD "collection" that doesn't even include the second numbered game.
i hate you andrex
Kingdom Hearts 1.5 sold over 400,000 in 2013 ??? Makes you wonder what that franchise could have been if it wasn't so mishandled. Sora :'(
I dunno, 400k sounds really good to me for a 1. A JRPG, and 2. HD "collection" that doesn't even include the second numbered game.
That's the point.
Kingdom Hearts 1.5 sold over 400,000 in 2013 ??? Makes you wonder what that franchise could have been if it wasn't so mishandled. Sora :'(
I dunno, 400k sounds really good to me for a 1. A JRPG, and 2. HD "collection" that doesn't even include the second numbered game.
Dead Rsing 3 sold 526K, Forza 5 457K and Ryse 431Kdo we know how much DR3 sold in November? It really deserves to do well and it seems like it is.
https://mobile.twitter.com/aarongreenberg/status/423998958591946752
Dead Rsing 3 sold 526K, Forza 5 457K and Ryse 431Kdo we know how much DR3 sold in November? It really deserves to do well and it seems like it is.
https://mobile.twitter.com/aarongreenberg/status/423998958591946752
Yeah I can't imagine these games are successful in a profit sense. Still though, I bet Capcom Vancouver is very pleased with DR3. They made a damn good launch game and it paid off.Really decent sw numbers for those games.
yeah, dead rising looks like it's on pace to sell as well as the first one, rather than the kind of dumpy sales on the second. forza's doing pretty much par for the series. ryse didn't bomb, so i guess it wins the battle vs Knack.
i have to wonder what the budgets look like for these games vs last gen, though. common sense would say they cost more to make, and if that's the case, selling flat vs last gen's numbers isn't going to cut it.
oooh look at me, i'm such a hardcore sega fan, i like the dreamcast and sonic the hedgehog gamesHe probably doesn't even draw erotic Tails fan-art :maf
With PS3 and Xbox 360, cost of development saw a significant increase from the previous generation. Now next-gen's on the horizon, and many are anticipating another big bump up in costs (Epic's Tim Sweeney said a few months ago that costs could double). If you ask Hermen Hulst, managing director at Killzone developer Guerilla Games, however, next-gen shouldn't be a burden on developers' bottom line.
Speaking as part of a first-party developer roundtable attended by GamesIndustry International immediately following the PS4 reveal, Hulst noted that while costs are going up on PS4, it's not as dramatic as some would have thought. For example, on Killzone 1 and 2, team sizes maxed out at 125, he said, and for the new Killzone Shadow Fall on PS4, the team is now at 150 people.
No true Sega fan, eh :neogafTo be fair, you kind of have to have owned a Saturn to call yourself a Sega fan. Otherwise you're probably a furry.
oooh look at me, i'm such a hardcore sega fan, i like the dreamcast and sonic the hedgehog games
What happened to :meltzer
:umad
I knew it, but fuck it. I'm sick of every response here being a troll, so I'll just answer how I feel like, whether I fell for it or not.
The Genny was the best, and then Sega screwed the pooch that laid the golden eggs and consequences were never the same.
SNES Mortal Kombat II had real blood in it. It was the first one that didn't.
And if you really wanted to wound my old nintard allegiances you would mention the superior Genesis version of Aladdin.
Phantasy Star II and IV are objectively better than any jrpg on the SNES. That includes FF IV, VI, and yes, ChronoTrigger. Shit, Shining Force I and II are fucking classics too. Genesis has an incredible library. Plus, REAL BLOOD IN MORTAL KOMBAT II YOU PUSSIES.
Phantasy Star II and IV are objectively better than any jrpg on the SNES. That includes FF IV, VI, and yes, ChronoTrigger. Shit, Shining Force I and II are fucking classics too. Genesis has an incredible library. Plus, REAL BLOOD IN MORTAL KOMBAT II YOU PUSSIES.
How did the Saturn do in Europe? I don't think I've ever seen one in the flesh.I vaguely remember seeing the logo, but I didn't know what it was until much later. I think they had a weird, nonsensical advertising campaign.
edit: wikipedia says it was moribund before the N64 even launched. Oh well.
awesome, my cool kids club has no europeans in it
this is like a dream come true
The Master System and the Mega Drive were probably more popular over here though.Yeah, I did play Sonic on a Mega Drive - and nothing else. :lol Never owned the console myself. I also had access to a Master System with some built-in game (?) but I forget what it was. The next thing Sega I took notice of was a Dreamcast kios running Ecco the Dolphin and it looked pretty amazing to me at the time. The Saturn might as well not have existed.
My feces > Yoshi's Island
:lol @ the SEGA circlejerk on the last few pages
18"?!
Three pages of childish fanboy wars and now we're talking about poop, when did the sales thread become a middle school playground in the early 90s? Go do this in the GAF thread :snoop
I had more fun taking an epic dump than I have with most Nintendo games made in the past 5 years
Three pages of childish fanboy wars and now we're talking about poop, when did the sales thread become a middle school playground in the early 90s? Go do this in the GAF thread :snoop
I guess going wildly off topic isn't new for The Bore, I was just really digging how mature and analytical things were earlier, and as if to cut the pressure you guys come in here and shit it up.
Whatever, I'm just gonna go rub myself over sales numbers and stop giving a shit :goty2
There's nothing else to discuss sales-wise for the current set of numbers.I know, I just didn't know that meant open season for multiple pages :lol real talk I think it's funny I just kinda wish it wasn't in this thread
There's nothing else to discuss sales-wise for the current set of numbers.
were you one of those kids that only owned an n64Haha nooooo... >_>
There's nothing else to discuss sales-wise for the current set of numbers.
Do you think MH3U sold well? Is MH4 coming over?
I mean if fucking Bravely Default and Conception 2 can make it over... I know they're not Capcom games, but come on...
I was an N64 only owner.
We were poor so the only time I got any money was from birthdays and Christmas, which was usually enough to buy 2-3 used games a year. I'd just play those games over and over again and got very good at Mario Kart and Starfox compared to the scores/times I was seeing on the internet. It was still pretty boring but without money, there wasn't shit I could do. Then I discovered ZSNES and soon I was playing games on emulators instead of replaying Mario 64 for the umpteenth time.
There's nothing else to discuss sales-wise for the current set of numbers.
Do you think MH3U sold well? Is MH4 coming over?
Not particularly, but yes. Sales weren't bad enough to give up on the series and 3DS is as healthy as any system right now.
I was an N64 only owner.
We were poor so the only time I got any money was from birthdays and Christmas, which was usually enough to buy 2-3 used games a year. I'd just play those games over and over again and got very good at Mario Kart and Starfox compared to the scores/times I was seeing on the internet. It was still pretty boring but without money, there wasn't shit I could do. Then I discovered ZSNES and soon I was playing games on emulators instead of replaying Mario 64 for the umpteenth time.
i would get a new game every christmas, but in between my dad would surprise me with whatever was in the marshall's bargain bin. ended up with some infamous nes classics like golgo 13 and base wars that way :lol
were you one of those kids that only owned an n64I was. Probably the reason I don't like Nintendo. I hate the system outside of Goldeneye and Perfect Dark. Once I got a PS2, gaming became pretty awesome.
is Mario even relevant anymore. Didn't New Super Mario Bros Wii U and Super Mario 3D world Wii U sell way below expectations?
Yes, but does that mean Mario is irrelevant, or does it mean the Wii U is?
I'd argue that Mario is still very relevant from a sales point of view, but it's not the hardware mover it once was.
You do realize if a Mario game was released on any console it would probably be the best seller on that console, right? It's the Wii U.
181.000 units in Spain, 205.000 soon (new stock).
PS4/Xbox One ratio is 5:1, 15:1 the second week of december.
Spain is not Europe and Spain is Sony land. Always has been.
Shush, you won yours.me? I didn't. That was Demi and G.
50 countries with limited supplies versus healthy stock. And that leaker at GAF already listed the launch dates for other countries.
And EA got their money already. Stop worrying about the big boys, son.
third I appreciate you're relishing this chance to act like you did eight years ago, it must be super nostalgic for you, but racism isn't cool, breh
third I appreciate you're relishing this chance to act like you did eight years ago, it must be super nostalgic for you, but racism isn't cool, breh
I guess it's cool to discriminate on homo's, though. You never complain when people use 'sfag' or 'nfag'. But calling Japanese people 'Japs' has your otaku ass all riled up somehow.
Anyway, Titanfall looks great. But I don't care for the game. I hate online only games. I just think that EA, and especially Respawn, are going to hit themselves in the head when Ps4 has outsold the X1 2:1 worldwide by the time the game launches. MS moneyhat better be good to cover those lost Ps3 and Ps4 sales. Both systems sell better than the MS machines...
But calling Japanese people 'Japs' has your otaku ass all riled up somehow.
I don't use 'f ag'. Discrimination isn't cool against anyone, except Europeans.Oi! >:(
Discrimination isn't cool against anyone, except Europeans.
In Oscar's case he probably just means the French.
In Oscar's case he probably just means the French.
I wish the ps4 had games so third had something else to do besides invest in console wars
Discrimination isn't cool against anyone, except Europeans.
newsfeed, so new users will know how to properly treat our borean underclass
Xbox might as well not launch anymore gap is so big.Sony would do well to sort out the supply issue before the XB1 launches in April. Many potential customers only care about FIFA and Call of Duty. Price and availability will decide what they end up with.
There can't really be console warriors here, right? They're just trolling, right guys? :(radioheadrule83santi-EAmiiverserantings.jpg
There can't really be console warriors here, right? They're just trolling, right guys? :(
There can't really be console warriors here, right? They're just trolling, right guys? :(
:( sorry buddyI wish the ps4 had games so third had something else to do besides invest in console wars
I wish the Ps4 wasn't sold out in my country. :'(
It's basically PC vs. iOS/Android vs. traditional consoles/handhelds at this point as opposed to Nintendo vs. Microsoft vs. Sony.
TTWO earnings:
GTAV - 32.5M units sold (shieeeeeeeeeet)
Borderlands 2 - 8.5M units sold (whatdog.gif)
GungHo released their fiscal year earnings today: http://www.gungho.co.jp/ir/uploads/irk20140203_2.pdf
The Puzzle & Dragons IP (the smartphone game, the 3DS game and other related products) brought in ¥148.584 billion ($1.46 billion) in revenue last year for GungHo. Average of ~$4 million per day.
:ohhhQuoteGungHo released their fiscal year earnings today: http://www.gungho.co.jp/ir/uploads/irk20140203_2.pdf
The Puzzle & Dragons IP (the smartphone game, the 3DS game and other related products) brought in ¥148.584 billion ($1.46 billion) in revenue last year for GungHo. Average of ~$4 million per day.
:heh
You realize it int the use of the word "japs" right that bothers most japanese? It is the assertion that Japs like "stupid shit" that they dont like.
no, the word 'jap' is actually an issue all on its own. i didn't think it would be anymore, but yeah, it is.
You realize it int the use of the word "japs" right that bothers most japanese? It is the assertion that Japs like "stupid shit" that they dont like.
no, the word 'jap' is actually an issue all on its own. i didn't think it would be anymore, but yeah, it is.
Oh, so Superman's a racist now, huh?
(http://i.imgur.com/PMcjgPy.jpg)
http://www.gamesindustry.biz/articles/2014-01-28-pc-gaming-market-to-exceed-USD25-billion-this-year-dfcDFC :teeheeQuotewords
Dick Fucking Cunts?http://www.gamesindustry.biz/articles/2014-01-28-pc-gaming-market-to-exceed-USD25-billion-this-year-dfcDFC :teeheeQuotewords
Selected Business Highlights:
In North America and Europe combined, Activision Publishing was the #1 console and handheld publisher for the calendar year with the #2 and #3 best-selling franchises—Call of Duty and Skylanders, including toys and accessories.
In North America and Europe combined, for the calendar year, Activision Publishing had four of the top-10 titles overall.1
For the fourth quarter, in aggregate across all platforms in the U.S. and Europe combined, Activision Publishing’s Call of Duty: Ghosts was the #1 best-selling title in both units and dollars and the #1 best-selling game on both next-gen platforms in both units and dollars. Additionally, for the calendar year, Call of Duty: Black Ops II was the #9 best-selling title in both units and dollars.2
For the calendar year, in North America and Europe combined, Skylanders Giants™, including toys and accessories, was the #4 best-selling handheld and console game in dollars overall and Skylanders SWAP Force™, including toys and accessories, was the #6 best-selling handheld and console game in dollars overall.1
As of December 31, 2013, the Skylanders franchise has generated, life-to-date, more than $2 billion in worldwide sales1 and, at the end of the year, Activision had sold approximately 175 million Skylanders toys worldwide.3
For the calendar year in North America, Blizzard Entertainment’s StarCraft® II: Heart of the Swarm® was the #1 best-selling PC game.⁴
As of December 31, 2013, Blizzard Entertainment’s World of Warcraft remains the #1 subscription-based MMORPG, with approximately 7.8 million subscribers.3
Jesus. Gtav was 30 million? It gained so many people after gtaiv. Holy shit.
Good, GTA IV sucked and V was good enough to bring me back.
http://www.neogaf.com/forum/showthread.php?t=765041
Apparently Sonic Lost World didn't bomb, guess I can see why Sega'd stick through the exclusive deal for Boom.
MS investors want to kill the Xbox brand (http://www.washingtonpost.com/blogs/the-switch/wp/2014/02/05/investors-want-microsofts-new-ceo-to-kill-xbox-bing-and-surface/)
They probably saw the january NPD. :omg
http://www.pcgamer.com/2014/02/11/rust-hits-1-million-sales-after-two-months/
something something pc gaming wins again
::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::)
::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::)
In contrast with the last cycle, when the second console of choice in most households was the Nintendo Wii, we expect an increasing number of
households to buy more than one next generation console
01 (02) PS3 GRAN TURISMO 6 (SONY COMPUTER ENTERTAINMENT)
02 (03) PS3 FIFA 14 (ELECTRONIC ARTS)
03 (09) PS4 FIFA 14 (ELECTRONIC ARTS)
04 (05) PS3 CALL OF DUTY: GHOSTS (ACTIVISION BLIZZARD)
05 (06) PS3 ASSASSIN'S CREED IV - BLACK FLAG (UBISOFT)
06 (04) PS3 GRAND THEFT AUTO V (TAKE-TWO INTERACTIVE)
07 (NE) 360 FABLE ANNIVERSARY (MICROSOFT)
08 (07) 3DS MARIO PARTY: ISLAND TOUR (NINTENDO)
09 (01) PS4 TOMB RAIDER - DEFINITIVE EDITION (SQUARE ENIX)
10 (11) WII JUST DANCE 2014 (UBISOFT)
11 (12) 3DS ANIMAL CROSSING: NEW LEAF (NINTENDO)
12 (32) PS4 BATTLEFIELD 4 (ELECTRONIC ARTS)
13 (13) 3DS MARIO KART 7 (NINTENDO)
14 (23) PS4 ASSASSIN'S CREED IV - BLACK FLAG (UBISOFT)
15 (15) PC CALL OF DUTY: GHOSTS (ACTIVISION BLIZZARD)
16 (18) PC DIABLO III (ACTIVISION BLIZZARD)
17 (38) PS4 CALL OF DUTY: GHOSTS (ACTIVISION BLIZZARD)
18 (19) 360 MINECRAFT - XBOX 360 EDITION (AK TRONIC)
19 (21) 360 CALL OF DUTY: GHOSTS (ACTIVISION BLIZZARD)
20 (22) 3DS POKÉMON Y (NINTENDO)
21 (16) WIU SUPER MARIO 3D WORLD (NINTENDO)
22 (14) PS3 DIABLO III (ACTIVISION BLIZZARD)
23 (25) 3DS NEW SUPER MARIO BROS. 2 (NINTENDO)
24 (29) 3DS POKÉMON X (NINTENDO)
25 (24) PS3 NEED FOR SPEED: RIVALS (ELECTRONIC ARTS)
26 (28) 360 ASSASSIN'S CREED IV - BLACK FLAG (UBISOFT)
27 (35) PC THE ELDER SCROLLS V - SKYRIM (BETHESDA SOFTWORKS)
28 (17) PS3 BATTLEFIELD 4 (ELECTRONIC ARTS)
29 (27) PS3 BEYOND: TWO SOULS (SONY COMPUTER ENTERTAINMENT)
30 (26) PC BATTLEFIELD 4 (ELECTRONIC ARTS)
31 (10) PS3 DRAGON BALL Z: BATTLE OF Z (NAMCO BANDAI GAMES)
32 (46) PS4 NEED FOR SPEED: RIVALS (ELECTRONIC ARTS)
33 (34) PC LANDWIRTSCHAFTS-SIMULATOR 2013 (ASTRAGON)
34 (33) 3DS THE LEGEND OF ZELDA: A LINK BETWEEN WORLDS (NINTENDO)
35 (20) 360 GRAND THEFT AUTO V (TAKE-TWO INTERACTIVE)
36 (40) 360 FIFA 14 (ELECTRONIC ARTS)
37 (08) XBO TOMB RAIDER - DEFINITIVE EDITION (SQUARE ENIX)
01 (NE) 360 FABLE: ANNIVERSARY (MICROSOFT)
02 (02) PS4 FIFA 14 (ELECTRONIC ARTS)
03 (03) 360 MINECRAFT: XBOX 360 EDITION (MICROSOFT)
04 (01) PS4 TOMB RAIDER: DEFINITIVE EDITION (SQUARE ENIX EUROPE)
05 (05) 360 CALL OF DUTY: GHOSTS (ACTIVISION BLIZZARD)
06 (07) PS4 KILLZONE: SHADOW FALL (SONY COMPUTER ENT.)
07 (20) PS3 GRAND THEFT AUTO V (TAKE 2)
08 (13) PS3 GRAN TURISMO 6 (SONY COMPUTER ENT.)
09 (16) 360 GRAND THEFT AUTO V (TAKE 2)
10 (06) PS4 CALL OF DUTY: GHOSTS (ACTIVISION BLIZZARD)
11 (09) PS4 BATTLEFIELD 4 (ELECTRONIC ARTS)
12 (11) PS3 CALL OF DUTY: GHOSTS (ACTIVISION BLIZZARD)
13 (10) XBO FIFA 14 ELECTRONIC ARTS)
14 (12) 360 LEGO MARVEL SUPER HEROES (WARNER BROS. INTERACTIVE)
15 (04) XBO TOMB RAIDER: DEFINITIVE EDITION (SQUARE ENIX EUROPE)
when u consider that fifa is packed in with the bone its even more jilarious :lol :lol :lol
Bone under 150k, PS4 under 300k. They're the top two platforms for the month. PS4 barely edged out the PS3's first January. Bone sold less than the GBA did in January 2007.
Nobody's doing much winning here.
January NPD Group figures released today revealed Xbox* sold the most games across all console platforms in January with 2.27 million units sold, making up 47 percent of software market share.
dont lum me in with npd sale distinguished mentally-challenged fellows i couldnt care less about sales results its all meaningless in the end anyways; no ones ever gone out of business for doing bad with the NPDs
except every game company that ever went out of business
good to see you back from your vacation! did you get a tan?
Eh, Oscar don't forget PS4 is still pretty supply restrained. With ample supply it'd be much higher than 300k. PS4 has fairly good momentum going right now. They just need to do some stuff to maintain it until fall.
Ps4 is supply constrained but less so compared to ps3, am I correct? And yet in Jan it did about the same as ps3s first npd month.
PS4 is readily available at Amazon.
Supply constrained my butt.
It's also mid-Feb and this is the NPD from January. Feb's NPD will be interesting to see if it levels off or maintains around 300k.
Nintendo reports that Wii U software sales increased by 16% over January of last year.
Pokemon X and Y sold more than 125,000 combined units in the US in January, bringing their total sales to more than 3.25 million in the United States.
Originally Posted by creamsugar
fitu < 20KQuoteOriginally Posted by AniHawk
just guessing
3ds: 130k
ps3: 60k
360: 50k
wii u: 55k
wii: 25k
vita: 25k
something like that. the sales of all the others have to be more than the ps4 for sony to boast that it's the ps4 and ps3 outperforming everything else combined (unless by console they meant console and not handheld).
Too mach for all of them.
man, what sony would do without microsoft.
mediocre specs vs. downright shitty specs. $400 almost cost price hardware vs. $500 hardware bloated by a dumb camera. introduction of online fees vs. trying to gape their whole userbase. bare minimum of media features vs. having to pay for gold to use netflix. no games vs. no games. colossal drop-off to crappy post christmas sales vs. an unholy depth charge of a sales implosion.
man, what sony would do without microsoft.
mediocre specs vs. downright shitty specs. $400 almost cost price hardware vs. $500 hardware bloated by a dumb camera. introduction of online fees vs. trying to gape their whole userbase. bare minimum of media features vs. having to pay for gold to use netflix. no games vs. no games. colossal drop-off to crappy post christmas sales vs. an unholy depth charge of a sales implosion.
Yeah the Xbone is a mindblowingly awful deal:
:derp "Yes, let's release a console with weaker specs than our competitor, comes with a camera that nobody has given a shit about since 2011, and is $100 more than our competitor as well. Sounds great!"
the thing i don't get about the supply constrained argument is that both manufacturers managed to push a million(ish) out in december to resupply the initial launch sell-outs.
did they look at these sales and think "woah, better cut down those factory orders. can't have those kids working overtime" and somehow manage to only push a quarter of those numbers out the next month?
Not all is lost, console gaming is like rap music. As long as there are 18-24 yr old dudes, it's going to be around in some form. The gaming console company that hyperfocuses on that idea and quits trying to be 'all things to all people' will survive.
I don't know how consoles get from the diseased state to the post-AAA reality that the PC has already adopted without completely wrecking the major players in the process.
I've said it before, but this isn't a battle over dollars. It's a battle over time.
There is only so much free time in a day for people and the space once reserved for playing console games is now being crowded out by other forms of entertainment.
January 2001 and 2007 were 5 week months btw and all pre the economic downturn.
:umad
emotionally invest in toy manufacturers, brehs.
okay, so if they were selling every unit they could produce and topped out at 270k, what will this month look like now that we're two weeks in and PS4 stock is readily available?
emotionally invest in pyrrhic victories, brehs
emotionally invest in pyrrhic victories, brehs
Since were all going to die its all a phyrric victory anyway
Lookout guys, we've got a philosophizer up in hurr
Lookout guys, we've got a philosophizer up in hurr
Its very hard to treat you seriously liking Esch post about phyrric victories when you grind your life away in games like PAD and D3 in the most basic form of treadmill there is in the gaming industry.
Cog short: like post about phyrric victories, spend 2000 hours on pad and d3
Its all treadmills. All gaming is is a bunch of exercises in 01010111001000101 hamster wheeling designed to make your pathetic dopamine receptors fire.
:patel
loool so yeah, last gen this time, 2 million, this gen, less than 770k
Its all treadmills. All gaming is is a bunch of exercises in 01010111001000101 hamster wheeling designed to make your pathetic dopamine receptors fire.
:patel
at this point if someone haven't bought a 'next gen' console I don't know why they would until fall. not much coming out between now and then. and the few are 'cross gen' games like metal gear, titanfall and teef. I remember the 360 having more in its initial months than these two combined.
and how did that tomb raider port do?
PS2 (January 2001) - 248K
PS3 (January 2007) - 244K
PS4 (January 2014) - 271K
actually it was 85k PS4 and Xbox1
so 56k to 29k give or take
actually it was 85k PS4 and Xbox1
so 56k to 29k give or take
who are you talking to? Viscen?
PS2 (January 2001) - 248K
PS3 (January 2007) - 244K
PS4 (January 2014) - 271K
i'd actually like to see a rebuttal to this
Playstation numbers have never been better so I didn't have to do any research to defend sony.
I think you are confused.
NEVER. Not when PS2 was doing, like, 1 milion units a month or some shit. NEVER.
PS2 (January 2001) - 248K
PS3 (January 2007) - 244K
PS4 (January 2014) - 271K
NEVER. Not when PS2 was doing, like, 1 milion units a month or some shit. NEVER.
Yup. Methodis without the occasional humor.
How often is #10 on the NPD software list below 100k?
People are really underestimating Ps4's demand and popularity in this thread. I'm certain the console will outsell the X1 by 2:1 WW when it's all said and done.
I'm certain the console will outsell the X1 by 2:1 WW when it's all said and done.
When you are watching sports do you complain that the current season isn't as good as 25 years ago or are you just happy that your team won?
How often is #10 on the NPD software list below 100k?
It's been leading to this for a while, but yes, this is the first time that's happened in at least a decade. Can't be arsed to go back farther.
When you are watching sports do you complain that the current season isn't as good as 25 years ago or are you just happy that your team won?
Sports teams are companies too btw
Don't worry, stanning sports teams is plenty manchildish
When you are watching sports do you complain that the current season isn't as good as 25 years ago or are you just happy that your team won?
If you're not a knuckle dragging fuckstick, you might look around and notice that although you won, attendance across the league is down and maybe someday, you won't have any more games to go to to cheer your team on.
Just a thought, which I know isn't your forte, but hey.
When you are watching sports do you complain that the current season isn't as good as 25 years ago or are you just happy that your team won?
If you're not a knuckle dragging fuckstick, you might look around and notice that although you won, attendance across the league is down and maybe someday, you won't have any more games to go to to cheer your team on.
Just a thought, which I know isn't your forte, but hey.
At least make sense COG when you attempt to be smart.
There is always amateur sports which will never go away as long as people play.
PS2 (January 2001) - 248K
PS3 (January 2007) - 244K
PS4 (January 2014) - 271K
i'd actually like to see a rebuttal to this
PS2 (January 2001) - 248K
PS3 (January 2007) - 244K
PS4 (January 2014) - 271K
i'd actually like to see a rebuttal to this
January 2007 NPD
Wii - 436,000
360 - 294,000
PS3 - 244,000
PS2 - 299,000
GC - 34,000
January 2014
PS4 - 271K
XB1 - 141K
PS3 ~53.5K
Wii U ~49K
360 ~48.5K
The tablet and smartphone explosion also refute the economic downturn angle.
:drudge :drudge :drudgeBut I already have Amazon Prime.
http://www.neogaf.com/forum/showthread.php?t=769583
MCD on suicide watch.
:drudge :drudge :drudge
http://www.neogaf.com/forum/showthread.php?t=769583
MCD on suicide watch.
:drudge :drudge :drudgeBut I already have Amazon Prime.
http://www.neogaf.com/forum/showthread.php?t=769583
MCD on suicide watch.
Huh, what did I do
:umad
Third and Lagerless have both been worthless posters for over 3 months now but ignore is there for a reasonDon't forget Methodis, he's just as bad. Why was he ever unlepered anyway?
At least the worst of the shit posting has been confined to this thread recently for the most part.
Yeah. Next gen has made the quality of bad posters even worse. But I also feel like people feed the trolls. And that only encourages them even more. (I've certainly been guilty of this myself)
I assume console gaming will always be around. I'm not much of a PC gamer and I get bored with handheld gaming for some reason, so I will just go with the flow of console gaming. I'm not interested in buying a ton of "AAA" games anyways or multiple consoles so a shrinking market and consolidated industry will probably suit me just fine.
I assume console gaming will always be around. I'm not much of a PC gamer and I get bored with handheld gaming for some reason, so I will just go with the flow of console gaming. I'm not interested in buying a ton of "AAA" games anyways or multiple consoles so a shrinking market and consolidated industry will probably suit me just fine.
honestly console gaming existed because japanese console games were a thing... final fantasy, metal gear, all of the arcadey namco games like ridge racer and tekken, the konami stuff... with all of this gone there is no point into having a console other than premium price's
I assume console gaming will always be around. I'm not much of a PC gamer and I get bored with handheld gaming for some reason, so I will just go with the flow of console gaming. I'm not interested in buying a ton of "AAA" games anyways or multiple consoles so a shrinking market and consolidated industry will probably suit me just fine.
honestly console gaming existed because japanese console games were a thing... final fantasy, metal gear, all of the arcadey namco games like ridge racer and tekken, the konami stuff... with all of this gone there is no point into having a console other than premium price's
I assume console gaming will always be around. I'm not much of a PC gamer and I get bored with handheld gaming for some reason, so I will just go with the flow of console gaming. I'm not interested in buying a ton of "AAA" games anyways or multiple consoles so a shrinking market and consolidated industry will probably suit me just fine.
But isn't this their first worldwide launch? 4.2 million units by the end of December is a lot more than what old Sony would be able to secure, by your own admission if I'm not mistaken. There could be strategically refreshing their channels to paint a more positive outlook but I do believe they're trying ship as much as they can (availability patterns among retailers is one sign) especially when the xbone is readily available everywhere.
pff they're not even launching in japan, so this is basically just like last gen where they had no problem shipping enough ps3s to meet demand in two major regions
i think it's pretty obvious sony's deliberately choking the channels to try to recreate that ps2/wii magic with their little lame duck since they know they have no viable competition
so nothing of value will be lost. Most AAA games are AAA turds. Sounds like we'll all be betterI assume console gaming will always be around. I'm not much of a PC gamer and I get bored with handheld gaming for some reason, so I will just go with the flow of console gaming. I'm not interested in buying a ton of "AAA" games anyways or multiple consoles so a shrinking market and consolidated industry will probably suit me just fine.
I think consoles will still exist but the AAA games are going to fuck most developers and pubs that aren't people like Rockstar and Blizzard. Indie, f2p are the future. most developers will make an attempt trying to chase GTAV money and fail in the process or adapt and move on to making cheaper titles. Indie games will pick up the scraps and a new industry will be born.
if the amount of games on consoles ever gets dry enough for me. Not currently there yet though.
so nothing of value will be lost. Most AAA games are AAA turds. Sounds like we'll all be better
if you dont like AAA games, might be time to give PC gaming another look :yeshrug
dislikes people ignoring non-AAA on consoles
completely ignores the mobile market
it's not that i want to talk about PC. i just don't want to talk about consoles anymore. it brings me down.
it's best just to remember the good times.
The PC guys on here are fine. They like their platform. They enjoy the games on it. They prefer it over a console. And the ribbing is done in jest mostly. Everybody has a sense a proportion and a sense of humour.
The PC guys on GAF are the most insufferable, annoying, whiny, wanna be validated group of assholes to ever walk the earth.
I feel roughly the same way about "indie games". It's fine over here. I couldn't tolerate GAF with every thread being guess how hip I am because I like Insert X indie game.
So basically to sum up GAF sucks and the bore is much better.
dislikes people ignoring non-AAA on consoles
completely ignores the mobile market
I don't wholly ignore mobile. Like with PC, I simply do not play on it that often. But unlike pc, i have a lot less nice things to say about mobile. It isn't that I ignore mobile, the main issue is that i have android. The Room 2 is on android and I got that. If something is on mobile and interests me I'll support it.
You'd have to be paying attention to it for anything to interest.
It's like these wankers getting all hype over Minter's latest special snowflake on Vita. You can't swing a dead cat without hitting 20 Minter-calibre releases on iOS. Better, even. Which is why Minter left iOS in a huff. His shit didn't sell cuz a bunch of people do his shtick only 10x better on mobile.
You can't swing a dead cat without hitting 20 Minter-calibre releases on iOS
I'd be curious to see the list of good iOS games. I hate touchscreen gaming but if there are games that use the touchscreen format well, I doubt it would be much of an issue. However I have a hard time find good, credible iOS recommendations other than "this game isn't much but it's 99 cents."start reading TouchArcade and the list will stack up in no time
Amazon supposedly received new Ps4 stock yesterday and it's already sold out. Amazon UK is out of stock as well.
Japan release will be next week. I'm predicting ~400k sold in its debut week.
Ps4:X1 WW sales ratio will be 2:1 by the end of the month. Crazy shit.
strategy :yuck
Supporting the winning side is much easier.
or that PC gaming sucks.
BAN
THIRD
goddamit someone make me mod i will end this shit NOW
Joe, Demi. I have the credentials.:dead
Joe, Demi. I have the credentials. I modded a large Square fansite in the years 2001-2005. GIVE ME MODS. BlueTsunami is MIA and Lyte Edge doesn't touch this thread. If it's not me, make it someone else. Just BAN THIRD.just ignore him. You're basically egging him on with posts like this
But what if I buy an xbox one instead ? :oThen we can play titanfall together!! Do it!!
Buy consoles because people on the internet irritate you, brehs?
Don't forget to buy one at Target, though
http://www.cheapassgamer.com/topic/327400-target-buy-an-xbox-one-get-a-50-gc/
They're handing out $50 giftcards to move rotting stock :lol
I'm still waiting for my Ps4. The thing is sold out in the Netherlands and in Belgium.
I tried to find one in Germany. But after visiting a few stores there and almost getting blind from all the shiny green walls of unsold X1 stock, I found out that the Ps4 is sold out in Germany as well.
I really want one, but just can't get one for the moment.
I'm still waiting for my Ps4. The thing is sold out in the Netherlands and in Belgium.
I tried to find one in Germany. But after visiting a few stores there and almost getting blind from all the shiny green walls of unsold X1 stock, I found out that the Ps4 is sold out in Germany as well.
I really want one, but just can't get one for the moment.
I'd be curious to see the list of good iOS games. I hate touchscreen gaming but if there are games that use the touchscreen format well, I doubt it would be much of an issue. However I have a hard time find good, credible iOS recommendations other than "this game isn't much but it's 99 cents."start reading TouchArcade and the list will stack up in no time
I'm still waiting for my Ps4.
Yahoo told me so.:deadpos
If someone bothers you, just put them on ignore. It seems like The Bore rarely bans people and the place is better off for it. If you're one of those "ignore list is for pussies" people, then shut the fuck up and deal with it. Or annihilate them so hard that they'll refuse to come back to the thread out of shame.
If someone bothers you, just put them on ignore. It seems like The Bore rarely bans people and the place is better off for it. If you're one of those "ignore list is for pussies" people, then shut the fuck up and deal with it. Or annihilate them so hard that they'll refuse to come back to the thread out of shame.
Just for the record, I'm not posting from a "mods help; PS4 fanboys are making me angry!" place. I just genuinely don't understand the perspective, and it strikes me as embarrassing. Like, there's all this schadenfreude at Microsoft's failure where the underlying theme is "suck it Xbot fanboys," and I can't figure out who that is directed at.
:drudge :drudge :drudge
http://www.neogaf.com/forum/showthread.php?t=769583
MCD on suicide watch.
If someone bothers you, just put them on ignore. It seems like The Bore rarely bans people and the place is better off for it. If you're one of those "ignore list is for pussies" people, then shut the fuck up and deal with it. Or annihilate them so hard that they'll refuse to come back to the thread out of shame.
Just for the record, I'm not posting from a "mods help; PS4 fanboys are making me angry!" place. I just genuinely don't understand the perspective, and it strikes me as embarrassing. Like, there's all this schadenfreude at Microsoft's failure where the underlying theme is "suck it Xbot fanboys," and I can't figure out who that is directed at.
I wasn't directing it towards you, more towards the thread in general.
Third and Kosma are white noise shitposting but I just scroll past their comments. Methodis is somewhat entertaining, maybe it is his misspellings that make his posts marginally more readable than Third or Kosma's. I'm not sure who they are directing it towards except maybe they had a lot of pent up trolling since they couldn't do it with the PS3. I don't know but it isn't worth engaging with them to figure out why.
I'd be curious to see the list of good iOS games. I hate touchscreen gaming but if there are games that use the touchscreen format well, I doubt it would be much of an issue. However I have a hard time find good, credible iOS recommendations other than "this game isn't much but it's 99 cents."start reading TouchArcade and the list will stack up in no time
TouchArcade likes any garbage game, tho. Not the best barometer. Come to iOS thread and read my posts. I have exquisite taste in iOS.
I'd be curious to see the list of good iOS games. I hate touchscreen gaming but if there are games that use the touchscreen format well, I doubt it would be much of an issue. However I have a hard time find good, credible iOS recommendations other than "this game isn't much but it's 99 cents."start reading TouchArcade and the list will stack up in no time
TouchArcade likes any garbage game, tho. Not the best barometer. Come to iOS thread and read my posts. I have exquisite taste in iOS.
Did an ADVENT RISING stan seriously just type that? Seriously? Breh, rethink this line of argument on your part. :comeon
I'd be curious to see the list of good iOS games. I hate touchscreen gaming but if there are games that use the touchscreen format well, I doubt it would be much of an issue. However I have a hard time find good, credible iOS recommendations other than "this game isn't much but it's 99 cents."start reading TouchArcade and the list will stack up in no time
TouchArcade likes any garbage game, tho. Not the best barometer. Come to iOS thread and read my posts. I have exquisite taste in iOS.
Did an ADVENT RISING stan seriously just type that? Seriously? Breh, rethink this line of argument on your part. :comeon
Rethink nothing. You're noise. Come at me. I'll lick your asshole.
Lots of people are doing work in the same spirit he does, and I feel they're doing better with it. It's easy to exclude Minter's iOS stuff because it's frankly awful by comparison. Some of his worst work IMO.
If you want real recommendations, I'll be happy to give them, on the condition you actually take them seriously and give them an honest try. I'm not really willing to put in the effort otherwise. I don't usually do recommends cuz it's generally a waste of time since people either don't try what I recommend or go into em with the mindset of proving me wrong.
Or annihilate them so hard that they'll refuse to come back to the thread out of shame.
Update: FO:NV runs better than FO3, with fewer tweaks. At 1024x768 low settings, I'm getting 30-50 fps, with dips into the 20s in spots. I ran a couple performance mods for both, which stripped away some game clutter like cutting down the # of burned books and rubble (you won't miss any of it). On to Oblivion!
*If* you like that style of developer, you should be fucking *thrilled* with mobile gaming, because it's jam-packed full of them.
So, the MGSV resolution is in...
X1 720p
Ps4 1080p
I wonder how this will affect sales. Tomb Raider DE sales ratio was 2:1 in favor of Ps4. Hmmm....
I will just Youtube the PS4 version on my X1.
So, the MGSV resolution is in...
X1 720p
Ps4 1080p
I wonder how this will affect sales. Tomb Raider DE sales ratio was 2:1 in favor of Ps4. Hmmm....
So, the MGSV resolution is in...
X1 720p
Ps4 1080p
I wonder how this will affect sales. Tomb Raider DE sales ratio was 2:1 in favor of Ps4. Hmmm....
There is no "Third's cousin" brehs. :rofl
So, the MGSV resolution is in...
X1 720p
Ps4 1080p
I wonder how this will affect sales. Tomb Raider DE sales ratio was 2:1 in favor of Ps4. Hmmm....
So graphics disparity is why the PC version sold 10x better than the PS4?
PS1:
4 months (one territory) - March 31st, 1995 - 0.85 million
10 months - September 30th, 1995 - 1.77 million
16 months - March 31st, 1996 - 4.26 million
22 months - September 30th, 1996 - 8.07 million
28 months - March 31st, 1997 - 13.50 million
PS2:
1 month (one territory) - March 31st, 2000 - 1.41 million
7 months (one territory) - September 30th, 2000 - 3.52 million
13 months - March 31st, 2001 - 10.61 million
19 months - September 30th, 2001 - 19.58 million
22 months - December 30th, 2001 - 24.99 million
PS3:
1 month - December 31st, 2006 - 1.7 million
4 months - March 31st, 2007 - 3.5 million
7 months - June 30th, 2007 - 4.2 million
10 months - September 30th, 2007 - 5.5 million
13 months - December 31st, 2007 - 10.4 million
PS4:
1 day - November 16th, 2013 - 1 million
2 weeks - December 1st, 2013 - 2.1 million
1 month - December 28th, 2013 - 4.2 million
3 months - February 8th, 2014 - 5.3 million
A 2.71% lead this early in the generation? Wrap it up, Xboners.I don't understand this word. It's said like it's a bad thing. But Third and Lager are hard as a rock in this thread. Fucking double standards
What our resident reporters Third and Lager failed to snatch from GAF:
Out of 2600 surveyed developers...
(http://www.gamasutra.com/db_area/images/blog/207128/gdcplatformnext.jpg)
:dead
A 2.71% lead this early in the generation? Wrap it up, Xboners.
Yeah, Ps4 is doing crazy numbers
It's a shame Microsoft backpedalled on their policies. I would have loved to see what things would look like right now. The numberfights over resolutions and framerates are boring.
It's a shame Microsoft backpedalled on their policies. I would have loved to see what things would look like right now. The numberfights over resolutions and framerates are boring.
Then it would have been 10:1 instead of 2:1.
Can we revert the thread title back to honor Oscar-sensei?maybe this will lure him back and he can claim his thread again
We really don't want to subliminally inspire a sense of obligation into some people. :hitler
ir·rel·e·vant [ih-rel-uh-vuhnt]
adjective
1. not relevant; not applicable or pertinent: Third does not own a PS4, therefore his opinions on the topic are irrelevant.
Can we revert the thread title back to honor Oscar-sensei?maybe this will lure him back and he can claim his thread again
We really don't want to subliminally inspire a sense of obligation into some people. :hitler
http://youtu.be/rPktjDHO0Y0
If it were 10:1 Sony fantards would be a lot more bearable. As it is, MS is still a threat to the Sony Empire (tm).
Can we revert the thread title back to honor Oscar-sensei?maybe this will lure him back and he can claim his thread again
We really don't want to subliminally inspire a sense of obligation into some people. :hitler
http://youtu.be/rPktjDHO0Y0
If it were 10:1 Sony fantards would be a lot more bearable. As it is, MS is still a threat to the Sony Empire (tm).
Maybe in NA. The X1 is dead in the other regions.
MS could still take NA if they can get their shit together. Europe and Japan are a lost cause.
Maybe in NA. The X1 is dead in the other regions.
MS could still take NA if they can get their shit together. Europe and Japan are a lost cause.
Weren't there rumors of an April launch? If that's true, you'd think MS would want to start advertising that...
In not-console-wars-land, Banished seems to be doing pretty good. It's the top seller on Steam (beating out DayZ and Rust), has over 15,000 concurrent players and was made by one guy.
I wouldn't be surprised if it reaches 100k copies in a week or so.
In not-console-wars-land, Banished seems to be doing pretty good. It's the top seller on Steam (beating out DayZ and Rust), has over 15,000 concurrent players and was made by one guy.
I wouldn't be surprised if it reaches 100k copies in a week or so.
I'm really interested in trying this out, and if I didn't have several games already that I need to be playing I'd probably have bought this already.
If it were 10:1 Sony fantards would be a lot more bearable. As it is, MS is still a threat to the Sony Empire (tm).
Maybe in NA. The X1 is dead in the other regions.
MS could still take NA if they can get their shit together. Europe and Japan are a lost cause.
Weren't there rumors of an April launch? If that's true, you'd think MS would want to start advertising that...
still worked tho
Yeah, that's another joy of Japanese publishers: "Let's make sure to launch this so it's locked to Japanese 360s only, even if we have no plan to launch this outside of the Japanese territory." I have never been able to suss out why people will region-lock when they don't have to, if there's no legal reason not to. I mean, I get it that some western publishers could theoretically see the individual-importer audience already has their copy... but couldn't that also be considered an indicator of overall consumer interest?
I'll pair that with an annoying habit of some publishers, i.e. EA, who put their Asia-region games locked to actual Asia-region, whereas most publishers use "Asia Region" as a shorthand for non-region-locked. Those are always a disappointment upon returning home.
Bandai Namco are reporting that Sony only shipped 350k PS4 units during the JAP launch
That would be pretty underwhelming
Got myself a PS4.
Bandai Namco are reporting that Sony only shipped 350k PS4 units during the JAP launch
That would be pretty underwhelming
Gotta induce those false-shortages.
Bandai Namco are reporting that Sony only shipped 350k PS4 units during the JAP launch
That would be pretty underwhelming
Gotta induce those false-shortages.
No shortages in sight in Japan today it seems. < 80k launch incoming... yikes
I mean, not reaaaaally unexpected when there's no software for the audience yet. Will be a slowwwww riser in Japan as games trickle out over the next couple of years.
nobody cares about home consoles here anymore, man.
http://www.neogaf.com/forum/showpost.php?p=101831003&postcount=2462
How can you call out Cerny? He made Knack! What more do you want, man!?Knack 2.
"Do you think mobiles can support the entire games industry of Japan?" No, I don't. I don't expect the games industry in Japan to walk, Mr. Bepbuu~. I expect it to die.
Thinking back their marketing was kind of bad/misguided... so sure effort wasn't quite there as much as it could have been. :P
http://www.neogaf.com/forum/showpost.php?p=101831003&postcount=2462
i have zero interest in a dumb PS4 launch livestream so i didn't click on this thread and so i had precisely zero idea this was going on.
of course nobody wants to make a "ps4 is bombing in japan" thread. it must come as a huge shock given their killer marketing:
From the ashes, something will grow, himuchan. Don't worry.Shenmue 3 (Match 3 that is)
x-manI'd not seen X-y before. :lol
:poop :poop :poop
mr. x should be an unlockable character in killer instinct
c-can I talk about sales stuff other than consoles?Yah, if AAA dies there'll still be cool weird indie shit to fuck around with. 8)
Garry's Mod and Rust have both grossed $30 million in revenue. (http://i.imgur.com/fikNpwd.png)
That means Rust has broke 1.5 million units sold as it hasn't went on sale yet. Also, Rust has sold 500k units in less than 2 weeks. (http://venturebeat.com/2014/02/10/rust-sales-reach-1-million/)
c-can I talk about sales stuff other than consoles?
Garry's Mod and Rust have both grossed $30 million in revenue. (http://i.imgur.com/fikNpwd.png)
That means Rust has broke 1.5 million units sold as it hasn't went on sale yet. Also, Rust has sold 500k units in less than 2 weeks. (http://venturebeat.com/2014/02/10/rust-sales-reach-1-million/)
http://i.imgur.com/hFY5mmE.png
Hmmm
(http://i.imgur.com/hFY5mmE.png)
Hmmm
VR glasses will save the Ps4 in Japan.
VR hentai games will top the charts for years. You can quote me on that
PS4 bombed in Japan? Are you guys being serious or just trollin?It didn't sell out everywhere immediately. We'll get the actual numbers in a few days.
PS4 bombed in Japan? Are you guys being serious or just trollin?It didn't sell out everywhere immediately. We'll get the actual numbers in a few days.
PS4 bombed in Japan? Are you guys being serious or just trollin?It didn't sell out everywhere immediately. We'll get the actual numbers in a few days.
They can beat the PS2 in spiritNo one can beat the PS2, most of all in spirit.
Isn't that considered statutory rape?
I went full distinguished mentally-challenged fellow and still got more pootang then you :yeshrug
Ps4 will do fine in Japan. It will be the only console there that will play the next Final Fantasy, Kingdom Hearts and Grand Theft Auto.
Ps4 will do fine in Japan. It will be the only console there that will play the next Final Fantasy, Kingdom Hearts and Grand Theft Auto.
Holy crap. I had no idea just how little Third actually knows, and now I feel bad for pointing and laughing at him.
There's not even the smallest chance ps4 will top ps3 here. This wasn't a particularly unsuccessful region for that console. Pretty much anyone interested in a home console bought a PS3 at some point this gen. And there's nothing on PS4 that wasn't also on PS3, aside from KH, which ain't what it used to be in Japan.
Best case scenario: PS4 sells only a bit less than PS3. They'll manage this if they can pull in just about every teen to replace departing adults. The birth rate means this will be lower in a best-case scenario, and they'll really need to get everyone, which seems unlikely.
Worst case scenario: WiiU.
Likely scenario: what Lager said, about 5-7 million lifetime.
Way too early to even guess. I think it'll do better than the PS3 in the long run in every region, so at least 10 million lifetime in Japan I guess.Ps4 will do fine in Japan. It will be the only console there that will play the next Final Fantasy, Kingdom Hearts and Grand Theft Auto.
