THE BORE

General => Video Game Bored => Topic started by: abrader on August 30, 2007, 03:05:57 PM

Title: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 03:05:57 PM
So Lair hits store shelves tomorrow - will it FLY or will it FAIL?

I will have my copy tomorrow afternoon - I must admit I am a bit hyped for it. The screens I have seen recently look like nothing else I have seen on a console...

http://www.neogaf.com/forum/showpost.php?p=7623208&postcount=1101

The new sets of ingame screens and movies I am seeing look amazing.

Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 03:10:25 PM
So - I take it you think the game will FAIL.
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 03:15:14 PM
I've played it.  It fails more spectacularly than any recent big budget game.

Where/when did you play it?

I had an op to play an early version at CES but passed....I have also heard that version was not the best to judge the final game on.

Im curious to see how it turns out.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Fragamemnon on August 30, 2007, 03:15:33 PM
 
:lol :lol :lol :lol :lol              :lol                            :lol                           :lol
:lol                          :lol  :lol                          :lol                           :lol
:lol                        :lol       :lol                       :lol                           :lol
:lol :lol :lol               :lol :lol :lol :lol :lol                     :lol                          :lol
:lol                    :lol               :lol                   :lol                           :lol
:lol                   :lol                   :lol                :lol                           :lol :lol :lol :lol
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 03:16:21 PM
LOL - we shall see.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Smooth Groove on August 30, 2007, 03:35:05 PM
Lair has amazing scale, amazing detail, amazing lighting and lots of stuff on screen at once.  It's just sad that reviewers are unfairly docking points from Lair because they feel betrayed that its developer left Nintendo.  When I see Lair, I understand perfectly why they wouldn't want to do this game on the WII.  The majesty of Lair's world has to been seen to be believed.  It feels like you're living in a LOTR movie, only you're flying which makes it so much cooler than LOTR.  Also, the six-axis controls for Lair will completely change the gaming world's ideas on how a game should be controlled.   I dare say that ten years from now, six-axis would become as integral a part of controls as the D-pad or the analog stick were. 
Title: Re: The LAIR thread of FLY or FAIL
Post by: demi on August 30, 2007, 03:36:50 PM
Scan the credits for the game if they're in the manual, that's probably the only useful thing in tha game I can think of
Title: Re: The LAIR thread of FLY or FAIL
Post by: Madrun Badrun on August 30, 2007, 04:12:36 PM
I've played it.  It fails more spectacularly than any recent big budget game.

did you like the rogue squodren games?
Title: Re: The LAIR thread of FLY or FAIL
Post by: The Sceneman on August 30, 2007, 04:36:52 PM
Lair has amazing scale, amazing detail, amazing lighting and lots of stuff on screen at once.  It's just sad that reviewers are unfairly docking points from Lair because they feel betrayed that its developer left Nintendo.  When I see Lair, I understand perfectly why they wouldn't want to do this game on the WII.  The majesty of Lair's world has to been seen to be believed.  It feels like you're living in a LOTR movie, only you're flying which makes it so much cooler than LOTR.  Also, the six-axis controls for Lair will completely change the gaming world's ideas on how a game should be controlled.   I dare say that ten years from now, six-axis would become as integral a part of controls as the D-pad or the analog stick were. 

is this true or is the the game just shit?
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 04:39:16 PM
Lair has amazing scale, amazing detail, amazing lighting and lots of stuff on screen at once.  It's just sad that reviewers are unfairly docking points from Lair because they feel betrayed that its developer left Nintendo.  When I see Lair, I understand perfectly why they wouldn't want to do this game on the WII.  The majesty of Lair's world has to been seen to be believed.  It feels like you're living in a LOTR movie, only you're flying which makes it so much cooler than LOTR.  Also, the six-axis controls for Lair will completely change the gaming world's ideas on how a game should be controlled.   I dare say that ten years from now, six-axis would become as integral a part of controls as the D-pad or the analog stick were. 

is this true or is the the game just shit?

look at how unfairly grabbed by the ghoulies was treated just because it was on Xbox
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 04:41:22 PM
Lair has amazing scale, amazing detail, amazing lighting and lots of stuff on screen at once.  It's just sad that reviewers are unfairly docking points from Lair because they feel betrayed that its developer left Nintendo.  When I see Lair, I understand perfectly why they wouldn't want to do this game on the WII.  The majesty of Lair's world has to been seen to be believed.  It feels like you're living in a LOTR movie, only you're flying which makes it so much cooler than LOTR.  Also, the six-axis controls for Lair will completely change the gaming world's ideas on how a game should be controlled.   I dare say that ten years from now, six-axis would become as integral a part of controls as the D-pad or the analog stick were. 

is this true or is the the game just shit?

