THE BORE

General => Video Game Bored => Topic started by: Borys on June 14, 2009, 02:15:32 PM

Title: Game
Post by: Borys on June 14, 2009, 02:15:32 PM
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Title: Re: Future Wii games will play themselves
Post by: fistfulofmetal on June 14, 2009, 02:17:22 PM
L4D already does this.
Title: Re: Future Wii games will play themselves
Post by: Tucah on June 14, 2009, 02:31:15 PM
That's fucking stupid.
Title: Re: Future Wii games will play themselves
Post by: Phoenix Dark on June 14, 2009, 02:49:34 PM
Prole will  be relying on this in a few years :usacry
Title: Re: Future Wii games will play themselves
Post by: TakingBackSunday on June 14, 2009, 03:07:53 PM
Why is this a problem for you?  Real gamers won't use it, it's not getting in the way of you yourself completing a certain task.
Title: Re: Future Wii games will play themselves
Post by: TakingBackSunday on June 14, 2009, 03:30:22 PM
But again, it's not forcing you to change the way you've been playing games for nearly 20 years now.  I don't see how this is surprising or offensive at all, it just meshes with Nintendo's design strategy of the last couple of years.  Big deal, you all should be used to it by now.
Title: Re: Future Wii games will play themselves
Post by: Eel O'Brian on June 14, 2009, 03:34:05 PM
there's nothing wrong with this

it's better than dumbing the game down for everyone equally
Title: Re: Future Wii games will play themselves
Post by: Crushed on June 14, 2009, 03:36:21 PM
If I remember the last time this came up (a few months ago) it doesn't even let you save your game when you do this, it's like an interactive walkthrough.
Title: Re: Future Wii games will play themselves
Post by: EmCeeGrammar on June 14, 2009, 04:08:51 PM
Why is this a problem for you?  Real gamers won't use it, it's not getting in the way of you yourself completing a certain task.

Because it's like offering "Cheat Codes" in your pause menu without inputing any secret codes. Sure no one is forced to use it, but it's still so ridiculous that no dev dared to do it before...

Wii and Miyamoto are changing how we play games indeed.

You don't have to use them if you don't want to... just like cheat codes.  They did some research on OoT post release and found out a huge percentage of players never finished the game.  This feature is for folks who don't want to dick around looking for the bombable wall they missed two rooms back so they can get the boss key.
Title: Re: Future Wii games will play themselves
Post by: EmCeeGrammar on June 14, 2009, 04:10:40 PM
And I guess this explains why nsmbw is "too taxing" for the Wii.  So the reason I'm sad about this feature is because its one of the reasons for no online.
Title: Re: Future Wii games will play themselves
Post by: Great Rumbler on June 14, 2009, 04:11:29 PM
Oh no, a completely optional feature that I'm not forced to ever use! How horrible!
Title: Re: Future Wii games will play themselves
Post by: Jansen on June 14, 2009, 04:15:46 PM
wii only owning fans should love this since they don't care about playing games anyway

plus this way they can still support nintendo and talk about the games with others by using this feature
Title: Re: Future Wii games will play themselves
Post by: Narag on June 14, 2009, 04:20:38 PM
Why is this a problem for you?  Real gamers won't use it, it's not getting in the way of you yourself completing a certain task.

Because it's like offering "Cheat Codes" in your pause menu without inputing any secret codes. Sure no one is forced to use it, but it's still so ridiculous that no dev dared to do it before...

Wii and Miyamoto are changing how we play games indeed.

You don't have to use them if you don't want to... just like cheat codes.  They did some research on OoT post release and found out a huge percentage of players never finished the game.  This feature is for folks who don't want to dick around looking for the bombable wall they missed two rooms back so they can get the boss key.

Well excuse me for daring to question the more unconventional design choices of Nintendo! I need time to process these things (and learn to tolerate it) unlike you guys.

Hardcore gamers wouldn't touch this anyhow.  If anyone is most likely to use them, its the softer side of the non-casual market that wants to play their games but don't have time due to jobs/families/apathy.  This is the same crowd that'll shy away from "nongames" but avoid anything particularly challenging.  They might have it right though if they're prioritizing entertainment over challenge.
Title: Re: Future Wii games will play themselves
Post by: maxy on June 14, 2009, 04:21:07 PM
Actually i think that this a good idea...

Should be implemented into every jrpg...There is always some section were i get lost or simply have no clue what to do next

My solution to that is always,gamefaqs-walkthrough-see what to do-continue playing
Title: Re: Future Wii games will play themselves
Post by: Great Rumbler on June 14, 2009, 04:24:49 PM
Actually i think that this a good idea...

