THE BORE
General => Video Game Bored => Topic started by: Greatness Gone on August 12, 2008, 02:26:59 PM
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Developed by Eidos. :lol
"Game Informer subscribers are in for a real treat this month. We’re proud to bring you the world-exclusive first look at Batman: Arkham Asylum from Rocksteady Studios and Eidos. This completely original title explores Gotham City’s darkest location, the infamous Arkham Asylum. But as a routine prison transfer goes wrong, the Joker sets his demented plan into action and Batman comes face to face with an army of his worst enemies. In a dark and gritty setting reminiscent of Bioshock (with a story co-written by Paul Dini), Arkham Asylum is setting the stage for a true-to-character Batman game."
Sorry, no other info at this time. I just wanted to set Batman apart from that Two Man thread.
Covers:
(http://www.gameinformer.com/NR/rdonlyres/659968FA-D3FE-457E-B19F-069D896B204A/16449/gi_cover_batman.jpg)
(http://www.gameinformer.com/NR/rdonlyres/659968FA-D3FE-457E-B19F-069D896B204A/16450/gi_cover_joker.jpg)
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Excited, and hopefully I won't be let down.
The developer is actually a good one. Urban Chaos was actually pretty good.
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http://en.wikipedia.org/wiki/Rocksteady_studios
That about wraps it up for Batman
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Just learned that Pandemic is actually making TDK game, but it's still shrouded in mystery. That's the game we're waiting for, not this piece of shit. GAH! This will be horrible, but I eagerly await screenshots/scans.
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Just learned that Pandemic is actually making TDK game, but it's still shrouded in mystery. That's the game we're waiting for, not this piece of shit. GAH! This will be horrible, but I eagerly await screenshots/scans.
If the Kotaku news is to be believed the one from Pandemic isn't going so hot either.
http://kotaku.com/5035832/first-details-on-the-new-batman-game
Firstly, our source confirms Pandemic as the developers behind the title, though we pretty much knew that already. Secondly, a good portion of the game is set in a GTA-style rendition of Gotham City, which plays a lot like Spiderman 2 as Batman zips around (he even gets a grappling hook for swingy-swingy when not using the Batmobile) attending to crimes. And thirdly? As was first raised last week, it's not in the best shape, perhaps explaining why the project has been kept in the *ahem* dark for so long.
Seems the combat just doesn't work. Partly due to the game's wonky free-roaming camera system, partly due to the mashy hand-to-hand combat, partly due to the limited range of moves Batman has at his disposal, which makes the whole thing awfully repetitive. Which is a bit of a shame, though realistically, with no official announcement, let alone release date, there's plenty of time to fix that kind of stuff. On a brighter note, another source tells us Pandemic have taken a few creative liberties with the game, and while it's based on The Dark Knight, the game's actually set after the events of the movie, which should at least be interesting from a story-telling perspective.
But its Kotaku and its from a "source" so grain of salt and all.
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story co-written by Paul Dini? cool. His Batman TAS episodes were always the best. god I hope this is gonna be at least decent
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Just learned that Pandemic is actually making TDK game, but it's still shrouded in mystery. That's the game we're waiting for, not this piece of shit. GAH! This will be horrible, but I eagerly await screenshots/scans.
If the Kotaku news is to be believed the one from Pandemic isn't going so hot either.
http://kotaku.com/5035832/first-details-on-the-new-batman-game
But its Kotaku and its from a "source" so grain of salt and all.
Well at least Pandemic is taking their time with it, admitting that it has (if the story is to be believed) has gameplay problems.
Plus, I trust Pandemic to make a better game than some no-name developer.
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As I said before, Urban Chaos is actually a good game. That is the only game they did. Their tally is at 1 good game, 0 bad games.
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http://www.rocksteadyltd.com/ (http://www.rocksteadyltd.com/)
Countdown, bitches. And somebody on GAF got their copy. DETAILS IMMINENT.
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Info. Sounds hott. Alright, now this sounds fucking amazing. PLEASE DON'T DISAPPOINT.
Batman: Arkham Asylum
PS360 & PC
1 Player Action Game
Publisher: Eidos
Developer: Rocksteady Sudios
Release: 2009
- Clever choice of location moves the game away from an open world Spider-Man clone and more into the dark and gritty realm of The Chronicles of Riddick.