I dont think he is for-real - he is just emulating out of control fanboys...

You cant trust any reviewers these days - I will have no idea if I think the game is good or not until i play it tomorrow.
Title: Re: The LAIR thread of FLY or FAIL
Post by: T234 on August 30, 2007, 04:47:57 PM
 
:lol :lol :lol :lol :lol              :lol                            :lol                           :lol
:lol                          :lol  :lol                          :lol                           :lol
:lol                        :lol       :lol                       :lol                           :lol
:lol :lol :lol               :lol :lol :lol :lol :lol                     :lol                          :lol
:lol                    :lol               :lol                   :lol                           :lol
:lol                   :lol                   :lol                :lol                           :lol :lol :lol :lol

(http://i43.photobucket.com/albums/e378/T-234/Qft.jpg)
Title: Re: The LAIR thread of FLY or FAIL
Post by: MrAngryFace on August 30, 2007, 05:20:32 PM
(http://i211.photobucket.com/albums/bb165/mrangryface_bucket/1185767992689.png)
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 05:30:23 PM
(http://www.allaboutgames.co.uk/images/blog/dave/red_lights_of_fail.png)
Title: Re: The LAIR thread of FLY or FAIL
Post by: y2kev on August 30, 2007, 05:32:27 PM
(http://www.allaboutgames.co.uk/images/blog/dave/red_lights_of_fail.png)
omg that's excellent  :lol

i'm gonna rent lair so i can look at it. but i have no illusions of grandeur here....sony should sue factor 5 for robbery.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 05:33:15 PM
yes, I enjoyed the extra layers of irony, sweet like a baklava
Title: Re: The LAIR thread of FLY or FAIL
Post by: Fragamemnon on August 30, 2007, 05:43:23 PM
yes, I enjoyed the extra layers of irony, sweet like a baklava

now I'm hungry.

I finally saw the skit your forum name was based on. Bravo, sir-that is some fine source material.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 05:45:08 PM
I finally saw the skit your forum name was based on. Bravo, sir-that is some fine source material.

"Skit"? What are you talking about, I am Synthesizer Patel!

[youtube=425,350]6cv1_Bw_sBo[/youtube]
Title: Re: The LAIR thread of FLY or FAIL
Post by: demi on August 30, 2007, 05:50:16 PM
I'm Hot fuckin Jon
Title: Re: The LAIR thread of FLY or FAIL
Post by: Fragamemnon on August 30, 2007, 05:51:43 PM
I finally saw the skit your forum name was based on. Bravo, sir-that is some fine source material.

"Skit"? What are you talking about, I am Synthesizer Patel!

We really need a Bassoon Hero game.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Fragamemnon on August 30, 2007, 05:54:58 PM
edit: dp
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 06:30:19 PM
wow you nerds trolled up this thread good.

Anyway I just got the game - impressions comming shortly.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 06:32:14 PM
It's not slander if it's true--the same legal principle applies to trolling.
Title: Re: The LAIR thread of FLY or FAIL
Post by: MrAngryFace on August 30, 2007, 06:37:32 PM
Liking bad games is fine if you begin your post with: 'I know its a bad game, and I may be insane but...'
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 06:42:46 PM
The problem here is that nobody including myself is qualified to say if the game is good or bad at this point. I havent even played it yet - downloading Tekken DR online ;)

So for fusk sake quit posting nonsense ;)

Unless its more of the photoshop jobs.
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 06:44:48 PM
What you mean like standing at a kiosk at a tradeshow?

LOL
Title: Re: The LAIR thread of FLY or FAIL
Post by: Mr. Gundam on August 30, 2007, 07:47:46 PM
So, how's Lair? I saw you playing it online.
Title: Re: The LAIR thread of FLY or FAIL
Post by: y2kev on August 30, 2007, 07:48:58 PM
btw, i thought of a bigger failure

20 mil -- n3.

