When do we get the BK1 code? I have a feeling they're going to just throw it in the box for the game like they did with Saints Row 2.
Anywho, downloading. Is it really just 4 shitty missions? I want to see what the later tasks are going to be like, I've seen enough of the simple ones.
You know you're badass when you complain about a video game's font.
I fucking love it when you're int he middle of a race, you drive over a curb or go up a normal incline and wind up falling over, and the game doesn't give you the flip function so you are fucked.
I fucking love it when you're int he middle of a race, you drive over a curb or go up a normal incline and wind up falling over, and the game doesn't give you the flip function so you are fucked.
the racing just sucks. At least with these basic parts you're given. To make matters worse, when the vehicles hit you there's a big chance you're stuck to eachother for a while. That race was just no fun at all. Neither was the other stuff tbh.
I get the feeling that you're gonna have to create a fuckton of vehicles to succeed in all these challenges. It's fun to tinker around with that editor for a while, but if you have to make adjustments for any specific task I can see it getting boring fast. Around the end of the demo I was already pretty tired of the walk around-try challenge-fail-adjust vehicle-succeed routine.
The font isn't Comic Sans. It's similar, but it isn't Comic Sans.
I was really enjoying this until I actually had to do a mission.
I'm...not sure about how I feel.
I loved the start. The graphics, the town, the physics, the writing, the music. All great.
Then I got into the first challenge world and I was like :O at all the cool ramps and half-pipes and stuff to do everywhere.
Then I started trying to do the challenges and ummm...they were frustrating because the starting vehicles control awful. I wasn't having any fun doing them and it was just retrying them until I got it right. Maybe later on with good vehicles that are precise it's awesome?
I'm confused. I like everything except the challenges, but I think that's what the entire game is: dozens of challenges.I was really enjoying this until I actually had to do a mission.
Yeah, this.
I wasn't going to bother, but good to know i made the right choice
pfffpretty much agree with this post 100%
When you enter Banjoland it's easy to get excited about all the potentially fun stuff they could do in that environment, but instead they let you do a slow soapbox race, a time trial race, 'push this ball into the goal 4 times' and a broken defend mission.
The most fun part is making vehicles that are ideal for the task, because the default vehicles can be improved upon.
Absolutely stunning visuals, huge levels and typical Rare humor, but not that exciting gameplay wise.
I'll look into the demo this weekend, but hopefully they were just trying to display the new features of the game rather than show off the platforming bits.
I hope :/
I thought it was fine technically, I just wasn't fan of the style of the style. It's not ideal, but at least it's not near unplayable due to the graphics like Kameo is.
Kameo had, and still does, some of the best next gen graphics to date.
I even think it looks better than Banjo.
I suppose because its sort of open world, they toned the normal mapping down a lot, but the textures don't look too great close up.
Didn't notice that. Must've been when I was having my seizure.
“It has come to our attention that people are exmeperiencing subtitle readability issues with Banjo Kazooie: Nuts & Bolts on Standard Definition TVs. We would like to assure you that contrary to earlier reports, we are aware of the issue and currently working on a title update to be released within the next 30 days that will fix it for those with Standard Definition TVs. We’re committed to ensuring all fans of the franchise are able to have the best experience possible with Banjo-Kazooie: Nuts & Bolts.”
Quote“It has come to our attention that people are exmeperiencing subtitle readability issues with Banjo Kazooie: Nuts & Bolts on Standard Definition TVs. We would like to assure you that contrary to earlier reports, we are aware of the issue and currently working on a title update to be released within the next 30 days that will fix it for those with Standard Definition TVs. We’re committed to ensuring all fans of the franchise are able to have the best experience possible with Banjo-Kazooie: Nuts & Bolts.”
http://mundorare.com/news/2008/11/a-font-size-fix-for-banjo-is-in-the-works/
i tried to play the demo and experienced the videogame equivalent of anaphylactic shock
the design, the music, what i can only assume is the humor, the fifteen layers of tedium it introduces before it even lets you play -- as a from software fanboy, i think i might enjoy a game about tinkering, but rare is just so fucking gross. and this game is just so fucking rare
i tried to play the demo and experienced the videogame equivalent of anaphylactic shock
the design, the music, what i can only assume is the humor, the fifteen layers of tedium it introduces before it even lets you play -- as a from software fanboy, i think i might enjoy a game about tinkering, but rare is just so fucking gross. and this game is just so fucking rare
Got me the XBLA card for Banjo last night. Never played it before. Quite the collectathon. Pretty fun though for a free $15 game.
Prolly not gonna pick up N&B until next year.
Got me the XBLA card for Banjo last night. Never played it before. Quite the collectathon. Pretty fun though for a free $15 game.
Prolly not gonna pick up N&B until next year.
I know I'm in the minority but I think BK was better than Super Mario 64. Its a fun game. 1200 points is asking a lot though.