THE BORE

General => Video Game Bored => Topic started by: Enl on July 07, 2009, 05:42:28 AM

Title: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 07, 2009, 05:42:28 AM
(http://i29.photobucket.com/albums/c296/SamSawyr/Curse.gif)


So after a shitty sequel and over a decade of waiting, Monkey Island fans are finally getting a new game today and a Special Edition of the original next week. Will this long awaited sequel to one of the most renowned adventure series in gaming stick with the fan panned 3d of the hated Escape, or will they go back to the highly acclaimed and timeless artstyle of the beloved Curse?

Nope.  :'(


(http://i29.photobucket.com/albums/c296/SamSawyr/GuybrushYuckwood.jpg)

Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: The Sceneman on July 07, 2009, 05:58:14 AM
EB pricing prediction-ton:  1600 pts?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: The Sceneman on July 07, 2009, 05:59:30 AM
and yeah the 3d is poop, HD 2D wouldve been a better option, but is more expensive I guess.

Space Quest XBLA pleeeeeasse
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: chronovore on July 07, 2009, 06:43:40 AM
Confirmed: LucasArts resorting to garage-sale treatment of treasured IP after epic failure of Starwars: The Force Unleashed (STFU).
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: MCD on July 07, 2009, 07:09:34 AM
both look like utter shit.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 07, 2009, 07:19:10 AM
this shit comes out this week?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: The Sceneman on July 07, 2009, 07:29:02 AM
shiiiitt
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Great Rumbler on July 07, 2009, 11:02:17 AM
both look like utter shit.

 :wag
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 07, 2009, 12:36:22 PM
Telltale games are garbage, dunno why people buy them
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: bork on July 07, 2009, 05:54:04 PM
I'm interested, but I was only able to get into (and loved them-- they are among my top 10 games of all time) the first two MI games.  After the creator left, I didn't really care about MI3, and MI4 just looked hideous, with this new game not looking any better like eight years later.   :-\
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Cyanista on July 07, 2009, 06:49:26 PM
The 2d monkey island games were bright and engaging and awesome, style-wise.  That 3d shot looks like a hot mess.  :yuck
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Great Rumbler on July 07, 2009, 09:51:40 PM
The 2d monkey island games were bright and engaging and awesome, style-wise.  That 3d shot looks like a hot mess.  :yuck

No kidding. The 2D was very vibrant and distinct, it had character. The 3D, especially in the new game from Telltale, just looks bland and lifeless and the character models look hideous.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 07, 2009, 09:54:55 PM
this shit comes out this week?

Today nukka. Anybody d/l it yet? Even though it looks  :yuck I will eventually.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 07, 2009, 10:58:12 PM
definitely getting this, just need to chose which platform
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 08, 2009, 02:55:33 AM
http://store.steampowered.com/app/31170/

Purchase before July 14 and also get Wallace & Gromit Episode 1: Fright of the Bumblebees for free right away.

:bow STEAM :bow2
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: The Sceneman on July 08, 2009, 04:37:51 AM
do we know how much this is yet?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 08, 2009, 05:01:05 AM
I think I'm nearing the end of Chapter I (called Chapters, not Parts in this one). So far the game has been a mixed bag for me, but at the moment it's a far better sequel than Escape was. This is mainly due to things feeling a bit more lively than that game did. My main gripe with this one is that it feels like it was rushed out too soon. Secondary characters look like atrocious Mr. Potatohead abominations, and some animations come off as very awkward and unfinished. Also how the fuck do you screw up something simple as point & click contols?!

The music is very Monkey Island-esque but other than the classic themes there hasn't been anything that's stood out to me. Writing can actually be somewhat funny at times, but there have been plenty of cringe worthy jokes. It's a step up from the dialogue of Sam & Max but still not in the same league as the first three games. The puzzles have been pretty easy so far. Nothing truly stumping, but there was an annoying as fuck jungle maze that tested my patience with the mouse controls.  As for the visuals itself, other than the character models the game backdrops surpirsingly doesn't look that bad to me when put into motion at a high resolution.

