Crap game, heading back and forth to the Phantom Temple was a pain in the fucking assI'm playing through it right now and that has to be one of the worst design decisions I've come across. The rest of the game is ace though.
Avoid
The killer ap for the DS, at least for me, was Ouendan/Elite Beat Agents/Ouendan 2. Have you tried those, Eric P?
The Ocean Temple is great and is easily the best part of the game. Whiners about having to go through multiple times are totally full of shit. If you had to repeat every single time they might have a point, but the checkpoints are set up so you only go through three times which is completely reasonable given that your new items make it different each time.
As for the rest of the game, it's fun but a bit too watered-down and predictable overall. 7.5/10
This is such a distinguished mentally-challenged and oppositional opinon, that I have no choice but to regard it as bizzaro-correct.
QuoteThis is such a distinguished mentally-challenged and oppositional opinon, that I have no choice but to regard it as bizzaro-correct.
Yes, here in bizarro world we like actual challenge in our games and don't claim that puzzles are the same when they have been carefully designed to not be the same!
I'm just telling you how I felt playing through it, not being contrarian. It's not my fault that so many people are so badly wrongheaded.
Sorry, dude but forcing the player to do the same routine over and over again in an attempt to lengthen the game is horrible game design.
QuoteSorry, dude but forcing the player to do the same routine over and over again in an attempt to lengthen the game is horrible game design.
Good thing PH doesn't do this then!
I must have been hallucinating while collecting those three stupid gems and moving them around to new places, and collecting the giant force gems and throwing them down a few times.
There are some shortcuts, but no puzzles are wholly different. And there was ONE checkpoint. If there had been 3 it wouldn't have been a problem.
There is ONE checkpoint