THE BORE

General => Video Game Bored => Topic started by: fistfulofmetal on February 05, 2013, 05:49:08 AM

Title: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on February 05, 2013, 05:49:08 AM
HYPE HYPE HYPE

http://www.gameinformer.com/b/news/archive/2013/02/04/march-cover-reveal-witcher-3-wild-hunt.aspx

http://www.youtube.com/watch?v=8gIsYuPIKco

(http://media1.gameinformer.com/imagefeed/featured/cdprojekt/witcher3/cover-reveal18834/witcher3cover-full.jpg)


PC NEXT GEN
2014

GET HYPE
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on February 05, 2013, 07:11:01 AM
I still need to play 1 beyond act 2 and 2...  :-\
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on February 05, 2013, 08:41:13 AM
:hyper
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rahxephon91 on February 05, 2013, 09:46:01 PM
Are those real screens in the GI issue?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on February 05, 2013, 10:07:07 PM
Are those real screens in the GI issue?

Looks that way.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Diunx on February 06, 2013, 12:38:03 AM
WHERE ARE THE SCANS!!?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on February 06, 2013, 01:15:35 AM
This site has the screenshots, at least:

http://www.cinemablend.com/games/Witcher-3-Screenshots-Whales-Horseback-Riding-Ships-52250.html
Title: Re: THE WITCHER 3: WILD HUNT
Post by: maxy on February 06, 2013, 04:21:56 AM
GI
Quote
CD Projekt RED has provided the screenshots you see here from its current in-game assets running on its Internal PC development hardware. However, the renderer - the part of the engine that translates the game files into what you ultimately see on screen - is still in development and will boast significant improvements by the time The Witcher 3 ships. "Right now you see the game in the old renderer, but it's going to be taken to a truly next level," says gameplay producer Marek ZSiemak. In particular, the developers tell us that skin shaders and the dynamic lighting model will be markedly more advanced in the final version.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on February 06, 2013, 04:29:37 AM
I started playing W1 now on my laptop, I heard 2 is quite a hog so Im afraid to buy it.

Maybe there will be some TRILOGY pack next gen on consoles.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on February 21, 2013, 02:25:54 PM
A little bit of info about hunting from the developers:

http://www.gameinformer.com/b/features/archive/2013/02/20/monster-hunting-in-the-witcher-3-wild-hunt.aspx
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Don Flamenco on June 05, 2013, 10:33:41 AM
Wilde hunt



No "Fedex Quests."



my new favorite gaming term
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Smooth Groove on June 25, 2013, 11:31:10 AM
Hyped!

I'm gonna try to finish W2 before 3 comes out

What's the consensus on the combat mod? 
Title: Re: THE WITCHER 3: WILD HUNT
Post by: fistfulofmetal on June 25, 2013, 12:03:15 PM
Hyped!

I'm gonna try to finish W2 before 3 comes out

What's the consensus on the combat mod?

If you've never played it, it's probably worth a try. But if you've gotten used to the regular W2 combat, I wouldn't
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on June 25, 2013, 12:10:49 PM
I can already hear my GTX 460 crying. :'(
Title: Re: THE WITCHER 3: WILD HUNT
Post by: mjemirzian on June 25, 2013, 12:23:11 PM
Yeah you're prob. going to need a GTX 780 to run this at solid 60fps/very high.

Game looks good, I liked Witcher 2 for the most part and this looks even better.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 26, 2013, 03:36:10 PM
(http://i.minus.com/inGXnDt96iy1k.jpg)
sold :drool
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Steve Contra on June 26, 2013, 04:27:40 PM
Yeah that's a pretty white ass
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 26, 2013, 04:28:51 PM
it's more about the saucy hips than the booty
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 26, 2013, 04:33:45 PM
Should I finish Witcher 2? I love the game but my computer is so poor I can only play it on low and I'm lucky if I get 30 fps.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 26, 2013, 04:39:24 PM
(http://boskee.co.uk/tw3/2.jpg)

Easily my favorite shot.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 26, 2013, 04:53:47 PM
all I can see is hips :lol
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Dickie Dee on June 26, 2013, 06:32:49 PM
www.witchersinyogapants.com
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Flannel Boy on June 26, 2013, 06:48:06 PM
Rubbish ass.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Smooth Groove on June 26, 2013, 08:58:16 PM
Clearly he doesn't squat or deadlift
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 26, 2013, 09:09:58 PM
I thought all y'all would be wilde homo for Geralt, turns out you're just a bunch of high-maintenance bitches :shaq2
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Damian79 on June 26, 2013, 09:19:57 PM
They turned Geralts physique into a dudebro's.  :/
Title: Re: THE WITCHER 3: WILD HUNT
Post by: brob on June 26, 2013, 09:22:55 PM
dude needs to add a thunder thighs routine to his schedule.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 26, 2013, 10:07:51 PM
Dude needs to do some squats. Fuck.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on June 26, 2013, 10:14:16 PM
THE WITCHER 3: WILDE HUNT
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 26, 2013, 10:21:07 PM
SEE!? Look how straight his hips are in that screenshot! In the recent screens, Geralt's got some more fat right around the lower half of his ass that makes his hips look girly and cute~

Though he's lookin' pretty fine in that promo art, too :-*

THE WITCHER 3: WILDE HUNT
please change the thread title to this
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Damian79 on June 26, 2013, 10:24:23 PM
Look at his chest and shoulders.  They are a lot bigger to me it seems.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 26, 2013, 10:31:19 PM
the hips in those two shots have about the same curve.

(http://www.pcgameshardware.com/screenshots/original/2010/04/the-witcher-2-screenshots-bilder-2010__5_.jpg)
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 26, 2013, 10:33:40 PM
how can you not see that these are different shapes?
(http://i.minus.com/i1YuFepqWqq0V.jpg)
I used a different Witcher 2 screen for more a comparable angle

maybe I'm just crazy and wanted a reason to talk about man-ass in this thread ???
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Steve Contra on June 26, 2013, 11:09:41 PM
Looks like my ass.  No thanks.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 26, 2013, 11:10:48 PM
more like "yes please!" :mouf
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 26, 2013, 11:25:15 PM
Okay, his thighs are more curvy. But I don't see that as attractive as it's a girly trait on a man. Different strokes. Manly men all day every day. Geralt needs more muscle on his thighs before I ever talk to him.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 26, 2013, 11:26:20 PM
androgyny > *
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 27, 2013, 12:41:42 AM
Ew
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Raban on June 27, 2013, 01:15:44 AM
:maf
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 27, 2013, 12:43:11 PM
Escha. Answer. :shaq

Should I finish Witcher 2? I love the game but my computer is so poor I can only play it on low and I'm lucky if I get 30 fps.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 27, 2013, 12:46:10 PM
I've got a gtx260m 4gb ram dual core. I can play it on medium but it's not optimal.

guess i should finish.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Himu on June 27, 2013, 12:53:08 PM
My computer doesn't have one of those switches? Explain.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Himu on June 27, 2013, 01:13:24 PM
So just do that and try Witcher 3?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Himu on June 27, 2013, 01:22:08 PM
I meant W2. On phone.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on August 21, 2013, 09:44:06 AM
AAA Polish gaming :bow2

So much better than Polish kickstarter.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on August 21, 2013, 09:46:35 AM
I NEED TO TRIPLE-SLI THREE TITANS
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on August 21, 2013, 10:18:49 AM
:bow

I need to read the remaining books already.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on August 21, 2013, 12:20:43 PM
:bow AAA Pollywood gaming :bow2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on October 06, 2013, 12:30:39 PM
It would be if the video wasn't heavily compressed even at 720p.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on November 23, 2013, 01:07:15 PM
:noah

Game is gonna be the tits, my video card is dying just thinking about it brehs
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Phoenix Dark on November 23, 2013, 01:14:30 PM
yes please
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: maxy on December 08, 2013, 03:59:49 AM
Why is nobody talking about this?

https://www.youtube.com/watch?v=iuN-g0FSDaU

(http://abload.de/img/13864661776317qbl2.gif)
(http://abload.de/img/1386465862046ktkue.gif)
(http://abload.de/img/1386466538213wcuqn.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rahxephon91 on December 08, 2013, 04:42:15 AM
I don't really watch trailers or read articles I'm sold on. There's no point, I'm already sold. The Witcher 3 is one of those games.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Flannel Boy on December 09, 2013, 01:09:47 PM
Polish gods.
(http://a.pomf.se/m6f1j.gif)
(http://a.pomf.se/l24cq.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: cool breeze on December 09, 2013, 01:37:48 PM
 :omg

I hope the nvidia 870 is out in time for this
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on December 09, 2013, 01:51:11 PM
Today I just discovered that GOG.com is owned by CD Projekt RED  :o
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on December 09, 2013, 02:21:10 PM
Today I just discovered that GOG.com is owned by CD Projekt RED  :o

What?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on December 09, 2013, 02:28:02 PM
Today I just discovered that GOG.com is owned by CD Projekt RED  :o

What?

On this day, December the 9th, 2013, I learned that the website GOG.com is owned by the video game developer CD Project RED  :o
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on December 09, 2013, 03:05:00 PM
Any release date announced?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: cool breeze on December 09, 2013, 03:20:01 PM
yeah, you can clearly see walkways and ladders on the rooftops.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 05, 2014, 11:02:02 PM
https://www.youtube.com/watch?v=5Ia8ILroZT4

Oh man, it needs to be February 2015 right now.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on June 06, 2014, 01:17:48 AM
might be time for an upgrade :whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 06, 2014, 09:53:04 AM
:noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: mjemirzian on June 06, 2014, 11:08:34 AM
Does this still count as eurojank, or has it transcended into something more?

Preordered on GOG. Praying it doesn't crash on Witcher 3 launch day, don't make me regret this CDP.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 06, 2014, 12:09:42 PM
The first one may have still fit the eurojank moniker, but by the second game it fit in with other AAA games in the genre. If Bioware makes the grade then so does this.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 06, 2014, 04:40:14 PM
Witcher 2 shits all over anything Bioware has done in the past 5 years. From lofty heights even. Except maybe ME2. But still.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on June 06, 2014, 05:29:16 PM
Witcher 1 = Eurojank

Witcher 2 & 3 = Eurogods
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 06, 2014, 07:16:05 PM
Euro excellence
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: a slime appears on June 07, 2014, 07:23:05 AM
Y'know, I have a friend who works in this genre and always scoffed at Euro RPGs because they weren't to the same level of quality or budget of games produced over here. I kept telling him that European developers were going to eat his lunch soon because they keep getting better every year. On top of that the Euro development houses are more efficient and have little overhead by comparison so they can afford to quickly iterate their designs.

And now it's 2014 and the best looking and most anticipated RPG is coming from a little known Polish developer and the other well known RPG developers on this continent can't hope to compete. Hopefully this is a good wake up call.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 07, 2014, 11:02:33 AM
Although, to be fair to your friend, CD Projekt Red is also head and shoulders above developers like Reality Pump and Piranha Bytes.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 07, 2014, 11:43:27 AM
Yup. And Poland is cheap.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rahxephon91 on June 07, 2014, 01:52:46 PM
Not even going to watch any videos on this game. There's just no need. I'm already sold. I was the moment they said "Witcher 3". The only looks at the game I've seen are the gifs on the 2nd page.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: a slime appears on June 08, 2014, 09:07:08 AM
Although, to be fair to your friend, CD Projekt Red is also head and shoulders above developers like Reality Pump and Piranha Bytes.

You're right but I was mainly annoyed by his attitude that we're somehow inherently better over here due to our finely honed production pipelines and they couldn't catch up. I think that's a load of horseshit as evidenced by CD Projekt Red's very quick rise in quality. There's a lot of brilliant talent in small studios all over the world. All you need is to have someone in Production getting everything running correctly and you'll see a huge change of quality.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Huff on June 08, 2014, 12:04:58 PM
yo bros, it is a big deal if i skip W1 and go straight into 2?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 08, 2014, 12:08:54 PM
Not really. W2 is a self-contained story. It helps with the initial confusion about the nature of the world, Geralt's backstory and such, but a trip to a wiki will accomplish the same.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 08, 2014, 12:25:30 PM
I really like W1, but some parts of it go on for way too long without anything really important happening. W2 is much more focused and the combat is way better.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 08, 2014, 12:37:12 PM
Yeah, I could have done without the swamps or the entire island (?) part. The part in the village where the kid goes missing is largely superfluous too if I remember correctly, but it's pretty.
I thought the combat was pretty cool though. Haven't seen anything like it since. It only got boring because the game is so long.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Damian79 on June 09, 2014, 02:15:35 PM
You can get witcher 3 ong GOG.com for 22 bucks if you use a Russian proxy.  I cant pay 80 bucks for the game here in aus.  :(  Its just too much.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Dickie Dee on August 23, 2014, 06:29:16 AM
https://www.youtube.com/watch?v=xx8kQ4s5hCY

:whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on August 23, 2014, 10:04:06 AM
Seeing how good Wilde Hunt looks compared to Assassin's of Kings really makes me want CD Projekt to just go ahead and a do a full reveal of Cyberpunk 2077 already.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on August 23, 2014, 11:42:57 AM
This game

:noah

This game on the new computer I'm building

:noah :noah :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on August 23, 2014, 02:40:54 PM
https://www.youtube.com/watch?v=xx8kQ4s5hCY

:whew

F L A M E S


Even the score is killing it. Love how they've still kept the identity. It's new and refreshed but still totally a Witcher game.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on August 24, 2014, 11:54:22 AM
No, because I have cause to think nothing but that and we can't have the same thought taking up all of the processing cycles, now can we? Not to mention the emotional fallout. We do have a Three Gorges Dam type installation for that though, so it trickles through in managable amounts.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on October 26, 2014, 10:03:28 AM
https://www.youtube.com/watch?v=FcogCjLymeI
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on October 26, 2014, 10:37:54 AM
No, because I have cause to think nothing but that and we can't have the same thought taking up all of the processing cycles, now can we? Not to mention the emotional fallout. We do have a Three Gorges Dam type installation for that though, so it trickles through in managable amounts.
What the fuck was I talking about?  :neogaf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Van Cruncheon on October 27, 2014, 12:06:13 PM
day one
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on December 06, 2014, 11:53:52 AM
https://www.youtube.com/watch?v=KtEO2xZ7BzQ
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on December 07, 2014, 08:27:04 AM


 :whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on December 09, 2014, 12:38:34 AM
super happy this is getting delayed till May

means I don't have to drop the money on upgradez as soon.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on December 09, 2014, 12:44:35 AM
super happy this is getting delayed till May

means I don't have to drop the money on upgradez as soon.
Yup. Right there with you. :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on December 09, 2014, 01:01:53 AM
Some of us just built a new pc, tho.   :maf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on December 09, 2014, 08:46:33 AM
Some of us just built a new pc, tho.   :maf

:umad
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: tiesto on December 09, 2014, 10:23:13 PM
Shame about the delay - There's nothing like a super-long RPG in the freezing cold NY Februrary weather.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on December 09, 2014, 10:30:57 PM
Shame about the delay - There's nothing like a super-long RPG in the freezing cold NY Februrary weather.

Dragon Age: Inquisition, unless you're already playing it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: tiesto on December 09, 2014, 10:52:40 PM
Shame about the delay - There's nothing like a super-long RPG in the freezing cold NY Februrary weather.

Dragon Age: Inquisition, unless you're already playing it.

Never got into that series, and I don't think Bioware is for me based on the games I've played from them. I'll probably play Dragon Force on Saturn or maybe one of the Growlansers, till Type-0 comes out.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: cool breeze on January 26, 2015, 01:19:59 PM
https://www.youtube.com/watch?v=Jz_i7vMsqnA
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on January 26, 2015, 02:41:45 PM
My PC is already weeping. :stahp
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on January 26, 2015, 04:25:42 PM
My PC is already weeping. :stahp

:ufup
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on January 26, 2015, 04:27:39 PM
I'm just gonna slap in another 4GB of RAM and play on near-poverty settings.

Hold out a little longer, Phenom II. :uguu
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on February 23, 2015, 10:19:35 AM
(http://i.imgur.com/8SbEE2Y.jpg)

:rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on February 23, 2015, 12:44:26 PM
Horse armor for free

Full circle
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on February 23, 2015, 01:34:21 PM
Beard set 
:mouf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on February 23, 2015, 03:21:20 PM
Translated from the forums:

Quote
- there are many different types of additional weapons that you can pick up. What's interesting, you need a higher level in order to be able to use it

- weapons (including swords) will not last forever and can be destroyed if used too much. You need to regularly pay a visit to a craftsman to maintain it

- HUD is very customizable. There are several options available, including turning off minimap and all sorts of notifications if you so desire

- all graphical settings are present in in-game menu

- enemies will parry crossbow's bolts with a shields

- skill tree is really massive. There are 5 trees (according to witchersite there was 4, so I'm not sure who is closer to the truth), each has 5 tiers and each tier contains 5 skills. Every skill has 3 or 4 levels to unlock. Even though later Geralt will gain more skill points per level it's still will be impossible to unlock all of it

- after unlocking the skill it needs to be activated. You do that by putting it into separate tree, which contains a limited number of slots (it will increase with character's progress). Activated skills affects Geralt's fighting style. Activating set of skills from the same category will increase it's effects. It adds another layer to preparations and tactical planning, as you have to choose an appropriate set of active skills depending on what kind of opponent you going to face (for example, if you going to fight with heavily armored knights, you can activate Igni upgrade that allows you to melt armors)

- there are also four slots for mutagens, which also affects your abilities

- temporary companions are quite helpful and even use different fighting styles. For example, one woman that accompany them waited for a right moment while enemies were focused on Geralt to backstab them for massive damage

- game is pretty difficult, as you can die even on easy if you're not careful

- some details about dynamic weather: there will be snow, different phases of day/night, different stages of cloudiness, storms, a few types of rain and even a morning mist

- enemy AI is really good. Wolves and bandits spread to cut off all of Geralt's escape routes. If you kill their respective leaders, they end up completely disorganized. One enemy can use himself as a living bait to give the rest of his squad a chance to put Geralt in a corner If you set up a trap or Yrden sign in front of the enemy, he will avoid it

- NPC's models are very diverse and interior of every hut looks different, so there will be no feeling of deja vu

Quote
Q: Explain the skills and armors then.
A: Okay. Activated skills determine tactics. You choose (activate) some of them and you have resources to manage (stamina and adrenaline), so behaviour in combat depends on skill choices. In other words, to use your build properly, you cast signs, parry, dodge and hit with you sword more or less frequently. Some skills grant additional signs modes or special blows.

There are 3 types of armor elements: light, medium and heavy. Protection they grant is less important than synergy with combat tactics they are designed for. For example heavy armor favors aggressive swordfighting. But you can mix armor elements to balance bonuses they offer.

If you like to tweak and customize, you'll find it attractive, I think.
Quote
Here's the way the skill development works.

There are 4 groups of skills. Swordsmanship, Alchemy, Signs and Miscellaneous. The fifth group some folks were talking about is Mutagens.

As you level up the character, you unlock various skills. You can then assign them to one of the slots. Assigning a skill to a slot makes it active - you can activate and deactivate skills at will making custom builds to suit your current needs best. There are up to 12 slots (+ 4 for mutagens) which are being unlocked as you progress - mutagens modify skills making the skills stronger. To make mutagens even more effective, it's best to use the same type of mutagen and skills in one combination.

We've talked about it but ultimately there will be no presets.

:noah
Looks like I'm getting myself a new video card for my birthday. Though I do kind of want to see how it runs on my 270x first.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on February 25, 2015, 11:31:44 AM
Though I do kind of want to see how it runs on my 270x first.

(http://i.imgur.com/dtObSqq.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on February 25, 2015, 12:45:15 PM
 :lol I don't think it will be that bad.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on March 03, 2015, 04:16:11 PM
This dude used to post here. He got to play for 3 hours:
http://www.neogaf.com/forum/showpost.php?p=154316063&postcount=205
http://www.neogaf.com/forum/showpost.php?p=154435183&postcount=217
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on March 03, 2015, 04:39:12 PM
Trying not to get hyped here.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on March 03, 2015, 07:46:55 PM
Sounds like there's a definite difference between master race and dirtperson version

:smug
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on March 04, 2015, 12:11:08 PM
Trying not to get hyped here.

https://www.youtube.com/watch?v=QQUKoJRuIyg&feature=youtu.be

keep trying
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: chronovore on March 08, 2015, 04:59:35 AM
WILDE HUNT: I was excited for this until I realized it nothing to do with Olivia Wilde.

Although, to be fair to your friend, CD Projekt Red is also head and shoulders above developers like Reality Pump and Piranha Bytes.

You're right but I was mainly annoyed by his attitude that we're somehow inherently better over here due to our finely honed production pipelines and they couldn't catch up. I think that's a load of horseshit as evidenced by CD Projekt Red's very quick rise in quality. There's a lot of brilliant talent in small studios all over the world. All you need is to have someone in Production getting everything running correctly and you'll see a huge change of quality.

LTTP response:
Yeah, and it's ironic, because this is also what happened to Japan.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 10, 2015, 10:36:22 AM
https://www.youtube.com/watch?v=nYwe_WHARdc   :mindblown
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on April 10, 2015, 10:43:24 AM
And even racism!? :gladbron

I know what to expect, but this trailer is a bit corny/cocky/try-hardy the way it tries to supercut its edginess, but I did like the bit with the vampire.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on April 10, 2015, 11:41:50 AM
Even racism? Stealthfan goty here.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on April 10, 2015, 12:39:54 PM
Even racism? :obama
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 10, 2015, 01:29:13 PM
Drink with me, cocksucka. :aah

Only one more month. :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 10, 2015, 03:17:00 PM
(http://abload.de/img/witcher3lgkug.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 10, 2015, 03:28:08 PM
http://www.ign.com/articles/2015/04/10/we-played-the-witcher-3-wild-hunt-for-6-hours-ign-first?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 10, 2015, 07:02:02 PM
Will this be the first witchher I actually play to the end?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 15, 2015, 01:09:42 PM
http://www.ign.com/articles/2015/04/15/the-witcher-3-wild-hunt-makes-monsters-feel-real-ign-first
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 16, 2015, 12:18:14 PM
gold, bitches
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 16, 2015, 01:46:34 PM
http://www.neogaf.com/forum/showthread.php?t=1030336

spoiler (click to show/hide)
There was a big conversation within the team on whether Geralt could be fully nude or not. The conversation also involved the extra polygons that would be used for his penis and who would animate it while running. On the other side, others believed that there was a lot of female nudity in the game, so there should be male nudity as well. The result is that there’s a lot more male nudity than in previous games, but Geralt still normally wears his underwear.  :cody
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 16, 2015, 02:23:04 PM
bore goty confirmed
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 17, 2015, 03:03:44 PM
http://www.gamespot.com/articles/here-s-exactly-when-the-witcher-3-xbox-one-ps4-pc-/1100-6426702/

Quote
We spoke with CD Projekt Red today and confirmed that all The Witcher 3: Wild Hunt digital copies will unlock at 1 AM CET on May 19. This translates to 4 PM PDT / 7 PM EDT on May 18 for gamers in the United States.

:noah

Quote
According to the game's product pages, the PC and PS4 editions weigh in at around 35 GB, while the Xbox One version is about 25 GB.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 17, 2015, 03:33:37 PM
Low res xbox textures?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 17, 2015, 03:48:49 PM
Quote
This translates to 4 PM PDT / 7 PM EDT on May 18 for gamers in the United States.

 :gladbron

is it may 18th yet?

no?

then fuck off!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 17, 2015, 04:34:20 PM
- Level cap is 60 (with the last active slot unlocked at level 50)
- Killing monsters outside of quests yields no xp
- Levelling is slow - the Russian journalist who previewed the game @ gamer.ru said that they've only hit level 2 at the end of the 3 hour demo
- Monsters generally don't drop weapons, and those who drop high-level rewards drop diagrams/crafting recipes.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 20, 2015, 01:35:58 PM
everyone :umad about Loot Scaling

i wasnt sure what typa way i was suppose to feel about this tbh, cant think of another game that does this, do you know of any others?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on April 20, 2015, 01:57:57 PM
I think Oblivion put it on the map for a lot of people. Skyrim implemented it much better. In Morrowind you could still get an incredibly powerful weapon(s) very early and trivialize the rest of the game, which is why loot scaling is even a thing.
Lots and lots of games have it though. Some games just change what you can get from enemies, chests, and sometimes quest rewards so that you can't get OP shit too early, others might even change the stats on certain items depending on your level. I find the latter worse, because you might get great items too early and never know it.
Borderlands Pre-Sequel has a pretty big one called Excalibur I think. You can get it only once, so if you pick it up before you're max level it'll become worthless very quickly.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 21, 2015, 04:51:58 PM
http://www.gamespot.com/videos/exploring-the-vast-world-of-the-witcher-3-wild-hun/2300-6424516/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 21, 2015, 09:13:51 PM
man himself legit  :umad it seems

http://www.neogaf.com/forum/showpost.php?p=161018782&postcount=465

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on April 21, 2015, 09:23:54 PM
man himself legit  :umad it seems

http://www.neogaf.com/forum/showpost.php?p=161018782&postcount=465

:heh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 22, 2015, 05:23:59 AM
Scaling is a bit silly but monsters dont drop gear just mats Ive been told

So the whole scenario of cheesing some baddy and then crying his loot scaled down wont happen.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on April 22, 2015, 08:48:29 AM
Loot/Enemy scaling sucks and is for casuals. Yes, I know most RPG's in the last decade and a half have done it some way or another, including Morrowind. But as long as it's not Oblivion bad, and there's a lot of hand placed stuff, it shouldn't be too horrible.

That said, hoping CDPR is right and is implemented in an unobtrusive way.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on April 22, 2015, 09:58:15 AM
:ufup You can beat any souls game at the starting level nub. Get gud.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: mormapope on April 22, 2015, 10:21:25 AM
Scaled enemies are used to account for the lack of player skill and the devs don't need to think about balancing shit.

RPGs that have this are open world in nature, a linear game or a linear RPG having enemy scaling would be dumb to the tenth degree. Every AAA RPG is open world now.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on April 22, 2015, 10:25:26 AM
Yup, I'd take games that favor internal consistency and a world that's actually worthwhile to explore over a quest hub pandering to the player.

Permaautism :rejoice

At least this game has half of that.

https://www.youtube.com/watch?v=KrXxdy9Qgpk
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 22, 2015, 10:51:07 AM
that quest is cool af  :o
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 22, 2015, 11:39:39 AM
This game is gonna own so hard. :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 22, 2015, 12:22:06 PM
This game is gonna own so hard. :noah


oh hey dude, what'd you do this summer?

spoiler (click to show/hide)

i platinum'd witcher 3

(http://i.imgur.com/BEoQxxa.jpg)
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 22, 2015, 03:27:45 PM
http://www.gamespot.com/videos/unveiling-the-gameplay-of-the-witcher-3-wild-hunt/2300-6424536/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on April 22, 2015, 04:11:57 PM
Not sure what people are whining about- enemies scale with you, and the gameplay looks tight, combat is fluid, challenge will be there. Note I said "challenge" and not "sadistic dickpunching insta-gib roguelike deathfest" that some seem to find so enthralling, but those that do are basically all sperglord shut ins, so. Fuck em.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on April 22, 2015, 04:20:19 PM
I really doubt that Witcher 3's level scaling will be as bad as Oblivion's, where you would eventually come across random bandits decked out in obsidian armor. When scaling is done right, you'll barely even notice that it's there.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on April 22, 2015, 04:57:22 PM
Enemies don't scale in W3, just some of the quest loot. Either way who cares. Games gonna be lit. Just purchased my copy.

50 bucks on steam. pre purchase discount + another discount if you own Witcher 1 or 2 Enhanced :obama

:bow cdprojekt the gawds :bow2

I really want to pre-purchase but I still got a 460 mane & old ass comp in general ='(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on April 22, 2015, 05:02:56 PM
I just got my free copy for buying a GTX 970 to replace my GTX 770 which is moving to my secondary desktop (my old one) that's in our bedroom. I'm curious as to how well it will run on that one given the bottleneck that is my old AMD Phenom II X4 940 CPU, which I think is the minimum supported. I'm thinking it might still be playable given that I'll only need to run it in 1366 x 768 resolution anyway (the res of the plasma we have in there). And if not, there's still in-home streaming from my main PC in the living room.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 22, 2015, 06:02:40 PM
surprised a mod had to wait for such a deal, i figured the revenue from those not using ad-block plus would suffice to comp an SLI setup or two  :hitler
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on April 22, 2015, 07:21:35 PM
surprised a mod had to wait for such a deal, i figured the revenue from those not using ad-block plus would suffice to comp an SLI setup or two  :hitler

Now that I think about it, I should have Kickstarted a dual Titan setup.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: chronovore on April 22, 2015, 07:45:04 PM
This game is gonna own so hard. :noah


oh hey dude, what'd you do this summer?

spoiler (click to show/hide)

i platinum'd witcher 3

(http://i.imgur.com/BEoQxxa.jpg)
[close]

Tell me moore.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: archie4208 on April 22, 2015, 08:25:42 PM
surprised a mod had to wait for such a deal, i figured the revenue from those not using ad-block plus would suffice to comp an SLI setup or two  :hitler

Now that I think about it, I should have Kickstarted a dual Titan setup.

I bet you could watch 4k video of the Titanic with no problem.  :drool
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 23, 2015, 01:24:04 AM
Lol at the souls/bb hate itt

Git gud scrubs

Im not saying every game has to have that style, but bitching about souls just makes you sound bitter cause you're not good enough
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 23, 2015, 07:21:12 AM
that "git gud" shit is cornball.  i just beat both hotline miamis, bloodborne gets boring long before it gets hard.


2015's true GOTY is now imminent, embrace it  :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 23, 2015, 08:03:06 AM
What? When does it get boring? When does it get hard?

Im at the final stages of HM2 now. Being good at HM doesnt have much to do with BB.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 23, 2015, 12:35:29 PM
This is the first steam game I'm going to have to use parental controls on. My son will see me play and will want to play too. "Sorry boy, you are to young. Cheer up though. By time you are 16 you can play this game on ultra settings."
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on April 23, 2015, 01:03:48 PM
Lol at the souls/bb hate itt

Git gud scrubs

Im not saying every game has to have that style, but bitching about souls just makes you sound bitter cause you're not good enough

You play one Souls game, suddenly you're a master :badass
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 23, 2015, 02:59:23 PM
You know the game is going to be good when the biggest complaint on gaf is  :derp Too much wind. Would not play. :derp
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 23, 2015, 03:04:04 PM
Lol at the souls/bb hate itt

Git gud scrubs

Im not saying every game has to have that style, but bitching about souls just makes you sound bitter cause you're not good enough

You play one Souls game, suddenly you're a master :badass

I finished 2 though
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on April 23, 2015, 03:05:53 PM
Oh shit dude, I bet you could take on the world.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 24, 2015, 08:42:11 AM
eatchildren with the based link  :whew

https://www.youtube.com/watch?v=zFfTSs2309k
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: brawndolicious on April 24, 2015, 03:05:18 PM
It's big but what do you do? Is it like Elder Scrolls or Bioware games where there are lots of cities and decent side quests (I'm sorry but I've never played one of these games before).
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 24, 2015, 03:17:48 PM
It's big but what do you do?

sex the ladies
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 24, 2015, 04:35:31 PM
It's big but what do you do? Is it like Elder Scrolls or Bioware games where there are lots of cities and decent side quests (I'm sorry but I've never played one of these games before).

Hopefully not at all like recent Bioware
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on April 24, 2015, 05:20:54 PM
It's big but what do you do? Is it like Elder Scrolls or Bioware games where there are lots of cities and decent side quests (I'm sorry but I've never played one of these games before).

Both of the previous Witcher games had a ton of quests, so I doubt this one will be any different.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on April 25, 2015, 01:45:03 AM
I decided to restart a save for this coming title in Nightmare mode.
Forgot about it till now and I realized I forgot how to play so I'm getting worked hard. smh I just want a save to carry over at this point.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on April 27, 2015, 09:25:08 AM
I banged out Witdcher 2 all weekend, only just hit Chapter 2. Playing on Dark difficulty, the difficulty is definitely there - they basically amped up the enemy stats, so you die in a few hits. No big deal, as with most ARPGs, you can just roll around and pew pew pew fireballs at them and kite them out.

In Dark difficulty, they introduce a super good armor set that is only available on Dark, and there is one unique set per chapter. After picking up EVERYTHING i could, and scraping together the money and items, I made the set.

Turns out, whenever you unsheathe your sword, your screen turns all black and foggy - because youre supposed to be "cursed" - which is nullified when you have the whole set. In order to play Dark mode with this new gear, you have to suffer through this black haze. Whats worse is that all the Dark sets are Best in Slot for the game (at that point), so your only option is to nerf yourself so you don have to deal with a black haze.

As for the game, its aight, but TBH plays like any other eurojank ARPG I've come across on console - Risen, Arcania, Two Worlds, etc.

There doesnt really seem to be much consequence on your decisions. I can just as easily tell people to fuck off, be their bitch, and anything in between, the only repercussion are the rewards involved. I normally just go for anything that yields me more money as money is pretty strict in this game.

Theres a lot of mentions of the "Wild Hunt" for witcher 3, so it helps keep my interest.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on April 27, 2015, 09:32:09 AM
W1 was more subtle and had more instances of Geralt influencing things. Help out a bunch of elves against racist human early on and much later they'll turn out to have been terrorists who are now robbing a bank. W3 sounds like it'll go more in that direction.
In W2 it is chapter 2, as there are two versions. Help Iorveth, or help the spy master (whatever his name was) at the end of chapter 1 and you start at different sides of the brewing conflict and do largely different quests, including side quests.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on April 27, 2015, 09:40:43 AM
Ya, I read and it seems it is unique enough to feel like 2 different games, and each side tells more to the store. Roche's side is apparently the "easier to understand" one for first timers, with Iorveth being the everything in-between. I will try and do both (I made a save before the split) -- need to do both anyway for 1000 gamerscore.

I am laughing at how flat Geralt sounds too. He was like it in Witcher 1 too (which admittedly I only played a bit of the intro, but either due to the game running like shit, or my PC running it like shit, I stopped and just read up on wiki etc.), I hope it carries over to 3.

I have pretty much watched -nothing- on witcher 3, so I'm going to go in blind.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on April 27, 2015, 09:56:14 AM
It's not quite as different as it sounds initially, but it is the most substantial alternate path I have ever seen. The downside is that the finale is pretty short because of it. Things wrap up very quickly.

Witchers are supposed to be emotionless, neutral killing machines, but they're obviously far from Vulkan levels of transcendence. Especially Geralt, what with all the fucking and anger and side taking.

The best way to do it, but I couldn't resist. :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 27, 2015, 10:13:32 AM
yeah i only recently played the Iorveth path and was decidedly  :gladbron  at how cool and different it was from Roche 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on April 27, 2015, 10:38:38 AM
I hope the combat is improved in 3.

Attacking can either be smooth as fuck, or extremely frustrating with how slow and shit Geralt handles his one (!) sword. It's a step up from Witcher 1's stupid juggling of stances, at least.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 27, 2015, 01:36:24 PM
Also,
Witcher 1 and 2 Enhanced Editions are 2.49/5.00 respectively 
:gladbron

at Origin
   :beli

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 27, 2015, 01:58:17 PM
that early embargo  :noah

that CDPR confidence  :badass
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 27, 2015, 03:16:34 PM
I hope the combat is improved in 3.

Attacking can either be smooth as fuck, or extremely frustrating with how slow and shit Geralt handles his one (!) sword. It's a step up from Witcher 1's stupid juggling of stances, at least.

Combat in 1 was jank as fuck

Worst thing about the Witcher

Ive only played about 20 hours of witcher but I have high hopes for this one.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on April 27, 2015, 03:18:30 PM
I've never done the Iorveth chapter 2 because everytime I replay/restart W2 I just can't say no to my bro Roche.

(http://i.imgur.com/UVgbOCm.jpg)
https://youtu.be/NkfHxKw6dYg
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on April 27, 2015, 03:37:55 PM
I dunno Roche is kind of a square in Chapter 1, he bungles the Letho encounter and has the balls to yell at me about it. I would hae sliced his little peepee off. I would have gone with Ivoreth had I not had to play both anyway.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 27, 2015, 04:37:15 PM
Geralt VA is flat, yes, but Dandelion is unbearable, Polish [w/ eng dubs], Geralt is way more  :badass


spoiler (click to show/hide)
https://www.youtube.com/watch?v=u8ARvt3XmxM
[close]

and yeah after playing Iorveth, i get salty everytime Roche questions me, dry-snitchin ass


Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 27, 2015, 04:45:13 PM
spoiler (click to show/hide)
https://youtube.com/watch?v=ALGJGDRnHT0
[close]

mute   :aah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 28, 2015, 03:37:07 PM
http://www.neogaf.com/forum/showpost.php?p=161936281&postcount=856

Mutagen info translated.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 29, 2015, 07:56:21 AM
http://www.neogaf.com/forum/showpost.php?p=161936281&postcount=856

Mutagen info translated.

only thing is that W1 and 2, had a combat counter system and having beaten each game, (W2 twice) i may have accidentally countered an attack one time total.  i hope that becomes more intuitive in W3.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on April 29, 2015, 08:03:00 AM
I havent put points into Riposte at all, waste of a point, there are much more useful nodes on the skilltree.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 29, 2015, 09:17:25 AM
I havent put points into Riposte at all, waste of a point, there are much more useful nodes on the skilltree.

i felt like in W2 it was all about spell casting upgrades.  i upgraded the shit out of my sword skillz on my last W2 playthrough and it didnt seem to have much of an effect.  rolling dodge upgrades were cool, but everything else im not sure was worth it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 29, 2015, 03:08:33 PM
https://www.youtube.com/watch?v=No4kOH_X7cM

Part 2 60fps
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on April 29, 2015, 03:15:22 PM
I havent put points into Riposte at all, waste of a point, there are much more useful nodes on the skilltree.

i felt like in W2 it was all about spell casting upgrades.  i upgraded the shit out of my sword skillz on my last W2 playthrough and it didnt seem to have much of an effect.  rolling dodge upgrades were cool, but everything else im not sure was worth it.

I'm just gunning for Vigor upgrades, Vitality (playing on Dark after all), and Igni upgrades. Need to hit LVL 35 for an achievement, so I got plenty of nodes to spend.

I actually have like 7 on reserve since I'm storing enough to get some of the last nodes you need for an achievement (Mutant, Combat Acumen...)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on April 30, 2015, 01:00:26 PM
https://www.youtube.com/watch?v=du13xlfi6ps   :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 30, 2015, 03:12:02 PM
http://www.isitmay19thyet.com/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 01, 2015, 09:16:08 AM
 :bow the gopher vids  :bow2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 01, 2015, 10:49:24 AM
Loaded up 2 again in hopes of finishing my Dark Mode save for a new game and realized I deleted all my saves smh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 01, 2015, 10:50:16 AM
Gonna marathon this bitch this weekend (Witcher 2) and try and finish it, or at least Roche's side.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 04, 2015, 09:33:58 AM
Gonna marathon this bitch this weekend (Witcher 2) and try and finish it, or at least Roche's side.

howd it go?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 04, 2015, 09:39:28 AM
(http://i.imgur.com/F8pfPVl.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 04, 2015, 11:51:57 AM
Oh shit dude, i bet you could take on the world  :badass
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 04, 2015, 12:00:48 PM
If Dark difficulty was in any way on the same level as Dark Souls then sure.

Dark difficulty is casul shit
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 04, 2015, 01:19:28 PM
 :lol

damn, well there it is. 

im still scared to play without Quen  :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 04, 2015, 01:23:17 PM
I just rolled around blasting Igni. Only used Aard in the Operator fight in Chapter 3. Used Quen at the Dragon fight.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 05, 2015, 02:04:42 PM
https://www.youtube.com/watch?v=T1HG8Py6OPc

Uh, what the hell is that red beast around 3:00?  :what
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 06, 2015, 12:43:09 PM
phew, the hair tech (http://s6.postimg.org/8pk26co7h/jordan3.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 06, 2015, 04:18:27 PM
Is it May 20th yet?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 07, 2015, 01:49:04 PM
https://www.youtube.com/watch?v=chn9QN2W5V4
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 07, 2015, 11:52:08 PM
https://www.youtube.com/watch?v=SfjLRuE1CLw
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Vizzys on May 08, 2015, 12:08:34 AM
(http://i.minus.com/ibmPEsn6e6ksdj.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: chronovore on May 08, 2015, 02:49:39 AM
https://www.youtube.com/watch?v=SfjLRuE1CLw

I like that Conan is as vocally thirsty as most players silently actually are.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 10, 2015, 10:24:01 AM
 :Creepy Stalker
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 10, 2015, 10:42:30 AM
Gamers were a mistake. They're nothing but trash.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 10, 2015, 02:03:21 PM
If I actually cared about this dumb shit that GAF people care about, there is a high potential chance, I would have a moment of self reflection one day and suck a bullet down.

I mean it gets worse and worse every time.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 10, 2015, 05:10:51 PM
People catching feels because of dirtperson console screens

:neogaf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 10, 2015, 06:15:27 PM
You'd think the knowledge would be out there by now, even for the newbies. Everything devs show is subject to change. Everything. How hard is that to understand?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 10, 2015, 06:21:32 PM
Lol at people thinking anything devs show 2 years out is anything other than proof of concept.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Huff on May 10, 2015, 08:37:07 PM
Not sure why yal caring about a third game in a serious that is tedious and boring to play  :PP
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 10, 2015, 08:50:13 PM
Not sure why yal caring about a third game in a serious that is tedious and boring to play  :PP

This thread ain't about Dark Souls 2, breh. :hitler
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: BrokenVerses on May 11, 2015, 01:50:32 AM
Not sure why yal caring about a third game in a serious that is tedious and boring to play  :PP

Yeah I could see the painstaking effort in TW2 put into the story and having your choices play out through it but when it came time to chop up men and monsters it just wasn't that fun.