Here's some snaps I made:

(http://i31.tinypic.com/2zqc3o5.png)
(http://i26.tinypic.com/2du0cbn.png)
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 08, 2009, 08:30:30 AM
Between the fugly-looking Guybrush in the remake to the meh-riffic Telltale "sequel", this MI revival has kinda went south in a hurry.  :-\

*hugs CMI*
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 08, 2009, 09:42:44 AM
Donkey Kong Country has better graphics than this.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Akala on July 08, 2009, 11:42:02 AM
Donkey Kong Country has better graphics than this.

 :lol

I've actually never played any of the Monkey Island games, or any of the old Lucasarts adventures outside of Grim Fandango and um...Maniac Mansion on the NES, if that counts.

Depending on how they are priced on steam, I may bite. Not on the new one though, it looks a bit eh.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Yeti on July 08, 2009, 11:56:31 AM
It looks like a wii game.  :yuck
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 08, 2009, 02:17:04 PM
It looks like a wii game.  :yuck

It is a Wii game (WiiWare).
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 08, 2009, 05:30:59 PM

It looks like a wii game.  :yuck

Uh no.

It looks like an early ps2 game.

Here's a game involving pirates on the ps2: Pirates: The Legend of Black Cat.

(http://ps2media.ign.com/media/previews2/image/pirates/pirates_03_640w.jpg)

This one shot has better graphics than that shot in the op.

(http://ps2media.ign.com/media/previews2/image/pirates/pirates_17_640w.jpg)

For a pc game by an established developer to look like almost on par with a ps2 game released in 2002 is pathetic.

Does it look better in motion?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 08, 2009, 06:57:57 PM
It looks like an early ps2 game.

The PC version looks better than an early PS2 game. The backdrops look rather nice at times but the character models outside of the mains are horrendous. This is what an early PS2 level Monkey Island game looks like for reference:

(http://i29.photobucket.com/albums/c296/SamSawyr/escape-from-monkey-island-42.jpg)
(http://i29.photobucket.com/albums/c296/SamSawyr/escape-from-monkey-island-44-1.jpg)

Does it look better in motion?

Did you not read my last post?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 08, 2009, 07:12:21 PM
I did.

But it's gotta look better than the screens.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 08, 2009, 07:27:31 PM
It looks about the same as the Sam & Max games. Or Bone or Wallace & Gromit and every other Telltale game.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 09, 2009, 09:06:25 AM
who the fuck decided to start a point and click game on a rocking boat? distinguished mentally-challenged
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Bildi on July 09, 2009, 09:23:01 AM
who the fuck decided to start a point and click game on a rocking boat? distinguished mentally-challenged

:rofl

You're fucking kidding.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 09, 2009, 10:05:03 AM
I wish
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 09, 2009, 04:47:35 PM
monkey island xbla is only 800 points. might have to jump on that. it has the original graphics too
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 09, 2009, 04:54:37 PM
eh, wiki says schafer was involved. changed my mind
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 09, 2009, 08:16:27 PM
monkey island xbla is only 800 points. might have to jump on that. it has the original graphics too

that's the remake though
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 09, 2009, 08:20:29 PM
uh... duh. nobody's actually interested in the horrible telltale game(s)
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 09, 2009, 10:04:24 PM
uh... duh. nobody's actually interested in the horrible telltale game(s)

Except for the masochistic monkey whores like myself.  :-\
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 09, 2009, 11:55:24 PM
uh... duh. nobody's actually interested in the horrible telltale game(s)

Except for the masochistic monkey whores like myself.  :-\

Surely it can't be worse than Escape from Monkey Island, can it?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 10, 2009, 12:12:21 AM
I didn't mind Escape that much. I'm enjoying it so far except for the stupid camera.

This is my first Telltale Game I've played though.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 10, 2009, 12:21:35 AM
I like it better than Escape mostly because there's more life in this game than that empty carcass of a sequel had. But it still doesn't reach the dark, twisted humor of LeChuck's Revenge, or the charm of Curse, or even the atmosphere of Secret. If I were to do one them nerdish ranking grid thingies it would look like this so far:

Secret=LeChuck>Curse>>>>>Tales>>>>>>>>Escape

That's if they don't do something stupid like the Monkey Combat or Herman Toothrot's 'secret' in Escape.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 10, 2009, 02:09:42 AM
The only good thing I remember about EMI is the mist of time puzzle that they kinda stole from Bill and Ted's Excellent Adventure.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 10, 2009, 03:04:55 AM
The only good thing I remember about EMI is the mist of time puzzle that they kinda stole from Bill and Ted's Excellent Adventure.

