meh.
Can't be any worse than Black Ops 4 with the specialist bullshit.
meh.
Can't be any worse than Black Ops 4 with the specialist bullshit.
I dunno. It looks good to me. :yeshrug
I just want them to:
-Release on Steam
-Mod support
-Dedicated Server support
-Dial back the fucking killstreaks to the 3 from CoD4
-Fix the 'nade spam from 4.
-Remove martydom
-Basically release CoD4:HD:HD edition (now with newhatmaps!)
But you know like 80% of this isn't going to happen. :(
Trailer does look nice, Price still being alive despite being killed in 3 (WTF) aside.
Is this an Infinite Ward CoD? Probably going to be a pass from me, then. Barely even played much BLOPSIIII.
The notion of military shooters weaving important issues of the day into their narrative is a valiant idea.
It sounds as if in the view of Taylor Kurosaki, studio narrative director at Infinity Ward, it wasn’t really a choice.
“When we set out to make this project, we made it very simple for ourselves, what do the words modern warfare represent,” he told Variety in a recent interview. “What defines modern warfare for us, or what do we believe defines it in the world we live in in 2019?
Ppl always use these strong words for CoD man but they haven't be "atrocious" since that console exclusive CoD 3. They can be really predictable, uninspired but pretty much none of them have been flat out terrible in like a decade. The worst game in recent years was probably Ghosts.I hated that game, it gave me a headache.
meh.
Can't be any worse than Black Ops 4 with the specialist bullshit.
I dunno. It looks good to me. :yeshrug
I just want them to:
-Release on Steam
-Mod support
-Dedicated Server support
-Dial back the fucking killstreaks to the 3 from CoD4
-Fix the 'nade spam from 4.
-Remove martydom
-Basically release CoD4:HD:HD edition (now with newhatmaps!)
But you know like 80% of this isn't going to happen. :(
Trailer does look nice, Price still being alive despite being killed in 3 (WTF) aside.
I don't particularly want there to be specialists but if there had to be "because" I think IIII vastly improved on them over III.
Did anyone find out is this the same story as MW just retold? Same maps etc.? I loved the MW story and campaign and I do NOT want this to be the same thing in a new engine.
Can't find any solid confirmation is this a remake or a reboot?
Did anyone find out is this the same story as MW just retold? Same maps etc.? I loved the MW story and campaign and I do NOT want this to be the same thing in a new engine.It's a "reboot" in that it's its own timeline, starting in 2019, none of the MW games happened.
Can't find any solid confirmation is this a remake or a reboot?
food_fried_in_piss
63 points
·
19 hours ago
·
edited 15 hours ago
This exact same thing happened in 2017 with WWII. They showed the first two missions to the press before reveal, then another mission in a behind closed door demo on E3 not allowed to be recorded.
Now I don't want to sound pessimistic, but I should also remind that the reveal of WWII gameplay never happened.
They ended up showing not a single bit of the campaign until the release. Also, once it came, it was drastically different and changed from what the journalists described (the violence was toned down, some gameplay mechanics changed and the artstyle had an overhaul). This whole thing flew under the radar because that E3 was MP focused, though.
Just a little alert for everyone, since the marketing scheme seems to be similar this year.
food_fried_in_piss
31 points
·
19 hours ago
·
edited 14 hours ago
Originally they had NPC's commit suicide by shooting themselves to escape wounds. This was in the demo we never saw. The artstyle was drastically darker and colder, which you can see by comparing the trailer and the actual campaign. They also were pressured to censor a rape scene later on.
The verdict of the journalists after that demo is that it was too dark and brutal, but I'm not sure if that's what made them change the direction.
MWReboot's animations are a much needed change, besides the excellent animations, the lighting is also great. WW2 and Infinite Warfare look nice (especially the lighting in WW2), but the animation and feel of movement still felt dated.
Black Ops 4 looks really bad and is the stiffest CoD in a long time. I was hooked to Blacks Ops 4 mainly due to most of the maps from Black Op 1 in the game.
