THE BORE

General => Video Game Bored => Topic started by: maxy on August 06, 2009, 07:46:46 AM

Title: Batman: Arkham Asylum
Post by: maxy on August 06, 2009, 07:46:46 AM
I am seeing lots of hype for this game,especially on gaf...

Will it be good or overhyped dud?Apparently journos like it



Demo should arrive soon,Euro PS blog says today
http://blog.eu.playstation.com/2009/08/06/playstation-store-update-%E2%80%93-5th-august-2009/ (http://blog.eu.playstation.com/2009/08/06/playstation-store-update-%E2%80%93-5th-august-2009/)


Title: Re: Batman: Arkham Asylum
Post by: Herr Mafflard on August 06, 2009, 08:17:24 AM
looks like a bad Splinter Cell clone.

If it wasn't called 'Batman', no one would care.
Title: Re: Batman: Arkham Asylum
Post by: HyperZoneWasAwesome on August 06, 2009, 08:51:41 AM
I just wish to point out that the studio's previous game was the really fucking good Urban Chaos: Riot Response (PS2/Xbox).  For that alone I'd consider it worth a look.
Title: Re: Batman: Arkham Asylum
Post by: maxy on August 06, 2009, 08:56:37 AM
Apparently Finnish gaming mag "Pelaaja" gave it 10/10

Gameplay video made by Pelaaja

[youtube=560,345]http://www.youtube.com/watch?v=p7VW-wrITAY[/youtube]

Title: Re: Batman: Arkham Asylum
Post by: cool breeze on August 06, 2009, 10:58:39 AM
Demo is supposed to be out tomorrow (Friday) on 360, PS3 and PC.  The PC game was just delayed a month so they could add in Physx support, so, that might not actually be out tomorrow.

The game looks pretty awesome.  It is kinda a Splinter Cell clone, but I don't get why that's a bad thing; Tenchu 4 was a Splinter Cell clone and that was great.  Only thing I don't like about the game is that the PS3 version has "exclusive content" so hopefully that version isn't too bad.
Title: Re: Batman: Arkham Asylum
Post by: cool breeze on August 06, 2009, 11:57:52 AM
it is already up in the euro ps3 store
Title: Re: Batman: Arkham Asylum
Post by: Jansen on August 06, 2009, 12:30:59 PM
 :gloomy sub hd on ps3 :gloomy

thankfully someone took pity on that version and threw'em a bone with the joker challenge maps

edit: might just be a nasty blur filter
Title: Re: Batman: Arkham Asylum
Post by: TakingBackSunday on August 06, 2009, 12:35:40 PM
I'm pumped as fuck for this.  Cannot WAIT.
Title: Re: Batman: Arkham Asylum
Post by: cool breeze on August 06, 2009, 12:54:44 PM
pretty fun.  demo is the first 10 minutes of the game and doesn't let you really play around much.  I thought the game would be like Tenchu 4 where enemies had routines and it was more like a puzzle game, but it actually feels more dynamic than Splinter Cell Chaos Theory. Regular combat feels like a faster Assassin's Creed.

:gloomy sub hd on ps3 :gloomy

thankfully someone took pity on that version and threw'em a bone with the joker challenge maps

edit: might just be a nasty blur filter

is it really sub hd? I have nothing to compare it to (yet) but it still has some aliasing issues and there is a weird blur effect that seemed like it was there for style.
Title: Re: Batman: Arkham Asylum
Post by: bork on August 06, 2009, 01:03:22 PM
Quote from: brain_stew
The guys at B3D have just confirmed the PS3 version as full 1280x720, its a very heavy blur filter that is giving the ugly, smudged low resolution look. Terrible art decision if you ask me.
Title: Re: Batman: Arkham Asylum
Post by: Jansen on August 06, 2009, 01:21:39 PM
i dunno but it looks great and it plays fairly well. honestly i thought it was going to be little more than a brawler. being able to zip around enemies from above and come up behind them to choke'em out is awesome

my only concern at this point is that it might be too linear

Quote from: brain_stew
The guys at B3D have just confirmed the PS3 version as full 1280x720, its a very heavy blur filter that is giving the ugly, smudged low resolution look. Terrible art decision if you ask me.