Should be implemented into every jrpg...There is always some section were i get lost or simply have no clue what to do next

My solution to that is always,gamefaqs-walkthrough-see what to do-continue playing

I was thinking the same thing actually.  :lol
Title: Re: Future Wii games will play themselves
Post by: Oblivion on June 14, 2009, 04:32:53 PM
Brandnew and Eel are right. Non-issue total.
Title: Re: Future Wii games will play themselves
Post by: Narag on June 14, 2009, 04:33:42 PM
The hint system in Metroid Prime games was the beginning of this. I was so glad I could turn it off.

I think in jRPGs and games like Zelda this simply won't work. It would take too much coding and manhours to implement something like that in open-world games. It will simply be a an arrow pointing you to item, monster, quest you missed not actually playing by itself and killing monsters, opening chests etc.

I'll be honest, that's the only reason I finished echoes. I'd go make dinner or something and come back being told where to go next. What a horrible mess of a game.
Title: Re: Future Wii games will play themselves
Post by: Enl on June 14, 2009, 04:49:31 PM
I agree with eel on this. If this allows for developers to continue to make more challenging games rather than dumbing them down like they have been recently (ahem NSMBds), then I'm all for it as long as it's not forced upon me.   
Title: Re: Future Wii games will play themselves
Post by: Narag on June 14, 2009, 04:55:50 PM
The hint system in Metroid Prime games was the beginning of this. I was so glad I could turn it off.

I think in jRPGs and games like Zelda this simply won't work. It would take too much coding and manhours to implement something like that in open-world games. It will simply be a an arrow pointing you to item, monster, quest you missed not actually playing by itself and killing monsters, opening chests etc.

I'll be honest, that's the only reason I finished echoes. I'd go make dinner or something and come back being told where to go next. What a horrible mess of a game.

Weak. It was a great and challenging game. Just like all games should be. I hear MP3 is even more pussyfied.

I wouldn't describe any game in the prime series as challenging. For everything that was gained in both atmosphere and a sense of exploration, difficulty was lost.
Title: Re: Future Wii games will play themselves
Post by: Olivia Wilde Homo on June 14, 2009, 05:25:47 PM
I think something was said about this a while back (not necessarily regarding NSMB Wii)  I think it is pretty lulzy to have such a feature in but since it is optional, I'll live.  I'd like to see the game become more challenging to make up for this though.  Make some challenges timing based so even if there is a walkthrough, you still need to apply some type of gaming skill to progress.
Title: Re: Future Wii games will play themselves
Post by: Tucah on June 14, 2009, 05:37:44 PM

:bow Dead Space's blue pointer and Fable 2's gold whatever :bow2

I love these, should be mandatory in every RPG.
Title: Re: Future Wii games will play themselves
Post by: Rman on June 14, 2009, 05:44:08 PM
It's an option....
Title: Re: Future Wii games will play themselves
Post by: Bildi on June 14, 2009, 06:41:09 PM
I think it's a good idea.  My mum for instance finds games like Galaxy and RE5 too difficult in parts even though she'd like to play them.  I'm sure there's quite a few people like that and it keeps the games suitably difficult for the rest of us.
Title: Re: Future Wii games will play themselves
Post by: Joe Molotov on June 14, 2009, 07:19:03 PM
Apparently watching games being played is the the new hotness (http://www.evilbore.com/forum/index.php?topic=30573.0)
Title: Re: Future Wii games will play themselves
Post by: Herr Mafflard on June 14, 2009, 07:50:52 PM
Playing Alone in the Dark atm and it has something similar in that you can skip certain sections of the game if you're stuck. It's structured so that if you're flumoxed by a certan puzzle or boss, the game will skip that section and move on to the next area. The tag-line on the box reads: 'Never get stuck: DVD-style chapter select lets everyone reach the game's climax.'

In fact, the whole game is structured in 'scenes' like a movie and every time you continue your game there's a brief video recap of the story so far. But the plot is so nonsensical that you can't help but feel this is a wasted concept.

I'll never use the feature, as the sense of achievement will be gone. Even if I only use it once, when I finish the game, I know there will be no feeling of completion. I'd rather wait a couple of hours and figure something out than skip it right there, maybe I'm just used too doing it that way. There is also the fear that if I use it once, the game might lose it's relative significance, in which case, why bother playing it at all.