Actually that was probably the best thing about that game. I remembered there was an amusing moment where you would row across a Guybrush from the future/past.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 10, 2009, 04:29:57 AM
i heard of monkey island remake does well, DOTT will get the same treatment...
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 10, 2009, 06:22:03 AM
I can't imagine DOTT with this Secret of MI remake treatment. I mean, really.

Would they re-do the voices?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 11, 2009, 07:56:22 PM
Enl, I hope you learned your lesson dude.

Never pay more than 20 bucks for a computer game.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: cool breeze on July 13, 2009, 02:15:23 AM
I tried the demo for this and it seemed alright.  Not a fan of the pantomiming that usually comes when these games become 3D, but the dialogue in the intro bit was entertaining enough.  The game looks alright and definitely looks better in motion, though, I never had a big problem with the art of this game; the remake looks ghastly.

I might buy it when all the episodes come out, hopefully there will be a steam deal then.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: The Sceneman on July 13, 2009, 06:13:45 AM
I'll get it on XBLA for 800 bones, I'll just play it on original grpahics mode. Only Monkey Island game Ive played is the PS2 one. (I know, I suck). Pretty lame considering point and clicks were my favourite genre when I was a kid
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: bork on July 13, 2009, 04:10:51 PM
If the new version sucks (bad visuals, bad dialogue), I'm not buying it.  I can always play the original on SCUMMVM instead.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 15, 2009, 02:12:41 AM
ew... black box that cant be stretched and goes even smaller when playing classic mode

ew... voices ARENT IN CLASSIC EDITION FAIL
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 15, 2009, 02:19:43 AM
I give this game TWO THUMBS DOWN
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 15, 2009, 03:07:08 AM
Quick early thoughts:

-Redone theme sounds strange, but nice.
-Oh why didn't they have stretch options for the original mode? Better off playing it on SCUMMVM
-Why is there a border around the new version?
-Voices are decent but they come off as a bit off when reading the lines straight. Some of that dialogue was simply not written to be voiced allowed.
-The new character art look comes off as too awkward and rather cheap looking. Flash game comes to mind.
-Don't have a huge problem with the backgrounds since to me they still feel SCUMM like, but where's the :-)
-Is there no devoted pick up button?
-Timing is off on the "suspenseful pause" when calling the 3 pirates "pigs".
-Really hate LeChuck's redone theme.

Both of these attempts at bringing back Monkey Island feel really rushed and unthought out. Oh well, maybe next decade someone will get it right. :-/
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 15, 2009, 03:30:43 AM
All they had to do was allow voices in classic and it would be A+ but as it is, the package is a solid C+

ps. i've never beat this game nevermind got farther than the bar so i'm completely clueless. i did 9% already according to the game though and all i did was talk to people.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Bildi on July 15, 2009, 04:25:36 AM
Gee I love these fucking gigantic black bars.  Good job guys.

I'm going back to Burnout.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: archie4208 on July 15, 2009, 10:25:59 AM
I guess I should play the original on SCUMMVM and save my $10 then?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: tiesto on July 15, 2009, 10:38:10 AM
i heard of monkey island remake does well, DOTT will get the same treatment...

We need a new Kyrandia game, badly...

I remember playing one of these games at Costco years back while waiting for the 'rents to finish shopping... and was blown away by the music.

So anyways... like archie said - this is a no go, and as someone who never played any Monkey Island games before, I should just play the SCUMM VM versions?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 15, 2009, 10:47:59 AM
will get the PC version
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: cool breeze on July 15, 2009, 12:47:48 PM
Steam version is up in two hours.  If impressions are good on that version, I'll probably pick it up.  I don't get how they fucked up the XBLA version.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: bork on July 15, 2009, 03:50:35 PM
I'd definitely like to know how the PC version is.

