Well, even taking Sonic's recent quality problems into account, at least this won't be as bad as Twilight Princess.It won't be as bad as TP's "non-dungeon" sections, which were an insult to the rest of the series.
...
someone please put this poor thing out of it's misery
How does Nintendo's Teaser even correlate with "Sonic Swings a Sword"
"Awesome" should not appear in any sentence with a Sega game unless it's Shenmue. Fucking abortion of a company.... or Daytona USA.
still better than shenmueDo you have images disabled?
I fear to see what Shenmue 3 is going to look like from the new Sega. Then again, the Ryu ga Gotoku games are awesome.
Someone on GAF had a great idea, worthy of SEGA. ...Shenmue 3 can be Sonic & The Search for Sailors. :bow2
if there is a god, there will never be a shenmue 3
I am going to kill myself.
I imagine this was originally another IP with another character, until someone up top decided to throw Sonic in for some assured sales.
SAN FRANCISCO & LONDON (July 21, 2008) –SEGA of Europe Ltd. and SEGA® of America, Inc. today announced Sonic™ and the Black Knight, an all-new Wii-exclusive adventure. Part of the storybook series of games that began with Sonic and the Secret Rings, this new title brings Sonic into the world of Arthurian legend and offers the worlds most infamous blue hedgehog the chance to become a knight. Using the unique Wii control system, this exciting game will take advantage of both the Wii Remote and the Nunchuk to offer an interactive experience that any Sonic fans will love.
Created by Sonic Team in Japan, this innovative game takes Sonic into a medieval world and arms him with a sword to aid in his effort to save the day. Sonic and the Black Knight will provide Sonic fans with an irresistible cast of characters and teach them all what it takes to be a true hero and the ultimate knight. With a series of missions taking place in stunning Arthurian-inspired locations, Sonic and the Black Knight promises to offer a fast-paced adventure that gamers of all ages will enjoy.
“After the success of Sonic and the Secret Rings we’re delighted to announce a second title in the Storybook Series,” said Gary Knight, European Marketing Director, SEGA Europe, “Following Sonic on his way to knighthood will excite players of all ages.”
Sonic and the Black Knight, exclusively for the Wii, will be out in Spring 2009.
Sonic returns to the Wii™ on a wild ride through a storybook world of Arthurian legend in his all-new adventure, Sonic and the Black Knight™. Designed exclusively for the Wii, Sonic and the Black Knight brings a new twist to Sonic gameplay by combining Sonic’s legendary speed with frenetic swordplay action that makes full use of the unique Wii control system.
In this strange, enchanted medieval world, Sonic wields a sword in his effort to save the day. Encountering many friends and foes along the way, Sonic shows them what it takes to be a true hero and the ultimate knight. Master the sword and unravel the mystery behind this intriguing adventure…
QuoteSonic returns to the Wii™ on a wild ride through a storybook world of Arthurian legend in his all-new adventure, Sonic and the Black Knight™. Designed exclusively for the Wii, Sonic and the Black Knight brings a new twist to Sonic gameplay by combining Sonic’s legendary speed with frenetic swordplay action that makes full use of the unique Wii control system.
In this strange, enchanted medieval world, Sonic wields a sword in his effort to save the day. Encountering many friends and foes along the way, Sonic shows them what it takes to be a true hero and the ultimate knight. Master the sword and unravel the mystery behind this intriguing adventure…
irresistible cast of characters
- "This time, a sorceress named Merlina summons Sonic to the mythical realm of King Arthur, but it seems the fabled monarch has somehow been corrupted and now rules the land as the tyranical Black Knight."
- Uses a similar storybook device as Sonic and the Secret Rings
- "As Sonic runs along, a simple flick of the Wii remote will execute a basic slash, which is enough to dispatch most low-level grunts."
- "More advanced swordplay consists of the ability to thrust, parry, and even pull off a buzz-saw maneuver midjump."
- "During out demo, we saw the hedgehog leap from a high precipice, then thrust the blade into a wall to slow his decent, sparks flying impressivly as steel cut through brick."
- "Combat is integrated in such a way that most of the time you can slice through any who stand in your path without even slowing down."
- "Sonic is controlled with the Control Stick."
- "Our hero begins his quest as a mere knave. Only by becoming a full-fledged knight will he have any hope of defeating King Arthur."
- "his sword, a talking blade named Calibur, serves as a mentor."
- "At the end of each stage, the game tallies your good and not-so-good deeds and updates your rank accordingly."
- "Sonic can aquire everything from gauntlets to magical tomes to new swords, and when equipped, each article bestows him with a unique benefit."
- "On the audio side, veteran composer Jen Senoue is taking a smiliar approach, injecting familiar Sonic themes with a Celtic flavor."
- "Each stage has multiple branching paths and searching for townsfolk and treasure chests provides an element of exploration that recalls Sonic's early Genesis days."
- "The camera will occasionally pan to a side-scrolling perspective for a quick dose of classic 2-D action."
- "And there will be no dinosaur eggs!"
- "Just as they subbed in for such characters as Ali Baba and Aladdin in Sonic and the Secret Rings, a number of familiar faces will assume Arthurian personas in SBK."
- "This time, however, some of Sonic's friends will be playable. Each hero will boast unique abilities, and though the team isn't ready to divulge the full cast just yet, we do know the identities of two playable comrades: Knuckles, who brandishes two swords at once, and Shadow."
- "a new special guage will bestow him with similarly impressive powers. The meter fills gradually whenever Sonic vanquishes an enemy or snags a purple elemental, and when it reaches a certain point you can unleash a powerful combination attack capable of tearing through multiple foes in quick succession. You simply press the B button to lock onto the nearest enemy, flick the remote to strike him down, then press B again to move onto the next unfortunate soul. If you chain together enough smitings before the guage is depleted, Sonic will receive a speed burst at the end of the string."
- "the team behind Sonic and the Black Knight is keenly aware of the franchise's past missteps, and their enthusiasm for doing right by the series is infectious."
- "the team behind Sonic and the Black Knight is keenly aware of the franchise's past missteps, and their enthusiasm for doing right by the series is infectious."
- "Each stage has multiple branching paths and searching for townsfolk and treasure chests provides an element of exploration that recalls Sonic's early Genesis days."
- "Each stage has multiple branching paths and searching for townsfolk and treasure chests provides an element of exploration that recalls Sonic's early Genesis days."
I totally remember Sonic doing that back in his 2d days! I'm glad Sega remembered too!
Let's see:
- looks like SHIT, that's Wii level of visuals - low poly shit everywhere, low-res textures and no lighting whatsoever
- "his sword, a talking blade named Calibur, serves as a mentor."
Last boss unveiled:
(http://upload.wikimedia.org/wikipedia/en/thumb/d/d4/Black_knight_ver2.jpg/405px-Black_knight_ver2.jpg)
yeah i hate popular things too it makes my penis bigger
yeah i hate popular things too it makes my penis bigger
literalizing the events of the game industry is just NOT FUCKING FUNNY