Eat Lead? :teehee
Never heard of it. But it definitely sounds interesting, that's for sure.
I'm really interested, but want to wait and see what people think first. Is this a PS3 and 360 release?
I'm going to pick this up when the XBLA version comes out. $50 for the American equivalent of the simple series isn't exactly appealing to my pokemon: the movie wallet.the XBLA and PSN versions are a brand new retrogame in the Matt Hazard series, ala Megaman 9/Retro Game Challenge. I'm looking forward to it, but I don't know what to expect exactly.
More impressions!?
B level game at best from what i played.
The shooting mechanics looked terrible.
Oh and multiplayer. Coulda used that too.Why? Who exactly would bother with it? I hate when developers feel the need to include multiplayer in a game that is unlikely to attract a large audience. You end up with empty rooms just a week after release. It's even worse when achievements are tied into multiplayer but you are unable to obtain them due to the fact that nobody is playing the game.
I just like when its there. Makes me feel better about dropping the cash when there might be some more enjoyment after I finish the single player.Still, I think creating a multiplayer mode for a game that will most likely never have a multiplayer audience is a waste of development resources that could be better used in polishing the single player experience. There are so many games with half-assed multiplayer components that demonstrate this.
I just like when its there. Makes me feel better about dropping the cash when there might be some more enjoyment after I finish the single player.Still, I think creating a multiplayer mode for a game that will most likely never have a multiplayer audience is a waste of development resources that could be better used in polishing the single player experience. There are so many games with half-assed multiplayer components that demonstrate this.
On the other hand, I would LOVE to see single player focused games like this include co-op play.
"For the most part, we waste our money and our time building multiplayer levels," Wanat said. "And why do we do this? Because a couple years ago the press was all about saying, 'This game has to have multiplayer, there's no replayability.' F*** that. That's a bad joke." (http://www.gamespot.com/xbox360/action/wanted/news.html?sid=6204470&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;3)