THE BORE

General => Video Game Bored => Topic started by: Howard Alan Treesong on April 01, 2009, 06:11:28 PM

Title: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Howard Alan Treesong on April 01, 2009, 06:11:28 PM
http://gonintendo.com/?p=77596

(http://gonintendo.com/wp-content/photos/SilentHillCover.jpg)
(http://gonintendo.com/wp-content/photos/scrr1.jpg)
(http://gonintendo.com/wp-content/photos/SH5.jpg)

Quote
“This is a reimagining of the first Silent Hill,” explains producer Tomm Hulett. “It’s not a remake or a port. That’s an important distinction. It really feels like a new game.”

“The characters play different roles, things don’t necessarily happen in the same order, and the story is taken in lots of new directions. You still play as Harry Mason, you’re still looking for your daughter, and you’ll see familiar elements, but they’re all twisted to betray your expectations.”

“One of Shattered Memories’ most significant and intriguing additions—your answers actually affect how the game unfolds. And it doesn’t end there. the game “watches” you constantly, and your behavior throughout can determine when you’ll meet certain characters, which scenes you’ll witness, and a variety of other factors.” “In Silent Hill games, the town always gets inside the protagonist’s head,” say Hulett. “But now, it’s getting inside YOUR head.”

“We’re using the Wii Remote to interact directly with the environment, so the puzzles are all based around that idea,” says Hulett. “You’re not just hitting buttons to choose things.” He also notes that the solution to a puzzle is always in the immediate vicinity, and assures us there’s a lot less backtracking then in previous games.”

“Longtime fans of the series will also be delighted to learn that there’s a way through every locked door; no more checking dozens of entrances only to find that 90% of them are permanently barred shut.”

EDIT: More Info
Quote
-You steer Harry with the control stick

-The Wii Remote is used to aim the flashlight "This is one of the things we dreamed about when the Wii controller was first unveiled, and it's every bit as effective as we imagined."

-The developer wants the game to be as immersive as possible. "When you want to check on something in the environment, for example, you simply fix your view on it rather than press a button, and instead of text appearing on screen, Harry comments vocally." (MARl0 note: This sounds really awesome!)

-Streaming environments that completely eliminate load times

-The static noise comes out of the Wii Remote now. It also acts as your cell phone. "Just as we're starting to feel sufficiently uncomfortable, the Wii Remote rings and nearly scares us out of our seats." "There's no response when we answer this particular call, so we hang up and try the first thing that comes to mind: dial 911. An emergency dispatcher actually picks up, her voice emanating from the Wii Remote speaker, but she can't hear Harry and eventually hangs up. Looks like we're on our own."

-Combat has been completely removed from the game. "Instead, you have no choice but to flee, which proves considerably more terrifying."

-Once the monsters see you, the chase is on. "Holding Z button makes Harry get the lead out, and during the getaway, you can barge through doors, climb over fences, jump through windows, and so on. You can even barricade doors behind you with a bookshelf or whatever else might be handy. The static gets louder as the monsters close in, and while Harry is running, you can look back over his shoulder. Watching these abominations leap over cars and crawl along the rooftops as they relentlessly pursue our hero had us on the edge of our seats." "To be clear, these chase sequences aren't quick-time events; you have full control over Harry and can choose whichever path you see fit to his destination." "The monsters will take alternate routes to try to cut you off, and they'll use their numbers to flank you whenever possible."

- "Shattered Memories is about as far removed from a typical remake as you can imagine. It takes inspiration from the original as the foundation for something that feels like a true evolution of the series."
spoiler (click to show/hide)
(http://i42.tinypic.com/2ymvmh5.jpg)
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Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Great Rumbler on April 01, 2009, 06:14:25 PM
I really wanted to go back and play the original, never really did mainly just watched my brother play it. But the graphics are really, really janky and cut the eyes.

