THE BORE
General => Video Game Bored => Topic started by: Van Cruncheon on August 02, 2007, 05:24:47 PM
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...or so sayeth tom chick, the man who told the world warren "deus ex" spector had no clothes.
http://www.quartertothree.com/inhouse/news/340/
:o :o :o
is he right or is he right?
evilbore bonus postscript: tom of finland > tom chick
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Tom Chick also said The Darkness was POOP!
And Overlord ROCKED!
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:o :o :o
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Tom Chick also said The Darkness was POOP!
And Overlord ROCKED!
i finally got my hands on the darkness. it's hard not to agree w/ the guy.
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I SAID IT WAS POOP AND OVERLORD ROCKED FROM THE START MOTHAFUCKA
It's just that Mr. Chick has more star power ;(
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Tell me why I should give a shit about the opinion of some guy named Chick. Also, Prole, what's up with you recent Japafaggatory? You have a wife and daughter, for God's sake!
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Well perm my pubes and call me Susie, he doesn't like it!
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That review is horrible. This guy is an idiot.
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tom chick knows more about games than you know about the love hina universe, himu.
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And man, are good/neutral/puppy-kicking dialogue forks supposed to be a good thing? Up with subtlety and character! Down with D&D morality!
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Tell me why I should give a shit about the opinion of some guy named Chick. Also, Prole, what's up with you recent Japafaggatory? You have a wife and daughter, for God's sake!
i've always been a gaming homojapual. i like 2d shooters, fighting games, rpgs, roguelikes, and strategy rpgs, and the jappies make 'em in spades. i don't get my tonker tweaked for the lolis what are so beloved of the gaf brigade, though, and i'd play their games regardless of any animu qualities.
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the game just didnt click with him, surprise surprise.
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"What’s more, the dungeon crawling has far too few save points or exits. This certainly adds to the tension between quitting as soon as you find an exit or pushing on at the risk of losing all progress since you last saved (i.e. before you even entered the dungeon). But I’d have preferred some other death penalty than having to replay everything. If there’s one thing I’ve had my fill of more than healing potions, it’s a “Game Over” screen that sends me back to my last save.
Weak sauce. Get this shit out of my Persona 3 review you man baby.
But Persona 3 is far too typical a JRPG to hold my interest. Which I grant says more about me than Persona 3.
Someone please tell me of a jrpg released in America that is anything like P3?
Which brings me to the combat system. It’s entirely typical of a JRPG. I match attack types against vulnerability types to do extra damage. How long I last in a dungeon is mainly a function of how quickly characters get tired
Please tell me of other jrpgs where your characters eventaully get tired, causing them to take more damage after a period of time, Mr. Chick. Contradiction.
a contrived time limit that will drag out the dungeon crawling over the course of the game
Importers and reviewers say that party members get less tired the stronger they get. GJ at playing it for 5 hours numb nuts.
I have no idea which I’m supposed to choose. None of those is a strong choice, or even a particularly informative choice. They don’t indicate any sort of character or personality. Bioware, for instance, would split the answers between the obvious good, neutral, and puppy-kicking replies. But in Persona 3, I can’t see the pattern.
And this is a bad thing?
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2 more weeks!!!
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tom chick knows more about games than you know about the love hina universe, himu.
LOVE HINA?!!!?
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And man, are good/neutral/puppy-kicking dialogue forks supposed to be a good thing? Up with subtlety and character! Down with D&D morality!
no shit, I hate Bioware "I adopt homeless babies / I eat homeless babies / How am babby formed" tripartite dialogue trees
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I dont get how the choices in dialogue being deliberate vague is a bad thing. if it was easy to know which choice is bad and which one is good it would be incredibly boring.
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The Darkness = Persona 3
Kiss of Death, it's o v a
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clearly you are chaotic gay
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clearly you are chaotic gay
don't you mean lawful poof
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demi, when willco inevitably starts pimping this game, it's double-doomed
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Willco, leave this game alone dammit.
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Say drinky, what did TOM CHICK give AZURIK?
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Say drinky, what did TOM CHICK give AZURIK?
95/100 (http://www.gaming-age.com/reviews/archive/old_reviews/ga2/n64/zelda.shtml)
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and there you have it folks
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and there you have it folks
teamwork
:interracial
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84, actually (http://www.planetxbox.com/features/reviews/2002/azurik/)
Still, wow
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that means persona 3 is even more boring than azurik :o :o :o
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NOOOOOOOO
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Brave Story > Persona 3
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:-\
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THUMBS UP DEMI! WATCHIN HOT FUZZ TONITE FUK YEAH
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Persona 3 > entire shadow hearts series
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Shadow Hearts Covenant >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SHENMUE
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persona 3 > yugioh
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no shit, I hate Bioware "I adopt homeless babies / I eat homeless babies / How am babby formed" tripartite dialogue trees
no shit. when i read that statement i'm like, wow, this guy is too fucking white for his own good. as i recall he has an unattractive mustache as well.
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Rebuttal to this "review":
http://www.digitaldevildb.com/bbs/showpost.php?p=3977&postcount=26
I can basically respond to all of these lol.
By the way, the title of his review is "The First and Last Five Hours of Persona 3".
Some might take this as him meaning the actual last five hours of the game, but it's clear he means he played five hours and was sick of it.
Thus this isn't so much a review as complain fest by someone who invested no time into the game. I think this is fair in a way. Not every one is going to like it... but at the same time, I wonder why any site would publish something to this effect and want to be taken seriously.
