THE BORE
General => Video Game Bored => Topic started by: pilonv1 on June 04, 2008, 09:09:55 AM
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http://www.gamesindustry.biz/articles/sony-cancels-eight-days-and-the-getaway
Sony cancels Eight Days and The Getaway
Sony Computer Entertainment has announced that it has cancelled production on two PlayStation 3 titles that were in development at the Sony London Studio - Eight Days and The Getaway.
A statement from the Corporation read as follows: "It has been agreed that production of both Eight Days and The Getaway will cease immediately due to the redistribution of resources and budget.
"This decision was made following an internal review of all games and it was deemed that with the incredibly strong list of exclusive first party titles coming up both this year and in the near future, resource should be reallocated to enhance those projects closer to completion.
"Worldwide Studios has a reputation for innovative and entertaining games, with titles such as LittleBigPlanet, SingStar,Buzz, EyeToy and Eye of Judgement, and will continue to push the boundaries on all PlayStation platforms."
More to follow.
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remember 8 days was realtime too
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remember 8 days was realtime too
It looks like the legacy of E3 2005 is here to stay. Overpromise and underdeliver
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Getaway canceled, now that is surprising. Quality aside, I thought these games sold pretty well in Europe? Not necessarily surprised about 8 Days (from what I've heard, that's been dead for a long time, transformed into another game or some such), but I can't say the same about Getaway.
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I haven't paid as close attention to sales age as others have, but I could have sworn this used to be one of those games to go alongside Singstar in the "Big in EU" category.
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Sony fans are the biggest "worst ex girlfriends" that ever existed.
They have "orgasms" at all the initial news of The Getaway and 8 Days
Then when they are cancelled, they tell you they were faking the orgasms and it didn't really count.
With fans like these is it any wonder no one buys any games?
With fans like these, is it any wonder Home is going to be like a big piss up party in a sex offenders prison?
sorry, that's too far. I'm sorry to all the sex offenders that may be reading. I don't mean to associate sony fanboys with you. I am so sorry for this obviously inflamatory statement.
Is this what playing xbox all day does to people?
This should be your new tag:
dcharlie
Sony's existence gives me ulcers
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That would explain the prevalence of turn-signals in Home.
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Sony fans are the biggest "worst ex girlfriends" that ever existed.
They have "orgasms" at all the initial news of The Getaway and 8 Days
Then when they are cancelled, they tell you they were faking the orgasms and it didn't really count.
With fans like these is it any wonder no one buys any games?
With fans like these, is it any wonder Home is going to be like a big piss up party in a sex offenders prison?
sorry, that's too far. I'm sorry to all the sex offenders that may be reading. I don't mean to associate sony fanboys with you. I am so sorry for this obviously inflamatory statement.
Is this what playing xbox all day does to people?
This should be your new tag:
dcharlie
Sony's existence gives me ulcers
He tends to get a little worked up, huh? But then again, don't we all?
As for these cancellations, as said, supposedly it was decided some time ago that 8 Days wasn't up to par with something somewhat similar in theme that is supposedly in development by SCEE. Personally, I think we're looking at another reason for Harrison moving on/getting the boot. Too much money was poured into games like HS and Lair, and of course funding will at some point run dry.
Oh well, as long as Infamous isn't on the chopping block. I need my Sucker Punch and super-hero sandbox fix, damn it.
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due to the redistribution of resources and budget.
omfg is Sony leaving the market!?
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here's the fun part... i'm not worked up at all, in the slightest, i can turn this on and off like a tap.
I think that's implied, dude. I dread thinking that people would actually get worked up over it, at least on a regular basis. I'd say that no one does, but one glance at another forum would make a fine argument for that being a lie.
I'll say this though, and as unreasonable as it may sound I'm completely serious about this: if Infamous gets axed, I'm ditching Sony for the remainder of the generation.
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wtf
Getaway? Come on.
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I think that's implied, dude. I dread thinking that people would actually get worked up over it, at least on a regular basis. I'd say that no one does, but one glance at another forum would make a fine argument for that being a lie.
I'll say this though, and as unreasonable as it may sound I'm completely serious about this: if Infamous gets axed, I'm ditching Sony for the remainder of the generation.
GAF itself doesn't understand that it is there for amusement. But anyways, yes, i don't think anyone loses any sleep over the place. I assume the people who it provides a living to maybe do, but not the posters.
Infamous - it looks decent, but not sure i see anything worth cutting ties with Sony with over.
I really like Sucker Punch games. There's a sense of identity to the characters, eve lowly pop-up enemies, in the Sly games that I honestly haven't come across in games from any other developer. The plots are awesome and well presented, and the sandbox system goes real well with super-human abilities.