5 mil to make the game, 15 mil laundered through phantagram to miziguchi
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 07:54:53 PM
N3 was a $20 million game? Daaamn, Miz got a nice car or four out of that deal.
Title: Re: The LAIR thread of FLY or FAIL
Post by: brawndolicious on August 30, 2007, 08:03:06 PM
I liked N3 but I got it for free.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 08:06:43 PM
is it too early to list Hellgate: London?

between publishing deals and development costs, I think it's north of $30 million by this point
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 08:20:39 PM
I personally loved N3.

Anyway - onto the Lair impressions - I have played up thru chapter 4.

The good

+ First chapter is a tutorial that teaches you how to fly and gets you comfortable with it flying thru rings. The tutorial also isnt so long that you want to get the fukk out of there - its perfect...

+ The GFX are in true 1080P and IMO its the best looking thing I have seen this gen. I didnt expect it to be this good, and it looked horrible in the new videos on the Warhawk disk compared to how it looks on my TV in motion. I havent sat there and disctected still screens or anything, but everything looks great, the lighting looks real, and I can count nicely bumpmapped bricks on the wall of a tower like 1 mile away and it all looks so real i could just reach in my TV and touch it. Nothing else on any system this gen comes close to the overall visual impact of this game in moton.

+ Contrary to what I read, its not hard to use the dragon view to see your targets outlined in red...as far as it being hard to see in the 2nd chapter - why dont you try wearing an armored helmet, and riding on the bare back of a dragon flying into the sun with no extra hand to shield your eyes from the sun...its all so real i tried squinting to I could see better...instead of doing that just push down on the control pad to see theu the dragon eyes and hit your targets....

+ The game basically at the end of the day is nothing new - it plays just like rogue Squadron so far. Same exact mission format - quick in game cutscenes showing you a taregt, or enemies approaching and a leader telling you what to engage...having said that, I like that style of game and havent played one of these factor 5 shooters since the N64 days.

+ What is new is doing what I always wanted for the Wii - the tilt controls used in a fun way to control a decent true next gen game...thats exactly what LAIR is so far...it delivers the fun the Wii never gave me, and the best visuals seen to date. The game already gets its place in my perminant library on that accolade alone.

Here comes that bad;

- Game needed just a BIT more polish, but its still well done. There is some odd clipping at times when running on the ground. Really its the same kind of stuff I saw in all of Factor 5s other offerings for N64 and GCN. They have that odd game engine that runs like a RTS engine with flying....the game more than makes up for it by being georgous.

- The missions feel short for my tastes...I hope it picks up the length and spans many many chapters...right now it feels like the missions are over just when they get good.

- The game is nothing like Drakengard...while the game rates you on tons of enemy carnage, it wont let you grind, farm or go on kiling sprees outside of the mission scope. Its like ill be done with a mision in the sky, see like 1,000 guys still on the ground and totally want to land and demolish them on dragon back...and ill land, and get to killin when the game abruptly pulls me out of the fun and drops me into the end mission cut-scene and then onto the next intermission/mission

So yeah - tilt controls put to good use (game wouldnt be nearly as good with stick movement)....something new to learn and while its simple and straight forward, gets harder as you manage all of the buttons and find yourself reaction jerking to avoid enemies/shots as if they are real....the instinct feeling of pushing left twice hard with the reigns to sideswipe a dragon next to you feels so natural and real.

Before I was playing Warhawk with tilt controls off - this definately makes me want to try it out if the flying can be as fun.

Onlone leaderboards - Im #164 in the world so far ;)
Title: Re: The LAIR thread of FLY or FAIL
Post by: demi on August 30, 2007, 08:36:51 PM
#164 out of how many? 200?
Title: Re: The LAIR thread of FLY or FAIL
Post by: Bloodwake on August 30, 2007, 08:57:55 PM
Sounds like a rental to me!
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 09:01:41 PM
Definately safe as a rental for anyone for the visuals alone - a buy for fans of dragonriding games ;)
Title: Re: The LAIR thread of FLY or FAIL
Post by: hyp on August 30, 2007, 09:05:32 PM
guess i'll be playing this before i play metroid prime 3.  fucking gamefly sent this to me instead of mp3 -- even though mp3 was #1 on my list. 
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 09:08:28 PM
guess i'll be playing this before i play metroid prime 3.  fucking gamefly sent this to me instead of mp3 -- even though mp3 was #1 on my list. 

cool defintly looking forward to your FLY or FAIL rating.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Van Cruncheon on August 30, 2007, 09:12:00 PM
i thought the game was kinda ugly. the procedural tesselation errors on the terrain are ARGH.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Mr. Gundam on August 30, 2007, 09:38:41 PM
Hopefully my copy will ship out tomorrow, $38 ain't bad.

