THE BORE

General => Video Game Bored => Topic started by: Ichirou on September 29, 2007, 08:58:27 PM

Title: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 29, 2007, 08:58:27 PM
Check out Cammy, she looks like she was drawn by a marginally talented teenager with markers.

(http://farm2.static.flickr.com/1155/1444490307_2ebc5d6935_o.gif)
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: MCD on September 29, 2007, 09:03:26 PM
 :lol

still it's no worse than Guile, T.Hawk or that shitty redone stage.

Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Van Cruncheon on September 29, 2007, 09:09:50 PM
why is her right fist so much larger than her left
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: CajoleJuice on September 29, 2007, 09:10:22 PM
:-\
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 29, 2007, 09:13:38 PM
why is her right fist so much larger than her left

Because the artist is apparently a moron with no knowledge of human anatomy. :lol

I'm more interested in all the bizarre color gradations on her leg.  REALLY makes it look like it was drawn with magic marker.  And her faux-animu face and eyes, ugh.

What shitty art, I bet Capcom would be too embarassed to release this in Japan.  I can't believe people on GAF are hyped/defensive about this POS.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Robo on September 29, 2007, 09:19:14 PM
I can't understand now people defend this.  The only saving grace will be, as part of the HD package, including the original SSF2T with online.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: CajoleJuice on September 29, 2007, 09:20:08 PM
Didn't they already release that?
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Robo on September 29, 2007, 09:27:52 PM
Street Fighter 2 HF' is much more barebones, if that's what you're thinking of.  And much more unbalanced.  An arcade perfect version of Super Street Fighter 2 Turbo without disgusting redrawn sprites would be fantastic.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: CajoleJuice on September 29, 2007, 09:29:05 PM
Oh yeah, I've played the demo. I forgot.  :-[
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 29, 2007, 09:37:50 PM
The sad thing is how Capcom or Udon keeps releasing these illustrations as though they're so proud of their work in progress, and no one seems to have the cojones to tell them it looks like shit and this whole HD thing should be canned unless they can actually get talented artists to do it.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Yeti on September 29, 2007, 10:09:39 PM
(http://www.blogsmithmedia.com/www.joystiq.com/media/2007/06/guile1.jpg)

heehee, look at this one. What is going in with his legs?
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 29, 2007, 10:28:10 PM
Shit, that is laughably awful. :rofl
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Van Cruncheon on September 29, 2007, 10:30:12 PM
this DOES look like bad fanart :(
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: MCD on September 29, 2007, 10:34:31 PM
(http://farm2.static.flickr.com/1153/666066838_7cb92d1e17_o.jpg)

hmmm....
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 29, 2007, 10:36:38 PM
why is her right fist so much larger than her left
it's supposed to be closer to the camera but it's too big.

considering this is official capcom art:
(http://www.cammyfan.com/Cammy/official-art/ssf2-cammy.jpg)

it might look better in motion?  If it doesn't, then there won't be an HD street fighter until somebody comes up with a really good cel-shading method.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 29, 2007, 11:15:25 PM
Uh, that official Cammy art is great, what are you talking about?
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Madrun Badrun on September 29, 2007, 11:29:43 PM
why is her right fist so much larger than her left

To give a sense of depth. 
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 12:01:02 AM
Uh, that official Cammy art is great, what are you talking about?
the proportions are wrong in both.  I honestly don't get the point in going through the trouble of putting a 2D fighter in HD anyways but I don't think it'll look that bad in motion.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 12:12:26 AM
Uh, that official Cammy art is great, what are you talking about?
the proportions are wrong in both.  I honestly don't get the point in going through the trouble of putting a 2D fighter in HD anyways but I don't think it'll look that bad in motion.

"the proportions are wrong in both"...I'd like you to tell me exactly in what way the proportions are wrong in the official Cammy art.  She doesn't have mutant hands where one is bigger than the other!
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 12:16:21 AM
both of them have problems with the proportions of the waist and feet.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 01:05:35 AM
both of them have problems with the proportions of the waist and feet.

You're clearly mistaken...are you saying that the problem is that there's no way a real woman would have a waist like that, or something? Because, y'know, it's a cartoon.  Using that inane logic, the proportion of her eyes are off too, they're too big for her face! Oh, and look at how small her nose is in the official art, huahuahua.