god i hate that prick. still i'll keep my ps3 preorder unless the 360 version doesn't have the blur
Title: Re: Batman: Arkham Asylum
Post by: Eel O'Brian on August 06, 2009, 01:29:26 PM
sounds good, will gamefly now and if it's good enough buy and keep for $20 after the holidays
Title: Re: Batman: Arkham Asylum
Post by: cool breeze on August 06, 2009, 01:34:18 PM
i dunno but it looks great and it plays fairly well. honestly i thought it was going to be little more than a brawler. being able to zip around enemies from above and come up behind them to choke'em out is awesome

my only concern at this point is that it might be too linear

I think the demo just gives a bad impressions at first.  The last section seems to be more what the game will be about judging from videos and the fact that there is a challenge mode all about score attacks in those levels.

And unless the game has new game plus or the demo limits your items, I'm guessing it's an open area.  In one of the early rooms there is a destructible wall that you can't destroy yet.
Title: Re: Batman: Arkham Asylum
Post by: bork on August 06, 2009, 02:04:29 PM
Yeah, I'm interested in trying this out (demo is 46% done!), but it doesn't seem like something I'd buy.  At least not for full price.
Title: Re: Batman: Arkham Asylum
Post by: TakingBackSunday on August 06, 2009, 02:50:43 PM
The Batcave is in it  :o
Title: Re: Batman: Arkham Asylum
Post by: FatalT on August 06, 2009, 03:02:33 PM
I'ma pirate it for PC. Woo!
Title: Re: Batman: Arkham Asylum
Post by: maxy on August 06, 2009, 03:15:04 PM
PC version is delayed-20 days
Title: Re: Batman: Arkham Asylum
Post by: demi on August 06, 2009, 03:38:53 PM
I'ma pirate it for PC. Woo!

PC ver has achievements though. Support PC gaming!!!!!!!!
Title: Re: Batman: Arkham Asylum
Post by: Jansen on August 06, 2009, 04:01:03 PM
i don't think i've seen another ue3 game with such nice looking character models

the joker looks FANTASTIC
Title: Re: Batman: Arkham Asylum
Post by: Eel O'Brian on August 06, 2009, 04:38:57 PM
they're gonna milk the hell out of that challenge room dlc
Title: Re: Batman: Arkham Asylum
Post by: demi on August 06, 2009, 04:44:52 PM
Doubt it
Title: Re: Batman: Arkham Asylum
Post by: bork on August 06, 2009, 04:57:50 PM
Movement feels restricted and the combat is "eh."  Pass.
Title: Re: Batman: Arkham Asylum
Post by: Jansen on August 06, 2009, 05:29:34 PM
basic movement (running) does feel pretty janky and imprecise 

zipping up above a thug and then silently lowering yourself upside down to take'em is good fun tho
Title: Re: Batman: Arkham Asylum
Post by: bork on August 06, 2009, 05:47:28 PM
I think it's an okay game. It's a Splinter Cell rip-off that's too easy (but this could just be the demo's difficulty), has some stylish "Batman" moves, and a slow-moving/too easy, but competent fighting system.

My favorite thing right now is fighting with a grapple point nearby. While on top of a gargoyle, I used the grappling hook to bring a guy up to me, then Batman hit him and sent him flying back down, with a rope around his feet.   Him dangling there brought more guards to check it out, and I jumped down to take one out, then was able to grapple back UP to the gargoyle to avoid the other's gunfire. THAT was cool.

So I like the sneaking stuff/stealth take-downs (reminds me of Tenchu 4), but am kind of "eh" on the combat, due to its simplicity and slow moving fights. Hopefully you aren't forced into combat sequences with no way to escape like in the beginning of the demo.
Title: Re: Batman: Arkham Asylum
Post by: demi on August 07, 2009, 03:47:05 AM
Demo is up

2 fuckin gigabyte
Title: Re: Batman: Arkham Asylum
Post by: Bildi on August 07, 2009, 04:11:08 AM
2 gigs?  I'm only going to get to play this tomorrow probably. :(

I hope it's that big because it's crammed full of awesome.
Title: Re: Batman: Arkham Asylum
Post by: Sho Nuff on August 07, 2009, 04:20:19 AM
Dammit that's not Mark Hamill doing the voice  :yuck
Title: Re: Batman: Arkham Asylum
Post by: demi on August 07, 2009, 04:24:56 AM
my mistake it said 2GB on xbox.com but the dashboard says 1.5
Title: Re: Batman: Arkham Asylum
Post by: bork on August 07, 2009, 04:29:10 AM
Has anyone compared the two demos yet?  You know, with the PS3 version being sub-HD and all.  :smug