Holy crap. I had no idea just how little Third actually knows, and now I feel bad for pointing and laughing at him.
Wait, what's wrong with that statement? PS4 will do ok, it'll be like most systems these days and bob along at low sales and then have big spikes at FF, KH, GTA, etc... until there's finally enough of those types of games that it stabilizes at an ok amount. GTA does 700k+ right now, that's like 2nd tier major seller in Japan (1st tier being DQ/MH/FF/Pokemon/Animal Crossing/Other Nintendo 1st party hits; 2nd tier being Tales of/MGS/SRW/etc...)
I dunno, i feel like it's a bit optimistic. Pessimistic was when i forecasted less than the gamecube for the wiiU. 5-7 million puts it squarely in the SEGA Saturn range, which I think is the best any traditionally-focused console can hope for in this day and age in Japan. Shit's changed here. We got smart dudes like Bebpo thinking the industry here still pivots around FF when it's not even yesterday's news anymore. Sure, it'll sell well, I bet around 1.7-2 million, but it's not going to ignite a renewed interest in console gaming. That shit sailed a long time ago, and barring a crazy phenomenon (Wii/DS style), it's never going to be that good again.
The question when you're trying to guess how a new system is going to sell is who is this going to appeal to? Specifically, when we contrast it against the PS3, who is the PS4 going to appeal to that the PS3 didn't? The Xbox 360 was a non-factor here, so that boost it's getting in America/UK from pushing out MS means nothing here. The Wii audience isn't going to find anything on PS4. The casuals are playing their smartphones happily, the kids are happy with their 3DSes and mobile devices, the Nintendo console die-hards certainly aren't about to move at this point, all 50k of them.
PS4 will have Final Fantasy. So did PS3. PS4 will have KH. PS3 didn't, but KH is probably selling to a very similar crowd to FF, so there isn't going to be a lot of hardware gain there. PS4 will have GTA. So did PS3. PS4 will have RGG games. So did PS3. PS4 will probably have Tales games? So did PS3. What exactly is the PS4 doing that the PS3 didn't, with regards to Japan? I can't think of anything positive for that crowd. Like, charging for online play basically means nobody in Japan is going to be playing online, and that's just one thing.
Way too early to even guess. I think it'll do better than the PS3 in the long run in every region, so at least 10 million lifetime in Japan I guess.Ps4 will do fine in Japan. It will be the only console there that will play the next Final Fantasy, Kingdom Hearts and Grand Theft Auto.
Holy crap. I had no idea just how little Third actually knows, and now I feel bad for pointing and laughing at him.
Wait, what's wrong with that statement? PS4 will do ok, it'll be like most systems these days and bob along at low sales and then have big spikes at FF, KH, GTA, etc... until there's finally enough of those types of games that it stabilizes at an ok amount. GTA does 700k+ right now, that's like 2nd tier major seller in Japan (1st tier being DQ/MH/FF/Pokemon/Animal Crossing/Other Nintendo 1st party hits; 2nd tier being Tales of/MGS/SRW/etc...)
I don't know what "2nd tier" means. "KH, which ain't what it used to be in Japan," and I suspect neither is FF. 700K units of GTA in japan probably doesn't pay for its localization, PR, and advert budget. Nothing is going to save PS4 in Japan. I wish something would though, because this version of the hardware seems more fiscally responsible and the publishing environment more in tune with the current market. It's exciting; if only more of them would be sold...
Like, charging for online play basically means nobody in Japan is going to be playing online, and that's just one thing.
Wasn't the mobile market doing well in Japan and growing way before it did in the US? I'm thinking like back at the beginning of last gen, hell even before, SE and other japanese companies were announcing mobile games to big series much to the chagrin of traditional game fans. I remember the excuse was "no one wants to play games on cell phones" which I uttered myself, and I'm definitely eating crow on that one. It just seems like Japan might have been ahead of the curve on that one. And I'm not sure how much that parallels to the US, but it could be a sign of things to come. I know Europe used to have ads for mobile games when I used to watch their music video channels all the times, and that's dating back to the early 00's.
I still dislike iOS gaming myself, but the signs of a takeover were there for a long time. And I can't believe how much ignored, especially considering the big cell phone boom in the arab world around 2004-05.
Cellphones are gonna be niche in the west until proper control schemes for a majority of western-focused titles (read: FPS majorly) are tailored to fit that system. It's a mix of battery life, online play, and other things that are really holding mobile back for the "hardcore." Casuals will play things like Flappy Bird or Flappy Doge or whatever that game was, but the people that are still buying consoles are 50/50 on that fence. I'd estimate and probably be wrong that it's more 30/70 casual/"hardcore" split on that fence of what is holding the hardcore back.
Lots of people are still under the impression that FF is important. Some of them run game companies. It's all very tragic.
:whew
So what exactly sells in Japan if it is not FF or KH or DQ anymore? Resident Evil does not, Metal Gear does not.
Western games: CoD doesn't, BF4 doesn't, Skyrim doesn't, GTA (excluding 5) does not.
Even fucking Mario doesn't move units.
The only game that comes to mind is Monster Hunter :/
Oscar, I think games will come out faster than the PS3 because the tech jump from PS3->PS4 is incredibly small if you're not going to push anything graphic-wise (aka 99% of J-devs) and just do PS3-era visuals and render them at 1080p/60ps like Isshin. Also western games will be coming faster and more frequent because the tech jump is a lot smaller as well and a lot of them will get localized. Unlike the Wii U that has absolutely nothing for months between Nintendo 1st party releases, PS4 will have regular game schedules with a mix of western localizations and smaller Japanese titles. At least it should a year from now.
That combined with the lower entry price, the worldwide success of the system giving it some sort of morale boost and international interest and hopefully the BIG Japanese games not taking 4-5 years to come out like the PS3 (MGSV will be PS4 only and should hit in 2015, maaaaaybe FFXV will be 2015 as well), I think the adoption rate will be a little better than PS3 and when they drop the price a year or two in I think it'll have a faster adoption rate than the PS3 post-price drop.
But in the end I agree with you that it's overall market cap is limited by its audience. I'm not gonna fight you there, they'll need to do something to bring new people in. But if it gets to its saturation point in the first 4 years instead of in 6 years, those healthier looking sales may spawn companies being motivated to produce more games for the system and thus have more software that appeals which could help expand the market.
Cellphones are gonna be niche in the west until proper control schemes for a majority of western-focused titles (read: FPS majorly) are tailored to fit that system. It's a mix of battery life, online play, and other things that are really holding mobile back for the "hardcore." Casuals will play things like Flappy Bird or Flappy Doge or whatever that game was, but the people that are still buying consoles are 50/50 on that fence. I'd estimate and probably be wrong that it's more 30/70 casual/"hardcore" split on that fence of what is holding the hardcore back.
http://i.ytimg.com/vi/G2y8Sx4B2Sk/0.jpg
Gotta love what SE has done to Final Fantasy.You should really play Lightning Returns, Himu.
Cellphones are gonna be niche in the west until proper control schemes for a majority of western-focused titles (read: FPS majorly) are tailored to fit that system. It's a mix of battery life, online play, and other things that are really holding mobile back for the "hardcore." Casuals will play things like Flappy Bird or Flappy Doge or whatever that game was, but the people that are still buying consoles are 50/50 on that fence. I'd estimate and probably be wrong that it's more 30/70 casual/"hardcore" split on that fence of what is holding the hardcore back.
http://i.ytimg.com/vi/G2y8Sx4B2Sk/0.jpg
Am I wrong? How many people talk about FFT, GTA3-VC-SA ports on iPhone? Apple is coming out with a controller, good for them. But that's years late to the party on getting people on that.
Are people playing on cellphones? Sure, I don't discount that. But are people playing the experience that they can get on PC/Console? No, and that's an issue for some people. For others, they're fine with Candy Crush and Flappy Bird-level "crap."
When you can play Disgaea or FFT or GTA or Battlefield or whatever variant as a quick pick-up-and-go sleep-restore user experience? That's when mobile will be in the limelight in the west, IMO. That's when people will get hyped and mobile will move out of "niche." Until then it's basically doing the same thing as handhelds in "hype"-o-meter outside of exceptions of Candy Crush and Flappy Bird.
Gotta love what SE has done to Final Fantasy.You should really play Lightning Returns, Himu.
While I hated it at first due to having time constantly chasing me out like an idiot in the game, I was surprised by some gameplay and even some story elements in the game that really nails the good old days of PS1 FF.
There is a scene in Yusnaan that really made me appreciate it more.
Gotta love what SE has done to Final Fantasy.You should really play Lightning Returns, Himu.
While I hated it at first due to having time constantly chasing me out like an idiot in the game, I was surprised by some gameplay and even some story elements in the game that really nails the good old days of PS1 FF.
There is a scene in Yusnaan that really made me appreciate it more.
You don't have to sell me on it. I'm buying it. I'm just waiting for it to reach 40 dollars to make a statement. That should take two more weeks at the latest.
Gotta love what SE has done to Final Fantasy.You should really play Lightning Returns, Himu.
While I hated it at first due to having time constantly chasing me out like an idiot in the game, I was surprised by some gameplay and even some story elements in the game that really nails the good old days of PS1 FF.
There is a scene in Yusnaan that really made me appreciate it more.
You don't have to sell me on it. I'm buying it. I'm just waiting for it to reach 40 dollars to make a statement. That should take two more weeks at the latest.
Yeah, that'll teach em. ::)
Like, weren't you bitching just yesterday about slacktivism?
Stuff that's fallen off badly in recent years: Gran Turismo, Wii _____, Mario RPGs, Mario Party, Kirby, DQ spin-offs, Brain Training, off-brand JRPGs, Winning Eleven, Dynasty Warriors, FF spin-offs with the FF brand on them.
Stuff that's fallen off badly in recent years: Gran Turismo, Wii _____, Mario RPGs, Mario Party, Kirby, DQ spin-offs, Brain Training, off-brand JRPGs, Winning Eleven, Dynasty Warriors, FF spin-offs with the FF brand on them.
Look at that, and realize how little your objections to smartphone gaming mean in the long run. Look, and weep.
And I'm not sure if the Wii U is even going to get a single third party game. Like did that system even get a single third party exclusive that wasn't a port? The Wii had like fifty, Gamecube probably had a bunch, Wii U's got uh.... Taiko?
(http://livedoor.blogimg.jp/jin115/imgs/a/d/ad6f0ecc.jpg)
Look at that, and realize how little your objections to smartphone gaming mean in the long run. Look, and weep.
Touching a screen to play a game is completely natural for today's kids, is the point. They have no expectations of needing buttons to play and thus give zero fucks if they don't have them.
Touching a screen to play a game is completely natural for today's kids, is the point. They have no expectations of needing buttons to play and thus give zero fucks if they don't have them.
Ooooh.
Well, it's not a bad argument, but kids are pretty dumb anyways.
Touching a screen to play a game is completely natural for today's kids, is the point. They have no expectations of needing buttons to play and thus give zero fucks if they don't have them.
hough games that are multiplat now might have to be scaled back in budget to account for the smaller audience.
TBH though I don't get what Oscar's saying with that image.
The future is Nintendo? (lol)
Kids like SNES games? Kids don't like SNES games? (is touching the monitor with your thumb like the middle finger in Japan?)
Famitsu number is now up apparently
PS4: 322,083 (2 days)
:larry
That's a decent enough number. Launch weeks aren't terribly useful for predicting much, though. Could go either way from here.
It's not really an honest question, but I'll answer anyway. First of all, the mobile market isn't any more random than the traditional market. The problem comes when companies roll in expecting the market to behave in exactly the same way as the console market.
. For what it's worth, the folks at EA's mobile division, King.com, Gameloft, Supercell, and others seem to have a pretty good bead on the market. Again, is there a specific high profile disaster you can point to?
(Btw, best answer was Zynga. Silver medal awarded to the UK for this one.)
Go! Go! Nippon! ~My First Trip to Japan~ sells nearly 10,000 copies on Steam. (http://www.siliconera.com/2014/02/24/mangagamers-go-go-nippon-sold-nearly-10000-copies/)
:uguu
That's a solid debut, the problem is that this is the PS4's confirmed release list in Japan after launch:
03/19
Natural Doctrine
Nobunaga no Yabou Online: Tenka Mugen no Shou
03/20
Metal Gear Solid V: Ground Zeroes
04/14
Final Fantasy XIV Online: Shinsei Eorzea
05/01
Child of Light
I'm sure a few more western games will get localized, but yeah ...
Zynga basically expanded too quickly and didn't have a lot of success with their own products on the App Store. Their tactic of buying out whatever indie stuff became hot was something that worked for them on Facebook, but didn't work out too well on mobiles. Still, I think they're the best example of high-profile flopping. Everyone else in the big-boy-pants club seems to be cruising along fine.
a slime appears is actually one of my alts, along with Creepy Old Guy and Esch.
:lol
In Sony news Gio Corsi's division is out there trying to make sure the PS4 is filled to the brim with ports. Doesn't mean much now but at least it sounds like Sony is concentrating their efforts to make sure there's a steady stream of games and exclusives down the road. Gio Corsi isn't really a well known name but he been at Nexon, Lucasfilm Singapore, Mainframe, and Propaganda for example.
https://twitter.com/giocorsi/status/436217945874636800
Andrex has barely enough personality for one account let alone alts.
Would anyone happen to know what the digital release schedule is like for the PS4 in Japan?
:lol
In Sony news Gio Corsi's division is out there trying to make sure the PS4 is filled to the brim with ports. Doesn't mean much now but at least it sounds like Sony is concentrating their efforts to make sure there's a steady stream of games and exclusives down the road. Gio Corsi isn't really a well known name but he been at Nexon, Lucasfilm Singapore, Mainframe, and Propaganda for example.
https://twitter.com/giocorsi/status/436217945874636800
So PC indie table scraps?spoiler (click to show/hide)Please be excited.[close]
a slime appears is actually one of my alts, along with Creepy Old Guy and Esch.
(http://i.minus.com/i5Aja6p3rZTTq.gif)
Nope. I don't actually watch wrestling because I'm a heterosexual.
Im just assuming because it shows two grown white men on steroids acting like anime characters.
Andrex has barely enough personality for one account let alone alts.
little time traveling for comparison's sake
WiiU 2-day launch software sales
1. New Super Mario Bros. U WiiU 160.140
2. Monster Hunter 3 Ultimate WiiU 106.454
3. Nintendo Land WiiU 66.583 (this was bundled with some consoles)
4. ZombiU WiiU 10.680
5. Warriors Orochi 3 Hyper WiiU 7.252
6. Tekken Tag Tournament 2 WiiU 4.951
knack > mario, eat it miyamoto
(http://i2.kym-cdn.com/entries/icons/original/000/012/132/thatsthejoke.jpg)little time traveling for comparison's sake
WiiU 2-day launch software sales
1. New Super Mario Bros. U WiiU 160.140
2. Monster Hunter 3 Ultimate WiiU 106.454
3. Nintendo Land WiiU 66.583 (this was bundled with some consoles)
4. ZombiU WiiU 10.680
5. Warriors Orochi 3 Hyper WiiU 7.252
6. Tekken Tag Tournament 2 WiiU 4.951
knack > mario, eat it miyamoto
NSMBU wasn't bundled until this year.
Knack did what Sonic couldn't, kill Mario.
Knack did what Sonic couldn't, kill Mario.
Mario's dead? Wow
Knack did what Sonic couldn't, kill Mario.
Mario's dead? Wow
let the little wop die in peace.
Knack did what Sonic couldn't, kill Mario.
Mario's dead? Wow
Is Wii>>>Wii U transition the worst one ever? Poor Nintendo.I can think of one worse. :teehee
Is Wii>>>Wii U transition the worst one ever? Poor Nintendo.I can think of one worse. :teehee
you shouldn't talk about Himu like that
Is Wii>>>Wii U transition the worst one ever? Poor Nintendo.I can think of one worse. :teehee
you shouldn't talk about Himu like that
Is Wii>>>Wii U transition the worst one ever? Poor Nintendo.I can think of one worse. :teehee
you shouldn't talk about Himu like that
Is Wii>>>Wii U transition the worst one ever? Poor Nintendo.I can think of one worse. :teehee
you shouldn't talk about Himu like that
supposedly around 50k-60k for week 2, which would be like an 80% drop. and I know for a *fact* it's not sold out here, in the general sense.
PSV (LD: December 17th, 2011) - 324,859 --> 72,479 ( -77.7%)
Wii U (LD: December 8th, 2012) - 308,570 --> 130,653 ( -57.7%)
Rumoured
PS4 (LD: February 22nd, 2014) - 322,083 --> 50,000/60,000 ( -84.5%/ -81.4%)
Damn those shortages.
supposedly around 50k-60k for week 2, which would be like an 80% drop. and I know for a *fact* it's not sold out here, in the general sense.Quote from: some gafferPSV (LD: December 17th, 2011) - 324,859 --> 72,479 ( -77.7%)
Wii U (LD: December 8th, 2012) - 308,570 --> 130,653 ( -57.7%)
Rumoured
PS4 (LD: February 22nd, 2014) - 322,083 --> 50,000/60,000 ( -84.5%/ -81.4%)
supposedly around 50k-60k for week 2, which would be like an 80% drop. and I know for a *fact* it's not sold out here, in the general sense.
Are consoles dead again?
Are consoles dead again?
The Xbone is. :sabu
Tokyo looks pretty sold out of ps4s right now - believe what narative makes your nipples hard, peopleQuotesupposedly around 50k-60k for week 2, which would be like an 80% drop. and I know for a *fact* it's not sold out here, in the general sense.
Come to tokyo - bring ps4s !
Its sold out - i know its hard for people to accept but in built up areas they really are hard to come by.
Actually if you could read he said that they were sold out in dedicated (ie videogame) stores but available at bigger general stores.
Jeez, now you have me leaping to Oscar's defense like fandrex :snoop
Tokyo looks pretty sold out of ps4s right now - believe what narative makes your nipples hard, peopleQuotesupposedly around 50k-60k for week 2, which would be like an 80% drop. and I know for a *fact* it's not sold out here, in the general sense.
Come to tokyo - bring ps4s !
Its sold out - i know its hard for people to accept but in built up areas they really are hard to come by.
Hmmm, who to believe. Someone that lives in Tokyo and can't find a Ps4 on the shelves.
Or a bitter Sega fanboy that saw a few Ps4's sitting on the shelf of a local obscure mom&pop shop.
Are consoles dead again?
The Xbone is. :sabu
Two down, one to go. :gaben
That.... That actually implies it is already dead. Part of the *two* down, yes?
Third isn't dumb, he's just trolling us. I mean, I do believe he's a big Sony fan, but I don't think he's stupid enough to believe that PS4 is sailing under clear blue skies and a strong wind.Tokyo looks pretty sold out of ps4s right now - believe what narative makes your nipples hard, peopleQuotesupposedly around 50k-60k for week 2, which would be like an 80% drop. and I know for a *fact* it's not sold out here, in the general sense.
Come to tokyo - bring ps4s !
Its sold out - i know its hard for people to accept but in built up areas they really are hard to come by.
Hmmm, who to believe. Someone that lives in Tokyo and can't find a Ps4 on the shelves.
Or a bitter Sega fanboy that saw a few Ps4's sitting on the shelf of a local obscure mom&pop shop.
Don't you do that with the Xbone though? And now it's suddenly idiotic to bring up anecdotal evidence when it doesn't work in your favor?
Man, you become more and more of a joke with every post, Third. I know you well enough to know that you probably have a decent life outside of the internet, why the fuck get up in arms about console wars now? The PS3 getting shat on how many years ago left you bitter or something?
Fandrex #3 up in dis bitch.
That.... That actually implies it is already dead. Part of the *two* down, yes?
Is it really fair to count the Wii U as a whole console?
I think digital sales would be higher if not for bandwidth shortages.
Specifically, the crappy software sales.
fine, it will be fine.
you're right, i'm wrong.
Don't be so hard on yourself, DC is obviously just a delusional fanboy.
I just came up with an awesome theory
fine, it will be fine.
you're right, i'm wrong.
Don't be so hard on yourself, DC is obviously just a delusional fanboy.spoiler (click to show/hide)You being infallible is central to my belief system. :'([close]
Exude fatherlessness on the internet, brehs (http://i.minus.com/j4qnLFu3GZNiU.png)
Here are the latest Media Create console hardware sales for the week of Feb 24 - Mar 2 (http://www.the-magicbox.com/), the PS4 sold 66k units in the second week, and according to retailers Sony shipped 380k units of PS4 in the first two weeks, and the PS4 has sold out in Japan; next shipment arrived on Mar 4, which will be counted toward next week's sales.....
PS4 - 65,685 [374,839]
3DS LL - 26,027 [351,349]
PS Vita - 21,581 [238,761]
PS3 - 13,155 [139,237]
3DS - 11,986 [166,677]
Wii U - 8,204 [125,869]
PSP - 3,652 [41,574]
PS Vita TV - 1,543 [19,148]
Xbox 360 - 257 [2,469]
QuoteHere are the latest Media Create console hardware sales for the week of Feb 24 - Mar 2 (http://www.the-magicbox.com/), the PS4 sold 66k units in the second week, and according to retailers Sony shipped 380k units of PS4 in the first two weeks, and the PS4 has sold out in Japan; next shipment arrived on Mar 4, which will be counted toward next week's sales.....
PS4 - 65,685 [374,839]
3DS LL - 26,027 [351,349]
PS Vita - 21,581 [238,761]
PS3 - 13,155 [139,237]
3DS - 11,986 [166,677]
Wii U - 8,204 [125,869]
PSP - 3,652 [41,574]
PS Vita TV - 1,543 [19,148]
Xbox 360 - 257 [2,469]
Can't even remember now- is the XBone going to be released in Japan?
It takes a village to raise an Andrex.
One in Animal Crossing, no doubt.I am the sum of everyone on the Bore.
I'm a strong independent homo woman who don't need no man. :gurl
What's with the random hate speech? I know most nintards come from conservative backgrounds, but try to reach the modern age even if your favorite toy manufacturer hasn't.
What's with the random hate speech?
What's with the random hate speech?
Kidding right? I seriously do not know anyone that considers "homo" under the hate-speech category. Maybe a long time back, but even then it's used more as a designation (like Andy used it as) than anything.
In any case a better flowing (hurr hurr) sentence for him would've been:
"I'm a strong independent lesbian who don't need no man."
I'm here to talk about the sales in gaming and how this affects the industry as whole. I'm not here to see a Hitler-esque hatemonger post his prejudice, I'm here to get away from that.
GAF is that way ->
What's with the random hate speech?
Kidding right? I seriously do not know anyone that considers "homo" under the hate-speech category. Maybe a long time back, but even then it's used more as a designation (like Andy used it as) than anything.
In any case a better flowing (hurr hurr) sentence for him would've been:
"I'm a strong independent lesbian who don't need no man."
I'm here to talk about the sales in gaming and how this affects the industry as whole. I'm not here to see a Hitler-esque hatemonger post his prejudice, I'm here to get away from that.
GAF is that way ->
He knows the only thing that awaits him there is the banhammer. Which reminds me, it's time for a routine check for new Wrath alts.
GAF is that way ->
He knows the only thing that awaits him there is the banhammer. Which reminds me, it's time for a routine check for new Wrath alts.
They're never hard to find. They usually have Wrath in the name or have an avatar/name based around horror movies or something dark :heh
Because she doesn't know what she is talking about?
Her article is almost 100% spot on. She uses data to support her argument, doesn't overextend, uses cases. Meanwhile your off the cuff sexist ad hominem highlights your insecurity...
:heh
I didn't even read the article
I was reading the gaf thread and niccas be like "this is infactual" when it's shit people have been saying for a while
I didn't even read the article
and yet that didn't keep you from opening your fool mouth
who's the bimbo now
Is this that article from that bimbo with a background in mobile?
Because she doesn't know what she is talking about?
I didn't even read the article
Actually pc game sales is more than consoles atm.
http://digitalriverftp01.cloudapp.net/helpcentral/pmrc/marketing_materials/white_papers/White_Paper_Digital_River_Game_Changers.pdf
Actually pc game sales is more than consoles atm.
http://digitalriverftp01.cloudapp.net/helpcentral/pmrc/marketing_materials/white_papers/White_Paper_Digital_River_Game_Changers.pdf
Isn't the PC market in a decline too? What with Win 8 bombing and people moving to Macs, tablets, etc.?
Another factor is that people that are only light users dont need to upgrade as often as they did.
A 5 year old laptop is still great for internet and word AND MOST GAMES.
Anecdotal, but my PC is nearly 4 years old and I have no desire to upgrade or build a new one. That'll change whenever The Witcher 3 comes out, but for now I'm content.
Oh right. I can't run Witcher 2 to a point where it is playable with high fps and it is a main reason I want to upgrade to a computer with a quad. Still rocking a duo and can play most games on high or medium.Mantle could extend my X4 965s life, but I don't think CD Project is doing anything with it (yet), so... Here's hoping games take more advantage of cores, rather than per-core performance.
I'm thinking very hard about pulling the trigger on a GTX 750 ti, apparently it's the best around in terms of a price/performance ratio.Going by Techreport's benches AMDs 265 has it beat, but good luck finding one at MRSP. Or finding one, period. It also sucks much more power.
i guess yal can wait another year to upgrade since w3 aint coming anytime soon:tocry
i guess yal can wait another year to upgrade since w3 aint coming anytime soon:tocry
here's a link to that sad sony pony confessing to his shame btw
http://www.neogaf.com/forum/showpost.php?p=103921593&postcount=604 (http://www.neogaf.com/forum/showpost.php?p=103921593&postcount=604)
:picard
here's a link to that sad sony pony confessing to his shame btw
http://www.neogaf.com/forum/showpost.php?p=103921593&postcount=604 (http://www.neogaf.com/forum/showpost.php?p=103921593&postcount=604)
:picard
here's a link to that sad sony pony confessing to his shame btw
http://www.neogaf.com/forum/showpost.php?p=103921593&postcount=604 (http://www.neogaf.com/forum/showpost.php?p=103921593&postcount=604)
:picard
:gurl
Dcharlie, I am disappoint.
I wish switcher 2 came out on ps3. I love the game, but the low frame rate on my rig is :tocry and I want to be caught up on story when 3 comes out.
I don't know about that. The xbox version is pretty great.I wish switcher 2 came out on ps3. I love the game, but the low frame rate on my rig is :tocry and I want to be caught up on story when 3 comes out.
The framerate would have been even lower on PS3.
I wish switcher 2 came out on ps3. I love the game, but the low frame rate on my rig is :tocry and I want to be caught up on story when 3 comes out.
AMD :pacspit(http://i59.tinypic.com/1zvprv7.jpg)
Desktops :pacspit:comeon
I can't like that. I want to though. :lolAMD :pacspit(http://i59.tinypic.com/1zvprv7.jpg)
Desktops :pacspit:comeon
PS4 continuing to be number 1 in Japan.Save us PS4!
Everything according to keikaku.
Lager's posts are pretty funny, but at least he's not as bad as that one Sony Pony in the GAF Media Create thread who's going into Tokyo shops and recording himself asking shop staff about PS4 stock to win message board arguments.
he worst thing about dcharlie's department store tour of delusion is that he must've known that the media create sales would tell all in a few days anyway.
<typing this on Ubuntu Gnome-running System76 (https://www.system76.com/)>:leon
<typing this on Ubuntu Gnome-running System76 (https://www.system76.com/)>:leon
Well, well...
dude, whatever the reason or hypothesis... if you're recording conversations with clerks to win Internet fights, you're getting waaaay too invested. very unhealthy behaviour.
Enjoy your chiclet keyboard, shitty screen, and overpriced everything else. Bitch. :gurlDesktops :pacspit:comeon
:pacspit
Desktop scum
prole will back me
Enjoy your chiclet keyboard, shitty screen, and overpriced everything else. Bitch. :gurlDesktops :pacspit:comeon
:pacspit
Desktop scum
prole will back me
Enjoy your wires, and having to take the tower and monitor and all that bullshit when you move! :aah
??? ??? ???Enjoy your chiclet keyboard, shitty screen, and overpriced everything else. Bitch. :gurlDesktops :pacspit:comeon
:pacspit
Desktop scum
prole will back me
Enjoy your wires, and having to take the tower and monitor and all that bullshit when you move! :aah
Shitty screen? Screen is fine. Plus, it has hdmi so it doesn't even matter. Never again have the torture of fiddling with a desktop! :aah Wires dangling all over the place, being COMPLETELY immobile! The 1980's called!
Enjoy your wires, and having to take the tower and monitor and all that bullshit when you move! :aah
Wow. Not that I really feel like getting into a laptop vs. desktop pissing match, but this reason comes across as pretty lame. A general desire for mobility? Sure. Concern that a desktop is more cumbersome when moving? How often do you move?
??? ??? ???Enjoy your chiclet keyboard, shitty screen, and overpriced everything else. Bitch. :gurlDesktops :pacspit:comeon
:pacspit
Desktop scum
prole will back me
Enjoy your wires, and having to take the tower and monitor and all that bullshit when you move! :aah
Shitty screen? Screen is fine. Plus, it has hdmi so it doesn't even matter. Never again have the torture of fiddling with a desktop! :aah Wires dangling all over the place, being COMPLETELY immobile! The 1980's called!
Do you move every month or something? Do you take your hdtv and consoles from room to room while you game? These complaints make no sense to me.
It's an extension of the mobility argument. I had a desktop a long part of college. During breaks I would put it in storage. It was the worst thing ever. Now I'll never move another desktop ever again. :aah
Naw.
I'd rather have an apartment.
Have dining rooms you actively use twice a year, brehs. Waste of space. Apartments for life.
You guys.
You can't use a desktop in the park.
SO SIMPLE.
:rofl :roflEnjoy your wires, and having to take the tower and monitor and all that bullshit when you move! :aah
Wow. Not that I really feel like getting into a laptop vs. desktop pissing match, but this reason comes across as pretty lame. A general desire for mobility? Sure. Concern that a desktop is more cumbersome when moving? How often do you move?
It's an extension of the mobility argument. I had a desktop a long part of college. During breaks I would put it in storage. It was the worst thing ever. Now I'll never move another desktop ever again. :aah
Can't take a desktop around to DJ, hence why my last purchase was a laptop and not a desktop. If I do get another PC I'd probably get a desktop, they are just more comfortable to use, but I can't complain about the performance of mine even now.
Can't take a desktop around to DJ, hence why my last purchase was a laptop and not a desktop. If I do get another PC I'd probably get a desktop, they are just more comfortable to use, but I can't complain about the performance of mine even now.
it's weird how a desktop PC and a laptop is a redundancy to a lot people, but a desktop PC and a next gen console isn't.
Can't take a desktop around to DJ, hence why my last purchase was a laptop and not a desktop. If I do get another PC I'd probably get a desktop, they are just more comfortable to use, but I can't complain about the performance of mine even now.
it's weird how a desktop PC and a laptop is a redundancy to a lot people, but a desktop PC and a next gen console isn't.
Holy shit, I didn't think Bravely Default would do that well... and Lightning Returns I thought would've done even worse.
Bravely Default nearly doubled Ni no Kuni's first month sales holy shit! Nintendo beats Ghibli.
Bravely Default nearly doubled Ni no Kuni's first month sales holy shit! Nintendo beats Ghibli.
Did Ni no Kuni get TV ads in the states? I honestly can't remember.
Great numbers for Bravely Default. Bet Square are kicking themselves a little for passing that to Nintendo.
so, thief and donkey kong bombed?
In other news Apple is sitting on millions of unsold iphone 5cs. Mobile fad coming to an end?
so, thief and donkey kong bombed?
DK probably did as good as a Wii U game possibly could at this point. Mario only did 215k opening month.
Wait until FFX/X-2 HD sales.
And S-E deserved the FF brand to be in bad shape.
X/x-2 should do fine. Rereleases of loved FF games still do very well. Which helps frame the problem with the brand, actually. People still like FF, they just don't like/trust what it has become. They need to stop fucking around, try to figure out the core of old FF, carefully make a few games that serve that, and then name them Final Fantasy instead of Bravely Default.
Or just take an action RPG spin-off, make an HHD version, rename it FF15, and call it a day. Either-or.
Cracking the top 10 NPD is a bomba now? Huh.
so, thief and donkey kong bombed?
DK probably did as good as a Wii U game possibly could at this point. Mario only did 215k opening month.
In other news Apple is sitting on millions of unsold iphone 5cs. Mobile fad coming to an end?
Since the 5S, iPad, and numerous Android devices are doing just fine, I'd say no, the 5C was just a misstep and mobile on the whole is fine. Especially on the software revenue end of things.
You're free to interpret it through your idiot filter as you like, though.
Hopefully Retro is now working on a first person Zelda.
Cracking the top 10 NPD is a bomba now? Huh.
Cracking the top 10 of NPD doesn't mean shit anymore.
Hopefully the FF brand bounces back because the games are still good and so they don't have to be pushed to the handheld ghetto.
Cracking the top 10 NPD is a bomba now? Huh.
Cracking the top 10 of NPD doesn't mean shit anymore.
I still need more convincing BD is bomba.
Bravely Default nearly doubled Ni no Kuni's first month sales holy shit! Nintendo beats Ghibli.You mean hacky level 5 masquerading as Ghibli.
Cracking the top 10 NPD is a bomba now? Huh.
Cracking the top 10 of NPD doesn't mean shit anymore.
I still need more convincing BD is bomba.
BD is not a bomba. It sold what jrpgs usually sell the first month. However, cracking the top 10 doesn't mean you sold WELL. Software sales are down. Recently iirc, a game that sold 50k made it to the top 10, Andrex.
Cracking the top 10 NPD is a bomba now? Huh.
Cracking the top 10 of NPD doesn't mean shit anymore.
I still need more convincing BD is bomba.
BD is not a bomba. It sold what jrpgs usually sell the first month. However, cracking the top 10 doesn't mean you sold WELL. Software sales are down. Recently iirc, a game that sold 50k made it to the top 10, Andrex.
Ah, I don't really keep up with NPDs anymore. What game was that?
Seems like February is the time to release Japanesey RPGesey games on 3DS. Last year I (and I presume most others) picked up FE because it was a solid handheld title with nothing surrounding it. I think timing has a ton to do with BD's success.
Hopefully Retro is now working on a first person Zelda.
Eww.
They should either do something new (finally), or DKCR3.
SMT4 did well for itself and it came out in summer. The time period doesn't matter. The jrpg fanbase just wants quality jrpgs; we are starved.
Hopefully Retro is now working on a first person Zelda.
Eww.
They should either do something new (finally), or DKCR3.
I can't think of every fairly successful new JRPG IP off the top of my head, but I'm pretty sure Bravely Default is the best opening month NPD for a new IP in that genre since Kingdom Hearts 1.
I doubt they'll be doing another DKCR again for a while after these sales. Not their fault, mind you, but this was a fledgling series, so getting shit sales on the second installment is probably enough for Nintendo to write it off for a while. I also can't see them commissioning another Metroid game, though. Who knows where they go from here? That question applies to Nintendo about as well as poor ol' Retro.
That's kind of a silly thing to say. A relatively low-budget, handheld, new JRPG IP selling 200k is in no sales terms the same thing as a mid-budget, console, established IP that's following a multi-million seller selling 130k. I mean, even cutting the fluff, there's a big difference sales-wise between 200k+ and 130k. I can conjure up a hundred scenarios where a game of BD's description is a success while a game of DKR2's description is a bomb. That one of those scenarios happens to be reality only sweetens the pot.
i don't have time to search for release dates and then look up each of their opening months, so here's what you get:
infinite undiscovery LTD: ~150k
white knight chronicles first month: ~90k
baten kaitos first month: ~20k
xenoblade first month: i don't have exact data on this, but i know it was under 100k first month and probably closer to 50k.
resonance of fate first month: ~25k
the last remnant LTD: ~150k
TWEWY LTD: ~200k
Cracking the top 10 NPD is a bomba now? Huh.
Cracking the top 10 of NPD doesn't mean shit anymore.
I still need more convincing BD is bomba.
BD is not a bomba. It sold what jrpgs usually sell the first month. However, cracking the top 10 doesn't mean you sold WELL. Software sales are down. Recently iirc, a game that sold 50k made it to the top 10, Andrex.
Ah, I don't really keep up with NPDs anymore. What game was that?
Seems like February is the time to release Japanesey RPGesey games on 3DS. Last year I (and I presume most others) picked up FE because it was a solid handheld title with nothing surrounding it. I think timing has a ton to do with BD's success.
Final Fantasy games are better than ever, its not Square's fault that FF "spergtards" (or whatever nomenclature this board is obsessed with) are stubborn manbabies with no function for progressive thought.
REMAKE FFVII SQUARE WAHHHH WAHHH I NEED MY DIAPER CHANGED
Final Fantasy games are better than ever, its not Square's fault that FF "spergtards" (or whatever nomenclature this board is obsessed with) are stubborn manbabies with no function for progressive thought.
REMAKE FFVII SQUARE WAHHHH WAHHH I NEED MY DIAPER CHANGED
those RoF and BK figures :tocryYep it's a shame. RoF was a pretty good game. One of the best jrpgs recently. Such a shitty fandom. For being so "starved" they sure do ignore pretty much every console game.
if i dont like uguu save the princess rpgs would i like bravely defaultNope, don't believe the hype. Besides while she's not uguu cute, the princess character in the game is the most annoying character in the game.
if i dont like uguu save the princess rpgs would i like bravely default
probably not. it's not a sony (tm).
Wii U software sales were driven by the Feb. 21 launch of Donkey Kong Country: Tropical Freeze, which sold more than 130,000 combined physical and digital units in its first eight days on the market. This helped sales of Wii U hardware increase by nearly 25 percent over the same month last year.
like, real talk, stubborn fanbases can be a pain in the ass, but i can't say square wouldn't have been more successful building *new* brands with the ideas they've used in the last bunch of FF games while taking a slightly more conservative approach for named/numbered sequels. not saying they should remake FF7 or make another sequel to it, but maybe sit down and figure out why the general public loved ff7-10 and serve that group with your numbered FF games. square could have easily made a successful new IP with the ideas they put into FF13's games.
those RoF and BK figures :tocryYep it's a shame. RoF was a pretty good game. One of the best jrpgs recently. Such a shitty fandom. For being so "starved" they sure do ignore pretty much every console game.if i dont like uguu save the princess rpgs would i like bravely defaultNope, don't believe the hype. Besides while she's not uguu cute, the princess character in the game is the most annoying character in the game.
those RoF and BK figures :tocryYep it's a shame. RoF was a pretty good game. One of the best jrpgs recently. Such a shitty fandom. For being so "starved" they sure do ignore pretty much every console game.if i dont like uguu save the princess rpgs would i like bravely defaultNope, don't believe the hype. Besides while she's not uguu cute, the princess character in the game is the most annoying character in the game.
if i dont like uguu save the princess rpgs would i like bravely default
those RoF and BK figures :tocryYep it's a shame. RoF was a pretty good game. One of the best jrpgs recently. Such a shitty fandom. For being so "starved" they sure do ignore pretty much every console game.if i dont like uguu save the princess rpgs would i like bravely defaultNope, don't believe the hype. Besides while she's not uguu cute, the princess character in the game is the most annoying character in the game.
I think the problem is the majority of "JRPG" fandom like FF and thats it. The amount of jrpg fans left has to be miniscule in reality, it probably just the messageboard echo chamber y'know
You mean a market that had Ni No Kuni, Tales of Xilla, Tales of Graces F, The Last Story, Xenoblade, Final Fantasy XIII-2, Dragon's Crown, All that Gust stuff, Final Fantasy XIV, Dark Souls, KH 1.5 and so on over the past 3 years.
A market that this year well get Tales of Shit(I mean Symphonia) HD, Xilla 2, A new Gust game , FFXHD, Lightning Returns, Persona 5(in Japan), Dark Souls 2 and so on.
If you weren't starved back then, how could you be starved now?
Oh it wouldn't be because like I said, jrpg fans just like to complain and ignore these games.
the issue seems to be that the audience that buys JRPGs isn't a homogenous unit. i would say the types of people buying stuff like bravely default, smt4, and etrian odyssey are a very, very different audience from the people buying disgaea, atelier lolita, and curry god, and all of them are very different from the people buying FF games. i look at like, rahx, magoose, himu, myself, scene, and tiesto, and in spite of all of us ostensibly being JRPG fans, i don't think you could get us to agree on any of them.
real talk: the truest jrpg fan around here is demi, because he plays it all and keeps his bitching to a minimum. demi :bow2
Almost all the jrpgs I've bought in recent years have been on handheld. Almost all the console jrpgs now are uguu shit. Even FF is uguu shit and I WANT LR.
I'm not boycotting LR at all. :lol I'm waiting for a price drop. :lolOh my mistake, you wanted to send a message by not buying it at full price or used. Yeah I'm sure that will mean something.
How many of those are actually good games, Rah? Tales of Vesperia is widely regarded as the best traditional jrpg of the last console Gen. A tales game. That should tell you everything.It tells me they made a good Tales game. Oh no.
Seriously your hateathon for handheld is hilarious.Nope, just Nintendo one's because they are awful.
Disgaea :yuck
the issue seems to be that the audience that buys JRPGs isn't a homogenous unit. i would say the types of people buying stuff like bravely default, smt4, and etrian odyssey are a very, very different audience from the people buying disgaea, atelier lolita, and curry god, and all of them are very different from the people buying FF games. i look at like, rahx, magoose, himu, myself, scene, and tiesto, and in spite of all of us ostensibly being JRPG fans, i don't think you could get us to agree on any of them.
real talk: the truest jrpg fan around here is demi, because he plays it all and keeps his bitching to a minimum. demi :bow2
jrpgs I bought in the last year: MH3U
Jesus Rah. Why are you so angry about fucking video games? :lolI'm not sure how this is me bing angry. I've been laughing at how you've just been proving everything I said.
Have you seen that intro, where it has Sara wearing goth loli gear and she has this evil laugh and shit as magic explodes and the game takes itself seriously while all of this is happening? :lolYou mean this scene is in a series where a dude has a space alien for a mother and is mad because people didn't like her and wants to summon a giant space rock to kill everybody and a flower girl uses the Earth's life force to stop it?
if i dont like uguu save the princess rpgs would i like bravely default
It's true, never really ever thought there was a general RPG fanbase until I started noticing certain names repeat in different threads, it's pretty fractured when you think about it. I do think there are people who become fans of companies though. Like a whole bunch of people who would basically buy anything Squaresoft put out, which was a real wide variety of stuff if you look back, but nothing else (this was me). I only ever needed to look at RPGs from Square, Atlus and Nintendo (with a healthy respect for Sega RPGs that I didn't have the systems for) until the big collapse last gen forced me out of my comfort zone. Any "RPG fanbase" that exists nowadays probably wouldn't be able to agree on much.
Also can someone explain why Etrian Odyssey isn't uguu cuz I would actually play those games if it wasn't for the questionable art.
If you like Japanese gaming, you should probably focus on the platform most Japanese developers are: mobile(http://i97.photobucket.com/albums/l207/fgsfdsfargeg/awesomebarf.gif)
:jawalrus
QuoteJesus Rah. Why are you so angry about fucking video games? :lolI'm not sure how this is me bing angry. I've been laughing at how you've just been proving everything I said.
Well I guess this ignorance is what also allowed you to miss the fact that there were plenty of jrpgs out there and you didn't have to be starved.QuoteJesus Rah. Why are you so angry about fucking video games? :lolI'm not sure how this is me bing angry. I've been laughing at how you've just been proving everything I said.
Really? You seem pretty mad to me that not everyone likes or plays the same games you do. :umad
Being cute isn't uguu in itself. I just think the art in those games are cute. Plus, you don't actually SEE the characters and you certainly don't interact with them. It's entirely first person and has a gameplay focus, which is totally different than say, a Gust game, where it makes the story the central focal point.
175k < 3ds + vita < 180k
Holy shit
So do we get English DQ7 now
Japanese developers are: mobile
neogaf ps4 stans are unbearable acting as though infamous and mgs prologue cancel out titanfallMaybe not sales, though I wonder really how big Titanfall is going to do, but I'm not sure what makes the game so much better then Infamous. I played the PC beta of Titanfall, it was ok. Not some game changer the media seems to be pushing(not even the only one who's mentioned the manufactured hype). Inafmous has been a solid series and SS looks decent. Personally I would like some actual good single player games right now.
I don't get it. Are they both bombing, or is one platform selling about 37X the other(and should still be doing better)?
175k < 3ds + vita < 180k
Holy shit
It isn't ignorance. I know exactly what's out there. I'm so sorry not everyone wants to spend 50 dollars on a fucking Vanillaware beat em up (and I love beat em ups), Gust games, Tales games that AREN'T as good as Vesperia, and more FF13 drek. I bought Dark Souls, I'm getting Dark Souls 2 albeit on pc. This isn't about ignorance. This is about me have far more select taste you. I don't buy everything; I never have bought everything. I buy what I like and I've supported every single bit of the jrpgs that hit that I do like. I even bought Dragon Quest Vi and Radiant Historia when my ds broke and I was ds-less! You can check your mollycoddling tone at the door.Thank god I don't have it. I like to actually enjoy games.
SMT4 did well for itself and it came out in summer. The time period doesn't matter. The jrpg fanbase just wants quality jrpgs; we are starved.
Comparing those two games is like comparing apples and oranges. Infamous is only hyped because Sonytards need ammoYes and probably. But I'd like to believe Infamous will be actually a good game. This is no Lair are Heavenly Sword Redux. Infamous will hopefully just be a solid game, just not some big "console validating" game. Then again I fail to see how TitanFall is that for the xbone. Seems like that also has been overhyped.
No you're not
And if it's on a phone. Don't forget that.Thank god I don't have it. I like to actually enjoy games.
i mean, unless the wrong toy manufacturer has their name on the device playing it. then you'll try your absolute hardest to not enjoy it.
yeah, gauging the mobile gaming market by square's port of theatrhythm is a bit like gauging the console market by lords of shadow 2.I'm not gauging the mobile gaming at all. I've just played the demo because it was free. I don't even know what games are on the ios and I don't really care.
hey rahx, why don't you have an android if you don't care about phone games? i can't think of any other reason to recommend an ios device over an android aside from the app store itself. it's inferior in pretty much every other way.
It's literally impossible to answer that question without getting into the "what's the definition of a JRPG" discussion. The short answer is some people use the 'J' in JRPG to denote country of origin while others take the term 'JRPG' on the whole to definite a very particular sort of game, with the country of origin not having any role in it. Mix in genre-blending (are Link to the Past and Secret of Mana the same genre?) and arbitrary personal rules and you have a recipe for any goddam thing being called an RPG or JRPG or action game or whatever.
Don't want to get into the 'what's the definiton of a jrpg' discussion, but why are people calling Dark Souls a jrpg? It's at least as much an action game as it is a rpg, if not moreso.
It is an RPG game made in Japan by Japanese developers.
I don't get it. Are they both bombing, or is one platform selling about 37X the other(and should still be doing better)?
175k < 3ds + vita < 180k
Holy shit
gamephones:-\
I hope it's the best.
In other news Apple is sitting on millions of unsold iphone 5cs. Mobile fad coming to an end?
Since the 5S, iPad, and numerous Android devices are doing just fine, I'd say no, the 5C was just a misstep and mobile on the whole is fine. Especially on the software revenue end of things.
You're free to interpret it through your idiot filter as you like, though.
Its probably coming pretty close to hitting a sales plateau, though, at least for tablets. I've noticed Best Buy and other retailers offering $50 off iPad Airs and minis every other week for the past few months, and you never used to see that this soon after release on Apple stuff.
