A nintendo fan not "feeling" mass effect. Go figure.
Earlier Bioware games had characters react to your actions, like if you acted contrary to their alignment in BG games.
BioWare is the Bungie of the RPG world. They can do no wrong.
BioWare is the Bungie of the RPG world. They can do no wrong.
This is correct. Well, they could have made Jade Empire better but oh well.
What game isn't flawed though?
Jade Empire was perfect, to me.
Great story with fun combat.
What other RPG was better on the Xbox?
jade empire had worse loading than kotor
the ARENA BITCH the ARENA
is JE playable without glitching on the 360?
I'm not really feeling Mass Effect too much 'cuz of the battle system. Seems more like a slow-paced Gears, instead of classic RPG combat. Seems like a ploy to get more "typical" 360 fans on board. I'm gonna wait for further impressions of the system. I really like the game's setting (even if the character designs remind me of Star Wars a bit) and I like Bioware's approach to RPGs, even if it doesn't always work out in theory. Jade Empire... there was a game with some nice ideas, but it was killed by an awful battle system and a whole slew of other problems... and I am worried Mass Effect will suffer a similar fate.
The next-gen RPGs I mostly want are Blue Dragon and Lost Odyssey though.
Just finished reading the prologue book. The writer is the same guy who writes the story of the game. His resume also includes the story of KoToR and another NY Times bestseller StarWars book. The story in the book itself is above average. It begins with nice, fast paced action, then slows down, and then ends with something that you do not expect from the main character. However, it will give you lots of information about the mainbad guy, Saren, in the game, and also, the admiral (Anderson) whom Shepherd was speaking in the beginning of trailer. I also bet that we will see more characters from the book in the game - though a little bit aged..
Although the story is above average, the backdrop world - or should I say galaxy - is excellent. You will understand why they call it "jack Bauer in space". Spectre, of which Shepherd is also a member, is an elite group, whose members are few but kind of above the law. In order to protect the galactic peace, they are allowed to do anything: this includes torture to extract information, setup a team as a bait (it does not matter if they survive or not), even commiting actions that result in loss of thousands of civilians life - if all of these leads to saving of billions of life, that's what a spectre -you- should do. That's why the creators of the game says you will face though choices throughout the game, and reading the type of tasks given to spectres in the book, this is something sure we will see in the game.
After reading the book, I also know think that Bioware creates an excellent setting for themselves. Being a shepherd means you have to take any task that is given from the council, and it does not necessarily mean that it is related to main quest. I think with this in hand, they can easily expand game by adding quests as DLC. Even maybe, we will see some episodic content, who knows...
Anyway, the book is worth reading, at least for getting more familiar with the setting and the characters. I am alot more excited for the game now!
Bioware basically brought the most deserving of goty rpg last generation to xbox so I wouldn't be worried about them trying to make a game for the shooter audience. The game is a lot more about exploration (that was kind of bummy feature about the last game that even with every sidequest, it was only about 25 hours) and the combat is more about squad control which KOTOR really lacked (you can heal and that's pretty much it). I think if they went more turn-based than they have with the controls they would just be forced to complicate it. It works really well for the gameplay elements there are.
One guy at beyond3d wrote what the prologue book told about the story.QuoteJust finished reading the prologue book. The writer is the same guy who writes the story of the game. His resume also includes the story of KoToR and another NY Times bestseller StarWars book. The story in the book itself is above average. It begins with nice, fast paced action, then slows down, and then ends with something that you do not expect from the main character. However, it will give you lots of information about the mainbad guy, Saren, in the game, and also, the admiral (Anderson) whom Shepherd was speaking in the beginning of trailer. I also bet that we will see more characters from the book in the game - though a little bit aged..
Although the story is above average, the backdrop world - or should I say galaxy - is excellent. You will understand why they call it "jack Bauer in space". Spectre, of which Shepherd is also a member, is an elite group, whose members are few but kind of above the law. In order to protect the galactic peace, they are allowed to do anything: this includes torture to extract information, setup a team as a bait (it does not matter if they survive or not), even commiting actions that result in loss of thousands of civilians life - if all of these leads to saving of billions of life, that's what a spectre -you- should do. That's why the creators of the game says you will face though choices throughout the game, and reading the type of tasks given to spectres in the book, this is something sure we will see in the game.
After reading the book, I also know think that Bioware creates an excellent setting for themselves. Being a shepherd means you have to take any task that is given from the council, and it does not necessarily mean that it is related to main quest. I think with this in hand, they can easily expand game by adding quests as DLC. Even maybe, we will see some episodic content, who knows...
Anyway, the book is worth reading, at least for getting more familiar with the setting and the characters. I am alot more excited for the game now!