THE BORE

General => Video Game Bored => Topic started by: Bebpo on December 09, 2008, 12:49:05 PM

Title: How do you make a bad game?
Post by: Bebpo on December 09, 2008, 12:49:05 PM
There are tons of terrible shovelware or wii games or Sonic games out there, but I don't understand how a team sits down and purposely makes a bad game.  I mean if your job is to make a game, don't you want to make something you are proud of if you spend so much time on it?  How do games with horribly bad everything get made?
Title: Re: How do you make a bad game?
Post by: Tieno on December 09, 2008, 12:52:14 PM
No one wants to make a bad game but some people do want easy money. It's lack of money, time and talent. Bad structure and organisation. Too much oversight, control and censure. Wanting to make a quick buck.
Title: Re: How do you make a bad game?
Post by: demi on December 09, 2008, 12:53:07 PM
There are tons of terrible shovelware or wii games or Sonic games out there, but I don't understand how a team sits down and purposely makes a bad game.  I mean if your job is to make a game, don't you want to make something you are proud of if you spend so much time on it?  How do games with horribly bad everything get made?

Publisher's fault, deadlines, etc

Poor developer management as well. Lots of factors
Title: Re: How do you make a bad game?
Post by: Bebpo on December 09, 2008, 12:55:22 PM
But like, you start out with a simple solid engine that works.  Make a character walk 10 feet and jump.  Then you just add and expand with as much time as you have for a deadline, right?

So many games are just completely broken at their core mechanics.  It doesn't make sense.
Title: Re: How do you make a bad game?
Post by: Howard Alan Treesong on December 09, 2008, 12:59:06 PM
Games don't really ever start from their core mechanics, unfortunately. Time restrictions, money restrictions, and publisher demands are the most common issues that keep games down.
Title: Re: How do you make a bad game?
Post by: fistfulofmetal on December 09, 2008, 01:01:07 PM
same reason some directors make direct-to-dvd shithouses.

they have a job to make a product that they don't really care about.
Title: Re: How do you make a bad game?
Post by: Bocsius on December 09, 2008, 01:05:51 PM
Some people just aren't good at things.

There are bad books. Bad movies. Bad music. Bad websites. Bad food. Bad coffee. Why should games be different?
Title: Re: How do you make a bad game?
Post by: Kestastrophe on December 09, 2008, 01:05:54 PM
lazy devs :piss2
Title: Re: How do you make a bad game?
Post by: cool breeze on December 09, 2008, 01:15:36 PM
I was watching a video yesterday where the head of Epic games said they hired some guy who originally worked on a Barbie game, so I'm assuming it's to at least get in the industry and work your way up.
Title: Re: How do you make a bad game?
Post by: maxy on December 09, 2008, 01:24:50 PM
The same way you can make a bad meal.
Title: Re: How do you make a bad game?
Post by: recursivelyenumerable on December 09, 2008, 02:12:07 PM
not in the industry but I suspect there's a lot of "we'll fix the X later" then when time comes to fix the X it turns out the problems go deeper than they realized
Title: Re: How do you make a bad game?
Post by: bork on December 09, 2008, 05:26:54 PM
There are tons of terrible shovelware or wii games or Sonic games out there, but I don't understand how a team sits down and purposely makes a bad game.  I mean if your job is to make a game, don't you want to make something you are proud of if you spend so much time on it?  How do games with horribly bad everything get made?

I like that Sonic games get their own category apart from the shovelware.   :lol

Sonic.   :'(
Title: Re: How do you make a bad game?
Post by: littlemathletics on December 09, 2008, 05:37:24 PM
Also, when did they start writing Sonic games purely for furry fan fiction readers?
Title: Re: How do you make a bad game?
Post by: Olivia Wilde Homo on December 09, 2008, 05:39:33 PM
Time, money, and incompetency
Title: Re: How do you make a bad game?
Post by: drohne on December 09, 2008, 05:47:35 PM
ask these guys: http://www.rareware.com/extras/scribes.html

Title: Re: How do you make a bad game?
Post by: Bildi on December 09, 2008, 06:02:53 PM
Sonic

:rofl

It was my first though and it's mentioned in the first sentence!
Title: Re: How do you make a bad game?
Post by: Eel O'Brian on December 09, 2008, 06:44:39 PM
i'd probably play imagine ant lionz

Title: Re: How do you make a bad game?
Post by: Eel O'Brian on December 09, 2008, 06:50:27 PM
i mean, hell, i'm gonna play that deadly creatures despite the presence of billy bob thornton, so i'm pretty much up for anything i guess
Title: Re: How do you make a bad game?
Post by: cool breeze on December 09, 2008, 06:55:59 PM
what games have you worked on in the past?
Title: Re: How do you make a bad game?
Post by: Eel O'Brian on December 09, 2008, 06:56:53 PM
i know what game he should work on in the future
Title: Re: How do you make a bad game?
Post by: Eel O'Brian on December 09, 2008, 06:58:48 PM
i went to the wiki page, ant lions are pretty awesome

get on that, genghis
Title: Re: How do you make a bad game?
Post by: Eel O'Brian on December 09, 2008, 07:02:06 PM
he's not gonna blow his cover, so don't get your hopes up on an answer
Title: Re: How do you make a bad game?
Post by: WrikaWrek on December 09, 2008, 07:03:34 PM
1- Budget
2- People who aren't smart or creative at all, you would be awe struck if you heard some of these directors speak
3- When stupid people run a joint, the people working on it hate it, which means less quality of work
Title: Re: How do you make a bad game?
Post by: Sho Nuff on December 09, 2008, 07:11:58 PM
Unfortunately not everyone who works on games is passionate about games. To a lot of people it's just a job :(
Title: Re: How do you make a bad game?
Post by: CurseoftheGods on December 09, 2008, 07:48:14 PM
Sonic Unleashed is awesome. :sonic

yiff