THE BORE
General => Video Game Bored => Topic started by: Bebpo on April 24, 2009, 05:52:04 AM
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I like wrpgs, but I've never really been blown away by any. I haven't played many though. For every 20-30 jrpgs I'll sit down and play 1 wrpg. I loved Mass Effect, hated Oblivion, liked Kotor. I get lost in wrpgs that are HUGE like Planescape where you walk outside and the map is GIGANTIC with tons of people who all have tons of branching dialogues and most have their own little quests and stuff, it's like arggghhh where do I start!? So I tend to stick to more straight-foward, talk to people, explore a little, kill stuff, level up, advance the story, kind of progress.
I'm in the mood to sit down for a week and give a good 30+ hours to play through an wrpg this weekend. It'd be nice to play something that really impresses me and makes me want to increase my ratio of wrpg playing to jrpg playing.
Here's a list of wrpgs I'm willing to give a try at some point. I'm including Diablo-ish games, but I wasn't "that" big on the original Diablo which I did play a good amount, but after 4-10 hours of click click click I got bored of the original Diablo and its clones like Lodoss & Shining Force Neo and never finished a single one and I prefer games I will actually complete and see their endings.
-The Witcher Enhanced Edition
-Jade Empire
-Knights of the Old Republic II
-Neverwinter Nights 2 + expansion(s)
-Fallout 3 X360 or PC w/mods if there are any good ones
-Oblivion PC with mods that make it different than that incredibly dull game called Oblivion I played on the X360
-Vampire the Masquerade
-Gothic 3
-Mount & Blade (is this even an rpg? It looked more like an rts/strategy game where you slice people)
-Drakensang
-Hinterland
-Spellforce 2
-Fable 2 (I never played Fable 1 if that matters)
-Sacred II
-Titan's Quest w/expansion
-Diablo II w/expansion
-Stalker w/expansion (sorta an rpg with all the dialogue and inventory and non-linearness)
I left out most of the older pre-rendered sprites generation because I'd rather play something not horribly ugly. The pre-pre-rendered stuff with actual pixels looks fine but I'd rather play something more recent. At the end of the day I do love me some pretty graphics, but gameplay & story come first.
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Fallout 3, dur
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Fallout 3, dur
Did you do the 1000 thing with that?
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yes
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Was it fun? Like Last Remnant sort of good times?
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Yes
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Cool. Does the full game give that Bioshock vibe that the trailers gave?
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Dunno, didnt watch any trailers. Just get it. PC version has achievements zomg
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Fallout 3 is great, though your distaste for Oblivion may have an effect here as it is similar in many ways. I still think it's MUCH better overall.
Anyone care to comment on The Witcher? I saw a copy of the Enhanced Edition for $15 and was considering giving it a shot.
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add another vote for fallout 3. game is huge and consistently amazing. i would recommend bumping up the difficulty because you level up pretty fast otherwise and because combat is awesome and super-intense when you're pretty weak, but i'm not sure how tough you like your games. i don't have the pc version so i don't know what mods are out there, but you should find one that lets you kill children.
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I think you'll like the Witcher.
Try NWN2 and its expansion Mask of the Betrayer, too.
These are the ones i fully recommend.
Worthy mention: Vampire the Masquerade, but you are gonna need to install a bunch of custom patches and stuff.
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Vampire the Masquerade
The Bloodlines game was incredibly good, I thought (a Deus Ex-like experience). Well worth playing.
Redemption, on the other hand, wasn't all that good (or, at least, I was disappointed with its initial release - perhaps the patches do improve it significantly).
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Fallout 3 is great, though your distaste for Oblivion may have an effect here as it is similar in many ways. I still think it's MUCH better overall.
Anyone care to comment on The Witcher? I saw a copy of the Enhanced Edition for $15 and was considering giving it a shot.
Buy it.
Awesome presentation, awesome performance, and the game really grows on you. At first it's a bit too dirty, too "European dark" take on something like Blade. But it grows on you, and it really becomes awesome, and by the end you will be wanting to see a sequel.
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Fallout 3 is great, though your distaste for Oblivion may have an effect here as it is similar in many ways. I still think it's MUCH better overall.
Anyone care to comment on The Witcher? I saw a copy of the Enhanced Edition for $15 and was considering giving it a shot.
No, Oblivion is trash. Fallout 3 is leagues better its ridiculous
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fallout is the best fucking game in years
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Don't even waste your time with Jade Empire... although it's extremely straightforward and linear compared to the average American RPG, it's still boring as fuck and the combat is slow, shallow and repetitive.
Like others said, go with Fallout 3, it was one of the best WRPGs I have ever played, though towards the end it gets pretty dull (I have 1100 on it 8) ). I've heard very good things about the Witcher (:bow Poland :bow2) but haven't actually gotten a chance to play it.
I'm actually gonna play Fable 2 myself once I beat some of the SO4 postgame content... the first Fable was extremely linear, short and easy.. but the combat system was still more entertaining than anything Bioware has done recently.
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Skip Fable 2.
And don't buy Fallout 3 Bebpo, what a shitty game.
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i like the witcher, in digestible chunks. i'll play a few hours of it and get kind of frustrated or bored with it, then give it some time off then come back and find myself enjoying it just as much as i did when i first started playing it.
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yeah, get fallout 3 for pc, there are a metric ton of cool tweaks and plug-ins out there already
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loved the music/atmosphere of the game, i hear butcher pete has a long knife....
hackin and
whacking
and slashing
choppinthatmeat.
BUTCHER PETE. easily my favourite song
next dlc with level cap increase is so close
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Well, I guess I will try Fallout 3 and see how that goes. My problem with Oblivion was the empty open world, the dull NPCs, the really really shallow combat, the dungeons that were all caves and looked identical and boring, and a not very gripping main story.
yeah, get fallout 3 for pc, there are a metric ton of cool tweaks and plug-ins out there already
What are some good mods to use on a first time run? I looked and there are like thousands of little ones already, so it's kind of hard to tell what's worth it.
