The water effects look much slicker, as do many of the environments as they are slowly submerged in water. It's quite obvious that 2K is taking full advantage of the PS3's Blu-ray discs to pack in cleaner high resolution textures for every facet of the game
Why not just get it for PC?
yeah, it's nothing to do with the extra year development timei knew i'd see this line :lol
Why not just get it for PC?
maybe they don't have a decent gaming pc?
Why not just get it for PC?
i knew i'd see this line :lol
yeah, it's nothing to do with the extra year development time, it's more to do with disk space.
also - "Cleaner textures" probably is a nod at "smoother textures" ;)
it's just amusing when people make excuses like this. this isn't at all confirmed so i'd rather not get into an actual discussion over it until more details are known. i wouldn't be surprised to see an official statement denying it.i knew i'd see this line :lol
I don't understand this. It seems pretty logical to me that a game that was finished a full year ago would see some kind of benefits from tech advancements and optimization. If you are arguing about the financial incentive to do so, I could see that.
Hey, good news for PS3 owners who haven't played Bioshock. Not sure why in the hell everything has to be dragged into the system wars trenches though.What else of interest could possibly come from this news?
Given that the memory limits of the machines are the same (minus OS overheads) , i'd have thought BR would result in texture -variance- which seems infinitely more likely than texture -resolution- changing given you've got to load it up into the same memory area.
Why not just get it for PC?PC version uses X360 textures, yeah? PS3 version superior to both. Wow just wow.
Hey, good news for PS3 owners who haven't played Bioshock. Not sure why in the hell everything has to be dragged into the system wars trenches though.What else of interest could possibly come from this news?
Better textures, ooh, ahh, they're so high res, man I can't wait to see them. Oooh. Aaaaah.
Uh, wow, good news for PS3 owners. Lock the thread. What the fuck is the matter with you? You're here all the time, I know you know how to forum. Daft indeed.Hey, good news for PS3 owners who haven't played Bioshock. Not sure why in the hell everything has to be dragged into the system wars trenches though.What else of interest could possibly come from this news?
Better textures, ooh, ahh, they're so high res, man I can't wait to see them. Oooh. Aaaaah.
Uh, how about sticking with what I said? Good news for PS3 owners who haven't played Bioshock, because they get a good looking version of the game. Blithering on about Blu-Ray advantage seems fucking pointless, and quite daft.
it certainly wouldn't be the first game to be limited by DVD's storage space. at this point, though, i have doubts the textures are even higher resolution at all. especially if the PC version's max settings were comparable to 360, like draft claims.Quoteit's just amusing when people make excuses like this.
why is it an excuse? I don't believe anything was particularly cut back in Bioshock X360 , and i don't recall any nasty low res texturing. Given that the memory limits of the machines are the same (minus OS overheads) , i'd have thought BR would result in texture -variance- which seems infinitely more likely than texture -resolution- changing given you've got to load it up into the same memory area.
Some new filter work maybe.
Geh, we shall see - when does this actually come out?
Quoteit certainly wouldn't be the first game to be limited by DVD's storage space. at this point, though, i have doubts the textures are even higher resolution at all. especially if the PC version's max settings were comparable to 360, like draft claims.
i believe bioshock clocks in at around 5gb, so i doubt it had to have it's texture quality culled to fit in on a disk.
but yeah, i'm not offended by the idea that you could possibly get better texturing if you did hit the DVD limit and had to slash memory usage of textures, but the idea of "well, BR = bigger, therefore amazing high res texturing!" is being thrown about a bit by a number of sources and it seems off the mark.
yeah, it's nothing to do with the extra year development time, it's more to do with disk space.So John Carmack just needs an extra year of development time, maybe?
also - "Cleaner textures" probably is a nod at "smoother textures" ;)
when do us real gamers get Bioshock 2?
Bioshock really does feel like an -age- ago.
"well, BR = bigger, therefore amazing high res texturing!" is being thrown about a bit by a number of sources and it seems off the mark.
QuoteSo John Carmack just needs an extra year of development time, maybe?
no, John Carmack's case is different to this one.
Carmack needs to reduce total -game- size to get the game to fit on two disk, culling the textures/dropping the sound quality is an option if the fees are inhibitive. Putting the game on 3 disks will see it be identical in terms of looks to the PS3 version. The PS3 doesn't have the same issue due to BR and installs.
In Bioshocks case, having the extra space nets you very little - the texture fidelity was already there - so i'd say the only thing they are maybe changing is either possibly dropping in some new textures that they improved (art wise), or adding new filters, shaders, etc. All of which would be down to having time and would not be as a result of disk space.
a lot of the ign dudes are legitimately stupid
on the three red lights podcast, nate ahearn swore up and down that we fought the russians in world war two
no, John Carmack's case is different to this one.