Tried out the XBLA demo and the border doesn't really bother me, but WHY NOT have a stretching option?

Still not sure I'd get the game on PC anyway.  I'd rather have it on tree-sitty.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 15, 2009, 03:53:30 PM
I guess I should play the original on SCUMMVM and save my $10 then?

You might as well. The $10 is basically paying for the remake, with the original as an after thought.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: bork on July 15, 2009, 03:56:53 PM
So anyways... like archie said - this is a no go, and as someone who never played any Monkey Island games before, I should just play the SCUMM VM versions?

Absolutely, no question.  I wouldn't even consider this new version unless you're interested in the remake.

Just know that the original Monkey Island does not have a "talkie" version.  I don't think MI2 does either, for that matter. 
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 15, 2009, 05:22:25 PM
Getting all the insults is a test of patience... I've been doing this for 10 minutes now and still dont have the last one
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 15, 2009, 07:57:11 PM
So um... how do I begin to steal the idol or find the treasure. I did the Sword Master no problem. I dont want to use a guide.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 15, 2009, 08:24:58 PM
Treasure:

Go to the kitchen in the scumm bar, get the pot. Go to the circus, use the pot as a helmet. You'll be given over 300 pieces of eight. Go to town, talk to the homo with the big ol' jacket across from the three guys with the mouse. Buy a map off him. Look at the map, it'll have dance routine. This route is actually directions to the treasure, but first you need a shovel.

Go buy a shovel from the store near the church one screen above the street with the three circus pirates.

Now head to the forest, look at the map. It should say...iirc: something, right, left, left, right, something, right, left, something or some shit. Follow those directions and you'll find the treasure spot. Dig it up with the shovel.

Idol:

While in the forest for the treasure you should see yellow plant, pick it up. Go to the scumm bar and pick up the meat on the table in the kitchen. Mix the yellow flower with the meat. This will let you get past the dogs and get inside the mansion. Go inside and watch the overly long scene. You'll need a nail file.

Head to the prison and speak to the prisoner. At first you won't be able to talk to him because his breath smells like black mage's doo doo in his pants, so go to the store talk to the owner and ask for mints. He'll sell you them for 1 piece of eight.

Give the mints to the prisoner, ask about a nail file. He'll say he doesn't have one but welp, whatever. He's got a carrot cake but being that he's a faggo he doesn't like carrot cake (wtf). He says he'll give you the carrot cake if you get rid of the rats. To get rid of the rats use the gofer repellent you find in the mansion. Give it to him and he'll give you the cake. Open the cake and you'll have the nail file. Go inside the hole in the mansion to finish that scene.

Enjoy.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 15, 2009, 08:26:02 PM
wtf thats a guide, im not reading that. i was thinking more of a hint...
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 15, 2009, 08:28:32 PM
Alight I'll write a hint then:

Treasure: treasure map from the guy with the coat

Idol: yellow flowers in the forest
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 15, 2009, 08:29:12 PM
ok well i have the map, but i'll do the flowers real quick.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 15, 2009, 08:33:38 PM
If you've got the map, read it and  head to the forest. You'll figure it out.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 16, 2009, 12:59:06 AM
My Steam download finally finished, let's see if I still remember how to beat this.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 03:27:58 AM
i got to part two. the whole melting cups thing was distinguished mentally-challenged. i bet that was a schafer puzzle.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 04:12:29 AM
ok how do you use the cannon to go to monkey island. distinguished mentally-challenged fellow wont hop in.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 16, 2009, 05:24:40 AM
I'm going to heat up this moment for you demi by doing some keggels.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 05:25:26 AM
I got the gunpowder, and I put the wick in the cannon but I dont know what to light on fire. Or at least get a source of fire from the kitchen to wherever.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 16, 2009, 05:26:41 AM
Don't forget to bring your helmet and we can blow this load.

Also please don't forget to dispose of that useless junk.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 05:29:34 AM
I have the pot as well, and I dunno what the junk bit means, cause I made the stew.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 05:30:13 AM
These hints really suck btw. I havent used the in-game one cause there is an achievement for not using it.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 16, 2009, 05:31:12 AM
I am so going to light your shit on fire.