Overall for Black Ops 4:
Specialists were handled poorly
Guns and operator mods were pretty bad
Maps I'd say are great, new ones from BO4 included
Gunplay is solid, but none of the guns feel or look appealing
Its a really mixed CoD multiplayer wise. Put about 75 hours into it and fel satisfied enough. Think I put more time into Ghosts.
Gunplay, animations, sounds, and variety of modern guns in MWReboot have me very excited.
I liked in Titanfall's frontier defense when the respawns came in on the drop ships, guess CoD would have to bank them like DoD/BF though to do that.
I'm not really a cod player anymore at this point so take anything I say with a a grain of salt but one thing I noticed that is a turn-off is moving back to a pure kill streak system. Which means playing the objective in any way no longer nets you anything. So people are even less likely than ever to hop on an objective. Doesn't really effect TDM which is pretty much what the bulk of the community plays but it definitely makes playing any objective mode more painful than it has been in years.One of the perks changes it to scorestreak.
One of the perks changes it to scorestreak.
I see that there's PC/PS4 cross-play- does that mean the PC version now has aim assist when using a controller?
I see that there's PC/PS4 cross-play- does that mean the PC version now has aim assist when using a controller?
AFAIK, it already did since BO3? I destroyed plenty of fools with a controller on the PC version there.
Ground War is just lol, I gave up trying to make sense of where people were coming from and just started throwing the poison gas nades into buildings where people were camping to be annoying... it really is like old BF before they figured out how to ensure the maps had a constant directional flow, and with CoD gameplay
Spec Ops mode is exclusive to Playstation for a year
:lol
So ill buy the game on the cheap in a year
The PC version will require 175 GB of free space.
:neogaf
The PC version will require 175 GB of free space.Can you download the singleplayer by itself?
:neogaf
Can you download the singleplayer by itself?No. battle.net doesn't have that function.
servers are fucked :fbm
tempted to day one this one but I've been burned so many times on pc
servers are fucked :fbm
Expected. :-\
This is a slower Call of Duty with the best gunplay the franchise has ever had. The maps are less of an issue versus spawns. This CoD is probably the least built for team deathmatch. The maps and how everything is laid out just does not work with team deathmatch.
Everything else is excellent. Killstreaks feel pretty close to balanced, which has been an issue for a very long time. They don't feel useless yet they don't feel OPed as fuck. Being able to give yourself anti air launcher on respawn makes aerial dominantion way less viable.
Every step in Modern Warfare is in the right direction. In general, Team Deathmatch is a dying mode in shooters. Like, straight up team deathmatch has not been the bread and butter for any popular shooter this gen.
They really forgot a floor :lolYou're supposed to skip floor 13, not 11!
any thoughts benji?do not have, usually don't get until they're $40 or under depending on how well I like beta/free weekends/etc.; Blops 4 I was able to preorder for $42 and really liked the beta that's why I was in at launch
I understand that COD needed a re-invention but cod had been one way for so long it had basically trained multiple generations of players to play it in a very care free, run and gun, gung ho style. You absolutely can not play this year's edition that way unless the lobby is full of newbs or idiots. The way to play this game is posted up on a power position.
I think the TTK is too low and punishes movement but I don't hate the game or anything. Apparently they also increased the sound of footsteps since the beta and everybody sounds like an elephant rumbling across the map. I just have a feeling there are a lot of casuals who play cod to just have fun. And this version of cod will be a turn off to them. But it is what it is.
Black Ops 4 went completely the opposite direction and I hated that so... Ultimately I just want something that feels like COD 4 or Blops 2 but with modern graphics and such.
CoD4 (at least there's the remastered version)last I knew, it's DEEEEEEEEEEEEEAAAAAAAAAAAAADDDDDDDDDDDDDDD
They finally got account linking right! :rejoice
Any progress made on the PS4 is there on PC and vice versa. No more grinding on separate platforms which is the main reason I abandoned BO4 on PC a month after launch. MW runs so much better on my PC compared to BO4.