I think Apple's got plenty to worry about in the medium-to-long term. That's a far cry from the mobile market being screwed as an entity, though.
Don't tell me you actually read most of the drivel from the last few pages?
I hope it's the best.
No chance.
Titanfall >>>>>> South Park >>> DS2
i'm a drivel connoisseur. why people are saying things is almost always more interesting than what they are saying.Eh.
It's going to be pretty funny in 10 years when the hardcore mobile gamers are whining about how the watch gamers are a bunch of stupid casuals that's ruining their game industry.
It's going to be pretty funny in 10 years when the hardcore mobile gamers are whining about how the watch gamers are a bunch of stupid casuals that's ruining their game industry.
"Look at these stupid kids playing babby games on their Google Glass! I remember when we actually had to hold a screen in our hands!"
The release of Titanfall boosted Xbox One sales by a whopping 96 per cent in the UK compared to the console's sales the previous week.
Respawn's PC and Xbox One shooter is the UK's best-selling game, as expected, and is the biggest release of 2014 so far with more than double the sales of what had been 2014's current leader, FIFA 14, Chart-Track revealed. The Xbox 360 version releases in a couple of weeks.
The eye-catching £399 Xbox One Titanfall bundle, which includes a download token of the game, accounted for over 70 per cent of all Xbox One hardware sold last week.
It should be noted that Chart-Track doesn't track digital sales, but the company confirmed to Eurogamer this morning that sales of the download token from the Titanfall hardware bundle are included in its figures.
Meanwhile, Dark Souls 2 is in second place, and sold 20 per cent more copies than Dark Souls during its launch week.
South Park drops to number three, The Lego Movie holds fast at four, Thief is down to five, FIFA 14 is sixth, Plants vs. Zombies: Garden Warfare is seven, Call of Duty: Ghosts is down two to eight, Minecraft: Xbox 360 Edition is nine and Battlefield 4 is 10.
Yoshi's New Island entered the chart at 12. It's the third biggest week one for a Yoshi game in the UK, behind Yoshi's Island DS and Yoshi's Story 64.
seems over for ps4
Reaper of Souls does 2.7m in the first week. (http://investor.activision.com/releasedetail.cfm?ReleaseID=837814)
D3 vanilla pulled 6.5m
PS2 sold more software in Spain last year than Xbox One. (http://www.neogaf.com/forum/showthread.php?t=790226)
wat
In related news, the games market over there is collapsing.
So's the economy, so that's not terribly surprising. That's what they get for fucking with Castlevania.
Castlevania brought the ruin to Spain. I give Kojima credit, he sure can butcher an economy as well as he butches a story.
How is Ricochet above Skyrim?I believe it's one of the games in the bundle that activates with the larger variety of Half-Life/CS keys. (Especially any old retail ones.)
If you register a Half-Life 1 CD-Key, it gives you all the GoldSrc games, including Ricochet. Plus, I'm sure a lot of people have bought the Valve Complete Bundle during various sales.
What about a Half Life: Blue Shift cd I got from mups in high schoolProbably will do it, I think all the discs from the old retail collection do. Unless the key's already been activated.
If you register a Half-Life 1 CD-Key, it gives you all the GoldSrc games, including Ricochet. Plus, I'm sure a lot of people have bought the Valve Complete Bundle during various sales.
What about a Half Life: Blue Shift cd I got from mups in high school
Why are there so many counter strikes?
Looks like the "market" for "hardcore" PC games is about 1.5-2.5 million.
With probably half the sales or more at $15 and under?
PC GAMING IS SAVING THE INDUSTRY GUISE!!1! SEERYUSLY GUISE!! MASTUR RACE WINS AGAIN AMIRITE LOL
So...the same as everything else.Except none of it is coded to the metal and is all full of DRM.
http://blog.us.playstation.com/2014/04/16/ps4-hits-7-million-globally/#sf2613495
PS4 has sold 7 million worldwide.
PS4 outsold XB1 in March in the US ... yikes.
But even more yikes is the fact that software is down 28% over March 2013.
(https://farm4.staticflickr.com/3706/13914988055_217e130ed7_o.png)Where Spencer on that list?
The story of Xbox 360 is:
- Make a good AAA games console
- Accidentally get a second wind with Kinect
- Accidentally get a third wind with Minecraft
I'm not sure MS is aware (or willing to admit) internally how much console Minecraft exclusivity carried them through the past few years...
The story of Xbox 360 is:
- Make a good AAA games console
- Accidentally get a second wind with Kinect
- Accidentally get a third wind with Minecraft
I'm not sure MS is aware (or willing to admit) internally how much console Minecraft exclusivity carried them through the past few years...
Not sure if Kinect and Minecraft helped the 360 that much since in that period the ps3 overtook it
How much did minecraft sell on 360?
only that they're not doing anything wrong.
these sales are bizarre. it's like sony is coming out on top by default because the other two fell on their faces. or maybe I simply can't identify what sony is doing right, only that they're not doing anything wrong.
these sales are bizarre. it's like sony is coming out on top by default because the other two fell on their faces. or maybe I simply can't identify what sony is doing right, only that they're not doing anything wrong.
Did we ever get solid numbers for titanfall from ms or ea? That alone is pretty telling for its and the rest of the top 10 sales
With Xbox One and Xbox 360 combined, the Xbox platform sold the most games across all console platforms with 4.1 million games sold. Xbox One sold 1.4 million games in March and Xbox 360 sold 2.7 million, totaling 49 percent of the total software market share (Xbox 360 and Xbox One combined).So...less than that...
Or contained just to the hardcore who tend to hang out on the internet. I never witnessed any hype offline.Yeah, that's more like it. I'm not saying the game is bad (though I can't say I was into what I played), but it sure like it was being pushed as this game changing REAL NEXT GEN game. Something that was going to make the xbone. It just seems like it's a solid multiplayer title. Honestly, it just seems like something that could have been a F2P title on Steam.
Xbone sold 311k
Seems not many people picked one up for titanfall
This is really a disaster for ms
Xbone sold 311k
Seems not many people picked one up for titanfall
This is really a disaster for ms
Mods, help. Pls. change Lagerless' name to SecondThird
So can we now say that the Titanfall hype was actually artificial hype?
So can we now say that the Titanfall hype was actually artificial hype?
Ehn, I think that's going a little far. It's still the number one game this month, and it did alright. Probably more accurate to say its hype as a system-selling exclusive a la Halo was overdone.
Vita close to four digit monthly sales.
Wii + Wii U < 100k
Vita close to four digit monthly sales.
the money left on the table by not having the ghost of wrinkly kong playable :'(
So can we now say that the Titanfall hype was actually artificial hype?
Ehn, I think that's going a little far. It's still the number one game this month, and it did alright. Probably more accurate to say its hype as a system-selling exclusive a la Halo was overdone.
I don't think anyone thought indie games were going to save Vita
So can we now say that the Titanfall hype was actually artificial hype?
Ehn, I think that's going a little far. It's still the number one game this month, and it did alright. Probably more accurate to say its hype as a system-selling exclusive a la Halo was overdone.
halo 1 wasnt on PC at the time of release though.
oh, so vita's just supply constrained outside japan
that makes sense.
Have you not seen most of GAF's resolution to hype the indies as something worth buying the system for? "Yeah, but why buy those titles on Steam for $.99-5. when you can pay $15 and get it PORTABLE!" :zzz :zzz :zzz
That's a different argument. People on a hardcore gaming forum suggesting that other like-minded people buy a Vita isn't surprising. The only time I've seen someone say that an indie game would sell Vitas to more than just NeoGAF is through a Minecraft bundle. It would, if people actually knew what a Vita is.
i like how the xbots here have all left, they dont even wantt o try to defend this thing anymore rip maxyI'm an xbot, bro. I love my xbone
Wii U: 70K (+4.5%)
And while Vita sales would still be horrifically terrible, it does need to be said that there is a supply problem. Some of the retailers near me have spaces for Vitas, but no Vitas, and it seems that's not isolated.
They either underestimated demand/overestimated their supplies, or Borderlands 2 kept them from releasing the Vita 2K earlier.
Love how the GameCube Hut excuses are starting to come out of the Xbot camp.
NOT EVERYTHING IS COUNTED IN NPD, REAL SALES ARE PROLLY 90% HIGHER
(http://i.imgur.com/0KOfrTz.jpg)
(http://i.imgur.com/uhmJqnH.png)
NOT EVERYTHING IS COUNTED IN NPD, REAL SALES ARE PROLLY 90% HIGHER
(http://i.imgur.com/0KOfrTz.jpg)
(http://i.imgur.com/uhmJqnH.png)
Ew.Ew.
Hearthstone.
Still, it's good news, and hopefully the low sales of both XIII and X/X-2 HD sends a message.What, make more handheld shit?
Still, it's good news, and hopefully the low sales of both XIII and X/X-2 HD sends a message.
I think the message sent would be "Spend less making these things, pump them out more quickly", but that's just me.
Maybe they could bundle Type 0 with FFXII HD. I don't know.
I also don't agree with Himuro's stance. FF games have kind of been big productions since well 6 I guess. Relative to the times, 6-12 are pretty big jrpg productions. The difference of course is that it was easier to make those games, but clearly they've been getting longer to make relative to the time and effort the tech brings.
Quite honestly, since there are no other big budget jrpgs I kind of don't want FF to scale down. Though it may have to. Yet, I don't think the size of the production is whats effected the quality. It's not like 7,8,10, 12 weren't big productions either. XIII's problem was management and the shitty transition to HD development. Something it seems they are starting to get a hold of.
And I also don't need them one after another. FF's are big eventful games. I don't need one right after each other.
Why can't they go back to making FF like in the 32 bit age.
Pre rendered backgrounds etc.
That would look gorgeous in HD and it wouldn't cost that much money either!
Yea, they could source them from google mapsworked for resistance!
Why can't they go back to making FF like in the 32 bit age.
Pre rendered backgrounds etc.
That would look gorgeous in HD and it wouldn't cost that much money either!
before going back to make a FF like in the 32 bit age, they should go back to make FF game in the first place
I dont get itThe excuse for FF13 being Tempest-RPG without any towns was that it was difficult to do in HD, i.e. SE was/is so in-efficient that they couldn't afford to have any.
With Child of Light at the end of the month and Transistor in May, its a good time to be a person who enjoys shallow yet exceptionally pretty games :)
(http://i.imgur.com/qSWzny2.jpg)Quality over quantity.
Bastion was horrible.
That narrator :yuck
Bastion was horrible.
That narrator :yuck
Is Wolfestein a shooter with Doge's cousin???
Still nothing on either system that I want.
Hooray for the PS3 still seeing lots of future releases.
The first year usually belongs to interesting B-games while the big boys are winding up. Retail console B-games are mostly dead now, so this is the outcome.
The first year usually belongs to interesting B-games while the big boys are winding up. Retail console B-games are mostly dead now, so this is the outcome.
So far, I've been enjoying small budget games more than the one big budget game I played this year [Thief].
So far, I've been enjoying small budget games more than the one big budget game I played this year [Thief].
I was gonna list how I'm an exception to this but then I remembered you, and nearly everyone on this board, already question my taste so I guess I don't need to bother :lolSo far, I've been enjoying small budget games more than the one big budget game I played this year [Thief].
I'd question the tastes of anyone for whom this wasn't the case.
Indies. :rejoice
So far, I've been enjoying small budget games more than the one big budget game I played this year [Thief].
I generally enjoy sampling from the pupu platter of small budget indie shit, but I've found that I need a "lifestyle" type game to sink a shit ton of grinding time into. Shit like D3, PAD, possibly MLB the Show.
So far, I've been enjoying small budget games more than the one big budget game I played this year [Thief].
I generally enjoy sampling from the pupu platter of small budget indie shit, but I've found that I need a "lifestyle" type game to sink a shit ton of grinding time into. Shit like D3, PAD, possibly MLB the Show.
So far, I've been enjoying small budget games more than the one big budget game I played this year [Thief].
I generally enjoy sampling from the pupu platter of small budget indie shit, but I've found that I need a "lifestyle" type game to sink a shit ton of grinding time into. Shit like D3, PAD, possibly MLB the Show.
Agree with this. Monhan and Pokemans :rejoice
Mobile is catching up in quality, and fast.
Also, I kinda disagree with Oscar about the B games being big in the first year. Then again, I usually buy systems on year 2 or year 3 when there's games I want out. Like, I know with ps2, there was nothing out for a long time. ZOE1 came out a full year after ps2 came out. There was Tekken Tag Tournament and that came out in Ocotober 2000, but Onimusha also came out March 2001, Dark Cloud came out in May 2001. I don't think ps2 was worth buying until summer 2001, and by 2002 it was must have as all the big boys came out Fall 2001.
So it took ps2 roughly a year and a half to get going, from March 2000 to September 2001 (when Devil May Cry came out).
I think realistically speaking, we shouldn't expect the new consoles to be good until like 2015 at the bare minimum.
I never said they were big. I said that it's what people survived on in year one of prior gens. For example, on PS2, stuff like Smuggler's Run, Red Faction, Timesplitters, Kessen, ATV Off-road Fury, Ring of Red, MDK2, and so on. All decent B-games that helped plug the gaps between bigger releases, which is something we obviously don't have happening this time. Was it worth buying for those? Probably not, but if you had the console already, they were worth buying.
Like, I don't know what you're disagreeing with here. B-games have almost died out as retail products on consoles, that's pretty much a fact. B-games give people something to play in the absence of A-games, not really arguable. The first year of a system's release is usually short on A-games, also a fact.
They were important for plugging holes, which is how something like Smuggler's Run ends up selling over 600k. They're not here now, so things feel more empty for day one owners.
I think there's more choice than ever with games these days. I don't like most AAA games, so I don't play AAA games. For my tastes, most of my most played games this gen have been dd. Mobile is starting to pick up too and I'll probably be mobile only for a few months sometimes next year looking at its current trajectory with a few console helpings. :yeshrug
more choice than ever, but it's also scattered across more platforms than ever. it's kind of a problem situation.
The PC version of Dark Souls 2 seems to be selling pretty well. (http://i.imgur.com/cA59jS4.png)
I think the playerbase will peak after this weekend. It's still primarily a single player game. But ~60k concurrents is pretty crazy, especially considering DS1 peaked at 10k. (Granted that was a late and godawful port).
I think the playerbase will peak after this weekend. It's still primarily a single player game. But ~60k concurrents is pretty crazy, especially considering DS1 peaked at 10k. (Granted that was a late and godawful port).
The PC version of DS1 sold around 300k.
or it sold a lot more copies on Steam between April 2013 and now
I'm guessing by the position Minecraft is in software sales are :paul
And Xbone is the 2nd highest selling hardware with that 115k.
But I'm sure everything's fine.
in Sony's money-bleeding annual report they mentioned that their console sales were down 45% from 2008.
in 2008 Sony had a lagging third place console, the losing-momentum PSP, and a moribund PS2.
I mean, shit, ouch, and all that.
Some quick back of the box math...
Xbox One sold 115k in April.
Analysts estimate that Apple sold 38.2 million iPhones last quarter, which averages out to 12.7 million per month.
That means iPhone is outselling Xbox One at a rate of 100+-to-1.
Imagine that you're a developer trying to determine what platform to make games for. What do YOU choose?
Some quick back of the box math...
Xbox One sold 115k in April.
Analysts estimate that Apple sold 38.2 million iPhones last quarter, which averages out to 12.7 million per month.
That means iPhone is outselling Xbox One at a rate of 100+-to-1.
Imagine that you're a developer trying to determine what platform to make games for. What do YOU choose?
And Xbone is the 2nd highest selling hardware with that 115k.
But I'm sure everything's fine.
3 Lego games and Minecraft, we've reached the event spergrizon.
Some quick back of the box math...This ignores attach rate. Considering the attach rate of Nintendoland, New Super Mario Bros. U, Mario Kart 8, etc. I'm making a Wii U exclusive. Especially with Microsoft dropping the key feature of the Kinect, I can trust Nintendo not to abandon their essential hook in the tablet controller.
Xbox One sold 115k in April.
Analysts estimate that Apple sold 38.2 million iPhones last quarter, which averages out to 12.7 million per month.
That means iPhone is outselling Xbox One at a rate of 100+-to-1.
Imagine that you're a developer trying to determine what platform to make games for. What do YOU choose?
fewer than 4,000 vitas were sold in april
you can fit every vita sold in april in a small room. if you had 84 bags of M&Ms, every M&M would equal one vita sold in april. people spent less than one million dollars on vitas in april.
fewer than 4,000 vitas were sold in april
you can fit every vita sold in april in a small room. if you had 84 bags of M&Ms, every M&M would equal one vita sold in april. people spent less than one million dollars on vitas in april.
fewer than 4,000 vitas were sold in april
you can fit every vita sold in april in a small room. if you had 84 bags of M&Ms, every M&M would equal one vita sold in april. people spent less than one million dollars on vitas in april.
:ohhh Someone confirm/deny this. I'm not so good with the M&M's math.
Mario golf 17k? Holy shit. Kirby 40k.
Mario golf 17k? Holy shit. Kirby 40k.
:heh those are like atlus numbers
conception 2 on vita outsold mario golfholy crap, that's actually, kind of an okay number for an ultra niche sorta game. Did the 3DS version even match that?
i love you vita but your fans need to be on an fbi watchlist
I guess that performance does explain the Senran Kagura/Neptunia/shame dungeon games that keep coming out for it.I mean I'm not going to talk crap about Senran Kagura because I'm going to get it. Yet maybe it's because the jrpg genre has fallen on hard times, but it seems those Neptunia and IF games have genuine fans. That they are actually considered good. It's pretty sad.
I was slightly interested in Conception 2 it because it's a jrpg.
It's sad. I know when I was watching that unveiling of the Vita with its Ryu ga Gotoku stuff and what-have-you, I never would have anticipated its fate would be as an otaku masturbation aid and a collection of late indie ports.
And Xbone is the 2nd highest selling hardware with that 115k.
But I'm sure everything's fine.
3DS' collapse might be more impressive than XBone or Wii U
Too much focus on hollywood gaming has brought this on.
399/499 for new hardware and 60 euro for throw away experiences had to end or diminish one day.
The culling this gen will be huge.
Now back to Hearthstone on my 3 year old laptop, can't wait for the iPhone release so I can spend some more money on it.
Too much focus on hollywood gaming has brought this on.
399/499 for new hardware and 60 euro for throw away experiences had to end or diminish one day.
The culling this gen will be huge.
Now back to Hearthstone on my 3 year old laptop, can't wait for the iPhone release so I can spend some more money on it.
Dropping online play fees would probably help a small bit as well. Maybe just me putting my desire on others, but I can't see people willingly putting up with $50/year just to play Call of Duty online for much longer.
Just FYI you are paying for them. They are not Free.
Just FYI you are paying for them. They are not Free.
Is it really true that you lose everything even the ones that you buy on ps+ if you leave ps+?
I'm more interested in knowing how the Whatchamacallit market is doing.
(http://i.imgur.com/pEMyWWp.jpg)
:mouf
And Xbone is the 2nd highest selling hardware with that 115k.
But I'm sure everything's fine.
3DS' collapse might be more impressive than XBone or Wii U
Yeah, though it was always going to be the second casualty of what's killing the whole thing right now.
Hardware Sales (followed by last week’s sales)
3DS LL – 18,350 (28,414)
PlayStation Vita – 12,810 (17,143)
PlayStation 3 – 7,339 (7,684)
PlayStation 4 – 6,792 (8,480)
Wii U – 6,716 (7,613)
3DS – 5,250 (7,529)
PSP – 1,642 (2,022)
PlayStation Vita TV – 1,055 (1,351)
Xbox 360 – 201 (233)
getting a malware warning on the last page.
getting a malware warning on the last page.
Chrome didn't like COG hotlinking to Memegenerator, so I removed it.
What are the other 5 million wiiu owners waiting for?
What are the other 5 million wiiu owners waiting for?
Space World
Mario Kart 8 sold 1.2 million, making it the fastest selling Wii U game.
http://www.polygon.com/2014/6/2/5772826/mario-kart-8-nintendo-fastest-selling-wii-u
What are the other 5 million wiiu owners waiting for?
conception 2 on vita outsold mario golf
i love you vita but your fans need to be on an fbi watchlist
You know in all this console bashing, I sure never read about the actual awesome and inventive mobile titles that supposedly prove that mobile is the land of milk and honey.
I notice the word good was never mentioned. Just that they are different and "unique" as if that is an automatic defier of actual quality.
that list looks as sad as any war list than a nintendo fan would pull out upon someone saying that wii u has no software
and himumu doesn't even play the king of mobile game pazudora, smh :snoop
Hey man, whatever makes you feel like a unique little snow flake.
Man can himu never be an annoying and condescending asshole? I doubt it,
I never said anything about those game, because I don't give a shit about them.
Difference is, I don't have to go around every thread talking shit about what everyone else is enjoying in an attempt to play up the crap that makes me feel like some little trendy fuck.
Because literaly every damn post you make on this issue comes off that exact way.
"OH consoles are dead! Enjoy you're generic games losers as I enjoy my hip intellectually diverse games"
No one gives a fuck.
Throw in the inevitable line that implies you have the superior taste or knowledge to know what taste is and you have a himu post about modern games.
Add in extra vague as fuck words like innovation and what not for bonus points.
It's fucking annoying.
Just fucking enjoy your mobile games and quiet the fuck down about them. You're like some annoying anime fan who just discovered the shit and wants to tell all your friends about how much better the same shit with different paint is so much better then what else is out there.
Oh god it's time to put your annoying ass on ignore just like Andrex.
At least Andrex has a sense of humor about his fanboysim. And doesn't come off as some insecure hipster about his platform.
Yeah, I have a PS4 and it's fun. It's got games I like on it. What is you're point? I'm sorry it's dosen't have UNIQUE games that are UNIQUE because some assholes decided to put some shitty watercolor effects over thier shit art. Hey, whatever though. I guess it makes you feel good because you're enjoying these UNIQUE games.
You know, I've considered it because I'd like the Warriors games with better graphics, but it really isn't even worth it, especially with FF15 not being at E3.
Talk about console games being samey, turns around and champions Dynasty Warrior games.
Himu, why the fuck do you care? people here who bought new consoles are pretty happy with it including myself. I dunno about Rahx but mobile games don't appeal to me at all while Steam and Indie games do(and guess what, I play on both with consoles).
You're no better than console warriors yourself. You post almost exactly like 2005 era system wars Gamespot forum poster.
You know in all this console bashing, I sure never read about the actual awesome and inventive mobile titles that supposedly prove that mobile is the land of milk and honey.
Oh god it's time to put your annoying ass on ignore just like Andrex.
At least Andrex has a sense of humor about his fanboysim. And doesn't come off as some insecure hipster about his platform.
Yeah, I have a PS4 and it's fun. It's got games I like on it. What is you're point? I'm sorry it's dosen't have UNIQUE games that are UNIQUE because some assholes decided to put some shitty watercolor effects over thier shit art. Hey, whatever though. I guess it makes you feel good because you're enjoying these UNIQUE games.
The problem is he starts with a lot of presuppositions about mobile, too. It's hard to argue with someone who is willfully ignorant.spoiler (click to show/hide)Self-(http://i.imgur.com/z7F4jYO.png)[close]
It's also hard to argue with someone who takes what you say about their golden platform as a personal attack.QuoteYeah, I have a PS4 and it's fun. It's got games I like on it. What is you're point? I'm sorry it's dosen't have UNIQUE games that are UNIQUE because some assholes decided to put some shitty watercolor effects over thier shit art. Hey, whatever though. I guess it makes you feel good because you're enjoying these UNIQUE games.
Rahx, nobody really cares what games you like in this discussion. That's not what the discussion is about. Don't take internet posts personally, breh.
The problem is he starts with a lot of presuppositions about mobile, too. It's hard to argue with someone who is willfully ignorant.What presuppositions would those be? That I don't give a shit? That they are all these hipster games I wouldn't give a fuck about? Well that little video barrage from himu only proved me correct.
It's also hard to argue with someone who takes what you say about their golden platform as a personal attack.This is coming from Andrex, btw. The person who self-identifies by Nintendo. Also the person who likes to shit on games he's never played. 1st, I never said anything that would imply Ps4 is some golden platform. I didn't say it was great. I didn't say it was better then mobile. I didn't even actually specifically mention PS4 first you idiot. I did'nt say anything that was singing praise about PS4. No, I was saying how annoyed I am of Himu's repeated console bashing over and over. The same shit all the time.
Rahx, nobody really cares what games you like in this discussion. That's not what the discussion is about.??? Um I didn't say they did. I never was talking about which platform is better. I don't give a shit about mobile to have an opinion about it. I didn't even argue that consoles are awesome and aren't filled with generic shoot games. They are and I don't care because I like those games. You don't see me needing to go and talk about how awesome I am because I play CoD and Battlefield and whatnot though. That's what Himu does and thats what is annoying. I'm not the only one who has noticed this either. I'm also not the only one here who is simply ok with whats out there. No one here is trying to say it's super fucking amazing on consoles. It was about Himu being an annoying a-hole about this crap in every thread. I'm not sure why you're trying to paint this as about the PS4 when I said really nothing about the system.
Let's be honest.
How do you AAA console game players feel right now? So far, 2014 is the worst year of gaming I have ever seen and I have been playing since I was 4. There's new consoles out, and they're still riffing on game types popularized in 2007/2008. There's barely anything inventive. 3ds release schedule is shit. Vita is lolitown. Ps3 is a paper weight unless you like some musou or kusoge. Xbox360 :rofl The new consoles mostly have up ports announced and released so far. The only interesting titles released this year are all indie and available on Steam. How do those apples taste, that you paid 400-500 for these machines? Paying 400 dollars for mediocre GTA knock offs. This is where we are at.
The rest of the year doesn't look good either, outside of Evil Within and Witcher 3. We are almost a year into the new consoles and you've been getting last gen and steam scraps. :hitler and the old consoles? The systems that usually have boom periods of creativity after a new console launch? They're mostly dead. Japanese games have gone to shit. Western games have gone to shit. The only thing to play from either are expected franchises like tales, musou, battlefield, borderlands, farcry, call if duty.
The only platforms where gamers can play anything inventive and are fresh are steam, the dd services (pan, xbla), and mobile.
And yet they cling to consoles and laugh at mobile. :sabu
My favorite part is where he calls me insecure, when he is the person who brought up mobile.I don't know else to describe someone who can't help talking about how unique and great thier taste is all the time. Thats just how it comes off. You do it all the time. Maybe inscure is the wrong angle, I'm sure someone else can point out the correct one.
Rah, ever in his self serious mode - expect him to write a long drawn out tirade RIGHT NOW! - asked about creative mobile games.
This is coming from Andrex, btw. The person who self-identifies by Nintendo. Also the person who likes to shit on games he's never played.
Except you are claiming I'm partaking in fanboyism with the PS4 and that i'm talking shit about games I've never played.This is coming from Andrex, btw. The person who self-identifies by Nintendo. Also the person who likes to shit on games he's never played.
Use ad hominems and expect to be taken seriously, brehs.
Except you are claiming I'm partaking in fanboyism with the PS4 and that i'm talking shit about games I've never played.This is coming from Andrex, btw. The person who self-identifies by Nintendo. Also the person who likes to shit on games he's never played.
Use ad hominems and expect to be taken seriously, brehs.
Two things you do daily. So you should be the last person to talk about that. So not irrelevant. Not a ad hominem.
Best thing about consoles continues to be trading in games
If I'd bought Wolfenstein and Watch_Doges on PC, I'd be sitting there staring at my Steam library like this :beli
Isn't Rah like 17 or something, autistic, and likes big fake titties? Or am I thinking of another sperglord that posts here?That's Ruzbeh.
Isn't Rah like 17 or something, autistic, and likes big fake titties? Or am I thinking of another sperglord that posts here?
2015 feels like the industry tipping point. Either console sales skyrocket and all those back to back AAAs sell well, or there's going to be a lot of red ink spilled.
2015 feels like the industry tipping point. Either console sales skyrocket and all those back to back AAAs sell well, or there's going to be a lot of red ink spilled.
I'm gonna need some Ouya numbers before I give credence to any doomsday scenarios.
All hail your mobile and F2P overlords. :bow2
All hail your mobile and F2P overlords. :bow2
F2P is literal hell garbage.
Sorry guys, a business model where you pay $60 to be bored with BioShock Infinite and done with it after 12 hours is more legitimate than one in which you pay maybe $80 for literally half a year's worth of varied and fun gameplay. If the bore has taught me nothing, it has taught me this.
People generally satisfied with F2P experiences are essentially 'done' with gaming- they just haven't realized it. F2P models work for the most cynical of reasons, and the folks that buy into that model do nothing but rationalize being used.
All hail your mobile and F2P overlords. :bow2
F2P is literal hell garbage.
Shareware: Doom, Layton iOS, Final Fantasy Dimensions, Telltale games
Same with games, except that I never torrent games.
BACK IN MY DAY WE PAYED $50 FOR SHITTY 5-HOUR-LONG MOVIE TIE-IN GAMES AND WE LIKED IT GODDAMNIT
People generally satisfied with F2P experiences are essentially 'done' with gaming- they just haven't realized it. F2P models work for the most cynical of reasons, and the folks that buy into that model do nothing but rationalize being used.
There's some small element of truth in what MAF's saying- I don't play a lot of games anymore
You're not 'done' with gaming if you're still playing video games; you're just done with being a neckbeard about it.
http://www.neogaf.com/forum/showpost.php?p=116963900&postcount=3002
I didn't know the 3DS was doing that poorly.
RIP in pepperoni Nintendo.
I was going to post something like that earlier, but it really throws the situation into sharp relief when you realize the PSP time-aligned basically kicked the sales ass of almost every system today. And that was a laughable failure by that gen's standards.
Quote from: OscarShareware: Doom, Layton iOS, Final Fantasy Dimensions, Telltale games
Man, I miss the shareware days. When you got about 2-5 hours of content for free. Why can't we go back to the Doom model and less Telltale one-hour "demo" episodes. :'(
money. this gets to the root problem of the industry where costs to produce content grew out of proportion with the audience. that one hour of content costs more than an entire game budget did back in the day but will likely sell the final product to about as many people. it's a fucked up situation.
How do you feel about classic arcade games, which were balanced in a similar fashion?
How do you feel about classic arcade games, which were balanced in a similar fashion?
definitely inferior to respectable full-priced products, like the old jrpgs that forced you to grind for hours on end just to pad out playtime
i thought you liked final fantasy man
definitely inferior to respectable full-priced products, like the old jrpgs that forced you to grind for hours on end just to pad out playtime
i thought you liked final fantasy man
You do have a point, but I still think there's a difference between Ghouls and Ghosts being hard as fuck to extend its playtime so people wouldn't trade it in right away and a game with the difficulty level of Ghouls and Ghosts with a big flashing popup when you die that says "buy this special weapon for $2 that will make the game a shitload easier". I guess I preferred when games were a bit more subtle with their monetization.
Everyone's got shit but some people have much more shit than others.
I guess you'd rather just bust my balls
You do have a point, but I still think there's a difference between Ghouls and Ghosts being hard as fuck to extend its playtime so people wouldn't trade it in right away and a game with the difficulty level of Ghouls and Ghosts with a big flashing popup when you die that says "buy this special weapon for $2 that will make the game a shitload easier". I guess I preferred when games were a bit more subtle with their monetization.
Everyone's got shit but some people have much more shit than others.
Why do people bring this up when most if not all f2p games that do this are crap games anyways? It's like you're using bottom of the barrel examples to prove a point. It is unrealistic and not true for most f2p of note - of which there are many. To be honest, your double standard is showing here. You bring up crap games that say "buy this to make this game a lot easier" while defending a medium - arcade games in this instance - that have a long history of fucking the player over. That one Double Dragon game being a great example.
But why are you comparing candy crush to arcade gaming? You don't realize how silly that it is? It is like comparing tony Hawk 2 to BMX XXX. Or Duke Numem 3d to that shitty free chex fps. Why not compare Candy Crush to Dragon's Lair? Why all the emphasis on Candy Crush when Candy Crush sucks anyways? How in the world is Candy Crush a threat?
Also, wasn't it unanimously agreed Nintendo won E3 at the bore?
if you guys are such big arcade fan then why thebore never had a mame thread? :hitler
I'm not even sure exactly what the argument is anymore.
If it's still about f2p then the basic discussion is what it is. Some people don't like it. Some people recognize why it makes sense for certain platforms or certain genres of games.
There seems to be fear that one method is gonna completely destroy another when that's not very likely at least any time soon. At least if you are playing on a platform where f2p isn't currently the dominant model.
I'm not even sure exactly what the argument is anymore.
If it's still about f2p then the basic discussion is what it is. Some people don't like it. Some people recognize why it makes sense for certain platforms or certain genres of games.
There seems to be fear that one method is gonna completely destroy another when that's not very likely at least any time soon. At least if you are playing on a platform where f2p isn't currently the dominant model.
Much of my dislike for f2p and iap stems from having children. I have all the self control in the world when it comes to gaming and how I spend my money. Kids have no self control whatsoever. It was a constant battle to explain to my daughter why she couldn't just spend whatever money she needed from my credit card to buy some stupid fuck coins in whatever frp game she was playing at the time. Mobile is fucking overrun with that kind of shit.
I completely realize that there are plenty of legitimate f2p games out there. I just think that the model is as insidious as it gets. And I am not entirely understanding of why I should be more understanding of a pay model like f2p but, at the same time, be able to complain to the high heavens about lack of content in a game I buy at Gamestop.
I should clarify that while I'm pretty okay with F2P, I think the presence of consumable IAP in games should automatically bump a game's rating to 18+. If it's a game for kids, either make it ad-supported or stick a price tag on it and call it a day.
I should clarify that while I'm pretty okay with F2P, I think the presence of consumable IAP in games should automatically bump a game's rating to 18+. If it's a game for kids, either make it ad-supported or stick a price tag on it and call it a day.
More than anything I think Apple and Google (and Amazon etc...) need to market games better in general. It is so goddam hard to wade through the piles of shit and iap nonsense that I have pretty much given up on mobile gaming. I would love to see legitimately good games be promoted from within the store and separated from the crap in some way.
I should clarify that while I'm pretty okay with F2P, I think the presence of consumable IAP in games should automatically bump a game's rating to 18+. If it's a game for kids, either make it ad-supported or stick a price tag on it and call it a day.
More than anything I think Apple and Google (and Amazon etc...) need to market games better in general. It is so goddam hard to wade through the piles of shit and iap nonsense that I have pretty much given up on mobile gaming. I would love to see legitimately good games be promoted from within the store and separated from the crap in some way.
I should clarify that while I'm pretty okay with F2P, I think the presence of consumable IAP in games should automatically bump a game's rating to 18+. If it's a game for kids, either make it ad-supported or stick a price tag on it and call it a day.
More than anything I think Apple and Google (and Amazon etc...) need to market games better in general. It is so goddam hard to wade through the piles of shit and iap nonsense that I have pretty much given up on mobile gaming. I would love to see legitimately good games be promoted from within the store and separated from the crap in some way.
I don't know. When you go to the app store on an ipad at least, the best games are generally there in the featured section and you can sort by category. Outside of that I don't know much more they can do other than also duplicating that page on a regular website. I think steam is a terrible storefront for locating the good stuff but hardcore gamers don't seem to have a problem separating the wheat from the chaff on that market.
I'm fine with both models. There's room for both, but depends on a contextual basis. I'm just surprised and shocked at the fact people treat f2p as like some dormant enemy threatening to take over their hobby when for the most part, the software they prefer tend to be premium priced. The whole f2p is evil/the devil movement confuses me. Especially when you really dig in and find to see it can be viable and even better than premium in some cases.
Also, I'm not including IAP in my argument. I have yet to pay for a single IAP.
The Chinese MMO ZT Online has the most devious implementation of this I've ever seen. The game is full of these treasure chests that may or may not contain a random item and to open them, you need a key. How do you get the keys? Why, you buy them with real-world money, of course. Like coins in a slot machine.
Wait, that's not the best part. ZT Online does something even the casinos never dreamed up: They award a special item at the end of the day to the player who opens the most chests.
And that's hardly the most ridiculous aspect of the game.
Now, in addition to the gambling element, you have thousands of players in competition with each other, to see who can be the most obsessive about opening the chests. One woman tells of how she spent her entire evening opening chests--over a thousand--to try to win the daily prize.
She didn't. There was always someone else more obsessed.
I'm fine with both models. There's room for both, but depends on a contextual basis. I'm just surprised and shocked at the fact people treat f2p as like some dormant enemy threatening to take over their hobby when for the most part, the software they prefer tend to be premium priced. The whole f2p is evil/the devil movement confuses me. Especially when you really dig in and find to see it can be viable and even better than premium in some cases.
Also, I'm not including IAP in my argument. I have yet to pay for a single IAP.
it really shouldn't confuse you, there are a lot of explotaitive bad F2P games, stuff like farmville,the simpsons tapped out,candy crush,dungeon keeper and dare to say even clash of clans...
... and they all get more attention than any other mobile games because somehow they are also the titles that rake in the most moneyQuoteThe Chinese MMO ZT Online has the most devious implementation of this I've ever seen. The game is full of these treasure chests that may or may not contain a random item and to open them, you need a key. How do you get the keys? Why, you buy them with real-world money, of course. Like coins in a slot machine.
Wait, that's not the best part. ZT Online does something even the casinos never dreamed up: They award a special item at the end of the day to the player who opens the most chests.
And that's hardly the most ridiculous aspect of the game.
Now, in addition to the gambling element, you have thousands of players in competition with each other, to see who can be the most obsessive about opening the chests. One woman tells of how she spent her entire evening opening chests--over a thousand--to try to win the daily prize.
She didn't. There was always someone else more obsessed.
this is what people think when they think of F2P, that and game where you issue an order only to see it executed 12 hours later
but the bad games are the majority and they are EVERYWHERE
heck in fact i think the only reason i've started to like mobile games it's because PAD is a thing, PAD isn't even avaiable in europe, i had to steal it from the american market... you know what's avaiable in europe and what's the first game that will pop out if i search for popular games on the android market? clash of clans and candy crush saga
the mobile market doesn't have only bad games but it's mostly defined by bad games
All of that has more to do with Play Store being dog shit and the fact that Android gamers tend to have awful taste.
There are plenty of games that aren't this style of game on mobile.
i'm not saying there aren't, just that these are the one that get talked/noticed the most
All of that has more to do with Play Store being dog shit and the fact that Android gamers tend to have awful taste.
The Bore's gotten to be a bit of a hivemind lately (steam good! pc good! mobile good! console bad! nintendo reeeeealllly bad!) and my tastes definitely differ from the general consensus on here.
My Square-Enix F2P games look like Agito and Rise of Mana. They're really pretty.
I should clarify that while I'm pretty okay with F2P, I think the presence of consumable IAP in games should automatically bump a game's rating to 18+. If it's a game for kids, either make it ad-supported or stick a price tag on it and call it a day.
All of that has more to do with Play Store being dog shit and the fact that Android gamers tend to have awful taste.
the big software house like square-enix also do a terrible job that once again aiming to exploit the player first and making a decent game later
what you'd expect a square-enix freemium mobile game to look like
https://www.youtube.com/watch?v=n5xtf9Sj9bE
what you get instead
https://www.youtube.com/watch?v=fJUl1ATZ6mUQuoteThere are plenty of games that aren't this style of game on mobile.
i'm not saying there aren't, just that these are the one that get talked/noticed the most and as long as they are the one that get talked/noticed the most, freemium games will always be seen with a bad eye
none of those two games are freemium himu
and yes agito is a thing, but it's a thing NOW... i'm not sure it can wash the bad taste of all the bad freemium game square-enix has released so far
That'd be Deadman's Cross, Guardian Cross, Pictlogica, a couple of a la carte music games, and a few shareware games? I don't think those are particularly heavy sins to carry.
God fucking dammit.
Nintendo HAD to start this stupid ass ANALOG ON TOP OF FACE BUTTONS movement with the wii u. And now every fucker is copying it.
ANALOG STICKS GO BELOW FACE BUTTONS.
I still don't understand your beef with this setup beyond "it's not what I'm used to".
as an aside, the sheer irony of a sonytard complaining about a shitty dpad on another system is not lost on me.
I disagree. Look at the wii u pro controller.
Let's say you're playing a 2d game (Smash Brothers for instance) and you're using dpad and face buttons. That's far too close, and just plain ridiculous. Even handhelds are not that cramped. I find the placement highly flawed and limiting. Is there any benefit for face buttons being in that position? What games benefit from it? 2d games don't. 3d games? Maybe. But I'm not seeing any reason at all why there was a need to flip the positions other than Nintendo's weird need to be different just to be different.
Let's say you're playing a 2d game (Smash Brothers for instance) and you're using dpad and face buttons.
himusterical
Wii U Pro Controller is honestly the best controller I've used. Would I have minded them keeping the sticks the same way as on the Wii Classic Controller? Nope. But the stick needed to be in prime position for 3D gamez, so here we are.
I try to be an open-minded person.
How is that funny at all? Especially coming from you?
(http://i.imgur.com/IU7vAMm.gif)
what the fuck happened in here. :beliAnother Rahxephon level argument.
http://www.gamevice.com
(http://gamevice.com/wp-content/uploads/2014/06/GameviceOpen_Alt_06.png)
Fun fact: Two decorated Bore members were partially responsible for NPD's crackdown on the old leaks...
http://www.neogaf.com/forum/showpost.php?p=117767489&postcount=3888
http://www.neogaf.com/forum/showpost.php?p=4809086&postcount=1
Good jon, guys.
(http://i.imgur.com/zHHHmM5.gif)
Fun fact: Two decorated Bore members were partially responsible for NPD's crackdown on the old leaks...
http://www.neogaf.com/forum/showpost.php?p=117767489&postcount=3888
http://www.neogaf.com/forum/showpost.php?p=4809086&postcount=1
Good jon, guys.
(http://i.imgur.com/zHHHmM5.gif)
Can't read, needs a login - cliffs?
http://i.imgur.com/lZoGQh8.png (http://i.imgur.com/lZoGQh8.png)Fun fact: Two decorated Bore members were partially responsible for NPD's crackdown on the old leaks...
http://www.neogaf.com/forum/showpost.php?p=117767489&postcount=3888
http://www.neogaf.com/forum/showpost.php?p=4809086&postcount=1
Good jon, guys.
(http://i.imgur.com/zHHHmM5.gif)
Can't read, needs a login - cliffs?
Can't read, needs a login - cliffs?
holy crap, those handheld numbers.
and I'm presuming the lions share of 'other' consoles would be Ouya (because what else is really out there). Which had its national retail debut in June of 13 (accounts for last year's numbers), and makes for its horrendously lousy showing this year.
I hate watching the industry go down like this (logs on back to Steam).
Great, this means kids and non gamers are now playing on phones and tablets, while the hardcore market is the same :pimp
hey now, i could also say that "kids who get their start on tablets/mobiles are unlikely to venture back to the dedicated console market when they get older, meaning there will be insufficient replacement for older hardcores who check out of the hobby and/or die"
Console gaming has also taken a very heavy hit, even as budgets climb higher and higher.
Stop feeding the troll, especially when it's a bad one.
I always hate the "family" argument when talking about singular consoles. But that logic, Nintendo won the gamecube era.
I always hate the "family" argument when talking about singular consoles. But that logic, Nintendo won the gamecube era.
No they didn't
I always hate the "family" argument when talking about singular consoles. But that logic, Nintendo won the gamecube era.
No they didn't
I was wondering when someone would call me out on that. :lol But you get my point right?
See people say that Sony is doing well the vita is doing well by using the family argument.
Diablo 3 hits 20 million copies sold.
:bow :bow2
How about some interesting games
Probably too revolutionary to work
How about some interesting games
Probably too revolutionary to work
How about some interesting games
Probably too revolutionary to work
I hope Microsoft addresses the horrendous Xbox One sales in Europe at Gamescom by doing something, anything.
Activision has Skylanders, CoD and what else? A bunch of random licenced stuff. EA has a much more diverse and numerous portfolio and I'd still call an EA sub pretty tenuous, but I can see people be satisfied with the offer. Ubisoft too. But not Activision. They tried with CoD Elite and that didn't do well enough.
Sniper Elite III? Never heard of that series, so I'm surprised to see it on the NPD.
Sniper Elite III? Never heard of that series, so I'm surprised to see it on the NPD.
Isn't software mainly down because NCAA is no longer a thing?
Im pretty sure digital is up 15% yoy
Im renaming the PS4 the Praystation , because its the only hope we got
Sniper Elite III? Never heard of that series, so I'm surprised to see it on the NPD.
Famous for being the sequel to the game were you could snipe Nazi balls with testicle-splattering xray cam action!
Sorry, only registered users can see this content. Please Login or Register.spoiler (click to show/hide)Also, don't be foold by a PC demo with a One controller. There just aren't official drivers for the DualShock 4 so it's just easier to roll with a One for maximum on-the-road compatibility.[close]
no need to brace for me, I saw it all earlier through my source. I just don't say much anymore cuz I think people are tired of me spiking the ball on this topic.
PS4 - 187KOnly 56k difference. the fud is dying.
XBO - 131K
WIIU - 80k-ish
brace for oscar.
Oh I wasn't suggesting consoles are somehow not completely fucked, because they are.Isn't software mainly down because NCAA is no longer a thing?
this month, yeah, but reasons don't keep the lights on.
I for one welcome our new MS overlordsPS4 - 187KOnly 56k difference. the fud is dying.
XBO - 131K
WIIU - 80k-ish
brace for oscar.
ruh roh raggy run rook ro rood ror ricroroft reehee3eAre you high right now?
Had a long convo with a buddy of mine from highschool that now runs a major portion of Nintendo's sales force in Japan. Thanks to this thread and other sources, I knew just about as much as he did about the industry health there and that's his job. :lol
Things are super bad over in glorious Nippon but we already knew that.
the part that loses money is up, the part that makes money is down, the top ten are all on last gen
burn baby burn
AFAIK, there's mixed reports on whether the PS4 loses money per system sold, with Kaz saying its already profitable (http://www.gamespot.com/articles/sony-says-ps4-unlike-their-previous-consoles-is-already-contributing-profit/1100-6419822/), while Xbone loses a lot more (not even counting sunk costs into advertising and the like). WiiU was selling at a loss for a long time as well, but has stopped since a few months ago due to finally needing to make more units than all the ones they've got sitting in warehouses. (http://wiiudaily.com/2014/05/nintendo-no-more-wii-u-loss/)
the part that loses money is up, the part that makes money is down, the top ten are all on last gen
burn baby burn
Obvious that the hardest of the hardcore are all that's left, last one please turn out the lights
Had a long convo with a buddy of mine from highschool that now runs a major portion of Nintendo's sales force in Japan. Thanks to this thread and other sources, I knew just about as much as he did about the industry health there and that's his job. :lol
Things are super bad over in glorious Nippon but we already knew that.
http://www.forbes.com/sites/davidthier/2014/09/10/xbox-ones-first-week-of-sales-in-japan-was-dismal/
People who are surprised by this, raise your hand!
Everyone's screwed and Sony and MS making back up plans. Sony's started publishing some games on iOS/Android like Counterspy and readying streaming while MS could drop and go PC any time (Lets face it. Halo MCC on Steam would make them back the entire R&D for the Xbone within a week. PC gamers really, REALLY want that game). Nintendo are fucked because they don't seem to have an escape route yet and are too goddamn stubborn to move on.