Dammit that's not Mark Hamill doing the voice  :yuck

Really?  I thought it was him!
Title: Re: Batman: Arkham Asylum
Post by: pilonv1 on August 07, 2009, 04:33:56 AM
1.58gb is still terrible. it cant be that good
Title: Re: Batman: Arkham Asylum
Post by: Enl on August 07, 2009, 06:09:34 AM
Dammit that's not Mark Hamill doing the voice  :yuck

I'm pretty sure that's him.

I thought the demo itself was ok. I'm not going to throw $60 at it, but it seems a bit above average for a licensed superhero game.
Title: Re: Batman: Arkham Asylum
Post by: demi on August 07, 2009, 06:12:38 AM
This game is fucking awesome. The way it starts out is pretty stupid though. I hope there's some sweet twist involved.
Title: Re: Batman: Arkham Asylum
Post by: demi on August 07, 2009, 06:58:03 AM
Is there anything hidden in that giant room? I didnt know the demo ended when you beat them all. I deleted the demo so w/e.

I'm gonna play this. If it's sweet and a pretty decent 1000 I'll replay it on PC down the road.
Title: Re: Batman: Arkham Asylum
Post by: cool breeze on August 07, 2009, 12:19:24 PM
PC version at max with 16x AA still has a bit of a weird look to it.  It runs really great on my system with physx turned off, but that stuff seems to add more here than it did for Mirror's Edge.  It lets you punch through walls, destroy the environments and stuff like that.  There are other minor things like smoke effects, cobwebs that peel and the cloth at some points, but destructible environments being added is something substantial.
Title: Re: Batman: Arkham Asylum
Post by: Sho Nuff on August 07, 2009, 12:23:16 PM
Dammit that's not Mark Hamill doing the voice  :yuck

Yeah it is.

Holy shit really? I just watched Revenge of the Joker last night and he sounded really different...not nearly as good in this one. Is Kevin Conroy voicing Bats?

Then again, I also thought the voice acting in Gotham Knight was crappy too, so maybe they're just phoning it in nowadays  :-\
Title: Re: Batman: Arkham Asylum
Post by: TakingBackSunday on August 07, 2009, 01:05:06 PM
Yeah it's Conroy as well.  They're just getting old :-/
Title: Re: Batman: Arkham Asylum
Post by: Powerslave on August 07, 2009, 03:01:55 PM
lol his face looks so weird. So old and fat.
Title: Re: Batman: Arkham Asylum
Post by: bork on August 07, 2009, 03:02:47 PM
Great size for a demo. Demos with under 1GB size are shitty shitfests.

Who cares about demo sizes with 1TB drives anyway?

People with PS3s and XBox 360s that don't have 1TB drives? 
Title: Re: Batman: Arkham Asylum
Post by: Rman on August 07, 2009, 04:20:05 PM
I saw someone play a demo of this at a local Best Buy.  Looks impressive.  Definitely one of the games I'm looking out for this fall.
Title: Re: Batman: Arkham Asylum
Post by: demi on August 07, 2009, 04:36:23 PM
Whenever I play Batman I will have the biggest craving for Burger King

(http://www.designartculture.com/wp-content/uploads/2009/01/burger-king-flame.jpg)

(http://img29.imageshack.us/img29/3662/41324402.jpg)
Title: Re: Batman: Arkham Asylum
Post by: The Sceneman on August 07, 2009, 05:11:22 PM
The finale in the clock tower is pretty cool, with Batman fighting some goons, then going to work on Joker.
Title: Re: Batman: Arkham Asylum
Post by: Trent Dole on August 07, 2009, 08:30:18 PM
Beating the shit out of people is fun but the stealthy stuff can smd. Maybe once this is cheap I'll pick it up.
Title: Re: Batman: Arkham Asylum
Post by: Eel O'Brian on August 07, 2009, 10:03:31 PM
trial and error

eh
Title: Re: Batman: Arkham Asylum
Post by: Bildi on August 08, 2009, 04:06:11 AM
Oh wow, the demo is amazing and it all feels really polished.  This went way beyond what I was hoping for.
Title: Re: Batman: Arkham Asylum
Post by: G The Resurrected on August 08, 2009, 01:49:40 PM
well that was one hell of a demo. ended up ordering the CE for $37 at amazon.

