uh okCome on, man, it actually does look pretty decent. You really think this looks bad?
Come on, man, it actually does look pretty decent. You really think this looks bad?
The game looks hot as hell, well beyond "pretty decent."Really, it's those weapons animations and camera motion that annoy me. I think developers often fail to pay proper attention to such details and it really improves the appearance of an FPS game. Take a look at Killzone 2 and Crysis, for instance. Both games have excellent animation on the weapons and I feel that really enhances the visuals. They could also have used some object based motion blur in there along with more weight in all of the animations in general. If you build an insanely complex scene but objects running around sport weak animation it will generally appear inferior to a less complex scene with superior animation. Motion is so critical.
Are you talking about the actual weapon animations, or how the gun relates to the view? Technically, the game probably has the coolest weapon animation in a game to date, what with the many detailed moving parts. Gun motion seems to be of the COD/Halo school, so that doesn't bother me, but I could see how you could want more motion in view. I'm thinking it'd probably be hard to combine with the more, er, action focused firefights.I'm talking about both. The way the character manipulates the weapon seems overly quick and jerky. I know it's a faster paced game, but smoother transitions need not slow down your gameplay if you do it properly.
Are you talking about the actual weapon animations, or how the gun relates to the view? Technically, the game probably has the coolest weapon animation in a game to date, what with the many detailed moving parts. Gun motion seems to be of the COD/Halo school, so that doesn't bother me, but I could see how you could want more motion in view. I'm thinking it'd probably be hard to combine with the more, er, action focused firefights.I'm talking about both. The way the character manipulates the weapon seems overly quick and jerky. I know it's a faster paced game, but smoother transitions need not slow down your gameplay if you do it properly.
I suppose the way the gun relates to the view IS my primary concern, however. It seems like a gun on a stick or something. Very stiff.
Oh so now gun on a stick is OK.
Oh yes, it depends. I think I know exactly what it depends on.
Well that's too bad for you, then! Because of your wild behavior and lack of social graces, the only places we can talk are the lawless fringes of the internet.Oh yes, it depends. I think I know exactly what it depends on.
Blah blah. Your shit shines more impressively when you're moderated.
I am actually really surprised by how good (not just on a visual level) this game looks. I don't know why I expected less, but it looks like it is going to turn out great.
Also, if you watch one of the Gametrailers walkthroughs the guy demoing it attempts to look away from a crazy clipping glitch.
:shhI don't personally think it looks "hot as hell," so I guess I must be a petty minded shitclown with an agenda :gloomy
Come forward to the dumpster, fellow petty minded shitclown with an agenda. We will :hump where The HAZE Guy Without Any Agenda cannot find us.
Looks alright for a B level shooter.spoiler (click to show/hide)Just making an educated guess. :P[close]
It looks pretty good. I guess it's technically on par with most other expensive console fps games?
I dunno man, I'm watching the video and I don't know what I'm supposed to be seeing. It's not ugly. I like the big robot in the background. But animation wise, texture wise, what is the big deal? It's technically competent. I can see picking a fight with a man calling it bad or subpar, but I... I dunno. I don't really ever play console FPS games. But I watch videos of them from time to time. This looks like... Halo 3, I guess? Halo 3 has a big giant robot you fight as well IIRC.
Well, I wasn't actually being serious. Nor do I really care; the game looks great, which is more than I for one had expected. I honestly didn't think they had it in them to be good at this kind of stuff, just Ratchet stuff. There were a score of blatant weaknesses in Resistance, and they seem to have fixed at least a good chunk of them, which is good.
Looks pretty decent, aside from the art and I don't like how the guns and bullets still don't feel like they have any weight or impact, especially the sound and energy weapons. I hope the levels are cooler than the first.