So, yes, I'm very interested in this.

spoiler (click to show/hide)
Harry looks kind "lol" on the cover, though.
[close]
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: demi on April 01, 2009, 06:20:50 PM
Another game to put on my USB Loader ^_^
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Smooth Groove on April 01, 2009, 06:21:32 PM
Looks good?  

It's kinda hard to tell how much the blurry scans are enhancing the graphics' appeal.  

I'm definitely interested in checking it out.  The SH series is one of my favs but I've never tried the original game.  Like Rumbler said, the graphics are simply too crappy by today's standards.  
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Smooth Groove on April 01, 2009, 06:25:02 PM
Does the USB loader work with a USB powered harddrive like the USB passport?  Does it work with Gamecube games?

There isn't anyt WII game that I would want to pirate but I just want to see how it works, for curiosity's sake. 

Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Great Rumbler on April 01, 2009, 06:26:13 PM
It's kinda hard to tell how much the blurry scans are enhancing the graphics' appeal.  

I can at least make out what appears to be real-time shadows cast by the light from the flashlight, so that's something at least.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: HyperZoneWasAwesome on April 01, 2009, 06:40:47 PM
Up is down, black is white, Wii games that don't look completely shitty?

I'm still halfway through SH: The Room, haven't played it in years, haven't even picked up Homecoming or Origins.  So I'll likely get to this sometime round 2013.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Howard Alan Treesong on April 01, 2009, 07:26:49 PM
OP updated with more info
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Great Rumbler on April 01, 2009, 07:43:03 PM
Quote
-Combat has been completely removed from the game. "Instead, you have no choice but to flee, which proves considerably more terrifying."

This aspect could turn out to be really cool.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Smooth Groove on April 01, 2009, 07:47:22 PM
I like how the flashlight will be controlled with waggling controls. 
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Great Rumbler on April 01, 2009, 07:49:24 PM
I like how the flashlight will be controlled with waggling controls. 

IR isn't waggle.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 01, 2009, 07:52:09 PM
Man year of the wii continues.  And since its on the only  console with a future its not a sarcastic meme.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Van Cruncheon on April 01, 2009, 07:58:29 PM
pointing uses the gyroscope in conjunction with the ir reciever; therefore it is filthy waggle
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Eel O'Brian on April 01, 2009, 08:00:02 PM
i think no combat will get pretty old

no one likes feeling completely helpless for extended periods of time
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Akala on April 01, 2009, 08:02:36 PM
Could be decent, not getting too excited just yet. At least it's not a port of the iphone game.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Van Cruncheon on April 01, 2009, 08:03:31 PM
it'd be cool if you could use the environment for contextual attacks, even if there's no weapons, like pulling a table over or picking up a box and smashing a monster in the head
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bildi on April 01, 2009, 08:04:21 PM
I dunno, I enjoyed games built around running away like Clock Tower 3 and Haunting Ground.

I'm looking forward to this, I hope it turns out OK.

I just noticed the flashlight seems to cast shadows on the barstools.  That's pretty damn impressive for a Wii game.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 01, 2009, 08:06:51 PM
i think no combat will get pretty old

no one likes feeling completely helpless for extended periods of time

Feeling helpless all the time sounds like a good motif for survival horror.

Doug, IR only uses the accelerometers for games with a rotating pointer, and as far as that goes I've never had IR controls be unreliable ingame like canned animations tied to gestures.  Don't make me link your re4 wii appreciation thread.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Van Cruncheon on April 01, 2009, 08:17:59 PM
I just noticed the flashlight seems to cast shadows on the barstools.  That's pretty damn impressive for a Wii game.

i liked the effect better back in 2002 when it was part of a first-gen gamecube game called luigi's mansion
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Eel O'Brian on April 01, 2009, 08:19:44 PM
i like the contextual attacks idea

i'm sure the new owner of my wii will apreciate this
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: TakingBackSunday on April 01, 2009, 08:37:03 PM
I just noticed the flashlight seems to cast shadows on the barstools.  That's pretty damn impressive for a Wii game.