And everyone's ignoring that 10 million PS4's in 9 months vs 10 million iPhone sales in a weekend elephant in the roomSoon we'll only have toilet gaming left
Consoles :neogaf
And everyone's ignoring that 10 million PS4's in 9 months vs 10 million iPhone sales in a weekend elephant in the roomSoon we'll only have toilet gaming left
Consoles :neogaf
:goty2
38k? Wow.
Is bayonetta not as big in Japan?
Yes38k? Wow.
Is bayonetta not as big in Japan?
"not as big"? :neogaf
do you really think Bayonetta 2 is going to sell 38k in America? :shaq
38k is a lot better than I was expecting.
But yes, this is a bomb.
38k is a lot better than I was expecting.
But yes, this is a bomb.
It wasn't like the first was a smash hit either, despite being the most successful of the SEGA Platinum games.
50k. Whoever is closest has to buy the winner a steam game.what market and by when?
50k. Whoever is closest has to buy the winner a steam game.what market and by when?
US, first week? I'll put down 15k.50k. Whoever is closest has to buy the winner a steam game.what market and by when?
I'm assuming the US market and first week.
50k. Whoever is closest has to buy the winner a steam game.what market and by when?
Oh first month? I'll say 30k50k. Whoever is closest has to buy the winner a steam game.what market and by when?
NA and first month npd result
I wish we had a :hankhill smiley to signify "that boy ain't right"(http://38.media.tumblr.com/237e291bd743a0b36ef4eff5b758dee7/tumblr_n67malSBlK1sp7hlko5_500.jpg)
It wasn't until King of the Hill reruns went off the local stations that I realized just how much I say things from the show because Always Sunny started to surpass it.
Only they're references nobody ever gets in IRL. Whereas a Family Guy quote gets people thinking you're the funniest guy on Earth.
Except my Family Guy quoting is more obscure jokes from it.
It's a good thing others are forced to be in my presence.
Bayonetta 2 serves multiple purposes for Nintendo:
1) broaden it's portfolio
2) fill Q4 2014 with releases
3) helps its bonding with 3rd party studios
4) attract "core" non-nintendo crowd
5) hopefully make some profit
It does 1 & 2, nobody argues that. We can assume it does 3. It succeeds less in 4 & 5 - although it did make some core gamers buy a WiiU specifically for WiiU.
How many, and how does this turn out as an investment for Nintendo? That's hard to say, we can only guess.
My out-of-my-ass calculation: WiiU sales had a 2k bump last week in japan, and let's assume another 2k bought it in the months before that specifically for Bayonetta, seems reasonable. That would make 4.000 "core bayonetta fans" buy a WiiU.
For the US, let's make that 7000, and Europe 4000. I give the US a bit more because Bayonetta sold most there and is a bigger market.
That's 15000 WiiU's sold. With 40$ a console profit (console + some accessory): 600000 + 150.000 bayonetta WW sold at 35$ profit = 5.850.000$
This might be totally wrong, so feel free to play with the parameters. We also don't know what Nintendo payed Platinum for the game (10-15million would seem like a normal budget for a title like this + port of bayo1), and if Nintendo keeps the rights to release Bayonetta 2 in the future (for example in 4-5 years for it's new portable). I'd assume chances are nintendo also has those rights (but not the IP rights).
That is some fucking amazing napkin math nonsense
That post was made to annoy me
its cute how you used the word "good" and "bayonetta" in the same sentenceIt isn't cute how stupid you are.
its cute how you used the word "good" and "bayonetta" in the same sentenceI might not be a smart man, But I know what fun is.
im sorry i dont support the objectification of womenJust the decline of the species.
im sorry i dont support the objectification of womenWould you not bang her a lot?
i didnt know i was posting on neo gafIf you were on Neogaf you'd have 20 posts from the same 5 users telling you that you're right and sexy is bad bad bad.
why are you guys replying to methodis
i can't wait for the Please Buy Bayonetta 2 circle jerk thread on the nexus
The Bore will just be hosting a regular Bayonetta 2 circle jerk.
why are you guys replying to methodisI just felt lucky that no-one was using QUOTE on Methodis.
I miss Oscar's comforting assurances consoles are dying already
:stahp
Goddamit was rooting for xbone oh well
Goddamit was rooting for xbone oh well
Not a surprise. As far as sales the PS4 has won the next gen war. They came out of the gate better and created a lot of momentum in the diehards which filtered over to the more casual audience. MS did a lot of stupid stuff from the jump and forced kinect in there which created a pricing problem.
To their credit and the credit of Spencer they turned around alot of that stuff and have done a lot better since but the damage had already been done. The only way they could outsell the PS4 is if its cheaper. Price parity and exclusive just won't do it.
I'm happy with my xbox one but it won't win the sales crown in the US unless something odd happens or MS luckily stumbles into creating a super hot franchise which seems unlikely.
smash bros seems to have sold really well but didn't give the 3ds a big boost. nintendo should announce the new 3ds for america.I miss Oscar's comforting assurances consoles are dying already
:stahpGoddamit was rooting for xbone oh well
chin up, Destiny sold most on xbox one excluding bundles
edit: neither forza horizon 2 or driveclub charted. at least horizon 2 deserved to do well.
Not a surprise. As far as sales the PS4 has won the next gen war. They came out of the gate better and created a lot of momentum in the diehards which filtered over to the more casual audience. MS did a lot of stupid stuff from the jump and forced kinect in there which created a pricing problem.
To their credit and the credit of Spencer they turned around alot of that stuff and have done a lot better since but the damage had already been done. The only way they could outsell the PS4 is if its cheaper. Price parity and exclusive just won't do it.
I'm happy with my xbox one but it won't win the sales crown in the US unless something odd happens or MS luckily stumbles into creating a super hot franchise which seems unlikely.
Forza Horizon 2 counted this month, DC didn't.
But DC won't chart next month either, if there is a god.
I really wonder what people are buying with their PS4s ???... I've got the thing and I can't find many reasons to turn it on.
I really wonder what people are buying with their PS4s ???... I've got the thing and I can't find many reasons to turn it on.
I'll get one next year with RGG 0, Gundam PS4, FF Type 0, etc. Right now, not a damn thing that's even tempting.
I really wonder what people are buying with their PS4s ???... I've got the thing and I can't find many reasons to turn it on.
I'll get one next year with RGG 0, Gundam PS4, FF Type 0, etc. Right now, not a damn thing that's even tempting.
Yup, gonna wait and see if there are any Black Friday deals, if not I'll go ahead and get one when Type 0 or Witcher 3 hits, whichever comes first.
According to Aqua:What?! Patcher was wrong?! Not only wrong, but seriously wrong?! Surely I could never have seen this coming!!
PS4 sold 538K
XB1 sold 284K
I'd believe PS4 sales. Lots of people were waiting for Destiny, specifically the white bundle.
According to Aqua:What?! Patcher was wrong?! Not only wrong, but seriously wrong?! Surely I could never have seen this coming!!
PS4 sold 538K
XB1 sold 284K
I really wonder what people are buying with their PS4s ???... I've got the thing and I can't find many reasons to turn it on.
I'll get one next year with RGG 0, Gundam PS4, FF Type 0, etc. Right now, not a damn thing that's even tempting.
Yup, gonna wait and see if there are any Black Friday deals, if not I'll go ahead and get one when Type 0 or Witcher 3 hits, whichever comes first.
What's the point of a Black Friday deal when there is nothing you'd use it for?
Still tons of worthwhile games on the PS3. Dat Sen no Kiseki II.
Personally speaking, I bought my PS4 because I'm already tired of the dealing with the PS3 and everything tacked-on system / network feature that comes with it. Even with incoming games that are coming out on both PS3 and PS4, I'd rather not deal with games that run like garbage on PS3 anymore. Just going from FFXIV PS3 to the PS4 version alone makes that game actually playable, and I can't imagine how terrible Watch Dogs, AC4 and Destiny are on PS3.
That and after using a DS4 for an extended period of time, I have no idea how I ever considered the DS3 as a good controller in a way. :-\
Nintendo has fuck all.
"[Insert Console] has 3 big games coming out next year, that's all the games I need anyway!"
A. Nintendo Fans During the N64 Era
B. Sony Fans During the Current Era
C. Nintendo Fans During Every Era
D. Every Fan During the Current Era
E. All of the Above
"[Insert Console] has 3 big games coming out next year, that's all the games I need anyway!"Hey NES and SNES had more then three worthwhile games a year during their peaks man. :P
A. Nintendo Fans During the N64 Era
B. Sony Fans During the Current Era
C. Nintendo Fans During Every Era
D. Every Fan During the Current Era
E. All of the Above
"[Insert Console] has 3 big games coming out next year, that's all the games I need anyway!"
A. Nintendo Fans During the N64 Era
B. Sony Fans During the Current Era
C. Nintendo Fans During Every Era
D. Every Fan During the Current Era
E. All of the Above
I dont see why Sony should announce more games now. 2015 will have the Order, Bloodborne and UC4.
Nintendo has fuck all.
MS has Quantum.
:holeup this thread...
You must be real proud of that post Himu. :beli
:holeup this thread...
The PS4 (and XBOX One) are both about as exciting as a warm bucket of spit.
At least Nintendo has Bayonetta 2 and Smash Bros coming to the WiiU which are better than the discography of both 'next gen' consoles.
Bayo 2 appeals to like 100k people worldwide , 15 of which are on this forum.
Game doesnt look appealing at all to me and neither does Smash Bros, which I imagine is some us favourite since I never knew anyone that played it in Europe.
100k people still sounds like more appeal than drive club
Nintendo has fuck all.
Nintendo has Splatoon, Xenoblade Chronicles X, and Devil's Third
evil within seems to have sold well. sunset overdrive, drive club, and bayonetta all seem to have sold poorly.
evil within seems to have sold well. sunset overdrive, drive club, and bayonetta all seem to have sold poorly.
apparently bayonetta outsold drive club. that's amazing. and it was delayed 11 months.
and that alien game didn't do well
Bayo 2 appeals to like 100k people worldwide , 15 of which are on this forum.
Game doesnt look appealing at all to me and neither does Smash Bros, which I imagine is some us favourite since I never knew anyone that played it in Europe.
100k people still sounds like more appeal than drive club
apparently bayonetta outsold drive club. that's amazing. and it was delayed 11 months.
and that alien game didn't do wellBayo 2 appeals to like 100k people worldwide , 15 of which are on this forum.
Game doesnt look appealing at all to me and neither does Smash Bros, which I imagine is some us favourite since I never knew anyone that played it in Europe.100k people still sounds like more appeal than drive club
:rofl :rofl :rofl :rofl :rofl
KOSMA AM CRY
AHAHAHAHAHAHAHA
apparently bayonetta outsold drive club. that's amazing. and it was delayed 11 months.
and that alien game didn't do wellBayo 2 appeals to like 100k people worldwide , 15 of which are on this forum.
Game doesnt look appealing at all to me and neither does Smash Bros, which I imagine is some us favourite since I never knew anyone that played it in Europe.100k people still sounds like more appeal than drive club
:rofl :rofl :rofl :rofl :rofl
KOSMA AM CRY
AHAHAHAHAHAHAHA
brehette.... :comeon
people thinking borderlands was going to tank just because there were no current-gen versions :lol
Himu i know you think youre being smart, but if you think bayo outsold driveclub ww ltd you high girl.
Himu i know you think youre being smart, but if you think bayo outsold driveclub ww ltd you high girl.
People arguing over the sales of Bayo 2 and Drive Club :shaq2
:what
If Drive Club isn't great a year late how bad would it have been at launch?
Drive Club bombed because it should have been a launch title. It isn't very good but it would have been a lot more successful during a launch when people were more willing to pay for a flashy tech demo at full price. Not now when there are actual software options. So I'm not surprised it tanked.
npd summary: xbox outsold ps4. wii u is dead.
npd summary: xbox outsold ps4. wii u is dead.
Only 7-10K is buttocks isn't talking out his... uh... rear.
Think they'll keep the $349 price point from here on out? It's definitely working for them.
Think they'll keep the $349 price point from here on out? It's definitely working for them.
They would be insane not to
Also Bish drops hammer on CBOAT (For 6 months)
http://www.neogaf.com/forum/showpost.php?p=142921519&postcount=3178
(http://i.imgur.com/btriSmK.gif)
Black pies and white pies with no explanation? ::)
These fuckers need to get over themselves with this insider bullshit. If you know something just post it and stop slowly e-jerking plebs. If you can't say much then don't say anything, dumbasses.
Fuck yes, go xbone :hyperBut it's a weaker machine ???
Fuck yes, go xbone :hyper
Fuck yes, go xbone :hyper
*digs up himu's extensive post history shitting on the xbone*
npd summary: xbox outsold ps4. wii u is dead.
10% better than "extra strength dead and irrelevant" is still "dead and irrelevant" it turns out
(where the fuck is my new Wild Arms, or where the fuck is Last Guardian, Sony?)What does it say that I consider the hypothetical former more likely than the already announced latter.
10% better than "extra strength dead and irrelevant" is still "dead and irrelevant" it turns out
Irrelevant, sure. But if something has a steadily improving pulse that's not "dead." :P
Maybe comatose.
10% better than "extra strength dead and irrelevant" is still "dead and irrelevant" it turns out
Irrelevant, sure. But if something has a steadily improving pulse that's not "dead." :P
Maybe comatose.
A "pulse" on a dead body is still a dead body, dude. You can get the blood flowing, but the heart muscle is stopped/dead/rotten/whatever you want to call it.
i don't understand why one "insider" got banned and the other didn't when they both gave context-less possibly bullshit posts
i don't understand why one "insider" got banned and the other didn't when they both gave context-less possibly bullshit posts
if you even dream of questioning bish logic, you better login and apologize
i don't understand why one "insider" got banned and the other didn't when they both gave context-less possibly bullshit postsCreamsugar has the actual numbers, that's been pretty clear for a while. CBoat...
sales arguments are so dumb. there's literally nothing to be invested in or concerned about with them considering exclusives are bought these days and no company's sales are "gonna have to discontinue the console" bad.
So by how much did xbox win?
:rejoice
http://metro.co.uk/2014/10/20/2014-video-gamings-worst-year-ever-4912543/
Burn.
Let it all burn. :rejoice
If you don’t own a Wii U or a PC, and especially if you don’t tend to like indie games, then the year’s harvest of great games is undeniably the worst in living memory.
So by how much did xbox win?
i thought cream sugar gave us ballpark 300k via his chart...
how long after NPDs are announced do the hard numbers typically get released?
Agreed. I come here to get the basic facts. I try the GAF one but its all spergs predicting doom or spinning numbers with their own armchair analyst projections. Its really sad
Sony Computer Entertainment announced on Tuesday that it has sold more than 18.5 million PlayStation 4 consoles worldwide as of January 4. The company added that it sold 4.1 million PS4 consoles over the holiday season. Sony said that PS4 sales have demonstrated "the fastest and strongest growth in PlayStation® hardware history."
The company added that as of January 2, the PLAYSTATION Network has more than 10.9 million PS Plus subscribers. Additionally, PS4 software sales digitally and in retail stores surpassed 81.8 million globally as of January 4, with 17.8 million sales coming from the holiday season.
Quote from: http://www.animenewsnetwork.com/news/2015-01-05/sony-sells-18.5-million-ps4s-globally-briefly-lists-final-fantasy-xv-in-2015/.82938Sony Computer Entertainment announced on Tuesday that it has sold more than 18.5 million PlayStation 4 consoles worldwide as of January 4. The company added that it sold 4.1 million PS4 consoles over the holiday season. Sony said that PS4 sales have demonstrated "the fastest and strongest growth in PlayStation® hardware history."
The company added that as of January 2, the PLAYSTATION Network has more than 10.9 million PS Plus subscribers. Additionally, PS4 software sales digitally and in retail stores surpassed 81.8 million globally as of January 4, with 17.8 million sales coming from the holiday season.
Quote from: http://www.animenewsnetwork.com/news/2015-01-05/sony-sells-18.5-million-ps4s-globally-briefly-lists-final-fantasy-xv-in-2015/.82938Sony Computer Entertainment announced on Tuesday that it has sold more than 18.5 million PlayStation 4 consoles worldwide as of January 4. The company added that it sold 4.1 million PS4 consoles over the holiday season. Sony said that PS4 sales have demonstrated "the fastest and strongest growth in PlayStation® hardware history."
The company added that as of January 2, the PLAYSTATION Network has more than 10.9 million PS Plus subscribers. Additionally, PS4 software sales digitally and in retail stores surpassed 81.8 million globally as of January 4, with 17.8 million sales coming from the holiday season.
But what are they playing on it?
Quote from: http://www.animenewsnetwork.com/news/2015-01-05/sony-sells-18.5-million-ps4s-globally-briefly-lists-final-fantasy-xv-in-2015/.82938Sony Computer Entertainment announced on Tuesday that it has sold more than 18.5 million PlayStation 4 consoles worldwide as of January 4. The company added that it sold 4.1 million PS4 consoles over the holiday season. Sony said that PS4 sales have demonstrated "the fastest and strongest growth in PlayStation® hardware history."
The company added that as of January 2, the PLAYSTATION Network has more than 10.9 million PS Plus subscribers. Additionally, PS4 software sales digitally and in retail stores surpassed 81.8 million globally as of January 4, with 17.8 million sales coming from the holiday season.
Quote from: http://www.animenewsnetwork.com/news/2015-01-05/sony-sells-18.5-million-ps4s-globally-briefly-lists-final-fantasy-xv-in-2015/.82938Sony Computer Entertainment announced on Tuesday that it has sold more than 18.5 million PlayStation 4 consoles worldwide as of January 4. The company added that it sold 4.1 million PS4 consoles over the holiday season. Sony said that PS4 sales have demonstrated "the fastest and strongest growth in PlayStation® hardware history."
The company added that as of January 2, the PLAYSTATION Network has more than 10.9 million PS Plus subscribers. Additionally, PS4 software sales digitally and in retail stores surpassed 81.8 million globally as of January 4, with 17.8 million sales coming from the holiday season.
no games motherfuckers :shaq
http://metro.co.uk/2014/10/20/2014-video-gamings-worst-year-ever-4912543/
http://metro.co.uk/2014/10/20/2014-video-gamings-worst-year-ever-4912543/
What an idiot.
The psp version didn't even hint at that iirc
The psp version didn't even hint at that iirc
Ys Origin is PC-exclusive. It's never been ported to anything, which I'm sure has helped it sell more on Steam than Felghana and 1+2.
The psp version didn't even hint at that iirc
Ys Origin is PC-exclusive. It's never been ported to anything, which I'm sure has helped it sell more on Steam than Felghana and 1+2.
did they ever fix the stuttering in FFXIII?Kiiind of? They put out a patch and there fan stuffs you can do but it's still's a bit of a mess.
did they ever fix the stuttering in FFXIII?Kiiind of? They put out a patch and there fan stuffs you can do but it's still's a bit of a mess.
wait....138k people bought Agarest War? wow
I'm actually really surprised at South Park. To do almost a million on PC?
Looks like Ubisoft bet well at the THQ Fire Sale. Even with the extra time.
I'm actually really surprised at South Park. To do almost a million on PC?
Looks like Ubisoft bet well at the THQ Fire Sale. Even with the extra time.
While also managing to piss off Parker and Stone by trying to cut content as DLC who promptly told em' to fuck off. When inevitable sequel talk was brought up, they told em' to fuck off again (Then made an entire season of South Park comprised of mostly whining about the gaming industry).
Ubisoft. When will they ever learn?
I'm actually really surprised at South Park. To do almost a million on PC?
Looks like Ubisoft bet well at the THQ Fire Sale. Even with the extra time.
While also managing to piss off Parker and Stone by trying to cut content as DLC who promptly told em' to fuck off. When inevitable sequel talk was brought up, they told em' to fuck off again (Then made an entire season of South Park comprised of mostly whining about the gaming industry).
Ubisoft. When will they ever learn?
It also probably explains how Obsidian managed to ship a finished game.
Time for EA to buy them and put them in the fold.
:jawalrus
Monster Hunter 4 Ultimate sold more than 290,000 combined physical and digital units and is now the fastest-selling Monster Hunter title – across all platforms – in U.S. history. In addition, the game has the highest Metascore of any Monster Hunter title and is also Capcom’s fastest-selling title on the Nintendo 3DS platform in U.S. history.
MH4U will keep selling well until the 3DS dies. The Order died as soon as the reviews started coming in.
LTD should be quite interesting in a year.
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
+-------+------------+------------+------------+------------+------------+-------------+
| PS4 | 33.826 | 33.753 | 29.677 | 286.593 | 439.810 | 1.257.260 |
| 3DS # | 32.088 | 33.950 | 34.144 | 561.583 | 587.238 | 18.400.028 |
| PSV # | 20.791 | 20.378 | 29.717 | 249.431 | 320.913 | 3.773.358 |
| PS3 | 7.221 | 7.645 | 14.128 | 91.641 | 165.467 | 10.260.632 |
| WIU | 7.054 | 7.379 | 7.654 | 104.256 | 141.296 | 2.247.836 |
| XB1 | 307 | 445 | | 5.246 | | 48.513 |
Paradox Interactive has announced that Obsidian’s Pillars of Eternity and Colossal Order’s Cities: Skylines have collectively generated $18.5 million in revenue within the past three weeks. Earlier, it was Cities: Skylines that held the honour of being Paradox’s fastest selling game but Pillars of Eternity very nearly topped it.
Paradox CEO Fredrik Wester stated that, “It’s great fun. Hadn’t Cities: Skylines already broken all our records, then Pillars of Eternity certainly would have. One can certainly say this has been a crazy March. For us the deal with Obsidian is about a long-term commitment. It’s a prestigious assignment with a studio we’ve long wanted to work with.
“And I think we’ve shown that we’ve coped with the task well. I do profit off of this, but it obviously isn’t anywhere near the earnings we’ve gotten from Cities: Skylines. On the other hand, profit was never the main point: this shows that we have the competence to publish really big game titles in the genres we work with.”
Paradox is already having one of their most successful years ever thanks to Cities: Skylines and Pillars of Eternity:Quote from: http://gamingbolt.com/pillars-of-eternity-cities-skylines-earn-18-5-million-in-three-weeksParadox Interactive has announced that Obsidian’s Pillars of Eternity and Colossal Order’s Cities: Skylines have collectively generated $18.5 million in revenue within the past three weeks. Earlier, it was Cities: Skylines that held the honour of being Paradox’s fastest selling game but Pillars of Eternity very nearly topped it.
Paradox CEO Fredrik Wester stated that, “It’s great fun. Hadn’t Cities: Skylines already broken all our records, then Pillars of Eternity certainly would have. One can certainly say this has been a crazy March. For us the deal with Obsidian is about a long-term commitment. It’s a prestigious assignment with a studio we’ve long wanted to work with.
“And I think we’ve shown that we’ve coped with the task well. I do profit off of this, but it obviously isn’t anywhere near the earnings we’ve gotten from Cities: Skylines. On the other hand, profit was never the main point: this shows that we have the competence to publish really big game titles in the genres we work with.”
GTAV PC also also passed 1 million. it hasn't even been a day.
I wonder if we will see more Soulslike games now
ms should fund Metal Wolf Chaos 2
shamelessly copy pasted
Software:
1.) Battlefield: Hardline (Xbox One, PlayStation 4, 360, PS3, PC)
further confirmation xbo owners have shit taste
further confirmation xbo owners have shit taste
Hey I have good taste, you see what I play :maf
(http://i.imgur.com/vBbewZL.png)
(http://i.imgur.com/FCumV0f.png)
Hardline's not even in the top 10 for May.
So much for being beyond a million seller. Doesn't bode well for it.Quote(http://i.imgur.com/vBbewZL.png)
(http://i.imgur.com/FCumV0f.png)
Hardline's not even in the top 10 for May.
So much for being beyond a million seller. Doesn't bode well for it.Quote(http://i.imgur.com/vBbewZL.png)
(http://i.imgur.com/FCumV0f.png)
Hardline's not even in the top 10 for May.
So much for being beyond a million seller. Doesn't bode well for it.Quote(http://i.imgur.com/vBbewZL.png)
(http://i.imgur.com/FCumV0f.png)
Hardline's not even in the top 10 for May.
So much for being beyond a million seller. Doesn't bode well for it.Quote(http://i.imgur.com/vBbewZL.png)
(http://i.imgur.com/FCumV0f.png)
Holy shit at the PC and PS3 playerbase drop-off. I wonder if all the BF4 technical problems had anything to do with this? I doubt anyone playing video games really cares if they're playing as cops as long as they're shooting shit.
Holy shit at the PC and PS3 playerbase drop-off. I wonder if all the BF4 technical problems had anything to do with this? I doubt anyone playing video games really cares if they're playing as cops as long as they're shooting shit.
The copies of Witcher that weren't bought on Steam all had to be registered on GOG, including Amazon, GMG, video card giveaways, and retail. Not surprising that GOG numbers would be so high.
I'm not sure what Nintendo's expectations were for Splatoon, but I have a hard time believing that they thought it would sell anywhere close to Mario Kart 8.
Company debuts new heavily marketed IP - first month on NPD is around 100k - flop regardless of what other game your comparing it to
It's all that really matters when games are as front loaded as they are
That figure includes more than 476,000 physical and digital units sold in the Americas, more than 368,000 sold in Japan, more than 230,000 sold in Europe and an additional 20,000 sold in Australia and New Zealand.
Where's Oscar to tell us how these numbers are actually bad and the console market is literally a year or two away from dying off completely?
Probably almost exclusively due to the Wii U being a huge flop. Haven't looked at PS4/Xbone versus PS3/360, but I'd imagine they're comparable or the former is even slightly ahead at the same point in the generation.They are indeed. The PS4 is performing great and the XB1 is doing alright too.
PS4 at 25.3 mil brehs
:rejoice
Well I certainly doubt developers like Square are using the free version.Unreal Engine 4 is using a new license model. The complete version is basically free and instead you pay a royalty fee on gross revenue. It has quickly become popular with developers of all sizes.
Yes, this has nothing at all to do with Unreal being free and simplifying the development process. It's just BECAUSE the ps4! That's the ONLY REASON.
:beli
Rah, Japanese developers main problem last gen was programming and getting used to hd development. They, especially Capcom and Square Enix, created highly expensive in house engines that not only delayed development, and forced them to fuel money into its engine creation (Final Fantasy being the best example)Actually, just Square. MT framework was a hugely beneficial and scalable engine. It really allowed Capcom to pump out video games quickly and on several platforms.
it made hd game creation something completely different for most JP developers. Unreal 4 is not only completely free as I said, it comes with its own algorithms and tools and eases the development process so developers not only do not have to spend money engine creation, but also programming. To express how it works, it's like a highly extensive version of Sims Build mode for game creation. You can literally sculpt a scene with Unreal 4 in just minutes.I know what Unreal Engine does. You don't need to talk to me like an idiot, especially when all your doing is ignoring the main actual point. What good would high level game development be if there wasn't a platform to sell it on? Oh wait, so there must be something to drive the demand of the use of an engine like this. Gee! What could that be?
1. It's cheaper and more viable to do soIt's also cheaper and more viable to put out extremely cheap mobile games that don't require the time, effort, and cost of an unreal 4 level console game. So why would anyone want to make a console game? Couldn't be that there is a platform doing very well in the game space that shouldn't be ignored? Couldn't be that this platform can make use of Unreal 4 games?
2. There are far more market options now, you can easily make a game for ps4 and port it to PC AND turn a profitPC is only starting to be a viable area and is still an after thought for most Japanese companies.
3. They are able to make money despite the lack of console support in Japan.Yes, because the PS4 is doing really well outside Japan......................Like I already said. Also hopefully these games will actually help Japanese PS4 sales. Which has nothing to do with the PC as well.
Make no mistake, ps4 ain't all that in Japan, and there's a very, very big reason even SE is using Unreal not only for FF7r but also DQ11. You really think that if SE had the development engine issues it had last gen, it would be making DQ11 on two systems? :comeonUm where did I say this? Oh thats right I did'nt. I don't know where I said Unreal engine 4 hasn't helped Japanese developers, because I never said that. What I said is regardless of what it does, there needs to be an actual market for them to sell Unreal Engine 4 games and other console games. The PS4 has helped make that market. You're talk of Unreal being easy and whatnot really has nothing to do with my point.
Why are they doing this? Because they can. :ufup How can they do this? Unreal 4.Yep, because they'd think it's a good idea to make Unreal 4 games if the combined sales level of the PS4 and Xbone was that of the WiiU. Oh wait they wouldn't. The making of Unreal 4 level console games and console games in general is thanks to the actual success of these consoles. The success of them outside of Japan is great enough to convince developers that it's a good idea to actually make games for them and hope that they either help turn the tide in Japan or do well outside of it.
Why are they doing this? Because they can. :ufup How can they do this? Unreal 4. They never would have jumped on the wagon otherwise and both you and Lager come off as slobbering ps4 freaks. This coming from someone who has even decided to pick up a ps quadruple.I actually own all consoles and unlike you I don't come into every thread going "OMG PLEASE COME TO PC, PC IS SO AWESOME!". So please don't try the fanboy card here. I never said the PS4 was the most amazing and best console, only that it's success is helping convince developers to make actual games on it. Which is true.
It's very telling that the next DQ isn't just PS4 IMO. Hedging their bets for sure.
Xbox 360 sold damn well and overtook Wii worldwide sales if I remember, could be wrong.These aren't completely good analogs. Japanese developers were on the Xbox 360 right from the beginning. They were on the PS3 right from the beginning. They jumped into next gen really quickly, as they had before thinking it would be like just before. Only when the 360 proved to not be a hit, next gen development tougher then before, and the PS3 being the PS3 did Japanese console development break.
Even Wii didn't make them jump on board last gen.Probably because the damage from the shock of next gen had already happen. They had already invested in next gen tech, so they had to scramble to get anything out on the Wii. When their scrambled projects didn't do what they wanted they just retreated from the Wii. The Wii is a strange outlier here.
PS3 was no slouch after 2009 too, and last gen we didn't have this kind of Japanese rpg console Renaissance, so clearly it's not just console sales fueling this.But those situations are completely different and you're not taking in history and context here. Also, there has been a steady rise of PS3 console games from Japan.
As said, things have changed. For one, Steam allows Japanese devs a piece of the pie and they need to easily port their games to that system and they can sell the same game way more people by doing so, while at the same time not being stuck in development hell because they went with making their own in house engine, wasting time.Why do you keep bringing up steam? It's a non issue. It's an afterthought. For some, it's the western company taking the initiative to put it on steam. I don't even think there's an unreal engine 4 powered Japanese game on steam anyway. Steam really has nothing to do with this. They aren't making Japanese console games with steam in mind, steam versions come later and sometimes just as an after effect of doing something else.
Ps4 allows this, but the middleware they're using also especially allows this. Dragon Quest releasing on ps4 is kinda a risk given the systems state in JapanPS4 is the main thing that allow's this. Why do you think Namco is making PS4 versions of it's games? Because the PS4 is a success overseas and they reason if your going to bring a game out make it for PS4. Why do you think companies like Square can rationalize PS4 development? Because PS4 is a huge success overseas and provides some safety net. Nowhere did I say the ease of development from engines like Unity and Unreal is'nt helping. I never said that. What I said is that it's stupid to not count PS4 as a part of that equation.
Xbox 360 sold damn well and overtook Wii worldwide sales if I remember, could be wrong.
Xbox 360 sold damn well and overtook Wii worldwide sales if I remember, could be wrong.
Unless the 360 sold about 20 million units in the past year, it has not passed the Wii.
It's very telling that the next DQ isn't just PS4 IMO. Hedging their bets for sure.
The NX conformation made it even more interesting (And the hilarious backpedal. Nintendo must have been pissed the competition knows NX is Unreal 4 capable). Makes me wonder if the Timed exclusivity from Sony on FFVII Remake was less worrying about Xbone and PC Gaming but more that if the NX immediately gets DQXI and FFVIIR, then no one will buy a PS4 when they can get an NX with their pokeymans and maaareos instead of needing two consoles.
I don't understand why people keep bringing up Steam as a factor in Japanese game sales. Some games have done relatively decently on it but the average PC fanbase isn't really interested in the majority of Japanese titles, nor is PC gaming a factor at all in Japan. People who say that Steam is saving Japanese gaming are kinda silly... it's just since Japanese companies are finally moving to middleware and the architecture of the PS4/XB1 that it's easy enough to port games to PC as well that it's worth the few extra sales.
Apart from doujin/indie Japanese titles, there probably isn't gonna be any more PC exclusives out of the country, even Falcom has left PC gaming.
You say Steam is a non issue when Valkyria Chronicles sold 500k on the platform. :beliI'm saying it's moot because it's an afterthought for Japanese developers. Like how many times do I have to say this? Thanks for posting the prime example. A years late port done not by Sega of Japan, but Europe. My point proven. We get it, you don't want to give consoles any credit. PC master race whatever.
Both you and Rah come off as ignorant console fanboys, personally.And you come off as the PC version of some born again christian. OH let me tell you how great the PC is in everything while I try at every move to downplay consoles. For, being ignorant, at least I understand how the PC thing is working. The only game you listed coming the same time of the console version is MGS. Type 0 is late port. The XIII games mostly came out as a after product of porting them somewhere else. Deep Silver has actually done the porting of many of it's own Japanese releases. The other niche ones come out late. Falcom is'nt really porting it's console releases. Your Ys games are games that already had PC versions from before Falcom switched. Where's anything new by them? Hell Ys MoC PC version is by a chinese company.
Maya and 3DS Max will never go free model though :goty2
I only mentioned Steam once originally.Yes, as a big point as to how it's helping Japanese developers, which you have yet to actually back up.
Yet you have somehow managed to spiral this convo into things I never said. This convo originally had literally nothing to do with PC.Until you brought it up as a use to further move the goalpost away from the PS4.
It was about middleware vs ps4 and their importance in the current rise of Japanese console games.Which no one tried to downplay middleware, while you've tried nothing but downplay the PS4.
You said that Steam is an afterthought - it isn't - and I corrected you on that fact.Um, you've corrected nothing. For whatever reason you seem to ignore that your points are wrong.
That makes me a PC fangirl?When you actually ignore whats being said in order to make your platform seem better? Yes and seeing as you do nothing on this forum but say how awesome PC is and how glad you switched to it then I don't think I'm off the mark.
I'm willing to bet Exist Archive does as well.I doubt it since it's on Vita. You know, like one of those other Vita and PS4 games that are probably made on both systems with a western release in mind because you know the PS4 is super successful. Which is what we've been saying this whole time.
I just merely think you over estimate console influence, especially ps4. If you really think the current Japanese Renaissance is due wholly to ps4, as low as its sales in Japan are, and not to easier to manage, free middleware, that makes shipping the game in time an easier accomplishment then :roflIt's like you've almost read nothing I've said.
I don't see why that's so hard for you to understand, especially within the context of SE. SE was brutally embarrassed all of last gen. FF13, 14, and 15 were long delayed, criticized, in the case of 13, more than half of its assets unused despite development costs, in the case of 15 not released even within ten years of its announcement. Releasing games on time and within budget is priority number one for them now. They cannot afford another loss in reputation. Yet you think being on ps4 is...more important than that. :hehNo I think easy middleware is helpful, but I also think there needs to be a market to sell those projects. The success of the PS4 has helped convince companies that it's worthwhile to have these projects. Not shit like Steam. Why you can't understand something I've said plenty of times I don't understand. Because if the PS4 wasn't I'm sure they'd be more then happy just going all in on mobile stuff.
I'm really not sure how you managed to make this convo steer out of control like this, but this combined with your GAF thread shenanigans really show that you have a really, really, really weird inferiority complex that makes you want to be right on the most trivial of things.Sure whatever, better then trying to be the pretty unique snowflake crap you always bring to the table.
What surprises me the most are the lack of Persona 3 and Persona 4 ports on PC. Steam has dating sims and niche JRPG games, the cost of porting two PS2 era JRPGs clearly can't be more than what they would make through sales.
Because there's money to be made and these games are made on multi-platform engines.....I never said it was stupid or they should'nt come to PC. I don't really care if they do or dont, but they probably should.
That's nice, Rah dear. Most PC gamers don't really care (we had to wait what... two years for GTA5? Oh sure we were pissed but it came so that's all that matters. All's well that ends well.) You're missing the point: If PC was such an afterthought, why would they be doing ports-- no matter how shitty-- to the platform?
What surprises me the most are the lack of Persona 3 and Persona 4 ports on PC. Steam has dating sims and niche JRPG games, the cost of porting two PS2 era JRPGs clearly can't be more than what they would make through sales.Could it be that Japan doesn't take PC that seriously.
You just sound delusional Rah.And you sound like someone who can't read.
Pretty much every JP console game released now is going to be available on PC. Stuff like DQ11 are outliers.I'm not going through a list, but no. More then half aren't.
Yet you think Japan doesn't take it seriously, that it's an after thought, and that making games easily portable TO the platform isn't important.If it was so important there would be day 1 releases so they could charge the full price. They wouldn't stumble a year before getting it out, and wouldn't have to have their western branch be the ones to decide to do it.
You really think that Japanese developers aren't using tools that makes it easier to port to more systems (more money!)?Again, I've never downplayed any use of middleware. Please fucking read what I said.
It's all about ps4? And you're excusing me of a fan thing? Uh. :lolNever said it was all about the PS4, but I find it funny that all these Japanese console games start being announced after the PS4 has been proven to be a success. Almost like something convinced them....
Western branches of Japanese companies are asking permission to port old games to prove to there's a market. Oh no! Shock and awe!I know context is hard for you to fucking understand, but wow if PC was such a focus why would the western branch have to even ask permission years later? If Japan is taking PC so seriously, shouldn't they have taken the initiative? Not the western branch that knows how the PC market is?
Could it be that Japan doesn't take PC that seriously.
Oh no, Sega Europe ported VC so that couldn't be it.
Dark Souls II: 964,266
Ultra Street Fighter IV: 451,366 (Likely includes Arcade Edition sales)
Metal Gear Rising: Revengeance: 444,266
Metal Slug 3: 443,928
Final Fantasy XIII: 327,959
The Evil Within: 250,533
One Way Heroics: 213,342
Valkyria Chronicles: 210,299
Metal Gear Solid: Ground Zeroes: 192,042
Resident Evil 4 HD: 170,403
Final Fantasy XIII-2: 159,922
Vanguard Princess: 135,241
Dynasty Warriors 8: Xtreme Legends: 131,183
Agarest: Generations of War: 138,622
The Legend of Heroes: Trails in the Sky: 107,516
Mitsurugi Kamui Hikae: 105,488
Naruto: Ultimate Ninja Storm Revolution: 100,416
Go! Go! Nippon! ~My First Trip to Japan~- 95,007
Final Fantasy III: 91,964
100% Orange Juice: 87,906
Hatoful Boyfriend: 85,878
BlazBlue: Calamity Trigger: 85,540
Pro Evolution Soccer 2015: 83,849
Final Fantasy IV: 75,397
Killer is Dead - Nightmare Edition: 64,239
Astebreed: 59,844
The Legend of Korra: 57,139
Ikaruga: 52,406
Metal Slug X: 42,601
NEKOPARA Vol. 1: 39,896
and PS4....
And then you've got the latest mainline Tales of... game having its English version be released simultaneously on PS3 and PC.
With the next Tales game announced for PS4, but not PC.
But I'm not sure how you think late ports, shitty uncaring ports, and ports done by western branches shows Japan is seriously caring about pc. Seems to me like console comes first.
That's likely to change around the same time that they announce an English release.
Western branches of Japanese companies are asking permission to port old games to prove to there's a market. Oh no! Shock and awe!
That's likely to change around the same time that they announce an English release.Maybe, maybe not. Namco is random with PC versions. That's the point.
That's likely to change around the same time that they announce an English release.Maybe, maybe not. Namco is random with PC versions. That's the point.
"Gee, that PC platform sure is big in the west. Surely we should port to it/see if they're interested?"Don't fucking talk down to me if you can't even fucking read my posts.
You: "LOL NO FUCK THEM PS4PS4PS4PS4!"
You would make a terrible businessman, Rah. No offense.
Exactly. Sega America and Europe both KNOW there is a market there. Sega Japan (and by extension, Atlus) doesn't. Why? Because the Japanese market does not have the PC platform blowing up like the rest of the world. That's why years late ports happen a la Valk Chron to show "interest" in the platform. Once those blow up and Japanese publishers see there's demand for their supply? They start to take the platform "seriously"/consider porting and/or day-and-dating their shit.EXACTLY THE FUCKING POINT. THANK YOU. I'm sorry you can't get what I've been saying, but fuck I never said this can't, shouldn't, or wasn't happening. What I said is right now the shift back to console development is'nt exactly thanks to Steam which you no doubt have perfectly proven here. Yes ounce the demand for them is made clear to the Japanese then yes they'll take it super seriously, but according to you that's still in process and were only starting to see that. Which was my entire point. it's not really all thanks to steam because it still is'nt a focus. According to you, Japan still has to be convinced. Theys till have to test. If Steam was responsible for this shift back then we should be past fucking "tests" should we not?
This isn't rocket science, Rah. It's not even Pre-Algebra. PS4 + (PC + PS3) = X. Solve for fucking X, dear.Well aparantley, understanding my point that Steam is'nt pushing this shift to console development was too fucking hard for you to understand even though you agree it's not quite there, but hey talk down to me some more.
There's nothing random about Bandai/Namco releasing a PC version of their latest Tales game on Steam the same exact day as the console versions hit in North America. That's a pretty deliberate move, I'd say, and it was predicated on the same reasoning that's bringing an HD version of Tales of Symphonia to Steam next year.Yes meanwhile Namco dosen't port a majority of it's other titles, including those from bigger series. Yes, Namco is fully behind steam.
Since you love GAF oh so much, Rah:No because it's been good because it actually exists. Which I never denied or said was a bad thing. What I said was it's still clearly not a focus and they clearly don't have thier full strength behind it,where as they seem to be more behind consoles at the moment. but hey be a douche even though you can't fucking understand the basic premise.
http://www.neogaf.com/forum/showthread.php?t=804153
Now, :ufup , right?
Isn't that a requirement of Kickstarter?
How many times do I have to ask "where did I say pc isn't viable" until you understand I did'nt actually say that. You can't seem to grasp that that was never the premise.
No, it isn't. They can make it console only, but (and this is where you're failing to grasp): They lose a shit ton of money in the process. Why do you think they include it? Because PC is in huge demand.
I don't understand why people keep bringing up Steam as a factor in Japanese game sales. Some games have done relatively decently on it but the average PC fanbase isn't really interested in the majority of Japanese titles, nor is PC gaming a factor at all in Japan. People who say that Steam is saving Japanese gaming are kinda silly... it's just since Japanese companies are finally moving to middleware and the architecture of the PS4/XB1 that it's easy enough to port games to PC as well that it's worth the few extra sales.
Apart from doujin/indie Japanese titles, there probably isn't gonna be any more PC exclusives out of the country, even Falcom has left PC gaming.
I don't understand why people keep bringing up Steam as a factor in Japanese game sales. Some games have done relatively decently on it but the average PC fanbase isn't really interested in the majority of Japanese titles, nor is PC gaming a factor at all in Japan. People who say that Steam is saving Japanese gaming are kinda silly... it's just since Japanese companies are finally moving to middleware and the architecture of the PS4/XB1 that it's easy enough to port games to PC as well that it's worth the few extra sales.
Apart from doujin/indie Japanese titles, there probably isn't gonna be any more PC exclusives out of the country, even Falcom has left PC gaming.
Because they sell better than they ever did on their original respective platforms. Why do you think we have gotten all of these Ys games? Where is your evidence Japanese games don't sell well on Steam? You think Konami and SE are going to put their latest games like MGSV and FF type 0 HD on the platform when they don't sell well? Admit it. Not only are you not knowledgeable about the amount of demand there is for Japanese games on Steam, you are also ignorant of the amount of Japanese games AVAILABLE on steam. Both you and Rah come off as ignorant console fanboys, personally. Again, Valkyria Chronicles did 500k on Steam in less than a year. I'd love for you to find the sales for VC on PS3.
No one said PC is saving Japanese games in this thread either. You reading too much into the situation. Who said anything about PC exclusives? No one. But few things are CONSOLE exclusive as well, which is the point.
And based on D3ranged post it looked like VC did 220,000 on PC. Which is good for a 5+ year old port of a PS3 game, yeah, but 1/2 of what you said it did. I couldn't find any sales numbers from the console versions aside from VGchartz which as we all know makes shit up.
I don't understand why people keep bringing up Steam as a factor in Japanese game sales. Some games have done relatively decently on it but the average PC fanbase isn't really interested in the majority of Japanese titles, nor is PC gaming a factor at all in Japan. People who say that Steam is saving Japanese gaming are kinda silly... it's just since Japanese companies are finally moving to middleware and the architecture of the PS4/XB1 that it's easy enough to port games to PC as well that it's worth the few extra sales.
Apart from doujin/indie Japanese titles, there probably isn't gonna be any more PC exclusives out of the country, even Falcom has left PC gaming.
Because they sell better than they ever did on their original respective platforms. Why do you think we have gotten all of these Ys games? Where is your evidence Japanese games don't sell well on Steam? You think Konami and SE are going to put their latest games like MGSV and FF type 0 HD on the platform when they don't sell well? Admit it. Not only are you not knowledgeable about the amount of demand there is for Japanese games on Steam, you are also ignorant of the amount of Japanese games AVAILABLE on steam. Both you and Rah come off as ignorant console fanboys, personally. Again, Valkyria Chronicles did 500k on Steam in less than a year. I'd love for you to find the sales for VC on PS3.
No one said PC is saving Japanese games in this thread either. You reading too much into the situation. Who said anything about PC exclusives? No one. But few things are CONSOLE exclusive as well, which is the point.
Himu, you make it sound like I'm against games getting ported to PC, but like I said, I think it's a good thing that JP devs can get extra sales. I'm simply saying that there probably won't be any JP PC exclusives outside of the doujin/indie scene. If you want to play the majority of Japanese games this gen you'll still need a PS4, since there will be a good chunk of them that probably won't end up with PC releases (Exist Archive, SO5, DQ11).
And based on D3ranged post it looked like VC did 220,000 on PC. Which is good for a 5+ year old port of a PS3 game, yeah, but 1/2 of what you said it did. I couldn't find any sales numbers from the console versions aside from VGchartz which as we all know makes shit up.
And based on D3ranged post it looked like VC did 220,000 on PC. Which is good for a 5+ year old port of a PS3 game, yeah, but 1/2 of what you said it did. I couldn't find any sales numbers from the console versions aside from VGchartz which as we all know makes shit up.
List wars aren't really my thing but:
-Ys 8 (this may get on Steam but 7 and Celceta were never released on the platform)
-Omega Quintet
-Natural Doctrine
-J-Stars Victory vs
-Bloodborne
-Last Guardian
DQ Builders, DQ Heroes, Atelier Sophie, and Persona 5 are getting PS3 releases as well but no PC release.
I'm sure FF15 and KH3 will eventually come to the PC but it's weird how they haven't been announced yet for the platform. Which makes me think the ports will come late, a la Type-0.
And based on D3ranged post it looked like VC did 220,000 on PC. Which is good for a 5+ year old port of a PS3 game, yeah, but 1/2 of what you said it did. I couldn't find any sales numbers from the console versions aside from VGchartz which as we all know makes shit up.
(Take with a grain of salt, free weekends skew numbers and the numbers aren't 100% accurate but Steam developers have said they're "close to bang on the mark." Private Profiles [like mine] will not be counted, so you can throw +1 in on that if you want)
http://steamspy.com/app/294860
At this moment: Players total: 336,686
NOTE that's for... a six(?) or so year old title. Nearly 200,000 south of half a million for a late port isn't a bad thing. This is what Rah is not understanding, if there was no "serious consideration" from Japan, why is the demand for Japanese titles in the ballpark of 20,000-500,000 a pop for each title put on Steam?