I'm sure they have improved.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 11, 2015, 08:08:15 AM
Not sure why yal caring about a third game in a serious

 :bolo
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Huff on May 11, 2015, 08:20:29 AM
phones :shrug
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 11, 2015, 09:45:39 AM
CD Projekt just announced that Witcher 3 is already a million-seller worldwide just from pre-orders.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 11, 2015, 10:01:08 AM
Reviews hitting tomorrow, cant wait to read about the combat and quests
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: ToxicAdam on May 11, 2015, 10:01:26 AM
I knew all those hours of playing  euro jank would pay off one day.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 11, 2015, 10:03:14 AM
I knew all those hours of playing  euro jank would pay off one day.
For me that moment was Metro: Last Light.   :lawd



CD Projekt just announced that Witcher 3 is already a million-seller worldwide just from pre-orders.

that discount for owning the rest of the serious :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 11, 2015, 12:45:49 PM
This is the perfect game at the right time for me, personally. It's been years since I've been this excited for a game. :hyper
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 12, 2015, 10:10:57 AM
Gamespot - 10/10

(http://media.giphy.com/media/veIP7aLeLLC3S/giphy.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 12, 2015, 10:15:02 AM
Your link was mangled for some reason:
http://www.gamespot.com/reviews/the-witcher-3-wild-hunt-review/1900-6416135/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 12, 2015, 10:19:20 AM
Your link was mangled for some reason:
http://www.gamespot.com/reviews/the-witcher-3-wild-hunt-review/1900-6416135/

my bore hyperlink struggle is so real  :stahp
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 12, 2015, 10:25:00 AM
:noah So good
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 12, 2015, 10:59:11 AM
Gonna wait for a price drop or a patch or two before jumping in. Want to work on some backlog while there is a lull in releases yet.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 12, 2015, 11:01:20 AM
I'll have to wait until I have enough RAM. Still trudging along with 4GB. :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 12, 2015, 11:31:42 AM
4gb of video ram right?   :expert
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 12, 2015, 11:33:41 AM
That I have only 3GB of. I'll probably just grab a couple 1GB sticks, too broke to upgrade CPU+Mobo+RAM. :fbm
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 12, 2015, 11:41:13 AM
sounds like PS4 has that poverty framerate  :brazilcry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 12, 2015, 11:46:01 AM
It releases this weekend right?
Fuck. I need to finish my dark run of W2 fucking ASAP.

Maybe I should update my GPU while I'm at it.
690 is looking pretty old now.

Also apparently all the reviews so far are non-PC?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 12, 2015, 12:02:16 PM
all reviews are for PovertyS4 version
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 12, 2015, 12:03:52 PM
Ah, I keep wondering why people keep mentioning framerate.
No wonder.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 12, 2015, 12:07:21 PM
:lol like there's more than just a few people on this board with the specs to run it above ps4 settings
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 12, 2015, 01:02:41 PM
Getting the ps4 version yeeeaaaah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 12, 2015, 01:12:25 PM
game is available for preload on Steam now :aah

Just picked up $70 in Steam cash to start the preload when I get home.

:lol like there's more than just a few people on this board with the specs to run it above ps4 settings

I wonder where people would get that information from? :hitler
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: archie4208 on May 12, 2015, 01:13:14 PM
https://www.youtube.com/watch?v=OBWcRGWOTUQ

:drool
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 12, 2015, 01:18:11 PM
I assumed struggle builds and PS4/XBOX dudes were the majority.
Sucks to be them. Always struck me as odd that console feggits fight over graphic prowess when they're not even the lead platform for development.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 12, 2015, 01:32:30 PM
:lol like there's more than just a few people on this board with the specs to run it above ps4 settings

That feel when you exceed the recommended, and not just minimum specs

:aah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 12, 2015, 02:22:02 PM
Game is getting amazing reviews yet gaffers still find a way to complain

Sure im a bit bummed they didnt make the combat more weighty, but everything else seems spot on

Ill take a few bugs here and there over a boringware game anyday
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 12, 2015, 02:27:02 PM
Game is getting amazing reviews yet gaffers still find a way to complain

You act like this is a new development or something :hitler
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 12, 2015, 02:27:08 PM
Game is getting amazing reviews yet gaffers still find a way to complain

Sure im a bit bummed they didnt make the combat more weighty, but everything else seems spot on

Ill take a few bugs here and there over a boringware game anyday

Responsiveness is all I wanted tbh.
I like the W2 system, but playing it back, there's too many instances of my ass dying straight out of a cutscene because Geralt is still pulling his fucking sword out while the enemy is taking shots. Like fuck come on son
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 12, 2015, 02:34:59 PM
Game is getting amazing reviews yet gaffers still find a way to complain

Sure im a bit bummed they didnt make the combat more weighty, but everything else seems spot on

Ill take a few bugs here and there over a boringware game anyday

Responsiveness is all I wanted tbh.
I like the W2 system, but playing it back, there's too many instances of my ass dying straight out of a cutscene because Geralt is still pulling his fucking sword out while the enemy is taking shots. Like fuck come on son

This happened so many times to me too : (

Esp. annoying on Dark, I'd already be pretty much dead after a few taps.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 12, 2015, 02:40:38 PM
Good to see it getting good reviews.

I've always thought the combat in the witcher games was wonky at best.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 12, 2015, 02:44:44 PM
Looks like my procrastination paid off by getting 15% off instead of 10%.  :jawalrus
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 12, 2015, 02:52:41 PM


That feel when you exceed the recommended, and not just minimum specs

:aah

best two weeks of my life   :expert
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 12, 2015, 04:26:39 PM
One more week.

Why can't my stores break street date too  :(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 12, 2015, 04:38:15 PM
Its totally stupid on my part cause I sell every game, buy I feel like buying this on psn.

I never finished witcher 1 and never really played 2 as a consequence (although I do have it).

/livejournal
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 12, 2015, 04:57:47 PM
Free strategy guide with purchase at Target next week.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 12, 2015, 05:12:33 PM
Its totally stupid on my part cause I sell every game, buy I feel like buying this on psn.

I never finished witcher 1 and never really played 2 as a consequence (although I do have it).

/livejournal

Skip W1, unless you read the books it has little to do with anything currently going on in 2 and prob 3.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 13, 2015, 07:41:46 AM
one should read all the books to fully appreciate waifu ciri :expert
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 13, 2015, 08:58:46 AM
You dont even need to play W2 at all. What exactly carries over to W3 thats required playing?

- Characters (who is relevant still? Geralt and Triss [who was gone the ENTIRE game], and probably his merry band of friends, Zoltan and Dandelion. Geralt's girlfriend Yennefer who is only teased like a carrot)
- Mythos (Wild Hunt - even then you barely get any info about them)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 13, 2015, 11:26:17 AM
Interested to read impressions/opinions and hear if the combat really has gotten any better. I've started Witcher 2 at least half a dozen times and can't wrap my head around the control wonk.

Also, been noticing a lot of folks across the various boards/sites saying they skipped or never finished the first game, even if they played through the second.  CDP could probably pick up some extra scratch if they retooled the controls/combat and "remastered" it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 13, 2015, 11:31:49 AM
What issues did you have with the combat in 2? It's pretty straight forward compared to the mess that was the first game.

- Steel Sword (use on humans)
- Silver Sword (use on monsters)

- Heavy Attack
- Light Attack
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 13, 2015, 11:35:47 AM
I just didn't care for the way the controls were laid out, always felt like I was crab-clawing and wrestling with the controller. Targeting seemed kind of spotty, too.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 13, 2015, 11:38:34 AM
I mean, given all the side weapons and magic you juggle it's probably the best they could have done, so I don't really know what else they could do to streamline it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 13, 2015, 11:43:17 AM
Honestly the shit of the W2 combat just comes in the unresponsive shit that plauges it or the poor design choices pre-fight.

Oh fuck I just popped a potion, but the timers for them runs during the 10m cutscene.

Oh fuck I just got in a fight without warning post cutscene and didn't even get a chance to prep (potion or otherwise)

Oh I just came out of a cutscene and these dudes are wailing on my ass before I even get a sword out

I love that game but generally for what it should feel like, the sword play was just too unresponsive at times, fortunately this new shit looks like they cleared up that complaint which is all I really wanted personally.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 13, 2015, 11:49:33 AM
I dont think any of that has to do with the actual combat, but I dont disagree that they are dumb issues.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 13, 2015, 12:02:54 PM
That's what we like to call some good ol' eurojank

shout out to all my Poles

Dudes working magic out there with what sounds like a budget of rocks compared to western devs
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 13, 2015, 03:02:16 PM
All of this just makes me hyped as fuck for Cyberpunk 2077
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 13, 2015, 03:16:37 PM
I was worried about the combat at first, but after seeing all the footage of battles, it looks like something that will be fun to master. Especially after getting upgrades in parrying and arrow deflection. There is an upgrade that will send the arrow back at the person who shot it, killing him. :noah

From what I saw, it's not like you can just hold deflect and it work, you have to time it just right for it to work.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 13, 2015, 03:20:11 PM
One thing I wanted to ask, what is the best path to take in the tutorial where you get to pick what you would have done in the other games?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 13, 2015, 03:27:03 PM
I was worried about the combat at first, but after seeing all the footage of battles, it looks like something that will be fun to master. Especially after getting upgrades in parrying and arrow deflection. There is an upgrade that will send the arrow back at the person who shot it, killing him. :noah

This was in Witcher 2 as well. It was useless as shit. Parrying as well.

Is rolling in this game? Thats all you need to win.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 13, 2015, 03:32:04 PM
Parrying in W2 is a fucking joke in Dark Mode especially.
Fuck outta here with dudes killing me mid parry, what's the point?

Roll 2 Win




Also I haven't really seen jack squat on W3 aside from some snippets of the new combat which looks fine, fluid.
That's all I wanted. Don't have the neckbeard to concern myself over much else that GAF is sperging over on it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 13, 2015, 03:33:46 PM
Lol, I think theres at most 25 enemies who actually use bows in Witcher 2.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 13, 2015, 03:58:19 PM
https://www.youtube.com/watch?v=9GW7G18keRI&feature=youtu.be   :snoop
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 13, 2015, 05:21:25 PM
I'm really hyped for Cyberpunk 2077 as well. Which is strange, considering I don't usually hype myself up for something that's probably going to end up cancelled.

Nah, they're not going to cancel it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 13, 2015, 05:21:42 PM
https://www.youtube.com/watch?v=9GW7G18keRI&feature=youtu.be   :snoop

people are trying super hard to make this into an order 1866 / watch_dogs debacle but nothing will ever beat "the human eye only sees five hours".

argue over the placement of brick textures on a corner wall while the game gets a flood of high scores from every outlet on the planet, brehs.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 13, 2015, 07:21:59 PM
B-b-but they lied! The marketing materials looked better than the final product! They're just like Ubisoft, they're all the same... :brazilcry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 13, 2015, 07:58:02 PM
I'm really hyped for Cyberpunk 2077 as well. Which is strange, considering I don't usually hype myself up for something that's probably going to end up cancelled.

Wrath please dont say that
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 13, 2015, 08:11:29 PM
GuyS there is no coloured people in Witcher 3, controversy!!!

No black people? 8.0

-polygon
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 13, 2015, 08:27:24 PM
Cant believe I got banned because of commenting on that drivel that gies writes
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 13, 2015, 08:35:10 PM
Cant believe I got banned because of commenting on that drivel that gies writes

You wrote the (http://i.imgur.com/uQZcbFG.png) Borderland OT though.You're ok with me.  ;)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 13, 2015, 08:40:27 PM
https://www.youtube.com/watch?v=jqVtISdEEDo

Must see (http://i.imgur.com/uQZcbFG.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: AdmiralViscen on May 13, 2015, 08:41:45 PM
Cant believe I got banned because of commenting on that drivel that gies writes

You wrote the (http://i.imgur.com/uQZcbFG.png) Borderland OT though.You're ok with me.  ;)

How is this not an actual emote
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 13, 2015, 08:48:22 PM
Cant believe I got banned because of commenting on that drivel that gies writes

You wrote the (http://i.imgur.com/uQZcbFG.png) Borderland OT though.You're ok with me.  ;)

I dont get what I did wrong breh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 13, 2015, 08:53:37 PM
Cant believe I got banned because of commenting on that drivel that gies writes

You wrote the (http://i.imgur.com/uQZcbFG.png) Borderland OT though.You're ok with me.  ;)

I dont get what I did wrong breh

I saw your posts and you ain't lyin'. Sorry for your loss.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 13, 2015, 08:56:49 PM
Who has time for gaf anyway with W3 so close
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 13, 2015, 09:01:38 PM
That review is a joke:

- Objectifying women
- Console frying technical issues
- No black people (in a land of monsters and dragons)

8/10

:comeon
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 13, 2015, 09:29:44 PM
How am I  supposed to relate to a sterile, demon hunting master swordsman who fucks strange women and succubus on the daily if there's no brown skin dudes like me?

Brehs it's just reviews, yall are getting the fucking game anyway. Don't stress lmao
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 13, 2015, 10:25:14 PM
I'm really hyped for Cyberpunk 2077 as well. Which is strange, considering I don't usually hype myself up for something that's probably going to end up cancelled.

 :bolo
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 13, 2015, 10:28:45 PM
For consoles, apparently four questions near the start that act in lieu of save importing.
I wanna know what it affects but at the same time not spoil myself.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: tiesto on May 14, 2015, 09:17:35 PM
Don't get why people are making an issue of no black people in the game... I can't recall any black people in the other Witchers. Nor would I imagine medieval Poland had much in the way of black people there.

Anyways, I'm a bit bummed that the PS4 version apparently sucks. Was hoping to get that since I want to play this game but can't run it on my laptop (which ran #2 fine in 720p). Now it's not like I can sit down and play through this for a few months but is the PS4 one bad enough to wait a few years out till I get a new laptop?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 14, 2015, 11:18:24 PM
I doubt it will be THAT horrible. Plus, in a couple years you'll probably be able to get the game for like $10-15 on a Steam sale, so double dip for the win-win.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 15, 2015, 01:53:30 AM
Don't get why people are making an issue of no black people in the game... I can't recall any black people in the other Witchers. Nor would I imagine medieval Poland had much in the way of black people there.

Anyways, I'm a bit bummed that the PS4 version apparently sucks. Was hoping to get that since I want to play this game but can't run it on my laptop (which ran #2 fine in 720p). Now it's not like I can sit down and play through this for a few months but is the PS4 one bad enough to wait a few years out till I get a new laptop?

Who is saying it sucks?

Its at 93 on metacritic despite some hiccups and there is a patch to fix framerate day one
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 15, 2015, 04:56:20 AM
Don't get why people are making an issue of no black people in the game... I can't recall any black people in the other Witchers. Nor would I imagine medieval Poland had much in the way of black people there.
Arthur Gies is an embarrassing try-hard, that's all there is to it. In principal I want to agree with him, but he's being such a cockhanded idiot about it that I can only groan. He will die on that hill just to spite the shit-flingers, because that's what's actually fuelling his zeal.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 15, 2015, 08:54:13 AM
Quote
Also, while I did not by any means see every city, burg and outpost in The Witcher 3's world in my 70+ hours spent within it, I don't recall a single non-white humanoid anywhere — not in Skellige, Novograd, Oxenfurt or anywhere else. Once I realized this I couldn't stop looking for any example of a person of color anywhere, and I never found it, unless you count naked monster women sitting at the feet of a boss like a slightly more awkward tribute to a Frank Frazetta painting. But maybe they're in there, somewhere. -Gies


 :ohhh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 15, 2015, 12:50:27 PM
Decided to try to play through Witcher 2 a few days ago before 3 comes out which I never beat and only vaguely remember. I forgot how good it still looks. It was probably the first next gen game of this gen before this gen.

As far as the diversity stuff, yeah I'm generally in favor of it since the arguments for why there aren't diversity in these faux middle age fantasy pieces tend to be bullshit but whatever. I'd rather direct it at the genre in general and say its a genre problem versus singling out one specific title or work to hammer home with.

We know why there is no diversity in it. The creators are polish people in a society where there isn't a lot of diversity in skin color. You tend to create art based around what you see everyday and sometimes its not an evil willful thing but just a case of it is what it is. Which doesn't necessarily make it terrific but I get it. It's a larger discussion than necessarily trying to beat up one individual game.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 15, 2015, 03:06:22 PM
I wouldn't mind geralt being kidnapped by a group of zerrikanian warrior women for the sake of diversity
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: tiesto on May 16, 2015, 12:18:51 AM
Decided to try to play through Witcher 2 a few days ago before 3 comes out which I never beat and only vaguely remember. I forgot how good it still looks. It was probably the first next gen game of this gen before this gen.

As far as the diversity stuff, yeah I'm generally in favor of it since the arguments for why there aren't diversity in these faux middle age fantasy pieces tend to be bullshit but whatever. I'd rather direct it at the genre in general and say its a genre problem versus singling out one specific title or work to hammer home with.

We know why there is no diversity in it. The creators are polish people in a society where there isn't a lot of diversity in skin color. You tend to create art based around what you see everyday and sometimes its not an evil willful thing but just a case of it is what it is. Which doesn't necessarily make it terrific but I get it. It's a larger discussion than necessarily trying to beat up one individual game.

It really comes down to people wanting to make games about what they know and characterizations based on what they interact with on a day-to-day basis. Really, the problem is the lack of black people interested in game development and STEM type careers - I majored in computer science at the largest state school in NY, obviously a very diverse state, with a very diverse student body... but there were only 2 black people in all of my CS classes (one of them was in my study group senior year and he went into the defense industry iirc)... why aren't there more black people in CS programs or interested in game development, I dunno?

Though I did see an interesting article last year about a game in development by a team from Cameroon... influenced by FF7 and featuring African themes and characters. Looks pretty interesting, I hope it makes it to market:

http://www.usgamer.net/articles/african-rpg-aurion (http://www.usgamer.net/articles/african-rpg-aurion)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 16, 2015, 01:11:18 AM
The reason why diversity should be in a game centers around two things. It's both economically smarter and its the moral thing to do unless you have a specific universe that for specific reasons isn't applicable to that situation.

It's economically correct because you are alienating part of your potential audience if they look at something and can't see themselves in it and therefore are less likely to consume that piece of entertainment/fiction. It's money smart to be inclusive. And on the moral side its just right unless a specific universe has real reasons why there isn't diversity. Like Braveheart shouldn't should have black people running around in it, but a faux braveheart meets game of thrones that is really just a mix of Dungeon & Dragons meets Middle Ages stereotypes isn't of course adhering to that reality.

For all their warts a company like Bioware gets that. It's not just entertainment created to reflect the people creating it. Mass market entertainment has to take into account the audience who is going to consume it. And in recent titles they do a pretty decent job especially relative to their peers in adding in diversity. Which is not to put a target on CD Projekt RED. Your society is always going to reflect the balance of this stuff and is always going to skew it. If your society doesn't have a lot of social diversity when it comes to skin color its probably not going to reflect it in the art they create. Which is a different discussion to have than some lame ass reviewer dinging a game because there isn't enough diversity in it. On the other side its also not acceptable to just go oh there are no black people (or any other ethnic group) because its aping some fantasy version of medieval europe when you have trolls and magic and vampires, and unicorns and whatever other imaginery stuff rolling along.

It's not a problem unique to the Witcher 3 which is why its pointless to single out an individual game or not have a more complex and intelligent discussion about the situation.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 16, 2015, 03:09:12 AM
I really like your posts Stoney and I do think the topic is much broader then the Witcher 3. For me there are a few key points that are important and I will use Witcher 3 as an example.

One of the big problems in all mass media entertainment, or communication, is design by committee. Every box needs to be ticked. This leads to works that don't feel authentic.
Witcher 3 is based on a series of books that as far as I know do not have any coloured people, the books has been written in specific time and place. They are real authentic works.

Why mess with someones art? Would sprinkling in coloured people make the game better? Or would it make it less authentic? Sapakowski didn't include these people in the books, so a new backstory would have to be written. Where do they come from? etc. etc. This all to check some box to be 'more inclusive' and 'money smart'.

Real diversity to me is being able to play games made in different cultures in which I can experience those cultures as well. Japanese developers have been trying to cater to Western tastes for a long while now and many of their games have suffered. For me a game like Persona is great experience. I get a glimpse of Japanese culture. The game feels authentic to me. No need to include a token gajin character.

Last of Us: Left Behind that I just finished last night is an American game where the two main characters are lesbian girls, one of which is Afro American. Everything is handled very mature and beautiful and is a real product of the great diversity of American society.

Another example is Never Alone, which although a mediocre game is a telling about the Innui and their legends. I didn't care much for the gameplay but it was nice to experience this.

I think the real problem is that there is no African software development to show us their stories to counterbalance ours. I would love to play a game based on African folklore, but alas we might have to wait longer on that.

TLDR: Let games be authentic, not design by committee.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 16, 2015, 04:43:27 AM
I think the correct answer is all art is different. And its probably not good to make any blanket rules on any individual piece of art or work. It is better to speak in trends and representation as a general concept. And work to achieve diversity that way. Unless a game is absolutely obnoxious about it.

For example, one person pet peeve of mine is if a game has a character creator at the front but it lacks any good diversity options. Hell I worked on a game once where you couldn't create a black character even though the character creator was supposed to be fully functioning and there was no good reason for their not to be other than somebody hadn't designed it that way. And while at the time it struck me as funny, it's also a real problem. So it takes steps. Lots of steps because a lot of time, the dominant culture doesn't even realize they are doing something not cool. When you are the dominant majority grouping in a culture it all just tends to seem natural instead of weird.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 16, 2015, 10:09:30 AM
Open world historical game set in Africa would be badass
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 16, 2015, 01:54:57 PM
Might get on xbone. Any word on how the console versions are fairing? I'm not about to dive into a gaf sewer thread.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: naff on May 16, 2015, 07:55:50 PM
http://www.quartertothree.com/fp/2015/05/11/top-five-game-downgrades-lies-marketing-told/

the nerve
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 16, 2015, 09:10:16 PM
Might get on xbone. Any word on how the console versions are fairing? I'm not about to dive into a gaf sewer thread.

Iffy performance on console, but otherwise fully playable.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 17, 2015, 12:41:49 PM
PC master race, take note: the game will unlock Monday night at 7 pm US eastern time for us. Console poors, wait until Tuesday.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: tiesto on May 17, 2015, 09:34:33 PM
Looks like the collector's edition is impossible to find for anything but a highly inflated price.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 18, 2015, 01:24:41 AM
Got W3 off Ebay for $25.
It's a GOG version. Let me just say GoG Galaxy (their steam basically) is fucking hilarious.

My friend was like let me add you to my friend's list since we both got it on ebay.
We go through it and there's no add friend feature. Shit's like Nintendo Friend system but worse.
You can only add friends if you find a post of theirs in the forums or on a review or some shit on the program browser.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 18, 2015, 03:43:47 AM
Almost through with Witcher 2. Deep into Act 3.

Really love Geralt as I did in the first game. I also love that universe where you don't necessarily feel like a goody goody doing all this stuff even though you are involved in all of it. It's a more interesting approach than the save the world because you are the chosen one approach that Bioware always takes.

I'm not sure the choices factored into the game as well as they did in the first witcher but still enjoyable experience.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 18, 2015, 07:31:34 AM
11 more hours.... i can do this   :stahp
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 18, 2015, 09:51:50 AM
 :lol


meanwhile the Witcher downgrade thread at 140 pages and going strong with gems like this

http://www.neogaf.com/forum/showpost.php?p=164328462&postcount=6924

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 18, 2015, 09:59:43 AM
The thing about Watch_Dogs is that Ubisoft also downgraded the gameplay.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 18, 2015, 10:09:45 AM
where are our industry vanguards like Total Biscuit, and Jim Sterling to protect us?  ::)

spoiler (click to show/hide)
theyre all playing Witcher 3  :lol
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 18, 2015, 01:19:22 PM
(http://i.imgur.com/y8W5bwW.png)

Lets boycott guys, that works.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 18, 2015, 01:26:41 PM
I was gonna post something about bombing all of GAF into the stone ages and the world being better off, but this is the newsfeed blurb when I clicked reply, and it pretty much perfectly sums it up:

christ i hope some scientist manages to resurrect a stegosaur so it fucks you to death
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 18, 2015, 02:15:48 PM
http://www.neogaf.com/forum/showpost.php?p=164348764&postcount=54 (http://www.neogaf.com/forum/showpost.php?p=164348764&postcount=54)
 :lol

(http://i.imgur.com/tW1evVQ.png)

(http://fc04.deviantart.net/fs70/f/2011/227/1/e/the_witcher_2_what_is_love_by_trueprince-d46lad3.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 18, 2015, 02:32:04 PM
http://www.neogaf.com/forum/showpost.php?p=164348764&postcount=54 (http://www.neogaf.com/forum/showpost.php?p=164348764&postcount=54)
 :lol

(http://fc04.deviantart.net/fs70/f/2011/227/1/e/the_witcher_2_what_is_love_by_trueprince-d46lad3.gif)

"I want it to be good. I just can't be bothered to watch some of the hundreds of hours of video online to make an informed decision. Therefore, it only sold because of marketing instead of merit."

:comeon
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 18, 2015, 02:37:20 PM
GAF has finally hit it's special fellow Event Horizon moment- legions of humorless fuccbois posting Very Serious Comments about the sad state of the gaming industry, while no where is there anyone left running the place- it's basically a robotic wasteland of "play by these stupid rules which produce unfunny shit posting, kthxbye." I'd say that evilore had a moment where he looked at his creation and cried a single tear of regret, but let's be real- he's the HSIC (Head special fellow In Charge, natch)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 18, 2015, 02:51:49 PM
3 hours left bros.

let us turn this thread into a bastion of positivity and pristine screenshots.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 18, 2015, 02:55:37 PM
I actually bought a 20' hdmi cable for this, gonna run it in big picture mode on the tv in my room

:aah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on May 18, 2015, 03:06:26 PM
GAF doesn't deserve Witcher III, we do. :aah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 18, 2015, 03:06:37 PM
(http://i.imgur.com/tW1evVQ.png)
:obama
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 18, 2015, 04:05:39 PM
(http://i.imgur.com/tpMSPZS.jpg) 
:obama
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 18, 2015, 04:20:45 PM
PSN version also unlocks at 7PM EST.

:rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 18, 2015, 04:48:11 PM
I'd say that evilore had a moment where he looked at his creation and cried a single tear of regret, but let's be real- he's the HSIC (Head special fellow In Charge, natch)

Evilore shed more tears over being rejected by Major Nelson than he ever did over NeoGAF.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 18, 2015, 04:55:51 PM
I'd say that evilore had a moment where he looked at his creation and cried a single tear of regret, but let's be real- he's the HSIC (Head special fellow In Charge, natch)

Evilore shed more tears over being rejected by Major Nelson than he ever did over NeoGAF.

I keep hearing about this but never bothered to special fellow enough to read on it.
Did Major Nelson just shit on the dude or something?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 18, 2015, 05:08:25 PM
-Major Nelson offered E3 passes to Evilore
-Evilore took this as "bribery" and declined the passes
-At E3, Evilore caught up with Major Nelson but Major Nelson "quickly turned away from him"
-Grudges were held
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 18, 2015, 05:17:19 PM
It's about ethics in video game forums.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 18, 2015, 05:23:27 PM
Is that it?
For real? Who catches feelings over that shit?
Moreover how does one react so badly that people keep hanging it over your head?
I see a post now with Nelson putting him on blast, but no response. (http://i.imgur.com/rczt7BU.png)
The fukk
:heh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 18, 2015, 06:00:36 PM
Oh this game unlocks when I get out of work?
Well I guess I'm downloading a save then cause I'm not even out of the third chapter of W2.
Fuck it Roach path it is. Iorveth's a fucking bitch anyway.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 18, 2015, 06:06:26 PM
Unlocked but they got an update :tocry

It's unpacking the encrypted game files.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 18, 2015, 06:19:54 PM
gog galaxy failing to download the update.   :maf

gonna try downloading it directly instead.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 18, 2015, 06:21:48 PM
I gotta wait until I get off work at 8 to play, brehs

#datstruggle

:tocry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 18, 2015, 06:36:24 PM
gog galaxy failing to download the update.   :maf

gonna try downloading it directly instead.

Oh cool.
Sounds like I'm in for a good time when I get home.
Repost shit if you find a solution breh. I'm GOG as well, that program is sketch af as it is.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on May 18, 2015, 06:43:24 PM
Files decrypting...
NVIDIA drivers installing...
Pants tightening...
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 18, 2015, 06:49:12 PM
gog galaxy failing to download the update.   :maf

gonna try downloading it directly instead.

Oh cool.
Sounds like I'm in for a good time when I get home.
Repost shit if you find a solution breh. I'm GOG as well, that program is sketch af as it is.

just downloaded the 1.01 patch from here: http://patch0.thewitcher.com/witcher3_patch_1.01.exe, and everything worked fine afterwards.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on May 18, 2015, 07:04:14 PM
gog galaxy failing to download the update.   :maf

gonna try downloading it directly instead.

Oh cool.
Sounds like I'm in for a good time when I get home.
Repost shit if you find a solution breh. I'm GOG as well, that program is sketch af as it is.

just downloaded the 1.01 patch from here: http://patch0.thewitcher.com/witcher3_patch_1.01.exe, and everything worked fine afterwards.

Niccas d/ling patches like it's Quake III: Arena outchea. GOG, son, this ain't 1999.  :stahp
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 18, 2015, 07:09:10 PM
oh dear, game crashed after the last tutorial cutscene.

i hope it isn't consistent. :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: AdmiralViscen on May 18, 2015, 07:23:35 PM
I haven't read it, but I can't imagine anyone on GAF outdoing the psycho in the official SomethingAwful thread. Truly a sight to behold.

This was the peak:

http://forums.somethingawful.com/showthread.php?threadid=3720352&userid=0&perpage=40&pagenumber=12

spoiler (click to show/hide)
Quote from: Utnayan" post="445398421
That kid took some of his money and bought a game called Alien Colonial marines.

Why?

Because I was sitting there watching that movie with him and he loved the thing. His favorite part was when they set up the automatic machine guns and they went off and he knew when the guns were going off by looking at the counter tick down.

Aliens obviously.

He spent the money he got from this very site to buy that game. It was a horrid broken mess as we all know. And he wanted to buy it and I insisted that I do it for him and he insisted no, he was going to buy it because there were great internet people that helped him and it he wanted to let them know he had fun and spent that 40 bucks wisely so I made him a steam account, he downloaded it, and I bought him a nice gaming laopop to play it on since he was in his bed.

The game crashed constantly. Completely bug ridden as I found out later, and then knowing later through my contacts that the company... fuck it.

This kid looks up to me and says, "This game doesn't work that well......" I tried to fix the computer, over and over, I gave him 5 laptops, nothing changed it. He said, "The movie was better I think".... And All I could think of, was that fuck, ********* covering his ass while he was being sued by ********  for 3rd party, yes....  what a mother fucking bastard.

But those ads were awesome. You looked at the screen on the TV and you can sucker those casuals into buying your product or those moms and dads without thinking twice.

9 weeks later, that kid died.

You can see from why I am so adamant about being ethical when it comes to these games?  Honeslty, no internet shit, have you ever had to explain to a kid that had some funds to spend to help him out and make him smile, and loved a game that oh well, "Those publishers suck I guess, lets go call it a life!"

Yeah some may think I am nuts. How about owning up to your product and not being an unethical fuck. Has that ever once entered some minds.

Witcher 3 will be fine. What got me was the usual defense of obvious bullshit deflection.

Let me clue you in developers. We don't owe you SHIT. We bought your product, and sometimes off false promises and unfinished product. The hell you fucking say we are entitled for feeding YOUR family. Get off your fucking high horses and realize that false advertising is bullshit, and all your viral garbage will not make a few decent people go away.

Doesn't matter to you.  You made your cash.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 18, 2015, 07:31:05 PM
GAF destroyed, even on Medium settings this game looks hella good and pretty much blows everything completely out of the water.

(http://images.akamai.steamusercontent.com/ugc/36372090170387532/EF8E6076D85B2326496A9A72D2A06DEC4B0C5603/)

(http://images.akamai.steamusercontent.com/ugc/36372090170387861/34C179180B546F22AA1EF5BE2055740C90A52979/)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 18, 2015, 07:31:49 PM
nice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 18, 2015, 07:36:14 PM
oh dear, game crashed after the last tutorial cutscene.

i hope it isn't consistent. :-\

The game hard locked my PS4 during the intro CGI :neogaf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 18, 2015, 07:54:20 PM
I'm also running the game on medium with HBAO+, and it looks quite lovely.

I'm just glad we'll see shots that aren't badly compressed, resized jpgs, or gifs from low bitrate twitch streams.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on May 18, 2015, 08:26:22 PM
BrandNew, come get your boy.

(http://images.akamai.steamusercontent.com/ugc/545278340111845187/6E1E1887CCFD33D76E7CB60A57A0A551D78D7A34/)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 18, 2015, 08:55:45 PM
This game in big picture mode, brehs

 :whoo
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 18, 2015, 08:58:20 PM
game please stop constantly crashing  :'(

let me love you  :-*
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 18, 2015, 10:15:45 PM
(http://i.imgur.com/nKvredq.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 18, 2015, 10:53:29 PM
Little shit like how nilfgaardians actually speak a different language when talking to each other.

Dat atmosphere

:lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 18, 2015, 11:27:25 PM
Finished 2 today so ready for 3 now.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on May 19, 2015, 12:14:20 AM
game please stop constantly crashing  :'(

let me love you  :-*

It's crashed on me three times. Not inspiring, but I haven't lost any significant progress yet.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 19, 2015, 12:20:31 AM
No crashes, just taxing the ol R9 280x. It's a sauna in my room.

(http://i.imgur.com/tEK49G5.jpg)

(http://i.imgur.com/Ypdnsa7.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on May 19, 2015, 12:26:47 AM
I'm going to blame the crashes on HairWorks.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 19, 2015, 12:30:41 AM
I turned off hairworks, but even before I did I had no crashes. You playing on pc or shitty dirtperson version, steve?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on May 19, 2015, 12:39:35 AM
I turned off hairworks, but even before I did I had no crashes. You playing on pc or shitty dirtperson version, steve?

PC of course.

GeForce GTX 970
Intel(R) Core(TM) i7-4770K CPU @ 3.50 GHZ
16.00 GB RAM (15.89 GB usable)

Playing with most stuff on High and with HairWorks on currently. Everything looks great (although cutscenes are noticeably jittery) and performs well (aside from the occasional crash). Ah well. I'm sure this stuff will get sorted out soon enough.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 19, 2015, 01:21:30 AM
I've got an i7-4790 running at 3.66 and 16 gigs of ram... had it running on ultra but was getting too many frame rate dips, so down to high
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 19, 2015, 01:42:31 AM
Even on low settings, I get a black screen every 10-15 minutes at random. Guess I'm waiting for a hotfix.  ;~;

Geforce GTX 760, Intel i5-2500k, and 8 gigs of ram btw.

edit: some dude said it might be linked to overclocking? wat. mine is factory overclocked, actually.

https://www.reddit.com/r/witcher/comments/36g6z4/for_people_with_black_screen_problems/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 19, 2015, 02:44:26 AM
I'm crash/issue free too. Maybe it's that 16gb of ram and i7?

I'm running an i7 (different cpu, granted, but still) and 16 gigs of ram and no issues. I haven't overclocked anything, though.

Clearly this game just looks like shit, also. I mean, Poland's govt should probably have CD Projekt Red put to death in the streets or whatever.

(http://i.imgur.com/Kkt2lYN.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 19, 2015, 04:11:55 AM
finished witcher 2 again in time, see that my distinguished mentally-challenged tattoo carries over.  :rejoice

Dicked about for a couple of hours, game opens up like the first witcher with it folklorey peasant village atmosphere; but a map of that size has me worried about Creed-itis when it comes to filling it up with shit. I hope there's more to the side questing than right trigger>press X on red bits.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 19, 2015, 08:12:59 AM
finished witcher 2 again in time, see that my distinguished mentally-challenged tattoo carries over.  :rejoice
Wow! I think I got it removed on my save. Now I wish I hadn't. :lol

Apparently it runs even with 4GB RAM. Might just pull the trigger early. :drool
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 19, 2015, 08:56:22 AM
8 gigs of RAM, Intel i5, and a 750ti here, no crashes on my end through 2.2 hours.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 19, 2015, 09:38:03 AM
Only one game complaint thus far: the fall damage.

Geralt flat out dying from some falls I'd easily survive. This mutant knight ninja kicking the bucket anywhere after 13 feet :dead

mjfall.gif


one thing killing me playing on my living room tv, is the text is small af. 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 19, 2015, 10:15:21 AM
I know it's a small thing and not something that hasn't been done before, but Geralt's Witcher Vision [which is really just detective mode] is a pretty cool addition to the game and I hope it continues to get used a lot.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 19, 2015, 10:19:48 AM
Game is waiting for me at home aaaaw yissss

Gonna play tonight!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 19, 2015, 10:47:27 AM
Protip- if you can ride Roach into a fight, it seems like you do more damage with mounted swings of your swords than you do on foot. I've settled into an easy canter drive-by where I just casually trot into a pack of monsters and start slicing heads off.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 19, 2015, 10:48:09 AM
Is there a difficulty like Dark at the start?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 19, 2015, 10:49:24 AM
What this stuff about choices you have To make if havent got a savegame?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 19, 2015, 10:53:46 AM
I cant think of anything in W1 or W2 which would be worth caring about deciding over. The stories are pretty forgettable.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 19, 2015, 11:29:19 AM
What this stuff about choices you have To make if havent got a savegame?

If you say you don't want to 'simulate a savegame' you make choices that you'd have made in w1 or w2(? not sure it all blended together lol)

I thought it was the opposite. If you simulate a save game (which is on by default at least on xbox one version) then you meet someone later who basically asks you questions that creates your save game states.

https://www.youtube.com/watch?v=UKt1l8NqNeg
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 19, 2015, 11:34:41 AM
https://www.youtube.com/watch?v=EjHEi49AQfc

Witcher 3 audio direction for peasants.  :yuck
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 19, 2015, 11:43:01 AM
for real i didnt know they imported marb reds to novigrad  :holeup
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 19, 2015, 01:00:57 PM
AMD 8350
R9 270x 4GB
8 GB RAM

Everything on high
Blur off
Shadows low

Still getting the hang of the flow of combat. The griffon killed me the first go around but I got it. The noonwraith section was a lot deeper than what was shown in the videos. Igni is much more powerful that what was shown on the videos.

Amazing game.
Probability of divorce: increasing
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 19, 2015, 01:02:47 PM
I thought there were question it would ask in the beginning if you didn't import a save. I didn't see any of that so I have no idea what the world is based on.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 19, 2015, 01:05:53 PM
It happens a few hours in depending on how fast you leave the first area.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cheddahz on May 19, 2015, 01:25:08 PM
this game is a whole lot better than that one other fantasy rpg that came out last year
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 19, 2015, 01:40:53 PM
What this stuff about choices you have To make if havent got a savegame?

If you say you don't want to 'simulate a savegame' you make choices that you'd have made in w1 or w2(? not sure it all blended together lol)

I thought it was the opposite. If you simulate a save game (which is on by default at least on xbox one version) then you meet someone later who basically asks you questions that creates your save game states.

https://www.youtube.com/watch?v=UKt1l8NqNeg

Thanks!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 19, 2015, 02:42:18 PM
Hm...
My important choices to carry over are:
Save Saskia
Let Letho go

I don't really care about the others.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 19, 2015, 02:59:14 PM
this game is a whole lot better than that one other fantasy rpg that came out last year

I liked Dragon Age Inquisition (with some rather large caveats) so for me it isn't really a competition kind of thing.

That being said, I can comment on some of the things it does better than Inquisition as I'm sure I'll comment on some of the things I may have liked more in that game.

The one immediate thing right off the bat, is that this game gets scale and scope of the world in a way that Inquisition didn't. Maybe it was because the game had to come out on old gen consoles also but those segmented little map sections never actually felt like a world. They felt like videogame maps where everything was compressed. And on top of that they littered everything with those map icons and fetch quests. Riding around on a mount in Inquisition felt unnecessary at best and just stupid at worst.  This game scales much more like skyrim so that while there are little quests and stuff everything you don't feel badgered to do everything because its not right on top of you. When you go somewhere, you actually go somewhere. It actually feel like a world and that helps so much with immersion.

I'm sure the next Dragon Age game will be a real open world instead of the faux open world of the last game.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 19, 2015, 03:28:22 PM
This game was what reviewers and all those goty award stuff wanted Dragon Age and Shadow Of Morder to be. Those games were different and decent in their own right, sure. But let's not act like the crazy critical love for both of them overrated them highly.

Witcher 3 just eclipses them overall. Waaaaay better game and a lot more fun. I don't even find the story and lore meh here. Witcher's world is just a lot more interesting. I like when a fantasy setting is a lot more than just orcs, elves and dragons.

The side missions were especially shit in Inquisition. Not only in what you were doing, but they had all the emotional level of reading a dime store comic book. As a general thing Bioware is too concerned with so clearly delineating between good and evil that it makes everything feel kiddy. Good entertainment nowadays is all about living in the grey moral areas and the witcher universe is much more at home there.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: StealthFan on May 19, 2015, 03:28:39 PM
nah breh Shadow Of Whoredor owned.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cheddahz on May 19, 2015, 03:33:27 PM
Just realized that I didn't get my steelbook whenever I went to go pick up my copy at Best Buy, guess I'll make another trip up there
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 19, 2015, 03:44:01 PM
This game was what reviewers and all those goty award stuff wanted Dragon Age and Shadow Of Morder to be. Those games were different and decent in their own right, sure. But let's not act like the crazy critical love for both of them overrated them highly.

Witcher 3 just eclipses them overall. Waaaaay better game and a lot more fun. I don't even find the story and lore meh here. Witcher's world is just a lot more interesting. I like when a fantasy setting is a lot more than just orcs, elves and dragons.