Can't stress how important sound is now. Like Siege/CS levels now. You actually have to think about timing now when you push or use dead silence.
Nearing the end of the campaign but this was definitely worth it.
Up there with the best FPS campaigns of the generation which I didn't expect from a COD game.
I finished it last night too. Fun campaign.I hear the one in space is also pretty good but I never got around to playing it.
It’s the first one I’ve finished since MW2, but tbh I have only played a few at all since then.
PC players can't even go offline to play campaign.
It's good the PC patch only makes it crash half the time on the opening logo. ::)
"Do you want to start the game in safe mode?" Which gets past the logo and starts in a resolution not supported by my monitor. Have to hit ctrl-E to put it to windowed mode and change the resolution back to 1080. ::)
Come back to play an hour later and do it all again. ::)
That last kill :myniccaIt's good the PC patch only makes it crash half the time on the opening logo. ::)
"Do you want to start the game in safe mode?" Which gets past the logo and starts in a resolution not supported by my monitor. Have to hit ctrl-E to put it to windowed mode and change the resolution back to 1080. ::)
Come back to play an hour later and do it all again. ::)
You can turn off that intro start up. It's an actual in-game option to disable start up movies. Patch fixed all the crashing for me.
https://youtu.be/-cOPHcUlAoA
PKM really is the most fun gun in the game. I tried using the test mode to mod it out with the maximum ammo barrel and some other stuff and it's amazing. Pinning someone down for 20 seconds :bow2
Another gun that really shines with some modding is the Oden, you can basically turn it into an automatic sniper rifle :whew
On a close range map, playing domination or some other defending heavy mode I'm running mp5 maxed out ADS and silencer with the higher damage bullets and Scavenger. Money
This game is fun
Lotta bad feelings for this game online and I'm not sure why.
$38 on PC right now.
https://www.greenmangaming.com/games/call-of-duty-modern-warfare-standard-edition-pc/?utm_source=Selligent&utm_medium=email&utm_campaign=2020-01-30_BI-1783_Lunar_Sale_Modern_Warfare_Sekiro_S1&utm_content=BI-1770-S1&utm_term=game-hero-block-image-_11198
I just got this sent via gamefly. I really about to install this huge game to play the 7 hr campaign haha
Heard the Battle Royale mode is coming tomorrow and is gonna be f2p:maf
that would be dope
Is there actually 10TB drives now? AFAIK the max is still like 4-6? :doge
Status report: fuck this CoD into the worst hell imaginable. Most buggy and inconsistent AAA shooter this gen, makes Battlefield anything look like a saint regarding polish and consistentcy. Why am I spawning with perks that I don't have equipped? How is the airspace full when there's no killstreaks in the sky? Why do I spawn five feet away from an entire enemy team?
The absolute biggest issue is the tiny TTK with no tactical or puzzle like approaches to combat. Take a look at R6 Siege, you die incredibly easy, but, and this is a big but, you have numerous tactical options.
Shoot thru walls, destroy the environment, use mind games with killholes and the environment, use your operator abilities, use gadgets and gear.
Modern Warfare has Siege's TTK with almost NO tactical options. I can't tell what the fuck you can wall bang in Modern Warfare. Sometimes a giant wooden shipping box is like butter, while a fucking cardboard box is a Kevlar safe. Walls pretty much eat bullets if you're not using FMJ. Concrete walls are more easily penetrated than a fucking car door.
There is no consistentcy, just absolute fuckery.
oh fuck im gonna need a new hdd
I’m enjoying Warzone. I like the second chance aspect.
I originally thought they had to figure out a way to not kill Blackout right away and they turned out to wait an extra six months to do Warzone AND made it F2P. So they clearly won't be killing Warzone in six months.