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*Shakes head*
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I really don't know if Bebpo will enjoy Fallout 3. It absolutely features the same type of gameplay progression present in Oblivion. It does everything much better, but it is not an entirely different game. Some of the gripes Bebpo has with Oblivion also apply to Fallout 3.
Still worth giving a shot. If you play the PC version, make sure you have a powerful rig and perform the framerate fix (I'll have to look it up if you can't find it). By default, the game constantly skips around on all PCs. There is a command you can enable which solves this. Downside? If you can't hold 60 fps, the game actually runs at a slower speed. I had no problems with it, but some PCs certainly do.
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FO3 is soooooo good.
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I just upgraded to my new computer so I'm sure I'll be able to hold 60fps. Everything outside Crysis runs at 60fps+ on it (Crysis Warhead at Enthusiast with custom cfg runs at 4x AA locked 30fps, no AA @ 60fps with dips to 45).
How does the X360 version run? 30fps locked? Or lower?
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Well, I guess I will try Fallout 3 and see how that goes. My problem with Oblivion was the empty open world, the dull NPCs, the really really shallow combat, the dungeons that were all caves and looked identical and boring, and a not very gripping main story.
yeah, get fallout 3 for pc, there are a metric ton of cool tweaks and plug-ins out there already
What are some good mods to use on a first time run? I looked and there are like thousands of little ones already, so it's kind of hard to tell what's worth it.
i don't use any gamechanging ones, but i use a plug-in for the Pip Boy which lets me play my own tunes like a radio (while still letting the game sounds come through)
http://www.fallout3nexus.com/
Play a little of the vanilla game first, then dig through the files and see what appeals to you
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I just upgraded to my new computer so I'm sure I'll be able to hold 60fps. Everything outside Crysis runs at 60fps+ on it (Crysis Warhead at Enthusiast with custom cfg runs at 4x AA locked 30fps, no AA @ 60fps with dips to 45).
How does the X360 version run? 30fps locked? Or lower?
OK then, set iFPSClamp=0 to iFPSClamp=60 in the FALLOUT.ini
Without that change, you're be jittering all over the place. It becomes especially obvious if you use a 360 pad (due to smoother camera rotation).
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if i'm getting 55-60 with drops into the 30s what would be a good fps to clamp down?
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Fallout 3 runs at a constant 60 and probably even better than source games. It's not a great looking game, but it also doesn't require a beast to run it. Actually, that is one thing I like about console games being the main version of a game this gen; my computer can always run things like Bioshock or Fallout 3 perfectly at 60 because they were designed to run at 30 on lesser hardware (PS3/360). Then again, the games never look as good as things like Crysis or stalker.
And Fallout 3 is great, even without the mods. Even just looking at the mods for it, it seems like there are none that are necessary compared to Oblivion. All the mods for Fallout 3 are just additions and no real refinements, I can't think of anything that really needs refining other than the inventory screen either. My Oblivion game was completely overhauled soon after playing it because of poor choices in the vanilla game.
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How does the X360 version run? 30fps locked? Or lower?
For the most part, the 360 game is locked at 30fps, but when the engine is struggling, it'll turn off the v-lock to maintain refresh rate.
http://www.eurogamer.net/articles/fallout-3-triple-format-face-off-article?page=1
I played the 360 version and I remember it being really consistent.
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if i'm getting 55-60 with drops into the 30s what would be a good fps to clamp down?
It's 60 fps or nothing. If you use that command with a lower value you'll simply end up with weird performance issues. If you can't hold 60 fps at all times, don't use that setting.
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Here are some recommendations:
-Fallout 3 [obvious choice, just get it]
-The Witcher [one of the best Eastern-Euro RPGs, some really interesting story/setting ideas]
-Vampire the Masquerade: Bloodlines [glitchy even with the latest fan-patch, but is absolutely overflowing with atmosphere/character]
-Deus Ex [not a traditional RPG, plays more to the action crowd, but uses experience points to upgrade your character and gives you a lot of choice in how you play]
-Jade Empire [since you liked KOTOR and Mass Effect, you'll probably like this one too. Combat is kind of janky though and it's pretty short]
-Drakensang [fun game, too many rats though]
-Baldur's Gate II [it's prerendered, but looks great with the wide-screen patch, probably at the top of Bioware's list of games]
-S.T.A.L.K.E.R. [not really an RPG although it does have a lot of quests, oozes with atmosphere]
-Oblivion [Fallout 3 was a step up in every way, but at just $20 it's worth if for the assassin quests and Shivering Isles, plus there are some great mods for it out there]
Stay away from:
-Gothic 3 [combat is horrible, very rough overall]
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I was going to recommend Diablo II, but if you didn't enjoy 1, then you probably wouldn't enjoy the other once. So Vampire: The Masquerade - Bloodlines.
Fallout 3 is zzzzzzzz unless boring gameplay with hours of slow motion involved, characters that don't have any sort of facial expressions, or shitty dialogue sounds fun to you.
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Play THE WITCHER enhanced edition, great dark storyline and setting, lots of different choices with consquences, solid combat, 60 hours long, it will def impress if you liked KOTOR.
I would't really reccomend fallout 3, if you didn't like oblivion, plus it's automatically worse then the witcher because it dosen't have sex. :lol it's still a large improvement over oblivion though, so i would't discount it, i noticed alot of people who hated oblivion loved fallout 3.
That said, your complaints about oblivion are still present in fallout 3, so i would't really reccomend it in that case then.
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http://www.youtube.com/watch?v=cKbSWaqa8Z8
[youtube=560,345]cKbSWaqa8Z8[/youtube]
hmmm - watching this makes me want to play FO3 all over again.
[youtube=560,345]Pbyhpsv-6sM[/youtube]
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So I played the first hour of Fallout 3 PC and the first hour of Last Remnant PC and the first hour of Little King Story.
