THE BORE

General => Video Game Bored => Topic started by: demi on August 24, 2009, 02:53:19 PM

Title: Bioshock Arkham Asylum
Post by: demi on August 24, 2009, 02:53:19 PM
Buy it at TRU tomorrow between 10am - 2pm and you get $30 gift card if you are a Rewards member (FREE) - you can even sign up at time of purchase and get the gift card. Otherwise you just get a $20 gift card.

Also thread

PC Gamers also welcome, PC version has achievements
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on August 24, 2009, 03:18:38 PM
will have the 360 version in a day or so.

thx gamefly
Title: Re: Bioshock Arkham Asylum
Post by: FatalT on August 24, 2009, 03:21:19 PM
PC version doesn't come out until September 15th. Ugh, I was hoping to be able to play it with the console versions but it looks like I might actually have to spend money on it now and rent it.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 24, 2009, 03:38:09 PM
I'm gonna buy it at TRU then use the gift card on Halo ODST :cool:
Title: Re: Bioshock Arkham Asylum
Post by: E-DuB on August 24, 2009, 05:06:51 PM
They're selling Batman for 39 bucks here, so I'll pick it up with the credit I get back from Wolfen-bland
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 24, 2009, 05:26:01 PM
Nice man. I removed it cause I'm buying it so eh
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on August 24, 2009, 08:43:11 PM
I'm gonna buy it at TRU then use the gift card on Halo ODST :cool:

You gonna stop at Best Buy to get Hot Fuzz and Shaun of the Dead on Blu-ray tomorrow? They've got them exclusively for a month.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 24, 2009, 08:44:33 PM
I'll get them down the road... they will be like $10 when theres some sale going on.
Title: Re: Bioshock Arkham Asylum
Post by: twerd on August 24, 2009, 08:57:15 PM
I'm gonna buy it at TRU then use the gift card on Halo ODST :cool:

You gonna stop at Best Buy to get Hot Fuzz and Shaun of the Dead on Blu-ray tomorrow? They've got them exclusively for a month.
:drool :drool
Title: Re: Bioshock Arkham Asylum
Post by: G The Resurrected on August 25, 2009, 02:36:10 AM
I cant wait for tomorrow. my $37.37 ce is coming overnight from amazon.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 25, 2009, 02:47:41 AM
Good, keep it to yourself, thanks.
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on August 25, 2009, 07:56:17 AM
Just found out the ending. Will not buy.

Batman's parents die?
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on August 25, 2009, 08:11:02 AM
Just found out the ending. Will not buy.

Batman's parents die?

Do you want me to PM it to you?

God, no. I'm looking forward to playing the game.
spoiler (click to show/hide)
(http://i565.photobucket.com/albums/ss98/omgolorly/Why_so_serious2.jpg)
[close]
Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on August 25, 2009, 08:13:21 AM
i bet i can guess it
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 25, 2009, 12:47:32 PM
Maybe you should shut the fuck up about it? Dont post here if you already ruined the ending for yourself. This is unprofessional journalism, GameParticles.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 25, 2009, 01:44:06 PM
woo woo got my game and $30 card
Title: Re: Bioshock Arkham Asylum
Post by: bork on August 25, 2009, 03:25:08 PM
My copy arrived an hour ago...$47 total for release day delivery!  That TRU deal sounds awesome, too.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on August 25, 2009, 07:26:37 PM
Just found out the ending. Will not buy.

he fixes the cable?
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on August 26, 2009, 03:53:53 AM
Played about 2 hours.  Very enjoyable and I'd compare it more to this years Dead Space than Bioshock as it's kinda a metroid-map based guided adventure game.  It's fun, though just barely more of an actual "game" than Assassin's Creed/Prince of Persia; very auto-gaming.  Could easily have been an Ubi title.

The voices are great
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on August 26, 2009, 11:52:35 AM
It's fun, though just barely more of an actual "game" than Assassin's Creed/Prince of Persia; very auto-gaming.  Could easily have been an Ubi title.


fucking hell. :(   I guess that's why everyone's so happy about being awesome at the game and why they can take 10 guys out at once...

Will still buy as a black friday deal.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 26, 2009, 12:32:24 PM
There's nothing wrong with having the game hold your hand. The question is if its FUN. Prince of Persia WAS NOT FUN. IT WAS GARBAGE. Batman looks to have a good story and nice environments. Persia had retardo wisecracking Nolan North yapping and yapping while you ran around in circles collecting shiny things. THAT ISNT FUN.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on August 26, 2009, 12:36:55 PM
I fundamentally don't like auto-gameplay mechanics.  it doesn't feel like I'm doing anything.  Unless there are consequences and threats of dying in the game...speaking of which, are there?  Nobody has said much about the difficulty.

Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on August 26, 2009, 12:38:18 PM
Persia had retardo wisecracking Nolan North yapping and yapping

I played the PC version for about an hour and already I hate this guy in real life.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 26, 2009, 12:44:05 PM
I fundamentally don't like auto-gameplay mechanics.  it doesn't feel like I'm doing anything.  Unless there are consequences and threats of dying in the game...speaking of which, are there?  Nobody has said much about the difficulty.



Yes you can die.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on August 26, 2009, 01:59:30 PM
I fundamentally don't like auto-gameplay mechanics.  it doesn't feel like I'm doing anything.  Unless there are consequences and threats of dying in the game...speaking of which, are there?  Nobody has said much about the difficulty.



Yes you can die.

is the game difficult at all
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 26, 2009, 02:00:12 PM
Dunno, havent played it yet. Will get back to you on that.
Title: Re: Bioshock Arkham Asylum
Post by: Brehvolution on August 26, 2009, 03:09:57 PM
Just found out the ending. Will not buy.

he fixes the cable?

:rofl
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on August 26, 2009, 07:32:25 PM
My copy shipped yesterday. :hyper
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on August 26, 2009, 10:18:30 PM
So far the game isn't difficult. Though i'm playing on normal. The parts where you are taking dudes out in the rooms seem like they would be trickier on Hard.

I just got to the first Scarecrow encounter spoiler:
spoiler (click to show/hide)
it's pretty awesome. short and simple, but awesome.
[close]
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 26, 2009, 10:19:14 PM
wow, a post on normal saying it isnt difficult. well wow tell me something else. fucking distinguished mentally-challenged fellow. if you dont play on hard, dont comment on difficulty at all.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on August 26, 2009, 11:15:47 PM
wow, a post on normal saying it isnt difficult. well wow tell me something else. fucking distinguished mentally-challenged fellow. if you dont play on hard, dont comment on difficulty at all.

batman sux
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 27, 2009, 02:20:03 PM
Worth owning or worth renting?
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 02:31:24 PM
I bought it for the $30 giftcard. Sick deal. I almost died against the first mini-boss thing (the deformed giant). Dude took half my fucking life with one swing.

Game feels very fluid, very well made. I missed a Trophy in the Detox room... didnt seem like I could get it yet.

Game doesnt feel very hard though. It still says when I can counter ("Press Y to counter" pops up instead of lightning bolts). I just mash X and he seems to just beat them all up. They dont have guns yet so will wait and see. I also like no regen health. Theres also no health packs... gotta earn that health by getting XP.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 27, 2009, 02:38:24 PM
Will it have any replayability, though? If it has none, is it something like BioShock, where you can go back and replay because of how immersive it is?
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 02:41:31 PM
Gee I dunno Willco. I'll tell you when I beat the game?
Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on August 27, 2009, 03:07:53 PM
i took an extra-long lunch so i could keep playing :lol
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on August 27, 2009, 03:58:00 PM
I'd say it's as long and as big as bioshock.  The difference here is that it focuses even more on exploration I think.  The combat is really nice though.

It's definitely worth the deal demi got.  Things like exploration might not be as fun the second time through but there seems to be a good amount of replay value anyways.
Title: Re: Bioshock Arkham Asylum
Post by: The Sceneman on August 27, 2009, 04:14:18 PM
Im gonna rent this
Title: Re: Bioshock Arkham Asylum
Post by: The Sceneman on August 27, 2009, 04:19:29 PM
and jesus christ this thread is full of diaper babies.

wahhhhhhh wahhhhh will it be replayable? Just fucking rent it if youre scared. Oh thats right, you couldnt afford Shadow Complex  :lol

Im playing on Normal. It isnt hard. No shit sherlock!
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 04:20:05 PM
stfu scenester you played on hardcore. no room to talk.
Title: Re: Bioshock Arkham Asylum
Post by: The Sceneman on August 27, 2009, 04:20:56 PM
trust me, I wouldve played on Insane if there was an achievement for it
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 04:25:14 PM
:lol
Title: Re: Bioshock Arkham Asylum
Post by: The Sceneman on August 27, 2009, 04:29:03 PM
no achievement = why bother with the hardest mode? I wouldve bumped the difficulty up midgame for more exp once I found hardcore was a cakewalk but then you cant see the items on the map, a pain if youre going for 100%
Title: Re: Bioshock Arkham Asylum
Post by: The Sceneman on August 27, 2009, 04:30:05 PM
back on topic:


Batman. I cant wait to go to work on Joker with my 360 controller  8)
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 04:30:30 PM
thats why you do that on your second run. geez scenester. didnt you learn from call of duty.
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on August 27, 2009, 05:18:49 PM
Okay, I'm about to finish the game.  I think I'll just run around a little and get the riddler trophies that I missed for now but I think a couple of the trophies are glitched.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 05:20:17 PM
Nothing is glitched, you can 1000 the game just fine.
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on August 27, 2009, 05:22:58 PM
There's some in the yard outside that I can't find even though I'm right over where the map says they are.  I'll just go for 85% I guess.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 05:24:28 PM
(http://upload.wikimedia.org/wikipedia/commons/a/a2/Paul_Dini.jpg)

This is the guy who wrote the script... so hot. And his wiki says he worked on LOST too. I want him so bad.
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on August 27, 2009, 06:31:42 PM
(http://upload.wikimedia.org/wikipedia/commons/a/a2/Paul_Dini.jpg)

This is the guy who wrote the script... so hot. And his wiki says he worked on LOST too. I want him so bad.