- Packed with Batman's most dangerous archenemies Arkham Asylum boasts a brand new story reminiscent of the depth and twists of Bioshock
- Story is written by Paul Dini (Batman: The Animated Series, Detective Comics)
- Wildstorm is crafting the authentic yet distinct new look for all the key characters
- Gameplay places just as much focus on Batman's role as a detective as his combat prowess.
- Game isn't being rushed to tie in with any TV/Film marketing cycles.
- Game runs on Unreal Engine 3
- Most of the game is played through an over-the-shoulder perspective
- You're going to see and get to fight against all the big super villains. Seen so far. Joker, Harley Quinn, Killer Croc, Zsasz, Penguin, Riddler, Scarecrow, Poison Ivy, Mr. Freeze and others the magazine doesn't want to spoil.
- Allies revealed so far are Commissioner Gordon who plays a big role and Barbara Gordon (aka Oracle) who is your radio contact in the game.
- Game opens with the Joker surrendering himself and subsequently taking over Arkham because of some secret the facility holds
- Magazine teases that this game will be the ultimate Batman experience so the voice cast will reflect that (Think Kevin Conroy and Mark Hamill).
- Arkham was chosen as a location because of its limitations including the fact that it's an island prison. It's a persistent location so you can visit any location at anytime including Batman's secret on site Bat Cave etc. Don't think that just because this is an island prison there will only be small hallways. The developers have taken into account all the construction/destruction of the facility over the years so locals will vary.
- Eidos' Batman license includes all 70 years of comic book fiction so they're pulling from all of that.
COMBAT
- Boss Battles won't necessarily be a series of straight pugilistic fights. Each enemy represents a different side of Batman and not all of them can match his wide skill set. Some battles are focused on combat others will focus on gadgets some are similar to giant Zelda style bosses.
- Combat description in the magazine talks about Batman perched on a high ledge in a wide open room as he watches some of the Joker's thugs rifle through drawers. Batman switches to investigation mode using a blue tinted visor that among other things lets Batman see his enemies through walls and identifies things like guns and knives. One thug is carrying a machine gun so Batman jumps of the ledge, spreads his cape and kicks him in the face. He then swipes his cape in a large arc to stun his other enemies and then goes to work on them with a stylish blend of punches, kicks, a knee to the face here a behind the back elbow there. Combat has a gymnastic flourish and is accomplished using only three buttons. Attack, Stun and Throw.
- Combat is only one element of the game so the developers didn't want a bunch of button combos that you'd forget because you'll be doing other things besides fighting.
- During battle a combo multiplier at the top of the screen will increase with every strike. Once the combo expires a colony of bats will swirl around Batman and then contribute to an experience bar on the left side of the screen. In an RPG like skill tree system players will be able to distribute points where they prefer. Think Combat moves, faster takedowns, or gadget upgrades like the ability to throw multiple batarangs at the same time.
- Gadgets are revealed by collecting items in secret rooms. You'll need gadgets to survive as there are very tough enemies in the game that you can't just go head to head with (Think Killer Croc, he's 10 feet tall in the game and super tough)
- There are sections that involve sneaking but the developers call them Predatory gameplay sections as stealth tends to imply weakness, they prefer to think of it as picking off the weak people or people you wouldn't last too long in direct fight with from strong positions. The example they give in the article is Batman creating distractions with bodies and victim's yells and then stalking the guards as they go to inspect.
DETECTIVE
- Developers have come up with a very "sexy" CSI style for forensic puzzles because Batman will always have the very latest gadgets.
- Investigative mode is the centerpiece in Batman's arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database.
- They also mention another forensic gadget, a fingerprint tracker that allow Batman to follow trails of fingerprints.
OTHER
- Magazine hints at the ability to play as the villains in the game. Not sure if this is inserted directly into the game or available as a second playthrough option.
- Magazine lists a few suggested reading items. Arkham Asylum: A Serious House on Serious Earth, Batman: The Last Arkham, and Arkham Asylum: Living Hell.
GRAPHICS
- Game is very gritty looking. The screens in the mag are all inside Arkham and show case a few hallways, The Riddler's cell, A sewer etc. Lots of great lighting going on.
- Character redesigns are pretty good for the most part. Joker looks like classic Joker only with Heath Ledger style make up (long drawn on red lipstick etc.) he still has a the bright purple suit and bright green hair. Definitely more sinister looking than say the TAS Joker. Killer Croc is huge and looks more like Jim Lee's Hush redesign as opposed to some of the more human renditions of him.