The side missions were especially shit in Inquisition. Not only in what you were doing, but they had all the emotional level of reading a dime store comic book. As a general thing Bioware is too concerned with so clearly delineating between good and evil that it makes everything feel kiddy. Good entertainment nowadays is all about living in the grey moral areas and the witcher universe is much more at home there.

For me it's different, mostly because I find any and all typical fantasy shit to be boring and lame as fuck. Zelda is all this is good and this is evil but I like it cause at least it's very distinctive in that respect. Yes, that Zelda.

Either way. The Witcher's world is just its own thing fantasy wise in regards to videogames. And that's why its a lot more interesting to me than LotR or something that's trying to have those exact fantasy tropes as what's appealing to its setting.

Yes I brought up Zelda, make fun of me cause I deserve it.

It's probably too much to say that all good entertainment lives in the grey area. Star Wars does not live in the grey area for the most part. Neither does something like Guardians of the Galaxy (at least the movie, haven't read the comics. Nor does much of the comic book fare that exists in movie form).

But there is a disconnect when on one hand Dragon Age wants you to take it seriously in a way that something like Zelda doesn't. But then it doesn't trust you enough to make the world feel more believable. Not everything in entertainment has to be gritty and grimy but I think the hardcore audience that consumes this stuff tends to want more emotional stakes and more conflicted worlds nowadays when it comes to this sort of stuff. .
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 19, 2015, 04:07:47 PM
Geralt is a wobbly dickhead in this game, i loathe floaty controls with a passion.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 19, 2015, 05:01:24 PM
I think its more to do with quality versus uniqueness. Outside of the main quest you can tell when doing stuff in Inquisition that nobody gave a fuck when it came to mission or quest design. It felt like game designers doing a tick-list of to do items.

The witcher games have always felt better than that to me which is not to say they are perfect but more to say that more often than not it felt like somebody gave a fuck when creating the world. In fact I would say I enjoyed Witcher 1 and 2 despite their gameplay instead of because of their gameplay. I've already done side quests in witcher 3 in a few hours that had more heart and soul than anything in Inquisition outside of the main plot. Everybody has a different take on this stuff though. Like I said, I'm not the guy who shits on Bioware as the evil of all things in modern rpgs. I just think they could do better with the resources they have in hand.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 19, 2015, 05:15:36 PM
Crashed while I was playing cards :beli
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 19, 2015, 05:29:06 PM
The Witcher is great but I wouldn't even say it's more unique than Dragon Age when you boil it down. Epic dark fantasy, swords and sorcery, forestdwelling elves and mountain miner dwarves, dragons, sorceresses, an Elric-lite protagonist with similar gray moral proclivities, a nomadic 'Nordling' kingdom being put to the sword by the better equipped and organized, more temperate empire composed of client states.

spoiler (click to show/hide)
All by the numbers medieval european design and white participants/inhabitants.
[close]


It's cool, but it's no aesthetic/artistic step sideways or forward for games imo (or fantasy fiction).

In these grimdarkly dark fantasy settings it's the humans that are the bad guys rather than an orc horde.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 19, 2015, 06:23:12 PM
First impressions:

-game looks tits
-combat seems improved over w1
-that central europe scenery makes me miss poland
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 19, 2015, 06:55:39 PM
 :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: StealthFan on May 19, 2015, 10:02:41 PM
Geralt's janky ass movement is immersion breaking. I've played MMO's where the MC has more weight :beli
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 19, 2015, 10:31:25 PM
Geralt's janky ass movement is immersion breaking. I've played MMO's where the MC has more weight :beli

Playing on the dirtperson version, are we?

:heh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: StealthFan on May 19, 2015, 10:43:29 PM
Geralt's janky ass movement is immersion breaking. I've played MMO's where the MC has more weight :beli

Playing on the dirtperson version, are we?

:heh
:what

The PC version has the same movement, breh.

I am talking about how he moves and runs, not controls. Dude is way too light.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 19, 2015, 11:07:54 PM
Witcher combat has always been meh. I agree it feels too light and the animation system feels the exact same way it was in witcher 2. It felt janky back then and it doesn't feel that much better if at all. Higher frame rate makes it look smoother but it still doesn't feel right.

That's the next step for them. Improve the animation system. Improve the combat. And you pretty much have the complete package. Witcher isn't alone. GTA still feels like crap. Assassin's Creed still felt roughly like this up until that pirate one. (Didn't play Unity) That's one area where they could actually look to Bioware. By comparison the animation system looks real smooth in dragon age and while it doesn't feel all actiony like the combat system in this game, it still feels correct in what its going for with that franchise at least. Witcher has to find something that feels right for their game style. Running around and jumping should feel more fun and less janky. Still loving the game so far though.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: StealthFan on May 19, 2015, 11:31:14 PM
Yeah the combat is assy. I actually prefer the combat in the first one. The combat has always been poor in the series, along with the the movement. That's ok though because quests, lore and dialogue owns.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 19, 2015, 11:42:18 PM
I thought combat was pretty decent in W2.
Nothing fantastic but better than its immediate competitors/rivals.

My first death in W3
spoiler (click to show/hide)
In the very beginning, the dream bit. I went to the terrace to check the view, I tried climbing the railing for a better view.
Fell to my death.
:goty2

Started over and made sure to hit on Yen and check out her belongings again before heading down the stairs.  :mouf
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 20, 2015, 12:08:36 AM
Combat definitely flows better than W2, but yeah, dude moves like he evolved from a chicken.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 20, 2015, 12:16:53 AM
I'll probably wait for another patch before I load it up again. That crash pissed me off.  I mean, I'm used to consoles crashing now after the first couple months of BF4: Let's Crash!™, but damn. It wasn't even during a heavy action scene where you could kind of understand it taxing the hardware or something, it was during an iOS-style card game with nothing but still pictures and text. Evidently it's a bug:

http://www.reddit.com/r/PS4/comments/36fyiq/witcher_3_game_crashing_bug_in_gwent_anyone_else/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 20, 2015, 12:21:55 AM
crashes  :lawd

poor movement  :noah

euro jank is back  :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 20, 2015, 01:28:13 AM
Downclocked my GPU and haven't crashed once today.  Hate that I had to do that but w/e

Gwent time bb.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 20, 2015, 03:50:39 AM
Love that the camera spazzes out at default settings.

Also love that when adjusting camera sensitivity, the range is 0.5 - 1.5 for whatever reason, with arbitrary jumps to numbers like .6899999 for whatever reason. dirtpoor console version btw

You can never polish off the jank. :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 20, 2015, 08:08:23 AM
Geralt's janky ass movement is immersion breaking. I've played MMO's where the MC has more weight :beli

Playing on the dirtperson version, are we?

:heh

Can you stfu about your pc for once?

I get it, you built one. Welcome to 15 years ago.

No need to bring it up every fucking post.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Hitler Stole My Potato on May 20, 2015, 08:21:52 AM
Jesus Christ what is up with the font size in this game? It's barely legible on the 50 inch I normally play on. I may have to hook the PS4 up to the 70 inch so I can read some of this shit.

This is worse than Dead Rising IMO..... Or maybe I'm just getting older
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 20, 2015, 08:30:39 AM
Also love that when adjusting camera sensitivity, the range is 0.5 - 1.5 for whatever reason, with arbitrary jumps to numbers like .6899999 for whatever reason.

Is Polish numbers system.  Is good.  You like. 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 20, 2015, 08:47:51 AM
I'm so glad I went back to White Orchard. I would have missed at least 3 shrines of power otherwise. I also would have missed "Pan for Gran" which was a shitload of loot and basically free xp since there was nothing to do.

It kind of suck that you only get XP for quests. There is no reason to fight every pack of enemies you come across.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 20, 2015, 08:50:41 AM
There is no reason to fight every pack of enemies you come across.

raw meat  :phil
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 20, 2015, 09:22:02 AM
AMD Phenom II X4 965 BE
4GB DDR2(!) RAM
AMD R9 280X

Runs well on medium, gonna try to get a mix of high and medium going. Fuck an upgrade. :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 20, 2015, 09:23:15 AM

Yes!  Jim Sterling's review is out now, finally someone on the side of gamers to give us that real spit about the downgraded visuals, bullshit PR spin, and sad state of decay over at CDPR.

Quote
For make no mistake, The Witcher 3 is most definitely fantastic. It looks gorgeous – even with the controversy surrounding its downgraded graphics and/or upgraded trailer visuals - Jim Sterling


(http://abload.de/img/hahahaeqofm.gif)



Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 20, 2015, 10:18:46 AM
That feel when you have a shitload of inventory, yet when you go to craft something and you are missing ingredients. :shaq2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 20, 2015, 10:37:21 AM
for real, inventory screen looks like christmas day, but i cant make some cat potion?  :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 20, 2015, 11:09:18 AM
Really pleased by how well this runs on my 5 year old system. I can lock 30 on high, unlocked it hovers around 45-55, 60 during indoors conversations. Now I'm torn, optimize for 60 or eye candy? :ohhh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 20, 2015, 11:31:50 AM
optimize for 60 or eye candy? :ohhh

times like these you gotta ask yourself, what would Ubisoft do? 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 20, 2015, 11:33:27 AM
I say optimize for the smoothest combat.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 20, 2015, 11:33:51 AM
Saw my first boob. :obama
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 20, 2015, 11:36:57 AM
Saw my first boob. :obama

only had two sit through two 20 minute scenes of Geralt in a tub.  or is there a third one to look forward too?   :aah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 20, 2015, 11:37:30 AM
optimize for boobs.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Sho Nuff on May 20, 2015, 11:38:00 AM
So I couldn't get into the last Dragon Age on accounts that I couldn't give a shit about anything that was happening in the game (likely due to the fact that I hadn't played the first two) and the dialogue was kind of dumb and combat was sorta naff, plus the travel and loading screens between zones made the game feel strangely disconnected. On the other hand I love the shit out of Skyrim and all its goofy broken shit. Is there any reason why I'd like Witcher 3?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 20, 2015, 11:38:16 AM
optimize for 60 or eye candy? :ohhh

times like these you gotta ask yourself, what would Ubisoft do? 
Damage control the jank? There's no slider for that. :B
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Hitler Stole My Potato on May 20, 2015, 12:24:34 PM
So I couldn't get into the last Dragon Age on accounts that I couldn't give a shit about anything that was happening in the game (likely due to the fact that I hadn't played the first two) and the dialogue was kind of dumb and combat was sorta naff, plus the travel and loading screens between zones made the game feel strangely disconnected. On the other hand I love the shit out of Skyrim and all its goofy broken shit. Is there any reason why I'd like Witcher 3?

I thought Dragon Age Inquisition was a bunch of nonsense and didn't give two fucks about what was going on.  This coming from someone that played the other two DA games and really liked the first.   I got so bored with DA:I that I just stopped altogether and deleted it from my hard drive.

Even though I didn't like the first two Witcher games, I'm really digging this one so far even with its ridiculously small fonts.  Granted I'm early on so it may shit the bed the further I get but right now it's exponentially better than DA:I.  Finally feels like a true "next gen" RPG.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 20, 2015, 12:48:24 PM
This game definitely scratches the "here's an awesome, huge ass fantasy sandbox, go walk around n kill shit n solve stuff n have adventures" itch, at least for me.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 20, 2015, 01:09:29 PM
Saw my first boob. :obama

only had two sit through two 20 minute scenes of Geralt in a tub.  or is there a third one to look forward too?   :aah

My son was watching it with me and I skipped by that part. And yes there is more
spoiler (click to show/hide)
A witch :shh
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Courage on May 20, 2015, 01:13:15 PM
70 hours in and I love this game. I honestly think it's gonna shape up being one of my favorite RPGs of all time.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 20, 2015, 01:16:31 PM
70 hours? I was just thinking I'd have to do some explaining to the wife for playing 9 in the past 2 days.  :lol

Any advice on the best way to utilize ability points in the early game?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Courage on May 20, 2015, 01:18:44 PM
70 hours? I was just thinking I'd have to do some explaining to the wife for playing 9 in the past 2 days.  :lol

Any advice on the best way to utilize ability points in the early game?

I've had it since Friday.

If you're playing on Hard, use it on the added Vitality in the General tree. I mostly focus on Quen, Igni and melee/anything with critical hit bonus.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 20, 2015, 02:09:54 PM
Ability point builds are basically W1 all over again.

Fuck all this shit full LIGHT/HEAVY swing builds so that you're W1 all over again literally mowing dudes down left and right with potion potency on top of it. I loved that part of W1 where you drop a potion and obliterate everything.

Fuck magic.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 20, 2015, 02:11:13 PM
Igni tho

:lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 20, 2015, 02:17:01 PM
Igni tho

:lawd

I do enjoy that they went back to W1 style of potions/skills/magic.
Everything in W2 felt way too constricting. W3 uses the same freeform style W1 allowed so you'll inevitably become a fucking beast no matter what build you pick, but it also lets you have way way more variety in getting to that point. ALSO POTIONS FUCK THEY'RE SO GOOD WHEN YOU BUILD FOR THEM SHIT I MISSED THE FUCK OUT OF THAT.



Also the music in this game is stellar.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 20, 2015, 02:59:32 PM
Yes! I really loved that in W1, preparing with potions and oils before every contract. I play W3 on hard for that reason alone, hoping they won't be as optional as in W2.

Not feeling the combat so far though. I guess it gets better with a couple upgrades and once I've accustomed myself to Geralt's range and enemy behaviour. Movement I only find annoying when I'm trying to loot containers, because taking a single step is strangely difficult, at least using keyboard controls. Gonna give it a spin with a controller, see if that helps.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 20, 2015, 03:19:10 PM
Apparently, you do get xp for killing monsters if you are using the griffon head as a trophy. It's one of it's stats.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 20, 2015, 03:19:23 PM
loving the reactions to the jank by the newcomers/fanboys  :lol :lol :lol

Good ol CDPR
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 20, 2015, 03:31:27 PM
Oh also. Didn't preorder, no special edition or anything.

Plain old edition, pop it open. Map, stickers, a thank-you, and the flipping soundtrack.
Based Poles.

 :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 20, 2015, 03:31:37 PM
It's like, Bro- do you even eurojank?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 20, 2015, 03:40:11 PM
Yes! I really loved that in W1, preparing with potions and oils before every contract. I play W3 on hard for that reason alone, hoping they won't be as optional as in W2.

Not feeling the combat so far though. I guess it gets better with a couple upgrades and once I've accustomed myself to Geralt's range and enemy behaviour. Movement I only find annoying when I'm trying to loot containers, because taking a single step is strangely difficult, at least using keyboard controls. Gonna give it a spin with a controller, see if that helps.

Looting is real rough, yeah.
I feel like all they really need to do is extend the range slightly and they're golden.
Fighting definately takes some getting used to, it again feels like W1 where you need more spatial awareness than W2 accustomed people to. Enemies fuck you up from behind if you're not careful and shit. Backing up against walls is good form, etc. Also I can't parry worth a damn for some reason.

Like planning shit out beforehand and fucking dudes up feels dope though, way better than 2.

Curious how they'll handle their inevitable Enhanced Edition for this. They always change so fucking much when they drop them.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 20, 2015, 04:11:48 PM
loving the reactions to the jank by the newcomers/fanboys  :lol :lol :lol

Good ol CDPR

CDPR is like a Polish Bethesda, the jank is a feature.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 20, 2015, 04:29:18 PM
No, I get it, I've dabbled with the previous two games. I just, you know, thought they might've gotten a little better about shit like that over the years. Like I said, my shit crashed...during a card game.

But the sunsets!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 20, 2015, 05:26:57 PM
Soundtrack is real good, wish it was on spotify too.

Sure solw things are jank, but who cares
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 20, 2015, 05:31:30 PM
Another thing that's annoying me are the menus, but I'm really fussy about UI and default bindings in general. Why is A not always "confirm", for instance? Why can't you sort your inventory if you play with a controller? (That I can see, anyway.) Why does it constantly display your quick items when using a keyboard, but not when using a controller? Why hold the button down to speed your horse? Yadda yadda.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 20, 2015, 06:02:39 PM
How can I see my played time?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 20, 2015, 06:19:59 PM
How can I see my played time?

Menu > Character > Stats

It's at the bottom.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 20, 2015, 07:45:29 PM
You really gotta embrace the fuck you pay me witcher attitude because everything in this game is so god damn expensive. No wonder niccas is starving and lynching people. Price of meat alone brehs.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 20, 2015, 07:47:19 PM
Seriously, upkeep alone is keeping me broke. I need to do that monster contract in the starting area already, rather than dick around chasing question marks...

spoiler (click to show/hide)
deep
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 20, 2015, 09:39:39 PM
omg this baron quest  :'(  :lol

spoiler (click to show/hide)
The change in pitch the baron's voice when he was putting his daughter back to rest hit me right in the feels.

Then she rose back from the grave with that same goofy character model, and started zooming through the air like Kal-El.  :dead
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 20, 2015, 10:27:02 PM
Riding around and then BOOM, oops that question mark led me to a monster guarding a chest and he's at a level 5x mine (http://i.imgur.com/RckhEE5.png)

Yeah I really like that about the world in that its big ass like a skyrim world but it doesn't level match nearly everything around you. Game is tough for me on the broken bones difficulty although I'm no great gamer.

You really gotta embrace the fuck you pay me witcher attitude because everything in this game is so god damn expensive. No wonder niccas is starving and lynching people. Price of meat alone brehs.

Also like this. Game is hardcore in the right ways.

Game does a lot of things that are impressive.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 20, 2015, 10:49:37 PM
Is there a way to cook raw meat? Feels like it definitely should be, but I'm not seeing it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 20, 2015, 10:54:07 PM
I don't think so. I tried for awhile but didn't see any method.

Probably something that will be modded. Speaking of that I hope the game draws a healthy mod community. Would be great to play this a few years down the road as a different experience.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on May 21, 2015, 02:10:21 AM
I'll probably regret this later as foolish overconfidence, but I had no crashes tonight! I changed to using the nVidia optimization settings in the Experience program (which regretfully resulted in the loss of HairWorks). I also switched to full screen instead of windows borderless and switched the frame rate to unlimited.

I don't know if changing one of those settings fixed the problem or if I just got lucky tonight, but three hours with no crashes is great. I played about three hours the first two nights with about five crashes. And without HairWorks, I'm getting an almost constant 60 FPS with all settings at Ultra or high and all the post processing running. But I still regret the loss of HairWorks.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 21, 2015, 02:20:14 AM
COmbat in this is so weird. Sometimes I'm a total badass and sometimes regular ass drowners totally fuck me up.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 21, 2015, 03:35:58 AM
I hope the combat will click for me cause no matter the enemy I get down low on health.

Pack of dogs? Low health
Noonwraith? Low health

In BB it took a few hours as well and that game is all combat, so while I played Witcher for hours already I don't have that much combat under my belt.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 21, 2015, 04:09:25 AM
Mounted combat is the great equalizer in all encounters with humanoids. Squared off against some slavers in Velen who were 12 levels above me and they just didn't know what to do as I jousted through every single one of them.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 21, 2015, 04:23:38 AM
Right now for me its Humans? Parry City. Monsters?  Dodgeville.

Some exceptions of course. I don't think you can parry polearms? So you just gotta light them on fire or push them down for easy kill.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 21, 2015, 05:03:38 AM
Also I should probably pay attention to the suggested level of contracts before I end up in another cave with a goat minotaur looking motherfucker who turns me into a fine paste.  :'(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 21, 2015, 05:23:55 AM
Can't you charge at him with Roach?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 21, 2015, 08:55:01 AM
They are releasing a new patch Esch

600 changes

:bow CDPR :bow2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 21, 2015, 09:26:04 AM
played almost the whole night, didnt talk to any NPCs who werent merchants   :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 21, 2015, 09:49:31 AM
Didn't get to play at all last night. Damn kids birthday sleepover. (http://i.imgur.com/4nE8HT0.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 21, 2015, 10:07:14 AM
once you get to Velen :badass

Riding around and then BOOM, oops that question mark led me to a monster guarding a chest and he's at a level 5x mine (http://i.imgur.com/RckhEE5.png)

Ya that's what made me go back and finish most of White Orchard. I was not ready.
spoiler (click to show/hide)
In Velen, the 'Fake Papers' quest has a self healing level 9 ghoul. Took me about 8 tries to beat him. Failed the quest anyway. :tocry
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 21, 2015, 10:09:22 AM
God damn. I just got to Velen and it's like ten times larger than the starting area. :whoo I knew it was big, but I didn't quite expect it to be at Just Cause 2 scale. :ohhh

One of the sidequest in the starting area got a good laugh from me, too.
spoiler (click to show/hide)
Geralt tries to commiserate with an outcast hunter, things he's a werewolf and offers help, but no, dude's just gay. :lol
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 21, 2015, 11:10:32 AM
If anyone feels that work is taking away from you time aiding Geralt, here is something that may help you:
(https://i.imgur.com/hQM6GBc.jpg)

Print out and sign. Hand in to HR. Easy peasy.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 21, 2015, 11:14:59 AM
I have 4 into fast attack. 1 into igni. 1 into Sun and Stars(probably a mistake). 1 into crossbow.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 21, 2015, 11:15:21 AM
Fast Attack/Heavy/Potions for me at the moment.

Also I just got to the second area, Velen.
Fuck man this place is enormous.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 21, 2015, 11:20:05 AM
COmbat in this is so weird. Sometimes I'm a total badass and sometimes regular ass drowners totally fuck me up.

Drowners are no joke, they swarm and stunlock like a motherfucker.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 21, 2015, 11:55:29 AM
Stun Locking in general in this game is so brutal and frustrating. It doesn't help that you can occasionally get hung up on the geometry also (which happened in witcher 2 a lot also.)

What also is brutal is that the camera is zoomed in just enough so that a guy can run in and lunge and hit you from off screen. It felt like witcher 2 had a more zoomed out camera because I just got through playing that a couple of days ago and that never happened to me in that game but it happens a lot in Witcher 3.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 21, 2015, 12:02:10 PM
loving the reactions to the jank by the newcomers/fanboys  :lol :lol :lol

Good ol CDPR

CDPR is like a Polish Bethesda, the jank is a feature.

Looks like it  :lol

No, I get it, I've dabbled with the previous two games. I just, you know, thought they might've gotten a little better about shit like that over the years. Like I said, my shit crashed...during a card game.

But the sunsets!

Even though this game is seemingly jank central your luck continues to be real shitty in regards to these things man  :-\

Is there a way to cook raw meat? Feels like it definitely should be, but I'm not seeing it.

Maybe Geralt should have kept that frying pan :heh

 :jawalrus
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 21, 2015, 12:06:43 PM
So far I've been pretty lucky in that I haven't had a crash. Definitely some bugs including a side quest that is broken in my quest log. Wants me to read a letter in my inventory but it doesn't work.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 21, 2015, 12:06:55 PM
Crowd control is no joke in this game. It's one of the reasons why i'm seriously considering investing in Yrden and Igni more.

I like it, because fighting multiple opponents should be incredibly difficult wrt spacing and timing, but sometimes it can be a bit frustrating.

Unfortunately that means i'm not going to upgrade alchemy again :tocry

Yeah, I like it though. Beats the shit out of AC games where dudes line up to die.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 21, 2015, 12:09:37 PM
I've got 3 in fast attack, 2 in Igni so far. Gotta do lots of tumbling and try to get the battle to happen on your terms with just 1 monster at a time if possible if you're on foot. Putting points in fast attack seems legit pretty much no matter what, because then you hit harder with your fastest attack, decreasing the amount of time it takes to kill things. Igni is there to push shit off of me if I start to get surrounded.

Also, I accidentally forged a lv 13 silver sword because I wasn't paying attention.

:tocry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 21, 2015, 12:11:34 PM
Like 100 gold or whatever the currency is, yeah.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 21, 2015, 12:11:53 PM
I've got 3 in fast attack, 2 in Igni so far. Gotta do lots of tumbling and try to get the battle to happen on your terms with just 1 monster at a time if possible if you're on foot. Putting points in fast attack seems legit pretty much no matter what, because then you hit harder with your fastest attack, decreasing the amount of time it takes to kill things. Igni is there to push shit off of me if I start to get surrounded.

Also, I accidentally forged a lv 13 silver sword because I wasn't paying attention.

:tocry

I almost did the same shit
+132 atk lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 21, 2015, 12:24:43 PM
I almost did the same thing. Thankfully I paid attention to the previous numbers. Surprising that they would give you such a recipe so early. Who knows what you'll have access to at lvl 13? Considering how big this game is you'll probably forget either way.

And now back in. :punch
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 21, 2015, 12:26:25 PM
Even though this game is seemingly jank central your luck continues to be real shitty in regards to these things man  :-\

Every player experiences at least one glitch, Eel experiences every glitch at least once.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 21, 2015, 12:27:56 PM
surprisingly, bethesda games rarely ever crash or glitch out on me!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 21, 2015, 12:29:26 PM
that gwent crash on ps4 is pretty common, lots of folks in that gaf thread had it, happens when you try to pass - come on, poles, you could have caught that one pretty easily...
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 21, 2015, 12:35:45 PM
I've had only 1 crash in the some 10 hours I've put in.
It was during a chase with a guy on a horse.
Caught him and when they started talking I couldn't pick anything.

More annoying thing to me that should be fixed is looting.
Like just give it more range, that's it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on May 21, 2015, 12:40:21 PM
I've had only 1 crash in the some 10 hours I've put in.
It was during a chase with a guy on a horse.

If this is the quest in the prologue I'm thinking of, I didn't crash here, but I had an interesting bug. So, the guy takes off on horseback, I get a loading screen. I hear stuff going on, and the load takes inordinately long. Finally, load fades and it cuts to a game over screen. All right, continue from last save. Go through the dialogue again, cut to loading screen. Still taking an inordinately long time. Load fades, and I'm in the midst of getting mauled by a pack of like 5 wolves. And I don't just mean that there happened to be five wolves around that I wasn't prepared for. I mean that this fight started while the loading screen was still displaying. I was down to about half my life bar by the time I was able to see anything.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 21, 2015, 12:47:34 PM
I've had only 1 crash in the some 10 hours I've put in.
It was during a chase with a guy on a horse.

If this is the quest in the prologue I'm thinking of, I didn't crash here, but I had an interesting bug. So, the guy takes off on horseback, I get a loading screen. I hear stuff going on, and the load takes inordinately long. Finally, load fades and it cuts to a game over screen. All right, continue from last save. Go through the dialogue again, cut to loading screen. Still taking an inordinately long time. Load fades, and I'm in the midst of getting mauled by a pack of like 5 wolves. And I don't just mean that there happened to be five wolves around that I wasn't prepared for. I mean that this fight started while the loading screen was still displaying. I was down to about half my life bar by the time I was able to see anything.

I actually had the load screen take super long on this one too.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 21, 2015, 02:15:28 PM
Nothing like coming across a lynch mob of dirt poors, and in the ensuing fight you end up doing those finishing animations on everyone of them.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 21, 2015, 02:36:10 PM
What kind of ability spec are y'all going for?

I just keep dumping everything into fast attack :hitler and now a little bit in Quen.

Basically what I did in W2
Sword smacking and Igni. Especially Igni.

Need to do damage? Igni.
Need to knock something a bit back? Igni.
Need to stall something to run away a bit? Igni.
Mind control? How about burn control? Igni.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 21, 2015, 02:42:47 PM
Nothing like coming across a lynch mob of dirt poors, and in the ensuing fight you end up doing those finishing animations on everyone of them.

 :lol

yeah that bar fight comes to mind,

oh sorry yenny baby just a small scuffle [decapitated head rolls by]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 21, 2015, 03:05:19 PM
Nothing like coming across a lynch mob of dirt poors, and in the ensuing fight you end up doing those finishing animations on everyone of them.

 :lol

yeah that bar fight comes to mind,

oh sorry yenny baby just a small scuffle [decapitated head rolls by]

Fuck I thought I was gonna end up boxing the crowd or some new minigame.
Guess fucking not.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 21, 2015, 04:07:05 PM
Nothing like coming across a lynch mob of dirt poors, and in the ensuing fight you end up doing those finishing animations on everyone of them.

 :lol

yeah that bar fight comes to mind,

oh sorry yenny baby just a small scuffle [decapitated head rolls by]
He's kinda surprised about the reaction, too. :lol Had half a mine to reload, see if you can stop short of killing them, but said fuck it.

I gotta say, Gwent is growing on me. I'm buying cards whenever I see them. Just beat the Baron first try. :]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 21, 2015, 06:15:58 PM
241mb patch 1.03 is out.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 21, 2015, 06:35:19 PM
241mb patch 1.03 is out.

Yup

Quote
Please find the detailed list of fixes below:
Improves stability in gameplay and the UI
Improves performance especially in cutscenes and gameplay
Fixes grass and foliage popping that could occur after density parameters were changed
Improves Nvidia Hairworks performance
Boosted texture anisotropy sampling to 16x on Ultra preset
Sharpen Post-process settings extended from Off/On to Off/Low/High
Blood particles will now properly appear after killing enemies on the water
Corrects a bug where player was able to shoot bolts at friendly NPCs
Improves menu handling
Corrects an issue with Stamina regeneration while sprinting
Fixes a cursor lock issue that sometimes occcured when scrolling the map
Generally improves world map focus
Improves input responsiveness when using keyboard
Corrects some missing translations in the UI
Corrects an issue in dialogue selections
Rostan Muggs is back
Minor SFX improvements
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 21, 2015, 06:37:31 PM
sucks I'll have to wait for this to pass cert on xbox.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 21, 2015, 07:26:15 PM
Playing on the second highest difficulty.

Don't really like the combat mechanics/jank/floatiness but love the fact that it's not a cakewalk and even a pack of wolves can wreck me if I'm not careful and prepared. Makes exploring that much more dangerous and thrilling.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 21, 2015, 08:05:10 PM
Yeah, I'm playing on "hard" or whatever as well. I think I've got the hang of it now though. I avoid the hard lock-on and don't go for the full three hit combo any more. Instead I just use the camera to soft lock onto and swing at whoever is closest. Makes it look like you're playing W1 if things go well. The animations look great too as you go from swinging forward to stabbing backward. However, I still get greedy once I have someone singled out and promply pay for it.

One thing that's a bit of a bummer right now is that enemies are leached very agressively. They simply do not chase you. Good to know while you're still learning, but I've already cheesed my way through a group of bandits that way. They will just run in circles or stand still near the edge of whatever invisible wall traps them. If there are no archers you can just stare at them holding their dicks while you stuff your stomach with raw meat and queue up the next spell.

Also, Criri is insanely powerful. I went from flailing waif to unstoppable death machine. No wonder she doesn't have any spells.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 21, 2015, 08:10:12 PM
The underwater ruin in Velen, with all its obstacles and monster hazards, really showcases the strength of this game's swimming mechanics.

                                                                                                      :hitler
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 21, 2015, 08:45:16 PM
It took a while, but my first brush with the hunt. :whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 21, 2015, 08:49:27 PM
It's starting to get hard very fast.

spoiler (click to show/hide)
The game :shh
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 21, 2015, 11:14:56 PM
The underwater ruin in Velen, with all its obstacles and monster hazards, really showcases the strength of this game's swimming mechanics.

                                                                                                      :hitler

If we're talking about the same place, its fucking massive too. Spent like two hours in there.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 22, 2015, 12:30:36 AM
What is it with games not giving you storage banks. Neither Witcher 3 nor Inquisition had it (Inquisition added it later in a patch) even though prior editions in both series did.

Do they expect me to be efficient or something. I'm a pack rat.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 22, 2015, 12:52:40 AM
Dat horseracing money

 :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 22, 2015, 01:22:14 AM
What is it with games not giving you storage banks. Neither Witcher 3 nor Inquisition had it (Inquisition added it later in a patch) even though prior editions in both series did.

Do they expect me to be efficient or something. I'm a pack rat.

It pained me to sell all the notes and books I had picked up.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 22, 2015, 02:11:15 AM
Had my first glitch. Happened when the Wild Hunt doofus opens up those portals, then Keira creates a dome to shield you- for some reason it wouldn't draw either of my swords, so I had to die and do that part over.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 22, 2015, 02:45:31 AM
that baron questline ending :hyper

can't savescum your way out of that one.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 22, 2015, 02:57:05 AM
Game is just great so far. Probably the best experience for me since Red Dead or maybe Mass Effect 2.

CD Projekt RED are just wow. They keep making huge leaps with each game. This game in particular just makes Witcher 1 and 2 seem quaint for what they were but they were always building to something of this caliber. And that universe is so much better served by the transition to an open world experience.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 22, 2015, 09:07:43 AM
I want to go do side stuff, but the main quest is so compelling. :lawd
Starting to feel a little under leveled. As soon as I get out from beating the hunt dude, the first pack of bandits slaughter me.

This game. :hyper
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 22, 2015, 09:12:39 AM
Game is just great so far. Probably the best experience for me since Red Dead or maybe Mass Effect 2.

CD Projekt RED are just wow. They keep making huge leaps with each game. This game in particular just makes Witcher 1 and 2 seem quaint for what they were but they were always building to something of this caliber. And that universe is so much better served by the transition to an open world experience.
Yup. It feels like this is what the series was meant to be like from the beginning.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 22, 2015, 09:42:49 AM
its true form :rejoice 

cast your gaze upon greatness  :rejoice 

only crashed once last night :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 22, 2015, 09:53:27 AM
The Witcher: Enhanced Edition was one of the first PC games I bought back in 2008 when I built my first computer. It was pretty hot stuff back then. :rock
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on May 22, 2015, 10:11:16 AM
The Witcher: Enhanced Edition was one of the first PC games I bought back in 2008 when I built my first computer. It was pretty hot stuff back then. :rock

Heh. Yeah. Me too. I built a rig sometime in Spring 2009, and it was the first desktop I'd had since like 2005. I think Witcher: Enhanced Edition was the first game I bought.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 22, 2015, 10:12:00 AM
Witcher 1 was a slideshow for me until a 2012 upgrade
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on May 22, 2015, 10:29:23 AM
Witcher 1 was a slideshow for me until a 2012 upgrade

I had upgraded my graphics card for Witcher 2, and at the time of Witcher 2's release, it performed better than Witcher 1 did on my computer.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on May 22, 2015, 10:48:51 AM
How do you think this will run on a GTX 680? Ram and CPU are fine.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 22, 2015, 11:10:48 AM
How do you think this will run on a GTX 680? Ram and CPU are fine.
Medium to high should be fine if this chart is to be believed.

http://www.gamestar.de/spiele/the-witcher-3-wild-hunt/artikel/the_witcher_3_wild_hunt_systemanforderungen,49062,3085863,7.html (pretty good indicator in my experience)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 22, 2015, 11:14:33 AM
I want to go do side stuff, but the main quest is so compelling. :lawd
Starting to feel a little under leveled. As soon as I get out from beating the hunt dude, the first pack of bandits slaughter me.

This game. :hyper

I was the exact opposite until I got out of White Orchard- I ran around and did everything else until there was nothing left to do but kill the griffon. My main goal after my audience was FINDING A FUCKING MERCHANT so I could sell all the shit I had- bags were full to bursting.

I'm not sure that the side quests in this game are per se "better" than other open world games, although they seem to be more enjoyable. I think a lot of it has to do with the fact that a lot of the lore and backstory for witchers establishes them as monster slayers for hire, so you feel like you're doing something you're supposed to when you take on contracts? Anyway, side quests definitely seem to shit all over the usual mmo "get me 10 of this stupid thing" type of quest.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 22, 2015, 11:16:50 AM
I play the same way. Looking for more Gwent opponents currently. :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on May 22, 2015, 12:35:49 PM
I'm not sure that the side quests in this game are per se "better" than other open world games, although they seem to be more enjoyable. I think a lot of it has to do with the fact that a lot of the lore and backstory for witchers establishes them as monster slayers for hire, so you feel like you're doing something you're supposed to when you take on contracts? Anyway, side quests definitely seem to shit all over the usual mmo "get me 10 of this stupid thing" type of quest.

I'm not very far in the game yet, but to me the thing that sets apart the Witcher games from others is the moral complexity (at least relative to other video game RPGs) at play. For instance, a lot of people complain about the repetitiveness of fetch quests (for good reason), but I think most would probably recognize that it's kind of a necessary evil. Pretend that you're a designer working with this toolset. What quest structure would you propose that would make for a more fun experience? I mean, you're a monster killer by trade. "Go someplace and kill a monster" not only is right in the wheelhouse of vidya RPGs, but also within the lore of who Geralt is and what he does.

But the lore of you being a Witcher isn't even what impresses me. What I always enjoy is that they tend to add wrinkles into how quests often play out. It isn't just "here's a monster. It's bad. Kill it and make money." The first big thing you fight in the form of the griffin winds up being something that I didn't even want to kill. When you see what the Nilfgaardiens did to the Griffin's mate, it suddenly makes sense why he's on a rampage. There's a side quest in that area where you have to clear out a wraith. And during the investigation, you learn the backstory of how the wraith came to be.

I'm not saying that this stuff is mindblowingly deep. But it's just so refreshing that both main and side quests are fleshed out in such a fashion.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 22, 2015, 01:20:51 PM
The sidequests have depth in them relative to other games. Moral complexity. And in a few cases actually damn good voice acting. This is backed up with an interesting universe where you can essentially play as a slightly more neutral batman type figure.

This is the way rpgs should be.

Compare to this the rote way I often played Inquisition where I put on a podcast or some other form of audio stimulation and just went about grinding and clearing out maps in that game in a mind-numbing manner. The difference is about as stark as you can make it.

Ubisoft games and Inquisition litter their games with these fake mmo open world experience where you put a billion icons on the map and that is supposed to be fun. Witcher 3 puts a lot of on icons on the map but there is actually meat on those bones. It's damn impressive.

There is always going to be blowback on any highly rated game once some time has passed and a game is evaluated, nitpicked, and dissected and the same will happen to the Witcher 3 but man this game is great. My normal stop signal for a gaming session is when I start to get bored and that generally takes 2 or 3 hours. But everytime with witcher 3 is because I run out of spare time to play it. That's always the sign that I'm playing something that for me is special. 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 22, 2015, 01:25:01 PM
Regarding the griffon, I had a buddy here at work looking all confused when I told him about getting the contract for the griffon and meeting the hunter and herbalist. He didn't do any of that. Once he found the buckthorn, it said to find Vessemir and he fought it then. It's cool how open ended stuff like that is. Most games are so linear that all of us would have the same experience. Not this game. :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 22, 2015, 03:02:20 PM
http://gfycat.com/DifferentCoarseAphid
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 22, 2015, 04:25:55 PM
The sidequests have depth in them relative to other games. Moral complexity. And in a few cases actually damn good voice acting. This is backed up with an interesting universe where you can essentially play as a slightly more neutral batman type figure.

This is the way rpgs should be.

Compare to this the rote way I often played Inquisition where I put on a podcast or some other form of audio stimulation and just went about grinding and clearing out maps in that game in a mind-numbing manner. The difference is about as stark as you can make it.

Ubisoft games and Inquisition litter their games with these fake mmo open world experience where you put a billion icons on the map and that is supposed to be fun. Witcher 3 puts a lot of on icons on the map but there is actually meat on those bones. It's damn impressive.

There is always going to be blowback on any highly rated game once some time has passed and a game is evaluated, nitpicked, and dissected and the same will happen to the Witcher 3 but man this game is great. My normal stop signal for a gaming session is when I start to get bored and that generally takes 2 or 3 hours. But everytime with witcher 3 is because I run out of spare time to play it. That's always the sign that I'm playing something that for me is special.

Big part of it too is the monsters in this aren't just monsters. There's usually some mythology behind them, typically a source of misery that birthed them. You have to deal with the griffon because of dickhead soldiers etc.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 22, 2015, 04:54:36 PM
http://www.gamepur.com/news/18919-witcher-3-wild-hunt-unlimited-money-exploit-discovered-makes-1000-crowns-1.html
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 22, 2015, 08:18:52 PM
http://www.neogaf.com/forum/showpost.php?p=164871528&postcount=12996

cant believe people are still complaining about features
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 22, 2015, 10:28:22 PM
:lol holy shit the swimming controls are bad, like "what the fuck were you even thinking?" kinda bad
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cheddahz on May 22, 2015, 10:29:12 PM
:lol holy shit the swimming controls are bad, like "what the fuck were you even thinking?" kinda bad
I haven't had trouble with them?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 22, 2015, 10:36:51 PM
They're fine on the water surface. Once you dive you're doing all kinds of frog flips and rolls and turning around for no reason

I really feel like folks are giving this game a wide pass on a lot of busted things they'd rip other games a second asshole over, especially after two previously janked-the-fuck-up iterations they didn't seem to learn much from mechanics-wise.

Story and characters are gonna carry this one for me if I make it to the end. Basic shit like movement is straight out of 2002 :lol

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 22, 2015, 10:43:31 PM
The issue with the water controls when you are underneath the water is that you have to just point in a direction and press the swim fast button. If you try to push up or down while doing that, it gets weird because your character will start flipping around. It's actually a relatively easy fix if they wanted to do it.

I don't really think its getting a free pass. I think most of us acknowledge the controls are kinda crap in a lot of situation. I just think the other stuff outweighs the janky controls in the same way that I feel assassin's creed and GTA tend to get passes in the same way because the amount of content. Hell the same for bethesda games which also control terribly.

It's pretty clear the animation system and general movement need to be a big priority in the next iteration.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 22, 2015, 11:08:32 PM
so
much
content

 :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 22, 2015, 11:12:01 PM
Yeah, I'll definitely give them credit where it's due. The writing is decent and they flesh out everything, the acting doesn't make me cringe, and there's a shitload of stuff to do. I just wish they'd make it more fun and less of a hassle to do.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cheddahz on May 22, 2015, 11:19:36 PM
I went into the game knowing that it wasn't going to be the best "gameplay" game ever and you know what? The writing in the game makes up for it
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 22, 2015, 11:26:50 PM
I think we all have a slightly different barometer of jank versus quality and what we are willing to accept on that sliding scale.

The thing is coming after Dragon Age Inquisition, this is exactly what I wanted. That's a game that has all the polish but loses its soul imo. Still a good game. Still very enjoyable.