Until then, it's back to Warhawk.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 09:42:19 PM
pure technical devs. ftl

Snowblind Studios suffers from this.

Like, Baldur's Gate: Dark Alliance PS2 used unrepeating megatextures for its stages before it was even a glint in Carmack's eye. Meanwhile, loot tables. :-\
Title: Re: The LAIR thread of FLY or FAIL
Post by: Mr. Gundam on August 30, 2007, 09:55:04 PM
how is the Warhawk?  imma pick it up thi weekend.  add me: BillyRygar

Fucking ace. For once, I'm actually better than most other players, since I had a week's worth of practice with the beta back in July.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Smooth Groove on August 30, 2007, 10:15:53 PM
Solid review, Abrader.  It's disappointing to know that Lair isn't quite as good as Drakengard, but then again, how many games can even come close to that standard?   Even with the minor flaws that you mentioned, Lair still sound like a must-have for Eragon fans.  I've been watching Eragon on blu-ray the whole week because I've been so excited about playing Lair. Watching Eragon in 1080p and then playing Lair in 1080p is simply an incredible experience.   
Title: Re: The LAIR thread of FLY or FAIL
Post by: y2kev on August 30, 2007, 10:23:48 PM
OMG at the IGN score  :lol :lol :lol
Title: Re: The LAIR thread of FLY or FAIL
Post by: demi on August 30, 2007, 10:24:59 PM
"Look, up in the sky -- it's a Sixaxis suckfest!"


8.0 Presentation
From the opening movie to the dragon-flying-over-a-map chapter select screen, Lair has you engrossed in its medieval feel, which an interesting story and quality VO perpetuates.
7.5 Graphics
It's the definition of a mixed bag. The FMVs look awesome; the in-game stuff looks great but chugs; and the custscenes using in-game assets look framey.
8.0 Sound
There's a sweeping score that really captures the moment and some quality voice work, but there are moments when you'll be attacking a catapult and it seems like a sound effect is missing.
4.5 Gameplay
A bus-like feel and Sixaxis controls kill this game. In wide-open areas, it's okay, but the moment you need precision, you realize you’re screwed -- you can't corner, target or fight well.
5.5 Lasting Appeal
There are leaderboards to track, medals to earn and movies to unlock, but the frustrating control scheme will probably stop you from coming back for more.
4.9
Poor OVERALL
(out of 10 / not an average)
Title: Re: The LAIR thread of FLY or FAIL
Post by: Smooth Groove on August 30, 2007, 10:27:17 PM
Sounds like the idiotic reviewer at IGN just ccouldn't handle a revolutionary control scheme.  That's just no way that you can duplicate the experience of a flying dragon without Sixaxis.  I'm glad that there are real gamers out there like Abrader that learn how to play the game instead of bitching about not getting the same, tired analog stick control. 
Title: Re: The LAIR thread of FLY or FAIL
Post by: demi on August 30, 2007, 10:28:16 PM
"Lucifer himself pressed this Blu-ray disc in the pits of hell."
Title: Re: The LAIR thread of FLY or FAIL
Post by: Van Cruncheon on August 30, 2007, 10:32:38 PM
Solid review, Abrader.  It's disappointing to know that Lair isn't quite as good as Drakengard, but then again, how many games can even come close to that standard?   Even with the minor flaws that you mentioned, Lair still sound like a must-have for Eragon fans.  I've been watching Eragon on blu-ray the whole week because I've been so excited about playing Lair. Watching Eragon in 1080p and then playing Lair in 1080p is simply an incredible experience.   

:lol :lol
Title: Re: The LAIR thread of FLY or FAIL
Post by: demi on August 30, 2007, 10:33:28 PM
abrader's review

"at least it's better than Two Worlds"

4.9
Title: Re: The LAIR thread of FLY or FAIL
Post by: Oblivion on August 30, 2007, 10:34:58 PM
Remember when this game used to be considered a GotY contender?

Good times.
Title: Re: The LAIR thread of FLY or FAIL
Post by: y2kev on August 30, 2007, 10:38:34 PM
Remember when this game used to be considered a GotY contender?

