Author Topic: Sales Bore | Media Create And Other Sale Numbers |OT|  (Read 1188340 times)

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MCD

  • Fastest selling shit
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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7140 on: April 15, 2015, 02:43:05 PM »
ms should fund ninja blade 2.

Take My Breh Away

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7141 on: April 15, 2015, 05:10:20 PM »
ms should fund Metal Wolf Chaos 2

Fixed that for you

sarslip

  • Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7142 on: April 16, 2015, 06:38:57 PM »
shamelessly copy pasted

Software:

1.) Battlefield: Hardline (Xbox One, PlayStation 4, 360, PS3, PC)
2.) Bloodborne (PS4)
3.) Grand Theft Auto V (Xbox One, PS4, 360, PS3)
4.) Mario Party 10 (Wii U)
5.) Call of Duty: Advanced Warfare (PS4, Xbox One, 360, PS3, PC)
6.) MLB 15: The Show (PS4, PS3)
7.) Minecraft (360, PS3, Xbox One, PS4)
8.) NBA 2K15 (PS4, Xbox One, 360, PS3, PC)
9.) Borderlands: The Handsome Collection (PS4, Xbox One)
10.) Final Fantasy: Type 0 HD (PS4, Xbox One)

Notes:
-Mario Party 9: 290,000 (Digital + Physical)
-Majora's Mask: 184,000 (D+P, 730K LTD)
-Smash 3DS: 110,000 (D+P, 2.4M LTD)
-Smash Wii U LTD: 1.6 million
-Mario Kart 8 LTD: 1.9 million
-PS4 was number one in software sales.


Hardware:

PS4: #1 platform
3DS: ~260-270K
Wii U: ~80-85K


thisismyusername

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7143 on: April 16, 2015, 06:43:39 PM »
shamelessly copy pasted

Software:

1.) Battlefield: Hardline (Xbox One, PlayStation 4, 360, PS3, PC)

I wanna see the sales number, especially with it starting to crash in player count online.

BrokenVerses

  • Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7144 on: April 17, 2015, 01:49:57 AM »
Hardline is over a million with 43% on XB1 and 40% on PS4.

sarslip

  • Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7145 on: April 17, 2015, 09:21:38 AM »
further confirmation xbo owners have shit taste

Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7146 on: April 17, 2015, 12:12:56 PM »
further confirmation xbo owners have shit taste

Or have nothing else to play. [shrug]
野球

sarslip

  • Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7147 on: April 18, 2015, 11:12:04 AM »
further confirmation xbo owners have shit taste

Hey I have good taste, you see what I play  :maf

sorry, totally not being serious  :)

sunset overdrive is still the goat xbo exclusive for me, i need to play forza h2, havent even touched it.  :-/  im sure ill love it once i start

my xbo friend list is pretty exclusive, it consists of Wrath Vice and no one.  :lol :-\

Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7148 on: May 12, 2015, 02:48:11 AM »
http://www.hd.square-enix.com/eng/news/pdf/15q4earnings.pdf

Square Enix FY2014 Financial Results. $81.8 million profit in the last fiscal year.

tl;dr: Digital Entertainment, Publication and Merchandise sales up, Amusement facilities sales down.

That Record Keeper/Mobile and MMO money  :tophat

thisismyusername

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7149 on: June 12, 2015, 08:43:17 AM »
Hardline's not even in the top 10 for May.

So much for being beyond a million seller. Doesn't bode well for it.

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Cerveza mas fina

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7150 on: June 12, 2015, 08:58:44 AM »
Hardline's not even in the top 10 for May.

So much for being beyond a million seller. Doesn't bode well for it.

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Great news

Himu

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7151 on: June 12, 2015, 09:07:49 AM »
Hardline's not even in the top 10 for May.

So much for being beyond a million seller. Doesn't bode well for it.

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Bad timing. Who the fuck wants to be a cop in today's climate?
IYKYK

bork

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7152 on: June 12, 2015, 09:46:14 AM »
Hardline's not even in the top 10 for May.

So much for being beyond a million seller. Doesn't bode well for it.

