non controllable camera.
it lets you hack your wii
Why you ask anyway? Surely buying an inferior port is when you already have the superior version is an EB cardinal sin, is it not?But Drinky loves Zelda so very much.
Character design and animation is equally well-done, with each sporting reasonably detailed polygonal bodies and a full set of textures. Of special note or the impressive boss characters, which range from the eerily ethereal (Morpha, the almost anthropomorphic amoeba) to the shockingly enormous (King Dodongo, the "infernal dinosaur"; and Bongo Bongo, a gargantuan shadow demon). Sporting rather cinematic and extensive introductory animations, these baddies among baddies are sure to wow you.
did it run at 60 fps? did it have ANY visual improvements over the gamecube version?
At this point, some mention of the game's use of the Rumble Pack should be mentioned.
Wait, how drunk were you when you wrote this review?QuoteCharacter design and animation is equally well-done, with each sporting reasonably detailed polygonal bodies and a full set of textures. Of special note or the impressive boss characters, which range from the eerily ethereal (Morpha, the almost anthropomorphic amoeba) to the shockingly enormous (King Dodongo, the "infernal dinosaur"; and Bongo Bongo, a gargantuan shadow demon). Sporting rather cinematic and extensive introductory animations, these baddies among baddies are sure to wow you.
yikes
i am cutting myself
this bizarre design decision hardly impacts the overall graphic experience to any significant degree.
After that moment, Nintendo 64 owners have had to play an exhausting game of anticipation, as release dates were pushed back and delays occurred more frequently and spontaneously than pregnancies at an Ozark revival.
And, boy, is it beautiful. Graphically, the game, for the most part, is absolutely captivating, although the trademarked "muddy" textures are still in abundance, thanks to the low resolution necessary to store them on cart and the use of texture filtering. Still, the Nintendo 64's high-quality alpha channel translucency effects and superior graphics horsepower combine to bring us some very captivating environments heavy with atmosphere and and an involving sense of location. From the shimmering reflections on the walls of Zora's Domain to the infernal flames of the Fire Temple to the thick fog of the Forest Shrine, not a single place in all of Hyrule remains indistinct or unmemorable.
i am cutting myself
When it comes to sheer good looks, Turok 2 beats the competition, on virtually every US platform. The textures were concocted with an incredible eye for detail, the models are incredibly well-defined, and the backgrounds look superb. The omnipresent fog from the first Turok has been pushed back, allowing the brilliance of the game's aesthetic design to shine through spectacularly, creating immersive environments and enemies that look (and behave) almost frighteningly real. Slap in the $30 RAM Expansion Pak and you can set the game into one of two high-resolution modes for even greater visual clarity - booya! If you can maintain the integrity of your bladder after firing up this game for the first time, you're more jaded than I am.
Of especial note is the monster animation. While this Turok sports no obviously human enemies prime for a gory demise, it does feature an amazing cast of superbly well-developed and animated beasties, ranging from "dinosoids" to gruesome insects to lumbering, ape-like hulks. My personal favorite is a critter called an "Endtrail," a human/raptor crossbreed that behaves almost like a real human opponent. Iguana's much-vaunted soft-skin animation algorithms make your foes look and behave with frightening realism - you'll see then twitch, breathe, and spasm in very organic style. The bosses look even better - my first encounter with the Mantid's momma left me near-catatonic over the impressive animation. Definitely a looker, for such an ugly sod.
It also has mirrored overworld.I still don't understand why they did this. Link changing dominant hands shouldn't have required this.
so
Drinky is Doug Erickson? Nordic origin, I presume. Ugh, Scandinavian. [unless I'm calculating this wrong]
btw, LTTP > Oot
Why you ask anyway? Surely buying an inferior port is when you already have the superior version is an EB cardinal sin, is it not?
But Drinky loves Zelda so very much.
http://www.gaming-age.com/reviews/archive/old_reviews/ga2/n64/zelda.shtml (http://www.gaming-age.com/reviews/archive/old_reviews/ga2/n64/zelda.shtml)
Unfortunately for the nay-sayers, Zelda turned out great. Really great. The Legend of Zelda: Ocarina of Time is certainly not the videogame equivalent of a Hanson album or a James Cameron epic; Zelda: OoT is videogaming at its most excellent, where it stands out as a work of quality art rather than a successful demographic venture.
No, now he's a trucker.
Seriously, he fucking trucks.
No, now he's a trucker.
Seriously, he fucking trucks.
Didn't he say he got fired or something after one day on the job?
Drinky was a professional game enthusiast? What happened?
Drinky was a professional game enthusiast? What happened?
He died. :'(
http://www.dooger.net/ (http://www.dooger.net/)