Good times.
no  :lol :lol
Title: Re: The LAIR thread of FLY or FAIL
Post by: Mr. Gundam on August 30, 2007, 10:39:44 PM
Remember when this game used to be considered a GotY contender?

Good times.
no  :lol :lol

Yeah, I don't remember anyone (not even Wollan) hyping this as a potential GOTY candidate.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Fragamemnon on August 30, 2007, 10:40:59 PM
wow 4.9 from IGN

parroting a trolling gaffer "Almost Factor 5"
Title: Re: The LAIR thread of FLY or FAIL
Post by: TVC15 on August 30, 2007, 10:42:53 PM
Once again folks:  Factor 5 has never been a good developer.  In their glory days, they were famous for PORTING Turrican, and ever since they've been a shit developer that Nintendo fans pretended to like because they gave the N64 and Cube exclusives.  Shitty exclusives.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Oblivion on August 30, 2007, 10:45:49 PM
Remember when this game used to be considered a GotY contender?

Good times.
no  :lol :lol

Remember when this game used to be considered a GotY contender?

Good times.
no  :lol :lol

Yeah, I don't remember anyone (not even Wollan) hyping this as a potential GOTY candidate.

What? I can dig up a bunch of posts by Wollan, AltogetherAndrews and Mcmas80340(whatever his name is) championing Lair.

Or actually, maybe they were just trying to list worthwhile exclusive PS3 games.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Mr. Gundam on August 30, 2007, 10:47:23 PM
Remember when this game used to be considered a GotY contender?

Good times.
no  :lol :lol

Remember when this game used to be considered a GotY contender?

Good times.
no  :lol :lol

Yeah, I don't remember anyone (not even Wollan) hyping this as a potential GOTY candidate.

What? I can dig up a bunch of posts by Wollan, AltogetherAndrews and Mcmas80340(whatever his name is) championing Lair.

Or actually, maybe they were just trying to list worthwhile exclusive PS3 games.

Maybe I'm wrong, but I think he was just hyping it as another PS3 game coming out.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 10:47:36 PM
How to rate a Factor 5 game:

5.0 shitty game
+ 1.0 graphics whore bonus
+ 1.5 Star Wars bonus
+ 1.5 Nintendo exclusive bonus

9.0 Final Score
Title: Re: The LAIR thread of FLY or FAIL
Post by: Smooth Groove on August 30, 2007, 10:49:58 PM
A few months ago, Altogetherandrews explained to me how the scope of Lair was simply far great than anything that has ever been achieved.  According to him, it was an unprecented technical marvel that wouldn't be possible on any other system.  Now, three months later, he's apparently known all along that Lair was just gonna be mediocre and anyone who calls it a disappointment is simply trolling.  
Title: Re: The LAIR thread of FLY or FAIL
Post by: Oblivion on August 30, 2007, 11:02:26 PM
Not too long ago, I was trying to argue that Lair should have been 720p and 60fps from the start. I believe it was Onix who said something along the lines of "developers can barely get 30fps at 720p, so why should F5 bother?". I mean, what the fuck, so that's why they should go at 1080p then? :lol
Title: Re: The LAIR thread of FLY or FAIL
Post by: Beezy on August 30, 2007, 11:09:50 PM
(http://i15.tinypic.com/44t6yd4.jpg)

 :lol :lol :lol
Title: Re: The LAIR thread of FLY or FAIL
Post by: Smooth Groove on August 30, 2007, 11:10:34 PM
Not too long ago, I was trying to argue that Lair should have been 720p and 60fps from the start. I believe it was Onix who said something along the lines of "developers can barely get 30fps at 720p, so why should F5 bother?". I mean, what the fuck, so that's why they should go at 1080p then? :lol

Well, I didn't read that argument but most likely he was claiming that the game was CPU-limited and not GPU limited, even at 1080p.  He's probably pulling info out of his ass but if what he said were true, then running at 1080p would have no impact on performance.  