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Holy shit at the PC and PS3 playerbase drop-off.  I wonder if all the BF4 technical problems had anything to do with this?  I doubt anyone playing video games really cares if they're playing as cops as long as they're shooting shit.
ど助平

archie4208

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7153 on: June 12, 2015, 10:13:19 AM »


Surprised to see the GOG version of Witcher 3 so high.

Hardline's not even in the top 10 for May.

So much for being beyond a million seller. Doesn't bode well for it.

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Holy shit at the PC and PS3 playerbase drop-off.  I wonder if all the BF4 technical problems had anything to do with this?  I doubt anyone playing video games really cares if they're playing as cops as long as they're shooting shit.

Everyone on PC is playing CSGO :teehee

Himu

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7154 on: June 12, 2015, 10:22:39 AM »
GOG has really stepped it up. Really considering them for an alternative to Steam. :obama At least for SP games.
IYKYK

nachobro

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7155 on: June 12, 2015, 10:33:39 AM »
The copies of Witcher that weren't bought on Steam all had to be registered on GOG, including Amazon, GMG, video card giveaways, and retail. Not surprising that GOG numbers would be so high.

thisismyusername

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7156 on: June 12, 2015, 10:55:51 AM »
Holy shit at the PC and PS3 playerbase drop-off.  I wonder if all the BF4 technical problems had anything to do with this?  I doubt anyone playing video games really cares if they're playing as cops as long as they're shooting shit.

You'd be surprised. A lot of the PC fanbase I know went "lol" to Hardline anytime it was mentioned in BF4. No one wanted it after the beta(s) EA put out.

The copies of Witcher that weren't bought on Steam all had to be registered on GOG, including Amazon, GMG, video card giveaways, and retail. Not surprising that GOG numbers would be so high.

Yep. CDProject pretty much trojan horsed Galaxy like Valve did Steam with HL2.

Take My Breh Away

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7157 on: June 12, 2015, 11:07:00 AM »
Splatoon flopped as well. It only had a weekend tracking but 137K sales in the US. In comparison, Nintendo had the same launch last year with Mario Kart 8 where it only had a single weekend tracking before the end of the month. It topped the NPD chart at around 500K. For a console that gets most of its sales out of exclusives and has a high attach rate with them (Smash Wii U was something like 700K if I remember right), Nintendo's probably in full panic mode since that is a very large scale flop for them on the same strategy they were using for MK8 (And the massive PR campaign for that game as well).

Also Puzzle and Dragons Mario only sold 32K. The 3DS is likely on it's last legs as well. That shit's straight up XSEED numbers for a Mario game. Had they released that at the 3DS' prime two years ago, they would have cleared 300K no problem.

I bet whatever plans they have for NX just got moved forward because their 3DS cash cow's teats are drying up quickly and the Wii U needs to be taken out back and shot. 
 

studyguy

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7158 on: June 12, 2015, 11:53:52 AM »
Splatoon looks like it'll prob ship at least a million over its lifetime.
Sounds like it'll maybe reach Pikmin numbers. Maybe.

Like I said, I expected the hardcore to follow this, but that doesn't mean the kids and moms will.
pause

VomKriege

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7159 on: June 12, 2015, 02:23:12 PM »
Are you saying that Nintendo, the last legit game creator (if not the sole one in the history of the medium), is maybe not so in permanent and perfect touch with what the public demands ?

 :brazilcry
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Great Rumbler

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7160 on: June 12, 2015, 02:24:18 PM »
I'm not sure what Nintendo's expectations were for Splatoon, but I have a hard time believing that they thought it would sell anywhere close to Mario Kart 8.
dog

cool breeze

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7161 on: June 12, 2015, 02:32:08 PM »
yeah but nintendo did push it pretty hard compared to captain toad or whatever non-mario games.  I'm sure the numbers are respectable.  probably not a very expensive game for them.  and a faction of the buyers bought the toys, which I suppose is how nintendo is making its money these days.

Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7162 on: June 12, 2015, 04:17:38 PM »
I'm not sure what Nintendo's expectations were for Splatoon, but I have a hard time believing that they thought it would sell anywhere close to Mario Kart 8.

Right. Mario Kart has been consistent top-performer for Nintendo for two decades now. Splatoon is a goofy third person shooter where squid teen things shoot ink at each other debuting on Nintendo's worst performing console ever (unless we're counting the Virtual Boy). If anybody -- Nintendo executive or gaming fanboy -- thought this would come anywhere near Mario Kart numbers they're a fucking idiot.

Huff

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7163 on: June 14, 2015, 08:35:47 AM »
Company debuts new heavily marketed IP - first month on NPD is around 100k - flop regardless of what other game your comparing it to
dur

Great Rumbler

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7164 on: June 14, 2015, 09:03:01 AM »
Company debuts new heavily marketed IP - first month on NPD is around 100k - flop regardless of what other game your comparing it to

It wasn't Splatoon's first month, though, it was Splatoon's first two days.
dog

Huff

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7165 on: June 14, 2015, 09:04:51 AM »
It's all that really matters when games are as front loaded as they are

dur

Joe Molotov

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7166 on: June 14, 2015, 10:05:25 AM »
It's all that really matters when games are as front loaded as they are

Ya, but it was raining so no one was able to leave their houses to buy Splatoon.
©@©™

Kara

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7167 on: June 14, 2015, 10:10:54 AM »
My aunt and uncle who own the Gamecube Hut sold 65 thousand copies.

Cerveza mas fina

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7168 on: June 14, 2015, 01:37:59 PM »
Splatoon did worse then The Order 1886


Huff

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7169 on: June 14, 2015, 02:51:55 PM »
Pretty shitty squids then if you can't take a little water
dur

Tasty

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7170 on: June 23, 2015, 08:48:56 PM »
https://twitter.com/Wario64/status/613508168455290880

What a bomba :hitler

Edit-

Quote
That figure includes more than 476,000 physical and digital units sold in the Americas, more than 368,000 sold in Japan, more than 230,000 sold in Europe and an additional 20,000 sold in Australia and New Zealand.

476k after 25 days on the market in NA. :umad

Not that we needed a reminder how useless it is basing things not only off NPD which doesn't include digital sales, but only two days' worth of data as well. :ufup
« Last Edit: June 23, 2015, 10:56:05 PM by Tasty Meat »

thisismyusername

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7171 on: June 24, 2015, 12:37:24 AM »
Color me shocked. And on a dead system. Congrats.

Kara

  • It was all going to be very admirable and noble and it would show us - philosophically - what it means to be human.
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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7172 on: June 24, 2015, 12:48:54 AM »
I respect your I told you so game, Andy-kun. :obama

Glad you're on #TeamShenmue3 :whew

Take My Breh Away

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7173 on: June 24, 2015, 06:17:34 AM »
Gonna throw my hands up and hold that L after bitching about my last Splatoon team sucking and wondering why I haven't been on bad Miiverse posts yet

spoiler (click to show/hide)
[close]

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7174 on: July 31, 2015, 08:48:11 AM »
PS4 at 25.3 mil brehs

 :rejoice

Great Rumbler

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7175 on: July 31, 2015, 08:56:48 AM »
Where's Oscar to tell us how these numbers are actually bad and the console market is literally a year or two away from dying off completely?
dog

archnemesis

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7176 on: July 31, 2015, 08:58:28 AM »
Home console sales overall are down compared to last generation.

Great Rumbler

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7177 on: July 31, 2015, 09:01:17 AM »
Probably almost exclusively due to the Wii U being a huge flop. Haven't looked at PS4/Xbone versus PS3/360, but I'd imagine they're comparable or the former is even slightly ahead at the same point in the generation.
dog

Himu

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7178 on: July 31, 2015, 09:13:40 AM »
Where's Oscar to tell us how these numbers are actually bad and the console market is literally a year or two away from dying off completely?

Hardware is not what drives the gaming industry.

That is software.