Because there's a demand for it and that's why Japan is starting to "take PC seriously."
"B-B-BUT BAD PORTS AND--"
No1currs as to the quality of the ports. Dark Souls had a horrible port as far as PC features go and it sold over a million. (http://steamspy.com/app/211420)
And based on D3ranged post it looked like VC did 220,000 on PC. Which is good for a 5+ year old port of a PS3 game, yeah, but 1/2 of what you said it did. I couldn't find any sales numbers from the console versions aside from VGchartz which as we all know makes shit up.
(Take with a grain of salt, free weekends skew numbers and the numbers aren't 100% accurate but Steam developers have said they're "close to bang on the mark." Private Profiles [like mine] will not be counted, so you can throw +1 in on that if you want)
http://steamspy.com/app/294860
At this moment: Players total: 336,686
NOTE that's for... a six(?) or so year old title. Nearly 200,000 south of half a million for a late port isn't a bad thing. This is what Rah is not understanding, if there was no "serious consideration" from Japan, why is the demand for Japanese titles in the ballpark of 20,000-500,000 a pop for each title put on Steam?
Because there's a demand for it and that's why Japan is starting to "take PC seriously."
"B-B-BUT BAD PORTS AND--"
No1currs as to the quality of the ports. Dark Souls had a horrible port as far as PC features go and it sold over a million. (http://steamspy.com/app/211420)
All you have to point at is the amount of owners (489,071). I doubt free weekends counts them as owners because they disappear once the weekend is over if you haven't bought it.
List wars aren't really my thing but:
-Ys 8 (this may get on Steam but 7 and Celceta were never released on the platform)
-Omega Quintet
-Natural Doctrine
-J-Stars Victory vs
-Bloodborne
-Last Guardian
DQ Builders, DQ Heroes, Atelier Sophie, and Persona 5 are getting PS3 releases as well but no PC release.
I'm sure FF15 and KH3 will eventually come to the PC but it's weird how they haven't been announced yet for the platform. Which makes me think the ports will come late, a la Type-0.
- Ys 8 - likely
- Omega Quintet - compile heart? We're considering them now? OK. :yeshrug
- Natural Doctrine - :yeshrug
- J-Stars Victory vs :yeshrug
- Bloodborne - SCE published, not surprising
- Last Guardian - SCE published, not surprising
- DQ Builders - zero reason to get excited for this yet
- DQ Heroes - is on ps3 in JP, not too much skin off my nose, will import
- Atelier Sophie - Gust can't ignore Steam sales for too long, and I am betting they will start porting soon
- Persona 5 - Same for Atlus
You really had to scrape the bottom of the barrel for the most part.
This leaves PS4 worth owning for the following:
- DQ11
- DQ11
- DQ11
- DQ11
- Any DQ spin off
- That rare SCE game that's worth playing
- The rare JP console only game that's worth playing
- Want a simplified gaming environment with one system for all things, and who can hate that? But be honest about it.
As for waiting for FF15 and KH3 :yeshrug We can wait, they will come.
And hey, I will admit I'm in the wrong and looking at the sales numbers, there's a bigger market than I expected for JP games on PC. I guess I just still latch on to that old stereotype that the majority of PC gamers are interested in complex strategy games, weird euro simulation games, WRPGs and dungeon crawlers... and they aren't so much into more 'arcadey' experiences.
List wars aren't really my thing but:
-Ys 8 (this may get on Steam but 7 and Celceta were never released on the platform)
-Omega Quintet
-Natural Doctrine
-J-Stars Victory vs
-Bloodborne
-Last Guardian
DQ Builders, DQ Heroes, Atelier Sophie, and Persona 5 are getting PS3 releases as well but no PC release.
I'm sure FF15 and KH3 will eventually come to the PC but it's weird how they haven't been announced yet for the platform. Which makes me think the ports will come late, a la Type-0.
- Ys 8 - likely
- Omega Quintet - compile heart? We're considering them now? OK. :yeshrug
- Natural Doctrine - :yeshrug
- J-Stars Victory vs :yeshrug
- Bloodborne - SCE published, not surprising
- Last Guardian - SCE published, not surprising
- DQ Builders - zero reason to get excited for this yet
- DQ Heroes - is on ps3 in JP, not too much skin off my nose, will import
- Atelier Sophie - Gust can't ignore Steam sales for too long, and I am betting they will start porting soon
- Persona 5 - Same for Atlus
You really had to scrape the bottom of the barrel for the most part.
This leaves PS4 worth owning for the following:
- DQ11
- DQ11
- DQ11
- DQ11
- Any DQ spin off
- That rare SCE game that's worth playing
- The rare JP console only game that's worth playing
- Want a simplified gaming environment with one system for all things, and who can hate that? But be honest about it.
As for waiting for FF15 and KH3 :yeshrug We can wait, they will come.
I was never not honest about the fact I wanted a simplified gaming environment that will get the majority of the games I'm interested on (the other bit being WiiU/3DS exclusives). Nor was I chastising JP devs for making PC ports, it doesn't seem like it's financially a lot of skin off their backs and the numbers are pure profit. It's smart for them to do it.
And hey, I will admit I'm in the wrong and looking at the sales numbers, there's a bigger market than I expected for JP games on PC. I guess I just still latch on to that old stereotype that the majority of PC gamers are interested in complex strategy games, weird euro simulation games, WRPGs and dungeon crawlers... and they aren't so much into more 'arcadey' experiences.
Can it be both? Now I can get both my Eurojank, and weeabuguu~ on. :rejoice
Can it be both? Now I can get both my Eurojank, and weeabuguu~ on. :rejoice
This. You can get your Nihongo Kusoge and Polski gówno together now. :rejoice
I'm looking to be upgrading soon and I'm not sure what to do: get a gaming laptop (1500) or buy a cheap computer (like an hp or something) and then put in a 970 and an i7 or just order a gaming pc from maingear. Thoughts?
Can it be both? Now I can get both my Eurojank, and weeabuguu~ on. :rejoice
This. You can get your Nihongo Kusoge and Polski gówno together now. :rejoice
Talking to rah like his opinion mattersI really hope you die so very much and you can take that smug douche himuro with you.
:heh
Also, you keep bringing up "there won't be any JP exclusives..." like it means anything. As if there will be many JP console exclusives as well. Do it, name the JP console exclusives, and you'll have a point. But you'll have to dig. You could start with Blloodborne and DQ11, but SO5 and Exist Archive have a high probability of being released on Steam.And this is the prime example of such bullshit here. You can assume everything is going to turn PC, but oh no you can't assume they won't because mustnt take away from the pro PC argument. Even though shit like Ys and future Falcom titles don't have a 100% chance of coming to PC, you know if you actually pay attention and see that nothing really after Ys 7 that was new from them has come to steam. Oh yeah mustnt assume that things like SO5 and Last Arcive won't even though it's not like Tri Ace has an actual history of putting games on PC and both of them aren't Unreal. How about something like Nier? Nope ignore that one to. DQ Builders? Nope ignore that one because we supposedly don't know the quality of it. Yeah that dosen't sound like bullshit in order to hurt a point. Don't even bring up Kingdom Hearts because of course it will be on PC because Unreal despite Disney having an uneasy history on Steam. Yakuza games aren't on PC. Cyberslueth probably won't be on PC. Persona 5 probably won't be on PC, Odin Sphere and future Vaniliaware titles probably won't be on PC, Dragon Quest Heroes and other Special Musuo titles aren't coming to PC seemingly, and there more then 5 things that don't seem to be on PC.
The recent boom of console RPGs literally has nothing to do with Sony. Ps4 has sold less than 360 lifetime in Japan.
The recent boom of console JRPGs is wholly due to tech. Namely, an engine called Unreal 4. You'll notice every new Japanese game is using it. It is up to you as to guess why.
2. There are far more market options now, you can easily make a game for ps4 and port it to PC AND turn a profit
username can't even fucking read what I'm saying and continues to be an asshole to me for no reason.
Even though shit like Ys and future Falcom titles don't have a 100% chance of coming to PC, you know if you actually pay attention and see that nothing really after Ys 7 that was new from them has come to steam.
Then you have the misconception that UE4 isn't a factor for the JRPG "boom" coming back to consoles.But I don't. I never brought up Unreal and other engines because they did'nt cross my mind but then I proceeded to not downplay them. So no, I don't have the misconception, but please tell me things I already know.
So in summary, Japan taking PC seriously means treating PC gamers as 2nd class citizens.
So in summary, Japan taking PC seriously means treating PC gamers as 2nd class citizens.
So in summary, Japan taking PC seriously means treating PC gamers as 2nd class citizens.
That was maybe true about two years ago, it's significantly less true now.
Yeah, I guess PC gamers aren't treated as 2nd class citizens. They just have to deal with crappy ports that someone else has to fix, random versions of games that are gimped, late ports
I did'nt try to make this a PC vs console debate, because I don't really care what goes on on the PC.
So Square's terrible ports of the XIII games didn't happen.
That terribly un optimized port of Killer is Dead never happen.
The Akiba's Strip port that simply won't work on some hardware didn't happen.
The Deadly Premonition port lacking any actual signs of being a quality port didn't happen.
I can of course speak from experience on the XIII games. Also Deadly. The rest are just from reading about them.So Square's terrible ports of the XIII games didn't happen.
That terribly un optimized port of Killer is Dead never happen.
The Akiba's Strip port that simply won't work on some hardware didn't happen.
The Deadly Premonition port lacking any actual signs of being a quality port didn't happen.
Are you actually speaking from experience here or are you just repeating something you read on GAF?
Again, baby steps dude. It's Japan finally realizing there's a fucking market for their shit on the platform. How is this hard for you to get? There is no "second class citizenship" in anything. It's Japan cluelessly trying to get on the platform since it's hot, similar to them grasping at straws on mobile. The thing is, mobile was new and not an "established platform" for longer than it took them to get onto PC. Thereby they were as clueless as the western devs.
Dynasty Warriors 8 XL is fantastic. Koei have made multiple PC versions of their games over the years and are not new at this.
Again, baby steps dude. It's Japan finally realizing there's a fucking market for their shit on the platform. How is this hard for you to get? There is no "second class citizenship" in anything. It's Japan cluelessly trying to get on the platform since it's hot, similar to them grasping at straws on mobile. The thing is, mobile was new and not an "established platform" for longer than it took them to get onto PC. Thereby they were as clueless as the western devs.
Just to correct you, Japan was huge on mobile back since the pre-smartphone/flipphone days. Tons of ports of classic games (I wish that the Seiken Densetsu 1 port got a US release), all those gatchapon card games, etc. back when the west was still playing Snake and sluggish Java-based Tetris.
Dynasty Warriors 8 XL is fantastic. Koei have made multiple PC versions of their games over the years and are not new at this.
It has had technical issues, has no online play, and uses PS3 assets. I haven't been very impressed with Koei's PC offerings. They claim that Samurai Warriors 4-II will be the same as the PS4 version (not sure about One Piece Pirate Warriors 3), so maybe things will get better.
You didn't get superior frame rate on PC? Mine is all that and I got really good speed. Much better than on PS3.
Guys, I just want to say that the past 3 pages have never made me feel better about being a pc only gamer if that's the sort of sperglinger that plays only consoles.I actually play things like Civilization, Battlefield, and ironically FF14 on PC. So it really has nothing to do with fanboyism on my part. I simply don't think at least yet that Japanese PC support is anything fantastic beyond that it is actually a thing now. Why you have to be a douche to me no matter what I don't understand. yes, maybe I do fly off the handle but it's only because thanks to people like you I already feel like I'm posting in a hostile environment. Whatever, I know you're just a bitter dude anyway so I shouldn't even give a shit.
Guys, I just want to say that the past 3 pages have never made me feel better about being a pc only gamer if that's the sort of sperglinger that plays only consoles.I actually play things like Civilization, Battlefield, and ironically FF14 on PC. So it really has nothing to do with fanboyism on my part. I simply don't think at least yet that Japanese PC support is anything fantastic beyond that it is actually a thing now. Why you have to be a douche to me no matter what I don't understand. yes, maybe I do fly off the handle but it's only because thanks to people like you I already feel like I'm posting in a hostile environment. Whatever, I know you're just a bitter dude anyway so I shouldn't even give a shit.
I have told JayDubya to kill himself multiple times, but he's just a libertarian, so.So...the market will decide whether he lives or dies ???
Anyway, I have to agree that a lot of PC versions of console games still get crappy ports -look at Batman Arkham Knight and Mortal Kombat X if you want more than what Rahx named- and it's pretty much inexcusable.
In the last four months there were at least 107 million copies of games sold on Steam.
Well, I thought this thread couldn't possibly get any worse. I was wrong.
I hate to interrupt all the shitposting but how about some actual sales news.Quote from: https://twitter.com/Steam_Spy/status/630819775615225858In the last four months there were at least 107 million copies of games sold on Steam.
Take 2 earnings are 81% from consoles.
Imagine how little pc means for jap devs. Single digit.
Take 2 earnings are 81% from consoles.https://www.youtube.com/watch?v=nc_LIR5ExIU
Imagine how little pc means for jap devs. Single digit.
Take 2 earnings are 81% from consoles.
Imagine how little pc means for jap devs. Single digit.
Take 2 earnings are 81% from consoles.
Imagine how little pc means for jap devs. Single digit.
PS4 stans are the dumbest console fanboys I've seen in a long, long, LONG time.The system won in the console space almost by default and is the most powerful piece of kit out there and thus there's literally no need of taking up arms for the thing. :wtf
Take 2 earnings are 81% from consoles.
Imagine how little pc means for jap devs. Single digit.
Are you saying that 20% of sales in less than a year for a game that's been on consoles since September 2013 - so almost two years - is not a big deal? :heh
After Grand Theft Auto V and Grand Theft Auto Online, the largest contributors to Take-Two's net revenue were NBA 2K15, Borderlands: The Handsome Collection, and WWE 2K15.
Jesus Himuro read the fucking report.
PC only contributes to 19% of take two revenue OVERALL not only GTA, so thats even worse
At least with Oscar you could argue about numbers but you guys are dumb as shit
Also, if you want to use that to say that PC means nothing to Japanese devs, you have to consider what they make on consoles, which given the sales of PS4 over there can't be that much.Jesus Himuro read the fucking report.
PC only contributes to 19% of take two revenue OVERALL not only GTA, so thats even worse
At least with Oscar you could argue about numbers but you guys are dumb as shit
That 81% is split between 4 different platforms. So, yeah, 19% is kind of a lot, actually.
The reason for the delays is that Rockstar knows where the dough is, on consoles
Also, if you want to use that to say that PC means nothing to Japanese devs, you have to consider what they make on consoles, which given the sales of PS4 over there can't be that much.Jesus Himuro read the fucking report.
PC only contributes to 19% of take two revenue OVERALL not only GTA, so thats even worse
At least with Oscar you could argue about numbers but you guys are dumb as shit
That 81% is split between 4 different platforms. So, yeah, 19% is kind of a lot, actually.
Konami's biggest sin before bowing out is never re-porting MGS2 and never porting MGS3 to PC. Shit, rerelease MGS1 you dumbfucks, its easy money.
Konami's biggest sin before bowing out is never re-porting MGS2 and never porting MGS3 to PC. Shit, rerelease MGS1 you dumbfucks, its easy money.
Konami could clean up by fixing their old ports of metal gear and silent hill games. shame they don't care.
Jesus Himuro read the fucking report.
PC only contributes to 19% of take two revenue OVERALL not only GTA, so thats even worse
At least with Oscar you could argue about numbers but you guys are dumb as shit
That 81% is split between 4 different platforms. So, yeah, 19% is kind of a lot, actually.
ZOMG PC ISN'T TO BE TAKEN SERIOUSLY AMIRITE?I never said it should'nt be taken seriously. I said I don't think Japan's effort on it is that great. But fine I get it, PC is awesome. There. Are you happy?
Go fuck yourself you taco.
Oh just Rahx being a dumbass, makes sense
Konami's biggest sin before bowing out is never re-porting MGS2 and never porting MGS3 to PC. Shit, rerelease MGS1 you dumbfucks, its easy money.
Konami could clean up by fixing their old ports of metal gear and silent hill games. shame they don't care.
Konami, apparently, has zero interest in its own legacy. I really don't understand how a company with a history as long and as storied as Konami gets to that point, but from what people who've worked there have been saying recently the company leadership is really screwed up.
I'm sure he already does, Rah.
Anyways, konami is releasing all the Suikoden games on psn. :larry Maybe they're gearing up something for Suiko's 20th anniversary? :larry you will always be my favorite jrpg series. :tocry
I'm sure he already does, Rah.
Anyways, konami is releasing all the Suikoden games on psn. :larry Maybe they're gearing up something for Suiko's 20th anniversary? :larry you will always be my favorite jrpg series. :tocry
...even Suikoden III?
:uguu
I'm sure he already does, Rah.
Anyways, konami is releasing all the Suikoden games on psn. :larry Maybe they're gearing up something for Suiko's 20th anniversary? :larry you will always be my favorite jrpg series. :tocry
Jesus Himuro read the fucking report.
PC only contributes to 19% of take two revenue OVERALL not only GTA, so thats even worse
At least with Oscar you could argue about numbers but you guys are dumb as shit
That 81% is split between 4 different platforms. So, yeah, 19% is kind of a lot, actually.
Even if we're being generous and dropping PS360 from the equation that'd be 19% (nearly 20%) for PC versus the... 40.5% for PS4 and X-box.
20% vs 40% to two consoles. A 20% gap. ZOMG PC ISN'T A WORTHWHILE INVESTMENT AMIRITE!?
(Spoiler for Rah and Lager: PC cuts most of the middlemen retail bullshit out thereby publishers get more outside of that 10-30% cut the publishing platform [Valve/Steam, Apple/App Store,...] takes from.)
If we're going to cut PS360 back in for realism that'd be 20.25% for 81% versus 19% (nearly 20%) on PC. A .25% difference. ZOMG PC ISN'T TO BE TAKEN SERIOUSLY AMIRITE?
silent hill was such a great trilogy. wonder what they coulda done with the series if they kept going.
Well, MGS1-3 isn't a huge loss since you can already emulate those. Granted, 3 probably won't do 60FPS but still...
Bigger loss (depending on who you ask) is not having 4 and Peace Walker HD. Peace Walker can be done with PPSSPP and maybe the 360 emulator but 4 is a toss up depending on how fast they get that PS3 emulator going.
Yeah if we disregard the majority of consoles out there pc numbers look better,
Would Gta be made if there were no consoles?
Why do you want a ps4 anyway?
Go fuck yourself you taco.
Why doesnt anyone call out myuserwhatever for his ethnic bs?
Why doesnt anyone call out myuserwhatever for his ethnic bs?
Seriously, I have no idea why you think attacking people is going to win people to your side, Rah. No one is going to back you when you treat Andy-kun like that.Don't really care.
Yeah, andy isn't my favorite person in the world, but that's not cool.
And next on tone policing by fucking psychopaths, Charles Manson talks about Helter Skelter. Stay tuned.
Seriously, I have no idea why you think attacking people is going to win people to your side, Rah. No one is going to back you when you treat Andy-kun like that.Don't really care.
Seriously, I have no idea why you think attacking people is going to win people to your side, Rah. No one is going to back you when you treat Andy-kun like that.Don't really care.
Yeah, andy isn't my favorite person in the world, but that's not cool.
And next on tone policing by fucking psychopaths, Charles Manson talks about Helter Skelter. Stay tuned.
https://www.youtube.com/watch?v=QBZClr7eDHA
Welp, looks like no plans to release P5 on the PC. Rahx vindicated?
http://www.neogaf.com/forum/showthread.php?t=1098584 (http://www.neogaf.com/forum/showthread.php?t=1098584)
I still own a PS3 for a reason
:yeshrug
I still own a PS3 for a reason
:yeshrug
^
Also people expecting Atlus that has been merged two damn times within the past 6 or so years to have a PC version. ::)spoiler (click to show/hide)What's truly bizarre is Sega not getting in on that action and taking Atlus' IP's/game's and porting it themselves.[close]
I still own a PS3 for a reason
:yeshrug
^
Also people expecting Atlus that has been merged two damn times within the past 6 or so years to have a PC version. ::)spoiler (click to show/hide)What's truly bizarre is Sega not getting in on that action and taking Atlus' IP's/game's and porting it themselves.[close]
I bet P5 has at least a "timed exclusive to playstation" moneyhat after the reception the announcement got. Valkyira Chronicles did so well on PC I'm surprised Sega hasn't followed it up with Skies Of Arcadia Generations HD and then the Persona games. There's an obvious market since even FF XIII did well for Square (It's FFXIII for fuck sake)
Unless Sony and Nintendo are running moneyhat interference since P5 is a pretty important exclusive to Sony and Nintendo has to promote that SMT cross over. I don't see why they haven't done even more with steam due to the success of VC.
Well I guess you are on the winning team
http://i.imgur.com/RjVonF6.jpg
:obama
GT6 sold less than 2.5m copies according to some documents used in a lawsuit (A company name appears on banners at Monza, claims it should have given proper authorization for this). The number may be not up to date but that's pretty terrible. EDIT : Source is disputed though.Having dipped my toes in licensing, and for a racing game at that, I can tell you it is a total mess. The idea that you have to get permission in addition to the track's just to show an advertisement, when the advertiser paid for its placement is ridiculous.
People say it's because it was released on PS3 when the public attention went to PS4, and that may be true, but having followed and owned GT5:P and GT5 the truth is that this franchise has major issues. Polyphony is unable to manage the intended scope of the game or of their own schedules and promises, and they have lost a lot of prestige and goodwill by fumbling it for so long. They seriously need to refocus the design, because it seems it has become technically impossible to just be everything (everyday cars + Vision GT fantasy cars + FIA partner + rally + NASCAR + Top Gear + decent sim) with thousands of cars.
The driving itself was fine (to a layman like me) but it was hard to engage with the game.
Driving games are sort of a graphics ho benchmark so a 7 year old console isn't going to sell that many copies.
I don't think any normal person cares about these games until they do something totally newish like being the first one to have a huge car count, damage, first person camera with interior modeling, and other general shit that makes it feel like you have access to real life cars. The checklist of features expected with these games now is ridiculous. Maybe we should have more games like the Toyota Yaris game.
The name alone should have sold GT 6 but I guess 5 was so foul and the reports of the monetization of the in game economy in 6 (Along with 6's general mediocrity and outright glacial pacing) killed interest. The graphics ho argument for 7 is going to be harder since there's a PC game on the market that's already bested the consoles for the generation (Project CARS on PC is a complete performance fuck up, but it looks exceptionally pretty at highest settings and insurmountable for any new racing game on consoles) so you wonder if the name has any worth or they can recover the IP.
The things I'd do for a new outrun, though :goty2
Gran Turismo 5 was a really shitty game, especially when you consider how it long it took for development and how expensive the budget was. I wouldn't be surprised if they pissed away a ton of goodwill, resulting in poor GT6 sales.
Having dipped my toes in licensing, and for a racing game at that, I can tell you it is a total mess. The idea that you have to get permission in addition to the track's just to show an advertisement, when the advertiser paid for its placement is ridiculous.
In a sane world, the track management advertising contract includes permission for usage. However, there is no consistency in the contract from track to track. It's likely that polyphony were bit by legalese, but who knows who is even reviewing their international contracts?
http://gamasutra.com/view/news/252841/Court_rules_for_Gran_Turismo_in_trademark_suit_cites_First_Amendment.phpGT6 sold less than 2.5m copies according to some documents used in a lawsuit (A company name appears on banners at Monza, claims it should have given proper authorization for this). The number may be not up to date but that's pretty terrible. EDIT : Source is disputed though.Having dipped my toes in licensing, and for a racing game at that, I can tell you it is a total mess. The idea that you have to get permission in addition to the track's just to show an advertisement, when the advertiser paid for its placement is ridiculous.
People say it's because it was released on PS3 when the public attention went to PS4, and that may be true, but having followed and owned GT5:P and GT5 the truth is that this franchise has major issues. Polyphony is unable to manage the intended scope of the game or of their own schedules and promises, and they have lost a lot of prestige and goodwill by fumbling it for so long. They seriously need to refocus the design, because it seems it has become technically impossible to just be everything (everyday cars + Vision GT fantasy cars + FIA partner + rally + NASCAR + Top Gear + decent sim) with thousands of cars.
The driving itself was fine (to a layman like me) but it was hard to engage with the game.
In a sane world, the track management advertising contract includes permission for usage. However, there is no consistency in the contract from track to track. It's likely that polyphony were bit by legalese, but who knows who is even reviewing their international contracts?
Gran Turismo 5 was a really shitty game, especially when you consider how it long it took for development and how expensive the budget was. I wouldn't be surprised if they pissed away a ton of goodwill, resulting in poor GT6 sales.
Them listening to fans of cars? Impossible with GT now a days.
"A livery editor? WHAT IS THAT!?"
QuoteThem listening to fans of cars? Impossible with GT now a days.
"A livery editor? WHAT IS THAT!?"
Well, PD did nab a guy from Turn 10 for the sound, so it could seem that maybe they want to adress the long held criticism in this department. The absence of a livery editor is pretty inexcusable at this point, yeah. I can buy that an extensive external damage representation does not matter that much but not being to put your personal touch to your cars is really backward.
MGS5 shipped 3 million so far.
It has sold about 415k on PC.
MGS5 shipped 3 million so far.
It has sold about 415k on PC.
:smh
Only haters hated MGS2 when it came out. Haters and people who can't deal with the story. The story is easy to ignore. You must be one of those people who plays Metal Gear Solid once and then drops it. That's why you hated 2. Because you were unwilling to invest in its gameplay and judged it for its story rather than that gameplay.
During the last boss fight, I got up and made a sandwich and came back and one of those stupid, incomprehensible cutscenes was still playing. After MGS2, people who continued to make excuses for the story being anything other than the dumbest shit ever rendered into graphics instantly got moved into my "these fuckers are going into the sea" column.
MGS2 shoved its story down your throat just like 1 did. 2's story sucks. The problem I have are people saying it's a bad game because of its story when no one who claims to love MGS2 said they love it for the story.
You talk about the story, did you get stealth camo? Unlimited ammo? Did you play it on higher difficulties? Did you get the dog tags? Did you ever play Substance and play Euro Extreme? Did you ever play the VR missions? Or the missions as Snake or Ninja?
Because if what you did was play MGS2 once, and try to lay claim to having an informed opinion about the game? You don't.
At that point, you might as well play Diablo on normal for the story, beat it once, and drop it, and say,"what a bad game." Metal Gear Solid 2 is similar. Unless you did all of the above, or at least tried to, your opinion on the game cannot be taken seriously. Especially in regards to a game series that's all about replaying and unlocking new features.
i did everything in the game and the rerelease stop getting emotional
God save these lost children, for they know not the depths of their dumbness
3's sales got hurt bad because 2 was such a shitshow
and ALSO it's sales were hurt because of the huge backlash against mgs2. DEAL WITH IT
for real tho everyone hated mgs2 when it first came out. it only got a decent rep many years later
Well I mean people think the American and British armies won World War II which is just as laughable. (http://i.imgur.com/1j8TccT.png)
MGS3 is just as dumb as MGS2, just in different ways.
Did you know WW2 was won for allied powers because a group that consisted of:
A man that can control hornets, a 80 year old photosynthetic sniper, someone with telepathy, a dude that uses a flamethrower jetpack, and the woman commander who gave birth on D-Day?
:letsfukk
Pet peeve of mine are people that deny the United States had a huge impact during and after the war. Not saying anyone is doing that here, but Europeans get pretty cheeky with some of the shit they say.
Take this shit to the "Poland doesn't matter for shit, Lager" thread you fucks. What the hell does any of that have to do with console's sales declining and PC sales booming? :maf :doge
Take this shit to the "Poland doesn't matter for shit, Lager" thread you fucks. What the hell does any of that have to do with console's sales declining and PC sales booming? :maf :doge
Take this shit to the "Poland doesn't matter for shit, Lager" thread you fucks. What the hell does any of that have to do with console's sales declining and PC sales booming? :maf :doge
MGS5 finally got dethroned as the best selling game on Steam by Isaac Afterbirth (http://i.imgur.com/r7gQoxT.png) (http://i.imgur.com/Hz4Ud0U.png)
Today it was revealed that more than 1 million units* of Super Mario Maker have been sold around the world since its launch on Sept. 11**. The addition of 1 million new “fan” developers has led to the creation of more than 2.2 million Super Mario courses, which combined have been played nearly 75 million times.
Fallout 4 had around 1.2M owners on Steam on day 1.
It will take 3 full days for my site graphs to catch up, sorry.
On the other end of the spectrum, Mushihimesama hasn't even broke 10k units. (http://steamspy.com/app/377860) :gloomy
On the other end of the spectrum, Mushihimesama hasn't even broke 10k units. (http://steamspy.com/app/377860) :gloomyIt's a port of an old ass niche game. :yeshrug
PS4 probably sold more out of the gate, but the PC version is still doing really well and will have a long tail with Steam sales and mods.
Skyrim is at like 9.5 million on PC after 4 years.
On the other end of the spectrum, Mushihimesama hasn't even broke 10k units. (http://steamspy.com/app/377860) :gloomy
On the other end of the spectrum, Mushihimesama hasn't even broke 10k units. (http://steamspy.com/app/377860) :gloomy
Looks like Rahx was right... Steam ain't the panacea for niche Japanese games like everyone thinks it is. TITS 2 also didn't do so hot :(
PS4 probably sold more out of the gate, but the PC version is still doing really well and will have a long tail with Steam sales and mods.
Skyrim is at like 9.5 million on PC after 4 years.
I'm one of those Skyrim victims, damn that game was boring.
Steam hasn't been the saviour for a long time. It used to be that merely getting on Steam meant financial success for an indie game. Now the flood gates have been opened pretty much every game that isn't exclusive to a platform (or gigantic enough to be its own platform) is also on Steam. There's only so much gravy to go around.On the other end of the spectrum, Mushihimesama hasn't even broke 10k units. (http://steamspy.com/app/377860) :gloomy
Looks like Rahx was right... Steam ain't the panacea for niche Japanese games like everyone thinks it is. TITS 2 also didn't do so hot :(
On the other end of the spectrum, Mushihimesama hasn't even broke 10k units. (http://steamspy.com/app/377860) :gloomythe genre is dead. selling full-priced console releases to the few people who actually care about these games was probably the smartest thing cave did last gen, even if the armchair marketing experts on GAF pretended otherwise. for reference, mushi 360 sold 5.1K units in the first week at full price in japan.
With steam they get a bigger cut of the $$ so maybe it still works out at a profit. Or at least enough to port some more of the old games. I would like to see Guwange, though that one is maybe a bit unlikely to be prioritized. u_uguwange isn't impossible. it came out on 360 so they'll probably just port that.
October NPD:
1.) Halo 5: Guardians (XBO)
2.) NBA 2K16 (PS4, XBO, 360, PS3) [Note: Second Month]
3.) Assassin's Creed: Syndicate (PS4, XBO)
4.) Madden NFL 16 (PS4, XBO, 360, PS3)
5.) WWE 2K16 (PS4, XBO, 360, PS3)
6.) FIFA 16 (PS4, XBO, 360, PS3)
7.) Destiny: The Taken King (PS4, XBO, 360, PS3)
8.) Yoshi's Wooly World (NWU)
9.) Uncharted: The Nathan Drake Collection (PS4)
10.) Rock Band 4 (XBO, PS4)
Yes, Halo sales are almost as terrible as your posting.
Halo 3 did 3.3 million in 5 days to a similar install base
(https://pbs.twimg.com/media/CTrF2dWWEAEpGVC.jpg)
Yoshi outselling Uncharted :neogaf
NIS needs to also taste that sweet Steam sale money. :gaben
Well the new Tomb Raider bombed.
Not only did they launch on exactly ONE console [the less popular one, at that], but they also released it against friggin' Fallout 4.And Black Ops III essentially.
Well the new Tomb Raider bombed.
I liked TR2013. Goddamn SquareEnix for their incompetence.
Apologies, those tweets were NPD.Well DQH is a goofy spinoff and not a mainline DQ game really so this doesn't seem that lamentable tbh. Just means people picked Chibi over Musou, which is fine when you consider there's a new Musou like every other month and Chibi don't happen that often.
Disgaea 5: 26k
Dragon Quest Heroes: 31k
Chibi-Robo! Zip Lash: 35k
(http://i.imgur.com/mUydYmp.png)
Squeenix got their dinero at the end of the day so it isn't a total loss for them
Apologies, those tweets were NPD.
Disgaea 5: 26k
Dragon Quest Heroes: 31k
Chibi-Robo! Zip Lash: 35k
(http://i.imgur.com/mUydYmp.png)
Speak of the devil. (http://store.steampowered.com/app/405900/?snr=1_7_7_comingsoon_150_6)
(Why Disgaea 1? :yuck)
We'll both be wrong when Street Fighter Alpha 4 gets released as a Xbone exclusive.
:phil
Also, technically, DQH isn't a ps4 exclusive.Or maybe the game just wasn't going to sell? Not bringing the PS3 version wasn't dumb. Cross platform games haven't been selling at all on the Last gen systems and most retailers only cary the Next gem version.
In Japan it's ps3/ps4. I've got a ps3 import version of it sitting right here.
Guess who dropped the PS3 version from western release. :doge
Guess who's a big DQ fan and Musou fan but doesn't have a ps4. :doge
Guess what system most DQ fans I know have and which one they don't? :doge
Guess which company is fucking stupid? :doge
Bloodbourne bombed?
In any case, it and Tomb Raider are more saying: "You can't make a former multiplatform series/IP into an exclusive IP/series." People simply will not jump over to another platform from the one they played the series on just to continue to play that series.
I have a feeling Street Fighter 5 may have weaker than average sales, but I'm sure I'll probably be proven wrong since 1) most of the hardcore has gone PS4 so that works in Sony's "exclusive" favor and 2) PC is day and date with the PS4 version so even then people can still get the next one if they have a capable PC.
Also, technically, DQH isn't a ps4 exclusive.Or maybe the game just wasn't going to sell? Not bringing the PS3 version wasn't dumb. Cross platform games haven't been selling at all on the Last gen systems and most retailers only cary the Next gem version.
In Japan it's ps3/ps4. I've got a ps3 import version of it sitting right here.
Guess who dropped the PS3 version from western release. :doge
Guess who's a big DQ fan and Musou fan but doesn't have a ps4. :doge
Guess what system most DQ fans I know have and which one they don't? :doge
Guess which company is fucking stupid? :doge
So what would be the point of bringing the PS3 version? Have it sell even less? That's stupid.
This is almost as bad as "well I get it digital so plenty of people must".
I mean I'm pretty sure the PS4 version of Zesteria sold moe then he PS3 version.
Too much words, not enough :doge/
Show me some recent ps3 numbers of notable games, please?I think the most recent thing that there's numbers for is MGSV. PS3 version was like 5% of total sales. Cross gen is dead outside of Japan, there's a reason they didn't localize the PS3 version. They dropped the PS3 version of that Gust game too for localization.
We'll both be wrong when Street Fighter Alpha 4 gets released as a Xbone exclusive.World Tour mode plz
:phil
We'll both be wrong when Street Fighter Alpha 4 gets released as a Xbone exclusive.World Tour mode plz
:phil
GBA version of Alpha 3's greatest flaw. :'(
Bloodbourne bombed?
In any case, it and Tomb Raider are more saying: "You can't make a former multiplatform series/IP into an exclusive IP/series." People simply will not jump over to another platform from the one they played the series on just to continue to play that series.
I have a feeling Street Fighter 5 may have weaker than average sales, but I'm sure I'll probably be proven wrong since 1) most of the hardcore has gone PS4 so that works in Sony's "exclusive" favor and 2) PC is day and date with the PS4 version so even then people can still get the next one if they have a capable PC.
Bloodborne sold over time and hit 2 million so it wasn't a total bomb but it took months to reach the 2 million mark in September and Sony ran a lot of PR spin about "Being pleased with its results" around NPD time because it didn't really do a lot. Even Evolve had a better debut month. For a big AAA "system seller" it had really lethargic sales and a bad attach rate by the metric that people seem to be measuring a system seller exclusive. It didn't bomb but it wasn't exactly the roaring success PR makes it out to be.
Also whodat pls. MS has already said they were offered SF V and turned it down to back their own horse. Capcom took the money hat from Sony and Sony PR waved some bullshit about "We really wanted cross play to not divide the community and mean ol' MS said no" to try avoid the same Tomb Raider shitpile, even though MS announced Cross Play between PC/Xbone was coming with Windows 10 only two weeks later after SF V announced (Man Sony has either good PR or fan-people who literally can't think for themselves and know when they are getting played by PR). Neither MS or Sony has any incentive to offer cross play between consoles and especially since PSN is currently a trainwreck you pay to participate in. Like hell Sony would say "You can play on our creaky ol' Network or our competitors shiny stable network". Till there's an actual monetary incentive to allow cross platform across everything. No console company is going to allow it unless it's in their ecosystem. SF V was a completely money driven decision and not "For the good of the community". It's just being spun about the "Community" by the PR people. And people believe it every time
Too much words, not enough :doge/
(http://i.imgur.com/sHDdc9L.png)
:teehee
We'll both be wrong when Street Fighter Alpha 4 gets released as a Xbone exclusive.World Tour mode plz
:phil
GBA version of Alpha 3's greatest flaw. :'(
Emulate the PSP version on PPSSPP. :philBloodbourne bombed?
In any case, it and Tomb Raider are more saying: "You can't make a former multiplatform series/IP into an exclusive IP/series." People simply will not jump over to another platform from the one they played the series on just to continue to play that series.
I have a feeling Street Fighter 5 may have weaker than average sales, but I'm sure I'll probably be proven wrong since 1) most of the hardcore has gone PS4 so that works in Sony's "exclusive" favor and 2) PC is day and date with the PS4 version so even then people can still get the next one if they have a capable PC.
Bloodborne sold over time and hit 2 million so it wasn't a total bomb but it took months to reach the 2 million mark in September and Sony ran a lot of PR spin about "Being pleased with its results" around NPD time because it didn't really do a lot. Even Evolve had a better debut month. For a big AAA "system seller" it had really lethargic sales and a bad attach rate by the metric that people seem to be measuring a system seller exclusive. It didn't bomb but it wasn't exactly the roaring success PR makes it out to be.
Also whodat pls. MS has already said they were offered SF V and turned it down to back their own horse. Capcom took the money hat from Sony and Sony PR waved some bullshit about "We really wanted cross play to not divide the community and mean ol' MS said no" to try avoid the same Tomb Raider shitpile, even though MS announced Cross Play between PC/Xbone was coming with Windows 10 only two weeks later after SF V announced (Man Sony has either good PR or fan-people who literally can't think for themselves and know when they are getting played by PR). Neither MS or Sony has any incentive to offer cross play between consoles and especially since PSN is currently a trainwreck you pay to participate in. Like hell Sony would say "You can play on our creaky ol' Network or our competitors shiny stable network". Till there's an actual monetary incentive to allow cross platform across everything. No console company is going to allow it unless it's in their ecosystem. SF V was a completely money driven decision and not "For the good of the community". It's just being spun about the "Community" by the PR people. And people believe it every time
I dunno. MS's policies are shaky as fuck. "Day one on X-box and not on Playstation" for indies, for instance. It's just as bad as Sony's "no remakes unless they add something new" policy during the PSX era.
FF14 didn't happen because MS doesn't like "opening" their network up for other platforms to merge with. Simple as that. Double so when FF11 probably didn't set the world on fire since everyone playing that was either 1) on PS2 (RIP support for that next year) and 2) on PC. So their attempt to courting Japanese developers on 360 failed and they can't give a fuck since the 11 subs didn't come to the 360 from PS2.
Also you're forgetting that Portal 2 did cross-play and Rocket League does it as well. Sony allows people to open their network up while MS doesn't. MS is only doing it so Killer Instinct will actually have an "active playerbase" if PC users don't take to it (probably going to be MS store exclusive on Windows. :yuck ) so stragglers that ARE on PC will have a playerbase.
But other titles? I extremely doubt they'll allow cross-play, but who knows.
Too much words, not enough :doge/
(http://i.imgur.com/sHDdc9L.png)
:teehee
This is my favorite thing ever. :lol
Bethesda’s Fallout 4 sold 12 million copies and generated over $750 million in its first 24 hours at retail on Nov. 10.
Too much words, not enough :doge/
(http://i.imgur.com/sHDdc9L.png)
:teehee
This is my favorite thing ever. :lol
A feverish guy flipping the bird with a mouth full of spider eggs is your favorite thing?
I bought my FGC/JRPG machine for 300 dollars via Amazon Black Friday sale. The power of waiting. :doge If only it came with Ultra SFIV and not fucking Uncharted. I could not care any less about replaying those games at this point though I love 2 and could speed run it like a total special fellow back when it came out. <3 never played 3 tho.
Before I tell myself I regret this, I now have all the tools for SFV, which is the main reason I'm buying it. Got me a ps4 on the way, and already got myself a fightpad.
I now also have a means to play this WITCHER game people keep talking about but lol there's no chance I'll have time to play it because I'm dedicated to getting awesome at SF at this point which requires dedication. :(
To be fair, it's only released on half its intended platforms. Most true gamers are probably waiting for the PS4 version next fall.Yeah, this is me. And I think a number of people jumped from 360 to PS4 instead of Xbone this gen.
Just fucking let tomb raider die already.
Fine, but I think it's weird that people are still into Indian Jones with tits.
Fine, but I think it's weird that people are still into Indian Jones with tits.It's weird that people like quality action adventure games? Ok, that doesn't make sense. I mean Uncharted is popular and while these new Tomb Raider games are good versions of the Uncharted formula(some aspects even better such as combat in the first one) they also do the exploration angle far better.
US launch month
Tomb Raider [All Formats] - 644,000
Rise of the Tomb Raider [All Formats] - 201,000 (-69%)
Bonus:
Tomb Raider [Xbox 360] - 348,000
Rise of the Tomb Raider [Xbox One] - 175,800 (-49%)
Rise of the Tomb Raider [Xbox 360] - 25,200
UK first week launch
(100%)
Tomb Raider [All Formats] - 206,500
Rise of the Tomb Raider [All Formats] - 44,000 (-79%)
Bonus:
Tomb Raider [Xbox 360] - 103,000
Rise of the Tomb Raider [Xbox One] - 37,400 (-64%)
Rise of the Tomb Raider [All Formats] - 44,000 (-57%)
I played all of them from back then and have replayed some recently. I always thought they sucked.
Those numbers make a lot of sense. Tomb Raider in 2013 was released on two consoles that each had huge consumer bases.
Those numbers make a lot of sense. Tomb Raider in 2013 was released on two consoles that each had huge consumer bases.
It launched on PC, too.
Keep in mind that I lived in the golden age of piracy around here and those games were 1$ a pop. So it wasn't difficult to find or too much money to spend to try them out at my leisure and curiosity.
Eh, the original Tomb Raider and 2 was amazing for the time. It even had decent platforming. Running jumps were 3 squares away. Regular jumps: 2 or so. You could figure out the platforming easily. Lara's character wasn't cranked up to overkilling sex-pot until after the second where the character/Core blew up and Eidos pulled an Ubisoft on the series.Judging distances by squares.
I haven't finished the Crystal Reboot nor the Re-Reboot yet. I need to get on doing that last one of the reboot. :doge I didn't mind that reboot, personally. Outside of the muddled family history that Crystal decided to throw in. :doge :doge :doge
@Wrath: Tomb Raider 2 is a classic and I won't hear different. :bolo
PS4 hit 30.2 million sold through before Xmas and Black Friday
Hahaha beaten by the fucking WiiU
The Bone is Microsoft's last console. Even during the 360 heyday, Microsoft had to defend keeping the Xbox 360 around to shareholders. It just isn't a big money maker.
Sony as a whole has yet to get out of junk bond status even though PS4 is doing well.
This is still the last console generation.
The Bone is Microsoft's last console. Even during the 360 heyday, Microsoft had to defend keeping the Xbox 360 around to shareholders. It just isn't a big money maker.
Sony as a whole has yet to get out of junk bond status even though PS4 is doing well.
This is still the last console generation.
All it takes is Microsoft hitting the panic button and going for "If it works on Windows 10, it works on Xbox and vice versa" and consoles are done. Good fucking luck to Sony if they think they can pull "It can also be on PC but Linux Only" because Valve fucked up and Khronos group are playing politics again with Vulkan (This time the wheel is on "Nvidia's fault" and will spin around to AMD or Intel come GDC when they announce another delay)
Just really confusing post.Definitely a pile of nonsense but you can't deny the greatness of this gif.
The Bone is Microsoft's last console. Even during the 360 heyday, Microsoft had to defend keeping the Xbox 360 around to shareholders. It just isn't a big money maker.
Sony as a whole has yet to get out of junk bond status even though PS4 is doing well.
This is still the last console generation.
All it takes is Microsoft hitting the panic button and going for "If it works on Windows 10, it works on Xbox and vice versa" and consoles are done. Good fucking luck to Sony if they think they can pull "It can also be on PC but Linux Only" because Valve fucked up and Khronos group are playing politics again with Vulkan (This time the wheel is on "Nvidia's fault" and will spin around to AMD or Intel come GDC when they announce another delay)
I've re-read this multiple times and still can't garner what the fuck you mean.
Valve is fighting with Vulcan? Where's ambassador Spock?
So you're saying MS will just repackage consoles as pcs? Is that what you're saying?
Just really confusing post.
The Bone is Microsoft's last console. Even during the 360 heyday, Microsoft had to defend keeping the Xbox 360 around to shareholders. It just isn't a big money maker.
Sony as a whole has yet to get out of junk bond status even though PS4 is doing well.
This is still the last console generation.
All it takes is Microsoft hitting the panic button and going for "If it works on Windows 10, it works on Xbox and vice versa" and consoles are done. Good fucking luck to Sony if they think they can pull "It can also be on PC but Linux Only" because Valve fucked up and Khronos group are playing politics again with Vulkan (This time the wheel is on "Nvidia's fault" and will spin around to AMD or Intel come GDC when they announce another delay)
Next gen is probably going to be branded W10 or Linux pre-built form factors as reference models. The age of consoles is over
(http://i.imgur.com/ZwrDlVR.gif)
I want consoles, and yes, even handheld consoles to stick around if for nothing else then to act as a bulwark against the encroaching mobile takeover of the gaming industry.
the PC market can't, and I don't believe it ever really will become bigger then mobile is now or will be in the future. Nor do I really see the utterly shitty 'monetization' models for mobile gaming going away either. People who buy gaming-capable computers, or even computers in general will never be a bigger market to game makers then phones/tablets, and the PC game market looks a hellava lot poorer without the multi-platform development model that it enjoys now.
Traditional publishers who want to keep that model have incentive to keep it around. So I'm hoping, and believing, that there will be a place for consoles in the future.
All it takes is Microsoft hitting the panic button and going for "If it works on Windows 10, it works on Xbox and vice versa"
I don't see MS or Sony getting out of the race. Microsoft loves tossing the "Xbox" brand onto other shit ("Xbox Music," rly? Also "Cortana" for smartphones, etc.) because it's their only entertainment brand that has stuck even a little.