See, I'm not into this platform because of some connection to Sony. I like the open format approach and the PS3 is a reliable system, but I wouldn't give a shit about the system if it wasn't for Insomniac, Sucker Punch and a very short lost of classic franchises like Wipeout. If Sucker Punch is given the boot, then the system would need to go. Call it the nerd rage of a jilted fanboy. Now, I don't think that will happen, just saying, I won't like it if it does.
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Damn you pilnov1 for stealing my thread!
I remember watching the 8-Days CG promo that was pretending to be real-time and thinking how could they push that far as to include a CG UI in the trailer?
Of course the Paid Sony Shill Brigade was very quick to shut me up cause 8-Days was "realtime on CELL!"
Link or it didn't happen.
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From the original link:
UPDATE: It has now been confirmed that these projects have been shelved permanently, and work is not scheduled to restart at a later date.
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damn wtf is going on with the ps3?
if MGS4 doesn't pull through on the NPDs (most likely getting outsold by wii fit) sony fans everywhere will suicide!
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Uh, Metal Gear is not a huge franchise. The order numbers are Top 10, but not COD4 or anything.
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damn wtf is going on with the ps3?
if MGS4 doesn't pull through on the NPDs (most likely getting outsold by wii fit) sony fans everywhere will suicide!
Bullshit. They have an entire cheerleading squad working overtime to keep morale up.
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Uh, Metal Gear is not a huge franchise. The order numbers are Top 10, but not COD4 or anything.
i agree, but you've gotta admit that expectations are pretty high.
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Maybe delusional fanboy expectations. I expect it to be outsold by Wii Fit, LEGO Indiana Jones, Grand Theft Auto, etc.
People who think it'll put up crazy numbers are insane. It will sell systems, because there is a decent amount of hardcore gamers that haven't purchased a triple that will for this game.
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Uh, Metal Gear is not a huge franchise. The order numbers are Top 10, but not COD4 or anything.
No shit?
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I wonder how many trade-ins you will get, from people who thought they were buying a good military action game and got a convoluted warclown opera from hell.
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I imagine when folks get to the first 90 minute cutscene, we'll get a ton of trade-ins.
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i personally had not heard of these games..
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I'm getting Lego Indiana and NOT MGS4
I'm doing my part to defeat Sony :rock
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damn wtf is going on with the ps3?
Sony just doesn't seem to care about gaming :(
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I'm getting Lego Indiana and NOT MGS4
I'm doing my part to defeat Sony :rock
im getting both.
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i personally had not heard of these games..
Ssshhhh!! According to some, these were all toughted as AAA PS3 exclusives. How could you not have heard of them?!? Please don't try to spoil another "victory" for the xfag nation.(http://208.109.107.74/forum/Smileys/classic/jam.gif)
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I'm buying the MGS4 LE without any real desire to actually play the game. Defeating reason, one useless purchase at a time.
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I'm getting Lego Indiana and NOT MGS4
I'm doing my part to defeat Sony :rock
im getting both.
That's two for Lego, 1 for Metal Gear
Sony is already defeated :rock
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i personally had not heard of these games..
Ssshhhh!! According to some, these were all toughted as AAA PS3 exclusives. How could you not have heard of them?!? Please don't try to spoil another "victory" for the xfag nation.(http://208.109.107.74/forum/Smileys/classic/jam.gif)
Instead they should be acting like 2 game cancellations and 2 major game delays adds up to a great year for gamers.
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I mean really now - what was "The Getaway"? another DRIV3R clone?
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I mean really now - what was "The Getaway"? another DRIV3R clone?
come on. You've NEVER heard of The Getaway games? I'd understand not knowing 8 Days. But The Getaway has been around since mid PS2.
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I really have never played it/dont have it.
I have alot of titles too - just never even seen it for PS2.
http://gallery.mac.com/abrader#100015&bgcolor=black&view=grid
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i personally had not heard of these games..
Ssshhhh!! According to some, these were all toughted as AAA PS3 exclusives. How could you not have heard of them?!? Please don't try to spoil another "victory" for the xfag nation.(http://208.109.107.74/forum/Smileys/classic/jam.gif)
Instead they should be acting like 2 game cancellations and 2 major game delays adds up to a great year for gamers.
The only purpose of this thread's creation was for finger pointing and jeers. Not lamentations of what could have been.
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I mean really now - what was "The Getaway"? another DRIV3R clone?
come on. You've NEVER heard of The Getaway games? I'd understand not knowing 8 Days. But The Getaway has been around since mid PS2.
I still remember the first Getaway's bullshots.
