Well, that White Knight game had better be one amazing JRPG. Not that I care; Sony has exceeded expectations for someone with my taste in games, but had my interest in games been more in tune with Japanese tastes, I'd probably loathe the system quite a bit.
Well, that White Knight game had better be one amazing JRPG. Not that I care; Sony has exceeded expectations for someone with my taste in games, but had my interest in games been more in tune with Japanese tastes, I'd probably loathe the system quite a bit.
generic, sub-pc grade fps titles?
Resistance is about as run of the mill as a shooter can get. The amount of features isn't important when the core game just isn't that good.
Resistance is about as run of the mill as a shooter can get. The amount of features isn't important when the core game just isn't that good.
Killzone 2 is another case entirely and until I play it I won't hate or love on it. Killzone 1 on PS2 was borderline unplayable, but Killzone Liberation was great. I don't really know if they can make a proper FPS game, and despite how good it can look, if It doesn't play well then shit/bin it.
and just to make it clear, the main thing I'm talking about there with Resistance is about Resistance 2. Resistance 1 didn't really have any great features and was simply an enjoyable shooter. Resistance 2 seems like it will be awesome.
Resistance is about as run of the mill as a shooter can get. The amount of features isn't important when the core game just isn't that good.
The core game was as "good" as anything else, with a higher player and feature count than most. Even if it never amounted to greatness it was more than anyone should have realistically expected out of Sony. And now they are certainly treating it like a sequel by adding a shit ton to it, which is more than can be said for most. Maybe it says something about how stale the genre is these days, I don't know. But you know as well as I do that "PC grade FPS" means nothing these days. If it did mean something, I'd still be wanking publicly about this superior platform.
The core game was solid in Resistance. It wasn't amazing or anything, but a solid shooter + great sounding features is something to get excited for. Look at Sven coop and it's shitty shooting mechanics, but it was still loads of fun. Or even look at Bioshock. The actual shooting elements weren't that good, but it was all the other aspects that made it enjoyable.
Killzone 2 is another case entirely and until I play it I won't hate or love on it. Killzone 1 on PS2 was borderline unplayable, but Killzone Liberation was great. I don't really know if they can make a proper FPS game, and despite how good it can look, if It doesn't play well then shit/bin it.
and just to make it clear, the main thing I'm talking about there with Resistance is about Resistance 2. Resistance 1 didn't really have any great features and was simply an enjoyable shooter. Resistance 2 seems like it will be awesome.
I don't get what you say about Resistance now. Didn't you say before that the 1st game didn't come close to being great because Insomniac played it too safely? Also, the lowered expectations of Sony leading to higher success, smells of Palinesque Republicanism.
Sfans are just jumping on the features bandwagon because that's mostly what Resistance has going for it.
As for F.E.A.R. and Quake Wars, I've never played the first on PS3, and I hated everything about the second one even on PC, but yeah... judging by the demo, it was a pretty miserable port. Not sure what that has to do with Sony meeting or not meeting expectations, though.
Speaking of Killzone, one of the things that attributed to the shittiness of the first game was that Guerrilla tried to add too much to the game, which they as game designers just plain didn't seem capable of doing. It was a shitty, shitty game, but it was by no means a tech demo.
I don't know, it launched with a perfectly functional 40-player online component, complete with matchmaking as well as server browsing features, and custom ranked games. That alone put it a notch above the rest for me. That the custom game system eventually became its downfall, that's a different matter. Resistance 2 goes well beyond any of that, but as a standalone product, Resistance was nowhere near as "safe" as its reputation suggests. It's nothing I would call great, but then the standards of the genre aren't exactly reaching for the heavens. It sometimes feels like people point at imaginary games when they talk about this golden FPS standard.