Guys aren't you forgetting to factor SteamBoxes as the game changer ? :smug
Joke aside, I guess they would actually have more of a place in a market where consoles would be bodysnatched with Windows/Linux prebuilt standards.QuoteAll it takes is Microsoft hitting the panic button and going for "If it works on Windows 10, it works on Xbox and vice versa"
Didn't they sorta tried starting something like that with GFWL ?QuoteI don't see MS or Sony getting out of the race. Microsoft loves tossing the "Xbox" brand onto other shit ("Xbox Music," rly? Also "Cortana" for smartphones, etc.) because it's their only entertainment brand that has stuck even a little.
Not an insider by any means but Microsoft is to me one of the companies most susceptible to actually just re-tool/dump something not performing to expectations, to the point of just rolling back or discontinuing services to consumers pretty abruptly. I don't think they are that commited to the survival of the "Xbox brand", certainly not as much as Sony is with Playstation. If it dies, Microsoft will just bankroll another few Titanics before finding one that sticks, I guess.
Wait, Steamboxes sold over a million!? :leonNah I think it's either Fallout or ROTR. Steambox is a total trainwreck, I never understood how some could take with a straight face the idea that Valve could compete in a cutthroat hardware mass market. It doesn't have the manpower or even the intent.
Too many suckers buying into that Linux ecosystem when Valve's distro of it certainly isn't ready. :doge
Wait, Steamboxes sold over a million!? :leon
Too many suckers buying into that Linux ecosystem when Valve's distro of it certainly isn't ready. :doge
Lol ROTR prob needs to sell a few million to break even
Lol ROTR prob needs to sell a few million to break even
The previous Tomb Raider sold something like 3-4 million and S-E was still disappointed by those numbers.
Hardware down 23% YOY
Chrono, how do you feel about the timed excl deal?
Killer Instinct now has over 6 million players as well
Capcom what the fuck.
Pokken outselling Street Fighter. :sabu
Pokken > SFV
LTD? Not quite. Almost.
Didn't Sony pay Capcom to make SF5 though?
Killer Instinct now has over 6 million players as well
Capcom what the fuck.
How many are paid-for versus free-to-play?
March NPD
Tom Clancy's The Division (PS4, Xbox One, PC)
Far Cry: Primal (PS4, Xbox One, PC)
The Legend of Zelda: Twilight Princess HD (Wii U)
Grand Theft Auto V (PS4, Xbox One, 360, PS3, PC)
UFC 2 (PS4, Xbox One)
MLB 16: The Show (PS4, PS3)
Pokken Tournament (Wii U)
NBA 2K16 (PS4, Xbox One, 360, PSe)
Call of Duty: Black Ops III (Xbox One, PS4, 360, PS3, PC)
Minecraft (360, PS4, Xbox One, PS3)
Pokken outselling Street Fighter. :sabu
Nintendo 3DS has also sold more this Q1 2016 than Q1 2014.
Nintendo 3DS has also sold more this Q1 2016 than Q1 2014.
Fire Emblem Fates, Bravely Second: End Layer, Langrisser Re:Incarnation -TENSEI-, Zero Escape: Zero Time Dilemma, 7th Dragon III Code: VFD :lawd
Catering to the Otakus :lawd
http://www.nytimes.com/2016/04/17/magazine/the-minecraft-generation.html?rref=collection%2Fsectioncollection%2Fmagazine&_r=2
Long article on Minecraft, with the mention that it's still selling 10,000 a day.
PS4 at 40 million shipped
PSN higher revenue then whole of Nintendo, keep ignoring digital Nintendo :lol
Nintendo are trying to improve their digital branch. Maybe it will reach a decent level with the launch of the NX.
Console sales figures are apparently "very disappointing" according to rumbles on twitter and no company is putting out PR. So that PS4 Neo leak probably just totalled all three of them till the end of the year because no one is going to buy a new console. It's going to get hilarious.
And congratulations to Activision Blizzard for winning May NPD with the highly successful Overwatch.
Official numbers are out.
Dark Souls 3 - 504,000
Quantum Break < 150,000 (including bundle)
Bravely Second < 100,000
Others sales from this month
MLB 16 the Show < 185,000
The Division - 175,000 (including bundle)
Call of Duty: Black Ops III - 262,000 (including bundle)
Call of Duty: Black Ops III bundle sold 157,000 unit this month, 90% of total PS4 sales.
I like that gaming is becoming a bit more 'core-driven' this gen, personally. Last gen may have had a lot of great casual-oriented games but it seems like the more niche titles were all but gone.
Console sales figures are apparently "very disappointing" according to rumbles on twitter and no company is putting out PR. So that PS4 Neo leak probably just totalled all three of them till the end of the year because no one is going to buy a new console. It's going to get hilarious.
And congratulations to Activision Blizzard for winning May NPD with the highly successful Overwatch.
PS4 - 175k
XB1 - 168k
WIU - 32k
360 - 13k
PS3 - 4k
:gaben
PS3 - 4k
The Ghost of Oscars Past left us a message.
soooo... is remedy finished? :(
soooo... is remedy finished? :(
With Microsoft? Probably. I don't see Microsoft bankrolling further Remedy titles. As a studio? Hardly, AFAIK. Steam's launch of Alan Wake helped them out. Really, though: MS's mandates for them is what is fucking Remedy over more than anything. I doubt a non-UWA/UWP of Quantum Break for PC would be as shit-show-y as the UWA release.
soooo... is remedy finished? :(
With Microsoft? Probably. I don't see Microsoft bankrolling further Remedy titles. As a studio? Hardly, AFAIK. Steam's launch of Alan Wake helped them out. Really, though: MS's mandates for them is what is fucking Remedy over more than anything. I doubt a non-UWA/UWP of Quantum Break for PC would be as shit-show-y as the UWA release.
This always happens with some PC game though so it's expected unless you started PC gaming post 2012 or something when it became the thing to do on GAF.
I think Alan Wake had similar issues right? I remember that game was tough to run too compared to other games around that time.
soooo... is remedy finished? :(
With Microsoft? Probably. I don't see Microsoft bankrolling further Remedy titles. As a studio? Hardly, AFAIK. Steam's launch of Alan Wake helped them out. Really, though: MS's mandates for them is what is fucking Remedy over more than anything. I doubt a non-UWA/UWP of Quantum Break for PC would be as shit-show-y as the UWA release.
A Win 32 release of QB on steam would have likely have been just as much a shitshow because the game is an absolute monster spec wise. Especially now Remedy put in options to uncap things like the temporal resolution. Only a Fury X or GTX 1080 can run it at 1080P 60FPS native with no upscaling and a fury X will run it better because it's one of the few titles using Async compute fully for the lighting engine. It's an insane looking game effects wise and Remedy is clearly showing off in spots (That bit in Chapter 2 where the weather freaks out in the alleyway is amazing)
The expectations of the PC base were they were just going to to smoke on rigs it just because it's "only 720P" on xbone followed by reality that "Oh wait Remedy made a game with full global illumation, real time lighting and forced MSAAx4 that murders specs" and it's a miracle of the universe it even runs on xbone. It likely would have been "Only 720P" on PS4 as well because the amount of tech the game is pushing is obscene and some of the options really are just "Next gen of PC hardware only". And it was outright neglegent Microsoft and Remedy didn't come out and say it before launch that even your top of the range PC is going to have trouble with it and it was the next gen hardware pusher (It worked for Crytek y'know). UWP got the blame for it despite the problems being relatively minor with UWP and not people admitting Remedy made a game that has a lighting system a generation ahead of what everyone else is using that kills rigs.
I remember seeing an interview with Remedy saying they came in well under budget for a game with less budget than a normal AAA game and the TV show was far cheaper than expected so, they probably did get away with it. But what a shitshow not warning people before launch. Especially since they could have marketed it as the new "So you say you are PC master race? Prove it" title if they didn't fuck up so hard on launch.
At least Steam has more than 5 games.
At least Steam has more than 5 games.
I wonder if there were any really Steambox-exclusive games if that would have helped.
Gabe should have launched HL3 with this thing.
Also they're never making half life 3
The issue is that the Steam client has always been a piece of shit, the controller was too weird, and the branding/marketing was muddled at best.
Hmm actually this sounds like a list of the Wii U's problems (replace Steam with the system's OS.) :P
Also they're never making half life 3
Like Shenmue 3.
i still don't understand what the appeal of Linux is beyond saying "i put Linux on my machine"
i still don't understand what the appeal of Linux is beyond saying "i put Linux on my machine"
"Free as in Freedom, not Free as in Beer." Able to check the OS's source-code and vouches for it if you're security minded. Able to work as a "team" to make new applications or drivers for it. Essentially if you're a programmer and know C, it's useful for you as a programming environment and focus. If you're 99% of other consumers, Windows does everything else, has developers developing for it (because of user base) and thereby kills any sort of need for Linux.
Publishers aren't going to publish Linux-Native applications if only 1% of their purchasers are buying it and using it. Epic and iD Software did native ports of their games in the mid-90's early-00's. They dropped it, do you know why? Because hardly anyone moved to Linux. It's why the whole "we're forking Debian and building our own OS!" fell flat for me with Valve's announcement. There's a market for small-form-factor PC's. But paying $1,000 for one + not having Windows/majority of titles isn't it.
i still don't understand what the appeal of Linux is beyond saying "i put Linux on my machine"
"Free as in Freedom, not Free as in Beer." Able to check the OS's source-code and vouches for it if you're security minded. Able to work as a "team" to make new applications or drivers for it. Essentially if you're a programmer and know C, it's useful for you as a programming environment and focus. If you're 99% of other consumers, Windows does everything else, has developers developing for it (because of user base) and thereby kills any sort of need for Linux.
Publishers aren't going to publish Linux-Native applications if only 1% of their purchasers are buying it and using it. Epic and iD Software did native ports of their games in the mid-90's early-00's. They dropped it, do you know why? Because hardly anyone moved to Linux. It's why the whole "we're forking Debian and building our own OS!" fell flat for me with Valve's announcement. There's a market for small-form-factor PC's. But paying $1,000 for one + not having Windows/majority of titles isn't it.
There's a rumor one of the big announcements MS is making at E3 is "Xbox big picture" mode which just turns W10 PC into an Xbox dashboard, lets you access the big stores through app tiles and selling it as an OEM for small form factors. If that's true and the other one that Bethesda's making their own client then Gabe better pray Blizzard isn't stealing all his hat money.
Communist's open source "Free as in Freedom" software plan? Failed. Closed ecosystems win again :success
The issue is that the Steam client has always been a piece of shit, the controller was too weird, and the branding/marketing was muddled at best.
Hmm actually this sounds like a list of the Wii U's problems (replace Steam with the system's OS.) :P
Steam client has nothing to do with Linux flopping. Linux flopping is due to Nobody but Valve and a certain hardcore segment wanting Linux. You can't get Ubisoft, EA, or Activision titles on the OS. Capcom is slowly getting there (whenever SF5 launches on it? :doge :doge :doge :doge :doge :doge :doge :doge :doge :doge :doge :doge :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :doge ), but other Japanese publishers and niche ones like NISA aren't there.
So... why would you go Linux when 80-95% of your Steam library isn't there?
The issue is that the Steam client has always been a piece of shit, the controller was too weird, and the branding/marketing was muddled at best.
Hmm actually this sounds like a list of the Wii U's problems (replace Steam with the system's OS.) :P
Steam client has nothing to do with Linux flopping. Linux flopping is due to Nobody but Valve and a certain hardcore segment wanting Linux. You can't get Ubisoft, EA, or Activision titles on the OS. Capcom is slowly getting there (whenever SF5 launches on it? :doge :doge :doge :doge :doge :doge :doge :doge :doge :doge :doge :doge :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :doge ), but other Japanese publishers and niche ones like NISA aren't there.
So... why would you go Linux when 80-95% of your Steam library isn't there?
You're talking to Fandrex. Logic doesn't enter into it when he can take an opportunity to further identify with one of his chosen tribes.
Now if only they took every single person in the entire company and forced them into 180 hour work weeks to create Human Head's vision of Prey 2.
battleborn at 4? everyone acted like the game sold all of 6 copies
Thanks to Aquamarine on the gamrconnect forums.
Sales of Gearbox's online shooter Battleborn are "tracking just ahead" of the original Borderlands, creative director Randy Varnell has revealed, describing the game's launch as being "pretty good".
Speaking on Twitch, Varnell said that the studio is feeling "cautiously optimistic" about the game's future, before adding: "The launch has been pretty good. We do a lot of comparisons back to the first Borderlands back in 2009 and that launch felt a lot similar for us.
"Ultimately Borderlands [was an] extremely successful new game for us, and even Borderlands 1 went on to sell, I think, almost 7, 8 million units in its lifetime," he said. "Battleborn is actually tracking just ahead of where Borderlands was on the sales, and we think it's going to be a game that is going to work like that. A decent, solid launch. We're seeing steady and growing user counts on all three platforms, and hoping that word of mouth is going to take us even further."
Battleborn debuted at No.1 in the UK All-Formats Charts following its release last week, although sales figures for the game have not been revealed by 2K. The original Borderlands, meanwhile, sold over 2 million units worldwide within its first two months of launch.
Evolve cannot be played in the following countries: Burma, Cuba, Iran, Democratic People's Republic of Korea, Sudan, Syrian Arab Republic, Bolivarian Republic of Venezuela
Uncharted numbers seem fine. We know first week was 2.3 million WW (which included digital sales). Game will probably do about the same as Uncharted 3, which is around 10 million LTD. Doesn't really matter though, Uncharted's over and it was always a mid-sized franchise.
Bigger surprise was Doom outselling Overwatch with physical copies.
...but then again Blizzard and digital.
Honestly, every year NPD is getting more and more useless as digital sales are taking over. I thought Ubisoft or someone said the ratio had already gone up to like 50%. So basically sales can be 2x what NPD shows. Would be nice if NPD tracked digital sales from the platform owner stores and combined them with physical sales to stay relevant.
Maybe Halo failed but PS4 is at 40 million and counting.
Doom sold 586k on PC (every copy has to be activated on Steam and it has Denuvo protection which hasn't been cracked yet so piracy is a non issue).
Overwatch probably sold several million copies because it's a fuckin Blizzard game.
http://i.imgur.com/fCbD5kD.png
Nintendo had a good run.
http://i.imgur.com/fCbD5kD.png
Nintendo had a good run.
nintendo not going out of business lol. even if they decide it's not profitable to make systems anymore, they still have plenty of money to make more games. it'll be a long time before Mario (and his associated merchandise) becomes unprofitable.
also using star fox as a metric for success is lol. when's the last time they made a good star fox, let alone one that sold well?
Aquamarine still jeopardizing her Wall Street job for video games I see.
Super Street Fighter 5 incoming :neogaf
Super Street Fighter 5 incoming :neogaf
Wonder if there would be an Xbone and NX version.
Cross platform play across all platforms would drastically help with player population, but I remember hearing how busted PS4/PC crossplay was at launch.
Super Street Fighter 5 incoming :neogaf
Wonder if there would be an Xbone and NX version.
Cross platform play across all platforms would drastically help with player population, but I remember hearing how busted PS4/PC crossplay was at launch.
xbox took july in us.
did the slim launch or something?
the first didn't even do 8K on consoles IIRC.
DQ7 so low :'(
does this mean we can stop saying "maybe x will be the game that finally brings dq into the mainstream!" and just admit that it's niche in the West
Less than 100k copies of Street Fighter V were shipped from April to June (http://www.neogaf.com/forum/showthread.php?t=1254126)
(http://i.imgur.com/y1X0MVp.gif)
There was a rumor in FGC circles that Sony were dropping sponsorship of the Capcom Pro Tour next year because the game's just been an absolute disaster for them (Didn't they supposedly pay a "Comical" amount of money for the exclusivity? Remember someone with knowledge of the subject said sometime before launch that Sony was throwing around stupid money for 3rd party deals like SF V and No Man's Sky and paid twice as much as MS did for the COD Maps). Supposedly Capcom is either trying to get a big peripheral manufacturer like Razer or PDP to front part of next years pot or they are not going to bother with a pro tour at all because it turned out most people were just playing it for the pot and Japanese players referred to it as more like a job than a game they enjoyed.
God what a disaster. Especially since MK X pulled in 8 million at last count for it's retail version. In the F2P space, Killer Instinct pulled in over 7 million with a big buy through on its DLC content (And people thought MS were high for turning down SF V). Even DOA 5 Last Round pulled in 4 million and that has a huge amount of buy through on it's DLC. Fighting games are not dead but the way Capcom fucked up SF V is absolutely nuts.
There was a rumor in FGC circles that Sony were dropping sponsorship of the Capcom Pro Tour next year because the game's just been an absolute disaster for them (Didn't they supposedly pay a "Comical" amount of money for the exclusivity? Remember someone with knowledge of the subject said sometime before launch that Sony was throwing around stupid money for 3rd party deals like SF V and No Man's Sky and paid twice as much as MS did for the COD Maps). Supposedly Capcom is either trying to get a big peripheral manufacturer like Razer or PDP to front part of next years pot or they are not going to bother with a pro tour at all because it turned out most people were just playing it for the pot and Japanese players referred to it as more like a job than a game they enjoyed.
There was a rumor in FGC circles that Sony were dropping sponsorship of the Capcom Pro Tour next year because the game's just been an absolute disaster for them (Didn't they supposedly pay a "Comical" amount of money for the exclusivity? Remember someone with knowledge of the subject said sometime before launch that Sony was throwing around stupid money for 3rd party deals like SF V and No Man's Sky and paid twice as much as MS did for the COD Maps). Supposedly Capcom is either trying to get a big peripheral manufacturer like Razer or PDP to front part of next years pot or they are not going to bother with a pro tour at all because it turned out most people were just playing it for the pot and Japanese players referred to it as more like a job than a game they enjoyed.
God what a disaster. Especially since MK X pulled in 8 million at last count for it's retail version. In the F2P space, Killer Instinct pulled in over 7 million with a big buy through on its DLC content (And people thought MS were high for turning down SF V). Even DOA 5 Last Round pulled in 4 million and that has a huge amount of buy through on it's DLC. Fighting games are not dead but the way Capcom fucked up SF V is absolutely nuts.
Wow. I never realized that the other fighters still sold that much. Especially because as an Arc System Work fan my frame of reference is Guilty Gear/Blazblue selling 100-200k or something, so SFV still seemed ok. But damn, compared to MKX SFV is dead.
There was a rumor in FGC circles that Sony were dropping sponsorship of the Capcom Pro Tour next year because the game's just been an absolute disaster for them (Didn't they supposedly pay a "Comical" amount of money for the exclusivity? Remember someone with knowledge of the subject said sometime before launch that Sony was throwing around stupid money for 3rd party deals like SF V and No Man's Sky and paid twice as much as MS did for the COD Maps). Supposedly Capcom is either trying to get a big peripheral manufacturer like Razer or PDP to front part of next years pot or they are not going to bother with a pro tour at all because it turned out most people were just playing it for the pot and Japanese players referred to it as more like a job than a game they enjoyed.
God what a disaster. Especially since MK X pulled in 8 million at last count for it's retail version. In the F2P space, Killer Instinct pulled in over 7 million with a big buy through on its DLC content (And people thought MS were high for turning down SF V). Even DOA 5 Last Round pulled in 4 million and that has a huge amount of buy through on it's DLC. Fighting games are not dead but the way Capcom fucked up SF V is absolutely nuts.
Wow. I never realized that the other fighters still sold that much. Especially because as an Arc System Work fan my frame of reference is Guilty Gear/Blazblue selling 100-200k or something, so SFV still seemed ok. But damn, compared to MKX SFV is dead.
Street Fighter 5 is done-zo. Absolutely nothing they can do beyond making it F2P and giving people that bought their Alpha version free content for the life of the product will help at this point.
Its sales seem to be in line with the last few Street Fighter releases.
Ultra Street Fighter 4 - 767.000
Street Fighter V - 205.000
Street Fighter x Tekken - 129.000
Street Fighter IV - 104.000
The truth that a lot of SF5 fanboys don't want to face is the game is botched on many basic levels, is extremely barebones and the gameplay itself is good but not great.
Marketing was bad, but let's not act like word of mouth didn't help kill the game's sales.
The truth that a lot of SF5 fanboys don't want to face is the game is botched on many basic levels, is extremely barebones and the gameplay itself is good but not great.
Marketing was bad, but let's not act like word of mouth didn't help kill the game's sales.
I don't tend to check out discussion on technical issues with the game- are 'fanboys' really defending the game's issues? Doesn't seem like it to me. That said, we've had this same song and dance 1-2 times here already. The game is not barebones and the game play is generally accepted as great. It is still ridiculous that there's no arcade mode yet and they never bothered to fix survival mode, though.
Who the fuck is running this insane industry?
Titanfall 2 bombed. Skylanders bombed. Rise Of The Tomb Raider on PS4 bombed spectacularly (Doing significantly worse than the Xbone version, if a thing like that was possible). Watch_Dogs 2 bombed. Dishonored 2 bombed. WWE 2K17 bombed. Gears 4 and Mafia 3 did OK. Only Battlefield 1, NBA 17 and FIFA 17 did well in October.
Who the fuck is running this insane industry?
Titanfall 2 bombed. Skylanders bombed. Rise Of The Tomb Raider on PS4 bombed spectacularly (Doing significantly worse than the Xbone version, if a thing like that was possible). Watch_Dogs 2 bombed. Dishonored 2 bombed. WWE 2K17 bombed. Gears 4 and Mafia 3 did OK. Only Battlefield 1, NBA 17 and FIFA 17 did well in October.
Who the fuck is running this insane industry?
Who the fuck is running this insane industry?
Who the fuck is running this insane industry?
People aren't buying games as much anymore. Casuals are gone and the already-untenable AAA industry is bleeding on razor thin margins.
Who the fuck is running this insane industry?
People aren't buying games as much anymore. Casuals are gone and the already-untenable AAA industry is bleeding on razor thin margins.
Wrong
people are spending more on less games Im pretty sure
Who the fuck is running this insane industry?
People aren't buying games as much anymore. Casuals are gone and the already-untenable AAA industry is bleeding on razor thin margins.
I'd say the mobile market being much bigger than the dying console market in japan definitely is the bigger take away here.
You guys are making it seem like Persona 5 had massive sales.
It sold 337,767 copies, on both PS3 and PS4 combined, in its first week. Up from Persona 4's 192,812, sure, but nothing spectacular.
You guys are making it seem like Persona 5 had massive sales.
It sold 337,767 copies, on both PS3 and PS4 combined, in its first week. Up from Persona 4's 192,812, sure, but nothing spectacular.I'd say the mobile market being much bigger than the dying console market in japan definitely is the bigger take away here.
It's all drying up. Game stores are closing down or getting smaller. I meant it when I said that it was almost depressing going to stores and arcades the last couple of times I went over there in the past year. :-\
Maybe the Switch being a portable will help...but frankly I doubt it. You just can't compete with phones.
You guys are making it seem like Persona 5 had massive sales.
It sold 337,767 copies, on both PS3 and PS4 combined, in its first week. Up from Persona 4's 192,812, sure, but nothing spectacular.
That's actually pretty good for a niche series in Japan.
Wasn't it 3G and that option was dropped pretty quickly? I can't recall any Japanese games supporting that option post-launch. If I remember right, most of that support was for async. gameplay. You'd do a turn, send it via 3G to another person and they'd do a turn and send it back.
2017 could be KH3
You guys are making it seem like Persona 5 had massive sales.
It sold 337,767 copies, on both PS3 and PS4 combined, in its first week. Up from Persona 4's 192,812, sure, but nothing spectacular.
That's actually pretty good for a niche series in Japan.
Is Persona really a "niche series" with all the marketing, games, toys, TV show, etc.?
50 million PS4s sold to consumers worldwide:
http://www.animenewsnetwork.com/daily-briefs/2016-12-08/sony-sells-over-50-million-ps4-consoles-worldwide/.109633
https://www.youtube.com/watch?v=LoHGTzqJTM0
oh wait you have gettodroid another loser platform with no support
I don't even know why there's still an xbox. The One is even more useless than the Wii U.
Not supporting MS' console just stating some facts. It appears a lot of people agree too since Scorpio is selling more than the PS4 Pro.
Not supporting MS' console just stating some facts. It appears a lot of people agree too since Scorpio is selling more than the PS4 Pro.
what?
I assume you mean xbox s since Scorpio is next year, and Xbox is getting wrecked by PS4 hard.
Its 2:1 worldwide and gap is getting bigger every day
doesn't x1 have a lot of niche stuffNot at all..Nothing compared to the PS4.
like sunset overdrive and d3? xbox one has better exclusives to me than ps4.Sunset Overdrive is not niche or wasn't meant to be. It's also not a very good game. D3 is about the only thing you have. The Phantom Dust Remaster is'nt happening. And really the Xbox One has better exclusives?
complaining about ms and game variety makes no sense in light of the xbox one. You know, the system with the phantom dust remaster, d3, sunset overdrive, killer instict;etc on it.Um no, as someone who actually has an xbox it makes complete sense. Most of the big xbox games are the same games that have been the big xbox games since the 360. A few small efforts don't change the argument and at the end of the day the only real argument you have for is D3. One game.
Not supporting MS' console just stating some facts. It appears a lot of people agree too since Scorpio is selling more than the PS4 Pro.Scorpio is'nt out.
I don't even know why there's still an xbox. The One is even more useless than the Wii U.
Am I dummy for wanting a One S or PS4 Slim instead of the big bad beefy Scorpio/Pro?In one of these threads somewhere somebody posted a video where they put a bunch of people in front of two tvs with one running a regular ps4 and the other a pro and asked them to figure out which is which, most didn't see that much of a difference and felt for the difference in price the improvements aren't really worth it. :doge
As a Nintard graphics don't really do it for me and I'd rather have a smaller, cheaper, quieter system with lower power intake.
Am I dummy for wanting a One S or PS4 Slim instead of the big bad beefy Scorpio/Pro?In one of these threads somewhere somebody posted a video where they put a bunch of people in front of two tvs with one running a regular ps4 and the other a pro and asked them to figure out which is which, most didn't see that much of a difference and felt for the difference in price the improvements aren't really worth it. :doge
As a Nintard graphics don't really do it for me and I'd rather have a smaller, cheaper, quieter system with lower power intake.
Am I dummy for wanting a One S or PS4 Slim instead of the big bad beefy Scorpio/Pro?In one of these threads somewhere somebody posted a video where they put a bunch of people in front of two tvs with one running a regular ps4 and the other a pro and asked them to figure out which is which, most didn't see that much of a difference and felt for the difference in price the improvements aren't really worth it. :doge
As a Nintard graphics don't really do it for me and I'd rather have a smaller, cheaper, quieter system with lower power intake.
Yeah, that Cinemassacre vid really rustled some jimmies. :lol
I can see the argument for, like, performance (TLG is apparently a mess if you're not on a Pro on the lowest settings) but otherwise it doesn't really matter to me.
shocking! never suspected a million selling franchise about zombies from 2006 to outsell a 10 year delayed quasi sequel feautering a hairy rodent
If they are quality remasters like Modern Warfare, FFXHD, and so on then gladly..
At least Microsoft has put energy into backwards compatibility. Have fun rebuying PS2 ports on the PS4 Slim and then PS3 ports on the PS4 Super Pro. :lol
shocking! never suspected a million selling franchise about zombies from 2006 to outsell a 10 year delayed quasi sequel feautering a hairy rodent
What I'm laughing at is Sony investing so much money into said niche hairy rodent game. That game should've been shitbinned as soon as the PS4 launched. Meanwhile, a company that doesn't understand what fans want makes a sequel more casual and sells (and probably has made their money back) while being a timed-exclusive.
In the words of Trump: Sad!
shocking! never suspected a million selling franchise about zombies from 2006 to outsell a 10 year delayed quasi sequel feautering a hairy rodent
What I'm laughing at is Sony investing so much money into said niche hairy rodent game. That game should've been shitbinned as soon as the PS4 launched. Meanwhile, a company that doesn't understand what fans want makes a sequel more casual and sells (and probably has made their money back) while being a timed-exclusive.
In the words of Trump: Sad!
TLG is one of the reasons why SCEJ got an American to reorganize them.
Watch that Kojima game be a disaster too.
That said its a money pit but having these games is why Sony is number 1, 4 gens straitght and MS is still missing any kind of impact in Japan and Europe
shocking! never suspected a million selling franchise about zombies from 2006 to outsell a 10 year delayed quasi sequel feautering a hairy rodent
What I'm laughing at is Sony investing so much money into said niche hairy rodent game. That game should've been shitbinned as soon as the PS4 launched. Meanwhile, a company that doesn't understand what fans want makes a sequel more casual and sells (and probably has made their money back) while being a timed-exclusive.
In the words of Trump: Sad!
TLG is one of the reasons why SCEJ got an American to reorganize them.
Watch that Kojima game be a disaster too.
That said its a money pit but having these games is why Sony is number 1, 4 gens straitght and MS is still missing any kind of impact in Japan and Europe
That money pit just got ten foot higher.
http://nypost.com/2016/12/11/sony-considers-merging-gaming-and-film-divisions/
Call Sony games "Movies" for years and suddenly Sony wants to merge divisions. 2016 Meme magic, brehs :doge
Watch that Kojima game be a disaster too.
Am I dummy for wanting a One S or PS4 Slim instead of the big bad beefy Scorpio/Pro?
As a Nintard graphics don't really do it for me and I'd rather have a smaller, cheaper, quieter system with lower power intake.
Mobile Gaming accounts for biggest spend in gaming in 2016, PC follows behind with over six times more spend than console spending, according to research group (https://www.superdataresearch.com/market-data/market-brief-year-in-review/)
PC Gaming keeps on dying :doge
Mobile Gaming accounts for biggest spend in gaming in 2016, PC follows behind with over six times more spend than console spending, according to research group (https://www.superdataresearch.com/market-data/market-brief-year-in-review/)
PC Gaming keeps on dying :doge
Too bad not nearly enough PC gamers are spending on Xanadu Next or the Trails series :(
Switch opened with 80k HW sales in the UK. That's below the Wii (105k) but above WiiU (40k, lelz).[/spoiler]
Opening sales-wise and public perception, Switch does to be falling somewhere between Wii U (what's that, a new Wii add-on?) and Wii (casual party machine).
Remedy is also working on a game project codenamed P7. The company’s strategy is to release the game on a wider range of platforms, which is why Remedy is developing its Northlight technology also for PlayStation 4 consoles.
Switch sold more than 906,000 units in March in the United States, according to NPD Group sales data, Nintendo announced. That makes Switch the fastest-selling video game system in Nintendo history, and one of the fastest-selling video game systems of all time. Nintendo notes that this sales surge was accomplished in a non-traditional month for a console launch.
The Legend of Zelda: Breath of the Wild sold over 1.3 million units in March in the United States, including 925,000 units on Switch and 460,000 units on Wii U. Nintendo notes that more Switch copies of Zelda were sold than Switch systems themselves, which they say may be attributed to people who purchased both a limited edition of the game to collect and a second version to play.
The Legend of Zelda: Breath of the Wild was also the fastest-selling Nintendo launch game of all time, as well as the fastest-selling game ever in The Legend of Zelda series.
Nintendo will provide a full accounting of worldwide Nintendo Switch sales, as well as other financial information, during its fiscal-year earnings release on April 27.
Read more at http://gematsu.com/2017/04/switch-sells-906000-units-march-us-legend-zelda-breath-wild-tops-1-3-million#pj58r9OR0iwU5Kkm.99
I personally know someone who bought both a regular version of BotW and the big special edition. I don't know why.
I personally know someone who bought both a regular version of BotW and the big special edition. I don't know why.
He also bought the regular Special Edition.
Persona 5 did well, right?
Persona 5 did well, right?
GTAV has just hit 80M copies shipped. And it's still topping the charts in most countries. Insane.
The profits probably climbed high enough for them to backstab him for his share. A victim of his own success. :trumps
Guess consoles aren't dead after all. Probably because there's enough people who don't want to move to mobile exclusively.
The profits probably climbed high enough for them to backstab him for his share. A victim of his own success. :trumps
This is known now as the "Activision Maneuver," thanks to Infinity Ward and others.
Nintendo is really dropping the ball with shipments.
Who the hell keeps buying GTA5?
Literally anybody who just bought a console or gaming pc or built a rig will buy GTA V. It's also on last gen hardware which helps for people who haven't jumped into next gen yet. Plus GTA online is insanely popular with it's own subgenre of LP's and Twitch streams much like Minecraft.
Honestly, how are you even surprised? It's been the biggest game franchise out there for more than a decade.
GTA V is cool and all. But I have absolutely no idea how people haven't gotten sick of it either.
It's a good game, better than the atrocious IV. But it really wasn't that great. I guess it's basically the MMO but not really Online mode that keeps people coming.
Nintendo is really dropping the ball with shipments.
They're selling millions of the things every month. I doubt they're intentionally leaving money on the table.
Considering that the Switch is consistently a top seller in four major global markets and console shipments are coming in literally weekly to most major retailers, they are actually doing a phenomenal job. It's more than likely due to Nintendo's 30 year history with overseas manufacturers that are letting them compete and hold their own against Apple and other major electronic OEMs.
Nintendo is really dropping the ball with shipments.
They're selling millions of the things every month. I doubt they're intentionally leaving money on the table.
Nintendo is really dropping the ball with shipments.
They're selling millions of the things every month. I doubt they're intentionally leaving money on the table.
yeah seems very much unlike themspoiler (click to show/hide)I'm still burnt over the NES and the eventual SNES bullshit.[close]
A handheld doing better than a console in Japan? Wow didn't see that coming.
The total sales for the PS4 in its first 26 weeks on sale in Japan is 665,760 units sold. The PlayStation 4 has been a very successful console for Sony in Japan with healthy sales.
The Switch’s sales figures are healthier. In its first 26 weeks on sale in Japan, the Nintendo Switch has sold 1,527,962 units. In comparison, it took Sony 69 weeks in Japan to hit 1,523,471 units sold.
A handheld doing better than a console in Japan? Wow didn't see that coming.
A handheld doing better than a console in Japan? Wow didn't see that coming.
So it's another Wii U.
I am shocked.
Nintendo's last console
:rejoice
Seriously. Microsoft or Sony need to show up with a box of money and tell em to just make games. Each console is more of a joke than the last
Decade old tech and it'll take Ntards half a decade to realize it.
Carts ::)
Whats the point
R.I.P. in peace Nintendo. :success
gg, time to reskin more mobile games with nintendo chars because this shit is dead already.
I guess Nintendo wants to take so many steps backwards with the home console that the hardware is basically like a handheld :neogaf
Who the fuck is gonna buy a $300 handheld with the graphics of a $100 smartphone?
Any interest I might have had in this went out of the window.
This thing will be a dumpster fire.
The more I think about it, the more I think this system will be a complete clusterfuck. Worse than Wii U.
It will suck as a handheld and as a home console. The only thing it'll have going for it is the combined software of handheld and console which currently is separate (3DS, Wii U).
I guess as long as it has Pokemon and shit it'll sell. But yeah.
It's not looking good to me brehs. (http://www.thecoli.com/styles/default/xenforo/smilies/francis.png)
Of course this is how it's going to play out. Anyone saying otherwise is deluding themselves.
I just love how people want Nintendo to die so much. :lol
A handheld doing better than a console in Japan? Wow didn't see that coming.
Hindsight is always 20/20 :idontSo it's another Wii U.
I am shocked.Nintendo's last console
:rejoiceSeriously. Microsoft or Sony need to show up with a box of money and tell em to just make games. Each console is more of a joke than the lastDecade old tech and it'll take Ntards half a decade to realize it.Carts ::)
Whats the pointR.I.P. in peace Nintendo. :successgg, time to reskin more mobile games with nintendo chars because this shit is dead already.I guess Nintendo wants to take so many steps backwards with the home console that the hardware is basically like a handheld :neogaf
Who the fuck is gonna buy a $300 handheld with the graphics of a $100 smartphone?Any interest I might have had in this went out of the window.This thing will be a dumpster fire.The more I think about it, the more I think this system will be a complete clusterfuck. Worse than Wii U.
It will suck as a handheld and as a home console. The only thing it'll have going for it is the combined software of handheld and console which currently is separate (3DS, Wii U).
I guess as long as it has Pokemon and shit it'll sell. But yeah.
It's not looking good to me brehs. (http://www.thecoli.com/styles/default/xenforo/smilies/francis.png)
Of course this is how it's going to play out. Anyone saying otherwise is deluding themselves.
A handheld doing better than a console in Japan? Wow didn't see that coming.
.
Is anyone surprised at it being successful in Japan because of the hybrid focus?
If Nintendo is gonna put out BotW caliber games, more power to them and I hope they stay around forever.
The fact that they put out terrible shit like Splatoon and Animal Crossing when they could devote those resources to better games they're capable of making is what is infuriating.
Sony and MS are like eating somewhere that's mediocre but reliable. Nintendo is like eating somewhere that every once in a while, they serve you this unspeakably awesome four course meal made by a true master chef, and charge you the same as the other guys. But most of the time they let their simpleminded child cook you cold spaghetti noodles with applesauce.
TLDR: not sure if gamers are trolling or stupid
TLDR: not sure if gamers are trolling or stupid
this might've had more effect if you hadn't spent the last month making equally terrible predictions in the sonic and mario threads
anyways i hope what nintendo's software divisions takes away from the huge success of zelda and inevitably mario is that they can't pull that shit they did with wii and wii u where they came up with one template for each game and then cranked out sequels that didn't build on it in any meaningful way. it works for the kids you're marketing to bc it'll be the first in a series that they play, but for everyone else it starts to feel like old hat. and yes, i know a lot of those games had insane sales, but it clearly wasn't enough to carry the wii u alone.
I just love how people want Nintendo to die so much. :lol
Yeah I don't get it. People are fucking idiots. Plus Nintendo can't/won't die. They have zero debt, an ungodly amount of cash, and are a hell of a lot more flexible than Sony/Microsoft. A healthy game industry is good for EVERYONE. People seeing failure in an industry puts investors off and people are more reluctant to spend.
You guys are fucking lucky Apple gives no shits about the game industry and Nintendo bounced back with the 3DS. 2010 - 2014 was a pretty crucial period for converting throngs of people to stick with mobile gaming and that fell-off hard due to quality control and lack of stewardship from Apple.
If Nintendo is gonna put out BotW caliber games, more power to them and I hope they stay around forever.
The fact that they put out terrible shit like Splatoon and Animal Crossing when they could devote those resources to better games they're capable of making is what is infuriating.
Sony and MS are like eating somewhere that's mediocre but reliable. Nintendo is like eating somewhere that every once in a while, they serve you this unspeakably awesome four course meal made by a true master chef, and charge you the same as the other guys. But most of the time they let their simpleminded child cook you cold spaghetti noodles with applesauce.
This says nothing of what you said how Switch would go, pre-release.
You can not like Animal Crossing and still deduce massive sales potential from the machine based on its premise. Comparing it to Wii U has never made sense, and the quotes Andy posted is hilarious fanboy war tier drivel.
Just stating facts.
Mobile was never going to replace consoles. No matter how much cash Apple would have thrown at it and regardless of Nintendo going the Sega way.
I've never even heard of this game. :thinking
I've never even heard of this game. :thinkingHow is this possible for someone on the internet in gaming circles?
About $300 million in sales for a game that probably hasn't cost 1% of that.
I've never even heard of this game. :thinking
Wonder when we'll start seeing real clones? Can't imagine publishers like EA won't try to brute force themselves in as they did with mobas
I really want PUBG on Switch so I can play it always.
I really want PUBG on Switch so I can play it always.
I want it on PS4 so I can play it, period. On my current PC, it'd be a slideshow.
Would have been nice to see Metroid in the top 5 and show Nintendo that people still really care about the franchise, though...
Is nintendo winning yet?https://www.youtube.com/watch?v=c1hLduV1p88
I don't think anyone here particularly cares about sales too much Eteric. Oscar did, but it's been a bit of a dead thread since he left.
Is nintendo winning yet?
I'm only happy in life when Nintendo hardware sells the most :)
penelo's pose :-\
Before I forget, anyone here part of the sales age discord? I'd like an invite if possible.
You guys are slacking' on yer sales.
Software Sales (followed by lifetime sales)
[NSW] Super Mario Odyssey (Nintendo, 10/27/17) – 462,038 (New)
[PS4] ARK: Survival Evolved (Spike Chunsoft, 10/26/17) – 70,177 (New)
[3DS] Shin Megami Tensei: Strange Journey Redux (Limited Edition Included) (Atlus, 10/26/17) – 60,848 (New)
[PS4] Assassin’s Creed Origins (Ubisoft, 10/27/17) – 49,419 (New)
[PS4] Taiko Drum Master: Drum Session (Bundle Edition Included) (Bandai Namco, 10/26/17) – 28,245 (New)
[NSW] Splatoon 2 (Nintendo, 07/21/17) – 22,445 (1,271,451)
[PS4] Gran Turismo Sport (Limited Edition Included) (SIE, 10/19/17) – 17,670 (167,956)
[3DS] Idol Time PriPara: Yume All-Star Live! (Takara Tomy A.R.T.S, 10/26/17) – 14,885 (New)
[NSW] Mario Kart 8 Deluxe (Nintendo, 04,28,17) – 13,936 (772,533)
[PS4] The Evil Within 2 (Bethesda Softworks, 10/19/17) – 12,624 (55,565)
[PS4] Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary (Square Enix, 10/19/17) – 9,570 (51,662)
[PS4] City Shrouded in Shadow (Bandai Namco, 10/19/17) – 8,117 (57,052)
[NSW] The Legend of Zelda: Breath of the Wild (Limited Edition Included) (Nintendo, 03/03/17) – 6,307 (622,690)
[3DS] 12-Sai. Torokeru Puzzle: Futari no Harmony (Happinet, 10/26/17) – 6,195 (New)
[PS4] Middle-earth: Shadow of War (Warner Bros., 10/12/17) – 5,869 (34,095)
[NSW] Pokken Tournament DX (Nintendo, 09/22/17) – 4,588 (106,947)
[PSV] Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary (Square Enix, 10/19/17) – 4,210 (22,994)
[3DS] Animal Crossing: New Leaf Amiibo+ (Nintendo, 11/23/16) – 3,815 (260,228)
[3DS] Rune Factory 4 (Platinum Collection) (Marvelous, 10/26/17) – 3,567 (New)
[3DS] Mario & Luigi: Superstar Saga + Bowser’s Minions (Nintendo, 10/05/17) – 3,480 (46,575)
Hardware Sales (followed by last week’s sales)
Switch – 126,701 (31,092)
PlayStation 4 – 18,719 (25,075)
New 2DS LL – 9,203 (8,449)
New 3DS LL – 6,448 (6,187)
PlayStation 4 Pro – 5,934 (6,203)
PlayStation Vita – 3,705 (3,535)
2DS – 1,412 (1,367)
New 3DS – 220 (195)
Xbox One – 97 (69)
PlayStation 3 – 45 (50)
Wii U – 41 (40)
Anybody have historical first week numbers for previous mainline Mario games?
Strange seeing Ark at #2.It really isn't. Western open world games have been doing solid in Japan for awhile.
Strange seeing Ark at #2.It really isn't. Western open world games have been doing solid in Japan for awhile.
Robot-san said that Switch isn't necessary because ps4 has third party support in the bag. The problem is that they're not necessarily rivals so that's not true.
I wanna see Odyssey compared to the NSMB series.
In just five days, the new Super Mario Odyssey video game for the Nintendo Switch system sold more than 1.1 million units in the U.S. alone. That makes it the fastest-selling Super Mario game ever in the U.S., surpassing the New Super Mario Bros. Wii game
Nintendo gets complacent very fast. BOTW and Odyssey was as good as it was because Nintendo was pretty desperate. Now that Switch is selling like gangbusters, I'm dreading the inevitable Wii Music era of Nintendo where they just get by doing as little as possible. I'd like to be wrong but this seems to be their MO for the past couple of generations.
We're already seeing better 3rd party support than we've seen on a Nintendo console in a long time.
I don't have enough time to play my PS4, so getting another system makes no sense. I'm sure the new Mario is fun.
Nintendo gets complacent very fast. BOTW and Odyssey was as good as it was because Nintendo was pretty desperate. Now that Switch is selling like gangbusters, I'm dreading the inevitable Wii Music era of Nintendo where they just get by doing as little as possible. I'd like to be wrong but this seems to be their MO for the past couple of generations.
Yup, the initial outpouring of support is not the problem.
Wii launched with quite a few big name brands as well, and for the first two years or so coasted along quite nicely. Sure, quality was hit or miss, but third parties at worst made solidly average efforts to cash in. After sales either didn't pick up or actually declined, third parties were out of there faster than you could say "the unprecedented partnership with EA on WiiU will fix what went wrong with the Wii!". ::)
//OFF TOPIC RANT
I'm still sore that Boom Blox went bust. Or Blast Works with its cool Nintendo network integration. Or the last ditch attempt from Hudson to save their hides by releasing competent rereleases of older games on Wiiware. Red Steel was a good effort as well. Started out massively overhyped and was shunned when it actually released a good sequel. Heck, while The Conduit might never be anything more than a B tier franchise, it was still an honest effort. On another console with an active shooter fanbase it would have skimmed off a few unlucky lambs with well meaning grandmas or fifteen year olds with too much lunch money, but nobody who was still left on Wii had any interest in those kinds of games, much less middling ones. Or how about the FFCC franchise, which pretty much died on Wii.
//END
Sigh.
Red Steel was absolute garbage, straight up. It deserved to bomb and get flushed down the memory drain. Maybe the sequel was a cool game, I dunno.
Anyone who bought those shots as real, as well as the "reenactment" of how the waggle was going to work, only has themselves to blame.
Anyone who bought those shots as real, as well as the "reenactment" of how the waggle was going to work, only has themselves to blame.
They were the first shots ever from the system, way before we knew anything about how powerful it was or indeed what its name even was.
The Leslie Benzies story is probably the most epic screw-over in video game history.
He is the man responsible for GTAV's sales.
Went on a sabbatical after GTA shipped (for quite some time IIRC), never came back, now suing R* for unpaid royalties.
Kinda. Japan also insists that their games should run reliably, which Ark doesn't, really.Strange seeing Ark at #2.It really isn't. Western open world games have been doing solid in Japan for awhile.
Developers have already thrown into the PS4 pot, so you won't get dominant Switch support from 3rd parties. Probably more multi-plat releases and the occasional exclusive like SMT. They still haven't announced a release date for DQ11 and are awfully quiet about it.
Your initial statement was correct. 3rd-party on Nintendo has been "sucking hind tit" since the N64. When Nintendo comes out of the gate and stubs their toe, such as with the NGC or Wii U, the developers are caught out supporting a small userbase. When the next system rolls out, Nintendo is very gracious about courting 3rd-party developers but, even when the hardware sells, most of the consumers seem to only want Mario or Zelda products. We've seen major efforts come out specifically for the platform and still fall on their face.Robot-san said that Switch isn't necessary because ps4 has third party support in the bag. The problem is that they're not necessarily rivals so that's not true.
I said that I don't see 3rd party support jumping ship completely and I can't justify buying a Switch because I don't have time for the games I already have. Those were totally separate statements and you seem to have read into it and/or took it personally or something.
???
I'll just stick to my niche mecha games.