(http://image.com.com/gamespot/images/screenshots/ps2/getaway/getaway_screen004.jpg)
(http://ps2media.ign.com/ps2/image/getaway_1120_49.jpg)
:lol
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I mean really now - what was "The Getaway"? another DRIV3R clone?
come on. You've NEVER heard of The Getaway games? I'd understand not knowing 8 Days. But The Getaway has been around since mid PS2.
I still remember the first Getaway's bullshots.
(http://image.com.com/gamespot/images/screenshots/ps2/getaway/getaway_screen004.jpg)
(http://ps2media.ign.com/ps2/image/getaway_1120_49.jpg)
:lol
wow
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^^ ISnt that Frame City Killers?
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:lol :lol
That target render was way off. They went from ~15 people on the screen to 2!!
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i personally had not heard of these games..
Ssshhhh!! According to some, these were all toughted as AAA PS3 exclusives. How could you not have heard of them?!? Please don't try to spoil another "victory" for the xfag nation.(http://208.109.107.74/forum/Smileys/classic/jam.gif)
Instead they should be acting like 2 game cancellations and 2 major game delays adds up to a great year for gamers.
The only purpose of this thread's creation was for finger pointing and jeers. Not lamentations of what could have been.
People will stop ridiculing PS3 when it brings the beef.
You're taking it more seriously than 90% of the 'trolls' here.
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I imagine when folks get to the first 90 minute cutscene, we'll get a ton of trade-ins.
I agree, but fanboys will try and tell you that long-winded cutscenes will not affect the score of reviews or the quality of the game for that matter.
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the plot, it thickens
What does a focus on Buzz, SingStar and LittleBigPlanet mean for PS3?
The sad news that both The Getaway and Eight Days have been canned to concentrate on casual games like SingStar, Buzz and EyeToy is depressing, but more depressing when you consider these were the last two big titles shown at Phil Harrison's keynote E3 speech from 2005.
When you look back over the past couple of years it's hard not to feel sad. Heavenly Sword came and went with a whimper, Lair bombed and Killzone 2 has been delayed... again, until 2009, a full four years since it was shown in hail of hype. And don't even get me started on Genji.
The point is The Getaway and 8 Days promised so much and these were the last big games used to launch PS3 (remember, "these are impossible to do without Blu-ray" - Phil Harrison, 2005).
I also understand from a source inside Sony that both games were quite far into development (The Getaway's voice acting was all finished and 8 Days was shaping up nicely).
So what's the real reason for the games' cancellations? Has Sony changed its mind on how to market PS3, perhaps casual gaming represented by LittleBigPlanet, SingStar and Buzz is more important than big budget, single-player adventures? Or did Sony make promises it couldn't back up with the impressive tech demos for both cancelled games? After all, there's only room for one golden egg under the goose - Killzone 2.
Whatever the reason, it's a little sad to see two potentially impressive games slipping away quietly after being hyped so much. Now we just have Killzone 2 left to latch onto, and that's still a year away.
So what do you think? Do these cancellations mark a shift in focus for Sony or did they write checks they couldn't cash.
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I think it's as simple as that there not being much reason for these games to exist. I do think that there's a general house-cleaning going on following Harrison's farewell, but it wouldn't be the first time a Sony game far in development would get chopped, and resources directed elsewhere. Getaway did strike me as surprising simply because I had been told that it was a good seller back in the day, but perhaps Sony failed to believe in a repeat of the success. If my little source is reliable, and he has been in the past (although Jaffe would claim otherwise), 8 Days isn't money gone to waste.
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I remember those original Getaway bullshots, we had such a great time mocking them at gamers
"You don't understand! Each of these pedestrians has their own AI, man! They walk around town, and like, talk to each other, and buy stuff - and vote! And you can go up to them and start playing chess! This game has it all!"
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i personally had not heard of these games..
Ssshhhh!! According to some, these were all toughted as AAA PS3 exclusives. How could you not have heard of them?!? Please don't try to spoil another "victory" for the xfag nation.(http://208.109.107.74/forum/Smileys/classic/jam.gif)
Instead they should be acting like 2 game cancellations and 2 major game delays adds up to a great year for gamers.
The only purpose of this thread's creation was for finger pointing and jeers. Not lamentations of what could have been.
People will stop ridiculing PS3 when it brings the beef.
You're taking it more seriously than 90% of the 'trolls' here.
I don't take the internet seriously. I'm spread so thin on my PS3 I don't know what to do. I just bought GRID to add to my rotation of GTA4, MLB 08: The Show RTTS career(5th season), HSG5, I still haven't finished Uncharted, been trying get through my 3rd offseason of NCAA Football08, and then have MSG4 drop in 8 days. I'm swimming in the "non beef" and happy as a clam.