And software is still down.
IYKYK

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7179 on: July 31, 2015, 09:41:51 AM »
Playstation will be the last man standing  :gun


archnemesis

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7180 on: July 31, 2015, 10:32:45 AM »
Probably almost exclusively due to the Wii U being a huge flop. Haven't looked at PS4/Xbone versus PS3/360, but I'd imagine they're comparable or the former is even slightly ahead at the same point in the generation.
They are indeed. The PS4 is performing great and the XB1 is doing alright too.

tiesto

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7181 on: July 31, 2015, 10:40:33 AM »
PS4 at 25.3 mil brehs

 :rejoice

I know that here on the Bore it's cool to hate on Sony and the PS4 but I'll be honest, I'm glad that Sony is doing so well with the PS4. Its success is spurring a big boost in console RPGs.
^_^

Himu

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7182 on: July 31, 2015, 10:44:00 AM »
The recent boom of console RPGs literally has nothing to do with Sony. Ps4 has sold less than 360 lifetime in Japan.

The recent boom of console JRPGs is wholly due to tech. Namely, an engine called Unreal 4. You'll notice every new Japanese game is using it. It is up to you as to guess why.
IYKYK

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7183 on: July 31, 2015, 01:32:21 PM »
PS4 sold the same as the 360, except the PS4 did in 20 months, the 360 in 10 years (120 months).

PS4 is also outselling xbone 30 to 1 in Japan. Thirty to one.

Himu

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7184 on: July 31, 2015, 01:36:50 PM »
Doesn't make it great a number, though.

Also doesn't change the fact that it's UE4 spearheading this new Japanese console (and further, indie) renaissance. Not playstation.
IYKYK

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7185 on: July 31, 2015, 01:39:18 PM »
Okay guess all those games are on 3ds

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7186 on: July 31, 2015, 01:42:55 PM »
I think I actually really read an interview where great UE4 sales numbers made Shenmue 3 and FF7R possible.

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7187 on: July 31, 2015, 02:01:52 PM »
Driveclub at 2 million too now, not bad

Rahxephon91

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7188 on: August 06, 2015, 01:59:27 AM »
Well I mean those developers are feeling comfortable about making console games with unreal engine because of the PS4's success.

Himu

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7189 on: August 06, 2015, 02:17:40 AM »
Yes, this has nothing at all to do with Unreal being free and simplifying the development process. It's just BECAUSE the ps4! That's the ONLY REASON.

:beli
IYKYK

Rahxephon91

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7190 on: August 06, 2015, 02:29:06 AM »
Well I certainly doubt developers like Square are using the free version.

No it's not simply just because of the PS4, but it's pretty stupid to downplay it it's role. I very much doubt most of these games would have console versions or be console games if there wasn't a market that shouldn't be ignored.  Why else are companies like Chunsoft and Namco making PS4 versions in conjuction with their Vita versions of games? Because the PS4 is a huge success that's easy to develop on and makes sense to release your game for outside of Japan. Having the PS4 and the Vita makes a strong case for those mid-tier Japanese developers. It hits the market in Japan that would buy these games because they probably have a Vita and/or a PS4 and it offers some chance of overseas release.

If the PS4 was a failure outside of Japan why make these unreal 4 engine games? Just because the engine makes things easy dosen't mean the things aren't costly. Even if the engine is free there would have to be a platform to sell them on. Yes, Steam, but that's more of an also ran for these developers. 3DS? Can't do it. Phones, can't do it or at least I doubt they can, but even if they can run a mobile version of Unreal Engine 4 it's certainly not for games like DQ and FFVII. The overseas market can be a comfort blanket for the uncertainty of success  that this push for console games has.


archnemesis

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7191 on: August 06, 2015, 03:29:48 AM »
Well I certainly doubt developers like Square are using the free version.
Unreal Engine 4 is using a new license model. The complete version is basically free and instead you pay a royalty fee on gross revenue. It has quickly become popular with developers of all sizes.