i liked the effect better back in 2002 when it was part of a first-gen gamecube game called luigi's mansion

:bow
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bildi on April 01, 2009, 08:38:18 PM
i liked the effect better back in 2002 when it was part of a first-gen gamecube game called luigi's mansion

I'm more thinking proper shadowing from flashlights is so rarely used, even on the PS3/360, but especially in Wii games.  I really liked it in Tomb Raider Underworld and it added a lot to the atmosphere.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 01, 2009, 08:49:24 PM
I'm not guilty of playing Luigi's mansion.  Score one for me.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Positive Touch on April 01, 2009, 08:51:55 PM
wow, i had written off the series after the last few mediocre entries, but i might have to give this one a shot, depending on reviews.  the no combat stuff sounds neat and reminds me of siren, which i loved.  i'm sure the dynamic story will end up being pretty lame and shallow though.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bildi on April 01, 2009, 09:06:17 PM
Games based entirely around running away can be awesome fun - I don't think I'd be too worried about it.  From what they say about the running away (being able to look behind you and so on), I think it could be really good.

I think they should have avoided the term "re-imagining".  Everyone is tired of spin-offs and remakes so the term "re-imagining" is maybe not doing them any favours.  Maybe rather say 'this is a new game set in the Silent Hill 1 universe'?

I'm not guilty of playing Luigi's mansion.  Score one for me.

I never played it either, I was excited to get a Cube at launch but not that excited.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: demi on April 01, 2009, 09:28:24 PM
I'm not guilty of playing Luigi's mansion.  Score one for me.

It's awesome, of course you did not play it
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: demi on April 01, 2009, 09:29:00 PM

I also can't judge the art very well from that screen, but I can almost tell that Cybil Bennett (the cop) looked better in the original.

We can assume the original is better in all aspects
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: duckman2000 on April 01, 2009, 09:31:44 PM
Sounds hot
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: bork on April 01, 2009, 09:35:12 PM
Looking forward to playing the superior PSP and/or PS2 versions that will follow.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 01, 2009, 09:39:12 PM
I'm not guilty of playing Luigi's mansion.  Score one for me.

It's awesome, of course you did not play it

How was Super Princess Peach and Wario Land Waggle?

Because I have no desire to play these either and I can't fathom who outside of neckbeard fanboys would.  Well some girls I know come to think of it. They get a pass.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 01, 2009, 09:40:44 PM
Looking forward to playing the superior PSP and/or PS2 versions that will follow.

No flashlight waggle no sale.  In all seriousness I kind of have a geeky appreciation for games that do have ir flashlights.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: HyperZoneWasAwesome on April 01, 2009, 09:45:23 PM
this is one of the very few instances where a current-gen remake doesn't feel at all superfluous.  I played Silent Hill 1 after already beating and loving the shit out of SH2, I could see how it would be pretty good for its time, but by the standards of five years ago it was pretty weak, I don't imagine its aged any better since then.

I like what I'm hearing about this, a rethinking of the SH formula was badly needed.

and Luigi's Mansion is still the best Ghostbusters game out there.  I don't expect it to keep that title much longer, but I vaguely recall it not sucking.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: cool breeze on April 01, 2009, 09:46:44 PM
If it has good use for the wii remote, I'll get the Wii version, otherwise I'll get PSP or PS2 version.  Tenchu has taught me that Wii/PSP games usually are better with traditional controls.

btw, why the hell hasn't Fragile been announced for Europe or America? it looks like it would be really great.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 01, 2009, 09:50:54 PM
If it has good use for the wii remote, I'll get the Wii version, otherwise I'll get PSP or PS2 version.  Tenchu has taught me that Wii/PSP games usually are better with traditional controls.

btw, why the hell hasn't Fragile been announced for Europe or America? it looks like it would be really great.