But Witcher 3 is just what I wanted from Inquisition so it hits all the right marks for me.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 22, 2015, 11:36:10 PM
I think we all have a slightly different barometer of jank versus quality and what we are willing to accept on that sliding scale.

Yeah, I mean, one of my favorite games of all time is Vampire the Masquerade: Bloodlines and that's one of the most busted games ever. If there's some really cool stuff hiding underneath the jank, the jank doesn't bother me too much.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 22, 2015, 11:45:48 PM
I think we all have a slightly different barometer of jank versus quality and what we are willing to accept on that sliding scale.

The thing is coming after Dragon Age Inquisition, this is exactly what I wanted. That's a game that has all the polish but loses its soul imo. Still a good game. Still very enjoyable.

But Witcher 3 is just what I wanted from Inquisition so it hits all the right marks for me.

Big difference for me so far is the side stuff has been staying with me a lot longer here. By time you go through 2 or 3 areas in DA:I I started mainlining the storyline quests. Here I'll start the main quest, lose two hours to it, get on my horse to turn it in/go talk to someone else to continue it but wait a minute why are these dudes trying to burn this hou-
*8 hours later*
Now I'm in a boat sailing to an island for another secondary quest and I still haven't spoken to the person I got on my horse to.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 22, 2015, 11:53:32 PM
triss is the bulma of the witcher universe

my ride or die chick  :mynicca
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: BrokenVerses on May 23, 2015, 01:27:11 AM
The sidequests have depth in them relative to other games. Moral complexity. And in a few cases actually damn good voice acting. This is backed up with an interesting universe where you can essentially play as a slightly more neutral batman type figure.

This is the way rpgs should be.

Compare to this the rote way I often played Inquisition where I put on a podcast or some other form of audio stimulation and just went about grinding and clearing out maps in that game in a mind-numbing manner. The difference is about as stark as you can make it.

Ubisoft games and Inquisition litter their games with these fake mmo open world experience where you put a billion icons on the map and that is supposed to be fun. Witcher 3 puts a lot of on icons on the map but there is actually meat on those bones. It's damn impressive.

There is always going to be blowback on any highly rated game once some time has passed and a game is evaluated, nitpicked, and dissected and the same will happen to the Witcher 3 but man this game is great. My normal stop signal for a gaming session is when I start to get bored and that generally takes 2 or 3 hours. But everytime with witcher 3 is because I run out of spare time to play it. That's always the sign that I'm playing something that for me is special.

Big part of it too is the monsters in this aren't just monsters. There's usually some mythology behind them, typically a source of misery that birthed them. You have to deal with the griffon because of dickhead soldiers etc.

It really goes a long way towards making the experience feel like a cohesive world instead of a level where you can see the seams that instantly remind you it's a game. With Ubisoft and DA:I, while playing you get the feeling that someone diligently checked their spreadsheet and placed the approved amount of collectibles and level appropriate monsters in their assigned zone and then moved on. I don't think those games are necessarily bad or anything, they are just quite forgettable like the filler content they're stuffed with.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Jansen on May 23, 2015, 02:39:23 AM
https://www.youtube.com/watch?v=s_Sy6dI_OxY

lol these glitches man. i've also had cutscenes play twice in wild at heart and have come across rooms where all the loose items are in a pile but still moving around

i'm gonna hit a glitch that kills me from laughter i know it
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 23, 2015, 04:31:46 AM
If I fuck one chick can I fuck the others no hassle?

spoiler (click to show/hide)
I finished one Kiera side quest and am about to do another, found out that leads to poon town. Was wondering if the game pulls a Mass Effect where you can only go with one. Cause if so I'm going Yennefer all the way.
[close]

Also wondering >.>

Now that I've sat with the game a bit I finally figured out what game it reminds me of. Red Dead Redemption. Even down to how Geralt can only walk in wide circles  :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: pilonv1 on May 23, 2015, 06:46:24 AM
Quote
While most of our comparison work was carried out using a Core i7 3770K system with 16GB of RAM and a GTX 780 Ti, we found that applying our learning in terms of console-level quality settings allowed us to get a decent gameplay experience with far more modest hardware. Running through the game using our preferred budget PC set-up, featuring a Core i3 4130 and an Nvidia GTX 750 Ti, we found that we could achieve visual quality and frame-rates equivalent to the PS4 version of the game.

poor stanleys
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 23, 2015, 08:35:48 AM
Any bone user here? does the game use rumble triggers?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 23, 2015, 10:12:40 AM
I did a quest today that was 4 levels too high, quest failed, some npc died and now another npc wont talk toe and sell me some river pass.

This is real rpging right here

No retrying no second chances just go with it
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 23, 2015, 10:13:02 AM
Any bone user here? does the game use rumble triggers?
I'm playing on xbox. Honestly, I can't remember. I don't think so...

The game does rumble a lot but rumble is confusing in this game as I'm never quite sure what its rumbling about.

I'll try to pay attention never time I play to confirm about the trigger stuff.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 23, 2015, 12:41:15 PM
that baron questline ending :hyper

can't savescum your way out of that one.

What's great about their world building and universe is that its so crafted

spoiler (click to show/hide)
The whole point of Velen is that its this fucked land that has no protectors. So good and evil in the traditional sense don't work there at all. I tried to do that ladies in the wood quest in the "best", meaning most moral manner because I'm a nerd when it comes to roleplaying in these kind of games, but there is no "moral" way. And its not that way just to kind of fuck you. I mean it is, but it serves a larger story telling point about the world and specifically this area. Really good stuff.
[close]

I compare it to the ending of Dragon Age 2 where no matter what you picked both sides were crazy and it ends fucked which just felt stupid by comparison because it suddenly felt everybody was acting out character to achieve a plot goal. In the Witcher 3 it feels like people and places and decision are in character and that determines the plot instead.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 23, 2015, 02:37:49 PM
Now that I've sat with the game a bit I finally figured out what game it reminds me of. Red Dead Redemption. Even down to how Geralt can only walk in wide circles  :lol

Yeah, same here. Probably why I love this game so much compared to the old Witchers, which I found to be alright at best.

Definitely. Losing myself here in this like how I lost myself in mexico in RDR 

On Velen, what a miserable fucking place. Rains all the time, necrophages god damn everywhere. The Baron and other characters say it's a shit hole but it's actually reflected in the world too! Atmosphere! World Building!
:lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cheddahz on May 23, 2015, 03:01:47 PM
http://www.youtube.com/watch?v=CYnuDg22254
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 23, 2015, 05:54:03 PM
Any bone user here? does the game use rumble triggers?
I'm playing on xbox. Honestly, I can't remember. I don't think so...

The game does rumble a lot but rumble is confusing in this game as I'm never quite sure what its rumbling about.

I'll try to pay attention never time I play to confirm about the trigger stuff.

Controller rumbles when you're near an investigation spot or have been sprinting.

I'm using the bone controller on pc, dunno if anything support trigger rumble though.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 23, 2015, 07:56:21 PM
:dead @ crooked betting on yourself in fistfights making you more money than a days hard work.

spoiler (click to show/hide)
just like real life :neogaf
[close]

I felt really bad when that guy wanted me to throw it so he could eat
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 23, 2015, 08:16:40 PM
"i'll pay ye double if you throw the fight"

"sure"

win anyway.

 :miyamoto

i think you guys are going to like skellige btw.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 23, 2015, 08:20:13 PM
Looking forward to seeing it in 20 hours or so. I'm doing *everything*.

Part of me wants to sleep so I can be a decent human being, the bigger part wants to go to sleep so I have more time to play tomorrow.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 23, 2015, 09:02:46 PM
Every time I look at the map of Velen, I'm kinda blown away by just how much of it I haven't been to yet.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 23, 2015, 09:10:18 PM
Anyone find moon dust bomb recipe yet?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 23, 2015, 10:20:57 PM
Sirens are the best enemies ever.

They attack in swarms, rip your boat apart, and once you're stuck in the water, they dive and start pulling you underwater until you drown.

They're not particularly hard to deal with, but you can tell a ton of thought went into designing them.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 23, 2015, 11:21:52 PM
:lol that painting of li'l ciri
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 24, 2015, 01:31:04 AM
On the subject of The Witcher 3 vs. Dragon Age: Inquisition, I'd use the analogy that The Witcher 3 is the live-action HBO series and Dragon Age: inquisition is the Saturday morning cartoon.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 24, 2015, 01:40:32 AM
I'd agree with that. And tonally I think I appreciate both of them. I mean I think the Mass Effect series is cartoony also but I like it too. I think the next Dragon Age will be better just because structurally they will copy some of the stuff that Witcher is doing better when it comes to gameplay.

A real open world alone would have done wonders for Inquisition.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 24, 2015, 01:53:37 AM
Eel will appreciate this video:

https://www.youtube.com/watch?v=LSYFNQtzc98
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 24, 2015, 02:02:54 AM
Nobody answered my question about banging :goty

It's Witcher, bro, just get your witch on.

spoiler (click to show/hide)
At some point in the game you have to choose between Triss and Yenefer, and Yen will know if you kept Triss on the side behind her back. So, just keep that in mind while you're playing.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 24, 2015, 07:05:33 AM
witcher thread longer than the bloodborne thread  :whoo

complete opposite over at gaf  :ohhh

bore recognize greatness  :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 24, 2015, 10:51:08 AM
Think it also has to do that the bore is Xbox amd pc centric and also many people here dont want to git gud for BB.

Witcher 3 is amazing, but so is BB and the combat in BB the bbest
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 24, 2015, 11:52:50 AM
Question re: the Baron's storyline/quests:

spoiler (click to show/hide)
After turning the botchling into a lubberkin and figuring out where his wife/daughter ended up, I visited his daughter in Oxenfurt or whatever and then reported back to the Baron. Now he wants me to find his wife before coughing up the last bit of info on Ciri, but it just says "investigate and find the Baron's Wife" without any sort of map marker, so, uh, not sure where the fuck to start that. Anybody done this already?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 24, 2015, 12:15:29 PM
No point really in talking whats better, different games, both amazing.

Witcher 3 is just dazzling me with how big it is right now.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: cool breeze on May 24, 2015, 05:34:42 PM
I'm slowly replaying witcher 2 because I don't have time to really sink into this until july-august.  all it's doing is making me want to play this more.  the only disappointing thing I'm reading is small text and no hud scale but I'm sure there will be a simple mod like there is for 2.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 24, 2015, 05:39:13 PM
the only disappointing thing I'm reading is small text

Yeah I've read a lot of this too and I don't get it but then I play my console next to my computer the same distance away so its perfectly fine imo. I hate console UI that make shit gigantic so I really like that its a small PC like hud. I hope they just don't take it away and instead give an option for those who want it stay and then a tv version for people who are playing across the room on big tv's.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 24, 2015, 05:39:49 PM
Oh, it scales, but not up. :lol

---

Some of the shit villagers say in this game...

"Sent my two picking mushrooms in the forest"
- "Alone!?"
"You know how it is, got too many mouths to feed."

That and the trail of treats shit. :holeup

On a related note, my obsessive scouring of the landscape is really highlighting just how few models there are. One day there'll be Speed NPCee middleware, and what a lovely day it will be. :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 24, 2015, 06:14:06 PM
(https://i.imgflip.com/ly3qj.gif) (https://imgflip.com/gif/ly3qj) (https://imgflip.com/gifgenerator)

First time in Novigrad and I came across and beggar and thought for a second that the beggars were mages who hovered when they did it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 24, 2015, 06:49:15 PM
Im having trouble finding quests my level since I moved to Velen, am I always supposed to do quests above my level?

Or does green mean "try it"
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 24, 2015, 06:59:27 PM
No shit, I just got to Velen and I'm running my ass off away from everything I see. Witcher 3: Wild Coward
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 24, 2015, 07:13:00 PM
Im having trouble finding quests my level since I moved to Velen, am I always supposed to do quests above my level?

Or does green mean "try it"

You can do anything in green technically as that means in range. In theory you could even do reds but you shouldn't because it gives you stuff often you won't be able to use and its tedious fighting a red monster and it destroys the durability of your weapons.

What I can tell is that you can just explore a bit and you will start finding stuff around your level. And do any sidequests or contracts you have first. It tends to lump near level stuff together although you will also find stuff above your level. Don't be afraid to explore and come across stuff over your level. Just run away from it. Its generally hard to die unless you just start running up to everything and start immediately fighting it. There are honestly probably way over 100 hundred things you can do between monster nests, random subquests, guarded treasures, caves, etc. that are level appropriate. You just have to explore around a bit.

Also remember you can go back to White Orchard to mop up any of the stuff that was over your level the first time you were there.

I thought the same thing the first time I went to Velen but just by kind of looking around and mixing in the main quests/sub quests I realized there is actually a ton of lower level content there. You just have to look for it. And just because you find a high level thing, it doesn't mean that there also isn't low level stuff around. It mixes in the high and low all over the place unlike other games where its all grouped within a small range.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 24, 2015, 07:17:28 PM
Green is doable, yes, but it stays green for more than a couple levels above Geralt's, I believe. They can pose quite the challenge still.

North of the Hanging Tree (where you enter Velen) has some low-level monsters, maybe that's a good first direction to divert from the main path. I stuck with the main quest until my first chat with the Baron (with some exploration here and there), then went and bashed my head against the quests within reach.
Wolves and wild dogs posed a challenge for a surprisingly long time, much less the actual monsters. You can cheese it by fighting from horseback though, until you have better gear and another level or two.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 24, 2015, 08:04:40 PM
I have no idea. Not even sure if I got it in Velen or White Orchard.

Speaking of, I have several Enhanced and Superior versions of stuff, including gear, even though I'm still missing the regular version. Half the gear I couldn't even use, so it's just as well, but the progression is still making me nervous. :I
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 24, 2015, 08:06:43 PM
Where do I find the Swallow potion recipe? :shaq2

I can't remember. I thought that was one of the initial formulas you had and you just needed to find the ingredients to build it the first time. Check the alchemy tab and make sure you just aren't overlooking it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 24, 2015, 08:13:39 PM
Yeah, it shoukd be one of the default ones. Kill some drowners and just grab all the herbs around White Orchard.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 24, 2015, 08:32:35 PM
the intro to novigrad
 :goty2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 24, 2015, 09:16:44 PM
It's kind of bullshit you can fail quests or parts of quests so easily. I failed some merchant quest because I couldn't get on my horse on time to run him down, and I just failed a part of a quest because I was just walking around and walked too close to some women I was supposed to eavesdrop on. I didn't even know I was supposed to eavesdrop on them until I was alerted that I had failed it. You should be able to restart that shit.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 24, 2015, 10:16:47 PM
Also be nice if the stupid motherfucker wouldn't put away his sword before a battle is completely over.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 25, 2015, 02:43:44 AM
Gotta keep that secret anyway. :shh

spoiler (click to show/hide)
I sent her to Kaer Morhen. I'm really, really hoping for a nice catfight at the end. :heh
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 25, 2015, 04:42:11 AM
Thanks for the pointers lads

It's kind of bullshit you can fail quests or parts of quests so easily. I failed some merchant quest because I couldn't get on my horse on time to run him down, and I just failed a part of a quest because I was just walking around and walked too close to some women I was supposed to eavesdrop on. I didn't even know I was supposed to eavesdrop on them until I was alerted that I had failed it. You should be able to restart that shit.

I actually like this, makes the world feel real
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 25, 2015, 12:39:39 PM
Gotta keep that secret anyway. :shh

spoiler (click to show/hide)
I sent her to Kaer Morhen. I'm really, really hoping for a nice catfight at the end. :heh
[close]

spoiler (click to show/hide)
I did this too. Figured hey, if she wanna be rich off someone else's work idgaf but that ass was nice don't want to see it dead. Go to kaer morhen
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 25, 2015, 01:15:02 PM
New patch is out today for the PC version:

Quote
-Rebinding of all keys is now available after switching on the 'Unlock Bindings' option in the Options\Key Bindings submenu.
-Corrects an issue in the dialogue system that might have caused dialogue looping in certain scenes.
-Fixes an issue with incorrect behavior of Wild Hunt warriors after they were affected by the Axii Sign.
-Corrects a bug that caused spontaneous combustion of gas clouds.
-1280 x 720 resolution is now properly displayed as a valid resolution option.
-Fixes boat stuttering in cutscenes.
-Texture rendering quality for the high and ultra presets has been improved.
-Further improvements made in Nvidia Hairworks performance.
-A few additional gwent cards are now available in the Prologue area.
-Fixes an issue where users with usernames incorporating non-Latin characters were unable to import saves from The Witcher 2.
-Includes a series of overall stability and performance improvements.
-Fixes issues related to alt + tabbing and minimizing the game window.
-Updates the game icon.
-Enlarges the loot pop-up window in the UI.
-Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI.
-Upgrading items included in gear sets no longer destroys rune sockets on said items.
-Introduces small tweaks in the UI for gwent.
-Corrects some missing translations in localized versions.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 25, 2015, 01:24:00 PM
Where do you guys get good gwent cards? I played a bit in White Orchard but once I got to Velen everyone started playing lots of spies and strength 10 units on me and destroying me. Can't seem to find good cards to buy, either.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 25, 2015, 01:32:52 PM
It's a slow process. Basically any town I go to, I look for any shopkeeper and play them as dudes who sell potions, armorers, blacksmiths, and inn people all play and some of them potentially sell the cards. Basically you have to go out of your way to do it, if you want to do it.

And while there absolutely some people who have insane cards right of the bat who you can't beat without a better deck, if you get those spy cards that give you more cards, those are huge. Having deck advantage is huge since you can make a dude who technically has better cards than you waste a ton of them in blowout rounds. Like I purposely often try to lose the first round by as huge a margin as possible while still retaining card advantage. I then win the next two rounds through a use of weather cards and making the opposition run out of cards while I still have mine. 

There is also a gwent quest that becomes available with the baron if you haven't done that already that will net you some cards.

Also just noticed this link on IGN front page although I didn't use it myself.

http://www.ign.com/wikis/the-witcher-3-wild-hunt/Gwent_Card_Locations?utm_source=IGN%20hub%20page&utm_medium=IGN%20(front%20page)&utm_content=3&utm_campaign=Blogroll
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 25, 2015, 04:08:35 PM
I'm still looking for better looking armor and witcher armor set 2 locations?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 25, 2015, 04:23:48 PM
i just got the Cat School Armor made. its fucking coool :noah

i wish there was a 'full set equip' bonus like in other games tho :(

Dem Diablo set bonuses

:lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 25, 2015, 05:59:08 PM
I'm wearing the Griffin set because it's the second I'd completed (Warrior being the first), but it's really ugly. Barely looks like armour. Working on the Cat school set though, already have several enhancements for it.

Finally some new saddlebags, too. From 90 to 130 [units]. :rejoice

Had a pretty big glitch in Novigrad today. Everyone was in Jesus poses, with their head detached, off to the side somewhere.
I also found two spots where you can trap yourself and have to reload. One is a shipwreck you can't climb out of any more and the other some random hole in a swamp. If only Geralt could jump in knee deep water.
Another recurring issue I've had are NPCs that are stuck in some sort of animation, making me unable to talk to them. The smith in Black-something, specifically, but I've had it with others too.

New patch is out today for the PC version:

Quote
-A few additional gwent cards are now available in the Prologue area.*
-Enlarges the loot pop-up window in the UI.
-Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI.
:rejoice
*I hope the cards aren't on the barkeep, because she hasn't showed up in my game after I sent heads flying right in front of her. :I

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 25, 2015, 08:26:36 PM
I'm wearing the Griffin set because it's the second I'd completed (Warrior being the first), but it's really ugly. Barely looks like armour. Working on the Cat school set though, already have several enhancements for it.

Finally some new saddlebags, too. From 90 to 130 [units]. :rejoice

Had a pretty big glitch in Novigrad today. Everyone was in Jesus poses, with their head detached, off to the side somewhere.
I also found two spots where you can trap yourself and have to reload. One is a shipwreck you can't climb out of any more and the other some random hole in a swamp. If only Geralt could jump in knee deep water.
Another recurring issue I've had are NPCs that are stuck in some sort of animation, making me unable to talk to them. The smith in Black-something, specifically, but I've had it with others too.

New patch is out today for the PC version:

Quote
-A few additional gwent cards are now available in the Prologue area.*
-Enlarges the loot pop-up window in the UI.
-Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI.
:rejoice
*I hope the cards aren't on the barkeep, because she hasn't showed up in my game after I sent heads flying right in front of her. :I

Apparently the guy who you saved from the Griffin (and lead you to the inn) is the one that has them now
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 25, 2015, 09:55:35 PM
Want to go to Skellige but theres just sooo much to do in Velen and Novigrad still :noah
Novigrad is insane. So much stuff.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 25, 2015, 10:11:03 PM
http://www.forbes.com/sites/davidthier/2015/05/24/why-the-witcher-3-the-wild-hunt-is-better-than-game-of-thrones/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 26, 2015, 12:49:38 AM
spoiler (click to show/hide)
Pesta wraith played the fuck outta me  :shaq2
[close]

spoiler (click to show/hide)
I let that werewolf eat the hell outta that dead chick's stupidass sister, tho  :heh
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 26, 2015, 12:55:36 AM
spoiler (click to show/hide)
The fog demon or whatever the contract in the swamps is keeps killing me... fucker kills me in 3 hits at level 11 or 12 or whatever I am, and the combat is so jank that it's hard for me to avoid him. Guess I'll come back in 5 or 6 levels when I have better gear and just curb stomp him.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 26, 2015, 12:59:35 AM
Low low key: this game desperately needs a 'homestead' or storage area for geralt. I'm trying to craft all these enhanced Witcher sets but only have 130 carrying space wtf m8 :beli

Yes I have the best saddlebags :beli

Same. I think i got the best saddlebags kinda early because 130 space was amazing for like 12 hours now all of a sudden (lvl 14-15) I'm constantly making merchant runs. I have like 6500+ orens now but I had one merchant literally go broke selling him my shit.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 26, 2015, 01:02:26 AM
Game should really put a big ass merchant bank in Novigrad that you can keep just selling shit to.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 26, 2015, 01:31:20 AM
I'm sitting on like 14000 crowns at this point, I don't need to keep selling shit really.

I don't care if it breaks the lore or w/e. Give me a quest that lets me earn an abandoned property in oxenfurt or novigrad pls. this is like a 70-80 hour game with some beautiful loot.

Something like
spoiler (click to show/hide)
what Letho was doing. Clear out some little rubble keep no one goes to anymore and let you drop shit in a chest.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 26, 2015, 01:47:33 AM
Cant you just drop shit on the ground like in Diablo 1?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 26, 2015, 02:12:57 AM
Looks like I fucked up the Baron questline a bit...

spoiler (click to show/hide)
I freed the spirit trapped under the hillock to save the kids, so the crones punished Anna by turning her into a monster... when I went back to Crookback Bog with the baron I kinda sorta maybe chose the wrong doll and she turned back into a human for a bit, then died. So, after that the Baron hung himself back at Crow Perch... guess I'll never get any gwent cards off of him now.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 26, 2015, 03:04:37 AM
25 hrs played still haven't touch skellige.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 26, 2015, 03:54:49 AM
Looks like I fucked up the Baron questline a bit...

spoiler (click to show/hide)
I freed the spirit trapped under the hillock to save the kids, so the crones punished Anna by turning her into a monster... when I went back to Crookback Bog with the baron I kinda sorta maybe chose the wrong doll and she turned back into a human for a bit, then died. So, after that the Baron hung himself back at Crow Perch... guess I'll never get any gwent cards off of him now.
[close]

First rule of Witcher: Everbody is lying.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 26, 2015, 08:41:45 AM
Id like to be a fly on the wall and see the reaction of someone who always makes the "righteous" choices in Bioware games  play Witcher 3.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 26, 2015, 08:44:58 AM
Yeah, I like that the dialogue trees (such as you can call them that) don't make it as obvious, either.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 26, 2015, 08:55:03 AM
where are the best saddlebags tho  ???
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on May 26, 2015, 11:14:19 AM
picked it up on PC. hopefully my rig can run it decently enough.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 26, 2015, 11:46:20 AM
How do you guys feel about the downgrade fiasco?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 26, 2015, 11:53:23 AM
Eh. Trailers and promo screenshots look better than the final versions all the time. I don't know why anyone is surprised any more.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 26, 2015, 11:55:52 AM
Fiasco? This is the best looking game I've had for my PC.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 26, 2015, 12:05:53 PM
Took on a level 7 quest at level 4. Got wrecked by a werewolf a couple of times before figuring out his pattern. Then he starts up a regeneration spell and starts healing faster than I can damage him.

I guess I'll either get gud or level up (or craft a silver bomb).
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 26, 2015, 12:22:57 PM
How do you guys feel about the downgrade fiasco?

i feel like they ought to downgrade it even more on ps4 so it runs better, there are times when it's a stuttering mess

also gonna be some tough times over the next few years for console graphics hounds, this and gta v are about as good as open world games are ever gonna look on that 2012 hardware

basically game is beautiful and outragers should suck a dick and eat a bullet
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 26, 2015, 12:31:49 PM
Took on a level 7 quest at level 4. Got wrecked by a werewolf a couple of times before figuring out his pattern. Then he starts up a regeneration spell and starts healing faster than I can damage him.

I guess I'll either get gud or level up (or craft a silver bomb).

You using igni? That wrecks wolves/werewolves, does DoT
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 26, 2015, 12:46:03 PM
Loving the fact that CDPR isn't the "god" among devs that people think they are but instead are just a fucking company trying to get that scrilla like every other company.

The worst thing is the constant cocksucking of these companies like they are your friends/lovers...fuck that shit

Also on the downgrade itself: Eh shit happens :yeshrug

Luckily for CDPR the game still looks good regardless and its gotten much critical acclaim so they should be able to ride this out.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 26, 2015, 01:12:24 PM
Very, very few people would be able to take advantage of the "upgraded" graphics anyway, as most people don't have a $3,000 rig. And in the next 2-3 years it'll take for everybody to catch up, something with better graphics will have come out.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 26, 2015, 01:21:32 PM
For me its the best looking open world game ive seen, i love how vibrant and lush the world is.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 26, 2015, 01:29:02 PM
Ride this out lol, no one cares :comeon except a small but loud contingent of stupid spergs.

Those fucking spregs are the ones i'm talking about since they are gonna bring this up constantly for some time.

Plus they were also the ones CDPR went on and on about "supporting" (DRM free versions of their games, care about the PC, no downgrades, blah, blah , blah) so they will fucking care.  :ufup



Very, very few people would be able to take advantage of the "upgraded" graphics anyway, as most people don't have a $3,000 rig. And in the next 2-3 years it'll take for everybody to catch up, something with better graphics will have come out.

They don't care about long term though, its all about now.  :P
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 26, 2015, 01:31:42 PM
It's very comical to watch them twitch and jitter over it. There'll be some fresh new outrage before the year's out for them to soliloquize over, though
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 26, 2015, 01:34:14 PM
Witcher 3 has 89% positive customer reviews on Steam and a 9.0 user score average on Metacritic. I don't think CDPR is really losing that much sleep over this.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on May 26, 2015, 01:43:52 PM
Took on a level 7 quest at level 4. Got wrecked by a werewolf a couple of times before figuring out his pattern. Then he starts up a regeneration spell and starts healing faster than I can damage him.

I guess I'll either get gud or level up (or craft a silver bomb).

You using igni? That wrecks wolves/werewolves, does DoT

Yeah, though my igni was only upgraded once and isn't doing much. Best bet for me is when he charges up the spell, I drink thunderbolt, hit igni and keep spamming attack and hope he goes down.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: cool breeze on May 26, 2015, 01:50:43 PM
Very, very few people would be able to take advantage of the "upgraded" graphics anyway, as most people don't have a $3,000 rig. And in the next 2-3 years it'll take for everybody to catch up, something with better graphics will have come out.

yeah I'm replaying witcher 2 on my 'modest' 970 and while most settings are cranked up, I still can't do ubersambling.  back in 2011 my similarly modest 560ti was medium/high and wasn't getting a smooth frame rate.

It's very comical to watch them twitch and jitter over it. There'll be some fresh new outrage before the year's out for them to soliloquize over, though

you'd think eventually they'd learn to take promotional footage with some skepticism instead of doing this downgrade!! thing every couple weeks. 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on May 26, 2015, 02:05:20 PM
Gotta say just like W2, once you reach a certain point the difficulty curve goes awry. Somewhere around level 13-16? Now normal is too easy. Might have to turn it up if I can.

I read that in a few reviews which is why I started on that difficulty. Broken bones was a little prickly at first since I'm pretty average when it comes to games but now that I'm up at higher levels, its gotten much more controllable and less frustrating.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 26, 2015, 02:39:11 PM
Did anyone kill the
spoiler (click to show/hide)
botchling? What did the Baron do if you did?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 26, 2015, 02:40:04 PM
Very, very few people would be able to take advantage of the "upgraded" graphics anyway, as most people don't have a $3,000 rig. And in the next 2-3 years it'll take for everybody to catch up, something with better graphics will have come out.

yeah I'm replaying witcher 2 on my 'modest' 970 and while most settings are cranked up, I still can't do ubersambling.  back in 2011 my similarly modest 560ti was medium/high and wasn't getting a smooth frame rate.

It's very comical to watch them twitch and jitter over it. There'll be some fresh new outrage before the year's out for them to soliloquize over, though

you'd think eventually they'd learn to take promotional footage with some skepticism instead of doing this downgrade!! thing every couple weeks.

"But its from CDPR, they would never do such a thing"  :jawalrus
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 26, 2015, 03:21:01 PM
Ride this out lol, no one cares :comeon except a small but loud contingent of stupid spergs.


Gotta say just like W2, once you reach a certain point the difficulty curve goes awry. Somewhere around level 13-16? Now normal is too easy. Might have to turn it up if I can. TBH the hardest encounters in this game are actually the ones with a group of humans rather than big powerful monsters. With the monsters you can usually prepare with an oil, usually only one target to roll or dodge away from, and spamming thunderbolt/quen/swallow pretty much guarantees you can waste anything near your level, especially if you're pumped up with a mutagen in the right slots.


The next time I play this it'll be on Broken Bones and i'll go for a potion and Axii/Aard/Yrden heavy build. Too easy to just stack up sword skills and Quen and wreck shit.

Yeah, so far the hardest part of the game now is large groups. So far that's usually either nekkers or humans.

I got it super late but don't sleep on Blizzard potion fam. It's the one that makes you all go neo in the matrix and slows down shit. I use thunderbolt a lot but Blizzard is great. It just doesn't last too long but I've got a mutagen for that  ;)

As long as you're not an idiot, and actually use the tools available to you no one should have having problems killing shit 3ish levels above them. I'm lvl 14 doing lvl 17/18 quests and doing okay.

wraiths and shit are kinda tricky but thankfully you really only fight the powerful ones 1v1.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 26, 2015, 03:37:23 PM
Im wondering if there is such a thing as a bad build, im putting all my points into igni so far

Ps: looking forward to downgranger over battlefront
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 26, 2015, 03:45:54 PM
Im wondering if there is such a thing as a bad build, im putting all my points into igni so far

Ps: looking forward to downgranger over battlefront

I'm putting my points all over but I've always been a jack of all trades type a nicca. Unless its something like FO/Skyrim then It's stealtharrowdagger all day.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 26, 2015, 04:56:41 PM
I'm at like 17 hours and I haven't even done the bloody baron shit.
Fuck.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 26, 2015, 05:01:04 PM
The Skellige Islands are the most beautiful thing I've ever seen in a game.

 :rejoice

I knew you guys would like it. Just good art all around, and the sea travel makes it feel extra massive.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 26, 2015, 05:15:21 PM
Went on an all day gwent binge, brehs
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 26, 2015, 05:30:40 PM
The Skellige Islands are the most beautiful thing I've ever seen in a game.

 :rejoice

I knew you guys would like it. Just good art all around, and the sea travel makes it feel extra massive.

Might say fuck these sidequests for a second hour or eight and check em out.

 :obama
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 26, 2015, 05:51:27 PM
Ride this out lol, no one cares :comeon except a small but loud contingent of stupid spergs.


Gotta say just like W2, once you reach a certain point the difficulty curve goes awry. Somewhere around level 13-16? Now normal is too easy. Might have to turn it up if I can. TBH the hardest encounters in this game are actually the ones with a group of humans rather than big powerful monsters. With the monsters you can usually prepare with an oil, usually only one target to roll or dodge away from, and spamming thunderbolt/quen/swallow pretty much guarantees you can waste anything near your level, especially if you're pumped up with a mutagen in the right slots.


The next time I play this it'll be on Broken Bones and i'll go for a potion and Axii/Aard/Yrden heavy build. Too easy to just stack up sword skills and Quen and wreck shit.
I'm thinking the same and already play on Broken Bones. :lol Thankfully you can switch whenever.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: brob on May 26, 2015, 06:09:06 PM
https://twitter.com/AnndraADunn/status/603317728653537280

 :sabu
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 26, 2015, 06:27:55 PM
This ps4 patch really seemed to improve performance and also made all the trees not sway as much when its not windy. Think it will hit usa later today (499mb)

This game will take me like two months to finish or more.

Already thinking about buying the expansions though hehe
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 26, 2015, 06:33:15 PM
https://twitter.com/AnndraADunn/status/603317728653537280

 :sabu
The guy from the screenshots worked on Alpha Protocol as well? Noice.

Went on an all day gwent binge, brehs
I keep thinking that I should maybe check out Hearthstone, but I'm not sure I want to fall into a CCG hole... First time's always free, right? :hitler

OK, concerning the Baron. That
spoiler (click to show/hide)
- thing, Uma, what the fuck was that about?! Do I even want to know at this stage? I thought the crones sent an assassin for a moment :heh or that it was another child the Baron hadn't mentioned. Please tell me I can interact with him (?) before he pops out with a knife somewhere down the line. I mean, they just threw that in there right at the end and Geralt just fucking goes along with it! Yeah, something magical about him. Oh, won it at a card game? Well, whatever, so long. Like wtf.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 26, 2015, 07:32:54 PM
https://twitter.com/AnndraADunn/status/603317728653537280

 :sabu

Post on SA in 2015, brehs.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 26, 2015, 08:18:24 PM
Went back to an old save file today before I screwed up that one quest and got the card I needed, then proceeded to run around and grind gwent games out of merchants and innkeepers all day. Finished the Velen and Big City Gwent quests; my Northern Realms deck is pretty damn awesome, and my Nilfgaard deck is getting there.

It helps that the enemy AI is really, really dumb in most cases so matches aren't hard to win. Fun little game, though.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 26, 2015, 08:25:23 PM
Just like irl, the ocean is lowkey the scariest place.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 26, 2015, 08:56:02 PM
It helps that the enemy AI is really, really dumb in most cases so matches aren't hard to win. Fun little game, though.
Yeah, it's easy to exhaust their hand in the first round, Monsters especially. A single frost card, whatever it's called, breaks their back completely because they're so heavily melee based.
Nilfgaard is really fun to play as and play against. Turning a draw into a win would be so much fun against human players.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 26, 2015, 09:11:37 PM
It helps that the enemy AI is really, really dumb in most cases so matches aren't hard to win. Fun little game, though.
Yeah, it's easy to exhaust their hand in the first round, Monsters especially. A single frost card, whatever it's called, breaks their back completely because they're so heavily melee based.
Nilfgaard is really fun to play as and play against. Turning a draw into a win would be so much fun against human players.

The salt it would inspire...

:lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 27, 2015, 07:49:57 AM
(http://asset-e.soup.io/asset/12040/2303_eae3.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 27, 2015, 08:04:15 AM
oh nice, i love playing tether cac
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 27, 2015, 09:37:32 AM
An alternative Yennefer costume and a new contract mission came out today for free.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 27, 2015, 09:55:45 AM
It's fun. Much, much better than dice poker.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 27, 2015, 10:06:51 AM
hardest part of dice poker was keeping the dice on the board  :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 27, 2015, 10:24:46 AM
I haven't played gwent either. No time.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 27, 2015, 11:51:17 AM
Gwent > Magic the Gathering
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 27, 2015, 12:02:12 PM
I haven't played gwent either. No time.

I have problems finding time too.
It's a pain in the ass, out all day then get home it's like fuck, 10PM? I got work at 7?
:tocry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 27, 2015, 03:13:00 PM
I still need to play Gwent. Getting tired of seeing those contracts on my secondary board >:(

Never played it either, don't really want to. What's this about contracts being tied to Gwent? Does it actually unlock stuff?

If you already did the Bloody Baron stuff you might of  missed out since hes apparently fucking good at it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 27, 2015, 03:49:01 PM
(http://i.imgur.com/JAxYgiD.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 27, 2015, 04:07:30 PM
(http://i.imgur.com/JAxYgiD.gif)

 :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 27, 2015, 04:38:56 PM
Fine I broke down and bought this shit. It better be good brehs.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 27, 2015, 04:40:44 PM
(http://i.imgur.com/JAxYgiD.gif)

this is basically what i did when i stumbled on a level 12 axe bandit when i was level 4
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: dmj on May 27, 2015, 08:48:02 PM
okay i got into Gwent it's awesome :noah

I can't do it, first cause it's so boring, second because the bug that makes the game crash while playing gwent turned me off from ever wanting to try it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 27, 2015, 08:48:48 PM
okay i got into Gwent it's awesome :noah

I can't do it, first cause it's so boring, second because the bug that makes the game crash while playing gwent turned me off from ever wanting to try it.

:ufup
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 27, 2015, 08:49:19 PM
okay i got into Gwent it's awesome :noah

Study up. This guide is on point.

http://www.vg247.com/2015/05/22/the-witcher-3-how-to-win-gwent-guide/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 27, 2015, 08:59:52 PM
Man, the ladies of the wood quest :(

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 27, 2015, 09:04:06 PM
http://kotaku.com/the-witcher-3-takes-shots-at-drm-1707277761
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 27, 2015, 09:43:22 PM
(http://i.imgur.com/m3EuHEL.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 28, 2015, 12:19:34 AM
Man, the ladies of the wood quest :(

spoiler (click to show/hide)
Kid soup  :'(
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 28, 2015, 12:33:00 AM
re: ladies of the wood

spoiler (click to show/hide)
in hindsight, i'm glad i freed the tree and had that horse fuck up the villagers. they def. deserved it for being complicit.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 28, 2015, 12:42:45 AM
re: ladies of the wood

spoiler (click to show/hide)
in hindsight, i'm glad i freed the tree and had that horse fuck up the villagers. they def. deserved it for being complicit.
[close]

Do you collect and read books while playing?

spoiler (click to show/hide)
Cause the spirit was trapped there for being even more evil than those crones and isn't a threat to just a village but Velen whole.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 28, 2015, 12:49:24 AM
re: ladies of the wood

spoiler (click to show/hide)
in hindsight, i'm glad i freed the tree and had that horse fuck up the villagers. they def. deserved it for being complicit.
[close]

Do you collect and read books while playing?

spoiler (click to show/hide)
Cause the spirit was trapped there for being even more evil than those crones and isn't a threat to just a village but Velen whole.
[close]
Did the same thing as Doc and rationalized it the same way, but I keep thinking that it was
spoiler (click to show/hide)
a stupid idea to save the kids, because where the fuck are they going to go? They're as good as screwed either way.
[close]
This game. :goty2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 28, 2015, 03:05:02 AM
re: ladies of the wood

spoiler (click to show/hide)
in hindsight, i'm glad i freed the tree and had that horse fuck up the villagers. they def. deserved it for being complicit.
[close]

Do you collect and read books while playing?

spoiler (click to show/hide)
Cause the spirit was trapped there for being even more evil than those crones and isn't a threat to just a village but Velen whole.
[close]

no

:stahp

spoiler (click to show/hide)
I hear the kids end up in Novigrad, though I never spotted them, myself.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 28, 2015, 03:14:17 AM
36 hours, still not out of Velen/Novigrad yet with shit tons to do

This game

:noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 28, 2015, 07:24:13 AM
sail for 15 minutes,   :aah

land in an uncharted area,  :ohhh

exotic plant life?!--  :gladbron



spoiler (click to show/hide)
celandine...  :shaq2
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 28, 2015, 07:28:17 AM
And here I am running the fuck away from level 2 snails with bad attitudes....


This game ain't easy brehs.

Where should I be putting my attribute points?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 28, 2015, 08:01:47 AM
Fast attack and either Quen (shield) or Igni (fire blast) to start is my suggestion. I also put a point in Sun and Stars for health regen during the day so I wouldn't have to scrounge for chicken sandwiches and shit all the time during the first few levels (you don't really need it later on). Also pick up any Alcohest you see, it auto-refills all potions as long as you have some in your inventory (meditate to refill health and potions). Dodge and roll like a motherfucker, especially if you see yourself getting boxed in.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on May 28, 2015, 08:34:20 AM
what he said AiA

Quen is a shield
Igni is a pew-pew
and Fast attack is what you mash on

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 28, 2015, 09:29:31 AM
There are some real monsters in Velen.  :holeup

Come up on a ghoul camp, start fighting, see one that's level 23 and GTFO. (http://i.imgur.com/5A2X9ra.png)

Baron quest spoiler:
spoiler (click to show/hide)
Killed the tree spirit. Followed the Baron to the bog. Fought my first antler beast. Baron took the wife home. Everyone lived.  :jawalrus
[close]

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 28, 2015, 10:04:38 AM
what he said AiA

Quen is a shield
Igni is a pew-pew
and Fast attack is what you mash on

Now I do Quen BEFORE the fight right? Then when it runs out I roll away and do Quen again, correct?

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 28, 2015, 10:41:21 AM
yeah do it before the fight if you can, just check your bar and when it flashes full do it again

Beat on someone or some thing until your quen shield breaks, roll or dodge, charge again, repeat
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 28, 2015, 10:43:18 AM
Also most things in the starting area of white orchard can be hurt by igni, when you leave you'll start running into stuff with higher levels of fire resistance
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 28, 2015, 11:08:58 AM
You want to get stream of fire Igni ASAP.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 28, 2015, 12:48:12 PM
You want to get stream of fire Igni ASAP.