Artists are allowed to take artistic license with physical anatomy as long as they are CONSISTENT and pay attention to rules of perspective.  The difference between the HD remake art and the official Capcom art is that the HD remake art is drawn by a drooling incompetent while the official art is drawn by someone with skill and talent.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: drohne on September 30, 2007, 01:26:50 AM
it looks fine. i'm sure you'd find a million things to object to if you looked at individual frames of capcom's own games -- the more so if the artists lacked the PURE NIPPONESE BLOOD NECESSARY FOR THE PRODUCTION OF REAL ANIME

not that i'm so kindly disposed towards these udon fuckers, who can't seem to publish the goddamn okami artbook they promised
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on September 30, 2007, 01:31:27 AM
I'm holding back judgment until we finally see the game in motion.  This is just one frame of animation, to be fair.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 01:38:57 AM
Every single frame of animation they've released so far looks like shit.  You guys honestly think this is somehow going to magically look better in motion?
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 01:39:45 AM
Well what I'm getting at is that other than the fists, the unrealistic proportions are all basically the same.  Considering it's a fighting game though, you should wait until videos come out.

seriously though, I think you guys are just being too hard on them.  it's a 2D fighting game getting a 20 times resolution upgrade, you can't even see any detail in the original game and I'm sure as hell nobody tried to dissect the game that much.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 01:43:18 AM
Even if we were to put the whole uneven proportions thing aside, the art just looks...bad.  Prole compared it to fanart, but I don't think that's even a fair comparison because I have seen fanart that looks LEAGUES BETTER than this.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: drohne on September 30, 2007, 01:52:56 AM
i'm saying nobody goes over individual frames to see whether a character's fists are perfectly congruent -- the animations for new moves in ssf2 and ssf2t looked like they were from some other game and nobody cared. and moreover the fucked proportions in udon's sprites are mostly due the fucked proportions in capcom's original sprites. they did pretty well to salvage cammy -- have you seen the amateur attempts in that gaf thread? it's mainly japafaggotry that's got people in this hypercritical mood...i mean what's all this:

"And her faux-animu face and eyes, ugh.

What shitty art, I bet Capcom would be too embarassed to release this in Japan."


Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 01:56:28 AM
drohne. :lol

I stand by what I said...the art IS faux-animu.  Capcom SHOULD be too embarassed to release this shit overseas...people in Japan are used to playing 2D games that actually have some aesthetic sense - stuff like Guilty Gear and Arcana Heart.  This just looks like a gleaming turd in comparison.

It's kinda funny how you say "nobody goes over individual frames" - well, how's it gonna look when every single frame looks like dogshit?  And have you seen that Vegas background? :rofl
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: drohne on September 30, 2007, 02:04:24 AM
you do realize that VRAI ANIMU is drawn by korean slave laborers who routinely violate proportions in ways that make udon's work look like da vinci

i mean how do you manage to get through an episode of XRZ GUNDAM NEW CENTURY WING ANGEL: ENDLESS RAPE
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 02:07:48 AM
Oh, sorry, I thought I was talking to an intelligent poster, not an idiotic troll.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: drohne on September 30, 2007, 02:13:26 AM
i'm just asking that you apply your standards consistently

...and making fun of your belief in some innate japanese aesthetic sense which would recoil from udon's impertinent FAUX ANIMU

i doubt you could find an actual japanese person who cares

OH NO VE CANT RELEASE IT IN JAPAN OR ZE NIPS VILL MAKE ZE FUN
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 02:15:22 AM
BUBUBUBUBU YOU WATCH ANIMUUUUUUU

No, the "nipischeren" will LOL, say "Well, that looks like shit" and go back to playing Guilty Gear or whatever.

I love how you put meaning into my words that wasn't even there, like how I believe that the Japanese have some "innate aesthetic sense."  I mentioned two games that had that, and I didn't even say whether said aesthetic sense was GOOD or BAD.  I just said they had one.

Reading comprehension FTW. :P
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 02:21:54 AM
I think we can all agree that playing street fighter again will work against this game more than it's art.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 02:26:41 AM
No.  Super Street Fighter II Turbo is a great game.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 02:34:28 AM
HETOKEN!

seriously, fuck this series.  I mean 2D HD sprites, WTF?  I would prefer they go with cel-shading and cool 2D special effects.

disclaimer: I am at best a casual fighting game fan and haven't been good at one in years.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on September 30, 2007, 02:39:48 AM
HETOKEN!

seriously, fuck this series.  I mean 2D HD sprites, WTF?  I would prefer they go with cel-shading and cool 2D special effects.

disclaimer: I am at best a casual fighting game fan and haven't been good at one in years.