(http://i15.tinypic.com/44t6yd4.jpg)

 :lol :lol :lol

That's awesome.  Did you make it?  I wonder if anyone's already using it as an avatar at GAF. 
Title: Re: The LAIR thread of FLY or FAIL
Post by: Beezy on August 30, 2007, 11:16:25 PM
(http://i15.tinypic.com/44t6yd4.jpg)

 :lol :lol :lol

That's awesome.  Did you make it?  I wonder if anyone's already using it as an avatar at GAF. 
Saw it on GAF. I don't know if anyone is using it as an avatar yet.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Oblivion on August 30, 2007, 11:21:19 PM
Not too long ago, I was trying to argue that Lair should have been 720p and 60fps from the start. I believe it was Onix who said something along the lines of "developers can barely get 30fps at 720p, so why should F5 bother?". I mean, what the fuck, so that's why they should go at 1080p then? :lol

Well, I didn't read that argument but most likely he was claiming that the game was CPU-limited and not GPU limited, even at 1080p.  He's probably pulling info out of his ass but if what he said were true, then running at 1080p would have no impact on performance. 

I don't see how they're wouldn't have been a sacrifice at 1080p. Prole knows about this sort of thing better, so maybe he can shed some light.
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 11:30:00 PM
What IGN says doesnt matter - but its clear this game isnt for everyone...I beat the part he bitches about in the IGN review on the first try. I have no problems with the controls or the locking on its all very enjoyable for me.

I hate to fall into what you expected but I just think he sucks...its like reviewers dissing the zen that was Gun Valk by Smilebit/SEGA because they couldnt handle the controls.

If you arent a spazz, Lair is a symphony of flying...

More things I have done and liked;

dragon to dragon hand to hand combat - these scenes look amazing

the "takedown" move, which consists of shooting a grapling hook to snother dragon, sliding over, kicking the rider off and then returning to your dragon - you gotta use it to quickly take ut the black dragons in the part the reviewer couldnt pass.....FURTHER he didnt even get past the first part of the game really opening up and geting climactic...

Im sorry, but IGNs review is full of faggory - is like Gun V all over again.
Title: Re: The LAIR thread of FLY or FAIL
Post by: y2kev on August 30, 2007, 11:33:55 PM


If you arent a spazz, Lair is a symphony of flying...



I, uh, know you like it, and that's fine, but how Play magazine.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 30, 2007, 11:38:53 PM
SYMPHONY

OF FLYSTRUCTION
Title: Re: The LAIR thread of FLY or FAIL
Post by: Van Cruncheon on August 30, 2007, 11:48:00 PM
gun valkyrie was fun if flawed. lair is just flawed. horribly, horribly flawed.
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 30, 2007, 11:49:28 PM
gun valkyrie was fun if flawed. lair is just flawed. horribly, horribly flawed.

Well this is very much like that.

While you may not agree with my take on lair or like lair I appreciate that you get what im saying.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Howard Alan Treesong on August 31, 2007, 12:01:07 AM
"like gun valkyrie, only not fun"
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 31, 2007, 12:06:34 AM
"like gun valkyrie, only not fun"

no haha not exactly that either...see Gun V while awesome to me was hard on the soft soft hands of the non arcade stick veteran...

LAIR is more hard on your arm and hand muscles - BUT not nearly as punishing as the "shave the carrot" minigame in Cooking Mama.

LAIR in pleanty fun if you can handle the controls, just as Gun V when you knew how to play it properly and would float thru entire stages not touching the ground...or like when you get good at Jet Set Radio....its just new kind of gaming kix and its like learning a dpad or an analog stick all over again...

So again I say - if yer not a spazz, LAIR is a symphony of flying accuracy...problem is with some much going on people spazz and overcompensate on the controls - just like an analog stick noob.
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 31, 2007, 12:08:01 AM
Like my girlfriend tried it earlier and she hated it - she sounded just like the IGN review...then again she cant even play an FPS - watching her try to aim/move on seperate AXIS will make you lose your lunch....
Title: Re: The LAIR thread of FLY or FAIL
Post by: Van Cruncheon on August 31, 2007, 12:51:10 AM
i don't recall having to learn a d-pad or an analog stick
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 31, 2007, 12:57:20 AM
i don't recall having to learn a d-pad or an analog stick

yeah like the first time you ever held a controller you were ace.

no.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Van Cruncheon on August 31, 2007, 12:57:54 AM
i definitely didn't suck!
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 31, 2007, 01:00:18 AM
im not saying you had to suck - but it wasnt a natural feel like it is for you now.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Van Cruncheon on August 31, 2007, 01:01:52 AM
it certainly wasn't anything as awful as lair's jankiness. i had no problem with excitetruck's waggle balancing act, either.
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 31, 2007, 01:03:23 AM
Well I had no problems with LAIR and I learned SIXAXIS on Super Rub a Dub and FL0W sessions.