Fallout 3 - The vault intro was interesting but not very engaging. I felt like I wanted to get this over with and was mildly bored. When I finally got the combat it got fun as I liked shooting people with V.A.T.S. Then I got outside and there was...nothing. Like no enemies to shoot, no NPCs to talk to, just lots of scenery that you couldn't do anything with. Then I found a person in a house and I guess I got a quest but not really sure where to go for it. I know I'm supposed to head to Megaton for the next quest, but I want to run around in circles and kill stuff and level up until I get the hang of the battle system like jrpgs, so I'm hoping I'll start seeing enemies on the path to Megaton. Will play more tonight and see how it goes. Also I hate that I can pick up all these objects but they're useless and pointless and just take up weight and don't even have descriptions. Hopefully I can at least sell them. Anyhow, verdict right now is unsure
The Last Remnant - Wow, this is awesome on PC at 60fps if you force v-sync through your card software. Compared to the X360 version that was struggling at 15fps it's a huge difference. Cutscenes look less "cinematic" though at 60fps. Might try capping it at locked 30fps since there is an option for that in the menu. The art direction blows the hell out of Fallout 3 away. It's so colorful and cool looking. The music is great too. One thing that sucks is the lip sync is set to the English audio, so with Japanese audio it's like kung fu dub, lol. The battle system seems really addicting. The battles are just so much more fun than Fallout 3 and like good jrpgs I want to consistently run up to enemies and start battles. One thing that sucks is UE3.0 and its texture loading glitch. Having the textures "pop" in a second after entering each town screen or battle is kind of annoying. Verdict right now is intriguing
Little King Story - Really liking this too. The gameplay is kind of simple and not entirely my genre (not big on city builders), but the game has AAA Japanese game polish and heart. The controls are a little spotty (not motion stuff thankfully) and the graphics are real ugly Wii stuff (though the cutscenes look great), but the music is fantastic, the writing is really really great, and there is a real sense of fun being king and bossing people around and launching villagers into walls. Verdict right now is joyful fun
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Fallout 3 - The vault intro was interesting but not very engaging. I felt like I wanted to get this over with and was mildly bored. When I finally got the combat it got fun as I liked shooting people with V.A.T.S. Then I got outside and there was...nothing. Like no enemies to shoot, no NPCs to talk to, just lots of scenery that you couldn't do anything with. Then I found a person in a house and I guess I got a quest but not really sure where to go for it. I know I'm supposed to head to Megaton for the next quest, but I want to run around in circles and kill stuff and level up until I get the hang of the battle system like jrpgs, so I'm hoping I'll start seeing enemies on the path to Megaton. Will play more tonight and see how it goes. Also I hate that I can pick up all these objects but they're useless and pointless and just take up weight and don't even have descriptions. Hopefully I can at least sell them. Anyhow, verdict right now is unsure
Fight the urge to strike out across the Wasteland too early. The best course of action is to stick close and radar out from Megaton so you can stock up on ammo (the biggest necessity in this game). Then start hitting the far ends. Other than that, the world is yo' oyster, enjoy looking in every nook and cranny.
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I like how you guys recommended FO3 without paying any attention to his inability to focus without direction. Hilarity ensued.
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Baldur's Gate 2 would make him go insane
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I played Fallout 3 all night. Did a bunch of quests at Megaton and the surrounding area.
Still not sure how I feel about the game.
Likes:
-Various actions around the world requiring a set # in that skill department. Makes leveling up and distributing stats fun because you want to access these actions.
-Using dialogue skills to get new dialogue options or change the way scenarios play through talking (loved this in Kotor/ME as well)
-Huge amount of weapons/armor from the get go
-Map teleporting, compass
-Time of day changing and shenmue-ish everyone has a life thing is cool
Dislikes:
-Too much boring dialogue. NPCs have dozens of dialogue but very little of it is unique or interesting. Would rather NPCs with quests just have "hey, here's my quest" dialogue when you talk to them and non-quest npcs just have their one line.
-Combat is super shallow and with the weapons I have there's no point in using VATS because it's just 1 bullet whereas you can just keep manually shooting and pump 20 bullets into an enemy in the time it takes to vats 1 bullet.
-WEIGHT LIMIT BLARGH
-The economy is cool in concept but holy crap does it suck in execution. I already own the bottle caps of every merchant in Megaton and the surrounding area so now I have no one to sell to and meanwhile I keep getting tons of stuff and going over weight so I'm just stuffing it all in lockers to eventually sell later when I meet new sales people.
-Hacking terminals mini-game is annoying
And the main thing is that even after 4-5 hours and stuff I still feel completely unengaged. I do the motions and get the quests done before going back to the main quest, but the rewards are just some more money or a few items and it's like why did I just waste an hour doing that quest when I already have tons of money and don't need those items? Meanwhile I couldn't care less about the main quest at this point. The game is mildly fun but I just can't shake the feeling that it just feels like a waste of time. In gameplay rpgs I keep playing because the battle system is exciting and grows and you want to keep leveling up your character and get new attacks, or fight new enemies. In story rpgs I keep playing because I want to know what happens next in the story. Fallout 3 has neither of these hooks, so it's just sort of ...shrug. I'll give that time goes by FAST and you can blow hours just by doing a few quests, but at the end of the day I played all night and I don't feel like I accomplished much at all. I kind of wish the quests were shorter.
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You could focus on building weapons and learning about the new environments. Definitely try and get to Tenpenny Tower and Rivet City. You're probably too early to take on many super-mutants though so right now it's best to just explore around and look for new areas and merchants.
I also really hated the hacking mini-game.
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Playing Last Remnant at the same time I think that while people say jrpgs have a lot of filler/bloat these days at 50-60 hours (which I agree on; jrpgs do have too much filler), ironically wrpgs are 10x more bloated than jrpgs which explains why so many people have 100+ hour game times when they do all the quests.
In Fallout 3 by the time you go talk to all the NPCs and run through all their dialogue trees to get their quests and go do a quest and go back and get the reward you spend an hour and there was a lot of text, traveling, and maybe searching along the way.
In Last Remnant, you go and get your quest, warp straight to the dungeon, walk through the small dungeon fighting a few visible encounters if you want, fight the boss, get your reward/item, warp out and be done. All the fat is gone. It's either pure story (cutscene) or pure gameplay (dungeon with battles).