Do you honestly think Fragile would be worth localising for Namco.  No offense, it bombed in japan and I sincerely don't see how it could find an audience anywhere else.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: cool breeze on April 01, 2009, 09:52:44 PM
It's a game that looks good for the Wii; they should do it just for kicks.  At least to Europe so I can import it in English.  Even Disaster was put out in Europe and that sold awful too.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: demi on April 01, 2009, 09:54:23 PM
I'm not guilty of playing Luigi's mansion.  Score one for me.

It's awesome, of course you did not play it

How was Super Princess Peach and Wario Land Waggle?

Because I have no desire to play these either and I can't fathom who outside of neckbeard fanboys would.  Well some girls I know come to think of it. They get a pass.


I didnt play Super Peach, and Wario Waggle is nice to look at, but typical nintendo distinguished mentally-challenged fellow difficulty
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: recursivelyenumerable on April 01, 2009, 09:55:51 PM
Wii hardware is > PS2 at least, right?      Therefore silenthilloldman.gif
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Howard Alan Treesong on April 01, 2009, 09:59:48 PM
Wii hardware is > PS2 at least, right?      Therefore silenthilloldman.gif

yeah but Wii developers are generally < PS1
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: recursivelyenumerable on April 01, 2009, 10:02:17 PM
note that I wanted to use the Unicode character for therefore, ∴, but realized at the last minute that most of you filthy innumerates probably wouldn't recognize it  :(

this forum is holding me back
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Madrun Badrun on April 01, 2009, 10:08:23 PM


no one likes feeling completely helpless for extended periods of time

Poor Malek.   :'(
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Howard Alan Treesong on April 01, 2009, 10:08:31 PM
look man

Patel ∈{understands ∴}

okay
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: bork on April 01, 2009, 10:13:39 PM
Hey, I hope it's good, but SIlent Hill fell off after The Room came out.  Origins (what I played of it) was so-so, and I didn't bother with the last game.  A remake of the original is fine, and the lack of combat isn't too bad since it always sucked anyway, but I'm not too big on the running away thing.  It's been done in Clocktower already anyway.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Howard Alan Treesong on April 01, 2009, 10:38:10 PM
how is The Room, which I never The Played
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: bork on April 01, 2009, 10:43:27 PM
I didn't think the game was awful and enjoyed the first half of it.  The big problem with The Room is that it's The Repeat-- You have to go through the same levels twice, only the second time around you're not alone; it all goes downhill when it becomes an escort mission protecting a distinguished mentally-challenged A.I. partner and running from an unkillable enemy.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: HyperZoneWasAwesome on April 01, 2009, 10:47:27 PM
that's exactly where I petered out.  The game wasn't half bad though, and out of the first four games I'd say it might have the 2nd best story (at least for 2/3rds of the game its pretty decent).  Graphics and atmosphere and overall cleverness took a dive from part 3.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 01, 2009, 11:07:36 PM
It's a game that looks good for the Wii; they should do it just for kicks.  At least to Europe so I can import it in English.  Even Disaster was put out in Europe and that sold awful too.

This is known as a precedent.  Its an easy point of reference when someone decides whether or not they are good indicators of an outcome based on certain qualifying factors.  Sorry for the condescending attitude but I suck at tact.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Crushed on April 01, 2009, 11:18:15 PM
Heard there were new scans somewhere?
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Crushed on April 02, 2009, 12:45:08 AM
found 'em:



(http://img231.imagevenue.com/loc422/th_43772_SH01_122_422lo.jpg) (http://img231.imagevenue.com/img.php?image=43772_SH01_122_422lo.jpg)(http://img254.imagevenue.com/loc40/th_43774_SH02_122_40lo.jpg) (http://img254.imagevenue.com/img.php?image=43774_SH02_122_40lo.jpg)(http://img22.imagevenue.com/loc130/th_43775_SH03_122_130lo.jpg) (http://img22.imagevenue.com/img.php?image=43775_SH03_122_130lo.jpg)(http://img16.imagevenue.com/loc749/th_43780_SH04_122_749lo.jpg) (http://img16.imagevenue.com/img.php?image=43780_SH04_122_749lo.jpg)
(http://img111.imagevenue.com/loc502/th_43785_SH05_122_502lo.jpg) (http://img111.imagevenue.com/img.php?image=43785_SH05_122_502lo.jpg)(http://img193.imagevenue.com/loc899/th_43790_SH06_122_899lo.jpg) (http://img193.imagevenue.com/img.php?image=43790_SH06_122_899lo.jpg)(http://img191.imagevenue.com/loc81/th_43795_SH07_122_81lo.jpg) (http://img191.imagevenue.com/img.php?image=43795_SH07_122_81lo.jpg)
(http://img17.imagevenue.com/loc957/th_43800_SH08_122_957lo.jpg) (http://img17.imagevenue.com/img.php?image=43800_SH08_122_957lo.jpg)(http://img20.imagevenue.com/loc768/th_43805_SH09_122_768lo.jpg) (http://img20.imagevenue.com/img.php?image=43805_SH09_122_768lo.jpg)
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bildi on April 02, 2009, 12:54:26 AM
I just got an offer to view amateur sex.  :dur
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Crushed on April 02, 2009, 12:56:07 AM
only the best for the bore  :-*
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Madrun Badrun on April 02, 2009, 01:02:05 AM
also not safe for marriage :-\

 :lol
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 02, 2009, 01:05:48 AM
Woah, sounds like sex.  Using the first game for inspiration means a better chance of not fucking it up.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Jansen on April 02, 2009, 03:26:52 AM
seeing as how origins was decent i guess i'll play the inevitable ps2/psp version.

wow cybil looks fucking dumb
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: brawndolicious on April 02, 2009, 04:18:43 AM
I think the no combat thing will be good.  It sounds like the point is to make you more vulnerable.  If they really flesh out the "fleeing", then it could be really fun.

I am looking forward to dusting my Wii off for this game though.  It sounds like everything that I want from a Wii-exclusive horror game.  Lots of atmosphere, unique puzzles, and relatively decent graphics.  I'm excited but I'm still cautious.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Himu on April 02, 2009, 05:12:07 AM
please be on psp

please be on psp
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: The Sceneman on April 02, 2009, 05:57:04 AM
I'm not guilty of playing Luigi's mansion.  Score one for me.

It's awesome, of course you did not play it

How was Super Princess Peach and Wario Land Waggle?

Because I have no desire to play these either and I can't fathom who outside of neckbeard fanboys would.  Well some girls I know come to think of it. They get a pass.

okay wtf, youre a Wii only gamer but youre 'above' games like Princess Peach and Warioland?
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: dark1x on April 02, 2009, 08:45:33 AM
OK, I have to admit, this looks really good and sounds exciting.  Hopefully it hits in 2009.

I just noticed the flashlight seems to cast shadows on the barstools.  That's pretty damn impressive for a Wii game.

i liked the effect better back in 2002 when it was part of a first-gen gamecube game called luigi's mansion
They did it in 2001 with Silent Hill 2 on PS2.  Furthermore, Silent Hill Origins on PSP actually had a nice flashlight effect that also cast full shadows.  If this Wii game did NOT offer that, I would be really concerned.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Third on April 02, 2009, 09:38:42 AM
Great news.

No combat sounds a bit weird, though. But I'm looking forward to the game.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 02, 2009, 02:54:42 PM
I'm not guilty of playing Luigi's mansion.  Score one for me.

It's awesome, of course you did not play it

How was Super Princess Peach and Wario Land Waggle?

Because I have no desire to play these either and I can't fathom who outside of neckbeard fanboys would.  Well some girls I know come to think of it. They get a pass.

okay wtf, youre a Wii only gamer but youre 'above' games like Princess Peach and Warioland?

