Looks hot.
lulz at the distinguished mentally-challenged fellows dissing the graphics, saying that the snow almost doesn't have any textures.
While Modern Warfare 2 shares a basic formula with its predecessor, it is grossly unfair to assume the game is merely a set of new content wrapped around an old infrastructure
It doesn't matter if the game plays like the old one, it matters that the experience feels new.Nailed it.
This whole mindset that gamers have about new games needing new weird game changing game features is distinguished mentally-challenged.
graphics look fine, but you will be playing the same cod you've always played no matter how much they talk up change
"environments are packed with destructible objects, like this transformer"
Infinity Ward
destructible environments
:teehee
Unless they ruin the multiplayer, I'll buy this.
If they manage to make an enjoyable single player campaign, that's a bonus. The spec op mode sounds cool because they compared it to the best part of CoD4, uh, Modern Warfare 1.
Unless they ruin the multiplayer, I'll buy this.
If they manage to make an enjoyable single player campaign, that's a bonus. The spec op mode sounds cool because they compared it to the best part of CoD4, uh, Modern Warfare 1.
Mile High Club? I would not even consider that the best part of COD4
COD4 promo shots were also curiously impressive. Not that this looks like anything special, but hey, at least we get snow textures.The article makes it sound like most areas won't have infinite respawns. BTW, the weird thing about COD2's snow was the bump-mapping and it doesn't look like they did that with this game.graphics look fine, but you will be playing the same cod you've always played no matter how much they talk up changeThe fact that they are just attempting to eliminate infinite respawns is sort of cute. Great MP, shit SP confirmed.
Yeah well, IW also claimed that COD4 had no infinite respawns. I'll just consider this a total lie until there's some evidence to the contrary.
Mile High Club was not that good. I don't know what you guys were talking about. Run down a small hallway pew pew open door pew pew up staircase pew pew over.
get ready for something that looks about 4-5 times less good in glorious 600p when you actually get your hands on it
get ready for something that looks about 4-5 times less good in glorious 600p when you actually get your hands on it
lol @ pixel pansies
what do you have pixel posters hung up in your room or something?
Now me, when I say it. I mean not only is it technically true from a script point of view, but it's also true from a gameplay point of view. Not only are they not scripted to infinitely spawn till you move up, but the average user will never feel like it either.
Our designers have been introducing some awesome inspirations for the player to keep moving forward, and advance via visual, audio, and objective cues in place of any never ending monster closets.