Paul Dini knows his stuff. He was one of the main writers for most of WB's animated series in the 90's, like Tiny Toons, Batman/Batman Beyond, Superman, Duck Dodgers, Animaniacs, Freakazoid, and Justice League.

He also wrote a bunch of episodes of He-Man. :rock

Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 06:34:08 PM
More like Paul DO ME
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 07:16:31 PM
I FUCKING DID it's fucking awesome. Except when I died and I lost all my trophy progress I was all FFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 27, 2009, 07:16:40 PM
Paul Dini does rock.

I think I'll probably hold off for now.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 07:19:50 PM
Paul Dini does rock.

I think I'll probably hold off for now.

Sell you my copy. $40 OBO
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 27, 2009, 07:25:15 PM
$30 and you pay for shipping.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 07:26:07 PM
$35 and a cock pic
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on August 27, 2009, 07:42:56 PM
no achievement = why bother with the hardest mode? I wouldve bumped the difficulty up midgame for more exp once I found hardcore was a cakewalk but then you cant see the items on the map, a pain if youre going for 100%

Oh, so they won't show up when you're playing on insane?  I was wondering why there aren't any question marks. :lol
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 07:49:09 PM
They dont fuck around with guns on Hard mode. I got all my health drained (even with 2 upgrades) after just a couple shots. Got to be more stealthy when around gunfolk.
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on August 27, 2009, 07:58:30 PM
So it's a bit hard?  Sweet.
Title: Re: Bioshock Arkham Asylum
Post by: bork on August 27, 2009, 08:46:32 PM
Yeah, hard mode's the way to go.  The enemies are way too easy to take out on normal.  I started over.
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on August 27, 2009, 09:21:33 PM
normal's pretty easy but some parts were challenging.  It's way too easy if your enemies don't have weapons.

I just finished it, the ending was decent.  I'd say this game is worth buying.  The story mode has a lot of content and the challenge mode is a lot of fun.
Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on August 27, 2009, 09:59:54 PM
spoiler (click to show/hide)
that bane battle is bullshit
[close]
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on August 27, 2009, 11:34:26 PM
Batman's dialogue is so fucking bad in this game. So bad. Everyone else is so good. But he is so bad.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on August 27, 2009, 11:47:34 PM
I guess I'll set up an account at hollywood video and rent this.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 27, 2009, 11:51:08 PM
The Scarecrow bit was AWESOME. I love this game. It's so... well-made. It makes me tingle!
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 27, 2009, 11:51:10 PM
Yeah, rentals usually ship in on Friday midday, so I'm going to go down to my old store and pick up a copy to rent.
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on August 27, 2009, 11:52:00 PM
Batman's dialogue is so fucking bad in this game. So bad. Everyone else is so good. But he is so bad.

They should have had it written by Grant Morrison. All Bats does when Morrison writes him is (a) threaten, (b) announce the answer to a mystery, (c) grunt something like "Hnf" or "Hrr" depending on if he's angry or laughing at a victim. Usually Superman.
Title: Re: Bioshock Arkham Asylum
Post by: FatalT on August 28, 2009, 12:01:30 AM
My Blockbuster had it in today. Weeee!
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 12:06:00 AM
Ok Eel is right the Bane fight sucks.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 12:23:52 AM
Ok I beat him... I just ran around in circles like a distinguished mentally-challenged fellow. lol
Title: Re: Bioshock Arkham Asylum
Post by: Smooth Groove on August 28, 2009, 02:03:40 AM
So when's the PC version coming out?  I kinda regret missing out on the Toys r' us deal. 

The game doesn't look much better on the PC, even with maximum settings at 1920x1200.  I tried the PS3 demo and was surprised to see that it ran pretty well, even with the constraints of the PS3's budget GPU. 

Although the PC version runs at 60fps, it doesn't feel much different than the console versions since the combat is pretty slow and the game keeps doing dramatic slow-downs. 

Btw, how do you do throw the enemies to the ground?  The game says to press B+Y but I can't seem to get it to work. 


(http://i168.photobucket.com/albums/u173/train28/ShippingPC-BmGame2009-08-2721-34-01.jpg)

(http://i168.photobucket.com/albums/u173/train28/ShippingPC-BmGame2009-08-2721-46-05.jpg)

Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on August 28, 2009, 02:10:57 AM
Well once you've upgraded your abilities to get the throw move, you still need to do a 8X or 5X combo if you have enough hand-to-hand upgrades.  It's only useful against large groups really.

About Bane, the truth is that he was a tutorial for later bad guys.

Scarecrow was probably the best boss because he wasn't so predictable.  However, Poison Ivy has the best ass model in the game.
Title: Re: Bioshock Arkham Asylum
Post by: bork on August 28, 2009, 02:30:14 AM
You guys weren't kidding about that Bane fight!

spoiler (click to show/hide)
His attack pattern was predictable, but the x factor was all those fucking henchmen running around.  (It's probably no problem on normal difficulty.)  Ended up doing what demi did and just ran in circles, with a lot of dodging, slowly letting Bane take out the henchmen himself before going after him.
[close]

The game has only been getting better with more progression.  I'm really digging it now, and glad I restarted on hard.
Title: Re: Bioshock Arkham Asylum
Post by: The Sceneman on August 28, 2009, 03:31:58 AM
fuck my video shop didn't have this. Hopefully next week
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on August 28, 2009, 06:15:00 AM
Buy it you cheap bastard.

:-*
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 28, 2009, 12:10:30 PM
Yeah, my old store apparently changed contracts and gets games in day of instead of Friday. So I'm going to go trade in a couple of items and pick it up.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 12:34:06 PM
I played all night. I'm about to beat the fuck out of Harley Quinn.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 07:28:02 PM
The Scarecrow bits are so good. The third one especially. I was like WTF
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 09:07:58 PM
Stupid enclosed areas with huge enemies plus 20 thugs want to rip my hair out EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Title: Re: Bioshock Arkham Asylum
Post by: E-DuB on August 28, 2009, 09:54:35 PM
spoiler (click to show/hide)
that bane battle is bullshit
[close]

:o He's in the game??
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on August 28, 2009, 10:12:23 PM
Got to the first scarecrow part.  Spent a lot of side time getting as many riddler challenges as I can once I got outside.  I really like the collect-a-thon stuff.  Good diversion from the main game which is fun on its own.  Between the challenge rooms, the riddler challenges and the main game it seems like a solid length.  I was surprised when I started playing today and it said I was only 3% completion.  Now I'm 10%.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 10:16:15 PM
I'm about to break my controller. OMG THE CAMERA OMG THROW THE FUCKING BATARANG OMG I HIT THE GOD DAMN Y BUTTON
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 10:40:09 PM
WOO I BEAT IT SUCK MY FUCKING DICK

HORRIBLE FINAL FIGHT(S)
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 10:48:27 PM
There are 3 missable achievements-

* At the very beginning where you have to save the guards and the thug in the detox room, save them all (the guards first)

* When fighting a Titan & thugs, ride the Titan and knock down 10 thugs (easy to do, once you get on the titan)

* At the very end, beat up the thugs in the hallway (no spoilers but you'll know)
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on August 28, 2009, 11:02:21 PM
just beat it.

game was kind of wearing thin with the "20 dudes vs. Batman" sections. Was also disappointed they
spoiler (click to show/hide)
had Joker become a giant Berserker.
[close]

Overall good game. Scarecrow sections were the best
spoiler (click to show/hide)
too bad he went down like a bitch.
[close]

and
spoiler (click to show/hide)
no resolution for Killer Croc! Lame!
[close]

B+


edit!!!!!!!!
spoiler (click to show/hide)
YAY! AFTER CREDITS. SCARECROW MOTHERFUCKERS
[close]
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 11:16:30 PM
You got Scarecrow? Mine had Killer Croc reaching for a box of Titan that was floating in the water. Is it random or are you supposed to get all 3 at once?
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on August 28, 2009, 11:29:10 PM
i dunno. maybe to do with the difficulty.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 28, 2009, 11:30:21 PM
The third one is Bane, but I'm not too interested to see what it is
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on August 28, 2009, 11:33:33 PM
Glad I got Scarecrow.

Him > the others
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 29, 2009, 02:50:59 AM
The challenges are fucking AHHHHHHHHHHHHHHH cause I want to throw something when I fuck up. You pretty much have to be perfect to a degree to get 3 stars.
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on August 29, 2009, 03:07:57 AM
The stealth ones weren't that hard but the combat ones are tremendous bullshit.  They require that you string together a combo for the whole round.
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on August 29, 2009, 03:27:52 AM
I'm at the caves and this game is pretty cool.  For a licensed game it's damn awesome.  For a normal game it's pretty cool.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 29, 2009, 03:39:50 AM
Game is pretty awesome.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 29, 2009, 04:20:59 PM
Shock and Awe (Extreme) = (http://www.24monthfinancialchallenge.com/images/frustration4.jpg)
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 29, 2009, 05:30:12 PM
woohoo 24 medals baby. Predator challenges left and I am 100% DONE
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on August 29, 2009, 06:42:21 PM
Poor Federman's 360 couldn't handle The Goddamned Batman.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 29, 2009, 06:49:35 PM
 :(
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 29, 2009, 06:53:06 PM
owned
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 29, 2009, 08:48:46 PM
1000 baby woot
Title: Re: Bioshock Arkham Asylum
Post by: Third on August 29, 2009, 08:52:16 PM
1000/1000 already?  :-\

I still haven't played it. That's becasue I hate Batman.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 29, 2009, 08:54:52 PM
It's not a hard game to finish.
Title: Re: Bioshock Arkham Asylum
Post by: Trent Dole on August 29, 2009, 09:00:28 PM
I'll get this for cheap in a few months.  :P
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 29, 2009, 09:05:59 PM
It's been cheap since release.
Title: Re: Bioshock Arkham Asylum
Post by: Ninja on August 29, 2009, 09:13:20 PM
This game is awesome, it's the first game in a while that really kept me playing for hours. I got to 17% completion in one sitting, I definitely want to get 100% in this.
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on August 29, 2009, 09:59:57 PM
holy fucking shit there's a lot of hidden crap in this game. I'm at 75% for the Riddler's challenges. still have to clear out the Mansion, lower Medical, Caves, and some stuff in Botanical.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 30, 2009, 12:24:59 AM
This game is pretty great.

