THE BORE

General => Video Game Bored => Topic started by: Fragamemnon on July 29, 2008, 02:49:33 AM

Title: Space Siege Demo Up
Post by: Fragamemnon on July 29, 2008, 02:49:33 AM
Alien bugs and loot! Let's see how scary this one turned out to be, I really don't have any expectations it'll be good, but hell we get a new hack and slash on the PC from US developers only once a year these days.  :-\

http://www.nzone.com/object/nzone_spacesiege_downloads.html (1 GB)

Kicking off the download and heading to bed.
Title: Re: Space Siege Demo Up
Post by: Howard Alan Treesong on July 29, 2008, 02:50:46 AM
I'm expecting Alien Syndrome PC but I guess I'll find out for sure tomorrow. thanks for the heads up
Title: Re: Space Siege Demo Up
Post by: pilonv1 on July 29, 2008, 02:55:01 AM
Definitely will check this out tonight
Title: Re: Space Siege Demo Up
Post by: MrAngryFace on July 29, 2008, 02:57:15 AM
might as well let it dl overnight too

thanks for the heads up
Title: Re: Space Siege Demo Up
Post by: pilonv1 on July 29, 2008, 03:01:20 AM
any specs before i get my hopes up?
Title: Re: Space Siege Demo Up
Post by: abrader on July 29, 2008, 03:02:58 AM
Sounds good.

Title: Re: Space Siege Demo Up
Post by: pilonv1 on July 29, 2008, 04:05:55 AM
From Sinistar/Schafer on GAF

Quote
Wow that was certainly... interesting.

A dungeon crawler with no:

- Loot
- Experience
- Levels
- Classes

:rofl WHY. What a stupid game.
Title: Re: Space Siege Demo Up
Post by: ToxicAdam on July 29, 2008, 04:26:56 AM
I played it. It's as meh-tastic as you would expect.

Good:

Setting/Graphics
Storyline (seems interesting or am I just a sucker for sci-fi?)
Physics are nice. Lots of space junk to kick and shoot around.

Bad:

Clunky camera (tried different settings and mouse sensitivities to fix it)
No tutorial, sparse hint boxes, no voiceovers telling you what is what
No exp, no leveling
Tech trees and upgrades look simplistic
Horrible UI
Short, short demo with no variations in enemies or missions. No reason to replay it.


Not really a big surprise, but I was hoping that maybe this would be a sleeper game. They promised Dungeon Seige in space .. they delivered Silverfall in space.
Title: Re: Space Siege Demo Up
Post by: demi on July 29, 2008, 06:33:26 AM
PC gaming, haha
Title: Re: Space Siege Demo Up
Post by: Eric P on July 29, 2008, 08:10:06 AM
That's...unfortunate

so i guess Alien Syndrome and Shadowgrounds: Survivor are still the best Space Loot games
Title: Re: Space Siege Demo Up
Post by: Van Cruncheon on July 29, 2008, 10:35:05 AM
no loot? what the hell?
Title: Re: Space Siege Demo Up
Post by: demi on July 29, 2008, 10:38:29 AM
Too Human > Space Siege
Title: Re: Space Siege Demo Up
Post by: MrAngryFace on July 29, 2008, 11:25:23 AM
I think silverfall is probably better, its even got an expansion!
Title: Re: Space Siege Demo Up
Post by: Joe Molotov on July 29, 2008, 02:06:02 PM
From Sinistar/Schafer on GAF

Quote
Wow that was certainly... interesting.

A dungeon crawler with no:

- Loot
- Experience
- Levels
- Classes

:rofl WHY. What a stupid game.

WTF?  ???
Title: Re: Space Siege Demo Up
Post by: Howard Alan Treesong on July 29, 2008, 02:35:51 PM
no loot or XP or levels or classes?

I...would like to see this for myself
Title: Re: Space Siege Demo Up
Post by: Van Cruncheon on July 29, 2008, 02:48:23 PM
this game sounds like an abomination
Title: Re: Space Siege Demo Up
Post by: Eric P on July 29, 2008, 02:55:34 PM
this game sounds like an abomination

or a radical paradigm shift!
Title: Re: Space Siege Demo Up
Post by: Eric P on July 29, 2008, 09:01:40 PM
i have downloaded this and am about to give it a shot
Title: Re: Space Siege Demo Up
Post by: Eric P on July 29, 2008, 09:24:29 PM
and it's over

it's got some interesting ideas but i think that it could have been done a bit better

may be worth about $20 or so depending on the final product

if it had been wasd + mouse that would have been a lot better
Title: Re: Space Siege Demo Up
Post by: TVC15 on July 29, 2008, 09:34:32 PM
No loot or XP?  I would have bought this on day 1 even if it were just reskinned Dungeon Siege.
Title: Re: Space Siege Demo Up
Post by: Eric P on July 29, 2008, 09:36:56 PM
i honestly think they're trying to move beyond that

it's more like Shadowgrounds than DS.

