After Astro's Playroom I was hungry for more 3D platforming so I started playing the new Ratchet. Honestly, I've never really followed the series apart from playing a demo of one of the PS3 games. Not sure how I feel about the game - I mean it looks absolutely fantastic (especially the fur shaders), but its game design and story feels like a game from the early 2000s - don't like how fast the camera moves when you try to move it, nor how some places that it looks like you can jump on are just invisible walls. The dialogue and cutscenes are super cheesy and since I've never played the other 20 or so games, have no idea who these characters are or why should I care. A lot of the more interesting ideas (like the pocket dimensions which are more platformer-driven) are over too quickly. Also don't like the soundtrack, it feels generic marvel superhero movie... I'll still continue with it but I feel like since I never was much for the more freeroaming collectathon 3D platformers, never grew up with this series, and was too old for early 2000's CG cartoons (i.e. Jimmy Neutron), it just comes across as childish (but not in the timeless way that something like Nintendo games or lots of Disney movies are).
Astro's is definitely much more in line with what I want from a 3D platformer - more linear, platforming-based levels, and an excellent soundtrack.