Dear Batman,
I'm sorry I ever doubted you. Pummel my face with sex.

Yours always,
William Bottomtop
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on August 30, 2009, 03:19:28 AM
Yeah, the challenge rooms are bullshit if you are going for the 3 stars and with Joker they are extra bullshit cause he sucks.   :maf

I think I'm going to finish the game & all the riddler challenges before I attempt anymore.  They are frustrating the fun of the game.
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on August 30, 2009, 04:42:20 PM
yay, all Riddler challenges finished!
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 30, 2009, 05:46:53 PM
This game is good.

How good?

So good.
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on August 30, 2009, 05:55:52 PM
Oddly, the boss battles were the worst part about the game.  At least none of them were that annoying.
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on August 30, 2009, 07:53:48 PM
This is the week my copy arrives.  And I've taken all next week off work just to experience the awesomeness.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 30, 2009, 09:03:00 PM
This is the first game in awhile I've had tremendous difficulty putting down. I probably wouldn't stop playing at all if it wasn't for the need to eat, sleep and work.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 30, 2009, 09:05:18 PM
Omg. :lol
spoiler (click to show/hide)
Just did the third Scarecrow encounter, I totally freaked the fuck out. I was like, "OH SHIT, I RROD MY BROTHER'S XBOX!" :lol
[close]
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 30, 2009, 09:20:00 PM
lol, yeah i thought that was great. Denis Dyack :bow
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 30, 2009, 09:25:55 PM
More like :piss Dyack, :bow Rocksteady
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 30, 2009, 09:37:46 PM
Whatever helps you sleep, eat, and work

It's all about respect  8)
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 31, 2009, 01:42:02 PM
You got Scarecrow? Mine had Killer Croc reaching for a box of Titan that was floating in the water. Is it random or are you supposed to get all 3 at once?

I also got this. Any clue on how to get the others?
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 31, 2009, 01:43:13 PM
Also, when I got the party invitation, I totally beat up all the dudes in the hallway, even thought it was unnecessary. :lol
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 31, 2009, 01:53:43 PM
I think it's random. Each scene is the same. You either get Scarecrow, Killer Croc, or Bane grabbing the box.
Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on August 31, 2009, 05:56:07 PM
ugh, that remote controlled batarang is completely worthless, wish i hadn't wasted an upgrade on it
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 31, 2009, 06:02:41 PM
Depends on how you're using it. Knock down a thug, run away, then when everyone groups together, throw the batarang and tink - tink - tink - tink - then run up and start smashing faces

You also need it for the "Catch" achievement
Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on August 31, 2009, 07:06:11 PM
to be honest, ever since the
spoiler (click to show/hide)
poison ivy
[close]
level i haven't really been having much fun with it
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 31, 2009, 07:07:21 PM
Isnt that basically the end of the game?
Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on August 31, 2009, 07:12:05 PM
i still need to

spoiler (click to show/hide)
get the scarecrow and go into killer croc's lair
[close]

but i think i'm pretty close to the end

i've just been getting really frustrated with clearing out half a room of guys and then having to restart the whole section again, especially the part  where

spoiler (click to show/hide)
they rig the gargoyles with explosives
[close]
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on August 31, 2009, 07:36:36 PM
They give you so much other stuff to grapple on and hide in, though. You can literally hide on the very top of the main building.
Title: Re: Bioshock Arkham Asylum
Post by: demi on August 31, 2009, 09:00:20 PM
Use the Sonic Batarang and lure one of them out (only one always goes to check) then WHAP. Soon the group will go check. So you throw the remote batarang. Tink tink tink, run out and WHAP WHAP

Also you can get on the gargoyles and have plenty of time to jump off somewhere safe.
Title: Re: Bioshock Arkham Asylum
Post by: The Sceneman on September 01, 2009, 05:20:38 AM
the video shop has it now so Im'a rent this weekend. Is it worth going for 100% (i.e is it actually fun/challenging?) or should I just blow through it once?
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 01, 2009, 07:32:40 AM
I just got the game tonight and I died three times in the very first battle on hard before I got the rhythm of the counters and blew through the second wave of baddies.  I am lovin' it.

I also got a random free t-shirt with my order.  It's crap, but :hyper.  It was squeezed into a tiny batarang shape.

(http://i142.photobucket.com/albums/r89/Bildi777/evilbore/dsc00266.jpg)  (http://i142.photobucket.com/albums/r89/Bildi777/evilbore/dsc00269.jpg)
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 01, 2009, 06:50:53 PM
I only got to play an hour last night and I spent most of it oggling the scenery.  The zoomed and moveable first person view is brilliant.
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 01, 2009, 07:18:20 PM
I think the graphics are kinda bleh (PS3 version at least) but then when I go in detective mode and it drops the textures and graphical effects it looks great.  So I just leave detective mode on like 95% of the time, lol.  Plus it's easier to find crap and see enemies in it!
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 01, 2009, 09:23:04 PM
I really like the design.  It gives me the same vibe as Biosock - takes place in one place but still throws out variety.

edit: Biosock :teehee
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 01, 2009, 11:34:02 PM
This game is pretty fun.  Only annoying thing is that the game really fucks logic to push game mechanics.  Like, one area you had to climb up an area, and if you try to grapple, it will say the area is too weak to support grappling.  If you accidentally fall from the top, you see a recover animation of Batman shooting his grapple and climbing up.  The best is when you go hardcore with prep time.  I want more of that and less fighting, which isn't bad, just not that much fun.  Right now I'm smacking around these lepers and it's all "they jump out, punch them in face" over time.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 02, 2009, 12:27:48 AM
First, it's a comic book. Second, that makes sense, regardless if irritates you.

... I'm collecting all the Riddler challenges now. Any cool perk if you collect them all?
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 02, 2009, 12:32:27 AM
Achievement, listening to the Riddler get owned... besides that nope
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 02, 2009, 12:36:01 AM
How many achievement points?
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 02, 2009, 12:38:02 AM
a million
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 02, 2009, 09:11:44 AM
I tried one of the Joker levels and it was kinda dull.  There only seemed to be three gadgets, one that was a detective mode that restricted your movement, and no grapple or glide ability.  I guess it's neat to kill guards using a gun and bomb. 
Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on September 02, 2009, 01:16:11 PM
man, that last battle is just pure shit
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 02, 2009, 02:22:16 PM
It felt awfully videogamey.
Title: Re: Bioshock Arkham Asylum
Post by: E-DuB on September 02, 2009, 04:15:11 PM
Just finished it. I agree about the end fight, more of a throw-away than anything else. Definitely one of the best superhero games I've played in recent memory
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 02, 2009, 04:42:51 PM
I don't think there is a superhero game that comes close, in terms of quality.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 02, 2009, 10:19:55 PM
Just got all the Riddler challenges!

So pretty much just the achievements from the challenges are left. I kind of want to do 1000 on this title, but I think it'll be tuff.
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on September 02, 2009, 10:56:41 PM
Man, I am so torn on when to pick this up. I feel like if I buy it, I'll play it and fail to finish all the other stuff I've got half done.

This game is pretty fun.  Only annoying thing is that the game really fucks logic to push game mechanics.  Like, one area you had to climb up an area, and if you try to grapple, it will say the area is too weak to support grappling.  If you accidentally fall from the top, you see a recover animation of Batman shooting his grapple and climbing up.  The best is when you go hardcore with prep time.  I want more of that and less fighting, which isn't bad, just not that much fun.  Right now I'm smacking around these lepers and it's all "they jump out, punch them in face" over time.

First, it's a comic book. Second, that makes sense, regardless if irritates you.

... I'm collecting all the Riddler challenges now. Any cool perk if you collect them all?

If any of you want to bitch about a superhero game, go rent HULK or Iron Man, and then come back to this thread. The demo allowed me to feel like Batman. Has any other Batman game managed that? Hell, has any other superhero game allowed you to play this close to how the character reads in their comics?
spoiler (click to show/hide)
OK, the Ultimate Spider-Man game was pretty hot.
[close]
Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on September 02, 2009, 11:02:43 PM
i'd say rent it or wait for a price drop, once it's over there isn't much in the way of replayability (except for the challenges, i guess)

i loved the first 2/3 of the game, but the last few sections turned into just another third-person action game, almost like they didn't know how to end it
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 02, 2009, 11:09:08 PM
I think the Riddler challenges and Challenge Mode are worth it, personally. They're pretty sweet.

I could probably play the Predator stuff in Challenge Mode an infinite amount of time. I really dig it.
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 02, 2009, 11:48:37 PM
I'm not very far into the game, but I'm happy to engage in hyperbole.

:elephant GOTY2009 :elephant
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 02, 2009, 11:59:02 PM
nobody on my list has touched the challenges so i am #1 on everything - as usual
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 03, 2009, 12:30:40 AM
Chrono can't rent it because he's in Japan.  He has to go the import route.

Man, I am so torn on when to pick this up. I feel like if I buy it, I'll play it and fail to finish all the other stuff I've got half done.

