THE BORE
General => Video Game Bored => Topic started by: Phoenix Dark on August 21, 2009, 03:25:15 PM
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http://fr.pastebin.ca/1537868
Follow the directions and you win (it's safe) :bow
Opening ceremony in 5min
11:16AM I also got the chance to finally meet Ghostcrawler last night, and not only is he awesome, but he says there will be plenty of surprises today, even considering the leaks we've seen so far.
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Audio is messed up.
edit: Fixed
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http://www.wow.com/2009/08/21/blizzcon-2009-opening-ceremony-live-blog/
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Cataclysm confirmed
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Yup
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retadins annihilated :lol
SMH @ this nerd montage though. wtf :lol
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That fat guy in the Pally costume making the casting animation was just sad.
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Oh shit, faction change got BOOED.
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Here it comes
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can't fucking wait to see the new battlenet. I hope they institute it into SC1 soon, but that's probably a pipe dream. It would definitely make me play the game more
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Wow, War 2 there. Nice.
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Any text streams that don't suck dick and auto refresh?
check joystiq?
watch the high quality vid noobcake
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kotaku's liveblod is working well for me
http://kotaku.com/5342701/liveblogging-the-blizzcon-2009-opening-ceremonies
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DUN DUN DUN
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Horde outnumbers Alliance everywhere it seems :lol
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I want Monks in WoW. Loved them in EQ/D&D
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Boosh
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Here we gooo
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So how will changing Azeroth effect players who don't get the expansion?
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AWESOME
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:rock :rock :rock omfg heroic deadmines? :rock :rock :rock
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No
Anyone who thinks KOTOR will is a distinguished mentally-challenged fellow. KOTOR is the next WAR.
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So Cataclysm semi confirmed for next year. No surprise.
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heroic deadmines is pretty badass
I've wanted that since BC.
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Liveblog of the Worgen and Goblin starting zones:
http://www.wow.com/2009/08/21/blizzcon-2009-live-blogging-the-cataclysm-new-starter-zones/
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Worgen Druids! Awesome.
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Real talk: will any MMORPG threaten WoW in the next 2-4 years?
Guild Wars 2 potentially
If ANet does it right like they did the first right, then there's no need for WoW.
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Yea, I've been wanting H Deadmines for ages. Epic
5 levels...can't wait for more info on this; are they increasing the xp required for those levels, making it last longer/mean more? I'm guessing people won't be getting to 85 after a couple days.
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Guild Wars isn't a MMO. It's a Diablo clone with $50 "expansions".
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Yea the early MMO Champion leaks said they are making 80-85 longer.
That's what they did with EQ when they raised it to 85 a few years ago.
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http://www.worldofwarcraft.com/cataclysm/
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Trailer download not working yet. You get a not authorized error.
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(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss18.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss17.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss16.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss15.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss14.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss13.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss12.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss11.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss10.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss9.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss8.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss7.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss6.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss5.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss4.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss3.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss2.jpg)
(http://www.worldofwarcraft.com/cataclysm/_images/screenshots/ss1.jpg)
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Guild Wars isn't a MMO. It's a Diablo clone with $50 "expansions".
Uh the sequel will have a persistent world and open world interaction, events and pvp.
Anyways, Gilneas looks real nice. Doesn't have an Alliance vibe though.
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Holy god, this makes me want to pick up my 3+ year habit again. Please someone stop me.
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Worgen starting area looks great.
Anyone know what "guild leveling" means lol
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Worgen classes: DK, Druid, Rogue, Warrior, Mage, Warlock, Hunter, Priest.
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I have a feeling guild leveling will be another form e-peen and ranking
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Worgen starting area looks great.
Anyone know what "guild leveling" means lol
It's something EQII had since day 1. As you complete quests/achievements your guild gains levels and as it does it gains access to new features. In EQII the Guild level raises with the level cap and is currently 80.
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* Guild Advancement: Progress as a guild to earn guild levels and guild achievements.
hmmm yea
Q: Will I need the expansion to be able to experience the Cataclysm changes?
A: When the Cataclysm occurs, it will occur for all players, whether they have purchased the expansion or not--you will no longer be to play in the original version of Kalimdor or the Eastern Kingdoms. However, certain features such as the new zones, new races, and new level cap will only be accessible to players who purchase the expansion.