"If there’s one thing I’ve had my fill of more than healing potions, it’s a “Game Over” screen that sends me back to my last save."
Play Easy mode.
"But Persona 3 is far too typical a JRPG to hold my interest. Which I grant says more about me than Persona 3. "
In some ways it is a typical JRPG, but it makes me wonder why this guy of all people was given the game to review in the first place. It arguably does more different things than any recent JRPG of note, however.
Instantly gives the impression that he was looking to complain about this game before he played it, in my opinion.
"Which brings me to the combat system. It’s entirely typical of a JRPG. I match attack types against vulnerability types to do extra damage. How long I last in a dungeon is mainly a function of how quickly characters get tired"
It's true that this is how the battle system works, but at their heart, every game is based upon this. Taking advantage of weaknesses is a basic component of any game with an adversary. I can play a FPS and some guns work better than others. I mean, what is really the point here? This is no less true of RPGs not from Japan.
I think his comment of being tired doesn't matter until this next comment.
"a contrived time limit that will drag out the dungeon crawling over the course of the game"
You get tired fast at first. This was something I was concerned about for the first few hours, but not later on. Even like 7 to 10 hours in, I have never really had a problem getting tired in a dungeon at all. If I do it's probably well after I've completed my main goals. He wouldn't know this. He played 5 hours total.
I get the impression that this reviewer simply didn't know how to balance these things out. Every thing you do over the course of the day can make you tired. If you're bloating out the day with strenuous activities, not making sure to rest when you do feel poorly and study at night instead... you're going to get screwed in the dungeons.
If this is something that significantly bothers you after several hours in I would really suggest altering how you treat your character. I mean, seriously, I've barely taken this into consideration since after the first few hours. The stronger you get, the longer you last it seems. And it's a significant increase pretty fast.
Combining these two "tired" comments with his seemingly general disdain for JRPGs, but are mostly fended off by him playing five hours of it total.
"I have no idea which I’m supposed to choose. None of those is a strong choice, or even a particularly informative choice. They don’t indicate any sort of character or personality. Bioware, for instance, would split the answers between the obvious good, neutral, and puppy-kicking replies. But in Persona 3, I can’t see the pattern."
In some ways I can understand this. There are times when you will not be sure of which of the things to say is positive and some responses do seem very general... but at the same time, it's not really an issue because these characters don't all want to hear what might be construed as the most positive thing.
If you spend any time at all reading what they say, understanding their basic personalities and seeing their reactions to things you've said previously you will quickly figure out what is likely the best things to say to them in any given situation.
For example, there's a guy on the sports team who likes to put up a tough front. Even after one conversation you'll notice he doesn't like sappy responses. Choices are always followed with a "___ seems embarrassed, or ____ seems disappointed" or "____ seems reassured".
So, in this case, it becomes clear that you might tell him to "Suck it up" if he is moaning or that he can use your shoulder if he's too hurt to walk as opposed to you literally trying to pick him up.
I really don't think this is a concern if you bother to read into it. If you read his whole "review", his point comes off more valid that it does by random quotes... but even still. His one example is not enough to properly gauge the character and there are situations where none of the choices is more beneficial than the other whatsoever.
Admittedly your choices are never that complex, which I'm thinking is more of his complaint than anything else. I think that is a fair one.
Again, I think the guy went into this with a bias, felt it was validated by his limited time with it and complained about the game so he could move on to the next thing. This is more of an impressions article than anything else.
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Shadow Hearts Covenant >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SHENMUE
Hells yeah, and I actually like Shenmue.
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You can't really defend it, it's over. Tom Chick gave it the kiss of death, Persona 3 sells less than Yakuza, confirmed.
Tom Chick > Some no name on a lame turd board.
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tom chick has had roles on the west wing and the office us. he is a celebrity. you persona 3 defenders are not. tom chick has probably fucked at LEAST tara reid, possibly at the same time as lindsay lohan. you have not. therefore, tom chick's opinion > yours!
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tom chick has probably fucked at LEAST tara reid
so like the Master Chief Cat Helmet, Tom Chick is one of a limited numbered series of 50,000
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still, i find it hard to reconcile tom chick's godawful review of aoe3 with my need to troll himuro
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PERSONA 3 WILL BE GOOD DAMMIT :-\
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99% of JRPGs do in fact suck balls, so he's probably right LOLOLOLOLOLOLOLOLLZZ
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99% of JRPGs do in fact suck balls, so he's probably right LOLOLOLOLOLOLOLOLLZZ
Not SMT
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less than 2 weeks :hyper
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HOPEFULLY IT COMES OUT NEXT WEEK AND THEY FINISHED THE ARTBOOKS EARLY :hyper
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watch it get delayed now because of the music cd.
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it's getting delayed again because they are porting it to GBA
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It's getting delayed again 'cuz they're adding FES. :hyper
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it's getting delayed again because they are porting it to GBA
I'd play that on my PSP
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I told you bitches, MORROWIND>Persona 3!
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:(
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lmao @ egm
Game of the month, and it gets half a page. Lair and Blue Dragon get 2 pages for themselves. lmao
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Because nobody cares about Persona 3, dur
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Nobody cares about Lair either and it got 2 pages.
More people care about Persona 3 than cared about Advent Rising
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Nobody cares about Lair in your little closeted part of the world maybe
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Anybody with taste didn't give a shit about Lair because just looking at previews and videos you could tell it was shit.
Then again, I'm talking to the person who played Eragorn in its entrety strictly for its achievements.