Batman AA is really good.  You'll definitely be glued to it once you get it.  I'm not done, but I think I'm going to end up agreeing with Eel on the replay issue; don't really care about the challenge stuff and I'm already playing it through on hard the first time through.  Will likely trade this in towards Ninja Gaiden Sigma 2 when I'm done with it.
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 03, 2009, 03:12:59 AM
I'm missing two teeth in Arkham West, any ideas?
Title: Re: Bioshock Arkham Asylum
Post by: Lucretius on September 03, 2009, 03:17:11 AM
Apparently Amazon's "Free Super Saver Shipping" means "Whenever it gets there, it gets there."
I still don't have my copy yet.
Title: Re: Bioshock Arkham Asylum
Post by: treythemovie on September 03, 2009, 03:54:06 AM
Apparently Amazon's "Free Super Saver Shipping" means "Whenever it gets there, it gets there."
I still don't have my copy yet.
Com'n man, you should know better than to use Free Shipping on new games at Amazon. It always takes forever because you are on the bottom of the priority list and have to wait for Prime customers and everyone who paid for shipping.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 03, 2009, 03:55:37 AM
Bebpo, I know there were a couple that didn't appear until after I basically beat the game, I think in the entrance of Arkham West to East.

Some of these combat challenges are impossible.
Title: Re: Bioshock Arkham Asylum
Post by: Lucretius on September 03, 2009, 04:08:52 AM
Apparently Amazon's "Free Super Saver Shipping" means "Whenever it gets there, it gets there."
I still don't have my copy yet.
Com'n man, you should know better than to use Free Shipping on new games at Amazon. It always takes forever because you are on the bottom of the priority list and have to wait for Prime customers and everyone who paid for shipping.

This is the first time I've done this for a new game.  The status now says "Shipping Soon" though so I can't even cancel the order and just go buy it at a store.  :(
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 03, 2009, 04:36:24 AM
Found them.  Were in the medical facility entrance from arkham east.  Got all the Riddler's Challenges, yay.
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 03, 2009, 05:21:54 AM
Ok, finished the game and the main achievements that aren't going to be annoying to do.

Really enjoyable game.  I don't even mind the lol bioshock ending.  When I heard the ending sucked I thought it meant it was going to be a non-ending copout with TO BE CONTINUED so I was glad that at least there was an ending.

+The stealth bits were great
+The fighting was fun, though the counter system on harder fights is too messy when someone starts an attack while you are stuck in a mid attack with someone else and you don't finish fast enough to counter even with triangle pre-pressed. 
+The plot and story background was great, the patient interviews were the best part
+Graphics/Music/Controls generally good; detective mode is awesome
+Riddler Challenges were great, though the riddles were hardly riddles and more like "hey, go find the scarecrow's gas tank" lol.  Still the super metroid exploration was super fun and broke up the main game
+Main game was well paced and varied
+Good length for an HD-gen game, especially if you explore and do most of the riddler challenges
+Challenge rooms are ok fun
-You didn't really get to "fight" most of the bosses which was kinda lame.  But at least they looked cool
-Too many re-use of "throw batarang at face, dodge, counterattack" fights.  Could've used some other patterns
-Backtracking to finish up the riddle challenges was more annoying than planned.  Revisiting old areas when you have all your upgrades should be fast and painless with all kinds of shortcuts to get around quickly.  Unfortunately they are not and having to go back and forth through the entire area again kinda sucked and made post-game collecting not that fun.
-Also the riddle maps kinda took away from the riddles challenges.  Instead of exploring on your own like at the start of the game it became "go to this spot and you'll find the trophy/puzzle answer/secret message"
-The game was pretty easy, but then there was a decent amount of trial & error death parts and trial & error is always bad game design

Overall it was definitely one of the best, if not the best licensed game to date and a great game at that.  B+/A- game imo.  Can't wait to see what this dev does next.

Oh and Rocksteady must be huge Konami fans.  So many nods to Kojima and Silent Hill.  Which is fine cause both are cool in my book.
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 03, 2009, 02:04:02 PM
I beat it last night so now I am a member of the cool kids club.

Hard mode only, sorry. You can sit with the regular schmoes joes though.
Title: Re: Bioshock Arkham Asylum
Post by: Lucretius on September 03, 2009, 02:34:33 PM
I'm getting the 360 version.  I don't really care about the Joker extra stuff on PS3 and I usually prefer installing the whole game on my 360.  Any other significant differences between the versions?
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 03, 2009, 02:47:13 PM
Three-sixty looks better.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 03, 2009, 02:47:30 PM
demi, any points on these challenges, in regards to fighting?
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 03, 2009, 02:51:10 PM
demi, any points on these challenges, in regards to fighting?

In the early levels try to get through each round without getting hit (first level round 3 is a great spot to go for Freeform achievement and 40x). Start off by shooting the batclaw and launching over one, then start prolapsing anuses. In the Extreme versions, dont worry about getting hit once or twice but if you see yourself getting your butthole flexed start over. You need the combo meter to get a good score going. Abuse the special take down (buy the 5x upgrade so it happens every 2 punches) so yo can take down the annoying distinguished mentally-challenged fellows with the shock sticks and knives.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 03, 2009, 11:17:26 PM
Ending is really anti-climactic.  Great game otherwise.

Only thing that kinda annoyed me was that there weren't any other costumes.  I upgraded my armor first and nothing changed, only the random tears throughout the game. 

I really, really hope there is a challenge level where all you do is beat-up those lepers.  Batman throttles them so hard that Altair gets stiff.
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 03, 2009, 11:21:32 PM
You unlock the armor suit for the challenges but I dont think it offers any benefits
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 03, 2009, 11:24:50 PM
Yeah, me and my friend were talking about how each level of armor upgrade should have visually added a new piece of armor to batman's suit and then when you max it all out you have armored batman.

You unlock the armor suit for the challenges but I dont think it offers any benefits

You take waaaaay less damage.  Or maybe it's all in my mind.  But I've never been anywhere near death in the challenge rooms when using armored and I am with non-armored.
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 03, 2009, 11:50:19 PM
I'm not very far in but I'm happy to engage in hyperbole due to the amazing things it keeps throwing at me.

:elephant GOTY2009 :elephant
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 04, 2009, 12:02:21 AM
playing a bit more of the Joker levels, they're actually pretty fun.  It's way different than playing as Batman, so it's unusual at first.

You unlock the armor suit for the challenges but I dont think it offers any benefits

yeah, I noticed that.  It's kinda ugly, especially that spine bit behind the neck.

Title: Re: Bioshock Arkham Asylum
Post by: Eel O'Brian on September 04, 2009, 12:22:14 AM
who wants to bet the dlc is extra batman costumes like kingdom come batman, etc.

also isn't there supposed to be some free dlc coming soon, said so on the menu update ticker
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 04, 2009, 12:41:50 AM
The guys are probably on a break.
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 04, 2009, 04:09:58 AM
$##$@$@ I can't beat the fight against the titan and henchmen after the sewer-related stuff is over.  The titan is no problem, but the fucking henchmen JUST KEEP COMING.  I can't beat the last wave of guys that comes after the titan is down or about to be down.  So frustrating. 
Title: Re: Bioshock Arkham Asylum
Post by: Sho Nuff on September 04, 2009, 04:49:32 AM
Today I went to Costco to buy a house plant and I wound up buying Batman too

The lady behind the counter was like "Okay...one plant...and one Batman" and then she looked at me funny. "That's kind of a weird combination."

So I replied "No weirder than the guy in front of me, he bought 2 pairs of Levi's and some raw chicken, he's totally going to go home and stuff his pants with meat"

Then I realized I'm really good at killing conversations so I went home and played Batman (and watered my plant)
Title: Re: Bioshock Arkham Asylum
Post by: Cormacaroni on September 04, 2009, 05:00:41 AM
:lol

i immediately thought:

(http://2.bp.blogspot.com/_zD76GyK9Tjo/SZhE7qXdm-I/AAAAAAAAAes/b1-hgakgA7k/s400/bb176jul81.jpg)
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 04, 2009, 09:45:47 AM
$##$@$@ I can't beat the fight against the titan and henchmen after the sewer-related stuff is over.  The titan is no problem, but the fucking henchmen JUST KEEP COMING.  I can't beat the last wave of guys that comes after the titan is down or about to be down.  So frustrating. 

dodge a lot, only focus on the titan, then wrangle him and let him attack the fodder for you.
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on September 04, 2009, 02:07:07 PM
:lol

i immediately thought:

(http://2.bp.blogspot.com/_zD76GyK9Tjo/SZhE7qXdm-I/AAAAAAAAAes/b1-hgakgA7k/s400/bb176jul81.jpg)

Heh. My first thought was:
(http://img135.imageshack.us/img135/8985/1227026332114er1.th.jpg) (http://img135.imageshack.us/i/1227026332114er1.jpg/)
Title: Re: Bioshock Arkham Asylum
Post by: Sho Nuff on September 04, 2009, 03:39:54 PM
I was going to mention Poison Ivy but then I was like "Hmmm this girl is probably not a follower of Batman lore." That's why I turned the conversation to pants full of meat
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on September 04, 2009, 10:25:26 PM
I was going to mention Poison Ivy but then I was like "Hmmm this girl is probably not a follower of Batman lore." That's why I turned the conversation to pants full of meat

Well, I see where you were trying to lead the conversation. Too bad you got the ball, then fumbled.
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 14, 2009, 07:03:50 PM
http://www.xbox360achievements.org/news/news-3523-Free-Arkham-Asylum-DLC-Dated-&-Detailed.html

Scrubby challenge packs :gay
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 14, 2009, 08:13:37 PM
At least make more characters playable in these challenge maps.
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on September 14, 2009, 08:15:29 PM
Today I went to Costco to buy a house plant and I wound up buying Batman too

The lady behind the counter was like "Okay...one plant...and one Batman" and then she looked at me funny. "That's kind of a weird combination."

So I replied "No weirder than the guy in front of me, he bought 2 pairs of Levi's and some raw chicken, he's totally going to go home and stuff his pants with meat"

Then I realized I'm really good at killing conversations so I went home and played Batman (and watered my plant)

I told this story to my wife last night while lying in bed watching Mad Men. She laughed so hard she couldn't breath.