Ah ok
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New High-Level Zones: Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj'ir beneath the sea.
Woot
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Worgen Racials:
Two Forms, instant, 1.5 sec cooldown, Turn into your currently inactive form.
Darkflight, instant, 3 min cooldown, activates your true form increasing movement speed by 70% for 10 sec
Viciousness, passive, increases all damage done by 1%.
Flayer, passive, skinning skill increased by 15 and allows you to skin faster.
Goblin Racials:
Best Deals Anywhere, always receive the best possible gold discount, regardless of faction.
Better Living Through Chemistry, Alchemy skill increased by 15.
Pack Hobgoblin, Instant, 30 minute cooldown, Calls in your personal servant, allowing you bank access for 1 min.
Rocket Barrage, 30 yd range, Instant, 2 min cooldown, Launches your belt rockets at an enemy, dealing 30 fire damage.
Rocket Jump, instant, 2 min cooldown, activates your rocket belt to jump forward.
Time is Money, cash in on a 1% increase to attack and casting speed.
Worgen: warrior, hunter, rogue, priest, death knight, mage, warlock, druid.
Goblin: warrior, hunter, rogue, priest, death knight, shaman, mage, warlock.
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Worgen Racials:
Two Forms, instant, 1.5 sec cooldown, Turn into your currently inactive form.
Darkflight, instant, 3 min cooldown, activates your true form increasing movement speed by 70% for 10 sec
Viciousness, passive, increases all damage done by 1%.
Flayer, passive, skinning skill increased by 15 and allows you to skin faster.
Goblin Racials:
Best Deals Anywhere, always receive the best possible gold discount, regardless of faction.
Better Living Through Chemistry, Alchemy skill increased by 15.
Pack Hobgoblin, Instant, 30 minute cooldown, Calls in your personal servant, allowing you bank access for 1 min.
Rocket Barrage, 30 yd range, Instant, 2 min cooldown, Launches your belt rockets at an enemy, dealing 30 fire damage.
Rocket Jump, instant, 2 min cooldown, activates your rocket belt to jump forward.
Time is Money, cash in on a 1% increase to attack and casting speed.
Worgen: warrior, hunter, rogue, priest, death knight, mage, warlock, druid.
Goblin: warrior, hunter, rogue, priest, death knight, shaman, mage, warlock.
Nice, will that work like Heroic Presence, benefiting everyone in a group/raid?
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Goblin Rogue on day 1.
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wow badass goblin mount :o
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Goblin roadster mounts. OMG.
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i don't understand anything in this thread, but if i can be a werewolf then i might give WoW another shot
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guild leveling perks mentions
-mass resurrections :o
-lower gear repairs
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They haven't ruled out D3 on consoles.
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SC2 has 45 min of cinematics
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They haven't ruled out D3 on consoles.
Mwahahahaha. Just like I said, will be fun to play on 360 8)
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installing again
And how fast will you uninstall it this time?
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(http://www.blogcdn.com/www.wow.com/media/2009/08/img_5614.jpg)
:rock :rock :rock :rock :rock :rock :rock :rock :rock :rock :rock :rock
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They killed the stream. Had to reboot PC, and the script doesn't work anymore. Oh well.
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So every area in the game will be revamped? That's awesome. I'm going to have to start playing WoW again once this hits.
Goblin Rogue w/ Goblin Engineering. Motorcycle, bombs, drag racer...BOMBS....OMG
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(http://www.blogcdn.com/www.wow.com/media/2009/08/blizzconcostumes03.jpg)
Cocksucking distinguished mentally-challenged fellow.
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Yea they should since you go to the Plane of Fire.
This is seeming to be like WoW's Planes of Power, where WoTLK was their Velious. Elemental Plane of Earth, Elemental Plane of Water, Elemental Plane of Fire. They didn't mention air yet.
The artwork for Uldum looked awesome.
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Who gives a shit about SC2 campaign, show me some Koreans playing each other
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So assuming the game goes to 100 levels, there will be what four more expansions?
80-85
85-90
90-95
95-100
Unless teh all powerful Aion shit cans WoW. Yes, I know people who are anticipating Aion to be the next big thing.
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So assuming the game goes to 100 levels, there will be what four more expansions?
80-85
85-90
90-95
95-100
Unless teh all powerful Aion shit cans WoW. Yes, I know people who are anticipating Aion to be the next big thing.