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it was deemed that with the incredibly strong list of exclusive first party titles coming up both this year and in the near future, resource should be reallocated to enhance those projects closer to completion.
haha, absolute bollocks
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:bow Year of PS3 continues to deliver :bow2
I think The Getaway 3's cancellation was is a sign that there is big trouble at Sony. It is a pretty big franchise and to be this far into it and then just up and can it is very suspicious. The first two games sold well and it isn't like it is a totally unrecognizable franchise. It probably sold at least a couple million in its heyday. I'm guessing it either looked far worse than the E3 2005 bullshots or that to get it up to bullshot visuals, tens of millions of more dollars would have to be poured into it.
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:bow Another year of PS3 being a piece of shit :bow2
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Anyone think this could do with Harrison's departure? It seems like when he left, all of SCEEs stuff has been kinda quiet. I don't know, I don't really follow this stuff closely.
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The actual render looks like microwaved ass.
(http://pcmedia.ign.com/media/reviews/image/nfsporsche013.jpg)
...and that's from an 8-year-old game.
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Never really cared about 8 days. I actually remember watching the press conference live and talking on IRC and my first thought was "This is CG and looks stupid". Getaway on the other hand is a big loss. Getaway 1 and 2 were solid. The PSP game sucked massive hairy balls, but I still wanted to see a new game in the series.
Typical Sony :lol
Note that fucking Bungie is certainly no better - remember the Halo 2 trailer with Doom 3-like lighting and shadows that would put Xbox 1 to a fucking crawl?
Even with Halo 3 they showed a great looking trailer at E3 2006, yet the final game didn't look nearly as good.
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Note that fucking Bungie is certainly no better - remember the Halo 2 trailer with Doom 3-like lighting and shadows that would put Xbox 1 to a fucking crawl?
Not to Bungie's defense (I never really got into Halo) and I haven't seen the trailer, but using lighting and shadows in-game is at least in-game, as in it's the game's engine that is handling the lighting and shadows. I am guessing Bungie didn't try to pass on some 50k-poly soldier units as in-game, like with Getaway 3 (or Motorstorm, or Killzone 2's original 2005 E3 trailer, for that matter).
The "target render" of Getaway 3 vs the real deal are completely different. I bet nothing in the target render was handled by the in-game engine.
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In-game but running on a PC 4-5 times powerful than Xbox (the target platform) is really fucking no different than using a CG. Shame on Bungie and shame on Xbox for practicing this.
OK, I take that back. I thought it was still being run on the Xbox, not on a PC. Like I said, I never saw the trailer (nor was I ever into Halo).
Damn cheats. Damn photochops. Come to think of it, didn't GoW do the same thing? I recall seeing the screenshots and saying, "Damn, that looks better than a PC", then seeing it run on a 360. :lol
Same for GT5:(insert suffix here). The screenshots look incredible, but that's when you realize they have been heavily post-processed, because by comparison when you play the real thing on a 1080p screen it looks :yuck
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Note that fucking Bungie is certainly no better - remember the Halo 2 trailer with Doom 3-like lighting and shadows that would put Xbox 1 to a fucking crawl?
Not to Bungie's defense (I never really got into Halo) and I haven't seen the trailer, but using lighting and shadows in-game is at least in-game, as in it's the game's engine that is handling the lighting and shadows. I am guessing Bungie didn't try to pass on some 50k-poly soldier units as in-game, like with Getaway 3 (or Motorstorm, or Killzone 2's original 2005 E3 trailer, for that matter).
The "target render" of Getaway 3 vs the real deal are completely different. I bet nothing in the target render was handled by the in-game engine.
In-game but running on a PC 4-5 times powerful than Xbox (the target platform) is really fucking no different than using a CG. Shame on Bungie and shame on Xbox for practicing this.
I disagree. The degree of surplus spec is certainly up for discussion as a validity check, but the reality of development is that games in mid-development on the target hardware generally look nowhere near as good as they finally do at release. Showing on non-target hardware can be a means of compensating for the level of engine tuning which can ultimately be achieved.
Then there are cases like Killzone 2 movie and The Getaway bullshots above which are just a disgrace.
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Let's start a new deadpool. L.A. Noir anyone?
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Note that fucking Bungie is certainly no better - remember the Halo 2 trailer with Doom 3-like lighting and shadows that would put Xbox 1 to a fucking crawl?
HALO 2 first trailer was close to the same cut-scene in the game for like 98%.
the second trailer was E3 gameplay or X0x something gameplay feed. It was fuck wow, shits on everything you've seen on consoles at that time. as Xbox can not be compared with nincube and ps2.
btw, Doom 3 is shyte, and it plays on the Xbox just like the PC.
shyte.
