THE BORE
General => Video Game Bored => Topic started by: ManaByte on August 08, 2009, 03:31:37 AM
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http://www.escapistmagazine.com/articles/view/issues/issue_213/6341-Casualty-of-Warhammer
Short version of this head-in-the-sand analysis of why WAR cratered:
1. Lich King
2. Gold farmers
3. Cheaters (in a MMO?)
4. Lich King
Not one mention of the defective game design that hinged everything on a population base the game never had.
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Still don't understand the logic behind releasing a game so close to LK. Or releasing a fantasy orcs/elves type mmo in a market dominated by WoW