I SHOULD FUCKING BAN YOU RIGHT NOW
spoiler (click to show/hide)
if I could
[close]
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 02:46:00 AM
lyte edge, you are the biggest 2D fighter fan on this board.  Does the HD Street Fighter art look good to you?
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 03:09:22 AM
I SHOULD FUCKING BAN YOU RIGHT NOW
spoiler (click to show/hide)
if I could
[close]
I thought you were a mod?  what can you do?

and it seems stupid to make a fighting game (which has repetitive characters and environments compared to other genres) in 2D HD.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: drohne on September 30, 2007, 04:21:56 AM
i don't know why i'm bothering, but i had the feeling that cammy's 'faux animu face' was based on a particular piece of official art, and i think i've found it

(http://xs319.xs.to/xs319/07390/ssf2xr-cammy.jpg)

iirc udon have just traced some of the faces from this set of promotional art -- like t-hawk's

lolz
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: demi on September 30, 2007, 04:26:02 AM
Haters will be owned, this game will rock

I plan on buying it so they make more
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 04:59:07 AM
i don't know why i'm bothering, but i had the feeling that cammy's 'faux animu face' was based on a particular piece of official art, and i think i've found it

(http://xs319.xs.to/xs319/07390/ssf2xr-cammy.jpg)

iirc udon have just traced some of the faces from this set of promotional art -- like t-hawk's

lolz

Yeah...no.  That official art is not particularly great, but it's still leagues ahead of the HD Udon art.  And I doubt they based their design off of it, considering that the face in the HD Udon art is angled in different direction.  She doesn't even have a similar expression on their face fo rthem to trace off of.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on September 30, 2007, 05:06:02 AM
lyte edge, you are the biggest 2D fighter fan on this board.  Does the HD Street Fighter art look good to you?

Some does, some doesn't, but we haven't even gotten a single screenshot of something close to being finished yet, so I can't really form an opinion yet.  The whole HD thing could end up working against the game in the end, since SSF2T is pretty dated animation-wise.

I SHOULD FUCKING BAN YOU RIGHT NOW
spoiler (click to show/hide)
if I could
[close]
I thought you were a mod?  what can you do?

Other stuff.  I'm not a mod though.  I wouldn't actually ban you for that, BTW...it's a joke.  That would be GAF-level stupid.

Quote
and it seems stupid to make a fighting game (which has repetitive characters and environments compared to other genres) in 2D HD.

No it doesn't.  Quit hating.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 05:29:00 AM
I know you wouldn't ban me, but it seems smarter to just make this in 3D with decent cel-shading that truely adopts the brilliant Street Fighter Art™.  Would also make sequels a lot easier to make.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on September 30, 2007, 10:25:49 AM
I know you wouldn't ban me, but it seems smarter to just make this in 3D with decent cel-shading that truely adopts the brilliant Street Fighter Art™.  Would also make sequels a lot easier to make.

No, because the game would not play the same.  Even 3D-polygon based games that feel incredibly close to sprite-based fighters like Battle Fantasia are STILL not the same as traditional 2D hand-drawn fighters.

What the people making HD Remix are doing are simply replacing the sprites with new ones...everything else, like hit boxes, will be EXACTLY the same.  This is not a new game.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: hyp on September 30, 2007, 02:19:22 PM
looks good to me.  i'm sure the overall package will be nice -- capcom is distinguished mentally-challenged for showing little bits at a time.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Oblivion on September 30, 2007, 03:59:12 PM
seriously, fuck this series.  I mean 2D HD sprites, WTF?  I would prefer they go with cel-shading and cool 2D special effects.

Nooooooooooo.

Hand drawn sprites >>>>>>>>>>>>> Cel shading any day of the week.


As for the art, eh it looks aight. Cammy needs bigger titties, tho.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: TVC15 on September 30, 2007, 04:15:35 PM
I don't think the art looks bad.  They are working from the original sprites, so most of the badness was there in the first place.  You can just actually see it now. 