I did have mariokart for a few weeks.  I'm so ashamed.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: dark1x on April 02, 2009, 04:18:22 PM
I'm not guilty of playing Luigi's mansion.  Score one for me.

It's awesome, of course you did not play it

How was Super Princess Peach and Wario Land Waggle?

Because I have no desire to play these either and I can't fathom who outside of neckbeard fanboys would.  Well some girls I know come to think of it. They get a pass.

okay wtf, youre a Wii only gamer but youre 'above' games like Princess Peach and Warioland?

I did have mariokart for a few weeks.  I'm so ashamed.
Do you even enjoy games?  You're ashamed about the games you play...yet you only own a Wii!?!  What the hell.

Warioland Shake-it was a great platformer well worth playing (one of the better games on Wii, really).  Luigi's Mansion was excellent as well.  What the hell kind of games do you actually play?  If you're skipping good games on the Wii, it doesn't exactly leave you with a lot of choices.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: TakingBackSunday on April 02, 2009, 04:38:32 PM
Yeah man, if you're gonna be a dirty ninthing, you might as well go full distinguished mentally-challenged fellow

I do
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bebpo on April 02, 2009, 05:25:37 PM
So is this made by whitey?
Completely separate from SH team unlike psp/homecoming?
Yamaoka score?
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Great Rumbler on April 02, 2009, 05:33:00 PM
So is this made by whitey?
Completely separate from SH team unlike psp/homecoming?
Yamaoka score?

It's being done by Climax Studios, who did Silent Hill: Origins, and it's being composed by Yamaoka.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bebpo on April 02, 2009, 06:27:52 PM
So is this made by whitey?
Completely separate from SH team unlike psp/homecoming?
Yamaoka score?

It's being done by Climax Studios, who did Silent Hill: Origins, and it's being composed by Yamaoka.

That is what I wanted to hear. (hopefully you meant Climax UK who finished Origins and not Climax US who started and blew it)
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 02, 2009, 11:01:54 PM
I'm not guilty of playing Luigi's mansion.  Score one for me.

It's awesome, of course you did not play it

How was Super Princess Peach and Wario Land Waggle?

Because I have no desire to play these either and I can't fathom who outside of neckbeard fanboys would.  Well some girls I know come to think of it. They get a pass.

okay wtf, youre a Wii only gamer but youre 'above' games like Princess Peach and Warioland?

I did have mariokart for a few weeks.  I'm so ashamed.
Do you even enjoy games?  You're ashamed about the games you play...yet you only own a Wii!?!  What the hell.

Warioland Shake-it was a great platformer well worth playing (one of the better games on Wii, really).  Luigi's Mansion was excellent as well.  What the hell kind of games do you actually play?  If you're skipping good games on the Wii, it doesn't exactly leave you with a lot of choices.

I'm not literaly ashamed.  I just have no desire to play with these side characters.  Its superficial bullshit I know but it hinders my enjoyment. I'd rather see new personalities and intellectual properties created for new game types.  Just a preference thing really.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: twerd on April 03, 2009, 06:06:40 AM
I'm not guilty of playing Luigi's mansion.  Score one for me.

It's awesome, of course you did not play it

How was Super Princess Peach and Wario Land Waggle?

Because I have no desire to play these either and I can't fathom who outside of neckbeard fanboys would.  Well some girls I know come to think of it. They get a pass.

okay wtf, youre a Wii only gamer but youre 'above' games like Princess Peach and Warioland?

I did have mariokart for a few weeks.  I'm so ashamed.
Do you even enjoy games?  You're ashamed about the games you play...yet you only own a Wii!?!  What the hell.

Warioland Shake-it was a great platformer well worth playing (one of the better games on Wii, really).  Luigi's Mansion was excellent as well.  What the hell kind of games do you actually play?  If you're skipping good games on the Wii, it doesn't exactly leave you with a lot of choices.