Aeana mentioned on GAF that the engine is well documented in Japanese. There are plenty of good alternatives for game engines and I believe the main reason devs are making PS4 games is that it is the market leader and it is relatively easy to port the game to XB1, PC and perhaps also NX.

chronovore

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7192 on: August 06, 2015, 07:52:25 AM »
Yes, this has nothing at all to do with Unreal being free and simplifying the development process. It's just BECAUSE the ps4! That's the ONLY REASON.

:beli

It also wouldn't surprise me if Sony was somehow assisting Epic in getting Japanese language support for Unreal. Where I was, and from what I hear, everywhere else in Japan is always iffy on middleware, and double-dutch iffy on foreign middleware without native language support. 

Himu

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7193 on: August 06, 2015, 08:29:06 AM »
Rah, Japanese developers main problem last gen was programming and getting used to hd development. They, especially Capcom and Square Enix, created highly expensive in house engines that not only delayed development, and forced them to fuel money into its engine creation (Final Fantasy being the best example), it made hd game creation something completely different for most JP developers. Unreal 4 is not only completely free as I said, it comes with its own algorithms and tools and eases the development process so developers not only do not have to spend money engine creation, but also programming. To express how it works, it's like a highly extensive version of Sims Build mode for game creation. You can literally sculpt a scene with Unreal 4 in just minutes.

This is why all the Japanese are coming back to consoles:

1. It's cheaper and more viable to do so
2. There are far more market options now, you can easily make a game for ps4 and port it to PC AND turn a profit
3. They are able to make money despite the lack of console support in Japan.

Make no mistake, ps4 ain't all that in Japan, and there's a very, very big reason even SE is using Unreal not only for FF7r but also DQ11. You really think that if SE had the development engine issues it had last gen, it would be making DQ11 on two systems? :comeon Why are they doing this? Because they can. :ufup How can they do this? Unreal 4. They never would have jumped on the wagon otherwise and both you and Lager come off as slobbering ps4 freaks. This coming from someone who has even decided to pick up a ps quadruple.
IYKYK

Himu

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7194 on: August 06, 2015, 08:35:53 AM »
And here we are, just on time.

I WONDER WHY IT ISN'T USING LUMINOUS. MUST BE BECAUSE IT'S ON PS4.

http://www.novacrystallis.com/2015/08/gc-2015-final-fantasy-vii-remake-wont-run-on-luminous-engine/

:neogaf

I'm gonna bet Unreal 4 is why they're making FFVIIr as well. They can finally do so without funneling 99999999 bucks into making some fucking in house engine and can just make the damn game, save some cash, and go to the bank.
IYKYK

Take My Breh Away

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7195 on: August 06, 2015, 08:57:59 AM »
Autodesk are now making a game engine and will likely use the same model as UE4 and Unity 5 for licensing. Even Wii U is still getting decent Indie support because their U5 port was done in house at Nintendo US and allegedly better than NCL's Wii U SDK (Nintendo didn't even port UE3. What fucking idiot in the brain trust decided that was a good idea when Sony and MS do their English unreal ports themselves?). The rapid cost reduction in licensing middleware is helping the Japanese industry immensely along with helping Amateur enthusiasts have an easier entry level in the rest of the world. Hence why a lot of abandoned genres are making a comeback.

Maya and 3DS Max will never go free model though  :goty2

spoiler (click to show/hide)
Blender is SHIT. SHIIIIIIIIIT
[close]

Himu

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7196 on: August 06, 2015, 09:07:27 AM »
Unity is another good one with a nice licensing model.

Haven't used 3ds Max since college. These new middlewares make me wanna get back into 3d almost. Could be useful for my career, but I never got a handle on 3d, especially 3ds Max. I always found 3d so bizarre compared to 2d creation. I'd like to get better at it. *kicks dirt*
IYKYK

Rahxephon91

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Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7197 on: August 06, 2015, 01:43:26 PM »
Quote
Rah, Japanese developers main problem last gen was programming and getting used to hd development. They, especially Capcom and Square Enix, created highly expensive in house engines that not only delayed development, and forced them to fuel money into its engine creation (Final Fantasy being the best example)
Actually, just Square. MT framework was a hugely beneficial and scalable engine. It really allowed Capcom to pump out video games quickly and on several platforms.