It's really a pacing thing. Jrpgs, while having some filler stories and occasionally games with way too long cutscenes (Tri-ace), have good pacing that's straight to the point and constantly throws story or gameplay at you. Wrpgs have this weird pacing where you are often inbetween story and gameplay and I guess that's what they call non-linear freedom but I call it dull stuff between story and gameplay segments.
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Baldur's Gate 2 would make him go insane
let's play BG2 with Bebpo
make it happen, someone
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Last Remnant PC has no achievements, who cares. SHIT
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Told ya to not get Fallout 3.
Either you are a loot whore, or it doesn't work. And it's not about it being a WRPG, you could've chosen Neverwinter Nights 2 or The Witcher, for example.
Well, better do as other folks do Bebpo, just keep going, maybe by the 15th hour you will be so invested in what you've done that you'll start liking it, you know, because if you don't like it, it will have seemed like a awful waste of time.
I wasn't able to do that, because if i'm 5 hours into a game, and i still don't like it, i say fuck it.
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Playing Last Remnant at the same time I think that while people say jrpgs have a lot of filler/bloat these days at 50-60 hours (which I agree on; jrpgs do have too much filler), ironically wrpgs are 10x more bloated than jrpgs which explains why so many people have 100+ hour game times when they do all the quests.
In Fallout 3 by the time you go talk to all the NPCs and run through all their dialogue trees to get their quests and go do a quest and go back and get the reward you spend an hour and there was a lot of text, traveling, and maybe searching along the way.
In Last Remnant, you go and get your quest, warp straight to the dungeon, walk through the small dungeon fighting a few visible encounters if you want, fight the boss, get your reward/item, warp out and be done. All the fat is gone. It's either pure story (cutscene) or pure gameplay (dungeon with battles).
It's really a pacing thing. Jrpgs, while having some filler stories and occasionally games with way too long cutscenes (Tri-ace), have good pacing that's straight to the point and constantly throws story or gameplay at you. Wrpgs have this weird pacing where you are often inbetween story and gameplay and I guess that's what they call non-linear freedom but I call it dull stuff between story and gameplay segments.
Funny thing is, i found fallout 3 pretty short for a w-rpg or a bethesda game, i finished it recently, and had most of the areas explored, all the side-quests done. (cept for two) and my final game time was like 42 hours.
Fallout 3 should't be used as a representation of w-rpg pacing though, bethesda games are always bloated with boring shit (ironically i found fallout 3 less bloated then oblivion and morrowind).
As WrikaWrek said above, you should play the witcher or NWN 2 instead, the filler and side-quests in that game are much more enjoyable then FO3.
It's good that your enjoying the last remnant though, biggest surprise of 09, the game is so awesome and addictive, and it get's even better when the game starts getting really hard, and all these side-quests start opening up which lead to alot of awesome optional areas to explore. :)
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Ok, I was kind of tired last night when posting. When I was talking about bloating and filler and pacing I just meant Bethseda rpgs, which stock versions are obviously not my cup of tea. The Bioware games otoh, felt a lot more to the point. Outside the traveling between points on the side mission planets, you were always in the action or the story or getting quests. The battle system was kind of shallow (at least you could freeze time and use buffs/debuff spells), but the story and NPC writing was really good and kept you wanting to see what happens next. So it's just a Bethseda and me thing.
That being said I grabbed a ton of mods for Fallout 3 and I'm going to try to make it fun. The most useful one being the sprinting mod allowing fast traveling over the huge map since the default run speed is a little slow and makes it take a while to get to places that quests want you to. Then I'll add the equippable backpack that ups your weight limit for picking up stuff. The realistic repair mod that lets you use common items like tin cans and leather to repair armor/weapons of similar material, thus giving an actual point to picking up little no value items. I'll install the amplified crippling effects mod since right now the battle system is shallow and there's no point in shooting someone in the leg cause they can still chase you pretty fast, but with this mod they'll actually drop speed 50% on leg damage. I'll add the item description mod to make the game more like a jrpg and give it more personality and I'll add the IU mods so you can see all the dialogue choices at once and not have to keep scrolling all the time and be able to see your radiation level on your status screen without having to drop down a sub-menu to radiation.
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Baldur's Gate 2 would make him go insane
I've tried to play BG2 like four times and every time I stop as soon as I make it to the first town
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Sprinting mod doesn't work with an X360 controller because there's no run button, lol >_<
Otherwise the rest of the mods seem pretty neat. Just wish I could move faster!
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Why would you guys even want to run? I enjoy mostly just creeping around through the wasteland sneak killing the baddies.
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So I played about 10 hours of this today. Did all the quests in Megaton except the Wasteland Survival Guide where I did all the ch.1 stuff and am working on the ch.2 stuff. So I decided to finally head out and continue the main story, but then I got sidetracked in Grayside fighting the giant fire ants. Just finished that and saved and I think I'm done for the night. I'm level 6.5 right now. Will continue to GNR tomorrow. Been playing the good saint. Not killing anyone that's not a raider, not stealing anything. I kind of think it's probably more fun to be total evil and kill everyone in the world and steal everything, but oh well. The best mod for convenience have been the ammo crate mod that lets you buy 1 round of ammo for any weapon per day. Until I could afford it I was mainly using melee weapons since I never had any ammo for any weapons besides a pistol. The rethought repair mod has been great as well as I've been constantly repairing and making my equipment better with junk I pick up. It gives me an incentive to keep up my repair stats.
Thoughts:
-I enjoy exploring around the world, but it still feels like something is missing. It's like nothing, nothing, nothing, then you run into a unique place and it's probably just a house/factory/fort setup by raiders and you kill them and loot them and then you're back to nothing. Like it makes the unique places not very interesting if all you do is run up and kill dudes. I'd like it more if most of these unique spots allowed you to walk up and talk to the people and choose whether to kill them or to get a quest from them and befriend them.
-The combat is actually pretty fun with the Mars Mutant Mod that makes 1-3x the enemies spawn and makes them different stats/sizes at random. The combat is challenging when you are overwhelmed by several enemies and coupled with the enhanced cripple mod you got to play it more strategically and work on crippling enemies. I've died a handful of times already, but thanks to the auto-save all the time it's not an issue.