It comes with the territory of what they are doing.  For what it's worth, I don't think anything looks that bad.  For example, in motion, you won't notice that fist thing.  Things like the awkwardness of that Guile kick pose, that was ALWAYS there, and I am surprised you are just noticing it now.

Game looks fine.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Mondain on September 30, 2007, 04:31:37 PM
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: TVC15 on September 30, 2007, 05:31:18 PM
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.

I don't think it's a problem of 2d games generally not working well in HD, I just think that in this case, Capcom is trying to stay too true to original artwork that was never designed to be seen in such detail.  The redrawn sprites, due to the policy of apparently not adding new detail that isn't related to shading/lighting, are reminiscent of flat shaded polygonal designs, and despite being very "high tech" 2d, they come out looking simple.  And slavish devotion to the original designs means that things that looked awkward, but were "hidden" in low resolution sprites are now open for everyone to see.

No, this isn't a case of bad new art, this is just a case of bad old art that used to be satisfactory due to technical limitations having the clock run out on it.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 07:01:44 PM
No, because the game would not play the same.  Even 3D-polygon based games that feel incredibly close to sprite-based fighters like Battle Fantasia are STILL not the same as traditional 2D hand-drawn fighters.
What the people making HD Remix are doing are simply replacing the sprites with new ones...everything else, like hit boxes, will be EXACTLY the same.  This is not a new game.
other than very minor clipping problems which are nearly impossible to see, you could keep the exact same hitboxes.  it would be hard but still easier than 1920X1080 sprites.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 07:05:20 PM
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.

I don't think it's a problem of 2d games generally not working well in HD, I just think that in this case, Capcom is trying to stay too true to original artwork that was never designed to be seen in such detail.  The redrawn sprites, due to the policy of apparently not adding new detail that isn't related to shading/lighting, are reminiscent of flat shaded polygonal designs, and despite being very "high tech" 2d, they come out looking simple.  And slavish devotion to the original designs means that things that looked awkward, but were "hidden" in low resolution sprites are now open for everyone to see.

No, this isn't a case of bad new art, this is just a case of bad old art that used to be satisfactory due to technical limitations having the clock run out on it.

*shrug* They are adding new details, though.  Look in page one at T. Hawk's belt and face in the new art and in the original.  They're not just tracing the sprite.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: TVC15 on September 30, 2007, 07:26:47 PM
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.

I don't think it's a problem of 2d games generally not working well in HD, I just think that in this case, Capcom is trying to stay too true to original artwork that was never designed to be seen in such detail.  The redrawn sprites, due to the policy of apparently not adding new detail that isn't related to shading/lighting, are reminiscent of flat shaded polygonal designs, and despite being very "high tech" 2d, they come out looking simple.  And slavish devotion to the original designs means that things that looked awkward, but were "hidden" in low resolution sprites are now open for everyone to see.

No, this isn't a case of bad new art, this is just a case of bad old art that used to be satisfactory due to technical limitations having the clock run out on it.

*shrug* They are adding new details, though.  Look in page one at T. Hawk's belt and face in the new art and in the original.  They're not just tracing the sprite.

For the most part they aren't adding new details.  They are keeping nearly the exact same outlines, and look, even the creases in his clothes are the same.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: MCD on September 30, 2007, 07:48:47 PM
What sad is not adding details or making any changes, the sad thing here is tracing Edayan's art, i mean can't they just trace the old art and try to make it better without tracing ANOTHER artist work?

see pic:

(http://i11.tinypic.com/6biy4gh.gif)

Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 08:28:30 PM
Oh, man. :lol

Can you find where they traced Cammy's face from, McDragon?  drohne thinks it's a piece of artwork he posted, but I disagree...Cammy's face looks really bad, I think it can only be an original piece of Udon "art."
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: MCD on September 30, 2007, 08:34:48 PM
Well, Ryu and T.Hawk were obvious tracing of Edayan's art for Super Street Fighter II: Turbo Revival (GBA).

Here you can see the portraits art: http://img38.picoodle.com/img/img38/8/6/30/f_SSF2GBA01m_8c67618.jpg

dunno if they traced Cammy too or not...

Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: MrAngryFace on September 30, 2007, 08:37:30 PM
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.

BO BO BO GGXX that would look good HD you tardo.

