THE BORE

General => Video Game Bored => Topic started by: Green Man on October 06, 2008, 05:27:45 PM

Title: Silicon Knights lays off 26 employees
Post by: Green Man on October 06, 2008, 05:27:45 PM
'temporarily'

Quote

"After any big game ships, there is always some attrition. Teams are lean and mean in the beginning, grow toward the end of the project, and then whittle down once the project is finished. To that end, Silicon Knights temporary [sic] laid-off 26 employees today while they ramp up on other projects. All the company's directors and leads are still at Silicon Knights and working on its next projects.

"The slight cutback comes after four years of unprecedented growth for the St. Catharines', Ontario (Canada) company, during which its headcount had expanded to more than 180 employees.

"Denis Dyack, President and founder of the company, stated, 'Silicon Knights is currently working on several new and exciting games that will be announced to the public in the coming months. In addition to those projects, Silicon Knights continues to develop and promote other new and original ideas, which will become the innovative games of tomorrow. These 26 individuals are hard-working and valued team members that we hope to bring back as we ramp up on our future projects.'"

This is awesome.
Title: Re: Silicon Knights lays off 26 employees
Post by: duckman2000 on October 06, 2008, 05:28:52 PM
People losing their jobs is "awesome?"  :wtf
Title: Re: Silicon Knights lays off 26 employees
Post by: demi on October 06, 2008, 05:33:29 PM
It is, for me
Title: Re: Silicon Knights lays off 26 employees
Post by: Third on October 06, 2008, 05:34:29 PM
No Too Human 2 confirmed?
Title: Re: Silicon Knights lays off 26 employees
Post by: Olivia Wilde Homo on October 06, 2008, 06:55:35 PM
So I guess Dyack's plan of creating a utopia in Canada from all his Too Human revenue has come to naught.

 :cancry
Title: Re: Silicon Knights lays off 26 employees
Post by: Grecco on October 06, 2008, 06:56:47 PM
That freaking sucks. Loosing your job because of incompetency of leadership
Title: Re: Silicon Knights lays off 26 employees
Post by: Howard Alan Treesong on October 06, 2008, 07:02:55 PM
"temporarily"? is that a threat?
Title: Re: Silicon Knights lays off 26 employees
Post by: TVC15 on October 06, 2008, 10:12:38 PM
Canada is getting huge for video games, so I'm sure they won't have any trouble finding a new home.

I am sure if they worked on animation or textures they will have trouble finding a new home.
Title: Re: Silicon Knights lays off 26 employees
Post by: chronovore on October 06, 2008, 10:18:43 PM
Canada is getting huge for video games, so I'm sure they won't have any trouble finding a new home.
At least the won't have to work under Denis.

(cause he's fat)

Canada has a lot of video game development in some areas, but not others. The country's huge. Ontario's not necessarily as ripe for employment as Montreal or Toronto, just as Bakersfield and Colorado may not have as many dev houses as Los Angeles or San Jose.
Title: Re: Silicon Knights lays off 26 employees
Post by: Phoenix Dark on October 06, 2008, 10:22:06 PM
so how much has Too Human sold collectively?
Title: Re: Silicon Knights lays off 26 employees
Post by: Bocsius on October 06, 2008, 10:24:46 PM
so how much has Too Human sold collectively?


This much
<------->
Title: Re: Silicon Knights lays off 26 employees
Post by: duckman2000 on October 06, 2008, 10:38:35 PM
Well, let's just hope no one went through much trouble relocating there.
Title: Re: Silicon Knights lays off 26 employees
Post by: HyperZoneWasAwesome on October 07, 2008, 01:01:11 AM
Silicon Knights had 180 people on their payroll?  And has put out four games in the last 13 years?

Fuck game development, Dyack needs to be some sort of financial consultant, or at the very least, the guy we sent out to borrow money from Asia.  He's REALLY good at it.
Title: Re: Silicon Knights lays off 26 employees
Post by: chronovore on October 07, 2008, 04:46:57 AM
Silicon Knights had 180 people on their payroll?  And has put out four games in the last 13 years?

Fuck game development, Dyack needs to be some sort of financial consultant, or at the very least, the guy we sent out to borrow money from Asia.  He's REALLY good at it.

More than that, I wonder how many of that 180 was contract/temp headcount; if it was all salaried full-time headcount, and they can get by with only laying off 26 people after Too Human-level sales, he is probably a financial wizard who could ostensibly turn around this whole Bailout situation.