Did anyone notice in the large broiler room area that on one of the glass walls there is a riddler question mark? Wonder what that's all about.  Sure was a lot of fun though a lot better than the challenge room demo gamestop has had.
Title: Re: Batman: Arkham Asylum
Post by: archie4208 on August 08, 2009, 01:51:57 PM
Did anyone notice in the large broiler room area that on one of the glass walls there is a riddler question mark? Wonder what that's all about.  Sure was a lot of fun though a lot better than the challenge room demo gamestop has had.

It unlocks character art.  I found one in the first room and got The Riddler bio.
Title: Re: Batman: Arkham Asylum
Post by: G The Resurrected on August 08, 2009, 01:58:16 PM
You sure? I've gotten both of the Riddler marks that were in the vents that you can get to, but this is actually only seen with detective mode. Just thought it was interesting.
Title: Re: Batman: Arkham Asylum
Post by: bork on August 08, 2009, 05:34:24 PM
Great size for a demo. Demos with under 1GB size are shitty shitfests.

Who cares about demo sizes with 1TB drives anyway?

People with PS3s and XBox 360s that don't have 1TB drives? 

Uh ok but aren't those pretty big (80GB) harddrives anyway? 1.58 GB is quite small.

Lots of people only have 20GB hard drives.  That's their problem though.   :P  The price for a 120GB HDD for 360 is a rip-off, but you can use a variety of cheap/reasonably-priced notebook HDDs for the PS3.  I replaced my PS3 20GB HDD with a 160GB HDD a few years back; finally replaced my 20GB 360 HDD with a 120GB HDD a few months ago. 
Title: Re: Batman: Arkham Asylum
Post by: demi on August 08, 2009, 05:41:54 PM
The demo wasnt anywhere near close enough content for 2GB... get real. You beat up like 10 guys and that's it. Assuming the game rips at 6GB, we should get at least 1/3 of the game based on the demo size.
Title: Re: Batman: Arkham Asylum
Post by: Jansen on August 08, 2009, 09:38:04 PM
Quote
What is more apparent is that from a cursory inspection it's clear that the 360 has a marginal advantage in image quality, owing to the usual UE3 inclusion of 2xMSAA where there is none on the PS3. Again, the impact here is not so pronounced owing to the darker colour palette employed. Other than that, differences are minimal – a motion blur effect used sparingly when switching between scenes in the engine-driven cinematics is absent on PS3, and just like Wolverine there are differences in some of the lighting, most notably with the inclusion of SSAO (Screen Space Ambient Occlusion) on 360 which helps adds depth to the scene. However, it has to be said that these effects are difficult to notice: the dark and the general gloom really is a great leveller.

http://www.eurogamer.net/articles/digitalfoundry-batman-demo-showdown-blog-entry

what's the deal with the challenge rooms? i don't know anything about them except that the ps3 has some exclusive ones
Title: Re: Batman: Arkham Asylum
Post by: Himu on August 09, 2009, 12:04:06 PM
This demo is excellent. Just wow. It actually feels like I'm fucking Batman.
Title: Re: Batman: Arkham Asylum
Post by: cool breeze on August 09, 2009, 12:07:39 PM
batman is a bottom?
Title: Re: Batman: Arkham Asylum
Post by: Don Flamenco on August 09, 2009, 12:08:27 PM
batman is a bottom?

:lol
Title: Re: Batman: Arkham Asylum
Post by: The Fake Shemp on August 09, 2009, 12:28:25 PM
batman is a bottom?

:rofl
Title: Re: Batman: Arkham Asylum
Post by: Himu on August 09, 2009, 12:34:00 PM
batman is a bottom?

:lol
Title: Re: Batman: Arkham Asylum
Post by: Powerslave on August 09, 2009, 07:03:23 PM
batman is a bottom?

:rofl
Title: Re: Batman: Arkham Asylum
Post by: Bildi on August 09, 2009, 07:32:35 PM
batman is a bottom?

:D
Title: Re: Batman: Arkham Asylum
Post by: bork on August 09, 2009, 10:17:27 PM
This demo is excellent. Just wow. It actually feels like I'm fucking Batman.
batman is a bottom?