They may stretch it out further and do an expansion without a level increase and instead add some new AA system.
And:
http://forums.worldofwarcraft.com/thread.html?topicId=19378361557&sid=1
:rofl :rofl :rofl
The first response is classic WoW Forums.
Edit: :lol it gets better with every page!
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The final expansion will reset everyone back to level 1 and wipe all gear.
It'll be called World of Warcraft: OMGWTFBBQ?
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Nagas belong in slave pens.
:lol
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Apparently no one at GAF reads MMO Champion. They're arguing over the whole Garrosh leading the Horde thing saying it isn't true. Well, Blizzard confirmed it in the Preview Panel when showing the Zoram Strand and what Garrosh has done to it.
The posters are GAF don't understand where it puts Thrall, because they are missing the big piece - Thrall is made the new Guardian of Tirisfal, and leaves the Horde in Garrosh's hands.
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BattleNet sounds fuck awesome. Can't wait for SC2
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Thrall is made the new Guardian of Tirisfal,
That's a pretty big deal, isn't it?
Yes, but it makes sense for it to be Thrall after how he started out in War3. The first time you ever see Thrall, Medivh comes to him in a vision. Medivh was the last Guardian of Tirisfal.
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http://www.wow.com/2009/08/21/blizzcon-2009-cataclysm-zones-video/
Water looks great now, but people will bitch.
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BattleNet sounds fuck awesome. Can't wait for SC2
Gimme a summary, I couldn't stand to watch that stream anymore.
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BattleNet sounds fuck awesome. Can't wait for SC2
link? abstract?
http://www.justin.tv/ukimpact
-achievements
-achievements unlock avatars, custom icons that appear on your units in game
-you create game accounts like in WoW, so you're always online
-IM chat in/out of game
-after a few matches it recognizes your skill set and puts you in an appropriate ladder of similarly skilled players
-social network can keep you in touch with friends playing WoW, Diablo
-party system like WoW. so you can create/join a 2 man (or more) party and then compete in team games.
-friends list allows you to specify who people are, so you don't forget. plus you can specify who's a real life friend, who's an online friend, etc
-map publishing
-marketplace of maps so you can browse them, rate them, etc
-free and premium maps...premium maps you pay for, and if people buy your map you can make money...
Looks pretty nice, reminds me of Steam
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-you create game accounts like in WoW, so you're always online
What do you mean by this?
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link? abstract?
-you create game accounts like in WoW, so you're always online
What do you mean by this?
[/quote]
You sign into the game with your account like WoW (account/password). After you sign in you're connected to BattleNet, allowing you to do various things like play a game, chat with friends, create games/maps, etc. The game can be played offline, but you'd only be a "guest" - therefore not allowed to get achievements, chat with friends etc.
In the Q&A: If caught cheating your account can get banned, meaning you'd have to buy another game to play online. Plus they mentioned the possibility that cheaters might jeopardize their accounts in other Blizzard games like WoW and Diablo.
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Ohh I see, so your CD key will now be tied to your account :yuck Ughhhhh
Most of the other stuff doesn't really seem all that exciting (or even new), but the map marketplace thing sounds great. It really sucked having to track down old custom maps on terrible Geocities sites and the like. I don't know if I like the idea of having to pay for maps though.
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D3 2011 :lol
And that's surprising...how?
We always knew 2010 was sc2 and wow.
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Why? Not like you'll actually install it.
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I don't understand why they don't allow in faction race changes. People can switch factions twice to change race, so why not just let them do it to start with?
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* Casters will finally get a Legendary item in one of the first raids of the expansion.
* Cataclysm will change the ways abilities are learned. Abilities ranks are gone and ability will just scale progressively with levels instead.
* Most of the Talent Trees will be changed dramatically, a lot of the passive bonuses will be removed and talent trees should be more fun. (No more "Hurray! Level up! I just got 1% more hit!)
* There is no plan to allow players to train more than 2 profession.
* There is no plan to allow more than 2 specs with the dual-spec system.
* Bags might get slightly bigger with Cataclysm.
* You will never be able to cleanse the Corrupted Ashbringer.
* Developers want shaman to be good AE healers and might buff Chain Heal even more.
* Multi-passenger flying mounts could be added in the future. They might also allow crafters to craft 310% flying mounts if they already completed an achievement rewarding one.