- Batman is in the Black and Grey costume. It looks more like armor however his gauntlets in particular look like the ones from TDK. Overall it looks very awesome.
- They show screens of fights and predator segments and all look very interesting and very Batman in scope. Lots of classic poses etc.
- You can control Batarangs from first person mode.
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Batman sounds so good.
(Think Kevin Conroy and Mark Hamill)
Fuck YEAH!
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Any scans yet?
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Sounds good so far.
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Updated info, and no scans yet. :-(
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Too bad Sunsoft is no longer around :(
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i'd like to see Monolith make a Batman game, where you can really break some hobo filths face in
I'd like to see Monolith Soft make a Batman game and give all of the distinguished mentally-challenged Batman fanboys the shitheap they deserve.
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i'd like to see Monolith make a Batman game, where you can really break some hobo filths face in
I'd like to see Monolith Soft make a Batman game and give all of the distinguished mentally-challenged Batman fanboys the shitheap they deserve.
Monolith Soft is only good if tri-Crescendo is on board doing the battle system.
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kevin conroy and mark hamill are in? whattt
please be good please be good
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Just learned that Pandemic is actually making TDK game, but it's still shrouded in mystery. That's the game we're waiting for, not this piece of shit. GAH! This will be horrible, but I eagerly await screenshots/scans.
If the Kotaku news is to be believed the one from Pandemic isn't going so hot either.
http://kotaku.com/5035832/first-details-on-the-new-batman-game
But its Kotaku and its from a "source" so grain of salt and all.
Well at least Pandemic is taking their time with it, admitting that it has (if the story is to be believed) has gameplay problems.
Plus, I trust Pandemic to make a better game than some no-name developer.
I understand that since they could have sent it out when the movie came out quaility be damned, but hey didn't.
The info on this game sounds really cool, Mark Hamill back as joker? nice.
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Pandemic did Mercenaries.
Pandemic did Destroy All Humans.
...to me, in sandbox worlds, that says their win rate is 50%.
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Namedropping BioShock is warning one.
Having so many villains in is warning two.
EIDOS is warning number three.
Three strikes AGAINST so far.
yeah but you like Mass Effect
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Namedropping BioShock is warning one.
Having so many villains in is warning two.
EIDOS is warning number three.
Three strikes AGAINST so far.
1) Dead Space named dropped Bioshock, and that looks fantastic.
2) Again, different villains doesn't just mean a lot of bosses; it also means that there would be more themed levels.
3) Eidos does have some good developers within it. The particular one doing this game has only made on game, and I would say that their one game was pretty good.
Not positives, not strikes, just staying cautiously optimistic about this all.
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Whats wrong with Eidos? Are you butthurt over Kane & Lynch, Borys?
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Namedropping BioShock is warning one.
Having so many villains in is warning two.
EIDOS is warning number three.
Three strikes AGAINST so far.
yeah but you like Mass Effect
Highesr rated RPG of 2007. Best looking game of 2008. Best BioWare game since BG2: ToB. And I say it as a PC RPG cigarillo of the highest order.
People who like Mass Defect are in denial, its a horrible blow for the game reviewing community.
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I liked K&L :'(
(especially split-screen)
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I like Mass Effect and all that, but it is funny that you say that and have a love on for that game. Mass Effect is KOTOR where they swapped out one shitty combat system for another shitty combat system. I can also put it as that Mass Effect is Jade Empire where they swapped out one shitty combat system for another shitty combat system.
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I think there are scans out somewhere. Some guy on gaf said that Killer Croc looks like a Locust from Gears; then again he probably never saw the Jim Lee adaptation of Killer Croc.
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Namedropping BioShock is warning one.
Having so many villains in is warning two.
EIDOS is warning number three.
Three strikes AGAINST so far.
yeah but you like Mass Effect
Highesr rated RPG of 2007. Best looking game of 2008. Best BioWare game since BG2: ToB. And I say it as a PC RPG cigarillo of the highest order.
I have yet to play Mass Effect but it's a shame Blue Dragon wasn't universally loved by US reviewers. :(
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Not so much 'scans' as shitty camera shots, but take what you get:
(http://i34.tinypic.com/2wn5l75.jpg)
(http://i35.tinypic.com/ra43o5.jpg)
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I wasn't so sure about the over the shoulder view at first, but looking at that small screenshot, it seems nice.