-The writing is really, really poor. Comparing Bioware rpgs to Bethseda rpgs it's apparent that Bethseda seriously needs new writers. The NPC dialogue is incredibly dull and for the most part I just speed click through all the paths to make sure I get whatever quests are offered, items are given. If the dialogue was better it'd be a far more entertaining game. But as it stands the quests are fun for the gameplay of going and doing them and not for the story surrounding them.
-I wish you got xp for more stuff. Too bad there isn't a mod for that. I want it to be like Star Ocean 4 or Mass Effect where if you read a newspaper you get +1xp, if you open a chest you get +5xp, if you talk a person out of shooting themselves you get +100xp. It feels like you hardly get xp for doing anything in Fallout 3 so it's less rewarding when you do things.
-The world feels too small and everywhere looks the same. Even though you could say the game is long by hour-length standards since I'm 10 hours and have only explored a small portion of the map, if I wasn't doing all these sidequests I could have covered much of the map by now. Also I know it's supposed to be the post-apocalypse so everywhere looks like ruined city or rocky path or field, but I dunno, an entire rpg where everything looks the same is kind of boring from a graphical perspective.
Questions:
-On the stats screen a bunch of my stats have (-) next to them and the stats are lower than they should be. I can't figure out what is causing this. I've tried un-equipping all my equipment and removing all my radiation and healing to full HP and sleeping to well rested and I still have (-) stats. What am I missing?
-How do you get rid of addictions?
Why would you guys even want to run? I enjoy mostly just creeping around through the wasteland sneak killing the baddies.
My sneak stat is still like 15 while everything else is 30-40. I can't go anywhere undetected, lol. So yeah, stealth kills are ruled out for me.
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-On the stats screen a bunch of my stats have (-) next to them and the stats are lower than they should be. I can't figure out what is causing this. I've tried un-equipping all my equipment and removing all my radiation and healing to full HP and sleeping to well rested and I still have (-) stats. What am I missing?
-How do you get rid of addictions?
You just answered your own question
To cure addictions you have to go to a doctor
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-How do you get rid of addictions?
Any doctor in town can help you with that.
-On the stats screen a bunch of my stats have (-) next to them and the stats are lower than they should be. I can't figure out what is causing this. I've tried un-equipping all my equipment and removing all my radiation and healing to full HP and sleeping to well rested and I still have (-) stats. What am I missing?
Eh aren't those, all your non-tagged skills? :-\
-I wish you got xp for more stuff. Too bad there isn't a mod for that. I want it to be like Star Ocean 4 or Mass Effect where if you read a newspaper you get +1xp, if you open a chest you get +5xp, if you talk a person out of shooting themselves you get +100xp. It feels like you hardly get xp for doing anything in Fallout 3 so it's less rewarding when you do things.
It's not that bad actually, since there's less xp involved in leveling up in this game, then either star ocean 4 & mass effect, you still get decent xp for hacking or lock-picking, helping someone with his drug addiction, there's also books and boobleheads scattered around the world that permanently increase your stats.
-The writing is really, really poor. Comparing Bioware rpgs to Bethseda rpgs it's apparent that Bethseda seriously needs new writers. The NPC dialogue is incredibly dull and for the most part I just speed click through all the paths to make sure I get whatever quests are offered, items are given. If the dialogue was better it'd be a far more entertaining game. But as it stands the quests are fun for the gameplay of going and doing them and not for the story surrounding them.
That's a pretty pointless complaint, since no-one plays bethseda games for their writing.
-The world feels too small and everywhere looks the same. Even though you could say the game is long by hour-length standards since I'm 10 hours and have only explored a small portion of the map, if I wasn't doing all these sidequests I could have covered much of the map by now. Also I know it's supposed to be the post-apocalypse so everywhere looks like ruined city or rocky path or field, but I dunno, an entire rpg where everything looks the same is kind of boring from a graphical perspective.
Theirs a decent variety in the in-door environments, but yeah all the outdoor stuff looks very samey, and the world is pretty small. I wish it was like the older games, and there was actual grass and trees in certain areas etc. I think you can d/l graphical mods that can fix this actually, but i never tried any of them.
-The combat is actually pretty fun with the Mars Mutant Mod that makes 1-3x the enemies spawn and makes them different stats/sizes at random. The combat is challenging when you are overwhelmed by several enemies and coupled with the enhanced cripple mod you got to play it more strategically and work on crippling enemies. I've died a handful of times already, but thanks to the auto-save all the time it's not an issue.
I had that mod + overhaul mod, and it made the game REALLY REALLY hard even on easy with uber-weapons. :(
Also some tips, i'd try to get to rivet city asap. (the mq actually leads you there), there's a quest called the 'replicated man, that can net you a one of the best weapons in the game.
And try to store and keep any nuka cola quantum, scrap metals, pre-war books, sensor modules you find, since you can turn them in at certain places for caps rad-aways stimpacks ammo etc.
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Yeah, I'm always running low on stimpacks. I got totally owned in that pretty lengthy fire ant dungeon. Have like 1 stimpack left right now, haha ^^;
I didn't install the overhaul mods (FCOM or FOOK) because yeah, they sounded too hardcore for me. Especially since I'm a Fallout novice. Even with Mars I'm only enabling the 1-3x spawns because the 2-5x one would be way too hard for me.
But the game is definitely more fun when it's got a bit of a challenge now. On one hand various mods make it easier to be a powerful badass, but on the other hand mods that make the game tougher balance that so it's still challenging. I'm really impressed by how much mods can improve the game. I think after I finish Fallout 3 I will definitely give Oblivion another shot with a ton of mods.
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It's not that bad actually, since there's less xp involved in leveling up in this game, then either star ocean 4 & mass effect, you still get decent xp for hacking or lock-picking, helping someone with his drug addiction, there's also books and boobleheads scattered around the world that permanently increase your stats.