I'm not literaly ashamed.  I just have no desire to play with these side characters.  Its superficial bullshit I know but it hinders my enjoyment. I'd rather see new personalities and intellectual properties created for new game types.  Just a preference thing really.
Side characters? Birdo is front stage, always, and he's glorious.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: dark1x on April 03, 2009, 08:57:18 AM
I'm not literaly ashamed.  I just have no desire to play with these side characters.  Its superficial bullshit I know but it hinders my enjoyment. I'd rather see new personalities and intellectual properties created for new game types.  Just a preference thing really.
You have got to be kidding me.  You're a Nintendo fan who exclusively games on the Wii yet you're unwilling to enjoy games with "side characters"?  I would also love to see Nintendo create some new IPs on par with their primary series...and have been saying this for TEN YEARS.  Nothing is going to change.  Nintendo is more milk happy than ever.

If you want original, interesting software you've selected the wrong platform.  I still can't believe that you'd actually skip out on a high quality 2D platformer created with high quality sprites and painted backgrounds.

I suppose that explains the tragic lineup that looks like something you'd fine years after a system was abandoned.  When the average Wii  retail space resembles a dirty bargain bin, you know something is wrong.

Just what kind of games DO you play on the Wii?
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Crushed on April 03, 2009, 09:04:21 AM
In ECG's version of Silent Hill, he's assaulted by good games. He mumbles an esoteric response and wanders away.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: twerd on April 03, 2009, 09:10:50 AM
If you want original, interesting software you've selected the wrong platform.  I still can't believe that you'd actually skip out on a high quality 2D platformer created with high quality sprites and painted backgrounds.

I agree that a lot of the interesting games are coming out on other platforms (need to try Flower, Braid [c'mon fucking Mac port], Mirror's Edge), but Wii has it's fair share of unique IPs. The amount of Wiimakes is a bit upsetting, I'll admit, but the one discussed in this thread is essentially a reboot for the series, starting at page one. So, uh: No More Heroes, LIT, LostWinds, MadWorld, de Blob (no, really), Boom Blox, Zack & Wiki, Excite Truck, Endless Ocean. All of these games (with the possible exception of de Blob) would be extremely different on any other platform. I understand that some of these games may lack whatever distinctions you find "hardcore," but they're still fun, which is that intangible quality that drives most consumers to games anyways.

But, yeah, I don't share the same opinions with EmCee. I don't mind spinoffs (even though the terms come to be a bit of a bad word) with mascots in 'em, as long as they're quality and implemented correctly. It's when Nintendo, or any company for that matter, obviously forces them into games that I get upset.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: The Fake Shemp on April 03, 2009, 11:47:09 AM
In ECG's version of Silent Hill, he's assaulted by good games. He mumbles an esoteric response and wanders away.

 :lol
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 03, 2009, 03:06:06 PM
You're pretty much wrong Dark1x.  It was bad back in the cube days when every other release is Mario, but ever since the ds they've been funding new ips.  I even enjoy the Wii ____ lineup.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: dark1x on April 03, 2009, 03:29:06 PM
You're pretty much wrong Dark1x.  It was bad back in the cube days when every other release is Mario, but ever since the ds they've been funding new ips.  I even enjoy the Wii ____ lineup.
They haven't funded any really GOOD IPs, though.  I want to see new Nintendo IPs with the quality of something like Zelda or Mario aimed at those fans.

Name the Wii games you're thinking of.

I mean, the list of completely original IPs published by Nintendo and released in the US is hardly exciting...

Endless Ocean
Excite Truck
Wii Fit
Wii Music
Wii Play
Wii Sports

Endless Ocean was nifty, but not a great game.  Excite Truck is reasonably popular, but it looks like shit and is fairly rough around the edges.  Again, not AAA.  I hate all of the Wii_____ games as well.