They accidentally backed their way into a solution to get out of the yearly game cycle thanks to everything. If you look at it and consider that they have two main studios and three and a half support studios, a MP -> BR -> MP -> BR cycle actually makes more sense than MP every year. The campaigns can come out whenever I assume even if there are lots of people who want one every year there's also lots of other games that it competes with that way where it doesn't in MP. This actually extends your MP AND BR cycles to the targeted three years plan. They can still hit a campaign every year if they also do something like remaster Black Ops and/or have one of those support studios take the assets and construct a new campaign out of them. I have to image Activision in general can find a way to pump out campaigns seemingly indefinitely and their real deadline concern has always been that plus all the MP aspects. Black Ops IIII was just kinda honest about this, and MW expanding to a "two year" game with remasters of past campaigns helps back this up.
The leaks said MW3 Remastered is also all but finished. So they're sitting on that along with all these MW multiplayer maps, probably do a MWR Trilogy package too, then push Black Ops V to line up with next gen more. Let Warzone fade away as people transition to XBX/PS5. Maybe even make BOV's BR next gen exclusive. Just have campaign/MP on current gen, Warzone if you want BR, maybe add a few elements from it to Warzone, etc. (PC not included obviously.) That makes the most sense to me, even without COVID. Then IW is cycling to a new game, has moved off of MW MP and Warzone as the BOV iterations ramps up in users. At some point in the future Raven, Sledgehammer, Beenox, etc. somebody from that group gets to design and lead a campaign which ties in with some battle pass maps or junk I dunno. If they land on a great MP or overall idea, that's even better, you can just silently shift the schedule to include a new third primary studio temporarily.
Somewhat amusingly Sledgehammer turned out to not be the re-inventors of CoD they were imagined to be back when they first came in, it was the original two teams. While Sledgehammer used their most of unique new vision to do a WWII game. (Which is probably still the world's best incendiary-railgun shotgunplay though.)
So I've decided to stick with CoD, adapt, and learn how to be more consistent when it comes to patience and strategy. I've also decided that I'm going to max out all weapons when it comes to attachments and then eventually camos.
Starting with assault rifles, I'm up to Oden. Here are my thoughts on each assault rifle thus far.
Kilo 151: Consistent and reliable at any range, with the drum magazines, it mimics a more mobile light machine gun with a good fire rate. Good gun, if not a bit boring.
FAL: Worst gun at launch, now it's pretty great and to my surprise, works well as a close range weapon without a stock and attachments that make ADS faster. A longer barrel, foregrip, silencer, thermal scope, and FMJ, along with a smoke grenade, you become a very formidable pressure giver.
M4: Tryhard gun, an even more consistent AR than the Kilo 151. Pretty much will do its own thing regardless of what attachments you use.
FAMAS: Unreliable at long range, inconsistent in short range fighting, is completely outclassed by the FAL and Oden. Had a terrible time reaching max weapon level with this. Worst AR by far, no useful application.
ODEN: My favorite AR thus far. With the colossal silencer, long barrel, foregrip, 5W laser, and FMJ, you have a long range, single shot monster that two shots consistently with very lil recoil. At close range, you have an automatic monster thats incredibly reliable.
When I get frustrated, I'll switch to a MP5 class. It's very apparent submachine guns reign supreme. They melt anything from short range up to shallow mid range.
It's fun enough when it's working, whoever designed E side of Aniyah Palace GW can really go fuck themselves however.
The crashes are killing me and are just bizarre, Warzone is fine, coop crashes in the menu, and only 3 GW maps load without timed out errors. I've tried everything.
https://www.youtube.com/watch?v=8AaN0L6b6toThis one is perfect, not just the voice but the entire attitude and character :lol
didnt realize it was a double xp and pass weekend since im definitely insane nowThis is some John Wick shit :o
https://youtu.be/XK9Z2unI6Z0
https://youtu.be/kwmOHwnl70Y
(https://i.imgur.com/vZR6YK1.jpg)
PTSD simulaltor is greatJust wait for the night maps :shh
The last cod I genuinely loved/liked, Black Ops 2, has had its theater mode purged which fixes a huge source of hacks on xbox. I'm giddy. I'd also be down for remaster of this.
https://www.reddit.com/r/CallOfDuty/comments/gl1usf/bo2_urrrrrm_is_the_game_fixed_or_something/