One for the archives!
Title: Re: Batman: Arkham Asylum
Post by: Powerslave on August 09, 2009, 10:32:13 PM
Bildi should fix his post to a lol smiley.
Title: Re: Batman: Arkham Asylum
Post by: Bildi on August 09, 2009, 10:35:39 PM
I could edit but then it would have that ugly editing text down the bottom.  I don't want to mess up my pretty post.
Title: Re: Batman: Arkham Asylum
Post by: Bildi on August 13, 2009, 07:15:35 PM
Just preordered the game. 8) 

Third game I've bought this year.  What a shit year it's been.
Title: Re: Batman: Arkham Asylum
Post by: Bildi on August 13, 2009, 10:37:40 PM
Holy crap, look at the scores this thing is getting (ripped from gaf):

[English]
Games Master UK: 96%
Playstation Official Magazine UK: 9/10
PlayStation Beyond: 90%
OXM Australia: 9/10
Total Film: 5/5
Game Informer: 9.5 (Second Opinion: 9.5)

[German]
Consol Plus: 91%
Maniac: 90%
360-Live: 90% (Reader Review: 88%)
Play³: 90%

[French]
Jeux Vidéo: 19/20

[Finnish]
Pelaaja: 10/10

I already bought it, but it's nice to get some confirmation that it'll probably be good.
Title: Re: Batman: Arkham Asylum
Post by: bork on August 13, 2009, 11:48:51 PM
Those scores seem way too high.  I mean, the demo's good, but not that good.
Title: Re: Batman: Arkham Asylum
Post by: demi on August 13, 2009, 11:49:56 PM
Could be that you have no idea what makes a good game
Title: Re: Batman: Arkham Asylum
Post by: bork on August 14, 2009, 12:13:42 AM
Could be that you have no idea what makes a good game

LOL, Advent Rising
Title: Re: Batman: Arkham Asylum
Post by: demi on August 14, 2009, 12:17:26 AM
There you go scoffing at something you haven't played. I'm sure those reviewers gave those near-perfect scores from that demo too.
Title: Re: Batman: Arkham Asylum
Post by: bork on August 14, 2009, 12:54:57 AM
:smug

BTW, I didn't play through Advent Rising, but I played it.   :yuck
Title: Re: Batman: Arkham Asylum
Post by: Bebpo on August 14, 2009, 01:19:29 AM
Well scores are going to be higher than normal because 1) The source material makes geeky fans happy (see Ghostbuster scores despite it being a shitty game) and 2) Lowered expectations from licensed products.

Seems like it's legitimately good though, but like Lyte said, maybe not that good.
Title: Re: Batman: Arkham Asylum
Post by: demi on August 14, 2009, 01:31:36 AM
You mean like DQIX? :smug
Title: Re: Batman: Arkham Asylum
Post by: dammitmattt on August 14, 2009, 01:40:52 AM
Loved the demo.  Will make a perfect Gamefly rental.
Title: Re: Batman: Arkham Asylum
Post by: Bebpo on August 14, 2009, 01:44:31 AM
You mean like DQIX? :smug

Sure.  DQIX/MH3/FFwhatever all get overrated scores.

Since Batman is UE3.0 does the X360 version shit all over the PS3 version like usual?
Title: Re: Batman: Arkham Asylum
Post by: demi on August 14, 2009, 01:46:22 AM
You mean like DQIX? :smug

Sure.  DQIX/MH3/FFwhatever all get overrated scores.

Since Batman is UE3.0 does the X360 version shit all over the PS3 version like usual?

Trick question - Batman is amazing and DQIX sucks
Title: Re: Batman: Arkham Asylum
Post by: Bildi on August 14, 2009, 01:59:49 AM
It seems to click with some people and I suspect that's where the higher scores are coming from. 

Let's not compare this to Ghostbusters which didn't actually score brilliantly (70s = not brilliantly).  I also conducted a survey and 100% of non-Batman fans think this game is awesome.
Title: Re: Batman: Arkham Asylum
Post by: chronovore on August 15, 2009, 10:57:29 AM
I'm stunned the demo is as good as it is. The controls are forgiving, but the gameplay is reasonably challenging and the graphics are teh sexay. I'll be buying this.