Carmack needs to reduce total -game- size to get the game to fit on two disk, culling the textures/dropping the sound quality is an option if the fees are inhibitive. Putting the game on 3 disks will see it be identical in terms of looks to the PS3 version. The PS3 doesn't have the same issue due to BR and installs.
in truth it's more likely that they've been downscaled
Uncharted was far more consistently good than Bioshock, but the highs of Bioshock are far better than the highs of Uncharted
Hey, good news for PS3 owners who haven't played Bioshock. Not sure why in the hell everything has to be dragged into the system wars trenches though.This
the texture blending is unmatched--i would often take my time just looking at the walls, trying (but failing) to find repeated textures.Often, did ya?
the texture blending is unmatched--i would often take my time just looking at the walls, trying (but failing) to find repeated textures.Often, did ya?
I liked the jetski part. What I didn't like about Uncharted was the fact that early on I was like "man what's coming next this is pretty awesome" only to be dissapointed when what was next was just more guys. and monsters.
From Bioshock PS3 to Uncharted sequel in 2 pages.
:bow EB :bow2
I thought the melee stuff was ass aside from the simplest [][][] combo. I could never get the timing of any of the other moves.
...? you could climb all over the environment and even peak over a ledge to shoot people from a hanging position, etc. but like i said, the game rarely exploits this.That one had me confused as well.From Bioshock PS3 to Uncharted sequel in 2 pages.
:bow EB :bow2
:bow DCharlie manipulates us all masterfully once again :bow2
"Uncharted was the first time you had that level of interactivity with your environment in a shooter. "
snort
I thought the melee stuff was ass aside from the simplest [][][] combo. I could never get the timing of any of the other moves.once i got the hang of it, it was badass. and the combos were pretty deep for this type of game and actually had benefits to using them. the ammo bonus you get from downing someone with melee was great. you could also quickly end people with a punch->shoot combo.
Infamous is doing it much better.
getting rid of repeating texture symdrome is still a huge hurdle for games today and it goes a long way in making the game world believable. so yeah, i would take breaks from the action and enjoy the environment. in a way, it was exploration of the details.the texture blending is unmatched--i would often take my time just looking at the walls, trying (but failing) to find repeated textures.Often, did ya?
Tell me more.getting rid of repeating texture symdrome is still a huge hurdle for games today and it goes a long way in making the game world believable. so yeah, i would take breaks from the action and enjoy the environment. in a way, it was exploration of the details.the texture blending is unmatched--i would often take my time just looking at the walls, trying (but failing) to find repeated textures.Often, did ya?
don't make me post uncharted screenshots. i'll do it.Tell me more.getting rid of repeating texture symdrome is still a huge hurdle for games today and it goes a long way in making the game world believable. so yeah, i would take breaks from the action and enjoy the environment. in a way, it was exploration of the details.the texture blending is unmatched--i would often take my time just looking at the walls, trying (but failing) to find repeated textures.Often, did ya?
No no, don't post screenshots.don't make me post uncharted screenshots. i'll do it.Tell me more.getting rid of repeating texture symdrome is still a huge hurdle for games today and it goes a long way in making the game world believable. so yeah, i would take breaks from the action and enjoy the environment. in a way, it was exploration of the details.the texture blending is unmatched--i would often take my time just looking at the walls, trying (but failing) to find repeated textures.Often, did ya?
I'm playing the superior PC version at the moment but it is good to see PS3 fans get the second best version of the game.Either they just want to sell more games or it is the superior version. Given the time it took to come to the PS3, there is no good reason why it couldn't be the definitive version. We'll wait and see cause I'm sure there will be comparison vids out the wazoo
Go fuck a goat(http://upload.dfyb.net/uploaded/goat.gif)
yep my fellow stards, i do say we have taken over the evilbore for ourselves
UNCHA :bow2
Go fuck a goat
let's worship a sarcastic douchebag as an original and likable character
let's worship a sarcastic douchebag as an original and likable characterHe's like a totally down to earth treasure hunting pirate murdering gymnast. You see, he dresses basically like we do!
let's worship a sarcastic douchebag as an original and likable characteris that was this thread was discussing?
let's worship a sarcastic douchebag as an original and likable character
Every thread's not about you, Crushed. ::)
...? you could climb all over the environment and even peak over a ledge to shoot people from a hanging position, etc. but like i said, the game rarely exploits this.That one had me confused as well.From Bioshock PS3 to Uncharted sequel in 2 pages.