So what original Nintendo IPs are you thinking of?  They seem to have done more with the Gamecube, to be honest.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: cool breeze on April 06, 2009, 01:21:19 PM
confirmed that it's Wii, PS2 and PSP

will buy  the PS2 version unless the Wii version is actually better
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: dark1x on April 06, 2009, 01:59:22 PM
Hmmmm, I suppose the benefit of the PS2 version is that you could play it upscaled on a BC PS3.  The Wii has a piss poor video DAC which results in pretty awful image quality.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bloodwake on April 06, 2009, 02:28:35 PM
Well, I'm going to give it a try, especially since Silent Hill: Homecoming was actually decent.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: dark1x on April 06, 2009, 02:51:43 PM
Well, I'm going to give it a try, especially since Silent Hill: Homecoming was actually decent.
You mean Origins?  :P  Climax made Origins but had nothing to do with Homecoming (which I also enjoyed).

Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bloodwake on April 06, 2009, 03:19:30 PM
Well, I'm going to give it a try, especially since Silent Hill: Homecoming was actually decent.
You mean Origins?  :P  Climax made Origins but had nothing to do with Homecoming (which I also enjoyed).



Yeah, I did. Both were decent though.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Third on April 06, 2009, 03:39:42 PM
Getting the superior (upscaled) Ps2 version then.

Urgh, the Wii can't catch a break when it comes to exclusive support.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 06, 2009, 04:13:50 PM
The Wii integrations sound creative for the most part, everyone wins.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Crushed on April 10, 2009, 04:00:38 AM
IGN's got impressions of a demonstration and an interview, plus screens:
http://wii.ign.com/articles/971/971316p1.html
http://wii.ign.com/articles/971/971319p1.html

Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Bebpo on April 10, 2009, 04:11:14 AM
Looks nice, but the more I think about zero combat the more I'm not so sure.

The FEAR in SH/FF games comes from the suspense that an enemy might pop out and you might have to use poor combat and controls to fight them, which could end in your demise.  Here if you know you're not going to have to fight anything ever, I really wonder if it'll be scary anymore.  I mean you'll know 100% that any enemy you find you'll be able to just avoid.  Will take a wait and see approach I guess.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: EmCeeGrammar on April 10, 2009, 04:28:04 AM
Sounds amazing.  I think no combat is a nice way to shake things up.  Imagine playing the first part of RE4 with no weapons and desperately trying to survive until the bell rings. :D
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Great Rumbler on April 10, 2009, 11:04:50 AM
Here if you know you're not going to have to fight anything ever, I really wonder if it'll be scary anymore.  I mean you'll know 100% that any enemy you find you'll be able to just avoid. 

I don't think it'll be as easy as "Oh, here's another monster, I'll just run to the next room and avoid him".
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: muckson on April 12, 2009, 11:15:26 AM
riiiiiiiiiiiiiiiight.  the game wil be lots of fun when you can only run away for 20 hours.  has anyone tried to figure out how the boss fights are going to go?  maybe run over to a switch on a wall and drop a cage over the monster's head? 

this has got to be a joke.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Great Rumbler on April 12, 2009, 01:20:58 PM
No combat? Aren't the same people that did homecoming doing this? Then what gives?

No, it's the Origin team.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Positive Touch on April 12, 2009, 01:47:38 PM
siren had no combat for a large portion of the game and that worked out pretty well
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: Great Rumbler on April 12, 2009, 03:20:18 PM
siren had no combat for a large portion of the game and that worked out pretty well

Same with the Fatal Frame series and Echo Night: Beyond.
Title: Re: Silent Hill: Shattered Memories for Wii looks good; confuses gamers
Post by: dark1x on April 13, 2009, 08:56:36 AM
siren had no combat for a large portion of the game and that worked out pretty well
Siren mixed it up.  The no combat portions were basically stealth based puzzles (you had a very specific objective and had to find a way to reach your objective without being caught or killed).  I'd imagine Silent Hill SM will play very differently.

I would argue that Fatal Frame was full of combat, however.  You didn't use a standard weapon, per se, but the camera definitely functioned as one.