My problem is I don't lockpick much at all because my lockpick stat is really low and it won't even let me attempt or it lets me attempt and I have no lockpicks and force pick % is like 10% so I don't bother. So yeah, I've cracked open like 2 safes so far in 10 hours. Same with hacking since I find the mini-game annoying so I don't hack many terminals unless the rewards seem really good.
So the only xp I'm getting is from killing enemies (which hardly gives you any xp [I must have killed 20 fire ants in that last dungeon and I didn't even gain 1/2 a level]) and major quests completion.
I see why they do this since the level cap is so freaking low at 20. I think it's just bad design tbh. My ideal Fallout 3 xp management would be:
-Level cap at 50 with expansions going up 20 at a time
-Less skill points per level up so the amount of skill points you have at level 50 = what you have at the current F3's level 20.
-XP given for every little thing you do in the world
This way you're constantly rewarded by xp, which makes you want to do everything you can in the world. You're constantly leveling up, which is rewarding, exciting, and fun because you keep getting new points to play, yet it's still balanced because you're getting them at a slower rate.
You can almost do this with current mods. You can up the level cap to 40 and give less skill points at each level. But you can't increase the ways to gain xp.
Coming from jrpgs I just can't get into the slow "you gain 20 levels in 40-60 hours" progression of Bethseda games. At least in Bioware's case I hit like level 30 in Mass Effect in < 30 hours. So it was still lower than jrpg standards where you hit level 60-70 by 50 hours, but at least you were gaining a level an hour which isn't that much lower than the rate you gain in jrpgs.
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Baldur's Gate 2 would make him go insane
I've tried to play BG2 like four times and every time I stop as soon as I make it to the first town
the town's layout is pretty shit
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Did you beat BG2, Himu? I got as far as the town too but stopped at the pub area. I think its the strict D&D rules that are offputting me. I seem to prefer something a bit more straightforward (skillset wise and party wise) like in Fallout 1 and 2.
I'm currently having a ball with Arcanum too. Lots of quests, good writing (so far) and the lore/scenario is awesome.
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I beat it and the expansion. Great game. Took me a while though. I put it off due to the amount of stuff to do, I got overwhelmed. I picked up again a year later, and went through the main story, had a blast.
What is Arcanum?
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So the only xp I'm getting is from killing enemies (which hardly gives you any xp [I must have killed 20 fire ants in that last dungeon and I didn't even gain 1/2 a level]) and major quests completion.
If your speech or science/repair/intelligence is high enough you'll get XP for saying certain things.
The ammo mod isn't really needed since later on you'll be swimming on so many caps you can buy as much ammo as you want.
There's also a skill that gives you more bag space, and it goes up +10 for every point of strength.
I think a lot of the stuff didn't need to be modded, you're not going to see everything in the first 10 levels. Again there's a reason you can pick up all that garbage, since you can make some cool weapons (bottlecap mines, dart gun, rock-it launcher).
-Less skill points per level up so the amount of skill points you have at level 50 = what you have at the current F3's level 20.
This way you'd end up not even noticing the levels. You'd get 5 points in a skill every level instead of 15+. Putting 5 points into Small Guns is going to do shit. And you'd still only get new perks every 3 levels, and the best ones would still only be available at level 50.
There's skills too that give you more points to play with per level or every time you read a book. There's items that boost your skill, but usually at the reduction of something else. There's a bunch of consumables you can take to temporarily boost your skills. If you want to get more skill points you need to earn them, not get them doled out to you just for playing.
TBH I think you're complaining about some things that aren't even an issue.
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What is Arcanum?
Its a WRPG from Troika. Horribly buggy without the last official patch and the fanmade one. Its feels like a mixture of Baldur's Gate and Fallout. The scenario is steampunk (Victorian setting with prominent technological items). There's good and evil choices like most WRPG but you also have to leverage an affinity towards Magic (which is dieing in the new mechanical world) or have a character who is technologically oriented (which is what I'm doing). Its very fun so far (I'm only at the second town).
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I'm surprised some of you found BG 2 to overwhelming, i haven't played it in years, but i got all the way to the final chapter when i was only 11. :lol i really need to buy that game again and finish it along with planescape torment.
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my problems with BG stem largely from the dnd mechanics of the time rather than the game itself
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"Fallout 3 - The vault intro was interesting but not very engaging. I felt like I wanted to get this over with and was mildly bored. When I finally got the combat it got fun as I liked shooting people with V.A.T.S. Then I got outside and there was...nothing. Like no enemies to shoot, no NPCs to talk to, just lots of scenery that you couldn't do anything with. Then I found a person in a house and I guess I got a quest but not really sure where to go for it. I know I'm supposed to head to Megaton for the next quest, but I want to run around in circles and kill stuff and level up until I get the hang of the battle system like jrpgs, so I'm hoping I'll start seeing enemies on the path to Megaton. Will play more tonight and see how it goes. Also I hate that I can pick up all these objects but they're useless and pointless and just take up weight and don't even have descriptions. Hopefully I can at least sell them. Anyhow, verdict right now is unsure"
One of the main things in this game is conserving amo. Also you don't need to grind like in a jrpg.
edit: didn't see page 2.
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I finally got to Rivet City (not a very graphically impressive town). I've probably explored about 25% of the total world map along the way. The GNR part with the brotherhood was cool and slightly more fun to have a posse. At this point the game is starting to become a little tiring and overwhelming as I'm discovering dozens and dozens of locations and they are all basically the exact same once you enter the cave/metro. The worst part is that, like Oblivion, all these optional dungeons seem pointless and just waste your time. There's usually no "boss" at the end of the dungeon and no big awesome unique loot at the end of the dungeon. It's just lots of hallways with the occasional enemy group and the usual random junk loot around everywhere. Since there's no boss/end point to the dungeon you can't even tell when you've finished the dungeon other than when there's nowhere left to go and you go "...that's it?" and walk out disappointed.
Because of that I've decided from now on to mainly avoid all the optional exploring at this point and just doing quests people give me and then the main quest when I run out of those side quests.
One thing I do like is how the unique locations look interesting from the outside. Even if it's just a statue or building it usually seems interesting. Unfortunately then you enter the door and you see some stairs going down to generic corridor dungeon #3552532.