You have a PS3, add me up and try to topple my Super Rub a Dub scores!
Title: Re: The LAIR thread of FLY or FAIL
Post by: Bloodwake on August 31, 2007, 01:54:27 AM
Rub a Dub - good SIXAXIS use


The rest? well, we will see whenever LAIR GETS SENT TO MY AsS.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Mr. Gundam on August 31, 2007, 01:55:34 AM
Rub a Dub - good SIXAXIS use


The rest? well, we will see whenever LAIR GETS SENT TO MY AsS.

I'm not a fan of gimmicky shit, but Folklore makes use of the sixaxis nicely.
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 31, 2007, 01:56:23 AM
Rub a Dub - good SIXAXIS use


The rest? well, we will see whenever LAIR GETS SENT TO MY AsS.

IF you were good at rub a dub than you got what it takes for this.

Remember its like yer riding the dragon, the SIXAXIS is like the reign you are holding...
Title: Re: The LAIR thread of FLY or FAIL
Post by: brawndolicious on August 31, 2007, 02:02:55 AM
This struggles to earn your 14.95 pounds.
Title: Re: The LAIR thread of FLY or FAIL
Post by: Madrun Badrun on August 31, 2007, 04:19:08 AM
IGN gives it a 4.9

my god  :'(
Title: Re: The LAIR thread of FLY or FAIL
Post by: Smooth Groove on August 31, 2007, 04:36:12 AM
IGN gives it a 4.9

my god  :'(


(http://i15.tinypic.com/44t6yd4.jpg)

Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 31, 2007, 09:44:18 AM
IGN gives it a 4.9

my god  :'(

Do you really care what they think tho?
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on August 31, 2007, 10:28:24 AM
after playing this more lastnight and this AM - my final score is around 7.8

The game does need SHOCKAXIS support...I can imagine the badass rumbles when yer shooting sprays of flame.
Title: Re: The LAIR thread of FLY or FAIL
Post by: abrader on September 01, 2007, 12:29:11 AM
played more tonight in between Warhawk sessions.

Still loving the game...

If you go back to the darklands area, there are like 12 different training courses you can practice with. 4 flying/dashing courses, 4 air combat courses and 4 ground combat courses....

You can always get a refresher on the moves and I have gotten much better at the game practicing and getting better and better at the dragon flying.

I watched my friend play tonight and it seems that people have the biggest problem with the fact that the dragon doesnt fly in a straight line, but instead bobs up and down as the wings flap...its a dragon, not an F14 tomcat.

I find that the best way to take down objective enemies is to lock onto youyr target, and then press circle or triangle to zoom right up and takedown, crash into or melee fight in the air...only use the fireballs, flame spray for crowds of ice dragons, stationary targets, strafing ground troops or the enemy ships. you cant just spam all of your enemies with the fireball - MANY are immune and need you to melee them or take out the rider.

I have also noticed when other play that there is so much going on they cant handle everything at once....the flying, the shooting/meelee, switching tactics for different enemies.....its really one of those games that takes you beyond the normal level of multitasking in games...it uses every single button and and the extra dimension of the tilt control management.....not even Wii taxes you this hard in a multitasking sense...not nearly as many buttons...

Another thing I love doing is grabbing an enemy soldier from the crowds with my claw as i swoop down, and then feeding in mid air ;)

so the full control scheme is...

SIXAXIS tilt/thrust/flip - fly the dragon

L1/R1 - change target lock

L2/R2 - left and right talon/brakes

triangle - takedown

square - fireballs (press rapid) flame breath (hold button) (use the right or left stick while in flame breath mode to aim it - like if hovering over a crowd of enemies you use the stick to sweep the crowd with the flame stream)

circle - strike (like after you lock on, press this button to quickly fly up to the locked enemy for some CQC)

control pad - rage vision

l/r sticks - camera flame breath control

its cool to fly in one direction and look aim in another....

when you are learning how to manage it all and play the game right you will fuck up alot...you really have to practice at this to get good and get the good medals (silver and up)

I can understand why its too hard for many and frustrates them - but I still think the reviews and the trolling are out of control.

I still from time to time try to use the sticks to move out of instinct because the action just becomes too much....the game shows some text on the screen to remind me to stop being a stunned dumbass and use the tilt to fly the dragon and the sticks to look....