The stuff you're talking about Bioshock isn't features. Shooting mechanics are part of the core design. I'll admit that Bioshock's gunplay wasn't the greatest but that really wasn't what the game was focused on. PC shooters have always been loaded with features, especially since there're so many mods around. Sfans are just jumping on the features bandwagon because that's mostly what Resistance has going for it.
see , Resistance didn't feel like a pc game to me at all.
it felt like Halo with great boss fights, worse vehicle sections and much much worse AI.
I mean, sfags were going crazy about the vehicle sections in the game... yet they hated Halo? :o
Well you guys got me downloading the RFoM demo. I borrowed the full game from my friend once and put ti down quickly.
Is the demo multi?
In a thread about the lack of sales in Japan, people are arguing about Resistance.
Thus explaining the lack of sales in Japan.
What else is it competing against in November? October is the big month. It should chart in November because GH4 is October. It's going to be 40% of the chart, possibly 50% if there is a DS tie-in.
What else is it competing against in November? October is the big month. It should chart in November because GH4 is October. It's going to be 40% of the chart, possibly 50% if there is a DS tie-in.
In terms of just shooters, there is Quantum of Solace coming out on the same day as it on 360 and PS3 (the game actually looks decent, like a CoD4 meets a non-shitty PDZ), then Gears 2 that comes out 3 days after, then CoD5 that comes out a week after that, and then finally Left 4 Dead a week after that.
Other big games in the month are Mirror's Edge on the 11th (same day as CoD5), Valkyria on the 11th, and Banjo on the 14th. Fallout 3 coming out on all capable platforms a week before R2 is also pretty big. All in all both this and next month will make me poor.
And I didn't even include the few portable games and import games. Also December 2nd Prince of Persia is coming out with Persona 4 a week after that.
What else is it competing against in November? October is the big month. It should chart in November because GH4 is October. It's going to be 40% of the chart, possibly 50% if there is a DS tie-in.
In terms of just shooters, there is Quantum of Solace coming out on the same day as it on 360 and PS3 (the game actually looks decent, like a CoD4 meets a non-shitty PDZ), then Gears 2 that comes out 3 days after, then CoD5 that comes out a week after that, and then finally Left 4 Dead a week after that.
Other big games in the month are Mirror's Edge on the 11th (same day as CoD5), Valkyria on the 11th, and Banjo on the 14th. Fallout 3 coming out on all capable platforms a week before R2 is also pretty big. All in all both this and next month will make me poor.
And I didn't even include the few portable games and import games. Also December 2nd Prince of Persia is coming out with Persona 4 a week after that.
COD5- will be a hit, not sure what size
Quantum of Solace-- I feel like there is no hype for this game, but it looks not bad. Hit.
Gears 2- Quantum hit
Left 4 Dead- Bomba. If not bomba than 0 legs on console.
Mirror's Edge- I'll be risky and say bomba
Valkyria- Epic bomba
Banjo- Bomba
Persona 4- Bomba
Portable games- they never chart unless they are games not targeted to pirates
So I would predict the October charts to exclude LBP but the November charts to actually include R2. But I am probably off.
Back on track: Japanese folks are not buying the PS3 because they pick up Famitsu every week and see stuff about Dragon Quest on DS, Monster Hunter on PSP/Wii and FF and a bazillion J-rpgs on 360. They're not used to having to make choices beyond "Buy the Nintendo console or the one with all the other games". Ennui has set in, I fear. Rather than make the wrong choice, I think many of them are just skipping this gen, or waiting for the tail end of it.
40% more preorders than Orange Box doesn't mean a ton given the long-term performance of the game on console. I'm just not totally sure about L4D on console.I am not sure either. I've heard Shawn Elliott say that the 360 port is completely competent, but I think the lack of steady support of the orange box on 360 will hurt it.
Resistance is about as run of the mill as a shooter can get. The amount of features isn't important when the core game just isn't that good.
The core game was as "good" as anything else
Nope, byeOuch
Prey > Resistance
Sony more or less abandoned Japan to focus their titles and marketing towards the West, which makes sense since that's where the battleground is.