:rock
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 14, 2009, 09:23:58 PM
The free DLC sounds OK I guess.  It'll give a bit more mileage out of the game at least.
Title: Re: Bioshock Arkham Asylum
Post by: ManaByte on September 15, 2009, 12:14:02 PM
So the PC version is out today, and I can go down to the store and buy a copy...why then does the game not unlock for SIX MORE HOURS on Steam? WTF?
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 15, 2009, 12:18:51 PM
is there a timer for it?

I have a code I got with my GTX 275 to get it on the Nvidia site.  It said this week, didn't know it was today.
Title: Re: Bioshock Arkham Asylum
Post by: ManaByte on September 15, 2009, 12:22:36 PM
It's in stores today. You can run down to Gamestop and pick up a copy. But on Steam it says it won't unlock for SIX more hours.

RE5 unlocks in two hours.
Title: Re: Bioshock Arkham Asylum
Post by: ManaByte on September 15, 2009, 12:29:16 PM
Even worse is that it's available on Direct2Drive right now. The marketing chicks at IGN must've given someone at Eidos a blowjob for the exclusive.
Title: Re: Bioshock Arkham Asylum
Post by: Sho Nuff on September 15, 2009, 12:32:37 PM
TICK TOCK BATMAN
Title: Re: Bioshock Arkham Asylum
Post by: ManaByte on September 15, 2009, 03:23:20 PM
Steam unlocked, installing now.

SUPERIOR EDITION FTW
Title: Re: Bioshock Arkham Asylum
Post by: Sho Nuff on September 15, 2009, 03:51:10 PM
I wish I'd waited for the PC ver. The nVidia physics stuff looks mad sexy
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on September 15, 2009, 04:27:15 PM
I wish I'd waited for the PC ver. The nVidia physics stuff looks mad sexy

It was the same way with Mirror's Edge. It's not some huge game changer, but seeing cloth rip and tear after being shot was OMG.
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on September 17, 2009, 04:06:29 PM
Finally got to play some Arkham Asylum on the Pee-Cee. Pretty much, SantaC is crazy, this game is so awesome. Of course, it's even better if you're a fan of Batman and the Batman universe, but that doesn't change the fact that this game is very solidly built and is a cool and moody action game. One thing that I really like about this is how hard it works to make you actually FEEL like you're Batman, instead of just some guys that runs around and beats up criminals all the time and just happens to LOOK like Batman. Lovin' this game so far.
Title: Re: Bioshock Arkham Asylum
Post by: Third on September 17, 2009, 05:59:02 PM
I was never interested in Batman before. I thought the movies sucked. But this game is so awesome. The characters are so intruiging and interesting.
But I think I'm almost at the finish.

spoiler (click to show/hide)
next mission is to go to the Joker party
[close]

The game is way too short imo. And there's a lot of backtracking. But it's still very good.
I still haven't done any of the challenges, though..
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on September 18, 2009, 01:25:11 AM
^Be sure to beat up the henchmen that are welcoming you to the party.
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on September 18, 2009, 01:41:16 AM
^Be sure to beat up the henchmen that are welcoming you to the party.


Batman. So antisocial.
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 18, 2009, 04:55:14 AM
Finally beat the game tonight.  Playing on hard the first time through really didn't prove to be all that difficult until this one particular fight towards the end.  I agree with Eel O' Brian that the game trails off at the end. 

spoiler (click to show/hide)
Everything post-Croc was just not all that great.  Most of the last battles being nothing but titan/thug battles was annoying; I'm just not a fan of the fighting system in the game.  More than anything else, I kept finding the basic thugs to be the biggest problems, not the bosses/titans themselves.  This one particular titan/thug battle right before Poison Ivy drove me nuts and I didn't play the game for over a week.  I finally went back to the game tonight and cleared that part...that was probably the highlight of the game for me.   :lol  Maybe I'm just a glutton for punishment, but I also did the optional fight against the 20 "party" thugs before the Joker stuff, but after that previous battle, it felt like a snap.  The Joker stuff essentially just being several rounds of titan/thug battles was a let down, and the ending was a big nothing.
[close]

Not going to bother getting the rest of the Riddler challenges, but I might check out some of the challenge levels.  This game was quite good overall, but I have no desire to replay it again, so it's getting traded in towards the onslaught of holiday season games.
Title: Re: Bioshock Arkham Asylum
Post by: Agent Whiskers on September 18, 2009, 10:02:10 PM
Platinumized! :punch
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on September 19, 2009, 07:46:21 PM
Not going to bother getting the rest of the Riddler challenges, but I might check out some of the challenge levels.  This game was quite good overall, but I have no desire to replay it again, so it's getting traded in towards the onslaught of holiday season games.
The riddler challenges were actually funner than the boss fights.  They're essentially puzzle/platforming challenges.
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 19, 2009, 10:19:49 PM
I just got that radio wave thingy that disables the locked gates.  I thought you would just press A and be done, but this game never stops serving up the insanely awesome.

:bow
Title: Re: Bioshock Arkham Asylum
Post by: Beezy on September 19, 2009, 10:42:24 PM
I just got that radio wave thingy that disables the locked gates.  I thought you would just press A and be done, but this game never stops serving up the insanely awesome.

:bow
Just started playing today and I'm at the same part. This game is so good. I don't remember the last time I played anything for 5-6 hours nonstop.
Title: Re: Bioshock Arkham Asylum
Post by: MCD on September 20, 2009, 01:59:45 AM
watching my big bro playing it, shit is mad awesome.

can't wait to start my own gameplay on hard.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 20, 2009, 02:06:52 AM
Started the PS3 version tonight.  got about 20 minutes in before people dragged me out, just when I was getting ready to settle in for a few hours.  argh!  gonna play a whole lot tomorrow.
Title: Re: Bioshock Arkham Asylum
Post by: duckman2000 on September 20, 2009, 02:31:30 AM
So, it's pretty good then? The Joker thing, is it worth getting the PS3 version for?
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 20, 2009, 02:40:34 AM
No, the joker stages are batman challenge stages but you play as a worse character (joker).

Just get whatever version you want. 
Title: Re: Bioshock Arkham Asylum
Post by: Smooth Groove on September 20, 2009, 02:44:57 AM
So, it's pretty good then? The Joker thing, is it worth getting the PS3 version for?

Try the PC demo first? 

Since I remember you just having a 320MB 8800 GTS or something like that, I doubt it'd run better than the PS3 version but it's worth a check. 

Any Geforce 8 card or above will support the exclusive PhysX effects.  They do have a detrimental effect on framerate if you don't have a card dedicated to just PhysX.  However, you can adjust how strong the PhysX effects are. 
Title: Re: Bioshock Arkham Asylum
Post by: duckman2000 on September 20, 2009, 02:46:06 AM
I've actually downgraded to a laptop with a 9600GT in it.  :bawl
Title: Re: Bioshock Arkham Asylum
Post by: Smooth Groove on September 20, 2009, 03:05:21 AM
A quick glance at that card's specs shows that it's not that bad.  You could probably get 30fps at medium graphical settings with some PhysX.  The PC demo is worth checking out if you don't mind the hassle of upgrading drivers.  But if I had to guess, I'd say that you'll be better off with the PS3 version. 
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 20, 2009, 03:33:11 AM
So, it's pretty good then? The Joker thing, is it worth getting the PS3 version for?


glancing around, it doesn't seem like there's any noticeable difference in quality between the two versions.  I got the PS3 one because that was the one they had used at gamestop.  Haven't tried the joker stuff yet.   

Just got out of the first section and into the garden area.  Pretty decent so far. nothing mind blowing and I wish there was more combat...first area seemed sparse.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 21, 2009, 12:23:27 AM
OMFG do the joker PA announcements ever stop???!!!!   
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on September 21, 2009, 12:36:35 AM
OMFG do the joker PA announcements ever stop???!!!!   

"Paging Dr. Howard, Dr. Fine, Dr. Howard."

 :lol
Title: Re: Bioshock Arkham Asylum
Post by: MCD on September 21, 2009, 12:42:11 AM
i want all his talking in a mp3 file.

his voice is sex.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 21, 2009, 01:16:11 AM
I love the announcements but there are so many and they start to repeat themselves quickly...
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 21, 2009, 02:11:53 AM
No, I agree with MCD: Mark Hamill's Joker talk is amazing and the best part of the game for sure.  Could never tire of it personally.
Title: Re: Bioshock Arkham Asylum
Post by: Beezy on September 21, 2009, 02:40:06 AM
$##$@$@ I can't beat the fight against the titan and henchmen after the sewer-related stuff is over.  The titan is no problem, but the fucking henchmen JUST KEEP COMING.  I can't beat the last wave of guys that comes after the titan is down or about to be down.  So frustrating. 
I got stuck on the same part today. I have no idea how many times I died, but it took me like 2-3 hours in total. Maybe I should have played on normal. :(
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 21, 2009, 02:48:20 AM
Just run in a circle, Beezy. Those parts look hard but just run around and pepper the Titan / have him run into the wall, and he'll go down.
Title: Re: Bioshock Arkham Asylum
Post by: Beezy on September 21, 2009, 03:42:16 AM
Like lyte said, the titan wasn't the problem. It was the never ending henchmen. I got through it by leaving the titan with a bit of energy so that he could beat the shit out of the final swarm. Then I took him out.
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 21, 2009, 03:42:58 AM
Um... I hope you enjoy the combat challenges then :lol

Henchmen are CAKE
Title: Re: Bioshock Arkham Asylum
Post by: G The Resurrected on September 21, 2009, 05:04:49 AM
man some of these challenges are a bitch.
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 21, 2009, 05:20:29 AM
Like lyte said, the titan wasn't the problem. It was the never ending henchmen. I got through it by leaving the titan with a bit of energy so that he could beat the shit out of the final swarm. Then I took him out.

