why is her right fist so much larger than her left
why is her right fist so much larger than her leftit's supposed to be closer to the camera but it's too big.
why is her right fist so much larger than her left
Uh, that official Cammy art is great, what are you talking about?the proportions are wrong in both. I honestly don't get the point in going through the trouble of putting a 2D fighter in HD anyways but I don't think it'll look that bad in motion.
Uh, that official Cammy art is great, what are you talking about?the proportions are wrong in both. I honestly don't get the point in going through the trouble of putting a 2D fighter in HD anyways but I don't think it'll look that bad in motion.
both of them have problems with the proportions of the waist and feet.
HETOKEN!
seriously, fuck this series. I mean 2D HD sprites, WTF? I would prefer they go with cel-shading and cool 2D special effects.
disclaimer: I am at best a casual fighting game fan and haven't been good at one in years.
I SHOULD FUCKING BAN YOU RIGHT NOWI thought you were a mod? what can you do?spoiler (click to show/hide)if I could[close]
i don't know why i'm bothering, but i had the feeling that cammy's 'faux animu face' was based on a particular piece of official art, and i think i've found it
(http://xs319.xs.to/xs319/07390/ssf2xr-cammy.jpg)
iirc udon have just traced some of the faces from this set of promotional art -- like t-hawk's
lolz
lyte edge, you are the biggest 2D fighter fan on this board. Does the HD Street Fighter art look good to you?
I SHOULD FUCKING BAN YOU RIGHT NOWI thought you were a mod? what can you do?spoiler (click to show/hide)if I could[close]
and it seems stupid to make a fighting game (which has repetitive characters and environments compared to other genres) in 2D HD.
I know you wouldn't ban me, but it seems smarter to just make this in 3D with decent cel-shading that truely adopts the brilliant Street Fighter Art™. Would also make sequels a lot easier to make.
seriously, fuck this series. I mean 2D HD sprites, WTF? I would prefer they go with cel-shading and cool 2D special effects.
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.
No, because the game would not play the same. Even 3D-polygon based games that feel incredibly close to sprite-based fighters like Battle Fantasia are STILL not the same as traditional 2D hand-drawn fighters.other than very minor clipping problems which are nearly impossible to see, you could keep the exact same hitboxes. it would be hard but still easier than 1920X1080 sprites.
What the people making HD Remix are doing are simply replacing the sprites with new ones...everything else, like hit boxes, will be EXACTLY the same. This is not a new game.
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.
I don't think it's a problem of 2d games generally not working well in HD, I just think that in this case, Capcom is trying to stay too true to original artwork that was never designed to be seen in such detail. The redrawn sprites, due to the policy of apparently not adding new detail that isn't related to shading/lighting, are reminiscent of flat shaded polygonal designs, and despite being very "high tech" 2d, they come out looking simple. And slavish devotion to the original designs means that things that looked awkward, but were "hidden" in low resolution sprites are now open for everyone to see.
No, this isn't a case of bad new art, this is just a case of bad old art that used to be satisfactory due to technical limitations having the clock run out on it.
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.
I don't think it's a problem of 2d games generally not working well in HD, I just think that in this case, Capcom is trying to stay too true to original artwork that was never designed to be seen in such detail. The redrawn sprites, due to the policy of apparently not adding new detail that isn't related to shading/lighting, are reminiscent of flat shaded polygonal designs, and despite being very "high tech" 2d, they come out looking simple. And slavish devotion to the original designs means that things that looked awkward, but were "hidden" in low resolution sprites are now open for everyone to see.
No, this isn't a case of bad new art, this is just a case of bad old art that used to be satisfactory due to technical limitations having the clock run out on it.
*shrug* They are adding new details, though. Look in page one at T. Hawk's belt and face in the new art and in the original. They're not just tracing the sprite.
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.
BO BO BO GGXX that would look good HD you tardo.
Id also like to add that as much as I love Capcom, most of the Street Fighter characters are incredibly stupid in concept, and seeing them high res only makes it more obvious.
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.
BO BO BO GGXX that would look good HD you tardo.
Id also like to add that as much as I love Capcom, most of the Street Fighter characters are incredibly stupid in concept, and seeing them high res only makes it more obvious.
I can't understand now people defend this. The only saving grace will be, as part of the HD package, including the original SSF2T with online.Has that been confirmed yet?
I hope this games turns out and does well, because there is a chance it could possibly, actually, perhaps, maybe, they said it but it's still probably bullshit but still, FINALLY lead to something new.
Excluding the face, the new Cammy looks exactly like her old sprite. Ichirou is making the mistake of comparing the art that is suppossed to be the sprites of the game (and the sprites in ST are actually small) to REAL artwork that is actually suppossed to be pretty.
Yea, that Bison pic looks pretty fucking cool to me.
OH SORRY I DONT HAVE GREAT ARTISTIC TASTE
MAYBE IF I WAS JAPANESE
:gloomy
Yea, that Bison pic looks pretty fucking cool to me.
Yeah, I'm fine with everything I've seen so far too.yeah I agree. I don't think 2D HD could be done better and it's not the same as just making fanart, you have to the details that ARE in the original game pretty much match up. watch it in motion and maybe it'll look really good.
There's only so much you can do with what they've got, and I think they're doing a great job.
I think a lot of people are forgetting this is a $10 game.
I think a lot of people are forgetting this is a $10 game.
I wouldn't even pay $10 for a turd like this.