Saying all that, I believe this to be a natural progression for games though - the checkpoint system, rewind features (:bow PoP, GRID :bow2), objective markers and even the GPS style glowing trails/waypoints found in Saint's Row, Fable 2 etc. It's all simplifying the way we play, but not necessarily making it unchallenging. I'm all for more accessibility, and the fact that more people can enjoy the games I enjoy. Just don't skimp on my nitty-gritty afters, please.
Title: Re: Future Wii games will play themselves
Post by: demi on June 14, 2009, 08:01:57 PM
You can only get achievements on that game unless you do it all in one go though.
Title: Re: Future Wii games will play themselves
Post by: originalz on June 14, 2009, 08:45:05 PM
I got nothing against this.  It can be frustrating to have to play the same section of a level over and over again, some of us can endure it but a lot of people just give up and stop playing once they hit a really tough area.  Miyamoto mentioned something about making NSMB2 challenging as well, saying it'll give people who can beat Mario 2 Japanese a challenge, so this will be a good way for everyone to be able to see the content without having to throw controllers against the wall.  I'm sure the game will make a point to penalize you somehow if you use this feature anyway.

I was playing a game recently where I kept dying and had to restart, I kept playing it but couldn't progress, I think I spent a good half hour on that section.  I eventually just gave up and turned off the game, my progress is saved up to that point but it's not like I'm looking forward to going back and having to challenge it again.

Although, I probably wouldn't use the feature anyway, heh.  Gotta man up and keep trying!  Maybe if it was a game I was sick of and just wanted to see through for the sake of it.
Title: Re: Future Wii games will play themselves
Post by: Hollywood on June 14, 2009, 08:46:33 PM
But again, it's not forcing you to change the way you've been playing games for nearly 20 years now.  I don't see how this is surprising or offensive at all, it just meshes with Nintendo's design strategy of the last couple of years.  Big deal, you all should be used to it by now.

Agreed, its not a big deal. No different than using a strategy guide or GameFAQ's to get through a part of the game that is unclear.
Title: Re: Future Wii games will play themselves
Post by: TakingBackSunday on June 14, 2009, 10:51:00 PM
IIRC, Donkey Kong Jungle Beat had something similar to this as well.
Title: Re: Future Wii games will play themselves
Post by: EmCeeGrammar on June 15, 2009, 03:31:42 AM
...no
It had hint movies after every level that showed you secret areas and how to get better multipliers.  The credit reel has some siiiiiick shit in it too.
Title: Re: Future Wii games will play themselves
Post by: EmCeeGrammar on June 15, 2009, 03:33:02 AM
Why is this a problem for you?  Real gamers won't use it, it's not getting in the way of you yourself completing a certain task.

Because it's like offering "Cheat Codes" in your pause menu without inputing any secret codes. Sure no one is forced to use it, but it's still so ridiculous that no dev dared to do it before...

Wii and Miyamoto are changing how we play games indeed.

You don't have to use them if you don't want to... just like cheat codes.  They did some research on OoT post release and found out a huge percentage of players never finished the game.  This feature is for folks who don't want to dick around looking for the bombable wall they missed two rooms back so they can get the boss key.

Well excuse me for daring to question the more unconventional design choices of Nintendo! I need time to process these things (and learn to tolerate it) unlike you guys.

What's your prob? I'm not being hostile.
Title: Re: Future Wii games will play themselves
Post by: cool breeze on June 15, 2009, 03:45:44 AM
It's a fine option for people who tend to get frustrated easily.  I think just letting you rewind at any point is a better idea.  It's basically what quick save/load fiends already do, just with the appeal of seeing everything go in reverse instead of popping back.

and yeah, I wouldn't be surprised if the games are still incredibly easy.  Prince of Persia made it so you can't die, yet the platforming was automatic qte style actions.
Title: Re: Future Wii games will play themselves
Post by: pilonv1 on June 15, 2009, 04:00:06 AM
The next Wii will box itself up and put it in the cupboard for months when it detects a certain amount of non-use.
Title: Re: Future Wii games will play themselves
Post by: EmCeeGrammar on June 15, 2009, 04:07:14 AM
hmmm but the Oscar I know loves excitetruck because of distinguished mentally-challenged motion control steering.
Title: Re: Future Wii games will play themselves
Post by: EmCeeGrammar on June 15, 2009, 04:10:06 AM
It's a fine option for people who tend to get frustrated easily.  I think just letting you rewind at any point is a better idea.  It's basically what quick save/load fiends already do, just with the appeal of seeing everything go in reverse instead of popping back.

and yeah, I wouldn't be surprised if the games are still incredibly easy.  Prince of Persia made it so you can't die, yet the platforming was automatic qte style actions.

The problem with rewind I think would be RAM limitations.  Also, I loved the feature in Sands of Time but it was one of the buggiest games I ever played. Many times it was because of the rewind function.