This was the only fight where the henchmen gave me so much trouble.   :lol  I don't know what it was, but it did make the final fights easy as shit in comparison.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 21, 2009, 10:25:09 AM
No, I agree with MCD: Mark Hamill's Joker talk is amazing and the best part of the game for sure.  Could never tire of it personally.


great, so this is why it's goty...because everyone is obsessed with batman. 

it's a fun game, but in the first two hours, there still isn't anything goty about it. 
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on September 21, 2009, 10:29:19 AM
No, I agree with MCD: Mark Hamill's Joker talk is amazing and the best part of the game for sure.  Could never tire of it personally.


great, so this is why it's goty...because everyone is obsessed with batman. 

it's a fun game, but in the first two hours, there still isn't anything goty about it. 

It's GOTY because it's a totally awesome action game, but also because it's a totally awesome Batman Simulator.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 21, 2009, 10:30:42 AM
but the action isn't nearly as good as Ninja Gaiden Sigma 2.  The enemies barely fight back.  If it wasn't batman, it wouldn't get this kind of praise.  aka fanboys going crazy.
Title: Re: Bioshock Arkham Asylum
Post by: Third on September 21, 2009, 11:02:31 AM
You can probably play Batman without being touched once. The counter button makes the game so easy to play. And the ending is a huge anti-climax.

But I still loved the game.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 21, 2009, 11:13:10 AM
The environments are pretty kick ass
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 21, 2009, 01:38:04 PM
but the action isn't nearly as good as Ninja Gaiden Sigma 2.  The enemies barely fight back.  If it wasn't batman, it wouldn't get this kind of praise.  aka fanboys going crazy.

It's not really the same kind of game as Ninja Gaiden at all.  It's more like a 3D Symphony of the Night.  The action is never difficult, it's about exploring and shit.

That doesn't really work either because SoTN had a variety of enemies where you have to learn their patterns and dodge -> kill them.  Plus all the bosses with their boss patterns.  Plus you could die and there was combat challenge.
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 21, 2009, 03:38:23 PM
but the action isn't nearly as good as Ninja Gaiden Sigma 2.  The enemies barely fight back.  If it wasn't batman, it wouldn't get this kind of praise.  aka fanboys going crazy.

It's not really the same kind of game as Ninja Gaiden at all.  It's more like a 3D Symphony of the Night.  The action is never difficult, it's about exploring and shit.

It's not like a Metroidvania.  There is no exploration outside of the the Riddler challenges; the main game essentially holds your hand and points you in the right direction the entire way through.  You also get thrust into stealth or combat rooms that you cannot leave until you clear.
Title: Re: Bioshock Arkham Asylum
Post by: Third on September 21, 2009, 04:02:29 PM
The game is pretty much like Soul Reaver. Wich is a 3d metroidvania.

Soul Reaver is 775769373656 times better than Batman, though...
Title: Re: Bioshock Arkham Asylum
Post by: Joe Molotov on September 21, 2009, 05:31:37 PM
I'd say it's more of a Super Mario SunShockMetroidVaniaSteinCreedCellSolid.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 21, 2009, 07:11:49 PM
I'm gonna go with Bioshock with the FPS torn out and a light action engine thrown in, with a pre-MGS1 stealth engine where the enemies lose you in 5 seconds or less. 
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 21, 2009, 07:47:06 PM
It's not like a Metroidvania.  There is no exploration outside of the the Riddler challenges; the main game essentially holds your hand and points you in the right direction the entire way through.  You also get thrust into stealth or combat rooms that you cannot leave until you clear.

Would you argue it's more like a Metroidvania or more like a Ninja Gaiden?  Because please carefully note, I didn't say it was exactly like a Castlevania, only more like one than a Ninja Gaiden game.

It's pretty clear the game isn't meant to go after the masochistic action gamers.  If you got that impression, it's unfortunate.

I think I'd have to say the level progression is more like Ninja Gaiden, but certainly not the game play.  Batman AA reminded me of a Metal Gear or Splinter Cell-style stealth game, but with a heavy beat-em-up element added in when encountering thugs.  The difference is that it's more linear in how you take enemies out; most of the time, it's either stealth (and ONLY stealth) or brawling (and ONLY brawling).

Metroidvania games have a heavy emphasis on exploration.  This game does not.
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 21, 2009, 08:12:46 PM
This game has bits from all sorts of genres, and the genius of it is that it comes together in an awesome experience rather than falling in a heap.

The only genre it fits into neatly is GOTY.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 21, 2009, 08:21:21 PM
The game is pretty much like Soul Reaver. Wich is a 3d metroidvania.

Soul Reaver is 775769373656 times better than Batman, though...

Soul Reaver is a good comparison.  Metroid and Castlevania games get you to go back and explore older area, but Batman AA and Soul Reaver are more about showing you things you can't quite reach until you get an upgrade.
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 21, 2009, 09:58:36 PM
It's not like a Metroidvania.  There is no exploration outside of the the Riddler challenges; the main game essentially holds your hand and points you in the right direction the entire way through.  You also get thrust into stealth or combat rooms that you cannot leave until you clear.

Would you argue it's more like a Metroidvania or more like a Ninja Gaiden?  Because please carefully note, I didn't say it was exactly like a Castlevania, only more like one than a Ninja Gaiden game.

It's pretty clear the game isn't meant to go after the masochistic action gamers.  If you got that impression, it's unfortunate.

I think I'd have to say the level progression is more like Ninja Gaiden, but certainly not the game play.  Batman AA reminded me of a Metal Gear or Splinter Cell-style stealth game, but with a heavy beat-em-up element added in when encountering thugs.  The difference is that it's more linear in how you take enemies out; most of the time, it's either stealth (and ONLY stealth) or brawling (and ONLY brawling).

Metroidvania games have a heavy emphasis on exploration.  This game does not.

That's only cause you didn't do the damn riddler challenges!  That is where the whole metroidvania aspect comes into play.  Those of us who did them got excited when getting a new ability because that meant we could reach all those new areas we saw in older locations.
Title: Re: Bioshock Arkham Asylum
Post by: Beezy on September 22, 2009, 04:01:14 AM
Beat it about an hour ago. Can't wait for the sequel. :hyper

I'm gonna mess around with the challenges. Dunno if I'll bother with the Riddler stuff though...
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 22, 2009, 04:36:22 AM
Using the new abilities to get all the Riddler challenges is pretty fun.
Title: Re: Bioshock Arkham Asylum
Post by: MCD on September 22, 2009, 04:42:07 AM
especially when doing it with a friend or in my case, my bro.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 22, 2009, 11:04:57 AM
If that sega leak is true, then there might be a Batman game for PSP coming.
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 22, 2009, 09:57:16 PM
Damn, Gamestop gave me $37.50 in trade-in credit for this!   :o  Pretty good considering I paid $47 for it.

That's only cause you didn't do the damn riddler challenges!  That is where the whole metroidvania aspect comes into play.  Those of us who did them got excited when getting a new ability because that meant we could reach all those new areas we saw in older locations.

I already said that previously.  But that's completely optional and not a part of the game progression.
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 22, 2009, 10:02:52 PM
Damn, Gamestop gave me $37.50 in trade-in credit for this!   :o  Pretty good considering I paid $47 for it.

That's only cause you didn't do the damn riddler challenges!  That is where the whole metroidvania aspect comes into play.  Those of us who did them got excited when getting a new ability because that meant we could reach all those new areas we saw in older locations.

I already said that previously.  But that's completely optional and not a part of the game progression.

So it's optionally a metroidvania game and you choose not to play that part of it and then it was just a bioshockgaiden to you.

I think we have it settled.
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 23, 2009, 12:25:26 AM
I don't see why this is so difficult.  Metroidvania games' main focus is the exploration element and finding new abilities to progress further.  Batman's is not, and you are given everything you need to progress further.  Nothing crucial needs to be found.

Do Batman Arkham Asylum and Shadow Complex seem similar to you?
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on September 23, 2009, 12:28:48 AM
Gentlemen, I believe we can all agree that the only pertinent question is whether or not Batman can beat up Superman, amirite?
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 23, 2009, 12:33:38 AM
Gentlemen, I believe we can all agree that the only pertinent question is whether or not Batman can beat up Superman, amirite?

He can if he is wearing the proper armor, plugged into and electrical system, and/or using Kryptonite!  Supe's bitch-ass'll go down fast.  Batman can be cunning and ruthless, and will exploit his enemy's weakness.  Superman is too goody two shoes for that. 

Although since Bruce Wayne is currently "dead," Superman wins by default.   :-\
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 23, 2009, 12:37:58 AM
Gentlemen, I believe we can all agree that the only pertinent question is whether or not Batman can beat up Superman, amirite?

In Hush, Batman pretty much says that Superman could destroy him if he didn't restrain himself.  But even under mind control, Superman still manages to hold off doing anything fatal to others.  I mean, even though Batman had a bunch of kryptonite, Superman still has a lot of ways to fight back before the effects fully impact him.

Basically, if someone had Superman's abilities but was a giant prick, Batman would be fucked.  But as it is, Batman can beat Superman cuz Bats is a badass who is willing to hurt a friend.
Title: Re: Bioshock Arkham Asylum
Post by: bork on September 23, 2009, 12:52:55 AM
The real answer to that question is "depends on who's writing it."   ;)

Heyguyz howzabout SUPERMAN VS. GOKU (SSJ LEVEL 29023209209329039203)?!?!!!!!!!!!!!!!?!?!?!?!1111  :hyper 
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on September 26, 2009, 07:29:39 PM
I bought a copy of Arkham Asylum off a seller on Half.com 15 days ago, and it's still not here. I'm starting to think I got ripped off.  :maf

I can't even ask the seller about it until October 2nd, awesome. :maf
Title: Re: Bioshock Arkham Asylum
Post by: Beezy on September 26, 2009, 07:32:06 PM
So uh, is this game anything like Bioshock? I'm probably the only person here who never played that game.
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 26, 2009, 08:16:09 PM
Maybe you should and find out
Title: Re: Bioshock Arkham Asylum
Post by: Junpei the Tracer! on September 26, 2009, 08:21:30 PM
Bioshock is garbage.
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on September 26, 2009, 08:29:55 PM
I bought Bioshock last Fall. Played it for a couple hours, thought it was pretty damn brilliant, but then stopped and moved on to Dead Space. I should really finish it one of these days.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 26, 2009, 08:30:55 PM
I'd probably think that if all I played was stupid JRPGs :lol
Title: Re: Bioshock Arkham Asylum
Post by: Hitler Stole My Potato on September 27, 2009, 12:28:30 AM
Other than they're both kind of dark, I don't even know how they're similar.  The thread title never made much sense but I'm sure there's some reason around here for it.
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on September 27, 2009, 12:31:31 AM
There were some parts of Arkham Asylum that felt a lot like Rapture.
Title: Re: Bioshock Arkham Asylum
Post by: Hitler Stole My Potato on September 27, 2009, 12:37:16 AM
In architecture?  Maybe.  And I guess the jumpy insane criminals towards the end were kind of like splicers....I guess.