Id also like to add that as much as I love Capcom, most of the Street Fighter characters are incredibly stupid in concept, and seeing them high res only makes it more obvious.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: TVC15 on September 30, 2007, 08:48:48 PM
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.

BO BO BO GGXX that would look good HD you tardo.

Id also like to add that as much as I love Capcom, most of the Street Fighter characters are incredibly stupid in concept, and seeing them high res only makes it more obvious.

Yeah, this is what I think, exactly.

You cite the belt buckle as being new, Ichirou, but is that really the problem?  The real problem is that like 90% of the character looks blank and empty.  It's a design that was married to the resolution it was drawn for originally.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on September 30, 2007, 09:13:04 PM
Meh, I don't think that most HD 2D games work very well, they end up looking like gaudy Flash cartoons. 2D is better with small sprites devoid of detail and a small resolution.

BO BO BO GGXX that would look good HD you tardo.

Id also like to add that as much as I love Capcom, most of the Street Fighter characters are incredibly stupid in concept, and seeing them high res only makes it more obvious.

It's also because these characters, the SF2 ones in particular, are fucking 15+ year-old designs.  Of course they look dated and cheesy now.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: MrAngryFace on September 30, 2007, 09:15:21 PM
Doesnt matter, maybe they shoulda just not done HD then. lol
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Van Cruncheon on September 30, 2007, 09:18:34 PM
also, last i checked, we are living in 2007 and what was par for a fledgling genre then is not so good now

basically, what maf said: if they weren't gonna improve the art, maybe they should left them sd
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 09:28:12 PM
Thing is, if they were going to redesign the characters to make them "fit" in an HD setting, they would've (or should've) just gone ahead and done an all-new game.

I agree with TVC that the designs and sprites were created with a certain resolution in mind...but I think that's only 50% of the problem.  The other 50% is that the new art is just plain bad.  There's no doubt in my mind that if they'd hired talented artists to do this, this could've turned out really well.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on September 30, 2007, 10:11:04 PM
I hope this games turns out and does well, because there is a chance it could possibly, actually, perhaps, maybe, they said it but it's still probably bullshit but still, FINALLY lead to something new.

Drinky: They are improving the art.  Whether or not it looks good or not is another story.   :lol
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: ferrarimanf355 on September 30, 2007, 10:13:38 PM
I can't understand now people defend this.  The only saving grace will be, as part of the HD package, including the original SSF2T with online.
Has that been confirmed yet?
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on September 30, 2007, 10:25:47 PM
I hope this games turns out and does well, because there is a chance it could possibly, actually, perhaps, maybe, they said it but it's still probably bullshit but still, FINALLY lead to something new.

The thing is, I don't want a new fighting game from Capcom USA...I want a new fighting game from, y'know, the people who actually made the Street Fighter (or Darkstalkers, or Vs.) games in the first place.  And I seriously doubt that is going to happen.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Eduardo24 on September 30, 2007, 10:44:12 PM
Excluding the face, the new Cammy looks exactly like her old sprite.  Ichirou is making the mistake of comparing the art that is suppossed  to be the sprites of the game (and the sprites in ST are actually small) to REAL artwork that is actually suppossed to be pretty.

From afar (the way you will be playing the game) Cammy actually looks very good. 

http://blogs.capcomusa.com/blogs/digital.php/ (http://blogs.capcomusa.com/blogs/digital.php/)

And besides, Bison looks extremely good.

(http://farm2.static.flickr.com/1177/1444490269_57f0b140ee_o.gif)



And besides, the REAL selling point for this game is new rebalanced-mode.  Yeah, it was confirmed on a previews update but nobody talks about it.

http://blogs.capcomusa.com/blogs/digital.php/2007/08/23/latest_sfhd_update_w_first_bg_art (http://blogs.capcomusa.com/blogs/digital.php/2007/08/23/latest_sfhd_update_w_first_bg_art)

Its on the 4th paragraph.  Please tone down VEGA and SAGAT please.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on September 30, 2007, 10:49:42 PM
Sagat is easier to take on than Bison actually, but less people knew how to use Bison.  I only knew how to use Ryu/Ken though but I didn't have any problems against anybody but Vega.  Vega is seriously a fucked up design.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on October 01, 2007, 12:00:49 AM
Excluding the face, the new Cammy looks exactly like her old sprite.  Ichirou is making the mistake of comparing the art that is suppossed  to be the sprites of the game (and the sprites in ST are actually small) to REAL artwork that is actually suppossed to be pretty.