Btw, I wouldn't be surprised if the opening prerendered HD cinematic through downtown Gotham and the road to AA doesn't take up about 200MB+ of that 1500MB.
 :heartbeat :hyper :hump for the new Harley Quinn costume.
Title: Re: Batman: Arkham Asylum
Post by: cool breeze on August 15, 2009, 11:11:25 AM
The cutscenes seemed prerendered to me, unless they have put a weird super filter over everything.  It's really noticeable on the PC version.
Title: Re: Batman: Arkham Asylum
Post by: Bebpo on August 15, 2009, 07:53:36 PM
I thought the combat was a joke (shallow & easy), but the stealth stuff was pretty cool.  Will get this and pretend it's the next splinter cell.
Title: Re: Batman: Arkham Asylum
Post by: Don Flamenco on August 16, 2009, 01:04:29 AM
Decent demo.  I liked the freedom to take out the guys in the way you want in the last scene. 

The combat was decent, but is definitely auto combat (the evil brother of auto-platforming from PoP and Ass Creed--not much skill required to do, but huge visual output.)  I hope it changes up considerably throughout the game, 'cause it was kinda just  adequate for the opening scenes.  Seems like the gargoyles are a big crutch too.  Game Informer compared it to Bioshock in their review, saying it's going to be that kind of surprise hit, but I wasn't getting that impression at all from this demo.  Whereas the Bioshock demo was holy fuck from start to finish with the promise of many amazing things to come, this just felt like it could be a solid game.

I do think the game will sell gazillions though.  One thing the demo absolutely nailed was the "THIS IS THE SEQUEL TO TDK AND YOU'RE GOING TO FUCKING BUY IT" feeling with a sweet opening cinematic and pretty bad ass trailer at the end. 
Title: Re: Batman: Arkham Asylum
Post by: chronovore on August 16, 2009, 10:44:17 AM
What brawlers have complex, non-auto fighting?
Title: Re: Batman: Arkham Asylum
Post by: cool breeze on August 16, 2009, 11:38:13 AM
The combat, and even the stealth sequences, have the score counter in the top left.  Complaining about them is like saying Mirror's Edge is dull when you take a brisk walk though each level.  It's about trying to rack up high combos and make it look cool.  There is a reason that the game has a separate challenge room mode that is all about score attack stuff.
Title: Re: Batman: Arkham Asylum
Post by: Don Flamenco on August 16, 2009, 11:54:49 AM
What brawlers have complex, non-auto fighting?

Has nothing to do with complexity. 

Lets see...god of war, dmc, ng.  hell, even heavenly sword, conan, and other weak action games have more going on in the fighting engine department.  2D games as well-- Double Dragon Advance, RCR Ex, Castle Crashers.   these games all have more depth and challenge than what I experienced in the demo. 
Title: Re: Batman: Arkham Asylum
Post by: Bebpo on August 16, 2009, 01:28:14 PM
What brawlers have complex, non-auto fighting?

You don't even have to fucking aim.  Sorry, the fighting in here is for 3 year olds and there's really no defending it.  You just hit square with your eyes closed and win.  Or keep them open and do triangle attacks when the very HUGE visibly shown window appears for an enemy attack. 

I'm hoping you at least unlock different moves/combo strings in the full game.  Cause another complaint is that you just have very few moves.  This is no streets of rage 2.

I'd say every brawler I can think of has more depth in the fighting than this.  Ok, Castle Crashers doesn't but that's why CC kinda sucks outside the rpg elements and art.


I still like the batman demo, but that's because of the stealth.  If the game was a straight brawler I wouldn't even touch it after the demo.
Title: Re: Batman: Arkham Asylum
Post by: Don Flamenco on August 16, 2009, 01:35:44 PM
Castle Crashers definitely has more depth.  you have to block, use timing, and come up with air combos that take you to safety in crowded situations.   This demo doesn't require that much of you. 
Title: Re: Batman: Arkham Asylum
Post by: chronovore on August 16, 2009, 08:16:40 PM
OK, thanks. I get it now, I think. I loved Golden Axe and the Kunio-kun games, and with those as a reference point, the difference with Batman AA gameplay is clear. I wasn't into God of War, because it seemed to rely on more butt-stabbing ranged-attack enemies after the game's midpoint. DMC I can't even talk about; I've played the demos and they didn't grab me, so I guess I like OLD brawlers but haven't moved up to this gen's representation of the genre.