For the real answer:
spoiler (click to show/hide)
Burn Stan's card
[close]
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 05:32:55 AM
?? I dont have Stan's card
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 16, 2009, 05:36:19 AM
hmm...

Do you have a map?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 05:38:32 AM
The monkey recipe and dance map, yeah
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 16, 2009, 05:53:52 AM
to get stan's card go to his place, say you're leaving and he'll give you his card.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 05:55:11 AM
That would be great but I'm on a boat with dolphins flippin and shit
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: bork on July 16, 2009, 05:55:40 AM
Just for fun (there's no achievement for this AFAIK), you can blow up your ship when you're on Monkey Island using the cannon.   :)

I was surprised that they left the LOOM-shilling pirate intact!  Most people are probably not going to know what the hell he's talking about.  It's funny how his description of the game's graphics still sounds like a game from today.   :lol
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 16, 2009, 05:56:23 AM
you don't need to burn stan's card if you don't have it.

did you get the recipe for the soup? go to the kitchen, open the cupboard, throw in the cereal and every single thing you have on that list and then some. If you can put it in the pot, put it in the pot. mint leafs = grogo'mints. ;etc. make up for what you don't have. worst part of the game.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 05:57:49 AM
OMG I JUST SAID I DID THAT

Here's where we are

* I'm on a boat
* I do not have Stan's card - YES HE GAVE ME HIS CARD BUT IT DISAPPEARED IN ACT 2
* I made the stew
* I need to use the cannon somehow
* I have the pot
* I have the gunpowder, and used it on the cannon
* I put the string in the cannon
* HOW DO I LIGHT THE FUSE, OR EVEN PUT GUYBRUSH IN THE CANNON
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 16, 2009, 06:03:14 AM
put the fuse in the cannon, burn the map you got from melee with the fire.

Light the fire, put on the helmet and voila.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 06:08:09 AM
FINALLY

What a backasswords puzzle

Probably one designed by Tim Schafer
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 16, 2009, 06:09:36 AM
Part 2 sucks balls
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 16, 2009, 06:38:00 AM
I wonder if the game breaking glitch is still in Part 3.

spoiler (click to show/hide)
The one where if the monkey ends up following you to a part of the island he's not supposed to be in. If that happens he's stuck and you're screwed out of finishing a puzzle.
[close]
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 06:57:07 AM
I dunno, I'm stuck again. I walked everywhere and nothing says "I AM SOLUTION"

UGhhhhhhhh this game is so balls.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 16, 2009, 06:58:49 AM
go to the far west part of the island and you'll find a fort if you'll look hard enough. It takes forever to find it. It's in the mountain region part of that zone of the map.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 06:59:48 AM
I wouldnt doubt if I skipped something, the hotspots on the map are like pixels... w/e i'll worry about it later today
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 12:52:01 PM
http://shop.ebay.com/merchant/jamaicanswif268_W0QQ_nkwZQQ_armrsZ1QQ_fromZQQ_mdoZ

Monkey Island for $5
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Kestastrophe on July 16, 2009, 06:06:34 PM
have you ever ordered from that guy before? I bought a code a few hours ago and I haven't received anything yet
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 06:10:03 PM
Yes I ordered just fine
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 06:10:26 PM
btw, I'm stuck again.

* Where do I take the monkey

* What do I trade the cannibals

I swear this game is just one big clusterfuck
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 16, 2009, 08:44:54 PM
no you are just shit, awesome game
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 16, 2009, 11:26:09 PM
Speaking of Monkey Island, whatever happened to poster Guybrush Threepwood? Probably on another panty pirating adventure!
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 16, 2009, 11:31:39 PM
omg someone halp me
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: The Sceneman on July 17, 2009, 10:27:47 AM
Speaking of Monkey Island, whatever happened to poster Guybrush Threepwood? Probably on another panty pirating adventure!

dude was soft, only 'current gen' console he could afford was a DS. Probably just touchin his balls atm
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Kestastrophe on July 17, 2009, 11:20:41 AM
http://shop.ebay.com/merchant/jamaicanswif268_W0QQ_nkwZQQ_armrsZ1QQ_fromZQQ_mdoZ

Monkey Island for $5
Well, I still haven't received my code and was getting worried that I was ripped off, so I sent the following message to the seller:"I still haven't received my download code for Monkey Island. I would appreciate it if you could please update me on the status of this transaction. Thank you"

So I get his reply:"Do not send me a message threatening me or demanding your code, as the item descripition says you have up to 3 days to receive your code, so be patient, Thank you."

