Dude.
Whoever said BOTW doesn’t have dungeons or puzzles is a liar. Despite the fact it’s small, the lizard dungeon is a total head scratcher at points. The amount of negative hyperbole surrounding this game is hilarious. I know for a fact you didn’t complete that dungeon without at least some disorientation.
I don't think anyone's ever said there's no puzzles... Every "dungeon/shrine" in BOTW looks the same. The only variety is in the physics based puzzles, not the aesthetic designs at all. Don't get me wrong, they're fun, and sometimes pretty challenging... especially the divine beasts... But once you're 80-90 shrines deep, they all start to look monotone and boring (and the same fucking music
) Personally, I miss the traditional, elemental based dungeons with it's own unique style and boss that you can tell truly belongs there...all with accompanying, unique tunes. I'm pretty hopeful that the sequel will combine these differences and make something truly outstanding.
BOTW is a top 3 Zelda game on par with LTTP and OoT.
I agree. I know I'm more of the nitpick crowd for BOTW, but after playing it, you see what they can do to make it even better... as to why Aonuma even said he sees many ways on how to improve it (thus, an actual sequel). It's actually a bit staggering that they even pulled this game off, even on the WiiU (version I played.. got one just for BOTW). The game's a huge achievement for the series. I can't wait to see what more they can do and I'll be actually excited to get a Switch for it when it releases, if I haven't gotten one already by then.