THE BORE
General => The Superdeep Borehole => Topic started by: Phoenix Dark on October 24, 2006, 09:47:30 PM
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October 23, 2006 - With Spider-Man 3 deep in post-production now to meet its May 4, 2007 release, producer Grant Curtis gave fans an update on the film's special effects in a posting at the official film blog.
Curtis says that director Sam Raimi and editor Bob Murawski "are editing on a daily basis and we continue to meet with visual effects supervisor Scott Stokdyk and his team from Sony Pictures Imageworks to go over the latest visual effects shots. Additionally, a couple weeks ago Scott was quite busy overseeing a miniature shoot we did with Ian Hunter and David Sanger of New Deal Studios. Ian, David and their talented team built a portion of a skyscraper at 1/16 scale and then proceeded to rip portions of it apart per the action taking place in Sam's storyboards and animatic."
Curtis continued, "As amazing as our CGI buildings are, Scott wanted to build a miniature for two main reasons. For starters, by utilizing a miniature, you have the luxury of the resulting debris reacting in the 'real world,' just as it would if this really happened. There is no guess work or interpretation as to how beams would fall and floors would break away. Additionally, any time there is a practical way to film a shot, just as long as it looks as good as its CGI counterpart, Scott is in favor of the real world option."
The producer claims "the work that Imageworks is doing on Spider-Man 3 is groundbreaking. Literally, the computer programs required to make our characters perform as they need to for the movie did not exist when we started working on Spider-Man 3. Imageworks has written a whole new set of computer programs for this picture and the results are mind blowing. Therefore, needless to say, if there is ever an opportunity to shoot something practically and take it off the CGI plate, Scott goes for it so that he and his team can focus on those shots which can only be executed via the computer."
Evidence of the special effects to be expected from Spider-Man 3 can be seen in the film's trailer.
http://movies.ign.com/articles/741/741204p1.html
Sounds awesome, as expected :punch
I just wish they'd release that Comic Com trailer to the public dammit
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:O
It sounds like Raimi is really wanting to balance the CGI to real world stuff. Thats good simply because it shows that this movie probably won't have overuse of CGI in parts where its unneeded. Can't wait to see how it turns out.
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This makes sense considering it was the quality of the visual effects that made the previous two suck. ::)
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Is the second one good or is it shit?
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Shit. Worse than the first, even.
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Shit. Worse than the first, even.
Yeah I figured. >:(
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WTF, you're all banned.
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OMG COCKURTS GTFO
I remember when I first heard that a Spiderman movie was being made and worrying about the CGI. How would a CGI Spiderman look swinging around a real life New York and interacting with real people? But Raimi and crew pulled it off perfectly. The costume looks amazing, and totally works.
In short, I have absolutely no doubts about Spiderman 3. The last two were great, and this one should take things to a new level. VENOM :punch
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The Spiderman movies CG were pretty good I thought. :(
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WTF, you're all banned.
Needs more of a story. It's just Dawson's Creek with red jump suits. The Batman and Superman movies are good (other then Batman and Robin).
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:lol
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Dude, I'm going to permaban you.
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I am convinced Am Nintendo has far worse taste than me
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Dude, I'm going to permaban you.
All I know is I saw a movie about a wet T-shirt and nothing else.
I am convinced Am Nintendo has far worse taste than me
Nope, pretty much never.
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I am convinced Am Nintendo has far worse taste than me
Let's not get carried away here...
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The Spiderman movies CG were pretty good I thought. :(
Same here
It was pretty good in Spiderman 2, you can still point out where reality breaks into CG but I'm very interested to see how CG has progressed since then. I have no doubt it will be top notch.
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Venom looks bad. Symbiote suite looks bad.
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Spider-man 1 and 2 were exactly like how Stan Lee wanted them, and very true to the comic books (although I never read any, it seems a lot like the old cartoon based on the comic). If you don't like the movies, you don't like Spider-man. Both were good, up there with the Xmen 1 and 2 movies and Batman Begins as my favorite comic book movies I guess.
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Is the second one good or is it shit?
I thought it was actually better than the first one. And the Spider-Man movies are indeed pretty true to the comics (except for Mary Jane - shoulda been much hotter!).
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Will you gonna go see Casino Royale come the 17th for the Super...
I mean Spiderman Trailer?
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Spiderman 2 is mostly awesome, except for the 5 or 6 scenes that beat you over the head with, 'OMG Peter Parker's real life sucks, even though he is Spider Man'. They should have just had a CGI black cloud continually over his head, raining on him. Would have acheived the same amatuer storytelling technique.
But, the way they handled the Doc Ock scenes were amazing. The fights are done very well also.
I could go into a whole rant on how the celebration on the subway is one of the worst scenes in movie history. Then the whole Bruce Campbell scene, which was completely meaningless and went on 2 minutes too long.
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The subway scene was awesome. People were cheering in the audience!
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The subway scene was awesome. People were cheering in the audience!
So, people in Michigan don't get out of the house very often, do they?
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Bruce Campbell's cameo was arguably the most important scene in the history of film.