 :lol
Dude completely flew off the handle. I wouldn't purchase from this guy if you can help it
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Herr Mafflard on July 17, 2009, 12:17:35 PM
btw, I'm stuck again.

* Where do I take the monkey

* What do I trade the cannibals

I swear this game is just one big clusterfuck


You have to take the monkey to the clearing where the giant monkey-head is and get him to pull the totem's nose. 

Once you do this you can go next to the giant monkey-head. Among the gravestone like idols, there is one that is quite small. Pick this up and give it to the cannibals.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 04:08:12 PM
http://shop.ebay.com/merchant/jamaicanswif268_W0QQ_nkwZQQ_armrsZ1QQ_fromZQQ_mdoZ

Monkey Island for $5
Well, I still haven't received my code and was getting worried that I was ripped off, so I sent the following message to the seller:"I still haven't received my download code for Monkey Island. I would appreciate it if you could please update me on the status of this transaction. Thank you"

So I get his reply:"Do not send me a message threatening me or demanding your code, as the item descripition says you have up to 3 days to receive your code, so be patient, Thank you."

 :lol
Dude completely flew off the handle. I wouldn't purchase from this guy if you can help it

Uh, he's right. You're an impatient loser. He's legit, but don't buy from him, no sweat off our balls.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 04:45:02 PM
btw, I'm stuck again.

* Where do I take the monkey

* What do I trade the cannibals

I swear this game is just one big clusterfuck


You have to take the monkey to the clearing where the giant monkey-head is and get him to pull the totem's nose. 

Once you do this you can go next to the giant monkey-head. Among the gravestone like idols, there is one that is quite small. Pick this up and give it to the cannibals.

For some reason the monkey wouldnt follow me in the remake version, he would just walk back to the start. But when I switched to classic, he followed just fine. Does it depend on how many bananas I feed him?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 17, 2009, 04:52:06 PM
I think you have to feed him three bananas to get to him to follow you.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 05:00:03 PM
And just like that the game throws me another shitball with this randomizing cave. I want to delete this so bad.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Herr Mafflard on July 17, 2009, 05:21:39 PM
And just like that the game throws me another shitball with this randomizing cave. I want to delete this so bad.


Go back and talk to the cannibals, they will give you something that will help you navigate the random caves.

Having to backtrack alot is one of the game's most annoying aspects.

I think you have to feed him three bananas to get to him to follow you.


I'm pretty sure it's 5. In the new one at least.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 05:25:20 PM
GOD that is so stupid. w/e I will try to find them. I swear every time I play one of these "sacred cows" or whatever they are FUCKING GARBAGE and I am just confounded on what people see. I WANT TO STAB YOU
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 05:53:06 PM
AND NOW THEY WONT GIVE ME THE HEAD I AM GOING INSANE
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 05:57:14 PM
Ok I figured it out, yay me
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 17, 2009, 06:16:02 PM
We played it during a different time so our expectations when we first played it were different. Plus the remake changes a lot of the game's original mood and the interface, especially with a controller, is clunky as hell. With the mouse it was easier to quickly experiment with the objects. And the game really isn't that hard. It's actually one of the easier adventure games out there. I was half your age when I beat it and only had to get help once due was due to that glitch I mentioned earlier.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 06:35:38 PM
alright so WTF do i do on the ghost ship. i got the feather. i tickled the guy and got his liquor. now.................................
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Herr Mafflard on July 17, 2009, 06:43:48 PM
pour the liquor in the rats plate. Then walk past them and pick up some of the grease.

Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 06:46:20 PM
rats? i only see chickens and pigs.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Herr Mafflard on July 17, 2009, 06:48:06 PM
there's another floor below the pigs and chickens.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 06:49:22 PM
That's locked, and the only key I see is in LeChuck's room and I can't ge near it.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Herr Mafflard on July 17, 2009, 06:52:31 PM
use the compass on the key
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 07:09:52 PM
Wow, how the fuck was I supposed to know that?
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 17, 2009, 07:15:51 PM
I think it says the compass is magnetic when you look at it.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 17, 2009, 07:22:47 PM
Be real, it's a dinky compass. I guess I was expecting too much to find a more logical solution.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 18, 2009, 12:32:50 AM
Did the speedrun, got 11th place :flex

Now to delete this semi-atrocious game (Part 1 is pretty much the best part of the game, goes downhill from there)
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Enl on July 18, 2009, 01:02:56 AM
Nice.

Shame you didn't like it. You might want to stay away from the sequel if it ever gets remade. The tone and humor is darker and more twisted, but if you thought the puzzles were aggravating and nonsensical in this one then you'll absolutely despise the second.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 18, 2009, 06:06:38 AM
http://www.neogaf.com/forum/showpost.php?p=16716070&postcount=685

I'm clearly not the only one.

Scratches > Monkey Island (1)
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Joe Molotov on July 18, 2009, 03:53:35 PM
I was never a huge fan of Monkey Island 1, and this SE didn't really do much for me. I was playing this and Agatha Christie's Evil Under the Sun, and after a few hours of SoMI, I went back to Evil Under the Sun. It wasn't a great game, but it was more fun than this.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Himu on July 18, 2009, 08:45:24 PM
MI2 >>>>>> MI1
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: The Sceneman on July 19, 2009, 05:01:43 AM
I got this. Updated graphics are shit and the VA is awful also. But the original version is fine. Im a bit gutted they put hints in the game as I just been bowing down and using them. Just hold x and the game will tell you what to do!  :-\
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: pilonv1 on July 23, 2009, 03:44:15 AM
OMG ITS ON IPHONE NOW :hyper
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: demi on July 23, 2009, 06:59:30 PM
I think it looks good too. I just think it's boring and not as fun as it may have been back then.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Herr Mafflard on July 23, 2009, 07:15:52 PM
I think it looks good too. I just think it's boring and not as fun as it may have been back then.


pretty much. 

the humor didn't really click with me. the amount of backtracking in the game didn't really help it either. 

main positive was the voice acting, which I thought was fine

saying that, if they remake the second one, I will probably still bite.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Great Rumbler on September 16, 2009, 03:58:35 PM
It took a while, like, a long while, but I finally decided to sit down and play some Tales of Monkey Island. My initial impression from the screenshots was pretty low, even with Dominic Armata and some of the other cast members back on board [har-har].

Turns out, I was totally wrong. Tales of Monkey Island rocks pretty hard. I don't know if I'd put it above the first three games, but it's way better than Monkey Island 4 and I've enjoyed it a lot more than the decent-but-not-great Sam and Max episodes. Tales has a lot of the humor that made the early games so good, pretty much spot-on music, and the graphics are even starting to grow on me the more I play it. It's definitely something that looks better when you're actually playing it that an in motion-less screenshots. Right now, I'm almost done with the second episode.

Also:

spoiler (click to show/hide)
Human LeChuck is so awesome. Kind of bold move, I guess, but it works so very well.
[close]

Don't have an real complaints other than some aspects of the graphics not being as good as they could be, but that's pretty minor.

And for those that don't like the mouse controls, you can use WASD to move and shift to run.
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: cool breeze on September 18, 2009, 10:21:07 PM
first episode of the episodic one is free today

http://www.telltalegames.com/playlikeapirate
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: Great Rumbler on September 18, 2009, 10:35:00 PM
first episode of the episodic one is free today

http://www.telltalegames.com/playlikeapirate

:rock
Title: Re: A thread discussing monkeys, pirates, grog, rubber chickens, and bad art
Post by: chronovore on September 19, 2009, 10:44:15 AM
Arr, matey, that is quite the offer! Downloading now.

Also remember that today's the "Arr!" badge for Saints Row 2 online play.