I will never understand why you idiots buy GTA5 over and over again....I didn't even buy it once. :pacspit
Software Sales (followed by lifetime sales)
[NSW] Super Mario Odyssey (Nintendo, 10/27/17) – 73,315 (652,284)
[PS4] Call of Duty: WWII (SIE, 11/03/17) – 67,044 (235,368)
[NSW] Splatoon 2 (Nintendo, 07/21/17) – 23,130 (1,318,138)
[PS4] Need for Speed: Payback (EA, 11/10/17) – 20,964 (New)
[NSW] Mario Kart 8 Deluxe (Nintendo, 04,28,17) – 14,027 (802,472)
[PS4] Assassin’s Creed Origins (Ubisoft, 10/27/17) – 11,051 (82,742)
[PS4] ARK: Survival Evolved (Spike Chunsoft, 10/26/17) – 10,253 (103,800)
[3DS] Style Savvy: Styling Star (Nintendo, 11/03/17) – 9,650 (41,826)
[PS4] .hack//G.U. Last Recode (Limited Edition Included) (Bandai Namco, 11/02/17) – 6,659 (68,475)
[PS4] Sonic Forces (Sega, 11/09/17) – 5,938 (New)
[PS4] Occultic;Nine (5pb., 11/09/17) – 5,846 (New)
[NSW] The Legend of Zelda: Breath of the Wild (Limited Edition Included) (Nintendo, 03/03/17) – 5,498 (634,850)
[PS4] Gran Turismo Sport (Limited Edition Included) (SIE, 10/19/17) – 5,439 (182,440)
[NSW] Sonic Forces (Sega, 11/09/17) – 4,686 (New)
[PSV] Occultic;Nine (5pb., 11/09/17) – 4,595 (New)
[PS4] DJMAX Respect (Limited Edition Included) (Arc System Works, 11/09/17) – 4,376 (New)
[PS4] Taiko Drum Master: Drum Session (Bundle Edition Included) (Bandai Namco, 10/26/17) – 4,002 (39,925)
[NSW] Pokken Tournament DX (Nintendo, 09/22/17) – 3,862 (115,691)
[3DS] Shin Megami Tensei: Strange Journey Redux (Limited Edition Included) (Atlus, 10/26/17) – 3,533 (74,180)
[3DS] Animal Crossing: New Leaf Amiibo+ (Nintendo, 11/23/16) – 3,085 (267,322)
Hardware Sales (followed by last week’s sales)
Switch – 79,958 (64,387)
PlayStation 4 – 20,021 (21,830)
New 2DS LL – 10,323 (11,116)
New 3DS LL – 7,296 (7,914)
PlayStation 4 Pro – 6,037 (6,993)
PlayStation Vita – 3,210 (3,576)
2DS – 1,484 (1,539)
Xbox One X – 1,344 (New)
New 3DS – 266 (287)
Xbox One – 121 (114)
PlayStation 3 – 41 (56)
Wii U – 36 (38)
lmaoooo @ gamers collectively abandoning sonic team after we get a taste of real quality
lmaoooo @ gamers collectively abandoning sonic team after we get a taste of real quality
lmaoooo @ gamers collectively abandoning sonic team after we get a taste of real quality
Wait, Sonic "Original Character Do Not Steal" Forces is actually good? :doge
I like this joke more since we're talking about japanese sales.:teehee
I like this joke more since we're talking about japanese sales.:teehee
sonic was never that great
Why are the Japanese so happy with Calladoody:WW2? Is it the lootboxes?
I mean, CoD games did have some limited appeal previously, but this time sales seem to have stayed especially strong. Or am I having a brain fart...? Nearly 70k in its second week seems quite good - for Japan, mind.
According to the NPD Group, which tracks U.S. video game sales, the Nintendo Switch system was the No. 1 video game hardware in October, followed by the Super Nintendo Entertainment System: Super NES Classic Edition system in the No. 2 spot. When combined with the Nintendo 3DS family of systems, Nintendo systems accounted for two-thirds of all video game hardware sold in the United States for the second month in a row. The U.S. video game industry achieved hardware sales of more than 1 million total units in October for the first time since 2011.
The Super Mario Odyssey game for Nintendo Switch emerged as the top-selling video game of the month on the NPD sales chart, even though it launched at the end of the month on Oct. 27. The Mario Kart 8 Deluxe and The Legend of Zelda: Breath of the Wild games for Nintendo Switch finished as the No. 10 and No. 11 individual games for the month, respectively.
Yeah but Monster Hunter actually has good graphics for once.Now, now. MonHanWorld has good word of mouth, and seems to have a pretty good open worldish polish to the gameplay and heavy duty multiplayer involvement on consoles with an actual friendlist/online structure which should make good use of the social aspect of Monster Hunter gaming. It's a solid effort, apparently.
I'll trade Capcom's inevitable demise for that. :rejoice
sonic team was never that great
They didn't sell more than a handful, they shipped those all to the bottom of the ocean as part of a write-off. You know all these companies, they just write it off!
They didn't sell more than a handful, they shipped those all to the bottom of the ocean as part of a write-off. You know all these companies, they just write it off!
tfw when your mom walks in on you writing off :noah
https://twitter.com/NintendoAmerica/status/940566931987423232
Already at ~75% of Wii U's LTD in 9 months. :obama
https://twitter.com/NintendoAmerica/status/940566931987423232
Already at ~75% of Wii U's LTD in 9 months. :obama
Dear Nintendo, please port the rest of the good Wii U games to the Switch (TMS#FE, Captain Toad, Tropical Freeze...and okay that's pretty much it) and we can both just forget that whole thing ever happened.
https://twitter.com/NintendoAmerica/status/940566931987423232:gladbron :whoo :smug
Already at ~75% of Wii U's LTD in 9 months. :obama
Prior to the holiday season ramping up I'd regularly see switches in stores. Hell a place had one in a week or so ago even, they're not supply constrained where I am and this isn't a low pop area.
Oh yeah No More Heroes might come out in 2018. But only I care about that one.
Random thought: ...just give me fucking a P.N.03 sequel. I have a craving for rhythm based combat and delicious gyrating hips. Errr, amazing presentation and music and Sci-Fi themes. Cough.
Dear Nintendo, please port the rest of the good Wii U games to the Switch (TMS#FE, Captain Toad, Tropical Freeze...and okay that's pretty much it) and we can both just forget that whole thing ever happened.
I really wish we could get an unfiltered view of the supply situation of the switch. I mean, it's astounding that Japan still only gets roughly 200k per week. It's strange that Nintendo still can't seem to ramp up production. I mean, we know they are competing with pretty much every smartphone producer for parts, but you'd think they would have had enough foresight to plan ahead for a success scenario. They have been in this market for decades now.
I'm undecided on the next No More Heroes entry. Loved the first one despite (or maybe because of?) it being a horrible, janky, crass Frankenstein Monster, but found the second one to be outright dull since it was polished enough to lose appeal and choke on its inadequacies. Didn't even finish it.
To be quite honest, I'd probably rather have a NMH crossover. A "Gaiden" entry to e.g. Yakuza could be hilarious. But what do I know.
Random thought: ...just give me fucking a P.N.03 sequel. I have a craving for rhythm based combat and delicious gyrating hips. Errr, amazing presentation and music and Sci-Fi themes. Cough.
Honestly, switch supply situation is much better than the Wii. That thing was hard to find for like 2 years almost.Should that not be a cautionary tale for them and spurn them on to avoid a repeat of such a situation?
I'm undecided on the next No More Heroes entry. Loved the first one despite (or maybe because of?) it being a horrible, janky, crass Frankenstein Monster, but found the second one to be outright dull since it was polished enough to lose appeal and choke on its inadequacies. Didn't even finish it.
To be quite honest, I'd probably rather have a NMH crossover. A "Gaiden" entry to e.g. Yakuza could be hilarious. But what do I know.
In the U.S., more than 60 percent of Nintendo Switch owners have Super Mario Odyssey, and over 55 percent own The Legend of Zelda: Breath of the Wild. Not only are these games system-sellers, but they’re also two of the highest-rated games in history. Nintendo Switch owners also possess the fun, competitive games Mario Kart 8 Deluxe and Splatoon 2 at rates of more than 50 percent and 20 percent, respectively.
Quote from: https://www.businesswire.com/news/home/20180104005222/en/In the U.S., more than 60 percent of Nintendo Switch owners have Super Mario Odyssey, and over 55 percent own The Legend of Zelda: Breath of the Wild. Not only are these games system-sellers, but they’re also two of the highest-rated games in history. Nintendo Switch owners also possess the fun, competitive games Mario Kart 8 Deluxe and Splatoon 2 at rates of more than 50 percent and 20 percent, respectively.
They're saying that the Switch has sold at least 4.8 million in the US, so with those attach rates we're looking at Mario at 2.88 million, Zelda at 2.64, Mario Kart at 2.4 million, and Splatoon 2 at 0.96 million just in the US.
This thing outselling the Wii in the same time frame domestically is fucking insane. :doge
This thing outselling the Wii in the same time frame domestically is fucking insane. :doge
I’m guessing this probably means that the switch outsold the PS4 in December.
I agree it’s nuts because Wii was a juggernaut, and that was partially because it was cheaper. Switch is actually more expensive than PS4 and Xbox one, and it’s still going wild.
Will the third-party ports last? Maybe, maybe not. The Wii couldn't handle PS360 games to the point where it was more economical to make completely new games (Umbrella Chronicles, Dead Rising, TatsuCap, etc.)
For the most part, the PC and systems by Microsoft and Sony more or less have equivalent libraries:stop
Tim wouldn't waste his time with a console and you know it :snob
Of course, it's easier to start with a base game and spec it up than it is to do the opposite, but who's to say the Switch won't become the "base" version with the PS4/XO a spec target above that, and the Pro/One X another notch above that?
Food for thought.
Oh GameSpot :lol
Needs moar giant red arrows on the pic tho.
https://twitter.com/gamespot/status/950525133042716672
https://twitter.com/Wario64/status/950520728931123200
https://www.prnewswire.com/news-releases/playstation-4-sells-59-million-units-worldwide-during-the-2017-holiday-season-300579105.html
PS4 could reach 100 million by the end of the year. Beating the PS3 and reaching Wii sales.
#ButConsolesAreSupposedToBeDead
Vita is not PS4.
The market the Vita targets has tablets smartphones now. The market the PS4 will target is still there.
Consumers do want video games. Luckily, video games are provided on their browsers, phones, and tablets at a fraction of the cost of console games.
Hope Oscar comes back to eat crow
BTW all yall were sucking his d all the time over this so don't act like you called it.
So are we on for an avatar bet? Yours can be "Kosma was right, PS4 and vag all night!"
50 million, thats only half/third of what any playstation has done. Should be doable if it has mainstream appeal right?
40 million.
I really dont like Smash
I really dont like Smash
I just said that.
It's not a long post, you can read it if you want to reply instead of frothing at the mouth to reply right away.
Smash :rejoiceThere'll at least be an announcement of some kind this year, they may even dump over the wiiu/3ds one combining all the exclusive stages as some sort of complete/deluxe version too.
No Smash Switch :goty2
Goddamn, read the replies on that and you’ll be yearning to read 100 pages of Nintendo fanboys on resetera talking about the direct. That trash is 1995 IGN level.
In Japan, Nintendo sold 3.4 million Switch consoles in 2017. Website Nintendo Soup notes that during the PS4's first year, Sony sold 920,000 consoles. Meaning? It looks like the Switch ended up outselling the PS4 three to one.
Well Yakuza 1 and 2 got ported to the Wii U in japan, so you never know.
REDMOND, Wash.--(BUSINESS WIRE)--Nintendo Switch sold more units in December than any other video game system, according to the NPD Group, which tracks video game sales in the United States. Holiday shoppers purchased 1.5 million Nintendo Switch systems during the five-week reporting period of December, which is a critical month for the video game industry. Since its launch 10 months ago, Nintendo Switch has sold more than 4.8 million units, making it the fastest-selling home console in U.S. history.
The Nintendo 3DS family of systems also demonstrated continued strength, posting its best sales month since December 2014. Collectively, the different versions of Nintendo 3DS hardware sold more than 750,000 units in the U.S. in December, a 27 percent increase over the same period a year ago. The sales also pushed the Nintendo 3DS family of systems to a new milestone of more than 21 million sold in the U.S.
Combined hardware sales of Nintendo Switch, Nintendo 3DS and the Super Nintendo Entertainment System: Super NES Classic Edition system topped 2.6 million units, which accounted for more than half of all hardware sold during the month.
Four Nintendo Switch games finished high on the December sales charts for individual titles: Super Mario Odyssey at No. 3, Mario Kart 8 Deluxe at No. 4, The Legend of Zelda: Breath of the Wild at No. 9 and Splatoon 2 at No. 16. Additionally, Pokémon Ultra Sun and Pokémon Ultra Moon for Nintendo 3DS finished No. 13 and No. 14, respectively.
SNES Classic sold (*does the math*) 1.85 million in December. :o
I don't even know what the other Switch exclusives are. I just wanted to make a troll post because I don't like the Switch or Nintendo.
I don't even know what the other Switch exclusives are. I just wanted to make a troll post because I don't like the Switch or Nintendo.:sheik
Retroactively makes the Wii U even worse, like the prototype that should never have gotten out.Iwata had the right idea when he wanted to drop the GamePad.
With the Switch you had hardware with an understandable appeal and clear message with what looked like Nintendo's most ambitious games in almost a decade. Switch is Nintendo understanding the market, the Wii U is them hoping the branding is enough.
Odyssey notching a 60% attach rate is pretty insane.
Also, it wasn't mentioned in the previous post with the Switch sales numbers, but Xenoblade is just over 1 million worldwide. Numbers for the other two Xenoblades aren't readily available, but I did some rough math/estimations and came away with maybe 500k for each, so this would be really good news for the series.
Retroactively makes the Wii U even worse, like the prototype that should never have gotten out.
I think its really bad news if the feedback they get this is the art style people like :-\They should just not make anymore Xenoblade games if so.
Those Monster Hunter World numbers are dang nice. I still dare say it was a braindead decision to bet the farm on such a radical departure from the norm, but at least it paid off.
Also rather relieved that neither the franchise nor the company seems to have suffered much from the transition.
The amount of people finally giving the franchise a honest look just because it finally got pushed down their gullets on their shiny HD boxes is hilarious, though.
You no longer get hand cramps when playing for more than 30 minutes. :teeheeThose Monster Hunter World numbers are dang nice. I still dare say it was a braindead decision to bet the farm on such a radical departure from the norm, but at least it paid off.
Also rather relieved that neither the franchise nor the company seems to have suffered much from the transition.
The amount of people finally giving the franchise a honest look just because it finally got pushed down their gullets on their shiny HD boxes is hilarious, though.
What is so radically different about it? The beta felt like the same game it has always been just with two sticks and prettier graphics.
What is so radically different about it? The beta felt like the same game it has always been just with two sticks and prettier graphics.Two sticks ain't new. :doge
http://www.siliconera.com/2018/02/09/monster-hunter-world-ships-6-million-units-set-record-fastest-capcom-title-reach-6-mil/
That's a whole lot of boring
I'm not gonna keep pretending to like these trash games, they're not exclusive to nintendo anymore
With this post, Tasty Meat gazes upon the abyss.
No DBZ numbers yet?
PlayStation 4, Switch and Xbox One all performed well in the month of January. The Nintendo Switch sold the most systems, but Sony’s PlayStation 4 generated the most revenue. In dollar sales, the gap between the top-selling platform and the third best-selling was only 3 percent.
January went smoothly in the US, it seems. Nice one. Something for everyone.
Not quite as excited for MonHan going mainstream since I'm more of a "I liked it before it was cool" whiner that will surely dislike where the game will go from now on with all the dirty casuals streaming in - but it's undeniably a good thing since it means the Capcom gamble paid off and the franchise has a future. I just hope my pessimistic fanboy ass will be thoroughly proven wrong in the future.
Sony Interactive Entertainment (SIE) today announced global sales of Horizon Zero Dawn™ have exceeded 7.6 million copies just one year since it launched exclusively on PlayStation®4 (PS4™)*1. The exceptional year-one-sales mark Horizon Zero Dawn as the most successful new first-party franchise launch on PS4. Horizon Zero Dawn was released on February 28, 2017 to widespread critical acclaim, winning numerous industry awards.
I think it just seemed like too much of a rehash of other games to me. It’s basically techno Tomb Raider with an uglier protagonist.
Dark Souls 3 (with some strange, ninja rabbit game) is part of March 2018 Humble Bundle.
Dark Souls 3 (with some strange, ninja rabbit game) is part of March 2018 Humble Bundle.
http://www.capcom.co.jp/ir/english/news/html/e180305.html
Making MH multiplat was Capcom's best decision in years.
Tbh, monster hunter worlds sales have kind of surprised me.
It’s a good game, but it just doesn’t seem like it has mainstream appeal.... but I guess it does.
Tbh, monster hunter worlds sales have kind of surprised me.
It’s a good game, but it just doesn’t seem like it has mainstream appeal.... but I guess it does.
It's got loot, you can play with friends online and stream your gameplay. Seems like a recipe for success.
bought a cheap ps4 with fifa and gran turismo sport, saw there's an easter sale on the psn. what's some good shit for someone new to this gen to pick up? i'm thinking of getting watch dogs 2 and doom
bought a cheap ps4 with fifa and gran turismo sport, saw there's an easter sale on the psn. what's some good shit for someone new to this gen to pick up? i'm thinking of getting watch dogs 2 and doom
bought a cheap ps4 with fifa and gran turismo sport, saw there's an easter sale on the psn. what's some good shit for someone new to this gen to pick up? i'm thinking of getting watch dogs 2 and doom
Yakuza 0
Yakuza 0thanks, i just tried the demo for yakuza 6 and liked it
That actually seems weird, aren’t consoles sales usually super backloaded because of price drops?
Another interesting bit of information is that the SNES Classic has sold over 5.28 million units worldwide. I actually saw one in the wild the other day, sitting up on a high shelf behind the register at the local Gamestop.Whatever happened to the return of the NES classic?
Another interesting bit of information is that the SNES Classic has sold over 5.28 million units worldwide. I actually saw one in the wild the other day, sitting up on a high shelf behind the register at the local Gamestop.Whatever happened to the return of the NES classic?
Hopefully the new Nintendo bass stays true to that promise.
https://twitter.com/Persona_Central/status/996079002816204800
That's a lot of waifus.
Persona 5 was really good.
I am itching for another turn based jrpg though. Good thing there's Dragon Quest in September. Among 100s of other good looking games that decided to release around then.
The Japanese Nier: Automata Twitter account announced that the game has hit over 3 million physical game shipments and digital copies sold worldwide.
>big third parties are fleeing in abject terrorAw c'mon Tasty. Don't do this to yourself. :-\
> Wolfenstein II was released on Switch today
>big third parties are fleeing in abject terror
> Wolfenstein II was released on Switch today
Fwiw wolfenstein has been creeping up the eshop charts. It wasn't top 3 the first few days of release, and slowly climbed and now sitting at 17. Considering it's a 60 dollar game and most high charting titles on the eshop are significantly cheaper.
Anywho, Octopath opened at 110k in japan
I'd assume they would'nt be included for the "last year" figures, no?
Besides, Apr-June 2017 was right after the launch. And included MK8. I'm not shocked by those numbers TBH.
Super Mario Odyssey: 11.17 million units
Mario Kart 8 Deluxe: 10.35 million units
The Legend of Zelda: Breath of the Wild: 9.32 million units
Splatoon 2: 6.76 million units
1-2-Switch: 2.45 million units
ARMS: 2.01 million units
Kirby Star Allies: 1.89 million units
Xenoblade Chronicles 2: 1.42 million units
Donkey Kong Country: Tropical Freeze: 1.40 million units
Mario Tennis Aces: 1.38 million units
Nintendo announced that its Nintendo Switch console has now sold 19.67 million units worldwide as of June 30. The company has also sold 86.93 million software units for the Switch.
Mk is trash sorry bebehttps://www.youtube.com/watch?v=SHoNWwhzh3M
Unfortunately Unity games in particular just seem to be terribly optimized on Switch.
Third parties just need to understand that there’s not much of a market for old ports or feature incomplete ports. It’s a hard sell to buy the latest South Park RPG on Switch for $60 when it’s selling for $20 on PS4 and X1 every other week.
My bold prediction is that Switch becomes the primary platform for Japanese centric games in the next 2 years. It regularly doubles the sales of the PS4 in Japan, eventually devs making games for a primarily Japanese audience will notice.
Edit; maybe even sooner. I would not be surprised for Switch to overtake PS4 in Japan By the end of its 2nd year.
What kind of misanthropic piece of flaming garbage do you have to be to shit on the gaming equivalent of a rainbow.
What kind of misanthropic piece of flaming garbage do you have to be to shit on the gaming equivalent of a rainbow.
The randomness really ruins the experience. There should be a mode without power ups.
One of the reasons why Diddy Kong Racing was the better RACING game to this day is that you didnt get random shit at least.
Can’t believe mario tennis aces was #1 in June. People actually like that shit that much?
DKCR on the Wii sold a fuckton if I remember correctly.
http://www.capcom.co.jp/ir/english/news/html/e180820.html
Monster Hunter: World, the best-selling title in company history, achieved this 10 million-unit milestone following the titles' PC release on the globally accessible Steam platform, allowing the game to appeal to a wider fan base spread across a greater number of regions, and in combination with continued robust sales of the home console version of the game even now, more than six months after its release.
so now that the series has established world dominance, can we please get a palico- centered spinoff?
Only one game not on a Nintendo system in the top 15. :neogaf
Microsoft finally has a #1 selling game in Japan. :rejoice
(https://i.imgur.com/9YRrf4Z.png)
Microsoft finally has a #1 selling game in Japan. :rejoice
(https://i.imgur.com/9YRrf4Z.png)
Blue Dragon and Lost Odyssey were #1 on their release, I'd imagine.
Anyways GO OCTOPATH!
Series?
Nintendo revealed that its Nintendo Switch console has sold 22.86 million units worldwide as of September 30. The company has also sold 111.10 million software units for the Switch. The console has now surpassed the lifetime worldwide unit sales of the Nintendo GameCube, which has sold 21.74 million units.
QuoteNintendo revealed that its Nintendo Switch console has sold 22.86 million units worldwide as of September 30. The company has also sold 111.10 million software units for the Switch. The console has now surpassed the lifetime worldwide unit sales of the Nintendo GameCube, which has sold 21.74 million units.
https://gematsu.com/2018/11/dragon-quest-xi-echoes-of-an-elusive-age-shipments-and-digital-sales-top-four-million
~733k sales in the west after two months seems solid.
http://ir.take2games.com/phoenix.zhtml?c=86428&p=irol-newsarticle&ID=2375981
RDR 2 already at 17 million.
Compared with 2012's Hitman Absolution, launch physical sales of Hitman 2 are down 90 per cent.
https://twitter.com/Chris_Dring/status/1064269628405424129 (https://twitter.com/Chris_Dring/status/1064269628405424129)
Fallout is yikes. :lol
https://twitter.com/MatPiscatella/status/1064176590135820288 (https://twitter.com/MatPiscatella/status/1064176590135820288)
NPD person mildly shocked as Nintendo's Pokemon game does well.
https://twitter.com/MatPiscatella/status/1064176590135820288 (https://twitter.com/MatPiscatella/status/1064176590135820288)
NPD person mildly shocked as Nintendo's Pokemon game does well.
... relief? He got Nintendo stocks or something?
If you're a 90's kid you'd have to be dead inside if the trailer they cut to the original theme song of the TV show doesn't remind you of your childhood. :'(
https://twitter.com/MatPiscatella/status/1064176590135820288 (https://twitter.com/MatPiscatella/status/1064176590135820288)
NPD person mildly shocked as Nintendo's Pokemon game does well.
... relief? He got Nintendo stocks or something?
A bunch of /vp/ folks thought it was going to bomb because low Amazon ranking in the US and Japan, so low pre-order numbers. B-b-b-bomba and all that.
Surprise, /v/ being wrong on something.
https://twitter.com/MatPiscatella/status/1064683171013218305 (https://twitter.com/MatPiscatella/status/1064683171013218305)
Kinda obvious this guy has a stake in Nintendo
https://twitter.com/MatPiscatella/status/1064683171013218305 (https://twitter.com/MatPiscatella/status/1064683171013218305)
Kinda obvious this guy has a stake in Nintendo
Nintendo revealed on Wednesday that the Nintendo Switch is now the highest-selling console in the company's history during the Thanksgiving-Cyber Monday period (November 22-26), surpassing the sales of the Wii during that same time period in previous years. The time period was also the best-selling week for the Switch in the United States, and was the top-selling video game product online from Black Friday to Cyber Monday (November 23-26).
According to Nintendo, buyers purchased US$250 million in Nintendo products from November 22 to 26. Sales for Nintendo Switch hardware grew 115% compared to the same time period last year. First party Switch games (games developed, produced, or published by Nintendo) topped 1 million units (including digital downloads) from November 22-26, a 78% increase from last year over the same time period.
Combined sales of the Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! Nintendo Switch games in the United States have hit more than 1.5 million units since the November 16 launch (the game recently recorded sales of 3 million units worldwide in its first week).
The Super Mario Party game's lifetime sales surpassed 1 million units in the U.S. as of Cyber Monday, and is now the fastest-selling game in the Mario Party series. The game is also the fifth million-selling first-party Nintendo Switch game in the United States.
Nintendo also reported that the Pokémon Ultra Sun and Pokémon Ultra Moon 3DS games have a combined lifetime sales of more than 2.2 million units in the U.S.
Nintendo also revealed that the lifetime sales of the Nintendo Switch in the United States have surpassed 8.2 million units, and Nintendo 3DS lifetime sales in the United States have surpassed 22 million units. The Super NES Classic Edition console has surpassed 2.5 million units in lifetime sales, while the NES Classic Edition surpassed lifetime sales of 2 million units.
Quote from: https://www.animenewsnetwork.com/news/2018-11-29/switch-console-breaks-nintendo-black-friday-weekend-record/.140098Nintendo revealed on Wednesday that the Nintendo Switch is now the highest-selling console in the company's history during the Thanksgiving-Cyber Monday period (November 22-26), surpassing the sales of the Wii during that same time period in previous years. The time period was also the best-selling week for the Switch in the United States, and was the top-selling video game product online from Black Friday to Cyber Monday (November 23-26).
According to Nintendo, buyers purchased US$250 million in Nintendo products from November 22 to 26. Sales for Nintendo Switch hardware grew 115% compared to the same time period last year. First party Switch games (games developed, produced, or published by Nintendo) topped 1 million units (including digital downloads) from November 22-26, a 78% increase from last year over the same time period.
Combined sales of the Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! Nintendo Switch games in the United States have hit more than 1.5 million units since the November 16 launch (the game recently recorded sales of 3 million units worldwide in its first week).
The Super Mario Party game's lifetime sales surpassed 1 million units in the U.S. as of Cyber Monday, and is now the fastest-selling game in the Mario Party series. The game is also the fifth million-selling first-party Nintendo Switch game in the United States.
Nintendo also reported that the Pokémon Ultra Sun and Pokémon Ultra Moon 3DS games have a combined lifetime sales of more than 2.2 million units in the U.S.
Nintendo also revealed that the lifetime sales of the Nintendo Switch in the United States have surpassed 8.2 million units, and Nintendo 3DS lifetime sales in the United States have surpassed 22 million units. The Super NES Classic Edition console has surpassed 2.5 million units in lifetime sales, while the NES Classic Edition surpassed lifetime sales of 2 million units.
Buying stocks, the most fun one can have with Ninty-related things.
The game's launch sales are 302 per cent higher than the numbers achieved by Super Smash Bros for Wii U and they're 233 per cent higher than Super Smash Bros for 3DS. Launch sales are also 62.5 per cent higher than the Wii game Super Smash Bros Brawl. All of which means Ultimate is the fastest-selling Smash Bros game in the franchise's UK history.:dead
It's worth noting that the sales only include physical numbers, so digital downloads of Ultimate have not been counted.
I can't imagine what this monster is doing in the US.
Nintendo Australia has just announced that Super Smash Bros. Ultimate is now the fastest-selling Nintendo home console game in Australia and New Zealand – ever.
Total Australian and New Zealand sales over the first three days were almost 80% higher than that of Super Mario Odyssey. In addition, Smash Bros. Ultimate is the fastest selling eShop game ever. Nintendo Australia’s figures come from internal data and include eShop sales.
I wonder how well that PS classic is selling, because every time I go to a store I see stacks of them.
Just goes to show the Nintendo master race.
:asuka :stan
VGChartz
Sony Interactive Entertainment (SIE) announced on Monday that the PlayStation 4 game console has cumulatively sold more than 91.6 million units globally as of December 31, 2018, and sold more than 5.6 million units globally during the 2018 holiday season.
In addition, SIE noted that the Marvel's Spider-Man game has sold more than 9 million copies worldwide as of November 25, 2018. The game shipped last September. The total number of PS4 games sold cumulatively worldwide amount to 876 million copies, and more than 50.7 million game copies for the PS4 were sold during the 2018 holiday season.
where are the sales ??????
where are the sales ??????
Nintendo had an impressive 2018 — the analysts at the NPD Group report that the Nintendo Switch was the best-selling console of the year, and that for the the first time since 2009, the Japanese company earned more revenue from its games than any other publisher.
Nintendo reports that 8.7 million Switch units have been sold in the U.S. from its launch in March 2017 through November 2018. The NPD group reports that December sales for the Switch were the highest for any console since the Nintendo Wii in December 2009. Riding the sales of the Switch, overall console sales grew to their highest totals since 2009, too.
Sony revealed in its financial results presentation for the third quarter of fiscal year 2018 (October 1, 2018 to December 31, 2018) that it shipped 8.1 million PlayStation 4 units during the quarter, bringing its worldwide total to 94.2 million units. The third-quarter shipments decreased by 0.9 million units compared to the same period in the previous fiscal year.
Sony Interactive Entertainment (SIE) announced in January that it had cumulatively sold more than 91.6 million units globally as of December 31, 2018, and sold more than 5.6 million units globally during the 2018 holiday season.
Nintendo sold 16.95 million Nintendo Switch consoles in the fiscal year (a 12.7% increase from last year), and 118.55 million Nintendo Switch software units (an 86.7% increase from last year).
Nintendo also revealed it has sold a total of 34.74 million Nintendo Switch units worldwide as of March 31.
Nintendo has sold a total of 5.95 million combined units of its NES Classic Edition and Super NES Classic Edition.
Mario Kart 8 Deluxe: 16.69 million copies
Super Mario Odyssey: 14.44 million copies
Super Smash Bros. Ultimate: 13.81 million copies
The Legend of Zelda: Breath of the Wild: 12.77 million copies
Pokémon: Let's Go, Pikachu! / Pokémon: Let's Go, Eevee!: 10.63 million copies
Splatoon 2: 8.70 million copies
Super Mario Party: 6.40 million copies
New Super Mario Bros. U Deluxe: 3.31 million copies
1-2-Switch: 2.97 million copies
Mario Tennis Aces: 2.64 million copies
Kirby Star Allies: 2.56 million copies
Donkey Kong Country: Tropical Freeze: 2.25 million copies
Captain Toad: Treasure Tracker: 1.18 million copies
Octopath Traveler: 1.17 million copies
Yoshi's Crafted World: 1.11 million copies
Nintendo Labo Toy Con 01: Variety Kit: 1.09 million copies
I heard Xeno 2 was over 2 million? Why is it not on the list?
Is PS5 really an Autumn 2020 release? :(Seems to be the general belief. 360 launched 05 and then the bone was '13. So current round will only be a year shorter if new machines hit next year. Of course this gen also may feel a bit shorter cause we got the pro/x upgrades. :meeble
Microsoft could pull a fast one but I doubt they have any software ready.
Sims 4 players up?
By 35%?!
"Don't like our SJW agenda? Don't buy it!"
"Don't like our SJW agenda? Don't buy it!"
reaaaaally doubt that was the reason it underperformed
FPS games are usually for chuds so....
Maybe they were trying to tap into the fat Overwatch market, that game is all hyperdiverse, but it's also actually fun. :teehee
You start out with an alternative history WW2 game.
You turn that into a WW2 game without any of the iconic fights and release a trailer that puts a focus on the cosmetics and how 'inclusive' it is.
And you have Trevor Noah present the thing.
It doesn't sell
:pika
Bigger news is that BF5:
BritneyFlop.gif 'd.
"Don't like our SJW agenda? Don't buy it!"
Indeed, Patrick Soderlund. Indeed. Good thing you got that golden parachute though!
Who knows, depending on how low the price for the Switch Mini will go I can see it going beyond 100 million. It's gonna beat 50 million by years end, after less than three years worth of sales.
I think the GamePass fire sale they did is a desperate attempt to respond to those terrible hardware numbers.
Pretty funny seeing Xbots claim MS "doesn't care about hardware sales" lol
I think the GamePass fire sale they did is a desperate attempt to respond to those terrible hardware numbers.
Pretty funny seeing Xbots claim MS "doesn't care about hardware sales" lol
To be fair, Spencer and friends have said that a few times :lol
No they haven’t.
“The business isn’t about console sales” is an entirely different statement than “we don’t care about hardware sales.”
nintendo rules 8)
Oh so you are in idiot,
Still pretty wild that the 360 outsold the Wii in the US.
It's because people realized that mobile games are and will always be garbage.
Had 3 360s too
2 PS3s
Still pretty wild that the 360 outsold the Wii in the US.
Yeah, what was Nintendo thinking when they suddenly stopped making Wii games? Microsoft was just as bad, they did pretty much drop non-Kinect game support for 360 after they launched Kinect. And then, hilariously they launched Xbone bundled with Kinect 2 and didn't have a single Kinect game for the new system.
WTF.
I haven't touched my Wii in years:girlaff
I haven't touched my Wii in years:girlaff
poon
Obon holidays
Week 32+33, 2018
NSW - 104.085
PS4 - 46.565
Week 32+33, 2019
NSW - 92.677
PS4 - 36.393
Just a few more decades and switch will catch up with ps4 king of consoles
If Switch hardware with TV output outsells PS4 lifetime ill buy you a game.
Im sorry its not a track meet its a marathonspoiler (click to show/hide)fuck the cementary a distinguished black fellow gets buried on -ice cube[close]
If Switch hardware with TV output outsells PS4 lifetime ill buy you a game.
Im sorry its not a track meet its a marathonspoiler (click to show/hide)fuck the cementary a distinguished black fellow gets buried on -ice cube[close]
If Switch hardware with TV output outsells PS4 lifetime ill buy you a game.
Why the need to qualify? Switch hardware is Switch hardware regardless of whether it has TV out or not.
That Fortnite money ain't gonna roll in forever.
That Fortnite money ain't gonna roll in forever.
Just like Oil, they'll have to go to to fracking.
(https://i.imgur.com/I9lI93f.jpg)
:trolledsoftly
Im sorry its not a track meet its a marathonspoiler (click to show/hide)fuck the cementary a distinguished black fellow gets buried on -ice cube[close]
If Switch hardware with TV output outsells PS4 lifetime ill buy you a game.
No idea what Switch lifetime is now but it will be easy for it to get to 40 million.
No idea what Switch lifetime is now but it will be easy for it to get to 40 million.
36.87 million, as of the end of June.
Fishing Star World Tour is on Switch and supposedly quite good if you're looking for a fishing game
Impressive that Switch has already sold twice as much as Xbox One.
Would love to see sales numbers across regions. Bet US is responsible for like 75% of xbox sales.
Switch – 97,565 (550,531)
Switch Lite – 82,751 (9,515,266)
It's been a good week for Nintendo, which had six games in the UK Physical Top Ten. Pokémon Sword and Shield accounted for three of those positions, and combined together represent the biggest Nintendo Switch launch to date (beating the record held by last year's Super Smash Bros Ultimate).
It's actually the third biggest Nintendo launch in UK history, behind Wii Fit in second place and Pokémon Sun and Moon at No.1.
I wouldn't call it a great debut for Pokemon though. I would have expected a bigger impact for the fact that it's a new gen on a new system. Installed base shouldn't be that relevant unless there were switch shortages.
It's down a bit from the previous mainline entries [last three were 2.6, 2.0, and 1.9], but some of that difference could be made up for with the digital versions.???
The Pokémon Company announced today that Pokémon Sword and Shield has sold over six million units globally in its first week. That includes both digital and physical sales since the game’s release date on November 15.
BusinessWire also reports that two million copies were sold in the first two days in the US, making it the highest-grossing launch in the US for any Pokémon game. That could put it on track to sell four million copies faster than Pokémon Sun and Moon, which previously set the record for a Nintendo game sales in the United States.
For an additional comparison, the 2013's Pokémon X and Y sold four million units across the globe in its first week, while last generation's Pokémon Sun and Moon reportedly sold 7.2 million in its first week according to Eurogamer.
Celebrate a global corporation's right to make lower quality products brehs :wowI mean people have been buying Nintendo systems for awhile......
Hey man most of us had enough sense to not buy a weeooo.Celebrate a global corporation's right to make lower quality products brehs :wowI mean people have been buying Nintendo systems for awhile......
11/25/19 – 12/01/19 Software Sales (followed by lifetime sales)
[NSW] Pokemon Sword / Shield (The Pokemon Company, 11/15/19) – 275,959 (2,023,043)
[PS4] SD Gundam G Generation Cross Rays (Limited Edition Included) (Bandai Namco, 11/28/19) – 64,538 (New)
[NSW] SD Gundam G Generation Cross Rays (Limited Edition Included) (Bandai Namco, 11/28/19) – 45,282 (New)
[PS4] 13 Sentinels: Aegis Rim (Limited Edition Included) (Atlus, 11/28/19) – 34,608 (New)
[NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 26,256 (285,175)
[NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 22,302 (312,383)
[NSW] Minecraft: Nintendo Switch Edition (Bundle Version Included) (Microsoft, 06/21/18) – 11,084 (1,022,756)
[NSW] Mario & Sonic at the Tokyo 2020 Olympic Games (Sega, 11/01/19) – 10,439 (62,021)
[NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 9,834 (2,543,292)
[NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 9,789 (3,348,488)
Hardware Sales (followed by lifetime sales)
Switch – 111,621 (9,729,181)
Switch Lite – 75,142 (703,371)
PlayStation 4 – 5,045 (7,180,607)
PlayStation 4 Pro – 3,572 (1,326,357)
New 2DS LL (including 2DS) – 1,486 (1,676,500)
Xbox One S – 518 (92,041)
Xbox One X – 373 (17,760)
New 3DS LL – 94 (5,885,241)
PS Vita – 26 (5,862,835)
Switch and Switch Lite systems sold a combined total of more than 830,000 units in the United States from November 24 to 30, according to Nintendo data, ranking as the single best week of U.S. sales in Switch history, Nintendo announced.
Cyber Monday broke records as well, becoming the best one yet for Switch.
Nintendo also announced several updated Switch game lifetime sales numbers for the Americas, including:
Pokemon Sword / Pokemon Shield – three million units
Mario Kart 8 Deluxe – 8.5 million units
Super Smash Bros. Ultimate – eight million units
Super Mario Odyssey – 6.5 million units
New Super Mario Bros. U Deluxe – 1.5 million units
Total sales of Switch hardware in the Americas have surpassed 17.5 million units.
Where the fuck is Pkmn Home :rage
Switch lite seems to not be cannibalising sales of the full fat switch in Japan. Rather it's just added to the baseline. I wonder if that's the same everywhere else?
well it's not nintendogs level of sales, but that's still pretty good
https://animalcrossingworld.com/2020/04/animal-crossing-new-horizons-sells-2-68-million-physical-japanese-copies-in-first-10-days/
10-day update: 2.68 million physical copies sold in Japan
> 400K 3rd weeks
Famitsu Sales: Week 49, 1999 (Nov 29 - Dec 05)
01./01. [GMB] Pokemon Gold / Silver |GameBoy/GameBoy Color/Super GameBoy| <RPG> (Nintendo) {1999.11.21} (¥3.800) - 453.500 / 2.317.549 (+3%)
Famitsu Sales: Week 51, 2009 (Dec 14 - Dec 20)
02./01. [WII] New Super Mario Bros. Wii <ACT> (Nintendo) {2009.12.03} (¥5.524) - 570.512 / 1.972.070 (+23%)
Famitsu Sales: Week 51, 2010 (Dec 13 - Dec 19)
01./01. [PSP] Monster Hunter Freedom 3 # <ACT> (Capcom) {2010.12.01} (¥5.524) - 434.837 / 3.095.502 (-15%)
Famitsu Sales: Week 51, 2018 (Dec 17 - Dec 23)
01./01. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 424.127 / 2.106.678 <80-100%> (-5%)
Famitsu Sales: Week 14, 2020 (Mar 30 - Apr 05)
01./01. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 423.367 / 3.031.784 (-42%)
Has any game in history ever dropped at a more opportune time than animal crossing New Horizons?
https://www.polygon.com/2020/4/8/21214052/nintendo-switch-japan-stock-shortage-where-to-buy
No more Switches for Japan right now. :(
Animal Crossing: New Horizons was the best-selling game of March 2020, despite the lack of digital tracking for Nintendo published software. Animal Crossing: New Horizons instantly becomes the 2nd best-selling game of 2020.
Animal Crossing: New Horizons achieved the 3rd highest launch month physical dollar and unit sales of any Nintendo published game in tracked history. Only Super Smash Bros. Ultimate (Dec 2018) and Super Smash Bros. Brawl (Mar 2008) sold more in the launch month.
Launch month dollar sales of Animal Crossing: New Horizons have exceeded the lifetime sales of all other Animal Crossing franchise games, making Animal Crossing: New Horizons the best-selling game in franchise history.
They've been sold out everywhere in the states too, unless you're fine with the lite version.
https://twitter.com/Stealth40k/status/1255856051209080832Oh hey I have an anecdote about digital AC sales being massive that I'm not sure if I've shared here or not. A little bit ago I went and looked through amazon's top switch games and AC digital was #1 with physical at #3. People love them some animal island sim.
That bit about it being the best-selling console game in 10 years is ridic. Off the back of physical sales only.
RIDIC
Animal Crossing: New Horizons sold more digital units in a single month (5.0M) than any console game in history. The Nintendo-published title broke the console record for monthly digital game sales previously held by Call of Duty: Black Ops IIII. Animal Crossing: New Horizons also roughly matched the first-month digital sales of Super Smash Bros. Ultimate and Pokémon Sword and Shield put together. The game’s combination of social features and a relaxing setting likely appealed to individuals stuck at home. Closures of brick and mortar stores also meant that a higher share of consumers purchased the game digitally compared to past Switch titles.
Won't be long before the Animal Crossing economy is bigger than the world economy. I imagine that its digital market place already has a higher market value than a number of countries :doge
Nintendo also revealed it has sold a total of 55.77 million Nintendo Switch units worldwide as of March 31.
Mario Kart 8 Deluxe: 24.77 million copies
Super Smash Bros. Ultimate: 18.84 million copies
The Legend of Zelda: Breath of the Wild: 17.41 million copies
Super Mario Odyssey: 17.41 million copies
Pokémon Sword / Pokémon Shield: 17.37 million copies
Pokémon: Let's Go, Pikachu! / Pokémon: Let's Go, Eevee!: 11.97 million copies
Animal Crossing: New Horizons: 11.77 million copies
Splatoon 2: 10.13 million copies
Super Mario Party: 10.10 million copies
New Super Mario Bros. U Deluxe: 6.60 million copies
Nintendo also revealed it has sold a total of 55.77 million Nintendo Switch units worldwide
Some more Switch numbers:QuoteNintendo also revealed it has sold a total of 55.77 million Nintendo Switch units worldwide as of March 31.QuoteMario Kart 8 Deluxe: 24.77 million copies
Super Smash Bros. Ultimate: 18.84 million copies
The Legend of Zelda: Breath of the Wild: 17.41 million copies
Super Mario Odyssey: 17.41 million copies
Pokémon Sword / Pokémon Shield: 17.37 million copies
Pokémon: Let's Go, Pikachu! / Pokémon: Let's Go, Eevee!: 11.97 million copies
Animal Crossing: New Horizons: 11.77 million copies
Splatoon 2: 10.13 million copies
Super Mario Party: 10.10 million copies
New Super Mario Bros. U Deluxe: 6.60 million copies
I'm still convinced that if 1-2 Switch wasn't forgotten while BOTW, SMO and Splatoon 2 did gangbusters we'd see more of the dumb shit. Ringfit ended up a success it seems but Labo not really doing much made them realize "these people actually want videogames and not to check their BMI's daily, huh"They fixed it by having dedicated teams for their not-game shit. The problem with the Wii era especially was that they had the core teams work on it and cancelled or changed the direction of titles late in development that did not fit that casual profile (Project HAMMER, Kid Icarus Wii, Pilotwings Wii) to bolster their casual line-up. So you got dumb shit like Link's Crossbow Training because that was some asset flip they could do without putting the production of the next Zelda title in jeopardy or in the case like Project HAMMER it didn't work as a casual title and was cancelled. Some developers didn't like this sudden shift to making a quick buck with waggle and left causing more problems.
like western RPG (which hasn't really existed on Nintendo since SNES to my knowledge)
like western RPG (which hasn't really existed on Nintendo since SNES to my knowledge)
how dare you disrespect the Aidyn Chronicles like this
only reason i know about it is from being friends with a nintendo fanboy back in the day who was desperate for anything to playAll Nintendo fans have been there :fbm
the game fucking sucks btw
only reason i know about it is from being friends with a nintendo fanboy back in the day who was desperate for anything to playAll Nintendo fans have been there :fbm
the game fucking sucks btw
"You know, Sonic Riders isn't so bad" :derp
"On PlayStation 2 they might have Tenkaichi 3 but the graphics on 2 on the GameCube are better" :derp
"Burnout 2 is the best game in the series anyway" :derp
"Actually there is a Final Fantasy game on the Wii" :derp
"HD games aren't that impressive just look at Kameo" :derp
"The Conduit looks better than most shooters on Xbox 360" :derp
Nintendo has proved a winner of the pandemic as stuck-at-home gamers flock to titles like “Animal Crossing”, which sold 10.6 million units in the first quarter, bringing its total sales to 22.4 million since launching in March.
Nintendo sold 5.7 million Switch units in the first quarter, composed of 3 million of its hybrid home/portable Switch console plus 2.6 million units of the portable-only Switch Lite, which went on sale last September.
“The numbers are even more impressive when you consider that throughout the entire quarter, the Switch was hard to get in all major markets,” said Serkan Toto, founder of game industry consultancy Kantan Games.
Jesus. They’re going to be intolerable to work with as 3rd party. Which never really sells on their iron anyway.
:fbm
Is Animal Crossing any good?
Nintendo sold over 730k Switches in October. :whoo
With growth of 136% when compared to the same month in 2019, the Nintendo Switch family of systems saw its strongest October sales yet, with more than 735,000 units sold between Nintendo Switch and Nintendo Switch Lite in the U.S. According to numbers provided by NPD, the October 2020 sales of Nintendo Switch are the second-highest October sales of any video game console in history, only outdone by the 807,000 units sold of the Wii system in October 2008.
October continues a record-setting streak for Nintendo Switch as the best-selling video game console for 23 consecutive months – the most months in a row for any video game console since NPD started tracking sales numbers. To date, Nintendo Switch has sold more than 22.5 million units in the U.S., according to NPD. And according to internal Nintendo data, Nintendo Switch has sold-in more than 63 million units worldwide.
$149 Switch LiteIf Switch Pro is akin to Xbox Series S with a screen and Nvidia DLSS they could get basically get ports of everything :miyamoto
$199 Switch
$299 Switch Pro
I need a Reggie version of :trumps
Anyways yeah, whenever the Lite in particular drops to the DS's launch price ($149), that's the big sweet spot.
If there's enough stock, I could see Switch Pro picking up sales if Series X and PS5 can't metaphorically stay on shelves.
I feel like you're all being way too optimistic about Nintendo doing a significant hardware refresh.
I take it you missed the Project Cafe runaway hype train. :lol
Koei Tecmo reveals (via Famitsu) that this sales total already makes Hyrule Warriors: Age of Calamity the best-selling Warriors game of all time, outselling lifetime totals achieved by the likes of Dynasty Warriors, Dragon Quest Warriors, Fire Emblem Warriors, and the previous Hyrule Warriors games in a matter of days.