* Every healer class can now dispell magic, the niches will other debuffs.
* Engineers might be able to craft bows in the future.
* If you already own a 310% mount, you might be able to boost the speed of all your 280% mount to 310% just to let you use the one that you prefer.
Itemization
In World of Warcraft: Cataclysm, there are plans to streamline the statistics found on items. We want to remove all unnecessary stats, make all existing stats understandable, and make all "core" stats more appealing. Here are some examples of such plans.
* MP5: This will be removed from items and replaced with Spirit. All healers will be given a meditation-like ability.
* Spell Power: Spell Power is being removed from items as well. Don't panic, we'll be improving Intellect so that it provides mana and Spell Power.
* Attack Power: We're removing Attack Power from items as well. Instead, we're allowing Agility to provide the necessary Attack Power for leather and mail wearers. Strength will provide the appropriate amount of Attack Power for plate wearers. This means leather and mail items will no longer be desirable for plate wearers.
* Defense: The Defense statistic is also being removed from items so that players no longer have to worry about juggling around "the cap." Tanks will receive the necessary anti-crit from talents, like Survival of the Fittest.
* Armor Penetration: This ability is too confusing and "mathy." It is being replaced with Mastery, a stat that makes you better at what you do. More on that later!
* Haste: Will also increase the rate at which you gain energy, runes, and focus. Retribution paladins and Enhancement shaman will have a talent that allows them to take advantage of this benefit.
* Block: Block Value is being removed. Blocking will now always mitigate a percentage of damage.
* Stamina: Players will notice more Stamina on gear as Defense, Spell Power, Attack Power and Armor Penetration are removed.
wat
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lol, sounds like they are dumbing it down to Free Realms category
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No they're trying to reduce the loot fights. They specifically mentioned the attack power thing for an example of no more tanks taking a rogue/hunter item.
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No they're trying to reduce the loot fights. They specifically mentioned the attack power thing for an example of no more tanks taking a rogue/hunter item.
It'll increase loot fights. What will stop shamans/rogues/etc rolling on tank items now? Taking defense from weapons sounds like a clusterfuck waiting to happen. Unless they're keeping dodge/parry I guess
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No +block on shields will create problems with Pallys/Shaman too. There will always be loot fights.
And it is dumbing down, you'll end up with the same items for each class, just with slightly different stats. Rogue/Hunter will be +32 Agility, Warrior will be +32 Strength. Making the core stats more interesting = making it easy for noobs to understand what is happening.
Cant imagine many tanks who spent a lot of time getting the best +Block and +Defense gear will be too happy.
What a shitty expansion. bags may get bigger, engineers may be able to craft bows, passive abilities gone. smh
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No they're trying to reduce the loot fights. They specifically mentioned the attack power thing for an example of no more tanks taking a rogue/hunter item.
It'll increase loot fights. What will stop shamans/rogues/etc rolling on tank items now? Taking defense from weapons sounds like a clusterfuck waiting to happen. Unless they're keeping dodge/parry I guess
they are upping the ap from agility for those classes so they're less likely to roll on strength items.
the real test is gona be dps plate and tank
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BLIZZCON!!!!
(http://photos-f.ak.fbcdn.net/hphotos-ak-snc1/hs155.snc1/5773_607854852448_60710639_35097237_5901669_n.jpg)
People at BlizzCon love to say "BLIZZCON" very loud in public. :-\ :teehee :-\
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No +block on shields will create problems with Pallys/Shaman too. There will always be loot fights.
And it is dumbing down, you'll end up with the same items for each class, just with slightly different stats. Rogue/Hunter will be +32 Agility, Warrior will be +32 Strength. Making the core stats more interesting = making it easy for noobs to understand what is happening.
Cant imagine many tanks who spent a lot of time getting the best +Block and +Defense gear will be too happy.
What a shitty expansion. bags may get bigger, engineers may be able to craft bows, passive abilities gone. smh
Yup. I've been building a decent block set for heroics/Ulduar trash. When I do Hodir and have to wear frost gear, I break out some of my older trinkets like this (http://www.wowhead.com/?item=36993) or this (http://www.wowhead.com/?item=27891) to ensure I'm def capped. I have threat gear for certain situations - are expertise and hit understandable for casual players, or are they being cut out the game as well.
