I'm not even sure exactly what the argument is anymore.
If it's still about f2p then the basic discussion is what it is. Some people don't like it. Some people recognize why it makes sense for certain platforms or certain genres of games.
There seems to be fear that one method is gonna completely destroy another when that's not very likely at least any time soon. At least if you are playing on a platform where f2p isn't currently the dominant model.
Much of my dislike for f2p and iap stems from having children. I have all the self control in the world when it comes to gaming and how I spend my money. Kids have no self control whatsoever. It was a constant battle to explain to my daughter why she couldn't just spend whatever money she needed from my credit card to buy some stupid fuck coins in whatever frp game she was playing at the time. Mobile is fucking overrun with that kind of shit.
I completely realize that there are plenty of legitimate f2p games out there. I just think that the model is as insidious as it gets. And I am not entirely understanding of why I should be more understanding of a pay model like f2p but, at the same time, be able to complain to the high heavens about lack of content in a game I buy at Gamestop.
At its worst extremes I think the model can be insidious also. I wouldn't even mind regulation on some of these aspects. That being said, the easiest way to tackle this problem is for Apple to have better parent guards and regulations about how they handle IAP and that's its not easy for any kid to just go and easily buy this stuff. I think it should be very hard for anybody under age to buy IAP.
Maybe it is. I wouldn't know as I don't have any kids. That being said, I know there is a large market of adults who actually prefer these kind of experiences rather than spending larger sums of money on traditional videogames. And clearly Dota and Lol prove there is a market for this kind of stuff in the PC space if operated in a manner where the user finds the tradeoffs worth it.
My main takeaway in all this stuff is rather than railing against the gods that people should have the same taste as my opinion, is to instead look at how do you curb the excesses in any format since the market is going to go the way it wants no matter how I feel about it. (Not aimed at anyone in particular)