I'm pretty sure I beat this already when it was released on Gamecube.
I'm pretty sure I beat this already when it was released on Gamecube.
Sorry, the first Metroid Prime didn't do it for me, and I heard so many bad things about the second I stayed away. Call me when Metroid Dread (hopefully) materializes...
the second one is a 5.5-6.0 game. it's awful.
why would you want to play a last-gen fps, anyhow? sell your wii and buy a 360 + bioshock
I'm selling my copy of MP2. Anyone want it? LOL
What I don't get is why the graphics for MP3 are barely improved over MP2. Wii is supposed to be 2x the power of a GC which is no next-gen but still significantly more powerful than a PS2/Xbox. All I've seen them done so far w/the extra power is giving putting the widescreen option in games. I can't believe that you would have to double the power of a GC in order to go from 4x3 to 16x9.
Most wii games, including MP3 look like gamecube games yet somehow Mario Galaxy looks like a easily perceived step up from gamecube yet little else does.
The reviews are definitely along the lines of "feels like a polished version of its predecessors". Which is sort of :yuck to me but at least it doesn't apear to be as shitty as most Wii software. Then again, I often wonder how fair it is that the Wii gets away with having such terribly dated visuals on the review-had this game been released on any other platform the reviewer would be obliged to call it dated and dock the score as a result. Wii gets a free pass in that regard in both reviews, and that is IMO a shitty way to critique.
Well, reviewers tend to go by the graphics capabilities of the platform and how it looks relative to other games on that same platform at around the same time frame... This has always been the case, pretty much, and MP3 does look better than nearly all of the Wii games out now (though Mario Galaxy and Brawl still look heaploads better IMO).
Well, reviewers tend to go by the graphics capabilities of the platform and how it looks relative to other games on that same platform at around the same time frame... This has always been the case, pretty much, and MP3 does look better than nearly all of the Wii games out now (though Mario Galaxy and Brawl still look heaploads better IMO).
I think that's OK for a while, but we are at a point where next-gen systems have been out for a good while now. I sorta think it's better to judge a game to its contemporaries regardless of platform, else you reward substandard efforts becasue of weak competition or punish great games because of strong competition.
Though I can see the other side of the coin as well.
Gamecube isn't technical enough to have such a system, so I beat it on a single playthrough
The reviews are definitely along the lines of "feels like a polished version of its predecessors". Which is sort of :yuck to me but at least it doesn't apear to be as shitty as most Wii software. Then again, I often wonder how fair it is that the Wii gets away with having such terribly dated visuals on the review-had this game been released on any other platform the reviewer would be obliged to call it dated and dock the score as a result. Wii gets a free pass in that regard in both reviews, and that is IMO a shitty way to critique.
Enough of the quibbles -- let's get into Corruption's major accomplishment: the graphics. Or should I say, the artwork. After a few relatively simple early areas, Corruption blooms into colorful and elaborate designs that are thick with atmosphere. The veiny organic walls of a living spaceship pulse and blink at Samus' squishy footsteps; strobe lights and giant steaming tubes give a claustrophobic enemy stronghold a foreboding you feel in your gut; rusty machines creak and whir to life, their intricate clockwork mechanics telling the story of an ancient alien culture better than text or a voiceover ever could.
Amazing as it is to say about a Wii game, Corruption contains some of the best visuals in gaming, period. It can't always mask the hardware's technical limitations (pixelation every time you're up close waiting for a door to open, for example), but in most cases the lighting, attention to detail, and wonderfully cohesive and imaginative art direction more than make up for the Wii's lack of raw horsepower. Put it this way: I found myself wandering through rooms two or three times just to look at them. How many games on any system can you say that about?
The problem with your way of critiquing is that Super Metroid would be a 6 due to its severely dated visuals and lack of tech flourish.
mark macdonald's a huge wii apologist, too.
mark macdonald's a huge wii apologist, too.
mark macdonald's a huge wii apologist, too.WHy on earth is it so hard to get an honest review of a Nintendo game? It's been like this ever since the N64 days.
but metroid prime doesn't look better than halo ???
yeah, but mp's dx7-era "special" effects and lighting were weak, plus some of those textures are aieee
but metroid prime doesn't look better than halo ???
You guys are smoking crack. The graphics in Metroid Prime 3 looks wayy lesser than Halo 2.
What about Persona 3? What happened to that goty? Bioshock! Space Giraffe?
Thirsty Man in the Desert!
wait this game has voice acting? is it true samus has a bunch of shitty friends like sonic? does that ruin the isolation aspect of metroid? becuz that's one of the best things about the franchises.they are not her friends, they just look like shit and
Im glad I got to play a great game on the Wii, about damn time.
so if this is the best MP i wanna know why, guys. I liked MP a lot until the damn space pirates
try advance setting for controls, the standard one is way too slow. Advance setting is great.
Just finished it. Only Metroid Prime game I'd place on level with Super Metroid. It's really, really great.
well at first it was weird because I made quite a bit too much movement with my wrist so the screen kept moving around and yeah almost got motion sickness. it takes time getting used to it, but the precision you get in advance setting is worth the trouble and you don't need to move the wrist that much around.
after playing another 2 hours or so, I really really like it. the controls and core gameplay are just really fun. and the art is good enough that after a while you just deal with the lo-resiness. the lack of physics is a bigger deal. anyways, it's surprisingly good. more as it comes.
Also, Smooth Groove, I love it, but the game is pretty easy, so the super sensitivity of advanced isn't really necessary to begin with. Still, it's cool that Retro finally gave some control options in the series.
if this game gets outsold by all the casual shit, it's practically the end of hardcore gaming on the wii as we know it. tell all your wii buddies to buy this so we can get more games like it.it's going to get outsold, unlike Zelda (which has casual appeal) Metroid is not really a series that appeals to a lot of people, while MP3 is a lot easier to get into than MP1, the game is still gonna kick your ass at times and you will get stuck. definitely not a casual friendly series/franchise.
Oh wow this game= :bow
I finally got it today. Controls are wonderful. Just beat Rundus, great boss battle.