I don't know.  I just never made much of a connection between the two other than the thread title.
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on September 27, 2009, 12:44:12 AM
The first videos of the game just showed the environments which were all danky, no sunlight, crumbling architecture and whatnot.  It sort of started from there I guess.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 27, 2009, 01:17:00 AM
Other than they're both kind of dark, I don't even know how they're similar.  The thread title never made much sense but I'm sure there's some reason around here for it.

yeah, I was wondering the same.  I mean, there are the audio logs, but everything has audio logs now.

Title: Re: Bioshock Arkham Asylum
Post by: demi on September 27, 2009, 02:34:55 AM
You guys don't get it. It's that feeling Bioshock gave. That mystery, that lure. Maybe gaming isn't for you. Go read a book instead.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 27, 2009, 02:47:27 AM
And both Bioshock and Batman have crazy guys taunting you throughout the game.  That and the audio logs are about it.

 
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on September 27, 2009, 03:27:28 AM
If you took the original Arkham Asylum trailers and took out the parts where you could see the signs, you'd probably think it was a weird teaser for a Bioshock sequel.  There's really no other next-gen game with a similar art style plus the moody music and all that.

Actually, the early magazine previews suggested that the story was going to have depth and some twists and that it was therefore automatically going to be a lot like bioshock.  That's just some dumbassery but that probably planted the seed in a lot of nerd minds.  Personally, I just think the visuals are sort of like Bioshock's but whatever.  The game could be called Metal Gear Windwaker too.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 27, 2009, 10:37:20 AM
I was partially joking.  Batman has some elements that feel right out of Bioshock, and others that feel adapted from other games too.  It does a good job at taking the good parts of other games and making them work with Batman as the main character.

I do remember the old magazine articles and the big thing they mention that wasn't really there was more focus on detective mode and looking for clues.  The final game just has you looking for an item in a room, then following a trail.  I was expecting something more like Condemned.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 27, 2009, 06:26:47 PM
You guys don't get it. It's that feeling Bioshock gave. That mystery, that lure. Maybe gaming isn't for you. Go read a book instead.

 what mystery?!  :lol

Batman fighting the joker and hey, other batman villains from his past are there too. wow huge fucking mystery.  I wonder how it'll turn out in the end.  It might be different than the result of the last 5000 encounters batman had with the joker.  Maybe they'll decide to kill off Batman at the end of the game and drop the franchise completely.  Go fight a room of guys, boss fight, follow the vapor trail, repeat.  yeah, GOTY.  Just like Heath Ledger's role as the Joker is the best performance by any actor in any movie ever. fucking batman fans.

The audio logs, the PA and other environmental audio, the grittiness of AA, and progression through one huge place are all very reminiscent of Bioshock.   Except Bioshock actually was a mystery because it didn't have 50 years worth of comics and movies preceding it.
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 27, 2009, 06:49:07 PM
I don't think you get it man. Maybe this isn't for you.
Title: Re: Bioshock Arkham Asylum
Post by: Joe Molotov on September 27, 2009, 07:12:29 PM
Finally beat it this afternoon (on normal :weaksauce) and like others have said, the the twin-titan fight and the Joker battle were pretty lame, but the overall game was great. GOTY. Comic book nerds vindicated. Japan owned. Haters suck at having good taste.
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 27, 2009, 07:33:40 PM
It reminded me of Bioshock because it was green and decayed and obviously the hub structure.
Title: Re: Bioshock Arkham Asylum
Post by: Don Flamenco on September 28, 2009, 12:44:14 AM
I don't think you get it man. Maybe this isn't for you.

it isn't, but I do get it (I don't really think it's a bad game, i was just being overdramatic for fun.) it's a decent game based on a very popular license, which seems to shoot people's opinion of it through the stratosphere.  it's cool though, i'd be the same way if they made a video game based on blue velvet or something like that.
Title: Re: Bioshock Arkham Asylum
Post by: Bildi on September 28, 2009, 02:33:58 AM
A lot of people who like it aren't Batman fans - like me.  It's just that damn awesome. :zzz
Title: Re: Bioshock Arkham Asylum
Post by: Lucretius on September 28, 2009, 05:52:59 AM
yeah, I know a lot of people who couldn't give a shit about Batman who are diggin on this game.  And I think the story, characters and world are interesting enough to make non-fans to be really get sucked in.

I just beat it this weekend and am now going back to find all the Riddler stuff.

The game actually reminds me of old school Zelda in it's simple and obvious exploration barriers that can only be bypassed when you get a special tool.

For the sequel I hope they figure out creative ways to make the boss battles more than just killing thugs and titans.

After I find all the Riddler stuff, I immediately am going to replay the game on a hard.  And that says something about the game as I rarely, if ever, replay a game so soon after beating it.
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 28, 2009, 07:53:22 AM
See, it's like BioShock. It's the draw. The allure. People are in wonder of such an environment. They get it.
Title: Re: Bioshock Arkham Asylum
Post by: fistfulofmetal on September 28, 2009, 08:59:16 AM
also both games have shit ass final boss battles.
Title: Re: Bioshock Arkham Asylum
Post by: Bebpo on September 28, 2009, 01:29:52 PM
also both games have shit ass final boss battles.

spoiler (click to show/hide)
...with mutants
[close]
Title: Re: Bioshock Arkham Asylum
Post by: Joe Molotov on September 28, 2009, 07:35:04 PM
Finished all the Riddler stuff this afternoon. I don't think I'll mess with the challenges, it doesn't seem worth it unless you Gold everything, and that would probably be a pain in the butt.
Title: Re: Bioshock Arkham Asylum
Post by: Lucretius on September 29, 2009, 01:12:10 AM
I hope they're going to start work on a sequel soon if they haven't already.  I'd like to see some creative boss battles.  Although I missed bona fide boss fights in Arkham, I respect that they didn't force it.

What do you guys want to see in the sequel?  What villains should they include and how would you impliment them into boss battles?
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 29, 2009, 01:15:43 AM
Lots and lots of QTEs
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 29, 2009, 01:32:45 AM
I hope they're going to start work on a sequel soon if they haven't already.  I'd like to see some creative boss battles.  Although I missed bona fide boss fights in Arkham, I respect that they didn't force it.

What do you guys want to see in the sequel?  What villains should they include and how would you impliment them into boss battles?

Clayface would pretty much be the best boss fight if they did it right.

Anyway, in general I'd like to see more of the straight fights and more of the indirect ones. 
spoiler (click to show/hide)
Riddler and Scarecrow were good because both were enemies Batman usually walks up to and bitch slaps to defeat.  Most of the conflict with them in stories is everything leading up to the confrontation.  The other boss fights weren't too great.  Joker was lame since he was another bitch slap character, except they made him Bane for the final fight.  The game would have been awesome if it ended with you taking the antidote, Joker acting all defeated, then you smacking him around a bit for fun.
[close]

Ra's Al Ghul would be a good main villain since he could do both.

Good indirect fights would be Two-Face, Hush, Hugo Strange, Mad Hatter, Penguin, Black Mask

Good standard boss battles would be Mr Freeze, Firefly, Dead Shot, Clayface (could be either), Catwoman, SUPERMAN, Nightwing (or Robin).

actually, they need a level where Robin gets controlled by Hugo or something and you kick him around for a bit.  If they have cripple Batgirl in AA, Nightwing or Tim Drake Robin should fit.
Title: Re: Bioshock Arkham Asylum
Post by: Lucretius on September 29, 2009, 01:42:59 AM
Clayface would pretty much be the best boss fight if they did it right.

Anyway, in general I'd like to see more of the straight fights and more of the indirect ones. 
spoiler (click to show/hide)
Riddler and Scarecrow were good because both were enemies Batman usually walks up to and bitch slaps to defeat.  Most of the conflict with them in stories is everything leading up to the confrontation.  The other boss fights weren't too great.  Joker was lame since he was another bitch slap character, except they made him Bane for the final fight.  The game would have been awesome if it ended with you taking the antidote, Joker acting all defeated, then you smacking him around a bit for fun.
[close]

Ra's Al Ghul would be a good main villain since he could do both.

Good indirect fights would be Two-Face, Hush, Hugo Strange, Mad Hatter, Penguin, Black Mask

Good standard boss battles would be Mr Freeze, Firefly, Dead Shot, Clayface (could be either), Catwoman, SUPERMAN, Nightwing (or Robin).

actually, they need a level where Robin gets controlled by Hugo or something and you kick him around for a bit.  If they have cripple Batgirl in AA, Nightwing or Tim Drake Robin should fit.

Mighty Mouse
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on September 29, 2009, 03:30:37 AM
The question is where would a sequel take place?
Title: Re: Bioshock Arkham Asylum
Post by: brawndolicious on September 29, 2009, 03:38:55 AM
They could take a few sections of Gotham City (ie: city hall, Wayne towers, etc) and splice them into a "sandbox" area.  I'd prefer if they left the batmobile out though so that it doesn't become too gta-like.
Title: Re: Bioshock Arkham Asylum
Post by: Lucretius on September 29, 2009, 04:24:32 AM
They could take a few sections of Gotham City (ie: city hall, Wayne towers, etc) and splice them into a "sandbox" area.  I'd prefer if they left the batmobile out though so that it doesn't become too gta-like.