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Killer Croc is HUUUUGE! :o
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Killer Croc is HUUUUGE! :o
Jim Lee style, baby.
(http://i38.tinypic.com/5mlb2f.jpg) (http://i36.tinypic.com/rjmv6b.jpg)
(http://i37.tinypic.com/afewlf.jpg) (http://i34.tinypic.com/suzuxu.jpg)
(http://i36.tinypic.com/15gxsmq.jpg) (http://i38.tinypic.com/eijarc.jpg)
(http://i37.tinypic.com/2qupzwj.jpg) (http://i37.tinypic.com/14o6tk6.jpg)
(http://i38.tinypic.com/2uivrld.jpg) (http://i37.tinypic.com/539u1j.jpg)
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lolz apparently george clooney is reprising his role as batman
hopefully they'll get around to the bumpmapped batnipples as the game nears release
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It does look alot like Clooney.
That said, I think this looks fucking awesome. Hopefully they do it justice.
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Holy fuck at Croc.
Am I the only one who liked him as just a dude with a disorder rather than a huge crocodile mutant out of Marvel?
"I threw a rock at him!"
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So far it looks good and it sounds good. Let's just hope they can deliver on the actual gameplay.
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Holy fuck at Croc.
Am I the only one who liked him as just a dude with a disorder rather than a huge crocodile mutant out of Marvel?
"I threw a rock at him!"
Croc was much bigger in Hush, but here he seems even bigger. I guess that he is one of those bosses where you need to take down in a 'zelda boss' like fashion.
I think the game is looking like it could be awesome. The behind the back camera also seems like it could work; in that one shot where he glides down and kicks the guy, the initial shot shows what the gameplay camera would probably be like, and it seems like it would be great for stalking enemies.
I don't know how I feel about the whole controlling the batarang deal they are going with, but I guess it will be like Heavenly Sword/Dark Sector again.
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Graphics are pretty awesome. I hope they animate well.
And i do still hope that the story is a great one and not just a Greatest Hits compilation of Villains for you to beat.
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Graphically, it looks just like a next-gen Chronicles of Riddick, and that isn't a bad thing. Hopefully this isn't total shit.
Oh, and the Joker design is horrible. Should've just copied off of TAS design. He looks like a gremlin.
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I hope it has some references to the Morrison story
I want to impale Croc
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are you saying you don't like Ally Sheedy? :'(
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are you saying you don't like Ally Sheedy? :'(
:-*
Also--and this goes without saying--all the shots in GI are like 32x AA quality bullshots, so don't be shocked when this gets a Force Unleashed-sized visual hit later on. But for a licensed game, it sounds pretty interesting. I will pay attention until bomba drops.
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Graphically, it looks just like a next-gen Chronicles of Riddick, and that isn't a bad thing. Hopefully this isn't total shit.
Oh, and the Joker design is horrible. Should've just copied off of TAS design. He looks like a gremlin.
I like the Joker design. It is a weird mix between Ledger's Joker, Nicholson's Joker, and the usual comic interpretation of Joker.
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Even if those are bullshots, I think it looks like it's going to be great looking.
And I like the Joker design a lot. Shitloads better than the DC Universe MMO design of the Joker.
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I do like the Joker design. It's like a "Best of" version of the Joker.
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Direct feed shots: http://www.neogaf.com/forum/showpost.php?p=12402563&postcount=200
Someone also pointed out that in this picture:
(http://i38.tinypic.com/rk37lz.jpg)
You see the Joker watching Batman and the thug fight from above.
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is that you, riddick?
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Looks pretty good. I will continue to be cautiously optimistic.
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Kickass.
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Urban Chaos was fugging awesome. I've got high hopes for this.
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Urban Chaos was great; and just be sure, we area all talking about the Xbox/PS2 game and not the PS1 game, right?
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Yeah, it was great. Lots to love about it, the PS2-tech was friggin amazing, the art direction was good, the control was sharp, the mission/unlock structure was fecking great. Were it not for those Hitman games, Urbran Chaos would easily be the best thing I've ever gotten from Eidos.*
*technically it was an SCI project pre-merger that became an Eidos game, but my point still stands.
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You had a taser and Riot Shield throughout the game. That was just badass.