http://www.shacknews.com/onearticle.x/55256Do it for Borys!
Console version (possibly) coming. PC gaming dies another death. :bow Actiblizz :bow2
:rofl
BORYS DONT DO IT NOOOOOOOOOOOOOOOOOOOOO
http://www.shacknews.com/onearticle.x/55256
Console version (possibly) coming. PC gaming dies another death. :bow Actiblizz :bow2
Blizaaaaaaaaard. I don't have anything else to say. They rule. Fuck consoles.spoiler (click to show/hide)And Mcintosh[close]
http://www.shacknews.com/onearticle.x/55256
Console version (possibly) coming. PC gaming dies another death. :bow Actiblizz :bow2
You can't set attribute points now, they automatically go up as you level. :o (http://www.diii.net/blog/comments/exclusive-jay-wilson-interview/)
Consolized gaming. :'(spoiler (click to show/hide)Actually, I don't mind that much. I always felt like I didn't know what I was doing when assigning my attributes.[close]
You can't set attribute points now, they automatically go up as you level. :o (http://www.diii.net/blog/comments/exclusive-jay-wilson-interview/)
Consolized gaming. :'(spoiler (click to show/hide)Actually, I don't mind that much. I always felt like I didn't know what I was doing when assigning my attributes.[close]
You can't set attribute points now, they automatically go up as you level. :o (http://www.diii.net/blog/comments/exclusive-jay-wilson-interview/)
Consolized gaming. :'(spoiler (click to show/hide)Actually, I don't mind that much. I always felt like I didn't know what I was doing when assigning my attributes.[close]
You can't set attribute points now, they automatically go up as you level. :o (http://www.diii.net/blog/comments/exclusive-jay-wilson-interview/)
Consolized gaming. :'(spoiler (click to show/hide)Actually, I don't mind that much. I always felt like I didn't know what I was doing when assigning my attributes.[close]
You can't set attribute points now, they automatically go up as you level. :o (http://www.diii.net/blog/comments/exclusive-jay-wilson-interview/)
Consolized gaming. :'(spoiler (click to show/hide)Actually, I don't mind that much. I always felt like I didn't know what I was doing when assigning my attributes.[close]
Now all it needs is achievements
Some battle.net features to be "monetized"
http://www.joystiq.com/2008/10/11/blizzards-wilson-some-battle-net-features-to-be-monetized/
blizzard is going to hammer your anus until dimes fall out, kids
bobobob guyz just calm downz n buy it! rite
Some battle.net features to be "monetized"
http://www.joystiq.com/2008/10/11/blizzards-wilson-some-battle-net-features-to-be-monetized/
blizzard is going to hammer your anus until dimes fall out, kids
Did you miss the "monetized" post, Frag? :-\
Did you miss the "monetized" post, Frag? :-\
The proof is in the pudding-how and what they "monetize" is extremely important. Can we give Blizzard the benefit of the doubt here? I mean, this is a company that has really never made a bad game, and whose track record for customer satisfaction and value from their titles is essentially unsurpassed in the entire industry.
People like to overreact and post silly gifs. A rational response to this is "I wonder how this will all play out and how Blizzard is going to work these things to provide a better gaming experience" and not "oh noes!"/.
If I knew someone who worked at Blizzard I'd punch them in the balls >:(
Did you miss the "monetized" post, Frag? :-\
The proof is in the pudding-how and what they "monetize" is extremely important. Can we give Blizzard the benefit of the doubt here? I mean, this is a company that has really never made a bad game, and whose track record for customer satisfaction and value from their titles is essentially unsurpassed in the entire industry.
People like to overreact and post silly gifs. A rational response to this is "I wonder how this will all play out and how Blizzard is going to work these things to provide a better gaming experience" and not "oh noes!"/.
Wow, that's an evil way of putting it. Julian's turning into a business guy on me. Here's the way I would put it. We're definitely not looking at turning Diablo into a subscription based game. It's clearly not an MMO, so it's not appropriate to do a business model like that. The way we approach all of our games now, is we come up with what we think is a great game, and then we wrap the appropriate business model around it. If that's just a box price, then that's that.
With Battle.Net we're definitely looking at possible different features that we might be able to do for additional money. We're not talking about Hellgate or anything like that. We're not going to tack things on. I think World of Warcraft is a great example to look at. We charge people if they want to switch servers or if they want name changes, things that aren't core to the game experience, they're really just optional things that some people want. It takes us some development work to do it, so it makes sense to charge for it. We would never do something like say to get the full game experience, you'll have to pay extra
We're not talking about Hellgate or anything like that.Destroyed.
Poor Hellgate. The game will be a whipping boy for years to come!Rightfully so, though.
Blizzard doesn't let their fans down.
Poor Hellgate. The game will be a whipping boy for years to come!Rightfully so, though.
Blizzard doesn't let their fans down.
If you think about it, Hellgate is one of the few examples of a high profile game with very consumer unfriendly pricing and DLC schemes that then failed SPECTACULARLY. Horse armor, for pay map packs, even $1 gamerpics. These are all bad for consumers, but they make money and are associated with successful products. But not Hellgate. And we have to hold on to that failure. Make sure that no publisher ever forgets it.