Super Smash Bros. Ultimate is the best-selling fighting game of all time, having sold over 21 million copies by September 2020.
Nintendo operates on a tick-tock cycle, next gen might be the bad old days again but goddamn is it hard to imagine right now.They have the secret weapon. Nvidia DLSS.
:deadhttps://twitter.com/GameSpot/status/1341911521157402625 (https://twitter.com/GameSpot/status/1341911521157402625)
We won gamers :dice
lol.. the original article had this wrong.. I actually contacted the guy on twitter and he updated it.. now his article just makes no sense.
https://www.marketwatch.com/story/videogames-are-a-bigger-industry-than-sports-and-movies-combined-thanks-to-the-pandemic-11608654990
"Videogames are a bigger industry than movies and North American sports combined, thanks to the pandemic"
lol.. it's now comparing WW gaming to WW movies + NA sports lol
" A previous version of this report stated that PwC expected the global sports industry to be worth $75 billion in 2020. That figure was for North America. The story has been updated."
My fact checking wins again!
It's safe to assume that any time a "games journalist" writes anything about the financial aspects of the industry, they have misunderstood facts at best or purposely misrepresented the numbers to suit their personal agenda.(https://i.ytimg.com/vi/iqjUoDBNSYI/hqdefault.jpg)
1. Animal Crossing: New Horizons (Physical)
2. Super Mario 3D All-Stars
3. Mario Kart 8 Deluxe
4. Super Smash Bros. Ultimate
5. Animal Crossing: New Horizons (Digital)
6. Cyberpunk 2077 (PS4)
7. Ring Fit Adventure
8. Hyrule Warriors: Age of Calamity
9. The Last of Us Part II
10. The Legend of Zelda: Breath of the Wild
And people act like Sony first party games have the same pedigree as Nintendo's :lolSony's first party games literally follow the same sales trajectory as any other AAA game. Hugely front-loaded and then only maintain a tail because they quickly join the bargain bin, followed by new versions bundled with the DLC. After the first 3 months, literally nobody is paying full price for Sony first party games.
Nintendo, on the other hand, can sell Mario Kart 8 at full price for 6 years and counting.
You'd like some real meat wouldnt you
:obama
You'd like some real meat wouldnt you
:obama
https://twitter.com/rayforcegame/status/1356940242352107520
(https://i.imgur.com/ifcXUie.jpg)
:yikes for Sony
(http://www.thebore.com/forum/Smileys/default/5x0jee.gif)
I dont think Sony really cares all that much about Japan anyway
Gonna bet they are still huge in other parts of Asia too
Monster Hunter Rise 8)
Super Mario 3D All-Stars 8)
Animal Crossing: New Horizons 8)
Super Mario 3D World + Bowser's Fury 8)
Minecraft Dungeons :-\
Minecraft (Switch) :-\
Mario Kart 8: Deluxe 8)FIFA 21:yuck
Luigi's Mansion 3 8)
Super Mario Odyssey 8)
https://twitter.com/GIBiz/status/1376524667813511171 (https://twitter.com/GIBiz/status/1376524667813511171)Speaking for Mario: Only because people know that the prices will never be this low ever again for Mario games. Hell, even I bought Mario Odyssey and Mario Maker 2 because I knew they were as cheap as they were gonna get. Personally, I haven't even touched either them yet. ....QuoteMonster Hunter Rise 8)
Super Mario 3D All-Stars 8)
Animal Crossing: New Horizons 8)
Super Mario 3D World + Bowser's Fury 8)
Minecraft Dungeons :-\
Minecraft (Switch) :-\
Mario Kart 8: Deluxe 8)FIFA 21:yuck
Luigi's Mansion 3 8)
Super Mario Odyssey 8)
:mario :mario :mario :mario :mario
Capcom Co., Ltd. (Capcom) today announced that Monster Hunter Rise for Nintendo Switch has shipped 5 million units worldwide.
The Monster Hunter series consists of hunting action games that pit players against giant monsters in a beautiful natural environment. Beginning with the first title in 2004, the series established a new genre in which players cooperate to hunt ferocious monsters with their friends and has since grown into a global phenomenon with cumulative sales of the series exceeding 66 million units shipped as of December 31, 2020.
Monster Hunter Rise is an all-new Monster Hunter title for Nintendo Switch. The game was developed with Capcom's proprietary RE ENGINE in order to provide a new, accessible Monster Hunter experience that can be enjoyed anytime, anywhere and with anyone. In addition to new monsters and locales, the game provides a completely fresh take on the hunting experience through a host of new, exhilarating hunting actions made possible with the Wirebug. With this, players can traverse terrain at high speed, or even bind monsters and control them. Further adding to the excitement is the debut of new "canyne" hunting partners called Palamutes. The title garnered critical acclaim following the release of two demos featuring both local and online cooperative play prior to launch, with resulting shipments exceeding 5 million units one week since release.
Additionally, Monster Hunter Stories 2: Wings of Ruin, a new role-playing game that will feature elements that can link with Monster Hunter Rise is scheduled for release on July 9, 2021. What is more, Capcom will roll out a wide variety of initiatives that go beyond the scope of games to continue increasing brand value. These include the series' first Hollywood film adaptation Monster Hunter, which is being met with success worldwide, as well as character merchandising and apparel.
Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry-leading game development capabilities in order to create highly entertaining gameplay experiences.
For comparison, Monster Hunter World shipped five million copies in three days, but across both Xbox One and PlayStation 4 platforms.
Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry-leading game development capabilities in order to create highly entertaining gameplay experiences.
QuoteCapcom remains firmly committed to satisfying the expectations of all users by leveraging its industry-leading game development capabilities in order to create highly entertaining gameplay experiences.
Capcom discovered the secret that a video game company should focus on making video games
What is more, Capcom will roll out a wide variety of initiatives that go beyond the scope of games to continue increasing brand value. These include the series' first Hollywood film adaptation Monster Hunter, which is being met with success worldwide, as well as character merchandising and apparel.
Who likes that MH film?? ???Paul W. S. Anderson and Milla Jovovich
Not even Tony Jaa huh? :Pmediocre video game movies is their fetish :trumps
Microsoft can buy whatever the fuck they want, they're not moving any boxesThe general consensus is that MS is playing the long game with gamepass/Xcloud, not trying to sell Xboxes.
https://twitter.com/MatPiscatella/status/1383042564756893703 (https://twitter.com/MatPiscatella/status/1383042564756893703)
I know you don't live in the US Nintex and I don't know what the XSX sales numbers are, but they're not sitting on shelves here. Both next gen consoles have been hard as hell to find.
Like Nintex, I'm Dutch. We got this telegram app group with people that use bots when they go up, but even that has been silent. Seems there's been nothing the last two weeks in the Netherlands.I'm not tracking Xbox in Europe, US is their strong market.
Mario Kart 8 will likely be the worst-selling game in franchise history, here's why
Dig up an article from 2014 to lick your fan wounds. :lolIt was a dumb take either way. Mario Kart 8 was not going to do worse than Super Circuit and would very likely outsell Double Dash and both things happened before it released on Switch because it sold 8.3 million units on Wii U.
They assumed it was stuck on the Wii U. No shit they thought MK8 sales would suck. If anything, lambast them for stretching this premise beyond ten words.
Fanthings deserve drug resistant gonorrhea.
Dig up an article from 2014 to lick your fan wounds. :lol
They assumed it was stuck on the Wii U. No shit they thought MK8 sales would suck. If anything, lambast them for stretching this premise beyond ten words.
Fanthings deserve drug resistant gonorrhea.
That article is a meme on resetera, no need to dig it up. Polygon probably just keeps it online because it drives so muchs traffic.That's even worse. :jeanluc
That chart is all kinds of dumb.
Nier Replicant ver.1.22474487139 tops the charts, knocking FIFA 21 down to No.2. The last Nier game that was released came in March 2017 in the form of the acclaimed Nier Automata. This remake sold 50% fewer copies than Automata.
89% of sales were on PS4 and 11% on Xbox One. Digital sales are not included.
I just saw that RE8 completely bombed in Japan down from RE3R even.FPS games don't do that hot in Japan in general and they really advertised mostly the action parts of this game and the vampire lady.
I wonder what the reasoning is. RE3R wasn't that long ago, have tens of thousands of Japanese players who would play RE sold their PS4s and moved to Switch only at this point? Or is it because Japanese players aren't big on FPS? RE7 did fine, but PS4 was healthier at that point and RE still had a lot of hype. Was a huge drop from RE6 still.
I'm sure RE8 will do fine worldwide. And I didn't expect it to do anything special in Japan. Just surprised it's down from like 180k -> 140k opening from RE3R.
I just saw that RE8 completely bombed in Japan down from RE3R even.FPS games don't do that hot in Japan
I wonder what the reasoning is. RE3R wasn't that long ago, have tens of thousands of Japanese players who would play RE sold their PS4s and moved to Switch only at this point? Or is it because Japanese players aren't big on FPS? RE7 did fine, but PS4 was healthier at that point and RE still had a lot of hype. Was a huge drop from RE6 still.
I'm sure RE8 will do fine worldwide. And I didn't expect it to do anything special in Japan. Just surprised it's down from like 180k -> 140k opening from RE3R.
Yes. So I'll start with Apex and then Andrew may want to jump on, on FIFA. So on Apex, clearly, as you said, Japan is the second-largest market for Apex, which is very exciting for us. And we know that it's one of the largest markets for the Nintendo Switch.
Famitsu Sales: Week 32, 2021 (Aug 02 - Aug 08)
01./04. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 14.912 / 2.102.413 (+7%)
02./02. [NSW] The Legend of Zelda: Skyward Sword HD <ADV> (Nintendo) {2021.07.16} (¥5.980) - 13.873 / 234.224 (-25%)
03./05. [NSW] Crayon Shin-chan: Ora to Hakase no Natsuyasumi - Owaranai Nanokakan no Tabi # <ADV> (Neos) {2021.07.15} (¥5.982) - 13.798 / 156.274 (+12%)
04./06. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 13.615 / 3.958.065 (+11%)
05./07. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 12.282 / 2.734.231 (+5%)
06./11. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 10.927 / 2.300.976 (+19%)
07./09. [NSW] Monster Hunter Stories 2: Wings of Ruin <RPG> (Capcom) {2021.07.09} (¥6.990) - 10.135 / 205.463 (+6%)
08./12. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 8.978 / 4.367.573 (+5%)
09./13. [NSW] eBaseball Professional Baseball Spirits 2021: Grand Slam <SPT> (Konami) {2021.07.08} (¥6.980) - 8.950 / 159.492 (+5%)
10./08. [NSW] Game Builder Garage <EDU> (Nintendo) {2021.06.11} (¥3.164) - 8.925 / 200.100 (-9%)
11. [NSW] Super Mario 3D World + Bowser's Fury – 8,248 / 836,565
12. [NSW] Super Mario Party – 6,780 / 1,952,132
13. [NSW] Miitopia – 6,536 / 217,957
14. [NSW] Animal Crossing: New Horizons – 6,529 / 6,844,545
15. [NSW] Mario Golf: Super Rush – 6,057 / 161,785
16. [NSW] Clubhouse Games: 51 Worldwide Classics – 5,077 / 762,996
17. [NSW] Pokemon Sword/Shield – 4,974 / 4,099,325
18. [NSW] Monster Hunter Rise – 4,748 / 2,303,192
19. [NSW] Mario & Sonic at the Olympic Games Tokyo 2020 – 4,639 / 397,154
20. [NSW] Splatoon 2 – 4,460 / 3,915,901
21. [NSW] Zelda: Breath of the Wild – 4,210 / 1,852,012
22. [NSW] The Great Ace Attorney Chronicles – 3,737 / 18,197
23. [NSW] NEO: The World Ends with You – 3,229 / 22,028
24. [NSW] The Legend of Heroes: Trails of Cold Steel II – 2,853 / NEW
25. [NSW] New Pokemon Snap – 2,756 / 265,980
26. [NSW] Taiko no Tatsujin: Drum 'n' Fun! – 2,620 / 613,725
27. [NSW] Fishing Spirits: Nintendo Switch Version – 2,577 / 604,827
28. [NSW] Human: Fall Flat – 2,447 / 168,897
29. [NSW] Dragon Quest XI S (New Price Version) – 2,274 / 122,574
30. [NSW] Super Mario Maker 2 – 2,256 / 1,116,046
Kinda funny that the number one game, beating out Zelda, is a Microsoft title. :P(https://c.tenor.com/4UveVXCbRdAAAAAM/puke-barf.gif)
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # | 67.114 | 60.942 | 83.920 | 3.778.286 | 3.773.514 | 21.118.660 |
| PS5 # | 16.975 | 17.075 | | 774.481 | | 1.029.631 |
| XBS # | 2.089 | 2.605 | | 56.566 | | 87.990 |
| PS4 # | 1.763 | 1.431 | 2.161 | 94.018 | 469.086 | 9.384.908 |
| 3DS # | 789 | 746 | 849 | 22.084 | 43.756 | 24.580.992 |
+-------+------------+------------+------------+------------+------------+-------------+
| ALL | 88.730 | 82.799 | 86.965 | 4.725.435 | 4.289.442 | 57.375.021 |
+-------+------------+------------+------------+------------+------------+-------------+
| PS5 | 14.847 | 15.580 | | 655.646 | | 862.268 |
| PS5DE | 2.128 | 1.495 | | 118.835 | | 167.363 |
| XBS X | 351 | 1.259 | | 33.675 | | 58.551 |
| XBS S | 1.738 | 1.346 | | 22.891 | | 29.439 |
| NSW L | 10.937 | 11.088 | 30.458 | 980.884 | 1.569.005 | 4.052.976 |
| NSW | 56.177 | 49.854 | 53.462 | 2.797.402 | 2.204.509 | 17.065.684 |
| PS4 | 1.763 | 1.431 | 435 | 93.794 | 290.906 | 7.809.185 |
|n-2DSLL| 789 | 746 | 824 | 22.084 | 41.180 | 1.186.047 |
+-------+------------+------------+------------+------------+------------+-------------+
Famitsu Sales: Week 37, 2021 (Sep 06 - Sep 12)
01./00. [PS4] Tales of Arise # <RPG> (Bandai Namco Entertainment) {2021.09.09} (¥7.980) - 151.316 / NEW <80-100%>
02./00. [NSW] WarioWare: Get It Together! <ETC> (Nintendo) {2021.09.10} (¥4.980) - 72.277 / NEW <40-60%>
03./00. [PS5] Tales of Arise # <RPG> (Bandai Namco Entertainment) {2021.09.09} (¥7.980) - 50.482 / NEW <80-100%>
04./01. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 14.628 / 2.818.859 <80-100%> (-6%)
05./02. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 13.863 / 4.039.388 <80-100%> (-11%)
06./03. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 13.529 / 2.180.811 <80-100%> (-5%)
07./04. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 8.749 / 2.367.610 <80-100%> (-15%)
08./05. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 8.428 / 4.416.060 <80-100%> (-13%)
09./00. [NSW] Ys IX: Monstrum Nox <RPG> (Nippon Ichi Software) {2021.09.09} (¥6.980) - 7.324 / NEW <60-80%>
10./08. [NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 7.012 / 4.135.212 <80-100%> (-10%)
11./07. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 6.920 / 879.622 <80-100%> (-12%)
12./00. [PS4] NBA 2K22 # <SPT> (Take-Two Interactive Japan) {2021.09.10} (¥7.000) - 6.291 / NEW <60-80%>
13./09. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 5.775 / 794.275 <80-100%> (-1%)
14./11. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 5.195 / 6.877.928 <80-100%> (-9%)
15./10. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 4.814 / 1.987.103 <80-100%> (-16%)
16./14. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 4.781 / 3.940.324 <80-100%> (+11%)
17./00. [NSW] NBA 2K22 <SPT> (Take-Two Interactive Japan) {2021.09.10} (¥6.000) - 4.401 / NEW <40-60%>
18./13. [NSW] Game Builder Garage <EDU> (Nintendo) {2021.06.11} (¥3.164) - 4.317 / 233.438 <80-100%> (-6%)
19./15. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 3.683 / 1.872.140 <80-100%> (-11%)
20./06. [PS4] Tsukihime: A Piece of Blue Glass Moon # <ADV> (Aniplex) {2021.08.26} (¥7.000) - 3.368 / 77.478 <80-100%> (-58%)
21./26. [NSW] Monster Hunter Rise # <ACT> (Capcom) {2021.03.26} (¥7.990) - 3.340 / 2.321.703 <80-100%> (+16%)
22./18. [NSW] Miitopia <SLG> (Nintendo) {2021.05.21} (¥4.980) - 3.278 / 243.053 <80-100%> (-10%)
23./17. [NSW] eBaseball Professional Baseball Spirits 2021: Grand Slam <SPT> (Konami) {2021.07.08} (¥6.980) - 3.015 / 189.057 <80-100%> (-25%)
24./23. [NSW] Fitness Boxing 2: Rhythm & Exercise <HOB> (Imagineer) {2020.12.03} (¥5.800) - 2.949 / 143.966 <80-100%> (-2%)
25./16. [NSW] Tsukihime: A Piece of Blue Glass Moon # <ADV> (Aniplex) {2021.08.26} (¥7.000) - 2.941 / 79.302 <80-100%> (-29%)
26./00. [PS4] F1 2021 <RCE> (Electronic Arts) {2021.09.09} (¥7.909) - 2.734 / NEW <40-60%>
27./00. [NSW] Sonic Colors: Ultimate # <ACT> (Sega) {2021.09.09} (¥3.990) - 2.689 / NEW <20-40%>
28./27. [NSW] Mario Golf: Super Rush <SPT> (Nintendo) {2021.06.25} (¥5.980) - 2.641 / 182.579 <80-100%> (+8%)
29./20. [NSW] The Legend of Zelda: Skyward Sword HD <ADV> (Nintendo) {2021.07.16} (¥5.980) - 2.592 / 263.674 <80-100%> (-20%)
30./28. [NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} (¥5.980) - 2.515 / 1.093.933 <80-100%> (+9%)
US NPD TOP 5 SEPTEMBER
XSX - Call of Duty - 189,009
XSX - GTAV - 90,382
PS4 - Madden 2021 - 78,299
NSW - Mario Kart 8: Deluxe - 23,004
NSW - Animal Crossing 10,404
EU GSD TOP 5 SEPTEMBER
PC - Farming Simulator - 899,233
PC - GTAV - 100,323
PS4 - FIFA 2021 - 50,323
NSW - Mario Kart 8: Deluxe - 23,302
NSW - Animal Crossing - 10,876
Afghanistan AFGI TOP 5 September
PS2 - Need for Speed: Underground 2 - 159
PS2 - Tenchu - 139
PS2 - Final Fantasy X - 94
XBX - HALO - 23
GBA - Hamtaro Ham Ham Adventures - 4
This is probably the last week we will have numbers from this region
Do you have the link to the discord?That sounds like anecdotal evidence what is the source of those sales. :thinking
I have some hot Splatoon sales I’d like to share :rash
Do you have the link to the discord?That sounds like anecdotal evidence what is the source of those sales. :thinking
I have some hot Splatoon sales I’d like to share :rash
The 10 best-selling first-party Switch titles are:
Mario Kart 8 Deluxe – 38.74 million
Animal Crossing: New Horizons – 34.85 million
Super Smash Bros. Ultimate – 25.71 million
The Legend of Zelda: Breath of the Wild – 24.13 million
Pokemon Sword / Pokemon Shield – 22.64 million
Super Mario Odyssey – 21.95 million
Super Mario Party – 16.48 million
Pokemon: Let’s Go, Pikachu! / Pokemon: Let’s Go, Eevee! – 13.83 million
Splatoon 2 – 12.68 million
Ring Fit Adventure – 12.21 million
Nintendo also announced additional sales numbers, including the first official numbers for The Legend of Zelda: Skyward Sword HD.
Super Mario 3D World + Bowser’s Fury – 7.45 million
The Legend of Zelda: Skyward Sword HD – 3.6 million (New)
New Pokemon Snap – 2.19 million (New)
Mario Golf: Super Rush – 1.94 million (New)
https://kotaku.com/the-nintendo-switch-outsold-every-other-console-combine-1848314676
Don’t get it but ok.:miyamoto
Yes in the sales thread from the Nintendo fans.:derp
Don’t get it but ok.
Who needs quality when you got quantity? :biden
Is the demand going to really be there though?Demand is there, they have a stellar line-up coming up with Gran Turismo and some other things and still lots of fans haven't been able to buy it yet.
Seems like Sony just getting ahead of the downturn in demand due to the recent M$ acquisitions.
Less desirable to who? The system is very in demand.Settle down there Sony Pony.
Xbox has a better library? Compared to what? Xbox has been widely available this entire time and hasn't detured PS5 sales.
Don’t get it but ok.
As someone who has a series X, why don't you answer the question?But I don't have a Series X.
I do.As someone who has a series X, why don't you answer the question?But I don't have a Series X.
:dunno
To start with:I do.As someone who has a series X, why don't you answer the question?But I don't have a Series X.
:dunno
So what great library are you talking about?
I mean, you can't seriously be debating that Sony will have the same breadth and depth of library that MS will this generation. Only a fucking distinguished mentally-challenged fellow would think that.They didn't for the entire of Xbox One and later half of the 360. Why would that change now? MS has to actually prove this. Just buying shit dosen't deliver anything. Not when its going to take years for these seeds to bear fruit. Nor can I tell where Sony's first-party output will be in years. You'll be lucky if these studios ship one game this gen. What can I tell you and unless you just have an axe to grind(which you seem to), is Sony first party has been much better than MS's offering.
What is there not to get about the appeal of the Switch to the market and why it has been such a roaring success that you had to enter into a sales thread to fanboy hard with ol' mate Svejk?Saying this while ignoring that the biggest Nintendo fanboy here posted it, is rather ironic.
But like the typical Nintendo fan, you responded to someone not liking Gods Gift to Gaming with insults.
How dare someone post an article about sales figures in the sales thread!!!QuoteWhat is there not to get about the appeal of the Switch to the market and why it has been such a roaring success that you had to enter into a sales thread to fanboy hard with ol' mate Svejk?Saying this while ignoring that the biggest Nintendo fanboy here posted it, is rather ironic.
I just call it like it is.How dare someone post an article about sales figures in the sales thread!!!QuoteWhat is there not to get about the appeal of the Switch to the market and why it has been such a roaring success that you had to enter into a sales thread to fanboy hard with ol' mate Svejk?Saying this while ignoring that the biggest Nintendo fanboy here posted it, is rather ironic.
(https://c.tenor.com/pO0TcsNV6DoAAAAC/greta-how-dare-you.gif)
:neogafYou don’t know what you are talking about.
The fanboyism is fucking throbbing in you mate. Go take a cold shower and cool down
Ignored.Lol. Fuckhead.
Go suck Nintendo’s cock some more bitch.LOL. Go and have a cry.
It’s just not for you.
I wish I shared you all's enthusiasm for the Switch. It's hard for me to not to be underwhelmed by it. It has a good Zelda, Mario and Metroid, but aren't the best of the series. The joycons are the gimpest of controllers since the Wii and suck to hold. Yeah, I could get a pro controller, but it should come with one for the price they charge for this dated device. Only reason I hold on to mine is to wait for BOTW2. I would say MP4 too, but I have a strong feeling it will be pushed to launch with the Switch successor... For good reason.Yep.
I can see why people gravitate towards it though. 1 - The portability allows for anywhere gaming.. Great for people doing commutes and parents to toss to their children to get them off their backs, stfu, go to your corner and leave me alone.
2 - The first years of launch, it was the village bicycle with every dev dropping a simpleton load on it. Smart on Nintendo to make it so accessable. Hence the "vast library of quality games".
3 - The reason I got it, and many others, it's their first party line up. It's been strong enough to hold it's ground, however, after playing through BOTW, Odyssey and Dread, I find them hardly "Teh best Mario's Zeldass and Metroidzzz". Whoever thinks so should go back and play prior installments again. Again, they're great... But not the best of Nintendo. NES, SNES and GC era Nintendo still remains supreme imo. :)
Anywho, just glad the industry is still going stronger than ever and there's more to come... Just need stupid shit to stay out of it. (But that's a whole other argument)
Wow, I didn't know that Pokemon games had cutscenes now. :lol
Wow, I didn't know that Pokemon games had cutscenes now. :lol
I don’t know if your joking. I never played the DS games and the GBC/GBA games are clearly not working in the same space. Sword though is a full console level jrpg and when you have things were one would expect voice or voice can add to the experience it’s a little weird in its absence.
“There’s sort of two main reasons, so firstly this is a RPG with a whole lot of text that we’re then localising and releasing in nine different languages at the same time. So from a purely practical point of view actually getting that organised and carrying out all the voice recording, the corrections and so on in nine different languages for release on exactly the same day is something that would be incredibly difficult. So, that’s one reason why we haven’t chosen to do it this time around.
But the other reason is one of character image, in the sense of when you play a game, if you’ve got a voice on that character that instantly provides to the player an image, a feel for that character that they don’t generate themselves, it’s pushed on them from the development side. Whereas if we have really flavourful text, for those characters, but no voice the players can kind of create their own image of who that character is as they’re playing. And that’s something we really like to encourage as we’re creating games.”
When the anime voices were brought up, Ohmori added:
“There’s similar linguistic problems – there are some where all of them are the same, such as Pikachu, where that would be fine, but other ones have completely different names across all languages. And another point to consider is that in the game we’re focusing on them as being living creatures, so having them making a sound like a living creature – rather than just shouting out their own name – is quite nice.”
You're just posting the bullshit PR response. There's nothing stopping them from having the audio be Japanese and English and text for other languages like most releases. Or they could go further and have other voiced languages like Square "somehow" does. They are Nintendo, unlike many of these companies they have multiple localization/regional groups. They have tons of money, resources, and talent to do it. It would be an undertaking(that others are able to do somehow, I mean Assassins Creed has lots of dialogue too).
But we all know why that doesn't happen.
And you posted it again for no reason? We already went over why that interview is crap, so why did you feel the need to post it again?
And who cares?
Nintendo is the publisher correct? They are the ones who fund the game, have a vested interests in the production of the game, sign off what the game is going to be, and also would be the ones to handle the localization and release of the game. They could no doubt buff up Game Freak. Correct? So they are to blame.
Maybe Gamefreak would want to add voice acting, but if Nintendo isn’t going to pay for it(which would not surprise me) then it’s not going to happen.
The Pokémon Company manages the brand, the license, and publishes games. They also operate all the stores that produce the merchandise you know and love.
The Pokemon company is listed as brand management and in charge of the mobile games.
But Nintendo is also mentioned as being involved in qa, distribution, locolization, and so on. I guess we don't know the break down.
But my question is who is providing most of the funding, signs off on the pitches, and makes the release schedule?
<Jeff>I helped name a lot of Pokemon in Pokemon Gold and Silver, which is kind of, sort of Development, but outside is a whole different little arena, the Pokemon group.
<Jonathan> They have a special club, or something?
<Jeff> Well, yeah. They kind of underwent different management groups.
<Jonathan> Those Pokemon people wear the black hats.
<Jeff> Ive got some good stories about the Pokemon group. Theyre very protective of their property is what Ill say. Its published by Nintendo, but not of Nintendo, its definitely Game Freaks, which is the original Japanese Developers. Its their game, and they let you know it.
I can see a successor at least being announced this year with a 2023 release date.Won't be announced this year, might launch next year but even that is still up in the air.
Horizon: Forbidden West was comfortably the No.1 game in the UK boxed charts, according to the latest GfK figures.
The game is the second biggest PS5 launch so far, behind popular launch game Spider-Man: Miles Morales and just ahead of FIFA 22. Like Spider-Man, the new Horizon was released on both PS4 and PS5. 68% of the boxed sales were on PS5 with the remainder on the older PlayStation.
Forbidden West's launch sales are down 35% compared with its predecessor: 2017's Horizon: Zero Dawn. However, this data does not factor in digital sales, and the download market has accelerated significantly in the last five years. Digital download data will be released later in the week.
Considering the lack of availability of PS5 consoles, we might expect Horizon to rise up and down the charts as more machines become available.
https://www.gamesindustry.biz/articles/2022-02-20-horizon-forbidden-west-is-the-second-biggest-ps5-launch-so-far-uk-boxed-chartsI blame cross-gen and being only a year out in New gen... with half the market still trying to upgrade, but can't. If I were in that boat, I'd skip purchasing this too until I could play it the way it was intended (PS5 and/or PC)... either that, or too many PS4 peeps were burnt to the 3rd degree with the dubious launch of Cyberpunk and are still skeptical.QuoteHorizon: Forbidden West was comfortably the No.1 game in the UK boxed charts, according to the latest GfK figures.
The game is the second biggest PS5 launch so far, behind popular launch game Spider-Man: Miles Morales and just ahead of FIFA 22. Like Spider-Man, the new Horizon was released on both PS4 and PS5. 68% of the boxed sales were on PS5 with the remainder on the older PlayStation.
Forbidden West's launch sales are down 35% compared with its predecessor: 2017's Horizon: Zero Dawn. However, this data does not factor in digital sales, and the download market has accelerated significantly in the last five years. Digital download data will be released later in the week.
Considering the lack of availability of PS5 consoles, we might expect Horizon to rise up and down the charts as more machines become available.
Interesting. Would have thought it would sell better on the PS4 with the much larger userbase and certainly that for physical copies.
Do the sales being listed as "down" compared to the original matter when they're not tracking digital sales?
I blame cross-gen and being only a year out in New gen... with half the market still trying to upgrade, but can't. If I were in that boat, I'd skip purchasing this too until I could play it the way it was intended (PS5 and/or PC)... either that, or too many PS4 peeps were burnt to the 3rd degree with the dubious launch of Cyberpunk and are still skeptical.
But we all know the true reason why......spoiler (click to show/hide)(https://image.api.playstation.com/vulcan/ap/rnd/202110/2000/3UwtyLer3xjXOX2qlhunnvnJ.png)[close]
https://www.gamesindustry.biz/articles/2022-02-20-horizon-forbidden-west-is-the-second-biggest-ps5-launch-so-far-uk-boxed-chartsI blame cross-gen and being only a year out in New gen... with half the market still trying to upgrade, but can't. If I were in that boat, I'd skip purchasing this too until I could play it the way it was intended (PS5 and/or PC)... either that, or too many PS4 peeps were burnt to the 3rd degree with the dubious launch of Cyberpunk and are still skeptical.QuoteHorizon: Forbidden West was comfortably the No.1 game in the UK boxed charts, according to the latest GfK figures.
The game is the second biggest PS5 launch so far, behind popular launch game Spider-Man: Miles Morales and just ahead of FIFA 22. Like Spider-Man, the new Horizon was released on both PS4 and PS5. 68% of the boxed sales were on PS5 with the remainder on the older PlayStation.
Forbidden West's launch sales are down 35% compared with its predecessor: 2017's Horizon: Zero Dawn. However, this data does not factor in digital sales, and the download market has accelerated significantly in the last five years. Digital download data will be released later in the week.
Considering the lack of availability of PS5 consoles, we might expect Horizon to rise up and down the charts as more machines become available.
Interesting. Would have thought it would sell better on the PS4 with the much larger userbase and certainly that for physical copies.
Do the sales being listed as "down" compared to the original matter when they're not tracking digital sales?
But we all know the true reason why......spoiler (click to show/hide)(https://image.api.playstation.com/vulcan/ap/rnd/202110/2000/3UwtyLer3xjXOX2qlhunnvnJ.png)[close]
I just thought the average gamer that's unfamiliar with Euro jank and had a poor experience with the PS4 CP, the thought process would be, I'm not getting another open world game till I'm upgraded; regardless of dev reputation.https://www.gamesindustry.biz/articles/2022-02-20-horizon-forbidden-west-is-the-second-biggest-ps5-launch-so-far-uk-boxed-chartsI blame cross-gen and being only a year out in New gen... with half the market still trying to upgrade, but can't. If I were in that boat, I'd skip purchasing this too until I could play it the way it was intended (PS5 and/or PC)... either that, or too many PS4 peeps were burnt to the 3rd degree with the dubious launch of Cyberpunk and are still skeptical.QuoteHorizon: Forbidden West was comfortably the No.1 game in the UK boxed charts, according to the latest GfK figures.
The game is the second biggest PS5 launch so far, behind popular launch game Spider-Man: Miles Morales and just ahead of FIFA 22. Like Spider-Man, the new Horizon was released on both PS4 and PS5. 68% of the boxed sales were on PS5 with the remainder on the older PlayStation.
Forbidden West's launch sales are down 35% compared with its predecessor: 2017's Horizon: Zero Dawn. However, this data does not factor in digital sales, and the download market has accelerated significantly in the last five years. Digital download data will be released later in the week.
Considering the lack of availability of PS5 consoles, we might expect Horizon to rise up and down the charts as more machines become available.
Interesting. Would have thought it would sell better on the PS4 with the much larger userbase and certainly that for physical copies.
Do the sales being listed as "down" compared to the original matter when they're not tracking digital sales?
But we all know the true reason why......spoiler (click to show/hide)(https://image.api.playstation.com/vulcan/ap/rnd/202110/2000/3UwtyLer3xjXOX2qlhunnvnJ.png)[close]
Horizon is supposed to be really good on PS4, I thought- regardless, I'm not sure why you'd think people would skip buying it because Cyberpunk was shitty on consoles.
I'd love to know what the numbers were. 12 xboxes and the 2 PS5's that were in still in stock?
YTD is 400k vs. 70k in favor of PS5.
Switch is at 1.8 million for the year.
https://twitter.com/AndyPlaytonic/status/1527292703741923332 (https://twitter.com/AndyPlaytonic/status/1527292703741923332)Focusing on GamePass and Series S only in Japan makes sense. It could be the perfect secondary console.
:pika
Wow, I'd missed the speculation about MS buying Netflix. Might be time to buy.
PS4 was sort of like a ballsy move. A platform just for games when everyone else was chasing the casuals and TV services. I don't think Sony got enough credit for pulling the console industry back on track.
In the latest in a seemingly endless line of major industry acquisitions, Chinese conglomerate Tencent and Japan’s Sony Interactive Entertainment have collectively bought just over 30% of controlling stock from stellar studio FromSoftware — as announced by FromSoft parent Kadokawa Group.
Tencent subsidiary Sixjoy Hong Kong will take ownership of 16.25% of the purchased shares, while SIE will sire the remaining 14.69%. It is important to note that Kadokawa Group remains the majority shareholder in FromSoftware, owning a huge 69.66% of the Dark Souls studios stock. This “third-party allotment” of shares has been allowed in order to bolster FromSoft’s financial resources, as well as facilitate its growth in overseas territories. The deal is expected to close September 7, 2022.
Famitsu has published its estimated physical game software and hardware sales data for Japan for the week of September 12, 2022 to September 18, 2022.
Dragon Quest X: Rise of the Five Tribes Offline was the highest selling new release of the week, moving 143,836 units for Switch, 48,100 units for PlayStation 4, and 28,371 units for PlayStation 5 for a total of 220,307 opening retail sales.
Splatoon 3 for Switch was still the highest selling overall game of the week, moving an additional 506,610 copies in its second week of sales.
Nintendo dropped some new sales figures.Hardware sales are starting to drop off. I'd say this Christmas is the last hurrah for Switch and next year is going to be way, way down. They really need to be prepping the next hardware for release in the next 12 months.
Nintendo Switch has sold 114.33 million units worldwide (as of September 30, 2022)
Nintendo dropped some new sales figures.Hardware sales are starting to drop off. I'd say this Christmas is the last hurrah for Switch and next year is going to be way, way down. They really need to be prepping the next hardware for release in the next 12 months.
Nintendo Switch has sold 114.33 million units worldwide (as of September 30, 2022)
This franchise is gonna have to hit Sonic 06 levels of rock bottom before people wake up.The problem is that the core gameplay of Pokemon remains functional, and even excellent, in spite of the technical issues.
Software Sales (followed by lifetime sales)
[NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 577,279 (3,114,571)
[NSW] Splatoon 3 (Nintendo, 09/09/22) – 39,322 (3,407,477)
[NSW] Minecraft (Microsoft, 06/21/18) – 11,223 (2,866,629)
[NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 11,057 (4,917,646)
[PS5] Horizon Forbidden West (SIE, 02/18/22) – 10,107 (112,333)
[NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 9,682 (783,853)
[NSW] Ace Angler: Fishing Spirits (Bandai Namco, 10/27/22) – 5,414 (44,470)
[NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 4,478 (5,015,307)
[NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 4,108 (2,743,464)
[NSW] Kirby and the Forgotten Land (Nintendo, 03/25/22) – 3,994 (923,009)
Rankings 11 to 30 will be announced on December 2.
Hardware Sales (followed by lifetime sales)
Switch OLED Model – 99,863 (3,183,702)
PlayStation 5 – 45,530 (1,894,179)
Switch – 32,926 (18,899,449)
Switch Lite – 23,338 (4,993,867)
Xbox Series S – 9,031 (221,450)
PlayStation 5 Digital Edition – 5,390 (297,238)
Xbox Series X – 2,908 (171,548)
PlayStation 4 – 2,220 (7,828,361)
New 2DS LL (including 2DS) – 65 (1,189,250)
Switch LTD being 26 mil, PS5 being 1.8 mil and PS4 being 7.8 mil really puts the Switch's success in perspective.
According to the data, Nintendo Switch Online made $932 million in 2021 and made up 10-20% of the total multi-game subscription market on consoles. That's up against Xbox Game Pass, which made 30-40% at $2.9 billion revenues, and PlayStation, who made up 40-50% of that market.
Based on public data made available by Nintendo and compiled by TweakTown, the Switch Online service made up 31% of Nintendo's total digital revenues ($3.054 billion) and just 8% of the company's overall dedicated video games earnings ($14.350 billion).
That's because the woke mafia at Microsoft declared War on Christmas by calling it a Holiday pack.To be fair, it has to be the most unappealing holiday packaging since the Wii IOU vouchers.
PS5 | XBX | NSW | |
October | 277,000 | 260,000 | 250,000 |
November | 1,328,000 | 730,000 | 1,500,000 |
[img]https://pbs.twimg.com/media/FnGAWfNXEAAhEnP?format=jpg[img]
This is Xbox Series S+X vs. PS5.
Absolutely brutal.
Is it? Xbox still seems to be selling way better than the doom and gloom would lead you to believe. The way people talk about this shit you'd think it'd sell a pittance of the PS5 sales. Not like 2/3 of the PS5.Not really because the US is Xbox strongest market.
If I buy into this generation, it's most likely going to be a Series S. Price is way too steep for the PS5/SX and there's pretty much nothing worth paying that entry fee for anyway.That's the argument that MS doesn't put forward enough, you can play Cyberpunk 2077, HALO Infinite, Elden Ring and more on a ~$250 machine.
My decision may be affected by the timing/specs of the Switch 2 but, at this point, I am not interested in what Sony/MS are selling.
To be fair, you can play all of those games on the previous generation of consoles too, so why would anyone shell out AU$450+ to play them on a new machine?If I buy into this generation, it's most likely going to be a Series S. Price is way too steep for the PS5/SX and there's pretty much nothing worth paying that entry fee for anyway.That's the argument that MS doesn't put forward enough, you can play Cyberpunk 2077, HALO Infinite, Elden Ring and more on a ~$250 machine.
My decision may be affected by the timing/specs of the Switch 2 but, at this point, I am not interested in what Sony/MS are selling.
To be fair, you can play all of those games on the previous generation of consoles too, so why would anyone shell out AU$450+ to play them on a new machine?If I buy into this generation, it's most likely going to be a Series S. Price is way too steep for the PS5/SX and there's pretty much nothing worth paying that entry fee for anyway.That's the argument that MS doesn't put forward enough, you can play Cyberpunk 2077, HALO Infinite, Elden Ring and more on a ~$250 machine.
My decision may be affected by the timing/specs of the Switch 2 but, at this point, I am not interested in what Sony/MS are selling.
This generation sucks balls and is almost completely worthless at this point.
[img]https://pbs.twimg.com/media/FnGAWfNXEAAhEnP?format=jpg[img]
This is Xbox Series S+X vs. PS5.
Absolutely brutal.
Is it? Xbox still seems to be selling way better than the doom and gloom would lead you to believe. The way people talk about this shit you'd think it'd sell a pittance of the PS5 sales. Not like 2/3 of the PS5.
MK8DX is almost as impressive.Someone at Nintendo took Arthur Gies' Mario Kart sales pie chart personally
It's almost like people who obsess about frame rates and resolutions are NOT the target market for Pokemon or something...https://www.youtube.com/watch?v=JVK7piwE3m4
MK8DX is almost as impressive.Someone at Nintendo took Arthur Gies' Mario Kart sales pie chart personally
Sales of the PS5 console in Japan are down for a second week running, but the system still shifted just enough units to be named the country's best-selling box last week. 34,156 PS5 disc consoles were sold during the week beginning 13th March 2023 while 6,255 PS5 digital editions got bought. The PS5's closest rival was the Nintendo Switch OLED, which it narrowly outsold by exactly 1,004 units.
PS Fif slaying the UK this year so far. :miyamoto
(https://media.discordapp.net/attachments/981326723213819926/1095333927998214255/Capture_decran_2023-04-11_a_13.05.52.png)PS Fif slaying the UK this year so far. :miyamoto
...Or maybe most of those sales were on PS4. :P
Octopath Traveler 2
Lol Benji sales(https://media.discordapp.net/attachments/981326723213819926/1095333927998214255/Capture_decran_2023-04-11_a_13.05.52.png)PS Fif slaying the UK this year so far. :miyamoto
...Or maybe most of those sales were on PS4. :P
:miyamoto
Welp, time for Microsoft to reboot and announce the next Generation of Xbox.(https://i.imgur.com/C6oi35g.jpg)
XBOX GPT (codename CORTANA)
An Xbox with a ChatGPT bot built-in and over 20TF of raw CPU power using the latest Ryzen 3D technology, Nvidia RTX Tensor Cores that comes with a controller than can also be used as handheld device within range of the system.
The system will launch with an AI enhanced version of the highly anticipated Starfield, Redfall, Forza and Minecraft Legends. Smart Delivery 2.0 ensures games are delivered even smarter to the Xbox platform. Unfortunately the system is not backwards compatible with other Xbox systems because it is simply too powerful. It costs less than $50 per teraflop and comes in at a launch price of $999 and a 1 month Xbox GamePass AI+ Subscription that will automatically select games for you based on your player history. AI Game Assist will literally play the games so you don't have to, taking care of difficult sections and making games like Elden Ring* enjoyable for everyone. AI matchmaking ensures that when you play SEA OF THIEVES you will be matched with players of your skillset and interests. Many more AI features are coming in the near future, stay tuned!
*Elden Ring is not yet announced for Xbox GPT and is simply an example of a difficult game that would benefit from this new system. Stay tuned for new exciting projects from Xbox GPT Studios.
Octopath Traveler 2
Was never going to be a big seller on any platform. Nobody cares for 16 bit looking jrpg's these days.
Octopath Traveler 2
Was never going to be a big seller on any platform. Nobody cares for 16 bit looking jrpg's these days.
Octopath 1 did great and plenty of people still do. Myself included of course.
Just look at everyone who won't stfu about Chained Echoes. Or the scramble to get physicals of the FF Pixel Remasters.
Hell, YosP himself said he'd consider making a new FF pixel based game.
people really valued opinions of dudes like that :neogaf
or even worse, luke smith :kermit
Hot take: Octopath II going multiplatform on day one meant it lost the Nintentards who always buy exclusive third party games day one no matter if they like the genre or not or have any intention of playing.What struck me most about buying those 2nd hand 3DS games the other day was the save files.
Octopath Traveler 2
Was never going to be a big seller on any platform. Nobody cares for 16 bit looking jrpg's these days.
Octopath 1 did great and plenty of people still do. Myself included of course.
Just look at everyone who won't stfu about Chained Echoes. Or the scramble to get physicals of the FF Pixel Remasters.
Hell, YosP himself said he'd consider making a new FF pixel based game.
Who about what? I have no clue what Chained Echoes even is. That should tell you how much of a hype these games have.
Sold out? It wouldn't surprise me if they deliberately cut physical production to prompt that. Plus to push/manipulate more digital sales. Still, pretty cool to see gba games sell so well this day and age. Glad Capcom went thier own collection route rather than letting Nintender shit it out, peanuts and all, on their online jank.I don't think they expected this to hit the top of the charts but it did.
I think Microsoft really underestimates how much GamePass kills the gift, birthday present and impulse buy sales.That's gotta hurt when you own the franchise
https://twitter.com/IconEra_/status/1650444672387493888 (https://twitter.com/IconEra_/status/1650444672387493888)
Switch OLED Model – 39,763 (4,254,463)"PlayStation has the biggest sales combined, no one wants to play Zelda at 30fps on a baby screen."
PlayStation 5 – 33,572 (2,899,698)
PlayStation 5 Digital Edition – 8,183 (471,335)
Switch OLED Model – 39,763 (4,254,463)"Two can play that game gaijin"
Switch – 7,674 (19,277,706)
Switch Lite – 4,368 (5,281,338)
Xbox Series X – 376 (184,959)"Arigato Japan, this is the biggest year of Xbox and we're seeing incredible momentum in the Japanese market outselling Nintendo's most popular handheld device by almost 200% and we're also the biggest third party publisher on Nintendo platforms"
New 2DS LL (including 2DS) – 137 (1,191,421)
Xbox Series S – 112 (251,538)"I see only very small year for very small Xbox"
New 2DS LL (including 2DS) – 137 (1,191,421)
Absolutely the worst video game generation ever. The fact that people are buying these trashboxes is really concerning.Considering the state of the GPU market and PC gaming it's not weird that they just buy better hardware.
In todays episode of fuck around and find out
https://twitter.com/tomwarren/status/1650954341807714311 (https://twitter.com/tomwarren/status/1650954341807714311)
Nintendo dropped their results. Despite Fire Emblem, Xenoblade, Metroid Prime and even Bayo 3 crossing a million in sales Switch has slowed down.I think at this point, it'd be best they hold off until this supposed Phase 2 of current gen that's about to get going, starts losing it's momentum. A full-on successor would be WAY more appealing than the yuckitty yuck mid-gen upgrade reveals. As long as Nintendurrr doesn't shoot themselves in the foot and not allow BC, it should have no problem to continue riding the switch wave.
https://twitter.com/vooksdotnet/status/1655834301966221314 (https://twitter.com/vooksdotnet/status/1655834301966221314)
No new hardware expected for another 12 months it seems.
The Legend of Zelda Tears of the Kingdom (Switch)- 1,929,603
Super Mario Bros. Wonder (Switch) – 1,549,401
Pikmin 4 – (Switch) 1,119,027
Pokémon Scarlet & Violet (Switch) – 907,432 (5,246,363)
Momotaro Dentetsu World (Switch) – 795,681
Mario Kart 8 Deluxe – (Switch) 617,223 (5,631,598)
Kirby’s Return to Dream Land Deluxe (Switch) – 514,581
Dragon Quest Monsters 3: The Dark Prince (Switch) – 510,477
Splatoon 3 (Switch) – 503,312 (4,191,126)
Super Mario RPG (Switch) – 447,687
Switch – 4,062,609 (31,786,656)
PS5 – 2,587,468 (4,964,857)
Xbox Series X/S – 141,712 (540,107)
PS4 – 73,292 (9,491,059)
The reason why Sony is doubling down on Spider-Man, God of War and Horizon it seems. And why they want Naughty Dog back on AAAA single player games.