I may be interested just to see Naxx and C'thun. I still have hope that my guild will make it to the harder parts of Hyjal/BT.yeah exactly.
It must be hard not liking anything but yourself.
lol mmorpgsBut why?
So sad. Not quite as sad as ninthings, but sad!
Offline RPGs >>>>>>>>>>>>>> MMOs... I like to make my own time to play the game, and not have to worry about guild meets and griefers and shit like that. When I was in college a lot of my friends played stuff like Everquest and Asheron's Call, and now my brother is an FFXI addict, it all looks the same to me, run around large, barren fields or stand around town with a million other people not doing anything. Even the combat, aka trading blows back and forth till one of you dies, looks really dull (I prefer the dynamics of a turn based system, all crazy camera angles and stuff like that). One of my friends in college was so addicted to Everquest, I would always ask him if he wanted to hang out, like go bowling or minigolfing or do something out of the dorms, but he was always too busy with a freaking guild meeting!!!this new server makes the game more like diablo 2, and you don't need to join a guild to beat the entire game.
it makes blizzard's WoW seem like complete shit.
Next time say something people will believe.
QuoteNext time say something people will believe.
It's hard when I've never played the game. Is Deadmines fun? I'll never know.
lol WoW being a complex gameFuck you. I guarantee the learning curve is more steep than any of the trash that has been released on consoles in the past 3 years.
WoW isn't a very complex game until you start raiding. Then there's plenty of complexity to deal with as you organize a guild of 35+ people (used to be 50+), set the raid composition and strategies for that particular raid on encounters where 25 people might have different roles, analyze the data you have available to you to figure out why things went wrong and how to fix it after the raid, and optimize your character for their role(s) with your choice of gear, spec, and the actions you choose (the difference in damage taken and threat generated between a good tank and a bad tank with the same talents/gear can be absurd).Raids were 40 mans, not 50. lol. But yeah, C'thun was pretty difficult. Nothing compared to some of the stuff in Naxx though. And the real game is at 60/70. Aside from that, PvP is just as complex as anything.
Here's the combat log parse of the raid I was in last night (http://www.lossendil.com/wws/?report=j14wzjnhbm4re). I spend a good half hour looking at one of these every night we raid to see exactly what happened and try to troubleshoot it. This wasn't a particularly good raid for us so we're talking about adjustments made to tank/healer positioning on the second fight after the 2nd add is killed.
And a C'thun video -
[youtube=425,350]http://www.youtube.com/watch?v=tLAIgt6HnHY[/youtube]
WoW isn't even a game. lol, mmorpgs.GO AWAY YOU GINGER
WoW isn't even a game. lol, mmorpgs.GO AWAY YOU GINGER
lol, that video featured no gameplay at all. just random numbers flashing over crappy graphics and repetitive animations, in a screen covered with interfaces. WoW gamers are distinguished mentally-challenged.WoW videos aren't really impressive to people that don't know the game (and even if you do, most boss kills are boring to watch).....RPGs in general just don't look exciting or dynamic.
WoW isn't a very complex game until you start raiding. Then there's plenty of complexity to deal with as you organize a guild of 35+ people (used to be 50+), set the raid composition and strategies for that particular raid on encounters where 25 people might have different roles, analyze the data you have available to you to figure out why things went wrong and how to fix it after the raid, and optimize your character for their role(s) with your choice of gear, spec, and the actions you choose (the difference in damage taken and threat generated between a good tank and a bad tank with the same talents/gear can be absurd).i just soloed c'thun last night, took 10 minutes! :)
Here's the combat log parse of the raid I was in last night (http://www.lossendil.com/wws/?report=j14wzjnhbm4re). I spend a good half hour looking at one of these every night we raid to see exactly what happened and try to troubleshoot it. This wasn't a particularly good raid for us so we're talking about adjustments made to tank/healer positioning on the second fight after the 2nd add is killed.
And a C'thun video -
[youtube=425,350]tLAIgt6HnHY[/youtube]
Haters. I would personally walk to each of your houses and give you blowjobs if you were able to pick up this game and do the "boring tripe" shown in that video. With or without teeth.ehh i agree with everyone else candy i'm sorry.
Now that I've been up for 26 hours playing wow I think I'll go to sleep.spoiler (click to show/hide)OMGBLOWJOBS[close]spoiler (click to show/hide):hump[close]
Raids were 40 mans, not 50.
i pulled off in an hour what it takes 40+ people weeks to do.
Well, I leveled one character from 60-63 and another from 26-40. It's not like I've got anything better to do.Haters. I would personally walk to each of your houses and give you blowjobs if you were able to pick up this game and do the "boring tripe" shown in that video. With or without teeth.ehh i agree with everyone else candy i'm sorry.
Now that I've been up for 26 hours playing wow I think I'll go to sleep.spoiler (click to show/hide)OMGBLOWJOBS[close]spoiler (click to show/hide):hump[close]
just make sure the aggro is on the tank, and it takes a few wipes to get positions and things straight. honestly anyone with half a brain can do anything in this game ;( it doesn't require a level a "skill" that could be compared to any other blizzard game besides the diablos
it just requires so much fucking TIME, 26 hours last night, and what did you get done? think about it ;(
i pulled off in an hour what it takes 40+ people weeks to do.
When your raid is in position as shown in the picture above, you can start fishing (tell everyone to bring their fishing pool since it can take up to 10-15 mins of fishing to make him spawn).
There are basically 2 repeatable phases in this fight, and no enrage timer (might change in the future).
Phase 1:
Lurker spawns, the mt taunts him (yes, he isnt immune to taunt) and raid can start dpsing in the first secs without any worry. Melee have to be on the inner edge (so they wont get knockbacked in water when taking Whirl), and ranged on the outer edge of the plateform (out of range of Whirl). After some Whirls and Geysers, you will see Lurker stand still and not doing anything, that means he is about to use Spout (starting on his main target = main tank position), since your raid is positioned in his back you got time to run clockwise or counterclockwise according to Lurker rotation. After a full rotation on himself (Spout), when Spout is about to end, dont dps right away, wait for the mt to take whirl and taunt him before dpsing. When you see Lurker dives under water, its phase 2.
Phase 2:
Lurker will dive under water, and up to nine adds will appear (if some of them dont bug under water), 3 Coilfang Guardians (main plateform) and 6 Coilfang Ambushers (3 small plateforms).
Now how to deal with those adds:
- Assign 2 mages for polymorph duty.
- Assign 1 warrior (or druid) per plateform to tank the Ambushers.
- MT will tank the Coilfang Guardians.
The MT will grab the nearest Guardian close to his tanking position, rogues&ranged will go on it to dps him down (be careful to dps in their back, since they got a powerful 180 degrees cleave dealing 8-9k dmg on leathers), then go onto the second Guardian (which one was off tanked by a warrior), and finally kill the third and last Coilfang Guardian (he should be sheeped until the 2 other Guardians are dead).
At same time than rogues are killing Guardians, ranged dps (mage/warlock/hunter) have to kill the Coilfang Ambushers (they have less hp than Guardians) which are being tanked by the 3 assigned warriors.
You have to be fast in this phase to get all adds down before Lurker comes back, since he will start using Spout on MT position (nobody should be in melee range except the MT) and you will probably get some deaths in your raid with adds up while running to avoid being hit by Spout.