Now that I've started getting good weapons like building the Shishkabob and getting a good sniper rifle/shotgun, the battles are pretty easy outside groups of super mutants. I usually just use VATS to snipe the gun hand of the enemy and make them drop their gun and then I rush them with the flaming shishkabob and cut them to pieces.
Still hate the computer terminal hacking mini-game, sort of enjoy the lockpicking one. I got the perk that ups my weight by 50 so now I'm at 310 which is better. One thing that kind of bugs is I haven't run across any shop selling better armor than some leather armor I found in the super mart at the start of the game on a raider that was DR16. Would like to continually be upgrading my equipment.
I'm enjoying Fallout 3, and it's gotten me in the mood to give Fallout 1 another shot (wasn't down with turn based games back when it came out hah) so I picked up the Fallout 1/2/Tactics collection at gog.com and will start Fallout 1 after I finish #3. All my complaints about Fallout 3 honestly just come down to it being Oblivion 2, which I really wish it wasn't. In fact, I can't think of a single complaint I have about Fallout 3 that I wouldn't level against Oblivion as well. I think it's kind of funny that Bethseda can only make one game.
I'll probably end up putting a lot of hours into Fallout 3 before I finish it since I'm really trying to immerse myself in the world. But I think I'll pass on giving Oblivion another shot any time soon because I'm going to be so burnt out on Bethseda: The Game that doing it again for another 30-60 hours with the same flaws/annoyance would drive me crazy.
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You're definitely too used to JRPGs. I had the same issue with Oblivion, but Fallout 3 is just more meshed together, it's much well put together and the setting helps a ton.
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you dont get better armour from shops, you get it from killing things or quests. you're in a wasteland, people are lucky to have anything in their shops.
there is a quest at canterbury commons where you can invest in some traders to get better gear. but the best item are for quest rewards or killing certain people are great.
most of the areas that have "nothing" in them will usually have a skill book or a good weapon like a fat boy or a mini nuke
i agree with demi, i think you're just too used to JRPGS
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I just finished the tranquility story mission in the pod. Heading back to rivet city. The walk after you do the Jefferson Memorial to the Vault 112 almost killed the game for me. 20+ mins of walking and nothing but holding up on the control with an occasional raider to kill is boring as hell. This game would be 100x better if you had a car. I think a good comparison is that Oblivion/Fallout 3 are like if you played GTA4 without a car and you had to run from point A -> B across entire cities for your missions.
Hopefully the story is almost over because every hour I play I'm liking Fallout 3 less and less. Right now I'm at the point where I'm trying not to fall asleep while playing it. I'm ready to move to Last Remnant, but for completition sake I'll do the rest of the story quests.
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wait, are you playing this completely linearly? that would completely destroy the game. You're complaining about walking 20+ minutes, but for me there was never a case where I walked for 5 minutes without running into an interesting locations I wanted to check out. The fun is exploring the world and doing the side missions that deal with the different styles of life on the wasteland.
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wait, are you playing this completely linearly? that would completely destroy the game. You're complaining about walking 20+ minutes, but for me there was never a case where I walked for 5 minutes without running into an interesting locations I wanted to check out. The fun is exploring the world and doing the side missions that deal with the different styles of life on the wasteland.
I'm doing optional quests/side missions. But when I do them I just warp to the nearest point and walk straight to them. I used to go and explore caves/metros I found along the way but that got repetitive, so I just walked for 5-10 mins to the quest dungeon. I usually do a few optional quests and then a main quest, a few optional quests and a main quest. But yeah when I'm doing a quest I just walk straight in a straight line towards the direction the compass marker is telling me to go. I generally try to avoid encounters along the way because that just means losing some hp and maybe having to waste a stimpack. So it's mainly just walking, walking, walking for 5-20 mins in a straight line. I got the animal trainer perk so I don't even have to bother with animals attacking me along the way anymore.
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I dunno, on one hand I like to complete my games and I already put 18 hours into Fallout 3 and probably only have about 10 left if I just do the main plot.
On the other hand, I could just read the wiki walkthrough to satisfy my curiousity of the rest of the plot (since there is so little), watch the ending on youtube, and spend those 10 hours on something that's more fun.
Normally walkthroughs just wouldn't convey the "being there" feel of visually seeing and exploring all the new locations remaining in the plot. But since everywhere in the game LOOKS EXACTLY THE SAME and there is no sense of wow or wonder no matter how far I progress (I saw some screens of some of the endgame areas and it's still the same rocky dirt roads that were there 2 mins after stepping out of the vault), just reading the wiki and shelving it is tempting.
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Baldur's Gate 2 would make him go insane
I've tried to play BG2 like four times and every time I stop as soon as I make it to the first town
huh. It IS a bit overwhelming but that's basically where my raging boner for the game first burst my leather trews. As it were.
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I've had some sort of epiphany with this game over the last day or two.
I love Fallout 3. I love the world and its plethora of quests so much. I'm am trying to do pretty close to 100% of all the quests including the unmarked ones this run. I wouldn't even mind doing a 2nd run to have things play out differently. There are moments where you can really feel immersed in the world and "role-play".
That being said, the traveling between areas on the overworld is the pits and the worst part of the game. When I have discovered all the areas and I am just fast traveling around doing quests and exploring buildings/dungeons I'm having a lot of fun. But the initial getting the markers on your map for fast travel sucks. What made this a hell of a lot better and kept me from dropping the game was the Motorcycle mod which lets you drive at 100mph across the wasteland and quickly discover most of the locations as you zip around to explore later. I mean it doesn't really make sense that Bethseda didn't include ANY vehicles...wtf. People would obviously be finding some way to get around quickly, either by bicycle or fixing up the motorcycles you see everywhere. Oblivion had horses! I feel like they didn't include transportation because they just wanted to keep their playtimes long.