I guess rather than expecting Batman AA to be a classic brawler with exploration elements, I just want to play as Batman through a gorgeous comic-book setting. The demo had all that, and all the retail version has to do is keep doing what the demo did.

I also think the main gameplay is going to be figuring out how to whack an entire room full of baddies without taking any damage. Go in, take a guy out, bail before reinforcements with guns show up, lather, rinse, repeat. I'm up for 10+ hours of that.
Title: Re: Batman: Arkham Asylum
Post by: maxy on August 21, 2009, 02:35:09 PM
EG likes it, 9/10
http://www.eurogamer.net/articles/batman-arkham-asylum-review (http://www.eurogamer.net/articles/batman-arkham-asylum-review)

btw game is already up on interwebz,360 version
Title: Re: Batman: Arkham Asylum
Post by: duckman2000 on August 21, 2009, 02:38:47 PM
Got a 9.5 in GI, not that a GI score means a whole lot. They gushed about it, but it sounded like it had more to do with the relative quality of the game when compared to other Batman games than anything else.
Title: Re: Batman: Arkham Asylum
Post by: maxy on August 21, 2009, 02:46:50 PM
EG also says something similar,best Batman game,best superhero game...
Title: Re: Batman: Arkham Asylum
Post by: Third on August 21, 2009, 02:48:06 PM
wow at the high scores.

an obscure dutch magazine also gave it a 5/5 score ,complimenting the story, gameplay and atmosphere.

I might try this.
Title: Re: Batman: Arkham Asylum
Post by: bork on August 21, 2009, 04:30:36 PM
I just took advantage of an Amazon deal that lets you get guaranteed delivery on the 25th.  They have the game for $52.99, but if you enter the promo code "5OFFARKM", you get an additional $5 off. 

On my doorstop Tuesday, for $48?  F U GAMESTOP
Title: Re: Batman: Arkham Asylum
Post by: Bebpo on August 21, 2009, 09:22:32 PM
I just took advantage of an Amazon deal that lets you get guaranteed delivery on the 25th.  They have the game for $52.99, but if you enter the promo code "5OFFARKM", you get an additional $5 off. 

On my doorstop Tuesday, for $48?  F U GAMESTOP

What deal gets you delivery on the 25th?
Title: Re: Batman: Arkham Asylum
Post by: bork on August 22, 2009, 12:03:26 AM
I just took advantage of an Amazon deal that lets you get guaranteed delivery on the 25th.  They have the game for $52.99, but if you enter the promo code "5OFFARKM", you get an additional $5 off. 

On my doorstop Tuesday, for $48?  F U GAMESTOP

What deal gets you delivery on the 25th?

I thought it might be a Prime-only thing, but another friend that doesn't use Prime said he got a message saying he was given shipping confirmation on release day for free.  Try putting the game in a cart and see if you get a free 8/25 delivery shipping option.
Title: Re: Batman: Arkham Asylum
Post by: Bebpo on August 22, 2009, 01:41:17 AM
I got the option but it still cost $5 shipping.  But hey $53 is still cheaper than $50+tax+gas at Fry's or $60+tax+gas elsewhere.

Gonna give this game a shot since the demo was very alright and the reviews are really good.
Title: Re: Batman: Arkham Asylum
Post by: bork on August 22, 2009, 02:43:44 AM
Gonna give this game a shot since the demo was very alright and the reviews are really good.

Yeah, it's been getting far too much praise to pass up on.  I never use Amazon for games; is that release day shipping option standard?  If so, fuck Gamestop from here on out, unless I've got shit to get rid of.
Title: Re: Batman: Arkham Asylum
Post by: Bildi on August 22, 2009, 09:13:26 AM
You lucky guys, I probably won't have the game until a few days after the 28th since I'm getting it from the UK.

:bow cheap games :bow2

:'( waiting :'(
Title: Re: Batman: Arkham Asylum
Post by: demi on August 22, 2009, 09:25:56 PM
You get $20 gift card if you buy it a TRU... $30 if you are an Rewards member
Title: Re: Batman: Arkham Asylum
Post by: demi on August 22, 2009, 09:29:04 PM
I got a coupon for $5 purchase too ($25 or more), I could send it to you :lol