How? I'm 5/5 on igni and still just a wave.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on May 28, 2015, 12:53:46 PM
Next upgrade. Need 7 points in magic to unlock the next segment of the tree iirc. (i took Axii for the dialogue)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 28, 2015, 12:58:32 PM
Jenny O' The Woods is too tough. First quest I've come upon that is more frustrating than fun.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: dmj on May 28, 2015, 12:58:35 PM
Yrden(?) is really useful too. I love slowing enemies down and being able to mash fast attack even more. I generally throw my shield on, throw down two traps, and then lure monsters/enemies into the trap and repeat until the fight is over. The combat could use a ton of work, but once you find a style that works for you, it's almost enjoyable.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 28, 2015, 01:17:43 PM
Jenny O' The Woods is too tough. First quest I've come upon that is more frustrating than fun.

Steamrolled Jenny iirc.
I had some trouble with Merry Widow I think. I didn't die, but facing an enemy that is above you in level is pretty tough.
I find it exciting as all hell though.

Also I'm level 11 now and haven't even done bloody baron. fug
Gotta go back and do low level stuff, starting to outpace everything hard.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 28, 2015, 01:47:13 PM
Jenny O' The Woods is too tough. First quest I've come upon that is more frustrating than fun.

Did that last night. She beat me twice. All I used was magic traps and wraith oil. I'm not even sure it's a wraith though. These kind of fights I save right before I start the event. Scary looking thing though.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 28, 2015, 01:52:11 PM
I finally got enough silver to make a nice silver sword but now I lack the coin to make it. Spent it all on the silver. (http://i.imgur.com/5A2X9ra.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 28, 2015, 03:32:45 PM
Moon Dust is great btw. Like I know it can be a pain but as soon as you get a bestiary entry and you know what type the boss is gonna be (spectre etc) try to get any of the shit it recommends to make the fight easier. A lot of the trickier enemy types/bosses you can effectively shut down with the right tools so you only have to worry about dodging/counter attacking.

This fucking game brehs. Novigrad is the most impressive fantasy set city I've ever seen in a video game. The score too, feel like we don't talk about that enough either.

https://youtu.be/DX5fR3jAFUo
https://youtu.be/J8J9HXcOxrs
 :lawd

spoiler (click to show/hide)
https://youtu.be/MlGtJdpOiWA
My sweet, you are not perfect but how I love thee
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 28, 2015, 03:56:07 PM
I figured Jenny O' the Woods out on the third try. I didn't have any wraith oil and had no points in yrden so it was still pretty tough, I think I had less than 10% health left. Asshole bandits across the path were shooting at me, too , so I made sure to hucklebuck their shit after I meditated  :maf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 28, 2015, 03:58:21 PM
There's this quest with having to clear out a manor at some point.
Came across this giant wood monster with horns that somehow wandered into the area. Was like fuck it, he's almost 10 levels above me but slow enough for me to take down.

Beat him down to 50% health then he summoned wolves. Motherfucking level 22 wolves at my 10.
Couldn't do it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 28, 2015, 04:46:46 PM
Oh eurojank, how I love you

:neogaf

(http://i.imgur.com/D9SLCBT.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 28, 2015, 05:51:32 PM
Eurojank.

Or levitation spell.

(http://www.thecoli.com/styles/default/xenforo/smilies/wtf.png)

really, you are asking that :comeon
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 28, 2015, 06:06:42 PM
which level are you guys now?

Only hit 8 tonight
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 28, 2015, 06:11:05 PM
Only 11, just barely.
I need to catch the story up. The side quests are too fucking good to pass up, every time I think I'll go back I get led to another quest.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 28, 2015, 06:14:41 PM
Hey pud weasels...how does I meditate?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 28, 2015, 06:17:50 PM
Hey pud weasels...how does I meditate?

Hit the button that brings up the magic wheel then hit X (if you're on xbone)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 28, 2015, 06:46:49 PM
One of the quests in Novigrad reminded me about how the original stories ended. Made the next couple hours quite melancholic. The way they extended it and then more or less repeated a lot of the story beats in the games is weird. I dunno, knowing that stuff makes it kinda weird. A re-write would have been easier to swallow for all sorts of reasons.

There's this quest with having to clear out a manor at some point.
Came across this giant wood monster with horns that somehow wandered into the area. Was like fuck it, he's almost 10 levels above me but slow enough for me to take down.

Beat him down to 50% health then he summoned wolves. Motherfucking level 22 wolves at my 10.
Couldn't do it.
I did the exact same thing. Figured I could just repair my sword halfway through and keep going. High level wildlife is no joke.
There was a similar instance with two Wyvern nests. I was strong enough to beat the two, but then a Royal Wyvern showed up which is part of a contract and promptly ripped me to shreds. The area was part of a contract I already knew about but put aside because it was too high level. Woops.

---

I wish you could just craft the improved versions of armours instead of having to (re-)make all preceding versions first. Their level restrictions make it seem like you're supposed to switch through the different school's equipment, but then you'd have to lug around several sets just to conveniently upgrade to the next tier. It's really annoying the way they leap frog.

Also I have these superior crossbow bolts that I can neither use nor sell to anybody I've met so far. They're surprisingly heavy (12 something for 80 of them), so I wanna get rid of them but I don't want to just throw them away. :goty2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: dmj on May 28, 2015, 07:14:53 PM
which level are you guys now?

Only hit 8 tonight

8. Leveling in this game takes a while, but it makes sense since the game is pretty lengthy.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 28, 2015, 07:31:17 PM
Just hit level 13 today.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 28, 2015, 07:35:38 PM
I'm halfway to 17.

Thinking of, I wish you could sort crafting recipes by level.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 28, 2015, 07:59:49 PM
which level are you guys now?

Only hit 8 tonight

15

:bolo

(been no lifing this game pretty hard the past few days, though)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 28, 2015, 08:06:50 PM
Watching this video (fight starts at about 1:15) makes me wonder how the hell he's doing the little hops to the side or back- I can only seem to do a dive when dodging.

http://www.gamezone.com/originals/how-to-defeat-jenny-o-the-woods-in-the-witcher-3-wild-hunt-jtup
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 28, 2015, 08:16:31 PM
Watching this video (fight starts at about 1:15) makes me wonder how the hell he's doing the little hops to the side or back- I can only seem to do a dive when dodging.

http://www.gamezone.com/originals/how-to-defeat-jenny-o-the-woods-in-the-witcher-3-wild-hunt-jtup

Button you use to climb up shit/jump is dodge. Button you hold to sprint is the dive roll.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 28, 2015, 08:22:25 PM
 :goty2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 28, 2015, 08:44:46 PM
One thing that The Witcher 3 does really well, and most other fantasy-setting games completely fail at, is showing the abject misery of living in the Dark Ages. Add in tons of horrible monsters, and life is pretty much straight up hell-garbage.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 28, 2015, 08:54:40 PM
Which reminds me, I completed a quest and was all

:holeup

spoiler (click to show/hide)
The end of the Whoreson Junior quest where you raid his hideout and finally find him... dude was doing some straight up Arvie level dismembered hookers shit
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 28, 2015, 09:07:16 PM
If you're running this on a pc with an AMD card (like me) there's a new catalyst patch out that should improve performance.

http://support.amd.com/en-us/kb-articles/Pages/latest-catalyst-windows-beta.aspx
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 28, 2015, 09:46:41 PM
I pray cutting men in half diagonally and watching them split never gets old.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 28, 2015, 09:57:52 PM
Everything about the Ladies in the Woods/Family Matters questline =  :lawd :dayum :brazilcry :goty
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 28, 2015, 10:33:58 PM
Just ran into a grave hag with a red skull and a ??? level over her head

(http://i.imgur.com/JAxYgiD.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 28, 2015, 11:08:26 PM
Run.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 28, 2015, 11:26:16 PM
May or may not have been seen by everyone already.

https://twitter.com/bacon_is_life/status/600398017750007808
https://twitter.com/Bacon_is_life/status/600725701906563072

CDPR is kind of a big thing in their country.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 29, 2015, 12:07:30 AM
May or may not have been seen by everyone already.

https://twitter.com/bacon_is_life/status/600398017750007808
https://twitter.com/Bacon_is_life/status/600725701906563072

CDPR is kind of a big thing in their country.

The Prime Minister of Poland gave Obama a copy of The Witcher 2 during a visit in 2011:

http://www.technobuffalo.com/2014/06/05/president-obama-praises-the-witcher-2-while-on-official-visit-to-poland/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on May 29, 2015, 12:09:07 AM
ultra ambitious eurojank rpgs to become the chief export of poland
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 29, 2015, 12:26:04 AM
ultra ambitious eurojank rpgs to become the chief export of poland

 :mouf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 29, 2015, 08:59:48 AM
https://youtu.be/J8J9HXcOxrs

This is a spectacular track, it perfectly captured how messed up that entire questline was and just gave it this incredibly creepy vibe. One of the most memorable quests I've experienced in an RPG.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 29, 2015, 10:13:32 AM
Foglit  :brazilcry

This game. :lawd

Hit level 11 last night. Went back and did the first Keira quest. Just looking for easy XP at this point. The main quest to sail for Skellige still has a red skull above it. That must mean I'm not ready.  :goty2

So much left to do in Velen. I didn't want to leave anyway.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 29, 2015, 10:57:05 AM
spoiler (click to show/hide)
Flying blue abortions brehs
 :lol :lol :lol :lol :lol
[close]

These quests :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 29, 2015, 11:00:32 AM
Some of you guys are so far already damn

Im gonna face a botchling tonight
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 29, 2015, 11:10:38 AM
I'm a lot more mercenary about shit now, considering how most quests end kinda fucked no matter what you do. Ride that annoyance level right up to the edge, you know.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 29, 2015, 11:20:22 AM
I'm a lot more mercenary about shit now, considering how most quests end kinda fucked no matter what you do. Ride that annoyance level right up to the edge, you know.

Never work a job you don't get paid
:punch
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on May 29, 2015, 11:26:49 AM
I'm a bit iffy on how they handle the notice boards and how they put random question marks on my map. Not sure I reeeeeally like that method. It feels awkward.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 29, 2015, 03:19:58 PM
Wait do you get random cards when you beat the same dude at gwent?
Or just the same card each time?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 29, 2015, 03:35:56 PM
Wait do you get random cards when you beat the same dude at gwent?
Or just the same card each time?

Nope, just get a card the first time, after that you get crafting materials or what have you in addition to some crowns.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 29, 2015, 03:46:30 PM
Alright, thought I was missing shit.
My shit is still pretty much the starter struggle deck  :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 29, 2015, 03:52:05 PM
I'm a lot more mercenary about shit now, considering how most quests end kinda fucked no matter what you do. Ride that annoyance level right up to the edge, you know.

Do this for like a day and money just stops becoming a problem. Inventory space will always be a monkey on your back though  :brazilcry

#therichestvagabondinnovigrad
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 29, 2015, 04:00:32 PM
I'm up to like 3,500 or so now at level 15. I pretty much just sell weapons/armor, other than anything silver cause I need that shit for crafting, yo. In fact, I don't ever sell any crafting/alchemy shit, because I might need it at some point.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 29, 2015, 04:01:40 PM
I sell the mountains of bear/wolf/whatever pelts I get.
Fucking those are a dime a dozen and worth a couple hundred after an hour of running through the forest nets you like 30 skins.
Sell that shit, it knocked off like 20-25lbs of my weight.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 29, 2015, 04:06:07 PM
Dealing with inventory in Witcher 3 is a whole other timesink mini-game!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 29, 2015, 04:47:21 PM
Poland don't give a damn about sorting their shit
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 29, 2015, 04:48:00 PM
 :borys :borys :borys
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 29, 2015, 04:55:08 PM
Hate that I have to play more GTAV cause of the experience bug.

And I love GTAV :brazilcry

What's the bug? I seem to have been gaining levels just fine.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on May 29, 2015, 05:00:40 PM
Quests you start since the newest patch dont give XP. Quests started prior to the patch give XP just fine.

I'll wait until CDPR releases a finished product
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 29, 2015, 05:52:16 PM
Triss's voice actress kinda sucks. Even common street hobo filth show more emotion :lol

Also could that narrator be more monotone? How about you take your Valium after work, codger.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 29, 2015, 07:26:14 PM
Will be hard to go back to Bioware and Bethesda games after this

Quests you start since the newest patch dont give XP. Quests started prior to the patch give XP just fine.

I'll wait until CDPR releases a finished product

I dont think this is the case in Velen, maybe on Skellige and in Novigrad

Im pretty sure I got xp from new quests cause Im almost level 10 now
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 29, 2015, 07:31:48 PM
Apparently the bug is affecting some people, and others it's not. I don't think it's affecting me.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 29, 2015, 08:06:48 PM
Some clarification on the XP bug:
http://www.reddit.com/r/witcher/comments/37r3t4/seems_like_a_lot_of_people_dont_understand_the_xp/

Gonna have to do some testing I guess. I'm overleveled for the main quest and did some when they were grey, but now I have to test wether I still get XP for green main quests. If push comes to shove I'll just cheat it in, fuck it. I won't know how much exactly I've missed, but so be it, don't want to take a break from this game. :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 29, 2015, 08:32:31 PM
I'm sure a patch will be out before I'm done in Velen. Gonna play through this again anyways and do the opposite on decisions I've made.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 29, 2015, 09:10:29 PM
I've got a shit ton of quests and contracts, some grey, some green, some red. I'll test it out tomorrow... fucking social life is getting in my way. I'm level 15 and doing the level 12 Novigrad main story quests right now, anyway.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 29, 2015, 09:37:31 PM
I've got a shit ton of quests and contracts, some grey, some green, some red. I'll test it out tomorrow... fucking social life is getting in my way. I'm level 15 and doing the level 12 Novigrad main story quests right now, anyway.

(http://i.imgur.com/UAOQlft.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 29, 2015, 11:59:42 PM
Don't get carried away with equip enhancements, or else like you'll be lugging around a set of 5 levels too high.

Like me.
 :beli
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 30, 2015, 06:02:49 AM
Oopsie i just killed a whole villagr by mistake
 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on May 30, 2015, 06:38:59 AM
Welfare xp for the poors breh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 30, 2015, 08:15:07 AM
Still level one and supposed to fight the griffon.

XP bug fuck you.

(Xbox one)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 30, 2015, 09:03:03 AM
Oh, that's normal. It only kicks in when you're like 6 level above the quest and even then only specific ones.

Fix coming next week, they're also looking into awarding the lost XP
http://www.rockpapershotgun.com/2015/05/30/the-witcher-3-xp-bug-fix/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 30, 2015, 11:00:11 AM
Still level one and supposed to fight the griffon.

XP bug fuck you.

(Xbox one)

Don't fight the griffon until there's no more question marks on that map and you've gone to every area with buildings

:bolo
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 30, 2015, 11:06:52 AM
Also you'll miss a lot of cool shit if you ignore the ? marks. There's not a lot of what I would consider filler content in this, almost every ? has an interesting story to complete or monster to fight. There are suggested levels for all the quests, and a lot of them you can handle even if you're 2-3 levels under the suggestion.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 30, 2015, 11:09:04 AM
I found a Witcher Silver sword diagram.
But you can't make it without a master smith.
The master smith needs a quest completed to access him.

It's a fucking level 24 quest. The diagram is for a level like 9 sword.
The fuck  ???
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 30, 2015, 11:18:07 AM
I found a Witcher Silver sword diagram.
But you can't make it without a master smith.
The master smith needs a quest completed to access him.

It's a fucking level 24 quest. The diagram is for a level like 9 sword.
The fuck  ???
You sure it needs a master and not a journeyman? There's one in Oxenfurt and in Novigrad. The one in Oxenfurt is easier to find, just go along the east wall.

Which reminds me, one thing I hate about the map is that if a vendor isn't at their shop because they're asleep or whatever, their icon disappears with them.

Thankfully there is this:
http://witcher3map.com/v/#3/72.92/-30.67
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on May 30, 2015, 11:44:13 AM
I found a Witcher Silver sword diagram.
But you can't make it without a master smith.
The master smith needs a quest completed to access him.

It's a fucking level 24 quest. The diagram is for a level like 9 sword.
The fuck  ???
You sure it needs a master and not a journeyman? There's one in Oxenfurt and in Novigrad. The one in Oxenfurt is easier to find, just go along the east wall.

Which reminds me, one thing I hate about the map is that if a vendor isn't at their shop because they're asleep or whatever, their icon disappears with them.

Thankfully there is this:
http://witcher3map.com/v/#3/72.92/-30.67

Oh that helps. Yeah thanks.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 30, 2015, 01:31:05 PM
Looks like I am glitched, brehs. Completed a green quest and no xp reward

:tocry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on May 30, 2015, 03:29:46 PM
I think Keira has all the oil recipes that you need. Brew all of them. They help out lots. All the sword diagrams I have are either level 1 or 2 or between 18 and 26.  :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 30, 2015, 03:42:05 PM
Of course Keira would have all the oil recipes... sent her to Kaer Morhan

 :picard
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 30, 2015, 04:25:02 PM
Looks like I am glitched, brehs. Completed a green quest and no xp reward

:tocry

This XP glitch sucks. I got some free time sans family tonight and I really wanted to dig in...sigh

Guess I'll try smite.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 30, 2015, 04:31:46 PM
Yeah, I'm definitely bugged. Shit sucks, I have a bunch of free time this weekend and really wanted to catass the game.

:stahp
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 30, 2015, 04:38:43 PM
Yeah, I'm definitely bugged. Shit sucks, I have a bunch of free time this weekend and really wanted to catass the game.

:stahp

The struggle is real my friend. :ufup CD projekt
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 30, 2015, 05:33:18 PM
I'm juuust about in range of a bunch of contracts in the 20s to mid 20s and you still get XP from those (several hundred each), so I might be able to hit 20. Mid 18 now.
The bug only seems to affect certain quest lines in the main quest, all in Novigrad (Broken Flowers specifically). I'm close to done with Velen and Novigrad anyway, so I'll just keep going. Hopefully the main quests in Skellige give XP again. I've been wearing Witcher gear and XP trophies 95% of the time, which might even out my losses.

I'm still impressed by how fleshed out the side content is. You can tell where they hide the lack of bespoke animations for certain things, but otherwise their quality is up to par with the main quests. It's seriously impressive. This is the equivalent to W2s two versions of Act 2.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 31, 2015, 12:10:12 AM
Haven't hit the XP glitch, but little bugs are starting to wear on me, like the talk trigger not appearing over quest givers and having to save/reload to get it to reappear. I mean yeah it's great that you have this layered story and moral ambiguity and elven drunks cussing you out and all that, but some of these bugs are just amateur hour shit.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 31, 2015, 01:43:14 AM
I was able to go back and do some old contracts I had and get up to level 16, which I was looking forward to because I had a bunch of good crafting recipes for new items that required it. I think I'll also probably just cruise around for places of power and the last few gwent players tomorrow since I can't gain xp for now. :P
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 31, 2015, 03:27:56 AM
Fuckin' hell.
I just got to Skellige and got another big map of things to explore.

This game is too big, I've played so much and haven't reached halfway.
I can't believe the price-to-content ratio, considering the trinkets included too.   
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 31, 2015, 03:52:36 AM
They keep giving me shit to do in Velen. I'm never gonna see Skellige.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 31, 2015, 10:51:48 AM
Haven't hit the XP glitch, but little bugs are starting to wear on me, like the talk trigger not appearing over quest givers and having to save/reload to get it to reappear.
I see that a lot when I travel quickly, especially in Novigrad where it doesn't prioritize which NPCs to load first (I assume that's the issue). On PC at least it helps if you turn around and walk around a bit or even meditate an hour. Let it 'settle' a bit.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on May 31, 2015, 02:45:47 PM
Haven't hit the XP glitch, but little bugs are starting to wear on me, like the talk trigger not appearing over quest givers and having to save/reload to get it to reappear.
I see that a lot when I travel quickly, especially in Novigrad where it doesn't prioritize which NPCs to load first (I assume that's the issue). On PC at least it helps if you turn around and walk around a bit or even meditate an hour. Let it 'settle' a bit.

Works for me on console too.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 31, 2015, 03:58:11 PM
Just did the High Stakes tournament. The first match was ironically the most difficult for me. The last match was surprisingly easy. Monster deck, but the guy had a really bad hand. Stuck to my OP Nilfgaard deck throughout, didn't even adjust it.
Only missing two leaders and who knows how many regular cards now.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on May 31, 2015, 04:10:46 PM
(http://i26.photobucket.com/albums/c121/KParrott/11053044_10152998174146896_1278070743643896955_o_zps7o30blx4.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 31, 2015, 04:46:04 PM
Dismantling shit into ingredients will also free up a lot of your inventory btw
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 31, 2015, 05:01:12 PM
Just did the High Stakes tournament. The first match was ironically the most difficult for me. The last match was surprisingly easy. Monster deck, but the guy had a really bad hand. Stuck to my OP Nilfgaard deck throughout, didn't even adjust it.
Only missing two leaders and who knows how many regular cards now.

What sort of strategy do you go for with a Nilfgaard deck? I'd like to play other factions than Northern Realms but I'm not sure what to do, tbh.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Purple Filth on May 31, 2015, 05:06:53 PM
supposed list for the next patch (1.05 for PC and 1.04 for consoles)

mentioned in that GAF thread

stolen from

 http://forums.cdprojektred.com/threads/44006-Some-of-the-changes-coming-in-the-next-patch-(1-04-1-05)?p=1728578#post1728578

Quote
Geralt will not longer interact with candles near chests and other interactive elements.
General stability and performance improvements
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
Improved camera smoothness
Performance improvements during some cutscenes.
Fixed case where game was crashing on loading a save in certain situations
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark quest
Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
Fixed issue where Player was unable to move freely during Blindingly Obvious quest
Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
Fixed issue where Player could get trapped in Turseach castle ruins
Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
Fixed issue where Player was unable to talk or interact with certain NPCs
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
Fixed issue where player was unable to use certain actions after Carnal Sins quest
Fixed issue where Geralt was sometimes unable to mount Roach
Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest

The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.

I love how the game has such jank that the bolded has become a legit problem they had to address  :lol :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 31, 2015, 05:07:18 PM
Also- xp bug being fixed, and other stuff in the new patch. Not sure of date, but hopefully tomorrow plz

http://forums.cdprojektred.com/threads/44006-Some-of-the-changes-coming-in-the-next-patch-(1-04-1-05)?p=1728578#post1728578
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 31, 2015, 06:43:47 PM
spoiler (click to show/hide)
Sprinting down a dusk lit hill, sword in hand, wet from the light rain and my bro Roche beside me.
[close]


:lawd

#freetemeria
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on May 31, 2015, 07:32:02 PM
Also- xp bug being fixed, and other stuff in the new patch. Not sure of date, but hopefully tomorrow plz

http://forums.cdprojektred.com/threads/44006-Some-of-the-changes-coming-in-the-next-patch-(1-04-1-05)?p=1728578#post1728578

I'm on Xbone. Computers are for work.

I should expect to see this patch by August :-(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on May 31, 2015, 07:35:10 PM
Just did the High Stakes tournament. The first match was ironically the most difficult for me. The last match was surprisingly easy. Monster deck, but the guy had a really bad hand. Stuck to my OP Nilfgaard deck throughout, didn't even adjust it.
Only missing two leaders and who knows how many regular cards now.

What sort of strategy do you go for with a Nilfgaard deck? I'd like to play other factions than Northern Realms but I'm not sure what to do, tbh.
My deck has all the spies (4, no doubles), healers (3) and heroes (a whopping 7, two of which are healers) and whatever strong regular cards, usually archers or siege engines. I also have three 3 point infantry and two emissarries, since they can either be used as fodder or be quite strong if you happen to draw two or more.
As for specials: at least two decoys are mandatory for spy heavy decks, since spies can be used against you once they're discarded. If you have a lot of non-hero units, two horns and two clear weather, otherwise only one each. The rest (frost, fog, rain) depends on what kind of deck you face.
As for neutrals: The dragon (forget the name) is great, as is scourge, but the latter is obviously a double-edged sword, especially for Nilfgaard's strong regular units. Don't want to kill your 10 point archers or siege engines, since they're often the strongest units on the board before buffs. Dandelion is like a melee only horns, but the best thing is that he can be revived, since he's not a special or hero.

My deck is huge as a consequence, 30 cards, so my hand can vary wildly. In general I try to exhaust the opponents' hand in round one, but I you have more than one of the following, the strategy changes:

Spies? Play them all in round one, then throw the round and exhaust their hand in the following round. If you can win the round go for it, but you obviously don't want to squander the card lead you gained. edit: round, round, round
Healers? Hold onto them for round two or three, but if you need to revive a card to win the round, the choice is obvious.
Heroes? Hold onto them if it's only one or two, but later on you can get four or more in your hand, so you can use one or two to goad the enemy into over-extending themselves.
Decoys? To capture enemy spies or re-capture your own spies that will almost assuredly be used against you in round two or three. Sometimes used to bail out healers for round two or three.

As for the leader card I like the third one a lot. It lets you see three randomly selected cards from your opponents' hand. More useful in round two, but can also safely be used to waste a turn should the need arise. The High Stakes tournament lets you win Emhyr 4. It lets you draw a card from the opponents' discard pile, which is really good and what I default to now.

Quote
Geralt will not longer interact with candles near chests and other interactive elements.
There is at least one quest where you need to light something to progress (opens a hidden door), so now I wonder if they broke that. :lol

Quote
The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.
What was the issue there?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 31, 2015, 10:17:22 PM
DAT JANK

:neogaf

(http://i.imgur.com/9VMZ7RA.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 31, 2015, 10:27:34 PM
That's pretty weak jank, to be honest.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on May 31, 2015, 10:28:54 PM
For some reason, stuff like that (levitating npcs) just amuses the shit out of me.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 01, 2015, 03:58:52 AM
spoiler (click to show/hide)
You have to buy a ticket at the front door to even get into the area where she is. She should be right in front of the stage giving instructions to some actors.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 01, 2015, 09:01:49 AM
downgrade thread still going

http://www.neogaf.com/forum/showpost.php?p=165872336&postcount=7958

i havent hit a single invisible wall in 35 hours 

learn to read a ploughing map.

dudes get the game, hop on Roach and go looking for lo-res textures instead of quests :neogaf



complain about invisible walls on the largest RPG map ever created 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 01, 2015, 09:18:21 AM
The only invisible barriers are the four edges of the square map. I mean, what?, you want them to build an entire world that wraps back around on itself?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 01, 2015, 09:39:42 AM
The only invisible barriers are the four edges of the square map. I mean, what?, you want them to build an entire world that wraps back around on itself?

he wants a VR mermaid to appear in his living room, coddle his ball sack, and whisper gently in his ear:

You are now 50 meters from an invisible wall....40 meters....30....please turn back now my liege. 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 01, 2015, 11:34:03 AM
I wonder how many people complaining are excited for a barely Xbox 360 level Zelda that will attempt but almost assuredly fail at all the things this game succeeds in?

Probably a bunch.

Can't discount the "whimsy factor" that will be there in spades for Zeruda.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Am_I_Anonymous on June 01, 2015, 11:51:00 AM
I wonder how many people complaining are excited for a barely Xbox 360 level Zelda that will attempt but almost assuredly fail at all the things this game succeeds in?

Probably a bunch.

Can't discount the "whimsy factor" that will be there in spades for Zeruda.


lol "whimsy"

It's funny because it's true!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 01, 2015, 12:29:46 PM
I wonder how many people complaining are excited for a barely Xbox 360 level Zelda that will attempt but almost assuredly fail at all the things this game succeeds in?

Probably a bunch.

maybe they'll mark the edge of the map with impossibly huge mountains or an ocean where a monster eats you if you swim out too far
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on June 01, 2015, 12:56:08 PM
I actually finished most of Velen's sidequest shit aside from the stuff that outranks me in level.
I managed to off some level 20+ quests at my current 14 through a ton of work. The level 26 vampire in Oxenfurt was my best one. Enhanced Oils + Oil poison ability= :lawd

Manage to get a poison on the enemy and it his them for thousands, just absolutely rekts.
Just need to make sure you don't get hit cause it's one shot KO at that level.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 01, 2015, 01:06:09 PM
Yeah, if you're properly prepared you can chew through a monster a few levels higher than you pretty fast. I thought for sure I was gonna get got at least a couple times by the white lady, but I blasted through that in about twenty seconds.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 01, 2015, 01:36:16 PM
Looks like when I fight monsters, Igni turns into a stream. When I fight humans, it's a wave. I think I prefer the wave since I have a greater blue mutagen and get 30% sign intensity. Is there anyway to keep it just a wave?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 01, 2015, 01:38:15 PM
So apparently the next patch (with the xp bug fix) is gonna hit tomorrow or Wednesday.

It's weird- I've done some other quests since and gotten xp rewards. And the ones I'm NOT getting rewards for are quests that are NOT six levels below me. So, no clue what's happening or how they fix it since it seems to be totally arbitrary.

In the meantime, I think I'm gonna push on. I'll just save frequently and if I don't get rewarded for a particular quest, I'll leave it off and work on a new one.

:yeshrug
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 01, 2015, 01:44:47 PM
Considering buying the respec potion to make a more sign heavy build :yeshrug

One of the things I did over the Great XP Bug Weekend was find every single place of power, so ability wise my now Lv 17 Geralt is pretty much a combat wrecking ball. Put it all into Fast attack other than a few other skills to unlock higher ranks, and the 2nd level of Igni anyway.

I'd be interested to try an alchemy heavy build, tbh.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on June 01, 2015, 01:48:10 PM
Only magic I have is 2 points in Axii for delusions in conversations.
So far I have 3 Physical, 3 Potion
I might as well make the 3rd group Magic, dem mutagen buffs :lawd

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 01, 2015, 02:07:31 PM
im going basically all in on potion, good to hear the poison one is good, i maxed it out.

my axii has a couple points too, cause you need dem convo options,
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 01, 2015, 03:51:17 PM
Is the XP bug all xp? Becuase I think I'm still getting XP.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 01, 2015, 03:55:22 PM
Is the XP bug all xp? Becuase I think I'm still getting XP.

So, apparently the xp bug is- you don't get xp for quests 6 levels below your current level. However, I personally wasn't getting xp for quests 2-3 levels below mine, which is shitty. Also supposedly, it only applied to quests you'd picked up recently and not older quests; again, this was not my personal experience.

So, at this point, who knows.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 01, 2015, 03:56:54 PM
It's very weird. It seems to kick in when you outlevel certain quests, and then it somehow ripples throughout other quests, whether you outlevel them or not. On my end it stopped once I reached Skellige. I keep eyeing the log and got XP for every quest so far.

Here's a more detailed attempt at an explanation:
https://www.reddit.com/r/witcher/comments/37r3t4/seems_like_a_lot_of_people_dont_understand_the_xp/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 01, 2015, 04:06:06 PM
Considering buying the respec potion to make a more sign heavy build :yeshrug

How much is it?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 01, 2015, 04:10:22 PM
Thats like selling 2 swords and some gloves money. Ain't shit.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on June 01, 2015, 04:11:43 PM
After a certain level, rare gloves and shit sells for a couple hundred. It's pretty nuts.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 01, 2015, 04:14:21 PM
Yeah, I'm swimming in money now. Got almost 30k on me. Nothing to spend it on besides cards, recipes, repairs and crafting. I don't think I've ever put on non-Witcher gear. Doesn't help that the levels are all over the place, but it is striking nonetheless. I hope the Harpy silver sword is worth crafting at least, but I suspect whatever strongest Witcher sword there is will outshine it in some way.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 01, 2015, 04:15:53 PM
http://giant.gfycat.com/GoldenBoldJuliabutterfly.gif
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 01, 2015, 04:47:28 PM
https://www.youtube.com/watch?v=QIeEZeKN8JE

:neogaf DAT SALT
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 01, 2015, 04:49:22 PM
downgrade thread still going

http://www.neogaf.com/forum/showpost.php?p=165872336&postcount=7958

i havent hit a single invisible wall in 35 hours 

learn to read a ploughing map.

dudes get the game, hop on Roach and go looking for lo-res textures instead of quests :neogaf



complain about invisible walls on the largest RPG map ever created

White Orchard.
He is bitching about White Orchard.

The tutorial essentially, isn't big enough for his taste.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rahxephon91 on June 01, 2015, 05:03:45 PM
Do people come to action rpgs for in depth combat? I mean Witcher 2 was also tons of rolling. I don't know I've found the combat pretty fun.  It's a lot slashing yes, but there's plenty of paying attention so you can easily dodge and then find yourself behind enemies to attack them. The reviewer complained about holding down the button to block? Um yes, that's how pretty much every action game does it's things. You usually hold to block button to block...

But the parry system is also timing based. Sure, the window to parry swords is very forgiving, but it's pretty fun. It's clear they took inspiration for the souls games. This for sure feels more involved then W2.

I also don't think the magic is useless. I don't know if magic was more useful in W2 or if thier are builds more for magic. Pretty much all the magic has useses in combat. Clearly fire you know hurt people but also good at staggering, but the force push one is very useful for crowd control and isolating one target that you want to kill, and the telepathic one is great at fighting wraiths as it stops them from teleporting. The magic to me is more of an assistant in combat and it works really well.

The rest of that review is pretty useless. The use of zones dosen't make it less open world, especially when the zones are huge. The horse dosen't actually go where you want, it follows the road system which is good because it dosen't lose stamina and is there to just cut down some tedium, but it dosen't actually say follow the quest route or anything.

I don't see the problem with being able loot everything. I mean Skyrim does that shit. It's a fucking rpg for Christ sake, they all do this. It's a game. It's not a life simulator.

I don't know. I think the game is fantastic.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 01, 2015, 05:32:15 PM
downgrade thread still going

http://www.neogaf.com/forum/showpost.php?p=165872336&postcount=7958

i havent hit a single invisible wall in 35 hours 

learn to read a ploughing map.

dudes get the game, hop on Roach and go looking for lo-res textures instead of quests :neogaf



complain about invisible walls on the largest RPG map ever created

White Orchard.
He is bitching about White Orchard.

The tutorial essentially, isn't big enough for his taste.

just realized (based on his screenshot) that he was playing with no hud, at all.  :neogaf


i turned off the map in the tutorial area and hit an invisible wall wtf CDPR??!! :heh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 02, 2015, 02:12:43 AM
Thats the kind of person that thinks Transformers 2 > Terminator 2

"there are only two robots and they look human? Transformers 2 is an EPIC robot saga"
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: mjemirzian on June 02, 2015, 09:59:33 AM
Playing on death march and loving it. :P Magic, potions, oils, and bombs are very useful in this mode, not sure what the complaints are about.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 02, 2015, 10:03:59 AM
I switched briefly, then got wrecked by level 18 Drowners at level 21 and scurried back to Blood Something Something* again.

spoiler (click to show/hide)
I actually know what it's called, but felt wrong typing it out. Is this what Kara-kun feels? :goty2
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 02, 2015, 10:06:59 AM
I switched briefly, then got wrecked by level 18 Drowners at level 21 and scurried back to Blood Something Something* again.

spoiler (click to show/hide)
I actually know what it's called, but felt wrong typing it out. Is this what Kara-kun feels? :goty2
[close]

spoiler (click to show/hide)
Is... is that even possible?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on June 02, 2015, 11:37:07 AM
Fucking hell, ran into a progression but in the Pyres of Novigrad quest.

Apparently the one I encountered isn't even the bug most people are having trouble with.  :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 02, 2015, 12:11:52 PM
Fucking hell, ran into a progression but in the Pyres of Novigrad quest.

Apparently the one I encountered isn't even the bug most people are having trouble with.  :lol
Ouch. Patch could be out tomorrow, hope it fixes your issue too.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 02, 2015, 12:23:56 PM
My boy is home sick today. :fbm
spoiler (click to show/hide)
A couple of more hours of W3 for me  :cody
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on June 02, 2015, 01:18:07 PM
Fucking hell, ran into a progression but in the Pyres of Novigrad quest.

Apparently the one I encountered isn't even the bug most people are having trouble with.  :lol
Ouch. Patch could be out tomorrow, hope it fixes your issue too.

Yep, hopefully.

Gonna be indulging in sidequests in the meantime. :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 02, 2015, 04:12:20 PM
Sorry Menge.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 02, 2015, 06:37:40 PM
Sorry Menge.

spoiler (click to show/hide)
Did you let that scene play out to its conclusion, or did you cut it off early?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 02, 2015, 06:50:24 PM
Sorry Menge.

spoiler (click to show/hide)
Did you let that scene play out to its conclusion, or did you cut it off early?
[close]

spoiler (click to show/hide)
I told the guards to keep their hands of Triss and it was a fight from there. Never actually talked to him.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 02, 2015, 06:53:36 PM
Sorry Menge.

spoiler (click to show/hide)
Did you let that scene play out to its conclusion, or did you cut it off early?
[close]

spoiler (click to show/hide)
I told the guards to keep their hands of Triss and it was a fight from there. Never actually talked to him.
[close]

spoiler (click to show/hide)
If you play it cool, eventually you get to talk to Menge while Triss gets tortured in the other room. If you avoid mentioning the treasure, Menge will eventually tell you where Dandelion is being held, but won't agree to let him go. He then takes you into the other room where Triss is, but she's already broken free and uses the opportunity to put a knife through Menge's neck. It was a pretty satisfying conclusion.

Sorry, Triss.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 02, 2015, 07:02:44 PM
Sorry Menge.

spoiler (click to show/hide)
Did you let that scene play out to its conclusion, or did you cut it off early?
[close]

spoiler (click to show/hide)
I told the guards to keep their hands of Triss and it was a fight from there. Never actually talked to him.
[close]

spoiler (click to show/hide)
If you play it cool, eventually you get to talk to Menge while Triss gets tortured in the other room. If you avoid mentioning the treasure, Menge will eventually tell you where Dandelion is being held, but won't agree to let him go. He then takes you into the other room where Triss is, but she's already broken free and uses the opportunity to put a knife through Menge's neck. It was a pretty satisfying conclusion.

Sorry, Triss.
[close]

spoiler (click to show/hide)
I ended up finding out where Dandelion is from Triss torturing the spy. That will be something I'll have to try on my next play through.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 02, 2015, 07:31:42 PM
spoiler (click to show/hide)
She doesn't feel too great about torturing the spy either. :shaq2

I dropped the charade right before Menge's office. Now to wait for an even more twisted bastard to take his place, right? :goty2
[close]

---

Finally found a gold sink: crafting runes. The blanks need black pearl dust and the finished runes jewel dust matching their colour. Adds up really quick. Probably best to just buy them.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 02, 2015, 07:59:07 PM
Where do you craft runes at?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 02, 2015, 08:13:19 PM
Both kinds of smiths can do it. The blanks are under crafting components, and the runes are under upgrades. Not sure if you need a recipe for the blanks.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 02, 2015, 09:42:23 PM
Really, really hate walking around Novigrad buildings for five minutes trying to find an entrance so I can get to the fucking map marker
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 02, 2015, 09:55:11 PM
Really, really hate walking around Novigrad buildings for five minutes trying to find an entrance so I can get to the fucking map marker

The map definitely needs indicators for doors that can be opened.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 02, 2015, 09:57:39 PM
They should also leave the shop markers, so what if the blacksmith left to take a piss, it's not like he took his fucking anvil with him
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 02, 2015, 10:32:05 PM
one of the blacksmiths straight up wont talk to me, just bangs away on a never ending sword  :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 02, 2015, 10:36:30 PM
one of the blacksmiths straight up wont talk to me, just bangs away on a never ending sword  :-\

Better not be one that plays Gwent

:bolo
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 02, 2015, 10:39:27 PM
The fucker at Kaer Tolde smokes his stupid pipe and just looks at me for hours until he's receptive to business. Just keep meditating an hour at a time, eventually it'll work.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 02, 2015, 10:39:57 PM
dont most of them?  it's the town Black__ something, south of novigrad. brown beardo human dude
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 02, 2015, 10:41:44 PM
I've gotta be getting close to getting all of the random Gwent cards.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 02, 2015, 10:52:12 PM
Blackbough? He's worse than the Kaer Trolde guy. I think the latter functions correctly at noon, but I haven't detected a pattern with the Blackbough guy. Most Blacksmiths can be talked to just fine though. Something about their animations must be fucked, but then again they're not the only ones that have those animations. I've had other NPCs do this, but none so bad as these two.

NPC interactions can be weird in general. Sometimes when I'm done playing cards with an Innkeep they'll suddenly be in front of the bar. A wandering merchant I spoke to somehow dragged me with him down the road, then he vanished in front of me. Other wandering merchants didn't show me their inventory. The dialogue plays, but nothing actually happens.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 02, 2015, 11:18:00 PM
Yo, anybody done a bunch of Skellige shit yet? When can I play Jarl Madman Lugos in gwent? Shit's important, brehs.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 03, 2015, 12:07:58 AM
Menge.

spoiler (click to show/hide)
I played along as long as I could bring myself too.
Tried to Axii them, it failed and the two of us had to kill everything.
[close]
Yo, anybody done a bunch of Skellige shit yet? When can I play Jarl Madman Lugos in gwent? Shit's important, brehs.

spoiler (click to show/hide)
I did the questline of helping Crach's kids out. Run into Ermion during that, played him, Gwent Skellige updates around then to include him.
Now I think I can play him.
 
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 03, 2015, 09:12:32 AM
That second Ciri play through wasn't as fun.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 03, 2015, 09:16:42 AM
Gonna go to Novigrad soon.

Almost level 12 now.

Aaaaw yeessssss.

Scope of this game still boggles my mind, even a quest that is pretty basic really like "Defender of the Fate" has a pretty funny story to it. And somehow it's constructed so you see new areas and discover more of the surroundings. Great design.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 03, 2015, 11:26:01 AM
There is now an interactive map of Skellige, too:
http://witcher3map.com/s/#3/-35.00/-10.00
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 03, 2015, 01:26:32 PM
There is now an interactive map of Skellige, too:
http://witcher3map.com/s/#3/-35.00/-10.00

:rejoice

Now if the patch would just drop.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 03, 2015, 03:41:24 PM
Oh god, so many things! So many POIs!
THIS IS SKELLIGE!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 03, 2015, 04:06:35 PM
http://giant.gfycat.com/SplendidAltruisticEstuarinecrocodile.gif
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 03, 2015, 04:18:36 PM
http://www.neogaf.com/forum/showpost.php?p=166321944&postcount=11205

(http://i.imgur.com/HF8hTCx.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 03, 2015, 05:34:59 PM
Is there some sort of glitch where the game just won't boot up? Mine won't, says I have to be connected to Xbox Live(which I am).

