Hair from the PSX era!
Hair from the PSX era!
Better than Baldness from the 360 era amirite?
Nope
I'm looking forward to playing it, but the design and graphics are terrible. Dyack should have put Rein's balls in his mouth and submit to UE3 instead of bitching and trying to make their own shit.
I can only imagine the comments if this was a PS3 exclusive. ::)
I can only imagine the comments if this was a PS3 exclusive. ::)
Uh, I really hope you're not suggesting that Too Human is getting the silky glove treatment.
I can only imagine the comments if this was a PS3 exclusive. ::)
I can only imagine the comments if this was a PS3 exclusive. ::)
Uh, I really hope you're not suggesting that Too Human is getting the silky glove treatment.
I can only imagine the comments if this was a PS3 exclusive. ::)
Will you get a fucking grip please?
Seriously now, can we get some good sfags in here? I need some god damned back up, and my crew isn't what it should be.
Seriously now, can we get some good sfags in here? I need some god damned back up, and my crew isn't what it should be.
Is Zero Hour a ps3 fanboy ???
If the story is as good as I'm hoping it will be, this will be a must have.
Is Zero Hour a ps3 fanboy ???
:piss Diablo :piss2
And :lol at the NeoGAF xtards bleeding martyr blood again. No, bitches, some games, exclusive or not, are not "welcome" on that particular forum.
Your whole anti-martyrdom shtick is getting old.
As old as xcunts whining about the world supposedly being against them because one or two games that happen to be exclusive to their beloved system haven't received the blessing of the forum? Probably, but whatever.
Dyack brought this one upon himself, he really did. And really, it just seems awfully convenient to blame the reception on a supposed bias, as opposed to on the fact that what is shown looks like crud.
He went on this binge of telling everyone not to hype their game, because they don't deliver, then he does the exact fucking thing.
Who gives a fuck about GAF. Keep that shit over there.
Seriously now, can we get some good sfags in here? I need some god damned back up, and my crew isn't what it should be.
Too Human looks like shit, sounds like it will play awful, and Dyack keeps popping his head in every once in a while to give false promises and blow more hot air. The thing Too Human has going for it is the concept of Diablo action, in space, with Norse mythology! I really hope it does turn out good, because I like those three key selling points, but it is hard to get that excited for it based on what was shown. A lot of aspects of it remind me of Lair (although I am looking a lot more forward to Too Human that I ever was for Lair). And twin sticks for combat was just a bad choice and I just hope I am proven wrong when I eventually get to play the game.I agree but I don't see Dyack pushing this game out after a decade without making sure the gameplay mechanics and setting are done well. He probably cares about this game too much to do that but I would never buy it unless I liked the demo. That demo is going to be their last chance to really impress (or dissappoint) everybody.
I'm a PS3-only owner, but seriously, Sony still pisses me off a lot.
People always bring up Denis Dyack as the reason this game gets so much shit, forgetting the laughable (and I do mean laughable) demo at e3.
People always bring up Denis Dyack as the reason this game gets so much shit, forgetting the laughable (and I do mean laughable) demo at e3.
I remember that like a few months later, Dyack blamed somebody else for why there even was a demo at E3. I mean you would sort of expect it since they showed a trailer the year before that they would have a demo ready by the next E3 since that's usually what happens.
Did they confirm that TH comes out this holiday?
Whoever was in charge of putting that demo in anyone's hands should have been fired.
Whoever was in charge of putting that demo in anyone's hands should have been fired.
The demo got screwed by major technical problems that the Unreal Engine 3 update brought to the game. SK wanted to pull out, but MS said no, they had to show the game, or so they thought.
MS fucked up. And they have been trying to do things better ever since. And for all the "Art is crap", "Graphics are crap" etc whatever, people that have played the game recently have been pretty positive about how fun it is.
I wasn't following TH closely back then - but I get the impression 2006 E3 kicked off the really bad vibes on the internet and they've never really been able to recover.He was getting hate back in his gamecube days. I mean, he was a unique dev who made gamecube-exclusives so he of course had some insane fans even though he never really did a bad job on any of his games. I'm sure his nintendo fans didn't help him in any way as far as being popular.
Bullshit. The cameras, controls, animations, lighting etc. were all fucking terrible and that has nothing to do with the engine. I'm calling bullshit on the ue3 story since they could have reverted the build to the one that got the glowing praise a month earlier.so what do you think happened at E3, that the magazine preview was due to a money hat or that the developers did something wrong?
Whoever was in charge of putting that demo in anyone's hands should have been fired.
The demo got screwed by major technical problems that the Unreal Engine 3 update brought to the game. SK wanted to pull out, but MS said no, they had to show the game, or so they thought.
MS fucked up. And they have been trying to do things better ever since. And for all the "Art is crap", "Graphics are crap" etc whatever, people that have played the game recently have been pretty positive about how fun it is.
Previews, eh? Now there's stuff you can trust!
Bullshit. The cameras, controls, animations, lighting etc. were all fucking terrible and that has nothing to do with the engine. I'm calling bullshit on the ue3 story since they could have reverted the build to the one that got the glowing praise a month earlier.
Previews that take place at developers studios tend to have the effect of overlooking huge flaws in the game.
Why even bother talking about the game if that is the case?
I wasn't following TH closely back then - but I get the impression 2006 E3 kicked off the really bad vibes on the internet and they've never really been able to recover.He was getting hate back in his gamecube days. I mean, he was a unique dev who made gamecube-exclusives so he of course had some insane fans even though he never really did a bad job on any of his games. I'm sure his nintendo fans didn't help him in any way as far as being popular.
I don't follow what he says closely, but does Denis really do much over-promising? There was the co-op thing of course, but he just doesn't strike me as reaching the fantastic over-promising levels set by Molyneux for example.
Then again I'm not a fan of, and don't really listen to, developer pre-release banter. Of which Denis certainly does a ton.
He does talk a lot of shit. "Never done before, more content than anything, it's moving the medium of storytelling" etc
The guy should shut up and put up.