Also Bethseda's whole "let's stay away from sex but have ridiculous amounts of violence thing" is stupid. This article says it better than I ever could and also explains why the NPCs are so terrible in Oblivion & Fallout 3:
http://gadgets.boingboing.net/2008/11/05/fallout-3-or-why-can.html
One thing that takes a hit because of Bethseda's dumb kid policies is certain perks are wasted like Lady Killer. Otoh there's a mod that adds [Lady Killer] options to dialogue trees when it makes sense (like hitting on Moria with [success] %s based on your stats after you've been chatting with her for days while finishing up her survival guide) that can leads to passwords, loot, or just sex.
Also Bethseda sucks for making perks THAT DON'T FUCKING WORK ON THE PC VERSION WTF. All the perks that raise your hit % with a weapon type don't actually do anything on the PC version according to the wiki. I wasted a slot on Commando so after finding out it did nothing I added a perk through the console to make up for the one I lost.
Anyhow, I am officially a Fallout 3 fan now. But even 20 hours in with like 50% of the game completed I still don't understand some stuff:
1. I read that you can have various NPC companions who follow you around and fight with you. I don't have this gameplay system yet. Can you not get people until further in the main story? Or is it rewards for specific quests where the people follow you afterwards?
2. There is a dog on the back of the box. Is this different than level 2 animal perk where animals fight with you? Can you actually get a dog? Is it part of the main story or a quest you need to find?
3. For the PC mod players, I installed the weapons modification mod. I have a bunch of weapon mod parts like scopes and laser sights and stuff but when I go to the mod table at Rivet City it won't let me mod anything.
PS. I think it's dumb that you can spend 700+caps to deck out your house in megaton with a romantic love theme with a heart shaped bed but you can't bring women back to your place to sleep on it. Also if that's the case then why aren't there other themes you can get for your house?
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You can get a dog. He's at the Junkyard
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set the dog (Dogmeat) as essential in the console, though - he dies pretty easily
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Dogmeat is only really good for scavenging. I couldn't really stand babysitting him. They should have made some dog armor DLC.
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I love Fallout 3.
Wrika annihilated. Come join the cool kids, dude.
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I got a companion guy, Charon from the underworld (lolz at what he does when you hire him). I can't give him stimpacks like NPCs in quests. Does that mean he's invincible and won't die while following me around?
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Well in the end I played and finished my first Bethseda rpg with Fallout 3. Even after spending 30 hours and doing all the quests I'm still not sure how I feel about it. Did I enjoy it? Yes. To what degree? Not sure. At times I felt like the game was a 6/10. At other times I felt like it was a 9/10. I think if I had to give my enjoyment an overall score it'd be an 8/10.
I think the actual experience of playing it was more like a 7.5/10 for me. It just wasn't that exciting. But after I finished each quest I would read the Fallout 3 wiki (http://fallout.wikia.com/wiki/Portal:Fallout_3) and see all the possible other ways the quest could have been accomplished and I would be in awe at the depth of choices Bethseda had programmed into each one and that would make me enjoy the experience more after the fact.
Coming from jrpgs and Bioware wrpgs, on one hand Bethseda's rpgs could be called shallow since you pretty much just go to a bunch of samey looking dungeons that could have been randomly generated for all their uniqueness and fight enemies by walking up to them and hitting the left mouse button or right trigger on the X360 controller. You then sell your junk and buy stimpacks or better equipment and go do the next quest which will be more of the same. Repeat for 30 hours.
Otoh, it would be fair to call the amount of choices you have in everything you do as gameplay depth itself. It's just a different kind of depth than battle system depth or sub-system depth. Reading about the You Gotta' Shoot 'em in the Head quest and seeing how you can follow an NPC across the game and through a dungeon and he'll react differently depending on where you interact with him...and that it is all optional...there just are so many ways to approach everything. Usually more than I could ever think of.
Then there is the atmosphere, which is really great and adds so much to the experience. That combined with the freedom to do whatever you want is a good deal of fun. I think I really limited myself by playing as a very good karma person and talking my way out of all fights, not stealing, and not murdering. I can see how playing as the ultimate evil and walking into a city and shooting it all up and looting everything would be a ton of fun. Or pickpocketing keys from people when they aren't looking and breaking into their houses/safes and looting it all. There definitely is fun to be had.
The only real thing that sucks is how boring the NPCs were, how boring a few of the quests were, and how not well done the main story was. The lack of interesting story because of weak writing always limited the game from being something more than a fun videogame. It was never an incredible experience that would stick with me because the writing always detracted from everything. I'm actually going to play Fallout 1 now and I'm very excited to play a Fallout 3 type of game but with actual good writing.
Overall it was an interesting experience, and I'm glad I played it and expanded my horizons of rpg types a little more. Going in I didn't think I'd be a fan of the Bethseda rpg, since I had gotten bored of the 10 hours I put into Oblivion, and at the end of the day I still don't like the Bethseda rpg very much. It's just not in your face exciting enough to be my cup of tea. It's more about the slower choice of freedom immersion experience. But to Fallout 3's credit, I was able to enjoy the game to a certain amount despite that. Who knows, maybe I'll even give Oblivion another shot one day. But first I'd like to try more types of wrpgs from other developers than Bioware/Bethseda so I can see what appeals to me.
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:wtf
(http://i41.tinypic.com/312wtgz.gif)
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one of the best new age poster right here folx
ps play oblivion on pc
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Drewsy.
Leave my nuts alone. Seriously. You're worse than GG.
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im on your nuts? :lol
oa gingerfuck total
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No need to feel all surprised about it. You just can't help yourself.
But seriously. Leave me alone dawg
http://www.evilbore.com/forum/index.php?topic=30064.msg845268#msg845268
Número um. Numero uno. Number 1
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Bebpo, you have chosen...wisely.
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Get Sacred 2 when it comes out in a couple weeks and go on merry adventures with me
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Get Sacred 2 when it comes out in a couple weeks and go on merry adventures with me
Yeah, but now that I have fancy smancy computer I'd play the PC one and you'd be alone :(
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I have a mega awesome PC machine too. I still opt for the better version though. You can too
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I think sacred 2 would do bebpos head in. it's just a total loot fest in an open world. titan quest might be a better point since it's more linear