:bow EB :bow2
:bow DCharlie manipulates us all masterfully once again :bow2
"Uncharted was the first time you had that level of interactivity with your environment in a shooter. "
snort
I'm considering buying Uncharted now because it has trophy support. I can't bring myself to play any console game that doesn't regularly reward me by displaying my accomplishments in a tiny window on the screen.
I'm considering buying Uncharted now because it has trophy support. I can't bring myself to play any console game that doesn't regularly reward me by displaying my accomplishments in a tiny window on the screen.
you fucking made me waste my time watching that entire video looking for something more than a basic cover system and fucking contextual rappeling. neither of those are like what i described, you fucking moron. (http://upload.dfyb.net/uploaded/cran.gif)...? you could climb all over the environment and even peak over a ledge to shoot people from a hanging position, etc. but like i said, the game rarely exploits this.That one had me confused as well.From Bioshock PS3 to Uncharted sequel in 2 pages.
:bow EB :bow2
:bow DCharlie manipulates us all masterfully once again :bow2
"Uncharted was the first time you had that level of interactivity with your environment in a shooter. "
snort
[youtube=425,350]Qqq4OdDa2SU[/youtube]
If you really think Uncharted provided ANYTHING new in the way of shooter gameplay, you're high as a fucking kite. It didn't even do it well, IMHO. I enjoyed it ok as a platformer but the shooting was dull as dishwater.
you fucking made me waste my time watching that entire video looking for something more than a basic cover system and fucking contextual rappeling. neither of those are like what i described, you fucking moron.[/img]
get sigma draft or at least grab the demo.I will eventually but that's a $20 buy at best. I've already dropped full price retail on every other NG game, I'm not about to drop $40 to play Black with a prettier first two levels and dual swords.
it's cool, yeah. but it's not a platforming system. and it's contextual, so you can only do it where there's a rappel node--that basically throws the rappeling out of the argument. you can't leap from a hanging position--you can't even get into a hanging position. being able to peak over a ledge and shoot is a result of uncharted integrating a platforming system and a cover system in one game.you fucking made me waste my time watching that entire video looking for something more than a basic cover system and fucking contextual rappeling. neither of those are like what i described, you fucking moron.[/img]
It's true that it doesn't match what you were referring to, but the upside down rappelling down walls (and R6V often gave you multiple points of attack, with rappelling being one of the options) was pretty damned cool. And I don't think the cover system in Uncharted is all that far above it, shooting while hanging on to ledges or not.
you fucking made me waste my time watching that entire video looking for something more than a basic cover system and fucking contextual rappeling. neither of those are like what i described, you fucking moron. (http://upload.dfyb.net/uploaded/cran.gif)u mad?
Right, but navigating the environments in Uncharted is in its own way also very tightly controlled. There are certainly designated spots where you can pull off these moves, only the game does a reasonably good job in making it feel less restrictive, or artificial, by design. But it's a pretty linear experience, and that includes the combat scenarios and platforming.the core mechanics are there in uncharted. i already said they didn't do a super good job of exploiting them in the game.
I could understand the evangelizing if it was all about Genji.
and he killed the entire nation of puerto rico in like 2 days.
let's worship a sarcastic douchebag as an original and likable character
blah blah blah graphics on X360s games arent good blah blahthe walls were only one thing i mentioned in an aside :lol; most of my post was about gameplay. and it's great how you mock people comparing graphics, and then include a jab of your own directed at PS3's graphics. the best part is you don't even argue your point in any real way--you just throw around baseless fanboy barks and howls.
blah blah blah wall textures best in the biz blah blah ps3 is zomg blah blah blah
PS3 fans are the new casual gamers.
all they care about is tiny graphical lowdulls (i'd say highlights but i think that only counts if you are a PS3 only player)
Afrika is going to be great i hear... don't know anything about the game, but did you see the elephant?
loooooool - absolute catastrophic own goals all round.
Posting a bunch of :lols don't make you pwn anyone. Leave that distinguished mentally-challenged shit at GAF.
When is GAF going to let DFYB back in? I'd fucking pay them to do so.
I've no problems with Uncharted fans loving Uncharted. I just wish they'd stop bringing it up in every discussion.
I've no problems with Uncharted fans loving Uncharted. I just wish they'd stop bringing it up in every discussion.
... you do know who brought it up, yeah?
get sigma draft or at least grab the demo.I will eventually but that's a $20 buy at best. I've already dropped full price retail on every other NG game, I'm not about to drop $40 to play Black with a prettier first two levels and dual swords.
and he killed the entire nation of puerto rico in like 2 days.this is like the best post out of this thread :lol