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Note that fucking Bungie is certainly no better - remember the Halo 2 trailer with Doom 3-like lighting and shadows that would put Xbox 1 to a fucking crawl?
HALO 2 first trailer was close to the same cut-scene in the game for like 98%.
the second trailer was E3 gameplay or X0x something gameplay feed. It was fuck wow, shits on everything you've seen on consoles at that time. as Xbox can not be compared with nincube and ps2.
btw, Doom 3 is shyte, and it plays on the Xbox just like the PC.
shyte.
I think you need your eyes or memory checked.
why ? ???
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HALO 2 first trailer was close to the same cut-scene in the game for like 98%.
No way.
"Real Time" footage of what to expect:
[youtube=425,350]fkCgDIhUJmQ[/youtube]
What the final looked like:
[youtube=425,350]gpByy8bRzyo[/youtube]
and also this video of Halo 2 from E3 2003 that I wish came out instead of the Halo 2 we got.
[youtube=425,350]gOyeyV0mowM[/youtube]
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and the same cut-scene in-game demonstrated a proper lighting and shadows system in the game. and the cut-scene is so close to the first trailer.
damn, HALO 2 still stands the best looking last-gen game. although I hated the first Xbox. I feel like I wanna play it again. 8)
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and the same cut-scene in-game demonstrated a proper lighting and shadows system in the game. and the cut-scene is so close to the first trailer.
damn, HALO 2 still stands the best looking last-gen game. although I hated the first Xbox. I feel like I wanna play it again. 8)
Don't do it on a 360; it's choppy as hell.
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http://www.gametrailers.com/player/10428.html
omfg :rofl :rofl
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:lol
I'm convinced Home will not see the light of day.
Wouldn't surprise me one bit if Home doesn't see the light of day in its current form.
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Let's start a new deadpool. L.A. Noir anyone?
:lol
I'm convinced Home will not see the light of day.
I'm sure it will, but possibly a quite scaled down version for initial release. I'm also not convinced that it will be well supported, which would be a necessity for a program of this type. So yeah, Home Lite.
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My brother thinks LittleBigPlanet is going to be goty and single handedly fulfil the 'Year of the PS3' prophecy.
He says it's going be like youtube, but for games. He says it's going to re-shape the gaming infrastructure and change the way we play games.
I think he's delusional. Somebody put him in his place.
Seriously, he's the biggest sfag I know and he doesn't even own a PS3 yet.
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I don't think LBP will be very big in terms of sales. I think it will be pretty awesome though; being able to import material and create your own game, sounds like an awesome geek pastime. I envision importing images of my kid's favorite toys, recreate them with simple shapes and place them throughout a basic platforming course. I'm not sure how deep it really goes, but it sounds pretty damned full featured, and easy to use. So, fun, but hardly something that will draw in much of a new audience.
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That's exactly how I feel.
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mainstream gamers don't want to create their own game. they want someone to do it for them so that feature is bound to fail regarding mass market appeal. doesn't mean it won't be awesome.
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LBP looks fantastically cool, but from being a game to being the Youtube of games?
That relies on user-generated content - how many of you have gone out of your way to generate content to subsequently post on Youtube?
Me? I'd rather just watch - or in this case, play.
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Yeah, the first movie swaggaz posted is the movie I was talking about. Just look at the shadows and how everything reflects in MC visor. Awesome.
I remember that huge EGM issue with the Halo 2 exclusive preview, with all the insets about self-shadowing and bump-mapping. That article made me want an Xbox and Halo 2.
Then I saw the real deal. :-\
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I doubt LBP will do anything dramatic. But I think it is likely to be a great game - if I had a PS3 I'd be pretty pumped for it.
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mainstream gamers don't want to create their own game. they want someone to do it for them so that feature is bound to fail regarding mass market appeal. doesn't mean it won't be awesome.
See, this is why I assumed that Sony would get all of its internal studios and partners to really go wild with LBP, and create "games" based on their properties to be bundled with the retail version of the game. Haven't seen many signs of that happening, but then it's becoming increasingly clear that Harrison wasn't doing a terrible good job managing the studios.
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That was originally the plan, to release the online version, then release the disc version with the creme de la creme of custom levels.
Now they're going disc only, and the devs themselves created like 100 levels for you to go through or something. Oh, also, the game is never gonna come out.
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LBP is looking fantastic and it WILL BE fantastic.
The problem is will people buy it in droves and "make it" the second YouTube.
Has anything PS3 been bought in droves so far?