Interesting article on this:
http://www.wow.com/2009/08/22/blizzcon-2009-the-future-of-tanking/
There's also reforging to consider. We saw it mentioned in the Class, Items and Professions panel, and it has the potential to be a real force in tanking itemization. Since Engineers, Leatherworkers, Blacksmiths, Tailors and Jewelcrafters will all have their own Reforging specializations, each tank will have the potential to alter certain drops. With the ability to reduce points in one stat on a drop and put it into a stat that the item of gear doesn't currently have, an item like the Breastplate of Frozen Pain could be turned from a DPS chestplate to a tanking one by, say, removing the critical strike rating and replacing it with Expertise or Dodge (if Dodge stays as itemization) or what have you.
Keeping dodge/parry will help keep people honest, but I wonder about reforging being used as an excuse to ninja gear.
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10:26AM Guild leveling system. How will you make an old system like that fit WoW? J. Allen Brack: "You mean how we did achievements?" Stockton: They have a lot of ideas for what they can do with it, it will make people feel better about being in guilds and make it feel more important than glorified IRC. There will be details at this afternoon's systems panel. "We'll have a guild talent tree, can the others say that?"
See! Proof that no one played WAR, despite Mythic's boasting! :rofl
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Enchanters can't reforge? That's so fucking gay.
At least I'll start using Engineering again when the XP hits.
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They're bringing back the old PVP system honor titles with the rated BGs!!
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They're bringing back the old PVP system honor titles with the rated BGs!!
How fucking STUPID. I don't even play anymore and that shit makes me rage.
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They're bringing back the old PVP system honor titles with the rated BGs!!
How fucking STUPID. I don't even play anymore and that shit makes me rage.
They're just bringing back the titles, not the stupid "You must play 16 hours a day or else you lose your rank" system they used to have. It's going to be like Arena rating system.
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http://www.aionsource.com/forum/culture-media/38314-just-wow-catclysm-stole-90-aions-ideas.html
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Aion fans are the Twilight fans of the MMO world.
Meaning they need to be gassed. All of them.
And coming in 3.3 (tentative) CROSS SERVER LFG!!!!
1:43PM There will be a reward system for it. If you're the leader of a PUG and you complete the dungeon successfully, you will be rewarded. Tentative release is 3.3.0, definitely before Cataclysm.
1:42PM It's designed to make it easier to PUG.
1:42PM You can LFG for 5-man instances with players from other realms. "The tech supports raids, but we're going to kick it off with only 5-players." It will work off of battlegroups, like battlegrounds.
1:41PM Cross Server LFG!
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eh WoW has aped others from the start, nothing new about that
I think the multi server LFG will allow for easier dungeoning in the lower level brackets
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They're bringing back the old PVP system honor titles with the rated BGs!!
How fucking STUPID. I don't even play anymore and that shit makes me rage.
They're just bringing back the titles, not the stupid "You must play 16 hours a day or else you lose your rank" system they used to have. It's going to be like Arena rating system.
Hah, that's why I'm mad. Those titles are a relic of preBC, and now all the nubs will just associate HWL/GM with Cataclysm. I want people to know that I wasted an entire summer with my friend rotating 12 hour shifts to farm ~700k honor per week, goddamnit. I'm fully aware that the old honor system totally advocated the poopsock mentality, but rehashing the old titles like this really denigrates what Rank 14 meant. I know it was like walking around with "NO-LIFER" above your head, but I want my credit :'(
And I mean, you really had to have no life to make it up there. I was still in highschool back then, and I'm not exaggerating when I say I spent 90% of my awake time that summer running premades in battlegrounds :lol And there was 2 of us doing that! :rofl
Would it be that hard for them to come up with some new titles?
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On the other hand, it's cool that battlegrounds will (kind of) matter again.
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I think they might make new titles for the BGs. I hope my Warlock doesn't lose its old title rank.
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No they specifically said they were the old titles.
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Aion fans are the Twilight fans of the MMO world.
Meaning they need to be gassed. All of them.
And coming in 3.3 (tentative) CROSS SERVER LFG!!!!
1:43PM There will be a reward system for it. If you're the leader of a PUG and you complete the dungeon successfully, you will be rewarded. Tentative release is 3.3.0, definitely before Cataclysm.
1:42PM It's designed to make it easier to PUG.
