Question about the new classes - do they appear automatically or do they have distinguished mentally-challenged requirements like the new classes in the PSP version of Final Fantasy Tactics?
Do you have a DS? Why not wait for the "3D" remake?
Do you have a DS? Why not wait for the "3D" remake?
There's going to be a 3D remake of 5? I thought that was 4.
Final Fantasy IV (which I am not a fan of).>:(
What can I say? It sucks.
What can I say? It sucks.
I liked it.
What can I say? It sucks.
What can I say? It sucks.
You have had a history of being wrong.
cough synbios
Tose did the FFT port too right? They seem to like putting job classes in positions where they don't matter and aren't worth the trouble.
at least for FF5a, the original battle/job system designer is listed as a supervisor.
Extra dungeon, weapons, and that you could play with the dead characters
Mastered a few jobs while I was on the train. My party is now a Samurai, Bard, Ranger, and Summoner. :rock
FF5 doesn't really require much in the way of grinding, apart from at the way end (the final boss is a total bitch).
You definitely should wait till the end to level up your jobs, unless you desperately need an ability... guys in the final area of the game will give you 20-30 ABP per battle, and if you're lucky enough to run into and strike down the Movers, you'll get I think 200 ABP. FF5 doesn't really require much in the way of grinding, apart from at the way end (the final boss is a total bitch).
You definitely should wait till the end to level up your jobs, unless you desperately need an ability... guys in the final area of the game will give you 20-30 ABP per battle, and if you're lucky enough to run into and strike down the Movers, you'll get I think 200 ABP. FF5 doesn't really require much in the way of grinding, apart from at the way end (the final boss is a total bitch).
I played through it on emulation back when it was fan-translated and I made it all the way to Gogo's tower (unfortunately, the emulation was glitchy so I was never able to get past that part). Now I just finished Gogo's tower, so I think I must be really near the end....do you mean the final dungeon? Also, is there a trick to beating these Mover guys? 200 ABP sounds like a heckuva lot...they must be tough foes.
BTW, recursively, I know that for a lot of people beating the game with really low levels and doing speed runs is how they have their fun, but I'm sort of the opposite. When I first played Final Fantasy VI (III back on SNES), I went out of my way to max out all my characters and tried to do everything possible to raise their stats. That first playthrough probably took me about 86 hours (my second playthrough was 50 hours or so). I love to waste time on RPGs if I'm having fun, and I'm having fun with this one.
Can you leave the cleft of dimension (I think it's called the Rift in the GBA version - they re-translated and re-named a lot of things) once you go in?
Humans are pretty dumb in many ways.
when I make my RPG I'll be sure to include a "super awesome mode" where not only can you kill all the enemies in one hit from the start, but they all run away from you and the challenge is to hide your awesomeness so they'll stick around long enough for you to kill them and get their swag (not that it's actually useful for anything)
Does the swag change your character's physical appearance?