GAF thinks its something to do with the patch being pushed through.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on June 03, 2015, 05:35:50 PM
I got caught up in a load screen twice so far in the I don't know how many hours played.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 03, 2015, 05:42:10 PM
I don't think the patch is coming today...

http://forums.cdprojektred.com/threads/45118-CDPR-trust-poll-do-you-believe-we-ll-have-the-patch-today?p=1742151#post1742151

If true, they should have just pushed a patch that was ONLY the xp fix asap instead of rolling it into a bigger patch.

:beli
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 04, 2015, 02:56:19 AM
Oh man... just got to the part where

spoiler (click to show/hide)
You're helping Dandelion with his stupid Cabaret venture and then bam! Priscilla gets attacked

:tocry

Knew it was the coroner tho, didn't buy his bit about why he hadn't aged at all. When you finally catch up to him and find out what he is he's all "Oh it's been ages since I fought a witcher, I hope I remember how" and then I was all

:bolo

Don't fuck with Geralt's sidekick's sidepiece, holmes. One dead motherfucker now.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 04, 2015, 09:43:02 AM
The guy handwaving
spoiler (click to show/hide)
his relatively youthful appearance
[close]
was really bad. Geralt should have know then and there. I did like how involved it all was. I keep finding some of his pamphlets around the city.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 04, 2015, 10:20:26 AM
Went back to White Orchard to hit up the last 2 shrines of power. 1 must be underground and the has like 6 level 13 wraiths running around it. I thought it would be a cakewalk.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 04, 2015, 01:40:56 PM
Only dinged 12 today and made it Novigrad.

I can see shit will be intense here
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 04, 2015, 03:44:21 PM
Brehs, I think this game cracked my top 5 of all time.  :anhuld
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 04, 2015, 03:52:50 PM
It's getting up there for me. I'm level 19, put about 55 hours into it, and still have stuff to do in Velen and Novigrad, plus most of Skellige.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on June 04, 2015, 05:10:48 PM
I think I'm XP bugged but idgaf, just rolling through it no problems so far.
Hope it gets fixed this weekend tho. I'm barely sailing to Skelige and I have more time clocked into this now than I have into most full titles.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 04, 2015, 05:16:17 PM
33 hours and I still haven't even gone to Skellige once.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on June 04, 2015, 05:18:17 PM
33 hours and I still haven't even gone to Skellige once.
Pretty sure I'm clocking that much now after some long ass run of nothing to do but sit on my ass and play.
Novigrad is just too fucking content dense. :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 04, 2015, 05:22:12 PM
There's a stupid druid with a quest marker who just won't talk to me. Sits there glued to his chair smoking a pipe, all day and night. >:(

e: Turns out you were supposed to eavesdrop on his conversation with Gremist and then talk to him before you talk to Gremist. I went straight to Gremist, so now this guy's quest marker is just stuck. Glad it's not a quest that leads to a contract. :whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 04, 2015, 07:08:25 PM
I read the book explaining shit about the Hillock quest

 :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 04, 2015, 07:36:39 PM
I had a moment like that after a quest last night

spoiler (click to show/hide)
Villagers hired me to run off some bandits that wanted one of them dead... found out later that the bandits were after him after he had been giving them tips on places to raid/steal from, but eventually wanted a bigger cut, they said no, and he snitched on them to the witch hunters. But, I'd already accepted a contract and was convinced that the bandits would kill other innocent villagers, so I told them to sod off. Turns out the bandit leader, a young woman, was a werewolf, so yay I murked a werewolf, but then I found a letter on her body from her mother... turns out her family was trying to live in peace with humans but someone snitched on them to witch hunters and they were killed, and the daughter turned to banditry afterwards. Life is hard in the Northern Realms, brehs.

:tocry
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 04, 2015, 08:26:26 PM
I read the book explaining shit about the Hillock quest

 :-\
Yyyeah...
spoiler (click to show/hide)
The kids survived and lived happily ever after in this war-torn land though, I'm sure. Starving beats getting boiled in a witche's pot.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 04, 2015, 10:09:16 PM
I read the book explaining shit about the Hillock quest

 :-\
Yyyeah...
spoiler (click to show/hide)
The kids survived and lived happily ever after in this war-torn land though, I'm sure. Starving beats getting boiled in a witche's pot.
[close]

spoiler (click to show/hide)
What? I'm pretty sure that if you free the spirit, it takes the kids instead of the witches. The kids get fucking eaten/absorbed whatever anyway. There is no way to finish that quest without the kids being eaten. The kids don't matter lol. The fates you can affect are the Baron, his wife and the town.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 04, 2015, 10:38:47 PM
spoiler (click to show/hide)
I choose to interpret "free the children" differently. Of course they're fucked either way... :goty2
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 04, 2015, 10:39:38 PM
Try to be a good person in this blighted world. :goty2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 05, 2015, 12:45:55 PM
http://thewitcher.com/news/view/1052

Patch is live, brehs

:rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 05, 2015, 02:05:31 PM
https://twitter.com/Marcin360/status/606855331482890240

Only live on PC/PS4 and in the US/EU tho.

SUCKS TO BE WRATH OR ANYONE PLAYING THIS ON THE XBONE

:heyman
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 05, 2015, 03:13:22 PM
https://twitter.com/Marcin360/status/606855331482890240

Only live on PC/PS4 and in the US/EU tho.

SUCKS TO BE WRATH OR ANYONE PLAYING THIS ON THE XBONE

:heyman

https://vine.co/v/OYjQ0m9aJFd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on June 05, 2015, 03:25:24 PM
-Deploys the Bovine Defense Force Initiative.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: studyguy on June 05, 2015, 03:28:57 PM
spoiler (click to show/hide)
Found the cheese o mancer or whatever quest last night. Fucking some dude out in the middle of nowhere getting all fucked up off cheese stank and seeing visions :heh
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 05, 2015, 03:31:14 PM
Quote
  • Deploys the Bovine Defense Force Initiative. (Moo? Moo-moo-moo.)
  • Fixes an issue where runestones could not be upgraded to greater runestones. (How about those that don't stack or the Chernobog that plain don't work?)
  • Reduces the spawn time of selected groups of NPCs. (Fucking smiths.)
  • Improves Geralt's movement, especially when he swims. :rejoice
  • Introduces new filters for the Alchemy and Crafting panels.
  • Fixes an issue where players could not talk to Octo after the Lord of Undvik quest. (We gotta go back, Kate. :tocry )
  • Fixes an issue where the player could not talk or otherwise interact with certain NPCs. (Fucking smiths #2)


No word on something I'd noticed yesterday. The mutagens you can slot? Their bonuses break after you load a save, so you have to reslot them. This will also make you keenly aware that mutagens don't stack.[/list]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 05, 2015, 03:37:02 PM
-Deploys the Bovine Defense Force Initiative.

https://www.youtube.com/watch?v=I__N6foEE1E
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 05, 2015, 08:30:29 PM
Game runs real smooth now after patch

And I have to echo the sentiment of another poster here, game is cracking my top 5

Loving Novigrad
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 05, 2015, 09:55:08 PM
Apparently (well, not apparently, because it happened to me, so it's definitely a thing) after that patch there's a bug where if you've already crafted something you can't craft more of it... which sucks for mutagens.

:neogaf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 05, 2015, 10:31:31 PM
This might be the first game I'll buy a season pass for.
Based Poles, earned every dollar.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 06, 2015, 12:46:00 AM
The level requirements for quests are puzzlingly distinguished mentally-challenged. Go to Novigrad, suggested level is 12. Get to Novigrad, find a bunch of level 7-8 quests on the notification boards :lol

Also every good piece of armor I find or build looks like some old hobo's jizzrag :(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 06, 2015, 03:45:42 AM
70 hours. Finally got all the random gwent cards. Game is straight crack.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 06, 2015, 04:52:32 AM
I dunno how many hours I put in cause game time is bugged when you put the ps4 in sleep mode :(

Ive spent like an hour trying to beat that book fucker in novigrad, his deck has some amazing cards like Geralt.

Only thing I got from him is a lousy 2 attack monster :(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: pilonv1 on June 06, 2015, 06:31:01 AM
Finally installing this from GOG now, looking forward to it
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 06, 2015, 08:00:05 AM
Apparently (well, not apparently, because it happened to me, so it's definitely a thing) after that patch there's a bug where if you've already crafted something you can't craft more of it... which sucks for mutagens.

:neogaf
Yuu can bypass this by dropping them on the ground, craft one, drop it too, craft, etc. then pick them all up. Fucking video games. :goty2

The level requirements for quests are puzzlingly distinguished mentally-challenged. Go to Novigrad, suggested level is 12. Get to Novigrad, find a bunch of level 7-8 quests on the notification boards :lol

Also every good piece of armor I find or build looks like some old hobo's jizzrag :(
I find that only the Witcher stuff is worth the time. Unfortunately it also means everything you pick up henceforth is vendor fodder, unless you want to switch into something that's got good defence against human weapons, which Witcher gear lacks (because Witcher's aren't supposed to get hit by humans).
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 06, 2015, 08:58:27 AM
What witcher gear?

I dont get any witcher stuff
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 06, 2015, 09:10:31 AM
The stuff with a green background. You already wear a Witcher chest armour at the start, which you can upgrade to "Warrior" straight away, which looks like the one you see on the start screen. In White Orchard you can also find diagrams for Serpentine steel and silver swords.

When a smith or other merchant sells a weird note, it'll probably be locations to a stash with Witcher gear diagrams in it. Check the Treasure Hunt section in your quest log, maybe you have some already. There are three kinds of complete sets; Feline, Griffin and Ursine, they can also be upgraded to enhanced, superior and mastercrafted. The latter require master smiths, which you have to find and do a quest for them before they can make mastercrafted gear.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 06, 2015, 12:53:51 PM
I have diagrams for the ursine stufd but thats heavy armor and I want to go light.

Didnt do any treasure hunts yet, level 14 now, dunno which vendors sell maps anymorr
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 06, 2015, 01:00:33 PM
It's the smiths mostly, I think, but you can just find the schematics by exploring. The perfectly square pieces of paper.
They diagrams themselves are often in ruins, almost always in an ornate chest. I feel like there's also a contract or some other quest nearby. I know one Wyvern contract that also had a chest with diagrams inside their cave. Some are hidden very well though.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 06, 2015, 01:52:54 PM

Playing some gwent on vita works real nice, just ad talking and.walking
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 06, 2015, 01:55:28 PM
Lv 14 is perfect- find the cat/feline diagrams, you can craft those at 14 and they're light armor.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 06, 2015, 01:55:34 PM
https://youtu.be/7txmHucTvSY
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 06, 2015, 01:57:27 PM
Thanks guys ill go out and look for em, really want some good armor
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 06, 2015, 02:18:49 PM
The cool thing about the crafted armor sets is that you can upgrade them from basic to enhanced to superior to master. So, if you want the best light armor you can get, make it a point to upgrade the feline set throughout the game. On the 2nd tier now and it's pretty dope.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 06, 2015, 03:09:01 PM
Even Vice posting articles about the game of the generation:
http://www.vice.com/read/just-passing-through-the-witcher-3-and-the-legacy-of-the-ronin-001?

euro jank we made it
 :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 06, 2015, 03:10:34 PM
I mean, just look at this shit:

(http://i26.photobucket.com/albums/c121/KParrott/11402461_10153008224166896_2813931923922545056_o_zpsf1mzsyhn.jpg)

Looks like something his grandma made him out of an old blanket

"take a picture of yourself when you're out there witchin' so i can see you wearing it, honey"
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 06, 2015, 03:15:10 PM
I mean, just look at this shit:

(http://i26.photobucket.com/albums/c121/KParrott/11402461_10153008224166896_2813931923922545056_o_zpsf1mzsyhn.jpg)

Looks like something his grandma made him out of an old blanket

"take a picture of yourself when you're out there witchin' so i can see you wearing it, honey"

Go out of your way and do the witcher armor treasure hunts. Worth it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 06, 2015, 03:16:01 PM
i think i will, probably be an interesting journey
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 06, 2015, 03:22:43 PM
They all upgrade too so if you have one you really like hold on to it. Or be like me and hold onto all of them.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 06, 2015, 03:50:44 PM
https://youtu.be/3_1Xor8ODtE
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 06, 2015, 04:05:39 PM
This happened when I made a visit to a brothel. Guess Geralt had performance anxiety or something.

 :nsfw ish
spoiler (click to show/hide)
(http://i.imgur.com/MEGOGgJ.jpg)
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on June 06, 2015, 04:22:18 PM
https://www.youtube.com/watch?v=diF59XKtvxk
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 06, 2015, 05:37:33 PM
I didn't expect going to find the Witch during the Bloody Baron set of quests would end of being such a lengthy ordeal. And then after it's finished there's an entire side quest that branches off of it? Dang.

I did find a cool silver sword out of a chest near the end so that was cool.

The Wild Hunt dude was a little difficult. I ended up using Axii + strong attack to take him down. I like that they've managed to make the different powers actually worthwhile this time.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 06, 2015, 06:38:39 PM
Lornuk

Gonna google this cause its doing my head in

Edit:  lol i knew it, so.stupid cause i disovered this ages ago
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 06, 2015, 06:44:00 PM
They all upgrade too so if you have one you really like hold on to it. Or be like me and hold onto all of them.
I lug all of them around too. Constantly at 120/140 weight. It's not like I need money at this point, so I leave most stuff where it is, but still.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 06, 2015, 10:02:57 PM
really getting tired of trying to hunt down/meditate and wait for blacksmiths and armorers. how could they have possibly thought that would be fun
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 06, 2015, 10:33:26 PM
The patch didn't help in that regard. That ass in Kaer Trolde still ignores me for the majority of the day.

I also found a guy called Bjorn in Feyrlund (?) who I'm pretty sure is someone I've rescued from bandits. These events pay out for a trinket and a bit of XP if you talk to the hostage once they're safe at home, but this fuck doesn't have the prompt. I've had this happen twice in Velen too, but the people in question eventually spoke. This guy is just stuck in NPC limbo.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 07, 2015, 12:16:37 AM
Geralt kinda controls like ass; not very responsive. I mean, not RE tank level control level shitty, but definitely struggle worthy.

Still, completely hooked on this game. I think Skellige might be my favorite area in any video game, ever. Just fucking gorgeous, and full of asshole viking types.

(http://i.imgur.com/GX4KZ62.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 07, 2015, 12:32:39 AM
I haven't been yet, but I took a sidequest where i had to run a bunch of skelligers out of a whorehouse. They were all missing teeth :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 07, 2015, 06:25:35 AM
I've been gobbling up the smuggler's stashes around Skellige because I'm a compulsive idiot* and the swimming controls are massively improved. Geralt just doesn't do any unnecessary rolls now if you touch anything but W/forward. The animators went a bit wild there, just because they could.

*One of them had a Superior Hanged Man's recipe, so I've got a small hope to find more, but mostly compulsion.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 07, 2015, 06:32:49 AM
havent played in a while, really nice day out today, wont let that stop me
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: pilonv1 on June 07, 2015, 09:53:25 AM
Am I the only one who just ran around around rather than riding a horse? I feel like the horse is too fast and I'll miss something, lousy OCD

Managed to get near 60fps at 1440p by putting shadows to low. They're still good, just not as soft as the higher levels
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 07, 2015, 10:03:43 AM
I stay on foot a lot, too, same reason. Especially in Velen. I ride around more in Skellige, because there's not that much you can miss. I think I'm almost done with all the side content. Already feeling wistful. Dis gaem. ;_;

One thing to know about Roach if you do ride around a lot: she doesn't lose stamina if you stay on the roads, so you can gallop at your heart's content.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fizzel on June 07, 2015, 06:42:16 PM
https://www.youtube.com/watch?v=I9BzxoqMBCE&feature=youtu.be&t=36s
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 07, 2015, 07:29:54 PM
Finished the Pellar's quest.  :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 07, 2015, 08:35:42 PM
Found all the feline armor

My ugly grandma blanket is better  :beli
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 07, 2015, 08:37:43 PM
Upgrade time. The Witcher stuff can all be upgraded three times.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 07, 2015, 08:38:55 PM
First feline armor is struggle tier looking, upgrading to enhanced improves things though
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 07, 2015, 09:20:27 PM
I mean, just look at this shit:

(http://i26.photobucket.com/albums/c121/KParrott/11402461_10153008224166896_2813931923922545056_o_zpsf1mzsyhn.jpg)

Looks like something his grandma made him out of an old blanket

"take a picture of yourself when you're out there witchin' so i can see you wearing it, honey"

:dead

looks like the back of a quilt with a steel drum stapled to the front
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 08, 2015, 01:48:26 AM
This is the Superior Feline armor. Geralt finally upgraded to sleeves, which is nice.

(http://i.imgur.com/qubKF9e.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 08, 2015, 02:04:30 AM
Getting to the endgame, brehs.

This is probably gonna be a top 10 of all time. Dat Polish excellence.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 08, 2015, 05:15:05 AM
I got some Feline stuff now, the treasure hunts are actually really really fun.

Not using Feline gloves as my Assassins Gloves (relic) have +10% crit chance :drool which will be impossible to replace
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 08, 2015, 07:02:42 AM
How does one even upgrade armor/weapons? Will it increase it's durability?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 08, 2015, 07:22:39 AM
How does one even upgrade armor/weapons? Will it increase it's durability?
You find the upgrade recipe, which incorporates the piece from the previous tier into the recipe, so hang onto the normal feline armour to make the advanced, etc. You can only upgrade Witcher gear though. Durability is always the same, I think, wear and tear just depends on how often you get hit or have to use your sword.

The only things I repair are my swords and maybe my chest armour. The rest never gets damaged enough for me to break out my repair kits in the middle of a forest. I have the next best smith repair everything in one go.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 08, 2015, 04:07:28 PM
Just played the best main mission in the game:

spoiler (click to show/hide)
you play as both Geralt and Ciri in two boss fights. One where it's Ciri against the Crones and the other is Geralt vs. a guy from the Wilde Hunt. Actually badass cut scenes as a lead up and end to both. The Wilde Hunt guy was cool as shit with all sorts of succubus bitches around him as he lounged like Shao Kahn. Just metal as fuck.

I regret killing Keira :tocry she would have been really helpful with contacting the sisters of the lodge
[close]

spoiler (click to show/hide)
I did that last night, and while the fights were awesome (especially Geralt murking Immoreth or whatever his name is by Igni'ing him in the face and then splattering his charred head in with dude's own mace) I thought the lead up to it was dumb. There's a certain level of unbelievability to making the Wild Hunt out to be this weird alien force, and then it's all "oh no, one of their generals likes to vacation with the crones and get crunk, let's go fuck his shit up."

Also, if you had let Keira live and convinced her to go to Kaer Morhan, she would have helped with the battle against the Wild Hunt and ended up hooking up with Lambert. BUT TOO BAD YOU'RE A FUCKING MONSTER, WRATH.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 08, 2015, 04:21:10 PM
spoiler (click to show/hide)
did getting Lambart pussy on the reg stop his constant bitching? This would make starting a new save right away worth it alone.
[close]

spoiler (click to show/hide)
Hahahhahahahaha

no.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: drew on June 08, 2015, 04:24:08 PM
was right about to go get this then i found out its next gen only, oh well i don't have the time to play this anyway :(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 08, 2015, 05:49:49 PM
Got the full feline set now, looks a milliom times better then the other stuff in game, even with no sleeves.

Dps went up like 20% too with the new swords.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 08, 2015, 06:20:50 PM
Man, when you finally find her. :tocry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 08, 2015, 06:22:46 PM
Right in the feels. :tocry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 08, 2015, 10:22:05 PM
One of the things that I was disappointed about with The Witcher 2 was that it felt like they had to skimp on the content relative to original game. I mean, I put a good bit of time into it, but it topped out at about 30 hours, aside from taking the alternate route at the end of the first major section. So far, I've played The Witcher 3 for 45 hours and I still haven't once ventured into the second major zone of the game because there's still a ton of stuff left to do in the first zone. There's just so many quests, both major and minor, and I keep finding more and more to do. And it's all really well made, none of that "collect ten widgets" MMO quests, but real content with story and lore to go along with it.

It puts to shame virtually every other major RPG released in the past fifteen years, with very few exceptions.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 08, 2015, 10:39:51 PM
Took out a royal wyvern yesterday. That trophy head hanging off my horse is ridiculously huge, but I felt like a badass and I wanted every one of those Moe haircut motherfuckers in that village to see it. Spit at me, dirtperson? I'll put your snaggletoothed cockholster on the other side of this saddle next.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on June 09, 2015, 02:59:55 AM
One of the things that I was disappointed about with The Witcher 2 was that it felt like they had to skimp on the content relative to original game. I mean, I put a good bit of time into it, but it topped out at about 30 hours, aside from taking the alternate route at the end of the first major section. So far, I've played The Witcher 3 for 45 hours and I still haven't once ventured into the second major zone of the game because there's still a ton of stuff left to do in the first zone. There's just so many quests, both major and minor, and I keep finding more and more to do. And it's all really well made, none of that "collect ten widgets" MMO quests, but real content with story and lore to go along with it.

It puts to shame virtually every other major RPG released in the past fifteen years, with very few exceptions.

When I first popped in the game, after reaching the main village in White Orchard, seeing the trees swaying in the wind with all the villagers going about their lives - I got this feeling that this is finally gonna be the closest I've gotten to a true 3D adaptation of my old school content rich CRPG's. After almost 30 hours and doing only around 1/3 of the content I have available in my menu, I was not wrong. :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 09, 2015, 03:05:15 AM
I'm actually really scared for Cyberpunk now because I don't see how it could be any better than this and I tend to favor scifi moreso

:brazilcry
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 09, 2015, 04:27:13 AM
Dat OST is on point too. Faves?
The Gaelic/Slavic singing one is pretty nice.

I'm actually really scared for Cyberpunk now because I don't see how it could be any better than this and I tend to favor scifi moreso

:brazilcry

Just trust in Poland.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 09, 2015, 05:38:15 AM
Something you guys may not appreciate is how this game nails the feel of the countryside in Poland.

Something about the light and the gentle hills and everything reminds me of summers there as a kid, the look of the streams and the sandy shores, it's all there as in my memories.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: pilonv1 on June 09, 2015, 06:09:57 AM
Getting some mad motion sickness from this game :(

Going shelve it until there's a FOV mod
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 09, 2015, 09:19:31 AM
Getting some mad motion sickness from this game :(

Going shelve it until there's a FOV mod
Try locking the framerate with RivaTuner Statistics Server (it's bundled into MSI Afterburner, but I think there's a separate download on guru3d). Frametimes are very uneven with the built in limiter. Turn off in-game vsync too and force it through your GPU drivers.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 09, 2015, 01:42:03 PM
4 million copies sold in first two weeks
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Contra on June 09, 2015, 01:47:22 PM
If I play this game do I have to pay attention to what anyone says, or give a fuck about the plot at all?  This is serious talk, because if I do no sale.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Contra on June 09, 2015, 02:21:22 PM
Gross
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on June 09, 2015, 03:01:25 PM
No, just fuck bitches and be a dick to everyone.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 09, 2015, 06:16:59 PM
Yeah, but it's good writing. I have not cringed once.  Also there's a guy named Dudu.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Van Cruncheon on June 09, 2015, 08:39:01 PM
If I play this game do I have to pay attention to what anyone says, or give a fuck about the plot at all?  This is serious talk, because if I do no sale.

i haven't. it's just grr martin x tolkien trope feggitry with a hopelessly dorky patina of contrived neckbeard grimdark. better than moeblobs, but still eminently ignorable. i blame polacks.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 09, 2015, 08:47:26 PM
I've (re-)upped the difficulty to Death March to keep the combat interesting. Fucked up difficulty curves are a CDPR hallmark, it seems. :goty2

I'm nearing the end now and the entire progression (difficulty, levels and loot) is just weird. Seeing how the numbers play out now I'm not sure the XP bug ever existed. It's probably just CDPR awkwardly capping your level so you don't outpace the main quest, instead of scaling enemy levels. ??? The way it is now you'd essentially have to make informed decisions to keep things even, as if you were playing a linear game. Main quest, side quests in immediate area (and only the ones you can actually do straight away), main quest, and so on.

The loot is jumbled too, specifically quest rewards, which don't seem to scale to your level. But then I also picked up a sword diagram with a level requirement of 47. ??? Or maybe I'm just not remembering right and/or able to place the relative worth of stuff, because I crafted Witcher gear so early and stuck to it. Which is strangely easy to get, considering it was supposed to be tied to difficult monster contracts...

All of this has the distinct whiff of a band-aid solution to it. Either that, or they didn't expect people to play an open world game like an open world game...
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 09, 2015, 11:01:02 PM
Yeah, I got a few sword diagrams for level 40's range.

Loot is kinda whack but the relic stuff you loot has potential for better bonuses than what you can craft by a fair bit.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 10, 2015, 12:34:05 AM
Been finding lvl 25+ gear since like lvl 9. Areas in general kinda weird. You might have a big skull boss under a tree, but then everything else around it is like lvl 12 shit then theres one more cave with another a skull asshole in it. Guess it's just to make sure you come back etc.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: a slime appears on June 10, 2015, 12:43:58 AM
Got no time but I couldn't ignore the praise, especially for $42 at Target.

Jumping into this and hopefully I put a big enough dent into it before I fly out to LA. Will be chatting up the CD Projekt RED guys for sure.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on June 10, 2015, 12:46:27 AM
If I play this game do I have to pay attention to what anyone says, or give a fuck about the plot at all?  This is serious talk, because if I do no sale.

that's more or less the primary appeal of this game.

Yeah. I mean, I promise that I'll never be one of those "games are art" assholes that held a grudge against Ebert for calling vidya games trash. So, I'm not going to go to bat for this and insist that it'll win you over. If you just absolutely hate story in video games, then this probably won't change your mind. But I honestly feel -- and this might seem like feint praise (which I'm okay with) -- that the Witcher does storytelling in games about as well as I can imagine it being done in a video game world where you're a monster slayer who is in a love triangle with sorceresses and there's racism against elves and dwarves. If you like the idea at all of having moral choices in a video game but lament that those choices are often "you encounter a puppy: do you A.) care for it until you find a good home for it or B.) kick it," then this is as good as I've seen at making choice and role-playing seem interesting.

But at the end of the day it's still a video game and it's still just a fantasy world and Van Cruncheon isn't wrong. So, I'm not going to try and sell you on this being the Citizen Kane of gaming.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Van Cruncheon on June 10, 2015, 12:53:00 PM
look who's stanning for polacks  :badass
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 10, 2015, 12:59:12 PM
look who's stanning for polacks  :badass

:bolo
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on June 10, 2015, 01:03:32 PM
Playing last night, I actually found myself struggling with how to handle the Now or Never questline re: Triss. This game actually has me invested in Geralt's love life. I don't know if that's a testament to the game's writing or an indication that something has gone terribly wrong with my life given that I actually give a shit about which sorceress a professional monster killer is banging, but I'm willing to put good money on it being the latter.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 10, 2015, 01:20:52 PM
Drinky, I don't appreciate the subtle racism you've injected into this beautiful thread. :bolo
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on June 10, 2015, 01:23:34 PM
Playing last night, I actually found myself struggling with how to handle the Now or Never questline re: Triss. This game actually has me invested in Geralt's love life. I don't know if that's a testament to the game's writing or an indication that something has gone terribly wrong with my life given that I actually give a shit about which sorceress a professional monster killer is banging, but I'm willing to put good money on it being the latter.

Acting like this is your first waifu game? C'mon breh.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 10, 2015, 01:25:43 PM
After I did the first questline with Kiera I explored a bit and found Fyke island and all the spooky ghosts. Thought it was p cool, just a cool spooky place, nbd.

Then I went back to Kiera later on and got her second questline and she was like "Let me tell you about this haunted island."

And to my surprise Geralt was all "Yeah, been there, wasn't so bad, nbd"

The fact that he totally acknowledge that I found the place was really impressive to me.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 10, 2015, 01:45:06 PM
so the game does do that, cuz a similar situation happened to me  :ohhh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 10, 2015, 01:57:11 PM
Yeah, the game will definitely do that. I've come across contract monsters without first finding the contract, killed them, then a quest will pop up saying "talk to so and so for you reward." Geralt walks into town, talks to the person who is all "let me tell you about this monster" and Geralt will be all "yeah bro, murked him for you, make with the payment."
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 10, 2015, 03:35:31 PM
I barely haggled.
I was a Geralt with a pure heart and tried to be nice as possible.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: naff on June 10, 2015, 07:28:08 PM
Bailed on Witcher 1 and 2 after a few hours, going on 10 hrs with this. Started barons quest line, but got t sidetracked collecting gwent cards. Shit tier ccg but I can't help myself.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: doctavius bonbon on June 10, 2015, 07:31:39 PM
After I did the first questline with Kiera I explored a bit and found Fyke island and all the spooky ghosts. Thought it was p cool, just a cool spooky place, nbd.

Then I went back to Kiera later on and got her second questline and she was like "Let me tell you about this haunted island."

And to my surprise Geralt was all "Yeah, been there, wasn't so bad, nbd"

The fact that he totally acknowledge that I found the place was really impressive to me.

In this case, the proximity of the island to where you first get the boat really kind of encourages you to explore it, but it was pretty cool that Geralt has dialogue for stuff like this across multiple quest lines.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 11, 2015, 12:53:58 PM
Aaand finished. Kinda glad I don't know how long it took, haven't poopsocked a game this much in a long while. :whew

spoiler (click to show/hide)
I got the Witcher ending. Ciri "dies", Nilfgaard wins the north, Temeria however is free, Geralt and Yen live happily ever after. :uguu
[close]

Now I've got a strong desire to play the first two games again.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 11, 2015, 06:40:51 PM
What do whores do?
My dad told me they do things mum wont
My mom hates to do the laundry
So thats what all the gentlemen do at the Passiflora? Get their laundry done?
I looked through the window once saw them all parading in their knickers
So why does my dad say the Passiflora is the best cause its got the dirtiest whores?
Adults are strange
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 11, 2015, 08:57:57 PM
The Crones of Crookback Bog tho
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 11, 2015, 09:15:09 PM
Killing me with these random quest levels. Finish a level 18 quest, unlock a level 10 quest. Some of these side quests should really scale up with you, or at least the loot should. I'm not convinced Poland understands numbers.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 11, 2015, 10:22:25 PM
Skellige is so good, might already be one of my favorite RPG locales after just a few hours of roaming around.

spoiler (click to show/hide)
Sailed out to a small island as part of the quest to find master smithing tools for the dwarf smith at the Bloody Baron's castle. Immediately came upon the remains of a small settlement that had been partially destroyed, no one around. Wandered through a very narrow canyon with high cliffs on either side until I finally found a path. The path turned around a corner and I found a huge long ship under construction, guarded by a massive ice giant that was feeding raw meat to sirens and the survivor crew member of a doomed voyage, who had been forced to build the ship for the giant so that it could sail out and fight the gods at Ragnarok. Spent a few minutes talking to the survivor, who talked to the skulls of his former crew mates. Geralt noticed an arm that had been gnawed on. This wasn't part of my quest, so I pressed on. As I moved higher into the mountains, I found large footprints in the snow leading away from my destination. Getting a bit nervous now. Near the peak of the mountain, I found a large structure. Some of the walls had been destroyed, debris was scattered everywhere. Inside I found the giant's...pantry.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 12, 2015, 02:18:47 AM
Can girls be witchers too?

I's a witcher, HAI-YA!

spoiler (click to show/hide)
LELELELELELE
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 12, 2015, 08:31:55 AM
spoiler (click to show/hide)
Well, she doesn't need the mutations because she has her blinking magic, right? No reason to risk killing her with the process, either.

The part where she goes to destroy Caranthir's staff is pretty cool. Aim at enemy, blink, dead, aim at enemy, blink, dead. It was like Flicker Strike from PoE. :uguu
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Mr. Gundam on June 12, 2015, 12:21:05 PM
The Crones of Crookback Bog tho

Got to them last night. Wow.

Off to Novigrad. Hopefully I'll beat this game in July at some point.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 12, 2015, 12:49:38 PM
It just FEELS so random, though. "See that red? Don't go to this area unless you're level 18.  Oh, you're here? 18 already? Guess what, you've just discovered a level 12 quest - but don't worry, it's already greyed out for you." :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 12, 2015, 02:01:20 PM
It makes it seem like there's an invisible breadcrumb trail for you to follow, some optimal path were everything makes sense and you actually get to use the shit you find.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 12, 2015, 03:10:33 PM
spoiler (click to show/hide)
Well, she doesn't need the mutations because she has her blinking magic, right? No reason to risk killing her with the process, either.

The part where she goes to destroy Caranthir's staff is pretty cool. Aim at enemy, blink, dead, aim at enemy, blink, dead. It was like Flicker Strike from PoE. :uguu
[close]

spoiler (click to show/hide)
Spent a good 10 minutes just slaughtering shit as her before even bothering to go after Caranthir.
http://imgur.com/LsXa1Tt

Ciri just recks everything. She is OP.
[close]

Too good  :aah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 12, 2015, 06:48:17 PM
Went to Skellige at level 19, dont want to be too overleveled for the main quest.

Goddamn what a beautiful area, arrived at dusk, the music, the scenery... So good.

@eel, thats a rare occurance imho and It feels as these are there so that people that walk about and discover places will have stuff to do
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 12, 2015, 08:57:10 PM
Having to find specific upgrade diagrams is an interesting idea and I think it gives a pretty good incentive for exploring and stuff. However I feel if that was the direction they wanted to go with they should have included a way to storage certain weapons/armor so you can come back to them at another time. Even if it was a storage box in Novigrad that you had to earn or spend a bunch of coin to purchase.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 12, 2015, 09:52:01 PM
If anyone has skipped over the quest to help Dandelion open his caberet, go do it immediately. It's seriously one of the best quests I've done so far.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 12, 2015, 09:55:16 PM
If anyone has skipped over the quest to help Dandelion open his caberet, go do it immediately. It's seriously one of the best quests I've done so far.

spoiler (click to show/hide)
Priscilla

:fbm
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 12, 2015, 10:01:28 PM
That was a turn I did not expect. :-\
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on June 13, 2015, 02:14:55 AM
I went to Carl's Jr. a few days ago, and my cup was covered with Geralt and had a $5 off coupon for The Witcher 3. Even tho it was just Carl's Jr and not a premiere restaurant like Taco Bell, that's a level of treatment usually only reserved for Call of Duties.
You made it, Poland. :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 13, 2015, 03:06:03 AM
If anyone has skipped over the quest to help Dandelion open his caberet, go do it immediately. It's seriously one of the best quests I've done so far.

This sounded lame so I left it, will do after main story now though
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 13, 2015, 07:12:48 AM
Re: Dandelion's cabaret quest:

spoiler (click to show/hide)
Did you question the Reverend before you killed him? If not, load up an earlier save and do that bit over. It leads to a whole new ending section.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 13, 2015, 09:19:06 AM
Why didnt I go with Triss

 :-\

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 13, 2015, 12:14:56 PM
The way the Bloody Baron and Crookback Bog questlines intertwine and and then culminate is kind of amazing.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on June 13, 2015, 02:44:03 PM
Saving my waifu decision till I head to Skellige and spend time with yen.

Right now, she has to do quite a lot to top Triss.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 13, 2015, 03:20:32 PM
Re: Dandelion's cabaret quest:

spoiler (click to show/hide)
Did you question the Reverend before you killed him? If not, load up an earlier save and do that bit over. It leads to a whole new ending section.
[close]

What was it?
spoiler (click to show/hide)
I discovered the religous higher vampire and fought him.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 13, 2015, 03:40:07 PM
Re: Dandelion's cabaret quest:

spoiler (click to show/hide)
Did you question the Reverend before you killed him? If not, load up an earlier save and do that bit over. It leads to a whole new ending section.
[close]

What was it?
spoiler (click to show/hide)
I discovered the religous higher vampire and fought him.
[close]

spoiler (click to show/hide)
That's it, but if you kill the Reverend of the eternal fire who is torturing the prostitute without questioning him first, you never find out that the coroner is a vampire. The character bio says he gets away.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 13, 2015, 05:15:57 PM
Yennefer 4 eva

I dunno, what has yen done for me lately
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 13, 2015, 06:24:43 PM
Yennefer 4 eva

I dunno, what has yen done for me lately

she wasn't with you shootin in the gym (http://genius.com/Rick-ross-stay-schemin-lyrics#note-531233) thats for sure
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 14, 2015, 03:09:38 AM
Yen is so motherly towards Ciri
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 14, 2015, 03:38:42 AM
Yen is so motherly towards Ciri

Triss woulda been a better mother. *100 Emoji*
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 14, 2015, 03:11:48 PM
Look at us discussing waifus
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 14, 2015, 03:24:30 PM
Yen is so motherly towards Ciri

Triss woulda been a better mother. *100 Emoji*

lolno

Anyone read the books?
I heard Triss was a real shitter towards Ciri in them.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 15, 2015, 08:41:30 AM
I'm a little over 30 hours and I have a bunch of stuff left to do in Velen (high level contracts). I'm in Novigrad and finished off the quest:
spoiler (click to show/hide)
Triss gets tortured and kills Menge
[close]

Is Skellige just a populated and dense as Velen in terms of content? The latter areas of Witcher 2 were pretty light in content compared to the early stuff.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 15, 2015, 08:48:27 AM
Wow Fistful, I clicked on the spoiler and that never happened in my storyline,
spoiler (click to show/hide)
did that shit myself
[close]
  :-*

What if Netflix would snap up the rights to a Witcher show?

 :-[
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 15, 2015, 08:59:27 AM
There is less land area obviously, but there are still quite a few quests there. Not as many, though they retain their quality.

Tip: some merchants sell maps that unlock the signposts. Only use those to avoid sea travel, don't hop around using the signposts once you're on one of the islands. There's stuff on the roads and off to the side that you won't see otherwise.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: mjemirzian on June 15, 2015, 09:34:29 AM
Great game, really enjoyed it. I only wish you could fast travel from anywhere after being out of combat for like 30 seconds (to prevent abuse). Riding around the same places can get tedious after putting 100+ hours into it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 15, 2015, 11:08:46 AM
That Hym quest :whew 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 16, 2015, 12:24:15 AM
Getting to the end of the line, brehs

srs spoilers below
spoiler (click to show/hide)
Did the quest where you kill Radovid. But then Djikstra tries to have my homies Roche, Thaler and Ves killed? Sorry son, we don't play that. Had to step in.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on June 16, 2015, 04:05:37 PM
I think this is my favorite track in the entire OST:

https://www.youtube.com/watch?v=xPVDblFUlcI
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 16, 2015, 05:15:24 PM
Keep getting 5xp for green quests, this sucks
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 16, 2015, 05:58:47 PM
Keep getting 5xp for green quests, this sucks
It won't matter. I waited to do story quests till I had done all the side stuff, was 28 when I picked up Uma. A couple quests later I was 30, and I ended with 34 or something like that. They rain XP on you.

There was no bug, this is just scaling.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 16, 2015, 06:33:25 PM
Uma? Is this a spoiler?

Im 20 now and think ill just move ahead with the story (on.skellige), dont want to overlevel even more.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 16, 2015, 06:37:07 PM
deadly plot quest is bugged for me lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 16, 2015, 06:40:31 PM
Toku, try this if you've got the same issue:
http://www.gamefaqs.com/boards/702760-the-witcher-3-wild-hunt/71935239

Uma? Is this a spoiler?

Im 20 now and think ill just move ahead with the story (on.skellige), dont want to overlevel even more.
No, not really. It will only make sense once you get there.

FYI, there's a point of no return for some quests (Gwent being one of them, I think) on Skellige. They warn you when you get there and tell you to save. Recommended level is 22. I was 28 when I did that. It's strange like that. It would have made more sense to scale every enemy except the contract monsters and the ones guarding treasures.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 17, 2015, 11:59:13 AM
One of the two DLCs that just came out added a wolf school set.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 17, 2015, 12:17:01 PM
One of the two DLCs that just came out added a wolf school set.

:rejoice

Seriously hope some DLC or an expansion gives us storage space tho
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 17, 2015, 02:26:32 PM
Toku, try this if you've got the same issue:
http://www.gamefaqs.com/boards/702760-the-witcher-3-wild-hunt/71935239

Uma? Is this a spoiler?

Im 20 now and think ill just move ahead with the story (on.skellige), dont want to overlevel even more.
No, not really. It will only make sense once you get there.

FYI, there's a point of no return for some quests (Gwent being one of them, I think) on Skellige. They warn you when you get there and tell you to save. Recommended level is 22. I was 28 when I did that. It's strange like that. It would have made more sense to scale every enemy except the contract monsters and the ones guarding treasures.

Fixed but now im scared to go to skellige. What do I say to Yennefer now that I've already chose my waifu?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 17, 2015, 02:40:19 PM
There was a time where the same 2 swords for a good 10 levels. Now swords are dropping every quest it feels like.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 17, 2015, 03:04:11 PM
There was a time where the same 2 swords for a good 10 levels. Now swords are dropping every quest it feels like.