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it made hd game creation something completely different for most JP developers. Unreal 4 is not only completely free as I said, it comes with its own algorithms and tools and eases the development process so developers not only do not have to spend money engine creation, but also programming. To express how it works, it's like a highly extensive version of Sims Build mode for game creation. You can literally sculpt a scene with Unreal 4 in just minutes.
I know what Unreal Engine does. You don't need to talk to me like an idiot, especially when all your doing is ignoring the main actual point. What good would high level game development be if there wasn't a platform to sell it on? Oh wait, so there must be something to drive the demand of the use of an engine like this. Gee! What could that be?

Also, Unreal Engine 4 is only free if you don't mind Unreal taking 5% of your profit share and must continue paying that 5% per quarter. I really doubt companies like Square and whatnot are going the free method. So your point here is moot. Free for small developers, but not the developers were talking about.

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1. It's cheaper and more viable to do so
It's also cheaper and more viable to put out extremely cheap mobile games that don't require the time, effort, and cost of an unreal 4 level console game. So why would anyone want to make a console game? Couldn't be that there is a platform doing very well in the game space that shouldn't be ignored? Couldn't be that this platform can make use of Unreal 4 games?

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2. There are far more market options now, you can easily make a game for ps4 and port it to PC AND turn a profit
PC is only starting to be a viable area and is still an after thought for most Japanese companies.

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3. They are able to make money despite the lack of console support in Japan.
Yes, because the PS4 is doing really well outside Japan......................Like I already said. Also hopefully these games will actually help Japanese PS4 sales. Which has nothing to do with the PC as well.

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Make no mistake, ps4 ain't all that in Japan, and there's a very, very big reason even SE is using Unreal not only for FF7r but also DQ11. You really think that if SE had the development engine issues it had last gen, it would be making DQ11 on two systems? :comeon
Um where did I say this? Oh thats right I did'nt. I don't know where I said Unreal engine 4 hasn't helped Japanese developers, because I never said that. What I said is regardless of what it does, there needs to be an actual market for them to sell Unreal Engine 4 games and other console games. The PS4 has helped make that market. You're talk of Unreal being easy and whatnot really has nothing to do with my point.

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Why are they doing this? Because they can. :ufup How can they do this? Unreal 4.
Yep, because they'd think it's a good idea to make Unreal 4 games if the combined sales level of the PS4 and Xbone was that of the WiiU. Oh wait they wouldn't. The making of Unreal 4 level console games and console games in general is thanks to the actual success of these consoles. The success of them outside of Japan is great enough to convince developers that it's a good idea to actually make games for them and hope that they either help turn the tide in Japan or do well outside of it.

They would'nt make Unreal engine 4 console games if consoles bombed. Which is why they did'nt until things like the PS4 proved to actually be a success.

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Why are they doing this? Because they can. :ufup How can they do this? Unreal 4. They never would have jumped on the wagon otherwise and both you and Lager come off as slobbering ps4 freaks. This coming from someone who has even decided to pick up a ps quadruple.
I actually own all consoles and unlike you I don't come into every thread going "OMG PLEASE COME TO PC, PC IS SO AWESOME!". So please don't try the fanboy card here. I never said the PS4 was the most amazing and best console, only that it's success is helping convince developers to make actual games on it. Which is true.
« Last Edit: August 06, 2015, 01:48:03 PM by Rahxephon91 »

OnlyRegret

  • <<SALVATION!>>
  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7198 on: August 06, 2015, 03:35:55 PM »
Rather than flounder some more with engine incompetence, see Crystal Tools, Japanese execs finally saw the light. That Unreal does what they can't do, provide a solid engine that lets people ship games in a reasonable timeframe.

Himu

  • Senior Member
Re: Next-Gen Sales Thread |OT| We already sold all the sales. Sorry.
« Reply #7199 on: August 06, 2015, 03:39:05 PM »
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:snoop

rah
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