1:42PM You can LFG for 5-man instances with players from other realms. "The tech supports raids, but we're going to kick it off with only 5-players." It will work off of battlegroups, like battlegrounds.
1:41PM Cross Server LFG!
Someone in my guild just mentioned this, I didn't believe him. Niiice
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[youtube=560,345]joNPrnY4K_4[/youtube]
holy fucking shit
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Stormwind gets a new Worgen district. And Bliz said just about every old world area is affected in some way. Northrend is also affected but not as much as the old world zones.
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Also with Wetlands being obliterated by Deathwing (that's where the entrance to Deepholm is on the map) the IF area HAS to be changed.
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So I'm guessing Deathwing won't be the last boss of any Cataclysm raid at launch right?
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Yea he'll be like Illidan/Arthas.
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No mention of new classes? I thought this expansion was supposed to have the new hero class.
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lol no. It took them nearly a year to properly balance Death Knights, and it's hard enough when they're adding new talents for every other class. I'd be surprised if they ever add a new class again, especially for how hard they've been pushing to get arena recognized as an e-sport (won't ever happen)
That map editor video is insane. UMS are going to be great.
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http://www.wow.com/2009/08/23/blizzcon-2009-how-far-along-is-the-development-of-cataclysm/#continued
Any guesses on the release date for Cataclysm?
Nov: Onyxia
December (?): IC
...
Cataclysm in March, summer, or do they wait for the holiday season?
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March/April/May for Cataclysm.
November for Starcraft II to capitalize on holiday sales and obliterate all other releases in that timeframe.
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lol no. It took them nearly a year to properly balance Death Knights, and it's hard enough when they're adding new talents for every other class. I'd be surprised if they ever add a new class again, especially for how hard they've been pushing to get arena recognized as an e-sport (won't ever happen)
That map editor video is insane. UMS are going to be great.
They said at Blizzcon they are going to add new Hero classes, just not with every damn expansion. So the fourth expansion will likely be a new class, but no new races.
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http://www.aionsource.com/forum/culture-media/38314-just-wow-catclysm-stole-90-aions-ideas.html
Blizzard is re-doing their water and has invisible walls that you can't fly through! Why must Blizzard rip off all of Aion's features?
Anyway, the expansion looks awesome as does the little I've heard about the Icecrown Citadel raid. I'm so happy they're completely revamping Azeroth.
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Judging by the way they handled WoTLK, each Cataclysm update/news/release will coincide with a competitor's release.
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Judging by the way they handled WoTLK, each Cataclysm update/news/release will coincide with a competitor's release.
They were only reacting to Mythic's arrogance and WoW bashing back then. Now they have no real competitor to worry about because Blizzard knows Aion will be a flop just like it was in Korea over a year ago.
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It flopped in Korea? I assumed it would do decently/meh in the US while doing very well in Korea
Either way I doubt Blizzard is sweating.
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Doing "well" in Korea is lost on Aion fanboys. All MMOs do "well" in Korea, but none come close to Lineage, Lineage II, and WoW.
To do "well" in Korea, your MMO needs to stay online for more than a month. That's the qualification of "well".
It's also pre-release hype for the US version that NCSoft is spewing because if Aion flops here, they're pretty much done. They've had to shut down two of their MMOs; and Tabula Rasa was a HUGE HUGE budget one for them. So NCSoft is out there saying that the game is a big hit in Korea and as such YOU MUST CANCEL YOUR WOW ACCOUNT AND ONLY PLAY AION.
Once people find out Aion has EXPERIENCE LOSS ON DEATH (which is archaic by 2005 standards), they'll never touch it again. It's also an extreme Asian-MMO-style grindfest.
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In short it's more hardcore than the masses want. Should be interesting.
Competition is normally good. Madden would be a better game if there was still a cheaper, more innovative football title to compete with it. I'd imagine Blizzard would be inspired even more if there was some fantasy mmo out there with even half of WoW's userbase.
Cataclysm sounds utterly awesome though, and it's not a product of competition. LK excited me, mainly because I finally had the time to really explore the game; I barely did anything in TBC due to computer problems and getting used to college. I'm less of a casual WoW player now, compared to when LK came out; then I was having fun leveling, no guild to deal with, no anticipation or knowledge about raiding etc. Good times, but by now I definitely feel like I've explored LK almost as fully as I can/could
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I don't know whether you're being serious or trolling
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Didn't know you play/played WoW