And they're all garbage

EDIT:
(http://www.xboxachievements.com/images/news/the-witcher-3-dlc-5.jpg)

Alt Triss
:whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on June 17, 2015, 11:43:11 PM
Skellige not only looks amazing but it's also the best designed area when it comes to exploration.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 18, 2015, 07:14:33 AM
Yeah, that felt really forced. I was tempted to reload because it looked like a glitch, but I realized they're just hamfisting (hurr durr) that in there. There's other stuff on Skellige that feels hurried and slapdash, also involving Lugos.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 18, 2015, 08:21:34 AM
Really surprised Borys isn't playing this and talking about it after how he loved DA:I
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 18, 2015, 06:37:57 PM
Finished the game. Clocked in at 96 hours, level 35.

spoiler (click to show/hide)
Got what I guess is the "good" ending? Ciri lived, hung out with Geralt and Yen for a while in White Orchard, went off to become Empress. I wonder if I'd let Radovid live if Emhyr would have been able to conquer everything? Or if I'd let Djikstra take Radovid's place like he wanted to?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 19, 2015, 03:24:10 AM
40 hours in, finally arrived in Skellige.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 19, 2015, 04:41:57 AM
I have so many open quests I can't see myself ever doing all that.

In some respect I would say that is a shame, or "bad" design, but in reality I think this is exactly how such a game should be. The game is so rich on content that playing through it feels natural and real. You won't get to see everything. You won't get to do everything. This is a real world and you're just making your way through it, in any way you want.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 19, 2015, 11:05:32 AM
I'm at a point now where I'm just going to press on and finish the main story and get it over with. Then restart the game, really explor, and finish all the side/witcher quests.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 19, 2015, 11:16:46 AM
I have so many open quests I can't see myself ever doing all that.

In some respect I would say that is a shame, or "bad" design, but in reality I think this is exactly how such a game should be. The game is so rich on content that playing through it feels natural and real. You won't get to see everything. You won't get to do everything. This is a real world and you're just making your way through it, in any way you want.

i wish every game presented itself as the only game you will ever need
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 20, 2015, 02:58:07 AM
Skjal :(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 20, 2015, 03:03:23 AM
Skjal :(

spoiler (click to show/hide)
Did you give him a pity kiss when he was in the world of the living or did you claim to be a lesbian?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 20, 2015, 04:30:40 PM
Skjal :(

spoiler (click to show/hide)
Did you give him a pity kiss when he was in the world of the living or did you claim to be a lesbian?
[close]

spoiler (click to show/hide)
Neither :( now I feel bad about it
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 20, 2015, 07:44:27 PM
Boy am I glad I wasn't a cunt to Madman Lugo
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 20, 2015, 08:40:27 PM
The spooky mist covered lighthouse island in Skellige  :whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Eel O'Brian on June 20, 2015, 10:22:49 PM
These people needlessly bring down a lot of shit and pain on their own heads, you'd think word would have gotten around by now not to try throwing fists with me
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 21, 2015, 04:25:18 AM
Promised myself just to upgrade some pieces of my feline set last night, ended up doing 3 quests in between

Now I want to push to the end, but I see I have unfinished secondary quests that are semi needed to proceed.
Guess thats another 5 hours at least righ there.

Im not even trying to explore, so much stuff left for me to discover later.

Hard to see this game being topped soon


Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 22, 2015, 11:03:09 AM
Hit level 30 last night.

This game.  :lawd :whew :preach
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on June 22, 2015, 12:24:45 PM
These people needlessly bring down a lot of shit and pain on their own heads, you'd think word would have gotten around by now not to try throwing fists with me

"Ay, e's a bluddy witcha, 'at un is!"
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Van Cruncheon on June 22, 2015, 10:27:07 PM
"git th' witcha" is quite possibly the most incongruous line delivered by ANY peasant
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 23, 2015, 03:08:17 AM
DO YOU HAVE A BETROTHED
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 23, 2015, 03:08:31 AM
DAMN YOU'RE UGLY
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Kara on June 23, 2015, 03:18:34 AM
:rofl

https://www.youtube.com/watch?v=wjBIzBB1mt8
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 23, 2015, 08:20:01 AM
Gathering allies

Witcher going all Mass Effect on me
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 23, 2015, 08:35:03 AM
Crafted the wolf school armour. Looks like a variation on the Temerian set. Not bad, but I think I liked the bear school one better.

:rofl

https://www.youtube.com/watch?v=wjBIzBB1mt8
Ugh, don't remind me.

I've learned to love the multimedia keys on my keyboard, specifically the mute button.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 23, 2015, 09:34:46 AM
Yup. You have to alternate mainquests and side content to keep up, as if it were a linear game.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 23, 2015, 09:39:20 AM
Just do it breh, I'm going there tonight  :punch :punch :punch

We can do it together
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 23, 2015, 09:46:29 AM
i do have some left but I don't want to go to the Isle of Mists just yet. Probably not much left after that
My editing obsession got the better of me. :stahp

Anyway, there are actually quite a few main quests left to do. They will shower you in XP.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 23, 2015, 10:25:08 AM
One crucial tip for everyone heading to end-game: When an unspecified person tells you to get ready and drink your potions before the final confrontation, do not drink your potions. The effects will disappear once you're in the thick of things, so wait until you're actually fighting.

That pissed me off so much.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 23, 2015, 10:34:22 AM
No one tells me when to drink
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 23, 2015, 10:53:01 AM
Killing fiends without getting hit once.  :jawalrus

Remember when the CDPR dude said that weapons don't drop from creatures? That was a lie.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 23, 2015, 11:04:23 AM
It's easy to go sign heavy because you get so many blue mutagens. I have 2 of my trees all blue. I haven't spent a single point on alchemy. Maybe I'll try that next round.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 23, 2015, 11:15:58 AM
Poisoned blades and the one below are wonderful. The poison seems stronger than any bleeds you can get (I think it scales off of the quality of the oil) and resistance from the monster type's damage is a no brainer.
The one that gives you flat toxicity for every alchemy recipe you know is amazing too. I maxed it out, which allows me to use two decoctions (counter-intuitively claiming to take 100% toxicity) and my regular defensive and offensive potions on top, with enough room for a swig of Swallow.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 23, 2015, 12:33:18 PM
:rofl

https://www.youtube.com/watch?v=wjBIzBB1mt8

at least play the original  :ufup

https://www.youtube.com/watch?v=GL4JeCNuQ0w
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 23, 2015, 01:14:25 PM
I never ran out of alcohol, actually had to sell it here and there because it was piling up. :yeshrug Don't think it'll be a problem, don't need to go all out every encounter after all.
Gathering the recipes is a pain though, true. I'm still missing a lot of superior oils and potions and I've done everything. I found the superiror spectre oil in a random chest on the wolf school treasure hunts. :beli

I could spec into a sign or alchemy build right now, the druids sell respec potions (even Keira does), but there's nothing left for me to do, so...
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 23, 2015, 05:11:04 PM
:rofl


Song is great m8. Here is a better quality version you monster
spoiler (click to show/hide)
https://youtu.be/lMvAAfPs0UE
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 23, 2015, 05:24:18 PM
i liked the song too

enjoyed the moment where Geralt has a moment of reflection during it and you're left to interpret if he's thinking about Yen, Ciri, or Triss
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 23, 2015, 05:25:05 PM
(http://image.noelshack.com/fichiers/2015/26/1435005050-witcher-3-free-dlc.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 23, 2015, 05:30:08 PM
Wish they'd adapted a well-known song instead, the way Binfinite did it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on June 24, 2015, 07:24:05 AM
Wish they'd adapted a well-known song instead, the way Binfinite did it.

Never Going to Givest Thou Up by Sir Richard of Astley.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on June 25, 2015, 02:39:35 AM
spoiler (click to show/hide)
That Kaer Mohren defense :whew
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 25, 2015, 03:45:19 AM
They really do shower you with xp in those final missions.

Went up to lvl 31 so far.

Think I made a mistake with respeccing fully into cat school, no ignii flame thrower sucks

spoiler (click to show/hide)
fight with imlrith was pretty tough as geralt, almost died! Loved the other worlds sequence, really felt alien after spending a 100 hours in europe. Hope expansions will take us to new areas. Think the ending will be soon.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 26, 2015, 08:38:04 AM
Every single Witcher game made me sad by the end. Fucking video games. :goty2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 26, 2015, 09:54:43 AM
1 less archgryphon in the world. :jawalrus
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 26, 2015, 10:06:38 AM
Geralt: I love elven legends tell me more
Elf: blablabla
Ciri: Geralt was trolling breh

That scene made me laugh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 26, 2015, 03:23:37 PM
1 less archgryphon in the world. :jawalrus

Did any of you guys run into the level 49 one on a Skellige island :holeup

I hear there's a level 70 something elemental somewhere in velen

Dunno if it's that but there *is* a giant tree with a skull monster near it (i was level 18)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 26, 2015, 04:36:09 PM
I found that giant tree earlier this week but I couldnt figure out how to get to it. There's a bunch of weird cliff terrain that you can't climb. The whole are seemed to be meant for another time.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 26, 2015, 04:49:30 PM
I found that giant tree earlier this week but I couldnt figure out how to get to it. There's a bunch of weird cliff terrain that you can't climb. The whole are seemed to be meant for another time.
The main quest sends you there eventually.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on June 26, 2015, 04:53:03 PM
assumed as much
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on June 26, 2015, 07:27:07 PM
I know I'm behind a lot of people, but I just wanted to comment that I was cracking up at the scene where the witchers are all drinking at Kaer Morhen. I just kept going along with all of the dumb questions just to see how far that went. Great stuff.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: OnlyRegret on June 26, 2015, 10:52:17 PM
I know I'm behind a lot of people, but I just wanted to comment that I was cracking up at the scene where the witchers are all drinking at Kaer Morhen. I just kept going along with all of the dumb questions just to see how far that went. Great stuff.

Yeah  :lol

lambert, you're a genius
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on June 27, 2015, 05:20:28 PM
I know I'm behind a lot of people, but I just wanted to comment that I was cracking up at the scene where the witchers are all drinking at Kaer Morhen. I just kept going along with all of the dumb questions just to see how far that went. Great stuff.

Yeah  :lol

lambert, you're a genius

Haha, yeah. That's where I lost it. As the player thinking about how Geralt should react, I was about to respond "Lambert, I think you've had too much to drink." But I was so amused by the whole scene that I was just thinking "let's run with it." And I loved the delivery there for "Lambert, you're a genius." I also loved "put on the dresses."
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 27, 2015, 05:25:21 PM
"Eskel, you have an hourglass figure."
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 27, 2015, 06:06:18 PM
Finished the video game. It's one of the best i've ever played.

Fighting the urge to start another save file.

I lost that battle, about 10 hours into another playthrough. Taking this one all leisurely though. Gonna do different armor sets, choices, etc.

This is probably one of the five best games ever made. You guys know I'm not one for hyperbole (well, positive hyperbole anyway, I will shit all over everything) so please believe me. Love the shit out of this game.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 28, 2015, 03:42:03 AM
Finished it last night, Ill agree with Esch and Triumph this is one of the best. Not flawless as the combat and xp/level progression can use improvement but seeing how the series improved since Witcher 1 is boggling. I hope they can continue this upwards trend with Cyberpunk but it will be tough.

CD Projekt has set the bar extremely high.

About my playthrough, dont like all the choices I made but I dont know if I can play it again, will prob play more when the expansion comes.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 28, 2015, 04:52:09 AM
Which ending did you guys get?

spoiler (click to show/hide)
I didnt kill Radovid cause I was saving that for later...
This means stupid Redania took over the continent and started burning people everywhere. Not happy abouy this. Emyhr got whacked. Cerys rules Skellige. Me and Jen are chilling in peace. Ciri is a Witcher now.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 28, 2015, 01:09:40 PM
spoiler (click to show/hide)
I got the same ending Esch did.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on June 29, 2015, 12:51:25 AM
Just beat it :whew

My ending:

spoiler (click to show/hide)
Ciri becomes a witcher. Emhyr rules all the north with Vezima given autonomy as consolation. Cerys brings prosperity to Skellige. Geralt and Yennefer chill.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on June 29, 2015, 06:43:14 AM
I read there is like 36 variations to the ending
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on June 29, 2015, 08:45:16 AM
The Rosemary and Thyme questline  :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on June 29, 2015, 10:15:00 AM
Is there an ending were you get to get with Ciri? A Prole ending, if you will.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 29, 2015, 10:34:59 AM
What kinda tropy do you guys favor? I love dismembering people too much to not use the ones with increased chance.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 29, 2015, 11:41:57 AM
THis is a little embarrassing but:
spoiler (click to show/hide)
I'm having a hard time beating the last  WH dude. Is there any strategy? I'm not even doing much damage to him. I feel like I"m missing something. :fbm I'm half tempted to just start over and maybe be better equipped at the ending. I'm level 34 btw.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 29, 2015, 11:50:04 AM
What kinda tropy do you guys favor? I love dismembering people too much to not use the ones with increased chance.
Been wearing XP boosts exclusively. Wasn't great about switching between human and monster boosts though.

THis is a little embarrassing but:
spoiler (click to show/hide)
I'm having a hard time beating the last  WH dude. Is there any strategy? I'm not even doing much damage to him. I feel like I"m missing something. :fbm I'm half tempted to just start over and maybe be better equipped at the ending. I'm level 34 btw.
[close]
Weapons up to par? Decoctions? (I already forgot all the names... Troll is nice for HP regen, Archgriffin is health on stamina spent, I think? Whichever it is, that's good too, since you'll be spending your stamina constantly. Paired with stamina regen of any kind, even better). Thunderbolt?
spoiler (click to show/hide)
Are you removing his ice shield with Igni?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on June 29, 2015, 11:51:01 AM
THis is a little embarrassing but:
spoiler (click to show/hide)
I'm having a hard time beating the last  WH dude. Is there any strategy? I'm not even doing much damage to him. I feel like I"m missing something. :fbm I'm half tempted to just start over and maybe be better equipped at the ending. I'm level 34 btw.
[close]

spoiler (click to show/hide)
I was level 34 at the end and didn't have too many problems with him- the strategy that I used is use Quen (shield) and then just dodge a lot, stopping only to get 1, maaaaaaybe 2 hits in at a time. It takes a long fucking time but it's safer that way. Standing there and wailing on him is not an option, really.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on June 29, 2015, 12:18:17 PM
No :holeup

I was asking for a friend (http://i.imgur.com/axDXh7J.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on June 29, 2015, 01:50:13 PM
What kinda tropy do you guys favor? I love dismembering people too much to not use the ones with increased chance.
Been wearing XP boosts exclusively. Wasn't great about switching between human and monster boosts though.

THis is a little embarrassing but:
spoiler (click to show/hide)
I'm having a hard time beating the last  WH dude. Is there any strategy? I'm not even doing much damage to him. I feel like I"m missing something. :fbm I'm half tempted to just start over and maybe be better equipped at the ending. I'm level 34 btw.
[close]
Weapons up to par? Decoctions? (I already forgot all the names... Troll is nice for HP regen, Archgriffin is health on stamina spent, I think? Whichever it is, that's good too, since you'll be spending your stamina constantly. Paired with stamina regen of any kind, even better). Thunderbolt?
spoiler (click to show/hide)
Are you removing his ice shield with Igni?
[close]

Haven't tried igni. Will try tonight.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Arbys Roast Beef Sandwich on June 30, 2015, 04:52:28 PM
Just started the game last night. Is the gwent shit optional, like Triple Triad?  :-[
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on June 30, 2015, 04:55:51 PM
Yup, entirely.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on June 30, 2015, 10:03:46 PM
only posting because this art of geralt is dope:
(https://pbs.twimg.com/media/CIw1O9LWcAA50MQ.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on July 02, 2015, 02:09:54 PM
Go ahead and have and laugh that I never got to beat the last dude. After 15 tries I just said fuck it. I must have done something wrong. So I started over and am already done with everything in White Orchard. It just sucks to have to play through this amazing experience again and try some different things. :teehee
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: mjemirzian on July 02, 2015, 02:35:22 PM
Archgriffin decoction + accelerated stamina regen makes any fight ezmode, even on death march. Or poison/bleed on susceptible targets.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on July 08, 2015, 09:33:14 AM
New patch is out on PC, it's pretty substantial:

Quote
A new, alternative (optional) movement response mode for Geralt.

A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player’s map.

Crafting and alchemy components no longer add to the overall inventory weight.

Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.

Multiple sorting options are now available in the Inventory.

Alchemy formulas and crafting diagrams can be “pinned”, meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.

Dozens of fixes for quest related issues, both major and minor.

A few performance enhancements, including the optimization of FX, scenes and general gameplay.

Various improvements to horse behavior.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on July 08, 2015, 09:59:36 AM
I know everyone excited about that stash but I'm actually most excited about pinning alchemy recipe ingredients in shop menus.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on July 08, 2015, 10:44:12 AM
Finally, a books tab and read ones greyed out. :clap
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on July 08, 2015, 02:05:04 PM
:rejoice stash space
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 11, 2015, 11:15:10 AM
I think Im stuck with the Champion of Champions quest

spoiler (click to show/hide)
talked to Ulle the Unlucky and now??? Fast.forward a few days?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on July 11, 2015, 11:37:12 AM
I don't remember it well, but you should be fighting the champion now that the arena is open again (I assume?). Don't remember if you have to wait or not.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 11, 2015, 11:49:13 AM
Arena is not open though ;(
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on July 11, 2015, 12:20:35 PM
Is Ulle still there?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on July 11, 2015, 02:25:24 PM
Waiting for the patch before I pick this back up.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on July 11, 2015, 06:37:53 PM
Waiting for the patch before I pick this back up.

Same.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Sho Nuff on July 11, 2015, 09:49:54 PM
I just started this game and the story makes Dragon Age Inquisition look like a bad fanfic
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on July 11, 2015, 10:39:13 PM
Pretty much
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Youngblood on July 12, 2015, 08:15:07 AM
I think Im stuck with the Champion of Champions quest

spoiler (click to show/hide)
talked to Ulle the Unlucky and now??? Fast.forward a few days?
[close]

You just talked to him? Or you actually saved him? I remember this. Not a lot going on here story-wise but I'll spoiler tag it just in case.

spoiler (click to show/hide)
When you talk to him, he tells you that he loses to everyone who challenges him but always comes back. So when the battle starts, you land a few blows on him and he "loses" long before his health bar is depleted. The trick to this one is to throw the fight. Let him hit you and after a short period (again, well before your health bar is depleted), he'll thank you for letting him win thus breaking his curse to lose for all eternity.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 12, 2015, 10:21:40 AM
I just started this game and the story makes Dragon Age Inquisition look like a bad fanfic

I just started Dragon Age and I feel the same.

There is room for both, but I can already feel Dragon Age will be popcorn game whereas Witcher is an all time classic.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 12, 2015, 10:22:36 AM
I think Im stuck with the Champion of Champions quest

spoiler (click to show/hide)
talked to Ulle the Unlucky and now??? Fast.forward a few days?
[close]

You just talked to him? Or you actually saved him? I remember this. Not a lot going on here story-wise but I'll spoiler tag it just in case.

spoiler (click to show/hide)
When you talk to him, he tells you that he loses to everyone who challenges him but always comes back. So when the battle starts, you land a few blows on him and he "loses" long before his health bar is depleted. The trick to this one is to throw the fight. Let him hit you and after a short period (again, well before your health bar is depleted), he'll thank you for letting him win thus breaking his curse to lose for all eternity.
[close]

Oh man thanks for that! Will try :)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on July 17, 2015, 03:31:44 PM
Update is live.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on July 17, 2015, 03:59:43 PM
Update is live.

The PC version update isn't yet, apparently because of some last minute NVidia/AMD stuff.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on July 17, 2015, 04:25:41 PM
This goes over what's in the patch

http://www.gamespot.com/articles/the-witcher-3s-next-patch-arrives-very-soon/1100-6428980/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on July 18, 2015, 02:17:10 PM
The patch on console seems to be all fucky. Lowers performance (wut?)

I'm downloading the patch right now. Fingers crossed.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on July 18, 2015, 04:08:35 PM
Performance seems more stable. I run it at 30fps and I managed to turn some settings up more and it remains locked.

The new movement style isn't a HUGE difference but it's definitely more snappy. Enough to notice.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on July 18, 2015, 06:59:38 PM
It looks like they rebalanced some of the gear as well. I'm wearing some Griffin armor that I'd upgraded twice and now post 1.07 it's too high level for me. If I take it off I can't put it back on, lmao
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Contra on July 20, 2015, 03:09:44 PM
Despite having too much talking and dumb story shit this game is :lawd

No fucking fetch quests or gather shit or anything :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on July 21, 2015, 09:45:22 AM
This game is (http://i.imgur.com/uQZcbFG.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on July 22, 2015, 08:03:55 PM
Right before you find Ciri:

spoiler (click to show/hide)
What's with the rando Snow White and the Seven Dwarves thing?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on July 22, 2015, 08:53:19 PM
Right before you find Ciri:

spoiler (click to show/hide)
What's with the rando Snow White and the Seven Dwarves thing?
[close]

Just a subtle reference, I guess. They mentioned at least one other fairy tale earlier in the game.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on July 23, 2015, 08:57:42 AM
http://www.neogaf.com/forum/showpost.php?p=172641095&postcount=2361

 :neogaf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on July 23, 2015, 10:02:07 AM
Jarl Winslow

Geraldo of Riviera

Yennefer Hudson



sorry i needed to get that out

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on July 27, 2015, 01:54:36 PM
Fianl free DLC gonna be New Game+

(http://i.imgur.com/OSEsw8m.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on July 27, 2015, 03:13:26 PM
:rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 28, 2015, 07:50:54 AM
I just sold it like 3 days ago  :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on July 28, 2015, 10:28:53 AM
I just sold it like 3 days ago  :lol

Breh, this is a gem to keep forever. (http://i.imgur.com/5A2X9ra.png)

I'm about 30 hours in on my 2nd time through. So many awesome swords this time. :lawd A nice reward for exploration.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 28, 2015, 10:37:27 AM
I knooooow, but I also know I've never replayed any game in my life. Just being realistic.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on July 28, 2015, 11:45:52 AM
Don't really care about new game +

More interested in them eventually releasing the editing tools.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on July 28, 2015, 04:40:14 PM
http://www.gameinformer.com/b/news/archive/2015/07/28/here-is-what-happens-when-you-start-the-witcher-3s-new-game-plus.aspx?utm_content=buffera170b&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
Regarding NG+
Quote
Regarding some of the questions that appeared since yesterday, here are some answers.

Enemies will be stronger obviously.

What carries over?
Player experience (if you're below level 30 when finishing the vanilla game, you will be bumped to level 30 for the start of NG+), items (excluding: quest items, books & letters, Gwent cards, usable items, trophies) and alchemy recipes.

When starting New Game Plus you can select any difficulty level.

You can obtain the Death Match achievement when playing the NG+ mode.

What's the starting level of the character when beginning NG+?
The same that you had when finishing the game, if above 30, otherwise you start at 30. You also get a free Clearing Potion at the start so you can reset your skills and try a different build.

:noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Contra on July 28, 2015, 04:44:02 PM
This game brehs :noah

Everyone else has lots of catching up to do.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on July 28, 2015, 09:51:40 PM
Through Space and Time :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 29, 2015, 03:52:20 AM
This game brehs :noah

Everyone else has lots of catching up to do.

Oh how I'd wish this would spur EA and Bethesda to do better.

I fully expect ME4 to be like DA3 Ubisoft but in space and the next TES to be a borefest like Skyrim and Oblivion.

These guys have a formula that the masses buy into and I doubt they will change it just cause of things like "quality".
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Contra on July 29, 2015, 12:59:19 PM
spoiler (click to show/hide)
Geralt doesn't fuck around.  I banged Keira and killed her for stealing the mage's notes in the same 24 hour period.  Mistake a Witcher for someone who gives a fuck breh. :bolo
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on July 29, 2015, 04:50:51 PM
At least you
spoiler (click to show/hide)
gave her a quick, though possibly dismembering end. If you let her go to Radovid, this is what happens to her: http://i.imgur.com/XMAVhHD.jpg
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Contra on July 29, 2015, 05:13:49 PM
 :kobeyuck
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on July 29, 2015, 05:25:19 PM
Dang, that's brutal.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on July 30, 2015, 12:12:41 AM
At least you
spoiler (click to show/hide)
gave her a quick, though possibly dismembering end. If you let her go to Radovid, this is what happens to her: http://i.imgur.com/XMAVhHD.jpg
[close]

jesus fuck
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 30, 2015, 03:46:24 AM
Daaamn

In my game
spoiler (click to show/hide)
she runs of with one of the other witchers :)
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on July 30, 2015, 09:48:41 AM
Daaamn

In my game
spoiler (click to show/hide)
she runs of with one of the other witchers :)
[close]
I was really glad to get that outcome. :uguu
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: sarslip on July 30, 2015, 12:06:38 PM
yeah that Time and Space quest, made me think what Cyberpunk will be like :gladbron
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on July 30, 2015, 12:11:19 PM
Daaamn

In my game
spoiler (click to show/hide)
she runs of with one of the other witchers :)
[close]

In mine
spoiler (click to show/hide)
Banged her and I sent her to Kal moren(sp) and she helped in the fight at the end.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on July 30, 2015, 12:17:53 PM
Kaer Morhen, you heathen.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 30, 2015, 03:50:36 PM
Daaamn

In my game
spoiler (click to show/hide)
she runs of with one of the other witchers :)
[close]

In mine
spoiler (click to show/hide)
Banged her and I sent her to Kal moren(sp) and she helped in the fight at the end.
[close]
Yeah she helped.me too than she did.that
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on July 30, 2015, 04:02:34 PM
King Radovid spoilers:

spoiler (click to show/hide)
Helped kill Radovid, defended Roche and co against Dijkstra's treachery. You know, Dijkstra, I really liked you as a character, but you don't go messing with my friends, okay?
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on July 30, 2015, 10:17:23 PM
77 hours on the clock so far, but I'm getting close to the end. Still got a ton of places that I want to check out in Skellige, though.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on July 31, 2015, 05:31:05 PM
From the upcoming patch 1.08:
Quote
In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values.

What? :heh
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on July 31, 2015, 05:55:57 PM
It's super dumb that they didn't think of that before rebalancing the armor. It fucked me over when I was doing one of the latter main-line quests that ended with Geralt waking up without any of his stuff equipped. I had to stop and go run around the game world without any armor on and craft some armor real quick.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on July 31, 2015, 06:36:37 PM
yea I got a haircut and it took off most of my armor  :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on July 31, 2015, 08:34:38 PM
They're adding more Polish to the game, brehs.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on August 04, 2015, 01:45:43 PM
Exploration brehs. :noah

I have better swords at level 19 than I did at level 33 on my first time around. They have great names too like Ultimatum or Moon Blade. Goddamn this game is so fucking good. :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on August 05, 2015, 11:09:52 PM
 :nsfw :nsfw :nsfw :nsfw
https://fat.gfycat.com/OrnateHelpfulCobra.webm
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on August 05, 2015, 11:21:47 PM
The command line shows they tried all other women you can have sex with. :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on August 07, 2015, 09:27:18 AM
New patch is out today:

Quote
PERFORMANCE:
Overall improvements to performance, including some issues that may have been caused by 1.07.

UI:
[Japanese Only][PS4 Only] Fixes an issue where the background text of certain books would flicker.
Fixes an issue where part of the Kaer Morhen map would not display properly.

GAMEPLAY:
Fixes a rare issue where items would disappear from the stash.
Fixes a very rare issue which would cause Geralt to get stuck when trying to run.
The interaction pop-up will no longer appear on lootable objects that are empty.
Fixes an occasional glitch in one of the dwarf combat animations.
Heads chopped off during finishers will no longer disappear.
"Players can perform a roll just before landing to significantly reduce the damage caused by falling.
We've added a tutorial pop-up window explaining this to make it clearer."
In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone's inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion's effects will cease and the requirements for all gear will revert to their original, pre-potion values.
Fixes an issue where players were unable to compare their items with ones sold by merchants.

ACHIEVEMENTS:
Players will now be able to complete the Card Collector achievement.
Achievements are now working properly again and will be unlocked if players meet their requirements after installing this patch (PC version).

GRAPHICS:
Fixes an issue where interiors would sometimes not display properly on the minimap.
Fixes an issue where certain world elements would sometimes be missing and noticeable visual glitches would be present while in Novigrad.

QUEST:
Fixes an issue where players were unable to finish the "It Takes Three to Tango" quest, even though they had obtained wine at the Kingfisher.
Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest "Something Ends, Something Begins."
The entrance to the area where the Sunstone is obtained will no longer be blocked off if the player exits it prematurely during "The Sunstone" quest.
Fixes an issue where players were unable to complete the "Get Junior" quest on certain occasions.
Fixes an issue where players were unable to finish the "Scavenger Hunt: Viper School Gear" quest due to a closed gate.
Fixes an issue where some players were unable to investigate rooms during the "Family Matters" quest, effectively blocking their progression.
Fixes an issue where players were unable to finish the "Hey, You Wanna Look at my Stuff?" quest.
Fixes an issue where players were unable to talk to Roche during the "An Eye for an Eye" quest.
Fixes an issue where Roche would stay at his camp instead of going to the Oxenfurt Bridge in the "Get Junior" quest.
Fixes an issue where, under certain circumstances, Yennefer would not appear in Oxenfurt during the "The Great Escape" quest.
Drowners will have a harder time killing Nidas during the "Black Pearl" quest.
Fixes an issue which led to an infinite loading screen during the "To Bait a Forktail..." quest under certain circumstances.
Fixes a rare issue where the basement was locked during the "King's Gambit" quest.
Fixes an issue where players were unable to free the merchant during the Person in Distress event in the Claywich area.
The trolls at the Circle of Elements will no longer attack Geralt if he opts for a peaceful resolution.
Fixes an issue where players were unable to talk to Roche during the "Brothers in Arms" quest.
Fixes an issue where Zoltan's card was unobtainable.

GENERAL:
Preparatory features paving the way for the introduction of New Game + in the future.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on August 14, 2015, 08:47:45 AM
New update came out today.

It's mod tools.

 :aah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: pilonv1 on August 14, 2015, 09:08:45 AM
OMG does this mean I'll finally get a FOV fix?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on August 14, 2015, 10:56:48 AM
136 hours and no sign of slowing down. :obama
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on August 14, 2015, 03:41:16 PM
Yea I just did the Yennefer "The Last Wish" quest...kinda fucked me up brehs. I shoulda chose her.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on August 14, 2015, 05:45:55 PM
I looked up what happens if you don't. She looks so defeated. ;_;
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: pilonv1 on August 15, 2015, 10:06:56 AM
https://www.reddit.com/r/witcher/comments/3h2eje/witcher_3_fov_fixtweak_wip/

:rejoice :rejoice :rejoice :rejoice :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on August 16, 2015, 11:38:26 AM
Finished my 2nd go last night. My ending:
spoiler (click to show/hide)
I told the emperor Ciri had died. Then I went to a place where I was waiting for a guy with sword for me. I took it to an inn and Ciri was there. The sword was for her. They went on to do more contracts. Since We killed Radovid, his side lost the war. The most prosperous region was the one where that one dude's daughter was given control.
[close]

Can't wait to see what happens the next time.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Sho Nuff on August 17, 2015, 08:25:53 AM
I'm slow, but I just finished the Bloody Baron quest.

SO FUCKED UP
SO WONDERFUL
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on August 18, 2015, 10:23:55 AM
Unfortunately had to step away from Witcher 3 back when I was playing it, but now I'm back.

Don't really care for the alternate movement system. It feels twitchy in a way, I don't like.

Also disappointed, they decided not to do full mod support. This title would have been really big in the modding community in a way that Witcher 2 never was. People were ready for it, but it looks like its no longer going to happen which is a shame.

Still easily, the best game I've played this year or last.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on August 25, 2015, 03:49:15 PM
hate being that dude but this game on a pc with high settings is a whole new experience. Seeing mist and fog slowly roll over foliage and water as you gallop across dirt roads.
:lawd
Geralt's hair and beard blowing harshly to the side as storm starts up while you spout off smartass dialog to an npc
:lawd

spoiler (click to show/hide)
:brazilcry here comes another 140 hrs :brazilcry
spoiler (click to show/hide)
can't wait to hit skellige again though  :noah
spoiler (click to show/hide)
:brazilcry
spoiler (click to show/hide)
(http://i.imgur.com/eqkPLhC.jpg)
[close]
[close]
[close]
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on August 25, 2015, 04:39:51 PM
There isn't anything else like it.  :preach
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Contra on August 26, 2015, 05:27:10 PM
Apparently the total budget for the game was 82 million, which makes way more sense than the 40 million they were saying a little while ago.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on August 27, 2015, 02:40:44 AM
Thats including marketing, iirc development costs where 30.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on August 27, 2015, 09:37:04 AM
Quote
Hey Gamers!

Time does fly! These few months since launch passed faster than you can say potestaquisitor. We’ve been hard at work delivering you new content, fixing what needed to be fixed, and secretly plotting how to rock this boat we call the RPG genre even more. We’ve just concluded our shareholder conference where we announced that The Witcher 3: Wild Hunt family got a bit bigger -- we sold over 6 million copies of the game in six weeks since launch. Worry not, I won’t discuss any financial stuff here. I would, however, like to give you some insight on what that means to us as game creators.

One could think we have six million reasons to be happy and that’s it. We do, but that number is also a big responsibility and I want everyone to know that we, as a studio, realize that. For us, all your high praise, all the positive reviews, are also an obligation -- we’ve made a really good game but there’s still a long road ahead of us. Everyone here in CD PROJEKT RED is really attached to their work and how you, the gamers, perceive it. RED is full of artists, wild dreamers and people crazy about what they do (and sometimes just plain crazy). We lose sleep over that particular colour the sun has when it sets over Velen, and argue over arranging the furniture in a house the majority of gamers will probably never see. We’re not the kind of people who are easily satisfied and we always strive for more. I’d like you to know that.

Yes, six million copies is a great achievement for a company making RPGs, but this business is not only about that. If our games are a gallery of sound, picture and text - you are the visitors of this gallery. To an artist, there’s no sweeter sight than people enjoying their work. That’s why, in the name of all the devs in the studio, I’d like to say thanks to each and every one of you.
Thanks!

Adam Badowski,
Head of Studio
CD PROJEKT RED
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on August 27, 2015, 03:56:49 PM
Extended 56 track soundtrack now on every streaming service:
https://youtu.be/s2oVSwflClQ
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on September 08, 2015, 10:49:37 AM
https://www.youtube.com/watch?v=uc3CwD1fI34

Not really much to go on here, but WHO CARES IT'S MORE WITCHER
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on September 08, 2015, 11:10:59 AM
Decided not to slog through a 3rd time from scratch. I'm waiting on NG+, load an endgame save, and roll from there.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Steve Contra on September 08, 2015, 04:50:14 PM
I got the super depressing ending :lawd

Game was amazing, outside of dragging during Novigrad.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Stoney Mason on September 28, 2015, 08:37:18 AM
https://www.youtube.com/watch?v=KhD9SKGNM6Q
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on September 28, 2015, 11:05:15 AM
I'm still chipping my way through this. As far as I can see I've burned through all the major side content and any side quests I have left are too low level to be relevant. So now I'm pushing to the end. Just found the Sunstone and I assume I'm a few quests from the finale.

I might go through and visit all the question marks. I have most of Velen finished in that regard and a bunch of sea locations to find.

I might actually finish this right when the first expansion comes out, which would be pretty cool
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on September 28, 2015, 04:20:10 PM
:aah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on September 29, 2015, 01:28:33 PM
Still havent bought this - will be $20 for Black Friday for sure
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on September 29, 2015, 09:24:03 PM
Finished! 82 hours.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on October 06, 2015, 03:00:02 PM
Someone was saying you have to be level 60 ng+ to get to the expansion content when it drops?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on October 06, 2015, 03:00:53 PM
That would be spectacularly stupid.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on October 06, 2015, 09:42:46 PM
Someone was saying you have to be level 60 ng+ to get to the expansion content when it drops?

http://www.pcgamer.com/the-witcher-3-expansion-hearts-of-stone-starts-at-level-30/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on October 09, 2015, 02:03:38 PM
http://www.rockpapershotgun.com/2015/10/09/the-witcher-3-hearts-of-stone-review/

Sounds great.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on October 09, 2015, 02:30:52 PM
17 gig patch

:whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on October 09, 2015, 05:05:14 PM
Based CD Projekt

:rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on October 11, 2015, 01:35:45 PM
Expansion was only $8.49 on Steam

CD Projekt Red are the goat devs of all time

demi doesn't deserve to ever play this, stay away shit taste haver
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on October 12, 2015, 07:07:06 PM
looks like Hearts of Stone is out. 2.1gigs
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Mr Gilhaney on October 15, 2015, 06:31:10 AM
http://kotaku.com/witcher-3-sends-taxman-after-players-who-used-exploit-1736590388

This is actually about ethics in video games.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rahxephon91 on October 15, 2015, 01:47:18 PM
PS4 Patch seems to really improve the performance. I think it's time I get back into this.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on October 15, 2015, 02:11:12 PM
The expansion is quite a bit more difficult than the main game. Appreciate them ramping up the difficulty for more experienced players, unfortunately the first boss battle has shitty hitboxes and expose the sluggish nature of Gearalt's controls.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on October 16, 2015, 10:03:30 PM
Spent an hour with the expansion so far. Didn't know they were going to add runewords. :leon Quite the money sink, too. So now that I am poor and relatively weak again I've gone back to question mark hunting and am enjoying it just as much as I was. This goddamn game, people. So good.

On the negative side, I've just found a diagram for a level 47 item, a sword I believe. I just hit level 35, almost at 36 but I kind of doubt I will hit 47. They have got to be taking the piss with these.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on October 16, 2015, 10:23:33 PM
New game+ exists, as does another (larger) expansion yet to be released. They're serious.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on October 16, 2015, 10:35:27 PM
I suppose so. :goty2

Well, at least I can almost use some of the unique gear I found 40 in-game hours ago. My Harpy silver sword is crafted and ready to go, just waiting for Geral to hit level 37. :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on October 16, 2015, 11:24:16 PM
Finished "Dead Man's Party" quest.

Yep, it's more Witcher 3. :noah
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on October 17, 2015, 09:42:11 AM
this frog boss battle is stupidly difficult. the hopping is obnoxious.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on October 21, 2015, 10:43:01 PM
^  Fire bombs, Dragon's Dream I think they're called? The ones that explode on impact. Trivializes the fight, even on Death March.
Speaking of, there's a fight that just plain sucks, but only if you play on Death March. One-hit-kill nonsense, even with good armour and all sorts of potion buffs and the enemy's HP is inflated beyond reason. Was more difficult than Eredin until I finally caved and turned the difficulty down.

Anyway, I finished this today, even though I wanted to take my time and stretch it out. Pretty good, though obviously overshadowed by the main game content. The production values are on par, but the content can't hold a candle to the Bloody Baron questline. However there were some nice ideas in there, including something cribbed from Oblivion.

I fully upgraded the enchanter (30k all told, I think), but most of his runewords don't seem worth the investment, unless there's an OP interaction I'm missing (there probably is). I just put the runeword into my armour that casts Qwen when combat begins, since that's what I'm doing anyway, as well as one in my swords that makes them retain the grindstone buff indefinitely. Boring choices, but the other interactions are sign heavy and I barely use signs.

You can also get some nice gear, including a Viper set and matching swords (that are upgrades on the ones you find in White Orchard), though I'm a level below the requirement, of course... I went from 35 to 38 doing everything there was to do. The scaling is so agressive the 34 mobs it adds here or there gave shit XP halfway through. I don't want to New Game+ just to use the stuff I find. This aspect of the game sucks so much. :goty2 There's probably a mod that rips the level requirements out entirely, which is what I will probably use for the next expansion.
 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on October 30, 2015, 02:07:48 PM
http://www.gamesradar.com/witcher-3-wild-hunt-wins-game-year-golden-joystick-awards/

:obama
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on October 30, 2015, 02:14:42 PM
Much deserved.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on November 09, 2015, 08:39:15 PM
Yooo this Von Everec quest line with the ghost is awesome. Much needed brevity
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on November 15, 2015, 09:41:09 PM
Finished up Heart of Stone. Loved it. A healthy chunk of content with plenty of variety, Cool new characters and interesting story beats.

I'm angry tho because I found the full Viper armor set diagrams but I need to be 39 to wear it. I'm sitting on 38.5 with no new side quests. So I guess I'll be waiting for the next expansion.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on April 14, 2016, 10:36:05 AM
:hump
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on April 14, 2016, 11:33:55 AM
(http://i.imgur.com/yChcMbB.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 15, 2016, 11:58:29 AM
(http://i.imgur.com/x3KFVbW.gif)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on April 22, 2016, 11:48:09 AM
(https://pbs.twimg.com/media/CgpwU9iW0AAvx-r.jpg:large)
(https://pbs.twimg.com/media/CgpwVPVWwAE8htD.jpg:large)
(https://pbs.twimg.com/media/CgpwU_UWsAE6cME.jpg:large)
(https://pbs.twimg.com/media/CgpwxDiWwAA4Cpu.jpg:large)
(https://pbs.twimg.com/media/CgpwxGDWwAI5aGG.jpg:large)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on April 22, 2016, 01:23:45 PM
Fuck I need to build a pc
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on April 22, 2016, 11:10:21 PM
you didn't post this best one:
Quote
(http://i.imgur.com/tM4cLDy.jpg)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on April 23, 2016, 09:31:23 AM
Nabbed 'em from GAF, didn't see that one there. :v
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on May 10, 2016, 01:25:57 PM
https://www.youtube.com/watch?v=O72XQyQRAXQ
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on May 10, 2016, 04:29:24 PM
Blood & Wine and Far Harbor in the same month. :whew
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on May 10, 2016, 05:11:28 PM
I might wait and play this when I eventually get a 1080
Title: Re: THE WITCHER 3: WILD HUNT
Post by: toku on May 19, 2016, 01:10:48 PM
a vampire centered story?

:rejoice
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on May 19, 2016, 02:08:25 PM
:mynicca
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Fifstar on May 19, 2016, 02:29:32 PM
Possibly the only game I would buy a new graphics card for...
Title: Re: THE WITCHER 3: WILD HUNT
Post by: demi on May 21, 2016, 07:45:40 PM
If you havent bought it by now...