Look, I'm not saying the old sprites are works of art (though the old sprites starting from the Alpha series onwards look BETTER in my eyes to the shit Udon is doing), but what's the point of redoing everything in HD if you're not going to actually improve how it looks?  In other words, why not turn the sprites into "real artwork that is actually supposed to be pretty"?
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: CajoleJuice on October 01, 2007, 01:20:49 AM
Yea, that Bison pic looks pretty fucking cool to me.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: MrAngryFace on October 01, 2007, 01:22:38 AM
Well, since that makes you my new boss, take a good look at Manderley's dead body - consider that my resignation. I don't have time to write a letter.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on October 01, 2007, 01:45:59 AM
Yea, that Bison pic looks pretty fucking cool to me.

Uhm, lol.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: CajoleJuice on October 01, 2007, 01:48:29 AM
OH SORRY I DONT HAVE GREAT ARTISTIC TASTE

MAYBE IF I WAS JAPANESE

 :gloomy
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on October 01, 2007, 01:49:18 AM
OH SORRY I DONT HAVE GREAT ARTISTIC TASTE

MAYBE IF I WAS JAPANESE

 :gloomy

But you're not.  You're just a filthy Rican.  :'(

Now go back into the kitchen and make me some tostones, amigo.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: CajoleJuice on October 01, 2007, 01:49:56 AM
Just like you.

So stop acting so superior.  >:(
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on October 01, 2007, 01:50:41 AM
I SAID MAKE ME TOSTONES, PENDEJO

Goddamn, you wanna make me keep you barefoot and pregnant?

spoiler (click to show/hide)
Mm...pregnant.  :-*
[close]
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: CajoleJuice on October 01, 2007, 01:51:46 AM
You stealth edited!
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on October 01, 2007, 01:52:42 AM
Did I really?  :-*
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on October 01, 2007, 05:06:39 AM
Yea, that Bison pic looks pretty fucking cool to me.

Yes it does. Those who disagree lack taste.  ;)
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: FatalT on October 01, 2007, 05:09:13 AM
I think they all look fine. Except for that Guile picture of him doing some awkward Yoga move.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: brawndolicious on October 01, 2007, 05:48:25 AM
Yeah, I'm fine with everything I've seen so far too.
There's only so much you can do with what they've got, and I think they're doing a great job.
yeah I agree.  I don't think 2D HD could be done better and it's not the same as just making fanart, you have to the details that ARE in the original game pretty much match up.  watch it in motion and maybe it'll look really good.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on October 01, 2007, 06:22:19 AM
I think a lot of people are forgetting this is a $10 game.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: MrAngryFace on October 01, 2007, 10:56:17 AM
Lol excuses
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: APF on October 01, 2007, 12:30:30 PM
This looks awful and I have no real hope that it'll actually look better with the limited animation they're forced to work with
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on October 01, 2007, 10:42:48 PM
I think a lot of people are forgetting this is a $10 game.

I wouldn't even pay $10 for a turd like this.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: APF on October 02, 2007, 11:52:13 AM
Also, the reason many HD 2d games look like Flash games is, both tend to use vector-based illustration for their "sprites" (Flash started as a vector drawing / animation tool).
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on October 02, 2007, 10:46:32 PM
I think a lot of people are forgetting this is a $10 game.

I wouldn't even pay $10 for a turd like this.

Jesus, am I on Gamefaqs?  Jumping to conclusions on a game that's nowhere near finished yet?  Is this GAF or Evilbore?  Damn.   :-\
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on October 02, 2007, 10:48:50 PM
I know it looks like shit and it plays like a game I own on five or six other consoles.
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: bork on October 02, 2007, 10:58:41 PM
It's not finished yet.  Give it a fucking chance at leastWait you don't even have a 360 or PS3, never mind!  :lol

You know why I want this game the most?  The online play, that's it.   I can play Hyper SF2 online on 360 NOW, yes, but no one ever plays that online.   :-\
Title: Re: Each new picture of Super Street Fighter II Turbo HD makes it look shittier
Post by: Ichirou on October 02, 2007, 10:59:41 PM
 :'(