I agree.  One of the things that makes the game great in my mind is it's simplicity... it has an economy of design that keeps it from getting fussy.  Though the next game may be more ambitious I hope they keep it simple.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 29, 2009, 10:29:35 AM
They could take a few sections of Gotham City (ie: city hall, Wayne towers, etc) and splice them into a "sandbox" area.  I'd prefer if they left the batmobile out though so that it doesn't become too gta-like.


Well, they could always make the Batmobile like those submarines in Bioshock that take you from area to area, but not an actual driving sequence.
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on September 29, 2009, 10:51:00 AM
They could take a few sections of Gotham City (ie: city hall, Wayne towers, etc) and splice them into a "sandbox" area.  I'd prefer if they left the batmobile out though so that it doesn't become too gta-like.


Well, they could always make the Batmobile like those submarines in Bioshock that take you from area to area, but not an actual driving sequence.

That would probably be the best way to go, having different sections of the city for you to explore and using the Batmobile [via of short cutscene] to navigate between them or maybe even the sewers. For example, as part of the story, there could be sections of the city that get blocked off and are inaccessible from the street or are too heavily guarded to enter directly.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on September 29, 2009, 10:58:42 AM
a cheap-o way to block it off would be to say the baddies have AA turrets, making the Batwing useless, and the city is in a state of emergency with all roads blocked, so you're forced to use the Batboat to go from area to area.
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 29, 2009, 12:53:43 PM
Lots and lots of QTEs
No, GOD NO. The Bourne Ultimatum has proven how fucking shitty that is.

Bourne Ultimateum is awesome though
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on September 29, 2009, 01:18:35 PM
Lots and lots of QTEs
No, GOD NO. The Bourne Ultimatum has proven how fucking shitty that is.
Yes. This is 100% true. The whole game is a damned QTE. I keep trying to convince myself to go back for the gamerscore, but I can't.
Title: Re: Bioshock Arkham Asylum
Post by: SantaC on September 29, 2009, 01:32:13 PM
bioshock must one of the overrated games ever
Title: Re: Bioshock Arkham Asylum
Post by: demi on September 29, 2009, 01:33:05 PM
Hey SantaC, your opinion still matters for shit, just thought you should know
Title: Re: Bioshock Arkham Asylum
Post by: SantaC on September 29, 2009, 01:36:02 PM
Hey SantaC, your opinion still matters for shit, just thought you should know

I already know that I am the greatest.
 
Edit: it is so much fun riling you up demi
Title: Re: Bioshock Arkham Asylum
Post by: Lucretius on September 30, 2009, 12:14:27 AM
so right after
spoiler (click to show/hide)
the part where Scarecrow makes you think that your console has crashed
[close]
my 360 actually crashed.  It didn't red ring, but I had to do a hard reboot.
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on September 30, 2009, 12:54:42 AM
Two weeks after I ordered this on Half, it's still not here. I think I got ripped off. Time to file a claim and get my money back, I guess.

Really wanted to play this, especially for $35.  :maf
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on October 15, 2009, 08:40:17 PM
Started the game today, it's probably the best licensed title I've ever played.

With that said, how does saving work in this game? Autosave at points? Is there a manual save option?
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on October 15, 2009, 08:58:03 PM
Autosave at certain checkpoints, no manual save. That's my only really gripe with the game, otherwise it's pretty incredible. Easily the best licensed game of all-time.
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on October 15, 2009, 09:02:01 PM
Autosave at certain checkpoints, no manual save. That's my only really gripe with the game, otherwise it's pretty incredible. Easily the best licensed game of all-time.

I got to the first communication and challenge with the Riddler, and quit after it, thinking it would be a checkpoint. Nope!

Oh well.
Title: Re: Bioshock Arkham Asylum
Post by: Joe Molotov on October 15, 2009, 09:04:34 PM
It autosaves usually every time you go into a new area, or just before something dangerous.
Title: Re: Bioshock Arkham Asylum
Post by: The Fake Shemp on October 15, 2009, 09:05:12 PM
Yeah, I felt into that trap, but what Molotov says is true. Anytime you go into a new area that requires loading, a cutscene or what have you, it autosaves.
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on October 16, 2009, 08:36:05 PM
Autosave at certain checkpoints, no manual save. That's my only really gripe with the game, otherwise it's pretty incredible. Easily the best licensed game of all-time.

I got to the first communication and challenge with the Riddler, and quit after it, thinking it would be a checkpoint. Nope!

Oh well.

I did that in Gears of War 1, right after fighting the giant spider thing in the caverns. Buddy and I cleared that, then he had to bail. Apparently the save point is about 1 minute after the spider for no good reason.
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on October 16, 2009, 09:39:22 PM
I hate games that are autosave only. There's just no point to it in this day and age.
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on October 16, 2009, 10:19:42 PM
Well, no, that's not at all true. There's plenty of gameplay reasons for it; the designer can ideally craft an experience which increases tension and decrease player bookkeeping. The bigger issue is poorly implemented autosave.
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on October 16, 2009, 10:34:21 PM
When I'm done playing, I want to save my game and quit. I don't want to have to think back and try to remember if the game autosaved recently.
Title: Re: Bioshock Arkham Asylum
Post by: treythemovie on October 16, 2009, 10:35:14 PM
Auto saves aren't that bad except for the first time you get fucked over by it. After that you'll always remember to check for the autosave symbol/message.
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on October 17, 2009, 10:56:50 PM
When I'm done playing, I want to save my game and quit. I don't want to have to think back and try to remember if the game autosaved recently.

That would be a poorly implemented auto-save.
Title: Re: Bioshock Arkham Asylum
Post by: MCD on October 20, 2009, 01:26:31 AM
I've been rocking the soundtrack for days now.

amazing score for an amazing game.
Title: Re: Bioshock Arkham Asylum
Post by: Stoney Mason on October 21, 2009, 09:12:02 PM
Just finished beating this one. Very enjoyable. One of those games where the whole ends up being greater than the sum of the parts. There is really no part of the game that is exceptional but nearly all of it is generally good which is an impressive feat since most games have parts you absolutely hate.

If it wasn't the Batman character or mythology I don't know that I would be as tolerant over some of the faults (like the poor AI of the enemies, and the repeating bosses) but because it's Batman and a comic book game I sort of let some of the criticisms I have go by. It was such a great approximation of that story and universe and you really ended up feeling like Batman which nearly every superhero game fails at imo. Oddly enough it also sort of ending up feeling like a 3-D metroid game to me in a weird way but more enjoyable than the actual 3-D metroid games as this game didn't feel like it wore out its welcome.

Special nod to the voice acting in general and Mark Hamill specifically. This might be the best voice acting I've ever experienced in a videogame. And the combat system while very simple is sort of deceptively awesome as you progress in the game and start stringing together awesome combo chains.
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on October 22, 2009, 05:57:54 PM
wat.

spoiler (click to show/hide)
Mutant Joker?
[close]

Great game, though.
Title: Re: Bioshock Arkham Asylum
Post by: demi on October 22, 2009, 06:07:37 PM
Yeah, that's why it's BIOSHOCK
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on October 26, 2009, 02:03:21 AM
Oh, hey. Yeah that suddenly makes sense. But no-one had finished the game by the time the thread title had the reference in it, had they?
Title: Re: Bioshock Arkham Asylum
Post by: demi on October 26, 2009, 02:45:52 AM
Maybe I'm just SUPER PSYCHIC
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on November 03, 2009, 11:25:18 PM
Friend is sending me a copy of Batman: AA for PS3. Are my eyeballs doomed to the inferior experience?
Title: Re: Bioshock Arkham Asylum
Post by: Mr. Gundam on November 03, 2009, 11:56:16 PM
Friend is sending me a copy of Batman: AA for PS3. Are my eyeballs doomed to the inferior experience?

Looked pretty damn awesome to me.
Title: Re: Bioshock Arkham Asylum
Post by: cool breeze on November 03, 2009, 11:59:12 PM
Friend is sending me a copy of Batman: AA for PS3. Are my eyeballs doomed to the inferior experience?

PS3 and 360 versions are roughly similar, surprisingly.  It's also one of those games where the PC version has added effects as well as the expected increased resolution and frame rate.
Title: Re: Bioshock Arkham Asylum
Post by: Great Rumbler on November 04, 2009, 12:10:57 AM
Friend is sending me a copy of Batman: AA for PS3. Are my eyeballs doomed to the inferior experience?

PS3 and 360 versions are roughly similar, surprisingly.  It's also one of those games where the PC version has added effects as well as the expected increased resolution and frame rate.

PhysX :rock
Title: Re: Bioshock Arkham Asylum
Post by: chronovore on November 05, 2009, 03:27:15 AM
Excellent! I will look forward to using the squishy lower shoulder buttons for something. They feel weird. OTOH, I like the symmetrical positions of the DualShock controllers better than the Xbox controller's layout.
Title: Re: Bioshock Arkham Asylum
Post by: Tieno on March 22, 2010, 03:00:42 PM
Started playing this game and I'm not impressed yet. Just got into the medical facility. So far the game feels like a "press A button to interact with this thing here". There doesn't seem to be a consistent logic to what you can do in the universe so they have prompts and hints showing up whenever you can do something with a given object, ledge or thingamabob.
Title: Re: Bioshock Arkham Asylum
Post by: M3wThr33 on March 22, 2010, 03:56:22 PM
Excellent! I will look forward to using the squishy lower shoulder buttons for something. They feel weird. OTOH, I like the symmetrical positions of the DualShock controllers better than the Xbox controller's layout.

http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=74516

Buy those. I did. Makes it SO much better.