$25 digital code on Amazon

http://amzn.to/1qBHGOT
Title: Re: THE WITCHER 3: WILD HUNT
Post by: toku on May 24, 2016, 01:20:59 PM
https://www.youtube.com/watch?v=OP-ZsLYGJfQ
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on May 24, 2016, 01:22:37 PM
Who the hell chose that music...
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Stoney Mason on May 28, 2016, 11:36:17 AM
Witcher 3 got a patch yesterday that changes some UI stuff along with some other things.


https://www.youtube.com/watch?v=2FlwPP6JkZA


http://imgur.com/a/8hbxB
Title: Re: THE WITCHER 3: WILD HUNT
Post by: toku on May 28, 2016, 01:14:30 PM
no update for me on pc
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Dickie Dee on May 30, 2016, 07:18:59 PM
1.20 Changelog

spoiler (click to show/hide)
Patch 1.20 - Changelog
 
- Improvements -
•   Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad.
•   Adds option to display herb names above available interactions.
•   Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored).
•   Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword.
•   Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae.
•   Improves Player Statistics panel, adding maneuverable Geralt model. Improves visuals in panel for better readability.
•   Adds new functionality to books and scrolls. When first collected, they can be read immediately using single button without need of navigating to Inventory panel. All found but not yet read books and scrolls are stored in Quest Items and Other categories. Once read, books and scrolls can be sold as their content is saved in Books section of Glossary.
•   Improves overall visuals in Character Development panel.
•   Improves Inventory whereby items are divided into additional subcategories within their grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of tooltips enabling their resizing with single button. Also, item comparison is easier than ever given addition of summary of changes in stats.
•   Improves Inventory navigation when using gamepad. Slots are divided into sections and right stick can be used to jump between them.
•   Improves Crafting panel in merchant shops. Adds option to purchase missing diagram components directly from Crafting panel when talking to merchant, as well as clearer descriptions and option to resize item descriptions.
•   Introduces redesign of Repair panel in merchant shops. Adds single button enabling players to repair all equipped items.
•   Improves Remove Upgrade panel in merchant shops.
•   Improves Quick Access Menu whereby it can be accessed in one of two modes, with action either paused or slowed depending on button used.
•   Adds functionality whereby crossbow bolts can be switched via Quick Access Menu rather than being equipped from Inventory.
•   Adds counter for bombs and crossbow bolts to Quick Access Menu.
•   Improves region maps by adding pin filtering, more intuitive quest tracking, and a region overview for faster navigation.
•   Adds three new custom pins allowing players to mark areas for future reference.
•   Improves Adrenaline Bar which better displays number of stored Adrenaline Points and their status.
•   Improves display and behavior of Buffs, displayed in more intuitive manner showing time left, strength percentage, stacks, charges, or permanence where applicable. Buff icons now blink for approx. 10 seconds before expiration. For improved visibility, names and exact expiration times for all effects are only visible when Quick Access menu is active.
•   Changes icons for decoctions, rendering them recognizable at first glance.
•   Changes icons for oils, rendering them recognizable at first glance.
•   Changes gwent card icons in shops, rendering factions recognizable at first glance.
•   Changes icons for mutagens.
•   Adds feature whereby equipment exceeding player character level can be previewed on character. 
•   Improves sorting in Journal whereby active quest tab is always open and tracked quest is at top of quest list.
•   Improves quest item visuals so that Hearts of Stone and Blood and Wine quest items are now tagged with blue and red exclamation points, respectively.
 
-Gwent-
• Quest titled Collect 'Em All is now marked as failed if player does not succeed in collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent tournament in quest titled A Matter of Life and Death.
 
-Visual-
•   Fixes PC-specific issue whereby there was no change in appearance between Nvidia Hairworks 3-day beard (stage 2) and full beard (stage 4).
•   Fixes issue whereby Geralt's clothing was not properly restored after sex scenes.
•   Fixes visual issue whereby guards holding torches would have inverse kinematics when animated.
•   Fixes PS4-specific visual issue whereby texture of water puddles would not fade properly.
 
-Gameplay-
•   Updates description of Superior Blizzard potion. Potion now slows time for a short period whenever an enemy is slain. Additionally, during this period actions do not deplete Stamina if 3 Adrenaline Points are available.
•   Fixes issue whereby indicator for Oil charges would appear incorrectly in New Game Plus mode.
•   Fixes issue whereby Flood of Anger skill could endlessly increase Sign intensity.
•   Fixes issue whereby Ciri could be missing her scabbard in certain situations.
•   Fixes issues whereby damage from Northern Wind bombs could be calculated incorrectly.
•   Fixes issue whereby pool of experience points would invert to negative value when player reached level 70 cap or used Potion of Clearance.
•   Fixes PC platform-specific issue whereby only the 'E' key would open Stash chest despite user manually changing relevant key binding.
 
-Hearts of Stone-
•   Fixes issue whereby Rotation Runestone effect would not appear correctly in Hearts of Stone expansion.
•   Fixes rare issue whereby foliage in Velen and Novigrad would disappear upon completion of Hearts of Stone expansion.
•   Fixes rare issue whereby a chest in quest titled From Ofier's Distant Shores in the Hearts of Stone expansion would not contain relevant diagrams.
•   Modifies Vitality cost of Olgierd's Saber to 15% in Hearts of Stone expansion.
•   Fixes issue whereby trap door in herbalist's hut in Hearts of Stone expansion could not be opened.
•   Fixes issue whereby bandit camp north of Zuetzer Castle in Hearts of Stone expansion would not gray out correctly.
•   Fixes issue whereby question mark would not disappear upon exploring Kilkerinn Ruins in Hearts of Stone expansion.
•   Fixes issue whereby treasure hunt titled Sword, Famine and Perfidy could not be completed.
•   Fixes rare issue whereby an infinite loading screen could occur after speaking with Olgierd subsequent to completing all tasks requested by him in Hearts of Stone expansion.
•   Fixes visual issue involving reflection on river's surface in new location added for Hearts of Stone expansion.
 
-Other-
•   Fixes issue whereby Vivaldi could fail to appear in Novigrad.
•   Fixes issue whereby interaction could be missing from chests containing loot in quest titled Scavenger Hunt: Wolf School Gear.
•   Fixes rare issue whereby Triss could be rendered immobile in quest titled Now or Never.
•   Fixes issue whereby treasure hunt titled Shortcut could not be completed.
•   Fixes issue whereby treasure hunt titled Freya Be Praised! could not be completed.
•   Fixes issue whereby treasure hunt titled Unlucky's Treasure could not be completed.
•   Fixes issue whereby treasure hunt titled 'The Things Men Do For Coin... could not be completed.
•   Fixes issue whereby treasure hunt titled Temerian Valuables could not be completed.
•   Fixes issue whereby quest givers for contract quests titled Deadly Delights, Jenny o' the Woods, and Phantom of the Trade Route could occasionally fail to appear.
•   Fixes issue whereby players could not speak with an NPC in quest titled Novigrad, Closed City.
•   Fixes issue whereby an ifrit in quest titled Redania's Most Wanted could not be reached.
•   Fixes issue whereby quest titled Hey, You Wanna Look at My Stuff? could not be completed through interaction with relevant merchant.
•   Fixes rare issue whereby interaction was inactive on treasure chest in quest titled Take What You Want.
•   Fixes rare issue whereby, under certain conditions, the Francesca Findabair the Beautiful gwent leader card was not awarded as intended.
•   Fixes issue whereby a witch hunter in quest titled Novigrad, Closed City could prove immortal.
•   Fixes issue whereby certain bandits appearing in quest titled Get Junior would have empty health bars.
•   Fixes rare issue whereby, under certain circumstances, objective titled Gather Allies would fail incorrectly in quest titled The Isle of Mists.
•   Fixes issue whereby players could not start a New Game Plus despite having completed the game.
•   Fixes rare issue whereby services provided by master armorers were not unlocked properly.
•   Fixes issue whereby Sukrus would fail to appear by van Hoorn's warehouse in quest titled Of Swords and Dumplings.
•   Fixes issue whereby players could not talk with Fergus and complete quest titled Master Armorers.
•   Fixes issue whereby door to bathhouse could be locked during quest titled Get Junior.
•   Fixes rare issue whereby forktail in quest titled To Bait a Forktail... could prove immortal.
•   Fixes issue preventing completion of minor quests titled The Soldier Statuette and The Nobleman Statuette.
•   Fixes issue whereby two Zoltan gwent cards would appear beneath the Hanged Man's Tree.
•   Fixes issue whereby players could not complete quest titled Contract: The Griffin from the Highlands if attempted to do so after completing quest titled Master Armorers.
•   Fixes issue whereby interaction with Roche was impossible in quest titled An Eye for an Eye.
•   Fixes issue whereby Sigismund Dijkstra gwent card could not be acquired from the Bloody Baron under certain conditions.
•   Fixes rare issue whereby werewolf could disappear during quest titled Wild At Heart.
•   Fixes rare issue whereby infinite loading screen could occur during quest titled King's Gambit.
•   Fixes issue whereby quest giver would fail to appear in quest titled Contract: The Creature from the Oxenfurt Forest.
•   Fixes issue whereby Kurisu would fail to appear in Freya's Temple during quest titled Taken as a Lass.
•   Fixes issue whereby interactions were blocked during exploration upon completion of quest titled Disturbance.
•   Fixes issue whereby cockatrice would appear underground in quest titled Contract: Shrieker.
•   Fixes rare issue whereby an infinite loading screen cold occur after talking to Avallac'h in quest titled On Thin Ice.
•   Fixes issue whereby Sven would respawn despite having been killed in quest titled In the Heart of the Woods.
[close]
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on May 30, 2016, 08:06:30 PM
Blood and Wine is out now, too.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on May 31, 2016, 05:33:20 PM
The Touissant accents is so shit. :lol

Tip for the first couple stages of the main quest: turn down the difficulty while you help the valiant moron (you'll know who), he really likes to stand near a fatal attack.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on May 31, 2016, 10:25:17 PM
Wine and Blood is really great so far. Love the new characters and setting, definitely a huge change from the base game. Geralt is still the same old dour Geralt, but it's hilarious seeing him dropped into what is essentially an Arthurian fable.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 01, 2016, 09:38:37 PM
Touissant is so beautiful. :heart
spoiler (click to show/hide)
I find myself staring at the ladies' dresses in conversations. :B
[close]

It's amazing how much there is to do. I haven't played all that much yet, but my questlog is already brimming with stuff. Only finished a minor side quest involving a statue and the tourney. I wish I could binge, but I supposed it's better that I don't.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on June 02, 2016, 01:24:22 AM
You guys play with controller on pc?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on June 02, 2016, 01:27:48 AM
You guys play with controller on pc?

I do, yeah.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: toku on June 02, 2016, 01:43:23 AM
You guys play with controller on pc?

yup
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 02, 2016, 09:31:13 AM
You guys play with controller on pc?

Hell ya.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 02, 2016, 09:53:13 AM
I use KBM.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: toku on June 02, 2016, 01:51:53 PM
This game never stops being jaw droppingly beautiful. You know it's real when you stop sprinting  just to trot through the countryside

Man sometimes I'll be riding through forest and the wind picks up and I gotta just stop and admire the scenery.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 03, 2016, 09:23:54 AM
Does the vinyard make money at some point, or is it just a sink?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: archie4208 on June 04, 2016, 09:33:01 AM
I've played the expansion like 6 hours and haven't done anything in the main quest.

Help.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 04, 2016, 09:44:06 AM
I'm taking it really slow, doing the lowest level shit first so I don't fuck up my XP gains again.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: archie4208 on June 04, 2016, 09:12:58 PM
Sidequests that are nearly 2 hours long.  :lawd
Title: Re: THE WITCHER 3: WILD HUNT
Post by: archie4208 on June 05, 2016, 11:51:06 PM
Completed the expansion after ~16 hours.  It was fun but I preferred Hearts of Stone's plot more.

spoiler (click to show/hide)
I also got the worst ending possible, but even still I thought O'Dimm and von Everec were much more interesting characters than anyone in B&W (besides Regis, he's a fucking bro).
[close]
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on June 06, 2016, 02:48:32 AM
This is the only game I regret selling in the last 10 years, I want to play these expansions
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 06, 2016, 08:11:01 AM
So, apparently I've never looked at my character stats, that screen feels very new to me. It said I had 180 hours played. I am not surprised...
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 06, 2016, 11:01:25 AM
I can't wait to replay the whole thing plus expansions when I get a 480X next month. :hyper
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 06, 2016, 11:44:27 AM
This was in the game and i hadnt unlocked it yet :bow
I'm still missing some superior oil recipes. :stahp

And you weren't joking about those Grandmaster armours. I don't think I'm going to be making more than two.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Stoney Mason on June 06, 2016, 12:07:42 PM
Back to the game now. Just bought the two expansions. I'm just reaching the isle of mists in the main game storyline for the first time.

The length and breadth of this game is ridiculous. I won't even mention how many hours I've put in as its embarrassing.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 06, 2016, 12:58:00 PM
There is no embarrassment to be had playing an 11/10 game and 2015 GOTY.  :snob
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 06, 2016, 01:25:53 PM
How much of the original Witcher 3 do I have left? I just finished the main Novigrad/Velen quests and am heading to Skellige. Like, percentage-wise.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: archie4208 on June 06, 2016, 01:41:28 PM
About 50%.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 06, 2016, 03:12:29 PM
How much of the original Witcher 3 do I have left? I just finished the main Novigrad/Velen quests and am heading to Skellige. Like, percentage-wise.

What level are you? You may want to stick around and find more places of power and do as many side quests that your level can handle.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: toku on June 06, 2016, 03:48:41 PM
How much of the original Witcher 3 do I have left? I just finished the main Novigrad/Velen quests and am heading to Skellige. Like, percentage-wise.

lol
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 06, 2016, 07:12:44 PM
Do I ever get to bang the crones? This is important.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: archie4208 on June 06, 2016, 07:19:14 PM
spoiler (click to show/hide)
I mean you can bang them with the hilt of your sword
[close]
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 07, 2016, 09:33:18 PM
Finished. The main quest of Hearts of Stone was a lot better. Dettlaf especially was really flat. Building an entire region took its toll, I guess. 
spoiler (click to show/hide)
He's really, really emotional, we get it. He's also ancient, but still nothing more than a naive, lovesick, brooding teenager? Come on.
[close]


Otherwise, a fitting send-off. More regular witchering, some nice and mostly lighthearted side quests, one big job with some twists and a final send-off to retirement in the south of France Touissant, lazing about on a vinyard. Beats getting stuck with a pitchfork.
spoiler (click to show/hide)
That look at the end. :tocry And Yennefer came visiting, too. :uguu
[close]

I really liked some of the new toys. The additional mutations especially. I switched to an alchemy heavy build because of Euphoria (0.75% dmg per point of toxicity). It's insane, even though you have to re-activate it all the time (because it's bugged). Crazy damage AND a hefty bonus to vitality. I had to increase the difficult from just below max to max, just to be challenged at all, but I was still untouchable. I'm gonna switch to Feline (from Ursine) and bear having to look at that the stupid hood, because being a dodge heavy glass cannon just feels more appropriate to me.
Wanna try Metamorphosis (applies random decoction on crit at no toxicity cost) too, but I would need to respec again. Never enough points. :shaq2 Then again, I have nothing left to do expect start a NG+.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 08, 2016, 09:04:21 AM
I think they want us to use bombs on them and the centipedes. But I don't like using bombs...

Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 10, 2016, 11:45:09 AM
Finally went to Skelige last night. I was kinda tired by the time I go there, so maybe my judgement is a little off, but I'm not sure I was feeling it so far. I only put like 3 hours in, so we'll see. At least Yennefer, the best Witcher babe, is there.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Stoney Mason on June 12, 2016, 02:56:57 AM
Finished the main quest.

The player stats say 250 hours. That's not correct because I leave my game up and running ALOT but its closer than you think. My real number was probably anywhere from 150 to 200 hours because I'm slow as shit in rpgs.

Great game obviously. I've talked multiple times earlier in the thread about why its great so no real reason to do that anymore because its been done.

So instead I'll mention a couple of things I didn't like. I wish the loot system was slightly different. Once you get witcher gear, you spend your time upgrading that so all the loot relating to armor, and swords basically just becomes trash as you just end up selling it all. I wish they had found a better way to handle that.

My other nit-pick is that the story is a bit of a mess in the second half. Mainly because it assumes you have prior knowledge of this stuff and have read the books. In that sense I think the Witcher 2 had a better story as it felt much more self-contained within that game. That's pretty much it. Those are my only real complaints.

Next up Hearts of Stone.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 12, 2016, 04:20:53 PM
The "assumes you have prior knowledge of this stuff and have read the books" factor is really unusual, even early in the game. Past events will be mentioned, and sometimes I'll remember it from the second game, but a lot of the time I won't recognize what they're talking about at all. For the first couple hours I just assumed Ciri was some character from the first two games that I had forgotten about. They talk about her so matter of factly. You think they'd toss in some sort of brief cutscene or something explaining who she is and why she's important. As it stands, they don't really mention the elder blood shit in game until the Crones Show up, and it's not until even later that they expand on why that's important.

That said, the game just let me throw a baby in an oven, a lifelong fantasy of mine, so I can't complain.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 13, 2016, 03:19:49 PM
That whole Hymn quest was was awesome and totally unexpected. It was definitely one of the games 'oh shit' moments.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Let's Cyber on June 14, 2016, 01:04:23 PM
I think they want us to use bombs on them and the centipedes. But I don't like using bombs...
Use Yrden on the centipedes.  it will temporarily freeze them in place if they come up inside the ring

archespores on the other hand are just bullshit
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 17, 2016, 11:44:34 AM
The scene of the Witchers drinking together at Kaer Morhen is the best part so far. Someone really needs to develop a Male Bonding Drinking game.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on June 17, 2016, 01:01:36 PM
expansion question: im over level 30, is this ok for xpac?

I can't wait to replay the whole thing plus expansions when I get a 480X next month. :hyper

cant imagine how good it must look maxed out

very jealous
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 17, 2016, 01:10:22 PM
expansion question: im over level 30, is this ok for xpac?

I can't wait to replay the whole thing plus expansions when I get a 480X next month. :hyper

cant imagine how good it must look maxed out

very jealous

MSI replaced my 270x with a 390 8gb card. I just got it back today. This is the first game I load up after getting it installed. :hyper

Just bought the expansion pass as well.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 18, 2016, 01:52:57 AM
I'm on my way to the Isle of Mists. Just got the SAVE YR GAME warning.  Is this the end? Will I finally get my chance to take a swing between Ciri's thighs?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on June 18, 2016, 03:09:04 AM
There is still quite a bit actually, but more focussed now.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 18, 2016, 04:16:32 PM
Ugh, I apparently fucked up getting the best ending. Is it worth going back hours and hours to get?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on June 18, 2016, 05:21:39 PM
No, there is no best ending. Just accept the choices you made :) I kind of feel that replaying for another ending would be against the spirit of the game.

Can always watch other endings online.

edit: to clarify if the ending depended on skill a replay might make sense, but as it depends on choices it doesn't as this is your story
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 18, 2016, 08:47:26 PM
Ultra :lawd

It's not solid 60 frames all the time,but it's a world better than my dead 270x was at its best. The enhancements on faces,clothes and armor really stick out. It feels like a living world.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 18, 2016, 08:53:18 PM
Finishes white orchard last night. Heading to the baron.


They improoved the early game greatly  since last I played.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 19, 2016, 05:04:44 AM
Just finished. That was a truly great game.

Is there really no chance for a Witcher 4?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 19, 2016, 05:32:19 AM
Never say never, but they really want to be done with this series, it seems.

Have you played the DLCs?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 19, 2016, 05:51:57 AM
I just finished the main campaign. I'm DLing the first expansion now.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on June 19, 2016, 06:02:04 AM
Think each expansion is like 20 hours
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on June 19, 2016, 11:50:35 AM
Even on the 2nd time around, the botchling quest is still pretty fucked up.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 19, 2016, 03:35:06 PM
I have no idea how long the game took because the clock froze at like 11 hours.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 22, 2016, 02:00:39 PM
A little confused about the expansions. I'm level 35 (iirc). Hearts of Stone appears to be intended for level 30. Does that mean I'll get practically no experience for quests in the expansion?
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 22, 2016, 02:40:18 PM
The first few quests are going to give you shit XP, yeah. Eventually that changes as you progress, but I can't say how soon that's going to happen. You should be able to hit 38, so you can wear the new Witcher gear (Viper Armour).

I struggled with that, because I fucked up my XP gains in the main game. I only barely hit 38, iirc.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 24, 2016, 11:46:00 PM
Jeez, there's a pretty significant difficulty spike, at least at the beginning.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 25, 2016, 12:18:25 AM
FUCK THE FROG
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 25, 2016, 01:40:33 AM
Um, does the combat stay this tough and frequent? There were just like 3 tough bosses in a row that could drop me in like 2 hits if they wanted.

How do I go about getting gear at this point? I never sought any Witcher gear in the main game, and I'm wondering if I'm fucked now since I know you're supposed to get it and keep upgrading it.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Syph on June 25, 2016, 03:59:23 AM
What level you at? Im level 18 and haven't completed any of the gear quests but I have been doing all the side missions. I don't die in two hits but I find the combat lacking still.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 25, 2016, 09:47:04 AM
Um, does the combat stay this tough and frequent? There were just like 3 tough bosses in a row that could drop me in like 2 hits if they wanted.
I think you're clear for now. Anything else going forward is either humans or apparitions you can run past. Some unfamiliar wildlife too, maybe. Boars can fuck you up pretty bad.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: fistfulofmetal on June 25, 2016, 12:10:38 PM
The frog was a real fucker for me but I never had issues after I finally beat it.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 25, 2016, 05:07:10 PM
The Hearts of Stone mission where

spoiler (click to show/hide)
you have to show the dead dude the time of his life
[close]

was amazing. I'm really enjoying this expansion so far. And yes, boars can fuck you up, and they were like the first new creature I encountered.

I still haven't fucked with runewords.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 27, 2016, 10:34:53 AM
I remembered another encounter that gave me trouble. There's a climactic fight that gave me trouble until I turned down the difficulty, allowing me to make more than two mistakes.

Also, this neat little thing. How sweet.
https://www.youtube.com/watch?v=pv2URQlrgis
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 27, 2016, 10:52:41 AM
I'm pretty sure I'm at the last main story mission in Hearts of Stone. This was a really good expansion. CDPR didn't fuck around.

Still haven't dinged 39 so I can't use my new Viper armor yet. Hopefully the last mission pushes me over the top.l
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 27, 2016, 10:55:49 AM
I remember having to look for wildlife to kill to push me to the right level. I eventually found a group of boars that were high level enough to give me decent XP. Hope you remember those spots, because I don't... Alternatively, diving into Blood and Wine should give you enough XP pretty much immediately.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on June 27, 2016, 02:09:59 PM
Well, I think I'm more than halfway to 39, so I'm hoping the last mission dumps me like 1000xp like completing the game did. I think I have one more side quest to do, but they only seem to give like 78xp per stage of the quest.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Rufus on June 27, 2016, 03:06:41 PM
Yeah, the fall-off is really bad. That's the one enduring issue I have with this game. Level scaling and item scaling. It's all over the place. That and the heaps of shit gear you're never going to wear if you've completed so much as a single Witcher set. :doge
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on July 15, 2016, 02:34:11 AM
Just finished Blood and Wine. Not sure I've ever loved a game this much. I'm sad now :(
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on July 15, 2016, 09:52:39 AM
The great thing about the game is you can play it again and get a totally different ending every time.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: fistfulofmetal on July 15, 2016, 09:59:24 AM
I have Blood and Wine but I'm avoiding playing until I get a 1070... but I don't know when that will be and I want to plaayyy it  :(
Title: Re: THE WITCHER 3: WILD HUNT
Post by: TVC15 on July 15, 2016, 04:16:35 PM
I'm having trouble bringing myself to delete Witcher 3 :( It's 67 gigs and I need the space and I know I won't play it again anytime soon, but SIGH
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on July 15, 2016, 10:06:44 PM
A good friend always is there to come back when you need it.  :)
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on August 10, 2016, 10:42:06 PM
Jumped back in to Blood and Wine after not having played it for a while. What an amazing game, I'd almost forgotten just how incredibly good it really is. Of course, this comes right after playing through bog-standard Euro-Jank RPG The Technomancer, so it presents a pretty stark comparison. Nobody does this kind of game like CD Projekt, not even close.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on August 11, 2016, 03:28:35 AM
If you post more stuff like this I might just bite the bullet on Witcher + Expansions. On sale now on PSN.

mmmm
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Cerveza mas fina on August 11, 2016, 03:52:33 AM
Just sayin'

Quote
Are you comfortable juggling an office full of hungry employees, tackling travel plans for a marketing team on an international trip and a financial director asking about Accounts Payable invoice backups all at the same time? Good. Cause that’s an average day here at CD Projekt Inc. We are looking for a person to join our team and support us in the area of office management and administration at our beach front office in Venice, CA. This roles is best suited for someone who is passionate about video games and putting their full effort in even the smallest of tasks
 
Think this is you? Read on…

http://en.cdprojektred.com/jobs/office-manager-la/
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Let's Cyber on August 11, 2016, 04:36:11 AM
If you post more stuff like this I might just bite the bullet on Witcher + Expansions. On sale now on PSN.

mmmm
It's just one of the best games of all time with some of the best expansions of all time.

Not a big deal
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on August 11, 2016, 12:38:16 PM
It sounds like hyperbole, but it really isn't.

Oh, and there's supposed to be the GOTY edition coming out soon on PS4 and Xbone, so you might want to wait for that.
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Brehvolution on August 12, 2016, 04:04:24 PM
http://kotaku.com/the-witcher-makes-surprise-olympics-appearance-on-an-a-1785187555
Title: Re: THE WITCHER 3: WILD HUNT
Post by: toku on August 26, 2016, 04:02:40 PM
https://www.youtube.com/watch?v=9DYwfr_DcR0
Title: Re: THE WITCHER 3: WILD HUNT
Post by: Great Rumbler on August 26, 2016, 04:29:24 PM
No lies detected.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on August 29, 2016, 04:53:54 PM
Witcher Brehs, should I finish the main story before I start the DLC or it doesn't matter? I'm on my 4th play through but this is the first time with both expansions available.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Great Rumbler on August 29, 2016, 07:19:37 PM
You can do the DLC whenever, they don't really have any connection with the main story.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on September 01, 2016, 11:26:49 PM
Just picked up level 31 and i'm gonna do all DLC before the end game. Still way different than the other 3 times I've played through. There is no formula or method to take this game on. This game is top 3 lifetime in my world. Will play many more times. This game shits on any game released in the past 10 years.  :bow
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Let's Cyber on September 02, 2016, 03:14:23 AM
Just picked up level 31 and i'm gonna do all DLC before the end game. Still way different than the other 3 times I've played through. There is no formula or method to take this game on. This game is top 3 lifetime in my world. Will play many more times. This game shits on any game released in the past 10 years.  :bow
It is impressive how CD Projekt RED took the time to even make all this work.  It would have been so much easier to make a more linear game and avoid the headaches.  This little scene still blows my mind, given most players will have gone past the point in the main story to trigger it in Hearts of Stone.

[Slight Hearts of Stone spoilers]

https://www.youtube.com/watch?v=dUMBEGz4afg

A very small percentage of players will ever see that scene in game.  For them to even include snippets like that it shows how much the cared about their creation.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on September 03, 2016, 04:09:58 PM
When does Cyberpunk 2077 come out? Sigh.

I still need to play through both expansions, and probably will this holiday season.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on September 04, 2016, 04:02:18 PM
If they fuck Cyberpunk up it will be an epic letdown.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: tiesto on September 05, 2016, 11:00:36 AM
Went to Walmart the other day and didn't even realize that the GOTY edition with all the DLC was released.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on September 05, 2016, 11:18:38 AM
If they fuck Cyberpunk up it will be an epic letdown.

have faith m8
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on September 05, 2016, 11:52:54 AM
Combat is fine. It's a bit simplistic but doesn't detract from the game.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on September 06, 2016, 10:21:55 AM
I spent about 14 hours in the Heart of Stone expansion and I'm blown away. :bow
I can't wait to finish it!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on September 08, 2016, 02:58:03 PM
For those of you who finished Heart of Stone, what ending to you end up with?

spoiler (click to show/hide)
I ended up not getting involved and let O'Dimm take Everec. And then didn't take a reward because I thought there would be a catch, but there wasn't.  :duh
[close]

Next time through I'm going the other way.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on September 08, 2016, 05:05:44 PM
spoiler (click to show/hide)
I defied him and saved Everec. He gives you his sword and a suit of armour, I believe. His sword has a unique charge mechanic, buit I never used it for very long.
[close]
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: fistfulofmetal on February 06, 2017, 09:24:37 PM
I finally finished the Blood and Wine expansion.

 :( no more Witcher  :( :(

The boss fight with Detlaff was pretty challenging. Good use of mechanics and pattern based design. Using Aard to blow Detlaff out of the sky when he charges you is such a cool thing because it makes it believable that Geralt would be able to take out something so powerful with clever use of his powers.

Unfortunately I got the bad ending because I wasn't nice enough with Syanna throughout and couldn't trigger the right events. Oh well!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on February 27, 2017, 01:14:01 PM
Started my 5th game from the beginning and powered through White Orchard this weekend. :pimp
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Joe Molotov on February 27, 2017, 01:23:47 PM
I've been itching to play this game again. Thinking about just picking up the Complete Edition on the PS4 since I never bought the DLC anyway on the PC.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on February 27, 2017, 01:27:07 PM
Do itttt~
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on April 19, 2017, 03:36:57 PM
Did the battle at Kaer Morhen and the fight against Imilrith after. Then the persuasion of Ge'els to end his support for Eridin.

This game :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: chronovore on April 25, 2017, 08:02:49 PM
crosspost for you WITCHER lovers:
https://arstechnica.com/gaming/2017/04/ars-and-gog-two-great-tastes-that-go-great-together/
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on August 03, 2017, 01:02:18 PM
https://www.darkhorse.com/Books/3001-364/The-Witcher-Adult-Coloring-Book-TPB
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on January 25, 2018, 01:25:55 PM
I've recently found out that you can do a new game in the expansions with a pre leveled character. You just have to assign the 40 points into your signs before you start. :hyper

So I'm about 7 hours into Blood and Wine it's reminding me just how great this game is. Toussant :lawd The monsters :lawd The story :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: seagrams hotsauce on January 25, 2018, 06:29:56 PM
I actually just finished this like three hours ago. I still don't get it.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: bork on July 01, 2019, 02:58:09 PM
https://twitter.com/seewhatsnext/status/1145693628800438274
https://twitter.com/seewhatsnext/status/1145715408059564033
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Svejk on July 01, 2019, 03:33:27 PM
I'll try it... But I'm not giving Netflix another penny.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on July 01, 2019, 06:20:03 PM
I'll wait for footage before really calling it. Not digging the super desaturated looking they're going for in this promo stuff though.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Potato on July 01, 2019, 06:22:20 PM
I wonder if they will shoot the show with the same jank-cam the game has.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: kingv on July 01, 2019, 06:56:41 PM
Like most Netflix series I’m sure it will be stretched out to the
Maximum possible number of episodes, despite not having a weekly schedule and not having ads.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: bluemax on July 02, 2019, 12:16:14 AM
I wonder if they will shoot the show with the same jank-cam the game has.

It's based on the books, but they still tried to make Geralt look like the game character.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: thisismyusername on July 02, 2019, 12:30:41 AM
I wonder if they will shoot the show with the same jank-cam the game has.

It's based on the books, but they still tried to make Geralt look like the game character.

I mean, AFAIK Sapkowitz hasn't ever drew Geralt, so... does it matter they went with the western-main-stream variant of him?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on July 02, 2019, 01:16:25 AM
Cant wait for this show, not entirely sold on Cahill but whatevs

I'll try it... But I'm not giving Netflix another penny.

Lol why I havent unsubbed for like a 7 years
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Coax on July 08, 2019, 11:00:04 AM
Noticed this figure (https://store.cdprojektred.com/product-eng-38-Geralt-Ronin-Figure.html) on their merch site.

(https://static4.eu.store.cdprojektred.com/eng_pm_Geralt-Ronin-Figure-38_1.png) (https://static5.eu.store.cdprojektred.com/eng_pm_Geralt-Ronin-Figure-38_5.png)

Not sure the pose is the best but always like such crossover stylings. Curious how the paint job will turn out (hopefully better than some of those CEs :doge).
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: bork on July 17, 2019, 10:06:41 AM
https://twitter.com/BruellaDeville/status/1151135374749474816
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on January 07, 2020, 10:22:21 AM
Re-installed last night for a 5th play through. The sound is better with a headset. The game is still beautiful.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: HardcoreRetro on January 07, 2020, 12:44:35 PM
Noticed this figure (https://store.cdprojektred.com/product-eng-38-Geralt-Ronin-Figure.html) on their merch site.

Not sure the pose is the best but always like such crossover stylings. Curious how the paint job will turn out (hopefully better than some of those CEs :doge).

The Ciri one is even better.

(https://static5.eu.store.cdprojektred.com/eng_pl_Ciri-and-the-Kitsune-Figure-169_1.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: MMaRsu on January 07, 2020, 02:35:31 PM
I also started playing on PC again.. I stopped in Novigrad at lvl 17 running around for Dandelion.

Made it through that part now, and just doing some witcher gear hunts

Still a great game!
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on January 07, 2020, 04:31:53 PM
https://youtu.be/Kx2hXgoxoPM

 :rejoice

great game, still great
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Svejk on January 07, 2020, 04:51:35 PM
Noticed this figure (https://store.cdprojektred.com/product-eng-38-Geralt-Ronin-Figure.html) on their merch site.

Not sure the pose is the best but always like such crossover stylings. Curious how the paint job will turn out (hopefully better than some of those CEs :doge).

The Ciri one is even better.

(https://static5.eu.store.cdprojektred.com/eng_pl_Ciri-and-the-Kitsune-Figure-169_1.png)
We need that Ciri modded into Sekiro.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: chronovore on January 07, 2020, 10:02:46 PM
Picked this up for PS4, COMPLETE EDITION for US$14.99 during the PS Store sale.

How doomed am I?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on January 07, 2020, 10:14:20 PM
Depens on how you get on with the controls and the combat. If it clicks, you're in for a lot of sidequests, too. 60h easy.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on January 07, 2020, 10:30:43 PM
60hrs?  :lol 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on January 07, 2020, 10:35:58 PM
OK, 80h.

Anything beyond that is completionist territory though.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on January 07, 2020, 10:46:51 PM
 :lol
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on January 07, 2020, 10:57:06 PM
It is. :hmph
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Dickie Dee on January 07, 2020, 11:39:59 PM
I was 250+h
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: chronovore on January 08, 2020, 01:01:23 AM
I was 250+h
Holy shit.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: D3RANG3D on January 08, 2020, 03:43:21 AM
I am at 161 and I barely touched the dlc.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Cerveza mas fina on January 08, 2020, 04:42:51 AM
Im pretry sure it took me like 50-60 hours.

Dont believe ib content hunting, just experience the game like a surfer rides a wave.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Svejk on January 08, 2020, 07:46:20 AM
I was about 90+ with the dlc. 
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Coax on January 08, 2020, 07:46:50 AM
Holy shit.

I think it's helpful to know if coming into it fresh that from my experience and what I've seen of others much of these longer hours spent with the game comes from just enjoying what it offers, since there's no real grinding for things as XP comes predominantly from main quests you'll be playing anyway and a fraction from side quests, so leveling up as necessary will mostly occur in the natural course of a playthrough.

It's probably possible to complete the base game in a shorter timeline as some have above, though the DLC included in the complete edition adds to it as well.

I'd agree with Lager that it's worthwhile to just play it as you want. (As a side note I much prefer the Polish VAs but I realize it's not for everyone since it adds an extra cognitive load one mightn't want for a game, also some have grown familiar with the English VAs).
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Dickie Dee on January 08, 2020, 08:27:25 AM
I really did evverrrything though, I kinda got lost in the world. Maxed out all armours, all gwent cards, almost found all POI but kind of gave up around d the sea ones around Skellege, they were just loot I didn't need. Did all the Villa stuff in the DLC. Got every recipe etc...

Only reason I didn't get a Platinum is because I only played on 2nd hardest difficulty and aslo one trophy is hard to get once you leave starting area. Most of the shit I did was just to fuck around in the world.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: MMaRsu on January 08, 2020, 08:59:24 AM
Gwent  :jeanluc
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Dickie Dee on January 08, 2020, 09:40:27 AM
Gwent :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Brehvolution on January 08, 2020, 10:11:18 AM
I really did evverrrything though, I kinda got lost in the world. Maxed out all armours, all gwent cards, almost found all POI but kind of gave up around d the sea ones around Skellege, they were just loot I didn't need. Did all the Villa stuff in the DLC. Got every recipe etc...

Only reason I didn't get a Platinum is because I only played on 2nd hardest difficulty and aslo one trophy is hard to get once you leave starting area. Most of the shit I did was just to fuck around in the world.

That's what I plan to do this time. Take my time and don't move on to the next map until all POI are done or I have to.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Human Snorenado on January 08, 2020, 10:19:16 AM
I think I put in around 110+ on my initial playthrough, no DLC, and I didn't do EVERYTHING but I did a whole lot.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: D3RANG3D on January 08, 2020, 02:41:57 PM
I finished like 99% of everything (Bandit Camps, Monster Lairs, Abandoned Areas etc.) in White Orchard, Velen/Novigrad not sure about Kaer Morhen. I probably finished about 10% of Skellige and I barely started Toussant.

Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Svejk on January 08, 2020, 02:52:02 PM
Blood & Wine is possibly the best DLC of any videogame ever.   :lawd
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Pissy F Benny on January 08, 2020, 02:53:53 PM
I need to do another run through blood and wine one of these days :rejoice

I only did one of the branching paths when it came out and never got round to doing the other one  :duh

And from the looks of it I did the lesser path  :fbm
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: CatsCatsCats on January 08, 2020, 06:13:05 PM
I wish I had the time and attention to actually finish a play through of this
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: toku on January 08, 2020, 08:41:17 PM
I think on my first play through I was like a little ways into skellige and at 120ish hours or so.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Coax on September 04, 2020, 07:09:02 AM
Improved graphics coming to free update (https://steamcommunity.com/games/292030/announcements/detail/2896333013008164297) with ray-tracing, faster loading times :hyper

Quote
We’re working on the next generation edition of The Witcher 3: Wild Hunt!

Developed to take advantage of the most powerful gaming hardware, the next-gen edition of the game will feature a range of visual and technical improvements — including ray tracing, HDR and faster loading times — across the base game, both expansions, and all extra content.

The next generation edition of The Witcher 3: Wild Hunt will release as a standalone purchase, as well as a free update for everyone who already owns the game.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: MMaRsu on September 04, 2020, 07:39:24 AM
how its done
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Svejk on September 04, 2020, 08:15:43 AM
 :bow :bow CDPR  :bow2 :bow2
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: demi on September 04, 2020, 10:46:57 AM
Something to play on my new Xbox
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Rufus on September 04, 2020, 11:14:48 AM
Good thing I waited this long to play it again. :rejoice
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Don Rumata on September 05, 2020, 01:05:19 AM
Curious to see where they'll implement ray tracing.
Reflections are probably gonna be really limited, there's a handful of tiny windows in the game, maybe a few puddles? Some pieces of really shiny metal armor at best? So my guess is more in the realm of ambient occlusion and GI/bounce light.

So a better version of this:
https://youtu.be/Mjq-ZYK7oJ8

Also would be cool to get DLSS support.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: thisismyusername on September 05, 2020, 02:03:19 AM
DLSS would be huge for it. But if anything, it looking "pre-downgrade" would be the final/good goal to focus on.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: MMaRsu on September 05, 2020, 09:51:51 AM
DLSS would be huge for it. But if anything, it looking "pre-downgrade" would be the final/good goal to focus on.

Isnt that an entirely different lightning engine?
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Let's Cyber on September 05, 2020, 05:12:03 PM
OH GREAT now I have to spend another 150 hours playing through the Witcher 3 again on next gen consoles.

Thanks a lot CDPR, you fucking assholes for sucking up all my time.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: El Babua on September 05, 2020, 05:18:46 PM
GI and shadows are probably on the list. Witcher 3 isn't a very shiny game, but the water looks a little dated now, so RT reflections can definitely help there.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: thisismyusername on September 05, 2020, 05:55:13 PM
DLSS would be huge for it. But if anything, it looking "pre-downgrade" would be the final/good goal to focus on.

Isnt that an entirely different lightning engine?

It should be the target. :maf
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Let's Cyber on December 13, 2022, 02:55:35 PM
it's been 84 years...

(https://i.imgur.com/LR57bCv.png)
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: MMaRsu on December 14, 2022, 11:14:15 AM
Update runs like shit, game crashed multiple times fiddling with the RT settings.

Fuck off, uninstalled going back to High On Life
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Let's Cyber on December 14, 2022, 02:51:42 PM
This is a S-tier upgrade for consoles. The god awful draw distance, muddy textures, 1 min plus load times, and bad framerate? Gone, at least on performance mode. If you have VRR, it's essentially flawless (still hitches when the game auto saves but whatevs). It is like a 2 second load from one fast travel point to another, at least in White Orchard. I switched to default camera on horseback but I like the new close camera for exploration. In combat however will be a matter of taste when fighting large groups. Prepare to be hit by attacks off screen a lot.

I consider the ray tracing mode on PS5 unplayable tbh. It doesn't just dip below 30 fps but feels so unbelievably slow and stuttery on top of it. It's like playing in molasses. Looks amazing though. I was in a forest at night during a thunderstorm, switched to RT and the atmosphere was on another level.
Title: Re: THE WITCHER 3: WILDE HUNT
Post by: Nintex on December 25, 2022, 05:45:28 PM
They released a whole bunch of fantastic music covers for the promotion of the game

http://www.youtube.com/watch?v=umbOfp4Uqio

http://www.youtube.com/watch?v=vIp1VGtxfeg

http://www.youtube.com/watch?v=Hyw5jdzJ1d4