It's interesting and possibly worth playing, but the issue is the branding carries a legacy of genre which enforces a set predisposition and level of expectation to the gameplay which I don't think the game itself may be trying to reach

Title: Re: Space Siege Demo Up
Post by: Eric P on July 29, 2008, 09:37:31 PM
and now for my dissertation on the postmodernism inherent in atari 2600 games

:wank
Title: Re: Space Siege Demo Up
Post by: TVC15 on July 29, 2008, 09:38:40 PM
i honestly think they're trying to move beyond that

it's more like Shadowgrounds than DS.

It's interesting and possibly worth playing, but the issue is the branding carries a legacy of genre which enforces a set predisposition and level of expectation to the gameplay which I don't think the game itself may be trying to reach

I wanted Dungeon Siege, not Shadowgrounds :(  

This would be like if McDonalds brought back the McRib but instead of heavily processed rib, you got a loaf of feces that doesn't drop loot or level up.
Title: Re: Space Siege Demo Up
Post by: Tucah on July 29, 2008, 09:39:48 PM
No loot is wtf. Who plays these games for anything but loot?
Title: Re: Space Siege Demo Up
Post by: Eric P on July 29, 2008, 09:47:16 PM
i honestly think they're trying to move beyond that

it's more like Shadowgrounds than DS.

It's interesting and possibly worth playing, but the issue is the branding carries a legacy of genre which enforces a set predisposition and level of expectation to the gameplay which I don't think the game itself may be trying to reach

I wanted Dungeon Siege, not Shadowgrounds :(  

This would be like if McDonalds brought back the McRib but instead of heavily processed rib, you got a loaf of feces that doesn't drop loot or level up.

me too

i would like a spacelewt game
Title: Re: Space Siege Demo Up
Post by: demi on July 29, 2008, 10:36:51 PM
No loot or XP?  I would have bought this on day 1 even if it were just reskinned Dungeon Siege.

It's ok, you can still get Too Human, PC gaming is dead
Title: Re: Space Siege Demo Up
Post by: TVC15 on July 29, 2008, 10:57:42 PM
Wow, I actually liked that quite a bit.  Will buy.  There's upgrading and shit, and it looks pretty nice.  Reviewers will tear this apart.  As long as it manages to have different environments that aren't just lol spaceship, I can see myself enjoying this quite a bit.  Anyone want to do coop when it comes out?
Title: Re: Space Siege Demo Up
Post by: demi on July 29, 2008, 10:58:23 PM
Sure, hit me up on XBL
Title: Re: Space Siege Demo Up
Post by: Van Cruncheon on July 30, 2008, 12:18:02 AM
yeah, once i accepted i wasn't gonna get depth but instead just a fun, polished run-and-gun, i enjoyed it. it looks pretty and the space ship level was well-designed. should be a good co-op game. better than too human confirmed
Title: Re: Space Siege Demo Up
Post by: Smooth Groove on July 30, 2008, 12:27:41 AM
I enjoyed it as well.  Yes, there's no XP but the upgrade credits basically serve the same function. 

The presentation is well done and I had no problems with the controls or camera, which are very important for a game like this.   
Title: Re: Space Siege Demo Up
Post by: Eric P on July 30, 2008, 07:58:32 AM
The presentation is well done and I had no problems with the controls or camera, which are very important for a game like this.   

i would have liked more freedom of movement so i could move and attack a bit more naturally

i also had to bump my mouse sensitivity up.
Title: Re: Space Siege Demo Up
Post by: Sysgen on August 04, 2008, 12:01:49 AM
Just looking  around for some specs and came across an interview with CT.
Quote
He also made the point that modern game design has moved away from creating ways of punishing players to developing a model that rewards them as regularly as possible. This means eradicating the old "game over" screens, removing manual save/load systems, and allowing regeneration points that allow players to carry on where they were even when they've died. All of the above will apply to Space Siege.

I'm not familiar with exactly what he's referring to but it sounds alot like Prey where it was impossible to die and I hated it.
Title: Re: Space Siege Demo Up
Post by: pilonv1 on August 04, 2008, 12:12:05 AM
Quote
developing a model that rewards them as regularly as possible.

So where's the loot then? Or the level ups?
Title: Re: Space Siege Demo Up
Post by: Smooth Groove on August 04, 2008, 12:41:16 AM
Quote
developing a model that rewards them as regularly as possible.

So where's the loot then? Or the level ups?

You "level up" by upgrading your weapons and adding bionic gear. 
Title: Re: Space Siege Demo Up
Post by: pilonv1 on August 04, 2008, 12:42:07 AM
still no loot